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N2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE7reserveEi_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE9constructEPS5__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE9constructEPS5_RKS5__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE9push_backERKS5__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC1Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC2Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEED1Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEED2Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEaSES6__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEixEi_ZN2nw2ut9MoveArrayIPNS_3dev10ScreenshotEEixEi_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE4sizeEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE5emptyEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3dev10ScreenshotEE4sizeEv_ZSt4copyIPN2nw4demo12DebugUtility10AutoTester9TestEventES5_ET0_T_S7_S6__ZN2nw4demo16CameraController11CameraEntry16DOLLY_SPEED_BASEE_ZN2nw4demo16CameraController11CameraEntry12TUMBLE_SPEEDE_ZN2nw4demo16CameraController11CameraEntry15MOVE_SPEED_BASEE_ZN2nw4demo16CameraController11CameraEntry14ROTATE_X_LIMITE_ZN2nw4demo16CameraController11CameraEntry16DEFAULT_DISTANCEE_ZZNK2nw3gfx3res20ResCameraViewUpdater3refEvE12__FUNCTION___ZN2nw4demo16CameraController11CameraEntry12UpdateCameraEv_ZN2nw4demo16CameraController11CameraEntry6UpdateEv_ZN2nw4demo16CameraController11CameraEntryC1EPNS_3gfx6CameraE_ZN2nw4demo16CameraController11CameraEntryC2EPNS_3gfx6CameraE_ZN2nw4demo16CameraController6UpdateEj_ZN2nw4demo16CameraController7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw4demo16CameraController7DestroyEv_ZN2nw4demo16CameraController8RegisterEPNS_3gfx6CameraEj_ZN2nw4demo16CameraControllerC1EPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw4demo16CameraControllerC2EPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw4demo16CameraControllerD1Ev_ZN2nw4demo16CameraControllerD2Ev_ZN2nn4math14MTX34RotXYZDegEPNS0_5MTX34Efff_ZN2nn4math14VEC3SquareDistEPKNS0_4VEC3ES3__ZN2nn4math19VEC3TransformNormalEPNS0_4VEC3EPKNS0_5MTX34EPKS1__ZN2nn4math4FAbsEf_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math5ARMv616MTX34RotXYZFIdxCEPNS0_5MTX34Efff_ZN2nn4math5FSqrtEf_ZN2nn4math5MTX34C1Ev_ZN2nn4math5MTX34C2Ev_ZN2nn4math7VEC3SubEPNS0_4VEC3EPKS1_S4__ZN2nn4math8AsinFIdxEf_ZN2nn4math8VEC3DistEPKNS0_4VEC3ES3__ZN2nn4math8VEC3DistERKNS0_4VEC3ES3__ZN2nn4math9VEC3ScaleEPNS0_4VEC3EPKS1_f_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx19CalculatedTransform11EnableFlagsEj_ZN2nw3gfx19CalculatedTransform12SetTranslateERKN2nn4math4VEC3E_ZN2nw3gfx19CalculatedTransform12SetTranslateEfff_ZN2nw3gfx3res20ResCameraViewUpdater12GetClassNameEv_ZN2nw3gfx3res20ResCameraViewUpdaterC1EPKv_ZN2nw3gfx3res20ResCameraViewUpdaterC2EPKv_ZN2nw3gfx3res20ResRotateViewUpdater13SetViewRotateERKN2nn4math4VEC3E_ZN2nw3gfx3res20ResRotateViewUpdater3refEv_ZN2nw3gfx3res20ResRotateViewUpdaterC1EPKv_ZN2nw3gfx3res20ResRotateViewUpdaterC2EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res23ResAimTargetViewUpdater3refEv_ZN2nw3gfx3res23ResAimTargetViewUpdater8SetTwistEf_ZN2nw3gfx3res23ResAimTargetViewUpdaterC1EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdaterC2EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res26ResLookAtTargetViewUpdater3refEv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC1EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC2EPKv_ZN2nw3gfx6Camera14GetViewUpdaterEv_ZN2nw4demo16CameraController11CameraEntryD1Ev_ZN2nw4demo16CameraController11CameraEntryD2Ev_ZNK2nn4math4VEC3dvEf_ZNK2nn4math4VEC3miERKS1__ZNK2nn4math4VEC3mlEf_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx19CalculatedTransform12GetTranslateEPN2nn4math4VEC3E_ZNK2nw3gfx3res20ResCameraViewUpdater11GetTypeInfoEv_ZNK2nw3gfx3res20ResCameraViewUpdater3refEv_ZNK2nw3gfx3res20ResRotateViewUpdater13GetViewRotateEv_ZNK2nw3gfx3res20ResRotateViewUpdater3refEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater17GetTargetPositionEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater3refEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater8GetTwistEv_ZNK2nw3gfx3res26ResLookAtTargetViewUpdater17GetTargetPositionEv_ZNK2nw3gfx3res26ResLookAtTargetViewUpdater3refEv_ZNK2nw4demo3Pad14GetAnalogSti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SyncEi_ZN2nw4demo22AllocateGraphicsMemoryEjjji_ZN2nw4demo22FinalizeGraphicsSystemEv_ZN2nw4demo24DeallocateGraphicsMemoryEjjjPv_ZN2nw4demo24InitializeGraphicsSystemEPNS0_13DemoAllocatorE_Z15nwGlErrorStringj_ZN2nn2os4Tick16GetSystemCurrentEv_ZN2nn2os4TickC1Ex_ZN2nn2os4TickC2Ex_ZN2nn2os4TickmIES1__ZN2nn3fnd8TimeSpan15FromNanoSecondsEx_ZN2nn3fnd8TimeSpanC1EPKNS1_11ZeroOnlyTagE_ZN2nn3fnd8TimeSpanC2EPKNS1_11ZeroOnlyTagE_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5ARMv610MTX44CopyCEPNS0_5MTX44EPKS2__ZN2nn4math8U32AsF32Ej_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut10FloatColorC1Effff_ZN2nw2ut10FloatColorC2Effff_ZN2nw2ut10FloatColorD1Ev_ZN2nw2ut10FloatColorD2Ev_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14FixedSizeArrayINS_4demo11ResourceSetELj128EED1Ev_ZN2nw2ut14FixedSizeArrayINS_4demo11ResourceSetELj128EED2Ev_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatricia3refEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut18ResDicPatriciaData12GetBeginNodeEv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8snprintfEPcjjPKcz_ZN2nw2ut9GetIntPtrEPKv_ZN2nw2ut9vsnprintfEPcjjPKcSt9__va_list_ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx12MeshRenderer16SetRenderContextEPNS0_13RenderContextE_ZN2nw3gfx12SceneContext11GetFogBeginEv_ZN2nw3gfx12SceneContext17GetParticleSetEndEv_ZN2nw3gfx12SceneContext18GetVertexLightsEndEv_ZN2nw3gfx12SceneContext19GetAmbientLightsEndEv_ZN2nw3gfx12SceneContext19GetParticleSetBeginEv_ZN2nw3gfx12SceneContext20GetFragmentLightsEndEv_ZN2nw3gfx12SceneContext20GetVertexLightsBeginEv_ZN2nw3gfx12SceneContext21GetAmbientLightsBeginEv_ZN2nw3gfx12SceneContext22GetFragmentLightsBeginEv_ZN2nw3gfx12SceneContext22GetHemiSphereLightsEndEv_ZN2nw3gfx12SceneContext24GetHemiSphereLightsBeginEv_ZN2nw3gfx12SceneContext7Builder10MaxCamerasEi_ZN2nw3gfx12SceneContext7Builder13MaxSceneNodesEi_ZN2nw3gfx12SceneContext7Builder15MaxParticleSetsEi_ZN2nw3gfx12SceneContext7Builder15MaxVertexLightsEi_ZN2nw3gfx12SceneContext7Builder16MaxAmbientLightsEi_ZN2nw3gfx12SceneContext7Builder17IsFixedSizeMemoryEb_ZN2nw3gfx12SceneContext7Builder17MaxFragmentLightsEi_ZN2nw3gfx12SceneContext7Builder17MaxParticleModelsEi_ZN2nw3gfx12SceneContext7Builder17MaxSkeletalModelsEi_ZN2nw3gfx12SceneContext7Builder19MaxHemiSphereLightsEi_ZN2nw3gfx12SceneContext7Builder19MaxParticleEmittersEi_ZN2nw3gfx12SceneContext7Builder7MaxFogsEi_ZN2nw3gfx12SceneContext7Builder9MaxLightsEi_ZN2nw3gfx12SceneContext7Builder9MaxModelsEi_ZN2nw3gfx12SceneContext7BuilderC1Ev_ZN2nw3gfx12SceneContext7BuilderC2Ev_ZN2nw3gfx12SceneContext9GetFogEndEv_ZN2nw3gfx12SceneUpdater7Builder18SkeletonUpdaterPtrEPNS0_15SkeletonUpdaterE_ZN2nw3gfx12SceneUpdater7Builder21WorldMatrixUpdaterPtrEPNS0_18WorldMatrixUpdaterE_ZN2nw3gfx12SceneUpdater7BuilderC1Ev_ZN2nw3gfx12SceneUpdater7BuilderC2Ev_ZN2nw3gfx12SceneUpdater7BuilderD1Ev_ZN2nw3gfx12SceneUpdater7BuilderD2Ev_ZN2nw3gfx13RenderContext15GetActiveCameraEv_ZN2nw3gfx13RenderContext15GetRenderTargetEv_ZN2nw3gfx13RenderContext19GetSceneEnvironmentEv_ZN2nw3gfx13RenderContext7BuilderC1Ev_ZN2nw3gfx13RenderContext7BuilderC2Ev_ZN2nw3gfx13RenderContext7BuilderD1Ev_ZN2nw3gfx13RenderContext7BuilderD2Ev_ZN2nw3gfx13TransformNode11WorldMatrixEv_ZN2nw3gfx15SkeletonUpdater7BuilderC1Ev_ZN2nw3gfx15SkeletonUpdater7BuilderC2Ev_ZN2nw3gfx16SceneEnvironment14SetVertexLightEPNS0_11VertexLightE_ZN2nw3gfx16SceneEnvironment15SetAmbientLightEPNS0_12AmbientLightE_ZN2nw3gfx16SceneEnvironment16SetFragmentLightEPNS0_13FragmentLightE_ZN2nw3gfx16SceneEnvironment18SetHemiSphereLightEPNS0_15HemiSphereLightE_ZN2nw3gfx16SceneEnvironment6SetFogEiPNS0_3FogE_ZN2nw3gfx16SceneInitializer11DescriptionC1Ev_ZN2nw3gfx16SceneInitializer11DescriptionC2Ev_ZN2nw3gfx16SceneInitializer7Builder19MaterialIdGeneratorEPNS0_20IMaterialIdGeneratorE_ZN2nw3gfx16SceneInitializer7BuilderC1Ev_ZN2nw3gfx16SceneInitializer7BuilderC2Ev_ZN2nw3gfx18WorldMatrixUpdater7BuilderC1Ev_ZN2nw3gfx18WorldMatrixUpdater7BuilderC2Ev_ZN2nw3gfx20RenderElementCompareclERKNS0_18BasicRenderElementIyEES5__ZN2nw3gfx23CameraProjectionUpdater17SetPivotDirectionEN2nn4math14PivotDirectionE_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED0Ev_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED1Ev_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED2Ev_ZN2nw3gfx26SortingMaterialIdGenerator11DescriptionC1Ev_ZN2nw3gfx26SortingMaterialIdGenerator11DescriptionC2Ev_ZN2nw3gfx26SortingMaterialIdGenerator7Builder12MaxMaterialsEi_ZN2nw3gfx26SortingMaterialIdGenerator7Builder17IsFixedSizeMemoryEb_ZN2nw3gfx26SortingMaterialIdGenerator7BuilderC1Ev_ZN2nw3gfx26SortingMaterialIdGenerator7BuilderC2Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED0Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED1Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED2Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED0Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED1Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED2Ev_ZN2nw3gfx3Fog13UpdateFunctorC1EPNS0_6CameraE_ZN2nw3gfx3Fog13UpdateFunctorC2EPNS0_6CameraE_ZN2nw3gfx3Fog13UpdateFunctorclEPS1__ZN2nw3gfx3res10ResTexture3ptrEv_ZN2nw3gfx3res10ResTexture3refEv_ZN2nw3gfx3res10ResTextureC1EPKv_ZN2nw3gfx3res10ResTextureC2EPKv_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res12ResPrimitive12GetClassNameEv_ZN2nw3gfx3res12ResPrimitive15GetIndexStreamsEv_ZN2nw3gfx3res12ResPrimitive3refEv_ZN2nw3gfx3res12ResPrimitiveC1EPKv_ZN2nw3gfx3res12ResPrimitiveC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResCubeTextureC1EPKv_ZN2nw3gfx3res14ResCubeTextureC2EPKv_ZN2nw3gfx3res14ResIndexStream12GetClassNameEv_ZN2nw3gfx3res14ResIndexStream15SetLocationFlagEj_ZN2nw3gfx3res14ResIndexStream3refEv_ZN2nw3gfx3res14ResIndexStreamC1EPKv_ZN2nw3gfx3res14ResIndexStreamC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1ERKS2__ZN2nw3gfx3res14ResSceneObjectC2ERKS2__ZN2nw3gfx3res15ResGraphicsFile11GetTexturesEv_ZN2nw3gfx3res15ResGraphicsFile3refEv_ZN2nw3gfx3res15ResGraphicsFile5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res15ResGraphicsFile9GetModelsEv_ZN2nw3gfx3res15ResImageTextureC1EPKv_ZN2nw3gfx3res15ResImageTextureC2EPKv_ZN2nw3gfx3res15ResPrimitiveSet12GetClassNameEv_ZN2nw3gfx3res15ResPrimitiveSet13GetPrimitivesEv_ZN2nw3gfx3res15ResPrimitiveSet3refEv_ZN2nw3gfx3res15ResPrimitiveSetC1EPKv_ZN2nw3gfx3res15ResPrimitiveSetC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res18LocationFlagSetterC1Ej_ZN2nw3gfx3res18LocationFlagSetterC2Ej_ZN2nw3gfx3res18ResVertexAttribute12GetClassNameEv_ZN2nw3gfx3res18ResVertexAttributeC1EPKv_ZN2nw3gfx3res18ResVertexAttributeC2EPKv_ZN2nw3gfx3res19ResVertexStreamBase15SetLocationFlagEj_ZN2nw3gfx3res19ResVertexStreamBase3refEv_ZN2nw3gfx3res19ResVertexStreamBaseC1EPKv_ZN2nw3gfx3res19ResVertexStreamBaseC2EPKv_ZN2nw3gfx3res20ResPixelBasedTexture15SetLocationFlagEj_ZN2nw3gfx3res20ResPixelBasedTexture3refEv_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv_ZN2nw3gfx3res20ResPixelBasedTextureC2EPKv_ZN2nw3gfx3res20ResSeparateDataShape19GetVertexAttributesEv_ZN2nw3gfx3res20ResSeparateDataShape3refEv_ZN2nw3gfx3res20ResSeparateDataShapeC1EPKv_ZN2nw3gfx3res20ResSeparateDataShapeC2EPKv_ZN2nw3gfx3res7ResMeshC1EPKv_ZN2nw3gfx3res7ResMeshC2EPKv_ZN2nw3gfx3res8ResModel3refEv_ZN2nw3gfx3res8ResModel9GetMeshesEv_ZN2nw3gfx3res8ResModel9GetShapesEv_ZN2nw3gfx3res8ResModelC1EPKv_ZN2nw3gfx3res8ResModelC2EPKv_ZN2nw3gfx3res8ResShape16GetPrimitiveSetsEv_ZN2nw3gfx3res8ResShape3ptrEv_ZN2nw3gfx3res8ResShape3refEv_ZN2nw3gfx3res8ResShapeC1EPKv_ZN2nw3gfx3res8ResShapeC2EPKv_ZN2nw3gfx3res9ResCameraC1EPKv_ZN2nw3gfx3res9ResCameraC2EPKv_ZN2nw3gfx44CreatePriorDepthReverseDepthRenderKeyFactoryEPNS_2os10IAllocatorE_ZN2nw3gfx47CreatePriorMaterialAndZeroDepthRenderKeyFactoryEPNS_2os10IAllocatorE_ZN2nw3gfx47CreateTopPriorDepthReverseDepthRenderKeyFactoryEPNS_2os10IAllocatorE_ZN2nw3gfx5Model11GetResModelEv_ZN2nw3gfx5Model12GetResMeshesEv_ZN2nw3gfx5Model15PreRenderSignalEv_ZN2nw3gfx5Model16PostRenderSignalEv_ZN2nw3gfx6Camera10ViewMatrixEv_ZN2nw3gfx6Camera12GetResCameraEv_ZN2nw3gfx6Camera16ProjectionMatrixEv_ZN2nw3gfx6Camera20GetProjectionUpdaterEv_ZN2nw3gfx8internal19CommandCacheBuilder3EndEv_ZN2nw3gfx8internal19CommandCacheBuilder5BeginEv_ZN2nw3gfx8internal19CommandCacheBuilder6ReportEb_ZN2nw3gfx8internal19CommandCacheBuilder7GetSizeEv_ZN2nw3gfx8internal19CommandCacheBuilderC1Ev_ZN2nw3gfx8internal19CommandCacheBuilderC2Ev_ZN2nw3gfx8internal21NWGetCurrentCmdBufferEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw4demo11ResourceSetD1Ev_ZN2nw4demo11ResourceSetD2Ev_ZN2nw4demo11SceneSystem15GetSceneContextEv_ZN2nw4demo11SceneSystem15GetSceneUpdaterEv_ZN2nw4demo11SceneSystemC1Ev_ZN2nw4demo11SceneSystemC2Ev_ZN2nw4demo12DebugUtility18IsCpuProfilingModeEv_ZN2nw4demo12RenderSystem16GetRenderContextEv_ZN2nw4demo12RenderSystem20LoadMeterDescriptionC1Ev_ZN2nw4demo12RenderSystem20LoadMeterDescriptionC2Ev_ZN2nw4demo12RenderSystemC1Ev_ZN2nw4demo12RenderSystemC2Ev_ZN2nw4demo12RenderSystemD1Ev_ZN2nw4demo12RenderSystemD2Ev_ZN2nw4demo16CameraController11DescriptionC1Ev_ZN2nw4demo16CameraController11DescriptionC2Ev_ZN2nw4demo16CameraController7BuilderC1Ev_ZN2nw4demo16CameraController7BuilderC2Ev_ZN2nw4demo20DisplayBufferSwapper11DescriptionC1Ev_ZN2nw4demo20DisplayBufferSwapper11DescriptionC2Ev_ZN2nw4demo20DisplayBufferSwapper7Builder11BufferCountEj_ZN2nw4demo20DisplayBufferSwapper7Builder17BufferDescriptionERKNS1_11DescriptionE_ZN2nw4demo20DisplayBufferSwapper7BuilderC1Ev_ZN2nw4demo20DisplayBufferSwapper7BuilderC2Ev_ZN2nw4demo23GraphicsMemoryAllocatorC1Ev_ZN2nw4demo23GraphicsMemoryAllocatorC2Ev_ZN2nw4demo23GraphicsMemoryAllocatorD0Ev_ZN2nw4demo23GraphicsMemoryAllocatorD1Ev_ZN2nw4demo23GraphicsMemoryAllocatorD2Ev_ZN2nw4demo26RenderSceneInternalFunctorC1EPNS_3gfx13RenderContextEPNS2_12MeshRendererE_ZN2nw4demo26RenderSceneInternalFunctorC2EPNS_3gfx13RenderContextEPNS2_12MeshRendererE_ZN2nw4demo26RenderSceneInternalFunctorclERNS_3gfx18BasicRenderElementIyEE_ZNK2nn2os4Tick10ToTimeSpanEv_ZNK2nn2os4TickcvNS_3fnd8TimeSpanEEv_ZNK2nn2os4TickcvxEv_ZNK2nn2os4TickmiES1__ZNK2nn3fnd8TimeSpan14GetNanoSecondsEv_ZNK2nn4math5MTX349GetColumnEi_ZNK2nn6Result9IsFailureEv_ZNK2nn6Result9IsSuccessEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw3gfx11SceneObject17GetResSceneObjectEv_ZNK2nw3gfx13TransformNode11WorldMatrixEv_ZNK2nw3gfx3res11ResMaterial13GetMaterialIdEv_ZNK2nw3gfx3res11ResMaterial19GetTranslucencyKindEv_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res12ResPrimitive20GetIndexStreamsCountEv_ZNK2nw3gfx3res12ResPrimitive3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res15ResGraphicsFile14GetModelsCountEv_ZNK2nw3gfx3res15ResGraphicsFile16GetTexturesCountEv_ZNK2nw3gfx3res15ResGraphicsFile3refEv_ZNK2nw3gfx3res15ResPrimitiveSet18GetPrimitivesCountEv_ZNK2nw3gfx3res15ResPrimitiveSet3refEv_ZNK2nw3gfx3res18LocationFlagSetterclENS1_10ResTextureE_ZNK2nw3gfx3res18LocationFlagSetterclENS1_14ResIndexStreamE_ZNK2nw3gfx3res18LocationFlagSetterclENS1_19ResVertexStreamBaseE_ZNK2nw3gfx3res18ResVertexAttribute11GetTypeInfoEv_ZNK2nw3gfx3res18ResVertexAttribute3refEv_ZNK2nw3gfx3res20ResSeparateDataShape24GetVertexAttributesCountEv_ZNK2nw3gfx3res20ResSeparateDataShape3refEv_ZNK2nw3gfx3res7ResMesh16GetMaterialIndexEv_ZNK2nw3gfx3res7ResMesh17GetRenderPriorityEv_ZNK2nw3gfx3res7ResMesh3refEv_ZNK2nw3gfx3res8ResModel14GetMeshesCountEv_ZNK2nw3gfx3res8ResModel14GetShapesCountEv_ZNK2nw3gfx3res8ResModel3refEv_ZNK2nw3gfx3res8ResShape21GetPrimitiveSetsCountEv_ZNK2nw3gfx3res8ResShape3refEv_ZNK2nw3gfx3res9ResCamera17GetProjectionTypeEv_ZNK2nw3gfx3res9ResCamera3refEv_ZNK2nw3gfx5Model11GetMaterialEi_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx8Material11GetOriginalEv_ZNK2nw3gfx8Material13GetOwnerModelEv_ZNK2nw3gfx8Material29GetShaderParameterResMaterialEv_ZNK2nw3gfx8Material9GetBufferEv_ZNK2nw4demo18CommandListSwapper12GetListCountEv_ZnwjPvnnmathMultiplyAndDivide_ZN2nw2os10IAllocator5AllocINS_3gfx16BasicRenderQueueINS3_18BasicRenderElementIyEENS_2ut9MoveArrayIS6_EENS3_21BasicRenderKeyFactoryIyEEEEEEPT_ih_ZN2nw2os10IAllocator5AllocINS_3gfx26PriorDepthRenderKeyFactoryIyNS3_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEEEPT_ih_ZN2nw2os10IAllocator5AllocINS_3gfx29PriorMaterialRenderKeyFactoryIyNS3_18BasicRende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S0_8HeapBaseEvE4ItemE_ZTSN2nn3fnd8HeapBaseE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS3_8HeapBaseEvE4ItemEEE_ZTVN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEEE_ZTVN2nn3fnd8HeapBaseE_ZN2nw4demo13DemoAllocator10InitializeEjjj_ZN2nw4demo13DemoAllocator11GetFreeSizeEv_ZN2nw4demo13DemoAllocator12GetTotalSizeEv_ZN2nw4demo13DemoAllocator18GetMemoryBlockSizeEPv_ZN2nw4demo13DemoAllocator4DumpEv_ZN2nw4demo13DemoAllocator8FinalizeEv_ZN2nw4demo13UnAlignMemoryEPv_ZN2nw4demo20InitializeDemoMemoryEv_ZN2nw4demo21FinalizeDemoAllocatorEPNS0_13DemoAllocatorE_ZN2nw4demo23InitializeDemoAllocatorEPNS0_13DemoAllocatorEjj_ZN2nw4demo4DumpEv_ZN2nw4demo4FreeEPv_ZN2nw4demo5AllocEjh_ZN2nn2os10LockPolicy6NoLock10LockObject10InitializeEv_ZN2nn2os10LockPolicy6NoLock10LockObject8FinalizeEv_ZN2nn2os10LockPolicy6NoLock10ScopedLockC1ERKNS2_10LockObjectE_ZN2nn2os10LockPolicy6NoLock10ScopedLockC2ERKNS2_10LockObjectE_ZN2nn2os10LockPolicy6NoLock10ScopedLockD1Ev_ZN2nn2os10LockPolicy6NoLock10ScopedLockD2Ev_ZN2nn2os11MemoryBlockC1Ev_ZN2nn2os11MemoryBlockC2Ev_ZN2nn2os11MemoryBlockD1Ev_ZN2nn2os11MemoryBlockD2Ev_ZN2nn2os15MemoryBlockBaseC1Ev_ZN2nn2os15MemoryBlockBaseC2Ev_ZN2nn2os15MemoryBlockBaseD1Ev_ZN2nn2os15MemoryBlockBaseD2Ev_ZN2nn3fnd11ExpHeapBaseC1Ev_ZN2nn3fnd11ExpHeapBaseC2Ev_ZN2nn3fnd11ExpHeapBaseD1Ev_ZN2nn3fnd11ExpHeapBaseD2Ev_ZN2nn3fnd6detail11ExpHeapImplC1Ev_ZN2nn3fnd6detail11ExpHeapImplC2Ev_ZN2nn3fnd8HeapBase10InitializeEj_ZN2nn3fnd8HeapBaseC2Ej_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut9GetIntPtrEPKv_ZNK2nw4demo13DemoAllocator15GetStartAddressEv_ZN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE10InitializeEjjj_ZN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE4FreeEPv_ZN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE5FreeVEPv_ZN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE8AllocateEjihNS0_11ExpHeapBase14AllocationModeEb_ZN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE8FinalizeEv_ZN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEEC1Ev_ZN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEEC2Ev_ZN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEED0Ev_ZN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEED1Ev_ZN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEED2Ev_ZN2nn3fnd19IntrusiveLinkedListINS0_8HeapBaseEvE4ItemC1Ev_ZN2nn3fnd19IntrusiveLinkedListINS0_8HeapBaseEvE4ItemC2Ev_ZN2nn3fnd19IntrusiveLinkedListINS0_8HeapBaseEvEC1Ev_ZN2nn3fnd19IntrusiveLinkedListINS0_8HeapBaseEvEC2Ev_ZN2nn3fnd19IntrusiveLinkedListINS_2os15MemoryBlockBaseEvE4ItemC1Ev_ZN2nn3fnd19IntrusiveLinkedListINS_2os15MemoryBlockBaseEvE4ItemC2Ev_ZN2nn3fnd19IntrusiveLinkedListINS_2os15MemoryBlockBaseEvE4ItemD1Ev_ZN2nn3fnd19IntrusiveLinkedListINS_2os15MemoryBlockBaseEvE4ItemD2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS3_8HeapBaseEvE4ItemEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS3_8HeapBaseEvE4ItemEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS3_8HeapBaseEvEEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS3_8HeapBaseEvEEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS_2os15MemoryBlockBaseEvE4ItemEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS_2os15MemoryBlockBaseEvE4ItemEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS_2os15MemoryBlockBaseEvE4ItemEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS_2os15MemoryBlockBaseEvE4ItemEED2Ev_ZN2nw2ut14AddOffsetToPtrIiEEPvS2_T__ZN2nw2ut7RoundUpIvEEPvPT_j_ZNK2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE10HasAddressEPKv_ZNK2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE12GetTotalSizeEv_ZNK2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE15GetStartAddressEv_ZNK2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE16GetTotalFreeSizeEv_ZNK2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE4DumpEv_ZN2nw4demo10PadFactory6s_pPadE_ZGVZN2nn4math4VEC24ZeroEvE4zero_ZZN2nn4math4VEC24ZeroEvE4zero_ZN2nw4demo10PadFactory10InitializeEPNS_2os10IAllocatorE_ZN2nw4demo10PadFactory6GetPadEv_ZN2nw4demo10PadFactory8FinalizeEv_ZN2nw4demo3Pad10InitializeEv_ZN2nw4demo3Pad5ResetEv_ZN2nw4demo3Pad6CreateEPNS_2os10IAllocatorE_ZN2nw4demo3Pad6UpdateEv_ZN2nw4demo3Pad7DestroyEv_ZN2nw4demo3Pad8FinalizeEv_ZNK2nw4demo3Pad10IsButtonUpENS1_6ButtonE_ZNK2nw4demo3Pad12IsButtonDownENS1_6ButtonE_ZNK2nw4demo3Pad13IsButtonPressENS1_6ButtonE_ZNK2nw4demo3Pad14IsButtonRepeatENS1_6ButtonE_ZNK2nw4demo3Pad18IsButtonRepeatFastENS1_6ButtonE_ZN2nn3hid3CTR9PadReaderD1Ev_ZN2nn3hid3CTR9PadReaderD2Ev_ZN2nn4math4VEC24ZeroEv_ZN2nn4math4VEC2C1Eff_ZN2nn4math4VEC2C2Eff_ZN2nw2os10IAllocator5AllocEj_ZN2nw4demo3PadC1Ev_ZN2nw4demo3PadC2Ev_ZNK2nw4demo8internal9PadButton10IsButtonUpEj_ZNK2nw4demo8internal9PadButton12IsButtonDownEj_ZNK2nw4demo8internal9PadButton13IsButtonPressEj_ZNK2nw4demo8internal9PadButton14IsButtonRepeatEj_ZNK2nw4demo8internal9PadButton18IsButtonRepeatFastEj_ZnwjPv_ZN2nn4util11ADLFireWall11NonCopyableINS_3hid3CTR9PadReaderEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3hid3CTR9PadReaderEED2Ev_ZN2nw4demo8internal9PadButton16ClearTriggerFlagEv_ZN2nw4demo8internal9PadButton5ResetEv_ZN2nw4demo8internal9PadButton6UpdateEj_ZN2nw4demo8internal9PadButtonC1Ev_ZN2nw4demo8internal9PadButtonC2Ev_ZSt6fill_nIPhihEvT_T0_RKT1__ZTIN2nw4demo14ParticleHandleE_ZTSN2nw4demo14ParticleHandleE_ZTVN2nw4demo14ParticleHandleE_ZZN2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZN2nw4demo14ParticleEffect16m_ShaderResourceE_ZN2nw4demo14ParticleEffect17m_ShaderAllocatorE_ZN2nw4demo14ParticleHandle10s_TypeInfoE_ZN2nw4demo14ParticleEffect20FinalizeShaderBinaryEv_ZN2nw4demo14ParticleEffect21DestroyParticleHandleEPNS0_14ParticleHandleE_ZN2nw4demo14ParticleEffect22InitializeShaderBinaryEPKwPNS_2os10IAllocatorE_ZN2nw4demo14ParticleEffect32CreateMultiEmitterParticleHandleEj_ZN2nw4demo14ParticleEffect5SetupENS_3gfx3res15ResGraphicsFileEb_ZN2nw4demo14ParticleEffect6CreateEPNS_2os10IAllocatorES4_bPNS_3gfx15ParticleContextE_ZN2nw4demo14ParticleEffect7DestroyEv_ZN2nw4demo14ParticleEffect8AllocateEv_ZN2nw4demo14ParticleEffect8RegisterENS_3gfx3res15ResGraphicsFileE_ZN2nw4demo14ParticleEffect8RegisterENS_3gfx3res15ResGraphicsFileEPPKc_ZN2nw4demo14ParticleHandle14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw4demo14ParticleHandleC1EPNS_2os10IAllocatorENS_3gfx3res16ResTransformNodeERKNS5_13TransformNode11DescriptionE_ZN2nw4demo14ParticleHandleC2EPNS_2os10IAllocatorENS_3gfx3res16ResTransformNodeERKNS5_13TransformNode11DescriptionE_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatricia3refEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut18ResDicPatriciaData12GetBeginNodeEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res18ResParticleEmitterENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res18ResParticleEmitterENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx12SceneBuilder8ResourceENS0_3res14ResSceneObjectE_ZN2nw3gfx12SceneBuilderC1Ev_ZN2nw3gfx12SceneBuilderC2Ev_ZN2nw3gfx12SceneBuilderD1Ev_ZN2nw3gfx12SceneBuilderD2Ev_ZN2nw3gfx13TransformNode11DescriptionC1Ev_ZN2nw3gfx13TransformNode11DescriptionC2Ev_ZN2nw3gfx13TransformNode15UpdateDirectionEv_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx13TransformNodeD1Ev_ZN2nw3gfx13TransformNodeD2Ev_ZN2nw3gfx3res10ResTexture3ptrEv_ZN2nw3gfx3res10ResTexture3refEv_ZN2nw3gfx3res10ResTextureC1EPKv_ZN2nw3gfx3res10ResTextureC2EPKv_ZN2nw3gfx3res11ResMaterial3refEv_ZN2nw3gfx3res11ResMaterial8SetFlagsEj_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res13ResFileHeaderC1EPKv_ZN2nw3gfx3res13ResFileHeaderC2EPKv_ZN2nw3gfx3res14ResCubeTextureC1EPKv_ZN2nw3gfx3res14ResCubeTextureC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1ERKS2__ZN2nw3gfx3res14ResSceneObjectC2ERKS2__ZN2nw3gfx3res15ResGraphicsFile11GetEmittersEv_ZN2nw3gfx3res15ResGraphicsFile11GetTexturesEv_ZN2nw3gfx3res15ResGraphicsFile3refEv_ZN2nw3gfx3res15ResGraphicsFile5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res15ResGraphicsFile9GetModelsEv_ZN2nw3gfx3res15ResGraphicsFileC1EPKv_ZN2nw3gfx3res15ResGraphicsFileC2EPKv_ZN2nw3gfx3res15ResImageTextureC1EPKv_ZN2nw3gfx3res15ResImageTextureC2EPKv_ZN2nw3gfx3res16ResParticleModelC1EPKv_ZN2nw3gfx3res16ResParticleModelC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res18LocationFlagSetterC1Ej_ZN2nw3gfx3res18LocationFlagSetterC2Ej_ZN2nw3gfx3res18ResParticleEmitterC1EPKv_ZN2nw3gfx3res18ResParticleEmitterC2EPKv_ZN2nw3gfx3res20ResPixelBasedTexture15SetLocationFlagEj_ZN2nw3gfx3res20ResPixelBasedTexture3refEv_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv_ZN2nw3gfx3res20ResPixelBasedTextureC2EPKv_ZN2nw3gfx3res8ResModel12GetMaterialsEv_ZN2nw3gfx3res8ResModel3ptrEv_ZN2nw3gfx3res8ResModel3refEv_ZN2nw3gfx3res8ResModelC1EPKv_ZN2nw3gfx3res8ResModelC2EPKv_ZN2nw3gfx6ResultaSES1__ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw3gfx9SceneNode11AttachChildEPS1__ZN2nw3gfx9SceneNode11DescriptionC1Ev_ZN2nw3gfx9SceneNode11DescriptionC2Ev_ZN2nw3gfx9SceneNode11DetachChildEPS1__ZN2nw3gfx9SceneNode13DestroyBranchEv_ZN2nw3gfx9SceneNode19SetTraversalResultsEj_ZN2nw3gfx9SceneNode23InheritTraversalResultsEv_ZN2nw3gfx9SceneNode9GetParentEv_ZN2nw3gfx9SceneNode9SetParentEPS1__ZN2nw3gfx9SceneNodeD1Ev_ZN2nw3gfx9SceneNodeD2Ev_ZN2nw4demo11ResourceSetC1Ev_ZN2nw4demo11ResourceSetC2Ev_ZN2nw4demo11ResourceSetD1Ev_ZN2nw4demo11ResourceSetD2Ev_ZN2nw4demo14ParticleEffect8FreePoolEv_ZN2nw4demo14ParticleEffectC1EPNS_2os10IAllocatorES4_bPNS_3gfx15ParticleContextE_ZN2nw4demo14ParticleEffectC2EPNS_2os10IAllocatorES4_bPNS_3gfx15ParticleContextE_ZN2nw4demo14ParticleEffectD1Ev_ZN2nw4demo14ParticleEffectD2Ev_ZN2nw4demo14ParticleHandle14DynamicBuilder11MaxChildrenEi_ZN2nw4demo14ParticleHandle14DynamicBuilder12MaxCallbacksEi_ZN2nw4demo14ParticleHandle14DynamicBuilderC1Ev_ZN2nw4demo14ParticleHandle14DynamicBuilderC2Ev_ZN2nw4demo14ParticleHandle14DynamicBuilderD1Ev_ZN2nw4demo14ParticleHandle14DynamicBuilderD2Ev_ZN2nw4demo14ParticleHandle21RegisterParticleModelEPNS_3gfx13ParticleModelE_ZN2nw4demo14ParticleHandle23RegisterParticleEmitterEPNS_3gfx15ParticleEmitterE_ZN2nw4demo14ParticleHandle5SetIDEi_ZN2nw4demo14ParticleHandleD0Ev_ZN2nw4demo14ParticleHandleD1Ev_ZN2nw4demo14ParticleHandleD2Ev_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw2ut8internal15static_any_basecvbEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx13TransformNode11WorldMatrixEv_ZNK2nw3gfx13TransformNode14WorldTransformEv_ZNK2nw3gfx13TransformNode20TrackbackWorldMatrixEv_ZNK2nw3gfx13TransformNode23TrackbackLocalTransformEv_ZNK2nw3gfx13TransformNode23TrackbackWorldTransformEv_ZNK2nw3gfx13TransformNode9TransformEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res11ResMaterial8GetFlagsEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResSceneObject7GetNameEv_ZNK2nw3gfx3res15ResGraphicsFile14GetModelsCountEv_ZNK2nw3gfx3res15ResGraphicsFile16GetEmittersCountEv_ZNK2nw3gfx3res15ResGraphicsFile16GetTexturesCountEv_ZNK2nw3gfx3res15ResGraphicsFile3refEv_ZNK2nw3gfx3res18LocationFlagSetterclENS1_10ResTextureE_ZNK2nw3gfx3res26ParticleMaterialFlagSetterclENS1_8ResModelENS1_11ResMaterialE_ZNK2nw3gfx3res8ResModel17GetMaterialsCountEv_ZNK2nw3gfx3res8ResModel3refEv_ZNK2nw3gfx6Result14GetDescriptionEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx9SceneNode15IsBranchVisibleEv_ZNK2nw3gfx9SceneNode16IsEnabledResultsEj_ZNK2nw3gfx9SceneNode19GetTraversalResultsEv_ZNK2nw3gfx9SceneNode19IsCircularReferenceEPKS1__ZNK2nw3gfx9SceneNode9GetParentEv_ZNK2nw4demo14ParticleEffect13GetActiveSizeEv_ZNK2nw4demo14ParticleHandle18GetRuntimeTypeInfoEv_ZnwjPv_ZN2nw2os10IAllocator15DestructAndFreeINS_4demo11ResourceSetEEEvPT_i_ZN2nw2os10IAllocator17AllocAndConstructINS_4demo11ResourceSetEEEPT_ih_ZN2nw2os10IAllocator8DestructINS_4demo11ResourceSetEEEvPT__ZN2nw2os10IAllocator9ConstructINS_4demo11ResourceSetEEEvPT__ZN2nw2ut10EnableFlagIjNS_3gfx3res15ResMaterialData4FlagEEET_RKS6_RKT0__ZN2nw2ut10EnableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DisableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DynamicCastIPNS_3gfx13ParticleModelENS2_9SceneNodeEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx15ParticleEmitterENS2_9SceneNodeEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx9SceneNodeENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx9SceneNodeES3_EET_PT0__ZN2nw2ut11SafeCleanupINS_3gfx3res15ResGraphicsFileEEEvT__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS_4demo14ParticleHandleEEEvRPT__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEclEPS3__ZN2nw2ut13ResStaticCastINS_3gfx3res14ResCubeTextureENS3_10ResTextureEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res15ResImageTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResCubeTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res15ResImageTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCast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tordeEv_ZNK2nw2ut9MoveArrayINS_3gfx3res16ResParticleModelEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_3gfx3res16ResParticleModelEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_3gfx3res16ResParticleModelEE4SizeEv_ZNK2nw2ut9MoveArrayINS_3gfx3res16ResParticleModelEE4sizeEv_ZNK2nw2ut9MoveArrayINS_3gfx3res16ResParticleModelEE5emptyEv_ZNK2nw2ut9MoveArrayINS_3gfx3res16ResParticleModelEE8capacityEv_ZNK2nw2ut9MoveArrayINS_3gfx3res18ResParticleEmitterEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_3gfx3res18ResParticleEmitterEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_3gfx3res18ResParticleEmitterEE4SizeEv_ZNK2nw2ut9MoveArrayINS_3gfx3res18ResParticleEmitterEE4sizeEv_ZNK2nw2ut9MoveArrayINS_3gfx3res18ResParticleEmitterEE5emptyEv_ZNK2nw2ut9MoveArrayINS_3gfx3res18ResParticleEmitterEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_4demo14ParticleHandleEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_4demo14ParticleHandleEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_4demo14ParticleHandleEE5emptyEv_ZNK2nw2ut9MoveArrayIhE11GetCapacityEv_ZNK2nw2ut9MoveArrayIhE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIhE8capacityEv_ZNK2nw2ut9MoveArrayIhEcvMNS2_14SafeBoolHelperEiEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZSt11remove_copyIPPN2nw3gfx9SceneNodeES4_S3_ET0_T_S6_S5_RKT1__ZSt4copyIPN2nw3gfx3res16ResParticleModelES4_ET0_T_S6_S5__ZSt4copyIPN2nw3gfx3res18ResParticleEmitterES4_ET0_T_S6_S5__ZSt4copyIPPN2nw3gfx13ParticleModelES4_ET0_T_S6_S5__ZSt4copyIPPN2nw3gfx15ParticleEmitterES4_ET0_T_S6_S5__ZSt4copyIPPN2nw3gfx9SceneNodeES4_ET0_T_S6_S5__ZSt4findIPPN2nw3gfx9SceneNodeES3_ET_S5_S5_RKT0__ZSt6removeIPPN2nw3gfx9SceneNodeES3_ET_S5_S5_RKT0__ZSt8for_eachIPPN2nw2ut5Slot2IvPNS0_3gfx13TransformNodeEPNS3_12SceneContextENS0_2os10IAllocatorEEENS1_13SlotDestroyerISB_EEET0_T_SG_SF__ZSt8for_eachIPPN2nw2ut5Slot2IvPNS0_3gfx9SceneNodeEPNS3_12SceneContextENS0_2os10IAllocatorEEENS1_13SlotDestroyerISB_EEET0_T_SG_SF__ZSt8for_eachIPPN2nw3gfx9SceneNodeENS0_2ut13ChildDetacherIS2_EEET0_T_S9_S8__ZZ15nwGlErrorStringjE12ENUM_STRINGS_ZN2nw4demo9SimpleApp11s_pInstanceE_ZN2nw4demo9SimpleApp10InitializeEv_ZN2nw4demo9SimpleApp10SwapBufferENS1_7DisplayE_ZN2nw4demo9SimpleApp14TransferBufferEv_ZN2nw4demo9SimpleApp18SetRenderingTargetENS1_7DisplayE_ZN2nw4demo9SimpleApp20AllocateDeviceMemoryEjh_ZN2nw4demo9SimpleApp4FreeEPv_ZN2nw4demo9SimpleApp8AllocateEjh_ZN2nw4demo9SimpleApp8FinalizeEv_ZNK2nw4demo9SimpleApp20GetFrameBufferObjectEv_Z15nwGlErrorStringj_ZN2nw3gfx13IRenderTarget11DescriptionC1Ev_ZN2nw3gfx13IRenderTarget11DescriptionC2Ev_ZN2nw3gfx13IRenderTarget7Builder10BufferSizeEii_ZN2nw3gfx13IRenderTarget7Builder11ColorFormatENS0_17RenderColorFormatE_ZN2nw3gfx13IRenderTarget7BuilderC1Ev_ZN2nw3gfx13IRenderTarget7BuilderC2Ev_ZN2nw3gfx13RenderContext15GetRenderTargetEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw4demo12RenderSystem11DescriptionC1Ev_ZN2nw4demo12RenderSystem11DescriptionC2Ev_ZN2nw4demo12RenderSystem16GetRenderContextEv_ZN2nw4demo20DisplayBufferSwapper11DescriptionC1Ev_ZN2nw4demo20DisplayBufferSwapper11DescriptionC2Ev_ZN2nw2ut11SafeDestroyINS_3gfx13IRenderTargetEEEvRPT__ZN2nw2ut11SafeDestroyINS_4demo12RenderSystemEEEvRPT__ZN2nw4demo7Utility15CAMERA_POSITIONE_ZN2nw4demo7Utility15TARGET_POSITIONE_ZN2nw4demo7Utility9NEAR_CLIPE_ZN2nw4demo7Utility8FAR_CLIPE_ZN2nw4demo7Utility11FOVY_RADIANE_ZN2nw4demo7Utility17PROJECTION_HEIGHTE_ZTIN2nn2fs12IInputStreamE_ZTIN2nn2fs13IPositionableE_ZTIN2nn2fs15FileInputStreamE_ZTIN2nn2fs3CTR6MPCore6detail14UserFileSystemE_ZTIN2nn2fs6detail12FileBaseImplE_ZTIN2nn2fs6detail8FileBaseE_ZTIN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE_ZTIN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE_ZTSN2nn2fs12IInputStreamE_ZTSN2nn2fs13IPositionableE_ZTSN2nn2fs15FileInputStreamE_ZTSN2nn2fs3CTR6MPCore6detail14UserFileSystemE_ZTSN2nn2fs6detail12FileBaseImplE_ZTSN2nn2fs6detail8FileBaseE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE_ZTTN2nn2fs12IInputStreamE_ZTVN2nn2fs12IInputStreamE_ZTVN2nn2fs13IPositionableE_ZTTN2nn2fs15FileInputStreamE_ZTVN2nn2fs15FileInputStreamE_ZZN2nw3gfx3res26ResCameraProjectionUpdater3refEvE12__FUNCTION___ZZNK2nw3gfx3res20ResCameraViewUpdater3refEvE12__FUNCTION___ZZNK2nw3gfx3res26ResCameraProjectionUpdater3refEvE12__FUNCTION___ZN2nw4demo7Utility21FONT_SHADER_FILE_NAMEE_ZN2nw4demo7Utility25SHAPE_2D_SHADER_FILE_NAMEE_ZN2nw4demo7Utility30s_SharedFontAlreadyInitializedE_ZN2nw4demo7Utility17PROJECTION_CENTERE_ZN2nw4demo7Utility12CreateCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_fffNS6_14PivotDirectionEf_ZN2nw4demo7Utility12GetAnimGroupEPNS_3gfx11SceneObjectENS1_13AnimationTypeE_ZN2nw4demo7Utility13LoadResourcesERNS_2ut14FixedSizeArrayINS0_11ResourceSetELj128EEEPKwPNS_2os10IAllocatorE_ZN2nw4demo7Utility15CreateAimCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_fffNS6_14PivotDirectionEf_ZN2nw4demo7Utility15CreateSceneNodeEPNS_2os10IAllocatorENS_3gfx3res14ResSceneObjectEbNS5_5Model12BufferOptionEi_ZN2nw4demo7Utility17CreateOrthoCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_ffRKNS6_4VEC2EfNS6_14PivotDirectionEf_ZN2nw4demo7Utility19BindAnimationObjectEPNS_3gfx11SceneObjectEPNS2_10AnimObjectENS1_13AnimationTypeE_ZN2nw4demo7Utility19CreateFrustumCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_ffRKNS6_4VEC2EfNS6_14PivotDirectionEf_ZN2nw4demo7Utility19CreateStereoCamerasEPPNS_3gfx6CameraES5_S5_PNS_2os10IAllocatorERKN2nn4math4VEC3ESD_ffff_ZN2nw4demo7Utility20InitializeSharedFontEPNS_2os10IAllocatorERNS0_15GraphicsDrawingE_ZN2nw4demo7Utility20SetCameraAspectRatioEPNS_3gfx6CameraEf_ZN2nw4demo7Utility23CreateLowerScreenBufferEPNS_2os10IAllocatorERNS0_12RenderSystem11DescriptionE_ZN2nw4demo7Utility23CreateUpperScreenBufferEPNS_2os10IAllocatorERNS0_12RenderSystem11DescriptionE_ZN2nw4demo7Utility25InitializeGraphicsDrawingEPNS_2os10IAllocatorERNS0_15GraphicsDrawingE_ZN2nw4demo7Utility8LoadFileEPNS_2os10IAllocatorEPKwj_ZN2nw4demo8internal17IsTerminatingImplEv_ZN2nn2fs12IInputStreamC2Ev_ZN2nn2fs12IInputStreamD0Ev_ZN2nn2fs12IInputStreamD1Ev_ZN2nn2fs12IInputStreamD2Ev_ZN2nn2fs13IPositionableC2Ev_ZN2nn2fs13IPositionableD0Ev_ZN2nn2fs13IPositionableD1Ev_ZN2nn2fs13IPositionableD2Ev_ZN2nn2fs15FileInputStream11SetPositionEx_ZN2nn2fs15FileInputStream13TryInitializeEPKw_ZN2nn2fs15FileInputStream14TrySetPositionEx_ZN2nn2fs15FileInputStream4ReadEPvj_ZN2nn2fs15FileInputStream4SeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStream7TryReadEPiPvj_ZN2nn2fs15FileInputStream7TrySeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStream8FinalizeEv_ZN2nn2fs15FileInputStreamC1Ev_ZN2nn2fs15FileInputStreamC2Ev_ZN2nn2fs15FileInputStreamD0Ev_ZN2nn2fs15FileInputStreamD1Ev_ZN2nn2fs15FileInputStreamD2Ev_ZN2nn2fs6detail12FileBaseImpl11TryOpenImplEPKwj_ZN2nn2fs6detail12FileBaseImpl12IsNotFlushedEv_ZN2nn2fs6detail12FileBaseImpl8FinalizeEv_ZN2nn2fs6detail12FileBaseImplC1Ev_ZN2nn2fs6detail12FileBaseImplC2Ev_ZN2nn2fs6detail12FileBaseImplD1Ev_ZN2nn2fs6detail12FileBaseImplD2Ev_ZN2nn2fs6detail8FileBase11SetPositionEx_ZN2nn2fs6detail8FileBase13TryInitializeEPKwj_ZN2nn2fs6detail8FileBase4ReadEPvj_ZN2nn2fs6detail8FileBase4SeekExNS0_12PositionBaseE_ZN2nn2fs6detail8FileBaseC1Ev_ZN2nn2fs6detail8FileBaseC2Ev_ZN2nn2fs6detail8FileBaseD1Ev_ZN2nn2fs6detail8FileBaseD2Ev_ZN2nn2os6Thread5SleepENS_3fnd8TimeSpanE_ZN2nn2pl3CTR10InitializeEv_ZN2nn2pl3CTR8FinalizeEv_ZN2nn3fnd8TimeSpan15FromNanoSecondsEx_ZN2nn3fnd8TimeSpan16FromMilliSecondsEx_ZN2nn3fnd8TimeSpanC1EPKNS1_11ZeroOnlyTagE_ZN2nn3fnd8TimeSpanC2EPKNS1_11ZeroOnlyTagE_ZN2nn4math4VEC2C1Eff_ZN2nn4math4VEC2C2Eff_ZN2nn4math4VEC33SetEfff_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn6ResultC1ERKS0__ZN2nn6ResultC2ERKS0__ZN2nn6ResultC1Ej_ZN2nn6ResultC2Ej_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding13SetAnimObjectEiPNS0_10AnimObjectEi_ZN2nw3gfx12SceneBuilder12BufferOptionEj_ZN2nw3gfx12SceneBuilder18IsAnimationEnabledEb_ZN2nw3gfx12SceneBuilder22MaxAnimObjectsPerGroupEi_ZN2nw3gfx12SceneBuilder8ResourceENS0_3res14ResSceneObjectE_ZN2nw3gfx12SceneBuilderC1Ev_ZN2nw3gfx12SceneBuilderC2Ev_ZN2nw3gfx12SceneBuilderD1Ev_ZN2nw3gfx12SceneBuilderD2Ev_ZN2nw3gfx13IRenderTarget11DescriptionC1Ev_ZN2nw3gfx13IRenderTarget11DescriptionC2Ev_ZN2nw3gfx13IRenderTarget7Builder10BufferSizeEii_ZN2nw3gfx13IRenderTarget7Builder11ColorFormatENS0_17RenderColorFormatE_ZN2nw3gfx13IRenderTarget7BuilderC1Ev_ZN2nw3gfx13IRenderTarget7BuilderC2Ev_ZN2nw3gfx13SkeletalModel20GetSkeletalAnimGroupEv_ZN2nw3gfx13SkeletalModel21SetSkeletalAnimObjectEPNS0_10AnimObjectEi_ZN2nw3gfx13TransformNode11DescriptionC1Ev_ZN2nw3gfx13TransformNode11DescriptionC2Ev_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx19CalculatedTransform11EnableFlagsEj_ZN2nw3gfx19CalculatedTransform12SetTranslateERKN2nn4math4VEC3E_ZN2nw3gfx19CalculatedTransform12SetTranslateEfff_ZN2nw3gfx23CameraProjectionUpdater17SetPivotDirectionEN2nn4math14PivotDirectionE_ZN2nw3gfx3res13ResFileHeaderC1EPKv_ZN2nw3gfx3res13ResFileHeaderC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResGraphicsFileC1EPKv_ZN2nw3gfx3res15ResGraphicsFileC2EPKv_ZN2nw3gfx3res20ResCameraViewUpdater12GetClassNameEv_ZN2nw3gfx3res20ResCameraViewUpdaterC1EPKv_ZN2nw3gfx3res20ResCameraViewUpdaterC2EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res23ResAimTargetViewUpdater3refEv_ZN2nw3gfx3res23ResAimTargetViewUpdater8SetTwistEf_ZN2nw3gfx3res23ResAimTargetViewUpdaterC1EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdaterC2EPKv_ZN2nw3gfx3res25ResOrthoProjectionUpdater3refEv_ZN2nw3gfx3res25ResOrthoProjectionUpdater7SetRectERKNS1_17ResProjectionRectE_ZN2nw3gfx3res25ResOrthoProjectionUpdaterC1EPKv_ZN2nw3gfx3res25ResOrthoProjectionUpdaterC2EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdater12GetClassNameEv_ZN2nw3gfx3res26ResCameraProjectionUpdater3refEv_ZN2nw3gfx3res26ResCameraProjectionUpdater6SetFarEf_ZN2nw3gfx3res26ResCameraProjectionUpdater7SetNearEf_ZN2nw3gfx3res26ResCameraProjectionUpdaterC1EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdaterC2EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdater15SetUpwardVectorEfff_ZN2nw3gfx3res26ResLookAtTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res26ResLookAtTargetViewUpdater3refEv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC1EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC2EPKv_ZN2nw3gfx3res27ResFrustumProjectionUpdater3refEv_ZN2nw3gfx3res27ResFrustumProjectionUpdater7SetRectERKNS1_17ResProjectionRectE_ZN2nw3gfx3res27ResFrustumProjectionUpdaterC1EPKv_ZN2nw3gfx3res27ResFrustumProjectionUpdaterC2EPKv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdater3refEv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdater7SetFovyEf_ZN2nw3gfx3res31ResPerspectiveProjectionUpdaterC1EPKv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdaterC2EPKv_ZN2nw3gfx5Light12GetAnimGroupEv_ZN2nw3gfx5Light13SetAnimObjectEPNS0_10AnimObjectE_ZN2nw3gfx5Model20GetMaterialAnimGroupEv_ZN2nw3gfx5Model21SetMaterialAnimObjectEPNS0_10AnimObjectEi_ZN2nw3gfx5Model22GetVisibilityAnimGroupEv_ZN2nw3gfx5Model23SetVisibilityAnimObjectEPNS0_10AnimObjectEi_ZN2nw3gfx6Camera11DescriptionC1Ev_ZN2nw3gfx6Camera11DescriptionC2Ev_ZN2nw3gfx6Camera12GetAnimGroupEv_ZN2nw3gfx6Camera13SetAnimObjectEPNS0_10AnimObjectE_ZN2nw3gfx6Camera14DynamicBuilder11MaxChildrenEi_ZN2nw3gfx6Camera14DynamicBuilder11ViewUpdaterEPNS0_17CameraViewUpdaterE_ZN2nw3gfx6Camera14DynamicBuilder12MaxCallbacksEi_ZN2nw3gfx6Camera14DynamicBuilder17ProjectionUpdaterEPNS0_23CameraProjectionUpdaterE_ZN2nw3gfx6Camera14DynamicBuilderC1Ev_ZN2nw3gfx6Camera14DynamicBuilderC2Ev_ZN2nw3gfx6Camera14DynamicBuilderD1Ev_ZN2nw3gfx6Camera14DynamicBuilderD2Ev_ZN2nw3gfx6Camera9SetWScaleEf_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9SceneNode11DescriptionC1Ev_ZN2nw3gfx9SceneNode11DescriptionC2Ev_ZN2nw4demo11ResourceSetC1ERKS1__ZN2nw4demo11ResourceSetC2ERKS1__ZN2nw4demo11ResourceSetC1Ev_ZN2nw4demo11ResourceSetC2Ev_ZN2nw4demo11ResourceSetD1Ev_ZN2nw4demo11ResourceSetD2Ev_ZN2nw4demo11ResourceSetaSERKS1__ZNK2nn2fs15FileInputStream10TryGetSizeEPx_ZNK2nn2fs15FileInputStream11GetPositionEv_ZNK2nn2fs15FileInputStream14TryGetPositionEPx_ZNK2nn2fs15FileInputStream7GetSizeEv_ZNK2nn2fs6detail12FileBaseImpl6GetPtrEv_ZNK2nn2fs6detail8FileBase11GetPositionEv_ZNK2nn2fs6detail8FileBase14TryGetPositionEPx_ZNK2nn2fs6detail8FileBase7GetSizeEv_ZNK2nn6Result9IsFailureEv_ZNK2nn6Resultcv8nnResultEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw3gfx3res20ResCameraViewUpdater11GetTypeInfoEv_ZNK2nw3gfx3res20ResCameraViewUpdater3refEv_ZNK2nw3gfx3res25ResOrthoProjectionUpdater3refEv_ZNK2nw3gfx3res25ResOrthoProjectionUpdater7GetRectEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater11GetTypeInfoEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater3refEv_ZNK2nw3gfx3res27ResFrustumProjectionUpdater3refEv_ZNK2nw3gfx3res27ResFrustumProjectionUpdater7GetRectEv_ZNK2nw3gfx6Result9IsFailureEv_ZnwjPv_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEED2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEED2Ev_ZN2nn4util5Int64IxvEC1Ex_ZN2nn4util5Int64IxvEC2Ex_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC1Ev_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC2Ev_ZN2nw2ut10EnableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11DynamicCastIPNS_3gfx13SkeletalModelENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx5LightENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx5ModelENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx6CameraENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx9SceneNodeENS2_11SceneObjectEEET_PT0__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut13ResStaticCastINS_3gfx3res23ResAimTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res25ResOrthoProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res27ResFrustumProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res31ResPerspectiveProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResAimTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res25ResOrthoProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res27ResFrustumProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res31ResPerspectiveProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE4SwapERS5__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC2IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEED2Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE4SwapERS5__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC2IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEED2Ev_ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx13SkeletalModelEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx5LightEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx5ModelEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx6CameraEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx9SceneNodeEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE11SetCapacityEi_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE3endEv_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE4backEv_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE5beginEv_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE7reserveEi_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE9constructEPS3_RKS3__ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE9push_backERKS3__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi_ZN2nw2ut9MoveArrayIhE11SetCapacityEi_ZN2nw2ut9MoveArrayIhE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIhE13destroy_rangeEPhS3__ZN2nw2ut9MoveArrayIhE3endEv_ZN2nw2ut9MoveArrayIhE4swapERS2__ZN2nw2ut9MoveArrayIhE5beginEv_ZN2nw2ut9MoveArrayIhE5clearEv_ZN2nw2ut9MoveArrayIhE5eraseIPhEET_S5__ZN2nw2ut9MoveArrayIhE5frontEv_ZN2nw2ut9MoveArrayIhE6resizeEi_ZN2nw2ut9MoveArrayIhE7releaseEv_ZN2nw2ut9MoveArrayIhE7reserveEi_ZN2nw2ut9MoveArrayIhEC1ERKS2__ZN2nw2ut9MoveArrayIhEC2ERKS2__ZN2nw2ut9MoveArrayIhEC1Ev_ZN2nw2ut9MoveArrayIhEC2Ev_ZN2nw2ut9MoveArrayIhEC1IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIhEC2IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIhED1Ev_ZN2nw2ut9MoveArrayIhED2Ev_ZN2nw2ut9MoveArrayIhEaSES2__ZN2nw2ut9ResCommonINS_3gfx3res17ResFileHeaderDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res17ResFileHeaderDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEEC2EPKv_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEE4SwapERS3__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEE5ResetIS2_EEvPT__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC1Ev_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC2Ev_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC1IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC2IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEED1Ev_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEED2Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEE4SwapERS3__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEE5ResetIS2_EEvPT__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC1Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC2Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC1IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC2IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEED1Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEED2Ev_ZNK2nn4util5Int64IxvEcvxEv_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEcvMNS5_14SafeBoolHelperEiEv_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEptEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE4sizeEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE5emptyEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEE4sizeEv_ZNK2nw2ut9MoveArrayIhE11GetCapacityEv_ZNK2nw2ut9MoveArrayIhE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIhE4sizeEv_ZNK2nw2ut9MoveArrayIhE5emptyEv_ZNK2nw2ut9MoveArrayIhE8capacityEv_ZNK2nw2ut9MoveArrayIhEcvMNS2_14SafeBoolHelperEiEv_ZNK2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEE3ptrEv_ZNK2nw3gfx6GfxPtrINS0_11AnimBindingEEcvMNS_2ut7MovePtrIS2_NS0_10GfxDeleterEE14SafeBoolHelperEiEv_ZNK2nw3gfx6GfxPtrINS0_11AnimBindingEEptEv_ZSt4copyIPN2nw4demo11ResourceSetES3_ET0_T_S5_S4__ZSt4copyIPhS0_ET0_T_S2_S1_ // 0 0 0 0 261 ` demo_AutoTester.o/ demo_CameraController.o/ demo_CommandListSwapper.o/ demo_DebugUtility.o/ demo_DisplayBufferSwapper.o/ demo_GraphicsDrawing.o/ demo_GraphicsMemoryAllocator.o/ demo_GraphicsSystem.o/ demo_HioPacketChannel.o/ demo_PadButton.o/ demo_SimpleApp.o/ /0 1296104149 0 0 100666 276016 ` ELF(`R4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO-|M@P`pЊ(p xxx P*.?V  PD 0 H 0` d |P t"Q 0hh뀢0 00` d P !ak< 0h h<HLP X T T PHP Y T T PH - P X0$|ЍNW:Pointer must not be NULL (m_HioPacketChannel)demo_AutoTester.cpp?!LĔgXNW:Pointer Error m_ScreenshotManager(=%p) is not valid pointer.>@-@ P 00  >>@-@P P 00  >@-@@$P010  # $) $# $ $ (P (  $ T t $ $$P $P NW:Fatal Error Unsupported test eventdemo_AutoTester.cppp@-`@Pp0@-$M@P P3  (P (,( $   (   (( 000  $Ѝ0zDC-M@PP0CB ( 0 `; 0 A`3 0 ,`+  Ѝ   a/g V P  00  p P   0  $$ P$ P $ P$ P$ P $ X \` NW:Failed assertion falsedemo_AutoTester.cppNW_SCREENSHOT_TEST: OK NW_SCREENSHOT_TEST: NG p@-M@P` P P `000  ЍpA-M@P`p P pHV H000  Ѝ R  0 /A-@P,pWD &d,`  `NW:Pointer must not be NULL (memory)demo_AutoTester.cppp@-@P 2/p@-@ P p@-@P`P` @@(p@-@@@ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_AutoTester.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppchannelNumber is out of bounds(%d) %d <= channelNumber <= %d not satisfied.NW:Failed assertion testInfoHeader.packetType == TestInfoHeader::PACKET_TYPE_IDNW:Failed assertion scenarioHeader.packetType == ScenarioHeader::PACKET_TYPE_ID`armcc+|     DA|`armcc+|     pAz`armcc+|     ,Aw AXwAX`armcc+|     ,A~`armcc+|     (A~`armcc+|     ,A|`armcc+|      $`armcc+|     DAz`armcc+|     A}Atz}`armcc+|     HAz`armcc+|      A|`armcc+|     (AyArtyAr`armcc+|     HA~`armcc+|      `A|AvU|`armcc+|     $AzAthz`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D Dthis ^allocator@deviceAllocator"w__result P@4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0Wpallocator>deviceAllocator w__result PlqmemoryWqautoTester Xh4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint/this channelNumber$needCustomrenderSystemEcorrectHashDisplay0QcorrectHashDisplay1Qx__resultIrheaderWrittenSizeDrdataWrittenSize@rtestInfoHeaderM~rscenarioHeader~reventXsiosi\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this "d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0 (this "w__resultP$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this "qallocatorUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $this )param d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dm Dthis "Drheaderld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D this Vparami 8rheader lrdatalXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H Hthis >param@ Hrheaderld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this >param d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbool this param sscreenshotIndexmsshotDisplayZreachParamL`reachParamL`rheader#Ptrheader#PtsresultGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H Hthis "8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`/ `this vdeviceLeakSize$XparticleLeakSize$: `rheaderhrdata<`Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865][ this deviceAllocatortparticleAllocatorVtiming8$rheader\rdataLT(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap/0val/pw__result/PQ,rdatahd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap$ val$"w__result$Prdatapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapU0valUPw__resultU ,rdatapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp"!!W d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp521/!160  C"P  m!  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O      " ' $ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp W                      e   `2%#% d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp& 1 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp, 2 ; 1q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   bq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }D},R,DV Q DUPDT}p} Q pUPpT}}$ } }$} PTPDPYXSWRVQU P T},}P,T}(}P(T},}P,T$}$Q$P}D}PDT}} }0} QU P T}H}QHUPHT} } Q TP V}}}8}}8XWVQU P T}H}PHT}}\}(\`}R`VQ`U P `T}}}0}SWRVQU P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator newp@-@P 03/p`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0Z (this>size w__resultP$o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T ,0P,0P ,0P, 0P/`armcc+|      dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dbool[ dthis:hash'x__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h &&& }% |d}X\PdQPdR$/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int S thisw__resultPu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h!#4 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0u thisw__resultPu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h#%: }P Q4/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultPu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h, }P Q8/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultPu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h. }P Q @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int !thisAw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  H|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this9>index w__resultWPXr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tp@-@Pp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int{ this>index w__resultPu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h  } } Q UP T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] / i thisw__resultP} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.h 0  } P|@-P@T T 0 0 B@|demo_HioPacketChannel.h`armcc+|     HAzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H@Hthis&>channelNumber$ w__result"PD} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.h  9 }H} Q HTPHU@-@@`armcc+|     A~`/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ! this/w__resultP{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h:<e }P Qx/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool bthis)enabledp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h)A}QP|/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this)statusp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h)C}QP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolW isEnabledy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h0I } P@-@`armcc+|     (A~Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intnwutUySetFlagValue(flagsZshiftGmask4value!w__resultP$m d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\     @-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this.kindtr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int $this)capacityr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@-@`armcc+|     8A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8x98this"w__resultP4r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T#"! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result)Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q%&*)('A-p@P ` `armcc+|     8Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 a8this^element@value"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8W,-10/. @/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ348765/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result)Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q:;?>=<@p@-@P`  @ `Tp`armcc+|     <A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<Uacopy<__first^__last@__res"w__resultP8` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h" ) }<}R<V Q <UP<T$copyBCGFEDP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool & this *x__resultr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP QIJNMLK0 0/`armcc+|      @d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUhGetFlagValueflags:shift'maskw__resultPm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPSPQUTSR8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this "w__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TWX\[ZY /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int Cthis w__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ^_cba`@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int >this "w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTegfkjihG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements9ut_MoveArray.hNW:Failed assertion 0 != m_Allocator `armcc+|      Ax8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolYthisRreserveSize4x__result!qelementsVdqelementsCountWr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTmnrqpoA-@P`pP W` V   `armcc+|     AzLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintwthisRelement4w__resultPqresultVqcapacityW,snewCapacity!r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTtuyxwv/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this)elementr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QP{|~}p@-@P` PUp`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this^first)@last)"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0Tp@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this>first w__resultP0r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $this"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0@this"w__resultP<r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Uthiszcapacity\allocator>9kind w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TTthis5other"qelementsRqendSqcapacity\qallocator^r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this>rhs w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T@-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865],VSafeDestroy,object"p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,TSafeDestroy|@-@PUP ` 0  H|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this>index w__resultPXr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T /Ĕg`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this w__result Py d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }Pp@-`@ P p`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 4this>element r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h >}4} Q 4TP4VA-@P`PpPWp`PpPPP`pX `armcc+|     Aztd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisznumber\w__resultPqresultV pqminW4lsiIsmax6si#r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!   +~ $  '' +~" }}XtW8pXQUPT /?!`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this w__result Py d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P / `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this w__result Py d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P /WW `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Ithis w__result Py d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P /ᚧ8`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this w__result Py d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P /ᦊ#`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this w__result Py d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P / O`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this w__result Py d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P /Nh`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] &this w__result Py d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#  xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8x(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h"!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]std&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]std*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]?+, d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Hnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized}*s_LevelStrings/.d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value`#innHandley9nn@Handle&m_Handle`#`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.h1d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall3d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#7d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd9d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM;(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager=d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hBd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndDd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosFd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObjectHd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosJd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosLd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosNd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650Rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_EnabledTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwut?VDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKYXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenumy3iGLint8iGLsizei9iGLuinty<`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.h[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00000nwdev@DisplayDescription&format#&width#&height#&offsetX# &offsetY#&display#@Screenshot<&m_DisplayDescription#&m_Allocator#&m_CopyScreen#&m_SrcScreen# &m_Length#$&m_MaxLength#(&m_Hash#,&m_Writed#0&m_Width#4&m_Height#8Equal65DumpHash6GetBufferLength6GetBuffer6GetWidth6GetHeight6@ScreenshotManager&m_Allocator#&m_Screenshots#&m_NextWrited#iScreenshotArray(cCreate555Take65: : GetScreenshot65Destroy65V000Vosu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch$#b8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint000nwdemo@HioPacketChannel&m_Allocator1#&m_DeviceAllocator1#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber$#Description6@Builder&m_DescriptionB#ChannelNumber"6&5$Create+6&5151*s_DeviceAllocatorForHioWorkMemory1*s_HioWorkMemoryDestroy6+cInitialize51dFinalizeListen6+5$Disconnect6+SendPacket6+5555ReceivePacket6+55555550B?000dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndfd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Option`#0ihd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0^@NNSiFndExpHeapHead&mbFreeListx#&mbUsedListx#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListL# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xl d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hlkd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl$#&m_AllocCount#TiExpHeap5h^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hnd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xU#&yU#@VEC2#rd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xU#&yU#&zU#@VEC3 #td:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4#DVEC4_vd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathzd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath~d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&hold`#&trigger`#&release`#&stick# iPadStatusipg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt64/iType64"l'UInt32'SInt32$'Float32UiType32)|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingP#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidthU#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingP#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidthU#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '2B&m_UniformTextMtxBuffer7#s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtxU#&addrSizeAndVtxU#&addrTexCoordU#&addrColorU# @VertexBufferU&position#*s_StaticInitialized*s_VertexBufferd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@DisplayBufferSwapper<#osd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer^__cb_current_max_command_buffer^v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h*__dmpgl_allocatorC__dmpgl_deallocatorb__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#DTransformNoded:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyTypemiRenderKeyFactory.x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutnnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendereros \d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearU*s_DepthRangeFarU*s_DepthRange24*s_PolygonOffsetUnitU*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets2osd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosPOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists$#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries?# &m_GpuProfilingResults?#0&m_ReusableCommandLists$#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper|0os0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCameraUTtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint nwdemoDResourceSetiResourceArrayVB@RenderSystem&m_Allocator7#&m_RenderContext=#&m_PriorMaterialRenderKeyFactoryC#&m_PriorDepthRenderKeyFactoryC# &m_RenderQueueI#&m_MeshRendererO#&m_RenderSortMode#&m_UpperSwapperU#&m_LowerSwapperU# &m_ExtensionSwapperU#$&m_CommandListSwapper[#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCameraa#&m_Resources#&m_SkyModelg#&m_PostRenderCallbackm#&m_PostRightRenderCallbackm#@LoadMeterDescription0&startTick/#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount$#,ResetCumulativeLoadMeter6/?GetCumulativeLoadMeter6/0utos gfx RenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTc0000000000{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddress:#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#GetFreeSize6GetTotalSize60Yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter>#&m_RepeatCounterFast`#4&m_ResetFlag#T&padding#U[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|EnableTestMode65SetTestPadStatus65@PadFactory*s_pPadcGetPad00]4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitialized_ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]charboolintvoid000nwdemo@DebugUtility@AutoTester,&m_Allocator #&m_DeviceAllocator #&m_ScreenshotManager #&m_HioPacketChannel # &m_FrameCount$#&m_Scenario#&m_CurrentEvent)#$&m_RenderSystem #(NOTIFY_TIMINGTIMING_POST_INITIALIZE_SCENES TIMING_PRE_TERMINATE_SCENES EventTypeEVENT_SCREENSHOT EVENT_SET_PAD_STATUS EVENT_BEACON EVENT_SEND_LOAD_METER EVENT_RESET_LOAD_METER EVENT_TEST_DONE EVENT_SWITCH_CPU_PROFILING_MODE @ScreenshotParam&display$#&hash#@SetPadStatusParam&padStatus#@BeaconParam@SendLoadMeterParam@ResetLoadMeterParam@SwitchCpuProfilingModeParam&isModeEnabled$#@TestEvent &frameCount$#&eventType#¶m#l'screenshot'setPadStatus'beacon"'sendLoadMeter3'resetLoadMeterK'switchCpuProfilingModed@ TestInfoHeaderH&packetType$#&eventCount$# ?&programName# TestInfoHeader 6 @ ScenarioHeader&packetType$#&eventCount$# ScenarioHeader 6 @ ScreenshotHeader&packetType$#&frameCount$#&width$#&height$# &display$# ScreenshotHeader 6 @ BeaconHeader&packetType$#&frameCount$# BeaconHeader 6 @ LoadMeterHeader&packetType$#&frameCount$# LoadMeterHeader 6 @ LoadMeterData&callCount$#&cpuTime$#&gpuTime$#&otherGpuTime$# &cmdSize$#@MemoryLeakHeader&packetType$#&frameCount$#MemoryLeakHeader 6 @MemoryLeakData&deviceLeakSize$#&particleLeakSize$#@DoneHeader&packetType$#&frameCount$#DoneHeader 6 @MemoryStatusHeader &packetType$#&frameCount$#&timing$#MemoryStatusHeader 6 @MemoryStatusData&deviceMemoryUsed$#&particleMemoryUsed$#cCreate 5 5 Initialize6 5$55 55Finalize6 Destroy6 AdvanceFrame6 NotifyMemoryLeak6 5$5$NotifyMemoryStatus6 555AutoTester 6 5 5 ~AutoTester6 SendScreenshot6 5 ? SetPadStatus6 5 ? SendBeacon6 5@ "?< SendLoadMeter6 5i 3?e NotifyDone6 SwitchCpuProfilingMode6 5 d? 0M00#00 000*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount$*s_DebugFrameCount$0*s_AutoTester dSetSilentMode500000 bad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# Y&base_info#B &base#&flags#&base_count# Y&base_info#F__si_class_type_info &base#&base_type"#0i__builtin_va_list00/0KB0]&tinfoa#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablefd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable$&m_v#$h\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayG&m_AllocatorM#&m_ElementsS#&m_EndS#&m_Capacity# operator[]W695size6A00=0V00G?Gjd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#nd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablepd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBasesrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitU#L&m_CharSpaceU#P&m_LineSpaceU#T&m_TabWidth#X&m_DrawFlag#\0Z&m_TagProcessor@#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessorZ#{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResultwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElement}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutASlot1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutASignal1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapTemplateX## d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=MoveArray6MoveArray655: ~MoveArray6operator=65operator[]65size6 begin)6end)6empty6 capacity6 reserve65push_back65swap65resize65clear6GetArrayKind6 SetArrayKind65SetCapacity65GetCapacity6 construct655construct65destroy65destroy_range65)5)erase650?0 00|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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"b %> & ' p( )> (- 0. @P/ 0> 4 5 X6 7 :> ; < 0= > @> C D XE 8F> @J HK XL M P> Q R XS `T> hX pY PZ [d ^> _ ` Pa Hb PPe> f g h pi 8 jS @  m> ` n h o x xp q> u !v !`w p!x x!{> !| !} !p~ " "> " (" 8"p "G "> " " "P (# 0#> 8# @# P# `#P #+ # > # # # $ $> $ $ $ (%Z 0%> 8% @% P%h % %> % % %P 0& 8& @&> X& `& p&` &> & & &X H'u P'> `' h' x'` '# '@> ( (( 8( (> ( ( )X `)> h) p) )X )> ) ) )X P*> X* `* p*X *> * * *X @+> H+ P+ `+X +> + + +X 0, 8, H, X,  `,  x, , , , , , , ,! ,$ -& -( -* -(, H- . h-1 p-3 -5 -7 -9 -; -= - ? -B -D -F -H .J .L .N .P (.R 0.T H.V `.X p.[ x.h] .` .`b P/d X/ f x/@h /0k /n /p 0 r (0t 00v 80x @0z H0| P0~ X0 `0 h0 p0 x0 0 0 08 0 0 0 0( 1 1H `1 h1 p1 1 2 2  (2 2 2 2 2 2 2 3 3 3 3 (3 03 83 @3 H3 P3 X3 `3 h3H 3 3 3 3 3 3 3 3 4 4 4 4 (4 04 84 @4 H4 P4  p4 x4 4 4 4 4 4 4 4  4  4  5 5 5 5 5 5 5 5 5 5! 5# 5% 5' 5) 6+ 6- 6/ 61 63 (65 067 869 @6; H6= P6? X6A `6C h6E p6G x6I 6K 6M 6HO 6R 6T `7@W 7HY 7H[ 08] 88_ 9(a 9d :f : h @:j P: l p:n :p :Hr :u :w :y ;{ ;} 0;( X;( ; ;( ;( ;( < <( H<  h<`<A~pRI/19 1296104070 0 0 100666 337236 ` ELF(4(;8--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@--M@P1/   P  ` P  P    ` @ ` @ ` @ ` @*(*")Ba*HBa *(*"IBa `pЍNW:Fatal Error Invalid type of resource view updaterdemo_CameraController.cpp0@--TM@P  P  ,   p s `  n ` f P  ` @a @  p  RP)  ` @N @ ` `` `` B @4 @ @ 7 @ 4 0   0 #P  ` @ @  0 0        `  TЍ0?=@wwwBwww@--4M@P@ @@P @@,,@@U0/`1/00,0(0$p,P' ,p       `   ` ` A AA  , Z(P& (p       `   ` ` A AA  S  /$P' $p F  ` @ ` @ ` @ ` @  `       `   l  ,  4ЍNW:Pointer Error camera(=%p) is not valid pointer.demo_CameraController.cpp ANW:Fatal Error Invalid type of resource view updater|@-@P P 0 0` |\P`0D } `|demo_CameraController.cpp\A-@PU0p (pW0 +t`  `NW:Pointer Error allocator(=%p) is not valid pointer.demo_CameraController.cppNW:Pointer Error memory(=%p) is not valid pointer.p@-@P 2/pG-@`p P 0 0!cV0A/d<PU0C/gP F/i< P AEK Vdemo_CameraController.cppNW:Pointer Error camera(=%p) is not valid pointer.NW:Pointer Error memory(=%p) is not valid pointer.NW:Failed assertion m_CameraEntries[cameraIndex] == NULL[camera controller usage] stick : rotation stick + a : forward / backward stick + b : translation stick + y : upward / downward x : reset A-M@P`P @@U0\ <0 p ЍNW:Pointer Error allocator(=%p) is not valid pointer.demo_CameraController.cppp@-P@ P 0 2/@PP@pARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_CameraController.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp?@=wwwB AcameraIndex is out of bounds(%d) %d <= cameraIndex < %d not satisfied.NW:Pointer Error m_CameraEntries[cameraIndex](=%p) is not valid pointer.`armcc+|     hA|`armcc+|     ,A|`armcc+|     <A{Aw Ajw A{A j`armcc+|      Av`armcc+|     4xA{Aw ApYwA{`armcc+|     ,@A}A{Af{A}`armcc+|     Az`armcc+|     $AzAthz`armcc+|     Az`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]g~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0Dhthis"w__resultPdhqcameraEntry#Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865],SG,this"qallocatorUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thiscamera)x__resultarresViewUpdater)XrresAimTargetViewUpdaterTrresLookAtTargetViewUpdaterPrresRotateViewUpdaterLrcameraPos@rlookReverse0rlookReverse0sxsUsxcUsysUsycUt0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intvoid0^^thisrcamera)T9cameraIndex 6smemory#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x *xthisRrresViewUpdater)LrresAimTargetViewUpdaterHrresLookAtTargetViewUpdaterDrresRotateViewUpdater@qxsU qxcU qysU qycU d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@ @thisqpadUrstickCdsdollySpeedUsmoveSpeedUjrdScreenXrdWorldLrscreenToWorld<@smoveSpeedURd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intzthis>9cameraIndex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4thisvallocatorXdescription:w__resultP4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0$this>allocator w__resultPqmemoryW8qdemoCameraX0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASK_hrMASK2_` d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap/0val/pw__result/PQ,rdatahd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKeRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap$ val$"w__result$Prdatap d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapU0valUPw__resultU ,rdatapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp@  /{%  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp%2'>9D8& !2*!,7 &&2  !2*!,7 &&2  !2    !& & "   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp 8' '+ i  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp2 >9D8 ! ' ! ! !# #   !@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp  ! '   !% '' 8 ,'8D 2!   ' 9 , &'/ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp8+?, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp:%'Q: d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp&' "'Xq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   bq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }h}PhU},}P,T}} }$ }}$}}P  t d QUPT}}(l4UR8W Q 8VP8T}} }$ p}pt}$tx}PxT}}  } 8}8<}<@}    P@T}} Q UPT}}}0}RVQU P T}} Q UPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQjkonml@ /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] floatstdU#fabsf __fw__result xX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.h46J }   qrvutsw /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator newyz~}|{/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ythisv__resultP|` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h }P  /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^this]fxUEfyU-fzUw__resultP ` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h$,4<}   P ` 0   ` 0   ` 0 /`armcc+|      4$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4nnmathUVEC3Sub4pOut=p1*p2w__resultP0` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h  !4}4R4Q4P0@- M@P     Ѝ0`armcc+|     <A}AzL}$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<z"<thisVrhsF8w__result   8rtmph` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h7>Cdp}} 8}8<} Q<U P <T `  `  ` /`armcc+|      ((d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865](nnmathUVEC3Scale(pOutAp.scaleUw__resultP$` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h(}( (Q(P@--M@@H   Ѝ`armcc+|     (DA~A|AxL|A~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D{JDthiszfURw__result   @rtmpd` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h(/%4T`%}} } <} <@}@D} D PDT@--M@@  @h     Ѝ?`armcc+|     ,TA~A|AxO| A~A x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T|lTthisfUx__result\srU` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h(0%;PI}} } H} HL}LP}PT} LP    P  P PPT/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Nthisgv__resultgP|a d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.h}Pp@-@P 03/p`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0Z (this>size w__resultP$o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T/`armcc+|       d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisN)pw__resultNPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  thisV*x__resultp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0! thisNw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0!2 thisVw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this)>p w__result)P p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)"w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this1"w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT 0/`armcc+|      (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUKEnableFlagflags*valuew__resultPm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR@-@<<`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] rthis"flags`t~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h#%O}}PT@--@@`A `armcc+|     (8A~AzK~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 8thisxUyUbzU:~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ,}}4}48}, ,8  8  8 P 8Tp@-P@aa a p`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 00this>translate ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ;}0}(Q(0TP0U   p@-P@T$ MD    pNW:Pointer must not be NULL (translate)gfx_CalculatedTransform.h`armcc+|     @A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@ P@this>translate ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h  }@} Q @TP@U L/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this2w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ) thisDw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisD"w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PT"#'&%$@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT)*.-,+@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)"w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h)+M}}PT015432p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.h`armcc+|     <A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0L<this>9p w__resultP8x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}<} Q <UP<T78<;:9/ResCameraViewUpdater`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0Ww__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}>?CBA@8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResCamera.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HcharyHthis"w__resultPDr__FUNCTION__x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}H}PHTEFJIHG@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__result7Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h13J}}PTLMQPONp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this>9p w__resultP x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$TSTXWVU@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]434this"w__result/P0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4TZ[_^]\@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4Q4this"w__resultMP0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4Tabfedc@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]gthis"w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PThimlkjp@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this>value x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,Toptsrq@-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultU x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTvw{zyx@--@@`armcc+|      $A~A|F~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$thisbvalueU:x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $T}~p@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0'$this>9p w__resultP x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T@-@P <<NW:Pointer must not be NULL (void_ptr())Egfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4^4this"w__resultZP0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@-@P <<NW:Pointer must not be NULL (void_ptr())Egfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4|4this"w__resultxP0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTp@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this>value x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,Tp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this>9p w__resultP x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T@-@P <<NW:Pointer must not be NULL (void_ptr())wgfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4B4this"w__result>P0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@-@P <<NW:Pointer must not be NULL (void_ptr())wgfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4`4this"w__result\P0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]vthis"w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTp@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this>value x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result#Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result#Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this=first#*last#r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this>first w__resultP0r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $this"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0{@this"w__resultP<r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0} thisv__resultP} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.h}P@--@H `armcc+|      A~A|D~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatUasin__x8w__result X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.h#%8}}}}   asin@--@   H  ?AsinFIdx: Input is out of the domain."B`armcc+|      LA~A|P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LnnmathUAsinFIdxULxU8w__resultU Hc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Triangular.h&}}H}HL}  L  0@-M@PT000 U00p0 | ` 0   ` 0   ` 0      Ѝ0p1%s must not be NULLmath_Vector3.ippp2`armcc+|      A}Axk}Ax,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 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RVCT4.0 [Build 865]nwutUHResDynamicCast)res)tx__resultEp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P !%$#"@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCast)res)tx__resultEp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P'(,+*)-@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]UHResDynamicCast)res)tx__resultEp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P! ResDynamicCast/04321 @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ67;:98|@-@PUP ` 0  H|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this>index w__resultPXr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T=>BA@?@A /*` a `armcc+|      4$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4floatnwutUClamp4x\lowDhigh,x__resultp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.44} 4 4  4 DEIHGF@--@H @h `armcc+|      $A~A|F~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nnmathUFAbsU$xU8w__resultU qretU c d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.h}} } $}  $ KLPONM@--@ H FSqrt: Input is out of the domain.`armcc+|     $\A~A| J~A d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\nnmathUFSqrtU\xU\x__resultUDc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.h}}0}04}4\}04  4 RSWVUT@-@P`                   `armcc+|     Ax@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathUVEC3TransformNormalpOut^pM@pV"w__resultPrtmp`g d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Types.ipp  DDE}} RV Q UPTYZ^]\[_@--M@@`An k >!ua ^ o?!T Q q?/[I i  J  @            @ @ H   h    @ @ H   h  ;  9  7 ЍFloating Point Value Error fIdxX is infinite or nan.Bmath_Matrix34.ippFloating Point Value Error fIdxY is infinite or nan.CFloating Point Value Error fIdxZ is infinite or nan.`armcc+|     <A~AxArrx A~A rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]UMTX34RotXYZFIdxCgpOutgfIdxXUfIdxYUfIdxZUx__resultg_rsinxU\rcosxUXrsinyUTrcosyUPrsinzULrcoszUHsf1Usf2Urp d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ipp2&&%  !   ! !  }} } }8} }}8PT D       PT#MTX34RotXYZFIdxCabfedc@--@@`A (@ (@ )@jJ i a 6?`armcc+|     4\A~Ax S~A d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\nnmathUMTX34RotXYZDegg\pOutgfDegXUfDegYUfDegZUx__resultgG]<PrZ~a d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.h, =z%}}T} TX}X\} TXP<X 0X $X < <X  X  X P XThimlkj  /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result  p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h-C } PoptsrqA-p@P` `armcc+|     0Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 ]0this^element@value"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0Wvw{zyx ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int  this)capacityr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP}~00 S/`armcc+|      (0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865](stdUacopy(__first:__last'__resw__resultP$` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h ) (}(R(QP(SP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this *x__resultr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q0 0/`armcc+|      Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUhGetFlagValueflags:shift'maskw__resultPm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this "w__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int ?this w__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int 6this "w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements9ut_MoveArray.hNW:Failed assertion 0 != m_Allocator `armcc+|      Ax@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolQthisRreserveSize4x__result!qelementsVdqelementsCountWr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintothisRelement4w__resultPqresultVqcapacityW,snewCapacity!r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTA-@P`XPppW`armcc+|     dAzDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dintbooldthis^size@element"w__resultP`qresultX(dqiW@r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h    ~}d}RdV Q dUPdTp@-@P` p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$intbool$this^size@element"w__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hGIm}$}R$V Q $UP$T@-@`armcc+|     (A~Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intnwutUySetFlagValue(flagsZshiftGmask4value!w__resultP$m d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this.kindtr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Othiszcapacity\allocator>kind w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TTthis5other"qelementsRqendSqcapacity\qallocator^r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this>rhs w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T@-@`armcc+|     8A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8x38this"w__resultP4r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8TrefD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8x(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatstd D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwut  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Hnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized}*s_LevelStrings#"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value`#innHandley9nn@Handle&m_Handle`#`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.h%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall'd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#)d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#+d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM/(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager1d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd43d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos:d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos>d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650Dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndFd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndHd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndJd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathLd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathNd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xU#&yU#@VEC2#Pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathSRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xU#&yU#&zU#@VEC3 #iself_typeQVEC36VEC365U5U5Uoperator-65F?Boperator*65Uoperator/65U00?l` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hUd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xU#&yU#&zU#&wU# Wd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathYd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath[d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath_ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00U#&_01U#&_02U#&_03U# &_10U#&_11U#&_12U#&_13U#&_20U# &_21U#$&_22U#(&_23U#,l0''fU]'mhU 'aw'vB0&_00U#&_01U#&_02U#&_03U# &_10U#&_11U#&_12U#&_13U#&_20U# &_21U#$&_22U#(&_23U#,@MTX340#MTX34g6g0<ad:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00U#&_01U#&_02U#&_03U# &_10U#&_11U#&_12U#&_13U#&_20U# &_21U#$&_22U#(&_23U#,&_30U#0&_31U#4&_32U#8&_33U#<l@''fU'mU'a'vB@&_00U#&_01U#&_02U#&_03U# &_10U#&_11U#&_12U#&_13U#&_20U# &_21U#$&_22U#(&_23U#,&_30U#0&_31U#4&_32U#8&_33U#<@MTX44@#cd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathed:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#gd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath<0id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathkd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessionpod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenumy3iGLsizei9iGLuinty<`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hrd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRtd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRwv,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&hold`#&trigger`#&release`#&stick# iPadStatusipg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR}d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt64/iType64"l'UInt32'SInt32$'Float32UiType32)iResU32uiResF32UwiResTypeInfoiResVec3#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseN6N5IsValid6Vvoid_ptr6Nvoid_ptr6V00Rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwut???d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneObjectData@ResSceneObject#@ResSceneNode#@ResTransformNode#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxrespd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0? ~4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix<#&m_Scale#0&m_Flags`#<SetTranslate65U5U5USetTranslate65GetTranslate65EnableFlags65`00?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGrouph#@AnimBinding,#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeL#&m_Parent # &m_Children#&m_AnimBinding#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResults`#8&m_Description}#@Description}#Transform620x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer^__cb_current_max_command_buffer^v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h*__dmpgl_allocatorC__dmpgl_deallocatorb__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00? nw gfx res@ResCameraViewUpdaterData&typeInfo7#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPositionK#&m_Twist'#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPositionK#&m_UpwardVectorK#@ResRotateViewUpdaterData#&m_Flags#&m_ViewRotateK#@ResCameraViewUpdater#ResCameraViewUpdater6: ref6cGetClassNameGetTypeInfo76@ResAimTargetViewUpdater)#iResDataTypeResAimTargetViewUpdater6: ?ref/6?IrefM6GetTargetPosition6SetTargetPosition65GetTwistU6SetTwist65U@ ResLookAtTargetViewUpdater)#iResDataTypemResLookAtTargetViewUpdater6: ?refZ6?t refx 6 GetTargetPosition 6 SetTargetPosition 65@ ResRotateViewUpdater)#iResDataType ResRotateViewUpdater 6: ? ref> 6?X ref\ 6 GetViewRotate 6 SetViewRotate 65@ ResCamera#0)?)0000000x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnmathnwgfx@CameraViewUpdater #&m_IsDynamic#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDCameraProjectionUpdaterutnnmath4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@Camera#&m_ViewMatrix<#&m_InverseViewMatrix<#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrix<#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup/#&m_OriginalValue#&m_OriginalTransform#&m_WScaleU#&m_IsDynamic#GetViewUpdater6)00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearU*s_DepthRangeFarU*s_DepthRange24*s_PolygonOffsetUnitU*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets2osd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned intvoid0U0nwdemo@CameraController&m_Allocator #&m_DescriptionH#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#@Builder&m_DescriptionH#Create65 @CameraEntry<&m_Rotate#&m_TargetPos# &m_TargetDistanceU#&m_Camera#&m_InitialRotate# &m_InitialTargetPos#,&m_InitialTargetDistanceU#8*DOLLY_SPEED_BASE*TUMBLE_SPEED*MOVE_SPEED_BASE*ROTATE_X_LIMIT*DEFAULT_DISTANCECameraEntry65~CameraEntry6Update6UpdateCamera6Destroy6Register65: Update6: CameraController65 5H?~CameraController60q00os05d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter>#&m_RepeatCounterFast`#4&m_ResetFlag#T&padding#U7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65bGetAnalogStick6@PadFactory*s_pPadcGetPad000<;xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# I&base_info#B &base#&flags#&base_count# I&base_info#F__si_class_type_info &base#&base_type #0i__builtin_va_list0B0M&tinfoQ#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp>d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable@d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable$&m_v#$Bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResultFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2 0Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 KJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_Parent #&m_Children#&m_Deleter#ideleter_typeg|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherPOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hSRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hVUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#^8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61#00-a`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hgfHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6DPtr6D0@|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hsr$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=MoveArray6MoveArray6555~MoveArray6operator=65operator[]65size6 begin#6end#6empty6 capacity6 reserve65push_back65assign655swap65clear6GetArrayKind6 SetArrayKind65SetCapacity65GetCapacity6 construct655destroy65destroy_range65#5#Assign655erase650?0 000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2 wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot2zy{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34RotXYZFIdxg3gpOut3UfIdxX3UfIdxY3UfIdxZz__resultgla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.h"MTX34RotXYZFIdx}!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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L~# T~% \~' d~) l~+ t~- |~/ ~1 `~3 H~5 4~7 <H~9  ~; ~> ~@ ̻~B ~D 8~F $(~H LH~J ~M  ~O ļ ~R 0~U 0~X D~Z \~\ t(~^ (~` Ľ ~c 0~f  ~i 4 ~l T0~o H~r ̾ ~u  ~w @~y L~{TF9pI/44 1296104225 0 0 100666 234760 ` ELF(4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-@P@P t @ `\&P0 `V p0h `x@ NW:Failed assertion !m_ReusableCommandLists.empty()Kdemo_CommandListSwapper.cppGL_ERROR : %s (0x%x)U@-@@P N PU `0 P \0X TP PU `0l PD NW:Failed assertion !m_ReusableCommandLists.empty()demo_CommandListSwapper.cppGL_ERROR : %s (0x%x);B8@-@ ,P 8@-@@P h K@P PU `0d Pt< NW:Failed assertion !m_ReusableCommandLists.empty()demo_CommandListSwapper.cppGL_ERROR : %s (0x%x)1@-@ @-@P A-@P0`p0P0 0P0 pW:p@-@P0P0 p p@-@P P( `` `pNW:Failed assertion profilingId < m_GpuProfilingEntries.size()demo_CommandListSwapper.cpp@-$M@0P0` P0 p   `V$ЍzDA- M@P  P Ѝ `ppP @p@--@ @0`0PP   0@ PUH pp@-@Pp@-@PPA-@P`pWD %d``  `NW:Pointer must not be NULL (memory)demo_CommandListSwapper.cppp@-@P` 2/p@-@0 Pp@-@PpPPG-@P`P0 @@0  @@0 00@@@@@@PTX\p  X P% P" 0 @@ @@  Y @Ѝ|@-`D @T P0 @,, |GL_ERROR : %s (0x%x)_demo_CommandListSwapper.cpp@-@p@PP PU `0 P00 GL_ERROR : %s (0x%x)sdemo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_CommandListSwapper.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include 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LA|`armcc+|     8A|`armcc+|     $`A|AzU|`armcc+|     XAz`armcc+|     Ax`armcc+|     Az`armcc+|     Az`armcc+|     Ax`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>id rtick/XqsizeV,qiW0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865],W,id"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 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865]lbooltlthisvIsInTotalXx__result$EqgpuProfilingEntryMVHqidWTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LLthis>profilingId d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]88thisVprofilingId8x__resultU @d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]``this:w__resultU \qtotalU qend)V `qgpuProfilingEntry)U,(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xint[Xthis6w__resultPTrbufferSizelXserr#8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthis6w__resultPrbufferSizehrboundIddDserr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this6Lserr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisF0|serr3serr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisRisCopyBuffer4\serr!0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap/0val/pw__result/PQ,rdatah d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKR d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap$ val$"w__result$Prdatap$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapU0valUPw__resultU ,rdatapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp!  - 9 -!x7  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp !!H d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp;+++ (1 !z  /  >-&5  &{  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp!!!!W d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp*= V #y+   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpps, ! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp ' ! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp  9 *x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp!2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp ! ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp*=  #|  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp= d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp-= d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp!,= d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp!=*= d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp!I=q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   bq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}(QUPT},}P,T}}0} XYLXLXRV Q UPT}p} Q pUPpT}0}P0T}}PT}8} P 8T}}PT}}}8} P T}t}PtT}L}PLT}H}PHT}}8}88<}<l}88<PQlU P lT}L}QLUPLT}8},0 Q8UP8T}}\}\`}P`T}X} LT P XV}} LxU P T}}TUPT}}U8dUPT}} dVQUPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQt 0,P/0tSUnknown`armcc+|      Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dcharint0UnwGlErrorStringDerr*x__resultB&value#&name#iEnumString7JsrENUM_STRINGSNqNUM_ENUM_STRINGRDqidxS i d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/assert.h  !.wD},0PPDQ"nwGlErrorString /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator new_-pM@Pd\`PPX@T@ Pd0l`hptpLH` LT P9)! D4@00 4< 8p7'! ,(0($"%Ѝ`armcc+|     (TAr AVRvld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TU nnmathMultiplyAndDivide/Tx/Hmul$Zdiv$<w__result/PQrrate@qr_hiV\qr_loW\qx_hiXpqx_loYpg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.h "b  e}}8P}PT}(0S0TU R TT*pnnmathMultiplyAndDividep@-@P 03/p`armcc+|     (A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0Z (this>size w__resultP$o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result)Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 1 thisw__result)Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int Dthisw__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int _this"w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int %this)capacityr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ00 S/`armcc+|      ((d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865](Uacopy(__first:__last'__resw__resultP$` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h ) (}(R(QP(S,copyP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool G this*x__resultr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q     0 0/`armcc+|      Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUhGetFlagValueflags:shift'maskw__resultPm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this"w__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements9ut_MoveArray.hNW:Failed assertion 0 != m_Allocator `armcc+|      Ax@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolzthisRreserveSize4x__result!qelementsVdqelementsCountWr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT#"! A-@P`PP`pPPP`p `armcc+|     Azld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisRnumber4w__resultPqresultV DqminP uismax! uir d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      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@A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0@this"w__resultP<r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TBCGFEDH@-@`armcc+|     (A~Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intUySetFlagValue(flagsZshiftGmask4value!w__resultP$m d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\LSetFlagValueJKONML@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this.kindtr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TQSRWVUTA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Uthiszcapacity\allocator>9kind w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPTYZ^]\[@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TTthis5other"qelementsRqendSqcapacity\qallocator^r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTP`aedcbp@-@Pp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this>rhs w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP Tghlkji @/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQnosrqp|@-@PUP ` 0  H|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this>index w__resultPXr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tuvzyxw@-@ Ѝ`armcc+|     $AzG~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$3$thisJ.8/tick pw__resultJP Y d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h021} } $}P$T|}~@-@0 `armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$Wg.$w__resultp x__struct_resultJ"Y d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h,}$}P$T /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ? thisRw__result/PQxY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h>+ }P R@-@`armcc+|     8A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8x98this"w__resultP4r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this.kindtr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this)capacityr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]9thiszcapacity\allocator>9kind w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result)Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result)Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] @this)elementr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPp@-@P` PUp`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 [0this^first)@last)"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0Tp@-@P` Pp`armcc+|     4A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this>first w__resultP0r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $this"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0g@this"w__resultP<r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-@@@@@00@@ @@@@`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0<@this"w__resultP< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h}@}P@T|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this>index w__resultPXr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 6this"w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h%'L}}PT@-0P@P `armcc+|     <A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<boolWs<x__result!y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h M + }<}04P@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TrTthis5other"qelementsRqendSqcapacity\qallocator^r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@P p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$;$thisA>9zeroOnly w__resultAP _ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.h8:S}$}Q$UP$T@-M@    Ѝ`armcc+|     @AzAxM~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@WD@nanoSeconds/pw__resultp8rret`x__struct_resultA:_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.h6AFgs}}<} <@}P@T    |@-P@ 0 0 |ʚ;`armcc+|     4Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4p4thisR>w__resultp0x__struct_resultX Y d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h>}4}P4UQ4Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]u thisR>w__resultpx__struct_resultX Y d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h}}PT Q U@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisI"w__result/PQ_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.h!#@%} }P T $#"!|@-@PUP ` 0  H|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this>index w__resultPXr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T&'+*)( @/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}PQ-.210/@-@ ,   `armcc+|     LA~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L KLthis"w__resultPH d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h  }L}PLT459876A-p@P ` `armcc+|     8Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 8this^element@value"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8W;<@?>=p@-@P`  @ `Tp`armcc+|     <A|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<stdUacopy<__first^__last@__res"w__resultP8` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h" ) }<}R<V Q <UP<TBCGFEDP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__resultr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP QIJNMLK8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this"w__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TPQUTSR /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQWX\[ZY@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this"w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT^`_dcbaG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements9ut_MoveArray.hNW:Failed assertion 0 != m_Allocator `armcc+|      Ax@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4thisRreserveSize4x__result!qelementsVdqelementsCountWr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTfgkjihA-@P`pP W` V   `armcc+|     AzTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintRthisRelement4w__resultPqresultVqcapacityW,snewCapacity!r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTmn -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModeqpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned charintiGLenumy3iGLboolean4iGLbitfieldy5iGLint8iGLsizei9iGLuinty<`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.htsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hwvD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hyD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#|{ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8x(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwut?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Hnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized}*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value`#innHandley9nn@Handle&m_Handle`#`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds/#DZeroOnlyTag0iZeroOnly.*TimeSpanA6A: cFromNanoSeconds5/GetMicroSeconds/6I00Eh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]/$\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick/#TickJ6J:/ operator s64/6Roperator nn::fnd::TimeSpan6RToTimeSpan6RcGetSystemCurrent00N0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#DAutoStackManager*s_MainThread0*s_pAutoStackManagerd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0 b4this3element 4this3element?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0nwdemo@ CommandListSwapper`&m_Allocator #&m_CommandListsp#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandListsp#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#@GpuProfilingEntry &beginId#&endId#&beginTick/#&endTick/#&costTimeU#&isInTotal#GpuProfilingEntry6iCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwappercCreate5 5?Destroy6Bind6RunAsync6WaitDone6Swap6ResetGpuProfiling6 AddGpuProfilingStartPoint$ 65 SetGpuProfilingEndPoint 65 GetGpuProfilingCostTimeU 65 GetGpuProfilingTotalCostTimeU 6 GetCommandListId 6 GetCommandBufferSize 6 GetReusableCommandBufferSize 6 StartCommandSave 6 EndCommandSave 6 ReuseCommand 65 CommandListSwapper 65 5 ~CommandListSwapper 6 CalcGpuProfilingCostTime 6 SetGpuProfilingTick 65d CommandListCallback5 RegisterCallback 60000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch$#ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorf#&m_DeviceAllocatorf#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryf*s_HioWorkMemory0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xU#&yU#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xU#&yU#&zU#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4#DVEC4_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&hold`#&trigger`#&release`#&stick# iPadStatusipg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt64/iType64"l'UInt32'SInt32$'Float32UiType32)|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingP#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidthU#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingP#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidthU#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '2B&m_UniformTextMtxBuffer7#s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtxU#&addrSizeAndVtxU#&addrTexCoordU#&addrColorU# @VertexBufferU&position#*s_StaticInitialized*s_VertexBufferd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer^__cb_current_max_command_buffer^v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h*__dmpgl_allocatorC__dmpgl_deallocatorb__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearU*s_DepthRangeFarU*s_DepthRange24*s_PolygonOffsetUnitU*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoDDemoAllocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter>#&m_RepeatCounterFast`#4&m_ResetFlag#T&padding#Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65b@PadFactory*s_pPadcGetPad0004d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount$*s_DebugFrameCount$0*s_AutoTestercIsCpuProfilingMode0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# Y&base_info#B &base#&flags#&base_count# Y&base_info#F__si_class_type_info &base#&base_type*#0&i__builtin_va_list0?/B0]&tinfoa#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable$&m_v#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=MoveArray6MoveArray655: ~MoveArray6operator=65operator[]65operator[]65size6begin)6end)6empty6capacity6reserve65swap65resize65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65destroy65destroy_range65)5)erase650?000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=MoveArray655: ~MoveArray6operator[]65size6begin)6end)6back6empty6capacity6reserve65push_back65swap65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65)5)erase6500?00|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBase  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitU#L&m_CharSpaceU#P&m_LineSpaceU#T&m_TabWidth#X&m_DrawFlag#\0Z&m_TagProcessor@#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessorZ#{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 D|u$$l< H -L- , 8L`p 4  XB&^^4fn\nJ%Y3,QQ:`\PIgBW\;vmDn><'|uĔw\A& ՓV"   }-F  ԑZݐrȈr& xAÍb BɌcg&ŊuƉt^4fQnZJ,% YɆ3,]:Q݅:`,PӄIg2BރWjH#;ށIÁJKLrMWN<O!PQRЀSTUVe=JW/X>?@ABCyD_EEF+GH~f~g~h~i~ju~k[~lA~m'~n~Z}o}p}q}r}sr}tX}u?}[&}\ }]|^|_|`|a|bw|c^|dF|Y-|e|{{{{{w{^{vD{*{{zzzzzuzw\zxCzy*zzz{y|y}y~yy{ybyIy0yyxxxxxxhxOx6xxxwwwwwrwZwBw*wwvvvv^0C ($ ד0lm{v<Avvu~uwsu1utt StDslsrr1r(qeqqp'poaOo6nh^nmmp_mmLl'ldl[.lk5k.k KkjTjj=^jb,j!ii/\i'ih hhhRgK@gifDqfY3feeeMeedkd=8ddccWcblb!ba Ga` ```$`__i_)_^^F^]]k]-]\\f\$\[[X[[ZZ@ZYYiY!YXX[XpXWWCWWVVCVVUU:UTTTAT~SSySvESs SRR{RRRQQTQQPP^PPOCOON ENM MMVM'MLLLML LKKSKKJJJNJJIItIBI IHHPHHGGjG2GGpFFWF"FEEEVE$EDDDQDDCC~CRCy#CvBsBBiB{5BBAAkA7AA@@g@>@x@??;? >Ez>>=+=<)b<;;,;:]:b979i88>8q87Mu7(B7 7\666d6/.6!55Ur5A5>5c4"4J40433 v3832S_2L1j1E.1Z00~0H00//0/>...v.--^- -,,;,++qw+/+*w*t|*A*|)))Z)1)y(((.( 'Fm'&&&%*U%$$$#P#c"8t"j!!1!r  Nh )5 ]7W0!"Ve4?d#=1i+TRMkF![q;#?{Czl G]r+JJd9pk0sOj*8^  8^ 1) #  Wp @ @ e $ M 2   } @  Ui N lG;\Y!E@RHnX$ H  H , 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" "t #t # <$$ `% @& '8 )  * + + ,4 . . /  0< 2  3 4D `5, 6< 7 8 9 :4 0<$ T=$ x>$ ?( @ A B C DL E F XG  H H I \J 4K K L M TN O O P Q HR  S S T 8U U tV W W&DX\&X@&X&Y\&Y@&| 8 pD4 L  &t|,b* < pH; P 4 &|?" Z="<  p\B dt  &xHX$ pI    &$ @!d W!  p P  t    & 4w [u  p W  |   & @` =x p^$ $ D &p]\?[x pf  X &p2  N',!2!h   t  p!dX!!  ! "h)!"  # #h $ $ $  $p @&d &  &j \' d':  ( ( ( (`)  l) |*h* *p+ x+RT, \,#, ,- -$.  . /d(0 00P0 01  1T 3lt3  |3,4 44t4  4`@86 @66  6,8 88  8 9tk:  :9: :;  ; T==  = DE ELPF XFpG GdH lH4I  p? @ A B C D E F G H I J 0K @L PM `N pO P Q R S T U V W X Y (Z P[ \ p] PX^ P_ P` HPa b Pc pPd `e xf `g ph hi xj `k pl Pm xn X`o Xp `q p`r `s 0Xt Xu v w x y z { | } ~ ( 0 8 @ H P X ` h p x            p Py X ` h xP y [     y  %   ` ( 0 8 HX    X   ( 8P     P    X x   P     y    X      0       X 8 @P n   p (H 0  P X  h! " & ' p( ) , - . p/ (0 03 @4 H5 XP6 7 : ; < = P> 0? 8C @D PE Fy Hg J K L XM pN# x Q R S T U HV PZ X[ h\ ] ` a b hc xd h i Pj kZ n o p `q rA u v w `x y | } (~ 8X    X    ( 8X     X    0X        ` h p X    X P X ` p` 2    p h p   p    ( 8P 0     P    8 @ PP     ` 8G @ H P `X     H 8 @ H X     h h p   h      (  8h  d    h 06 8 @ H XX     ! `" H# P' X( hX) * - . / X0 H1x P4 `5 h6 xp7 8& ; < = > ? C D XE F I J (K 8XL M Q R PS Tq W X Y (PZ x[ P^ _ ` a pb hcW p f g h xi j# (m p s v y { ~  ( @ H X ` h x (     (    @8 x       @     ( @  ` h x8 ( H  ( 0        Hy         0   H ( @ h  p 0 (   ` P `  H     0 ''W3puI/71 1296104270 0 0 100666 135908 ` ELF(T4(*'--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-@T0.,UdXPP DPP ,(GS]d<QP Q PNW:Pointer Error renderSystem(=%p) is not valid pointer.demo_DebugUtility.cppTCommand list won't run. Load meter will be output to log. To leave profiling mode, turn DBG switch OFF. A--M@PT0/=U0/    `` p 0 ` p 0 @` p 0 ` h` p 0 ` p 0 <` p 0 `r r p o 0 `b b pj W 0 |`\ O pW B 0 0`= h` ; p> 7 0 ;NW:Pointer Error renderSystem(=%p) is not valid pointer.demo_DebugUtility.cppNW:Pointer Error graphicsDrawing(=%p) is not valid pointer.KKKpAC  L ` @= P ( M M J? C ( @ @ 0 ЍpNW:Pointer Error renderSystem(=%p) is not valid pointer.demo_DebugUtility.cppNW:Pointer Error graphicsDrawing(=%p) is not valid pointer.Cmd size : %d bytes CPU :%5.2f ms/f GPU :%5.2f ms/f BAB%.2f %%ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_DebugUtility.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cpp------------------------------------------------------------------------------- | Entering CPU profiling mode. | | Leaving CPU profiling mode. | `armcc+|     0A}AyAvnyA}`armcc+|     <A~`armcc+|     4lA|AxAvVxA|`armcc+|     0|AzAxArZxAz`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool*Ddwnwdemors_LastCpuCountingModed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatW$renderSystem2RqloadRate ,qloadGpuRate xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<W(<renderSystem2"0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lfloatW_lrenderSystem2ngraphicsDrawingXPqloadRate qloadGpuRate (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|floatW|renderSystem2graphicsDrawingXsloadRatezsloadGpuRateR,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap/0val/pw__result/PQ,rdatahd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap$ val$"w__result$Prdatapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapU0valUPw__resultU ,rdatap d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cpp 3R3R- d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cpp*'' ' !  - -!  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cpp&&%@-L-MUU d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cpp&&%-/+q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   bq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}  } }(}} PT}<}P<T}} } d}(dh} hl}QlUPlT}} } t}8tx} x|}| | d | QU|UPT|T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQIJNMLK  /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] R thisEfxU-fyUw__resultP` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.h$, }   PPQUTSR0@3 /`armcc+|      Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintnwutUBitExtractbits:pos'lenw__resultPqmask\p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}RQPSWX\[ZYp@-@ \ X T p`armcc+|     \A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\nwutUReverseEndian\x"w__resultPXp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}\}P\T^_cba`/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]9thisXv__resultPn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h}Pefjihgp@-@P``p`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((thisX>value n d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h#%S+}(}Q(UP(Tlmqponp@-@Pp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] H thisX>color w__resultXPn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h/1F} } Q UP Tstxwvu/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0XthisXv__resultPn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h}Pz{~}|0/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ! this2w__resultP{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h02Q }P Q@-0P@P `armcc+|     <A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<boolWs?<x__result!y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h M + }<}04PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8x(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit8xH%ibit32J%ibit64K%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintnwut d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Hnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized}*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valuek#innHandley9nn@Handle&m_Handlek#`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#DAutoStackManager*s_MainThread0*s_pAutoStackManagerd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosDIAllocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenumy3iGLsizei9iGLuinty<`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch$#ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorf#&m_DeviceAllocatorf#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryf*s_HioWorkMemory0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xU#&yU#@VEC2#VEC265U5U0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xU#&yU#&zU#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4#DVEC4_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&holdk#&triggerk#&releasek#&stick# iPadStatusipg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.h\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?nwut@Color8&r#&g#&b#&a#Color8X6X5~Color86XSetU326X5ToU32RawRef6X0$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt64/iType64"l'UInt32'SInt32$'Float32UiType32)|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontInformationd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwfontinternalDTextureObjectiCharCodet@Font(__vptr#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingP#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidthU#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingP#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidthU#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontiTextWriter!w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.htd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndex]#iGlyphIndexx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFont#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 865]XPicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '2B&m_UniformTextMtxBuffer7#s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtxU#&addrSizeAndVtxU#&addrTexCoordU#&addrColorU# @VertexBufferU&position#*s_StaticInitialized*s_VertexBufferd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL  &symbolType#&start#&end#&name#@BindSymbolVSInput#@BindSymbolVSFloat#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intk0nngrCTR@Shader+&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNum#)#0 &m_ExeImageInfo # &m_Instruction#&m_InstructionCount#k&m_Swizzle_#&m_SwizzleCount#&m_DrawMode#)#&m_VtxShaderBoolMapUniformk#&m_GeoShaderBoolMapUniformk#k/&m_CmdCacheOutAttr#&m_CmdCacheOutAttrNum#k&m_CmdCacheVtxConstA#&m_CmdCacheVtxConstNum#k&m_CmdCacheGeoConst#&m_CmdCacheGeoConstNum#+DExeImageInfoTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnngrCTR@Vertex+m_CmdCacheVertexNum#kS+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray#  &m_AttrConst-# @IndexStream &physicalAddr:#&drawVtxNum#&isUnsignedByte#)#@LoadArrayp&physicalAddr:# &type# &byte# &bind#@@AttrConst&dimension#)#U¶m9#$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combine #X&operand#&source#&scale#&bufferInput# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool nn gr CTR@ RenderStatel&blend#&logicOp#&alphaTest#&stencilTestE# ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#8)#8&depthTest#<&cullingTest/#D&wBufferi#L&fbAccess#h@AlphaTest&isEnable#&refValue#&func#)#&m_RenderState#@Blend&isEnable#&eqRgb#&eqAlpha#&srcRgbk#&srcAlphak#&dstRgbk#&dstAlphak#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# @LogicOp&isEnable#&opCode#)#&m_RenderState#@StencilTest&isEnable#&maskOp`#)#&func#)#&refk#&maskk# &opFail#&opZFail#&opZPass#)#&m_RenderState#@DepthTest&isEnable#&isEnableWrite#&func#)#&m_RenderState#@ WBuffer&wScaleU#&isEnablePolygonOffset#)#&polygonOffsetUnitU#&depthRangeNearU# &depthRangeFarU#&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFaceK# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFace#)#&m_RenderState#@ FBAccess&m_RenderState#?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Viewport&x$#&y$#&width#&height# \d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolchar000U00?0nwdemo@GraphicsDrawingK&m_ScreenSize#&m_LineWidthU#&m_MaxShapeVertexCount$# &m_ShapeVertexCount$#&m_pShapeShaderBinary#&m_ShapeShader#&m_ShapeBindSymbolProjectionMatrix#+&m_ShapeBindSymbolModelViewMatrix#+&m_ShapeBindSymbolPos#+&m_ShapeBindSymbolColor#+&m_ShapeViewport#+&m_ShapeRenderState#,&m_ShapeCombiner#,&m_ShapeVertex#.&m_ShapeIndexStreamJ#=&m_ShapePositionStreamArray#=&m_ShapeColorStreamArray#=&m_ShapeIndexStreamArray#=&m_ShapeAllocator#=&m_Font#=&m_TextWriter#=&m_Drawer#>&m_MaxTextCount$#K&m_FontCommandBuffer#K&m_IsFontOwner#K&m_FontAllocator#KDrawLine6X555XFillRectangle6X555XDrawStringU6X5$5$5o0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@DisplayBufferSwapper<#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer^__cb_current_max_command_buffer^v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h*__dmpgl_allocatorC__dmpgl_deallocatorb__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#DTransformNoded:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyTypexiRenderKeyFactory.x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera#"!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT &d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRenderer(Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearU*s_DepthRangeFarU*s_DepthRange24*s_PolygonOffsetUnitU*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets2*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists$#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries?# &m_GpuProfilingResults?#0&m_ReusableCommandLists$#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper|00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h/d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCamera21td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatintnwdemoDResourceSetiResourceArrayVB@RenderSystem&m_Allocator8#&m_RenderContext>#&m_PriorMaterialRenderKeyFactoryD#&m_PriorDepthRenderKeyFactoryD# &m_RenderQueueJ#&m_MeshRendererP#&m_RenderSortMode#&m_UpperSwapperV#&m_LowerSwapperV# &m_ExtensionSwapperV#$&m_CommandListSwapper\#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamerab#&m_Resources#&m_SkyModelh#&m_PostRenderCallbackn#&m_PostRightRenderCallbackn#@LoadMeterDescription0&startTick/#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount$#,*MILLI_TO_RATECalcLoadMeter62? GetLoadMeter6200000000000{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoDDemoAllocator6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter>#&m_RepeatCounterFast`#4&m_ResetFlag#T&padding#U8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65b@PadFactory*s_pPadcGetPad000:4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitialized<dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator_*s_ParticleAllocator_*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount$*s_DebugFrameCount$0*s_AutoTesterdCalcLoadMeter52dDrawLoadMeterText525XdDrawLoadMeter525XdDumpLoadMeter52cIsCpuProfilingMode0?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolfloat@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# W&base_info#B &base#&flags#&base_count# W&base_info#F__si_class_type_info &base#&base_type&#0"i__builtin_va_listnwdemoB0[&tinfo_#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppAd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableCd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable$&m_v#$Ed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBaseHGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitU#L&m_CharSpaceU#P&m_LineSpaceU#T&m_TabWidth#X&m_DrawFlag#\0Z&m_TagProcessor@#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessorZ#{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResultLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#Nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory#Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00Vd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutASlot1Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutASignal1\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArraybd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#d!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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Xq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   bq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }X}(RXV Q XUPXT}} UPT}} YYXXWWRVV Q UUPTT}t}QtUPtT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQNPOTSRQp@-@P 03/p`armcc+|     (A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0Z (this>size w__resultP$o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(TVW[ZYX/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>this )parent w__result Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg=h}QP]^ba`_ /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0W8 >*bufw__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC7EQ } QP Rdeihgf/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W=>t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;<}Pklponmp@-P@$@T Q4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8N/8this>allocator w__resultP4t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8Urswvut/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0WQthisv__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pyz{p@-@Pp`armcc+|     A|}~/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bp thisw__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] < thisw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h<  }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] C this{w__result P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h }P Qp@-@PPp 2/`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<nwosVSafeFree<memory>allocator o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h~&}<}Q<UP<Tp@-@D8P 08P8@p`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid0 HTthis"w__resultPP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h   -}T}PTTp@-@Pp`armcc+|     A|N2nw3gfx9GfxObjectEN2nw4demo20DisplayBufferSwapperED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8x(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Hnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized}*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value`#innHandley9nn@Handle&m_Handle`#`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#DAutoStackManager*s_MainThread0*s_pAutoStackManagerd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000?nwos@IAllocator(__vptr#Alloc650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6GetAllocator60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo 6 5 00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned charintiGLenumy3iGLboolean4iGLint8iGLsizei9iGLuinty<`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.h$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt64/iType64"l'UInt32'SInt32$'Float32UiType32)|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@FrameBufferObject &m_Description#@Description &fboID#&height#&width#&colorFormat# &depthFormat#&colorAddress#&depthAddress#&useBlock32#operator u3260<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00 nw demoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description9#&m_CurrentDisplay#4&m_DisplayBuffers#8@Description,&screenKind#&width$#&height$#&format# &transferMode0#&memoryArea#&isTransferFlipX#&transferOffsetX$#&transferOffsetY$#&displayOffsetX$# &displayOffsetY$#$&bufferCount#(@Builder,&m_Description9#Create6r5*s_TypeInfoGetRuntimeTypeInfo #6{MakeTransferBufferCommand655ActivateBuffer6DisplayBufferSwapper655D9?@~DisplayBufferSwapper60A0w00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base!#&flags#&base_count# U&base_info#B &base!#&flags#&base_count# U&base_info#F__si_class_type_info &base!#&base_type,#!0(i__builtin_va_list00B!0Y&tinfo]#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable$&m_v#$!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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PЍ-@--M@Px     @   H  Ѝ@NW:Pointer must not be NULL (format)demo_GraphicsDrawing.cpp-p@--M@P`,Pl j Z  0   ,0@H  ЍpNW:Pointer must not be NULL (format)demo_GraphicsDrawing.cpp@-@>@-@  o | P   P   >%@-@ P hP XHP 8 $  G-@P`p( Pڀ 100  T 1  /demo_GraphicsDrawing.cppA-@Pp`V@ dd   NW:Pointer must not be NULL (pVecArray)demo_GraphicsDrawing.cppG-M@P`p P!u!1A A 1 `   !1A A X1 `  !1A A   1 ` !1A A 1 `   X 1 Ѝdemo_GraphicsDrawing.cppC-@P`p Px xx1   T1   d!demo_GraphicsDrawing.cppC-@P`U Y  P q    1   NW:Pointer must not be NULL (pPointArray)=demo_GraphicsDrawing.cppNW:Failed assertion pointCount > 0>4G- M@P`pW !1A A   !1A A p0  ЍNW:Pointer must not be NULL (pVecArray)demo_GraphicsDrawing.cppO-@P`p,(XT xx100 10 0  NW:Pointer must not be NULL (pVecArray)demo_GraphicsDrawing.cppA--@P`pW j Z     @   H NW:Pointer must not be NULL (format).demo_GraphicsDrawing.cppO-4M@P`pXTP 0 $$ $P000!B 03/Z  P00p0  000  $ 4Ѝ%%m_FontCommandBuffer%s must not be NULLdemo_GraphicsDrawing.cppNW:Pointer must not be NULL (drawBuffer)%stringBufferO-LM@P`pP0 < 0 ,<(<$, ,,PF?0I?Y/$ 03/Y.Z,ZB?00[/$P P (0[$ ,<LЍ%%m_FontCommandBuffer%s must not be NULLdemo_GraphicsDrawing.cppNW:Pointer must not be NULL (drawBuffer)%stringBuffer@--@M@ " @! @ @ @ @ @**ij    @ЍC-@Qbp  +/  AAO-M@P`P 0 P Ѝ q 倐P 03/4  03/ 0 3/5 4 2   -  '  ! t  PL   Q?A-@P`P0 O/v`VJ/^O.^`V aCK/z`V eB/_`V hp0 z p0 _ pp|uProjectionNW:Failed assertion resultdemo_GraphicsDrawing.cppuModelViewaPositionaColor0@--M@l,FF E BA @ =; ;  @ @4 @ @ @. @- @, @)*'*%Ji " l, 0 ,Pl  v,  ^AAЍ0?B@-@ 8@-@ P AA8|@-@ :0 :  ~P ~AA|@--PM@ H  p  pH T  @ P @ @ H @ @ ? @  @ 7 @@A,, 8LP@   0H @ H  @P   PЍHP@8@-@ P  AA8p@-@P`0  p%p@-@P` p_-@P`p( P P         ,  A(A%-!B&   "A! "  B%  F 0ˀό!0ˀό1 ,QR 00 0 00 000 0 R: 0ˀό1 0ˀό1 Q:C-@P`p Pڀ |1 `    P 1  demo_GraphicsDrawing.cpp@-@ %A--XM@P`@pT Q/hZW]/  AA A H P    F  ( <   8  2   H  0 00@ PXЍNW:Failed assertion lineWidth >= 0.fdemo_GraphicsDrawing.cppNW:Pointer must not be NULL (pVecArray)@@-@_ _ @\  @@ vK@vOD ^J@^ND zK@zOD _J@_ND ~K@~OD K@OD K@OD K@OD y K@OD K@OD J@ND <pCC@%@-@ J@ND K@OD K@ODARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_GraphicsDrawing.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppA(A@b?A?he/mMNNW:Failed assertion ( m_ShapeVertexCount + SHAPE_DRAW_LINE_VERTEX_COUNT ) <= m_MaxShapeVertexCountNW:Failed assertion ( m_ShapeVertexCount + SHAPE_DRAW_RECTANGLE_VERTEX_COUNT ) <= m_MaxShapeVertexCountNW:Failed assertion ( m_ShapeVertexCount + SHAPE_FILL_RECTANGLE_VERTEX_COUNT ) <= m_MaxShapeVertexCountNW:Failed assertion ( m_ShapeVertexCount + SHAPE_FILL_TRIANGLE_VERTEX_COUNT ) <= m_MaxShapeVertexCountNW:Failed assertion ( m_ShapeVertexCount + pointCount ) <= m_MaxShapeVertexCount`armcc+|     A~`armcc+|     LA~`armcc+|     Az`armcc+|     A~`armcc+|     0A~`armcc+|     pAz`armcc+|     A`armcc+|     ,Aw ApRwAp`armcc+|     DA|`armcc+|     XA|`armcc+|     A~`armcc+|     @@A}Au  AJKuA}`armcc+|     Az`armcc+|      Ax`armcc+|     $AzAtfz`armcc+|     hAz`armcc+|     $Av `armcc+|     0xAzAxAbYxAz`armcc+|      Ax`armcc+|     ,4AxArxAr`armcc+|     (AxAplx`armcc+|      Ax`armcc+|      Av`armcc+|      Ax`armcc+|     4A|`armcc+|     $A|`armcc+|     $Av `armcc+|     (Aw Adpw`armcc+|     (xAw Aj[w`armcc+|     4A~AxAhexA~`armcc+|     (A~A|Ahd|A~`armcc+|     0A|AzAxAvaxAzA{`armcc+|     (AzAxgz`armcc+|     4A|AxAv At`vAxA{`armcc+|     A~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]#this "w__result Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoid0>ELthis "w__resultPH,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this "rstringBufferzp`rdrawBufferlrresourcehd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0Dh0this "Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pvoidbool0Ppthis ^pShaderBinary@binarySize"w__resultPqresultVqphysicalAddr:W d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]othis 5qstageIndexQpssourceIndex"8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortboolvoid00{this allocatorshaderPathx__resultorbufferHqsize$D\qpBuffer@hqshapePositionStreamArraySizeWtqshapeColorStreamArraySizeX|qshapeIndexStreamArraySizeYqindex$ZscolorIndex\sindex$Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DDthis "rcommanddpqcommandStartdUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XXthis "rcommanddpqcommandStartdUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@@this RrprojMtx5rviewMtx5~rcamPos~raimPos~rcamUp~qwidthU dqheightU lqleft tqrightU |qbottomU qtop qznear qzfar rcommandd~qcommandStartdU]~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this "rcommanddlqcommandStartdUTpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]-this "qshapePositionStreamArraySizeUqshapeColorStreamArraySizeV$qshapeIndexStreamArraySizeW,rcommandd`qcommandStartdXhld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this vertexCount$color~pColorArray`rfloatColorTsindex$MHscolorIndex$:4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hhthis pt1jppt2jRpt3j4pVecArray!w__result$PdPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]]this pt1jpt2jfpt3jHpt4j5pVecArray"w__result$P|qcount$Z8ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xxthis pt1jpt2jlineWidthUrpVecArrayTw__result$Prdirectionrorthoqcount$X(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lthis zp1j\p2j>color qcount$XdqindexYl,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4r4this posjsizejcolorlscount$YsindexF4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865].this posjxsizejZpVecArray<w__result$Pqcount$X4,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this zposj\sizej>color qcount$Y\qindexXd8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this pt1jppt2jRpt3j4color!qcount$ZhqindexYp8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this zpPointArray\pointCount$>color qsize$WlqindexX,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4voidbool0f 4this ^shaderBinary@shaderSize"w__resultP0(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$voidbool03 $this ^fontData@fontSize"w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0this shaderBinaryshaderSizefontBinarylfontSizeYdrawBufferFstringBuffer3x__result qpDrawStringBuf[pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortboolvoid00%this allocatorxfontShaderPathZfontPath<w__resultPrfontDataLrfontShaderDataqfontSize$\rfontBufferqshaderSize$trshaderBufferqvtxBufCommandBufferSizepqdrawBufferSizepqdrawBufferYqstringBufferSizepqstringBufferZqresult[Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xunsigned shortvoidbool00Rxthis allocatorfontShaderPathjfontBinaryLfontSize9w__resultPrfontShaderDataLqshaderSize$HLrshaderBufferDqvtxBufCommandBufferSizep@dqdrawBufferSizepqdrawBufferZqstringBufferSizepqstringBufferqresult[`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this |rproj5sznearszfarstsbUsljsrUR|rmv<@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this Rprs_InitCommandsrcolBufInfohprscreenSettingCommands4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0this jformattow__resultUPrvargs\qwidthU \Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0this posh$tposv$Vformat8argsw__resultU qwidthU pTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0this posh$posv$jformat|ow__resultUPrvargsTqwidthU d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Othis "0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap/0val/pw__result/PQ,rdatahd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap$ val$"w__result$Prdatap d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapU0valUPw__resultU ,rdatap d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp9%7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp> d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp.'"-&  ! "  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp" !" !&&' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp (,!,",!," 3 4 4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp &'  +252 .25r+$ ,Wi%D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp&' ! c&DDE - &,,9x+  9~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp'& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp -& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.h &&'? ~% ,.& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppR'' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp&  "&,&' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp,!-   /z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp,!  ! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp2 89 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp8 !&3]%LC;C*CW+F5$! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp&%!K1- d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp,%!.("1- d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp,! / d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp&%!?1- d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp,%!K1- d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp& !%!41- d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp 2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp#  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp2 -p -! & 6 &!D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp,&''&32 !  3  4  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp2''&32 !  3? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp# ?$ ! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp0"%%''7=7=+  U"!!& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp&", & d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp,!3,  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp2!4G& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   bq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}PT}L}PLT}}PT}}PT}0}P0T}p}RpX Q pUPpT}}hRP}}$P}PT}$T}P [PTP R VQU P T}D} P DT}X} P XT}}PT}}  }, 8}8<},<@} P@T}}PT}} PT}}}0}LQDP$S$VRUQT P X}h}hVShWRhU Q hTPhX}}(XYSWRV Q UPT}} } p}pt} tx}$S$xW x RxVQxUPxT}} S WRV Q UPT}} }8} 4}8Y@X$S$WRVQU P T}} }} SWRVQU P T}} S WRV Q UPT}}(XSWRV Q UPT}} SVRY Q UPT}4}R4V Q 4UP4T}$}R$V Q $UP$T}}(8<PZYXSWRV Q UPT}}$}}$,S,WRVQU P T}}$t}tx}$xXSxWRxVQxU P xT}} } }} }H @ 8 0 (  PT}} } }}}PT}} } } }(} }}PT}}} }SWRVQU P T}} } }(}0}(} }RVQUPT}} P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ???      /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] R thisEfxU-fyUw__resultP` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.h$, }   P `  ` /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]fthis-fUw__resultP` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.h&.D} P0@- M@P  0@ 0@a   Ѝ0`armcc+|     LA}AzP} 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ythisv__resultP|` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h }P126543  /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^this]fxUEfyU-fzUw__resultP ` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h$,4<}   P89=<;:  **::J J Z Z/`armcc+|      4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4y4this5x00Ux01Ux02Ux03Ux10Ux11Ux12Ux13Uux20U]x21UEx22U-x23Uw__resultP0a d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4P?@DCBA@-`PP ZZJJ : : * *    ?`armcc+|     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A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]WGx__result!ridentitya d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.h> }}x|P[\`_^]/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Zthisv__resultP|a d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.h}Pbcgfed 00000/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] d this=shader_type*symbol_typew__resultPc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.h } R Q Pijnmlk@-@ @`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$w$this"w__resultP c d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.h&}$}P$Tpqutsr@-@ @`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$S$this"w__resultP c d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.h&}$}P$Twx|{zyp@-@P` Hp`armcc+|     8A|Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8nngrCTRUYMakeUniformCommandVS8command^location@mtx44"w__resultP4` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Utility.h    }8} R 8V Q 8UP8T~p@-@P` p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$w$this^command@mtx44"w__resultP c d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.h  }$}R$V Q $UP$Tp@-@PP@@!p`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TTthis>command w__resultPP_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.h4&}T}QTUPTTP /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool this*x__result_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.h+-D- }PP QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__result_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.h+-G- }PP Qp@-P`@'d.P  /@j.P @(@ T:p2?`armcc+|     A|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int)this>command w__resultPqindexT_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.h%..*-H^*&}}QVPUp@-@l`P H@4 P:p?2?`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intWVcommand6w__resultPqsizeU,si#_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.h$ !@r&}}LPPT@-@y.`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]wthis"_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.h }}PT@-@y.`armcc+|      A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"w__resultP_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.h } }P T /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ' thisBw__resultBPa d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hP&Q } P 0 /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]GthisBax_$Ny_$;width_(height_a d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.h%5}\SRQPp@-@P 03/p`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0Z (this>size w__resultP$o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Xthisv__resultPn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h}P  *  :      /C`armcc+|      X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XXthisared$Ngreen$;blue$(9$alphan d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h &&&&X}X\XSXRXQXP8@-P@000 8`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this>color w__resultP,n d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h 6}0} Q 0TP0U@-@P  ` `armcc+|     <Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]< I<this>color w__resultP8n d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h9;FN+}<}Q<UP<T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0jthisv__resultPn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h}P-!l;ĠĠR 0@0CàSS|`armcc+|     A@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intWvalueU w__resultP|qbits32QqsignR qexpSqfraction\ qbits24P$p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.h !*    }} -!l;ĠĠR 0@0CSS `armcc+|     A@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intWvalueU w__resultP|qbits32QqsignR qexpSqfraction\ qbits31P$p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.h !*    }} /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] w thistw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thistw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q   /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] -thist=first*lastr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4R4Ythist>firstY w__resultP0r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $thist"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T "!&%$#@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0)@thist"w__resultP<r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T()-,+* ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thist)capacityr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP/0432150 0/`armcc+|      4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intUhGetFlagValueflags:shift'maskw__resultPm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8GetFlagValue78<;:98@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this|"w__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T>?CBA@p@-@P, \\PpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LFLthist"w__resultPHqresultYU(r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTEFJIHG @/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int `this|w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQLMQPONP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this|*x__resultr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP QSUTYXWVp@-@PPp 2/`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0?nwosVSafeFree<memory>allocator o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h~&}<}Q<UP<T[\`_^] P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] voidbool0 this:ptr'x__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.h?A\A }P QP Rbdchgfep@-@PPp 2/`armcc+|     <A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<nwosVSafeFree<memory>allocator o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h~&}<}Q<UP<TjkonmlD/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisHw__result^Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h  }P Qqsrwvutp@-@PPp 2/`armcc+|     <A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<nwosVSafeFree<memory>allocator o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h~&}<}Q<UP<Ty{z~}|p@-@PPp 2/`armcc+|     <A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<nwosVSafeFree<Umemory>allocator o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h~&}<}Q<UP<Tp@-@PPp 2/`armcc+|     <A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<nwosVSafeFree<memory>allocator o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h~&}<}Q<UP<Tp@-M`@PV000a T000b U000c                  ЍppOut%s must not be NULLmath_Vector3.ippp1p2`armcc+|      8A|Ax}|Ax4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8nnmathU_VEC3Cross8pOutp1xp2Zx__resultGrtmpVecdi d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Vector3.ipp&22 3223}}} }8} PRUQT P V0@--MP@U000) T000*     @& @0. hH ' @        Ѝ0pOut%s must not be NULLmath_Vector3.ipppMATHNormalize3(): zero magnitude vector?`armcc+|     0TA}A{Azv{ A}A zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TU'VEC3NormalizeCTpOutpx__result]smagUpo d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Vector3.ipp'&2 3?''}}  } }}} T}P QTPU!VEC3NormalizeC ` 0   ` 0   ` 0 /`armcc+|      4$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4nnmathUVEC3Sub4pOut=p1*p2w__resultP0` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h  !4}4R4Q4PA-(M`PpVn?0n?!rUr?0e?!iW>0>!Xf?0S?/W@                                     (ЍpOut%s must not be NULLmath_Matrix34.ipppCamPospCamUppTarget`armcc+|     (4AzApuzApd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4nnmathARMv6UMTX34LookAtC4pOutpCamPospCamUppTargetlx__resultFU0MXsm\YrvLook\rvRightPrvUpD]~]~ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h,2223   {   { #EEE}}}}4}PTSXRWQU P Vp@-@PT @ p`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nnmathARMv6UMMTX44CopyC,pOut>p w__resultP(p d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ipp "},} Q ,UP,Tp@-@P p`armcc+|      A|<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nnmathUMTX44Copy pOut>m w__resultP]8~a d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.h68 |V} }Q UP T8@-@T00000< <P8pOut%s must not be NULLmath_Matrix44.ipp`armcc+|     xA| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xnnmathU:MTX44IdentityxpOut6x__result#j d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Matrix44.ipp:3'}x}DHPPHTp@--(M`P( 8 U(Ѝp  @? @ (  (   (   (   (   (   (   (  `  H ` h  `  H ` h  `  H ` h  `  H ` h `armcc+|     0`A|AzApJz A|A pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`nnmathARMv6UMTX44PivotC`pOutpivotx__result%rPIVOT_ROTATION_SIN_COS0@ssinUscosUU0s~smvXstmpU^p d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ipp<(  )Z  !#      }} } 4}48}8<}<`}P XXTTX HX 8<PQXUPXV0@--MP@`AaBbU000 @h 9? @= ( ;  9  ( 9@   i :0 @/  , ( *  ) :@   $  " j ; @ *       Ѝ0pOut%s must not be NULLmath_Matrix44.ipp?@`armcc+|     DdA}Au  AtDu A}A td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnnmathARMv6UMTX44OrthoCdpOutlUbrU:bUtUnUfUx__result\U0bmsmqstmpUop d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippD5 ! !!}}  }, }0 }, $} $d}0 $P`$ P$T( ($ $ $$  $  $  $  $ P$Up@--@@`AaBbP j*J*iIh H  p`armcc+|     4hA|Av W|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hnnmathUMTX44OrthoPivothpOutlUrUbU^tU6nUfU9pivot w__resultPd],LhP8~]P\~ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Matrix44.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hD {7 z}}d}(dh}(h (h (h (h (h (h HQHhU$ $h  h  h  h  h  h P hT@--@ H FrSqrt: Input is out of the domain.?`armcc+|     $hA~A| L~A d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hnnmathUFrSqrtUhxU\x__resultUDc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.h&}}8}8<}<h}8<  < 0@--M@P@T`00`0I/lUh00<0` H     Ѝ0pOut%s must not be NULLmath_Vector2.hp%`armcc+|     0A}A{Az]{ A}A z(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathUVEC2ScalepOutpscaleUpx__result]` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.h,23}}  } }}} }P  QUPTp@--P@   @@p`armcc+|     $HA|AzO|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HnnmathUXVEC2NormalizeHpOutVp8w__resultPDi d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Vector2.ipp K}}D}DH}(Q(HT P HUD/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this@)buffer^w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h }QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this@-widthUw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h;Q} PH/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis@)isFixedw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h;U}QP</`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]cthis@)pFontTw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h7H}QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this@ExU-yUw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h  }   P     8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6UNMTX34CopyCpOutRp4x__result!p d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUp@-@P p`armcc+|      A|<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nnmathUMTX34Copy pOut>m w__resultP]8~a d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.h68 {V} }Q UP T8@-@T00000: <P8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     xA| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xnnmathU8MTX34IdentityxpOut6x__result#j d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Matrix34.ipp83'}x}DHPPHT! $#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h'&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h*)D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0~std@__va_list&__ap#iva_list&,dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.h-,xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8x(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit8xH%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal21D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h54,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h87D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex=<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h@?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hBD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procFD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdH d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Hnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized}*s_LevelStringsKJd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valuek#innHandley9nn@Handle&m_Handlek#`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallOd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Qd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#Sd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndU(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#DAutoStackManager*s_MainThread0*s_pAutoStackManagerWd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndZYd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd^d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObjectbd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosfd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnoshd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosj d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00??0U?0?0?nwos@IAllocator(__vptr#Alloc650ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enablednd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Optionk#0srd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0^@NNSiFndExpHeapHead&mbFreeListx#&mbUsedListx#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListL# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xl d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hvud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl$#&m_AllocCount#TiExpHeap5h^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndzd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Vector2.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath~d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xU#&yU#@VEC2#iself_typeCVEC265U5U?operator*=65Uoperator+65E?Aoperator-65Eoperator/65U00l` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xU#&yU#&zU#@VEC3 #VEC36VEC365U5U5U00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xU#&yU#&zU#&wU# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00U#&_01U#&_02U#&_03U# &_10U#&_11U#&_12U#&_13U#&_20U# &_21U#$&_22U#(&_23U#,l0''fU]'mhU 'aw'vB0&_00U#&_01U#&_02U#&_03U# &_10U#&_11U#&_12U#&_13U#&_20U# &_21U#$&_22U#(&_23U#,@MTX340#cIdentityMTX346MTX3465U5U5U5U5U5U5U5U5U5U5U5U<?0<0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv600d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv60Ud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00U#&_01U#&_02U#&_03U# &_10U#&_11U#&_12U#&_13U#&_20U# &_21U#$&_22U#(&_23U#,&_30U#0&_31U#4&_32U#8&_33U#<l@'^'f5U"'m-U'a<'vMB@&_00U#&_01U#&_02U#&_03U# &_10U#&_11U#&_12U#&_13U#&_20U# &_21U#$&_22U#(&_23U#,&_30U#0&_31U#4&_32U#8&_33U#<@MTX44@"#cIdentityMTX446MTX4465U5U5U5U5U5U5U5U5U5U5U5U5U5U5U5U5?050d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned charintiGLvoidy2iGLenum3iGLboolean4iGLint8iGLsizei9iGLuint<`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt64/iType64"l'UInt32'SInt32$'Float32UiType32)|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Color8&r#&g#&b#&a#~Color86@FloatColor&rU#&gU#&bU#&aU# iSelfTypeFloatColor65~FloatColor6?8operator=65Set65$5$5$:$00xn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int??d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget#DGfxObjectres`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4tthis3YelementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 865]XPicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer^__cb_current_max_command_buffer^v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h*__dmpgl_allocatorC__dmpgl_deallocatorb__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float24&m_Float32U#cFloat32ToBits245U@Float31&m_Float32U#cFloat32ToBits315Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutnnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearU*s_DepthRangeFarU*s_DepthRange24*s_PolygonOffsetUnitU*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets2os!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResParticleModel#DResModelOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<#Yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResParticleEmitter#DResTransformNode[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxrescd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwoshgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists$#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries?# &m_GpuProfilingResults?#0&m_ReusableCommandLists$#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper|0os0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoDResourceSet@RenderSystemutosgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcl\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddress:#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstance000pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontInformationutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwfontinternalDTextureObjectiCharCodet@Font(__vptr#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourcezydd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0 nw font@CharWriterL&m_ColorMapping[#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode## &m_Scale3#$&m_CursorPosG#,&m_FixedWidthU#8&m_pFontT#<&m_pTextWriterResourceX#@&m_pDispStringBuffer^#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#SetFont6@5TSetFontSize6@5U5UEnableFixedWidth6@5SetFixedWidth6@5USetCursor6@5U5UcGetDispStringBufferSize5cInitDispStringBuffer^55GetDispStringBuffer^6HSetDispStringBuffer6@5^StartPrint6@EndPrint6@UseCommandBuffer6@B J&m_ColorMapping[#&m_VertexColorsB#&m_TextColorsc#&m_GradationMode## &m_Scale3#$&m_CursorPosG#,&m_FixedWidthU#8&m_pFontT#<&m_pTextWriterResourceX#@&m_pDispStringBuffer^#D&m_IsWidthFixed#H&m_Alpha#I00D0N00w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontiTextWriter!w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndexm#iGlyphIndexIsManaging650x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwfont@ResFont#ResFont6~ResFont6SetResource65RemoveResource6cGetDrawBufferSize5SetDrawBuffer650$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawerCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ColorBufferInfo&width#&height#&depth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0000 nw font@ RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 0=&m_UniformAddrA# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer':B&m_UniformTextMtxBuffer?#s&m_UniformTextColorBufferh#@@UniformAddress&addrMtxU#&addrSizeAndVtxU#&addrTexCoordU#&addrColorU# @VertexBufferU &position!#*s_StaticInitialized*s_VertexBufferc GetVertexBufferCommandBufferSize55 RectDrawer 6 ~RectDrawer 6 Initialize 6555 Finalize# 6 DrawBegin# 6:  DrawEnd# 6:  SetProjectionMtx 65 SetViewMtxForText 65 BuildTextCommand 65@0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR0kd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]char00knngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL &symbolType#&start#&end#&name#BindSymbol655@BindSymbolVSInput#BindSymbolVSInput6@BindSymbolVSFloat#BindSymbolVSFloat6MakeUniformCommand655000550d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolchark000k0nngrCTR@Shader+&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNum#)#026&m_ExeImageInfo:# &m_Instruction#&m_InstructionCount#k&m_Swizzle#&m_SwizzleCount#&m_DrawMode#)#&m_VtxShaderBoolMapUniformk#&m_GeoShaderBoolMapUniformk#k/&m_CmdCacheOutAttr*#&m_CmdCacheOutAttrNum#k&m_CmdCacheVtxConstn#&m_CmdCacheVtxConstNum#k&m_CmdCacheGeoConst#&m_CmdCacheGeoConstNum#+DExeImageInfoShader6SetupBinary6555MakeFullCommand65SearchBindSymbol65500d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint?0knngrCTR@Vertex+m_CmdCacheVertexNum#kS+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray$#; &m_AttrConstA# @IndexStream &physicalAddr:#&drawVtxNum#&isUnsignedByte#)#@LoadArrayp&physicalAddr:# &type# &byte# &bind #@IsEnable6@AttrConst&dimension#)#U¶mg#IsEnable6EnableAttrAsArray655:5MakeEnableAttrCommand65MakeDrawCommand655%^?!MakeDisableAttrCommand65cMakeDisableCommand5DisableAll6Vertex6MakeEnableAttrCommand_650;000td:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combine #X&operand#&source#&scale#&bufferInput#Combiner_6_MakeCommandn6g5n00c0ktd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0k nn gr CTR@ RenderStatel&blend#&logicOp#&alphaTest#&stencilTestK# ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#8)#8&depthTest #<&cullingTest5#D&wBuffero#L&fbAccess#h@AlphaTest&isEnable#&refValue#&func#)#&m_RenderStatef#@Blend&isEnable#&eqRgb#&eqAlpha#&srcRgbk#&srcAlphak#&dstRgbk#&dstAlphak#&colorR#&colorG#&colorB# &colorA# )#&m_RenderStatef# @LogicOp&isEnable#&opCode#)#&m_RenderStatef#@StencilTest&isEnable#&maskOp`#)#&func#)#&refk#&maskk# &opFail#&opZFail#&opZPass#)#&m_RenderStatef#@DepthTest&isEnable#&isEnableWrite#&func#)#&m_RenderStatef#@ WBuffer&wScaleU#&isEnablePolygonOffset#)#&polygonOffsetUnitU#&depthRangeNearU# &depthRangeFarU#&depthRangeBit#)#&m_RenderStatef#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFaceQ# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFace#)#&m_RenderStatef#@ FBAccess&m_RenderStatef# RenderStatej 6j MakeCommand 6n5: ?b00bXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Viewport&x$#&y$#&width#&height# ViewportB6BMakeCommandQ6J5QSet6B5$5$5500F0k d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolunsigned shortchar000U00U0?00nwdemo@GraphicsDrawingK&m_ScreenSize#&m_LineWidthU#&m_MaxShapeVertexCount$# &m_ShapeVertexCount$#&m_pShapeShaderBinary#&m_ShapeShader#&m_ShapeBindSymbolProjectionMatrix5#+&m_ShapeBindSymbolModelViewMatrix5#+&m_ShapeBindSymbolPos#+&m_ShapeBindSymbolColor#+&m_ShapeViewport#+&m_ShapeRenderState#,&m_ShapeCombiner#,&m_ShapeVertex#.&m_ShapeIndexStream^#=&m_ShapePositionStreamArray#=&m_ShapeColorStreamArray#=&m_ShapeIndexStreamArray#=&m_ShapeAllocator#=&m_Font#=&m_TextWriter#=&m_Drawer#>&m_MaxTextCount$#K&m_FontCommandBuffer#K&m_IsFontOwner#K&m_FontAllocator#K*FONT_SIZE*FONT_FIXED_WIDTHGraphicsDrawing 6 ~GraphicsDrawing6  Finalize6  InitializeShape 6 55 InitializeShape 6 55 DestroyShape 6  SetupShape 6  BeginDrawingShape 6  EndDrawingShape 6  DrawLine 6 555 DrawRectangle 6 555 FillRectangle 6 555 FillTriangle 6 5555 FillTriangles 6 55$5 InitializeFont 6 555 InitializeFont 6 5555 DestroyFont 6  BeginDrawingString 6  DrawStringU 6 5oDrawStringU 6 5$5$5oDrawStringArgsU6 5$5$55EndDrawingString6 InitializeShapeGraphicsState6 SetupShapeMaterial6 SetupShapeTexEnv6 SendShapeMatrix6 BuildTriangle$6 5555BuildRectangle$6 555BuildRectangle$6 55555BuildLine$6 555U5BuildColor6 5$55InitializeFontFromBinary6 555555InitializeFontResource6 55InitializeFontShader6 55SendFontMatrix6 0fontosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@Pad@PadFactory*s_pPad0\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedcLoadFile55: d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch$#ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorf#&m_DeviceAllocatorf#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryf*s_HioWorkMemory0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount$*s_DebugFrameCount$0*s_AutoTester0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool000nwdemo@ParticleHandle#DTransformNode@ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#P*m_ShaderResource*m_ShaderAllocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intunsigned shortvoidbool@__type_info&__vptr"#&__name*#00&F__class_type_info&base#F__vmi_class_type_info&base.#&flags#&base_count# &base_info#B &base.#&flags#&base_count# &base_info#F__si_class_type_info &base.#&base_type9#.05i__builtin_va_list0X00k?`0U00UzB.0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable$&m_v#$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=~MoveArray6trelease6tsize6|begin6tend6tempty6|clear6tGetArrayKind6|SetCapacity6t5destroy6t5destroy_range6t55erase6t500x00|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapTemplateX##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBaseHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintvoid000nwfont@TextWriterBased&m_WidthLimitU#L&m_CharSpaceU#P&m_LineSpaceU#T&m_TabWidth#X&m_DrawFlag#\0m&m_TagProcessorS#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessormTextWriterBaseD6D~TextWriterBase6DVPrintfU6D55#0{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Normalize3pOut3pz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h VEC3Normalized:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34LookAt3pOut3pCamPos3pCamUp3pTargetz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hMTX34LookAtd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Copy3pOut3pz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hMTX44Copyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Pivot3pOut3pivotz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hMTX44Pivotd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Ortho3pOut3Ul3Ur3Ub3Ut3Un3Ufz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hMTX44Orthod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Copy3pOut3pz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hMTX34Copy!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 bpiw8wHH1*t$X?l?8FT|TM[<X$l hxp@  !"4"#$$%%&&'0'(x())*~#T#j[byqS/( >L> 7EL0_@ TZ(!_b8piwhF)`H11*i&?n8VF7TM[c9 bK0g@  t F  z)Ahs? s> !"#N$%&'W(4)*pA~i<#ja[#byyqIS /( vU, > 7EL@Zd!ghidjIk.lmnopqrqsVt<[!uvwxyz{d|I}.~\rX]>^$_ `abcdenfT: kQ7gN4~dJ1hO7hO5eK2|bH.}dK2jQ8qX?& x_F-iQ9! 20 $0l0d@ ZZW-!dar%kyX(Au I3, aj A:HSVO]@LeU|t˾VY(1n2*v B ֻ`@.#N ιm&޸Z-%˷9VGNضl][J3մhCw^c>ZD:ܬRHǫezg3Njyl;nr1rdu!xߦpWVS\ΥpyJtw1r|X~¢wy+E7Po9!?Ls%;ޝP)G{0 [AUƚW}[6Q]S\O_Cy-2 c!ՖYM?K#dٔaKI='u+$%ڒ1R /đ}, Z3cǏ5K ƎGǍDt2n'nBdz!މXЈH{6~p|.d-7O`fj"bldTQ^؂UfAh/Y})A&#ʀ4<TF1,^!~~_~~}}V}}||MT|?%|J{|{${zszzyuy'yxAxwiw wvHv vuou ut~tOtD t:ss{sHsH sergrNrrqqjXq$qlpppnQppoorwouAox opnWnSkn\/npmymtmNmmllrfl|.lk~kwvk5kEjj7j=jiii9Si!i?hheh&hg;gqg7gg)fGfKffe eA^eU"eWd[dQkd]3dScOc_wcC=c-c bb[b&baYaMkaK$a#``z`F`a`_I_=`_'#_+^%^1l^4^]/]]B] ]\\3]\c\5[[[Q[[ZZZQZZYYtY?Y YXXhX1XnXBWzW`W*WVVVNVVUUrU:UUT~T|fT/TSSS7aSO+S`RjRbRlVRdRQQ^QU{Qf$>z>>==@=<<r<1<<&;;g;:2;H:O:mv:^::K9o998J877Q77h6p6s/6v5z5ue5 544`4)483Z3*i3'-3$252=z22?2-21~1C1@0f0tx0m)0{///I//..Z.-- -{-5P-. - ,|,%,++T+C+<*J*X*QW*_,*))r)4)((n((g'~'vD'X'&&i&&3%%w%;%,$$$\$$#B#%x#6#""\"!!o!.!  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T</ \<0 d<1 l<2 t<3 |<4 <5 <6 <7 <8 <9 <: <; << <= <> <? <@ <A <B <C <D =E =F =G =H $=I ,=J 4=K <=L D=M L=N T=O \=P d=Q l=R t=S |=T =VX =W =X =[ =\ =] =^ =_ >` >a $>b 4>c D>d T>e d>f t>g >h >i >j >k >l >m >n >o ?p ?q $?r 4?s D?t T?u d?v t?w ?x ?y ?z ?{ ?| ?} ?~ ? @ @ $@ 4@ D@ T@( |@X @P $Ah AP AP ,Bp B $C D` tD` DP $E ,F` Fx G G dH I I TJ J K L L DMh Mh N N \O P Pp TQh Q LR RP $S` SX S`  q? $q@ 4q`A qB qF qG qPH rI rM rN $rXO |rP rTz rU rV rPW rX s\ s] s`^ |s_ sc sd se s`f tg tk tl ,tXm tn tr ts tt t`u uv uz $u{ 4u| Du`} u~ u: u u u` 4v  allocatorF d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$/$this7"ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint07this7areaaimidlsizeYx__resultFsaddrAlign3sresultAddr ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0dthis7areapaimRid4addr! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp/l d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp7.!E       &n3 2 ? !&  ? !&  &f! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp,# & |}4}Q4UP4T}$}P$T}}(LYHX@DPWSZRV Q UPT}d}dVSdXRdW Q dUPdT $#"!@-@`armcc+|     A~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nngxCTRUgGetVramStartAddrarea"w__resultP] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_Vram.h }}PT&'+*)(0BB /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int\  this7:x'basew__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h  }RQPS-.210/@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nngxCTRUuGetVramEndAddrarea"w__resultP] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_Vram.h }}PT54D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h87D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#=<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintchariu8x(%iu32*%is32/%iuptr3%ichar85%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalBAd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenumy3iGLsizei9iGLuinty<`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hEDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hHG,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdMLD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexRQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hUTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdYD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc[D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]std] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized}*s_LevelStrings`_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandley9nn@Handle&m_Handle#`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hbd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalldd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#fd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndjd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMl(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#DAutoStackManager*s_MainThread0*s_pAutoStackManagernd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndqpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnoswd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos}d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramA#&m_CurrentAddrVramB# &m_DeviceMemoryAllocator#Initialize675Finalize67Allocate675555Deallocate675555MathRoundup67550d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxCTRVramAreaMEM_VRAMAMEM_VRAMB d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# P&base_info#B &base#&flags#&base_count# 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 "ARM 44$i$ZpZpZpZp X $<$O`Dx X  |T  d `Hp0dp9\9@9@9$\ZZp|$90@pZp&t <9X)@'\Zpp-x| 9@  h !!hu" "G" "#d0$8$ $ r$%d &  &&h 0' <'0l([ )m$)1 ) )\*h *g* + +\,h , ,-x 4.z<.I .f. // 0i 0$ D1 cP1 2d 22I 83@3 4 4 4p4 X5`5q 56,9 07o87 7 78t 49q<9 99e `:h:- :;;;<<D<~<<H=n=T>l\>?k ?@LAyTAcAA.BB$C,CCC`D|hDUE}EE~E@FHFFF}GGJ H(HH{H\IhdI4Js= 0??0@--4M@#P0 P((  @(@  0  ( 0   0 ( 0 X\\4Ѝ075C-,M@P `($ P 0 000 pXp P,ЍNW:Fatal Error Fail to set up model. A result code is 0x%xdemo_GraphicsSystem.cppNW:Pointer must not be NULL (model)\ `             \/p@-@P(P  p@-@ X@-@(G-8M@P` p W p p W p0,`, 0 p    0 $,`, $ p    0 p W p 8ЍA-@Pp(P`       $p@-- M@PUB/,K P9 `        6 @    *P ЍpNW:Pointer must not be NULL (camera)demo_GraphicsSystem.cpp@@-@ p@-@P`p@-@((@-(M@(     (Ѝ75O--$M@P`p@`UU/|_Va/YWg/S P     0 0h H 0 $ЍNW:Pointer must not be NULL (leftCamera)Udemo_GraphicsSystem.cppNW:Pointer must not be NULL (rightCamera)VNW:Pointer must not be NULL (baseCamera)W0@-4M@#P0 P((         04Ѝ075O-,M@P`p(($(( P (   W  (  0  (  0   (@X((YN/%V (( ( [ 0A/ (Z & (( ( [ 0` @ ,Ѝ??NW:Failed assertion profilerLeft >= 0demo_GraphicsSystem.cppGL_ERROR : %s (0x%x)NW:Failed assertion profilerRight >= 0p@-P@@ P  P  p2demo_GraphicsSystem.cpp    ! /_-@P` p  XO-M@Pxx` `p   0 0   P/p`\d`hdlhpxt`((P!v(0((, |||t, ||,|t @Q* , 444t$``  됐 X 0l H @ЍNW:Fatal Error nngxInitialize failed. demo_GraphicsSystem.cpphGL_ERROR : %s (0x%x)C-@P+ P  2/$    (` pW 08 Hp ` 2/GL_ERROR : %s (0x%x)demo_GraphicsSystem.cpp@-@PU000P  ` k x`screenKind is out of bounds(%d) screenKind <= %d not satisfied.demo_GraphicsSystem.cppC-@P`p0 p@- @-@P`p0 pA-@@,xt\`  p000  P 88NW:Failed assertion result.IsSuccess()ademo_GraphicsSystem.cpp@-@  ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_GraphicsSystem.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp75u=NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Pointer Error renderSystem->m_CommandListSwapper(=%p) is not valid pointer.NW:Pointer must not be NULL (this->m_PriorDepthRenderKeyFactory)`armcc+|     0Az`armcc+|      8Ax`armcc+|     ,Aw AFwAF`armcc+|     $<AyAnLy`armcc+|      Ax`armcc+|     (A|`armcc+|     `A|`armcc+|     $xAv `armcc+|     (AxAjdx`armcc+|     (Aw Arzw`armcc+|     Az`armcc+|      A|`armcc+|     A}Aph}`armcc+|     |Az`armcc+|     ,,A|AzArFzA|`armcc+|     ,Aw AlwAl`armcc+|     ,`Aw AlwAl`armcc+|     A~At]~`armcc+|     A~`armcc+|     A~`armcc+|     (A|`armcc+|     (A}A{Ans{A}`armcc+|     xAz`armcc+|     A|`armcc+|     |A|`armcc+|     8Aw Au Al]uAw`armcc+|      X`armcc+|      $`armcc+|     (Aw ALw`armcc+|     PA|`armcc+|     XAz`armcc+|     @A|`armcc+|      A~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~`armcc+|     Ax`armcc+|      A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemors_GraphicsMemoryAllocatorrs_DeviceAllocator4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0void0nwdemoV`DeallocateGraphicsMemory0areazaim\id>addr Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8void0nwdemoULAllocateGraphicsMemory8areazaim\id>size w__resultP4qbufferX0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0WgKallocatordescriptionhx__result[ GqmemorysrenderSystem[ mrswapperDescription~8rextensionScreenDescription.~qcameraMemory~lqstereoCameraY0serrZ\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<unsigned short0l<this[ ZfileName<qresourceSetV$rresultHrmodelsV@qnode Wqmodel}X$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 this[ 6qallocatorUqmemoryVserr# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this[ >renderTarget qrenderContextVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]``this[ >renderSortMode d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xxthis[ ^sceneSystem_ @sceneEnvironmentSettings<"qrenderContextYqsceneContextl Z(qsceneEnvironment[4qendW@xqsceneEnvironmentSettingXL<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ethis[ sceneSystem_ tsrenderContextassceneContextl NssceneEnvironment;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]gthis[ VsceneSystem_ 8qcameraX$qsceneContextl T,,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool+this[ fscreenKind=HsrenderContext5sisMultiCommandList"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this[ "d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this[ :rendTickXrspanHP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]||this[ RclearColor48|serr!dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],float,this[ camerah,rtranslate\sscalePrmeshArrayZTrendMeshPriterLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthis[ camerascreenKind=9isCommandCacheDump qrenderContextX ssceneEnvironmentsprofilingId[scmdBufferSizeH4lserrnrbuilder Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`boolint`this[ leftCamerarightCamera9isCommandCacheDump qrenderContextX qsceneEnvironmentT,scmdBufferSizesprofilerLeftsprofilerRight\rbuilder D,serroserrId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Othis[ :rstartTickXrspanHPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nthis[ "d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this[ "d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](U (this[ "8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floats this[ RrendTickPrspanHHqcurrentTime xqcurrentGpuTime d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xxthis[ >screenKind= qdisplayV d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this[ jscreenKind=Lsdisplay#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]||this[ >screenKind= Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this[ rleftCameraTrightCamera6baseCamera9ndepthLevel?9ndepthRange?sprojOriginalsviewOriginalsprojLsviewLzsprojRgsviewRS] ~] ~] ~] ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xfloat Xthis[ qcallCount d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $this[ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W] allocatorjdescriptionz Lw__result_ Pqmemory~qsceneSystem_ ~LqworldMatrixUpdaterVqskeletonUpdaterWqmaterialIdGeneratorXDserr9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0~ Pthis_ "qallocatorU0qmemoryV8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X Xthis_ >sceneRoot  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@ @this_ >sceneRoot  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this_ ",d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwapH0valHpw__resultHPQ,rdatahd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap= val="w__result=Prdata%p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapn0valnPw__resultn ,rdata%p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwap2val2w__result2Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoVFinalizeGraphicsSystemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0nwdemoVInitializeGraphicsSystemdeviceAllocatornsMAX_FILE[sMAX_DIRECTORYHsworkingMemorySize=5sworkingMemory"rresultd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp&, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp' 1| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp   K@S7 '$"'$1B$1B5! ,1=3  J= d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp '223  !#;  S! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp (=& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp $  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp' %-@Y } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp'"%- 3. 3.N(uL(u 33 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp"%& [ 7 [ 7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp' 6 6 5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppa34  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp )= d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp&! 8  " &%-/  ~1$( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp'.-=  ! #P0  !"d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp'.- 5P0 ~ " " = " = d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp*4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp a, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp47 + +  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp          d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.h>  #  "}}}}&&/ I d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp  Q=1(+..8r 2B'15'1"= d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp&; d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp&q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   bq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp(!& 9 }0}S0WR0V Q 0UP0T}8} S8WR8V Q 8UP8T}}$,},0}$0},0PXL0WQ0U P 0T}}8}8<}Q<U P <T} } WP T}(}Q(UP(T}`}Q`TP`U}x}(RxV Q xUPxT}} }} 4V(YXQU P T}}$}8}$QU P T}}8VWQUPT} }P T}} }} P T}|}@lV Q |UP|T}} } $}8$(}(,}  Q,UP,T}}$ } $}$$}$Z|$Y<h[0$XS$WR$VQ$U P $T}}$}}$`}[<Z([YDXSWRVQU P T}}|}0|} P T}}PT}}PT}(}P(T}}  } }}} PT}x} Q xUPxT}} 8V@`VhVQUPT}|} Q |UP|T}}$ }, }},}$|D|Z|H|L|Yx|X$ $   SWRVQUPTX}XP$}$P}}$}}$LxYQU P T}P}PPT}X} Q XUPXT}@} Q @TP@U} }P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ}}}} lX\WHVDUPTt 0,P/0tSUnknown`armcc+|      Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dcharint0UnwGlErrorStringDerr*x__resultB&value#&name#iEnumString3FsrENUM_STRINGSJqNUM_ENUM_STRINGRDqidxS i d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/assert.h  !.wD},0PPDQ"nwGlErrorString /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP R operator new#"! $_-pM@Pd\`PPX@T@ Pd0l`hptpLH` LT P9)! D4@00 4< 8p7'! ,(0($"%Ѝ`armcc+|     (TAr AVRvhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TU nnmathMultiplyAndDivideHTxHHmul=Zdiv=<w__resultHPQrrate@qr_hiV\qr_loW\qx_hiXpqx_loYpg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.h "b  e}}8P}PT}(0S0TU R TT*lnnmathMultiplyAndDivide&'+*)(7@-@ >`armcc+|      Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 1 this"__funlh652w__resultP\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional} }P T-.210/G-@P`p 8/`armcc+|      LAxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LhLthis^__x@__y"\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional=  D}L} RLV Q LUPLT459876p@-@P` p`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this7^__oper@__x"w__result7P,\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional$&}0}R0V Q 0UP0T;<@?>=p@-@P p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this?>__y( \ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional+  } }Q UP TBCGFED7@-@ >`armcc+|      Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 1 this"__funlh652w__resultP\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional} }P TIJNMLKG-@P`p 8/`armcc+|      LAxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LhLthis^__x@__y"\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional=  D}L} RLV Q LUPLTPQUTSRp@-@P` p`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this7^__oper@__x"w__result7P,\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional$&}0}R0V Q 0UP0TWX\[ZYp@-@P p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this?>__y( \ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional+  } }Q UP T^_cba`/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool thisw__resultP xU d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h }PQefjihg@-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this"w__resultP|U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h }}PTlmqpon@-@ Ѝ`armcc+|     $AzG~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$3$this.8Htick pw__resultP Y d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h021} } $}P$Tstxwvu /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ? thisw__resultHPQxY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h>+ }P Rz{~}|p@-@P p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$;$this@>9zeroOnly w__result@P _ 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Compiler, RVCT4.0 [Build 865]   thisHw__resultHPQ_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.h "8 }P R/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ythisv__resultP|` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h }P0@-MP@TT0 X0@         Ѝ0index is out of bounds(%d) %d <= index < %d not satisfied.math_Matrix34.h`armcc+|      A}Av`}Avd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int Ythisindexpx__resultFrcolumnha d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.h  >    }} }(} }(   QT P Up@-@P 03/p`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0Z (this>size w__resultP$o 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void0!j thisw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q   /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0! thisw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q  /`armcc+|      0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisuredn]greennEbluen-alphanw__resultPn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h&}    P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Sthisv__resultPn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h}P !%$#"/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] v thisw__resultrPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h$&7 }P Q'(,+*)p@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this>p w__resultP p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T./3210@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT56:987p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A| 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,UP,TghlkjiA-p@P`@T`armcc+|     4Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4:4thisJzfirst\last>invoker o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h: & }}4}S4VR4U Q 4TP4Wnpotsrqp@-@P 2/p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this>slot z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi   &}$} Q $UP$Tvw{zyxA-p@P`@T`armcc+|     4Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4:4thisJzfirst\last>invoker o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h: & }}4}S4VR4U Q 4TP4W}~p@-@P@p`armcc+|     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[Build 865]$void0$this >p w__result P p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this)>p w__result)P p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)"w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this1"w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this)>p w__result)P p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)"w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this1"w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     (A~Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intnwutUySetFlagValue(flagsZshiftGmask4value!w__resultP$m d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0thisT.kindtr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisT)capacityr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T1TthisT>allocator w__resultTPPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUp@-P@@P@p`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](L(this>allocator w__resultP$z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi23}(}Q(TP(Up@-@`V P Pp`armcc+|     XA| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoid0WXallocator6x__result#qmemoryVz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi   = z}X}DHP P XT/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] n thisTw__result!Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisTw__result!Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisT=first!*last!r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP     p@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]424thisT>first w__resultfP0r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $thisT"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0Q@thisT"w__resultP<r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T $#"!/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] S thissw__resultOPz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Q&(',+*)p@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D 8Dthiss6sallocator#z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDT./3210p@-P@p`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]f this>slot o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU56:9877@-@P@T>`armcc+|     ,Az,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  },} Q ,UP,T<=A@?>p@-@P`p`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4nwutVuDestroyAllSlots4Iarray"o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4TCDHGFE@-@@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0j$this"w__resultP z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi,}$}P$TJLKPONM@-@ 2/`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( (this"z 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0S|}~010/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this =pBegin*num=w__result Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)p*w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@  [0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResVertex.h`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0[O<this>9p w__resultP8x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W{(ptr"w__resultP$q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T010/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this =pBegin*num=w__result Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)p*w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResVertex.h`armcc+|     <A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0<this'>9p w__result'P8x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W{(ptr"w__resultP$q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T010/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this =pBegin*num=w__result Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)p*w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@  f0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShape.h`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0f<this>9p w__resultP8w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W{(ptr"w__resultP$q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T010/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this =pBegin*num=w__result Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)p*w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP     8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShape.h`armcc+|     <A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void00<this>9p w__resultP8w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}<} Q <UP<T"! 8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W{(ptr"w__resultP$q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T$%)('&010/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this-=pBegin*num=w__result-Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP+,0/.-P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool this5*x__resultq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-J- }PP Q237654/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this()p2w__result(Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP9:>=<;8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this-"w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT@AEDCB8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this-"w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTGHLKJIp@-@P@  P0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0P<this>9p w__resultP8} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<TNOSRQPp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0B$thisq>9p w__resultqP v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}$} Q $UP$TUVZYXW8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W{(ptr"w__resultP$q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T\]a`_^010/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this =pBegin*num=w__result Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQPcdhgfe/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)p*w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QPjkonml8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PTqrvuts8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTxy}|{zp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this/>9p w__result/P w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}$} Q $UP$T8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W{(ptr"w__resultP$q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T020/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this =pBegin*num=w__result Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)p*w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void08$this>9p w__resultP } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0{$this>9p w__resultP } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0_z$thisn>9p w__resultnP w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}$} Q $UP$T8@-@ P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W6(ptr"w__resultP$v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h355X1}(}P(T020/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this =pBegin*num=w__result Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)p*w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this\>9p w__result\P y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T8@-@ P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W6R(ptr0"w__result?P$v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h355X1}(}P(T8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4P4this"w__result<P0q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pthisw__resultlP q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4X4this$"w__resultDP0q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xthis(w__resulttP q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P 8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4P4this"w__result<P0q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T   /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pthisw__resultlP q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4P4this"w__result<P0q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pthisw__resultlP q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P !%$#"8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4P4this"w__result<P0q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T'(,+*)/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pthisw__resultlP q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P./32108@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4P4this"w__result<P0q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T56:987/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pthisw__resultlP q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P<=A@?>8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4P4this"w__result<P0q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4TCDHGFE/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pthisw__resultlP q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}PJKONML8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4P4this"w__result<P0q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4TQRVUTS/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pthisw__resultlP q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}PXZY^]\[@-@1/ 2/`armcc+|     0A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0, 0this"t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h+*D%}0}P0T`aedcb /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0W8 >*bufw__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC7EQ } QP Rghlkji/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W=?>t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;<}Pnosrqpp@-P@$@T Q4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8NZ8this>allocator w__resultP4t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8Uuvzyxw/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W|thisv__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P|}~p@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] x thisw__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h } Pp@-@PP p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $this>object t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] j  thisw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolp thisw__resultP q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] < this>w__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.;0D }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ? thisFw__resultLPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h4>6J }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisXw__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h "8 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 9 this`w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h,.D }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0  $thisW >9p w__resultW P z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }$} Q $UP$T/ResSceneObject`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0WPw__resultP} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 P,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HcharPHthis"w__resultPDr__FUNCTION__} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]uthis"w__result2P} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCast  restx__result Ep d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( d$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dUaResStaticCast d restw__result P`p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} ResStaticCast@-@`armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] h  this"w__resultPs d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h &} }P T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] z' thisw__resultPs d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h  }P Q @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int #this?w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this?>index w__resultWPXr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T8@-P$P@T  8 `armcc+|     TA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TboolGTthis6x__result#qhasBufferT$s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h   ~}T}<@PPTU   (/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] c thisw__resultPs d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h>@e }P Q |@-@ P|`armcc+|     4Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this}"w__resultPP0p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h 2}4}P4T@-@P _8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4_4thisv"w__resultP0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4T @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisv"w__result=Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PT"#'&%$@-@P _8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4_4thisn"w__resultP0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4T)*.-,+A-@Pp` `armcc+|     DAz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DDthisn>w__resultp@x__struct_result- w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hU}D}PDTQDU0154328@-@PP  P0 PP 8  NW:Failed assertion model.IsValid()gfx_Model.h`armcc+|     pA|(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ppthis}Rx__resultZ prmodelPpx__struct_result4p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h !   ~}p}TXpPpTQpU78<;:9X/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this}w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h%'B }P Q>?CBA@\/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 5 this}w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h&(D }P QEFJIHG @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int !this=w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQLMQPON|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this=>index w__resultWPXr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TSTXWVUp@-@Pp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intX this>index w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h  } } Q UP TZ[_^]\/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] % this<w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Qabfedc/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this<w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QhimlkjC-M@P`0 p0 $Ѝ`armcc+|     $`AuApUyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]` !`thisJvarg0Xarg1\arg2:rcombiner]Dz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi  ( m}},\}\`}S`VQ`U P `Toptsrqp@-@P   p`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<<this >element w__result P8x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hNO}<}Q<UP<Tvw{zyx/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this v__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h}P}~|@-@P |`armcc+|     $Az d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$intbool $this>shift w__resultP x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%J%}$}Q$UP$T@-@5`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool  this"w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hN}} P T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  % this w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h( }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] A thisw__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%4 }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  [ this w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h) }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] v thisw__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%5 }P Q@-@P 44NW:Failed assertion this->IsCommand()?gfx_RenderElement.h`armcc+|     0A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this "w__resultP,x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  }0}P0T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisv__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h6}Pp@-@P@p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this7>allocator w__result7P(x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hMN+},} Q ,UP,T@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this7"w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h&'}}PTp@-@Pp`armcc+|     A|p@-@P@p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this >allocator w__result P(x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h,},} Q ,UP,Tp@-@ `V8 ``P PpNW:Pointer must not be NULL (factoryMemory)gfx_RenderElement.h`armcc+|     dA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0W+5dallocator6x__result #qfactoryMemoryVx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h & > }d}X\PPdT /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] e thisw__resultPQx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%3 }P R@- 0 0<0@00`armcc+|     @Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@&@this5layerId"x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   ]}@}@Q@P@-@P B8NW:Pointer must not be NULL (void_ptr())gfx_ResMesh.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4B4thisy"w__resultP0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}4}P4T@-@%`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3thisy"w__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}}PTA-@P`p p `armcc+|     TAvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TFTthis^priority@shift"x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h    l}T}(RTV Q TUPTT@-@P <<NW:Pointer must not be NULL (void_ptr())5gfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4  4this_ "w__result P0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T@-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this_ "w__result Pz 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$Up@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$[$this>pointer w__resultP t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$T@-@`VP   P `armcc+|     \Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\ o\this>pointer qobjectUrdeleter hp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] #this>pointer t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}} Q UPT|@-@P ` |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0;0this>object t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@7}0} Q 0UP0Tp@-@Pp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 8 this>skeletonUpdater. w__result#Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h 8  } } Q UP T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisv__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result Pp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@P P`p`armcc+|     DA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0TDthis"w__resultP@p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this"w__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTp@-P@@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this>pointer w__resultP p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$Up@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$[$this>pointer w__resultP t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$T@-@`VP   P `armcc+|     \Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\ o\this>pointer qobjectUrdeleter hp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] #this>pointer t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}} Q UPT|@-@P ` |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0;0this>object t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@7}0} Q 0UP0Tp@-@Pp`armcc+|      A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] @ this>worldMatrixUpdater4 w__result#Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h   } } Q UP T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisv__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] i thisw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Q      p@-@P P`p`armcc+|     DA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0NDthis"w__resultP@p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT @-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this"w__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT   @-@@@@@@@`armcc+|     0A~      /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]G this<)renderContextBw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.h }QP      /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]: `this[)cameralw__result[Pn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.h899}QP! " & % $ # p@-@PU p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$<$this[>fog` n d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.h <  }$} Q $UP$T( ) - , + * /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] L this{w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/ 0 4 3 2 1 @-@h`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"thisl "w__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT6 7 ; : 9 8 /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] d this{w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q= > B A @ ? @-@h`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"thisl "w__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PTD E I H G F /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] V thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QK L P O N M @-@x`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisl "w__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PTR S W V U T /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] n thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P QY Z ^ ] \ [ @-@x`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisl "w__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT` a e d c b /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisFw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Qg h l k j i @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$- thisl "w__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PTn o s r q p /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ) thisFw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Qu v z y x w @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$Z thisl "w__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT| }  ~ /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this<w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]! thisl "w__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] % this<w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]! thisl "w__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] L this{w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q @-@H`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisl "w__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] d this{w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q @-@H`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisl "w__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisFw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisl "w__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ) thisFw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] = thisl "w__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT @  $(@,048/`armcc+|      Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X +Xthisc w__resultc PTw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  X}XP /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolEthisc )isFixedSizeMemoryw__resultg Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]mthisc )max=w__resultg Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h+P}QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisc )max=w__resultg Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h'H}QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisc )max=w__resultg Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h/X}QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisc )max=w__resultg Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h(J}QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisc )max=w__resultg Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h'H}QP      /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisc )max=w__resultg Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h/X}QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Nthisc )max=w__resultg Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h-T}QP      /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]vthisc )max=w__resultg Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h1\}QP      $/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisc )max=w__resultg Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h.V}QP  " !  (/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisc )max=w__resultg Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h%D}QP$ % ) ( ' & ,/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisc )max=w__resultg Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h-T}QP+ , 0 / . - 0/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisc )max=w__resultg Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h1\}QP2 3 7 6 5 4 4/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]?thisc )max=w__resultg Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h/X}QP9 : > = < ;  @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int 5thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ@ A E D C B |@-@PUP ` 0  H|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this{>index w__resultPXr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TG H L K J I  @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int ?thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQN O S R Q P |@-@PUP ` 0  H|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this>index w__resultPXr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TU V Z Y X W  /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ\ ] a ` _ ^ @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this"w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTc d h g f e  @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int 5thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQj k o n m l |@-@PUP ` 0  H|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this{>index w__resultPXr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tq r v u t s A-@P`U|P |p 0 jP|`index is out of bounds(%d) %d <= index < %d not satisfied.gfx_SceneEnvironment.h`armcc+|     hAxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hh hthiso^index=@fog{"{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  J }h} RhV Q hUPhTx y } | { z p@-@PPp P`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]< <thiso>light { d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  ~ }<}Q<UP<T p@-@PPpP`armcc+|     DA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D Dthiso>light { d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h % ~ }D}QDUPDT /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] %thiso)ambientLightu{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h }QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Hthiso)hemiSphereLight{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h }QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisZw__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h&(E }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisZw__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P Q @/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] / thisZw__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P Q   /`armcc+|      ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865], ,thisUw__resultUP(x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  ,},P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 9thisUv__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] -  thisw__resultP{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h .  } P /`armcc+|       d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8Ythis)materialIdGeneratorw__resultP{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h 9 }QP @-@@`armcc+|     A~ /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]5 this v__result Pz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.h4}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]< thisv__resultP} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.h;}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]? thisLw__resultLP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h  }P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolUthisT)isFixedSizeMemoryw__resultPP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h  }QP /`armcc+|       d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int\ thisT)maxMaterialsw__resultPP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h  }QP @-@@`armcc+|     A~ /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 5 thisw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h4 }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisrw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q    /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisrw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q    p@-P@p`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisr>element  r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }}QTPU     p@-@P`PUp`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 +0thisr^first@last"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0T      p@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4P4 thisr>first  w__result~P0r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T      p@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $thisr"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T! " & % $ # p@-P@(@p`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this>cacheEnabled v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h }}QTPU( ) - , + * G-@P`pЂ U PV `W pX $`armcc+|      XAxxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xbool XthisopacityKeyFactory<translucentKeyFactory<fadditiveKeyFactory<HsubtractionKeyFactory<59cacheEnabled "v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h ,       }X} XYXXSXWRXV Q XUPXT/ 0 4 3 2 1 @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@this"w__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h }}PT6 7 ; : 9 8 @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xthis"w__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h }}PT= > B A @ ? @-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0thisr.kindtr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TD E I H G F ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisr)capacityr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPK L P O N M p@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TOTthisr>allocator w__resultrPPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUR S W V U T p@-@P@0@@ $(p`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TnTthis>allocator w__resultPPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h++,%}T} Q TUPTTY [ Z _ ^ ] \ A-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]!thisrzcapacity\allocator>9kind w__resultrPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPTa b f e d c p@-@P`@80 @@ $(p`armcc+|     `A|(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`int`this^allocator@maxRenderElements"w__resultP\v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h+++,%}`}R`V Q `UP`Th j i n m l k @-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0o@thisr"w__resultP<r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tp q u t s r @-@ @@@`armcc+|     0A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0void0 0this"w__resultP,v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h!"}0}P0Tw x y p@-@Pp`armcc+|     A|{ |  ~ } @/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] =thisw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hHI}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 Wthisv__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intrthis)maxw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h/X}QP G-@P X P ,`  ` ,p p NW:Pointer must not be NULL (queueMemory)gfx_RenderQueue.h`armcc+|      Ax4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this>allocator w__resultPqqueueMemoryX qqueueYv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h  &!_ Q }} QUPT p@-@P p`armcc+|     $A| @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this\"w__resultPy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this\"w__resultP0y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T p@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0g$this`>9p w__result`P y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this`"w__resultP0y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T p@-@P0Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this`>value y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}QUPT p@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$thisd>9p w__resultdP y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T p@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void04$thish>9p w__resulthP y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T /ResVertexAttribute`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0W[w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h} 8@-@PP 000 [,8%s::%s: Object not valid.gfx_ResVertex.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hchar[zHthis"w__resultPDr__FUNCTION__x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h=}H}PHT @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__result2Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h13J}}PT p@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this#>9p w__result#P x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}$} Q $UP$T @-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this#"w__resultP0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4T p@-@PPp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this#>value x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}QUPT /ResIndexStream`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0Ww__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}   8@-@PP 000 008%s::%s: Object not valid.gfx_ResVertex.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HcharHthis'"w__result+PDr__FUNCTION__x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h=}H}PHT     p@-@PPp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this'>value x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}QUPT    /ResPrimitive`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0Wfw__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}      8@-@PP 000 f,8%s::%s: Object not valid.gfx_ResShape.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HcharfHthis"w__resultPDr__FUNCTION__w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHT      8@-@PP 000 f,8%s::%s: Object not valid.gfx_ResShape.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HcharfHthis"w__result PDr__FUNCTION__w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHT ! % $ # " @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|this"w__result=Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT' ( , + * ) A-@Pp` `armcc+|     DAz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D|>Dthis>w__resultp@x__struct_result  w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hU}D}PDTQDU. / 3 2 1 0 /ResPrimitiveSet`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0Ww__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}5 6 : 9 8 7 8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResShape.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HcharXHthis"w__resultPDr__FUNCTION__w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHT< = A @ ? > 8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResShape.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HcharnHthis+"w__result#PDr__FUNCTION__w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHTC D H G F E @-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this+"w__result=Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PTJ K O N M L A-@Pp` `armcc+|     DAz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DDthis>w__resultp@x__struct_result  w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hU}D}PDTQDUQ R V U T S @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this/"w__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PTX Y ] \ [ Z @-@P <<NW:Pointer must not be NULL (void_ptr()) gfx_ResShape.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this/"w__resultP0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T_ ` d c b a @-@P <<NW:Pointer must not be NULL (void_ptr()) gfx_ResShape.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4&4this7"w__result"P0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4Tf g k j i h @-@,`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<this7"w__result=Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PTm n r q p o A-@P0p` `armcc+|     DAz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DfDthis/>w__resultp@x__struct_result  w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hU}D}PDTQDUt u y x w v p@-@P@p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0D$this;>9p w__result;P w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}$} Q $UP$T{ |  ~ } @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResShape.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4u4this;"w__resultqP0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResShape.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44thisC"w__resultP0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T @-@8`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisC"w__result=Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT A-@Pw__resultp@x__struct_result  w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hU}D}PDTQDU @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisv"w__result=Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PT A-@Pp` `armcc+|     DAz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D7Dthisn>w__resultp@x__struct_result  w 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865]4a4this"w__result]P0~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}4}P4T @-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this"w__result{P0~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}4}P4T @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__result=P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PT C-@P p` p P ` `armcc+|      |Axd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h-/W%}$} Q $UP$T @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastrestx__resultEp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P @-MP  P( d$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutUaResStaticCastdrestw__resultP`p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} @- M PЍ @P @  `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastrestx__resultEp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P @-MP  P( d$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutUaResStaticCastdrestw__resultP`p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}      @-M@ P @P   `armcc+|     xA|Az8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x Gxthis+.resTexturet,trresImageTexturelLxrresCubeTexturel~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h 1;  /   x }}x} P xT  @-P `armcc+|      A}E}$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P      @- `armcc+|     A|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}      @- M@ $P(Ѝ`armcc+|     |A|At\~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|v|this:functiontrendd|rtextureX~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h')02  ~+)}}x}0x|}P|T  !   @-@`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] gthis+"resIndexStreamxt~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h }}PT# $ ( ' & % @-P `armcc+|      A}E}$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P* + / . - , @- `armcc+|     A|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}1 2 6 5 4 3 @-P `armcc+|      A}E}$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P8 9 = < ; : @- `armcc+|     A|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}? @ D C B A @-P `armcc+|      A}E}$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } PF G K J I H @- `armcc+|     A|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}M N R Q P O @-P `armcc+|      A}E}$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } PT U Y X W V @- `armcc+|     A|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}[ \ ` _ ^ ] a @-P `armcc+|      A}E}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolUoperator== it1tit2xx__result!q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P operator==c d h g f e @- `armcc+|     A|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}j k o n m l @-M@o||xllpphUh\\``XhLLPPH;H<<@@8H,,00(!( ( P((8PHHXPhhxPPЍ`armcc+|     A|AT~4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this:functiontrmodelsEnddrmodelX@rshapesEndHdrshaperprimitiveSetsEndrprimitiveSetrprimitivesEndrprimitive~$rindexStreamsEnd~HrindexStream~~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h+-,. /102 ACBD?A@BGIHJ=~+)5|%#7|%"%|%"|%%}}}}PTq r v u t s @-@`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this+"resVertexStreamt~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h }}PTx y } | { z @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCast.res.tx__resultEp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P @-P `armcc+|      A}E}$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P @- `armcc+|     A|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastrestx__resultEp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P @-`M@XXTLLHEH<<@@8H,,00(+( $$P $$ P d P ((8PHHTPhЍ`armcc+|     tA|AdZ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ttthis:functiontrmodelsEnddtrmodelX@trshapesEndHdPrshape4rresSeparateDataShape4rvertexAttributesEnd0rvertexAttributerresVertexStreamH~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h+-,. /102 ;'K!MLN='!Az) %%o^|%O%}}p}pt}PtT /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this#)flagw__result#P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h12}QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Gthisw__resultP v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h@ A}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0nwgfxinternalUNWGetCurrentCmdBuffer w__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h } @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] mthis"v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h  }}PT @-@P `armcc+|      A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this"v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   } }P T /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}P p@-@P`Fp`armcc+|     (A|(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0nwutUGetOffsetFromPtr(start>end w__resultP$p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(T @-@P P `armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 4this6x__result=#v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h    }4}(,PP4T  /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathU?U32AsF32nxw__resultn c d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.h}P A-@P`p 0E`armcc+|     @Azpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@intchar00nwutUvsnprintf@destzdestCount\srcCount>format vargsw__resultP<qresultX,p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h %.}@}S@WR@V Q @UP@T -A-@P`0   ,0p`armcc+|     (PA|At Q{pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pintchar00nwutUsnprintfPdestvdestCountXsrcCount:format|ow__resultPLrvargsTqresultWDp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h'F}}L}0LP}RPVQPU P PT O--AM@PAߍP`p0,gg00?pPX#pU:W[y P`~p}kpP  Qs P:IY Yf!  Ypa  /^ ^^ @+S[I!APU @  @10 +SF YZ E| U: _---------- 0x%08x, %s ---- Detail ------ Size : %d Raw Data: 0x%08x, 0x%08x, addr : 0x%x be : 0x%x size : 0x%x (%d) rsv : 0x%x seq : 0x%x data : 0x%x (%f), 0x%x (%f), 0x%x (%f), `armcc+|     DAw As  AGs AwA |d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharint thisN9detail 00saddrsendAddr rtmpStr0}soffset=scount@command_t)data# )addr#)be# )size#)rsv#)seq#saddrsendAddrscommandxscommand_u32scommandSizesirsi_0tv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h  &  >w    -$"!,#'2s%! &,&!;-2ym! A }}$ }4 (}(,}4,0}$0}YtYZXWVUHXDW4V0UQ[PT 4 $(/Q`armcc+|      Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TZ 5Tthis0w__result0PP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h + T}TP p@-@P, p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ou$this8>description@ w__result4P  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h    }$}Q$UP$T  (/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this8)countw__result4P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h._}QP@-@@`armcc+|     A~      /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 3 I thisw__resultP} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.h 4  } P@-@@`armcc+|     A~ @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Ithis"w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h!#G}}PT!"&%$#/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 7 thisw__result Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q()-,+*/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] O thisw__result Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/04321/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this=first *last r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP67;:98p@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this>first w__resultP0r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T=>BA@?p@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ e$this"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$TDFEJIHG@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0@this"w__resultP<r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TLMN@-@@`armcc+|     A~PQUTSR@-@`armcc+|     A~0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxUCreatePriorDepthReverseDepthRenderKeyFactoryEallocator"w__resultEPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h}}PTWX\[ZY@-@`armcc+|     A~4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxUCreatePriorMaterialAndZeroDepthRenderKeyFactoryEallocator"w__resultEPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h}}PT^_cba`@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this[.kindtr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0Tefjihg ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this[)capacityr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPlmqponA-@P`ppPP`armcc+|     DAzDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D#D^this[elementspcapacityRallocator4kind!w__result[P@r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDTstxwvu8@-@000 @8`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this"w__resultP,r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hde7}0}P0Tz{~}|@-@ X            (,`armcc+|     lA~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l #lthis2 "w__result2 Ph{ 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__first >__last  __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm   (}4}Q4TP4UC-M@P`p 8P 0 08 0  pW:Ѝ`armcc+|     $AyArhy\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdV__partial_sort __first __middle t__last V>8__compq__i W(^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC.   ,o:|,}}}8} S YRVQU P TO-M@P`(V  L 0  E@ E p P`E@Q Ѝ`armcc+|     (Aw Apsw`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intstdV__introsort_loop __first __last l__max_depthN__comp s__cut ;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC&  ?!  0p  #}}$}}$XRVQU P Tp@-P@U D@"p`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8stdVsort8 __first >__last  __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm &}8} Q 8TP8U /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this_ w__resultP{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h+-D }P Q7@-@P@T>`armcc+|     0Az,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0stdUJfor_each@0@__first>__last __f@pw__result@P,[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  }0} Q 0UP0Tp@-@P`P`U( PPVX 8pNW:Pointer must not be NULL (renderContext)?demo_GraphicsSystem.cppNW:Pointer must not be NULL (meshRenderer)`armcc+|     PA| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PsPthis^renderContext@meshRenderer"w__resultPL d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp   }P}RPV Q PUPPT@-@PP `V R 2/`p0  p0 `V p0T `d0 NW:Pointer must not be NULL (command)demo_GraphicsSystem.cppGL_ERROR : %s (0x%x)S`armcc+|     AzPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisRelement4XqcommandAV Xrmeshhqmodel}Vserr! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp )!   & 2  2=}}VQUPT-p@-@P`PU p`armcc+|      HA|AxO{Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HstdUJfor_eachH __first v__last X__f|w__resultp@x__struct_result:[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm(   }}D} DH} P HTRHVQHU    @-0P@P `armcc+|     <A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<boolWs<x__result!y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h M + }<}04P@-P `armcc+|      A}E}$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1&tit2&xx__result!q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P@- `armcc+|     A|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_&pit2_&tw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}! "8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]UNMTX34CopyCpOutRp4x__result!p d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUMTX34CopyC$%)('&p@-@PT @ p`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nnmathARMv6UMMTX44CopyC,pOut>p w__resultP(p d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ipp "},} Q ,UP,T+,0/.- /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] < this_ w__result_ P{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h+ } P237654@-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutVSafeDestroy,object "p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T9:>=<;@-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutVSafeDestroy,,object"p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T@AEDCB@-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutVSafeDestroy,object"p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,TGHLKJI@-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutVSafeDestroy,object"p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,TNOSRQP@-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutVSafeDestroy,object"p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,TUVZYXW@-@`P@EP P``armcc+|     HAxLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HstdV__unguarded_linear_insertH__last>__val __comphHq__nextU^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC# 4~;}H} QHVPHT\]a`_^0AB S/`armcc+|      08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0stdUncopy_backward0__first:__last'__resw__resultP,` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h  +0}0R0QP0ScdhgfeA-@Pp` P  ``armcc+|     TAvDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TstdV__linear_insertT__firstr__lastT>6__compds__value#[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  , }T}(PVRTW Q TUPTTjkonmlp@-@`T P PUp`armcc+|     <A|<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<stdV__insertion_sort<__firstR__last4__comp<s__i!^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC$  B3}<}8U Q <VP<Tqrvutsp@-@`PPUp`armcc+|     0A|Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0stdV__unguarded_insertion_sort0__first>__last __comp0q__iU[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  :+}0}Q0VP0Txy}|{zp@-P@D@Q@@p`armcc+|     HA|(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HstdV__final_insertion_sortH__first>__last __comp^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC !#}H}QHTPHU@-@P` P P Ѝp P  P  P `armcc+|      AxQ|Ax<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdU__median__a__bl__cN__complx__result;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC ,+,~9+?+,9+?}H} HL}L} HLPRV Q UPT 00 /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]__rwV __rw_swap__a)__br__tmpR` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h}QPp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdV iter_swap__a>__b ` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h}} Q UPT@-@P`@ P EP PT:Ѝp@`armcc+|      AxY|AxXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]stdU__unguarded_partition__first__lastl__pivotN__complx__result;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC"   . :  } u}h} hl}l} hlPRV Q UPTA-@P`pEPHU Pq`armcc+|     dAztd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dintstdV __push_heapd__first__holeIndexp__topIndexR__val4__compds__parent!^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC &  -/}d} \X S dWRdV Q dUPdTC-@P`p I!  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[ 0p  #}} |WRV Q UPTp@-P@U D@!p`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8stdVsort8__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm &}8} Q 8TP8U /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] J  thisdw__resultdP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h  } P@-@`armcc+|      A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0Q 6 thisd"w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h(*6} }P Tp@-@Pp`armcc+|     A|  -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayMode ref refrefrefrefrefrefref!#%')N2nw3gfx9GfxObjectE+N2nw3gfx21BasicRenderKeyFactoryIyEE-N2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEEE/N2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEE1N2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEE3N2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEEE5N2nw4demo23GraphicsMemoryAllocatorE87D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h;:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned intstdiptrdiff_t~"isize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h>=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0~std@__va_list&__ap#iva_list&,dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hA@d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8x(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0JD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdML D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdi__va_list2D__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]void0?0std0????QD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std00__rw??YD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]std00000`0000000[D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid000?}?E?<0?0&???Z???8?(?l ?nwut_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnn@Result&m_Codey#IsFailureu6IsSuccessu60a d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0anndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized}*s_LevelStringsdcd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valuey#innHandley9nn@Handle&m_Handley#`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hfd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/svc/svc_Stub.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsvchd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalljd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#mlLd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSecondsH#DZeroOnlyTag0iZeroOnly.*TimeSpan@6@: cFromNanoSeconds5HGetNanoSecondsH6H00Dh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#qd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]H=ud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickH#Tick6:H operator s64H6operator nn::fnd::TimeSpan6ToTimeSpan6cGetSystemCurrentoperator-=65operator-6500?0wd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMy(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd~}d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObjectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000000nwos@IAllocator(__vptr#Alloc65Alloc65: Alloc65: Alloc65: Alloc65: 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?000nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()6500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Optiony#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0^@NNSiFndExpHeapHead&mbFreeListx#&mbUsedListx#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListL# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xl d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl$#&m_AllocCount#TiExpHeap5h^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xn#&yn#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xn#&yn#&zn#@VEC3 #VEC36iVector30l` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xn#&yn#&zn#&wn# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmath@MTX34_0&Y#@BaseData0&_00n#&_01n#&_02n#&_03n# &_10n#&_11n#&_12n#&_13n#&_20n# &_21n#$&_22n#(&_23n#,l0''fnh'msn 'a'vB0&_00n#&_01n#&_02n#&_03n# &_10n#&_11n#&_12n#&_13n#&_20n# &_21n#$&_22n#(&_23n#,@MTX340#GetColumn65iMatrix34GG00Gla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]0Gd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv60990ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00n#&_01n#&_02n#&_03n# &_10n#&_11n#&_12n#&_13n#&_20n# &_21n#$&_22n#(&_23n#,&_30n#0&_31n#4&_32n#8&_33n#<l@'b'f9n&'m1n'a@'vQB@&_00n#&_01n#&_02n#&_03n# &_10n#&_11n#&_12n#&_13n#&_20n# &_21n#$&_22n#(&_23n#,&_30n#0&_31n#4&_32n#8&_33n#<@MTX44@&#iMatrix4490990ala d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileSystemBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned charintiGLvoidy2iGLenum3iGLboolean4iGLbitfield5iGLsizei9iGLuint<`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x2#&y2#iAnalogStickStatusZB&holdy#&triggery#&releasey#&stick# iPadStatusipg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwutEndianl'UInt64'SInt64HiType64"l'UInt32'SInt32='Float32niType32)iResU8qiResS8(riResU16siResS162tiResU32uiResS32=viResF32nw@BinString&offset#iBinString@Offset&offset#to_ptr6to_table_ptr6iOffsetiResTypeInfor@ResBool&valueC#iResBoolFiResVec2#iResVec3#iResTransform3#iResMtx34G#0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwut@DataBlockHeader&signaturer#&lengthr#iDataBlockHeadero@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60  0|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@Result&m_Code#GetCode6IsFailure60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Color8&r#&g#&b#&a#@FloatColor&rn#&gn#&bn#&an# FloatColor65n5n5n5n~FloatColor6iResFloatColor0xn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwut@ResDicPatriciaData#&numDatar# &data# @ResDicNodeData&refr#&idxLeftR#&idxRightR#&ofsString##&ofsData## 0 GetBeginNoder6@ResDicPatricia#ResDicPatricia 6 : ref6 cGetClassName00?,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revisionr#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwut?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwgfxres@ResSceneObjectData&typeInfo2#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic##@ResSceneNodeData0#&m_Flagsr#&m_IsBranchVisible`#&padding_0#&m_ChildrenTableCount# &toChildrenTable##$&m_AnimGroupsDicCount#(&toAnimGroupsDic##,@ResTransformNodeDataR#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo26@ResSceneNode#ResSceneNode6: @ResTransformNode#ResTransformNode6: 0?000^pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_Height#&m_Width#&m_Formatr# &m_FormatTyper#$&m_MipmapSize#(&m_TextureObjectr#,&m_LocationFlagr#0&m_FormatHWr#4@ResTexture#iResDataTypeResTexture\6\: 0ptr6\?ref6\@ResPixelBasedTexture#iResDataTypeResPixelBasedTexture`6`: ?Sref6`SetLocationFlag6`5@ResImageTexture2#ResImageTextured6d: @ResCubeTexture2#ResCubeTextureh6h: 00200y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4Tthis3element0#0 z4this3element00^nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description.#&m_CurrentDisplay#4&m_DisplayBuffersK#8@Description,&screenKind#&width=#&height=#&format# &transferMode%#&memoryArea#&isTransferFlipX#&transferOffsetX=#&transferOffsetY=#&displayOffsetX=# &displayOffsetY=#$&bufferCount#(Description060@Builder,&m_Description.#BufferDescription4685@BufferCount4685CreateE685MakeTransferBufferCommand6E55ActivateBuffer6E0.?T0T.?<00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#GetResSceneObject6>GetResSceneObjectL6F00Bv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrixG#&m_Scale#0&m_Flagsy#<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGrouph#@AnimBinding,#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00000 nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0$0?0#0???Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeL#&m_Parent # &m_Children#&m_AnimBinding#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResultsy#8&m_Description}#@Description}#WorldMatrix6XWorldMatrix6`00\x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidchar000 nw gfx res@ResVertexAttributeData &typeInfo2#&m_Usage#&m_Flagsr#@ResVertexAttribute#ResVertexAttribute6: ref6cGetClassNameGetTypeInfo26@ResVertexStreamBaseData$#&m_BufferObjectr# &m_LocationFlagr#&m_StreamTableCount#&toStreamTable##&m_LocationAddress#&m_MemoryArea# @ResVertexStreamBase.#iResDataTypeResVertexStreamBase#6#: ?ref6#SetLocationFlag6#5@ResIndexStreamData,&m_FormatTyper#&m_PrimitiveMode4#&m_IsVisible#&_padding_0z#&m_StreamTableCount#&toStreamTable## &m_BufferObjectr#&m_LocationFlagr#&m_CommandCache#&m_CommandCacheSize=#&m_LocationAddress# &m_MemoryArea#$&toBoundingVolume##(@ ResIndexStream# ResIndexStream' 6':  ref+ 6'c GetClassName SetLocationFlag 6'50.?.000x?!x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwgfxres@ResPrimitiveData&m_IndexStreamsTableCount#&toIndexStreamsTable##&m_BufferObjectsTableCount#&toBufferObjectsTable## &m_Flagsr#&m_CommandAllocatorJ#@ResPrimitive#ResPrimitive6: ref6ref 6cGetClassNameGetIndexStreamsCount=6GetIndexStreams6@ResPrimitiveSetData&m_BoneIndexTableTableCount#&toBoneIndexTableTable##&m_SkinningMode#&m_PrimitivesTableCount# &toPrimitivesTable##@ResPrimitiveSet#ResPrimitiveSet6: ref6ref#6+cGetClassNameGetPrimitivesCount=6+GetPrimitives6@ ResShapeData8#&m_Flagsr#&toBoundingVolume##&m_PositionOffset# &m_PrimitiveSetsTableCount#,&toPrimitiveSetsTable##0&m_BaseAddress#4@ ResShape#iResDataType ResShape/ 6/: 0 ptr 6/? ref 6/? ref" 67 GetPrimitiveSetsCount= 67 GetPrimitiveSets 6/@ ResSeparateDataShapeDataD#&m_VertexAttributesTableCount#8&toVertexAttributesTable##<&toBlendShape##@@ ResSeparateDataShape#iResDataType ResSeparateDataShape; 6;: ?0 refq 6;0? ref 6C GetVertexAttributesCount= 6C GetVertexAttributes 6;0??00?cc?0'00300?0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer^__cb_current_max_command_buffer^v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h*__dmpgl_allocatorC__dmpgl_deallocatorb__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolcharint000nwgfx@CommandCacheManager*s_Allocatorinternal@CommandCacheBuilder&m_StartAddr#&m_EndAddr#CommandCacheBuilder6Begin6End6GetSize=6Report6: 0  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfxres@ResMaterialColorData&m_Emissionr#&m_AmbientAndVertexColorScaler#&m_Diffuser# &m_Specular0r#0&m_Specular1r#@&m_Constant0r#P&m_Constant1r#`&m_Constant2r#p&m_Constant3r#&m_Constant4r#&m_Constant5r#&m_EmissionU32r#&m_AmbientU32r#&m_DiffuseU32r#&m_Specular0U32r#&m_Specular1U32r#&m_Constant0U32r#&m_Constant1U32r#&m_Constant2U32r#&m_Constant3U32r#&m_Constant4U32r#&m_Constant5U32r#&m_CommandCache#@ResRasterizationData&m_Flagsr#&m_CullingModer#&m_PolygonOffsetUnit#r&m_CommandBuffer^# @ResBlendOperationData,&m_Mode#&m_BlendColorr#r&m_CommandBuffer#@ResDepthOperationData&m_Flagsr#r&m_CommandBuffer#@ResStencilOperationDatar&m_CommandBufferN#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation2#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scalep#&m_Rotate#&m_Translatep#&m_IsDirty`#$&m_IsEnabled`#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flagsr#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationq#&m_ActiveTextureCoordinatorsCount# &m_TextureCoordinators##&toTextureMappers#&toProceduralTextureMapper##&toShader##&toFragmentShader##&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable##&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHashr#&m_ShaderParametersHashr#&m_TextureCoordinatorsHashr#&m_TextureSamplersHashr#&m_TextureMappersHashr#&m_MaterialColorHashr#&m_RasterizationHashr#&m_FragmentLightingHashr#&m_FragmentLightingTableHashr#&m_FragmentLightingTableParametersHashr#&m_TextureCombinersHashr#&m_AlphaTestHashr#&m_FragmentOperationHashr#&m_MaterialIdr#@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType ResMaterialW 6W :  ? ref 6_ GetTranslucencyKind 6_ GetMaterialId6_ 0  0[ z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModel## &m_IsVisible`#$&m_RenderPriority4#%&m_MeshNodeVisibilityIndexb#&&m_CurrentPrimitiveIndex#(&m_Flagsr#,r &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize=#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize=#l&toMeshNodeName#p&m_RenderKeyCache#x&m_CommandAllocator#@ResMesh#iResDataTypeBResMeshq6q: ?ref6yGetMaterialIndex=6yGetRenderPriority6yiResMeshArray/00uv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResMeshNodeVisibilityData@ResModelData&#&m_MeshesTableCount#&toMeshesTable##&m_MaterialsDicCount#&toMaterialsDic##&m_ShapesTableCount#&toShapesTable##&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic##&m_IsVisible`#&m_IsNonuniformScalable`#&_padding_0#&m_LayerIdr#@ResModel^#iResDataType_ResModeln6n: ?gref6ng?ref6vGetMeshesCount=6vGetMeshes6nGetShapesCount=6vGetShapes6niResModelArray30PP0rw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDShaderProgram"!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCount=#$&m_ShaderParameterResMaterial #(&m_ShadingParameterResMaterial #,&m_MaterialColorResMaterial #0&m_RasterizationResMaterial #4&m_TextureCoordinatorResMaterial #8&m_TextureMapperResMaterial #<&m_FragmentLightingResMaterial #@&m_FragmentLightingTableResMaterial #D&m_TextureCombinerResMaterial #H&m_AlphaTestResMaterial #L&m_FragmentOperationResMaterial #P&m_SceneEnvironmentResMaterial #TiResMaterialArray(GetOriginal6GetOwnerModel6GetBuffer6GetShaderParameterResMaterial6iMaterialArray"0 0|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivator'&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0Znwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex=#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex=#0/&m_PreRenderSignalS#&m_PostRenderSignalS#&m_Materials#&m_MeshBuffersZ#&m_MeshNodeVisibilityBuffers#&m_BufferOptiony#&m_ModelViewMatrixG#&m_NormalMatrixG#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?&m_Description#&m_UserParameter#iRenderSignal1@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4MULTI_FLAG_LIGHTING_MATERIAL@Description#*s_TypeInfo GetResModelP6}GetResMeshesZ6}?/PreRenderSignal6}PostRenderSignal6}GetMaterial65000|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h*)Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidfloat00nwgfx@RenderCommand(__vptr#iRenderKeyTypeiRenderElement+iRenderKeyFactory.00&x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h-,Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResCameraData&#&m_ViewType#&m_ProjectionType#&toViewUpdater##&toProjectionUpdater##&m_WScale#@ResCamera^#ProjTypePROJTYPE_PERSPECTIVE PROJTYPE_FRUSTUM PROJTYPE_ORTHO PROJTYPE_COUNT iResDataTypeResCameraH6H: ?ref 6PGetProjectionTypeq6P0YY0Lx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDCameraViewUpdater1dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6_503d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?9?Gnwgfx@Camera#&m_ViewMatrixG#&m_InverseViewMatrixG#&m_ProjectionMatrix9#&m_InverseProjectionMatrix9#&m_TextureProjectionMatrixG#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValueY#&m_OriginalTransform#&m_WScalen#&m_IsDynamic#GetResCameraY6ProjectionMatrix6ViewMatrix6GetProjectionUpdater_6GetFarn60005d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletalModel#:90d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid?0nwgfxiRenderQueue @RenderElementCompare#operator()6,550v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h<td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT DepthSortModeSORT_DEPTH_OF_ALL_MESH SORT_DEPTH_OF_TRANSLUCENT_MESH >8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneUpdater$#&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#&m_DepthSortMode!# @Builder&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#Builder6SkeletonUpdaterPtr#65.WorldMatrixUpdaterPtr#654Create(650/?/000@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor#BHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MeshRenderer #&m_RenderContextZ#cCreate<5SetRenderContext6<5BRenderMesh6<55}00DTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearn*s_DepthRangeFarn*s_DepthRange24*s_PolygonOffsetUnitn*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets2Fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFogUpdaterDataDResFogData@ResFog^#IHxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#&m_Resource#&m_UpdaterCache'#&m_Nearn#&m_Farn#&m_WScalen#&m_AnimGroupf#&m_OriginalValue#@UpdateFunctor&cameral#UpdateFunctor[6[5loperator()6[5`@ResFogDataDestroyer#&m_Allocatorr#@ResFogUpdaterDataDestroyer#&m_Allocatorr#iResPtr:iResUpdaterPtrHUpdate6`50@0000xn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hLKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneEnvironmentSetting<#&m_LightSets6# &m_CamerasS#&m_Fogsn#,DLightSetBinderDCameraBinderDFogBinderiLightSetBinderArrayO+iCameraBinderArrayP)iFogBinderArrayQ&ResolveReference650,? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hONp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfxiSceneNodeArray*#iModelArray-iSkeletalModelArray0'iLightArray3iFragmentLightArray6'iVertexLightArray9%iHemiSphereLightArray<)iAmbientLightArray?&iCameraArrayB iFogArrayEiParticleSetArrayH%iParticleEmitterArrayK)iParticleModelArrayN'iLightSetArrayQ"iAnimatableNodeArrayT#@SceneContext#&m_SceneNodesy#&m_Models#&m_SkeletalModels#(&m_Cameras"#8&m_Fogs5#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights #&m_ParticleSetsE#&m_ParticleEmitters]#&m_ParticleModelsy#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray*kiHemiSphereLightArrayDm"iAmbientLightArrayboiCameraArray}qiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy @Builder<&m_IsFixedSizeMemory#&m_MaxSceneNodes=#&m_MaxModels=#&m_MaxSkeletalModels=# &m_MaxCameras=#&m_MaxLights=#&m_MaxFragmentLights=#&m_MaxVertexLights=#&m_MaxHemiSphereLights=# &m_MaxAmbientLights=#$&m_MaxFogs=#(&m_MaxParticleSets=#,&m_MaxParticleEmitters=#0&m_MaxParticleModels=#4&m_MaxAnimatableNodes=#8 Builderc 6c  IsFixedSizeMemoryg 6c 5 MaxSceneNodesg 6c 5= MaxModelsg 6c 5= MaxSkeletalModelsg 6c 5=MaxCamerasg 6c 5=MaxLightsg 6c 5=MaxFragmentLightsg 6c 5=MaxVertexLightsg 6c 5=MaxHemiSphereLightsg 6c 5=MaxAmbientLightsg 6c 5=MaxFogsg 6c 5=MaxParticleSetsg 6c 5=MaxParticleEmittersg 6c 5=MaxParticleModelsg 6c 5=Createl 6c 5GetFragmentLightsBegin6l GetFragmentLightsEnd6l GetVertexLightsBegin6l GetVertexLightsEnd6l GetHemiSphereLightsBegin6l GetHemiSphereLightsEnd6l GetAmbientLightsBegin6l GetAmbientLightsEnd6l GetFogBegin6l GetFogEnd6l GetParticleSetBegin6l GetParticleSetEnd6l 0?0,w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hRQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiFixedFragmentLightArray#9@LightSet#|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?0000nwgfx@SceneEnvironment&m_AmbientLightu#&m_HemiSphereLight#&m_VertexLights*#&m_FragmentLights# &m_Fog{#`&m_Camera#d&m_Cameras}#h&m_CameraIndex=#x&m_Fogs#|&m_LightSets#&m_LightSetIndex=#&m_ActiveVertexLightCount=#&m_ActiveFragmentLightCount=#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#ApplyFrom6o5SetFog6o5=5{SetFragmentLight6o5SetVertexLight6o5SetAmbientLight6o5uSetHemiSphereLight6o50000V`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00000??0 nw gfx@ RenderContext#&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHashv#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(@Builder&m_MaxCameras#&m_MaxLightSets#&m_MaxFogs#&m_MaxVertexLights# &m_ParticleMaterialActivator#BuilderU6U~Builder6UCreateZ6U5 SetRenderTarget 6Z5 ClearBuffer 6Z555n GetRenderTarget 6Z GetActiveCamera 6Z SetCameraMatrix 6Z5:  GetSceneEnvironment 6Z00XDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneTraverser #&m_SceneContext>#@BuilderCreate8635Begin685>End68000,Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneInitializer#&m_MaterialIdGenerator#@Description0&materialIdGenerator#Description6@Builder&m_Description#MaterialIdGenerator65Create65Begin6End60?80800\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletonUpdater#@BuilderBuilder 6 Create6 500^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater#@BuilderBuilder6Create6500`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BillboardUpdater#bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IMaterialIdGenerator#ed\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nwgfxinternalDMaterialKeyValue@SortingMaterialIdGenerator(#&m_MaterialsE#&m_MaterialsWorkSpaceE#iMaterialKeyValueArray47@Description&isFixedSizeMemory#&maxMaterials#DescriptionL6L@Builder&m_Descriptiond#IsFixedSizeMemoryP6T5MaxMaterialsP6T5Create6T50d?0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight#id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleModel#md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet#od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitter#qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@ParticleSetCompare#operator()6550ts0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFileHeaderData&m_Signaturer#&m_ByteOrderR#&m_HeaderSizeR#&m_Revisionr#&m_FileSizer# &m_NumBlocksR#&padding_L#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount#&toModelsDic## &m_TexturesDicCount#$&toTexturesDic##(&m_LutSetsDicCount#,&toLutSetsDic##0&m_MaterialsDicCount#4&toMaterialsDic##8&m_ShadersDicCount#<&toShadersDic##@&m_CamerasDicCount#D&toCamerasDic##H&m_LightsDicCount#L&toLightsDic##P&m_FogsDicCount#T&toFogsDic##X&m_SceneEnvironmentSettingsDicCount#\&toSceneEnvironmentSettingsDic##`&m_SkeletalAnimsDicCount#d&toSkeletalAnimsDic##h&m_MaterialAnimsDicCount#l&toMaterialAnimsDic##p&m_VisibilityAnimsDicCount#t&toVisibilityAnimsDic##x&m_CameraAnimsDicCount#|&toCameraAnimsDic##&m_LightAnimsDicCount#&toLightAnimsDic##&m_FogAnimsDicCount#&toFogAnimsDic##&m_EmittersDicCount#&toEmittersDic##@ ResFileHeader#@ ResGraphicsFile#iResDataType?I ref] 6I?w ref{ 6 GetModelsCount= 6 GetModels 6 GetTexturesCount= 6 GetTextures 6 Setup 655- Setup 65 Cleanup 6 ForeachTexture 65 ForeachIndexStream 65 ForeachVertexStream 65@LocationFlagSetter&m_Flag#LocationFlagSetter#6#5operator()6+5operator()6+5xoperator()6+5iTextureLocationFlagSetteriIndexStreamLocationFlagSetteriVertexStreamLocationFlagSetter0--000'~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@CameraController&m_Allocator#&m_Description!#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#Description6@Builder&m_Description!#Create65DCameraEntryDestroy60!0h00}|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool nw demo@ CommandListSwapper`&m_Allocator#&m_CommandLists#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandLists#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwappercCreate55F?Destroy6Bind6RunAsync6WaitDone6Swap6AddGpuProfilingStartPoint=65SetGpuProfilingEndPoint65GetGpuProfilingTotalCostTimen6GetListCount6 GetCommandBufferSize 6 StartCommandSave 6 EndCommandSave 6 ReuseCommand 65000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnulcdCTR@StereoCamera`&m_BaseCamerah#&m_LimitParallaxn#H&m_LevelWidthn#L&m_DepthLeveln#P&m_DistanceToNearClipn#T&m_DistanceToFarClipn#X&m_CameraIntervaln#\@CameraInfoH&leftn#&rightn#&bottomn#&topn# &nearn#&farn#&position#&rightDir#$&upDir#0&targetDir#<StereoCamera6Initialize6Finalize6CalculateMatricesn65555555n5n500L0|L0|0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatintboolunsigned short0,0000000nwdemoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource-#iResourceArrayVB@RenderSystem&m_Allocatori #&m_RenderContexto #&m_PriorMaterialRenderKeyFactoryu #&m_PriorDepthRenderKeyFactoryu # &m_RenderQueue{ #&m_MeshRenderer #&m_RenderSortMode#&m_UpperSwapper #&m_LowerSwapper # &m_ExtensionSwapper #$&m_CommandListSwapper #(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera #&m_Resources#&m_SkyModel #0&m_PostRenderCallbackZ#&m_PostRightRenderCallbackZ#@ Description|&upperScreenDescription.#&lowerScreenDescription.#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTickH#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount=#,*NANO_TO_MILLI*MILLI_TO_RATE LoadMeterDescription2 62 c Create[ 5i 5h?d LoadSkyModel 6[ 5 Destroy 6[  SetRenderTarget 6[ 5 GetRenderContexto 6[ SetRenderSortMode6[ 5SetSceneEnvironmentSettings6[ 5_ 5<SetEnvironment6[ 5_ SubmitView6[ 5_ RenderScene6[ 55=: RenderStereoScene6[ 55: ClearBuffer6[ 5ClearBySkyModel6[ 5TransferBuffer6[ 5=WaitCommandList6[ RunCommandList6[ SwapCommandList6[ WaitVSync6[ 5=SwapBuffer6[ 5=PresentBuffer6[ 5=CalcStereoCamera6[ 555:n?:n?BeginLoadMeter6[ EndLoadMeter6[ CalcLoadMeter6[ SuspendLoadMeter6[ ResumeLoadMeter6[ ResetCumulativeLoadMeter6[ RenderSystem[ 6[ 0@SceneSystem&m_Allocatori #&m_SceneContext#&m_SceneTraverser#&m_SceneUpdater# &m_SceneInitializer#&m_CameraController#@Description@&maxSceneNodes=#&maxModels=#&maxSkeletalModels=#&maxCameras=# &maxLights=#&maxFragmentLights=#&maxVertexLights=#&maxHemiSphereLights=#&maxAmbientLights=# &maxFogs=#$&maxParticleSets=#(&maxParticleEmitters=#,&maxParticleModels=#0&maxBones=#4&maxMaterials=#8&isFixedSizeMemory#<cCreate_ 5i 5z  ?v Destroy6_ InitializeScene6_ 5 TraverseScene6_ 5 UpdateScene6_ GetSceneContext6_ GetSceneUpdater6_ SceneSystem_ 6_ 007 ?000&000000{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddressS#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingP#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidthn#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingP#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidthn#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '2B&m_UniformTextMtxBuffer7#s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtxn#&addrSizeAndVtxn#&addrTexCoordn#&addrColorn# @VertexBuffern&position#*s_StaticInitialized*s_VertexBufferd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter>#&m_RepeatCounterFast`#4&m_ResetFlag#T&padding#Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX2#l&m_AnalogStickY2#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65b@PadFactory*s_pPadcGetPad000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool00^?nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedcLoadResources555cCreateSceneNode 55: :E := d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch=#ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorf#&m_DeviceAllocatorf#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryf*s_HioWorkMemory0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount=*s_DebugFrameCount=0*s_AutoTestercIsCpuProfilingMode0hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramAS#&m_CurrentAddrVramBS# &m_DeviceMemoryAllocator#Initialize6d5Finalize6dAllocate6d5555Deallocate6d5555GraphicsMemoryAllocatord6d~GraphicsMemoryAllocator6d0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]int000000?stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intlongcharunsigned intvoidunsigned shortboolfloatBd0&tinfo#&offset_flags#@__type_info&__vptrX#&__name`#0T0\F__class_type_info&base'#F__vmi_class_type_info&based#&flags#&base_count# &base_info#B &based#&flags#&base_count# &base_info#F__si_class_type_info &based#&base_typeo#d0ki__builtin_va_list000__dso_handle000^0??9?G0?nwutinternalgfxdemo@RenderSceneInternalFunctor#&m_RenderContext#&m_MeshRenderer#RenderSceneInternalFunctor655operator()650Bh0&f#&d# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable=&m_v#=d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65ptr6 #0td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayDicTraits@TraitsPipointern&8ireferenceP(8cGetValue5@Traitsipointern&8ireference(8cGetValue?500 v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61 #00-Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0$0?0#0?nwut@LastValueResultoperator()6J555operator()6J5550d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwut@Signal2 l 0,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_Parent #&m_Children#&m_Deleter#ideleter_typeg|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal28d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61 #00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00!nwut@ResCommon!ResCommon 6 5ptr6  #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraits.ipointer kireference.mcGetValue50#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray.&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent*#iTItipointer=ireference=operator*<6?operator++l6iterator65*ResArray 6 55=begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61 #00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsxipointer kireferencexmcGetValue50#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayx&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent*#iTItipointer=ireference=operator*<6?operator++l6iterator65*ResArray 6 55=begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00cc0nwut@ResCommoncResCommon)6)5ptr6)ptr61 #00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent*#iTItipointer=ireference=operator*<6?operator++l6iterator65*ResArray 6 55=begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent*#iTItipointer=ireference=operator*<6?operator++l6iterator65*ResArray 6 55=begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonq #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypePFv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent2#iTItipointer=ireference=operator*D6$?&operator++t6(iterator(6(52ResArray-6-55=empty65begin6-end6-0 0001|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent*#iTItipointer=ireference=operator*<6?operator++l6iterator65*ResArray 6 55=begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciaPitype`^v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray &m_AllocatorE#&m_ElementsK#&m_EndK#&m_Capacity# operator[]W6?5size6?0;00  ?Q  Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal3Z00z&m_Allocator#&m_SlotsJ#iSlotType iResultType iSlotList &iResultCombinerType iAllocatorType @Invoker &m_arg0#&m_arg1#&m_arg2#Invoker6555operator()65000$operator()6J5550z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayB&m_AllocatorH#&m_ElementsN#&m_EndN#&m_Capacity# iiteratorNe=begin6<end6<00$00B|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacity# operator[]W6=5size6=09000CC?Sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity#  $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolintfloat00 nw gfx@ BasicRenderElement&m_Key$#&m_Mesh#&m_Model# iKeyType@@Bit64RenderKey&m_Key$#Bit64RenderKey6SetLayerId65SetPriorityForSimpleMaterial655SetSimpleMaterialIdAndTranslucencyKind655SetTranslucencyKind65 SetDepth655SetCommand65Key6@ReverseDepth24bitQuantizer#operator()$65@Bit64RenderKey|&m_Key$#Bit64RenderKey6SetLayerId65SetPriorityForDetailedMaterial655SetDetailedMaterialIdAndTranslucencyKind655SetPriorityForSimpleMaterial655SetTranslucencyKind65 SetDepth655SetCommand65Key6@ ZeroQuantizer# operator()$ 65 BasicRenderElement  6 5 ~BasicRenderElement 6  IsCommand 6 GetMesh 6  GetMesh 6 GetModel 6  GetModel 6 GetCommand 6 $? Key 6 GetBool 6505500000|0?00x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h"<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@BasicRenderKeyFactoryBasicRenderKeyFactory7675~BasicRenderKeyFactory67#0%$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float0nwgfx@PriorMaterialRenderKeyFactory|iKeyTypeiRenderElementType)iBit64RenderKeyType\cCreate 5CreateRenderKey#6 555?CreateCommandRenderKey# 6 55 55PriorMaterialRenderKeyFactory 6 5#0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h('d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwgfx@PriorDepthRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType5\cCreate5CreateRenderKey#65{55?wCreateCommandRenderKey# 65A5 55PriorDepthRenderKeyFactory65#0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h+* d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwgfx@TopPriorDepthRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType5\cCreate5CreateRenderKey#65~55?zCreateCommandRenderKey# 65A5 55TopPriorDepthRenderKeyFactory65#0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h.-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h10d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h43d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h76d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h:9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h=<Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6DPtr6D0@|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@binary_function|BAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hHGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter 60?Ptr6MovePtr650??|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hKJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hNMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hQPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter 60?Ptr6MovePtr650??|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hTS$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr60t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hWVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h\D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0^D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0a`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray+&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00+pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000yxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=operator[]6{5size6begin6{end6{00000?|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratore=operator[]65size6begin6end6capacity6GetCapacity600000?|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayR&m_AllocatorL#0R&m_Elements#&m_End#&m_Capacity# iiteratore=begin6Fend6F0000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayB&m_AllocatorH#&m_ElementsN#&m_EndN#&m_Capacity# iiteratorNe=begin6<end6<0000B|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=operator[]6{5size6begin6{end6{00000?|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayR&m_AllocatorL#0R&m_Elements#&m_End#&m_Capacity# iiteratore=begin6Fend6F0000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@ &m_FixedSizeElements# #0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@binary_function|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayP&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent*#iTItipointer=ireference=operator*<6?operator++l6iterator65*ResArray 6 55=begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer09@iterator&m_pCurrent*#iTItipointer0=ireference?=operator*<6?operator++l6iterator65*ResArray 6 55=begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 0000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator$#&m_Elements*#&m_End*#&m_Capacity# size6000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=~MoveArray6begin 6end 6clear6destroy65destroy_range65 5 erase65000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray^&m_Allocatora#&m_Elementsg#&m_Endg#&m_Capacity# iiteratorge=~MoveArray6[begin6[end6[clear6[SetArrayKind6[5SetCapacity6[5destroy6[5gdestroy_range6[55erasegg6[5gMoveArray[^6[5g55a5000^|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray^ &m_FixedSizeElements# FixedSizeArray6#0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwgfx@BasicRenderQueue,&m_List#0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingStatev#(iElementKeyFactoryType; iiteratorA-@Builder&m_IsFixedSizeMemory#&m_MaxRenderElements#Builder6~Builder6MaxRenderElements65Create65*s_TypeInfo GetRuntimeTypeInfo#6Reset65Reset65<5<5<5<: 0Begin6End6BasicRenderQueue65BasicRenderQueue655~BasicRenderQueue60?#00v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocatorx#&m_Elements~#&m_End~#&m_Capacity# iiterator~e=MoveArrayr6r55x: MoveArrayr6r5x~MoveArray6rbegin6rend6rclear6rSetArrayKind6r5SetCapacity6r5destroy6r5~destroy_range6r55erase~~6r5~000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapTemplateX##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBased:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitn#L&m_CharSpacen#P&m_LineSpacen#T&m_TabWidth#X&m_DrawFlag#\0Z&m_TagProcessor@#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessorZ#{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal10y&m_Allocator#&m_SlotsI#iSelfTypeIiSlotTypeiResultTypeiSlotList&iResultCombinerTypeiAllocatorType@Invoker&m_arg0#Invoker65operator()650cCreateVariableSizeSignal50yDestroy6operator()65Signal165~Signal16000#0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hihd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArrayZ&m_Allocator`#&m_Elementsf#&m_Endf#&m_Capacity# ivalue_typeZd=iiteratorfe=MoveArrayT6T5`~MoveArray6Tbegin!6Tend!6Tclear6TSetArrayKind6T5SetCapacity6T5destroy6T5fdestroy_range6T5!5!eraseff6T5f00#00Z|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayB&m_AllocatorH#&m_ElementsN#&m_EndN#&m_Capacity# iiteratorNe=begin6<end6<0000B|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0,nwut@Slot2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00,nwut@Slot2Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nwut@Slot3(__vptr#0.&m_Allocator#iResultType iAllocatorType z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]floatstd@unary_function|$xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@Slot1(__vptr#0 &m_Allocator#iResultTypeiAllocatorTypeDestroy6s0 GetAllocatorO6s0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65#0?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iterator_traitsivalue_typeR(idifference_typeS(0l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iterator_traitsivalue_typeR(idifference_typeS(00l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 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P .  .  . 8 ,/  timeOut w__resultPlrresulthd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolb this"w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] booli this"w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0pthisheaderBufferheaderLength~dataBuffer`dataLengthMx__result:rresult\rwrittenSizeXqtotalSizeY$rsizeT$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidintboolchar0thisheaderWrittenSizedataWrittenSizebheaderBufferDheaderLength1dataBufferdataLength timeOutx__resultEsheaderIdsattrsreadSizeXssizekstotalReadSizerintBuffer HHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t)tthiszallocator\deviceAllocator>description\ w__resultPprresulthTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this^allocator@deviceAllocator"w__resultPqmemoryXXqhioPacketChannelY d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp2' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp='  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp> d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp! )" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp ` d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp,8  2R8   8$ 8   8$  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp8&'  ,  ! ,   &0 u ,   &0 u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp%!'  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp" &' ('^}8}P8T},}P,T}@}P@T}4}}p} Q pUPpT} }P T} }P T}x}0x|} |}0x|PXSWRV Q UPT}}$}8}$}8P[|PPtLLlTT\XX   ZYXSWRVQU P T}t} S tWRtV Q tUPtT}} RV Q UPTLMQPONR /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator newTUYXWV/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ) thisw__resultPtU d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h } P[\`_^]@->~FJKE K$K`armcc+|     <A~Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<intB<thismlevelZsummaryFGmodule4description!w__resultP8xU d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hP}<}<\<S<R<Q<Pbcgfed/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool jthisw__resultP xU d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h }PQijnmlk@-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this"w__resultP|U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h }}PTpqutsr 0P/`armcc+|      $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$bool $this:rhs'x__resultU d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h/1T1$}P$QP$Rwx|{zy/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] < ! thisw__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.h$;% } P~8@-@P8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0A A(this"w__resultP$h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.h   }(}P(T@-@P`p0 pP `armcc+|     PAx8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0 HPthisbufpsizeR9attr 4x__result!rreaddh d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.h  '1? C}P} DHPSPWRPV Q PUPPTp@-@P 03/p`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0Z (this>size w__resultP$o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T@-000 `armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865](nnhioCTRUResultConnected(w__resultP$h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.h 8}(}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintchariu8x(%iu32*%is32/%iuptr3%ichar85%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE Result6Result655F55uIsFailure|6IsSuccess|6operator==|6500? d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized}*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandley9nn@Handle&m_Handle#`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#DAutoStackManager*s_MainThread0*s_pAutoStackManagerd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nnhioCTR@SerialChannel&m_Ch#AttributeATTRIBUTE_NONE ATTRIBUTE_NO_WAIT ATTRIBUTE_IN_PC SerialChannel6~SerialChannel6Open655Close6Connect6WaitHost6: Disconnect6Flush6Read6555: Read655: Write6555: 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint000nwdemo@HioPacketChannel&m_Allocator#&m_DeviceAllocator#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber#@Builder&m_DescriptionN#Create655*PACKET_HEADER_ID*BUFFER_SIZE*s_DeviceAllocatorForHioWorkMemory*s_HioWorkMemoryDestroy6cInitialize5dFinalizeListen65Connect6Disconnect6SendPacket65555ReceivePacket65555555HioPacketChannel6555\N?X~HioPacketChannel60v00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#i__builtin_va_list000B0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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@-@@-@p@-@Pp@-@@-@p@-@P`fp8@-XP 8@T@$<$ p@-@PpA-@Pp`0 @-@-@@|@-@`F H sxV`00 `0P|NW:Failed assertion (alignment & (alignment - 1)) == 0demo_Memory.cpp@-,@$ $ @ ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_Memory.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp################# Device Memory : 0x%x - 0x%x ################# `armcc+|     0Az`armcc+|     A~`armcc+|     A~`armcc+|     A~`armcc+|     A|`armcc+|     A~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     Ax`armcc+|     dA|`armcc+|     hAz`armcc+|     <Az`armcc+|     ,A|`armcc+|     $A~`armcc+|     $A|`armcc+|     A~`armcc+|     8A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemors_IsInitializedrs_MemoryBlockrs_MainMemoryHeapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0Z0thisEzstartAddress:\size>9koption d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisE"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisE"w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisE"w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisE>address w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0thisE"$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap/0val/pw__result/PQ,rdatahd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap$ val$"w__result$Prdatapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapU0valUPw__resultU ,rdatapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultPDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemoU*AlignMemory_memory>align w__resultPqtopXqheadkV9alignment  w__resultPdqmemoryUXHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0nwdemoV:InitializeDemoAllocator<allocatorE^size@9koption "qmemoryV qaddress:X$(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865],void0nwdemoUeUnAlignMemory,memory"w__resultP(qheadkUqoffsetVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0nwdemoVFree$memory"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwdemoVCFinalizeDemoAllocator$allocatorE"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoVDump| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp&&| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   bq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp* !! 9| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppp($&| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp!9| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp:  &| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp!| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp}0}S0WR0V Q 0UP0T}}PT}}PT}}PT}} Q UPT}}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ}} Q UPT}d}}h}QhVPhT}<}R<W Q <UP<T},} P ,T}$}P$T}$}P$T}}/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultP|d d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.h#}P@-@@`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( (this<"w__result<P$a d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.h/0}(}P(T@-@@ `armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865],>,thisM"w__resultMP(d d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlockBase.hA=B},}P,T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisv__resultP|d d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.h$}P8@-@PP (00@0 <@8!m_PreviousLink && !m_NextLink%sfnd_LinkedList.h`armcc+|     PA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0#Pthis<"w__resultPLa d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.h <1}P}PPT@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0@)thisM"w__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlockBase.h?}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865](thisBx_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.h '}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*thisBx_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.h)}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 thisF)>Nv__resultFPx_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.h,/}QP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void01 #thisFv__resultPx_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.h0}P@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Fthis "w__result P` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.h}}PT@-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0e$this "w__resultP ` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.h"}$}P$T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultP|d d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.h#}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultP|d d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.h#}P@-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$S$$thisU"w__resultUP a d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.h'(}$}P$T@-@@`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this "w__result P$a d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.h/0}(}P(T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Dthise)optionk|_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.h%8}QPp@-@P@@0 @@p`armcc+|     PA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P!Pthise>9koption w__resultePL_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.h;%=Q}P}QPUPPT     /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] \  thisw__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.h&' } P@-@@@@T`armcc+|     <A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<ub<this"w__resultP8^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h"+#}<} P <T@-@@`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865],void0 ,this"w__resultP(^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h*},}P,T"! A-@P`p0 `armcc+|     4Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 4thiszaddr:\size>optionk ^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h &&}4}S4WR4V Q 4UP4T$%)('&@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] *this"^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h }}PT+,0/.-/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisMw__result:Ps d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.h"$; }P Q2376548@-@ P 8`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 &0this"w__resultP,rlkp^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h }0} P 0T9:>=<;8@-@ P 8`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this"w__resultP,rlkp^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h }0} P 0T@AEDCB8@-@  8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865](p(this"rlkp^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h }(} P (TGHLKJI@-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this"w__resultP ^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h%}$}P$TNOSRQP@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 Bthis"w__resultP^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h !}}PTUVWp@-@Pp`armcc+|     A|YZ^]\[O-@P`pЃ0  `armcc+|     $PAt dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pboolvoid0 gPthisbyteSize9$alignment f9`groupId H9mode 59reuse "w__resultPLrlkX^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h, 1}P}0PYPXSPWRPV Q PUPPT`aedcb8@-@P  8`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0void0 0this>p rlkp^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h }0} Q 0UP0Tghlkjip@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this>p ^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h!#,}} Q UPTnosrqp8@-@ P 8`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0void00this"w__resultP,rlkp^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h }0} P 0Tuvzyxw@-@P ` `armcc+|     8Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8voidbool0K8this>addr w__resultP4rlkh^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h }8} Q 8UP8T|}~/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@P`Fp`armcc+|     (A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0nwutUGetOffsetFromPtr(start>end w__resultP$p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0UAddOffsetToPtrptr>offset w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPT!AddOffsetToPtr- 0A A`armcc+|     $A@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$voidunsigned int0nwutURoundUp$x6base#w__resultP qvalueS qroundedP p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h(}$}$QP$R  N2nn3fnd8HeapBaseEN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEEEN2nn3fnd19IntrusiveLinkedListINS0_8HeapBaseEvE4ItemEN2nn2os10LockPolicy6NoLock10LockObjectEN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS3_8HeapBaseEvE4ItemEEED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8x(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit8xH%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiuint+v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintunsigned int00nwutd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Codek# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Hnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized}*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valuek#innHandley9nn@Handle&m_Handlek#`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nnos@MemoryBlockBase#&m_Addr:#&m_Size# &m_ReadOnly#)#MemoryBlockBaseM6M~MemoryBlockBase6M0(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#DAutoStackManager*s_MainThread0*s_pAutoStackManagerd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnos@LockPolicy@NoLock@LockObjectInitialize6BFinalize6B@ScopedLockScopedLockF6F5N~ScopedLock6F00?Jd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnos@MemoryBlock#MemoryBlock 6 ~MemoryBlock6 Finalize6 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfnd@HeapBase#(__vptr#&m_Parente# &m_Children#&m_Optionk#~HeapBase6eHeapBasee6e:k Initialize6e5k0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0^@NNSiFndExpHeapHead&mbFreeListx#&mbUsedListx#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListL# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$ExpHeapImpl60$xl d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnfnd@ExpHeapBaseX#&m_ExpHeapImpl$#&m_AllocCount#TAllocationModeALLOCATION_MODE_FIRST_FIT ALLOCATION_MODE_BEST_FIT GetSizeOf65ExpHeapBase6Initialize65:55kFinalize6~ExpHeapBase6Allocate65:$ :` : : Free65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6Dump#6HasAddress#65iExpHeap500h^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xU#&yU#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xU#&yU#&zU#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4#DVEC4_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenumy3iGLsizei9iGLuinty<`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.h  $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt64/iType64"l'UInt32'SInt32$'Float32UiType32)|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget#DGfxObjectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer^__cb_current_max_command_buffer^v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h*__dmpgl_allocatorC__dmpgl_deallocatorb__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#!pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW #Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearU*s_DepthRangeFarU*s_DepthRange24*s_PolygonOffsetUnitU*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets2%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResParticleModel#DResModel'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<#)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResParticleEmitter#DResTransformNode,+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists$#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries?# &m_GpuProfilingResults?#0&m_ReusableCommandLists$#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper|00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoDResourceSet@RenderSystem0Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddress:#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#Initialize6E5:5:k Finalize6EGetStartAddress:6MGetFreeSize6EGetTotalSize6EGetMemoryBlockSize6E5Dump6E00I2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstance0004d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFont6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResource98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingP#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidthU#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingP#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidthU#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont?$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0Add:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '2B&m_UniformTextMtxBuffer7#s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtxU#&addrSizeAndVtxU#&addrTexCoordU#&addrColorU# @VertexBufferU&position#*s_StaticInitialized*s_VertexBufferCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@Pad@PadFactory*s_pPad0E4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedGd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch$#Ild:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorf#&m_DeviceAllocatorf#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryf*s_HioWorkMemory0Kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount$*s_DebugFrameCount$0*s_AutoTester0Md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool000nwdemo@ParticleHandle#DTransformNode@ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#P*m_ShaderResource*m_ShaderAllocatorPOQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# w&base_info}#B &base#&flags#&base_count# w&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle=nwdemo00B0{&tinfo#&offset_flags#| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppA__dso_handleSd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableUd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableWLd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink<#&m_NextLink<#Item<6<~Item6<0#Y d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60[d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable$&m_v#$]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableNonCopyable60_\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #Item 6 0IntrusiveLinkedListU6U#0ad:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableNonCopyable60cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#ed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00lkd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnfnd@ExpHeapTemplateXiScopedLock-ExpHeapTemplate6Initialize65:55kFinalize6~ExpHeapTemplate6Allocate65:$ :` : : Free65FreeV#65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6HasAddress#65Dump#6##00h^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hnd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBaseqpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitU#L&m_CharSpaceU#P&m_LineSpaceU#T&m_TabWidth#X&m_DrawFlag#\0Z&m_TagProcessor@#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessorZ#{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000y!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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Hkz/ Pkz2 hkz3 pkz4 k`z5 kz6 kz9 lz: lz; l`z< xlz== lz@ lzA lzB lXzC mzD mzG mzH (mzI 8mXzJ mzK mzN mzO mzP mPzQ nzRw nzU nzV (nzW  8nzY PnzZ Xnz[ hnz\ oz] oz` (oza 0ozb @o`zc ozd| ozg ozh ozi oXzj pzk* (pzn @pzo Hpzp XpXzq pzr pzu pzv pzw p`zx Hqzy Pqz} Xqz~ hqPz qz qz qz qz qXz @rz Hrz Prz Xrz hrHz rzs rz rz rz rXz 0szE 8sz Hs@z s8z s@z] tz t z 8tz Ptz# `tz ptz tz tz tz tz tz tz tz tz tz tz uz u(z 8u z Xuz `uz xuz uz u z uz uz u z uz uz uz vz vz vz v0z Pv@z vxz wz wz (w z Hwz Pwz `wz hwz xwHz  wz  w(z wz wz xHzs Hxz Pxz Xxz `xz pxz xz! xz# 8yz% @yz' Pyz) XyHz+ yz. yhz0 z z2 0zz4 8zz6 @zz8 zz; zz= z z? zzA {zC {zE {zG {zI {0zK |@zM @|(zOs h|zQ p|zS |zU | zW |zY |z[ |z] | z_ }za }zc 0}ze H}(zg p}(zi }xzk ~zn ~Hzp `~(zs ~(zu ~ zw~'[p;+Idemo_Pad.o/ 1296104363 0 0 100666 91744 ` ELF(4( @-@8P , HNW:Failed assertion s_pPad == NULLdemo_Pad.cpp@-$P 8NW:Pointer must not be NULL (s_pPad)demo_Pad.cpp@-@P4 T NW:Pointer must not be NULL (s_pPad)demo_Pad.cpp8@-@8@-@A-@Th `Vx `P PpX@NW:Pointer must not be NULL (allocator)demo_Pad.cppNW:Failed assertion memory != NULL0@-buttonb w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolr this<>buttonb w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]booly.this<>buttonb w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolOthis<>buttonb w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]booltthis<>buttonb w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Wallocator2"w__result4P|qmemoryV0qpad4Wtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<(<this4"qallocator2Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HW Hallocator2"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LW Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0W "0w__result4P,y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp4y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp  &,,y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp!  Ky d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp("&y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp! y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp!y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp!}}PT}}PT}}PT}} }} P T}} Q UPT}} Q UPT}} Q UPT}} Q UPT}} Q UPT}}PT}<}P<T}H}PHT}L}}0}[\`_^]a /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator newcdhgfe/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisv__resultP|d d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.h$}Pjkonml@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0p#thisb"w__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_PadReader.h}}PTqrvuts  /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] R thisEfx-fyw__resultP` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.h$, }   Pxy}|{z@-8 (P   `armcc+|     PA~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PW<Px__result!rzero` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.h<> -}P}@DP  /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool9  this:buttonBit'x__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.h/81\1 }P QP R  /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool: & this:buttonBit'x__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.h.90Z0 }P QP R  /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool; K this:buttonBit'x__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.h,:.V. }P QP R  /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool< n this:buttonBit'x__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.h0;2^2 }P QP R  /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool=  this:buttonBit'x__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.h4<6f6 }P QP Rp@-@@P px|p`armcc+|     LA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LLthis4"w__result4PHp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h+}L}PLTp@-@P 03/p`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0Z (this>size w__resultP$o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intshortintlong longcharfloatiu8x(%iu32*%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit8xH%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code-#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value-#innHandley9nn@Handle&m_Handle-#`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0 nndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized}*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRDPadd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#cZeroVEC2655?0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&hold-#&trigger-#&release-#&stick# iPadStatusipg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nnhidCTR@PadReader8#&m_Padi#&m_IndexOfRead#&m_LatestHold-#&m_MinOfStickClampCircle# &m_MinOfStickClampCross#&m_MinOfStickClampMinimum#&m_MaxOfStickClampCircle#&m_MaxOfStickClampCross#&m_MaxOfStickClampMinimum#&m_IsReadLatestFirst#&m_StickClampMode#&m_Threshold#&m_Scale#&m_Stroke# &m_StrokeVelocity#$&m_LastLength#(&m_LastDiff#,&m_TickOfRead#0STICK_CLAMP_MODE_CIRCLE STICK_CLAMP_MODE_CROSS STICK_CLAMP_MODE_MINIMUM iStickClampModebPadReaderb6b5i~PadReader6bReadLatest6b50?pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_PadReader.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter>#&m_RepeatCounterFast`#4&m_ResetFlag#T&padding#UPadButton6Update65Reset6IsButtonPress65IsButtonDown65IsButtonUp65IsButtonRepeat65IsButtonRepeatFast6500,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#DAutoStackManager*s_MainThread0*s_pAutoStackManagerd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 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Compiler, RVCT4.0 [Build 865]nwdemo1d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd3d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil7Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_AllocatorB#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT 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G# G% G' G) G+ G- G/ (G1 0G3 @G5 H@G7 G9 G< G> G@ GB GD//<p^I/225 1296104241 0 0 100666 19760 ` ELF(>4(^[ /8@-@T   48-T0S 00 000T0 00#0000# 000 000 0( L4L4\  4\ 440 S@-@ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_PadButton.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp`armcc+|     \A|`armcc+|     A~`armcc+|      A`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\L  \this!"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this!"w__result!Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this!5buttonStatus"qmaskRh qiSld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\ this! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp4 8  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp & &  &'! ! $,k1 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp}\}P\T}}PT} } Q P}P! 00AQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intstdV fill_n __first=__n*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h   } R Q P#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#&%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intiu8x(%iu32*%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h((d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter>#&m_RepeatCounterFast`#4&m_ResetFlag#T&padding#UPadButton!6!Update6!5ClearTriggerFlag6!Reset6!0*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std,|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]}std.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?std04D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]std76d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 865]inti__builtin_va_list d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp9!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4      pQ } c I0kS;#9v2:06(s*<,#4.M%206|(L*",#4.g%47& N!\ r+S """<=T= 9** * *h lhl hl hl""  "  ""  "  "((  ""  * hl   6  7(777m t5((((7(B(d(((((4%.ARM.attributes.strtab.shstrtab.rel.debug_line.rel.debug_info.rel.debug_frame.rel.ARM.exidx.reli._ZN2nw4demo8internal9PadButtonC1Ev.reli._ZN2nw4demo8internal9PadButton5ResetEv.symtab.debug_abbrev__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000__ARM_grp.demo_PadButton.cpp.2_kW0000_pyihGZzgO86_400000__ARM_grp.stdlib.h.2_gO0000_Myj$uGIWPSe_100000__ARM_grp._algobase.h.2_0T0000_vrhCqemf$Z1_500000__ARM_grp._mutex.h.2_AP0000_lxYR9sTd6N0_100000__ARM_grp.string.h.2_gO0000_L2RzzDPEana_100000__ARM_grp.new.2_8O0000_KwgM9p6M$Y5_100000__ARM_grp.exception.2_gO0000_fVYevPGjqa5_100000__ARM_grp.demo_PadButton.h.2_8Z0000_U2YY0SebORe_c00000__ARM_grp.types.h.2_0S0000_tPX7nzi_gHc_200000__ARM_grp.stdarg.h.2_QO0000_j6ekSjtbqud_100000t._ZSt6fill_nIPhihEvT_T0_RKT1_.debug_loc.comment.arm_vfe_headeri._ZN2nw4demo8internal9PadButton6UpdateEji._ZN2nw4demo8internal9PadButton16ClearTriggerFlagEvLib$$Request$$cpplibLib$$Request$$armlib_ZN2nw4demo8internal9PadButtonC2Ev__ARM_grp_.debug_loc$_ZSt6fill_nIPhihEvT_T0_RKT1___ARM_grp_.debug_line$_ZSt6fill_nIPhihEvT_T0_RKT1___ARM_grp..debug_line$types.h$.2_0S0000_tPX7nzi_gHc_200000__ARM_grp..debug_line$demo_PadButton.cpp$.2_kW0000_pyihGZzgO86_400000__ARM_grp_.debug_info$_ZSt6fill_nIPhihEvT_T0_RKT1___ARM_grp.types.h.2_0S0000_tPX7nzi_gHc_200000__ARM_grp.string.h.2_gO0000_L2RzzDPEana_100000__ARM_grp.stdlib.h.2_gO0000_Myj$uGIWPSe_100000__ARM_grp.stdarg.h.2_QO0000_j6ekSjtbqud_100000__ARM_grp.new.2_8O0000_KwgM9p6M$Y5_100000__ARM_grp.exception.2_gO0000_fVYevPGjqa5_100000__ARM_grp.demo_PadButton.h.2_8Z0000_U2YY0SebORe_c00000__ARM_grp.demo_PadButton.cpp.2_kW0000_pyihGZzgO86_400000__ARM_grp._mutex.h.2_AP0000_lxYR9sTd6N0_100000__ARM_grp._algobase.h.2_0T0000_vrhCqemf$Z1_500000__ARM_grp..debug_info$types.h$.2_0S0000_tPX7nzi_gHc_200000__ARM_grp..debug_info$string.h$.2_gO0000_L2RzzDPEana_100000__ARM_grp..debug_info$stdlib.h$.2_gO0000_Myj$uGIWPSe_100000__ARM_grp..debug_info$stdarg.h$.2_QO0000_j6ekSjtbqud_100000__ARM_grp..debug_info$new$.2_8O0000_KwgM9p6M$Y5_100000__ARM_grp..debug_info$exception$.2_gO0000_fVYevPGjqa5_100000__ARM_grp..debug_info$demo_PadButton.h$.2_8Z0000_U2YY0SebORe_c00000__ARM_grp..debug_info$demo_PadButton.cpp$.2_kW0000_pyihGZzgO86_400000__ARM_grp..debug_info$_mutex.h$.2_AP0000_lxYR9sTd6N0_100000__ARM_grp..debug_info$_algobase.h$.2_0T0000_vrhCqemf$Z1_500000__ARM_grp_.debug_frame$_ZSt6fill_nIPhihEvT_T0_RKT1___ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000__ARM_grp_.debug_loc$33__ARM_grp_.debug_loc$26__ARM_grp_.debug_loc$19__ARM_grp_.debug_loc$12__ARM_grp_.debug_line$8__ARM_grp_.debug_line$29__ARM_grp_.debug_line$22__ARM_grp_.debug_line$15__ARM_grp_.debug_info$9__ARM_grp_.debug_info$30__ARM_grp_.debug_info$23__ARM_grp_.debug_info$16__ARM_grp_.debug_frame$34__ARM_grp_.debug_frame$27__ARM_grp_.debug_frame$20__ARM_grp_.debug_frame$13BuildAttributes$$ARM_ISAv6$E$P$J$K$S$VFPv2$PE$FZ_POSZERO$PLD1$A:L22UL41UL21$X:L11$S22US41US21$IEEE1$IW$USESV6$~STKCKD$USESV7$~SHL$OSPACE$EBA8$REQ8$PRES8$EABIv2t._ZSt6fill_nIPhihEvT_T0_RKT1_i._ZN2nw4demo8internal9PadButtonC1Evi._ZN2nw4demo8internal9PadButton6UpdateEji._ZN2nw4demo8internal9PadButton5ResetEvi._ZN2nw4demo8internal9PadButton16ClearTriggerFlagEv$ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppA7aeabi-C2.06MPCore  "ARM \4L\2 gXpXpXpXp"GG|G|Gw t7 7 7 7 ' 's''/@@WH(:= XpG t7 '4P:/78 :27D'd[X:,7`,+:-7:.7$:174:*7<q:)7 B:07 T :+7`'(: )\ -:c -:T -:T -:T -:T -:C -: C .: C .: C ,.:3 <.P:3 .X:3 .x:3 \/P:# /:# /:# /:# /:T /:C /:3 /p:# T0: 3 \0:#3 d0:%3 t0P:(3 0:*3 0:,3 0:.3 0:03 0:23 0:43 1:614 p6>Idemo_Particle.o/1296104193 0 0 100666 992068 ` ELF( 4(qn--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-8 $ @-@P 44NW:Pointer must not be NULL (node)demo_Particle.cpp@-@PT [U,,$P P  0  ` p X`NW:Pointer must not be NULL (shaderFilePath)demo_Particle.cppNW:Pointer must not be NULL (deviceAllocator)mNW:Pointer must not be NULL (m_ShaderResource->buffer)wO-|M@T/|pl`|Pdl| 00d|T|PP`PVLLHHPLDDpPC9P. H @#| |  TdX X H X HP `q| PPLLPfLHHpP]LDDPTJP?  @4NW:Failed assertion particleEmitterNum != 0)demo_Particle.cpp| |  T dY Y  Y P `V:T|PTTPP`P5LLpP,HHP#P  P dY Y  Y P dhThЍw@-M@P`U   P P  `   P `0 L ЍpNW:Fatal Error Fail to set up model. A result code is 0x%xdemo_Particle.cppO-@P`pTt UTX XpT 0  p NW:Pointer must not be NULL (mainAllocator)demo_Particle.cppNW:Failed assertion memory != NULLp@-@PU( hH 2/pNW:Failed assertion allocator != NULLdemo_Particle.cppO-pMpp p``p@\`p 00\pLpHH`PSDDpPJ@@<<P@6P+  8 8p  L \X X  X <P p HH`PRDDpPI@@P@6P+  < <p L \ Y Y  Y P LpPLLHH`P5DDpP,@@P#P  P \Y Y  Y P \PLtЍ3@-$M@(  P EP  P(    P,Ѝ0A-$M@P( ! `pPpXPX  P(  `pPpXPX   P0ЍC-@PU /[pW[ `0 $ 2/ PNW:Pointer must not be NULL (allocator)demo_Particle.cpp@-@P`0 @,SSO@WWO@Ѝp@-ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_Particle.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppNW:Pointer must not be NULL (ut::DynamicCast(*child))NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()`armcc+|     \AxU|`armcc+|      Av`armcc+|     $Av `armcc+|     0A|`armcc+|     DA|`armcc+|      AyAtv|`armcc+|     $AwAncz`armcc+|     A{Ar|}`armcc+|     ,(Au AVGw`armcc+|     Ax`armcc+|     DA~`armcc+|     ,Av AZ&w`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]AXB$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\\this\jallocatorLresObjxhdescription<.w__result\PX@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0+!$thisBRallocator4x__result\!qmemoryW4rnode\\rresultXtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0WPpmainAllocatorzdeviceAllocator\autoAlocate>particleContextU w__result`PqmemoryXthis`:resourcebprmodels5drmodelsEnd`remittersdX$rmodelResourceT4|qresTypeInfo'UremitterResourceTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool\(this`particleEmitterNumw__result\P stop\rsceneNodeArray,s_contain,s_cur,s_end,s_continue,rresModel_P,ssceneObject qrnode~smodele\$si>,s_contain,s_cur,s_end,s_continue,rresEmitterkssceneObject rnode~semitterq(s_contain(s_curr(s_end_(s_continueL(snode9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0WshaderFilePath>deviceAllocator d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DWDPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool8this`5w__result\P qtop\DdrsceneNodeArray q_containV q_curW8 q_end\ q_continueXt rresModel_DssceneObject "rnode~smodele  s_contain s_cur s_end s_continue rresEmitterkssceneObject rnode~semitterqs_contains_curss_end`s_continueMsnode:(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwapH0valHpw__resultHPQ,rdatahd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap= val="w__result=Prdata?pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapn0valnPw__resultn ,rdata?pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwap2val2w__result2P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp$7!~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp-!! qs 2 !~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp&! $ f~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp!~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp!&~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp!4 ! !) " L !:p~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp# 09"$  ' y   "% %m'%="$  ' y   $ ,m7 ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp#09)+  "% %z' %=  ,~;~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp",3"7+" ' v+ 7/& /  v-}+"  !|+~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp ! w, +3%!>~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp -~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp,3"7+" ' v+7+" + v+"  !|+q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   bq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }X} X\}S\V Q \UP\T}}(@DP Q UPT}}(SWRV Q UPT}0}P0T}D}PDT}}}0}RU P T}}$}}hX hWhVRU P T}}}8} PT}},$}$(}$Z Yl XH W$ V~p~YYXXhWW@(V$V~Z$X$W$$Vp( Q T(TPT(T}} Q UPT}D}}}(}}$ PZYXWV$8~8[||Yh|XD|W |V~ZPX}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator newp@-@P 03/p`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0Z (this>size w__resultP$o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0,this)pw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this>p w__resultP p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tp@-@P@  a0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResGraphicsFile.h`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0a;<thisH>9p w__resultHP8~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$thisL>9p w__resultLP ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}$} Q $UP$T@-@`armcc+|     (A~Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intnwutUySetFlagValue(flagsZshiftGmask4value!w__resultP$m d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0thism.kindtr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! 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    DA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D (Dthisc6sallocator#z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]f this>slot o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] G thisgw__resultCPz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D ,Dthisg6sallocator#z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]f this>slot o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>thisE)parentAw__resultEPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg=h}QP0 R/ R`armcc+|      0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0bool@0thisA:s_TypeInfoA'x__resultqselfARx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0S/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boola thisw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h  }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] % this)itemw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h1$2 } Q P020/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this =pBegin*num=w__result Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)p*w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@  P0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0P<this>9p w__resultP8} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0  $this >9p w__result P z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }$} Q $UP$T8@-@ P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W6(ptr"w__resultP$v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h355X1}(}P(T020/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this =pBegin*num=w__result Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)p*w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PT     p@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0R$this>9p w__resultP } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this>9p w__resultP } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0_z$thisM>9p w__resultMP w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}$} Q $UP$T"! 8@-@ P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W6R(ptr0"w__result?P$v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h355X1}(}P(T$%)('&020/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this =pBegin*num=w__result Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP+,0/.-/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)p*w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP2376548@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT9:>=<;8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PT@AEDCBp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this\>9p w__result\P y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$TGHLKJI8@-@ P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W6(ptr|"w__resultP$v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h355X1}(}P(TNOSRQP020/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this =pBegin*num=w__result Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQPUVZYXW/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)p*w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP\]a`_^8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PTcdhgfe8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTjkonmlp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0J $this~>9p w__result~P  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h}$} Q $UP$Tqrvuts8@-@ P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W6(ptr"w__resultP$v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h355X1}(}P(Txy}|{z8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4P4this"w__result<P0q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pthisw__resultlP q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4P4this"w__result<P0q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pthisw__resultlP q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] % this)itemw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h1$2 } Q P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] % this)itemw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h1$2 } Q P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] % this)itemw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h1$2 } Q P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] % this)itemw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h1$2 } Q P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] % this)itemw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h1$2 } Q P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4P4this"w__result<P0q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pthisw__resultlP q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4P4this"w__result<P0q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pthisw__resultlP q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] j  this}w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Q@-@`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]cthisu"resulttw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h-/JX}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolp this}w__resultP q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ@-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolv 7this}"w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PTp/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int| Sthis}w__resultP q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ@-@1/ 2/`armcc+|     0A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0, 0this"t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h+*D%}0}P0T /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0W8 >*bufw__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC7EQ } QP R  /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W=3>t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;<}P  /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0WNthisv__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@PP p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $this>object t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W this "w__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PT!"&%$#' 0P/`armcc+|      (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](boolU/CheckFlag(yyflags:mask'x__resultm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h/%(} P(QP(RCheckFlag)*.-,+@-@<`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool  this6"flagsytw__resultP~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PT015432 /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] , thisw__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h+ }P Q78<;:9 /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] , thisw__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h+ }P Q>?CBA@ /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],this)parentt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h+}QPEFJIHG/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result4Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QLMQPON@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Zthis"w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h3}}PTSTXWVU/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result4Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P QZ[_^]\@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]rthis"w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h/}}PTabfedcp@-@`P P PUp`armcc+|     dA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d dthis"qendVdqchildU t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h)0  ZzL  }d}PdThimlkjA-p@P` `armcc+|     0Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this^element@value"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0Woptsrq ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this)capacityr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPvw{zyx @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ}~00 S/`armcc+|      ( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](Uacopy(__first:__last'__resw__resultP$` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h ) (}(R(QP(S$copyP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__resultr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q0 0/`armcc+|      @d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUhGetFlagValueflags:shift'maskw__resultPm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$m$this"w__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this"w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements9ut_MoveArray.hNW:Failed assertion 0 != m_Allocator `armcc+|      Ax8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTs@-PP |@T `armcc+|     LAz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lbool Lthis6childlx__result#qpushedT0q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h  ! y    }L} PPLUp@-@P`VpV `armcc+|     HA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hbool aHthisRchild4x__result!qparentVt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  "}H}$(PQHUPHTp@-@PP p`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8bool :8thisRchild4x__result!t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  ' }8}$(P Q 8UP8T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] )this=first4*last4r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4m4this>first w__resultP0r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T-P  \`armcc+|     <AHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<stdU remove_copy<__firstZ__lastG__res4__val!w__resultP8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC   } }<}<S<R<QP<\P 0 S/`armcc+|      $(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$stdUXfind$__first=__last*__valuew__resultP [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  $"$}$R$Q$PA-@P` @pTp0 `armcc+|     XAz<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XstdUremoveX__firstr__lastT__value6x__result#q__nextW([ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm & }X}48PRXV Q XUPXTG-@P `P p`armcc+|      hAx$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hbool Lhthis>element w__resultPdqremoved4V4qIsErasedWTr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD }h} QhUPhTs@-@PU |`armcc+|     4Az d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4bool 4this"childlw__resultP0qresultUq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h    }4}P4Tp@-@PU8 XXP P |8pNW:Pointer must not be NULL (child)Ngfx_SceneNode.hNW:Failed assertion child->GetParent() == thisO`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T \Tthis>child t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  !}T} Q TUPTT 8/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  { thisw__resultyPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q   8/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this)resultsyt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }QP@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this"resultsytw__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }}PT 0/`armcc+|       d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUXDisableFlagyyxflags*valuew__resultyPm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR !%$#" 0/`armcc+|       d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUKEnableFlagyyxflags*valuew__resultyPm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR'(,+*)/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool   thisw__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q./3210|@-@P`U P`V    |`armcc+|     Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this"rresultsylqparentU qisVisibleV,t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ' +  , }}PT56:987p@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ 7$this"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T<>=BA@?@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0d@this"w__resultP<r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TDEIHGFp@-P@T p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$A $this>child q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h  }$} Q $TP$UKLPONM7@-@P@T>`armcc+|     ,Az$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  },} Q ,UP,TRSWVUTp@-@P`@@p`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0><this"w__resultP8q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h 8}<}P<TYZ^]\[/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tthisv__resultpPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P`aedcb/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] O thisw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qghlkjip@-@P P`p`armcc+|     DA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid04Dthis"w__resultP@p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDTnosrqp@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this"w__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTuvzyxw/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] G thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q|}~/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] _ thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this=first*lastr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this>first w__resultP0r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ u$this"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0*@this"w__resultP<r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T7@-@P@T>`armcc+|     ,Az$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  },} Q ,UP,Tp@-@P`p`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4nwutVuDestroyAllSlots4.array"o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T@-@@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0 p$this"w__resultP z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T@-@ 2/`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( Y(this"z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T@-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutVSafeDestroy,object"p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,Tp@-@TPU 4((@@@@@p`armcc+|     dA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0 Bdthis"w__resultP`qparentUt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   }d}PdT /`armcc+|      (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W (thisw__resultP$t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  (}(P@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this.kindtr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0Tp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TDTthis>allocator w__resultPPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolNthis>element w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}} Q UPTL/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] s thisw__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P QL/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisw__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h24H }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h,.D }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisw__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h79W }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h%}P    @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Vthis"w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](this"w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](this"w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT $#"!|@-@P`P  U P    |`armcc+|     Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"qparentUrresultsylx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h 3+   ,   '+  , }}PT&'+*)(/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] G thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q-.210//`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] _ thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q459876/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this=first*lastr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP;<@?>=p@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44 this>first  w__resultP0r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4TBCGFEDp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ u$this"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$TIKJONML@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0*@this"w__resultP<r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TQRVUTS7@-@P@T>`armcc+|     ,Az$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  },} Q ,UP,TXY]\[Zp@-@P`p`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4nwutVuDestroyAllSlots4(array"o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T_`dcba@-@@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0 j$this"w__resultP z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$Tfhglkji@-@ 2/`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( S(this"z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(Tnosrqp@-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutVSafeDestroy,object"p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,Tuvzyxw@-@@`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],void0 @,this"w__resultP(x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h  },}P,T|}~@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3 Athis"w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h2}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUWGetTypeInfoFromPtr_A >w__resultAPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Qp@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutUeDynamicCastPobj6x__result#qs_TypeInfoUAUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTA-`p@P P0 1,PU@Tgfx_SceneHelper.h`armcc+|     dAz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dW+d4begin4Rend44dqparent4Tdschild4!v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.h+ "  9}+7~(}d}XUQdWPdVp@-@P`p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],WG,nodes."v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.h 8},}P,T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 l0thiss.kindtr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thiss)capacityr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TCTthiss>allocator w__resultsPPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thissw__result3Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thissw__result3Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thiss=first3*last3r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4K4thiss>first w__resultP0r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ 6$thiss"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0c@thiss"w__resultP<r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this{w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this{*x__resultr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this{w__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this{"w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT00 S/`armcc+|      ((d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](stdUacopy(__first:__last'__resw__resultP$` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h ) (}(R(QP(S8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$K$this{"w__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T    G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements9ut_MoveArray.hNW:Failed assertion 0 != m_Allocator `armcc+|      Ax8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthissRreserveSize4x__result!qelementsVdqelementsCountWr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-p@P` `armcc+|     0Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0thiss^element@value"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0WA-@P`pP W` V  `armcc+|     AzHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthissRelement4w__resultPqresultVqcapacityW,snewCapacity!r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT !%$#"p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool,thiss>element w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}} Q UPT'(,+*)@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 l0thiss.kindtr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T./3210 ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thiss)capacityr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP56:987p@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TCTthiss>allocator w__resultsPPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU<=A@?>/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thissw__result3Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QCDHGFE/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thissw__result3Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P QJKONML/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thiss=first3*last3r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPQRVUTSp@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4K4Othiss>firstO w__resultP0r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4TXY]\[Zp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ 6$thiss"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T_a`edcb@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0c@thiss"w__resultP<r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tghlkji @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this{w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQnosrqpP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this{*x__resultr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Quvzyxw /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this{w__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ|}~@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this{"w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT00 S/`armcc+|      ((d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](stdUacopy(__first:__last'__resw__resultP$` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h ) (}(R(QP(S8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$K$this{"w__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements9ut_MoveArray.hNW:Failed assertion 0 != m_Allocator `armcc+|      Ax8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthissRreserveSize4x__result!qelementsOVdqelementsCountWr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-p@P` `armcc+|     0Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0thiss^elementO@valueW"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0WA-@P`pP W` V  `armcc+|     AzHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthissRelementW4w__resultPqresultVqcapacityW,snewCapacity!r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool,thiss>elementW w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}} Q UPT@-@@  `armcc+|     \A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\'\thisP"w__resultPPXw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h/}\} P \T/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void03thisPv__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h2}P@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 6 thisP"resourcetw__resultTPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h557N\} }P T/ResSceneObject`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0WPw__resultP} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 P,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HcharPHthis"w__resultPDr__FUNCTION__} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHTp@-@ Pp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] char0` this"w__resultP} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%} }P T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]uthis"w__result'P} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PTp@-@P p`armcc+|     $A|@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this\"w__resultPy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this\"w__resultP0y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4Tp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0g$this`>9p w__result`P y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this`"w__resultP0y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4Tp@-@P0Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this`>value y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}QUPT   p@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$thisd>9p w__resultdP y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T p@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void04$thish>9p w__resulthP y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T@-@P <<NW:Pointer must not be NULL (void_ptr())5gfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4  4this "w__result P0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T @-@P <<NW:Pointer must not be NULL (void_ptr())5gfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 2 4this "w__result. P0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T"#'&%$@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] H this "w__resultPz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT)*.-,+p@-@PPp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] e this >value z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}QUPT015432@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]_thisM"w__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PT78<;:9@-@P _8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4_4thisM"w__resultP0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4T>?CBA@@-@P _8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4_4thisU"w__resultP0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4TEFJIHG@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisU"w__result=Pw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PTLMQPONC-@Pp` p P ` `armcc+|      |Axd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]||thisM>w__resultpxrdic`x__struct_result  w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h=1%+}|} P|TQ|USTXWVUp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void01$this>9p w__resultP  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h0}$} Q $UP$TZ[_^]\@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44thisL"w__resultP0~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}4}P4Tabfedc@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44thisT"w__resultP0~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}4}P4Thimlkj@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisT"w__result=P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PToptsrqC-@P p` p P ` `armcc+|      |Axd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]||thisL>w__resultpxrdic`x__struct_result  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|Uvw{zyx@-@$`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3thisT"w__result=P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PT}~C-@P(p` p P ` `armcc+|      |Axd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|X|thisL>w__resultpxrdic`x__struct_result  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|U@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xthisT"w__result=P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTC-@Pp` p P ` `armcc+|      |Axd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]||thisL>w__resultpxrdic`x__struct_result  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|U8@-@P 8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $thisL>allocator w__resultP ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h-/W%}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastrestx__resultEp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( d$@ Dut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutUaResStaticCastdrestw__resultP`p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@- M PЍ @P @  `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastrestx__resultEp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( d$@ Dut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutUaResStaticCastdrestw__resultP`p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-M@ P @P   `armcc+|     xA|Az4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x xthis`.resTexturet,trresImageTexturelLxrresCubeTexturel~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h 1;  /   x }}x} P xT@-P `armcc+|      A}E} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P@- `armcc+|     A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}@- M@ $P(Ѝ`armcc+|     |A|At\~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]||mthisL:functionmtrendd|rtextureX~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h')02  ~+)}}x}0x|}P|T 0/`armcc+|       d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUKEnableFlag flags*valuew__resultPm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRw@- M`P\ @ DQ  P ЍpNW:Failed assertion resMaterial.IsValid()gfx_ResGraphicsFile.h`armcc+|      AyAv]|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] !thishNresModelPhresMaterial lsresTypeInfo';~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h %!  I%1 ,}}|}(|}8xT P V@-P `armcc+|      A}E} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P@- `armcc+|     A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}@-P `armcc+|      A}E}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolUoperator== it1tit2xx__result!q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } Poperator==@- `armcc+|     A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}@-@M@884,,(%( (  ( DP((4PHЍ`armcc+|     A|Alz~Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]?thisL:functiontrenddrmodelX@rmaterialEndHdrmaterial~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%',. 468 ~C|% %}}}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisX)flagw__resultXP~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h12}QP    8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$thisu"w__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisuw__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int Cthisu"w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT $#"!@-@PP `armcc+|     8A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]88thisu6x__result.#r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h $#}8},0PP8T&'+*)(@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T^Tthism5othery"qelementsRqendSqcapacity\qallocator^r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTP-.210/p@-@Pp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thism>rhsm w__resultyPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T459876/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] + thismw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h- }P Q;<@?>=/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] %U thisXw__resultAPu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h$ }P QBCGFEDH/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intl this\)idu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h }QPIJNMLK@-@S`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this\"modeltu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h }}PTPQUTSR@-@W`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this\"emittertu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h }}PTWX\[ZY@-@,WWO@SSO@@`armcc+|     <A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0 <this\"w__resultP8u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h!}<}P<T^_`p@-@Pp`armcc+|     A|bcgfed@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2 thisB"w__resultBPu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h1}}PTijnmlk/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void04 thisBv__resultPu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h3}Ppqutsr/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intBthisB)maxChildrenw__resultFPu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h  }QPwx|{zy/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intIthisB)maxCallbacksw__resultFPu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h  }QP~@-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutVSafeDestroy,object"p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0  0this.kindtr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int +this)capacityr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T+Tthis>allocator w__resultPPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this.kindtr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this)capacityr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TDTthis>allocator w__resultPPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this.kindtr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this)capacityr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TDTthis>allocator w__resultPPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUA-@P`pP` p@@ @@00@@@@@@P`armcc+|     xAzTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xboolxthis`mainAllocatorpdeviceAllocatorRautoAlocate4particleContext!w__result`Ptu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h+%}x}xXSxWRxV Q xUPxT/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result4Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result4Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this)elementr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPp@-@P`PUp`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 )0this^first4@last4"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0Tp@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this>first w__resultP0r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ X$this"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0d@this"w__resultP<r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T  /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result4Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q     /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result4Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q    /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this)element~r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QP      p@-@P`PUp`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 )0this^first4@last4"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0T      p@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44~this>first~ w__resultP0r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T ! % $ # " p@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ X$this"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T' ) ( - , + * @-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0d@this"w__resultP<r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T/ 0 4 3 2 1 /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q6 7 ; : 9 8 /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q= > B A @ ? /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ethis=first*lastr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPD E I H G F p@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this>first w__result P0r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4TK L P O N M p@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $this"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$TR T S X W V U @-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0K@this"w__resultP<r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TZ [ _ ^ ] \ @-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwgfxVSafeDestroyBranch,Knode"t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h~},}P,Ta b f e d c /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Jthis)elementr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPh i m l k j P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__resultr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Qo p t s r q @-@P@@`armcc+|     8A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]88this"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h ! }8}P8Tv w { z y x @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h');}}PT} ~  @/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}PQ @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$&;}}PT  @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int hthisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthis"w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT p@-@0P0 0Pp`armcc+|     DA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D Dthis`6 Dsnode\#u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h "  &{}D}0UPDT @-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisl"w__resultPu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h }}PT @-@P H tt@@@@00@@ @@@@NW:Failed assertion this->GetActiveSize() == 0:demo_Particle.h`armcc+|     hA~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0hthis`"w__resultPdu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h  }h}PhT A-p@P`  `armcc+|     8Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 8this^element~@value"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8W  @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ p@-@P` @`Tp`armcc+|     <A|(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<stdUacopy~<~~__first~^__last~@__res~"w__result~P8` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h" ) }<}R<V Q <UP<T P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__resultr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q 8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$m$this"w__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T  /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this"w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements9ut_MoveArray.hNW:Failed assertion 0 != m_Allocator `armcc+|      Ax8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisRreserveSize4x__result!qelements~VdqelementsCountWr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT A-@P`pP W` V  `armcc+|     AzHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint8thisRelement4w__resultPqresultVqcapacityW,snewCapacity!r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolethis>element w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}} Q UPT @-P `armcc+|      A}E} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P  @- `armcc+|     A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternalUoperator!=it1_pit2_tw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}      @- M PЍ @P @ @`armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastPresPtx__resultEp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P   A-p@P`  `armcc+|     8Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 8this^element@value"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8W       @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ      p@-@P` @`Tp`armcc+|     <A|(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<stdUacopy<__first^__last@__res"w__resultP8` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h" ) }<}R<V Q <UP<T $ # " ! P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__resultr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q& ' + * ) ( 8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$m$this"w__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T- . 2 1 0 /  /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ4 5 9 8 7 6 @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this"w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT; = < A @ ? > G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements9ut_MoveArray.hNW:Failed assertion 0 != m_Allocator `armcc+|      Ax8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTC D H G F E A-@P`pP W` V  `armcc+|     AzHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint8thisRelement4w__resultPqresultVqcapacityW,snewCapacity!r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTJ K O N M L p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolethis>element w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}} Q UPTQ R V U T S /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU-static_any_castvaluev__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h/}PX Y ] \ [ Z p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU$extract#cur>> w__result#Pp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPT_ ` d c b a p@-@`Pp`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](nwutinternalVnext(cur>> p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(Tf g k j i h A-@P`pW`armcc+|     @Az,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@boolnwutinternalUdone@currendT>6x__result#p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@Tm n r q p o /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU-static_any_cast.valuev__result.Pp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h/}Pt u y x w v |@-@`P |`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8nwutinternalU/end8cur>> w__resultP4p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T{ |  ~ } |@-@`P |`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8nwutinternalU/begin8cur>> w__resultP4p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T @-@@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUUcontain col"w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P T /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUWGetTypeInfoFromPtr_A >w__resultAPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q p@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutUeDynamicCastPobj6x__result#qs_TypeInfoUAUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT p@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutUeDynamicCastPobj 6x__result#qs_TypeInfoUAUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT |@-@PUP ` 0  H|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this>index w__resultPXr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU-static_any_cast(4valuev__result(Pp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h/}P p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU$extract#cur>> w__result#Pp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPT p@-@`Pp`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](nwutinternalVnext(cur>> p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(T A-@P`pW`armcc+|     @Az,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@boolnwutinternalUdone@currendT>6x__result#p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@T /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU-static_any_cast$valuev__result$Pp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h/}P |@-@`P |`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8nwutinternalU/end8cur>> w__resultP4p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T |@-@`P |`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8nwutinternalU/begin8cur>> w__resultP4p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T @-@@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUUcontain col"w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P T /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUWGetTypeInfoFromPtr_A >w__resultAPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q p@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutUeDynamicCastPobj6x__result#qs_TypeInfoUAUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT |@-@PUP ` 0  H|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this>index w__resultPXr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU-static_any_cast4valuev__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h/}P  p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU$extract#cur>> w__result#Pp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPT      p@-@`Pp`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](nwutinternalVnext(cur>> p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(T   A-@P`pW`armcc+|     @Az,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@boolnwutinternalUdone@currendT>6x__result#p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@T      /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalU-static_any_castvaluev__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h/}P      |@-@`P |`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8nwutinternalU/end8cur>> w__resultP4p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T $ # " ! |@-@`P |`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8nwutinternalU/begin8cur>> w__resultP4p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T& ' + * ) ( @-@@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUUcontain col"w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P T- . 2 1 0 / @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intNthis"w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT4 5 9 8 7 6 @- P `armcc+|      A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutVSafeCleanup bresbxp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }; < @ ? > = @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intNthis"w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTB C E refG refI K N2nw4demo14ParticleHandleEN M D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hQ P D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hS D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#V U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8x(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hY X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiuint+v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/config/platform/ctr.h[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std^ ] D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.h` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]stdb D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdd D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uf D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexh D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0std0000j D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]std0?0000l D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0?0??\q p d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valuey#innHandley9nn@Handle&m_Handley#`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hs d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0anndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized}*s_LevelStringsu d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallw d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#y d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#{ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd} (d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObject d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Optiony#0 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0^@NNSiFndExpHeapHead&mbFreeListx#&mbUsedListx#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListL# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xl d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl$#&m_AllocCount#TiExpHeap5h^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xn#&yn#@VEC2# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xn#&yn#&zn#@VEC3 # d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xn#&yn#&zn#&wn# @VEC4# Pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00n#&_01n#&_02n#&_03n# &_10n#&_11n#&_12n#&_13n#&_20n# &_21n#$&_22n#(&_23n#,l0''fn]'mhn 'aw'vB0&_00n#&_01n#&_02n#&_03n# &_10n#&_11n#&_12n#&_13n#&_20n# &_21n#$&_22n#(&_23n#,@MTX340# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenumy3iGLsizei9iGLuinty<`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoid0000nwutEndianl'UInt64'SInt64HiType64"l'UInt32'SInt32='Float32niType32)iResS8(riResU16siResU32uiResS32=viResF32nw@BinString&offset}#to_ptr6iBinString@Offset&offset}#to_ptr6iOffsetiResTypeInfom@ResBool&valueN#iResBool;iResVec2#iResTransform3#iResMtx34<#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revisionm#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolinty?nwutx?? ??? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000nwos@IAllocator(__vptr#Alloc65AllocAndConstruct65: DestructAndFree655Construct65Destruct650 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0? 4this3element 4this3 element0000? 4sthis3element00II?S 4sthis3Oelement0  4mthis3element??0\nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this3element00|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabled Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwutinternal@RuntimeTypeInfo&mParentTypeInfoA#RuntimeTypeInfoE6E5AIsDerivedFrom6A5A0=0 4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0?0?0?0?0?0??0?0?0???4??4?nwutinternal@static_any_baseoperator bool6M?istatic_any_t) 0R<encode_type5z__resultR<encode_type5z__resultR<encode_type5z__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut???.?( ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#@FloatColor&rn#&gn#&bn#&an# iResFloatColorxn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwut@DataBlockHeader&signaturem#&lengthm#iDataBlockHeadero@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60  0|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwutinternal d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwut@ResDicPatriciaData#&numDatam# &data# @ResDicNodeData&refm#&idxLeft]#&idxRight]#&ofsString#&ofsData# 0 GetBeginNoder6@ResDicPatricia#ResDicPatricia 6 : ref6 cGetClassName00? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwgfx@Result&m_Code#iself_typeNoperator=6u5GetCode6}IsFailure6}IsSuccess6}GetDescription6}00y|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5~GfxObject6@GfxDeleter&m_HasOwnership#operator()6500n d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwgfxres@ResSceneObjectData&typeInfo'#&m_Header#&toName# &m_UserDataDicCount}#&toUserDataDic#@ResSceneNodeData0#&m_Flagsm#&m_IsBranchVisibleU#&padding_0#&m_ChildrenTableCount}# &toChildrenTable#$&m_AnimGroupsDicCount}#(&toAnimGroupsDic#,@ResTransformNodeDataR#&m_Transformw#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetName6GetTypeInfo'6@ResSceneNode#ResSceneNode6: @ResTransformNode9#ResTransformNode6: 0?0090x pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_Height}#&m_Width}#&m_Formatm# &m_FormatTypem#$&m_MipmapSize}#(&m_TextureObjectm#,&m_LocationFlagm#0&m_FormatHWm#4@ResTexture#iResDataTypeResTexture\6\: 0ptr6\?ref6\@ResPixelBasedTexture#iResDataTypeResPixelBasedTexture`6`: ?Sref6`SetLocationFlag6`5@ResImageTexture2#ResImageTextured6d: @ResCubeTexture2#ResCubeTextureh6h: 00200y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget# $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#~SceneObject6 0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwanim@AnimFrame (__vptr#&m_Framen#&m_LastFramen#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFramen#&m_StartFramen#&m_EndFramen#&m_PlayPolicy#&m_UserData# gn5n5n5n50iPlayPolicy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres <d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix<#&m_Scale#0&m_Flagsy#<IsEnabledFlags665y02 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@AnimGrouph#@AnimObject#@AnimBinding,#&m_AnimGroupsJ#&m_AnimObjectsc#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArray(u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0?d nw gfx@ SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal*#4&m_TraversalResultsy#8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalH:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks=#&maxChildren=#&maxAnimObjectsPerGroup=# Description6*s_TypeInfo=GetParent6GetParent6SetParent65DestroyBranch6AttachChild65DetachChild65GetTraversalResultsy6SetTraversalResults65yIsEnabledResults65yInheritTraversalResults# 6IsBranchVisible6~SceneNode6 IsCircularReference 65000t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid??2<?0000 nw gfx@ TransformNode#&m_Transform#L&m_WorldMatrix<#&m_CalculatedTransform#+m_InverseWorldMatrix<#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description'#iCalculateMatrixSignal*>@Description#Description6*s_TypeInfo=Transform6Transform6WorldMatrix6WorldTransform6UpdateDirection#(6UpdateTransform# 655Accept#65TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode655x5<'?8~TransformNode6 Initialize#$ 650'00x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer^__cb_current_max_command_buffer^v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h*__dmpgl_allocatorC__dmpgl_deallocatorb__cb_current_command_buffer__cb_current_max_command_buffer d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32m#&m_AmbientU32m#&m_DiffuseU32m#&m_Specular0U32m#&m_Specular1U32m#&m_Constant0U32m#&m_Constant1U32m#&m_Constant2U32m#&m_Constant3U32m#&m_Constant4U32m#&m_Constant5U32m#&m_CommandCache#@ResRasterizationData&m_Flagsm#&m_CullingModem#&m_PolygonOffsetUnit#m&m_CommandBuffer^# @ResBlendOperationData,&m_Mode}#&m_BlendColor#m&m_CommandBuffer#@ResDepthOperationData&m_Flagsm#m&m_CommandBuffer#@ResStencilOperationDatam&m_CommandBufferN#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation2#@@ ResTextureCoordinatorDataX&m_SourceCoordinate}#&m_MappingMethod}#&m_ReferenceCamera}#&m_MatrixMode}# &m_Scalee#&m_Rotate#&m_Translatee#&m_IsDirtyU#$&m_IsEnabledU#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flagsm#&m_TextureCoordinateConfig}#&m_TranslucencyKind}# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationq#&m_ActiveTextureCoordinatorsCount}# &m_TextureCoordinators#&toTextureMappers#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex}#&m_ShaderParametersTableCount}#&toShaderParametersTable#&m_LightSetIndex}#&m_FogIndex}#&m_ShadingParameterHashm#&m_ShaderParametersHashm#&m_TextureCoordinatorsHashm#&m_TextureSamplersHashm#&m_TextureMappersHashm#&m_MaterialColorHashm#&m_RasterizationHashm#&m_FragmentLightingHashm#&m_FragmentLightingTableHashm#&m_FragmentLightingTableParametersHashm#&m_TextureCombinersHashm#&m_AlphaTestHashm#&m_FragmentOperationHashm#&m_MaterialIdm#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED FLAG_HAS_BEEN_SETUP @FLAG_HAS_BEEN_SETUP_SHADER FLAG_HAS_BEEN_SETUP_TEXTUREFLAG_HAS_BEEN_SETUP_FRAGMENTSHADER@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#iResDataType ResMaterial 6 : ? ref 6  ?* ref. 6 GetFlags6 SetFlags6 50  0 z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResMesh#iResMeshArray/v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h \d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResMeshNodeVisibilityData@ResModelData&#&m_MeshesTableCount}#&toMeshesTable#&m_MaterialsDicCount}#&toMaterialsDic#&m_ShapesTableCount}#&toShapesTable#&m_MeshNodeVisibilitiesDicCount}#&toMeshNodeVisibilitiesDic#&m_IsVisibleU#&m_IsNonuniformScalableU#&_padding_0#&m_LayerIdm#@ResModelx#iResDataType_ResModelM6M: 0gptr6M?gref6Mg?ref6UGetMaterialsCount=6UGetMaterials6MiResModelArray30PP0Qw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#iMaterialArray"|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivator  \d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@Model#&m_MaterialAnimGroupV#&m_MaterialAnimBindingIndex=#&m_VisibilityAnimGroupV#&m_VisibilityAnimBindingIndex=#0"&m_PreRenderSignalF#&m_PostRenderSignalF#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOptiony#&m_ModelViewMatrix<#&m_NormalMatrix<#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#8?&m_Description#&m_UserParameter#iRenderSignal1@@Description'#0|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres 4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneHelperdResolveReferenceImpl55dResolveReference5.dResolveReference45454? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor# Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationModeC *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearn*s_DepthRangeFarn*s_DepthRange24*s_PolygonOffsetUnitn*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater# Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOptiony#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilderP6P~SceneBuilder6PResourceT6P5CreateObject 6P550? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResParticleFormData@ResParticleForm## d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResParticleModelP#ResParticleModel6: 0% d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShape#' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameController#*s_TypeInfo=) d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed#+ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet#- d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<#0 / d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResParticleEmitterParameterData@ResParticleEmitterx#ResParticleEmitter~6~: @ResParticleEmitterParameter#iResEmitterArray=0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@ParticleEmitter#&m_IsFirstEmission#&m_EmissionCountn#&m_NextEmissionTime=#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameController#&m_ResParameter9#&m_ResForm#*s_TypeInfo=4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleUtildSetupParticleObject5507 6 pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResFileHeaderData&m_Signaturem#&m_ByteOrder]#&m_HeaderSize]#&m_Revisionm#&m_FileSizem# &m_NumBlocks]#&padding_[#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount}#&toModelsDic# &m_TexturesDicCount}#$&toTexturesDic#(&m_LutSetsDicCount}#,&toLutSetsDic#0&m_MaterialsDicCount}#4&toMaterialsDic#8&m_ShadersDicCount}#<&toShadersDic#@&m_CamerasDicCount}#D&toCamerasDic#H&m_LightsDicCount}#L&toLightsDic#P&m_FogsDicCount}#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCount}#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCount}#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCount}#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCount}#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCount}#|&toCameraAnimsDic#&m_LightAnimsDicCount}#&toLightAnimsDic#&m_FogAnimsDicCount}#&toFogAnimsDic#&m_EmittersDicCount}#&toEmittersDic#@ ResFileHeader# ResFileHeaderH 6H: @ResGraphicsFile#iResDataType ResGraphicsFileL 6L: ?~ ref 6L~? ref 6T GetModelsCount= 6T GetModels 6L GetTexturesCount= 6T GetTextures 6L GetEmittersCount= 6T GetEmitters 6L Setup 6L55bSetup 6L5Cleanup6LForeachTexturem6L5mForeachModelMaterial6L5@LocationFlagSetter&m_Flag#LocationFlagSetterX6X5operator()6`5iTextureLocationFlagSetterm@ParticleMaterialFlagSetteroperator()6h5P5 00bb0P0mm0\0d~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h9 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres; d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx> = d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists$#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries?# &m_GpuProfilingResults?#0&m_ReusableCommandLists$#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper|00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@ResourceSet&buffer#&resourceb#@RenderSystemB \d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddressS#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstance000F d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontH d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourceK J d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingP#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidthn#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingP#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidthn#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hM d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontO d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontQ $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0S dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '2B&m_UniformTextMtxBuffer7#s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtxn#&addrSizeAndVtxn#&addrTexCoordn#&addrColorn# @VertexBuffern&position#*s_StaticInitialized*s_VertexBufferU d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@Pad@PadFactory*s_pPad0W \d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedcLoadFile55: Y d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch=#[ ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorf#&m_DeviceAllocatorf#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryf*s_HioWorkMemory0] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount=*s_DebugFrameCount=0*s_AutoTester0` _ pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidcharunsigned short000000000 nw demo@ParticleHandle#&m_Id#&m_ModelInstances#&m_EmitterInstances#@DynamicBuilder&m_Description'#DynamicBuilderB6B~DynamicBuilder6BMaxChildrenF6B5MaxCallbacksF6B5Create\6B5*s_TypeInfo=GetRuntimeTypeInfoA#6XSetID6\5RegisterParticleModel6\5RegisterParticleEmitter6\5ParticleHandle\6\55x5<~ParticleHandle6\0r?riParticleNode@ ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#P*m_ShaderResource*m_ShaderAllocatorc Create`5555 Destroy 6` ParticleEffect` 6`5555 ~ParticleEffect 6` Setup 6`5b:  Register 6`5b5 Register 6`5b CreateMultiEmitterParticleHandle\ 6`5 DestroyParticleHandle 6`5d GetActiveSize 6l FreePool 6`d InitializeShaderBinary55d FinalizeShaderBinary Allocate\ 6`0T00`0K`0hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hb D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]std0?e d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolunsigned short@__type_info&__vptr#&__name##00F__class_type_info&base#F__vmi_class_type_info&base'#&flags#&base_count# &base_info#B &base'#&flags#&base_count# &base_info#F__si_class_type_info &base'#&base_type2#'0.i__builtin_va_list000#000wnwutinternalB'0&tinfo#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablei d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable=&m_v#=k d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablem d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#o d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResults d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65ptr6 #0v u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayDicTraits@Traits ipointer&8ireference (8cGetValue5@TraitsPipointer&8ireferenceP(8cGetValue?50@Traitsipointer&8ireference(8cGetValue5|@Traitsipointer&8ireference(8cGetValue50 v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #00z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000 ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal200A&m_Allocator#&m_Slots.#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenceb=iiteratore=MoveArray65~MoveArray6size6begin46end46empty6capacity6reserve65push_back65clear6erase_find65GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65454PushBack65erase650000?|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter(#iiterator4];ideleter_typeg~Children6begin6end6Attach65Detach650|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacheroperator()650 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr60t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtrn0&m_Object#&m_Deleter#ielement_type3ideleter_typenideleter_reference~MovePtr6GetDeleter60?lPtrp60?n|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 M#00? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal20;&m_Allocator#&m_Slots(#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonq # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypePFv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointerk0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray &m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent*#iTItipointer=ireference=operator*<6?operator++l6iterator65*ResArray 6 55=begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciaPitype`^v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal30 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrn0&m_Object#&m_Deleter#ielement_type3ideleter_typen|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity#  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratore=MoveArrays6s5~MoveArray6ssize6{begin36send36sempty6{capacity6{reserve6s5push_back6s5clear6sGetArrayKind6{SetArrayKind6s5SetCapacity6s5GetCapacity6{construct6s55destroy6s5destroy_range6s5353PushBack6s5erase6s5000w0|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratore=MoveArrays6s5~MoveArray6ssize6{begin36send36sempty6{capacity6{reserve6s5push_back6s5clear6sGetArrayKind6{SetArrayKind6s5SetCapacity6s5GetCapacity6{construct6s55destroy6s5destroy_range6s5353PushBack6s5erase6s5000w0|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciaitype`^v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65 #0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayP&m_pBegin#&m_pEnd#ipointer09@iterator&m_pCurrent*#iTItipointer0=ireference?=operator*<6?operator++l6iterator65*ResArray 6 55=begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer|9@iterator&m_pCurrent*#iTItipointer|=ireference=operator*<6?operator++l6iterator65*ResArray 6 55=begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent*#iTItipointer=ireference=operator*<6?operator++l6iterator65*ResArray 6 55=begin6 end6 000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=2?iSafeBool'#@SafeBoolHelper&x#MoveArraym6m~MoveArray6moperator int nw::ut::MoveArray::SafeBoolHelper::*.6uoperator=y6m5mbegin6mend6mfront6mcapacity6uswap6m5yclear6mGetArrayKind6uSetArrayKind6m5SetCapacity6m5GetCapacity6udestroy6m5destroy_range6m55erase6m500q?00|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapTemplateX## d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBase d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitn#L&m_CharSpacen#P&m_LineSpacen#T&m_TabWidth#X&m_DrawFlag#\0Z&m_TagProcessor@#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessorZ#{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenceb=iiteratore=MoveArray65~MoveArray6operator[]65size6begin46end46empty6capacity6reserve65push_back65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65454Size6PushBack65erase650000?|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenceb=iiteratore=MoveArray65~MoveArray6operator[]65size6begin46end46empty6capacity6reserve65push_back65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65454Size6PushBack65erase650000?|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# iiterator e=MoveArray65~MoveArray6size6begin6end6back6empty6pop_back6clear6SetArrayKind65SetCapacity65destroy65 destroy_range655Size6Back6PopBack6erase  65 00000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 M#00? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 M#00? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 M#00? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 M#00? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 M#00? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65#0?  hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6c0GetAllocator?6c0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65#0?  ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot3 !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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B Q ` C # l I &W  M &W  P &W  S &W  U &W ę X &W ԙ [ &W ܙ ] &W  ` &W  b &W  d &W  f &W   h &W ,( j &W T l &W \  n &W |  p &W ( s &W Ě u &W ̚ w &W  y &W  { &W  } &W   &W   &W 4 &W <  &W \@ &W 0 &W ̛ &W   &W ( &W , &W   &W , &W < &W D &W T &W ( &W  &W 8 &W T@ &W  &W T &W \ &W d &W l &W  &W $ &W , &W 4 &W L( &W tP &W Ġ  &W  &W H &W 4 &W <  &W \ &W t &W | &W h &W t &W ( &W X &W  &W ( &W 48 &W lx &W  &W H W ̤ &W Ԥ &W ܤ &W  &W  &W h &W l  &W  &W $   &W D  &W L  &W  &W @ &W ,  &W 4  &W D  &W   &W   &W   &W   &W $@  &W d  &W l ! &W | # &W  % &W 8 ' &W Ԫ ) &W  + &W  - &W ( / &W ,P 2 &W | 4 &W  6 &W d 9 &W l ; &W tH = &W  @ &W ԭ0 B &W   D &W $ F &W , H &W 4 J &W  M &W Į O &W ̮  Q &W  S &W  U &W   W &W  Y &W į [ &W ܯ0 ] &W  _ &W İ b &W ܰ@ d &W  g &W , i &W D k &W T  m &W t o &W  q &W   s &W ` u &W   x &W ,  z &W L  | &W lX ~ &W IJ( &W P &W <` &W  &W   &W Գ  &W 8 &W , &W DP &W ( &W  &W Դ &W   &W   &W ,  &W L8 &W   &W @ &W   &W ( &W ,  &W L  &W l0 &W  &W ( &W ܶH &W $H &W l &W   &W  &W   &W ܷ &W 8 &W ,8 &W d8 &W ( &W ĸ( &W H &W 4  &W T &W \H &W P &W P &W D0 &W t &W  &W  &W  &W ̺ &W ܺ &W  &W   &W   &W ,   &W L0  &W | &W   &W 0  &W ܻ(  uSpS I/243 1296104031 0 0 100666 195812 ` ELF(dd4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍA-M@P0`PC//M  pP 6  p P =t pW 0 ?@p ЍNW:Pointer must not be NULL (m_pRenderSystem)demo_SimpleApp.cppNW:Pointer must not be NULL (m_pRenderTargetUpper)NW:Pointer must not be NULL (m_pRenderTargetLower)GL_ERROR : %s (0x%x)C-@P`U U U  ` ` `  pW 0 $p GL_ERROR : %s (0x%x)demo_SimpleApp.cpp@-@P P    p@-@PU U h cU U     pNW:Failed assertion display == DISPLAY0 || display == DISPLAY1demo_SimpleApp.cppp@-@Pp@-@p@-@Pp@-@ p@-@`P1/pARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_SimpleApp.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp`armcc+|     $dAzARVz`armcc+|     XA~`armcc+|     A|`armcc+|     0A|`armcc+|      Ax`armcc+|     (A~`armcc+|     A|`armcc+|     A|`armcc+|     A~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d dthisNrrenderDesc#~qupperScreenDesc8U0qlowerScreenDesc8V4$dserr;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XN Xthis"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]a this>display d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0z 0this"w__resultP,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisrdisplayTsscreenKind$6|serr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865](D (this"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W 5size>9alignment  w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W Vsize>9alignment  w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W ptr"(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap/0val/pw__result/PQ,rdatahd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap$ val$"w__result$Prdatapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwapU0valUPw__resultU ,rdatapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp)B"!7B!7B!= d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp-   y  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp!'   x  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp> d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp3    p= d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   bq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}`}`d},XW P dT}X}PXT}} Q UPT}0}P0T}} W `VhVQUPT}(}P(T}} Q UPT}} Q UPT}}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQghlkjimt 0,P/0tSUnknown`armcc+|      Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dcharint0UnwGlErrorStringDerr*x__resultB&value#&name#iEnumString.AsrENUM_STRINGSEqNUM_ENUM_STRINGRDqidxS i d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/assert.h  !.wD},0PPDQ"nwGlErrorStringoqputsr@-@1/ 2/`armcc+|     0A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0, 0this."t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h+*D%}0}P0Twx|{zy,( /X`armcc+|      Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Du Dthisw__resultP@x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  D}DP~ /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ' this=width$*height$w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h   } R Q P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pthis)formatw__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  }QP@-@@`armcc+|     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A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ~thise"w__resulteP{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h   }}PT@-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutVSafeDestroy,object"p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T@-@P`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865],VSafeDestroy,2object"p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,TSafeDestroy -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8x(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value`#innHandley9nn@Handle&m_Handle`#`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Hnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized}*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#DAutoStackManager*s_MainThread0*s_pAutoStackManagerd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObjectd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Option`#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0^@NNSiFndExpHeapHead&mbFreeListx#&mbUsedListx#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListL# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xl d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl$#&m_AllocCount#TiExpHeap5h^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xU#&yU#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xU#&yU#&zU#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4#DVEC4_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex"!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenumy3iGLsizei9iGLuinty<`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR&d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR*d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR/.(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]std3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]std7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]?jnwut?9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutos?4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6.@GfxDeleter&m_HasOwnership#0BA$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt64/iType64"l'UInt32'SInt32$'Float32UiType32)|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData#Fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FrameBufferObject Jd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width$#&height$#&colorFormat#&depthFormat# &colorArea;# &depthArea;#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description2#BufferSize65$5$ColorFormat65 Create 6502?00 res0Rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutTdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description(#&m_CurrentDisplay#4&m_DisplayBuffers]#8@Description,&screenKind#&width$#&height$#&format# &transferMode#&memoryArea;#&isTransferFlipX#&transferOffsetX$#&transferOffsetY$#&displayOffsetX$# &displayOffsetY$#$&bufferCount#(DescriptionN6N0(os0Vd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresgfhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer^__cb_current_max_command_buffer^v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h*__dmpgl_allocatorC__dmpgl_deallocatorb__cb_current_command_buffer__cb_current_max_command_bufferjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalnd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#zpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW |d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight#DLightd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDShaderProgramd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#DSceneObjectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivatorosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#DTransformNoded:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyTypemiRenderKeyFactory.x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutnnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendereros\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearU*s_DepthRangeFarU*s_DepthRange24*s_PolygonOffsetUnitU*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets2osd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiVertexLightArray9%iCameraArrayB iFogArrayEiLightSetArrayQ"w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiFixedFragmentLightArray#9@LightSet#|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneEnvironment&m_AmbientLight#0&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex$#x&m_Fogs#|&m_LightSets#&m_LightSetIndex$#&m_ActiveVertexLightCount$#&m_ActiveFragmentLightCount$#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0000nwgfx@RenderContext#&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHashN#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(GetRenderTarget60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResParticleModel#DResModeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResParticleEmitter#DResTransformNoded:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists$#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries?# &m_GpuProfilingResults?#0&m_ReusableCommandLists$#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper|0os0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCamerad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREODResourceSetiResourceArrayVB@ RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue#&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera#&m_Resources#&m_SkyModel#&m_PostRenderCallback#&m_PostRightRenderCallback#@ Description|&upperScreenDescription(#&lowerScreenDescription(#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x Descriptione 6e@ LoadMeterDescription0&startTick/#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount$#,c Createj55#? Destroy 6j SetRenderTarget 6j5 GetRenderContext 6j TransferBuffer 6j5$ PresentBuffer 6j5$0#02 ut os gfx0000000000{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddress:#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstanceInitialize6SetRenderingTarget65GetFrameBufferObject6SwapBuffer65Finalize6cAllocate5: cAllocateDeviceMemory5: dFree5TransferBuffer600020?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResource  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingP#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidthU#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingP#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidthU#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '2B&m_UniformTextMtxBuffer7#s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtxU#&addrSizeAndVtxU#&addrTexCoordU#&addrColorU# @VertexBufferU&position#*s_StaticInitialized*s_VertexBufferd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@Pad@PadFactory*s_pPaddInitialize5dFinalize004d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch$#ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@HioPacketChannel&m_Allocatorf#&m_DeviceAllocatorf#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryf*s_HioWorkMemory0!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount$*s_DebugFrameCount$0*s_AutoTester0#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool000nwdemo@ParticleHandle#@ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#P*m_ShaderResource*m_ShaderAllocator&%pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# B&base_infox#B &base#&flags#&base_count# B&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list?(0B0F&tinfoJ#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable*d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable$&m_v#$,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable.d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResult4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h<;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory#E d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000Gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000I d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000K d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000Md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@ &m_FixedSizeElements# #0O d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000RQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hUTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hXWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutASlot1`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutASignal1bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#jd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapTemplateX##ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBaseond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitU#L&m_CharSpaceU#P&m_LineSpaceU#T&m_TabWidth#X&m_DrawFlag#\0Z&m_TagProcessor@#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessorZ#{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000w!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 41g.Dg111.$1111.l1w.Dw1~1111o1.11.T1.d1 . 1 1 . 1 1 11111̒ƒ$gy^C( őw~H Аos>   Q 1 I1s2X3=4#% &'Ռ()*+m,S-9./0BыCDE6k7R899 :;<Պ=>?@r5YA?S%T UFىGHIJuK\LCM*NOP߈QƈRbc{dbeJV2WXYZ҇[\]^r_Z`Ba0{ `$E*0l $wik܅y5~r<qj*I.؁(I0,YT;dM~2Y~^}Wt}>|`q|f |q{s?{bz\ezGzEyKRyIxOxuGxZw4mw6vhsvAvCuQ]u8 untlyt3=tsZsLxs5srr]rr!qT}q4qppjp'p#o%o[oojnpnMn nmm?mmlrl 3lkk Zk kjvj0ji\iUiXihyh4hrgg_ggHff?@ffeeceedPd@dcckc cbbKbaama&a``L``_i_"_^^~S^x^z]|]6]\\S\v\N[t[A[dZZjZ ZYYBYbXVXoX(XWWNWWVyV-VU!UlU(*U,T*T$fT&TSS1^SS R RRRRQQGQQPPJPPOO9?ONnNqN4NMM^MMLLbL'L.KK5uK:KJJtJF4J7IlIRqI=0IJHAHDpH`0H^G;GlG=GFjF*iA` Af@qU@s@b?\B?G>E>KV>I>O=ur=Z=4<6<h;A;C7;Q:8:nU:l&:399Z9LY9#988r888!7T7}7?7 766#k6%4655j5pY5%5444K4433 s3;32 22E2211\W11X00b0*0r//|/D/H..?.fV..--`-P&-,,s,>,,++R++**a* *))u),)(((K(~(x'z'|d'''&&k&v4&N%t%%dO%%$$\$$#b#Vv#=##""P""!!c!7!!! 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this]fxUEfyU-fzU` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h(08@}   P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 thisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IPositionable.h}Pp@-@Pp`armcc+|     A| /`armcc+|      "#'&%$Q00 /`armcc+|      $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$intvoid000 $this)w__resultP a d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IInputStream.h7$}$Q$P)*+@-@`armcc+|     A~-./p@-@Pp`armcc+|     A|123  000 /`armcc+|      56:987@-M/Ѝ`armcc+|     (AzAxG~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865](!(this9s/pw__resultP$^ 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LT@-M@(PP!Ѝp`armcc+|      (AxAvG|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this)Nposition/hbase;d d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.h8:b}} $}($(}(U P (T@-M@(PP!Ѝp`armcc+|      ,AxAvH| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this)Nposition/hbase;w__resultP(d d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.h=?q+}} (}((,},U P ,T@- M  00 Ѝ`armcc+|     XA~AvS~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X"Xthis :w__result/PQT^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.h![s}}T}(TX} P XR|@-@P `|`armcc+|     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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QP#"! P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  thisV*x__resultp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q%&*)('/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0! thisNw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q,-10/./`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0!2 thisVw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q348765p@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this>p w__resultP p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T:;?>=<p@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this)>p w__result)P p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TABFEDC@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)"w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTHIMLKJ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this1"w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTOPTSRQp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this)>p w__result)P p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TVW[ZYX@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)"w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT]^ba`_@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this1"w__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTdeihgfp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this>p w__resultP p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tklponm0 R/ R`armcc+|      0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0bool@0this:s_TypeInfo'x__resultqselfRx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0Srswvutp@-@P@  a0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResGraphicsFile.h`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0a<this_>9p w__result_P8~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}<} Q <UP<Tyz~}|{p@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void06$thisc>9p w__resultcP ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}$} Q $UP$T@-@`armcc+|     (A~Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intnwutUySetFlagValue($$flagsZshiftGmask4value!w__resultP$m d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\@-M@ 0  `armcc+|     0A|Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 X0thism.kind$tr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int zthism)capacityr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@-@`armcc+|     8A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8xd8thism"w__resultmP4r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T@-@@@@`armcc+|     ,A~0 0/`armcc+|      <d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUhGetFlagValue$$$flags:shift'maskw__result$Pm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$7$thisy"w__result$P r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tp@-@P, \\PpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L%Lthism"w__resultPHqresultU(r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTp@-P@ p`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<<thism>arrayu w__resultmP8r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<Up@-@P@ p`armcc+|     4A|/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] V thismw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] n thismw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thism=first*lastr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4K4thism>first w__resultP0r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ "$thism"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0@thism"w__resultP<r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-@@`armcc+|     A~@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TTthism5other}"qelementsRqendSqcapacity\qallocator^r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thism>rhsm w__result}Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP TA-@P p`  Ѝ`armcc+|      PAvRz /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisyw__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ     @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisy"w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT@-@PP `armcc+|     8A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]88thisy6x__result6#r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h $#}8},0PP8T @/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int ?thisyw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ"! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thismw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h- }P Q$%)('&P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  thisy*x__resultr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q+,0/.-100 S/`armcc+|      (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865](Uacopy(__first:__last'__resw__resultP$` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h ) (}(R(QP(S copy3549876G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements9ut_MoveArray.hNW:Failed assertion 0 != m_Allocator `armcc+|      Ax4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthismRreserveSize4x__result!qelementsVdqelementsCountWr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT;<@?>=A-@P`PP`pPPP`p `armcc+|     Az`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthismRnumber4w__resultPqresultV DqminP uismax! uir d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  }}HWQUPTBCGFEDA-@P`ppPP`armcc+|     DAzDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0DthismelementspcapacityRallocator49$kind !w__resultmP@r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDTIJNMLK@-@ A`armcc+|      A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int . this"w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3%} }P TPQUTSR/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] E thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QWX\[ZY/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ] thisw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q^_cba`@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]sthisw__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}PQefjihgP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__resultr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Qlmqpon /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int ;thisw__resultP r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQstxwvu@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this"w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTz{~}| ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this)capacityr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPp@-@P`@`Tp`armcc+|     8A|(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8stdUacopy8__first^__last@__res"w__resultP4` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h" ) }8}R8V Q 8UP8T8@-@  8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this"w__result$P r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TG-@PPP P ! 0 3/`V pP  pP Pt \0 2/`NW:Failed assertion 0 != elements9ut_MoveArray.hNW:Failed assertion 0 != m_Allocator `armcc+|      Ax4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intbool thisRreserveSize4x__result!qelementsVhqelementsCountWr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !7! !>  "} } $PQ UP TA-p@P` ``armcc+|     8Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 Y8this^element@value"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8WA-@P`pP W` V  `armcc+|     AzHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnplCTRV Finalize|c d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/pl/CTR/pl_SharedFont.h}/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnplCTRV Initialize|c d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/pl/CTR/pl_SharedFont.h} /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this-wScaleUq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h"5} PL/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 3 thisTw__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P Q 0/`armcc+|       d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUKEnableFlagflags*valuew__resultPm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR@-@<<`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Pthisr"flagskt~ 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A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this~>pointer t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}} Q UPT|@-@P ` |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]050this~>object_ t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@7}0} Q 0UP0Tp@-@Pp`armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] _f this>projectionUpdater_ w__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hWY} } Q UP T@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     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HA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HcharMHthis$ "w__result( PDr__FUNCTION__x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}H}PHT@--@@`armcc+|      $A~A|F~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this$ bvalueU:x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $T@--@@`armcc+|      $A~A|F~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this$ bvalueU:x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $Tp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.h`armcc+|     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A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this8 "w__resultRPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastGGrestx__resultGEp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( d$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutUaResStaticCastGdGrestw__resultGP`p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} !%$#"/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]J 7this_)pivot d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h;R}QP'(,+*)@-@P <<NW:Pointer must not be NULL (void_ptr())Egfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4"4this@ "w__resultP0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T./3210p@--@@`APIh H p`armcc+|     ,@A|AxM|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@]@this@ xUyUbzU:x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h+7}}<} <@} @  @  @ P @T56:987p@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],8,this@ >value x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,T<=A@?>p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.h`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0v<this >9p w__result P8x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}<} Q <UP<TCDHGFEp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this@ >9p w__result@ P x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$TJKONML/ResCameraViewUpdater`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0Ww__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}QRVUTS8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResCamera.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HcharHthis "w__result PDr__FUNCTION__x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}H}PHTXY]\[Z@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultRPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h13J}}PT_`dcba@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastSresStx__resultEp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0Pfgkjih@-MP  P( d$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutUaResStaticCastdSresStw__resultP`p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}mnrqpo@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4V4this< "w__resultRP0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4Ttuyxwv@--@@`armcc+|      $A~A|F~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this< bvalueU:x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $T{|~}p@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],l,this< >value x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,Tp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0"$this< >9p w__result< P x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastSresStx__resultEp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( d$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutUaResStaticCastdSresStw__resultP`p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44thisD "w__resultP0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4Tp@-@P ` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],Q,thisD >valueT x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4!4thisL "w__resultP0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]7thisL "w__resultT Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$thisD >9p w__resultD P x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastrestx__resultEp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( d$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutUaResStaticCastdrestw__resultP`p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44thisX "w__resultP0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4Tp@-@P ` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865],+,thisX >valueT x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,T@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this` "w__resultP0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this` "w__resultT Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$thisX >9p w__resultX P x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUHResDynamicCastmmrestx__resultmEp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( d$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutUaResStaticCastmdmrestw__resultmP`p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d},( /X`armcc+|      Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Du Dthisw__resultP@x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  D}DP@-@@`armcc+|     A~  /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ' this=width$*height$w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h   } R Q P   /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pthis)formatw__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  }QP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUWGetTypeInfoFromPtr_ >Bw__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Qp@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutUeDynamicCastBPBobj6x__resultB#qs_TypeInfoUUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT!"&%$#/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void03thisv__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h2}P()-,+*p@-@P@  P0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0P<thisX>9p w__resultXP8} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<T/04321@-@@  `armcc+|     \A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\'\this"w__resultPXw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h/}\} P \T67;:98@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 6  this"resourcetw__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h557N\} }P T=>BA@?/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]R.this)bufferOptionkw__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h6c}QPDEIHGF/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]cSthis)maxAnimObjects$w__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h@y}QPKLPONM /`armcc+|       d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolrthis)isAnimationEnabledw__resultPw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hAz}QPRSWVUTp/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] B thisw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.h!5 }P QYZ^]\[/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUWGetTypeInfoFromPtr_ >w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q`bafedcp@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutUeDynamicCastPobj6x__result#qs_TypeInfoUUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPThimlkjh/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h!5 }P Qoptsrq/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUWGetTypeInfoFromPtr_ >w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Qvxw|{zyp@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutUeDynamicCastPobj6x__result#qs_TypeInfoUUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT~P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] & thisw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h)+I }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUWGetTypeInfoFromPtr_ >w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Qp@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutUeDynamicCastPobj6x__result#qs_TypeInfoUUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTH/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h')E }P Q(/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] u thisw__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h')E }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] UWGetTypeInfoFromPtr_ >w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q&GetTypeInfoFromPtr_p@-@PT 1/`P p`armcc+|     PA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PUeDynamicCastPobj6x__result#qs_TypeInfoUUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTDynamicCast/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultKPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Othis"w__resultKPp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"w__result Pt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h&(G}}PT @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int !thisAw__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  H|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this9>index w__resultWPXr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T @@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this5w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthis5"w__resultPr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTA-@P`pUP W (P(p(` `armcc+|     lAzPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lintbool lthisgroupIdxanimObjectf9objectIdx Hx__result"@lsindex5u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h '     ~}l}\`PH`XSlWRlV Q lUPlT@-@P `armcc+|     (A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865](l(this6x__result#p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!0HE}(} PP(T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*this"w__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!G}}PTp@-@P(pL ]pP` ^L(`0 pNW:Pointer must not be NULL (m_AnimBinding)gfx_Light.hNW:Fatal Error !ValidateLightAnimType(animObject)`armcc+|     pA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p[ >pthis>animObject p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.h  %$2}p}QpUPpTp@-@P(pL ttPh P(`0 pNW:Pointer must not be NULL (m_AnimBinding)Egfx_Camera.hNW:Fatal Error !ValidateCameraAnimType(animObject)F`armcc+|     pA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p #pthis>animObject q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h  %$2}p}QpUPpT    A-@P`(p( PP(p0 TNW:Pointer must not be NULL (m_AnimBinding)jgfx_Model.h`armcc+|     PAzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pint QPthis^animObject@9objectIndex "p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h   2}P}RPV Q PUPPTA-@P`(p( PP(p0 LNW:Pointer must not be NULL (m_AnimBinding)Jgfx_Model.h`armcc+|     PAzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pint Pthis^animObject@9objectIndex "p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h   2}P}RPV Q PUPPTA-@P`(p( UL(p0 ,NW:Pointer must not be NULL (m_AnimBinding)gfx_SkeletalModel.h`armcc+|     PAzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pint Pthis^animObject@9objectIndex "x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h   2}P}RPV Q PUPPT! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolp thisw__resultP q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ#$ '&(  00+*,   0000.0ref2ref4ref68N2nn2fs12IInputStreamE:<N2nn2fs13IPositionableE>@BN2nn2fs15FileInputStreamEDFN2nn2fs6detail8FileBaseEHN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEEJLNN2nn2fs6detail12FileBaseImplEPN2nn2fs3CTR6MPCore6detail14UserFileSystemERN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEEUTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hXWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hZD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#]\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8x(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit8xH%ibit32J%ibit64K%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h`_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternaled D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hgD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0std0mD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procpo( d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool@nnResult&valuek#innResult9nn@Result&m_Codek#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const w  y Const6#Result 6 5kIsFailure6" operator nnResult6" 0ZiResultSuccessZ00 `U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hrd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_Enum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nndbgBreakReasonBREAK_REASON_PANIC BREAK_REASON_ASSERT BREAK_REASON_USER td:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_Break.hARM C/C++ Compiler, RVCT4.0 [Build 865]nndbgvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_DebugString.hARM C/C++ Compiler, RVCT4.0 [Build 865]nndbgdetailx d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Hnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized}*s_LevelStrings{zd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valuek#innHandley9nn@Handle&m_Handlek#`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.h}d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds/#DZeroOnlyTag0iZeroOnly.*TimeSpan>6>: cFromNanoSeconds5/cFromMilliSeconds5/0h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#DAutoStackManager*s_MainThread0*s_pAutoStackManagerdSleep5dSleepImpl5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int$?nwut???d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0 4mthis3element 4mthis3element00? nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenumy3iGLsizei9iGLuinty<`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xU#&yU#@VEC2#VEC265U5U0 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xU#&yU#&zU#@VEC3 #VEC365U5U5USet65U5U5U0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xU#&yU#&zU#&wU# @VEC4#Pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00U#&_01U#&_02U#&_03U# &_10U#&_11U#&_12U#&_13U#&_20U# &_21U#$&_22U#(&_23U#,l0''fU]'mhU 'aw'vB0&_00U#&_01U#&_02U#&_03U# &_10U#&_11U#&_12U#&_13U#&_20U# &_21U#$&_22U#(&_23U#,@MTX340#Hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00U#&_01U#&_02U#&_03U# &_10U#&_11U#&_12U#&_13U#&_20U# &_21U#$&_22U#(&_23U#,&_30U#0&_31U#4&_32U#8&_33U#<l@'^'f5U"'m-U'a<'vMB@&_00U#&_01U#&_02U#&_03U# &_10U#&_11U#&_12U#&_13U#&_20U# &_21U#$&_22U#(&_23U#,&_30U#0&_31U#4&_32U#8&_33U#<@MTX44@"#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsPositionBasePOSITION_BASE_BEGIN POSITION_BASE_CURRENT POSITION_BASE_END 8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFile555kdCloseFile5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfs@IPositionable(__vptr#~IPositionable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nnfs@IInputStream0"~IInputStream66B0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned shortbool00nnfsdetail@FileBaseImpl##&m_P#FileBaseImpl6TryOpenImpl655kFinalize6~FileBaseImpl6GetPtr6IsNotFlushed600d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortvoid00$00/nnfsdetail@FileBase#&m_Position#+m_Size# iS64>"FileBase6TryInitialize655kTryRead6555TrySeek65/5TryGetPosition65TrySetPosition65/TryGetSize65Read$655Seek65/5GetPosition/6SetPosition65/GetSize/600h] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.h8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned shortvoid00000$0/nnfs@FileInputStream###FileInputStream)6)6TryInitialize6)5Finalize6)~FileInputStream6)6Read$#,6)55TryRead#(6)555Seek# 6)5/5TrySeek#6)5/5GetPosition/#61TryGetPosition#615SetPosition#6)5/TrySetPosition#6)5/GetSize/#$61TryGetSize# 61500-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsiFileReaderh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt64/iType64"l'UInt32'SInt32$'Float32UiType32)iResU32uiResF32Uw@OffsetiOffset7iResTypeInfoiResVec2#iResVec3#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontInformationd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwfontinternalDTextureObjectiCharCodet@Font(__vptr#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingP#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidthU#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingP#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidthU#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontiTextWriter!w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.htd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndex]#iGlyphIndexx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFont#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 865]XPicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '2B&m_UniformTextMtxBuffer7#s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtxU#&addrSizeAndVtxU#&addrTexCoordU#&addrColorU# @VertexBufferU&position#*s_StaticInitialized*s_VertexBufferd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL  &symbolType#&start#&end#&name#@BindSymbolVSInput#@BindSymbolVSFloat#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intk0nngrCTR@Shader+&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNum#)#0 &m_ExeImageInfo # &m_Instruction#&m_InstructionCount#k&m_Swizzle_#&m_SwizzleCount#&m_DrawMode#)#&m_VtxShaderBoolMapUniformk#&m_GeoShaderBoolMapUniformk#k/&m_CmdCacheOutAttr#&m_CmdCacheOutAttrNum#k&m_CmdCacheVtxConstA#&m_CmdCacheVtxConstNum#k&m_CmdCacheGeoConst#&m_CmdCacheGeoConstNum#+DExeImageInfoTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnngrCTR@Vertex+m_CmdCacheVertexNum#kS+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray#  &m_AttrConst-# @IndexStream &physicalAddr:#&drawVtxNum#&isUnsignedByte#)#@LoadArrayp&physicalAddr:# &type# &byte# &bind#@@AttrConst&dimension#)#U¶m9#$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combine #X&operand#&source#&scale#&bufferInput# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool nn gr CTR@ RenderStatel&blend#&logicOp#&alphaTest#&stencilTestE# ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#8)#8&depthTest#<&cullingTest/#D&wBufferi#L&fbAccess#h@AlphaTest&isEnable#&refValue#&func#)#&m_RenderState#@Blend&isEnable#&eqRgb#&eqAlpha#&srcRgbk#&srcAlphak#&dstRgbk#&dstAlphak#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# @LogicOp&isEnable#&opCode#)#&m_RenderState#@StencilTest&isEnable#&maskOp`#)#&func#)#&refk#&maskk# &opFail#&opZFail#&opZPass#)#&m_RenderState#@DepthTest&isEnable#&isEnableWrite#&func#)#&m_RenderState#@ WBuffer&wScaleU#&isEnablePolygonOffset#)#&polygonOffsetUnitU#&depthRangeNearU# &depthRangeFarU#&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFaceK# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFace#)#&m_RenderState#@ FBAccess&m_RenderState#?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Viewport&x$#&y$#&width#&height# 8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolunsigned short000U000nwdemo@GraphicsDrawingK&m_ScreenSize#&m_LineWidthU#&m_MaxShapeVertexCount$# &m_ShapeVertexCount$#&m_pShapeShaderBinary#&m_ShapeShader#&m_ShapeBindSymbolProjectionMatrix#+&m_ShapeBindSymbolModelViewMatrix#+&m_ShapeBindSymbolPos#+&m_ShapeBindSymbolColor#+&m_ShapeViewport#+&m_ShapeRenderState#,&m_ShapeCombiner#,&m_ShapeVertex#.&m_ShapeIndexStreamJ#=&m_ShapePositionStreamArray#=&m_ShapeColorStreamArray#=&m_ShapeIndexStreamArray#=&m_ShapeAllocator#=&m_Font#=&m_TextWriter#=&m_Drawer#>&m_MaxTextCount$#K&m_FontCommandBuffer#K&m_IsFontOwner#K&m_FontAllocator#KInitializeShape6455InitializeFont6455550d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut000xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6o@GfxDeleter&m_HasOwnership#GfxDeleters6soperator()6s5o00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseN6N5IsValid6Vvoid_ptr6Nvoid_ptr6V00Rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@Result&m_Code#IsFailure60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData@ResSceneObject#ResSceneObjectX6X: @ResSceneNode#@ResTransformNode #0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width$#&height$#&colorFormat#&depthFormat# &colorArea;# &depthArea;#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description2#BufferSize65$5$ColorFormat65 Create 6502?000 8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description(#&m_CurrentDisplay#4&m_DisplayBuffers3#8@Description,&screenKind#&width$#&height$#&format# &transferMode#&memoryArea;#&isTransferFlipX#&transferOffsetX$#&transferOffsetY$#&displayOffsetX$# &displayOffsetY$#$&bufferCount#(0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix<#&m_Scale#0&m_Flagsk#<SetTranslate6r5U5U5USetTranslate6r5~EnableFlags6r5k0?xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@AnimGrouph#@AnimObject#&m_AnimGroup#&m_AnimType# 0@AnimBinding,#&m_AnimGroups}#&m_AnimObjects#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArray(SetAnimObject655: 00u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeL#&m_ParentB# &m_Children#&m_AnimBinding#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResultsk#8&m_Description}#@Description}#DescriptionO6OTransform6T00x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut%$&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0g55550idmpgl_allocator_t+h55550idmpgl_deallocator_t ,__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_buffer^__cb_current_max_command_buffer^v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h*__dmpgl_allocatorC__dmpgl_deallocatorb__cb_current_command_buffer__cb_current_max_command_buffer(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_Allocator0.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#2pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW 54d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResMesh#iResMeshArray/v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResMeshNodeVisibilityData9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResLight:#;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#*s_TypeInfoGetAnimGroup6SetAnimObject65ValidateLightAnimType650=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#iMaterialArray"|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivatorEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex$#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex$#0-&m_PreRenderSignalQ#&m_PostRenderSignalQ#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOptionk#&m_ModelViewMatrix<#&m_NormalMatrix<#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?&m_Description#&m_UserParameter#iRenderSignal1@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4MULTI_FLAG_LIGHTING_MATERIAL@Description#*s_TypeInfoGetMaterialAnimGroup6SetMaterialAnimObject65: GetVisibilityAnimGroup6SetVisibilityAnimObject65: 0|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hHGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyTypexiRenderKeyFactory.x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hKJl d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00?nwgfxres@ResCameraViewUpdaterData&typeInfoR#@ResCameraProjectionUpdaterData &typeInfoR#&m_Near'#&m_Far'#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPositionx#&m_Twist'#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPositionx#&m_UpwardVectorx#@ResProjectionRect&m_AspectRatio'#&m_Height'#&m_Centerf#@ResFrustumProjectionUpdaterData #&m_Rect5# @ResOrthoProjectionUpdaterData #&m_Rect5# @ResPerspectiveProjectionUpdaterData #&m_AspectRatio'# &m_Fovy'#@ResCameraViewUpdater#ResCameraViewUpdater 6 : ref 6 cGetClassNameGetTypeInfoR6 @ ResCameraProjectionUpdater#ResCameraProjectionUpdater$ 6$ : ref( 6$ ref0 68 c GetClassName SetNear 6$ 5U SetFar 6$ 5U GetTypeInfoR 68 @ ResAimTargetViewUpdaterS#iResDataTypea ResAimTargetViewUpdater< 6< : ? refR 6<  SetTargetPosition 6< 5 SetTwist 6< 5U@ ResLookAtTargetViewUpdaterS#iResDataType ResLookAtTargetViewUpdater@ 6@ : ? ref 6@  SetTargetPosition 6@ 5 SetUpwardVector 6@ 5U5U5U@ResFrustumProjectionUpdater#iResDataType ResFrustumProjectionUpdaterD 6D : ?ref6D ?ref6L GetRectT 6L SetRect6D 5T @ResOrthoProjectionUpdater#iResDataTypeResOrthoProjectionUpdaterX 6X : ?ref6X ?ref6` GetRectT 6` SetRect6X 5T @ResPerspectiveProjectionUpdater#iResDataTypeResPerspectiveProjectionUpdaterd 6d : ?sref6d SetFovy6d 5U@ResCamera:#0S? S0 0?  ?, 04 0000H 5?P 0mm0\ 0Gx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraViewUpdater #&m_IsDynamic#B &m_IsDynamic#Odd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6_50Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint0U000 nw gfx@ Camera#&m_ViewMatrix<#&m_InverseViewMatrix<#&m_ProjectionMatrix5#&m_InverseProjectionMatrix5#&m_TextureProjectionMatrix<#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue#&m_OriginalTransform#&m_WScaleU#&m_IsDynamic#@Description#Description6@DynamicBuilder &m_Description'#&m_ViewUpdater#&m_ProjectionUpdater#DynamicBuilder6~DynamicBuilder6MaxChildren65MaxCallbacks65ViewUpdater65ProjectionUpdater65_Create65*s_TypeInfoUpdateCameraMatrix6SetWScale65UGetAnimGroup6SetAnimObject65GetPerspective65555 SetPerspective 65U5U5U5U ValidateCameraAnimType 650'0`?`00Sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Skeleton#Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#*s_TypeInfoGetSkeletalAnimGroup6SetSkeletalAnimObject65: 0XWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hZ$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT \d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRenderer^Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearU*s_DepthRangeFarU*s_DepthRange24*s_PolygonOffsetUnitU*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets2`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0000nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOptionk#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilder6~SceneBuilder6Resource65BufferOption65kMaxAnimObjectsPerGroup65$IsAnimationEnabled65CreateObject6550?hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FrustumProjectionUpdater #&m_Resource#cCreate5 00l d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@OrthoProjectionUpdater #&m_Resourcem#cCreate500nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@PerspectiveProjectionUpdater #&m_ResourceG#cCreate 500pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AimTargetViewUpdater#&m_Resource# cCreate500r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@LookAtTargetViewUpdater#&m_Resource# cCreate500thd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResFileHeaderData@ResFileHeader#ResFileHeader_6_: @ResGraphicsFile#ResGraphicsFilec6c: 00vd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresyxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwdemo@CommandListSwapper`&m_Allocator#&m_CommandLists$#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries?# &m_GpuProfilingResults?#0&m_ReusableCommandLists$#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper|00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCamera~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource#iResourceArrayVB@ RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue#&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera#&m_ResourcesA#&m_SkyModel#&m_PostRenderCallback#&m_PostRightRenderCallback#@ Description|&upperScreenDescription(#&lowerScreenDescription(#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTick/#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount$#,0000000000{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoDPad@PadFactory*s_pPad0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool00?0?A0??00?I00 nw demo@ UtilityAnimationTypeSKELETAL_ANIMATION MATERIAL_ANIMATION VISIBILITY_ANIMATION CAMERA_ANIMATION LIGHT_ANIMATION FOG_ANIMATION *CAMERA_POSITION*TARGET_POSITION*NEAR_CLIP*FAR_CLIP*FOVY_RADIAN*PROJECTION_CENTER*PROJECTION_HEIGHT*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializeddInitializeGraphicsDrawing55cLoadFile55: cLoadResources555cCreateCamera5555U5U5U: :U cCreateAimCamera5555U5U5U: :U cCreateFrustumCamera5555U5U55U: :U cCreateOrthoCamera5555U5U55U: :U dCreateStereoCameras5555555U5U5U:U d SetCameraAspectRatio55Uc CreateUpperScreenBuffer55c CreateLowerScreenBuffer55c CreateSceneNodeB55: :C :$ c GetAnimGroup55c InitializeSharedFont55c BindAnimationObject555U\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/pl/CTR/pl_SharedFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnplCTRSharedFontLoadStateSHARED_FONT_LOAD_STATE_NULL SHARED_FONT_LOAD_STATE_LOADING SHARED_FONT_LOAD_STATE_LOADED SHARED_FONT_LOAD_STATE_FAILED SHARED_FONT_LOAD_STATE_MAX_BITld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolunsigned shortvoid@__type_info&__vptr#&__name"#00F__class_type_info&base#F__vmi_class_type_info&base&#&flags#&base_count# @&base_info#B(&base&#&flags#&base_count# @&base_info#B &base&#&flags#&base_count# @&base_info$#F__si_class_type_info &base&#&base_type{#&0wi__builtin_va_list0?00?A?0000?000?I00000nwutdemointernalB&0D&tinfoH#&offset_flags#} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable$&m_v#$ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int64/~&lok#&hik#Int6465/operator s64/6 00 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBased:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0nwfont@TextWriterBased&m_WidthLimitU#L&m_CharSpaceU#P&m_LineSpaceU#T&m_TabWidth#X&m_DrawFlag#\0Z&m_TagProcessor@#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessorZ#{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#0Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator;#&m_ElementsA#&m_EndA#&m_Capacity# size65Size650100\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayG&m_AllocatorM#&m_ElementsS#&m_EndS#&m_Capacity# operator[]W695size6A00=000G?Gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2B0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayB&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00Bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_ParentB#&m_Children#&m_Deleter#ideleter_typeg|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/iSafeBool+0operator-> 6operator int nw::ut::MovePtr::SafeBoolHelper::*60t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type2.iSafeBool#@SafeBoolHelper&x#0operator->K6operator int nw::ut::MovePtr::SafeBoolHelper::*6PtrK60|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypePFv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointerk0C|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal30 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory#8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61#00-8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00  0nwut@ResCommon ResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter 60?Ptr6MovePtr650??|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr~6~~GfxPtr6~Swap6~5Reset6~5_GfxPtr~6~5_0?t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter60?Ptr6MovePtr65_0??|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0? nw ut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=2GiSafeBool/#@SafeBoolHelper&x#MoveArraym6mMoveArraym6m5u~MoveArray6moperator int nw::ut::MoveArray::SafeBoolHelper::*66yoperator=}6m5mrelease6msize6ybegin6mend6mfront6mempty6ycapacity6yreserve6m5swap6m5}resize6m5clear6mGetArrayKind$6ySetArrayKind6m5$SetCapacity6m5GetCapacity6yconstruct6m5destroy6m5destroy_range6m55MoveArraym6m555:$ erase6m50?q0q?00|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutASlot1 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutASignal1  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratore=size6begin6end6back6empty6capacity6reserve65push_back65GetArrayKind$6SetCapacity65GetCapacity6construct6550{000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot3 !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 1-)"$" cQJJpUqx`x<\`\CDC$ %$l+=KD6/!D PU r<r(<(yJJ<<<{m4mt4H<.5'4'C44RpP~P\hpjqc$N l        xt j,kXQHQ4 H4@5`vddfdfdd_@x2 Y Y o o zW^P \;L33Bd3A:VOG9lIes$H]+9 ;.o6F(: J D >i@L8<Bg+P:NF?HrCRL'L`(%0$+`,2i04x<=>1-)"eF'cv?QpJO. 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