Camera data are defined as <Camera> tags below the <Cameras> tag. Where there are multiple sets of camera data, there are multiple <Camera> tags below the <Cameras> tag. Each <Camera> tag has data for the camera's SRT information, orientation control type and projection type.
This stores information about the camera's position, rotation and scaling.
<NintendoWareIntermediateFile> |
NW4C provides the following three types of control of camera orientation:
<RotateViewUpdater>In this type of camera, orientation is controlled using the camera's SRT parameter.
<NintendoWareIntermediateFile> |
<RotateViewUpdater>In this type of camera, orientation is controlled using the camera's position, viewpoint and Twist parameter. With the viewpoint from the position of the camera, the orientation of the camera is determined by rotating it by the amount specified in the Twist parameter along the view vector.
<NintendoWareIntermediateFile> |
<LookAtTargetViewUpdater>In this type of camera, orientation is controlled using the camera's position, viewpoint and Up vector. With the viewpoint from the position of the camera, the orientation of the camera is determined by calculating the remaining one axis from the cross product of the normal vector and the specified Up vector.
<NintendoWareIntermediateFile> |
There are two projection types:
<PerspectiveProjectionUpdater>
<NintendoWareIntermediateFile> |
<NintendoWareIntermediateFile> |
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