/*---------------------------------------------------------------------------* Project: NintendoWare File: math_Triangular.h Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Revision: 19549 $ *---------------------------------------------------------------------------*/ #ifndef NW_MATH_TRIANGULAR_H_ #define NW_MATH_TRIANGULAR_H_ #include namespace nw { namespace math { using namespace nn::math; /* ======================================================================= sin/cos/tan ======================================================================== */ #define NW_MATH_RAD_TO_FIDX NN_MATH_RAD_TO_FIDX #define NW_MATH_DEG_TO_FIDX NN_MATH_DEG_TO_FIDX #define NW_MATH_DEG_TO_RAD NN_MATH_DEG_TO_RAD #define NW_MATH_RAD_TO_DEG NN_MATH_RAD_TO_DEG #define NW_MATH_FIDX_TO_RAD NN_MATH_FIDX_TO_RAD #define NW_MATH_FIDX_TO_DEG NN_MATH_FIDX_TO_DEG } // namespace math } // namespace nw /* NW_MATH_TRIANGULAR_H_ */ #endif