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Factory6GetPadEv_ZN2nw4demo10PadFactory8FinalizeEv_ZN2nw4demo3Pad10InitializeEv_ZN2nw4demo3Pad5ResetEv_ZN2nw4demo3Pad6CreateEPNS_2os10IAllocatorE_ZN2nw4demo3Pad6UpdateEv_ZN2nw4demo3Pad7DestroyEv_ZN2nw4demo3Pad8FinalizeEv_ZNK2nw4demo3Pad10IsButtonUpENS1_6ButtonE_ZNK2nw4demo3Pad12IsButtonDownENS1_6ButtonE_ZNK2nw4demo3Pad13IsButtonPressENS1_6ButtonE_ZNK2nw4demo3Pad14IsButtonRepeatENS1_6ButtonE_ZNK2nw4demo3Pad18IsButtonRepeatFastENS1_6ButtonE_ZN2nn3hid3CTR9PadReaderD1Ev_ZN2nn3hid3CTR9PadReaderD2Ev_ZN2nn4math4VEC24ZeroEv_ZN2nw4demo8internal9PadButton16ClearTriggerFlagEv_ZN2nw4demo8internal9PadButton5ResetEv_ZN2nw4demo8internal9PadButton6UpdateEj_ZN2nw4demo8internal9PadButtonC1Ev_ZN2nw4demo8internal9PadButtonC2Ev_ZTIN2nw4demo14ParticleHandleE_ZTSN2nw4demo14ParticleHandleE_ZTVN2nw4demo14ParticleHandleE_ZN2nw4demo14ParticleEffect16m_ShaderResourceE_ZN2nw4demo14ParticleEffect17m_ShaderAllocatorE_ZN2nw4demo14ParticleHandle10s_TypeInfoE_ZN2nw4demo14ParticleEffect20FinalizeShaderBinaryEv_ZN2nw4demo14ParticleEffect21DestroyParticleHandleEPNS0_14ParticleHandleE_ZN2nw4demo14ParticleEffect22InitializeShaderBinaryEPKwPNS_2os10IAllocatorE_ZN2nw4demo14ParticleEffect32CreateMultiEmitterParticleHandleEj_ZN2nw4demo14ParticleEffect5SetupENS_3gfx3res15ResGraphicsFileEb_ZN2nw4demo14ParticleEffect6CreateEPNS_2os10IAllocatorES4_bPNS_3gfx15ParticleContextE_ZN2nw4demo14ParticleEffect7DestroyEv_ZN2nw4demo14ParticleEffect8AllocateEv_ZN2nw4demo14ParticleEffect8RegisterENS_3gfx3res15ResGraphicsFileE_ZN2nw4demo14ParticleEffect8RegisterENS_3gfx3res15ResGraphicsFileEPPKc_ZN2nw4demo14ParticleHandle14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw4demo14ParticleHandleC1EPNS_2os10IAllocatorENS_3gfx3res16ResTransformNodeERKNS5_13TransformNode11DescriptionE_ZN2nw4demo14ParticleHandleC2EPNS_2os10IAllocatorENS_3gfx3res16ResTransformNodeERKNS5_13TransformNode11DescriptionE_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res18ResParticleEmitterENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw3gfx12SceneBuilderC1Ev_ZN2nw3gfx12SceneBuilderC2Ev_ZN2nw3gfx13TransformNode15UpdateDirectionEv_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx13TransformNodeD1Ev_ZN2nw3gfx13TransformNodeD2Ev_ZN2nw3gfx3res15ResGraphicsFile11GetEmittersEv_ZN2nw3gfx3res15ResGraphicsFile11GetTexturesEv_ZN2nw3gfx3res15ResGraphicsFile9GetModelsEv_ZN2nw3gfx3res8ResModel12GetMaterialsEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9SceneNode11AttachChildEPS1__ZN2nw3gfx9SceneNode13DestroyBranchEv_ZN2nw3gfx9SceneNodeD1Ev_ZN2nw3gfx9SceneNodeD2Ev_ZN2nw4demo14ParticleEffectC1EPNS_2os10IAllocatorES4_bPNS_3gfx15ParticleContextE_ZN2nw4demo14ParticleEffectC2EPNS_2os10IAllocatorES4_bPNS_3gfx15ParticleContextE_ZN2nw4demo14ParticleEffectD1Ev_ZN2nw4demo14ParticleEffectD2Ev_ZN2nw4demo14ParticleHandle14DynamicBuilderC1Ev_ZN2nw4demo14ParticleHandle14DynamicBuilderC2Ev_ZN2nw4demo14ParticleHandle21RegisterParticleModelEPNS_3gfx13ParticleModelE_ZN2nw4demo14ParticleHandle23RegisterParticleEmitterEPNS_3gfx15ParticleEmitterE_ZN2nw4demo14ParticleHandleD0Ev_ZN2nw4demo14ParticleHandleD1Ev_ZN2nw4demo14ParticleHandleD2Ev_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw3gfx13TransformNode20TrackbackWorldMatrixEv_ZNK2nw3gfx13TransformNode23TrackbackLocalTransformEv_ZNK2nw3gfx13TransformNode23TrackbackWorldTransformEv_ZNK2nw3gfx3res14ResSceneObject7GetNameEv_ZNK2nw3gfx9SceneNode19IsCircularReferenceEPKS1__ZNK2nw4demo14ParticleHandle18GetRuntimeTypeInfoEv_ZN2nw2ut11DynamicCastIPNS_3gfx13ParticleModelENS2_9SceneNodeEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx15ParticleEmitterENS2_9SceneNodeEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx9SceneNodeENS2_11SceneObjectEEET_PT0__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResParticleModelENS3_8ResModelEEET_T0__ZN2nw2ut9MoveArrayINS_3gfx3res16ResParticleModelEE7reserveEi_ZN2nw2ut9MoveArrayINS_3gfx3res16ResParticleModelEE8PushBackERKS4__ZN2nw2ut9MoveArrayINS_3gfx3res18ResParticleEmitterEE7reserveEi_ZN2nw2ut9MoveArrayINS_3gfx3res18ResParticleEmitterEE8PushBackERKS4__ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE9push_backERKS4__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEED2Ev_ZN2nw2ut9MoveArrayIPNS_4demo14ParticleHandleEEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_4demo14ParticleHandleEEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_4demo14ParticleHandleEED1Ev_ZN2nw2ut9MoveArrayIPNS_4demo14ParticleHandleEED2Ev_ZN2nw2ut9MoveArrayIhED1Ev_ZN2nw2ut9MoveArrayIhED2Ev_ZN2nw3gfx11SceneHelper16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-Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppXarmcc+|  *B|Xarmcc+|   A|Xarmcc+|   ^AwAV{Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|  A|Xarmcc+|   Xarmcc+|  &A|`armcc+|     (A}B{Ars{A}Xarmcc+|  &A|Xarmcc+|  A~Xarmcc+|  $*A{DtP{AtXarmcc+|  A|Xarmcc+|  (ABzPXarmcc+|   XAwApi{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] \d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]* *this ZallocatorGdeviceAllocator4w__result P(]$!~]} Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0W allocator>deviceAllocator w__result PrmemoryPrautoTester P]$~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^boolint/^this channelNumberneedCustomrenderSystemEcorrectHashDisplay0QcorrectHashDisplay1Quw__resultP2rheaderWrittenSize@rdataWrittenSizertestInfoHeaderG~rscenarioHeader~^revent siW0si9];~]<@F~]|W~]~X ~]c ]04 P]RT~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Yi!{uPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "qallocatorTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&`&!"&{t]~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]B this fparamg SrheaderdrdatafP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&`&5""&{t]~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`%Q13]  Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*intbool *this param sscreenshotIndexwsshotDisplayYf~reachParamT2reachParamT<rheaderXrheaderX(rresultP]&Q~] ~] ~] ~] ~] ~]F~$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this F]"* %13]&* QXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]() (this adeviceLeakSizeNparticleLeakSize;(rheadertrdata6l] ~ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XU Xthis deviceAllocatorkparticleAllocatorMtiming:XrheaderPrdataFH]~0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h} }$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h" 7I 7N%.  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h5 !  v116 6m  | OV ~ ~ ~ ~0=~  S{ #x   )x  )})}O~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp + d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp,< 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h}" }   }  z W' '(' ''& M! ~ ~ #~ + k~ ~    }  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h !b &)~ (&& # % `2#D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h  ~  ~7< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h   ~J G 7}*}$P$RQP*T} }Q UP T}}$Z}Z^}P &PPP^V@U USR.dQ&WP^T}}PT}}T}}PU}Q}&}P} } }}8}} $QPT}&}QP}}PQTP} } }0}*}0 QU*UP26PflP~PPQVVVPT}}&,P",TPU}}&}&(}RQP}}$V}VX}SRBWQB`PXTbdchgfeFhB !h)Ѐ( A hhh "GFehh&B>F ")F0F 5 6Bahh@Fah) hhhGpg``hC` Xarmcc+|  AyBxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolYthisreserveSizex__resultqelementsW6selementsCounth]~]FZ UA.~]t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h -+X6} &^ 7 z%)  " # }1}}} FbV@b`@bU8BVbVP$&PQh"h&hPTTjkonmlpFFbhhh%HB!*Q F Рh( "1Fh 0`(FpXarmcc+|  DA|pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DboolintwDthisrelementTw__resultPBsresult6scapacity#DrnewCapacityQ],: Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-1  |1}D}"R"U*DUQ:VP>TqsrwvutAhFhF 0Bѡ` h()hhG FXarmcc+|  (A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0(thisZw__resultP&] ]G~] 4!] ~]~r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hy#{ } }(} RP$QP(Ty{z~}|pF FF"`hih "G ```h1F(C` F FpXarmcc+|  6A|Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6U6thiszcapacity\allocator>9Akind w__resultP4], r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h ' # }}&}6} S 6VRPQ6UP6TpBFhh hhJhN`h`h`h````B`pXarmcc+|  (A|<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this5rhs"w__resultP&]( {R{U {S{Tr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  z}(}(Q(P`0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h<e}PhC`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)]  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPFh( `Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}PTF'hchBB )!FF@BH!hFB 1F F(h'ahh@E`hi@ !mB`hq@`8FXarmcc+|  tAzhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t`tn[{Pr{W"*{Q"(|H"t|5"p| "]ZbPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h .  +    '.  {+" }t}TtU,nV &PQPnTI`!A`pGWW Xarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {Py d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h  } PI`!A```pG#Xarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P^ S07 0'/`armcc+|      D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#Xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintlong longfloatunsigned long longiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr3%if32B%ibit32J%ibit64K%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObjectd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intA?nwutRhGetFlagValueAAA3flags3shift3maskz__resultA?xm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool &4 thisz__result >4 thisz__result0? C4 thisz__resultnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenumy3iGLint8`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdevd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00000nwdev@DisplayDescription&format#&width#&height#&offsetX# &offsetY#&display#@Screenshot<&m_DisplayDescription#&m_Allocator#&m_CopyScreen#&m_SrcScreen# &m_Length#$&m_MaxLength#(&m_Hash#,&m_Writed#0&m_Width#4&m_Height#8Equal65DumpHash6GetBufferLength6GetBuffer6GetWidth6GetHeight6@ScreenshotManager&m_Allocator#&m_Screenshots#&m_NextWrited#iScreenshotArray(cCreate555Take65: : GetScreenshot65Destroy65V000Vosu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint000nwdemo@HioPacketChannel&m_Allocator#&m_DeviceAllocator#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber#Description6@Builder&m_DescriptionB#ChannelNumber65Create655Destroy6cInitialize5dFinalizeListen65Disconnect6SendPacket65555ReceivePacket655555550B?000d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Option@#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0^@NNSiFndExpHeapHead&mbFreeListx#&mbUsedListx#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListL# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xl d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl$#&m_AllocCount#TiExpHeap5h^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x5#&y5#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath&d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR+*,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&hold@#&trigger@#&release@#&stick# iPadStatusipg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.h-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR/d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR1d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTRAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontosCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0?nwgfx@GfxObject(__vptr#&m_Allocator#Gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@DisplayBufferSwapper<#osQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdevcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternaled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresoskd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxressd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#DTransformNoded:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyTypeMiRenderKeyFactory.x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutnnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@CommandListSwapper`osd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCameratd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint nwdemoDResourceSetiResourceArrayVB@RenderSystem&m_Allocator7#&m_RenderContext=#&m_PriorMaterialRenderKeyFactoryC#&m_PriorDepthRenderKeyFactoryC# &m_RenderQueueI#&m_MeshRendererO#&m_RenderSortMode#&m_UpperSwapperU#&m_LowerSwapperU# &m_ExtensionSwapperU#$&m_CommandListSwapper[#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCameraa#&m_Resources#&m_SkyModelg#&m_PostRenderCallbackm#&m_PostRightRenderCallbackm#@LoadMeterDescription0&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,ResetCumulativeLoadMeter6/?GetCumulativeLoadMeter6/0utos gfx RenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTc0000000000{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddress'#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#GetFreeSize6GetTotalSize60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter>#&m_RepeatCounterFast`#4&m_ResetFlag#T&padding#Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|EnableTestMode65SetTestPadStatus65@PadFactorycGetPad00X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]charboolintvoid00nwdemo@DebugUtility@AutoTester,&m_Allocator> #&m_DeviceAllocator> #&m_ScreenshotManagerD #&m_HioPacketChannelJ # &m_FrameCount#&m_Scenario#&m_CurrentEvent)#$&m_RenderSystemV #(NOTIFY_TIMINGTIMING_POST_INITIALIZE_SCENES TIMING_PRE_TERMINATE_SCENES EventTypeEVENT_SCREENSHOT EVENT_SET_PAD_STATUS EVENT_BEACON EVENT_SEND_LOAD_METER EVENT_RESET_LOAD_METER EVENT_TEST_DONE EVENT_SWITCH_CPU_PROFILING_MODE @ScreenshotParam&display#&hash#@SetPadStatusParam&padStatus#@BeaconParam@SendLoadMeterParam@ResetLoadMeterParam@SwitchCpuProfilingModeParam&isModeEnabled#@TestEvent &frameCount#&eventType#¶m#l'screenshot'setPadStatus'beacon'sendLoadMeter-'resetLoadMeterE'switchCpuProfilingMode^@ TestInfoHeaderH&packetType#&eventCount# ?&programName# TestInfoHeader 6 @ ScenarioHeader&packetType#&eventCount# ScenarioHeader 6 @ ScreenshotHeader&packetType#&frameCount#&width#&height# &display# ScreenshotHeader 6 @ BeaconHeader&packetType#&frameCount# BeaconHeader 6 @ LoadMeterHeader&packetType#&frameCount# LoadMeterHeader 6 @ LoadMeterData&callCount#&cpuTime#&gpuTime#&otherGpuTime# &cmdSize#@MemoryLeakHeader&packetType#&frameCount#MemoryLeakHeader 6 @MemoryLeakData&deviceLeakSize#&particleLeakSize#@DoneHeader&packetType#&frameCount#DoneHeader 6 @MemoryStatusHeader &packetType#&frameCount#&timing#MemoryStatusHeader 6 @MemoryStatusData&deviceMemoryUsed#&particleMemoryUsed#cCreate 5> 5> Initialize6 555V 55Finalize6 Destroy6 AdvanceFrame6 NotifyMemoryLeak6 55NotifyMemoryStatus6 555AutoTester 6 5> 5> ~AutoTester6 SendScreenshot6 5 ? SetPadStatus6 5 ? SendBeacon6 5> ?: SendLoadMeter6 5g -?c NotifyDone6 SwitchCpuProfilingMode6 5 ^? 0G000000|0*s_IsForceCpuProfilingMode*s_SilentMode0*s_AutoTester dSetSilentMode500000P ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# >&base_info#B &base#&flags#&base_count# >&base_info#F__si_class_type_info &base#&base_type"#0i__builtin_va_list00/0K 4 thisz__resultA 4 this3 paramk 4 this uheader| 4 this3> param uheader 4 this3 paramB0B&tinfoF#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray(&m_Allocator.#&m_Elements4#&m_End4#&m_Capacity# operator[]86"500V00(?(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutASlot1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutASignal1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapTemplateX##   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=MoveArray6MoveArray655:A ~MoveArray6operator=65operator[]65size6 begin)6end)6empty6 capacity6 reserve65push_back65swap65resize65clear6GetArrayKindA6 SetArrayKind65ASetCapacity65GetCapacity6 construct655construct65destroy65destroy_range65)5)erase650?0 00|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z 4this3sizez__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool[ 4this3hashz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]int S4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0u4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h#"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4"this3indexz__result8|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]int{4this3indexz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h)(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ i4thisz__result} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.h,+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4this3channelNumberz__result} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.h/.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4/thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h21d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool b4this3enabled|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h54d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3status|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h87d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ" 3isEnabledy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h;:<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValueAA3flags3shift3mask3valuez__resultxm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hSetFlagValue?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3Akind|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hBAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int $4this3capacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x94thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hHGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result)|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hKJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] a4this3element3value|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hNMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result)|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hQPRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyUTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__resultA|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hXWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3element|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h[Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3)first3)last|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3firstz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.ha`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3otheruelementsuenducapacityuallocator|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hgfhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroykjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4 thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hnmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hqpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.htsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3element|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hwvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3numberz__resulturesult umin ui umax ui|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hzyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h}|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] C4 thisz__result y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 thisz__result y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 ^&& * ( X  bjyq#c>s5̰ g    yMĮaĭbojyqoū01t2Z$@%&& '(ت)*+,p-V.</"@ABթ4567q8X9?:&; <=ۨ>è3?PvQ]CDD+EFGHǧIJK|LcMJN1O^_`ΦRSTUnVVW>X&YZ[ޥ\ƥ]#c7ӣeil|t*ء:=$Ӟff:5ʜ0ǛgAN>ZEMŘcGGɗ`A]–v?Ws0JD? œmf"%O|{py3ĎU7.(S+14 TjDBoP4 UlI%چFOAd؄VaуH Ă >5q;27=9Ws W{.S~~R~~}r}/}E||yM||M{x{6{zzwXz{zyy7yxxYxxww1wvv^vvqukumMuoutjti&tKsgsXs_ srr7rqqYq]qQpp?puo}oeoonnPnn?m-m1@m*l/l&|l(5lkktk$1kjjhj%j ii]i"ihh`hhggUggffGfeeeGe eddZddcc3]ccebbcYbbCaGa[YaYa`y`!`_"_^~^f^:]t]]\-\[b[AZ>[ZZYMyYcYGX`X]Wv4WWVs?VJUDhU TmTTT"S%hSSRwR|RQpYQyPP4POO7%O.N(sN++N1M4gMTLjL]LLKKKPJ J|JUBJIJIIPIIOHAHWH#HGGGaPGGFF wF BF FEE5eE;3E7D=D9Ds>DDWCCSWCCBBaBBAEAlAy+A@M@}@H@@?w?{X?&?>>h>.>=={=B=<<<M<<q;k;mp;o1;::i}:K@:g :9_9_9&988h828]7Q77L7u7}66]6#6555?J5-514*4/v4&?4(433k3$53222]2 '211"1R11000S00///B//..v.H..---U-$-3,,e,Y,c$,+C+G+[X+Y+****)e)f(m|(}(u'o''&&&g%;%B$?#[#N#d"H"a|!^ wz XtkKEz n#<&}hqz Bs8 /)@,25 Uk1/ \Q! M }8+F Wb9 gm n ~ v1   D     hT oywz1hI<R^e&&@*u(ΰX i "    {*JO  P/pElE|l "1"7"""Ʈ"c"t"ƭ"bqD"j6"y"y("qD"qq("/""!  . 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pa1/`armcc+|      (,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865](`(){   ${$]$zC~` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h~p~(}(Q(Prswvut    `!/?`armcc+|      (Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865](`(qY|{ ] |;~~] {4A~` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h..~P~(} $      $Py{z~}|hh"GXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){Po d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h }QPk CcpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)]%~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hO}QPL0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h(<}PK!@hpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {P]+P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h+!M }PhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}PhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}Ph0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]~x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h&}Ph0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` )]~x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h& }QPh0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]~x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}Ph0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` )]~x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h% }QPh0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]~x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}Ph0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` )]~x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h }QPAhF`h()hhG FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P] ]Q~r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hy  }}PT@- "B`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]` { ] ~ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Triangular.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.h%{}}  `0  ` 0 p! /`armcc+|      8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8`8){ 4]09~{ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Vector3.ipp~9V8}8Q8P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{ { c d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.h} u-  # 3J 0#03f#3Ta 0JTJT pJTJTa1JTRq@pqP`Jq@a*ZPB*ab 0B:1**p @ *  :  B:*J#B*S*C@ \Z! JbA:b J!:!" b*"!:J JCZ ZBZP SA@ Z  ,/GG`armcc+|     $B| tA $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|;|| |||*|5n|@|I|R|[~|dV|n>|x&|||N|f|"||^|N||3|6|| ||#v|,K|5 ">|A|M~|Yf"df|i|x|||v|F|^|.||| |]  ~{ ],0  ~{ ,]@D  ~{ @]  ~]  ~]  ~] ~] ~] ~ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.h b x{ ~z{ ~{  z  '  ! } | } }q } } } n~}  {  `sx| |}}}}P       x t p l h L H DT @T <L 8H 4| , (@ $8 0 ,   $     T <     QTTUTVTTWD  @\\0 ,TS TR@ ,  PhC`pGXarmcc+|    d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)]  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintfloatiu8x(%iu16)%iu32*%is16.%is32/%iuptr3%if32B%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatstdR#fabsf|3|__fz__result|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd&d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos*d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos.d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc6502d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath:d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathinternal@SinCosSample&sin_val#&cos_val#&sin_delta#&cos_delta# gSinCosTbl<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#?>@d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #iself_typeQVEC3x6x555operator-65/?+operator*65operator/6500|?|RVEC3Dist3p13p2z__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hVEC3DistBd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# Dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathFd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathHd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathJd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathMLNd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fa'ml 'a{'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#0@RMTX34RotXYZFIdxS3SpOut3fIdxX3fIdxY3fIdxZz__resultSla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.h"YMTX34RotXYZFIdxPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmathARMv60@Rd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<l@''f'm'a'vB@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<@MTX44@#Td:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathVd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#Xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 865]@0Zd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath^d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRcb,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&hold#&trigger#&release#&stick# iPadStatusipg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hed:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRgd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRid:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRlkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU32uiResF32wiResTypeInfoiResVec3#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00 4thisz__result!4thisz__result!4thisz__result41thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60[[0|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwuttsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutos)4Dthisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hwvHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?4thisz__resultnwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal~},d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwutRhGetFlagValue3(flags3shift3maskz__result???"xm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneObjectData@ResSceneObject#@ResSceneNode#@ResTransformNode#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4 thisz__result 4 thisz__result 64 thisz__result0  ?) ?4 thisz__result ~4this3#elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix@#&m_Scale#0&m_Flags#<SetTranslate6555SetTranslate65GetTranslate65xEnableFlags6500?|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGrouph#@AnimBinding,#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeL#&m_Parent # &m_Children#&m_AnimBinding#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResults#8&m_Description}#@Description}#Transform620x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdevd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?| nw gfx res@ResCameraViewUpdaterData&typeInfo#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPosition#&m_Twist#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPosition#&m_UpwardVector#@ResRotateViewUpdaterData#&m_Flags#&m_ViewRotate#@ResCameraViewUpdater#ResCameraViewUpdater6: ref6GetTypeInfo6@ResAimTargetViewUpdater#iResDataTypeResAimTargetViewUpdater6: ?ref6?"ref&6GetTargetPosition6SetTargetPosition65GetTwist6SetTwist65@ ResLookAtTargetViewUpdater#iResDataType]ResLookAtTargetViewUpdater6: ?ref36?MrefQ6 GetTargetPosition 6 SetTargetPosition 65@ ResRotateViewUpdater#iResDataType ResRotateViewUpdater 6: ? ref 6?1 ref5 6 GetViewRotate 6 SetViewRotate 65@ ResCamera#0?0000000x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnmathnwgfx@CameraViewUpdater #&m_IsDynamic#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDCameraProjectionUpdaterutnnmath4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@Camera#&m_ViewMatrix@#&m_InverseViewMatrix@#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrix@#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup/#&m_OriginalValue#&m_OriginalTransform#&m_WScale#&m_IsDynamic#GetViewUpdater6)00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned intvoid00} 4 thisz__resultnwdemo@CameraController&m_Allocator3#&m_Descriptionq#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#@Builder&m_Descriptionq#Create%653@CameraEntry<&m_Rotate#&m_TargetPos# &m_TargetDistance#&m_Camera#&m_InitialRotate# &m_InitialTargetPos#,&m_InitialTargetDistance#8*DOLLY_SPEED_BASE*TUMBLE_SPEED*MOVE_SPEED_BASE*ROTATE_X_LIMIT*DEFAULT_DISTANCECameraEntry 6 5~CameraEntry6 Update6 UpdateCamera6 Destroy6%Register6%5: Update6%: CameraController%6%535q?~CameraController6%000os0} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter>#&m_RepeatCounterFast`#4&m_ResetFlag#T&padding#U"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65bGetAnalogStick6@PadFactorycGetPad000'&|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# O&base_info#B &base#&flags#&base_count# O&base_info#F__si_class_type_info &base#&base_type #0i__builtin_va_list00B0S&tinfoW#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon[#+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResult-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2 0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 21d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_Parent #&m_Children#&m_Deleter#ideleter_typeg|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher76d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h:9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h=<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr!0&m_Object#&m_Deleter#ielement_type3ideleter_type!|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2A8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61[#00-DCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hGFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hJIHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr!0&m_Object#&m_Deleter#ielement_type3ideleter_type!0Get6DPtr6D0@|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hMLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hPOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hSRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr!0&m_Object#&m_Deleter#ielement_type3ideleter_type!|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hVU$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=MoveArray6MoveArray6555~MoveArray6operator=65operator[]65size6 begin#6end#6empty6 capacity6 reserve65push_back65assign655swap65clear6GetArrayKind6 SetArrayKind65SetCapacity65GetCapacity6 construct655destroy65destroy_range65#5#Assign655erase650?0 000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2 Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot2]\^D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newa`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4xthis3fx3fy3fzz__resultxl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hdced:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Subx3xpOut3p13p2z__resultxl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hVEC3Subhgd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]z 4this3/rhsz__resultutmpl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hkjld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Scalex3xpOut3p3scalez__resultxl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hVEC3Scaleond:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]{34this3fz__resultutmpl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hrqd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]|U4this3fz__resulturl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z 4this3sizez__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0{4this3pz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04)this3pz__result)|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4)thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]OKEnableFlag3flags3valuez__resultxm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hEnableFlagd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] r4this3flags~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3x3y3z~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] 04this3translate~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] P4this3xtranslate~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]42thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Dthisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4)thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0<4this7p z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]i4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]*4thisz__result&x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]d4this3valuex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3valuex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]74thisz__result3x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]U4thisz__resultQx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]k4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3valuex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]94thisz__result5x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]O4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4this3valuex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result#|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result#|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3#first3#last|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4this3#firstz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0{4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatOasin|3|__xz__result|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hasind:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]OAsinFIdx3xz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Triangular.hAsinFIdxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3SquareDist3p13p2z__resultudiffti d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Vector3.ipp!VEC3SquareDistd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Dist3v13v2z__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hVEC3Distd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatOClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]OFAbs3xz__resulturetlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hFAbsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]OFSqrt3xz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hFSqrtd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3TransformNormalx3xpOut3pM3pVz__resultxutmppg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Types.ipp&VEC3TransformNormal   d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]OU16ToF323xz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hU16ToF32d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]OF32ToU163xz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hF32ToU16,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]intOMTX34RotXYZFIdxC_FAST3pOut3fIdxX3fIdxY3fIdxZz__resultusinxucosxusinyucosyusinzucoszuf1uf2uf3uf4uf00uf10uf21uf22uf01uf11uf02uf12 uidxxuabs_fidxxurxuidxyuabs_fidxyuryuidxzuabs_fidxzurzunegxunegyunegz uidxxfuidxyfuidxzf usinx_valusinx_deltaucosx_valucosx_deltausiny_valusiny_deltaucosy_valucosy_deltausinz_valusinz_deltaucosz_valucosz_delta|p d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ipp(0MTX34RotXYZFIdxC_FASTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34RotXYZDegS3SpOut3fDegX3fDegY3fDegZz__resultSla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.h!MTX34RotXYZDegd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ]4this3#element3/value|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int  4this3capacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$#%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopy('d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolinto4this3/elementz__resulturesultucapacity unewCapacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h.-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3size3/elementz__resulturesult ui|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h10d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3size3/elementz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h435d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValue3(flags3shift3mask3valuez__resultxm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hSetFlagValue87d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3kind|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]O4this3capacity3allocator3kindz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3otheruelements#uend#ucapacityuallocator|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hA@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3rhsz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x34thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hF!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 dy( r$rkFTM\t[d ygN(uLX4 rkVFNTM=\N4 !"#$%&~'d(K*2+,-./012k)R394 56789:;r<Z=B>*?@ABCDx<IFfs7|HVO#_i,%y>tm=@o)`s,c= @jt"34ow 9F1O+ZX<I*Rr?-31/U 7<H=TP0-J*/:CCоUX@x)}zAŻc-VxPͶiT6CLEqgn5'?ױx>ܯuF#U\Ԭ@&"v$2 p /46 i$ ҨDf֦HvkѤCi'ܢWr+ ݠQ  n'Zӝ 3dٛKu$ڙR Ę},Z̖9eibng1^`2o5 8\jF'HJL\PT֑RDMV:ȐZXD<>BD0(|*;"&,g.+x<ƋJ yϊ}M ˉs{Ik nʈGq hʆ`.ci, VjtŃ_3 4Ƃwo9FOj+%Z8X<pIRX~?}-3}1|/o| {7p{{z=)zyEyx0_x-wqw*v:|vCvuUBu@t|t)t}szIsArrBrqq-qpppokoonJnmm\m6 mClLtlq4lgknkk'jTjjiSihh@hgg8ggf#nf\YYXXYX%XWWxW?WWVVKVVUUeU!UTTvTUNB+NMM0M(RM*M"L&L,qL.BLLKKKZK+KJJJyhJ}4JJIIsdI{0IkHnHHbHq4H HGgGbG'GF}~FIFWEPED``D$DCC CBvBaw>0>=d=A=< <D<k;u;&;4:xp:::G9PD98=b8J7S\726!K685J54>T43V321V2.1N1+0;?0D/V/V.Ah.-~~-{%-,P,+++*X*)w))(-('e''&7T&D%M%rX%h%o$$(#7#"n""!$?x?A?ABDl?|A.N,V8WDUPHRFPOE=STF,PDOTEh=Q;:;: / 6 8 G 0& XV Xz Z Y Y" Z*C*@*=*A*;*<*>*B*?;_=_?^@^B^C^`QdC`Rd@hSl=`TdAhUl;hVl<`Wd>`XdB`Yd?{zvxwy{CCdCCmmCC{@@e@@nn_{==f==ooo$3$W$u$[==[==[==momomomo =$=.2o8@D=H=RW{AAgAApppp04A8AAGL{;;h;;qq$ 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FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }}PTXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`}5~|"|Y d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h}}PQ}"#Xarmcc+|  B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!{PQ_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.h#!#@}} P   /`armcc+|      ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865],`,{P( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h  ,},PFhB !h)Ѐ( A hhh "GFehh&B>F")F0F 5 6Bahh@Fah) hhhGpg``hC` Xarmcc+|  AyBxld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|{W6|h]~]FZ UA.~]t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h -+X6} &^ 7 z%)  " # }1}}} FbV@b`@bU8BVbVP$&PQh"h&hPTT󵅰&'0I F9F(F"F3F1F8FFF J(F3FyAYAqAJӺXarmcc+|   VAyAth{pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]V`}V}~|^]NRrPQ~{PQN~]NrRU~{}}|K|8X d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.h}gf}}T}0TV} 0T VUPVdQ /`armcc+|       /`armcc+|      d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned charintiGLenumy3iGLboolean4iGLbitfieldy5iGLint8iGLsizei9iGLuinty<`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap# <d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intunsigned long longshortintlong longfloatiu8x(%iu32*%iu64+%is16.%is32/%is640%iuptr3%if32B%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwutRhGetFlagValue3flags3shift3maskz__result?xm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0stdPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds #DZeroOnlyTag0iZeroOnly.*TimeSpanA6A: cFromNanoSeconds5 GetMicroSeconds 6I00Eh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865] \d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick #TickJ6J:  operator s64 6Roperator nn::fnd::TimeSpan6RToTimeSpan6RcGetSystemCurrent00N0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650"!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4thisz__result G4thisz__result _4thisz__result0 D4thisz__result b4this3#element 4this3#element 4thisz__result4thisz__result 4thisz__result 4thisz__result?M 4thisz__resultnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0nwdemo@ CommandListSwapper`&m_Allocator #&m_CommandListsp#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandListsp#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#@GpuProfilingEntry &beginId#&endId#&beginTick #&endTick #&costTime##&isInTotal#GpuProfilingEntry6iCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwappercCreate5 5?Destroy6Bind6RunAsync6WaitDone6Swap6ResetGpuProfiling6 AddGpuProfilingStartPoint 65 SetGpuProfilingEndPoint 65 GetGpuProfilingCostTime# 65 GetGpuProfilingTotalCostTime# 6 GetCommandListId 6 GetCommandBufferSize 6 GetReusableCommandBufferSize 6 StartCommandSave 6 EndCommandSave 6 ReuseCommand 65 CommandListSwapper 65 5 ~CommandListSwapper 6 CalcGpuProfilingCostTime 6 SetGpuProfilingTick 65d CommandListCallback5 RegisterCallback 60000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h'd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd)d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x##&y##@VEC2#,+,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&hold.#&trigger.#&release.#&stick# iPadStatusipg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.h.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter>#&m_RepeatCounterFast`#4&m_ResetFlag#T&padding#U6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65b@PadFactorycGetPad0008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@DebugUtility*s_IsForceCpuProfilingModecIsCpuProfilingMode;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type*#0&i__builtin_va_list0? h4thisS4thisB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=MoveArray6MoveArray655: ~MoveArray6operator=65operator[]65operator[]65size6begin)6end)6empty6capacity6reserve65swap65resize65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65destroy65destroy_range65)5)erase650?000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hA@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=MoveArray655: ~MoveArray6operator[]65size6begin)6end)6back6empty6capacity6reserve65push_back65swap65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65)5)erase6500?00|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hDCED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newHGId:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]O nnmathMultiplyAndDivide 3 x3mul3divz__result urateur_hiur_loux_hiux_lopg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.h*nnmathMultiplyAndDivideLKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z 4this3sizez__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hONd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int %4this3capacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hRQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]14thisz__result)|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hUTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result)|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hXWYD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopy\[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h_^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolz4this3reserveSizez__resultuelements#uelementsCount|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hbad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3)first3)last|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4this3#firstz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hhgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hkjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hnmod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValue3flags3shift3mask3valuez__resultxm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hSetFlagValuerqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3kind|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3otheruelements#uend#ucapacityuallocator|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3rhsz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~}d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]34Jthis7 tick z__resultJdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qg.z__resultz__struct_resultJdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4Rthisz__result dY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x94thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3kind|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result)|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result)|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] @4this3element|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] [4this3)first3)last|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3firstz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0g4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0<4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865] 64thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQsz__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]r4this3otheruelementsuenducapacityuallocator|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865];4Athis7zeroOnly z__resultAh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]QD3 nanoSecondsz__resulturetz__struct_resultAh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4Rthisz__resultz__struct_resultXdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]u 4Rthisz__resultz__struct_resultXdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Ithisz__result h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865] K4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3element3Svalue|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool44this3reserveSizez__resultuelementsuelementsCount|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintR4this3Selementz__resulturesultucapacity unewCapacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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longiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr3%if32B%ibit8xH%ibit32J%ibit64K%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hKD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintnwutQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosDIAllocatorSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutVUd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]intiGLsizeiy9`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndZd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x5#&y5#@VEC2#VEC2655550\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x5#&y5#&z5#@VEC3 #^d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4#DVEC4_`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathcb,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&holdK#&triggerK#&releaseK#&stick# iPadStatusipg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.he8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#Color8-6-5SetU326-5ToU32RawRef36-0?gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontInformationjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwfontinternalDTextureObjectiCharCodet@Font(__vptr#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourceond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingP#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidth5#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingP#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidth5#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontvud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontiTextWriter!w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hyxtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndex]#iGlyphIndexx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.h{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFont#}$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 865]XPicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '2B&m_UniformTextMtxBuffer7#s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtx5#&addrSizeAndVtx5#&addrTexCoord5#&addrColor5# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL  &symbolType#&start#&end#&name#@BindSymbolVSInput#@BindSymbolVSFloat#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intK0nngrCTR@Shader+&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNum#)#0 &m_ExeImageInfo # &m_Instruction#&m_InstructionCount#K&m_Swizzle_#&m_SwizzleCount#&m_DrawMode#)#&m_VtxShaderBoolMapUniformK#&m_GeoShaderBoolMapUniformK#K/&m_CmdCacheOutAttr#&m_CmdCacheOutAttrNum#K&m_CmdCacheVtxConstA#&m_CmdCacheVtxConstNum#K&m_CmdCacheGeoConst#&m_CmdCacheGeoConstNum#+DExeImageInfoTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnngrCTR@Vertex+m_CmdCacheVertexNum#KS+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray#  &m_AttrConst-# @IndexStream &physicalAddr'#&drawVtxNum#&isUnsignedByte#)#@LoadArrayp&physicalAddr'# &type# &byte# &bind#@@AttrConst&dimension#)#5¶m9#$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combine #X&operand#&source#&scale#&bufferInput# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool nn gr CTR@ RenderStatel&blend#&logicOp#&alphaTest#&stencilTestE# ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#8)#8&depthTest#<&cullingTest/#D&wBufferi#L&fbAccess#h@AlphaTest&isEnable#&refValue#&func#)#&m_RenderState#@Blend&isEnable#&eqRgb#&eqAlpha#&srcRgbk#&srcAlphak#&dstRgbk#&dstAlphak#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# @LogicOp&isEnable#&opCode#)#&m_RenderState#@StencilTest&isEnable#&maskOp@#)#&func#)#&refK#&maskK# &opFail#&opZFail#&opZPass#)#&m_RenderState#@DepthTest&isEnable#&isEnableWrite#&func#)#&m_RenderState#@ WBuffer&wScale5#&isEnablePolygonOffset#)#&polygonOffsetUnit5#&depthRangeNear5# &depthRangeFar5#&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFaceK# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFace#)#&m_RenderState#@ FBAccess&m_RenderState#?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Viewport&x#&y#&width#&height# \d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolchar000500?0nwdemo@GraphicsDrawingK&m_ScreenSize#&m_LineWidth5#&m_MaxShapeVertexCount# &m_ShapeVertexCount#&m_pShapeShaderBinary#&m_ShapeShader#&m_ShapeBindSymbolProjectionMatrix#+&m_ShapeBindSymbolModelViewMatrix#+&m_ShapeBindSymbolPos#+&m_ShapeBindSymbolColor#+&m_ShapeViewport#+&m_ShapeRenderState#,&m_ShapeCombiner#,&m_ShapeVertex#.&m_ShapeIndexStreamJ#=&m_ShapePositionStreamArray#=&m_ShapeColorStreamArray#=&m_ShapeIndexStreamArray#=&m_ShapeAllocator#=&m_Font#=&m_TextWriter#=&m_Drawer#>&m_MaxTextCount#K&m_FontCommandBuffer#K&m_IsFontOwner#K&m_FontAllocator#KDrawLine6X555-FillRectangle6X555-DrawString56X555o0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@DisplayBufferSwapper<#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#DTransformNoded:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyTypeXiRenderKeyFactory.x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@CommandListSwapper`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCameratd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatintnwdemoDResourceSetiResourceArrayVB@RenderSystem&m_Allocator8#&m_RenderContext>#&m_PriorMaterialRenderKeyFactoryD#&m_PriorDepthRenderKeyFactoryD# &m_RenderQueueJ#&m_MeshRendererP#&m_RenderSortMode#&m_UpperSwapperV#&m_LowerSwapperV# &m_ExtensionSwapperV#$&m_CommandListSwapper\#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamerab#&m_Resources#&m_SkyModelh#&m_PostRenderCallbackn#&m_PostRightRenderCallbackn#@LoadMeterDescription0&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,*MILLI_TO_RATECalcLoadMeter62? GetLoadMeter6200000000000{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoDDemoAllocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter>#&m_RepeatCounterFast`#4&m_ResetFlag#T&padding#Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65b@PadFactorycGetPad000<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@DebugUtility*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator8*s_ParticleAllocator8*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount*s_DebugFrameCountdCalcLoadMeter52dDrawLoadMeterText525XdDrawLoadMeter525XdDumpLoadMeter52cIsCpuProfilingMode0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolfloat@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# W&base_info#B &base#&flags#&base_count# W&base_info#F__si_class_type_info &base#&base_type&#0"i__builtin_va_listnwdemoB0[&tinfo_#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBasexd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintnwfont@TextWriterBased&m_WidthLimit5#L&m_CharSpace5#P&m_LineSpace5#T&m_TabWidth#X&m_DrawFlag#\0V&m_TagProcessor<#`iTagProcessor)#{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutASlot1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutASignal1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]R4this35fx35fyz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintOBitExtract3bits3pos3lenz__resultumask|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hBitExtractd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]OReverseEndian3xz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h ReverseEndiand:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result3xn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3valuexn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]!42thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQsz__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h!/!I$ >      % % 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(qt9|  l1 P L  H ,X        } } tX} P} `} |pm m m m  % &} $x'm ( , -} x.m 4/ <3 D4} TX5m 67 9 : ;} H<m ,=} 4@} DC} TF} \H} tK} |M} O} Q} S} U} X} (Z} \} ^} `} 8b} D@e} g} i} l} n} 4q} <s} Du} \@x} {} }} } } } } } } x} P} dx} } (} } } } } } } } } } ,} <} T} d} l} |} } } } H} \@} `} } } @} \} d} t} } (} (} (} } ,(} T8} # } (# } (} (} $(} Ld[;pYTK/92 1296104025 0 0 100666 43572 ` ELF(<4(F !z)ш) H)A akk@X`k@`c!kB `cFF&h iGhH}%(%-( M( Mm`k!k"jk"cj@X)F@pFh F"allocator w__resultPrmemoryPrbufferSwapperP]#~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp  "     (C d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp     - ! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h2+     -! !4|+  , d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h :F :)J+/}Z}@FQRZVQPPZT}B} PPBT}}:PRQQTUPT} }Q TP U$&%*)('F H `k) kk`h)hhG c FXarmcc+|  *A~@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*void0 H*this6w__resultP(]& #] ~> d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h  !#}*}"PP*T,.-210/hh"GXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){Po d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h }QP4579;N2nw4demo20DisplayBufferSwapperE=N2nw3gfx9GfxObjectE?@DCBAHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Cthis{w__result P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h}PFGHXarmcc+|  A~KJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hNMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#SRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintiu8x(%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdWd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000?nwos@IAllocator(__vptr#Alloc650[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6GetAllocator60]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo 6 5 00`_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned charintiGLenumy3iGLboolean4iGLint8iGLsizei9iGLuinty<`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hcbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool<4thisz__resultnwgfx@FrameBufferObject &m_Description#@Description &fboID#&height#&width#&colorFormat# &depthFormat#&colorAddress#&depthAddress#&useBlock32#operator u3260v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.he<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget#gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00 nw demoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description9#&m_CurrentDisplay#4&m_DisplayBuffers#8@Description,&screenKind#&width#&height#&format# &transferMode0#&memoryArea#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCount#(@Builder,&m_Description9#Create6r5*s_TypeInfoGetRuntimeTypeInfo #6{MakeTransferBufferCommand655ActivateBuffer6DisplayBufferSwapper655D9?@~DisplayBufferSwapper60A0w00jid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base!#&flags#&base_count# U&base_info#B &base!#&flags#&base_count# U&base_info#F__si_class_type_info &base!#&base_type,#!0(i__builtin_va_list00B!0Y&tinfo]#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z 4this3sizez__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4 this3 parentz__result x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q853bufz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hvud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q=5t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hyxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]N/4this3allocatorz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0WQ4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]bp4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeFree3memory3allocatorxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hSafeFree!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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allocatorfontShaderPathfontPathw__resultPrfontData\rfontShaderDataLsfontSizerfontBufferDsshaderSizershaderBuffersvtxBufCommandBufferSizepsdrawBufferSizepvsdrawBufferasstringBufferSizepNsstringBuffer;qresultT@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortvoidbool00Rthis allocatorfontShaderPathfontBinaryfontSizew__resultPrfontShaderDataLqshaderSizeV$rshaderBufferHsvtxBufCommandBufferSizepssdrawBufferSizep`qdrawBufferDTsstringBufferSizepMsstringBuffer:qresultT|`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]` `this j Drproj9znear zfart sbRl sr:D`rmv@H@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]``this 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|| y|a|I|+1|8|F|T|b|m|xq|Y|A|)"$H|"l|,p d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ipp   l p ~  ~  x  p  xy~ sq}P       l d X <P $   PSRQPQQ Q  @ ` *A*a::B*b* C: c:**::/Q *@  a*@ ::@  **::/  @* @* @: @:  **::/`armcc+|      ,0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865],`,|{P"||| |||(n|2V|<>"|G{J {T ({^ 0{h 8{r {| { { ",{ ${ ({ ,{ 0{ { { { 8p d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ipp   ~~}}}}};H y  xy{ kyy,}txPP(,PTx Lx Dx <x 4x ,x $x x xQ,PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0~std@__va_list&__ap#iva_list&,dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintfloatiu8x(%iu16)%iu32*%is32/%iuptr3%if32B%ibit8xH%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00??0?0?0?nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Vector2.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#iself_typeCVEC2655?operator*=65operator+65E?Aoperator-65Eoperator/6500l` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #VEC365550d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fa'ml 'a{'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#cIdentityMTX346555555555555@?0@0RMTX34Copy3pOut3pz__result0 la d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hMTX34Copyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6   d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<l@'b'f9&'m1'a@'vQB@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<@MTX44@&#cIdentityMTX44655555555555555559?090RMTX44Copy3pOut3pz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.h MTX44Copy d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned charintiGLvoidy2iGLenum3iGLboolean4iGLint8iGLsizei9`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#@FloatColor&r#&g#&b#&a# iSelfTypeFloatColor65?operator=E65Set6555:00xn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4Sthis3elementnwut0 `4[thisz__result 4[thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 865]XPicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float24&m_Float32#cFloat32ToBits245@Float31&m_Float32#cFloat32ToBits315"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontInformation'&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwfontinternalDTextureObjectiCharCodet@Font(__vptr#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.h)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResource,+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid04nthisz__result nw font@CharWriterL&m_ColorMapping#&m_VertexColors #&m_TextColors*#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationModeI# &m_ScaleY#$&m_CursorPosm#,&m_FixedWidth#8&m_pFontz#<&m_pTextWriterResource~#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#SetFont6f5zSetFontSize6f55EnableFixedWidth6f5SetFixedWidth6f5SetCursor6f55cGetDispStringBufferSize5cInitDispStringBuffer55GetDispStringBuffer6nSetDispStringBuffer6f5StartPrint6fEndPrint6fUseCommandBuffer6fB J&m_ColorMapping#&m_VertexColorsh# &m_TextColors#&m_GradationModeI# &m_ScaleY#$&m_CursorPosm#,&m_FixedWidth#8&m_pFontz#<&m_pTextWriterResource~#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I00j0t00w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontiTextWriter!w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.h65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00004this3ptrz__resultnwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndex#iGlyphIndexIsManaging650x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwfont@ResFont#ResFont6~ResFont6SetResource65RemoveResource6cGetDrawBufferSize5SetDrawBuffer650:$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawerCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ColorBufferInfo&width#&height#&depth#>td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0000 nw font@ RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 0=&m_UniformAddrA# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer':B&m_UniformTextMtxBuffer?#s&m_UniformTextColorBufferh#@@UniformAddress&addrMtx#&addrSizeAndVtx#&addrTexCoord#&addrColor# cGetVertexBufferCommandBufferSize55RectDrawero6o~RectDrawer6o Initialize 6o555 Finalize# 6o DrawBegin# 6o:  DrawEnd# 6o:  SetProjectionMtx 6o5 SetViewMtxForText 6o5 BuildTextCommand 6o5f0@d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR0 Bd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]char00 nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL &symbolType#&start#&end#&name#BindSymbol655@BindSymbolVSInput#BindSymbolVSInput6@BindSymbolVSFloat#BindSymbolVSFloat6MakeUniformCommand655000550Dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolchar 000 0nngrCTR@Shader+&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNum#)#026&m_ExeImageInfo:# &m_Instruction#&m_InstructionCount# &m_Swizzle#&m_SwizzleCount#&m_DrawMode#)#&m_VtxShaderBoolMapUniform #&m_GeoShaderBoolMapUniform # /&m_CmdCacheOutAttr*#&m_CmdCacheOutAttrNum# &m_CmdCacheVtxConstn#&m_CmdCacheVtxConstNum# &m_CmdCacheGeoConst#&m_CmdCacheGeoConstNum#+DExeImageInfoShader6SetupBinary6555MakeFullCommand65SearchBindSymbol65500GFLd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint?0 r4/thisz__result47thisz__resultnngrCTR@Vertex+m_CmdCacheVertexNum# S+m_CmdCacheVertex2# &m_IsEnableRegV#  &m_LoadArrayu# &m_AttrConst# @IndexStream &physicalAddr#&drawVtxNum#&isUnsignedByte#)#@LoadArrayp&physicalAddr# &type/# &byteF# &bind]#@IsEnable6/@AttrConst&dimension#)#¶m#IsEnable67EnableAttrAsArray6<555MakeEnableAttrCommand6D5MakeDrawCommand6D55y?uMakeDisableAttrCommand6D5cMakeDisableCommand5DisableAll6<Vertex<6<MakeEnableAttrCommand_6D5 0+0300@h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hItd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combine #X&operand#&source#&scale#&bufferInput#Combiner_6_MakeCommandn6g5n00c0 Ktd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0  nn gr CTR@ RenderStatel&blend#&logicOp#&alphaTest#&stencilTestK# ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#8)#8&depthTest #<&cullingTest5#D&wBuffero#L&fbAccess#h@AlphaTest&isEnable#&refValue#&func#)#&m_RenderStatef#@Blend&isEnable#&eqRgb#&eqAlpha#&srcRgbk#&srcAlphak#&dstRgbk#&dstAlphak#&colorR#&colorG#&colorB# &colorA# )#&m_RenderStatef# @LogicOp&isEnable#&opCode#)#&m_RenderStatef#@StencilTest&isEnable#&maskOp#)#&func#)#&ref #&mask # &opFail#&opZFail#&opZPass#)#&m_RenderStatef#@DepthTest&isEnable#&isEnableWrite#&func#)#&m_RenderStatef#@ WBuffer&wScale#&isEnablePolygonOffset#)#&polygonOffsetUnit#&depthRangeNear# &depthRangeFar#&depthRangeBit#)#&m_RenderStatef#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFaceQ# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFace#)#&m_RenderStatef#@ FBAccess&m_RenderStatef# RenderStatej 6j MakeCommand 6n5: ?b00bMXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Viewport&x#&y#&width#&height# ViewportB6BMakeCommandQ6J5QSet6B555500F0 O d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolunsigned shortchar000000?00nwdemo@GraphicsDrawingK&m_ScreenSize#&m_LineWidth#&m_MaxShapeVertexCount# &m_ShapeVertexCount#&m_pShapeShaderBinary#&m_ShapeShader#&m_ShapeBindSymbolProjectionMatrix5#+&m_ShapeBindSymbolModelViewMatrix5#+&m_ShapeBindSymbolPos#+&m_ShapeBindSymbolColor#+&m_ShapeViewport#+&m_ShapeRenderState#,&m_ShapeCombiner#,&m_ShapeVertex#.&m_ShapeIndexStream#=&m_ShapePositionStreamArray#=&m_ShapeColorStreamArray#=&m_ShapeIndexStreamArray#=&m_ShapeAllocator#=&m_Font#=&m_TextWriter#=&m_Drawer#>&m_MaxTextCount#K&m_FontCommandBuffer#K&m_IsFontOwner#K&m_FontAllocator#K*FONT_SIZE*FONT_FIXED_WIDTHGraphicsDrawing 6 ~GraphicsDrawing6  Finalize6  InitializeShape 6 55 InitializeShape 6 55 DestroyShape 6  SetupShape 6  BeginDrawingShape 6  EndDrawingShape 6  DrawLine 6 555 DrawRectangle 6 555 FillRectangle 6 555 FillTriangle 6 5555 FillTriangles 6 555 InitializeFont 6 555 InitializeFont 6 5555 DestroyFont 6  BeginDrawingString 6  DrawString 6 5oDrawString 6 555oDrawStringArgs6 5555EndDrawingString6 InitializeShapeGraphicsState6 SetupShapeMaterial6 SetupShapeTexEnv6 SendShapeMatrix6 BuildTriangle6 5555BuildRectangle6 555BuildRectangle6 55555BuildLine6 5555BuildColor6 555InitializeFontFromBinary6 555555InitializeFontResource6 55InitializeFontShader6 55SendFontMatrix6 0Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0nwdemo@UtilitycLoadFile55: Sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoVUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intunsigned shortvoidbool@__type_info&__vptr"#&__name*#00&F__class_type_info&base#F__vmi_class_type_info&base.#&flags#&base_count# &base_info#B &base.#&flags#&base_count# &base_info#F__si_class_type_info &base.#&base_type9#.05i__builtin_va_list0X00 ?`000z4 thisucommandducommandStartd4 this4 this3jpt13jpt23jpt33pVecArrayz__resultf 4 this3`shaderBinary3shaderSizez__result3 4 this3`fontData3fontSizez__resultB.0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppYXld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0nwut@MoveArray&m_Allocatora#&m_Elementsg#&m_Endg#&m_Capacity# iiteratorge=~MoveArray6Sreleaseg6Ssize6[begin6Send6Sempty6[clear6SSetCapacity6S5destroy6S5gdestroy_range6S55erasegg6S5g00W00|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBase^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintvoid00nwfont@TextWriterBased&m_WidthLimit#L&m_CharSpace#P&m_LineSpace#T&m_TabWidth#X&m_DrawFlag#\0i&m_TagProcessorO#`iTagProcessor)TextWriterBase6~TextWriterBase6VPrintf655#0{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.ha`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]R4this3fx3fyz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hdcd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]f4this3fz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hgfd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]l!4this3Erhsz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hjid:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]mI4this3Erhsz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hmld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]oi4this3fz__resulturl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hpod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4this3fx3fy3fzz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hsr(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]e4this3x003x013x023x033x103x113x123x133x203x213x223x23z__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hvud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]QRz__resultridentityla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hyxPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4this3x003x013x023x033x103x113x123x133x203x213x223x233x303x313x323x33z__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.h|{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]QKz__resultridentityla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.h~d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]d4this3shader_type3symbol_typez__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4thisz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]S4thisz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]OYMakeUniformCommandVS3command3location3mtx44z__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Utility.h'MakeUniformCommandVSd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4this3command3mtx44z__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Dthis3commandz__resulth_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]int}4Dthis3commandz__result uindexh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]4<thish_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]4<thisz__result<h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]'4Bthisz__resultBla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4Bthis3x_3y_3width_3height_la d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z 4this3sizez__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]i4this3red3green3blue7alphaxn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]I4this3colorz__resultExn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865] $4this3colorz__resultxn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4Sthisz__result|r 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0)4Sthisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4Sthis3capacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4Sthisz__resultguresult|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?PSafeFree3memory3allocatorxo 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Q ?  ?0 ?Pp D@p; @  @X ,A8 dAPK AP B B $B0l TBx3 B  B Bl B@ K E?K E@K $EAK ,EBK 4ECK s h?K hC iD iXEs liFK tiJ |iK iLs jMK $jQ ,jR  Ă@ Ԃ(B D xF I |K \PM O T Q tS |U L0X |[ P] Ԉ8` 0c <0f l0i 8l ԉ@o r 0u ̊x t0{ 8~ ܋( ( ,8 d l8 0 Ԍ0   $( L( t@ ( ܍@ 0 L0 |( ( ̎0 8 4  T  t  0 ď ܏ (  ( < D( l t(   \ d@  0 ܑ (    0 D L  X T \(  8 Ĕ ̔0  ( ,( T   t(  0 ̕0  ( ,4P/p|qK/145 1296103941 0 0 100666 44928 ` ELF(04(# FihhGpGpF F@` %a` qpF. ::$ F $$@$$"ЉЉ gh@C`(ihh1FG g@h@C`F @` `ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Release\demo_GraphicsMemoryAllocator.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppXarmcc+|  "A|Xarmcc+|  A~Xarmcc+|  AzXarmcc+|   4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"#s"this7>allocatorF ]%~]&~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/this7"] 1~] 2~Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint07this7areaaimidsizex__result~saddrAlignUsresultAddr!]hjl ~]jrl ~]rzp P~]BDw ~]DLw ~]LT{ P~,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this7mareaOaim<id)addr, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_Vram.h#  A%  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_Vram.h/ 9J%0H d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_Vram.h7A|$   7gg    _!% ngg   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp{ (}"}Q"UP"T}}PT}}HPT\PhnPzP$T2ZThT PXZPfhP~PVSR2QPU}QSRQ RP ^ S07 0'/`armcc+|      #"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h&%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#+*d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charintiu8x(%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h.-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenumy3iGLsizei9iGLuinty<`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.h10D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h43D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h6D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std98D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h<;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h?>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdEd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosGd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndId:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMKd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosOd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosQd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosSd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosUd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#Yd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo]<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramA#&m_CurrentAddrVramB# &m_DeviceMemoryAllocator#Initialize675Finalize67Allocate675555Deallocate675555MathRoundup67550_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndad:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathcd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathed:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathgd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathid:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathkd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathqd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathwd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxCTRVramAreaMEM_VRAMAMEM_VRAMB {d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR}d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# P&base_info#B &base#&flags#&base_count# P&base_info#F__si_class_type_info &base#&base_type'#0#i__builtin_va_list00B0T&tinfoX#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 865]OgGetVramStartAddr3areaz__resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_Vram.h#GetVramStartAddrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int\  47this3x3basez__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 865]OuGetVramEndAddr3areaz__resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_Vram.h!GetVramEndAddr!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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"~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&6&this IsceneSystem 6sceneEnvironmentSettings<#rrenderContextWqsceneContextl VqsceneEnvironmentWqendU&qsceneEnvironmentSettingTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] kthis sceneSystem rrenderContextVqsceneContextl UssceneEnvironment]~]~] P]~]~]$& P]>hH~}>]>\O ]@\ ]&(~]04~~]04~]tH~}]O ] aN]ln~]lp~]v|~~]v|~]~]~]  ;] k V~(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this sceneSystem scamerassceneContextl ] P~] ~].~](O ]~]~].>]>@~]HP~]djW]x ] T"|D]bfP~]dhP~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HboolQHthis RscreenKind54qrenderContextUqisMultiCommandListW] !~] " ~].0 ~]<> ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"]} ~]}~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this :rendTick`rspan@PQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@` @J',d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float,this camera |rtranslatesscaleQrmeshArrayZ\uendMeshriterX](4i~{(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthis camerascreenKind59isCommandCacheDump dsrenderContextFusceneEnvironmentqprofilingIdZ,qcmdBufferSizeU8rbuilderPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthis leftCamerarightCamera9isCommandCacheDump lqrenderContextVusceneEnvironmentscmdBufferSizeYsprofilerLeftFqprofilerRightUrbuilderPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tutthis :rstartTickXrspan@Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `9 I!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Vf" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`s"]} ~]}~}8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float this jrendTickXrspan@PQqcurrentTime XscurrentGpuTimeRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this 6screenKind5#qdisplayTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\\this tscreenKind5Ksdisplay"Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T Tthis RscreenKind54]!~]9*0 I]98< Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3 this leftCamerarightCamerabaseCamera9YdepthLevel?9YdepthRange?`qprojOriginalL(qviewOriginalZ,qprojLW0qviewLX8qprojRHsceneRoot  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoVFinalizeGraphicsSystemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lintvoid0nwdemoVInitializeGraphicsSystemLdeviceAllocator5MAX_FILEMAX_DIRECTORY qworkingMemorySize5T4sworkingMemory"uresult| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp1( 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h&}    PnFhh h1hhhG$BXarmcc+|  Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`n}]  [H5] > "] ~] ~]  ~5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h-~,  ~|%}}} P VUT Q PhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h-H}P@hpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h-F}Ph 0Xarmcc+|   A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{P ] HP~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h*H5~q} }PhXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{P]HP~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*H4q} }Ph `pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#1?}PhXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{P]HP~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*H4q} }PhXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{P]HP~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*H4q} }P     hXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{P]HP~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*H4q} }PFhh FG`hhh!FGXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h+*D%}}PTFxF*Xarmcc+|  B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`> t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h   }}QPPR $#"!0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h"8}P&'+*)(0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h.D}P-.210/pFF0A0CkkB эh(F05ik `@``p pXarmcc+|  .A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865].`.e~"&.{U&|G]~] ~]( ~}](4!~] ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h 1 +  }.}"Q&PP*TQ459876Kh hC``h`h`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hNO}QP;<@?>=A`I`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){P]M~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hMN}QPBCGFEDrpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`) d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h;R}QPIJNMLKhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P] ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h0;V}PPQUTSR!I@hpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {P]7P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h7!_ }PWX\[ZYF hIhA pG pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`eG4|v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h 1 }PPRQPP^_cba`hF)  FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P]~]  ~( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h ~ & ~~}}PTefjihghF)  FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P]~]  ~( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h ~ & ~~}}PTlmqponF2Sj+@j`Pj@PbpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thiso=light*]  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h =%I} SQ PstxwvuDiF2jBh`j@bXarmcc+|  "A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]" "thisoIlight6] #~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 1r}"}S"QPz{~}|0@jpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h }PChhF1Bу`pGXarmcc+|   dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`M]:~]']~]~r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h#{$}RQSPhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h }PipGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h }PFF,!0h"h0FGF(x I($,9oh%Ff`5`/!`0h9 "h0FG h``h!8C`(F aa(! b`bU,%f```%a!`ai F0aa!aa( %bebU FXarmcc+|  Az<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P|{T]~]do\~] "+~]&V+I~]BP ]j6~]n+#~]t  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }+ + }}+{+ { " } ) }}+%}1~ + ~}+% } }}nPjT&fU fW fT>TQ@VfVP&UpFh F)h h `@``pXarmcc+|  A|Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`f~|H]|5"~]|~]|~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h% 9G}}QPPTQUpFh F0)hh `@``pXarmcc+|  A|Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`f~|H]5"~]~]~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h% U+}}QPPTQUpFh F00)hj `@``pXarmcc+|  A|Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`f~|H]5"~]~]~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h% ~}}QPPTQUpFh F<0)hk `@``pXarmcc+|  A|Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`f~|H]5"~]~]~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h% ~}}QPPTQUpFh F0)h1Ih `@``pXarmcc+|  A|ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`f~|H]5"~]~]~]~$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h% j}}QPPTQUh0kpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {P]~x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h }P FFF!FhF' F 0Jh)c4B8F x@Xarmcc+|   HA{Bv`{4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H`H:U~"H{T]'~]0~](6 $~$~]46U] ( ~] (HP~]68~]B~]@:~X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h' 0  8} 5{ {+#r8:}}F}(FH}PT#FBF X@pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`PQ{P] :~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:8:R}#FBF X@pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`PQ{P] :~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:8:R}!`A`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h@ A}PI h`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h }Ph)I hA`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h  v  }Pp FFF"a 9wpGXarmcc+|  ,"A|AxL{A|A Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"f|p{P} {P ] R~|Sp 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FpXarmcc+|   2A|FvQ|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2`2uW9[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm EW}}0}(02}S2V R PQ2UPT2Tpqutsr8 h`!8Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`YF3 [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm -}}S RQPwxz{}~N2nw3gfx21BasicRenderKeyFactoryIyEEN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEEEN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEEEN2nw4demo23GraphicsMemoryAllocatorEN2nw3gfx9GfxObjectEpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h'}PpGXarmcc+|   @-@P @PT   Ѝp`armcc+|     Ax`|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatLthis renderElementdepthslayerIdUw__resultPQrrenderKeyhrmeshdsmodelB0smaterial/x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  & & /}} }DPP$lT R U Q$TPhF$ FFF-"8F!FCC C!ICC(FXarmcc+|  FAx`{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]FFthis command){translucencyKind ]priority?layerId,w__resultPQBrrenderKey`]~]* ](0 ]0@ ]<B ~x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h %}%}%}  ~1b   ~%%~}B} BF}QSFWRFVQ<UPpGXarmcc+|   pGXarmcc+|   0@-@P-@MH  @PT   Ѝ0`armcc+|     (A}C{Bvb{A}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatCthisrenderElement{depthlayerIdyw__resultPQrrenderKey`rmesh\smodelfLsmaterialSx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h,   & & / }} }}(}} `lP@TRU  Q@TPhF FFF9FhF"1FhF)FhF!FhFXarmcc+|  :Ax[{|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]::thiscommand){translucencyKind ]priority?layerId,w__resultPQ6rrenderKey`]26 ~x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  ' !}8} 8:}:WS:VR:UQ:T PpGXarmcc+|   pGXarmcc+|   0@-@P-@MH  @PT   Ѝ0`armcc+|     (A}C{Bvb{A}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatFthisrenderElement~depthlayerIdyw__resultPQrrenderKey`rmesh\smodelfLsmaterialSx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h,   & & . }} }}(}} `lP@TRU  Q@TPhF FFF9FhF"1FhF)FhF!FhFXarmcc+|  :Ax[{|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]::thiscommand){translucencyKind ]priority?layerId,w__resultPQ6rrenderKey`]26 ~x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  ' !}8} 8:}:WS:VR:UQ:T PpGXarmcc+|   pGXarmcc+|   HpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]5thisw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h4}PXarmcc+|  A~Xarmcc+|   A~0a0@h@hpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){P ]  P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h ~}QP     hpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h%4}PFhIhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{PQx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h%3}PBh CA`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` )x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   }Q P"! h 0@ypGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]~v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}P$%)('&F!2"hchCCXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`F3 x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   H}} R QPT+,0/.-pFh F !i@!@i[ Cch"hCCa` `jj C``pXarmcc+|  <A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<`<R4!}{P}*{P2]%~]j ~]~]~].2<~H d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h   u u u u /6-  v }<}"RQ<UP<T237654hipGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]~v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}P9:>=<;!`A`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h%&}P@AEDCBFhIhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{PQx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h%3}PGHLKJIBh CA`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` )x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   }Q PNOSRQPFF!2"hchCCXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`R4!x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   :}} RQPPTUVZYXW!`A`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h%&}P\]a`_^Ch$hd#CC Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`5"x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h    }}QPcdhgfeBh CA`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` )x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   }Q Pjkl /`armcc+|      nop /`armcc+|      srD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hvuD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned intstdiptrdiff_t~"isize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hyxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0~std@__va_list&__ap#iva_list&,dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.h|{|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longfloatiu8x(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%if32B%ibit32J%ibit64K%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdi__va_list2dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]void0?0std0????D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std00__rw??D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]std00000`0000000dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid000?}?E?<0?0???^???8?(?l ?nwutRGetOffsetFromPtr3start3endz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Coded#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallLd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds@#DZeroOnlyTag0iZeroOnly.*TimeSpan@6@: cFromNanoSeconds5@GetNanoSeconds@6H00Dh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]@5 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick@#Tick6:@ operator s64@6operator nn::fnd::TimeSpan6ToTimeSpan6cGetSystemCurrentoperator-=65operator-6500?0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObjectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000000nwos@IAllocator(__vptr#Alloc65Alloc65: Alloc65: Alloc65: Alloc65: 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut)4Dthisz__result0000|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?04thisz__result00nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6-coperator new55doperator delete5GfxObject-6-5~GfxObject6-@GfxDeleter&m_HasOwnership#GfxDeleter161operator()615-00t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Optiond#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0^@NNSiFndExpHeapHead&mbFreeListx#&mbUsedListx#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature #&link#&childListL# &heapStart#&heapEnd#&attribute # &nnsiFndExpHeapHead#$xl d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl$#&m_AllocCount#TiExpHeap5h^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xY#&yY#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xY#&yY#&zY#@VEC3 #iVector3l` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xY#&yY#&zY#&wY# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmath@MTX34_0&Y#@BaseData0&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,l0''fYh'msY 'a'vB0&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,@MTX340#GetColumn65iMatrix34GG00Gla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,&_30Y#0&_31Y#4&_32Y#8&_33Y#<l@'b'f9Y&'m1Y'a@'vQB@&_00Y#&_01Y#&_02Y#&_03Y# &_10Y#&_11Y#&_12Y#&_13Y#&_20Y# &_21Y#$&_22Y#(&_23Y#,&_30Y#0&_31Y#4&_32Y#8&_33Y#<@MTX44@&#iMatrix4490990ala d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileSystemBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned charintiGLvoidy2iGLenum3iGLboolean4iGLbitfield5iGLsizei9iGLuint<`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x*#&y*#iAnalogStickStatusZB&holdd#&triggerd#&released#&stick# iPadStatusipg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwutiResU8qiResS8 riResU16siResS16*tiResU32 uiResS325viResF32Yw@BinString&offset#iBinString"@Offset&offset#to_ptr6?to_table_ptr6?iOffsetQiResTypeInfo@ResBool&value#iResBooliResVec2#iResVec3#iResTransform3#iResMtx34G#0Q|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00!4Mthisz__result!14Uthisz__result4thisz__result41thisz__result41thisz__result4 thisz__result4)thisz__result41thisz__result4)thisz__result41thisz__resultnwut@DataBlockHeader&signature#&length#iDataBlockHeaderio@ResCommonBase&mpData#ResCommonBaseM6M5IsValid6Uvoid_ptr6Mvoid_ptr6U00Q|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolp 4 thisz__resultnwgfx@Result&m_Code #IsFailure6 0 |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FloatColor&rY#&gY#&bY#&aY# FloatColor'6'5Y5Y5Y5YiResFloatColor0xn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool045thisz__resultnwutinternal|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResDicPatriciaDatai#&numData#&data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# 0GetBeginNodeb6@ResDicPatricia#ResDicPatricia6: ref600?,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWord M @BinaryBlockHeader&kind#&size #@BinaryRevisionHeader&signature#&revision#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwut?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName?# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeDataB#&m_Transform#0&m_LocalMatrix,#T&m_WorldMatrix,#@ResSceneObject#ResSceneObject~6~: ref6GetTypeInfo6@ResSceneNode}#ResSceneNode6: @ResTransformNode#ResTransformNode6: 0}?}0007pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_Height#&m_Width#&m_Format# &m_FormatType#$&m_MipmapSize#(&m_TextureObject#,&m_LocationFlag#0&m_FormatHW#4@ResTexture}#iResDataTypeResTexture\6\: 0ptr6\?ref6\@ResPixelBasedTexture#iResDataTypeResPixelBasedTexture`6`: ?Sref6`SetLocationFlag6`5 @ResImageTexture2#ResImageTextured6d: @ResCubeTexture2#ResCubeTextureh6h: 00200y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget#|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4Tthis3element0#0 4<thisz__result%4<thisz__result54dthisz__resultM4dthisz__result?4thisz__resultW4thisz__result m4thisz__result 4thisz__result4Fthisz__result)4Fthisz__result 4<thisz__result%4<thisz__result54dthisz__resultM4dthisz__result4Fthisz__result)4Fthisz__result 4thisz__result z4this3element00nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description.#&m_CurrentDisplay #4&m_DisplayBuffersK#8@Description,&screenKind#&width5#&height5#&format# &transferMode%#&memoryArea#&isTransferFlipX#&transferOffsetX5#&transferOffsetY5#&displayOffsetX5# &displayOffsetY5#$&bufferCount#(Description060@Builder,&m_Description.#BufferDescription4685@BufferCount4685CreateE685MakeTransferBufferCommand6E55ActivateBuffer6E0.?T0T.?<00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject}#GetResSceneObject}6>GetResSceneObjectL6F00B}v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrixG#&m_Scale#0&m_Flagsd#<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGrouph#@AnimBinding,#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00000 S4sthisz__resultOnwutz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0$0?0#0???I  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeL#&m_Parent # &m_Children#&m_AnimBinding#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResultsd#8&m_Description}#@Description}#WorldMatrix6XWorldMatrix6`00\x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00 nw gfx res@ResVertexAttributeData &typeInfo#&m_Usage#&m_Flags#@ResVertexAttribute#ResVertexAttribute6: ref6GetTypeInfo6@ResVertexStreamBaseData$#&m_BufferObject# &m_LocationFlag#&m_StreamTableCount#&toStreamTable#&m_LocationAddress #&m_MemoryArea # @ResVertexStreamBase#iResDataTypeResVertexStreamBase6: ?zref6SetLocationFlag65 @ResIndexStreamData,&m_FormatType#&m_PrimitiveMode#&m_IsVisible#&_padding_0S#&m_StreamTableCount#&toStreamTable# &m_BufferObject#&m_LocationFlag#&m_CommandCache#&m_CommandCacheSize5#&m_LocationAddress # &m_MemoryArea #$&toBoundingVolume#(@ ResIndexStream# ResIndexStream 6:  ref 6 SetLocationFlag 65 0?00Z0Q?x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResPrimitiveData&m_IndexStreamsTableCount#&toIndexStreamsTable#&m_BufferObjectsTableCount#&toBufferObjectsTable# &m_Flags#&m_CommandAllocator #@ResPrimitive#ResPrimitive6: ref6ref6GetIndexStreamsCount56GetIndexStreams6@ResPrimitiveSetData&m_BoneIndexTableTableCount#&toBoneIndexTableTable#&m_SkinningMode#&m_PrimitivesTableCount# &toPrimitivesTable#@ResPrimitiveSet#ResPrimitiveSet6: ref6ref6GetPrimitivesCount56GetPrimitives6@ResShapeData8#&m_Flags#&toBoundingVolume#&m_PositionOffset# &m_PrimitiveSetsTableCount#,&toPrimitiveSetsTable#0&m_BaseAddress #4@ ResShape}#iResDataType ResShape 6: 0w ptr 6?w ref 6w? ref 6 GetPrimitiveSetsCount5 6 GetPrimitiveSets 6@ ResSeparateDataShapeDataD#&m_VertexAttributesTableCount#8&toVertexAttributesTable#<&toBlendShape#@@ ResSeparateDataShape`#iResDataTypeN ResSeparateDataShape 6: ? ref3 6?M refQ 6 GetVertexAttributesCount5 6 GetVertexAttributes 60??00?<<?00``0000w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int0__cb_current_command_buffer.__cb_current_command_bufferd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolcharint00 nwgfxinternal@CommandCacheBuilder&m_StartAddr#&m_EndAddr#CommandCacheBuilder6Begin6End6GetSize56Report6: 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription#"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres%$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit#&m_CommandBuffer^# @ResBlendOperationData,&m_Mode#&m_BlendColor#&m_CommandBuffer#@ResDepthOperationData&m_Flags#&m_CommandBuffer#@ResStencilOperationData&m_CommandBufferN#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation2#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0#&&m_TextureMatrix,#(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationq#&m_ActiveTextureCoordinatorsCount# &m_TextureCoordinators#&toTextureMappers#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#@ResMaterial}#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType ResMaterial 6 :  ?R refV 6 GetTranslucencyKind 6 GetMaterialId 6 0  0 z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h('d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModel# &m_IsVisible#$&m_RenderPriority#%&m_MeshNodeVisibilityIndex#&&m_CurrentPrimitiveIndex#(&m_Flags#, &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize5#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize5#l&toMeshNodeName?#p&m_RenderKeyCache#x&m_CommandAllocator#@ResMesh}#iResDataTypeBResMeshq6q: ?ref6yGetMaterialIndex56yGetRenderPriority6yiResMeshArray/00uv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h+*|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResMeshNodeVisibilityData@ResModelData#&m_MeshesTableCount#&toMeshesTable#&m_MaterialsDicCount#&toMaterialsDic#&m_ShapesTableCount#&toShapesTable#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0#&m_LayerId#@ResModel7#iResDataType_ResModeln6n: ?gref6ng?ref6vGetMeshesCount56vGetMeshes6nGetShapesCount56vGetShapes6niResModelArray30PP0rw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight#1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight#3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDShaderProgram65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?4thisz__resultnwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCount5#$&m_ShaderParameterResMaterial #(&m_ShadingParameterResMaterial #,&m_MaterialColorResMaterial #0&m_RasterizationResMaterial #4&m_TextureCoordinatorResMaterial #8&m_TextureMapperResMaterial #<&m_FragmentLightingResMaterial #@&m_FragmentLightingTableResMaterial #D&m_TextureCombinerResMaterial #H&m_AlphaTestResMaterial #L&m_FragmentOperationResMaterial #P&m_SceneEnvironmentResMaterial #TiResMaterialArray(GetOriginal6GetOwnerModel6GetBuffer6GetShaderParameterResMaterial6iMaterialArray"0 0|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivator;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0Znwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex5#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex5#0/&m_PreRenderSignalS#&m_PostRenderSignalS#&m_Materials#&m_MeshBuffersZ#&m_MeshNodeVisibilityBuffers#&m_BufferOptiond#&m_ModelViewMatrixG#&m_NormalMatrixG#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?&m_Description#&m_UserParameter #iRenderSignal1@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4MULTI_FLAG_LIGHTING_MATERIAL@Description#*s_TypeInfo GetResModelP6}GetResMeshesZ6}?/PreRenderSignal6}PostRenderSignal6}GetMaterial65000|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h>=4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidfloatbool04 thisz__result  4thisz__result [4 thisz__resultv4thisz__result 4this3shiftz__result0nwgfx@RenderCommand(__vptr#iRenderKeyTypeqiRenderElement+iRenderKeyFactory.00x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hA@Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResCameraData#&m_ViewType#&m_ProjectionType#&toViewUpdater#&toProjectionUpdater#&m_WScale#@ResCamera7#ProjTypePROJTYPE_PERSPECTIVE PROJTYPE_FRUSTUM PROJTYPE_ORTHO PROJTYPE_COUNT iResDataTypeResCameraH6H: ?ref 6PGetProjectionTypeq6P0YY0Lx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDCameraViewUpdaterEdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6_50HGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?9~4thisz__result?G4thisz__resultnwgfx@Camera#&m_ViewMatrixG#&m_InverseViewMatrixG#&m_ProjectionMatrix9#&m_InverseProjectionMatrix9#&m_TextureProjectionMatrixG#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValueY#&m_OriginalTransform#&m_WScaleY#&m_IsDynamic#GetResCameraY6ProjectionMatrix6ViewMatrix6GetProjectionUpdater_6GetFarY6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletalModel#ON0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid?0nwgfxiRenderQueue @RenderElementCompare#operator()6,550v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hQtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT DepthSortModeSORT_DEPTH_OF_ALL_MESH SORT_DEPTH_OF_TRANSLUCENT_MESH S8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneUpdater$#&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#&m_DepthSortMode!# @Builder&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#Builder6SkeletonUpdaterPtr#65.WorldMatrixUpdaterPtr#654Create(650/?/000Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor#WHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MeshRenderer #&m_RenderContext^#cCreate<5SetRenderContext6<5BRenderMesh6<55}00Yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFogUpdaterDataDResFogData@ResFog7#\[xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#&m_Resource#&m_UpdaterCache'#&m_NearY#&m_FarY#&m_WScaleY#&m_AnimGroupf#&m_OriginalValue#@UpdateFunctor&cameral#UpdateFunctor[6[5loperator()6[5`@ResFogDataDestroyer#&m_Allocatorr#@ResFogUpdaterDataDestroyer#&m_Allocatorr#iResPtr:iResUpdaterPtrHUpdate6`5 0@0000xn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.h_^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneEnvironmentSetting<#&m_LightSets6# &m_CamerasS#&m_Fogsn#,DLightSetBinderDCameraBinderDFogBinderiLightSetBinderArrayO+iCameraBinderArrayP)iFogBinderArrayQ&ResolveReference650,? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hbap d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfxiSceneNodeArray*#iModelArray-iSkeletalModelArray0'iLightArray3iFragmentLightArray6'iVertexLightArray9%iHemiSphereLightArray<)iAmbientLightArray?&iCameraArrayB iFogArrayEiParticleSetArrayH%iParticleEmitterArrayK)iParticleModelArrayN'iLightSetArrayQ"iAnimatableNodeArrayT#@SceneContext#&m_SceneNodesy#&m_Models#&m_SkeletalModels#(&m_Cameras"#8&m_Fogs5#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights #&m_ParticleSetsE#&m_ParticleEmitters]#&m_ParticleModelsy#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray*kiHemiSphereLightArrayDm"iAmbientLightArrayboiCameraArray}qiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy @Builder<&m_IsFixedSizeMemory#&m_MaxSceneNodes5#&m_MaxModels5#&m_MaxSkeletalModels5# &m_MaxCameras5#&m_MaxLights5#&m_MaxFragmentLights5#&m_MaxVertexLights5#&m_MaxHemiSphereLights5# &m_MaxAmbientLights5#$&m_MaxFogs5#(&m_MaxParticleSets5#,&m_MaxParticleEmitters5#0&m_MaxParticleModels5#4&m_MaxAnimatableNodes5#8 Builderc 6c  IsFixedSizeMemoryg 6c 5 MaxSceneNodesg 6c 55 MaxModelsg 6c 55 MaxSkeletalModelsg 6c 55MaxCamerasg 6c 55MaxLightsg 6c 55MaxFragmentLightsg 6c 55MaxVertexLightsg 6c 55MaxHemiSphereLightsg 6c 55MaxAmbientLightsg 6c 55MaxFogsg 6c 55MaxParticleSetsg 6c 55MaxParticleEmittersg 6c 55MaxParticleModelsg 6c 55Createl 6c 5GetFragmentLightsBegin6l GetFragmentLightsEnd6l GetVertexLightsBegin6l GetVertexLightsEnd6l GetHemiSphereLightsBegin6l GetHemiSphereLightsEnd6l GetAmbientLightsBegin6l GetAmbientLightsEnd6l GetFogBegin6l GetFogEnd6l GetParticleSetBegin6l GetParticleSetEnd6l 0?0,w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiFixedFragmentLightArray#9@LightSet#|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?0000nwgfx@SceneEnvironment&m_AmbientLightu#&m_HemiSphereLight#&m_VertexLights*#&m_FragmentLights# &m_Fog{#`&m_Camera#d&m_Cameras}#h&m_CameraIndex5#x&m_Fogs#|&m_LightSets#&m_LightSetIndex5#&m_ActiveVertexLightCount5#&m_ActiveFragmentLightCount5#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#ApplyFrom6o5SetFog6o555{SetFragmentLight6o5SetVertexLight6o5SetAmbientLight6o5uSetHemiSphereLight6o50000jidd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00000??34^thisz__result nw gfx@ RenderContext#&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode #&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHash#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter #&shadingParameter #&materialColor #&rasterization # &textureCoordinator #&textureMapper #&fragmentLighting #&fragmentLightingTable #&textureCombiner # &fragmentOperation #$&alphaTest #(@Builder&m_MaxCameras#&m_MaxLightSets#&m_MaxFogs#&m_MaxVertexLights# &m_ParticleMaterialActivator#BuilderY6YCreate^6Y5 SetRenderTarget 6^5 ClearBuffer 6^555Y GetRenderTarget 6^ GetActiveCamera 6^ SetCameraMatrix 6^5:  GetSceneEnvironment 6^00x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hlDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneTraverser #&m_SceneContext>#@BuilderCreate8635Begin685>End68000,nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneInitializer#&m_MaterialIdGenerator#@Description0&materialIdGenerator#Description6@Builder&m_Description#MaterialIdGenerator65Create65Begin6End60?80800pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletonUpdater#@BuilderBuilder 6 Create6 500rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater#@BuilderBuilder6Create6500td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BillboardUpdater#vd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IMaterialIdGenerator#yx\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nwgfxinternalDMaterialKeyValue@SortingMaterialIdGenerator(#&m_MaterialsE#&m_MaterialsWorkSpaceE#iMaterialKeyValueArray47@Description&isFixedSizeMemory#&maxMaterials#DescriptionL6L@Builder&m_Descriptiond#IsFixedSizeMemoryP6T5MaxMaterialsP6T5Create6T50d?0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight#}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleModel#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitter#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@ParticleSetCompare#operator()65500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFileHeaderData&m_Signature#&m_ByteOrder#&m_HeaderSize#&m_Revision#&m_FileSize# &m_NumBlocks#&padding_L#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount#&toModelsDic# &m_TexturesDicCount#$&toTexturesDic#(&m_LutSetsDicCount#,&toLutSetsDic#0&m_MaterialsDicCount#4&toMaterialsDic#8&m_ShadersDicCount#<&toShadersDic#@&m_CamerasDicCount#D&toCamerasDic#H&m_LightsDicCount#L&toLightsDic#P&m_FogsDicCount#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCount#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCount#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCount#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCount#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCount#|&toCameraAnimsDic#&m_LightAnimsDicCount#&toLightAnimsDic#&m_FogAnimsDicCount#&toFogAnimsDic#&m_EmittersDicCount#&toEmittersDic#@ ResFileHeader#@ ResGraphicsFile#iResDataType?I ref] 6I?w ref{ 6 GetModelsCount5 6 GetModels 6 GetTexturesCount5 6 GetTextures 6 Setup 655- Setup 65 Cleanup 6 ForeachTexture 65 ForeachIndexStream 65 ForeachVertexStream 65@LocationFlagSetter&m_Flag #LocationFlagSetter#6#5 operator()6+5operator()6+5Qoperator()6+5ZiTextureLocationFlagSetteriIndexStreamLocationFlagSetteriVertexStreamLocationFlagSetter0--000'~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@CameraController&m_Allocator#&m_Description!#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#Description6@Builder&m_Description!#Create65DCameraEntryDestroy60!0h00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool nw demo@ CommandListSwapper`&m_Allocator#&m_CommandLists#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandLists#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.cCreate55+?Destroy6Bind6RunAsync6WaitDone6Swap6AddGpuProfilingStartPoint565SetGpuProfilingEndPoint65 GetGpuProfilingTotalCostTimeY6GetListCount6GetCommandBufferSize6 StartCommandSave 6 EndCommandSave 6 ReuseCommand 65000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnulcdCTR@StereoCamera`&m_BaseCamerah#&m_LimitParallaxY#H&m_LevelWidthY#L&m_DepthLevelY#P&m_DistanceToNearClipY#T&m_DistanceToFarClipY#X&m_CameraIntervalY#\@CameraInfoH&leftY#&rightY#&bottomY#&topY# &nearY#&farY#&position#&rightDir#$&upDir#0&targetDir#<StereoCamera6Initialize6Finalize6CalculateMatricesY65555555Y5Y500L0|L0|0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatintboolunsigned short0,000000 4 thisz__result0nwdemoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource-#iResourceArrayVB@RenderSystem&m_Allocator #&m_RenderContext #&m_PriorMaterialRenderKeyFactory #&m_PriorDepthRenderKeyFactory # &m_RenderQueue #&m_MeshRenderer #&m_RenderSortMode#&m_UpperSwapper #&m_LowerSwapper # &m_ExtensionSwapper #$&m_CommandListSwapper #(&m_LoadMeterDescription!#0&m_CumulativeLoadMeterDescription!#`&m_StereoCamera #&m_Resources#&m_SkyModel #0&m_PostRenderCallback#&m_PostRightRenderCallback#@ Description|&upperScreenDescription.#&lowerScreenDescription.#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode5#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTick@#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount5#,*NANO_TO_MILLI*MILLI_TO_RATE LoadMeterDescriptionX 6X c Create 5 5? LoadSkyModel 6 5 Destroy 6  SetRenderTarget 6 5GetRenderContext 6 SetRenderSortMode6 5SetSceneEnvironmentSettings6 5 5<SetEnvironment6 5 SubmitView6 5 RenderScene6 555: RenderStereoScene6 55: ClearBuffer6 5'ClearBySkyModel6 5 TransferBuffer6 55WaitCommandList6 RunCommandList6 SwapCommandList6 WaitVSync6 55SwapBuffer6 55PresentBuffer6 55CalcStereoCamera6 555:Y?:Y?BeginLoadMeter6 EndLoadMeter6 CalcLoadMeter6 SuspendLoadMeter6 ResumeLoadMeter6 ResetCumulativeLoadMeter6 RenderSystem 6 0!@SceneSystem&m_Allocator #&m_SceneContext#&m_SceneTraverser#&m_SceneUpdater# &m_SceneInitializer#&m_CameraController#@Description@&maxSceneNodes5#&maxModels5#&maxSkeletalModels5#&maxCameras5# &maxLights5#&maxFragmentLights5#&maxVertexLights5#&maxHemiSphereLights5#&maxAmbientLights5# &maxFogs5#$&maxParticleSets5#(&maxParticleEmitters5#,&maxParticleModels5#0&maxBones5#4&maxMaterials5#8&isFixedSizeMemory#<cCreate 5 5  ? Destroy6 InitializeScene6 5 TraverseScene6 5 UpdateScene6 GetSceneContext6 GetSceneUpdater6 SceneSystem 6 00] ?000000000{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddressK#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress #&m_ButtonDown #&m_ButtonUp #&m_ButtonRepeat # &m_ButtonRepeatFast #&m_RepeatCounter>#&m_RepeatCounterFast`#4&m_ResetFlag#T&padding#Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX*#l&m_AnalogStickY*#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus #|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65b@PadFactorycGetPad000Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool0nwdemo@UtilitycLoadResources95?55cCreateSceneNode 55}: :E :5 0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@DebugUtility*s_IsForceCpuProfilingModecIsCpuProfilingModehd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramAK#&m_CurrentAddrVramBK# &m_DeviceMemoryAllocator#Initialize6d5Finalize6dAllocate6d5555Deallocate6d5555GraphicsMemoryAllocatord6d~GraphicsMemoryAllocator6d0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]int000000?stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intlongcharunsigned intvoidunsigned shortboolfloatBd0&tinfo#&offset_flags#@__type_info&__vptrX#&__name`#0T0\F__class_type_info&base'#F__vmi_class_type_info&based#&flags#&base_count# &base_info#B &based#&flags#&base_count# &base_info#F__si_class_type_info &based#&base_typeo#d0ki__builtin_va_list000__dso_handle0000??9?G0? 4 this 4 this3'clearColor4 this4 this{ 4 thisnwutinternalgfxdemo@RenderSceneInternalFunctor#&m_RenderContext#&m_MeshRenderer#RenderSceneInternalFunctorn6n55operator()6n50B h0x&f|#&d# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65ptr6#0td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayDicTraits@TraitsPipointern&8ireferenceP(8cGetValue5@Traitsipointern&8ireference(8cGetValue?500v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61#00-Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0$0?0#0?nwut@LastValueResultoperator()6J555operator()6J5550d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwut@Signal2 l 0,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_Parent #&m_Children#&m_Deleter#ideleter_typeg|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal28d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent*#iTItipointer=ireference=operator*<6?operator++l6iterator65*ResArray 6 555begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsQipointer kireferenceQmcGetValue50|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayQ&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent*#iTItipointer=ireference=operator*<6?operator++l6iterator65*ResArray 6 555begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00<<0nwut@ResCommon<ResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent*#iTItipointer=ireference=operator*<6?operator++l6iterator65*ResArray 6 555begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent*#iTItipointer=ireference=operator*<6?operator++l6iterator65*ResArray 6 555begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypePFv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent2#iTItipointer=ireference=operator*D6$?&operator++t6(iterator(6(52ResArray-6-555empty65begin6-end6-0 0001|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraits`ipointer kireference`mcGetValue50|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray`&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent*#iTItipointer=ireference=operator*<6?operator++l6iterator65*ResArray 6 555begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciaPitype`^v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray &m_Allocator.#&m_Elements4#&m_End4#&m_Capacity# operator[]@6(50$00  ?:Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal3^00z&m_Allocator#&m_SlotsJ#iSlotType iResultType iSlotList &iResultCombinerType iAllocatorType @Invoker &m_arg0#&m_arg1#&m_arg2#Invoker6555operator()65000$operator()6J5550z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayB&m_AllocatorH#&m_ElementsN#&m_EndN#&m_Capacity# iiteratorNe=begin6<end6<00$00B|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray,&m_Allocator2#&m_Elements8#&m_End8#&m_Capacity# operator[]@6&50"000,,?< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolintfloat00 nw gfx@ BasicRenderElement&m_Key$#&m_Mesh#&m_Model# iKeyType@@Bit64RenderKey&m_Key$#Bit64RenderKey6SetLayerId65SetPriorityForSimpleMaterial655 SetSimpleMaterialIdAndTranslucencyKind655 SetTranslucencyKind65 SetDepth655 SetCommand65Key6@ReverseDepth24bitQuantizer#operator()$65@Bit64RenderKey|&m_Key$#Bit64RenderKey6SetLayerId65SetPriorityForDetailedMaterial655 SetDetailedMaterialIdAndTranslucencyKind655 SetPriorityForSimpleMaterial655 SetTranslucencyKind65 SetDepth655 SetCommand65Key6@ ZeroQuantizer# operator()$ 65 BasicRenderElement  6 5 ~BasicRenderElement 6  IsCommand 6 GetMesh 6  GetMesh 6 GetModel 6  GetModel 6 GetCommand 6 $? Key 6 GetBool 6505500000|0?00x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@BasicRenderKeyFactoryBasicRenderKeyFactory7675~BasicRenderKeyFactory67#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float0nwgfx@PriorMaterialRenderKeyFactory|iKeyTypeiRenderElementType)iBit64RenderKeyType\cCreate 5CreateRenderKey#6 555?CreateCommandRenderKey# 6 55 55PriorMaterialRenderKeyFactory 6 5#0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwgfx@PriorDepthRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType5\cCreate5CreateRenderKey#65{55?wCreateCommandRenderKey# 65)5 55PriorDepthRenderKeyFactory65#0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h$# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwgfx@TopPriorDepthRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType5\cCreate5CreateRenderKey#65~55?zCreateCommandRenderKey# 65)5 55TopPriorDepthRenderKeyFactory65#0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h'&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h*)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h65Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6DPtr6D0@|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h8D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@binary_function|;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hA@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter 60?Ptr6MovePtr650??|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hGFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hJId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter 60?Ptr6MovePtr650??|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hML$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr60t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hPOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hSRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0ZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h`_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hcbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray+&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00+id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 k d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000m d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000rq|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayj&m_Allocatorp#&m_Elementsv#&m_Endv#&m_Capacity# iiteratorve=operator[]z6d5begin6dend6d0000j?j|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratore=operator[]65begin6end6capacity6GetCapacity600000?|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxwXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayR&m_AllocatorL#0R&m_Elements#&m_End#&m_Capacity# iiteratore=begin6Fend6F0000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h{zPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayB&m_AllocatorH#&m_ElementsN#&m_EndN#&m_Capacity# iiteratorNe=begin6<end6<0000B|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayj&m_Allocatorp#&m_Elementsv#&m_Endv#&m_Capacity# iiteratorve=operator[]z6d5begin6dend6d0000j?j|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayR&m_AllocatorL#0R&m_Elements#&m_End#&m_Capacity# iiteratore=begin6Fend6F0000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@ &m_FixedSizeElements# #0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@binary_function|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayP&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent*#iTItipointer=ireference=operator*<6?operator++l6iterator65*ResArray 6 555begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer09@iterator&m_pCurrent*#iTItipointer0=ireference?=operator*<6?operator++l6iterator65*ResArray 6 555begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 0000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator$#&m_Elements*#&m_End*#&m_Capacity# size6000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=~MoveArray6begin 6end 6clear6destroy65destroy_range65 5 erase65000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocatora#&m_Elementsg#&m_Endg#&m_Capacity# iiteratorge=~MoveArray6[begin6[end6[clear6[SetArrayKind6[5SetCapacity6[5destroy6[5gdestroy_range6[55erasegg6[5gMoveArray[6[5g55a5000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# FixedSizeArray6#0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwgfx@BasicRenderQueue,&m_List#0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingStatev#(iElementKeyFactoryType; iiteratorA-@Builder&m_IsFixedSizeMemory#&m_MaxRenderElements#Builder6~Builder6MaxRenderElements65Create65*s_TypeInfo GetRuntimeTypeInfo#6Reset65Reset65<5<5<5<: 0Begin6End6BasicRenderQueue65BasicRenderQueue655~BasicRenderQueue60?#00v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocatorx#&m_Elements~#&m_End~#&m_Capacity# iiterator~e=MoveArrayr6r55x: MoveArrayr6r5x~MoveArray6rbegin6rend6rclear6rSetArrayKind6r5SetCapacity6r5destroy6r5~destroy_range6r55erase~~6r5~000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapTemplateX##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal10y&m_Allocator#&m_SlotsI#iSelfTypeIiSlotTypeiResultTypeiSlotList&iResultCombinerTypeiAllocatorType@Invoker&m_arg0#Invoker65operator()650cCreateVariableSizeSignal50yDestroy6operator()65Signal165~Signal16000#0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hihd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArrayZ&m_Allocator`#&m_Elementsf#&m_Endf#&m_Capacity# ivalue_typeZd=iiteratorfe=MoveArrayT6T5`~MoveArray6Tbegin!6Tend!6Tclear6TSetArrayKind6T5SetCapacity6T5destroy6T5fdestroy_range6T5!5!eraseff6T5f00#00Z|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayB&m_AllocatorH#&m_ElementsN#&m_EndN#&m_Capacity# iiteratorNe=begin6<end6<0000B|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0,nwut@Slot2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00,nwut@Slot2Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nwut@Slot3(__vptr#0.&m_Allocator#iResultType iAllocatorType z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]floatstd@unary_function|$xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@Slot1(__vptr#0 &m_Allocator#iResultTypeiAllocatorTypeDestroy6s0 GetAllocatorO6s0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65#0?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iterator_traitsivalue_typeR(idifference_typeS(0l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iterator_traitsivalue_typeR(idifference_typeS(00l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]O nnmathMultiplyAndDivide@3@x35mul35divz__result@urateur_hiur_loux_hiux_lopg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.h*nnmathMultiplyAndDivideD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]14this3__funh652z__resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]h4this3__x3__yh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]47this3__oper3__xz__result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865] 4?this3(__yh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]14this3__funh652z__resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]h4this3__x3__yh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]47this3__oper3__xz__result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865] 4?this3(__yh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionald:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]34this7@tick z__resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4thisz__result@dY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h! d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865];4@this7zeroOnly z__result@h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.h$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]QD3@nanoSecondsz__resulturetz__struct_result@h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.h'&d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisz__resultz__struct_resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h*)d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]u 4thisz__resultz__struct_resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h-,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qg.z__resultz__struct_resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h0/d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y I4this3rhsz__resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h32d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z j4this3rhsz__resulturetz__struct_resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h65d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Hthisz__result@h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.h98d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]int Y4this3indexz__resultucolumnla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.h<;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z 4this3sizez__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intl 4this3count7alignment z__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hBAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intl64this3count7alignment z__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intla4this3count7alignment z__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hHGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intl4this3count7alignment z__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hKJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 j4?thisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hNMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4?thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hQPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Mthis3pz__resultM|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hTSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Uthisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hWVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]4'this3Yred3Ygreen3Yblue3Yalphaz__result'xn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]f4thisz__resultbv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h`_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hcbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hfed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04)this3pz__result)|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hihd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4)thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hlkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3slotz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4Jthis3first3last3invokerxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]4this3slotz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4Jthis3first3last3invokerxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04)this3pz__result)|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4)thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pz__result |p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04)this3pz__result)|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04)this3pz__result)|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValue3flags3shift3mask3valuez__resultxm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hSetFlagValued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Tthis3kind|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4Tthis3capacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]14Tthis3allocatorz__resultT|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]L4this3allocatorz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4Tthisz__result!|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Tthisz__result!|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4Tthis3!first3!last|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]24Tthis3firstz__resultf|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Tthis|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q4Tthisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] 84sthisuallocatorz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]f 4this3slotxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each3__first3__last3__fz__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_eachd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlotsI3arrayxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h"DestroyAllSlotsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0j4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3arg0z__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865].4this3arg0ucombiner\z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3arg03arg13arg2z__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool@4this3s_TypeInfoz__resultuselfx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pBegin35numz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3*pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0[?4this7p z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3ptrz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pBegin35numz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3*pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0n4this7p z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3ptrz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pBegin35numz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3*pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0f4this7p z__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3ptrz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pBegin35numz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3*pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4this7p z__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3ptrz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04-this3pBegin35numz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4(this32pz__result(|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4-thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P4~this7p z__result~} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0B4qthis7p z__resultqv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h#"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3ptrz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pBegin35numz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h)(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3*pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h,+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h/.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h21d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h54d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3ptrz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h87d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pBegin35numz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3*pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hA@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__result} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hGFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0T4this7p z__result} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hJId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0_z4nthis7p z__resultnw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hMLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q63ptrz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hPOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pBegin35numz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hSRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3*pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hVUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hYXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h\[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04\this7p z__result\y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h_^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q6R30ptrz__result?v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hbad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result<|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisz__resultl|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hhgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4$thisz__resultD|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hkjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4(thisz__resultt|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hnmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result<|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hqpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisz__resultl|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.htsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result<|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hwvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisz__resultl|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hzyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result<|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h}|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisz__resultl|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result<|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisz__resultl|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result<|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisz__resultl|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result<|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisz__resultl|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], 74-thist d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q8N53bufz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q=o5t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]N4-this3allocatorz__result-t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0W4-thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]x41thisz__result1t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 41this3-objectt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4>thisz__result}v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4Fthisz__resultLv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Xthisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]94`thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 . 4 this7p z__result z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast  }3}resz__result |p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]h/4thisz__result|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]zM4thisz__result|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4(this3indexz__result@|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolm4thisz__resultuhasBuffer|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]4}thisz__resultP|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4vthisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]4vthisz__result5w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4nthisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]4nthisz__resultz__struct_result-w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]4}thisz__resultZ umodelPz__struct_result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]4}thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]54}thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4&this3indexz__result@|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]intX4this3indexz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4<thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4<thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3elementz__result x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865] %4 thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]A4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]47this3allocatorz__result7x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 47thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3allocatorz__result x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q+53allocatorz__result ufactoryMemoryx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]e4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]&4this3layerIdx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]B4ythisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]34ythisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4this3priority3 shiftx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] Z 4 thisz__resultV z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] p 4 thisz__result z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 thisz__result z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3material3 materialIdShifturesMaterial uid$ushadingParametersResMaterial utranslucencyKind x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]4ythisz__result5v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h# " d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float4this3depthz__result$x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h& % d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float%4this3depth3 shiftx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h) ( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h, + d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4this3)commandx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h/ . d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3 translucencyKindx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h2 1 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3priority3 shiftx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h5 4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3allocatorz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h8 7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q(,3allocatorz__resultufactoryMemoryx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h; : d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]~4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h> = d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]{4this3layerIdx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hA @ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3priority3 shiftx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hD C d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float4this3depthz__result$x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hG F d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865] Z4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hJ I d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4this3)commandx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hM L d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3 translucencyKindx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hP O d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3allocatorz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hS R d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q+/3allocatorz__resultufactoryMemoryx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hV U d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]J 74_this3pivot d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hY X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Hthis7p z__resultHx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h\ [ ] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCastYY}3}resz__resultY|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCast` _ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4thisz__resultY|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hc b d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Dthisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hf e d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result_|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hi h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4,this3lhs3rhsz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hl k d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]44thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.ho n d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hr q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hu t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hx w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h{ z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h~ } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result |p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0T4thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pointerz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865][4this3pointerz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] o4this3pointeruobjectudeleter |p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] #4this3pointert d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865];4this3objectt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]84this3.skeletonUpdaterz__result#w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result |p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0T4thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pointerz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865][4this3pointerz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] o4this3pointeruobjectudeleter |p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] #4this3pointert d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865];4this3objectt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4this34worldMatrixUpdaterz__result#w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]i4thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0N4thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]G 4<this3BrenderContextw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]: `4[this3lcameraz__result[xn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4[this3`fogxn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4l thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4l thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4l thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4l thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]$- 4l thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]$Z 4l thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]! 4l thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]! 4l thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4l thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4l thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4l thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] = 4l thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] +4c thisz__resultc w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolE4c this3isFixedSizeMemoryz__resultg w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]m4c this35maxz__resultg w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4c this35maxz__resultg w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4c this35maxz__resultg w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4c this35maxz__resultg w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4c this35maxz__resultg w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4c this35maxz__resultg w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]N4c this35maxz__resultg w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]v4c this35maxz__resultg w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4c this35maxz__resultg w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4c this35maxz__resultg w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4c this35maxz__resultg w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4c this35maxz__resultg w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4c this35maxz__resultg w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h# " d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4dthis3indexz__resultz|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h& % d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h) ( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4dthis3indexz__resultz|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h, + d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]h 4othis35index3{fog{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h/ . d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865] %4othis3uambientLight{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h2 1 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865] H4othis3hemiSphereLight{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h5 4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4^thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h8 7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4^thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h; : d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] >4Ythisz__resultYx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h> = d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]- 4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hA @ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]8Y4this3materialIdGeneratorz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hD C d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]5 4 thisz__result z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hG F d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]< 4thisz__result} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hJ I d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]? 4Lthisz__resultL d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hM L d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolU4Tthis3isFixedSizeMemoryz__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hP O d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int\ 4Tthis3maxMaterialsz__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hS R d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4rthisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hV U d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4rthisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hY X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4rthis3 element|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h\ [ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] +4rthis3first3last|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h_ ^ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P 4rthis3 firstz__result~|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hb a d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4rthis|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.he d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3cacheEnabledv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hh g <d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3<opacityKeyFactory3<translucentKeyFactory3<additiveKeyFactory3<subtractionKeyFactory7cacheEnabled v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hk j d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hn m d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hq p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4rthis3kind|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.ht s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4rthis3capacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hw v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]O4rthis3allocatorz__resultr|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hz y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4this3allocatorz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h} | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4rthis3capacity3allocator7kind z__resultr|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3allocator3maxRenderElementsz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0o4rthisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] =4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 W4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intr4this3maxz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3allocatorz__resultuqueueMemoryuqueuev d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]u4thisz__result} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]4\thisz__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]4\thisz__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0g4`this7p z__result`y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]4`thisz__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]4`this3 valuey d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04dthis7p z__resultdy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void044hthis7p z__resulthy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865][j4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3 valuex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3 valuex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]f4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]f4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4thisz__result5w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4thisz__resultz__struct_result w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]14thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4thisz__result5w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultz__struct_result w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result5w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865](4thisz__resultz__struct_result w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]74thisz__result3w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]U4thisz__resultQw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]k4thisz__result5w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultz__struct_result w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]4vthisz__result5w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]74nthisz__resultz__struct_result w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Pthisz__result x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4Pthisz__resultqx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]a4thisz__result]~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result{~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result5~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result5~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] ?4this3allocatorz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast3resz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCast   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast3resz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCast  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] G4+this3resTexture uresImageTexture uresCubeTexture~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==" ! # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=& % d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]v4this3functionuend utexture~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h) ( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] g4+this3QresIndexStream~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h, + - d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==0 / 1 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=4 3 5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==8 7 9 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=< ; = d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==@ ? A d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=D C E d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==H G I d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=L K M d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==P O Q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=T S d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4+this3ZresVertexStream~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hW V X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCastZZ3resz__resultZ|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCast[ Z \ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==_ ^ ` d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=c b d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCast`3`resz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastg f d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4#this3 flagz__result#~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hj i d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hm l n d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0ONWGetCurrentCmdBufferz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h(NWGetCurrentCmdBufferq p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] <4thisv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.ht s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] Q4thisv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hw v x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtr{ z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] d4thisz__result5v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h~ }  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar00Ovsnprintf3dest3destCount3srcCount3format3vargsz__resulturesult|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h vsnprintf d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar00Osnprintf3dest3destCount3srcCount3formatoz__resultuvargsuresult|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h snprintf d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]ou48this3@descriptionz__result4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]48this3countz__result4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]3 I4thisz__result} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865] .4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]74thisz__result |r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]O4thisz__result |r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3 first3 last|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3firstz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] e4this|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]OCreatePriorMaterialAndZeroDepthRenderKeyFactory-3allocatorz__result-x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hBCreatePriorMaterialAndZeroDepthRenderKeyFactory d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4[this3kind|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4[this3capacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4[this3elements3capacity3allocator3kindz__result[|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 4 thisz__result { d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5}z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast}}3 objz__result}us_TypeInfoUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCast d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4[thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]V4[thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4[this3element|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4[this3first3last|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4[this3firstz__resultg|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0!4[thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeCleanup-3-res|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hSafeCleanup d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeCleanupResources3 resourcesuend uit{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h'SafeCleanupResources d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result { d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]OCreateTopPriorDepthReverseDepthRenderKeyFactory-3allocatorz__result-x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hBCreateTopPriorDepthReverseDepthRenderKeyFactory D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidOmem_fun3__funh652z__resultz__struct_resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalmem_fun  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]Obind1st3__oper3__xz__resultz__struct_result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalbind1st   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each3__first3__last3__fz__resultz__struct_result7d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_each  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidOmem_fun3__funh652z__resultz__struct_resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalmem_fun D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]Obind1st3__oper3__xz__resultz__struct_result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalbind1st   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each3__first3__last3__fz__resultz__struct_result7d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_each   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P__unguarded_linear_insert 3 __last3 __val3__comp u__next h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC,__unguarded_linear_insert   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oncopy_backward   3 __first3 __last3 __resz__result l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h copy_backward   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P__linear_insert 3 __first3 __last53__compu__valued[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm"__linear_insert  ! D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P__unguarded_insertion_sort 3 __first3 __last3__comp u__i d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm-__unguarded_insertion_sort$ # % D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P__final_insertion_sort 3 __first3 __last3__comph^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC)__final_insertion_sort( ' ) D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]O__median3__a3__b3__c3__compz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC__median, + - D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]P __rw_swap3__a3__bu__tmpl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h__rw_swap0 / 1 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]P iter_swap  3 __a3 __bl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hiter_swap4 3 5 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]O__unguarded_partition  3 __first3 __last3 __pivot3__compz__result h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC(__unguarded_partition8 7 9 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]intP __push_heap 3 __first3__holeIndex3__topIndex3 __val3__comp u__parenth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC__push_heap< ; = D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P __pop_heap 3 __first3 __last3 __res3 __val3__cmp5d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm__pop_heap@ ? A D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P pop_heap 3 __first3 __last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmpop_heapD C E D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P sort_heap 3 __first3 __last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmsort_heapH G I D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P __make_heap 3 __first3 __last3__comp55u__distu__parenth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC__make_heapL K M D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P make_heap 3 __first3 __last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmmake_heapP O Q D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P__partial_sort 3 __first3 __middle3 __last53__comp u__i h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC!__partial_sortT S U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]Psort 3 __first3 __last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmsortX W d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ 4 thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h[ Z \ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each@@3__first3__last3@__fz__result@d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_each_ ^ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4nthis3renderContext3meshRendererz__resultn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppb a d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] J4nthis3element ucommand) umeshumodel} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppe d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQsz__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hh g i d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3&it13&it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==l k m d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3&it1_3&it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=p o q d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Copy3pOut3pz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hMTX34Copyt s u d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Copy]3]pOut3epz__result]la d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hMTX44Copyx w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]b 4 thisz__result { d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h{ z | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy,3object|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P__unguarded_linear_insert3__last3__val3__comp u__nexth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC,__unguarded_linear_insert D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oncopy_backward3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h copy_backward D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P__linear_insert3__first3__last53__compu__valued[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm"__linear_insert D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P__unguarded_insertion_sort3__first3__last3__comp u__id[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm-__unguarded_insertion_sort D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P__final_insertion_sort3__first3__last3__comph^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC)__final_insertion_sort D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]O__median3__a3__b3__c3__compz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC__median D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]P __rw_swap3__a3__bu__tmpl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h__rw_swap D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]P iter_swap3__a3__bl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hiter_swap D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]O__unguarded_partition3__first3__last3__pivot3__compz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC(__unguarded_partition D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]intP __push_heap3__first3__holeIndex3__topIndex3__val3__comp u__parenth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC__push_heap D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P __pop_heap3__first3__last3__res3__val3__cmp5d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm__pop_heap D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P pop_heap3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmpop_heap D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P sort_heap3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmsort_heap D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P __make_heap3__first3__last3__comp55u__distu__parenth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC__make_heap D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P make_heap3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmmake_heap D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P__partial_sort3__first3__middle3__last53__comp u__ih^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC!__partial_sort D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]Psort3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmsort d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]J 4dthisz__resultd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM 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" 8 # # $ % " ,P ' # | ) " 8 + #  - " 0 / #  1 " X 3 # T 5 " \@ 7 #  9 " ` ; #  = " 8 ? # D A " L8 C #  E " h G #  I " 8 K # 4 M " <X O #  Q " 8 S #  U " ( W " H Z # L \ " T8 ^ " @ a "  d "  g #  i "  k # , m " 40 o # d q " l0 s #  u " ( w "  z #  | "  ~ #  "  # < " D # d " l #  " H #  " H # , " 4P #  " @ #  " 8 #  " P # d " l8 #  " 0 #  " X # < " D@ #  " ` #  " 8 # , " 48 # l " th #  " 8 #  " $X # | " 8 #  " ( "   TB JpK/200 1296104357 0 0 100666 62580 ` ELF(4(2/ 0@LI ```@ @ 0F"F)J#(?.="#v(0).- "+F:Fv( ۩B"#u(),"#Fm(ۡB (FSendPacket() : Failed to send packet %'d 0#F*F(?--'IB4'%#F*F(?-- B"'` #F*F(?--'%#F*F(?--B &` #F*F(6-- D 0)!!!(!FpFh FF"h!(FG(#F2F)Fp 0@pFh h)Fh FGpIhIhhhGpFB`` 0!C`FI`hF`F)h0F Fp @pF 0F`hhhhG(h,F( F F 8pARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Release\demo_HioPacketChannel.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppDXarmcc+|  *A|Xarmcc+|  A|Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|  C~Xarmcc+|  B~Xarmcc+|  B~Xarmcc+|  $AwArT{ArXarmcc+|  $AwAtO{AtXarmcc+|  ,A|Xarmcc+|  $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*void0`*this5w__resultP(]$"~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2 this"qallocatorTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolW=7deviceAllocator!w__resultP]B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]WGPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolO`this5timeOut"w__resultPrresultP]]~]]~] ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolbthis!w__resultP ] d~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolithis!w__resultP ] k~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0pthisheaderBufferheaderLengthdataBufferdataLengthx__resultGuresultrwrittenSizeTstotalSizeersizePd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidintboolchar0this}headerWrittenSize^dataWrittenSize3headerBufferheaderLengthdataBufferdataLengthtimeOutQx__resultFrheaderIdPqattrT sreadSizedqsizeUstotalReadSizerintBufferThd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865],),thiszallocatorgdeviceAllocatorTdescription\6w__resultP*uresult]#~td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this^allocator@deviceAllocator"w__resultP"rmemoryPrhioPacketChannelP]'~4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.h  } } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp2' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h=! } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.h ~| 1} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h ~H d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppyy9 >  8$ >  8$ }h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppu x 8  & # 6 u &  !l 6 u0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.h$~.( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h" 7I 7(P+5}*}*TT}}PU}} P}}}} QP}}P}}P}}$}8}}8PPzVzUTShRdUQdWP}}$}0}}0PP (PDLPnvPPP \W`WV`S~hRddQ``P},}PS,URQP,T}$}R$VQ$UP$TNOSRQPF F CXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`rTA|#{t] ~ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h   + ~? C }}PPSRT QPUWV[ZYXhh"GXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){Po d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h }QP^]D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.ha`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#fed:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintiu8x(%iu32*%is32/%iuptr3%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hihD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hlkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hnD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdqpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.htsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hwvD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hyD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]std{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]std}d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE Result6Result655F55uIsFailure|6IsSuccess|6operator==|6500?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nnhioCTR@SerialChannel&m_Ch#AttributeATTRIBUTE_NONE ATTRIBUTE_NO_WAIT ATTRIBUTE_IN_PC SerialChannel6~SerialChannel6Open655Close6Connect6WaitHost6: Disconnect6Flush6Read6555: Read655: Write6555: 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint000nwdemo@HioPacketChannel&m_Allocator#&m_DeviceAllocator#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber#@Builder&m_DescriptionN#Create655*PACKET_HEADER_ID*BUFFER_SIZE*s_DeviceAllocatorForHioWorkMemory*s_HioWorkMemoryDestroy6cInitialize5dFinalizeListen65Connect6Disconnect6SendPacket65555ReceivePacket65555555HioPacketChannel6555\N?X~HioPacketChannel60v00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#i__builtin_va_list000B0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865])4thisz__result`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intB4this3level3Fsummary3module3ydescriptionz__result`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool j4thisz__resulty`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resulty`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3rhsz__resulty`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]< !4thisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0A A4thisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 H4this3buf3size7attr z__resultureadth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z 4this3sizez__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]OResultConnectedz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.h"ResultConnected!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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--data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppXarmcc+|   A~Xarmcc+|   B~Xarmcc+|   B~Xarmcc+|   B~Xarmcc+|   B~Xarmcc+|   B~Xarmcc+|  (B~Xarmcc+|  4AzXarmcc+|  A|Xarmcc+|   Xarmcc+|  B~Xarmcc+|  A~Xarmcc+|   B~Xarmcc+|  8B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemors_IsInitializedrs_MemoryBlockrs_MainMemoryHeapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `w YF3 ] PQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !]Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisE!w__resultP]P~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisE!w__resultP]P~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 thisE5address"w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 0 thisE!]P}@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865](nwdemoVKInitializeDemoMemory(DEMO_MAIN_MEMORY_SIZEqsaddress!]&`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4void0nwdemoUpAlloc4size9alignment lw__resultP2smemoryF] yY~} ] 0{~ |3|# {,P]"*-~{R"{Q"],.1~Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemoV:InitializeDemoAllocatorallocatorErsizeT9option 6rmemoryPsaddress#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`:S{^P{lQ{uQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!]:S~^{lQ{uQ]}Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoVCFinalizeDemoAllocatorallocatorE"]E~] F]Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwdemoVDump ]} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h ~| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h( ~$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h ~% }|z| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp:!&| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hh ~' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h$@ ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h } }} } S R QP} }P} }P} }P} }QP} }P}(}"P}4},4S*4Q .PPQ(TP4U}}PRTQVPU}P}} P}}PT} }YZ^]\[F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0e this "w__resultP ` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.h"} }P T`aedcbIF` FXarmcc+|  B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]!!~^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h !~*!}}Tgh jlnN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEEEpN2nn2os10LockPolicy6NoLock10LockObjectErswvutXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!{P}^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h }}Pyz~}|{Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!}^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h }}PXarmcc+|   A~Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this5p"]#}^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h! t, }}QPXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this!w__resultPulk^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h }}PXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0Kthis5addr"w__resultPulk^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h }}QPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintiu8x(%iu16)%iu32*%is32/%iuptr3%ibit8xH%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintunsigned int0nwutRAddOffsetToPtr 3 ptr3offsetz__result 0|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nnos@MemoryBlockBase#&m_Addr#&m_Size# &m_ReadOnly#)#MemoryBlockBaseM6M~MemoryBlockBase6M0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObjectInitialize6Finalize6@ScopedLockScopedLock"6"5*00?&0 4"this5*z__result"h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnos@MemoryBlock#MemoryBlock 6 ~MemoryBlock6 Finalize6 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfnd@HeapBase#(__vptr#&m_Parente# &m_Children#&m_Option#~HeapBase6eHeapBasee6e: Initialize6e50d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0^@NNSiFndExpHeapHead&mbFreeListx#&mbUsedListx#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListL# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$ExpHeapImpl60$xl d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnfnd@ExpHeapBaseX#&m_ExpHeapImpl$#&m_AllocCount#TAllocationModeALLOCATION_MODE_FIRST_FIT ALLOCATION_MODE_BEST_FIT GetSizeOf65ExpHeapBase6Initialize6555Finalize6~ExpHeapBase6Allocate65: : : : Free65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6Dump#6HasAddress#65iExpHeap500h^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddress#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#Initialize6E55: Finalize6EGetStartAddress6MGetFreeSize6EGetTotalSize6EGetMemoryBlockSize6E5Dump6E00Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info}#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle=nwdemo00Z4Ethis3startAddress3size7option 4EthisO*AlignMemory_g3gmemory3alignz__resultgutopguheadkuoffsetOeUnAlignMemoryg3gmemoryz__resultguheadkuoffsetPFree3gmemoryB0&tinfo#&offset_flags#| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp:A__dso_handle:UnAlignMemoryFreed:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableLd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink<#&m_NextLink<#Item<6<~Item6<0#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #Item 6 0IntrusiveLinkedListU6U#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnfnd@ExpHeapTemplateXiScopedLock-ExpHeapTemplate6Initialize6555Finalize6~ExpHeapTemplate6Allocate65: : : : Free65FreeV#65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6HasAddress#65Dump#6##00h^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4<thisz__result<la d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4Mthisz__resultMpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlockBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0#4<thisz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0@)4Mthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlockBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865](4thish_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]*4thish_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4 thisz__result l` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]S$4Uthisz__resultUla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result la d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] D4ethis3optionh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4ethis7option z__resulteh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ 4thisz__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]ub4thisz__resulth^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resulth^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3addr3size3optionh^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865] *4thish^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Mthisz__result|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865] &4thisz__resultulkh^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultulkh^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisulkh^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h#"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulth^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h&%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 B4thisz__resulth^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h)(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0 g4this3byteSize7alignment 7groupId 7mode 7reuse z__resultulkh^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h,+d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4this3pulkh^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h/.0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtr324d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetOffsetFromPtr3start3endz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#GetOffsetFromPtr768d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUp:!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 )N&NY&N&N&N&N&N&N&N&N#N(&N &N &N #N &N #N &N #N4 &N#N8&N&N&N`#N`&N&Nr&N&NyNlMlM jjM(p$M7nL$hL L!LYLVL)LKKKKcK(K J J J J JGJ JI`I5IrHHyGGGXG G.lG/RG"8G#G$G%F&F'F(F)F*hF+NF,4F-F=F1E2E3E4E5E6kE7RE89E9 E:E;D0D<D>D?D@rDAYDB@DC'DDDECFCGCHCICJxCW`CKHCL0CMCNCOBPBQBRBSBTpBUXBVJ8MlM juM(p/M7nL$hB:A[AAA@b@.@t?t?{8?>g>>=u=&= < \<;+N;(:i:"9%9!98T87f766L66r54O43e32362.O21\100v030//g/%/..[..--Q--,,`,$,++n+-+**x**));)(( r( ('+'(&E&"%%%$%$q$$#;#""l"!m! Z  26."ITzC s<sDR\^ cNu|,w% 5G,)6#X&)~3 3 7C / G   r /   c '   u 5  ][dv;}^_eRw~B480YL XL +L K K K KeK(*K J J  J J4 7oL4 iB'L "Y~"YIJ" J "I"`B"`I"7I"rH"H"y-""'!M!!L! 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A~Xarmcc+|  A~Xarmcc+|  A~`armcc+|     A~CpL~ApXarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|  :AzXarmcc+|   Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`<K!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Xg"}s]<<Kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Jthis4FDrpadReader@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolk this<)buttonbw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolr  this<)buttonbw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] booly. this<)buttonbw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolO this<)buttonbw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolt this<)buttonbw__resultPPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 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intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hpoD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hrD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#ut$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intshortintlong longfloatiu8x(%iu32*%is16.%is32/%is640%iuptr3%if32B%ibit8xH%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hwd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#zyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall%4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.h|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRDPad~d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#cZeroVEC2655?0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&hold#&trigger#&release#&stick# iPadStatusipg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nnhidCTR@PadReader8#&m_Padi#&m_IndexOfRead#&m_LatestHold#&m_MinOfStickClampCircle# &m_MinOfStickClampCross#&m_MinOfStickClampMinimum#&m_MaxOfStickClampCircle#&m_MaxOfStickClampCross#&m_MaxOfStickClampMinimum#&m_IsReadLatestFirst#&m_StickClampMode#&m_Threshold#&m_Scale#&m_Stroke# &m_StrokeVelocity#$&m_LastLength#(&m_LastDiff#,&m_TickOfRead#0STICK_CLAMP_MODE_CIRCLE STICK_CLAMP_MODE_CROSS STICK_CLAMP_MODE_MINIMUM iStickClampModebPadReaderb6b5i~PadReader6bReadLatest6b50?pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_PadReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool9  4this3buttonBitz__result: 34this3buttonBitz__result; X4this3buttonBitz__result< {4this3buttonBitz__result= 4this3buttonBitz__resultnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterK#&m_RepeatCounterFastm#4&m_ResetFlag#T&padding#UPadButton6Update65Reset6IsButtonPress65IsButtonDown65IsButtonUp65IsButtonRepeat65IsButtonRepeatFast6500v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0ud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_AllocatorB#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT Initialize64Finalize64Update64Reset64IsButtonPress6<5bIsButtonDown6<5bIsButtonUp6<5bIsButtonRepeat6<5bIsButtonRepeatFast6<5bcCreate45BDestroy64Pad464@PadFactory*s_pPad4dInitialize5BdFinalizecGetPad40080d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infor#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list00d44this444thisuresult|A44this(44thisuallocator2B0&tinfo#&offset_flags#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum &m_EnumValue #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0p#4bthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_PadReader.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]R4this3fx3fyz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q<z__resultrzerol` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]44thisz__result4|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z 4this3sizez__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h&}SRQPAhF`h()hhG FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P] ]Q~r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hy  }}PTh)pG pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`E||2q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h } P PPPh( pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {Pp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }Ph 0Xarmcc+|   A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{P ] HP~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h*H5~q} }Ph 0Xarmcc+|   A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{P ] HP~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h*H5~q} }PFhh FG`hhh!FGXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h+*D%}}PT FFhB !h)Ѐ( hhh "GFh`h'B )F `9FBahh@ah) hhhG@e``h0C` Xarmcc+|  vAz`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]v`v|x{U2|Z]~]@L G4!~]ft d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h '+X6} &^"^ + z)  " " }+}v}@LQ<TR<LP4@WTvWP"$PQVvVPTvT   h(ЈB Xarmcc+|  AHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`eR|!|?t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!   }}PPPQPAhF`h()hhG FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P] ]Q~r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hy  }}PT 񵂰H`010h/&hh%hnh.(hAh(FG0h)Fh0FG$Bѹh`xh()hhG8hhh9FG!`Xarmcc+|  nAzAx<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]n`nh{Pl]f ]`y]Vf~]F ] ByS?~] :O ] :h ,{V]y~]BFz]BFQ~]DV ,P~ ? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  y"    y%  y (%{}}n} :U V`VTVWdWdd"#'&%$Ghh=F =<;hh 0)pG pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`E|]`P~|2]`~( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h @} PP PP@AEDCB FFF!FhF' F 0Jh)c4B8F x@Xarmcc+|   HA{Bv`{0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H`H:U~"H{T]'~]0~](6 $~$~]46U] ( ~] (HP~]68~]B~]@:~X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h' 0  8} 5{ {+#r8:}}F}(FH}PTGHLKJI#FBF X@pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`PQ{P] :~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:8:R}NOSRQP𵍰FF !F &-F F 0 J9hBсi "Ca4B0F p@0 ( @Xarmcc+|   A{AnC{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`:~"{T""x}""2x{T2]%~] ,~]264~]DF6~]XjW{Q]X\%~]fj Q]df ~]`d ~]PX~]PXHP~]jl~]v~]t:~]x~~j d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h%-},-}%8J 46 8 5{  !v #w8:#} %}}}}P"TUVZYXW!p"ApB`"``pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){P]2~]3~p; d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h +U}PP\]a`_^F'``A`sGaaFaiF4jF ` ! F 0`obb.bj,F 4!jFb  (F,0`(F001F01F@8eXarmcc+|  Axd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`[G{ P]<4~]$ ]$< d]@j!~]BN ]Pj d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}  C }}C C1} C Cy }C C+}} @T@TrUrvP|P6S,RQVcedihgfF F hBУc Fbkk) F@08FDn]:<~]68~]Xx[~]Xx ]XhH~]`f5"]\^~]XZ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h &~"  ~,~&~%#{ } #{ } }~}`hP\rRXxQX~T>FP:PR6VQ6VT Q6TkmlqponFFhB !h)Ѐ( hhh "GFh`h'B )F `9FBahh@ah) hhhG@e``h0C` Xarmcc+|  vAz`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]v`v|x{U2|Z]~]@L G4!~]ft d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h '+X6} &^"^ + z)  " " }+}v}@LQ<TR<LP4@WTvWP"$PQVvVPTvTstxwvu#FBF X@pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`PQ{P] :~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:8:R}z|{~}FFhB !h)Ѐ( hhh "GFh`h'B )F `9FBahh@ah) hhhG@e``h0C` Xarmcc+|  vAz`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]v`v|x{U2|Z]~]@L G4!~]ft d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h '+X6} &^"^ + z)  " " }+}v}@LQ<TR<LP4@WTvWP"$PQVvVPTvTpM hh FG)F( Fp pXarmcc+|  "A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"R|!|?]g2~x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hs, ?}"}P "PUP"TpM hh FG)F( Fp pXarmcc+|  "A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"R|!|?]g2~x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hs, ?}"}P "PUP"TpM hh FG)F( Fp pXarmcc+|  "A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"R|!|?]g2~x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hs, ?}"}P "PUP"TB pGh(pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Q||3x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h  }z }PPP PQAhF`h()hhG FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P] ]Q~r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hy  }}PT N2nw4demo14ParticleHandleEpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\thisx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h%}P0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }P0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](this w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }PL0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](!this w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }Px0#%hVk*Гk.FC-)kFx!CkFx!FC#cX&#C-* ДkFC-kFx CkFxC FcxXarmcc+|  pA{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pOpthissparent(5sresults"]8|n|[|H]~]48]6DS~]46~]LT ~]ln(D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ~~ ~%+ ,({%. e.c   ~+ ,)}p}4jQ4PRQR4TlPHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%3thisw__resultAPu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h$}PXarmcc+|  A~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charintfloatiu8x(%iu16)%iu32*%is8-%is32/%iuptr3%if32B%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiuint+v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0(std0000D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]std0((?0000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0?0z??d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x #&y #@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x #&y #&z #@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x #&y #&z #&w # Pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,l0''f ]'mh  'aw'vB0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoid0000nwutiResS8riResU16siResU32uiResS32viResF32 w@BinString&offset#to_ptr6&iBinString@Offset&offset#to_ptr6*iOffseteiResTypeInfo@ResBool&value#iResBooliResVec2#iResTransform3#iResMtx34<#0"0e|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revision#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintR/CheckFlag3flags3maskz__result?nwutRKEnableFlag3flags3valuez__resultRXDisableFlag3flags3valuez__resultRhGetFlagValue###3flags3shift3maskz__result#?? ?? #?xm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h$CheckFlagd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000nwos@IAllocator(__vptr#Alloc65AllocAndConstruct65: DestructAndFree655Construct65Destruct650Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0((? 4thisz__result 4this3element 4this35element00/ 4{thisz__result 4{thisz__result 4{thisz__result00? 4{thisz__result 4sthis3element 4{thisz__result 4{thisz__result 4{thisz__result00? 4{thisz__result 4sthis3element0 44this3element 4thisz__result 4thisz__result 4thisz__result? 4thisz__result 4thisz__result 4thisz__result 4thisz__result?[  4thisz__result  h 4thisz__result  4thisz__result   4thisz__result0 nw ut ArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK   4this3element00   4thisz__result   4thisz__result   4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwutinternal@RuntimeTypeInfo&mParentTypeInfoA#RuntimeTypeInfoE6E5AIsDerivedFrom6A5A0=0 Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result0(?0?0?0?0?0? ?0?0?0???4??4?nwutinternal@static_any_baseoperator bool6r?istatic_any_t) 0R<encode_type5z__resultR<encode_type'5!z__result'R<encode_type35-z__result3|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut'&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0C4cthisz__result?0G4gthisz__resultCz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut???.?(,+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FloatColor&r #&g #&b #&a # iResFloatColorxn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h/.Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00!4Ethisz__result!)4Mthisz__result4thisz__result4thisz__resultnwut@DataBlockHeader&signature#&length#iDataBlockHeaderao@ResCommonBase&mpData#ResCommonBaseE6E5IsValid6Mvoid_ptr6Evoid_ptr6M00I|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwutinternal3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResDicPatriciaDataa#&numData#&data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# 0GetBeginNodeb6@ResDicPatricia#ResDicPatricia6: ref600?65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintp e4thisz__result| 4thisz__resultnwgfx@Result&m_Code#iself_typeNoperator=65GetCode6IsFailure6IsSuccess6GetDescription600|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5@GfxDeleter&m_HasOwnership#operator()6500O:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toNameS# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeDataR#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6GetName6GetTypeInfo6@ResSceneNode#ResSceneNode6: @ResTransformNode"#ResTransformNode6: 0?00"0a?>pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_Height#&m_Width#&m_Format# &m_FormatType#$&m_MipmapSize#(&m_TextureObject#,&m_LocationFlag#0&m_FormatHW#4@ResTexture#iResDataTypeResTexture\6\: 0ptr6\?ref6\@ResPixelBasedTexture#iResDataTypeResPixelBasedTexture`6`: ?Sref6`SetLocationFlag6`5@ResImageTexture2#ResImageTextured6d: @ResCubeTexture2#ResCubeTextureh6h: 00200y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDCLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0W #4Ethisz__resultnwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#~SceneObject6E0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hGFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwanim@AnimFrame (__vptr#&m_Frame #&m_LastFrame #@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrame #&m_StartFrame #&m_EndFrame #&m_PlayPolicy#&m_UserData# g 5 5 5 50iPlayPolicy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hI<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix<#&m_Scale#0&m_Flags#<IsEnabledFlags66502LKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@AnimGrouph#@AnimObject#@AnimBinding,#&m_AnimGroupsJ#&m_AnimObjectsc#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArray(u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hON4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid,`40thisz__result0,|4(thisz__result( 40thisz__result 40thisz__result0?" nw gfx@ SceneNodeL#&m_Parent(# &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal#4&m_TraversalResults#8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalH:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# Description#6#*s_TypeInfo=GetParent060GetParent(6(SetParent6(5(DestroyBranch6(AttachChild6(5(DetachChild6(5(GetTraversalResults60SetTraversalResults6(5 IsEnabledResults 605 InheritTraversalResults# 6( IsBranchVisible 60 ~SceneNode? 6( IsCircularReference 605000XX0,t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hRQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid??2 4 thisz__result<?4 thisz__result ;4 thisz__result0000 nw gfx@ TransformNodeX#&m_Transform#L&m_WorldMatrix<#&m_CalculatedTransform#+m_InverseWorldMatrix<#+m_IsInverseWorldMatrixValid#0z&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description#Description6*s_TypeInfo=Transform6Transform6 WorldMatrix6 WorldTransform6 UpdateDirection#(6UpdateTransform# 65359Accept#65?TrackbackWorldMatrix#6 TrackbackWorldTransform#6 TrackbackLocalTransform#6 InheritTraversalResults# 6 TransformNode 655a5? ~TransformNodeE 6 Initialize#$ 6500XX0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxinternalVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres[Z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit #&m_CommandBuffer^# @ResBlendOperationData,&m_Mode#&m_BlendColor#&m_CommandBuffer#@ResDepthOperationData&m_Flags#&m_CommandBuffer#@ResStencilOperationData&m_CommandBufferN#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation2#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale#&m_Rotate #&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationq#&m_ActiveTextureCoordinatorsCount# &m_TextureCoordinators#&toTextureMappers#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED FLAG_HAS_BEEN_SETUP @FLAG_HAS_BEEN_SETUP_SHADER FLAG_HAS_BEEN_SETUP_TEXTUREFLAG_HAS_BEEN_SETUP_FRAGMENTSHADER@ResMaterial#iResDataType ResMaterial 6 : ?: refr 6 : ? ref 6 GetFlags6 SetFlags6 50  0 z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResMesh#iResMeshArray/v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.ha`\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResMeshNodeVisibilityData@ResModelData&#&m_MeshesTableCount#&toMeshesTable#&m_MaterialsDicCount#&toMaterialsDic#&m_ShapesTableCount#&toShapesTable#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0#&m_LayerId#@ResModela#iResDataType_ResModelM6M: 0gptr6M?gref6Mg?ref6UGetMaterialsCount6UGetMaterials6MiResModelArray30PP0Qw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#iMaterialArray"|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivatorih\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@ModelX#&m_MaterialAnimGroupV#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroupV#&m_VisibilityAnimBindingIndex#0"&m_PreRenderSignalF#&m_PostRenderSignalF#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption#&m_ModelViewMatrix<#&m_NormalMatrix<#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#8?&m_Description#&m_UserParameter#iRenderSignal1@@Description#0|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hk4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneHelperdResolveReferenceImpl5(5(dResolveReference5.dResolveReference45454?md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor#qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater#y0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOption#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilder%6%Resource)6%5CreateObjectE6%550?{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResParticleFormData@ResParticleForm#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResParticleModelP#ResParticleModel6: 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShape#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameController#*s_TypeInfo=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSetX#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResParticleEmitterParameterData@ResParticleEmittera#ResParticleEmitter~6~: @ResParticleEmitterParameter#iResEmitterArray=0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@ParticleEmitterX#&m_IsFirstEmission#&m_EmissionCount #&m_NextEmissionTime#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameController#&m_ResParameter9#&m_ResForm#*s_TypeInfo=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleUtildSetupParticleObject550pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResFileHeaderData&m_Signature#&m_ByteOrder#&m_HeaderSize#&m_Revision#&m_FileSize# &m_NumBlocks#&padding_[#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount#&toModelsDic# &m_TexturesDicCount#$&toTexturesDic#(&m_LutSetsDicCount#,&toLutSetsDic#0&m_MaterialsDicCount#4&toMaterialsDic#8&m_ShadersDicCount#<&toShadersDic#@&m_CamerasDicCount#D&toCamerasDic#H&m_LightsDicCount#L&toLightsDic#P&m_FogsDicCount#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCount#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCount#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCount#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCount#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCount#|&toCameraAnimsDic#&m_LightAnimsDicCount#&toLightAnimsDic#&m_FogAnimsDicCount#&toFogAnimsDic#&m_EmittersDicCount#&toEmittersDic#@ ResFileHeader# ResFileHeaderH 6H: @ResGraphicsFile#iResDataType ResGraphicsFileL 6L: ?~ ref 6L~? ref 6T GetModelsCount 6T GetModels 6L GetTexturesCount 6T GetTextures 6L GetEmittersCount 6T GetEmitters 6L Setup 6L55bSetup 6L5Cleanup6LForeachTexturem6L5mForeachModelMaterial6L5@LocationFlagSetter&m_Flag#LocationFlagSetterX6X5operator()6`5iTextureLocationFlagSetterm@ParticleMaterialFlagSetteroperator()6h5P5 00bb0P0mm0\0d~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@ResourceSet&buffer#&resourceb#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0nwdemo@UtilitycLoadFile55: (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidcharunsigned short000000000 nw demo@ParticleHandleX#&m_Id#&m_ModelInstances#&m_EmitterInstances#@DynamicBuilder&m_Description#DynamicBuilder 6 MaxChildren$6 5MaxCallbacks$6 5Create6 5*s_TypeInfo=GetRuntimeTypeInfoA#6SetID65RegisterParticleModel65RegisterParticleEmitter65ParticleHandle655a5~ParticleHandle60r?riParticleNode@ ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#P*m_ShaderResource*m_ShaderAllocatorcCreate5555 Destroy 6 ParticleEffect 65555 ~ParticleEffect 6 Setup 65b:  Register 65b5 Register 65b CreateMultiEmitterParticleHandle 65 DestroyParticleHandle 65" FreePool 6d InitializeShaderBinary55d FinalizeShaderBinary Allocate 6000>0)u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]std0((?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolunsigned short@__type_info&__vptr#&__name##00F__class_type_info&base#F__vmi_class_type_info&base'#&flags#&base_count# &base_info#B &base'#&flags#&base_count# &base_info#F__si_class_type_info &base'#&base_type2#'0.i__builtin_va_list000#000ws4this3"nodenwutinternalB'0&tinfo#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResult d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65ptr6#0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayDicTraits@Traits ipointer&8ireference (8cGetValue5@TraitsPipointer&8ireferenceP(8cGetValue?50@Traitsipointer&8ireference(8cGetValue5|@Traitsipointer&8ireference(8cGetValue50v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6#00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal2(00A&m_Allocator#&m_Slots.#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0(?nwut@MoveArray(&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenceb=iiteratore=MoveArray65~MoveArray6size6begin46end46empty6capacity6reserve65push_back65clear6erase_find65GetArrayKind#6SetArrayKind65#SetCapacity65GetCapacity6construct655destroy65destroy_range65454PushBack65erase650000(?(|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwut@ChildrenXX&m_Parent(#&m_Children#&m_Deleter(#iiterator4];ideleter_typeg~Children6begin6end6Attach65(Detach65(0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherXoperator()65(0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr60t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtrO0&m_Object#&m_Deleter#ielement_type3ideleter_typeOideleter_reference~MovePtr6GetDeleter60?lPtrp60?O|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 r#00(?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0X0nwut@Signal20;&m_Allocator#&m_Slots(#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypePFv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointerk0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray &m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent*#iTItipointer=ireference=operator*<6?operator++l6iterator65*ResArray 6 55begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciaPitype`^v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal30 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrO0&m_Object#&m_Deleter#ielement_type3ideleter_typeO|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratore=MoveArrays6s5~MoveArray6ssize6{begin36send36sempty6{capacity6{reserve6s5push_back6s5clear6sGetArrayKind#6{SetArrayKind6s5#SetCapacity6s5GetCapacity6{construct6s55destroy6s5destroy_range6s5353PushBack6s5erase6s5000w0|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratore=MoveArrays6s5~MoveArray6ssize6{begin36send36sempty6{capacity6{reserve6s5push_back6s5clear6sGetArrayKind#6{SetArrayKind6s5#SetCapacity6s5GetCapacity6{construct6s55destroy6s5destroy_range6s5353PushBack6s5erase6s5000w0|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciaitype`^v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayP&m_pBegin#&m_pEnd#ipointer09@iterator&m_pCurrent*#iTItipointer0=ireference?=operator*<6?operator++l6iterator65*ResArray 6 55begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer|9@iterator&m_pCurrent*#iTItipointer|=ireference=operator*<6?operator++l6iterator65*ResArray 6 55begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent*#iTItipointer=ireference=operator*<6?operator++l6iterator65*ResArray 6 55begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=MoveArray6~MoveArray6operator=65begin6end6front6swap65clear6SetArrayKind65#SetCapacity65destroy65destroy_range655erase650?00|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenceb=iiteratore=MoveArray65~MoveArray6operator[]65size6begin46end46empty6capacity6reserve65push_back65clear6GetArrayKind#6SetArrayKind65#SetCapacity65GetCapacity6construct655destroy65destroy_range65454Size6PushBack65erase650000?|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenceb=iiteratore=MoveArray65~MoveArray6operator[]65size6begin46end46empty6capacity6reserve65push_back65clear6GetArrayKind#6SetArrayKind65#SetCapacity65GetCapacity6construct655destroy65destroy_range65454Size6PushBack65erase650000?|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# iiterator e=MoveArray65~MoveArray6size6begin6end6back6empty6pop_back6clear6SetArrayKind65#SetCapacity65destroy65 destroy_range655Size6Back6PopBack6erase  65 00000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 r#00?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 r#00?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 r#00?!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 r#00?%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 r#00?'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type)D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65#0?.-hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@Slot2((__vptr#0&m_Allocator#iAllocatorTypeDestroy6c0GetAllocator?6c0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65#0?54ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0X00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot3:9;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator new>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z 4this3sizez__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hA@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Ethis3pz__resultE|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hGFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0a;4Hthis7p z__resultH~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hJId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Lthis7p z__resultL~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hMLNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValue##3flags3shift3mask3valuez__resultxm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hSetFlagValueQPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3#kind|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hTSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hWVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x'4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4this3objectxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3count7alignment z__resultuobjects uixo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h`_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hcbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hfed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] O4this3first3last|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hihd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]t4this3firstz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hlkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3objectxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int04this3objects3count uixo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]char094&thisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 ~4*thisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Mthisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]f4thisz__resultbv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pz__result |p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] (4cthisuallocatorz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]f 4this3slotxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] ,4gthisuallocatorz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]f 4this3slotxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4Ethis3Aparentz__resultEx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool@4Athis3As_TypeInfoz__resultuselfAx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3itemz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pBegin3numz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3*pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P4this7p z__result} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 N 4 this7p z__result z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q63ptrz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pBegin3numz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3*pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0;4this7p z__result} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0~4this7p z__result} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0_z4Mthis7p z__resultMw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q6R30ptrz__result?v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pBegin3numz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3*pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04\this7p z__result\y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q63|ptrz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pBegin3numz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3*pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0J 4~this7p z__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q63ptrz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result<|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisz__resultl|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result<|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisz__resultl|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3itemz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3itemz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3itemz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3itemz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3itemz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result<|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisz__resultl|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result<|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisz__resultl|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]j I4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]c)4this3resultz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h#"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolv 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], 4thist d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h)(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q853bufz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h,+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q=35t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h/.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] t4this3objectt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h21d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  46this3flagsz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h54d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865],4(this3(parentt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h87d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]r4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3element3value|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hA@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result4|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hGFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result4|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hJIKD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyNMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]m4thisz__result#|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hQPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3reserveSizez__resultuelementsuelementsCount|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hTSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3(childz__resultupushed|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hWVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 40this30childz__resultuparent0t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] )4this34first34last|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]m4this3firstz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h`_aD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]O remove_copy(3__first3__last3__res3__valz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCremove_copydceD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OXfind(3__first3__last3__valuez__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfindhgiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]Oremove(3__first3__last3__valuez__resultu__nextd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmremovelkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool L4this3elementz__resulturemoved4uIsErased|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3(childz__resulturesult|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4(this3(childt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] ;4(this3resultst d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool d40this3resultsz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4(thisuresultsuparent(uisVisiblet d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 74this|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0d4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]A 4this3(child|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each3__first3__last3__fz__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_eachd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0>4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]t4thisz__resultp|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]O4thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void044thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3first3last|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3firstz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] u4this|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0*4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each3__first3__last3__fz__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_eachd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlots.3arrayxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h"DestroyAllSlotsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 p4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] Y4thisz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]W .4#thisz__result#t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3#kind|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolN4this3elementz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3first3last|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]54this35firstz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] u4this|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0*4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each3__first3__last3__fz__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_eachd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlots(3arrayxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h"DestroyAllSlotsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 j4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] S4thisz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroyz3object|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]3 4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q+434begin34end uparent4 uchild4v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]QG3.nodesv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] l4sthis3#kind|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4sthis3capacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]C4sthis3allocatorz__results|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4sthisz__result3|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4sthisz__result3|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4sthis33first33last|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]K4sthis3firstz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 64sthis|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0c4sthisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]K4{thisz__result#|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4sthis3reserveSizez__resultuelementsuelementsCount|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4sthis3element3value|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4sthis3elementz__resulturesultucapacity unewCapacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool,4sthis3elementz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h('d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] l4sthis3#kind|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4sthis3capacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h.-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]C4sthis3allocatorz__results|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h10d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4sthisz__result3|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h43d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4sthisz__result3|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h76d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4sthis33first33last|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h:9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]K4sthis3firstz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h=<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 64sthis|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h@?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0c4sthisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hCBDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyGFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]K4{thisz__result#|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hJId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4sthis3reserveSizez__resultuelementsuelementsCount|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hMLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4sthis3element3value|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hPOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4sthis3elementz__resulturesultucapacity unewCapacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hSRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool,4sthis3elementz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hVUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]64%this3resourcez__result)w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hYXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h\[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0`4thisz__result} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h_^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]u4thisz__result} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hbad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]4\thisz__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]4\thisz__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hhgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0g4`this7p z__result`y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hkjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]4`thisz__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hnmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]4`this3valuey d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hqpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04dthis7p z__resultdy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.htsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void044hthis7p z__resulthy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hwvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] v 4 thisz__resultr z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hzyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 thisz__result z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 this3valuez d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4Mthisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4Mthisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4Uthisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Uthisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void014this7p z__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Lthisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Tthisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Tthisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]34Tthisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4Tthisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Lthis3allocatorz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast3resz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast3resz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4`this3resTexture uresImageTexture uresCubeTexture~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]m4Lthis3mfunctionuend utexture~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]OKEnableFlag 3flags3 valuez__resultxm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hEnableFlagd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] !4hthis3PresModel3 resMaterialuresTypeInfo~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4Lthis3functionuend umodel umaterialEnd umaterial~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Xthis3flagz__resultX~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3otheruelementsuenducapacityuallocator|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4this3rhsz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]intl ^4this3idu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]2 4 thisz__result u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]intB4 this3maxChildrenz__result$u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]intI4 this3maxCallbacksz__result$u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4this3#kind|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int +4this3capacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3#kind|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4this3allocatorz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3#kind|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4this3allocatorz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4this3mainAllocator3deviceAllocator3autoAlocate3particleContextz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result4|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result4|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3element|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] )4this34first34last|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3firstz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] X4this|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0d4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result4|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h#"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result4|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3~element|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h)(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] )4this34first34last|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]~4this3~firstz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h/.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] X4this|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h21d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0d4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h54d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h87d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] e4this3first3last|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3firstz__result |r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hA@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0K4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hGFHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroyBranch)3Cnodet d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h$SafeDestroyBranchKJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] J4this3element|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hNMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hQPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hTSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hWVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this unodeu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h`_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3~element3avalue|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hcbdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy~~~3~__first3~__last3~__resz__result~l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopygfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]m4thisz__result#|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3reserveSizez__resultuelements~uelementsCount|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint84this3aelementz__resulturesultucapacity unewCapacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hpoqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==tsud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=xwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3element3value|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h{z|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopy~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]m4thisz__result#|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3reserveSizez__resultuelementsuelementsCount|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint84this3elementz__resulturesultucapacity unewCapacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O$extract#3cur53z__result#|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hextractd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_cast93valuez__result9|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnext3cur53|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hnextd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOdone3cur3end53z__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hdoned:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_castS3valuez__resultS|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/end3cur53z__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hendd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/begin3cur53z__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hbegind:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]OUcontain3-colz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hcontaind:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_A5z__resultAx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCastX3(objz__resultus_TypeInfoUAx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_AX5(z__resultAx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast((3Eobjz__result(us_TypeInfoUAx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O$extract#3cur5'z__result#|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hextractd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_castM43valuez__resultM|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnext3cur5'|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hnextd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOdone3cur3end5'z__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hdoned:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_castI3valuez__resultI|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/end3cur5'z__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hendd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/begin3cur5'z__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hbegind:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]OUcontain3!colz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hcontaind:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_A5z__resultAx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCastX3(objz__resultus_TypeInfoUAx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O$extract#3cur5z__result#|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hextractd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_castC43valuez__resultC|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnext3cur5|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hnextd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOdone3cur3end5z__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hdoned:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_cast?3valuez__result?|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/end3cur5z__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hendd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/begin3cur5z__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hbegind:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]OUcontain3colz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hcontaind:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intN4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeCleanupb3bres|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hSafeCleanup  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intN4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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(1 (4 (7 (: 00= ` @ (C (F HI# K (M H0P x(S 0V 0Y 8\ 8X_# a Hc# e Pg# 8i @0k p(n (q (t (w 0z @ } `  ( H#    ( @( h    ( ( 0 (8 `    H#   #    8  X # x ( ( ( ( ( H( p0 8     H# ` h #       #    ( @@ ( (   0 ( H( p0 8      H# ` h( 0 0 (! ($ @(' h * 0- (0 (3 06 889 p <  ? HB# D (F (0I X0L (O (R 0U (X 0 [ P(^ x(a (d (g (j (m @(p h(s (v (y (| ( 0( X( ( ( ( ( ( H( p( ( 0 8# ( 08# h p8  #   #  @ 8@# x 8  #   #   # ( 0 # P XP 0 H 0 P ( x   ( ( (   # 0  8 ( `   (   0 (   @ 0 p @ (  (  ( ( 0 X 8     ( (" (% H 0( x 8+  .  1 (4 (7 @0: p8=  @  C  F# H (J 8 M X P x(S  V (Y  \ 0_ 8Hb# d (f 0i (l  o# (q 0 s# Pu X0w Hz# | (~ 0 0( X8#  0#  (#  0# 0 80# h p8#  8#  0#  (0# X `@#  0#  @#  (( P8#  0#  (#  0# ( 00# ` h8#  8#  0#  0# P X@#  ( 8#  0# 8 @(# h p0#  0#  8#  8# X `0#     #     88¯pK/243 1296104164 0 0 100666 144172 ` ELF(4(pF p F0F(F,0)JF,9 "ef Hffl BR "gg"Hg p"2J`",#`XT A0Jcc(F`` !  ! )F0F` !   ! )F0F`(pXpF F ,(p,,!hhp!!x))@h!@h!pF F--h`h pph`h F`h( `` F0 F 0@h@hih iGARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Release\demo_SimpleApp.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppXarmcc+|   A|CT`|Xarmcc+|  A~Xarmcc+|  ,A|Xarmcc+|   Xarmcc+|  ,A|Xarmcc+|  (A~Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisrrenderDesc#~uupperScreenDesc8ulowerScreenDesc8]j$)~]1P~]1ta~]8P~]8N;~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`BQ!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865],a ,this?display!(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865] z  thisv__resultP]|P~]|P~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865], ,thisSdisplay5sscreenKind"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865](D (this"]Gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W 5size59alignment "w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W Vsize59alignment "w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W ptr!LL d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h-) %  0 1 %t  1  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp %|  v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp   t L d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h/(~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp}  + o( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hy   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp}}}}QPQP*lQPT}}P},}QUPT ,T }P},}"QQTPU$,U}(}P(T}}QP}}QP}}P=>?!1`!A`IIA!I`! a!AaawpGXXarmcc+|   (ABFEDC"!1pA`!`I!sauaabbAbpGQXarmcc+|   (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865](Z /(thisNw__resultNP& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h % (}(PHJINMLKpFh, hh FG`hhh!FG (`pXarmcc+|  "A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"6] # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hx*%}"} "TP"UQPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hTSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#YX0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintlong longunsigned long longiu8x(%iu16)%iu32*%is32/%is640%iuptr3%ibit32J%ibit64K%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h[d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosad:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnddcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hfd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndhd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnoskjD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObjectod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosqd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnossd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnoswd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Option#0zyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0^@NNSiFndExpHeapHead&mbFreeListx#&mbUsedListx#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListL# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xl d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.h}|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl$#&m_AllocCount#TiExpHeap5h^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiGLuinty<`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]?jnwut?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutos4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6.@GfxDeleter&m_HasOwnership#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FrameBufferObject d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width#&height#&colorFormat#&depthFormat# &colorArea;# &depthArea;#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description2#BufferSize655ColorFormat65 Create 6502?00 res0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description(#&m_CurrentDisplay#4&m_DisplayBuffers]#8@Description,&screenKind#&width#&height#&format# &transferMode#&memoryArea;#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCount#(DescriptionN6N0(os0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdevd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight#DLightd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDShaderProgramd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#DSceneObjectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivatorosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#DTransformNoded:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyType%iRenderKeyFactory.x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutnnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmath d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx"!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiVertexLightArray9%iCameraArrayB iFogArrayEiLightSetArrayQ"w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h%$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiFixedFragmentLightArray#9@LightSet#|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneEnvironment&m_AmbientLight#0&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex#x&m_Fogs#|&m_LightSets#&m_LightSetIndex#&m_ActiveVertexLightCount#&m_ActiveFragmentLightCount#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#000)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0000nwgfx@RenderContext#&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHashN#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(GetRenderTarget60+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight#=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@CommandListSwapper`oscd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCamerafed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREODResourceSetiResourceArrayVB@ RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue#&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera#&m_Resources#&m_SkyModel#&m_PostRenderCallback#&m_PostRightRenderCallback#@ Description|&upperScreenDescription(#&lowerScreenDescription(#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x Descriptione 6e@ LoadMeterDescription0&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,c Createj55#? Destroy 6j SetRenderTarget 6j5 GetRenderContext 6j TransferBuffer 6j5 PresentBuffer 6j50#02 ut os gfx0000000000{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hh\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddress #&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#jd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstanceInitialize6SetRenderingTarget65GetFrameBufferObject6SwapBuffer65Finalize6cAllocate5: cAllocateDeviceMemory5: dFree5TransferBuffer600020?ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontnd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfonttd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTRxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontoszd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@PadFactorydInitialize5dFinalize0|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# ^&base_infox#B &base#&flags#&base_count# ^&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list?(0N 4thisB0b&tinfof#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@ &m_FixedSizeElements# #0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutASlot1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutASignal1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapTemplateX##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], 4.thist d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]u 4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]'4this3width3heightz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4this3formatz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]t4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]4jthisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865] ~4ethisz__resulte{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy23object|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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A|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@this15w__resultPQ]'"~{p"} d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.h%'B'>O}} PP:;?>=<Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] d this15pOut"w__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.h646e} }QPABFEDC(Xarmcc+|  B~,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)!positionRS].PRS"} d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.h.,W}}PHIMLKJXarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this)!positionRSw__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.h313f} }POPTSRQXarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this15pOut"w__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.h202]} }QPVW[ZYXh@h pGXarmcc+|   8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` ){P]s~]yt~]y~, d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h!0~ } QP]^_^ S07 0'/`armcc+|      abc0`armcc+|      feD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hihD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#nmPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintlong longfloatunsigned long longiu8x(%iu16)%iu32*%is32/%is640%iuptr3%if32B%ibit8xH%ibit32J%ibit64K%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdrD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0utD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0std0wvL d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4H thisz__result@nnResult&value7#innResult9nn@Result&m_Code7#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const   y Const% 6% #Result@ 6@ 57IsFailure6H operator nnResult6H 0iResultSuccess00D `U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_Enum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nndbgBreakReasonBREAK_REASON_PANIC BREAK_REASON_ASSERT BREAK_REASON_USER {d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle7#~}\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall$4thisz__result%4thisz__result$4thisz__result%4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle|#Dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds#DZeroOnlyTag0iZeroOnly.*TimeSpan>6>: cFromNanoSeconds5cFromMilliSeconds50h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#dSleep5dSleepImpl5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intL?nwutRhGetFlagValueLLL3(flags3shift3maskz__resultL???"xm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0 4ythisz__result 4mthis3element 4mthis3element0 .4thisz__results4thisz__result 4thisz__result 4thisz__result0? ;4thisz__result 45thisz__resultnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0 ?4ythisz__result 4ythisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned intiGLsizeiy9iGLuint<`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x!#&y!#@VEC2#VEC265!5!0 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x!#&y!#&z!#@VEC3 #VEC365!5!5!Set65!5!5!0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x!#&y!#&z!#&w!# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00!#&_01!#&_02!#&_03!# &_10!#&_11!#&_12!#&_13!#&_20!# &_21!#$&_22!#(&_23!#,l0''f!]'mh! 'aw'vB0&_00!#&_01!#&_02!#&_03!# &_10!#&_11!#&_12!#&_13!#&_20!# &_21!#$&_22!#(&_23!#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6Hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00!#&_01!#&_02!#&_03!# &_10!#&_11!#&_12!#&_13!#&_20!# &_21!#$&_22!#(&_23!#,&_30!#0&_31!#4&_32!#8&_33!#<l@'^'f5!"'m-!'a<'vMB@&_00!#&_01!#&_02!#&_03!# &_10!#&_11!#&_12!#&_13!#&_20!# &_21!#$&_22!#(&_23!#,&_30!#0&_31!#4&_32!#8&_33!#<@MTX44@"#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsPositionBasePOSITION_BASE_BEGIN POSITION_BASE_CURRENT POSITION_BASE_END 8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFile5557dCloseFile5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfs@IPositionable(__vptr#~IPositionable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nnfs@IInputStream0"~IInputStream66B0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short00nnfsdetail@FileBaseImpl##&m_P#FileBaseImpl6TryOpenImpl6557Finalize6~FileBaseImpl6GetPtr600d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortvoid0000nnfsdetail@FileBase#&m_Position#+m_Size# iS64>"FileBase6TryInitialize6557TryRead6555TrySeek655TryGetPosition65TrySetPosition65TryGetSize65Read655Seek655GetPosition6SetPosition65GetSize600h] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.h8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned shortvoid000000nnfs@FileInputStream###FileInputStream)6)6TryInitialize6)5Finalize6)~FileInputStream6)6Read#,6)55TryRead#(6)555Seek# 6)55TrySeek#6)55GetPosition#61TryGetPosition#615SetPosition#6)5TrySetPosition#6)5GetSize#$61TryGetSize# 61500-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsiFileReaderh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU32uiResF32!w@OffsetiOffsetiResTypeInfoiResVec2#iResVec3#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontInformationd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwfontinternalDTextureObjectiCharCodet@Font(__vptr#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingP#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidth!#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingP#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidth!#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontiTextWriter!w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.htd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndex]#iGlyphIndexx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFont#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 865]XPicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '2B&m_UniformTextMtxBuffer7#s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtx!#&addrSizeAndVtx!#&addrTexCoord!#&addrColor!# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL  &symbolType#&start#&end#&name#@BindSymbolVSInput#@BindSymbolVSFloat#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 865]int70nngrCTR@Shader+&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNum#)#0 &m_ExeImageInfo # &m_Instruction#&m_InstructionCount#7&m_Swizzle_#&m_SwizzleCount#&m_DrawMode#)#&m_VtxShaderBoolMapUniform7#&m_GeoShaderBoolMapUniform7#7/&m_CmdCacheOutAttr#&m_CmdCacheOutAttrNum#7&m_CmdCacheVtxConstA#&m_CmdCacheVtxConstNum#7&m_CmdCacheGeoConst#&m_CmdCacheGeoConstNum#+DExeImageInfoTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnngrCTR@Vertex+m_CmdCacheVertexNum#7S+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray#  &m_AttrConst-# @IndexStream &physicalAddr#&drawVtxNum#&isUnsignedByte#)#@LoadArrayp&physicalAddr# &type# &byte# &bind#@@AttrConst&dimension#)#!¶m9#$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combine #X&operand#&source#&scale#&bufferInput# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool nn gr CTR@ RenderStatel&blend#&logicOp#&alphaTest#&stencilTestE# ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#8)#8&depthTest#<&cullingTest/#D&wBufferi#L&fbAccess#h@AlphaTest&isEnable#&refValue#&func#)#&m_RenderState#@Blend&isEnable#&eqRgb#&eqAlpha#&srcRgbk#&srcAlphak#&dstRgbk#&dstAlphak#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# @LogicOp&isEnable#&opCode#)#&m_RenderState#@StencilTest&isEnable#&maskOp,#)#&func#)#&ref7#&mask7# &opFail#&opZFail#&opZPass#)#&m_RenderState#@DepthTest&isEnable#&isEnableWrite#&func#)#&m_RenderState#@ WBuffer&wScale!#&isEnablePolygonOffset#)#&polygonOffsetUnit!#&depthRangeNear!# &depthRangeFar!#&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFaceK# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFace#)#&m_RenderState#@ FBAccess&m_RenderState#?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Viewport&x#&y#&width#&height# 8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolunsigned short000!000nwdemo@GraphicsDrawingK&m_ScreenSize#&m_LineWidth!#&m_MaxShapeVertexCount# &m_ShapeVertexCount#&m_pShapeShaderBinary#&m_ShapeShader#&m_ShapeBindSymbolProjectionMatrix#+&m_ShapeBindSymbolModelViewMatrix#+&m_ShapeBindSymbolPos#+&m_ShapeBindSymbolColor#+&m_ShapeViewport#+&m_ShapeRenderState#,&m_ShapeCombiner#,&m_ShapeVertex#.&m_ShapeIndexStreamJ#=&m_ShapePositionStreamArray#=&m_ShapeColorStreamArray#=&m_ShapeIndexStreamArray#=&m_ShapeAllocator#=&m_Font#=&m_TextWriter#=&m_Drawer#>&m_MaxTextCount#K&m_FontCommandBuffer#K&m_IsFontOwner#K&m_FontAllocator#KInitializeShape6455InitializeFont6455550d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut4Kthisz__result000|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6o@GfxDeleter&m_HasOwnership#GfxDeleters6soperator()6s5o00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00!E4|thisz__result!`4thisz__resultnwut@ResCommonBase&mpData#ResCommonBase|6|5void_ptr6|void_ptr600|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolp 4 thisz__resultnwgfx@Result&m_Code#IsFailure6 0 |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData@ResSceneObject#ResSceneObjectX6X: @ResSceneNode#@ResTransformNode #0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width#&height#&colorFormat#&depthFormat# &colorArea;# &depthArea;#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description2#BufferSize655ColorFormat65 Create 6502?000 8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description(#&m_CurrentDisplay#4&m_DisplayBuffers3#8@Description,&screenKind#&width#&height#&format# &transferMode#&memoryArea;#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCount#(0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix<#&m_Scale#0&m_Flags7#<SetTranslate6r5!5!5!SetTranslate6r5~EnableFlags6r570?xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@AnimGrouph#@AnimObject#&m_AnimGroup#&m_AnimType# 0@AnimBinding,#&m_AnimGroups}#&m_AnimObjects#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArray(SetAnimObject655: 00u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeL#&m_ParentB# &m_Children#&m_AnimBinding#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResults7#8&m_Description}#@Description}#DescriptionO6OTransform6T00x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxinternal(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResMesh#iResMeshArray/v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResMeshNodeVisibilityData1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResLight:#43d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#*s_TypeInfoGetAnimGroup6SetAnimObject65ValidateLightAnimType650B!4thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.h6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#iMaterialArray"|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivator>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4thisz__resultv4thisz__resultnwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex#0}&m_PreRenderSignal#&m_PostRenderSignal#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption7#&m_ModelViewMatrix<#&m_NormalMatrix<#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?E&m_DescriptionI#&m_UserParameter#iRenderSignal1@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4MULTI_FLAG_LIGHTING_MATERIAL@Description#*s_TypeInfoGetMaterialAnimGroup6SetMaterialAnimObject65: GetVisibilityAnimGroup6SetVisibilityAnimObject65: 0|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hA@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyTypeDiRenderKeyFactory.x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?nwgfxres@ResCameraViewUpdaterData&typeInfo#@ResCameraProjectionUpdaterData &typeInfo#&m_Near#&m_Far#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPosition#&m_Twist#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPosition#&m_UpwardVector#@ResProjectionRect&m_AspectRatio#&m_Height#&m_Center#@ResFrustumProjectionUpdaterData#&m_Rect%# @ResOrthoProjectionUpdaterData#&m_Rect%# @ResPerspectiveProjectionUpdaterData#&m_AspectRatio# &m_Fovy#@ResCameraViewUpdater#ResCameraViewUpdaterf6f: @ResCameraProjectionUpdater#ResCameraProjectionUpdaterj6j: refn6jSetNear6j5!SetFar6j5!@ ResAimTargetViewUpdaterC#iResDataTypeQ ResAimTargetViewUpdaterr 6r: ?d ref 6r SetTargetPosition 6r5 SetTwist 6r5!@ ResLookAtTargetViewUpdaterC#iResDataType ResLookAtTargetViewUpdaterv 6v: ?- reft 6v SetTargetPosition 6v5 SetUpwardVector 6v5!5!5!@ ResFrustumProjectionUpdater#iResDataTypew ResFrustumProjectionUpdaterz 6z: ?  refU 6z ?o refs 6 GetRect 6 SetRect 6z5@ResOrthoProjectionUpdater#iResDataTypeResOrthoProjectionUpdater6: ?ref/6?IrefM6GetRect6SetRect65@ResPerspectiveProjectionUpdater#iResDataTypeResPerspectiveProjectionUpdater6: ?ref6SetFovy65!@ResCamera:#0C0?0@000~%?000x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraViewUpdater #&m_IsDynamic#B &m_IsDynamic#Hdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6_50KJ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint.4thisz__result0!000 nw gfx@ Camera#&m_ViewMatrix<#&m_InverseViewMatrix<#&m_ProjectionMatrix5#&m_InverseProjectionMatrix5#&m_TextureProjectionMatrix<#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValueM#&m_OriginalTransform#&m_WScale!#&m_IsDynamic#@Description#Description6@DynamicBuilder &m_DescriptionS#&m_ViewUpdater#&m_ProjectionUpdater#DynamicBuilder 6 ~DynamicBuilder6 MaxChildren 6 5MaxCallbacks 6 5ViewUpdater 6 5ProjectionUpdater 6 5_Create6 5*s_TypeInfoUpdateCameraMatrix6SetWScale65!GetAnimGroup6SetAnimObject65 GetPerspective 65555 SetPerspective 65!5!5!5! ValidateCameraAnimType 650S0?00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Skeleton#POd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4thisz__resultnwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#*s_TypeInfoGetSkeletalAnimGroup6SetSkeletalAnimObject65: 0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hSRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hU$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint000nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOption7#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilder6Resource65BufferOption657MaxAnimObjectsPerGroup65IsAnimationEnabled65CreateObject6550?_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FrustumProjectionUpdater #&m_Resource#cCreate5 00c d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@OrthoProjectionUpdater #&m_Resource#cCreate500ed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@PerspectiveProjectionUpdater #&m_Resource#cCreate 500gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AimTargetViewUpdater#&m_Resource@# cCreate500i d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@LookAtTargetViewUpdater#&m_Resource# cCreate500khd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResFileHeaderData@ResFileHeader#ResFileHeader_6_: @ResGraphicsFile#ResGraphicsFilec6c: 00md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@CommandListSwapper`od:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCamerarqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource#iResourceArrayVB@ RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue#&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera#&m_ResourcesA#&m_SkyModel#&m_PostRenderCallback#&m_PostRightRenderCallback#@ Description|&upperScreenDescription(#&lowerScreenDescription(#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,0000000000{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.htd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool00?0?A0??00?I00 nw demo@ UtilityAnimationTypeSKELETAL_ANIMATION MATERIAL_ANIMATION VISIBILITY_ANIMATION CAMERA_ANIMATION LIGHT_ANIMATION FOG_ANIMATION *CAMERA_POSITION*TARGET_POSITION*NEAR_CLIP*FAR_CLIP*FOVY_RADIAN*PROJECTION_CENTER*PROJECTION_HEIGHT*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializeddInitializeGraphicsDrawing55cLoadFile55: cLoadResources555cCreateCamera5555!5!5!: :! cCreateAimCamera5555!5!5!: :! cCreateFrustumCamera5555!5!55!: :! cCreateOrthoCamera5555!5!55!: :! dCreateStereoCameras5555555!5!5!:! d SetCameraAspectRatio55!c CreateUpperScreenBuffer55c CreateLowerScreenBuffer55c CreateSceneNodeB55: : : c GetAnimGroup55c InitializeSharedFont55c BindAnimationObject555!v\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/pl/CTR/pl_SharedFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnplCTRSharedFontLoadStateSHARED_FONT_LOAD_STATE_NULL SHARED_FONT_LOAD_STATE_LOADING SHARED_FONT_LOAD_STATE_LOADED SHARED_FONT_LOAD_STATE_FAILED SHARED_FONT_LOAD_STATE_MAX_BITyxld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolunsigned shortvoid@__type_info&__vptr#&__name"#00F__class_type_info&base#F__vmi_class_type_info&base&#&flags#&base_count# @&base_info#B(&base&#&flags#&base_count# @&base_info#B &base&#&flags#&base_count# @&base_info$#F__si_class_type_info &base&#&base_type{#&0wi__builtin_va_list0?00?A?0000?000?I00000nwutdemointernalB&0D&tinfoH#&offset_flags#} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable} d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int64~&lo7#&hi7#Int6465operator s646 00 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBasexd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintnwfont@TextWriterBased&m_WidthLimit!#L&m_CharSpace!#P&m_LineSpace!#T&m_TabWidth#X&m_DrawFlag#\0V&m_TagProcessor<#`iTagProcessor)#{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#0Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator;#&m_ElementsA#&m_EndA#&m_Capacity# size65Size650100<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray(&m_Allocator.#&m_Elements4#&m_End4#&m_Capacity# operator[]86"50000(?(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2B0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayB&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00Bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_ParentB#&m_Children#&m_Deleter#ideleter_typeg|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0operator->60t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0operator->6KPtr6K0G|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypePFv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointerk0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal30 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter 60?Ptr6MovePtr650??|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr~6~~GfxPtr6~Swap6~5Reset6~5_GfxPtr~6~5_0?t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter60?Ptr6MovePtr65_0??|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0? nw ut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=2GiSafeBool/#@SafeBoolHelper&x#MoveArraym6mMoveArraym6m5u~MoveArray6moperator int nw::ut::MoveArray::SafeBoolHelper::*66yoperator=}6m5mrelease6msize6ybegin6mend6mfront6mempty6ycapacity6yreserve6m5swap6m5}resize6m5clear6mGetArrayKindL6ySetArrayKind6m5LSetCapacity6m5GetCapacity6yconstruct6m5destroy6m5destroy_range6m55MoveArraym6m555:L erase6m50?q0q?00|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutASlot1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutASignal1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=size6begin6end6back6empty6capacity6reserve65push_back65GetArrayKindL6SetCapacity65GetCapacity6construct6550{000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2Bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]4@ this37codez__result@ `U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4H thisz__resultur`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]4% thisz__result% `U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3spand[ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865];4>this7zeroOnly z__result>h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]QD3nanoSecondsz__resulturetz__struct_result>h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]QV3milliSecondsz__resultz__struct_result>h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]R4this3!fx3!fyz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4this3!fx3!fy3!fzz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3!fx3!fy3!fzl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IPositionable.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000 4this6z__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IInputStream.h"!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4this3sz__resulth^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.h%$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4thisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.h('d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4thisz__resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.h+*d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]int000 4)this6z__result)pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.h.-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0' 4this3path37modez__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.h10d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0D+4this3pathName37modez__resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.h43d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0t 34)this3pathNamez__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.h76d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 w4thisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.h:9d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]2 ?4thisth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.h=<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865] Y4)thispd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.h@?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0=W4thisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hCBd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000 q4)this6z__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hFEd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0w4this3buffer3sizez__resulturet uresultLocalh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hIHd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04)this3buffer3sizez__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hLKd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4this3position3base uresultLocalh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hONd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4 thisz__resulth^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hRQd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4this3pOutz__resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hUTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4thisz__resulturet uresultLocalh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hXWd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3position uresultLocalh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.h[Zd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulturet uresultLocalh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.h^]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]41thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.ha`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0!4|this3pz__result||p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pz__result |p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pz__result |p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hvud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool@4this3s_TypeInfoz__resultuselfx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hyxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0a4_this7p z__result_~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void064cthis7p z__resultc~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValueLL3(flags3shift3mask3valuez__resultxm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hSetFlagValued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] X4mthis3Lkind|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int z4mthis3capacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xd4mthisz__resultm|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4mthisz__resulturesult|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]V4mthisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4mthisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4mthis3first3last|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]K4mthis3firstz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] "4mthis|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04mthisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4mthis3}otheruelementsuenducapacityuallocator|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]74ythisz__resultL|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4ythisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4ythisz__result6|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4mthisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4mthis3reserveSizez__resultuelementsuelementsCount|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4mthis3numberz__resulturesult umin ui umax ui|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04mthis3elements3capacity3allocator7Lkind z__resultm|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultL|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3reserveSizez__resultuelementsuelementsCount|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] Y4this3element3value|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4this3elementz__resulturesultucapacity unewCapacity|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/pl/CTR/pl_SharedFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]P Finalizelc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/pl/CTR/pl_SharedFont.hFinalized:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/pl/CTR/pl_SharedFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]P Initializelc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/pl/CTR/pl_SharedFont.hInitialized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3!wScale|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]34Tthisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]OKEnableFlag3flags3valuez__resultxm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hEnableFlagd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] P4rthis37flags~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4rthis3!x3!y3!z~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] 04rthis3~translate~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result |p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], 4othist d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] P4sthis3oobjectt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0T4thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0N4thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04~thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0>  4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]x34sthisz__resultst d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]44thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4~thisz__result~t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]W  4=thisz__result=t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]3 4Othisz__resultOx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h'&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865], m4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h*)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]intL+4 this3maxChildrenz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]intSM4 this3maxCallbacksz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pointerz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865][4this3pointerz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] o4this3pointeruobjectudeleter |p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] #4this3pointert d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h<;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865];4this3objectt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3_pointerz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hBAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]W4~this3_pointerz__result~t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] i4this3pointeruobjectudeleter|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hHGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4~this3pointert d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hKJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]54~this3_objectt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hNMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hQPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]/4this3!valuex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hTSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4jthisz__resultnx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hWVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4jthis3!valuex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4jthis3!valuex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04jthis7p z__resultjx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h`_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hcbdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast3resz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]J 74_this3pivot d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4vthisz__resulttx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4vthis3!x3!y3!zx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4vthis3valuex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0f4fthis7p z__resultfx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hvud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0A4vthis7p z__resultvx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hyxzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCastC3Cresz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCast}|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4rthisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4rthis3!valuex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4rthis3valuex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0x4rthis7p z__resultrx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast@@C3Cresz__result@|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y4zthisz__resultUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4zthis3valuex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4thisz__resultsx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0!4zthis7p z__resultzx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast3resz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result/x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3valuex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4thisz__resultMx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]g4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast3resz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]u 4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]'4this3width3heightz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4this3formatz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5Bz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCastBB3objz__resultBus_TypeInfoUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P4Xthis7p z__resultX} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]'4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]64this3resourcez__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]R4this37bufferOptionz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]c(4this3maxAnimObjectsz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolrW4this3isAnimationEnabledz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3objz__resultus_TypeInfoUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3objz__resultus_TypeInfoUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3objz__resultus_TypeInfoUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3objz__resultus_TypeInfoUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]04Kthisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4"this3indexz__result8|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int45thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865][ B4this3animObject|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865] O4this3animObject|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3animObject7objectIndex |p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]int E4this3animObject7objectIndex |p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3animObject7objectIndex x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 OLLyLLLALHLL%LL,LLLILLLF(LLI LPLsLlLLI;IBIWL^LLL4L&LL-LLLIFLF LLIFLFVIF@LF,L4IF@I F L Fd I L L LFLFLLOL3L:LLVLLLIaI]IFLLF"LF"LF"LF"LzLLeLLILLLL}LLLLLLA,6`.6/606162(Y 1 kD+  >?C ŷ0`x34|5^@y!ֶAHJ%,ĵw^2̴s1 ݳPs^lܲ;oB-W۱^W4&m-Ư`9ƭOn  i   B ީO3S:+VO7a ]s0zeKڤIkI(} ϣe;]`.BB'C DE֡F678n9T::; <=>Ҡ?@ATjUPV6WHIJҟKLMNnOUP<Q#R GS؞efgXrYYZ@['\]^ܝ_Ý`abxc_dFt-uvwh˜ijklkmSn;o#p qrۛsL , ,m1E2'0/˺(d < vO&+  I?C з0`44Y41 4ę{])CJi'ݗ .X"RIє|Q֓gTΒK5ȑd0_"܏ RusnǍ|=0DٌYr`*ċw6/(ϊ/݉!Y ʈQ5B<Xo0ic=_{Ņvv&ń3nH<Ã*qB -9Z$?WG0EK9'B~ ~/~ }}P}|d|}{{{!\{zz?zyNyxexwzw~wvdv`u4utxs]sbrr$rqTqpp+po$on'nm-ml59lk/Dkj[jiUihDUhg>Tgfpfeekdccbb}a`j`_x__^0^]d]\\\[Z[ZZ?ZYY>YXwX'XWW/WVV0VUU:UTuT*TSrSSRczRRiQf QPo*PlOfO ONKNMvM&MLdLKqK K#JJI^IHH-HGfQGxFF{BFrEaE|DD7DCTCBSBV!BYA\JAl@oc@i?u??>J>M=Pt=_=< .<;&q; ;):,O:99;988;i8727<76l6G5J55A4 O433N3 22M2]161T31Q0Z0N=0/\/u..-.-q- -,?,+w++**I*t *y)mo) %)(q(xV(t(''L' '&&@&%%g%%$$O$$##9#""a"g"!!J?!H F &o ( 6aG; Uz3)i8Wb=ceu[.@RC[*k1,M/]yY6(`OM_YRO @t2wr2j-vok3hepm9oy< $ "x 8   p 0   i &   }q {B v  i 3 H<*IB-9Y$?Wm0$EK'7i  O@}{!_i+X~H`|cx=b+us/S5x/?SDm>/'%18`?1io BIz5]$Drc)iYfolp |#~-h #`+m!f_x{wr|W:S3VY\loNiu*vMP_a R&)I,l8;X2RG4JuA w2 X ]6mTQοZNJu ɽ{2ټ'λq ȺX&tyms 6qøxtZ%Nf.~Jٴh2g@ JɲHFS& 6ak,; U3Bi 8ԯW=_ceܮ[@jR4C*k1Q,/]oY9ī(OUM_M~Iިp:̧`+̦rb.å[v,khΤepqm7oϣn:$"Ѣj1ʡ]*}UDҟKM(!/SEv}}hwL+uDN͗w Svhot>)EӔZma&u7.)ϒ0"^ѐR6K=ˏY{=iwʍi4I=g+C.T:%@LX1F.L݈(2 1ӆ >") %8Łba|Iy~ ~c};}|`||{{zz6y&y0x;xw?wv=vEuonrn nm'mlel lkEkjjOjiiQihhVhhgCgffsfdej1egdp;dmcc4cblbaaOa`p`__$A_^l^^]g+]y\z\|\s[;[}ZtZZY.YXTcXWWZW]$WmVp=VjUvtUTT$TNSQNS`RyR RQ'KQP*P-)PO~OO9N<CNM3vMMLFLHKKhKJBJ )JII(I!H|H^ H7GUbGR G[FOlFEEvED\DDC>U>>=K=R=4=9<><AE<S<D;-~;9;:P: r:6:i9f9n9@998898~87E7LI76)6"q601665M544'4~3.3i2(2M11[1&1000Q0//~/(/.T].w.p-o-%-?,F,[,b+r+&+8***8*1))U)#)((SA(7'>'|'Z,'&&V&$&%F%Mj% %*$#$1V$*$#u##"R"![!j W N Y)7cUxWqf@G\bcm9'+2$]T8N?[D[ ,<G8z[ d!      4  b\;ȭVQ@p@ d kX 2 2 D 9a"] { O ' zT,a:~=b$v.i@` "B"y#"""ض"A "H"L"%! 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