nw::gfx::res::ResParticleModel::Setup Member Functionvoid Setup(); Result Setup( os::IAllocator * allocator, ResGraphicsFile graphicsFile );
| Setup ( ) | |
| Setup ( os::IAllocator *, ResGraphicsFile ) | Initializes a resource. |
Setup(os::IAllocator *, ResGraphicsFile)Initializes a resource.
CONFIDENTIAL