This tag is used to manage standard texture sampler settings.
| Type | Attributes | Description |
| LodBias | The bias value applied to the mipmap LOD. | |
|---|---|---|
| TextureSamplerMagFilter | MagFilter | The setting for texture magnification filtering. |
| TextureSamplerMinFilter | MinFilter | The setting for texture minimization filtering. |
| MinLod | The minimum scale coefficient of the texture image for the mipmap polygon size. | |
| TextureSamplerWrap | WrapS | The wrap method in the S direction of the texture. |
| TextureSamplerWrap | WrapT | The wrap method in the S direction of the texture. |
| Value | Description |
| Nearest | Uses the color of the nearest pixel. |
|---|---|
| Linear | Uses the color of the weighted average of the four nearest pixels. |
| Value | Description |
| Nearest | Uses the color of the nearest pixel. |
|---|---|
| Linear | Uses the color of the weighted average of the four nearest pixels. |
| NearestMipmapNearest | Uses the color of the nearest pixel in the nearest mipmap. |
| NearestMipmapLinear | Uses the color of the weighted average of the four nearest pixels in the nearest mipmap. |
| LinearMipmapNearest | Uses the color of the weighted average of the nearest pixel in the two nearest mipmaps. |
| LinearMipmapLinear | Uses the color of the weighted average of the nearest four pixels in the two nearest mipmaps. |
| Value | Description |
| Repeat | Repeats at the texture edge. |
|---|---|
| MirroredRepeat | Mirrors and repeats at the texture edge. |
| ClampToEdge | Extends the pixels at the edge of a texture. |
| ClampToBorder | Extends the border color at the edge of a texture. |
<Materials> |
CONFIDENTIAL