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oAvMy AA v8d0Ay UA L8dAy UA N8dUA|Cz M|A Z|A A|8dAy UA J d< dH d,dd$4A~ d  0 {Az dL(d\<A{ A dhB|Ld`VAzDv  mzA xzA AzB d4X d d(dL4TAxBvx dA|Axh|dtlB~dA~(dĪAs Bhw d d| d0 0A~ d dH` 0 h{ d d d8` d0`0 5LA| 0 {(dqTAxBvx d d8 dx d( d d<$(A~0  A~0 (A~Hd5A| 0 8 d+0 d d`A~ d0$ 0 8lA|0 (<@A~0 4B~0 |Az0 6LA|0 47Az 0  HAvPz0 zPA~PA~A,0 pAxC~cxA~0 {TA~QA~A00 LxHAu A~dwA~0 p A~ 0 0 58A| 0 9 0 |0 |LA~ 0 \ 0 |A~ 0 z0 A~ 0 @ 0 ( 0 po 0 {0 P,A~I0 o0Az 0  0 P{0  A~ 0 o0 |u,A~I0 Y$A|0 YHA~ DB 0 TYHA~ DB 0 80 DA~0 dA~0 Y$A|0 Z$A| 0 4 0 \  0  0 `0 \A~ 0  0 ,{ 0 0{ 0 {0 A| 0 (0 A~B0 $A~0 8A~ 0 90 <,A~ 0 P <Av0 tA~0 DA~0 \$A~F0 h<PB~0 A~0 (A~0  A~8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00cc0nwut@ResCommoncResCommon*6*5ptr6*ptr62F #00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0[4thisz__resulto4thisz__result4thisz__result4thisz__resultI4thisz__resultm4thisz__result0 4thisz__result~4thisz__resultzM4thisz__resultInwgfxres@ResVertexAttributeData &typeInfo) #&m_Usage #&m_Flags #@ResVertexAttribute#ResVertexAttribute6: ref6GetFlags6Setup6Cleanup6@ResVertexParamAttributew#ResVertexParamAttribute6: Setup6Cleanup6@ResVertexStreamBaseData$'#&m_BufferObject # &m_LocationFlag #&m_StreamTableCount #&toStreamTable #&m_LocationAddress#&m_MemoryArea# @ ResVertexStreamData4#&m_FormatType #$&m_Dimension #( &_padding_0#)&m_Scale #,&m_Offset #0@ ResInterleavedVertexStreamData0#&m_Stride #$&m_VertexStreamsTableCount #(&toVertexStreamsTable #,@ResVertexStreamBasew#iResDataType ResVertexStreamBase 6: ? ref 6? ref 6 GetBufferObject 6 SetBufferObject 65 GetLocationFlag 6 GetStreamCount 6 GetStream 6 GetLocationAddress 6 SetLocationAddress 65SetLocationAddress65@ResVertexStreamh#iResDataType]ResVertexStream6: 0>ptrz6?>ref6Setup6Cleanup6@ResInterleavedVertexStreamh#iResDataTypeResInterleavedVertexStream6: 0ptrI6?refc6Setup6Cleanup60w'?w00#0hh00"0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00!r4thisz__result!4thisz__result 42thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65void_ptr6void_ptr60..0pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]xvoid00nwutiResU8qiResU32uiResS32viResF32w@Offset&offset#to_ptr6ito_table_ptr6iiOffsetiResTypeInfo0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonF.'#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonjptr6.'#00jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00rnwut@ResCommonrResCommon 6 5ptr6 .'#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 .'#08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62.'#00.8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00##0nwut@ResCommon#ResCommon*6*5ptr6*ptr62.'#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFileHeaderData@ResFileHeader #@ResGraphicsFile#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865],(voidbool0 4thisz__result  4thisz__resultf 0Xnwgfxres@ResFragmentLightingData&m_Flags(#&m_LayerConfig(#&m_FresnelConfig(#&m_BumpTextureIndex(# &m_BumpMode(#&m_IsBumpRenormalize()#f &_padding_0#FlagFLAG_CLAMP_HIGH_LIGHT_SHIFT FLAG_DISTRIBUTION0_ENABLED_SHIFT FLAG_DISTRIBUTION1_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR0_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR1_ENABLED_SHIFT FLAG_REFLECTION_ENABLED_SHIFT FLAG_CLAMP_HIGH_LIGHT FLAG_DISTRIBUTION0_ENABLED FLAG_DISTRIBUTION1_ENABLED FLAG_GEOMETRIC_FACTOR0_ENABLED FLAG_GEOMETRIC_FACTOR1_ENABLED FLAG_REFLECTION_ENABLED @ResLightingLookupTableData &m_Input(#&m_Scale(#&toSampler(#@ ResFragmentLightingTableData&toReflectanceRSampler(#&toReflectanceGSampler(#&toReflectanceBSampler(#&toDistribution0Sampler(# &toDistribution1Sampler(#&toFresnelSampler(#@ ResAlphaTestData (&m_CommandBuffer#@ ResTextureCombinerData&m_Constant(#&"#l 'J ('m_CommandBuffer+B &m_CmdSource(#&m_CmdHeader(#&m_CmdOperand(#&m_CmdCombine(# &m_CmdConstant(#&m_CmdScale(#@ ResFragmentShaderData&m_BufferColor\ #&m_FragmentLighting'#&toFragmentLightingTable(#( &m_TextureCombiners?#,&m_AlphaTest# (&m_BufferCommandv#@ResFragmentLighting#LutTypeLUT_RR_SHIFT LUT_RG_SHIFT LUT_RB_SHIFT LUT_D0_SHIFT LUT_D1_SHIFT LUT_FR_SHIFT LUT_SP_SHIFT LUT_DA_SHIFT LUT_RR LUT_RG LUT_RB LUT_D0 LUT_D1 LUT_FR LUT_SP @LUT_DA ConfigDetailCONFIG_DETAIL0 CONFIG_DETAIL1 CONFIG_DETAIL2 CONFIG_DETAIL3 CONFIG_DETAIL4 CONFIG_DETAIL5 CONFIG_DETAIL6 CONFIG_DETAIL7 CONFIG_DETAIL8 CONFIG_DETAIL9 CONFIG_DETAIL10 ConfigCONFIG_TYPE0 CONFIG_TYPE1 CONFIG_TYPE2 CONFIG_TYPE3 CONFIG_TYPE4 CONFIG_TYPE5 CONFIG_TYPE6 CONFIG_TYPE7 CONFIG_TYPE8 CONFIG_TYPE9 CONFIG_TYPE10 FresnelConfigCONFIG_NO_FRESNEL CONFIG_PRI_ALPHA_FRESNEL CONFIG_SEC_ALPHA_FRESNEL CONFIG_PRI_SEC_ALPHA_FRESNEL ResFragmentLighting 6 : ref 6 ref 6GetFlagsf 6SetFlags6 5f GetLayerConfigr6GetFresnelConfig/ 6SetFresnelConfig6 5/ cToConfigDetail5r@ResLightingLookupTable#ResLightingLookupTable 6 : ref6 GetSampler#6 Cleanup6 @ResFragmentLightingTable#ResFragmentLightingTable6: ref6GetReflectanceRSampler 6GetReflectanceGSampler 6GetReflectanceBSampler 6GetDistribution0Sampler 6GetDistribution1Sampler 6GetFresnelSampler 6Setupb65 5vCleanup6@ResFragmentShader#ref6GetFragmentLighting6GetFragmentLightingTablem 6Setupb65 5vCleanup6CheckFragmentShader60?''? 00 ?0m ??0 Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865](void0H4Othisz__resultGO4Othisz__result(nwgfxres@ResLookupTableData&typeInfo(#@ResLookupTable#ResLookupTable?6?: refG6OGetTypeInfo(6OSetupb6?Cleanup6?@ResReferenceLookupTable>#ResReferenceLookupTableS6S: 0>?C>0K0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]H)voidbool00!p4thisz__result!4thisz__result]4thisz__result 4Bthisz__result!4Jthisz__result4thisz__result4thisz__result4thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]D*void00f nwutiResS8f riResU32f uiResS32f v@Offset&offset#to_ptr6diOffsetiResTypeInfo@ResBool&value#iResBool:0 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable+NonCopyable6~NonCopyable60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]XSboolvoidB 4thisz__result0nnos@HandleObject)#&m_Handle,#GetHandle,6IsValid6HandleObject6~HandleObject6SetHandle65,Close600\d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]Sboolf .4Uthisz__result{@nnHandle&value#innHandle9nn@Handle&m_Handle#HandleM6MHandleM6M5IsValid{6U00Qd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@StackBuffer Q &m_Buffer.#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnnutil@aligned_storageQ Q itypekUnionType 'c'a{8d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1:|0#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum[:&m_EnumValue[#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1wASizedEnum16SizedEnum165wAH2#0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum[wA&m_EnumValue[#SizedEnum65wASet65wA0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablePJd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable}[&m_v#}[d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable5d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedListN0&m_Head#@Item4#&m_PreviousLink #&m_NextLink #06#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable5d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableQPd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutildetail@AlignmentTypeQ itypeh[d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_InterruptReceiver.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnngxlowCTR@InterruptRelayQueueRxF#@InterruptReceiver G#&m_RxEventL#,&m_RelayQ#0&m_SharedWorkMemA>#8&m_CmdReqQ2=#X&m_SwapInfoPad)<#\)#d &m_AnyHandlerDoneEventGK#h&m_ReceiverThreadM#l&m_GspContextIndexs[#t&m_IsFirstConnection#u&m_HandlerWaitStatus/#v&m_FinalizeRequest#w&m_ThreadStack-#xHandlerWaitStatusRECEIVER_NOT_WAITING RECEIVER_WAITING RECEIVER_ANY_HANDLER_DONE GetCmdReqQueuer=6GetSwapInfoPadp<60 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_DisplaySwapInfoPadTx.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTR@DisplaySwapInfoPadTx?#PushQ65 5}[0:?0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_CmdReqQueueTx.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTR@CmdReqQueueTxE#TryEnqueueQ650D0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/detail/gxlow_SharedWorkMem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRdetail@SharedWorkMem &m_SharedMemory\I#@d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/detail/gxlow_DisplaySwapInfoPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnngxlowCTRdetail@DisplaySwapInfo&nextBank}[#&address[#&addressB[#&sizeQ # &mode[#&swap[#&attribute[#@DisplaySwapInfoPadBase0h&m_pBodyl#@PadControl¤tIndexI[#&update#[&pad#kPadControlPacker'pc'packed32[@PadBody@&control#&info#&reserved[#<d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/detail/gxlow_CmdReqQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool nn gxlow CTR detailCmdReqIdREQ_ID_DMA REQ_ID_3D_CMD REQ_ID_MEM_FILL REQ_ID_DISP_COPY REQ_ID_TEX_COPY REQ_ID_CACHE_FLUSH @DmaReq&srcAddr[#&dstAddr[#&size[#&rsv3[# &rsv4[#&rsv5[#&cacheFlush[#@P3dReq&addr[#&size[#&control[#&rsv3[# &rsv4[#&rsv5[#&cacheFlush[#@FillReq&start0[#&data0[#&end0[#&start1[# &data1[#&end1[#&ctrl0[#&ctrl1[#@PpfReq&srcAddr[#&dstAddr[#&srcSize[#&dstSize[# &mode[#&rsv5[#&rsv6[#@PpfTcReq&srcAddr[#&dstAddr[#&dmaSize[#&srcInterval[# &dstInterval[#&mode[#&rsv6[#@CfReq&addr0[#&size0[#&addr1[#&size1[# &addr2[#&size2[#&rsv6[#@ CmdReq &idH1#&callbackEnabled#&stopEnabled#&sync#¶m#k CmdReqParam'data'dma<'ren'mf-'pf'ctx,'cfB  [&d#@ CmdReqQueueBase0&m_pBody#DQueueBodyd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/detail/gxlow_InterruptRelayQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRdetail@InterruptRelayQueueBase&m_RxEventL#0&m_pBody#DQueueBody(d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/drivers/gxlow/CTR/gxlow_InterruptTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnndriversgxlowCTR@InterruptTable,&m_HandlerLockPJ#)#  H&m_InterruptHandlerTable#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/gxlow_CTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]h0inngxlowFuncPtrd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@SharedMemoryBlock N#QP#&m_SpaceAllocated#)#)# d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection f3#&m_CounterL#&m_ThreadUniqueValue[#&m_LockCount}[#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_CounterL#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnnos@WaitableCounter&m_Value#iValueType4#/d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@EventBaseO#@Event#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@ThreadO#&m_CanFinalize}#&m_UsingAutoStack}#)#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@MemoryBlockBase5#&m_Addr[#&m_SizeQ # &m_ReadOnly#)#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObjectQP#@InterruptEvent#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject7#&m_HandleQ#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle[#H d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4C thisz__resultnn@Result&m_Code[#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const r  { Const 6 #@Const r  {Const 6 #Result; 6; 5[Result; 6; IsFailure6C IsSuccess6C 00eiResultSuccess00? Ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dunsigned charunsigned shortunsigned intunsigned long longsigned charintiu8z(%iu16)%iu32*%iu64+%is8-%is32/%iuptr 3%ibit8zH%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExcLoadRegEx5cStoreRegEx550 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@StackBuffer Q &m_Buffer^#GetStackBottom60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnnutil@aligned_storageQ Q itypekUnionType 'c'ajd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1lSizedEnum165l<`#0xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnuml&m_EnumValue#SizedEnumk6k5loperator nn::gxlow::CTR::InterruptReceiver::HandlerWaitStatusl6sSet6k5lGetl6s00od:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1tb#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum&m_EnumValue#operator nngxlowInterrupt6Get60 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablez$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint?Ι??V{?{nnfnd@InterlockedVariableΙ&m_v#@AssignFunc&m_operandΙ#operator()6P5AssignFuncP6P50operator=65AtomicUpdateConditionalV{65AtomicUpdateConditional{65AtomicUpdateConditional65?0Ιd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablewgd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList.0&m_Head#@Itemf#&m_PreviousLink #&m_NextLink #0nh#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableAgd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tnnutildetail@AlignmentTypeQ itype`d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_InterruptReceiver.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nngxlowCTR@InterruptRelayQueueRx^u#TryDequeue6W5@InterruptReceiver w#&m_RxEvent#,&m_RelayQ#0&m_SharedWorkMem9p#8&m_CmdReqQ!o#X&m_SwapInfoPad=n#\)#d &m_AnyHandlerDoneEventW}#h&m_ReceiverThread!#l&m_GspContextIndexę#t&m_IsFirstConnection#u&m_HandlerWaitStatus\_#v&m_FinalizeRequest#w&m_ThreadStackg]#xHandlerWaitStatusRECEIVER_NOT_WAITING RECEIVER_WAITING RECEIVER_ANY_HANDLER_DONE dReceiverThreadFunc5CallHandlerFunc6[5ΙInitialize6[Finalize6[WaitAnyHandlerDone6[00d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_DisplaySwapInfoPadTx.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTR@DisplaySwapInfoPadTxr#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_CmdReqQueueTx.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nngxlowCTR@CmdReqQueueTx[t#Initialize6 5Finalize6 0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/detail/gxlow_SharedWorkMem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRdetail@SharedWorkMem &m_SharedMemoryy#Initialize65Finalize6GetBufferForRelayQueue65ΙGetBufferForCmdReqQueue65ΙGetBufferForDisplaySwapInfoPad65Ι0\d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/detail/gxlow_DisplaySwapInfoPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nngxlowCTRdetail@DisplaySwapInfo&nextBankΙ#&address#&addressB#&sizeQ # &mode#&swap#&attribute#@DisplaySwapInfoPadBase0s&m_pBodyw#@PadControl¤tIndex#&update#&pad#@PadBody@&control#&info#&reserved#<Initialize6S5Finalize6S0Xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/detail/gxlow_CmdReqQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRdetail@CmdReqQueueBase0&m_pBody#DQueueBody8d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/detail/gxlow_InterruptRelayQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nngxlowCTRdetail@InterruptRelayQueueBase&m_RxEvent#0&m_pBody#@QueueControl&head#&usedCount#&status#&pad#kQueueControlPacker'qc 'packed32@QueueBody@&control #&droppedPdc0CountΙ#&droppedPdc1CountΙ#a3&data# Initialize6055Finalize600d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/drivers/gxlow/CTR/gxlow_InterruptTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnndriversgxlowCTR@InterruptTable,&m_HandlerLockz#)#  &m_InterruptHandlerTable#LockTable6UnlockTable6InitializeTable6FinalizeTable60Dd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@SharedMemoryBlock .##&m_SpaceAllocated#)#)# Finalize6=AttachAndMap6=55Q 50d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pbool?Ι<|4this3xz__resultM4this3xz__resultnnos@CriticalSection c#&m_Counterd~#&m_ThreadUniqueValue#&m_LockCountΙ#@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdateΙ#operator()65Initialize6Finalize6Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValuecGetInvalidThreadUniqueValueLockedByCurrentThread60_000d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@LightEvent&m_Counterd~#Initialize65Wait6Signal60xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]Īnnos@WaitableCounter&m_Value#iValueTypexd#/*s_Handle?operator*6s0operator->6sSignal6s5ΙArbitrateAddress6s55Ι00d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolintΙ0?d0 00?V{?{T!\3ptrz__resultoT" \3oval3ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecterΙiTypeΙ9!o0}cAtomicUpdateΙd55: cAtomicUpdateΙV{55: cAtomicUpdateΙ{55: detaild:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@EventBase#Initialize65Finalize6Signal6ClearSignal6TryInitializeImpl65@Event#Initialize65|Finalize6Signal6Wait6ClearSignal600@d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidunsigned int00?g]0 nnos@ThreadL#&m_CanFinalize}#&m_UsingAutoStack}#)#@TypeInfo&sizeQ #h550/©;#h50K&destroyS#h550f&invoket# SetData6: dCopy55dDestroy5dInvoke55Finalize6Join6FinalizeImpl6TryInitializeAndStartImpl655555Ι5Ι5}?Startg]65555Ι:Ι h5000Td:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]$boolintN )4Mthisz__resultnnos@MemoryBlockBasewg#&m_Addr#&m_SizeQ # &m_ReadOnly#)#GetAddress6M0I d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#WaitOne6WaitOneImpl65ٙ@InterruptEvent#0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolB  4thisz__resultnnos@HandleObject2i#&m_Handle#GetHandle6IsValid6SetHandle65Close6Finalize6ClearHandle600d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITResetTypeRESET_TYPE_ONESHOT RESET_TYPE_STICKY RESET_TYPE_PULSE RESET_TYPE_MAX_BITd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_SvcTypes.autogen.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosh50iThreadFunc%Td:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]|boolf .4Pthisz__result{@nnHandle&value#innHandle9nn@Handle&m_Handle#HandleH6HHandleH6H5IsValid{6P00L d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool  4 thisz__result P 4 this3mask3Ιshiftz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const   { Const| 6| #@Const   {Const 6 #@Const   {Const 6 #@Const   {Const 6 #@Const   {Const 6 #Result 6 5Result 6 IsFailure6 GetLevel6 operator==6 5 GetCodeBits6 55Ι0^0002 0y iResultSuccess^00 ? ,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dunsigned charunsigned long longsigned charintlong longunsigned intiu8z(%iu64+%is8-%is32/%is640%iuptr 3%ibit8zH%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1^\#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum^&m_EnumValue#0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/detail/gxlow_CmdReqQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0 nn gxlow CTR detailCmdReqIdREQ_ID_DMA REQ_ID_3D_CMD REQ_ID_MEM_FILL REQ_ID_DISP_COPY REQ_ID_TEX_COPY REQ_ID_CACHE_FLUSH @DmaReq&srcAddrƫ#&dstAddrƫ#&sizeƫ#&rsv3ƫ# &rsv4ƫ#&rsv5ƫ#&cacheFlushƫ#@P3dReq&addrƫ#&sizeƫ#&controlƫ#&rsv3ƫ# &rsv4ƫ#&rsv5ƫ#&cacheFlushƫ#@FillReq&start0ƫ#&data0ƫ#&end0ƫ#&start1ƫ# &data1ƫ#&end1ƫ#&ctrl0#&ctrl1#@PpfReq&srcAddrƫ#&dstAddrƫ#&srcSizeƫ#&dstSizeƫ# &modeƫ#&rsv5ƫ#&rsv6ƫ#@PpfTcReq&srcAddrƫ#&dstAddrƫ#&dmaSizeƫ#&srcIntervalƫ# &dstIntervalƫ#&modeƫ#&rsv6ƫ#@CfReq&addr0ƫ#&size0ƫ#&addr1ƫ#&size1ƫ# &addr2ƫ#&size2ƫ#&rsv6ƫ#@ CmdReq &id#&callbackEnabled#&stopEnabled#&sync#¶m#k CmdReqParam'data'dmaG'ren'mf8'pf'ctx7'cfB  ƫ&d#@ CmdReqQueueBase0&m_pBody#@ QueueControl&head#&usedCount#&status#&control#k QueueControlPacker'qc'packed32ƫ@ QueueBody&control#&lastResultQ# ƫ&pad# 1&data#  Initialize 6*5 Finalize 6*0 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnn@Result&m_Codeƫ#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const D  { Const6#@Const D  {Const6#@Const D  {Const6#Result 6 5ƫ0070~iResultSuccess0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charintunsigned shortunsigned intiu8z(%is32/%iuptr 3%ibit8zH%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExcLoadRegEx5cStoreRegEx550  d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable[NonCopyable6~NonCopyable60Ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool????nnfnd@InterlockedVariable&m_vD#@AssignFunc&m_operand#operator()695AssignFunc9695InterlockedVariable>6>operator=6>5AtomicUpdateConditional6>5AtomicUpdateConditional6>5AtomicUpdateConditional6>55?00d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?<4this3xz__resultM4this3xz__resultnnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue+#&m_LockCount#@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdate#operator()65@ScopedLock&m_Reference#ScopedLock65~ScopedLock6CriticalSection65Initialize6~CriticalSection6Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValue+cGetInvalidThreadUniqueValue+LockedByCurrentThread60j00?00 ?xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle|?operator*6s0operator->6sSignal6s5ArbitrateAddress6s5* 50,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint00 00??T!3|ptrz__resultiT" 3ival3|ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecteriType9!i0wcAtomicUpdate559: cAtomicUpdate55: cAtomicUpdate55: detailTd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolf .4Pthisz__result{@nnHandle&value9#innHandle9nn@Handle&m_Handle9#HandleH6HHandleH6H5IsValid{6P00L( d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 intbool Z 4% thisz__result  4% thisz__result{ 4% thisz__result]ur]  4% this39mask3shiftz__result9@nnResult&value9#innResult@9nn@Result&m_Code9#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const / } { Const 6 t#Result 6 59Result 6 IsFailure6% IsSuccess6% GetDescription{6% operator nnResult]6% GetCodeBits96% 5950iResultSuccess0tt0! 0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned charunsigned intintlong longunsigned long longiu8z(%iu32*%is32/%is640%iuptr 3%ibit32J%ibit64K%nniProgramId _d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]9void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointerX9@iterator&m_pCurrent+#iTItipointerX=ireferenceg=operator*=6?operator++m6 iterator 6 5+ResArray655begin6end6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]:nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue508d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]:nwut@ResArrayClassitype,PF8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00<<0nwut@ResCommon<ResCommon*6*5ptr6*ptr62#00.8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#0l d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865];voidint0o 47 thisz__result/ "47 thisz__resultK4# this3idxz__resultutbl_ptr;004O thisz__resultG 4[ thisz__result)4[ thisz__result4g thisz__result4g thisz__resultnwgfxres@ResPrimitiveData&m_IndexStreamsTableCountX#&toIndexStreamsTable#&m_BufferObjectsTableCountX#&toBufferObjectsTable# @ResPrimitiver#ResPrimitive# 6# : ref' 6# ref/ 67 GetIndexStreamsCount67 GetIndexStreams6# 5GetBufferObjectsA6# Setup6# Cleanup6# iResPrimitiveArray3@ ResPrimitiveSetData&m_BoneIndexTableTableCountX#&toBoneIndexTableTable#&m_SkinningModeX#&m_PrimitivesTableCountX# &toPrimitivesTable#@ ResPrimitiveSet^# ResPrimitiveSet; 6; :  ref? 6;  refG 6O  GetPrimitivesCount 6O  GetPrimitives, 6;  Setup 6;  Cleanup 6; @ ResShapeData8#&m_FlagsH#&toBoundingVolume#&m_PositionOffset # &m_PrimitiveSetsTableCountX#,&toPrimitiveSetsTable#0&m_BaseAddress#4@ResShape# FlagFLAG_HAS_BEEN_SETUP iResDataTypev ResShapeS 6S : 0g ptr 6S ?g ref 6S g? ref 6[ GetFlags6[ SetFlags6S 5GetPrimitiveSetsCount6[ GetPrimitiveSets6S 5Setup6S Cleanup6S @ResSeparateDataShapeDataDv#&m_VertexAttributesTableCountX#8&toVertexAttributesTable#<&toMorphShape#@@ResSeparateDataShape/#iResDataTypeResSeparateDataShape_ 6_ : ?Pref6_ P?ref6g GetVertexAttributesCount6g GetVertexAttributes6_ 50?  ?+ 03 0??C 0K 0//0W 0//0c d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]<boolvoid004thisz__result4thisz__result0 4thisz__result .4thisz__result nw gfx resDResVertexAttributeData@ResVertexAttribute#ResVertexAttribute6: Setup6Cleanup6@ResIndexStreamData,&m_FormatTypeH#&m_PrimitiveMode9#&m_IsVisible#&_padding_0]#&m_StreamTableCountX#&toStreamTable# &m_BufferObjectH#&m_LocationFlagH#&m_CommandCache#&m_CommandCacheSize#&m_LocationAddress# &m_MemoryArea#$&toBoundingVolume#(@ ResIndexStream#ResIndexStream6: ref6ref6GetStreamCount6GetStream6GetLocationFlag6GetLocationAddress6SetLocationAddress65 SetLocationAddress 6500[??[0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfo#&m_HeaderA#&toName# &m_UserDataDicCountX#&toUserDataDic#@ResSceneObject#ResSceneObject6: 0Cd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Result&m_Code#Result650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]<voidbool00 V4thisz__result!4thisz__result4thisz__result4"thisz__result4thisz__resultT4thisz__result`4thisz__result@4thisz__resultLnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]$=nwutiSigWordM @BinaryRevisionHeader&signature#&revisionH#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]=void00nwutiResU8qiResU32uiResS32v@BinString&offset#iBinString@Offset&offset#to_ptr6to_table_ptr6iOffsetiResTypeInfoiResVec3#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865],>unsigned charunsigned intintfloatiu8|(%iu32*%is32/%iuptrp3%if32B%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonI#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0z0nwut@ResCommonzResCommon65ptr6I#008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00%%0nwut@ResCommon%ResCommon*6*5ptr6*ptr62I#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6I#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6I#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFileHeaderData@ResFileHeader#@ResGraphicsFile#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] gvoidint00J4gthisz__result_`4gthis3idxz__resultG0 nw gfx res@ResShaderProgramDescriptionData&m_Flags#&m_VertexShaderObject#&m_GeometryShaderObject#&m_VertexShaderIndex# &m_GeometryShaderIndex#&m_SymbolsTableCount#&toSymbolsTable#B &toAttributeSymbols#&m_AttributeIndices4#L&_padding_0Y#b&m_MaxBoneCount#d&m_MaxVertexLightCount#h&m_VertexLightEndUniform#l&m_GeometryShaderMode#p&m_ProgramObject#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize1#&toOwnerShader#@ResShaderData#@ ResBinaryShaderDataDj#&m_BinaryDataTableCount#&toBinaryDataTable#&m_ShaderKindsTableCount# &toShaderKindsTable#$&m_DescriptionsTableCount#(&toDescriptionsTable#,&m_ShaderObjectsTableCount#0&toShaderObjectsTable#4&m_CommandCache#8&m_CommandCacheSize\#<&m_ShaderBinaryInfo#@@ ResShaderProgramDescriptiond# ResShaderProgramDescriptionW 6W:  ref_ 6g GetAttributeIndicesG 6g5@ ResShadern# ResShaderk 6k:  Dereference 6k@ ResBinaryShader#iResDataType? ref 6o GetDescriptions 6o50*?[0c00 os d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoidint0[4 thisz__result n14 thisz__result\oN4 thisz__result14 thisz__result4 thisz__result@ 4 thisz__result< V 4 thisz__resultw 4 thisz__resultu% 4 thisz__result! ; 4 thisz__result\0nwgfxres@ResVertexAttributeData &typeInfo#&m_Usage#&m_Flags#@ ResVertexAttribute# VertexAttributeUsageUSAGE_POSITION USAGE_NORMAL USAGE_TANGENT USAGE_COLOR USAGE_TEXTURECOODINATE0 USAGE_TEXTURECOODINATE1 USAGE_TEXTURECOODINATE2 USAGE_BONEINDEX USAGE_BONEWEIGHT USAGE_USERATTRIBUTE0 USAGE_USERATTRIBUTE1 USAGE_USERATTRIBUTE2 USAGE_USERATTRIBUTE3 USAGE_USERATTRIBUTE4 USAGE_USERATTRIBUTE5 USAGE_USERATTRIBUTE6 USAGE_USERATTRIBUTE7 USAGE_USERATTRIBUTE8 USAGE_USERATTRIBUTE9 USAGE_USERATTRIBUTE10 USAGE_USERATTRIBUTE11 USAGE_INTERLEAVE USAGE_QUANTITY USAGE_NONE  ResVertexAttribute 6 :  ref 6  GetUsage\ 6  GetFlags1 6 @ ResVertexParamAttributeData U#&m_FormatType# &m_Dimension# &_padding_0#&m_Scale#&m_AttributeTableCount#&toAttributeTable#@ ResVertexParamAttribute#iResDataTypel ResVertexParamAttribute 6 : K? ref 6  GetDimension 6 @ResVertexStreamBaseData$U#&m_BufferObject# &m_LocationFlag#&m_StreamTableCount#&toStreamTable#&m_LocationAddress1#&m_MemoryArea1# @ResVertexStreamData4#&m_FormatType#$&m_Dimension#(&_padding_0#)&m_Scale#,&m_Offset#0@ResInterleavedVertexStreamData0#&m_Stride#$&m_VertexStreamsTableCount#(&toVertexStreamsTable#,@ResVertexStreamBase#ResVertexStreamBase 6 : @ResVertexStream#iResDataTypeResVertexStream 6 : ?8 ref< 6 GetDimension6 GetScaleu6 @ResInterleavedVertexStream#iResDataTypeResInterleavedVertexStream 6 : ? ref 6  ? ref! 6 GetVertexStreamsCount\6 GetVertexStreams6 50U? 0 0''0 000 0  0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0P4thisz__resultu(4thisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toNameB# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeData#&m_Transform0 #0&m_LocalMatrixH #T&m_WorldMatrixH #@ResSceneObject#ResSceneObject6: ref6GetTypeInfo6@ResSceneNode#@ResTransformNodeI#0?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaData#&numData#&data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# @ResDicPatricia#ResDicPatricia6: ref6operator[]650o?o0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]0ivoidbool00 M4thisz__result!4thisz__result4>thisz__result4thisz__result4thisz__resultx4thisz__resultRnwut@DataBlockHeader&signature#&length#iDataBlockHeadern@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60  0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865],jnwutiSigWord1M @BinaryRevisionHeader&signature#&revision#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]jvoid0000nwutiResU8qiResS8GriResU16&siResS16QtiResU321uiResS32\viResF32uw@BinString&offset#iBinString5@Offset&offset#to_ptr6kto_ptr6sto_table_ptr6kiOffsetdiResTypeInfo@ResBool&value#iResBooliResVec2#iResVec3L#iResTransform3E #iResMtx34 #0dd0od:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scaleL#&rotateL# &translateL#@Transform3$#Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00u#&_01u#&_02u#&_03u# &_10u#&_11u#&_12u#&_13u#&_20u# &_21u#$&_22u#(&_23u#,l0''fua'mlu 'a{P 'vB0&_00u#&_01u#&_02u#&_03u# &_10u#&_11u#&_12u#&_13u#&_20u# &_21u#$&_22u#(&_23u#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xu#&yu#&zu#&wu# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xu#&yu#&zu#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xu#&yu#@VEC2#Pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]4kunsigned charunsigned shortunsigned intunsigned long longsigned charshortintfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%iuptrp3%if32B%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon!NW#8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00''0nwut@ResCommon'ResCommon*6*5ptr6*ptr62NW#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void006nwut@ResCommon6ResCommon 6 5ptr6 NW#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void005nwut@ResCommon5ResCommon 6 5ptr6 NW#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void004nwut@ResCommon4ResCommon 6 5ptr6 NW#08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00;;0nwut@ResCommon;ResCommon*6*5ptr6*ptr62NW#00.8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00rArA0nwut@ResCommonrAResCommon*6*5ptr6*ptr62NW#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0z@0nwut@ResCommonz@ResCommon65ptr6NW#008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00AA0nwut@ResCommonAResCommon*6*5ptr6*ptr62NW#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`voidint0nwutinternal@ResArray7F&m_pBegin#&m_pEnd#ipointer9ireference9ResArray{6{55f operator[]6{5sizef 600(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraits7Fipointer#kireference7FmcGetValue5cValueSizeo0[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]`nwut@ResArrayClass7FitypeWPFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0J0nwut@ResCommonJResCommon65ptr6NW#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0hQ0nwut@ResCommonhQResCommon65ptr6NW#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFileHeaderData@ResFileHeader##@ResGraphicsFile#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]xvoidboolint00  4thisz__result  4thisz__result   4thisz__result   4thisz__resultf  V4thisz__resultf  S4thisz__resultf  4this3idxz__resultEutbl_ptr0[ 4thisz__resultf  44thisz__resultf 0X#nw#gfx#res@ ResMaterialColorData&m_Emission\ #&m_AmbientAndVertexColorScale\ #&m_Diffuse\ # &m_Specular0\ #0&m_Specular1\ #@&m_Constant0\ #P&m_Constant1\ #`&m_Constant2\ #p&m_Constant3\ #&m_Constant4\ #&m_Constant5\ #&m_EmissionU32Z#&m_AmbientU32Z#&m_DiffuseU32Z#&m_Specular0U32Z#&m_Specular1U32Z#&m_Constant0U32Z#&m_Constant1U32Z#&m_Constant2U32Z#&m_Constant3U32Z#&m_Constant4U32Z#&m_Constant5U32Z#&m_CommandCache#@ ResRasterizationData&m_FlagsZ#&m_CullingModeZ#&m_PolygonOffsetUnit(Z# Z&m_CommandBuffer# @ ResBlendOperationData,&m_ModeZ#&m_BlendColor\ # Z&m_CommandBufferS#@ ResDepthOperationData&m_FlagsZ# Z&m_CommandBuffer#@ ResStencilOperationData Z&m_CommandBuffer#@ ResFragmentOperationDataP&m_DepthOperationv#&m_BlendOperation#&m_StencilOperation#@@ResTextureCoordinatorDataX&m_SourceCoordinateZ#&m_MappingMethodZ#&m_ReferenceCameraZ#&m_MatrixModeZ# &m_Scale[#&m_Rotate(Z#&m_Translate[#&m_IsDirty[#$&m_IsEnabled[#%f &_padding_0O#&&m_TextureMatrix[#(@ResMaterialDatahQ#&m_FlagsZ#&m_TextureCoordinateConfigZ#&m_TranslucencyKindZ# &m_MaterialColorZ#$&m_Rasterization#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCountZ#k&m_TextureCoordinatorsk#[&toTextureMappers#&toProceduralTextureMapper[#&toShader[#&toFragmentShader[#&m_ShaderProgramDescriptionIndexZ#&m_ShaderParametersTableCountZ#&toShaderParametersTable[#&m_LightSetIndexZ#&m_FogIndexZ#&m_ShadingParameterHashZ#&m_ShaderParametersHashZ#&m_TextureCoordinatorsHashZ#&m_TextureSamplersHashZ#&m_TextureMappersHashZ#&m_MaterialColorHashZ#&m_RasterizationHashZ#&m_FragmentLightingHashZ#&m_FragmentLightingTableHashZ#&m_FragmentLightingTableParametersHashZ#&m_TextureCombinersHashZ#&m_AlphaTestHashZ#&m_FragmentOperationHashZ#&m_MaterialIdZ#@ResTextureCoordinator#MappingMethodMAPPINGMETHOD_UV_COORDINATE MAPPINGMETHOD_CAMERA_CUBE_ENV MAPPINGMETHOD_CAMERA_SPHERE_ENV MAPPINGMETHOD_PROJECTION MAPPINGMETHOD_SHADOW ResTextureCoordinator6: ref6ref6GetMappingMethod 6SetEnabled65@#ResMaterialQ#TextureCoordinateConfigCONFIG_0120 CONFIG_0110 CONFIG_0111 CONFIG_0112 CONFIG_0121 CONFIG_0122 CONFIG_NUM iResDataType ? ref 6 ? ref 6GetTextureCoordinateConfig 6GetTextureCoordinatorsCountf 6GetTextureCoordinatorsw 65GetTextureMappersCountf 6GetTextureMappersoL65GetProceduralTextureMapperM6GetShader|G6GetFragmentShader96GetShaderProgramDescriptionIndexf 6GetShaderParametersCountf 6GetShaderParametersE65GetTextureSamplersHashf 6 SetTextureMappersHash65f  SetFragmentLightingTableHash 65f  GetFragmentLightingTableParametersHashf 6!Setup(S!65=5J!!Cleanup!6!SetShader!65|G!SetupShader(S!65=5|G5J!"SetupTextures(S"65=5 5J!"CacheUserUniformIndex"65 @#CalcFragmentLightingTableHash"60w ?kk?w 00  0xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00Xnwgfxres@ResFragmentLightingData&m_FlagsZ#&m_LayerConfigZ#&m_FresnelConfigZ#&m_BumpTextureIndexZ# &m_BumpModeZ#&m_IsBumpRenormalize[#f &_padding_0w#@ResLightingLookupTableData &m_InputZ#&m_ScaleZ#&toSampler[#@ResFragmentLightingTableData&toReflectanceRSampler[#&toReflectanceGSampler[#&toReflectanceBSampler[#&toDistribution0Sampler[# &toDistribution1Sampler[#&toFresnelSampler[#@ResAlphaTestDataZ&m_CommandBuffer#@ResTextureCombinerData&m_ConstantZ#&2#l'ZZ'm_CommandBuffer;B&m_CmdSourceZ#&m_CmdHeaderZ#&m_CmdOperandZ#&m_CmdCombineZ# &m_CmdConstantZ#&m_CmdScaleZ#@ ResFragmentShaderData&m_BufferColor\ #&m_FragmentLighting#&toFragmentLightingTable[#(&m_TextureCombinersO#,&m_AlphaTest# Z&m_BufferCommand#@ ResLightingLookupTable`# ResLightingLookupTable] 6]:  refa 6] GetSamplers< 6]@ ResFragmentLightingTableL# ResFragmentLightingTablee 6e:  refi 6e GetReflectanceRSampler 6e GetReflectanceGSampler 6e GetReflectanceBSampler 6e GetDistribution0Sampler 6e GetDistribution1Sampler 6e GetFresnelSampler 6e@ResFragmentShader8# ResFragmentShaderm 6m:  refq 6mGetFragmentLightingTable46mSetup(S6m55J!Cleanup6m0?04?0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0H#4thisz__resultH94thisz__resultOO4thisz__result[nwgfxres@ResLookupTableData&typeInfo[#DResImageLookupTableData@ResReferenceLookupTableData9#&toPathnZ#&toTableNamenZ#&toTargetLut[# @ResLookupTable~#ResLookupTable6: ref6ref6GetTypeInfo[6Dereference6@ResImageLookupTable#iResDataTypecmResImageLookupTable6: 0ptr6@ResReferenceLookupTable#iResDataType|ResReferenceLookupTable6: ?,refp6GetTargetLut60?99?000\ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidcharint00h4 thisz__result 04 this3f value4( thisz__result /4( thisz__result4@ thisz__result8 0X0[nwgfxresiResShaderSymbolArray+2@ResShaderParameterValueData&m_UniformTypeZ#(Z&m_Value#@ResShaderSymbolData&toNamenZ#&m_IsEnabled[#&m_IsGeometryUniform[#f &_padding_0p#&m_LocationZ#&m_DefaultValue# @ResShaderParameterData&toNamenZ#&m_SymbolIndexZ#&m_Parameter#@ ResShaderProgramDescriptionData&m_FlagsZ#&m_VertexShaderObjectZ#&m_GeometryShaderObjectZ#&m_VertexShaderIndexZ# &m_GeometryShaderIndexZ#&m_SymbolsTableCountZ#&toSymbolsTable[#nZ &toAttributeSymbols#Y&m_AttributeIndices#Lf &_padding_0=#b&m_MaxBoneCountZ#d&m_MaxVertexLightCountZ#h&m_VertexLightEndUniformZ#l&m_GeometryShaderModeZ#p&m_ProgramObjectZ#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSizef #&toOwnerShader[#@ ResShaderDatahQ#@ ResBinaryShaderDataDN#&m_BinaryDataTableCountZ#&toBinaryDataTable[#&m_ShaderKindsTableCountZ# &toShaderKindsTable[#$&m_DescriptionsTableCountZ#(&toDescriptionsTable[#,&m_ShaderObjectsTableCountZ#0&toShaderObjectsTable[#4&m_CommandCache#8&m_CommandCacheSizef #<&m_ShaderBinaryInfo#@@ResReferenceShaderData N#&toPathnZ#&toTargetShader[#@ResShaderParameter#ResShaderParameter 6 : ref 6 ref 6 GetName6 SetSymbolIndex6 5f @ResShaderSymbol#ResShaderSymbol 6 : ref 6( GetName6( @ResShaderProgramDescription#ResShaderProgramDescription, 6, : ref0 6, ref8 6@ GetSymbolsCountf 6@ GetSymbolsW6, @ResShaderQ#iResDataTypeNResShaderD 6D : 00 ptrf 6D Setup(S6D 55J!Cleanup6D Dereference 6D @ResBinaryShader #iResDataTypek0 ptr 6H ? ref$ 6H GetDescriptionsJ6H 5@ResReferenceShader #iResDataTypeResReferenceShaderL 6L : ? ref 6L GetTargetShader 6L 0?? 0 0? 0$ 0J??4 J0< 0 0 0e osd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result0f  34thisz__resultnwgfxres@ResTextureMapperData &typeInfo[#&m_DynamicAllocator#&toTexture[#@ResPixelBasedTextureMapperDataL#&toSampler[# Z &m_CommandCache#&m_CommandSizeToSendZ#H@ResTextureMapper#ResTextureMapper6: ref6GetTexture;P6Setup(S655J!Cleanup6@ResPixelBasedTextureMapper#iResDataTypeuResPixelBasedTextureMapper6: ?ref6GetCommandCache6@ResProceduralTextureMapper#ResProceduralTextureMapper6: 0?000V0Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultnwgfxres@ResTextureDatahQ#@ResReferenceTextureData #&toPathnZ#&toTargetTexture[#@ResTextureQ#iResDataTypeResTexture6: 0optr6o?ref6Dereference6@ResReferenceTextureV#iResDataTypeResReferenceTexture6: ?ref]6GetTargetTextureV60VV00os$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0P4thisz__resultu4thisz__result[nwgfxres@ResSceneObjectData&typeInfo[#&m_HeaderX#&toNamenZ# &m_UserDataDicCountZ#&toUserDataDic[#@ResSceneObject#ResSceneObject6: ref6GetTypeInfo[60?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@Result&m_Codef #iself_typeCResulty6y5f operator|=6y5f operator|=6y5GetCodef 6GetDescription600}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]8voidbool00!4thisz__result!4thisz__result1 4Z thisz__result4:thisz__resultK4thisz__resulta4thisz__result%4Nthisz__result4&thisz__result4.thisz__result4thisz__resultl4thisz__resultL4thisz__result8m4thisz__result$;4rthisz__resultQ4zthisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60FF0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordf M @BinaryRevisionHeader&signature#&revisionZ#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]@charvoidbool0f 0000f N4thisz__resultnwutiResS8f riResU32f uiResS32f viResF32f w@BinString&offset$#to_ptr6iBinStringD@Offset&offset$#set_ptr65to_ptr6to_ptr6to_table_ptr6iOffsetiResTypeInfo@ResBool&value#operator bool6operator=65iResBool5iResVec2e #iResMtx34Ld #D0005005d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0fanwut@Slot2|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# MoveArray655o5:d MoveArray65SetArrayKind65dSetCapacity6500_0|_04d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0fa0nwut@Signal2%|_\0R&m_Allocator#&m_Slots?#iSelfTypePiSlotType\iSlotLists]&iAllocatorType|_0cCreateInvalidateSignalj50RcCreateFixedSizedSignalj5o5cCreateVariableSizeSignalj5Signal206055o5Signal206050d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwgfx@Skeleton c#0,&m_OwnerSkeletalModel# 0K&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal=_6/*s_TypeInfo CreateCallbacks65_550d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneObject  d#&m_ResObjectIU#*s_TypeInfo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0?|_nwgfx@GfxObject(__vptr#&m_Allocator#8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray|&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 00| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray|&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 00|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayƆ&m_pBegin#&m_pEnd#ipointerhk9@iterator&m_pCurrent+#iTItipointerhk=ireferencewk=operator*=6?operator++m6 iterator 6 5+ResArray655 begin6end6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\nwutinternal@ResArrayClassTraitsƆipointer kireferenceƆmcGetValue50Yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonptr6ptr6Z#0000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassƆitypeboolnwgfx@TransformNodeh#&m_Transform#P&m_WorldMatrixt#&m_CalculatedTransform#+m_InverseWorldMatrixt#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalc#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal *>@Description6#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]?boolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBindingع#(0h&m_PreUpdateSignal#0&m_TraversalResultsk#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacksG#&maxChildrenG#&maxAnimObjectsPerGroupG# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacksG#&maxChildrenG#&maxAnimObjectsPerGroupG# &isAnimationEnabled#0h0BM&m_Parent# &m_Children#&m_AnimBindingع#(&m_PreUpdateSignal#0&m_TraversalResultsk#4&m_Description~#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd]#@AnimBinding,]#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrixt#&m_Scale<#0&m_Flagsk#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]?nwgfxiSceneNodeChildren|&K@SceneObject ]#&m_ResObject#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneObjectData&typeInfoT#&m_Headery#&toName# &m_UserDataDicCount#&toUserDataDicE#@ResSceneObject#@ResSceneNode4#@ResTransformNodeR#Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$@intbool0?X#4>thisz__resultnwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]@voidbool00 4thisz__result!4thisz__result!4thisz__resultD4ithisz__resultuG4~thisz__result]4thisz__result4Athisz__resultM4Vthisz__result̰54^thisz__resultذ4thisz__result#nwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60dd0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865](Anwut@FloatColor&r`#&g`#&b`#&a`# iResFloatColord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]AnwutiSigWord'M @BinaryRevisionHeader&signature#&revision#Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865],Bvoidbool0000nwutiResS8=riResU32'uiResS32GviResF32`w@BinString&offset#iBinString@Offset&offset#to_ptr6;to_ptr6CiOffset=iResTypeInfo@ResBool&value#operator bool6Koperator=6O5iResBooliResVec25#iResMtx34t#0==0?0G0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale<#&rotate<# &translate<#@Transform3$# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]CnnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00`#&_01`#&_02`#&_03`# &_10`#&_11`#&_12`#&_13`#&_20`# &_21`#$&_22`#(&_23`#,&_30`#0&_31`#4&_32`#8&_33`#<l@'f'f=`*'m5`'aD'vUB@&_00`#&_01`#&_02`#&_03`# &_10`#&_11`#&_12`#&_13`#&_20`# &_21`#$&_22`#(&_23`#,&_30`#0&_31`#4&_32`#8&_33`#<@MTX44@*#cIdentityMTX4465`5`5`5`5`5`5`5`5`5`5`5`5`5`5`5`=?0=0RMTX44Copy3pOut3pz__result8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cnnmath@MTX34_0&V#@BaseData0&_00`#&_01`#&_02`#&_03`# &_10`#&_11`#&_12`#&_13`#&_20`# &_21`#$&_22`#(&_23`#,l0''f`e'mp` 'a'vB0&_00`#&_01`#&_02`#&_03`# &_10`#&_11`#&_12`#&_13`#&_20`# &_21`#$&_22`#(&_23`#,@MTX340#cIdentityMTX34 6 5MTX34 6 5`5`5`5`5`5`5`5`5`5`5`5`operator f32 **6 iMatrix34DD?0D00`<00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x`#&y`#&z`#&w`# @VEC4#operator f32 *600`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cnnmath@VEC3_ &x`#&y`#&z`#@VEC3 #VEC365`5`5`iVector30d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExcLoadRegEx5cStoreRegEx550 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableQpd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00 nnfnd@IntrusiveLinkedList 0&m_Head#@ItemR#&m_PreviousLink#&m_NextLink#0IntrusiveLinkedListb6b~IntrusiveLinkedList6bIsEmpty6jPushBack6b5GetFront6jGetBack6jGetNext6j5Erase6b5Clear6bdClearLinks5dInsertBefore55#00fd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable NonCopyable6~NonCopyable60Ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool? ?~ ?!?nnfnd@InterlockedVariable!&m_vD#@AssignFunc&m_operand!#operator()695AssignFunc9695InterlockedVariable>6>operator=6>5AtomicUpdateConditional 6>5AtomicUpdateConditional~ 6>5AtomicUpdateConditional6>55?00! d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableENonCopyable6~NonCopyable60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/srv/srv_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]int|00" "0nnsrv@NotificationHandlerQ#(__vptr#&m_AttachedMessage"# d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoidbool0?!<4this3xz__resultM4this3xz__resultnnos@CriticalSection Y#&m_Counterd#&m_ThreadUniqueValue!#&m_LockCount!#@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdate!#operator()65@ScopedLock&m_Reference#ScopedLock65~ScopedLock6CriticalSection65Initialize6~CriticalSection6Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValue!cGetInvalidThreadUniqueValue!LockedByCurrentThread60j00?00 ?xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]ؕnnos@WaitableCounter&m_Value#iValueTypet#/*s_Handle?operator*6s0operator->6sSignal6s5!ArbitrateAddress6s5* 5!0,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint!00 00? ?~ T!_3|ptrz__resultiT" y3ival3|ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecter!iType!9!i0wcAtomicUpdate!55 : cAtomicUpdate! 55: cAtomicUpdate!~ 55: detaild:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidB 4thisz__result0nnos@HandleObject #&m_Handle3#GetHandle36IsValid6HandleObject6~HandleObject6SetHandle653Close600;4thisz__result3\d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]pboolf .4Uthisz__result{@nnHandle&value"#innHandle9nn@Handle&m_Handle"#HandleM6MHandleM6M5IsValid{6U00Qd d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԙintbool ] 4` thisz__result 4` thisz__result8ur8  4` this3"mask3!shiftz__result"@nnResult&value"#innResult9nn@Result&m_Code"#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Constj   X { Const= 6= O#ResultX 6X 5"ResultX 6X ResultX 6X 5j5 5X5{IsFailure6` IsSuccess6` GetLevelj6` GetSummary 6` GetDescription{6` operator nnResult86` GetCodeBits"6` 5"5!0iResultSuccess0OO0\ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]8unsigned long longintlong longcharunsigned intiu64z+%is32/%is640%iuptr 3%ichar85%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable#Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedList%0&m_Head#@Item"#&m_PreviousLink>#&m_NextLink>#Item>6>~Item6>0$#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]@boolintvoidnnnosMemoryBlockBaseinnosMemoryBlockBaseq00nnos@MemoryBlockBase##&m_Addrw#&m_SizeQ # &m_ReadOnly#)#MemoryBlockBase6~MemoryBlockBase6GetAddressw6GetSizeQ 600 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable+NonCopyable6~NonCopyable60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable)Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedListz-0&m_Head#@Item(#&m_PreviousLink>#&m_NextLink>#Item>6>~Item6>0*#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableI)d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidB 4thisz__result0nnos@HandleObject'#&m_Handle~/#GetHandle~/6IsValid6HandleObject6~HandleObject6SetHandle65~/Close600Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0U  4Kthisz__resultQ \ %4Kthisz__resultnnos@MemoryBlockBase)#&m_Addrw#&m_SizeQ # &m_ReadOnly#)#MemoryBlockBaseC6C~MemoryBlockBase6CSetAddressAndSize6C5w5Q SetReadOnly6C5GetAddressw6KGetSizeQ 6KIsReadOnly6K00G d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolf 4thisz__result{nn@Handle&m_Handle#Handle6IsValid{600d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegEx5cLoadRegEx55cStoreRegEx55550 Dd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoidboolint?m?nnfnd@InterlockedVariablem&m_v=#@StorageSelectermiTypemA@CompareAndSwapFunc &m_comparandm#&m_valuem#&m_resultm#operator()6 5CompareAndSwapFunc 6 5m5m@AssignFunc&m_operandm#operator()6$5AssignFunc$6$500InterlockedVariable/6/operator s32m67CompareAndSwapm6/5m5moperator=6/5AtomicUpdateConditional6/5?AtomicUpdateConditional6/5*?003md:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoidboolintm0?20 00?2T!03|ptrz__resultiT" 03ival3|ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelectermiTypem9!i0wcAtomicUpdatem255: cAtomicUpdatem255: detail d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable8NonCopyable6~NonCopyable60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidB 4thisz__result0nnos@HandleObject6#&m_Handle9#GetHandle96IsValid6HandleObject6~HandleObject6SetHandle659Close6Finalize600 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]\boolf 4thisz__result{nn@Handle&m_Handle;#Handle6IsValid{600d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]$unsigned intunsigned long longintlong longiu32z*%iu64+%is32/%is640%iuptr 3%ibit32zJ%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExFcLoadRegExF5cStoreRegEx5F5F0  d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableANonCopyable6~NonCopyable60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoidboolint?m??A?rAnnfnd@InterlockedVariablem&m_v#@StorageSelectermiTypemA@AssignFunc&m_operandm#operator()65AssignFunc650 InterlockedVariable6operator s32m6operator=65AtomicUpdateConditionalA65AtomicUpdateConditionalrA65AtomicUpdateConditional 65? 00md:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoidbool0?m<4fthis3xz__resultM4jthis3xz__resultnnos@CriticalSection <#&m_Counter\D#&m_ThreadUniqueValuew#&m_LockCountm#@ReverseIfPositiveUpdateroperator()6f5@ReverseUpdater&afterUpdatem#operator()6j5CriticalSectiono6o5Initialize6oTryInitialize_H6o~CriticalSection6oEnter6oTryEnter6oLeave6oEnterImpl6oTryEnterImpl6ocGetThreadUniqueValuewcGetInvalidThreadUniqueValuewLockedByCurrentThread6w0j000snnnosCriticalSectioninnosCriticalSection} ?d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType>#/*s_Handleb?operator*60operator->6DecrementAndWaitIfLessThan_H65mSignal_H65mArbitrateAddress_H65* 5m00d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolintm0?x>0 00?A?rAT!;3ptrz__resultoT" <3oval3ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelectermiTypem9!o0}cAtomicUpdatemx>55: cAtomicUpdatemA55: cAtomicUpdatemrA55: detaild:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]8intbool 4thisz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const r  { Const6#Result65IsFailure6IsSuccess60iResultSuccess00d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExy_cLoadRegExy_5cStoreRegEx5y_5y_0 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableZNonCopyable60Ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?Z?vZ?m?nnfnd@InterlockedVariablem&m_vD#@AssignFunc&m_operandm#operator()695AssignFunc9695InterlockedVariable>6>operator=6>5AtomicUpdateConditionalZ6>5AtomicUpdateConditionalvZ6>5AtomicUpdateConditional6>55?00md:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableVd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolnnfnd@IntrusiveLinkedLista0&m_Head#@ItemU#&m_PreviousLink#&m_NextLink#0IntrusiveLinkedList6IsEmpty6PushBack65aPushFront65aGetFronta6GetBacka6GetNexta65aGetPreviousa65aInsert65a5aErase65adClearLinks5dInsertBefore55X#00d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableIVd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid?m<4dthis3xz__resultM4hthis3xz__result0nnos@CriticalSection RR#&m_Counter,]#&m_ThreadUniqueValuew#&m_LockCountm#@ReverseIfPositiveUpdateroperator()6d5@ReverseUpdater&afterUpdatem#operator()6h5@ScopedLock&m_Referenceq#ScopedLockl6l5q~ScopedLock6lCriticalSectionu6uInitialize6uEnter6uLeave6uEnterImpl6uTryEnterImpl6ucGetThreadUniqueValuewcGetInvalidThreadUniqueValuewLockedByCurrentThread6}0j00?00yxd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865](nnos@WaitableCounter&m_Value#iValueTypePS#/*s_Handleb?operator*6s0operator->6sSignalZc6s5mArbitrateAddressZc6s5* 5m0,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolintm00 00?Z?vZT!_Q3|ptrz__resultiT" yQ3ival3|ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelectermiTypem9!i0wcAtomicUpdatemzS55T: cAtomicUpdatemZ55: cAtomicUpdatemvZ55: detaild:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnnosMemoryBlockBaseinnosMemoryBlockBaseqnnos@MemoryBlockBaseV#&m_Addrw#&m_SizeQ # &m_ReadOnly#)#SetAddressAndSize65w5Q GetAddressw6GetSizeQ 600d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle{9nn@Handle&m_Handle#Handle650d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableePd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedListf0&m_Head#@Item"d#&m_PreviousLink>#&m_NextLink>#Item>6>~Item6>0:f#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabledd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/srv/srv_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]int|0nnsrv@NotificationHandlere#(__vptr#&m_AttachedMessage,# NotificationHandler 6 0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExۑcLoadRegExۑ5cStoreRegEx5ۑ5ۑ0 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@StackBuffer Q &m_Bufferj#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]X:charnnutil@aligned_storageQ Q itypekUnionType 'c'a vd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1xSizedEnum16k#0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnumOx&m_EnumValueO#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1SizedEnum16SizedEnum165m#0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnumO&m_EnumValueO#SizedEnum65Set650 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60Ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint?)??Q?nnfnd@InterlockedVariable)&m_vD#@AssignFunc&m_operand)#operator()6P5AssignFuncP6P50InterlockedVariable>6>operator=6>5AtomicUpdateConditionalQ6>5AtomicUpdateConditional6>5AtomicUpdateConditional6>59?0)d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablerPd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedListΕ0&m_Head#@Itemr#&m_PreviousLink>#&m_NextLink>#Item>6>~Item6>0t#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabler d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]:nnutildetail@AlignmentTypeQ ityped:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_InterruptReceiver.hARM C/C++ Compiler, RVCT4.0 [Build 865];intboolvoid04thisz__resultnngxlowCTR@InterruptRelayQueueRxք#InterruptRelayQueueRx6~InterruptRelayQueueRx6@InterruptReceiver R#&m_RxEvent#,&m_RelayQ#0&m_SharedWorkMem }#8&m_CmdReqQ{#X&m_SwapInfoPadz#\)#d &m_AnyHandlerDoneEvent#h&m_ReceiverThread}#l&m_GspContextIndex#t&m_IsFirstConnection#u&m_HandlerWaitStatusj#v&m_FinalizeRequest#w&m_ThreadStacki#xHandlerWaitStatusRECEIVER_NOT_WAITING RECEIVER_WAITING RECEIVER_ANY_HANDLER_DONE InterruptReceiver6~InterruptReceiver6Initialize6Finalize6GetCmdReqQueueF|6WaitAnyHandlerDone6IsFirstConnection600ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_DisplaySwapInfoPadTx.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTR@DisplaySwapInfoPadTxV~#DisplaySwapInfoPadTx60 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_CmdReqQueueTx.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTR@CmdReqQueueTx#CmdReqQueueTx6TryEnqueue65008d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/detail/gxlow_SharedWorkMem.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nngxlowCTRdetail@SharedWorkMem &m_SharedMemory#SharedWorkMem060~SharedWorkMem6000d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/detail/gxlow_DisplaySwapInfoPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRdetail@DisplaySwapInfoPadBase0&m_pBody#DPadBodyDisplaySwapInfoPadBase(6(0<d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/detail/gxlow_CmdReqQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool nn gxlow CTR detailCmdReqIdREQ_ID_DMA REQ_ID_3D_CMD REQ_ID_MEM_FILL REQ_ID_DISP_COPY REQ_ID_TEX_COPY REQ_ID_CACHE_FLUSH @DmaReq&srcAddrh#&dstAddrh#&sizeh#&rsv3h# &rsv4h#&rsv5h#&cacheFlushh#@P3dReq&addrh#&sizeh#&controlh#&rsv3h# &rsv4h#&rsv5h#&cacheFlushh#@FillReq&start0h#&data0h#&end0h#&start1h# &data1h#&end1h#&ctrl0[#&ctrl1[#@PpfReq&srcAddrh#&dstAddrh#&srcSizeh#&dstSizeh# &modeh#&rsv5h#&rsv6h#@PpfTcReq&srcAddrh#&dstAddrh#&dmaSizeh#&srcIntervalh# &dstIntervalh#&modeh#&rsv6h#@CfReq&addr0h#&size0h#&addr1h#&size1h# &addr2h#&size2h#&rsv6h#@ CmdReq &idl#&callbackEnabled#&stopEnabled#&sync#¶m#k CmdReqParam'data'dma<'ren'mf-'pf'ctx,'cfB  h&d#@ CmdReqQueueBase0&m_pBody#DQueueBody CmdReqQueueBase6 660td:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/detail/gxlow_InterruptRelayQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nngxlowCTRdetail@InterruptRelayQueueBase&m_RxEvent#0 &m_pBody#DQueueBodyInterruptRelayQueueBasem6m~InterruptRelayQueueBase6m0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/drivers/gxlow/CTR/gxlow_InterruptTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0nndriversgxlowCTR@InterruptTable,&m_HandlerLock#)#  &m_InterruptHandlerTable#InterruptTable6~InterruptTable6RegisterInterruptHandler655LockTable6UnlockTable60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/gxlow_CTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]<h0inngxlowFuncPtrnngxlowInterruptNN_GXLOW_INTERRUPT_GPU_PSC_0 NN_GXLOW_INTERRUPT_GPU_PSC_1 NN_GXLOW_INTERRUPT_GPU_PDC_0 NN_GXLOW_INTERRUPT_GPU_PDC_1 NN_GXLOW_INTERRUPT_GPU_PPF NN_GXLOW_INTERRUPT_GPU_P3D NN_GXLOW_INTERRUPT_DMAC_0 NN_GXLOW_NUM_INTERRUPTS inngxlowInterrupt'ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nnos@SharedMemoryBlock Ε##&m_SpaceAllocated#)#)# SharedMemoryBlocke6e~SharedMemoryBlock6eFinalize6e0ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]@=voidbool0?)<4Kthis3xz__resultM4Othis3xz__resultnnos@CriticalSection n#&m_Counter#&m_ThreadUniqueValue4#&m_LockCount)#@ReverseIfPositiveUpdateroperator()6K5@ReverseUpdater&afterUpdate)#operator()6O5CriticalSectionT6TCriticalSectionT6T5hInitialize6T~CriticalSection6TEnter6TLeave6TEnterImpl6TTryEnterImpl6TcGetThreadUniqueValue4cGetInvalidThreadUniqueValue4LockedByCurrentThread6\0j000X ?bd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#LightEvent60xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]=nnos@WaitableCounter&m_Value#iValueTypeo#/*s_Handle?operator*6s0operator->6sSignal6s5)ArbitrateAddress6s5* 5)00d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]>voidboolint)0?o0 00?Q?T!;h3ptrz__resultoT" Uh3oval3ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecter)iType)9!o0}cAtomicUpdate)o55: cAtomicUpdate)Q55: cAtomicUpdate)55: detail4d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0|nnos@EventBasel#EventBase*6*~EventBase6*@Event#Event.6.~Event6.00Dd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#Thread@6@~Thread6@FinalizeImpl6@0Td:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nnos@MemoryBlockBaser#&m_Addr4#&m_SizeQ # &m_ReadOnly#)#MemoryBlockBaseO6O~MemoryBlockBase6O0\d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnos@WaitObject#WaitObjectS6S~WaitObject6S@InterruptEvent#InterruptEventW6W~InterruptEvent6W00xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]?boolvoidB 4mthisz__result0nnos@HandleObjectt#&m_Handle/#IsValid6mHandleObjectq6q~HandleObject6qClose6q0i0\d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]?boolf .4Uthisz__result{@nnHandle&valueh#innHandle9nn@Handle&m_Handleh#HandleM6MHandleM6M5IsValid{6U00Q|d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]?int !4vthisz__result{ A4vthis3hmask3)shiftz__resulthnn@Result&m_Codeh#Resultn6nGetDescription{6vGetCodeBitsh6v5h5)00r@d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]L@unsigned long longsigned charintcharunsigned charunsigned shortunsigned intiu64z+%is8-%is32/%iuptr 3%ichar85%ibit8H%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList90&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable՞,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfndHeapFillTypeHEAP_FILL_TYPE_NOUSE HEAP_FILL_TYPE_ALLOC HEAP_FILL_TYPE_FREE HEAP_FILL_TYPE_MAX @HeapBase #(__vptr#&m_Parent%# &m_Children՞#&m_Option#~HeapBase6%Initialize6%5cRoundDownw5w5mcRoundUpw5w5mDebugFillMemory6%5w5Q 50 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60Ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?Y???nnfnd@InterlockedVariable&m_vD#@AssignFunc&m_operand#operator()695AssignFunc9695InterlockedVariable>6>operator=6>5AtomicUpdateConditionalY6>5AtomicUpdateConditional6>5AtomicUpdateConditional6>55?00Hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoidbool0?<4)this3xz__resultM4-this3xz__resultnnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#@ReverseIfPositiveUpdateroperator()6)5@ReverseUpdater&afterUpdate#operator()6-5CriticalSection2625FInitialize62~CriticalSection62Enter62Leave62EnterImpl62TryEnterImpl62cGetThreadUniqueValuecGetInvalidThreadUniqueValueLockedByCurrentThread6:0j0006 ?@xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6s0operator->6sSignal6s5ArbitrateAddress6s5* 50d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865],@nnHandle&valueʭ#innHandle{9nn@Handle&m_Handleʭ#Handle650 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__result{nn@Result&m_Codeʭ#Result6IsFailure{600ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charintlong longfloatiu8z(%iu16)%iu32*%iu64+%is8-%is32/%is640%iuptr 3%if32B%ibit32J%ibit64K%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExcLoadRegEx5cStoreRegEx550 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablePd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink>#&m_NextLink>#Item>6>~Item6>0±#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableed:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?l?nnfnd@InterlockedVariablel&m_v#@AssignFunc&m_operandl#operator()65AssignFunc65InterlockedVariable6operator=65AtomicUpdateConditional65?00ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableKd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item^#&m_PreviousLink #&m_NextLink #0B#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/srv/srv_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]int|00nnsrv@NotificationHandler#(__vptr#&m_AttachedMessage# NotificationHandler60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolintl00 00T!3pptrz__result]T" Ѯ3]val3pptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecterliTypel9!]0kcAtomicUpdatel55: detaild:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@MemoryBlockBaseK#&m_Addr#&m_SizeQ # &m_ReadOnly#)#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidB 4thisz__result0nnos@HandleObject#&m_Handle#GetHandle6IsValid6HandleObject6~HandleObject6SetHandle65Close6Finalize600\d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolf .4Uthisz__result{@nnHandle&value#innHandle9nn@Handle&m_Handle#HandleM6MHandleM6M5IsValid{6U00Q\d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dunsigned charunsigned intunsigned long longintlong longchariu8z(%iu32*%iu64+%is32/%is640%iuptr 3%ichar85%ibit8zH%ibit32J%ibit64K%nniProgramId5_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon/#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0`0nwut@ResCommon`ResCommon65ptr6/#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommon0ResCommon65ptr6/#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommon ResCommon65/#0\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]achar040thisz__resultu  nw gfx res@ResFileHeaderData&m_Signature#&m_ByteOrder#&m_HeaderSize#&m_Revision#&m_FileSize# &m_NumBlocks#V &padding_#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount#&toModelsDic# &m_TexturesDicCount#$&toTexturesDic#(&m_LutSetsDicCount#,&toLutSetsDic#0&m_MaterialsDicCount#4&toMaterialsDic#8&m_ShadersDicCount#<&toShadersDic#@&m_CamerasDicCount#D&toCamerasDic#H&m_LightsDicCount#L&toLightsDic#P&m_FogsDicCount#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCount#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCount#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCount#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCount#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCount#|&toCameraAnimsDic#&m_LightAnimsDicCount#&toLightAnimsDic#&m_EmittersDicCount#&toEmittersDic#@ ResFileHeader#@ ResGraphicsFile#iResDataType?M refa 6(M?{ ref 60 GetTextures 6(5 GetLutSetsCountu 60 GetLutSets 6(5 GetShaders  6(50110,  40thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lbvoidchar0H4thisz__resultO$4thisz__result0 nw gfx res@ResLookupTableData&typeInfo#DResImageLookupTableData@ResReferenceLookupTableData$#&toPathA#&toTableNameA#&toTargetLut# @ResLookupTable\#ResLookupTable{6{: ref6GetTypeInfo6@ResImageLookupTable#iResDataTypeNmResImageLookupTable6: 0eptr6@ResReferenceLookupTable#iResDataTypeg?ref6?ref6GetPath 6GetTableName 6GetTargetLutE6@ResLookupTableSetData 0#&m_SamplersDicCount#&toSamplersDic#@ResLookupTableSet#iResDataTypeResLookupTableSet6: ?ref>6GetSamplersE65 0$?00E000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]bvoidchar00nwgfxres@ResShaderData0#@ResReferenceShaderData #&toPathA#&toTargetShader#@ResShader#iResDataTypeResShaderx6x: 0Tptr6x@ResReferenceShader<#iResDataTypeResReferenceShader|6|: ?ref6|?ref!6GetPath6GetTargetShader<6|0<00osd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]`cvoidchar00nwgfxres@ResTextureData0#@ResReferenceTextureData #&toPathA#&toTargetTexture#@ResTexture#iResDataTypeResTexture6: 0Yptr6@ResReferenceTexture@#iResDataTypeResReferenceTexture6: ?ref 6?%ref)6GetPath6GetTargetTexture@60@00os$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]cvoid0P4thisz__resultu4thisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toNameA# &m_UserDataDicCount#&toUserDataDic#@ResSceneObject|#ResSceneObject6: ref6GetTypeInfo60?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar000nwut@ResDicPatriciaData#&numData#&data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# 0@ResDicPatricia#ResDicPatricia6: operator[]6 5Getw6 55o0||0xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoidbool00 4tthisz__result!54lthisz__result!P4tthisz__result4thisz__resultj4thisz__resultJnwut@DataBlockHeader&signature#&length#iDataBlockHeadern@ResCommonBase&mpData#ResCommonBasel6l5IsValid6tvoid_ptr6lvoid_ptr6t00p,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]tenwutiSigWordj M @BinaryBlockHeader&kind#&sizej #@BinaryRevisionHeader&signature#&revision#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]echarvoid0V 0000V nwutiResU16_ siResU32j uiResS32u v@BinString&offset#to_ptr6iBinString@Offset&offset#set_ptr65to_ptr6iOffsetOiResTypeInfo00Od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00==0nwut@ResCommon=ResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865],voidint0 nw gfx res@ResProceduralNoiseData &m_IsNoiseEnabled$ #f &_padding_0 #&m_NoiseU4 #&m_NoiseV4 #&toNoiseTable#@ResProceduralClampShiftData&m_ClampU#&m_ClampV#&m_ShiftU#&m_ShiftV# @ResProceduralMappingData&m_IsAlphaSeparate$ #f &_padding_0#&m_MappingFunction#&m_AlphaMappingFunction#&toMappingTable# &toAlphaMappingTable#@ResProceduralColorData &m_TextureWidth#&m_TextureOffset#&m_TextureLodBias#&m_MinFilter# &toColorTables #@ResProceduralTextureData|S#&m_Noise#&m_ClampShiftb#8&m_Mapping#H&m_Color#\@ResProceduralNoise#ResProceduralNoise6: ref6GetNoiseTable(6@ResProceduralClampShift#ResProceduralClampShift6: @ ResProceduralMapping# ResProceduralMapping 6:  ref 6 GetMappingTable( 6 GetAlphaMappingTable( 6@ ResProceduralColor# ResProceduralColor 6:  ref 6 GetColorTables( 65@ ResProceduralTexture #iResDataType- ResProceduralTexture 6: ? ref 6 GetNoise 6 GetClampShift 6 GetMappingt 6 GetColor( 60?00t?0(?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFileHeaderData@ResFileHeader#@ResGraphicsFile#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResLookupTableData@ResLookupTablez#ResLookupTable6: Cleanup6@ResImageLookupTable#ResImageLookupTable6: 004d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid04thisz__result4thisz__resultf +4thisz__resultf 0f f 01 g4thisz__resultf  4thisz__result  4this3 facez__resultPnwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_Height#&m_Width#&m_Format# &m_FormatType#$&m_MipmapSize#(&m_TextureObject#,&m_LocationFlag#0&m_FormatHW#4@ResPixelBasedImageData &m_Height#&m_Width#&m_ImageDataTableCount#&toImageDataTable# &m_DynamicAllocator#&m_BitsPerPixelf #&m_LocationAddressf #&m_MemoryAreaf #@ResImageTextureData<#&toImage#8@ ResCubeTextureDataP#&#8l ''toImagesTablesB &toPositiveXImage#&toNegativeXImage#&toPositiveYImage#&toNegativeYImage# &toPositiveZImage#&toNegativeZImage#@ ResShadowTextureDataH#&toImage#8&m_IsPerspectiveShadow$ #<&m_ShadowZBias#@&m_ShadowZScale#D@ ResReferenceTextureData #&toPath#&toTargetTexture#@ ResTexture#iResDataType ResTexture 6: 0 ptr 6? ref 6 SetupU 655 Cleanup 6@ResPixelBasedTexture#iResDataType ResPixelBasedTexture 6: ?g ref 6g? ref 6GetTextureObjectf 6SetTextureObject65f GetLocationFlagf 6@ResPixelBasedImage#ResPixelBasedImage6: ref6ref6GetHeightf 6GetWidthf 6GetImageDataCountf 6GetImageData+6GetImageData76GetLocationAddressf 6SetLocationAddress65f SetLocationAddress65GetBitsPerPixelf 6CheckMemoryLocation6@ResImageTextureF#iResDataType@Description&heightf #&widthf #&mipmapSizef #&locationFlagf # &locationAddressf #&formatHWf #&executingMemoryFill#&isDynamicAllocation#@DynamicBuilder&m_DescriptionW #Create' 6 5ResImageTexture6: 0C ptr 6?C ref 6GetImageP6DynamicDestroy60 @ResCubeTextureF#CubeFaceCUBE_FACE_POSITIVE_X CUBE_FACE_NEGATIVE_X CUBE_FACE_POSITIVE_Y CUBE_FACE_NEGATIVE_Y CUBE_FACE_POSITIVE_Z CUBE_FACE_NEGATIVE_Z MAX_CUBE_FACE iResDataTypeResCubeTexture6: ? ref 6GetImageP65 @ResShadowTextureF#iResDataType@Description &heightf #&widthf #&locationFlagf #&locationAddressf # &executingMemoryFill#&isPerspectiveShadow#&shadowZBiasf #&shadowZScalef #&isDynamicAllocation#@DynamicBuilder &m_Descriptionb #Create1 65ResShadowTexture6: 0N ptr 6?N ref 6GetImageP6DynamicDestroy60= @ResReferenceTexture#iResDataType8ResReferenceTexture6: ?>ref~6GetTargetTexture600FF00P??P00' 0 01 0os0,$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoid0P4thisz__resultu4thisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_Header1#&toName# &m_UserDataDicCount#&toUserDataDic#@ResSceneObject#ResSceneObject6: ref6GetTypeInfo60?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Result&m_Codef #Result65f 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ԏvoidbool00 P4thisz__result!j4thisz__result!4thisz__result4thisz__result4thisz__resultp4thisz__result4thisz__result4thisz__resulttnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr6invalidate60  0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwos@IAllocator(__vptr#Alloc65o0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]TnwutiSigWordf M @BinaryRevisionHeader&signature#&revision#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]܏charvoidbool0000f f 0o4thisz__resultnwutiResS8f riResU32f uiResS32f viResF32f w@BinString&offset$#set_ptr65iBinStringD@Offset&offset$#set_ptr65to_ptr6to_ptr6to_table_ptr6to_table_ptr6iOffsetiResTypeInfo@ResBool&value#operator bool6operator=65iResBoolViResVec3y#0D00V00Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SafeCleanupper operator()65  #0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function |d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonv61#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dnwutinternal@ResArrayClassTraitsdipointer kireferencedmcGetValue50t5(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayd&m_pBegin#&m_pEnd#ivalue_typed9ipointer 9@iterator&m_pCurrent@#iTItipointer =ireference =operator*R6?4operator++6iterator65@ResArray#6#55begin6#end6#0008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00bb0nwut@ResCommonbResCommon*6*5ptr6*ptr6261#00.8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr6261#00.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]Dstd@pairJ'&first#&second#ifirst_type_isecond_typeJ'`pair655 ??0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0\,0nwut@ResCommon\,ResCommon65ptr661#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFileHeaderData@ResFileHeader #@ResGraphicsFile#td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]<voidcharboolint004thisz__result 4'thisz__result0 4'thisz__result4 4this3valueZ 4'thisz__resultz 4this3value& 4+this3zvalueQ 4+this3zvalue 4?thisz__result 4+this3idxz__resultutbl_ptrY0t50J'0 4Othisz__result  4Wthisz__result 0f 4cthisz__result4cthis3idxz__resultzutbl_ptr'z0!4_this3idx3zvalueutbl_ptrc0z,4_thisz__resultc nw gfx res@ResShaderParameterValueData&m_UniformType4#4&m_Value#@ ResShaderSymbolData&toName4#&m_IsEnabled5#&m_IsGeometryUniform5#f&_padding_0R#&m_Location4#&m_DefaultValue# @ ResShaderProgramDescriptionData&m_Flagsr4#&m_VertexShaderObjectr4#&m_GeometryShaderObjectr4#&m_VertexShaderIndex4# &m_GeometryShaderIndex4#&m_SymbolsTableCount4#&toSymbolsTablet5# 4 &toAttributeSymbols# c4&m_AttributeIndices#L f&_padding_0#b&m_MaxBoneCount4#d&m_MaxVertexLightCount4#h&m_VertexLightEndUniform4#l&m_GeometryShaderMode4#p&m_ProgramObjectr4#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSizez#&toOwnerShadert5#@ ResShaderData\,#@ResBinaryShaderDataD#&m_BinaryDataTableCount4#&toBinaryDataTablet5#&m_ShaderKindsTableCount4# &toShaderKindsTablet5#$&m_DescriptionsTableCount4#(&toDescriptionsTablet5#,&m_ShaderObjectsTableCount4#0&toShaderObjectsTablet5#4&m_CommandCache#8&m_CommandCacheSize#<&m_ShaderBinaryInfo#@@ResReferenceShaderData #&toPath4#&toTargetShadert5#@ResShaderSymbol #ResShaderSymbol6: ref6ref6'GetName6'SetGeometryUniform65GetLocation6'SetLocation65@ResShaderProgramDescription#ResShaderProgramDescription+6+: ref/6+ref76?SetVertexShaderObject6+5zSetGeometryShaderObject6+5zGetVertexShaderIndex6?GetGeometryShaderIndex6?GetSymbolsCount6?GetSymbols6+5GetOwnerShaderDataC6+GetOwnerShaderDataK6?GetShaderBinaryInfo4+6?GetVertexUniformIndex6?55_GetGeometryUniformIndex6?55_Setup.6+5eCleanup6+@ResShader,#iResDataTypeResShaderO6O: 0= ptrs 6O?= ref 6O= ? ref 6WSetup.6O5e5Cleanup6ODereference= 6ODereference[6W@ResBinaryShader% #iResDataTypeResBinaryShader_6_: ?Y ref 6_Y ? ref 6cGetBinaryData6_GetShaderKindsCount6cGetShaderKindsz6c5GetDescriptionsCount6cGetDescriptions 6_5GetDescriptions 6_GetShaderObjectsCount6cGetShaderObjectsz6c5SetShaderObjects6_55zGetShaderObjectsc6_GetShaderBinaryInfo,+6_@ ResReferenceShader% #iResDataType\ResReferenceShaderg6g: ?ref6g GetTargetShader% 6g0??0#0 ??3 0;00G0% % 0S= 0= 0[0x osd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintchar00z04this3shaderIndexz__result nw gfx@ ShaderBinaryInfo&m_pShaderBinary#&m_ExeImageCountz#0Y]&m_ExeImageInfoa#&m_pInstruction#&m_InstructionCountz#z&m_Swizzle#&m_SwizzleCountz#&m_GeometryShaderCount#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INT SYMBOL_TYPE_BOOL @ExeImageInfo@&signaturez#&versiono#&isGeometryShaderf#&outputMapsf#&mainAddressz#&endAddressz# &inputMasko#&outputMasko#&gsDataModef#&gsVertexStartIndexf#&gsPatchSizef#&gsVertexNumf#&setupOffsetz#&setupCountz#&labelOffsetz# &labelCountz#$&outmapOffsetz#(&outmapCountz#,&bindSymbolOffsetz#0&bindSymbolCountz#4&stringOffsetz#8&stringCountz#< ShaderBinaryInfo 65 BuildCommonCommand 655z BuildCommonCommand 6 BuildShaderProgramCommand 65555z BuildShaderProgramCommand 655 SearchUniformIndex  6550 AnalyzeBinary 6 GetShaderProgramInfo 6500z0$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P4thisz__resultu4thisz__result5nwgfxres@ResSceneObjectData&typeInfo5#&m_Header2#&toName4# &m_UserDataDicCount4#&toUserDataDict5#@ResSceneObjectX#ResSceneObject6: ref6GetTypeInfo560?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]`nwgfx@Result&m_Codez#iself_typeCResultQ6Q5zoperator|=6Q5zoperator|=6Q5GetCodez6Y00UT4Qthis3zcodez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00 v4thisz__result!4thisz__result!4thisz__result4thisz__resultF?4vthisz__resultU4~thisz__result4:thisz__result4Bthisz__result ! 4P this3 resnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60220SSafeCleanupd3dresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]`nwutiSigWordzM @BinaryRevisionHeader&signature#&revisionr4# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoidbool04thisz__resultupf000f04thisz__result 4this3rhsz__resultnwutiResS8riResU32zuiResS32viResF32w@BinString&offset~#to_ptr6iBinString@Offset&offset~#to_ptr6to_ptr6 to_table_ptr6to_table_ptr6 iOffsetiResTypeInfon@ResBool&value_#operator bool6operator=65iResBool000 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon9K#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonpDResCommon65K#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0I0nwut@ResCommonIResCommon65ptr6K#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFileHeaderData@ResFileHeader6#@ResGraphicsFile#Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]|int04thisz__result:T4thisz__resultznwgfxres@ResShapeData8pD#&m_FlagsN#&toBoundingVolume\6Cleanup60?Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0H4Othisz__resultGO4Othisz__resultgnwgfxres@ResLookupTableData&typeInfog#@ResLookupTableV#ResLookupTable?6?: refG6OGetTypeInfog6OSetupb6?Cleanup6?@ResReferenceLookupTable>#ResReferenceLookupTableS6S: 0>?C>0K0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoid0P4thisz__resultu(4thisz__resultgnwgfxres@ResSceneObjectData&typeInfog#&m_Headere#&toNameAg# &m_UserDataDicCountg#&toUserDataDicg#@ResSceneNodeData0#&m_Flagsf#&m_IsBranchVisibleg#f &padding_0#&m_ChildrenTableCountg# &toChildrenTableg#$&m_AnimGroupsDicCountg#(&toAnimGroupsDicg#,@ResTransformNodeData#&m_Transformg#0&m_LocalMatrixg#T&m_WorldMatrixg#@ResSceneObjectW#ResSceneObject6: ref6GetTypeInfog6@ResSceneNode#ResSceneNode6: @ResTransformNodeI#ResTransformNode6: 0?00I0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]intq |4thisz__resultnwgfx@Result&m_Codef #iself_typeCResult65f operator|=65f operator|=65GetCodef 6GetDescription6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoidbool00!4#thisz__result!4+thisz__resultW4"Xthisz__resultWV4Wthisz__result|VU4Uthisz__result\Unwut@ResCommonBase&mpData#ResCommonBase#6#5IsValid6+void_ptr6#void_ptr6+00'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordf M @BinaryRevisionHeader&signature#&revisionf#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid00f nwutiResS8f riResU32f uiResS32f viResF32f w@BinString&offset#iBinString@Offset&offset#to_ptr6iOffset#iResTypeInfo@ResBool&value#iResBoolyiResVec3y#iResTransform3x#iResMtx34Ld #0#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonvkpt#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0l0nwut@ResCommonlResCommon65ptr6pt#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonqopt#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFileHeaderData@ResFileHeaderh#@ResGraphicsFile#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]X#void0H4thisz__resultO4thisz__resultmwnwgfxres@ResLookupTableData&typeInfomw#DResImageLookupTableData@ResLookupTablei#ResLookupTable6: ref6GetTypeInfomw6SetupYr6Cleanup6@ResImageLookupTableW#iResDataType>mResImageLookupTable6: 0#ptrb6@ResReferenceLookupTableW#ResReferenceLookupTable6: 0W?W000}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneObjectData&typeInfomw#&m_Headeru#&toNamew# &m_UserDataDicCountv#&toUserDataDic^w#@ResSceneNodeData0#&m_Flagsv#&m_IsBranchVisiblew#f &padding_0}#&m_ChildrenTableCountv# &toChildrenTable^w#$&m_AnimGroupsDicCountv#(&toAnimGroupsDic^w#,@ResTransformNodeData4#&m_Transformw#0&m_LocalMatrixw#T&m_WorldMatrixw#@ResSceneObjectj#@ResSceneNodeo#@ResTransformNode#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]#intq Y4thisz__resultnwgfx@Result&m_Codef #iself_typeCResult{6{5f operator|=6{5GetCodef 6GetDescription600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]d$voidbool00 4thisz__result!4thisz__result!4thisz__resulti4ithisz__resultinwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60\\0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutiSigWordf M @BinaryRevisionHeader&signature#&revisionv#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]l%void00f nwutiResS8f riResU32f uiResS32f v@BinString&offset#iBinString@Offset&offset#to_ptr6iOffsetiResTypeInfo@ResBool&value#iResBooliiResTransform3x#iResMtx34Ld #0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scaley#&rotatey# &translatey#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xf #&yf #&zf #@VEC3 #ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865](Uvoidint00ӟ0nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6h0GetAllocatorD6h0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Uvoidint0ӟ0nwut@Slot2<(__vptr#0&m_Allocator#iAllocatorTypeDestroy6d0GetAllocator@6d0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]8Vvoid00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceideleter_const_referenceMovePtr6MovePtr65~MovePtr60Get6Release6GetDeleter!6GetDeleter;6?Ptr6Ptr6MovePtr6550?0??d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Vnwut@remove_boundsitypeWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]@Description]#BGetResTransformNode6Transform6Transform6WorldMatrixzx6WorldTransform6UpdateTransform# 65,52TrackbackWorldMatrixzx#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode6555p?l ~TransformNode8 6 Initializei#$ 65 CalcInheritingDiretion 65<5H0[[00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]d^boolvoid,4)thisz__result),4thisz__result M4)thisz__result^{ 4)thisz__result00 nw gfx@ SceneNodePu#&m_Parent# &m_ChildrenZ#&m_AnimBinding#(0&m_PreUpdateSignal#0&m_TraversalResults^{#4&m_Description#8&m_BranchVisible#LTraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalʐH:@Description&isFixedSizeMemory#&maxCallbacks:{#&maxChildren:{#&maxAnimObjectsPerGroup:{# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks:{#&maxChildren:{#&maxAnimObjectsPerGroup:{# &isAnimationEnabled#0GetParent)6)GetParent6SetParent65AttachChild65DetachChild65GetTraversalResults^{6) SetTraversalResults 65^{ IsEnabledResults 6)5^{ InheritTraversalResults# 6 IsBranchVisible 6) ~SceneNode@ 6 IsCircularReference 6)5) AcceptChildren 65D0YB M&m_Parent# &m_ChildrenZ#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults^{#4&m_Description#8&m_BranchVisible#LY0%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]^boolintnwgfx@AnimGroupd#&m_ResAnimGroup#&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues~#P&m_PreEvaluateCallback#`g550iPreEvaluateCallbacki0@AnimObject #@AnimBinding,#&m_AnimGroupsW#&m_AnimObjectsp#&m_AnimObjectCountPerGroup#(iAnimGroupArrayU'iAnimObjectArrayE(pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]l_void0W J4lthisz__resultnwgfxiSceneNodeChildrenӌ&K@SceneObject #&m_ResObject#GetResSceneObject6l~SceneObject6l0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]_void0Pd4thisz__resultuz4thisz__result4thisz__result4thisz__result?!u nw gfx res@ResSceneObjectData&typeInfo#&m_Header#&toNameU# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0f#&m_Flags#&m_IsBranchVisible#{&padding_0.#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeData#&m_Transform #0&m_LocalMatrix%#T&m_WorldMatrix%#@ResSceneObjectΘ#ResSceneObject6: ref6GetTypeInfo6@ResSceneNode #iResDataTypeResSceneNode6: ?ref6GetFlags%{6@ ResTransformNode#iResDataType ResTransformNode6: ?F ref 6 GetTransformI 60 f? 0000)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresDResAnimGroupData@ResAnimGroup#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5o5doperator delete5@GfxDeleter&m_HasOwnership#operator()6500Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]|`voidbool00 4thisz__result!4thisz__result!4thisz__result4Bthisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60\\0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]blongintbool 14thisz__result 4thisz__result0<<? ]4thisz__result 4this3element o4тthis3element000{nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this3^element0(0X0|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar0000{00nwos@IAllocator(__vptr#Alloc65o0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]cnwutiSigWord%{M @BinaryRevisionHeader&signature#&revision#Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]dcharvoid0{00nwutiResS80{riResU32%{uiResS32:{viResF32S{w@BinString&offset#to_ptr6Dset_ptr6H5iBinString @Offset&offset#set_ptr6L5iOffsetoiResTypeInfo@ResBool&value#iResBooliResVec2l#iResVec3z#iResTransform3!u#iResMtx34w# 0@0 0ohd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]8voidint00nwut@Slot2|_(__vptr#0&m_Allocator#iAllocatorType|_Destroy6b0GetAllocator>6b0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:d MoveArray65~MoveArray6release6begin6end6clear6SetArrayKind65dSetCapacity65destroy65destroy_range655PushBackFast65erase650?0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@voidint0nwut@MoveArray]&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:d MoveArray65~MoveArray6release6begin6end6clear6SetArrayKind65dSetCapacity65destroy65destroy_range655PushBackFast65Ierase650?0|_0]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase65000|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]@voidint00nwut@Signal2%|_0A&m_Allocator#&m_Slots.#iSlotTypeiSlotList &iAllocatorType|_Destroy6~Signal260d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]\boolintvoid0,0nwgfx@Skeleton#0,&m_OwnerSkeletalModel# 0\&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal)6/@TransformPose&m_Transforms#iTransformC%iTransformArray?E*TransformPose65?@MatrixPose&m_Matrices#iMatrixArrayo,MatrixPose65M?@OriginalPose&m_Resource#OriginalPose650\*s_TypeInfo GetRuntimeTypeInfo #6 SetOwnerSkeletalModel65Skeleton65_555~Skeleton6CreateCallbacks65_550{00RB&m_OwnerSkeletalModel# &m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#00|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix#&m_Scale#0&m_Flags#0t4thisz__resultpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0nwgfx@SceneObject #&m_ResObject#*s_TypeInfo GetRuntimeTypeInfo #6rSceneObjectv6v5_5~SceneObject6v0n014rthisz__result Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneObjectData&typeInfo@#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic1#@ResSceneObject# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00!4thisz__resultnwut@ResCommonBase&mpData#void_ptr60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tlongint0] 4>this3element 4lthis3BelementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4Ithis3element000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryRevisionHeader&signature#&revision#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nwutiResU32uiResS32v@BinString&offset#iBinString@Offset&offset#iOffsetiResTypeInfod:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,l0''f a'ml  'a{'vB0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,@MTX340#cIdentityMTX3465MTX3465 5 5 5 5 5 5 5 5 5 5 5 @?0@0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x #&y #&z #@VEC3 #VEC365 5 5 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0`0nwut@Slot2|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2d|_Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr m0&m_Object#&m_Deleter#ielement_type'3ideleter_type m0Get6EPtr6E0Ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 00|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@o &m_FixedSizeElements# L#0x# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0n0|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0)0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 00|_0Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray-&m_Allocator3#&m_Elements9#&m_End9#&m_Capacityo# operator[]A6'50#0x#0|_0--?=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr*>"0&m_Object#&m_Deleter#ielement_type3ideleter_type>"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds*itype*WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr'#0&m_Object#&m_Deleter#ielement_typec3ideleter_type#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds'itype'WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0'Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray=&m_pBegin#&m_pEnd#iconst_pointerD9@const_iterator&m_pCurrent9#iTIt%iconst_pointerD=iconst_referenceY=operator*Q6%?-operator++6)const_iterator)6)59ResArray.6.55Gbegin66end660!0002Y(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsYiconst_pointerliconst_reference!ncGetValue50Yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void040nwut@ResCommon4ResCommon65ptr6r#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void030nwut@ResCommon3ResCommon65ptr6r#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?30nwut@ResCommon?3ResCommon65ptr6r#008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00220nwut@ResCommon2ResCommon*6*5ptr6*ptr62r#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0220nwut@ResCommon22ResCommon65ptr6r#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0/0nwut@ResCommon/ResCommon65ptr6r#008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00KK0nwut@ResCommonKResCommon*6*5ptr6*ptr62r#00.8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00JJ0nwut@ResCommonJResCommon*6*5ptr6*ptr62r#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0I0nwut@ResCommonIResCommon65ptr6r#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonIResCommon65r#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0kG0nwut@ResCommonkGResCommon65ptr6r#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonUptr6ptr6r#000UU08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00TT0nwut@ResCommonTResCommon*6*5ptr6*ptr62r#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0AU0nwut@ResCommonAUResCommon65ptr6r#008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00MTMT0nwut@ResCommonMTResCommon*6*5ptr6*ptr62r#00.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutinternal@ResArrayY&m_pBegin#&m_pEnd#ipointer 9ireference9ResArrayb6b55Goperator[]6b50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsYipointer kireferenceYmcGetValue50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassYitype PFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00]nwut@ResCommon]ResCommon 6 5ptr6 r#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0`nwut@Signal2%|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrf m0&m_Object#&m_Deleter#ielement_type3ideleter_type md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@remove_boundsfitypefWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtrf&m_MovePtr#iGfxMovePtr.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865](nwut@Childrenbb&m_Parentd#&m_Children#&m_Deleter#ideleter_typeg d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayd&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2d%|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00rhnwut@ResCommonrhResCommon 6 5ptr6 r#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight%#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiFixedFragmentLightArray #9@LightSet\l# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnwgfxiVertexLightArray-9%iCameraArrayB iFogArray EiLightSetArrayQ"@SceneContext\l#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog`#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera`#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfxGeometryShaderModeGEOMETRY_SHADER_MODE_UNINITIALIZED GEOMETRY_SHADER_MODE_NONE GEOMETRY_SHADER_MODE_USED GEOMETRY_SHADER_MODE_COUNT @ShaderProgramL\l#&m_DescriptionZ#&m_ProgramObject# &m_GeometryShaderMode#'+m_VertexIntUniforms#'+m_GeometryIntUniforms#,'+m_DisableGeometry#DGetActiveDescription6SetUserVertexUniform65G5WSetUserGeometryUniform65G5WSetVertexUniformBool655SetGeometryUniformBool655M0Zdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwgfx@AmbientLight%#&m_Resource#@ResAmbientLightDataDestroyerc#&m_AllocatorZ#iResPtrLGetResAmbientLight`6T0P0|_,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight%#&m_Resource2#&m_Directionh#@ResFragmentLightDataDestroyer#&m_Allocatort#iResPtr/NGetResFragmentLightz6n0j0|_^+C4nthisz__resultzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light`#&m_OriginalValue%+#&m_OriginalTransforma#&m_AnimGroup#0ed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0@4thisz__result<V4thisz__resultGw4thisz__result'4thisz__result'4thisz__result'4thisz__result'd4thisz__result`nwgfxres@ResLightDatai#&m_IsLightEnabled#&padding_ #@ ResFragmentLightData#&m_LightKind#&m_Ambient#&m_Diffuse#&m_Specular0#&m_Specular1#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Direction2#&toDistanceSampler#&toAngleSampler#&m_DistanceAttenuationStart#&m_DistanceAttenuationEnd#&m_DistanceAttenuationScale#&m_DistanceAttenuationBias#&m_IsDirty#&padding_# FlagFLAG_TWO_SIDE_DIFFUSE_ENABLED_SHIFT FLAG_DISTANCE_ATTENUATION_ENABLED_SHIFT FLAG_INHERITING_DIRECTION_ROTATE_SHIFT FLAG_SHIFT_MAX FLAG_TWO_SIDE_DIFFUSE_ENABLED FLAG_DISTANCE_ATTENUATION_ENABLED FLAG_IS_INHERITING_DIRECTION_ROTATE @ ResAmbientLightData#&m_Ambient#&m_AmbientU32#&m_IsDirty# &padding_#@ ResLightj# ResLight 6: @ResFragmentLight#iResDataType* ResFragmentLight 6: ?8 ref< 6 GetLightKindG 6 GetAmbientU32' 6 GetDiffuseU32' 6 GetSpecular0U32' 6GetSpecular1U32' 6@ResAmbientLight#iResDataType(ResAmbientLight6:  ?\ref`6GetAmbientU32'600000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint00; 4Gthisz__result?? 4Gthisz__result' 4Gthisz__result'4Gthisz__result':4Gthisz__result'^4Gthisz__result'4Gthisz__result'4Gthisz__result'4Gthisz__result'4Gthisz__result' {4sthisz__result b4thisz__resultG/nw/gfx/res@ ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit# &m_CommandBufferP#  FlagFLAG_POLYGON_OFFSET_ENABLED @ ResBlendOperationData,&m_Mode#&m_BlendColor# &m_CommandBuffer#@ ResDepthOperationData&m_Flags# &m_CommandBuffer*# FlagFLAG_TEST_ENABLED FLAG_MASK_ENABLED @ ResStencilOperationData &m_CommandBuffer#@ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation#@@ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale #&m_Rotate#&m_Translate #&m_IsDirty#$&m_IsEnabled#%&_padding_0 #&&m_TextureMatrix\#(@ResMaterialDatarh#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount#(&m_TextureCoordinators( #&toTextureMappersO #&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED @ResMaterialColor#ResMaterialColor767: ref?6GGetAmbient6GGetAmbientU32'6GGetEmissionU32'6GGetDiffuseU32'6GGetDiffuse6GGetSpecular0U32'6GGetSpecular1U32'6GGetConstant0U32'6GGetConstant1U32'6GGetConstant2U32'6GGetConstant3U32'6GGetConstant4U32'6GGetConstant5U32'6G@ResRasterization#ResRasterizationK6K: refS6[GetFlags'6[GetPolygonOffsetUnit`6[@!ResBlendOperation# ModeMODE_NOT_USE MODE_BLEND MODE_SEPARATE_BLEND MODE_LOGIC  ResBlendOperation_ 6_:  refc 6_ refk 6s!GetMode!6s@"ResDepthOperation#!ResDepthOperationw!6w: !ref!6"GetFlags'"6@#ResStencilOperationx#"ResStencilOperation"6: "ref"6#IsTestEnabled#6@&ResFragmentOperationX#$FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW $ResFragmentOperation$6: $ref$6%GetFragmentOperationMode%6%GetDepthOperation%6%GetBlendOperationo%6&GetStencilOperation&6@.ResMaterial,j#iResDataTypeC &ResMaterial&6: -0e'ptri&6?-'ref'6?e'ref'6'operator=='65'GetFlags''6(GetMaterialColor (6(GetRasterization(6(GetFragmentOperation(6)GetTextureMappersCountG)6)GetTextureMappers_)65)GetFragmentShaderP)6*GetFragmentShadergR)6*GetShaderParametersCountG*6*GetShaderParameters^*6+GetShadingParameterHash'*6+GetShaderParametersHash'+6+GetTextureCoordinatorsHash'+6,GetTextureMappersHash',6,GetMaterialColorHash',6,GetRasterizationHash',6-GetFragmentLightingHash'-6-GetFragmentLightingTableHash'-6-GetAlphaTestHash'-6.GetTextureCombinersHash'.6.GetFragmentOperationHash'.60 ?; 0C0?O0W0??g0o0?{00?00?000?h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865],voidboolint0$ 4 thisz__resultE 4 thisz__resulth 4 thisz__resultp 4 thisz__result%: 47 this7p z__result7 e 47 thisz__result; { 4K thisz__resultC  4K thisz__result   47 this3'rgba 4c this3idxz__resultG nwgfxres@ ResFragmentLightingData&m_Flags#&m_LayerConfig#&m_FresnelConfig#&m_BumpTextureIndex# &m_BumpMode#&m_IsBumpRenormalize#&_padding_0 # FlagFLAG_CLAMP_HIGH_LIGHT_SHIFT FLAG_DISTRIBUTION0_ENABLED_SHIFT FLAG_DISTRIBUTION1_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR0_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR1_ENABLED_SHIFT FLAG_REFLECTION_ENABLED_SHIFT FLAG_CLAMP_HIGH_LIGHT FLAG_DISTRIBUTION0_ENABLED FLAG_DISTRIBUTION1_ENABLED FLAG_GEOMETRIC_FACTOR0_ENABLED FLAG_GEOMETRIC_FACTOR1_ENABLED FLAG_REFLECTION_ENABLED DResFragmentLightingTableData@ ResAlphaTestData &m_CommandBuffer#@ ResTextureCombinerData&m_Constant#&N#l 'v 'm_CommandBufferWB &m_CmdSource#&m_CmdHeader#&m_CmdOperand#&m_CmdCombine# &m_CmdConstant#&m_CmdScale#@ ResFragmentShaderData&m_BufferColor#&m_FragmentLightingc#&toFragmentLightingTable#( &m_TextureCombinersk#,&m_AlphaTest# &m_BufferCommand#@ResFragmentLighting#ConfigCONFIG_TYPE0 CONFIG_TYPE1 CONFIG_TYPE2 CONFIG_TYPE3 CONFIG_TYPE4 CONFIG_TYPE5 CONFIG_TYPE6 CONFIG_TYPE7 CONFIG_TYPE8 CONFIG_TYPE9 CONFIG_TYPE10 FresnelConfigCONFIG_NO_FRESNEL CONFIG_PRI_ALPHA_FRESNEL CONFIG_SEC_ALPHA_FRESNEL CONFIG_PRI_SEC_ALPHA_FRESNEL BumpModeBUMPMODE_NOT_USED BUMPMODE_AS_BUMP BUMPMODE_AS_TANG BumpTextureBUMP_TEXTURE0 BUMP_TEXTURE1 BUMP_TEXTURE2 BUMP_TEXTURE3 ResFragmentLighting 6 : ref 6 GetFlags'6 GetLayerConfig6 GetFresnelConfig6 GetBumpTextureIndexp6 GetBumpMode%6 IsBumpRenormalize6 @ResFragmentLightingTable#ResFragmentLightingTable 6 : @ResAlphaTest#ResAlphaTest# 6# : ref+ 63 @ResTextureCombinerv#ConstantCONSTANT0 CONSTANT1 CONSTANT2 CONSTANT3 CONSTANT4 CONSTANT5 EMISSION AMBIENT DIFFUSE SPECULAR0 SPECULAR1 ResTextureCombiner7 67 : ref; 67 refC 6K GetConstant 6K SetConstantCmd67 5'@ResFragmentShader:#ResFragmentShaderO 6O : refS 6O ref[ 6c GetFragmentLighting6O GetFragmentLighting 6c GetFragmentLightingTable 6O GetTextureCombinersG 6c 5GetAlphaTest* 6O 0c? 0 0 0* ?' * 0/ 0 ???  0G 0 ??W  0_ $ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool004 thisz__result *4 thisz__result 0`4 thisz__result 4 thisz__resultG$4 thisz__result " 4 thisz__result nwgfxresiResShaderSymbolArray+2@ResShaderParameterValueData&m_UniformType#&m_Value#@ResShaderSymbolData&toName#&m_IsEnabled#&m_IsGeometryUniform#&_padding_0#&m_Location#&m_DefaultValue# @ResShaderParameterData&toName#&m_SymbolIndex#&m_Parameter#@ ResShaderProgramDescriptionData&m_Flags#&m_VertexShaderObject#&m_GeometryShaderObject#&m_VertexShaderIndex# &m_GeometryShaderIndex#&m_SymbolsTableCount#&toSymbolsTable# &toAttributeSymbols#&m_AttributeIndices-#L&_padding_0R#b&m_MaxBoneCount#d&m_MaxVertexLightCount#h&m_VertexLightEndUniform#l&m_GeometryShaderMode#p&m_ProgramObject#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize'#&toOwnerShader#@ ResShaderParameterValueR # UniformTypeTYPE_BOOL1 TYPE_FLOAT1 TYPE_FLOAT2 TYPE_FLOAT3 TYPE_FLOAT4  ResShaderParameterValue 6 :  ref 6  ref 6  GetUniformType 6  GetValueF32 6  GetValueBool 6 @ResShaderParameter, # ResShaderParameter 6 : ref 6 GetSymbolIndexG6 GetParameter 6 @ResShaderSymbol #ResShaderSymbol 6 : ref 6 ref 6 IsEnabled6 GetDefaultValuec6 IsGeometryUniform6 GetLocationG6 @ResShaderProgramDescription#FlagFLAG_IS_SUPPORTING_RIGID_SKINNING FLAG_IS_SUPPORTING_SMOOTH_SKINNING FLAG_IS_SUPPORTING_HEMISPHERE_LIGHTING FLAG_IS_SUPPORTING_VERTEX_MORPH_SHADER ref 6 ref 6 GetFlags'6 GetSymbolsCountG6 GetSymbols 6 GetMaxVertexLightCountG6 0c?? c0 0? 0 0D?++? D0 ?#09#? 90 Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid04Kthisz__result'04Kthisz__result4Kthisz__result'nwgfxres@ResTextureMapperData &typeInfo#&m_DynamicAllocatorR#&toTexture#@ResPixelBasedTextureMapperDataLH#&toSampler#  &m_CommandCache#&m_CommandSizeToSend#H@ResTextureMapper#ResTextureMapper?6?: @ResPixelBasedTextureMapper#iResDataTypeResPixelBasedTextureMapperC6C: ?ref6KGetCommandCache6KGetCommandSizeToSend'6K00gg0G0|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@TransformNodeb#&m_Transform#P&m_WorldMatrix#&m_CalculatedTransform#+m_InverseWorldMatrix#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalc#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Descriptionc#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]\boolnwgfx@SceneNodePf#&m_Parent# &m_Childrenf#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResultsk#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacksG#&maxChildrenG#&maxAnimObjectsPerGroupG# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacksG#&maxChildrenG#&maxAnimObjectsPerGroupG# &isAnimationEnabled#0h0BM&m_Parent# &m_Childrenf#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResultsk#4&m_Description~#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd\l#@AnimBinding,\l#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildrenh&K@SceneObject \l#&m_ResObject,j#GetResSceneObject#60,jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0o4thisz__resultk4thisz__result'nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeData#&m_TransformD#0&m_LocalMatrix\#T&m_WorldMatrix\#@ResSceneObject#ResSceneObject6: @ResSceneNode#iResDataTypeResSceneNode6: .?grefk6GetFlags'6@ResTransformNode#ResTransformNode6: 0000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?|_074Rthisz__result3nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5o5doperator delete5GfxObject65_~GfxObject6@GfxDeleter&m_HasOwnership#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoidbool00 4uthisz__result!Q4uthisz__result46thisz__result 4 thisz__result4  4 thisz__result@ a 4 thisz__result + 4b thisz__result A 4j thisz__result 4 thisz__result% 4 thisz__result1 4"thisz__result4 thisz__result4this3pz__result4thisz__resultX4thisz__resultdo4thisz__result4thisz__result(I4rthisz__result)4Rthisz__result4*thisz__result 42thisz__result4thisz__result  4thisz__resultf  4thisz__resultF nw ut@ ResCommonBase&mpData# ResCommonBasem 6m5 IsValid 6u void_ptr 6m void_ptr 6u00qR aResStaticCast^+^+,j3,jresz__result^+R aResStaticCast__^3^resz__result_8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00kvkv0nwut@ResCommonkvResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0014thisz__result0r}nwgfxres@ResShaderProgramDescriptionData&m_FlagsP#&m_VertexShaderObjectP#&m_GeometryShaderObjectP#&m_VertexShaderIndex`# &m_GeometryShaderIndex`#&m_SymbolsTableCount`#&toSymbolsTable҆# &toAttributeSymbols#A&m_AttributeIndices#L&_padding_0*#b&m_MaxBoneCount`#d&m_MaxVertexLightCount`#h&m_VertexLightEndUniform`#l&m_GeometryShaderMode`#p&m_ProgramObjectP#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize#&toOwnerShader҆#@ResShaderData#@ ResBinaryShaderDataD;#&m_BinaryDataTableCount`#&toBinaryDataTable҆#&m_ShaderKindsTableCount`# &toShaderKindsTable҆#$&m_DescriptionsTableCount`#(&toDescriptionsTable҆#,&m_ShaderObjectsTableCount`#0&toShaderObjectsTable҆#4&m_CommandCache#8&m_CommandCacheSize#<&m_ShaderBinaryInfo#@@ ResShaderProgramDescriptions# ResShaderProgramDescription 6:  ref 6 ref 6 GetVertexShaderIndex 6 GetGeometryShaderIndex 6 GetOwnerShaderData 6@ ResShader # ResShader 6: @ ResBinaryShader#iResDataTypeX ResBinaryShader 6: 0T ptrX 6? refr 6 operator== 65 GetShaderBinaryInfo 60??00X000?os@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]int42this3shaderIndexz__resultnwgfx@ShaderBinaryInfo&m_pShaderBinary>#&m_ExeImageCount#048&m_ExeImageInfo<#&m_pInstruction>#&m_InstructionCount#&m_Swizzle#&m_SwizzleCount#&m_GeometryShaderCount#@ExeImageInfo@&signature#&version#&isGeometryShader#&outputMaps#&mainAddress#&endAddress# &inputMask#&outputMask#&gsDataMode#&gsVertexStartIndex#&gsPatchSize#&gsVertexNum#&setupOffset#&setupCount#&labelOffset# &labelCount#$&outmapOffset#(&outmapCount#,&bindSymbolOffset#0&bindSymbolCount#4&stringOffset#8&stringCount#<GetBoolConstant6250GetShaderProgramInfo6250.08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfo#&m_HeaderI#&toName# &m_UserDataDicCount`#&toUserDataDic҆#@ResSceneObject&u#ResSceneObject6: 0C,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00 4%thisz__result!4thisz__result!4%thisz__result/t4ftthisz__resultsEt4ntthisz__resultsnwut@ResCommonBase&mpData#ResCommonBase65IsValid6%void_ptr6void_ptr6%00!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryRevisionHeader&signature#&revisionP#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwutiResS8riResU32uiResS32v@BinString&offset#iBinString@Offset&offset#to_ptr6iiOffsetiResTypeInfo0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]8)void0i4thisz__resultel?nwgfxres@ResCameraViewUpdaterData&typeInfo#@ResRotateViewUpdaterData#&m_Flagsp#&m_ViewRotate#FlagFLAG_INHERITING_ROTATE @ResCameraViewUpdater#ResCameraViewUpdater6: @ResRotateViewUpdater#iResDataType#ResRotateViewUpdater6: 0ptrG6?arefe6GetViewRotate6GetFlags6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865])nwutiResU32uiResTypeInfoiResVec3l#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #VEC3655500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0gnwut@Slot2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray6&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 006 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray)&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 00)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6h#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865](@nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],Anwgfx@GfxPtr&m_MovePtr#iGfxMovePtr{.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]Anwut@Children88L-&m_Parent#&m_Children-#&m_Deleter#ideleter_typeLg d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0gnwut@Signal2%n0g8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62h#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]Bnwgfx@ParticleSet8#0y&m_ParticleCollection#P&m_ParticleRandomL#T&m_InitializersI#X&m_Updaters9#h&m_ScaleOffset#x&m_RotateOffset#DInitializerDUpdaterGetResParticleSet6GetParticleCollection600y4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cvoid0nwgfxres@ResParticleSetDataT#&toParticleCollectionB#0&m_ParticleInitializersTableCountа#4&toParticleInitializersTableB#8&m_ParticleUpdatersTableCountа#<&toParticleUpdatersTableB#@&toParticleShapeBuilderB#D&m_ParticleShapeIndexа#H&m_ParticleSetPriority#L&m_IsForceWorld#P&m_IsBufferFlushEnabled#Q@ResParticleSet֨#iResDataTypeCResParticleSet6: ?Pref6GetParticleShapeBuilder603d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]XDvoid0/4thisz__result nwgfxres@ResParticleShapeBuilderData&typeInfoQ#&m_IsAscendingOrder#{&padding_0D#&m_DrawOffset#@ResParticleShapeBuilderp#ResParticleShapeBuilder6: ref 6GetTypeInfoQ60w?w0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dboolnwgfx@SceneNodePؤ#&m_Parent# &m_Children#&m_AnimBindingl#(0h&m_PreUpdateSignal#0&m_TraversalResults^{#4&m_Description~#8&m_BranchVisible#LiUpdateSignalRH:@Description&isFixedSizeMemory#&maxCallbacks:{#&maxChildren:{#&maxAnimObjectsPerGroup:{# &isAnimationEnabled#0h0BM&m_Parent# &m_Children#&m_AnimBindingl#(&m_PreUpdateSignal #0&m_TraversalResults^{#4&m_Description~#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimBinding,#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]pEvoid0nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject[#*s_TypeInfo GetRuntimeTypeInfo #6GetResSceneObject[6SceneObject655[~SceneObject60014thisz__result 0<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Evoid0P41thisz__result)u41thisz__resultQnwgfxres@ResSceneObjectData&typeInfoQ#&m_Header#&toName# &m_UserDataDicCountа#&toUserDataDicB#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#{&padding_0#&m_ChildrenTableCountа# &toChildrenTableB#$&m_AnimGroupsDicCountа#(&toAnimGroupsDicB#,@ResSceneObjectN#ResSceneObject!6!: ref)61GetTypeInfoQ61@ResSceneNodeg#ResSceneNode565: 0g?%g0-0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?00nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5o5doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#0,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Fvoidbool00 4%thisz__result!4thisz__result!4%thisz__result4˜thisz__result<4ΐthisz__result^nwut@ResCommonBase&mpData#ResCommonBase65IsValid6%void_ptr6void_ptr6%00!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]Gint0 4thisz__resultonwos@IAllocator(__vptr#@MemorySizeCalculator &m_Sizeo#&m_Alignmento#&m_MaxAlignmento#operator+=65oChangeAlignment65oAdd65o5oGetAlignmento6?00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]GnwutiSigWord%{M @BinaryRevisionHeader&signature#&revision#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoid00{nwutiResS80{riResU32%{uiResS32:{v@BinString&offset#iBinString@Offset&offset#to_ptr6iOffsetiResTypeInfo@ResBool&value#iResBooliiResVec3#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0F0Dnwut@Slot3Md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0N0[Enwut@Slot2hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoidint0[E0nwut@Slot2YW(__vptr#0&m_Allocator#iAllocatorTypeDestroy6d0GetAllocator@6d0Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray%&m_AllocatorG#&m_ElementsM#&m_EndM#&m_Capacityo# iiteratorMX=begin6ABegin6A000%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xintnwut@MoveArrayv&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=begin6capacity6GetCapacity6Begin6Capacity60000vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6MoveArray655o: :]m ~MoveArray6operator=65size6begin 6end 6empty6capacity6reserve65push_back65swap65clear6GetArrayKind]m6SetArrayKind65]mSetCapacity65GetCapacity6construct655destroy65destroy_range65 5 erase650?000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6MoveArray655o: :]m ~MoveArray6operator=65size6begin$6end$6empty6capacity6reserve65push_back65swap65clear6GetArrayKind]m6SetArrayKind65]mSetCapacity65GetCapacity6construct655destroy65destroy_range65$5$erase650?000<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutinternal@ResArray$&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent2#iTItipointer=ireference=operator*D6-?&operator++t61operator++&615iterator16152ResArray66655%begin66end660)00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xnwutinternal@ResArrayClassTraits$ipointer kireference$mcGetValue50pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClass$itypeCPF<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\voidint0nwutinternal@ResArray2 &m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent2#iTItipointer=ireference=operator*D6-?&operator++t61operator++&615iterator16152ResArray66655%begin66end660)00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraits2 ipointer kireference2 mcGetValue50pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]\nwut@ResArrayClass2 itypesPFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0!0nwut@ResCommon!ResCommon65ptr6>f#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0nwut@ResCommon ResCommon65ptr6>f#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65>f#08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00110nwut@ResCommon1ResCommon*6*5ptr6*ptr62>f#00.8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00##0nwut@ResCommon#ResCommon*6*5ptr6*ptr62>f#00.8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00990nwut@ResCommon9ResCommon*6*5ptr6*ptr62>f#00.8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00>>0nwut@ResCommon>ResCommon*6*5ptr6*ptr62>f#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonwAResCommon65>f#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrq?c0&m_Object#&m_Deleter#ielement_type3ideleter_typecd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]`nwgfx@GfxPtrq?&m_MovePtr#iGfxMovePtr. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray#D&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 00#D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0L00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0F0Dnwut@Signal3M%h0Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayM&m_pBegin#&m_pEnd#ipointer9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutinternal@ResArrayClassTraitsMipointerk0pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassMitypePFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Nnwut@Signal2 %Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0nwut@MovePtrXc0&m_Object#&m_Deleter#ielement_typeW3ideleter_typecideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?cd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsXitypeXW$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0nwgfx@GfxPtrX&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherQChildDetacher6operator()65YW0td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0YW?nwut@MoveArrayYW&m_Allocatorj#&m_Elementsp#&m_Endp#&m_Capacityo# iiteratorpX=MoveArray\6\~MoveArray6\size6dbegin$6\end$6\empty6dcapacity6dreserve6\5push_back6\5clear6\erase_find6\5GetArrayKind]m6dSetArrayKind6\5]mSetCapacity6\5GetCapacity6dconstruct6\5p5destroy6\5pdestroy_range6\5$5$erasepp6\5p00`00YWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoidbool0nwut@ChildrenQQ4a&m_ParentYW#&m_Childrena#&m_Deleter:#ireferenceZ;iiterator];ideleter_type4gChildren6~Children6begin(6end(6Attach65YWDetach65YW0?YWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500800d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid00[Enwut@Signal2YW%A0[E0B&m_Allocator#&m_Slots/#iSlotTypeAiSlotList&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55o~Signal260 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0X00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0X008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00R_R_0nwut@ResCommonR_ResCommon*6*5ptr6*ptr62>f#00.,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]inth 4!thisz__resultnwgfx@ParticleContext<b#&m_EmissionPositionWorke#&m_EmissionParentWork#&m_ParticleWorkF32x#(&m_ParticleRandomU#8iVEC3Array(+iF32Array+ iU16Array. GetEmissionWorkCapacity6!GetEmissionPositionWorkC6%GetEmissionParentWork6%00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00000& 4this3"usagez__result 4thisz__result0,0B04 nw gfx@ ParticleCollectionb#&m_ParticleAttributeo#&m_Capacity#&m_Count#&m_BufferSide#&m_IsStream#&m_StreamPtr#&m_StreamStride #&m_MinActiveIndex%#&m_MaxActiveIndex%#&m_ResParticleCollection#&m_ParticleShape#&m_ParticleSet#&m_DeviceAllocator#&m_DeviceMemory#@ParticleAttribute &m_Usage%#&m_IsStream#&m_Stream#cCreate55555dGetMemorySizeInternal55dGetDeviceMemorySizeInternal55GetCapacity6GetCount6SetCount65GetMinActiveIndex%6GetMaxActiveIndex%6SetMinActiveIndex65% SetMaxActiveIndex 65% IsStream 65" GetBufferSide 6 GetStreamPtr 65"5 GetParameterPtr0 65" Clear 6 SwapBuffer 6 GetStreamOrParameter B65"5:5450MM0@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid 00#00$F0%00Z?c44/this3 &flags nw gfx@ ParticleSetQ#0&m_ParticleCollectionB#P&m_ParticleRandomU#T&m_Initializers#X&m_Updaters#h&m_ScaleOffsetv#x&m_RotateOffsetv#@Description S#&maxInitializers#&maxUpdaters#@Initializer&m_IsCopied#&resource#&work%#&m_Typep# &m_TargetStreamso#@Updater&m_IsCopied#&resource#&work%#&m_Typep# &m_TargetStreams#&m_Flags%#IsEnabledFlags6+5 &EnableFlags6/5 &*s_TypeInfo GetRuntimeTypeInfo #68cCreate<5YW5`5555?dGetMemorySizeInternal555dGetDeviceMemorySizeInternal55Accept#6<5GetResParticleSet6< GetResParticleSet 68 GetParticleCollection 6< AddParticles 6<5^u5w5<55 UpdateParticles 6<5 ClearParticleCollection 6< WorldMatrix^u 6< InverseWorldMatrix^u 6< IsAscendingOrder 68 InitializeParticles 6<5555B ParticleSet< 6<555 ~ParticleSet 6<0'0'040'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwgfx@ParticleRandom&m_Seed%#ParticleRandom6Next%65%NextFloat&6NextFloatSignedOne&6NextFloatSignedHalf&6MixRandomSeed60: 4this3%maxValuez__result%C 4thisz__result&] }4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00%00nwgfxParticleBufferPARTICLE_BUFFER_FRONT PARTICLE_BUFFER_BACK @ParticleShape\#&m_CommandCache6# %&m_CommandCacheSizeU#&m_DeactivateVertexCommandCache#&m_DeactivateVertexCommandCacheSize%# &m_PrimitiveCommandCache#$&m_PrimitiveCommandCacheSize%#(&m_Capacity#,&m_BufferSide#0&m_ResVertexAttributeDataCount#4&m_VertexAttribute[#8&m_PrimitiveBuffer}#%&m_PrimitiveBufferOffset#&m_DeviceAllocator#&m_DeviceMemory#@VertexAttribute&m_Usage%#&m_FormatType%#&m_Dimension%#&m_IsStream# &m_Stream^# &m_CommandPtrw#SetBufferSide65CreateCommandCache650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0 nw gfx resiResParticleInitializerArrayIterator CiResParticleInitializerArray"9iResParticleUpdaterArrayIterator%?iResParticleUpdaterArray'5@ResParticleSetDataT_#&toParticleCollectionp#0&m_ParticleInitializersTableCountp#4&toParticleInitializersTablep#8&m_ParticleUpdatersTableCountp#<&toParticleUpdatersTablep#@&toParticleShapeBuilderp#D&m_ParticleShapeIndexp#H&m_ParticleSetPriorityo#L&m_IsForceWorld%q#P&m_IsBufferFlushEnabled%q#Q@ ResParticleSet a#iResDataTypelCResParticleSet6: ?ref.6?HrefL6GetParticleCollection6GetParticleInitializersCount%6GetParticleInitializerss6GetParticleUpdatersCount%6GetParticleUpdatersC6GetParticleShapeBuilder>6 GetIsForceWorld 600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwgfxres@ResParticleShapeBuilderData&typeInfop#&m_IsAscendingOrder%q#%&padding_0##&m_DrawOffsetGq#@ResParticleShapeBuilder#ResParticleShapeBuilder6: ref6IsAscendingOrder60V?V0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]4voidbool03P4(thisz__result54(thisz__result"<4(thisz__resultpd44thisz__result~H4@thisz__resultD4Lthisz__result 4Xthisz__result  4dthisz__result  4pthisz__result  4|thisz__result 4thisz__result64thisz__result2$?Q4thisz__resultMu4thisz__resultq4thisz__result4thisz__result)nw)gfx)res@ResParticleInitializerData &typeInfop#&m_IsResourceCopyEnabled%q#&m_InitializerEnabled%q#%&padding_0#&m_TargetStreamp#@ ResParticleInitializer#ResParticleInitializer6: ref 6(GetIsResourceCopyEnabled6( GetInitializerEnabled 6( GetTargetStream" 6( GetTypeInfop 6(@ ResParticleDirectionalVelocityInitializerDataA#&m_Powerp# &m_DirectionGq#@ ResParticleDirectionalVelocityInitializer#iResDataTyped ResParticleDirectionalVelocityInitializer, 6,: ? ref 64 GetPower& 64 GetDirectionw 64@ ResParticleRandomDirectionalVelocityInitializerData A#&m_Powerp# &m_DirectionGq#&m_Anglep#@ResParticleRandomDirectionalVelocityInitializer#iResDataType1~ResParticleRandomDirectionalVelocityInitializer868: ?@refD6@GetPower&6@GetDirectionw6@GetAngle&6@@ResParticleOriginVelocityInitializerDataA#&m_Powerp# @ResParticleOriginVelocityInitializer#iResDataTypeResParticleOriginVelocityInitializerD6D: 2?ref6LGetPower&6L@ResParticleRandomVelocityInitializerDataA#&m_Powerp# @ResParticleRandomVelocityInitializer#iResDataTypeResParticleRandomVelocityInitializerP6P: 7 ? ref 6XGetPower&6X@ResParticleYAxisVelocityInitializerDataA#&m_Powerp# @ResParticleYAxisVelocityInitializer#iResDataType ResParticleYAxisVelocityInitializer\6\: : ? ref 6dGetPower&6d@ResParticleFloatRandomInitializerDataA#&m_BaseValuep# &m_Randomp#@ResParticleFloatRandomInitializer#iResDataType ResParticleFloatRandomInitializerh6h: N ? ref 6pGetBaseValue&6pGetRandom&6p@ResParticleFloatRangeRandomInitializerDataA#&m_MaxValuep# &m_MinValuep#@ResParticleFloatRangeRandomInitializer#iResDataType ResParticleFloatRangeRandomInitializert6t:  ? ref 6|GetMaxValue&6|GetMinValue&6|@ResParticleFloatImmediateInitializerDataA#&m_ImmediateValuep# @ResParticleFloatImmediateInitializer#iResDataType? ResParticleFloatImmediateInitializer6:  ?ref6GetImmediateValue&6@ResParticleVector2ImmediateInitializerDataA#&m_ImmediateValue5q# @ResParticleVector2ImmediateInitializer#iResDataTypeVResParticleVector2ImmediateInitializer6: ?.ref26GetImmediateValue6@ResParticleVector3ImmediateInitializerDataA#&m_ImmediateValueGq# @!ResParticleVector3ImmediateInitializer#iResDataTypeq ResParticleVector3ImmediateInitializer 6: ?I refM 6!GetImmediateValuew!6@!ResParticleVector3Random1InitializerDataA#&m_BaseValueGq# &m_Randomp#@#ResParticleVector3Random1Initializer#iResDataType"ResParticleVector3Random1Initializer"6: ?m#refq#6#GetBaseValuew#6#GetRandom&#6@$ResParticleVector3Random3InitializerData$A#&m_BaseValueGq# &m_RandomGq#@&ResParticleVector3Random3Initializer#iResDataType%ResParticleVector3Random3Initializer%6: Y?%ref%6%GetBaseValuew%6&GetRandomw&6@&ResParticleVector3MultRandomInitializerDataA#&m_Randomp# @(ResParticleVector3MultRandomInitializer#iResDataType'ResParticleVector3MultRandomInitializer'6: ?'ref'6(GetRandom&(60A?0$0II0000<00H0  0T0  0`0  0l0Z Z 0x0  00000000((00SS0@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResParticleCollectionData@ResParticleCollection#ResParticleCollection969: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0\4^thisz__result^4^thisz__resultfH4^thisz__resultp) 4jthisz__result%  4vthisz__result % 4vthisz__result&v 4thisz__resultr  4thisz__resultw 4thisz__result~  4thisz__resultw 4thisz__result  4thisz__result%4thisz__result$?4thisz__result4thisz__result;4thisz__result7Q4thisz__result4thisz__result)4thisz__result%4thisz__result4thisz__resultpS4thisz__resultO4thisz__result04thisz__result, 4thisz__result%6nw6gfx6res ParticleUsagePARTICLEUSAGE_TRANSLATEPARTICLEUSAGE_SCALEPARTICLEUSAGE_ROTATEPARTICLEUSAGE_COLORPARTICLEUSAGE_ALPHAPARTICLEUSAGE_TEXTURETRANSLATE0PARTICLEUSAGE_TEXTURESCALE0PARTICLEUSAGE_TEXTUREROTATE0PARTICLEUSAGE_SCALE_EXTPARTICLEUSAGE_ID PARTICLEUSAGE_BIRTH PARTICLEUSAGE_LIFE PARTICLEUSAGE_VELOCITY PARTICLEUSAGE_ACTIVEINDEX PARTICLEUSAGE_FREEINDEXPARTICLEUSAGE_NEG_TIMELIMITPARTICLEUSAGE_COUNTPARTICLEUSAGE_IS_INT@ResParticleUpdaterData&typeInfop#&m_IsResourceCopyEnabled%q#&m_UpdaterEnabled%q# %&padding_0#&m_TargetStreamp#&toParticleAnimationp# @ResParticleUpdater#ResParticleUpdaterJ6J: refN6JrefV6^GetIsResourceCopyEnabled6^GetUpdaterEnabled6^GetTargetStream6^GetParticleAnimation=?6JGetTypeInfop6^@ResParticleAccelarationUpdaterData|#&m_Factorp#@ResParticleAccelarationUpdater6#iResDataTypeiResParticleAccelarationUpdaterb6b: ?! ref% 6jGetFactor&6j@ResParticleFloatUpdaterData|#&m_DefaultValuep#@ResParticleFloatUpdater6#iResDataType^ ResParticleFloatUpdatern6n:  ? ref 6vGetDefaultValue&6v@ResParticleFloatImmediateUpdater #ResParticleFloatImmediateUpdaterz6z: @ResParticleGravityUpdaterData |#&m_Powerp#&m_DirectionGq#@ResParticleGravityUpdater6#iResDataType ResParticleGravityUpdater~6~: ( ?n refr 6GetPower&6GetDirectionw6@ResParticleSpinUpdaterData |#&m_Powerp#&m_AxisGq#@ResParticleSpinUpdater6#iResDataType ResParticleSpinUpdater6: 7 ?z ref~ 6GetPower&6GetAxisw6@ResParticleRandomUpdaterData |#&m_PowerGq#&m_Intervalp#@ResParticleRandomUpdater6#iResDataType ResParticleRandomUpdater6: F ? ref 6GetPowerw6GetInterval%6@ResParticleVector2ImmediateUpdaterData|#&m_DefaultValue5q#@ResParticleVector2ImmediateUpdater6#iResDataType ResParticleVector2ImmediateUpdater6: b?ref6GetDefaultValue6@ResParticleVector3UpdaterData|#&m_DefaultValueGq#@ResParticleVector3Updater6#iResDataTypeResParticleVector3Updater6: [?ref6GetDefaultValuew6@ ResParticleVector3AdditiveUpdater5# ResParticleVector3AdditiveUpdater 6: @!ResParticleVector3ImmediateUpdater5#!ResParticleVector3ImmediateUpdater!6: @"ResParticleVector3RandomAdditiveUpdater5#"ResParticleVector3RandomAdditiveUpdater"6: @"ResParticleRotateUpVectorUpdaterData|#&m_Sourceo#@$ResParticleRotateUpVectorUpdater6##ParticleRotateUpVectorSourceSOURCE_VELOCITY SOURCE_DISTANCE iResDataType-$ResParticleRotateUpVectorUpdater$6: ?3$ref7$6$GetSource$6%ParticleTexturePatternUpdaterDivisionTypeDivision1 Division2 Division4 Division8 Division16 @&ResParticleTexturePatternUpdaterData|#&m_DivisionXo#&m_DivisionYo#&m_TextureIndexp#@(ResParticleTexturePatternUpdater6#iResDataType'ResParticleTexturePatternUpdater'6: ?'ref'6(GetDivisionXn(6(GetDivisionYn(6(GetTextureIndex%(6@)ResParticleChildUpdaterOptionData&typeInfop#@*ResParticleChildUpdaterOption#)ResParticleChildUpdaterOption)6: )ref)6*GetTypeInfop*6*CheckTiming*65B5B5B5B5B@+ResParticleChildUpdaterIntervalOptionDataN#&m_Startp#&m_Endp#&m_Intervalp# @-ResParticleChildUpdaterIntervalOption#iResDataType\,ResParticleChildUpdaterIntervalOption,6: ?K,refO,6-GetStart&-6-GetEnd&-6-GetInterval%-6@.ResParticleChildUpdaterFrameOptionDataN#&m_Startp#&m_Endp#&m_Intervalp# @0ResParticleChildUpdaterFrameOption#iResDataType/ResParticleChildUpdaterFrameOption/6: Y?/ref/6/GetStart%/6/GetEnd%/60GetInterval%06@1ResParticleChildUpdaterData |#&toParticleSetPathKp#&toParticleFormp#&toTimingp#&m_EmissionRatiop#@3ResParticleChildUpdater6#iResDataType2ResParticleChildUpdater 26 : ?2ref26 ?(2ref,262GetParticleForm926 3GetTiming36 3GetEmissionRatio%36@4ResParticleUserUpdater6#h3555F5&5&0Z0iUserFunctionType4ResParticleUserUpdater46: 0B06?||?R60Z00f0  0r0J 0  00  00! ! 00330055000M00qq00SS00N?0000**0000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoid0.4thisz__result74thisz__resultpnwgfxres@ResParticleFormData&typeInfop#&m_IsResourceCopyEnabled%q#%&padding_0`#@ResParticleFormN#ResParticleForm6: ref6GetTypeInfop6@ResParticleCubeForm}#ResParticleCubeForm6: @ResParticleCylinderForm}#ResParticleCylinderForm6: @ResParticleDiscForm}#ResParticleDiscForm6: @ResParticlePointForm}#ResParticlePointForm6: @ResParticleRectangleForm}#ResParticleRectangleForm6: @ResParticleSphereForm}#ResParticleSphereForm6: 0}?}000G00080d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool034thisz__result5%4thisz__resultA6T4thisz__result%8{4thisz__result%00&nwgfxres@ResParticleAnimationData$&typeInfop#&toParticleAnimationOptionp#&m_AnimationLengthp#&m_AnimationDimensionp# &m_AnimationStridep#&m_AnimationEnabledTableCountp#&toAnimationEnabledTablep#&m_AnimationDataTableCountp#&toAnimationDataTablep# @ResParticleAnimation#ResParticleAnimation6: ref6ref6GetParticleAnimationOptionA6GetAnimationLength%6GetAnimationStride%6GetAnimationEnabledY6GetAnimationData]60?zz?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwgfxresDResParticleAnimationOptionData@ResParticleAnimationOption#ResParticleAnimationOption6: EvaluateAnimationFrameB65%5B5B5B500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleTime.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwgfxiParticleTime&! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdaterb#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContextb#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContextb#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitorb#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool nw gfx@ModelN#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex%#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex%#0#&m_PreRenderSignalG#&m_PostRenderSignalG#&m_MaterialsL#&m_MeshBuffersM#&m_MeshNodeVisibilityBuffers#&m_BufferOption &#&m_ModelViewMatrix}t#&m_NormalMatrix}t#&m_MaterialActivator#&m_LayerId%#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#9?&m_Description#&m_UserParameter%#&m_SharingMaterial#iRenderSignal1@@DescriptionO#0#9?XB &m_MaterialAnimGroup#&m_MaterialAnimBindingIndex%#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex%#&m_PreRenderSignalT#&m_PostRenderSignalT#&m_MaterialsL#&m_MeshBuffersM#&m_MeshNodeVisibilityBuffers#&m_BufferOption &#&m_ModelViewMatrix}t#&m_NormalMatrix}t#&m_MaterialActivator#&m_LayerId%#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#&m_Description\#&m_UserParameter%#&m_SharingMaterial#0Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX\#iMaterialArray"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResMesh`#iResMeshArray/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?}t<4thisz__resultnwgfx@TransformNodeQ#&m_TransformZ[#P&m_WorldMatrix}t#&m_CalculatedTransformZ[#+m_InverseWorldMatrix}t#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description!#iCalculateMatrixSignal*>@Description S#WorldMatrix6InverseWorldMatrix^u600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid,4thisz__result,4thisz__result0C0[E /4thisz__result & 4thisz__result00$Fnwgfx@ SceneNodeP\#&m_Parent# &m_Children\#&m_AnimBinding#(0&m_PreUpdateSignal#0&m_TraversalResults &#4&m_Description#8&m_BranchVisible#LTraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks%#&maxChildren%#&maxAnimObjectsPerGroup%# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks%#&maxChildren%#&maxAnimObjectsPerGroup%# &isAnimationEnabled#0*s_TypeInfo GetParent6GetParent6SetParent65UpdateTransform# 655 AttachChild65 DetachChild 65 TrackbackWorldMatrix^u# 6 TrackbackWorldTransform[# 6 TrackbackLocalTransform[# 6 GetTraversalResults & 6 SetTraversalResults 65 & IsEnabledResults 65 & InheritTraversalResults# 6 IsBranchVisible 6d GetMemorySizeForInitialize55 a5 SceneNode 655 a5X?T ~SceneNodeW 6 IsCircularReference 65 AcceptChildren 65[ Initialize: #$ 650pBM&m_Parent# &m_Children\#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults &#4&m_Description#8&m_BranchVisible#Lp0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@AnimGroupdb#@AnimObject b#@AnimBinding,b#&m_AnimGroupsK#&m_AnimObjectsd#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArray(@Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup#Builder6MaxAnimGroups65MaxAnimObjectsPerGroup65GetMemorySizeInternal65dGetMemorySizeForInitialize5550~?~~0Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix}t#&m_Scalev#0&m_Flags &# thisz__resultP4> thisz__result&x?p[4J thisz__result&qx4J thisz__result&s4J thisz__result&o4V thisz__result&4V thisz__result&$? 4f thisz__result  4f thisz__result&a 4r thisz__result&~ 4r thisz__result& 4r thisz__result&nwgfxres@ResParticleFormData&typeInfo#&m_IsResourceCopyEnabledK#%&padding_0#@ResParticleFormF#ResParticleForm" 6" : ref* 62 GetIsResourceCopyEnabled62 GetTypeInfo62 @ResParticleCubeFormData#&m_Inner|#&m_Scalem# &m_EvenIntervalK#%&padding_0*#@ ResParticleCubeForm$#iResDataTypeN ResParticleCubeForm6 66 : g? ref 6>  GetInner& 6>  GetScale  6> @ ResParticleCylinderFormData(#&m_Inner|#&m_AngleWidth|# &m_AngleOffset|#&m_AngleSwing|#&m_Scalem#&m_FixedOffsetK#$&m_EvenIntervalK#% %&padding_0#&@ResParticleCylinderForm$#iResDataTypen ResParticleCylinderFormB 6B : ?= refA 6J  GetInner& 6J  GetAngleWidth& 6J  GetAngleOffset& 6J  GetAngleSwing& 6J  GetScale  6J GetFixedOffset6J @ResParticleDiscFormData$#&m_Inner|#&m_AngleWidth|# &m_AngleOffset|#&m_AngleSwing|#&m_Scale[#&m_FixedOffsetK# &m_EvenIntervalK#!%&padding_0#"@ResParticleDiscForm$#iResDataTypeResParticleDiscFormN 6N : ?QrefU6V GetInner&6V GetAngleWidth&6V GetAngleOffset&6V GetAngleSwing&6V GetScale6V GetFixedOffset6V GetEvenInterval6V @ResParticlePointFormData#@ResParticlePointForm$#ResParticlePointFormZ 6Z : @ResParticleRectangleFormData#&m_Inner|#&m_Scale[# &m_EvenIntervalK#%&padding_0* #@ResParticleRectangleForm$#iResDataType ResParticleRectangleForm^ 6^ : l ? ref 6f GetInner&6f GetScale6f @ResParticleSphereFormData(#&m_Inner|#&m_AngleWidth|# &m_AngleOffset|#&m_AngleSwing|#&m_Scalem#&m_FixedOffsetK#$&m_EvenIntervalK#%%&padding_0 #&@ResParticleSphereForm$#iResDataType ResParticleSphereFormj 6j :  ?C refG 6r GetInner&6r GetAngleWidth&6r GetAngleOffset&6r GetAngleSwing&6r GetScale 6r GetFixedOffset6r 0$?& $0. 0GG0: 00F 00R 0x 0G G 0b 0  0n d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdatert #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContextt #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitort #(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hboolvoid?2? 4!thisz__result?hShS?#4!thisz__result A4!thisz__result00S0 nw gfx@ TransformNode#&m_Transform2#P&m_WorldMatrixhS#&m_CalculatedTransform2#+m_InverseWorldMatrixhS#+m_IsInverseWorldMatrixValid#0{&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description#B*s_TypeInfo Transform6Transform6!WorldMatrix6WorldMatrix6!WorldTransform6!UpdateDirection#(6UpdateTransform# 65:5@TrackbackWorldMatrix#6!TrackbackWorldTransform#6!TrackbackLocalTransform#6!InheritTraversalResults# 6 TransformNode65575? ~TransformNodeF 6 Initialize: #$ 65d GetMemorySizeForInitialize55750YY0ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid,4fthisz__resultf,4thisz__result X4fthisz__result & 4fthisz__result00 nw gfx@ SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0&m_PreUpdateSignal#0&m_TraversalResults &#4&m_Description#8&m_BranchVisible#LTraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks%#&maxChildren%#&maxAnimObjectsPerGroup%# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks%#&maxChildren%#&maxAnimObjectsPerGroup%# &isAnimationEnabled#0GetParentf6fGetParent6SetParent65AttachChild65DetachChild65 GetTraversalResults &6f SetTraversalResults 65 & IsEnabledResults 6f5 & InheritTraversalResults# 6 IsBranchVisible 6fd GetMemorySizeForInitialize555 ~SceneNodeK 6 IsCircularReference 6f5f AcceptChildren 65O0dB M&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults &#4&m_Description#8&m_BranchVisible#Ld0bd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tintnwgfx@AnimGroupdt #@AnimObject t #@AnimBinding,t #&m_AnimGroupsK#&m_AnimObjectsd#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray(@Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup#Builder6MaxAnimGroups65MaxAnimObjectsPerGroup65GetMemorySizeInternal65dGetMemorySizeForInitialize5550~?~~0<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrixhS#&m_Scalex#0&m_Flags &#<IsEnabledFlags675 &03pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0W J4lthisz__resultnwgfxiSceneNodeChildren'&K@SceneObject t #&m_ResObject$#GetResSceneObject$6l~SceneObject6l0td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P84^thisz__resultVuN4^thisz__result4jthisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_HeaderM#&toName# &m_UserDataDicCountl#&toUserDataDic#@ResSceneNodeData0:#&m_Flags\#&m_IsBranchVisibleK#%&padding_0#&m_ChildrenTableCountl# &toChildrenTable#$&m_AnimGroupsDicCountl#(&toAnimGroupsDic#,@ResTransformNodeData#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObjectZ#ResSceneObjectN6N: refV6^GetTypeInfo6^@ResSceneNode#iResDataTypeResSceneNodeb6b: ?ref6jGetAnimGroupsCount%6j@ResTransformNodeo#ResTransformNoden6n: 0:?R0Z0oo0f0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5o5doperator delete5GetAllocator6@GfxDeleter&m_HasOwnership#operator()6500o0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]xboole 4*thisz__resultnwgfx@Result&m_Code%#IsFailure6*IsSuccess6*0&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00!4thisz__result!4thisz__result4thisz__resultH}4thisz__result nwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60bb0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]longintbool 4Zthisz__result 4Zthisz__result0))? 4Zthisz__result 4Rthis3element O4this3element000 4Tthisz__result4Lthisz__result04Tthisz__resultnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4Ethis3element0|00ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWord%M @BinaryRevisionHeader&signature#&revision\#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00%nwutiResS8%riResU32%uiResS32%viResF32&w@BinString&offset#iBinString@Offset&offset#to_ptr6iOffset+iResTypeInfo@ResBool&value#operator bool6"iResBooliResVec2$#iResVec3x#iResTransform3#iResMtx34hS#0+0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scalex#&rotatex# &translatex#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x&#&y&#&z&#@VEC3 #iself_typeQVEC3\6\5&5&5&?operator*=6\5&Set6\5&5&5&00`^4\this3&fx3&fy3&fzz__result\r4\this3&fz__resultRVEC3Scale\3\pOut3dp3&scalez__result\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]HEvoid04thisz__result4thisz__result|nwgfxres@ResCameraProjectionUpdaterData &typeInfo#&m_Near#&m_Far#@ResProjectionRect&m_AspectRatio#&m_Height#&m_Center#GetHeight86GetWidth86GetCenterUn6@ResOrthoProjectionUpdaterData#&m_Rectd# @ResCameraProjectionUpdater#ResCameraProjectionUpdater6: ref6GetNear86GetFar86@ResOrthoProjectionUpdaterH#iResDataTypeResOrthoProjectionUpdater6: 0ptr^6?xref|6GetRect6d00H?H000?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Evoidbool00!4thisz__result!4thisz__result4thisz__resultrnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60660d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0"0nwut@ResCommon"ResCommon65ptr6,#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0*0nwut@ResCommon*ResCommon65ptr6,#00@ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865][void0l4 thisz__resulthf 0@4( thisz__result _4( thisz__resultf nwgfxres@ResTextureData*#@ResPixelBasedTextureData8B#&m_Height.#&m_Width.#&m_Format.# &m_FormatType.#$&m_MipmapSize.#(&m_TextureObject.#,&m_LocationFlag.#0&m_FormatHW.#4@ResPixelBasedImageData &m_Height.#&m_Width.#&m_ImageDataTableCount.#&toImageDataTable/# &m_DynamicAllocator; #&m_BitsPerPixelf #&m_LocationAddressf #&m_MemoryAreaf #@ResImageTextureData<`#&toImage/#8@ResCubeTextureDataP`#&`#8l'/'toImagesTablesiB&toPositiveXImage/#&toNegativeXImage/#&toPositiveYImage/#&toNegativeYImage/# &toPositiveZImage/#&toNegativeZImage/#@ ResShadowTextureDataH`#&toImage/#8&m_IsPerspectiveShadow/#<&m_ShadowZBias/#@&m_ShadowZScale/#D@ ResTexture*# ResTexture 6 : @ ResPixelBasedTexture#iResDataType` ResPixelBasedTexture 6 : 0  ptrJ 6  ?d refh 6  GetHeightf 6  GetWidthf 6  GetFormatHWf 6 @ ResPixelBasedImaged# ResPixelBasedImage 6 :  ref 6(  GetImageData 6(  GetLocationAddressf 6(  GetImageAddressf 6( @ResImageTexture#iResDataTypeResImageTexture, 6, : ?ref6, GetImage6, @ResCubeTexture#CubeFaceCUBE_FACE_POSITIVE_X CUBE_FACE_NEGATIVE_X CUBE_FACE_POSITIVE_Y CUBE_FACE_NEGATIVE_Y CUBE_FACE_POSITIVE_Z CUBE_FACE_NEGATIVE_Z MAX_CUBE_FACE iResDataType9ResCubeTexture0 60 : ?ref>60 GetImage60 5T@ResShadowTexture#iResDataType*ResShadowTexture4 64 : ?ref64 GetImage64 000 0,? 0$ 0090x0Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865](\void0P4thisz__resultnwgfxres@ResSceneObjectData&typeInfo/#&m_Header-#&toName;/# &m_UserDataDicCount.#&toUserDataDic/#@ResSceneObject#ResSceneObject6: ref6GetTypeInfo/60l?l0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]\void00!4thisz__result!4thisz__result4thisz__resultr4thisz__resultRnwut@ResCommonBase&mpData#ResCommonBase65void_ptr6void_ptr60ZZ0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]4]nwutiSigWordf M @BinaryRevisionHeader&signature#&revision.#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]]void00f 0f 0nwutiResS8f riResU32f uiResS32f viResF32f w@BinString&offset#iBinString@Offset&offset#to_ptr6to_ptr6to_table_ptr6iOffset5iResTypeInfo@ResBool&value#iResBool0550d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0|0:onwut@Slot3|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0X0ynwut@Slot2|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0ynwut@Slot2Q|_Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type43ideleter_type0Get6EPtr6E0Ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]pnwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtrg3.ielement_type3/0Get60 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0xx0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@o &m_FixedSizeElements# ;#0t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0Zz0|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0{0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 0m0|_0mDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray-&m_Allocator3#&m_Elements9#&m_End9#&m_Capacityo# operator[]A6'50#0t0|_0--?=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwut@MovePtr0&m_Object#&m_Deleter#ielement_typeo>3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr;=. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 030|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0|nwut@Signal3r%|_00:o d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray7&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_07d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr:0&m_Object#&m_Deleter#ielement_type_D3ideleter_type:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_typeF3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointerI9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointerk0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypeyHPFDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray=&m_pBegin#&m_pEnd#iconst_pointerM9@const_iterator&m_pCurrent9#iTIt%iconst_pointerM=iconst_referenceM=operator*Q6%?-operator++6)const_iterator)6)59ResArray.6.55Gbegin66end660!0002(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternal@ResArrayClassTraitsiconst_pointerliconst_reference!ncGetValue50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0#0nwut@ResCommon#ResCommon65ptr6#008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0ޚ0nwut@ResCommonޚResCommon65ptr6#008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00ǴǴ0nwut@ResCommonǴResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonqResCommon65#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonCptr6ptr6#000CC08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00KK0nwut@ResCommonKResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6#008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutinternal@ResArrayd&m_pBegin#&m_pEnd#ipointerha9ireferencewa9ResArrayb6b55Goperator[]6b50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternal@ResArrayClassTraitsdipointer kireferencedmcGetValue50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassditype_PFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Xnwut@Signal28k%|_1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_typecf3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr/e.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Childrenllhi&m_ParentQ#&m_Childreni#&m_Deleter#ideleter_typehg d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayQ&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0Qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0ynwut@Signal2Q%|_20yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4bool00|030{4thisz__result0?&t[4thisz__result 4thisz__result nw gfx@ RenderContext#&m_ShaderProgram5#&m_MatrixPaletteCountG#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode'#&m_RenderTarget#&m_ModelCache# &m_Material#$&m_MaterialCache#(&m_CameraCache#,&m_SceneEnvironment&t#@&m_MaterialHash#&m_ParticleMaterialActivator,?#@MaterialHash,&shaderParameter'#&shadingParameter'#&materialColor'#&rasterization'# &textureCoordinator'#&textureMapper'#&fragmentLighting'#&fragmentLightingTable'#&textureCombiner'# &fragmentOperation'#$&alphaTest'#(GetMaterialCache6GetShaderProgram6 GetSceneEnvironment6 SetMaterialHash 65? GetMaterialHash 60 IsShaderProgramDirty 60JJ0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint>4this3indexz__result6m0Zz04thisz__result nw gfx@ SceneEnvironment&m_AmbientLight#0m&m_HemiSphereLightV#&m_VertexLightsCy#&m_FragmentLightsWx# &m_Fog#`&m_Camera#d&m_Cameras]y#h&m_CameraIndexG#x&m_Fogsry#|&m_LightSetsy#&m_LightSetIndexG#&m_ActiveVertexLightCountG#&m_ActiveFragmentLightCountG#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#&m_CameraDirty#GetFragmentLightCountG6GetFragmentLight665GetVertexLightCountG6GetAmbientLight6GetHemiSphereLight6GetActiveFog6IsFragmentLightsDirty6IsAmbientLightDirty6IsVertexLightsDirty6 IsHemiSphereLightDirty 6*00 0Zz0{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]HnwgfxiFixedFragmentLightArray7#9@LightSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]̳nwgfxiVertexLightArray:9%iCameraArray9B iFogArray8EiLightSetArray6Q"@SceneContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FogX#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CameraX#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܴbool |4thisz__resultknwgfx@ModelX#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndexG#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndexG#0K&m_PreRenderSignalo#&m_PostRenderSignalo#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOptionk#&m_ModelViewMatrix#&m_NormalMatrix#&m_MaterialActivator,?#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#t#&m_MeshNodeOriginalVisibilities#t#a?&m_Description#&m_UserParameter'#&m_SharingMaterial#iRenderSignal2A1@@Description#GetBufferOptionk600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]\void0nwgfx@IMaterialActivator#*s_TypeInfo GetRuntimeTypeInfo #6sIMaterialActivatorw6w5_~IMaterialActivator6w0o0+4sthisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfx@ MaterialX#&m_Buffers# 0|&m_Owner#&m_ProgramDescriptionY# &m_BufferCountG#$&m_ShaderParameterResMaterial7#(&m_ShadingParameterResMaterial7#,&m_MaterialColorResMaterial7#0&m_RasterizationResMaterial7#4&m_TextureCoordinatorResMaterial7#8&m_TextureMapperResMaterial7#<&m_FragmentLightingResMaterial7#@&m_FragmentLightingTableResMaterial7#D&m_TextureCombinerResMaterial7#H&m_AlphaTestResMaterial7#L&m_FragmentOperationResMaterial7#P&m_SceneEnvironmentResMaterial7#TiResMaterialArrayB(GetOriginal6GetOwnerModel6GetShaderParameterResMaterial6GetShadingParameterResMaterial6GetMaterialColorResMaterial6GetRasterizationResMaterial6GetTextureCoordinatorResMaterial6GetTextureMapperResMaterial6 GetFragmentLightingResMaterial 6 GetFragmentLightingTableResMaterial 6 GetFragmentLightingTableResMaterial 6 GetTextureCombinerResMaterial 6 GetAlphaTestResMaterial 6 GetFragmentOperationResMaterial 6iMaterialArray @"007|0 y 4thisz__result? < 4thisz__result l 4thisz__result  4thisz__result  4thisz__result  4thisz__result , 4thisz__result Z 4thisz__result?74thisz__result4thisz__result4thisz__result'4thisz__resultQ4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfxGeometryShaderModeGEOMETRY_SHADER_MODE_UNINITIALIZED GEOMETRY_SHADER_MODE_NONE GEOMETRY_SHADER_MODE_USED GEOMETRY_SHADER_MODE_COUNT @ShaderProgramL#&m_DescriptionY#&m_ProgramObject# &m_GeometryShaderMode#'+m_VertexIntUniforms#'+m_GeometryIntUniforms#,'+m_DisableGeometry#DGetActiveDescription6SetUserVertexUniform65G5SetUserGeometryUniform65G5SetVertexUniformBool655SetGeometryUniformBool655M0Ydd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight#&m_Resource#@ResAmbientLightDataDestroyerD#&m_AllocatorZ#iResPtr+CLGetResAmbientLight`6T0P0|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nwgfx@FragmentLight#&m_Resource2#&m_Directionh#@ResFragmentLightDataDestroyerG#&m_Allocatort#iResPtrENGetResFragmentLightz6n0j0|_ZC4nthisz__resultzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@LightX#&m_OriginalValue!#&m_OriginalTransforma#&m_AnimGroup#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0@4thisz__result<V4thisz__resultGw4thisz__result'4thisz__result'4thisz__result'4thisz__result'd4thisz__result`nwgfxres@ResLightDataE#&m_IsLightEnabled#&padding_ #@ ResFragmentLightData#&m_LightKind#&m_Ambient#&m_Diffuse#&m_Specular0#&m_Specular1#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Direction2#&toDistanceSampler#&toAngleSampler#&m_DistanceAttenuationStart#&m_DistanceAttenuationEnd#&m_DistanceAttenuationScale#&m_DistanceAttenuationBias#&m_IsDirty#&padding_# FlagFLAG_TWO_SIDE_DIFFUSE_ENABLED_SHIFT FLAG_DISTANCE_ATTENUATION_ENABLED_SHIFT FLAG_INHERITING_DIRECTION_ROTATE_SHIFT FLAG_SHIFT_MAX FLAG_TWO_SIDE_DIFFUSE_ENABLED FLAG_DISTANCE_ATTENUATION_ENABLED FLAG_IS_INHERITING_DIRECTION_ROTATE @ ResAmbientLightData#&m_Ambient#&m_AmbientU32#&m_IsDirty# &padding_#@ ResLight# ResLight 6: @ResFragmentLight#iResDataType* ResFragmentLight 6: ?8 ref< 6 GetLightKindG 6 GetAmbientU32' 6 GetDiffuseU32' 6 GetSpecular0U32' 6GetSpecular1U32' 6@ResAmbientLight#iResDataType(ResAmbientLight6:  ?\ref`6GetAmbientU32'600000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResMesh#iResMeshArrayrJ/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint00; 4 thisz__result? 4 thisz__result' 4 thisz__result'4 thisz__result':4 thisz__result'^4 thisz__result'4 thisz__result'4 thisz__result'4 thisz__result'4 thisz__result' {48thisz__result '4thisz__resultG/nw/gfx/res@ ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit# &m_CommandBufferP#  FlagFLAG_POLYGON_OFFSET_ENABLED @ ResBlendOperationData,&m_Mode#&m_BlendColor# &m_CommandBuffer#@ ResDepthOperationData&m_Flags# &m_CommandBuffer*# FlagFLAG_TEST_ENABLED FLAG_MASK_ENABLED @ ResStencilOperationData &m_CommandBuffer#@ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation#@@ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale #&m_Rotate#&m_Translate #&m_IsDirty#$&m_IsEnabled#%&_padding_0 #&&m_TextureMatrix\#(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount#(&m_TextureCoordinators( #&toTextureMappersO #&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED @ResMaterialColorpT#ResMaterialColor6: ref6 GetAmbient6 GetAmbientU32'6 GetEmissionU32'6 GetDiffuseU32'6 GetDiffuse6 GetSpecular0U32'6 GetSpecular1U32'6 GetConstant0U32'6 GetConstant1U32'6 GetConstant2U32'6 GetConstant3U32'6 GetConstant4U32'6 GetConstant5U32'6 @ResRasterizationPS#ResRasterization6: ref6 GetFlags'6 GetPolygonOffsetUnit`6 @!ResBlendOperationR# ModeMODE_NOT_USE MODE_BLEND MODE_SEPARATE_BLEND MODE_LOGIC  ResBlendOperation$ 6$:  ref( 6$ ref0 68!GetMode!68@"ResDepthOperationP#!ResDepthOperation<!6<: !refD!6L"GetFlags'"6L@#ResStencilOperationO#"ResStencilOperationP"6P: "refX"6`#IsTestEnabled#6`@&ResFragmentOperationN#$FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW $ResFragmentOperationd$6d: $refl$6t%GetFragmentOperationMode%6t%GetDepthOperationH%6t%GetBlendOperation4%6t&GetStencilOperation\&6t@-ResMaterial#iResDataTypeC &ResMaterialx&6x: ?-&refe&6x-?'ref'6'GetFlags''6'GetMaterialColor'6(GetRasterization'6(GetFragmentOperationp(6(GetTextureMappersCountG(6(GetTextureMappers(65)GetFragmentShader)6x)GetFragmentShader)6)GetShaderParametersCountG)6*GetShaderParametersL*6*GetShadingParameterHash'*6*GetShaderParametersHash'*6+GetTextureCoordinatorsHash'+6+GetTextureMappersHash'+6+GetMaterialColorHash'+6,GetRasterizationHash',6,GetFragmentLightingHash',6,GetFragmentLightingTableHash',6-GetAlphaTestHash'-6-GetTextureCombinersHash'-6-GetFragmentOperationHash'-60 ? 00?00??,040?@0H0?T0\0?h0p00|l d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0$ 4 thisz__resultE 4 thisz__resulth 4 thisz__resultp 4 thisz__result%: 47 this7p z__result7 e 47 thisz__result; { 4K thisz__resultC  4K thisz__result   47 this3'rgba 4c this3idxz__resultG nwgfxres@ ResFragmentLightingData&m_Flags#&m_LayerConfig#&m_FresnelConfig#&m_BumpTextureIndex# &m_BumpMode#&m_IsBumpRenormalize#&_padding_0 # FlagFLAG_CLAMP_HIGH_LIGHT_SHIFT FLAG_DISTRIBUTION0_ENABLED_SHIFT FLAG_DISTRIBUTION1_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR0_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR1_ENABLED_SHIFT FLAG_REFLECTION_ENABLED_SHIFT FLAG_CLAMP_HIGH_LIGHT FLAG_DISTRIBUTION0_ENABLED FLAG_DISTRIBUTION1_ENABLED FLAG_GEOMETRIC_FACTOR0_ENABLED FLAG_GEOMETRIC_FACTOR1_ENABLED FLAG_REFLECTION_ENABLED DResFragmentLightingTableData@ ResAlphaTestData &m_CommandBuffer#@ ResTextureCombinerData&m_Constant#&N#l 'v 'm_CommandBufferWB &m_CmdSource#&m_CmdHeader#&m_CmdOperand#&m_CmdCombine# &m_CmdConstant#&m_CmdScale#@ ResFragmentShaderData&m_BufferColor#&m_FragmentLightingc#&toFragmentLightingTable#( &m_TextureCombinersk#,&m_AlphaTest# &m_BufferCommand#@ResFragmentLighting Z#ConfigCONFIG_TYPE0 CONFIG_TYPE1 CONFIG_TYPE2 CONFIG_TYPE3 CONFIG_TYPE4 CONFIG_TYPE5 CONFIG_TYPE6 CONFIG_TYPE7 CONFIG_TYPE8 CONFIG_TYPE9 CONFIG_TYPE10 FresnelConfigCONFIG_NO_FRESNEL CONFIG_PRI_ALPHA_FRESNEL CONFIG_SEC_ALPHA_FRESNEL CONFIG_PRI_SEC_ALPHA_FRESNEL BumpModeBUMPMODE_NOT_USED BUMPMODE_AS_BUMP BUMPMODE_AS_TANG BumpTextureBUMP_TEXTURE0 BUMP_TEXTURE1 BUMP_TEXTURE2 BUMP_TEXTURE3 ResFragmentLighting 6 : ref 6 GetFlags'6 GetLayerConfig6 GetFresnelConfig6 GetBumpTextureIndexp6 GetBumpMode%6 IsBumpRenormalize6 @ResFragmentLightingTableY#ResFragmentLightingTable 6 : @ResAlphaTestX#ResAlphaTest# 6# : ref+ 63 @ResTextureCombinerV#ConstantCONSTANT0 CONSTANT1 CONSTANT2 CONSTANT3 CONSTANT4 CONSTANT5 EMISSION AMBIENT DIFFUSE SPECULAR0 SPECULAR1 ResTextureCombiner7 67 : ref; 67 refC 6K GetConstant 6K SetConstantCmd67 5'@ResFragmentShaderU#ResFragmentShaderO 6O : refS 6O ref[ 6c GetFragmentLighting6O GetFragmentLighting 6c GetFragmentLightingTableg 6c GetTextureCombinersG 6c 5GetAlphaTest/ 6c 0c? 0 0 0* ?' * 0/ 0 ???  0G 0 ??W  0_  $ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865](voidbool004 thisz__result *4 thisz__result 0`4 thisz__result 4 thisz__resultG$4 thisz__result " 4 thisz__result nwgfxresiResShaderSymbolArrayrb+2@ResShaderParameterValueData&m_UniformType#&m_Value#@ResShaderSymbolData&toName#&m_IsEnabled#&m_IsGeometryUniform#&_padding_0#&m_Location#&m_DefaultValue# @ResShaderParameterData&toName#&m_SymbolIndex#&m_Parameter#@ ResShaderProgramDescriptionData&m_Flags#&m_VertexShaderObject#&m_GeometryShaderObject#&m_VertexShaderIndex# &m_GeometryShaderIndex#&m_SymbolsTableCount#&toSymbolsTable# &toAttributeSymbols#&m_AttributeIndices-#L&_padding_0R#b&m_MaxBoneCount#d&m_MaxVertexLightCount#h&m_VertexLightEndUniform#l&m_GeometryShaderMode#p&m_ProgramObject#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize'#&toOwnerShader#@ ResShaderParameterValue^# UniformTypeTYPE_BOOL1 TYPE_FLOAT1 TYPE_FLOAT2 TYPE_FLOAT3 TYPE_FLOAT4  ResShaderParameterValue 6 :  ref 6  ref 6  GetUniformType 6  GetValueF32 6  GetValueBool 6 @ResShaderParameter]# ResShaderParameter 6 : ref 6 GetSymbolIndexG6 GetParameter 6 @ResShaderSymbolR\#ResShaderSymbol 6 : ref 6 ref 6 IsEnabled6 GetDefaultValuec6 IsGeometryUniform6 GetLocationG6 @ResShaderProgramDescription'[#FlagFLAG_IS_SUPPORTING_RIGID_SKINNING FLAG_IS_SUPPORTING_SMOOTH_SKINNING FLAG_IS_SUPPORTING_HEMISPHERE_LIGHTING FLAG_IS_SUPPORTING_VERTEX_MORPH_SHADER ref 6 ref 6 GetFlags'6 GetSymbolsCountG6 GetSymbols_6 GetMaxVertexLightCountG6 0c?? c0 0? 0 0D?++? D0 ?#09#? 90 Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Kthisz__result'04Kthisz__result4Kthisz__result'nwgfxres@ResTextureMapperData &typeInfo#&m_DynamicAllocatorR#&toTexture#@ResPixelBasedTextureMapperDataLH#&toSampler#  &m_CommandCache#&m_CommandSizeToSend#H@ResTextureMapper@Description:#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lboolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding g#(0h&m_PreUpdateSignal#0&m_TraversalResultsk#4&m_Description~#8&m_BranchVisible#LiUpdateSignalkH:@Description&isFixedSizeMemory#&maxCallbacksG#&maxChildrenG#&maxAnimObjectsPerGroupG# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacksG#&maxChildrenG#&maxAnimObjectsPerGroupG# &isAnimationEnabled#0h0BM&m_Parent# &m_Children#&m_AnimBinding g#(&m_PreUpdateSignal#0&m_TraversalResultsk#4&m_Description~#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd#@AnimBinding,#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix#&m_Scaleh#0&m_Flagsk#<(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]мnwgfxiSceneNodeChildrenh&K@SceneObject #&m_ResObject#GetResSceneObject#60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid0o4thisz__resultk4thisz__result'nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeData#&m_TransformD#0&m_LocalMatrix\#T&m_WorldMatrix\#@ResSceneObjectk#ResSceneObject6: @ResSceneNode#iResDataTypeResSceneNode6: .?grefk6GetFlags'6@ResTransformNode#ResTransformNode6: 0000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?|_0545thisz__result5nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5o5doperator delete5GfxObject65_~GfxObject6@GfxDeleter&m_HasOwnership#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoidbool00 4uthisz__result!Q4uthisz__resultqc4cthisz__result(c^4_thisz__result^^4"_thisz__result^]4]thisz__resultv]\4\thisz__result4\\4\thisz__result@\<[4s[thisz__result[R[4{[thisz__result[UZ4~Zthisz__resultZ=X4fXthisz__resultWV4>Wthis3pz__result>WW4>Wthisz__resultVW4FWthisz__resultVU4Vthisz__resultxUU4 Vthisz__resultUT4Tthisz__result^TS4Sthisz__result>SOR4Rthisz__resultQeR4Rthisz__resultR)Q4RQthisz__resultP  P 42Pthisz__resultO N 4Othisz__resultN nw ut@ ResCommonBase&mpData# ResCommonBasem 6m5 IsValid 6u void_ptr 6m void_ptr 6u00qR aResStaticCastZZ3resz__resultZR aResStaticCastf3fresz__result,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FloatColor&r`#&g`#&b`#&a`# operator const f32 **6iResFloatColor0`0$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܿnwutiSigWord'M @BinaryRevisionHeader&signature#&revision#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoidbool0000nwutiResS8=riResU32'uiResS32GviResF32`w@BinString&offset#iBinString@Offset&offset#to_ptr6to_ptr6to_table_ptr6to_table_ptr6iOffset=iResTypeInfo@ResBool&value#operator bool6iResBooliResVec25#iResVec3h#iResTransform3a#iResMtx34#0==00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scaleh#&rotateh# &translateh#@Transform3$#Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00`#&_01`#&_02`#&_03`# &_10`#&_11`#&_12`#&_13`#&_20`# &_21`#$&_22`#(&_23`#,l0''f`a'ml` 'a{l'vB0&_00`#&_01`#&_02`#&_03`# &_10`#&_11`#&_12`#&_13`#&_20`# &_21`#$&_22`#(&_23`#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x`#&y`#&z`#&w`# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x`#&y`#&z`#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x`#&y`#@VEC2#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intunsigned long longsigned charintfloatiu8|(%iu32*%iu64+%is8-%is32/%iuptrp3%if32B%ibit32J%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot3z'Fdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0I0nwut@Slot2Fdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2MFdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]8 std@pair: &first#&second#ifirst_type:_isecond_type `pair655 ??0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865] std@pairw< &first#&second#ifirst_typew<_isecond_type `pair655 ??0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865] std@pairc3 &first#&second#ifirst_typec3_isecond_type `pair655 ??0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Fd0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]p nwut@MovePtrq?]0&m_Object#&m_Deleter#ielement_type3ideleter_type]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwgfx@GfxPtrq?&m_MovePtr#iGfxMovePtr'. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray#D&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0Fd0#D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0 0Fd0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal3z'%Fd80d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]t voidintbool0?c3c3?nwut@MoveArrayc3&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6MoveArray655o5:b ~MoveArray6operator=65operator[]65size6begin*6end*6empty6capacity6reserve65push_back65swap65clear6GetArrayKindb6SetArrayKind65bSetCapacity65GetCapacity6construct655destroy65destroy_range65*5*erase650?00Fd0c3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865] voidstd@unary_functionc3iargument_typec3:iresult_type;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]` nwutinternal@ResArrayz'&m_pBegin#&m_pEnd#ipointer89d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternal@ResArrayClassTraitsz'ipointerk0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]` nwut@ResArrayClassz'itypePFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00,nwut@ResCommon,ResCommon 6 5ptr6 _#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00},nwut@ResCommon},ResCommon 6 5ptr6 _#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00+nwut@ResCommon+ResCommon 6 5ptr6 _#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00(nwut@ResCommon(ResCommon 6 5ptr6 _#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00:nwut@ResCommon:ResCommon 6 5ptr6 _#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00"8nwut@ResCommon"8ResCommon 6 5ptr6 _#08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00770nwut@ResCommon7ResCommon*6*5ptr6*ptr62_#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00X?nwut@ResCommonX?ResCommon 6 5ptr6 _#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonAResCommon65_#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00.Anwut@ResCommon.AResCommon 6 5ptr6 _#08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00@@0nwut@ResCommon@ResCommon*6*5ptr6*ptr62_#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00Fnwut@ResCommonFResCommon 6 5ptr6 _#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Inwut@Signal2%Fd d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@MovePtrN]0&m_Object#&m_Deleter#ielement_type3ideleter_type]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]d nwut@remove_boundsNitypeNWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwgfx@GfxPtrN&m_MovePtr#iGfxMovePtr .d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]l nwut@ChildrenKK&m_ParentM#&m_Children#&m_Deleter#ideleter_typeg d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayM&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0Fd0Md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2M%Fd0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00Rnwut@ResCommonRResCommon 6 5ptr6 _#08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00TT0nwut@ResCommonTResCommon*6*5ptr6*ptr62_#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext]#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext]#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]x boolnwgfx@ModelI#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex:{#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex:{#0#&m_PreRenderSignalG#&m_PostRenderSignalG#&m_Materials&#&m_MeshBuffers'#&m_MeshNodeVisibilityBuffers%#&m_BufferOption^{#&m_ModelViewMatrixk#&m_NormalMatrixk#&m_MaterialActivatorD#&m_LayerId{#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities##&m_MeshNodeOriginalVisibilities##s?&m_Description#&m_UserParameter%{#&m_SharingMaterial#iRenderSignal`1@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4@DescriptionJ#GetBufferOption^{600N d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolvoid0JW?4this3>datanwgfx@ MaterialXP#&m_Buffers# 0&m_Owner#&m_ProgramDescriptionD# &m_BufferCount:{#$&m_ShaderParameterResMaterialc3#(&m_ShadingParameterResMaterialc3#,&m_MaterialColorResMaterialc3#0&m_RasterizationResMaterialc3#4&m_TextureCoordinatorResMaterialc3#8&m_TextureMapperResMaterialc3#<&m_FragmentLightingResMaterialc3#@&m_FragmentLightingTableResMaterialc3#D&m_TextureCombinerResMaterialc3#H&m_AlphaTestResMaterialc3#L&m_FragmentOperationResMaterialc3#P&m_SceneEnvironmentResMaterialc3#T@ResMaterialDestroyer#&m_Allocator #ResMaterialDestroyer6:  operator()65>iResMaterialArrays(*s_TypeInfo GetRuntimeTypeInfo #6cCreate5c35:{55 dGetMemorySizeInternal5e5c35:{5^{GetOriginalc36 GetOwnerModel 6 GetOwnerModel 6 GetBufferc3 6 Material 65 5c35:{5 ~Material 6 Initialize 65  CreateBuffers 65  CopyResMaterial 65 5^{d DestroyResMaterial5 5c3d DestroyResFragmentShader5 5=d DestroyResShaderParameter5 5&D CopyResFragmentLightingTable 65 5w< CopyResLightingLookupTable 65 5: GetAnimTargetObject 655c3 CanUseBuffer 65%{0#iMaterialArray5"000Fd00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]| nwgfxres@ResMeshSS#iResMeshArray/`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidint00 A 4Xthisz__result=   4Xthisz__result:{0hnwgfxres@ResMaterialColorData&m_Emissionm#&m_AmbientAndVertexColorScalem#&m_Diffusem# &m_Specular0m#0&m_Specular1m#@&m_Constant0m#P&m_Constant1m#`&m_Constant2m#p&m_Constant3m#&m_Constant4m#&m_Constant5m#&m_EmissionU32g#&m_AmbientU32g#&m_DiffuseU32g#&m_Specular0U32g#&m_Specular1U32g#&m_Constant0U32g#&m_Constant1U32g#&m_Constant2U32g#&m_Constant3U32g#&m_Constant4U32g#&m_Constant5U32g#&m_CommandCache#@ResRasterizationData&m_Flagsg#&m_CullingModeg#&m_PolygonOffsetUnith#g&m_CommandBuffer# @ResBlendOperationData,&m_Modeh#&m_BlendColorm#g&m_CommandBuffer#@ ResDepthOperationData&m_Flagsg#g&m_CommandBufferk#@ ResStencilOperationData g&m_CommandBuffer#@ ResFragmentOperationDataP&m_DepthOperation@#&m_BlendOperation#&m_StencilOperation#@@ ResTextureCoordinatorDataX&m_SourceCoordinateh#&m_MappingMethodh#&m_ReferenceCamerah#&m_MatrixModeh# &m_ScaleCi#&m_Rotateh#&m_TranslateCi#&m_IsDirty3i#$&m_IsEnabled3i#% {&_padding_0#&&m_TextureMatrixUi#(@ResMaterialDataR#&m_Flagsg#&m_TextureCoordinateConfigh#&m_TranslucencyKindh# &m_MaterialColor$#$&m_Rasterization\#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCounth#5&m_TextureCoordinators5#h&toTextureMappers\#&toProceduralTextureMapperh#&toShaderh#&toFragmentShaderh#&m_ShaderProgramDescriptionIndexh#&m_ShaderParametersTableCounth#&toShaderParametersTableh#&m_LightSetIndexh#&m_FogIndexh#&m_ShadingParameterHashg#&m_ShaderParametersHashg#&m_TextureCoordinatorsHashg#&m_TextureSamplersHashg#&m_TextureMappersHashg#&m_MaterialColorHashg#&m_RasterizationHashg#&m_FragmentLightingHashg#&m_FragmentLightingTableHashg#&m_FragmentLightingTableParametersHashg#&m_TextureCombinersHashg#&m_AlphaTestHashg#&m_FragmentOperationHashg#&m_MaterialIdg#@ResMaterialColor#ResMaterialColor<6<: @ResBlendOperation#ResBlendOperation@6@: @ResFragmentOperation#ResFragmentOperationD6D: refH6DGetBlendOperation 6D@ResTextureCoordinator#ResTextureCoordinatorL6L: @ResMaterialSS#iResDataTypeP ResMaterialP6P: 0 ptr 6P? ref 6P ?9 ref= 6XGetMaterialColorA 6PGetFragmentOperation 6PGetTextureCoordinators` 6P5GetTextureMappersCount:{6XGetTextureMappersG6P5GetProceduralTextureMappertH6PGetShader.E6PGetFragmentShader=6PGetShaderProgramDescriptionIndex:{6XGetShaderParametersCount:{6XGetShaderParameters&D6P5Cleanup6P0A 0 0 ?0` 0  0T|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] void04ethisz__result]nwgfxres@ResFragmentLightingData&m_Flagsg#&m_LayerConfigg#&m_FresnelConfigh#&m_BumpTextureIndexg# &m_BumpModeg#&m_IsBumpRenormalize3i#{&_padding_0#@ResLightingLookupTableData &m_Inputg#&m_Scaleg#&toSamplerh#@ResFragmentLightingTableData&toReflectanceRSamplerh#&toReflectanceGSamplerh#&toReflectanceBSamplerh#&toDistribution0Samplerh# &toDistribution1Samplerh#&toFresnelSamplerh#@ResAlphaTestDatag&m_CommandBuffer#@ResTextureCombinerData&m_Constantg#&V#l'~g'm_CommandBuffer_B&m_CmdSourceg#&m_CmdHeaderg#&m_CmdOperandg#&m_CmdCombineg# &m_CmdConstantg#&m_CmdScaleg#@ ResFragmentShaderData&m_BufferColorm#&m_FragmentLighting#&toFragmentLightingTableh#(&m_TextureCombinerss#,&m_AlphaTest# g&m_BufferCommand#@ ResLightingLookupTableb# InputINPUT_NH INPUT_VH INPUT_NV INPUT_LN INPUT_SP INPUT_CP INPUT_NUM  ScaleSCALE_1 SCALE_2 SCALE_4 SCALE_8 SCALE_0_25 SCALE_0_5 SCALE_MAX  ResLightingLookupTableQ 6Q:  refU 6Q ref] 6e GetInput 6e GetScaleS 6e GetSamplerl? 6Q@ResFragmentLightingTableD# ResFragmentLightingTablei 6i:  refm 6i GetReflectanceRSampler 6iGetReflectanceGSampler6iGetReflectanceBSampler6iGetDistribution0Sampler6iGetDistribution1Sampler6iGetFresnelSampler6i@ResFragmentShader0#ResFragmentShaderq6q: refu6qGetFragmentLightingTablec6q0??Y0a0c?0?$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResLookupTableData@ResLookupTable#ResLookupTable6: 0ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidint004<thisz__result@24Pthisz__resultH0h nw gfx res@ResShaderParameterValueData&m_UniformTypeh#h&m_ValueW#@ResShaderParameterData&toNamewh#&m_SymbolIndexh#&m_Parameter #DResShaderProgramDescriptionData@ResShaderDataR#@ResBinaryShaderDataD#&m_BinaryDataTableCounth#&toBinaryDataTableh#&m_ShaderKindsTableCounth# &toShaderKindsTableh#$&m_DescriptionsTableCounth#(&toDescriptionsTableh#,&m_ShaderObjectsTableCounth#0&toShaderObjectsTableh#4&m_CommandCache#8&m_CommandCacheSize:{#<&m_ShaderBinaryInfo#@@ResShaderParameterValue #UniformTypeTYPE_BOOL1 TYPE_FLOAT1 TYPE_FLOAT2 TYPE_FLOAT3 TYPE_FLOAT4 ResShaderParameterValue<6<: ref@6<refH6PGetUniformType6P@ ResShaderParameter # ResShaderParameterT 6T:  refX 6T GetParameterk 6T GetParameterLength:{ 6T@ ResShaderProgramDescription# ResShaderProgramDescription\ 6\: @ ResShaderSS# ResShader` 6`:  Dereference 6`@ ResBinaryShaderr#iResDataType? ref 6d GetDescriptions 6d50k?  ?Dk0L0j?r00r0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0nwgfxresDResTextureMapperDataDResPixelBasedTextureMapperData@ResTextureMapper #ResTextureMapper6: CloneDynamic65eGetMemorySizeForCloneInternal65eDestroyDynamic6@ResPixelBasedTextureMapper#iResDataTypeResPixelBasedTextureMapper6: 0ptr-6@ResProceduralTextureMapper#ResProceduralTextureMapper6: 0000Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]0! boolnwgfx@TransformNodeK#&m_TransformO#P&m_WorldMatrixk#&m_CalculatedTransformO#+m_InverseWorldMatrixk#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalc#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal *>@Description~L#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]! boolnwgfx@SceneNodePP#&m_Parent# &m_ChildrenP#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResults^{#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks:{#&maxChildren:{#&maxAnimObjectsPerGroup:{# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks:{#&maxChildren:{#&maxAnimObjectsPerGroup:{# &isAnimationEnabled#0h0BM&m_Parent# &m_ChildrenP#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults^{#4&m_Description~#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd]#@AnimBinding,]#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrixk#&m_Scale#0&m_Flags^{#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<" void0nwgfxiSceneNodeChildrenx&K@SceneObject ]#&m_ResObjectSS#*s_TypeInfo GetRuntimeTypeInfo #6GetResSceneObjectSS6SceneObject65e5SS~SceneObject60014thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfoi#&m_Headerf#&toNamewh# &m_UserDataDicCounth#&toUserDataDich#@ResSceneObject#ResSceneObject6: 0Cd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]" voidchar04Pthisz__resultH0nwanimres@ResAnimGroupMemberData(&typeInfoi#&toPathwh#&toTargetNamewh#&toBaseObjectPathwh# &m_MemberOffseth#&m_MemberSizeh#&m_BlendOperationIndexh#&m_ObjectTypeg#&m_MemberTypeg# &m_ResMaterialPtrg#$@ResMaterialColorMemberData,#&toMaterialNamewh#(@ResTextureSamplerMemberData0#&toMaterialNamewh#(&m_TextureMapperIndexg#,@ResTextureMapperMemberData0#&toMaterialNamewh#(&m_TextureMapperIndexg#,@ResBlendOperationMemberData,#&toMaterialNamewh#(@ResTextureCoordinatorMemberData0#&toMaterialNamewh#(&m_TextureCoordinatorIndexg#,@ResAnimGroupMember#ResAnimGroupMember<6<: ref@6<refH6PGetObjectType%{6PSetResMaterialPtr6<5%{@ ResMaterialColorMember#iResDataType ResMaterialColorMemberT 6T: ? ref 6\ GetMaterialName 6\@ ResTextureSamplerMember#iResDataType@ ResTextureSamplerMember` 6`: 3?w ref{ 6h GetMaterialName 6h GetTextureMapperIndex%{ 6h@ ResTextureMapperMember#iResDataType ResTextureMapperMemberl 6l: ?H refL 6t GetMaterialName 6t GetTextureMapperIndex%{ 6t@ResBlendOperationMember#iResDataTypeResBlendOperationMemberx6x: ?ref6GetMaterialName6@ResTextureCoordinatorMember#iResDataType>ResTextureCoordinatorMember6: ?ref6GetMaterialName6GetTextureCoordinatorIndex%{60??D0L0hh0X00d00p00|0\\0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?Fd0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5o5doperator delete5GfxObject65e~GfxObject6GetAllocator6@GfxDeleter&m_HasOwnership#0dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]L# voidbool00!94]thisz__result4>thisz__result 4* thisz__result  42 thisz__result 4thisz__resultP)4Jthisz__resultnwut@ResCommonBase&mpData#ResCommonBaseU6U5IsValid6]void_ptr6Uvoid_ptr6]00Yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]# voidintboollong0i4pthis3indexz__resultU 4|thisz__result 4|thisz__result0c3 4pthis3elementz__resulturesultucapacity unewCapacityc3? 4|thisz__result 4pthis3Celement3value 4pthis3CelementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]L$ intvoid000h0hgh4this3objectnwos@IAllocator(__vptr#Alloc65oAllocAndConstructh65o:{ Constructh65@MemorySizeCalculator &m_Sizeo#&m_Alignmento#&m_MaxAlignmento#MemorySizeCalculator65ooperator+=65ooperator*=65GetAlignmento6GetSizeWithPaddingo65o00?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]H% nwutiSigWord%{M @BinaryRevisionHeader&signature#&revisiong#hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]% charvoid0{0000{nwutiResS80{riResU32%{uiResS32:{viResF32S{w@BinString&offset#to_ptr6\set_ptr6`5iBinString@Offset&offset#set_ptr6d5to_ptr6dto_table_ptr6diOffsetyiResTypeInfo@ResBool&value#iResBool iResVec2l#iResMtx34k#0X00yd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00S{#&_01S{#&_02S{#&_03S{# &_10S{#&_11S{#&_12S{#&_13S{#&_20S{# &_21S{#$&_22S{#(&_23S{#,l0''fS{a'mlS{ 'a{ y'vB0&_00S{#&_01S{#&_02S{#&_03S{# &_10S{#&_11S{#&_12S{#&_13S{#&_20S{# &_21S{#$&_22S{#(&_23S{#,@MTX340#MTX34o6o5w0@@?s0sd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xS{#&yS{#@VEC2#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]j voidint00'00'nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6MoveArray655o5:w MoveArray65~MoveArray6operator=65begin$6end$6swap65clear6SetArrayKind65wSetCapacity65destroy65destroy_range65$5$erase650'0?0|_hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]k voidint0nwut@MoveArrayY&m_Allocator_#&m_Elementse#&m_Ende#&m_Capacityo# iiteratoreX=MoveArrayS6S55o5_5w~MoveArray6Sbegin6Send6Sclear6SSetArrayKind6S5wSetCapacity6S5destroy6S5edestroy_range6S55eraseee6S5e00@*0|_0Yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0It0nwut@ResCommonItResCommon65ptr6@Description٫#BGetResTransformNode$6Transform6Transform6WorldMatrixzx6WorldTransform6UpdateDirection#(6UpdateTransform# 65,52TrackbackWorldMatrixzx#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode655$5? ~TransformNode8 6 Initializei#$ 650KK00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolvoid,4)thisz__result),4thisz__result M4)thisz__result^{ 4)thisz__result00 nw gfx@ SceneNodeP#&m_Parent# &m_Childrenֲ#&m_AnimBinding+#(0&m_PreUpdateSignal#0&m_TraversalResults^{#4&m_Description#8&m_BranchVisible#LTraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalVH:@Description&isFixedSizeMemory#&maxCallbacks:{#&maxChildren:{#&maxAnimObjectsPerGroup:{# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks:{#&maxChildren:{#&maxAnimObjectsPerGroup:{# &isAnimationEnabled#0GetParent)6)GetParent6SetParent65AttachChild65DetachChild65GetTraversalResults^{6) SetTraversalResults 65^{ IsEnabledResults 6)5^{ InheritTraversalResults# 6 IsBranchVisible 6) ~SceneNode@ 6 IsCircularReference 6)5) AcceptChildren 65D0YB M&m_Parent# &m_Childrenֲ#&m_AnimBinding+#(&m_PreUpdateSignal#0&m_TraversalResults^{#4&m_Description#8&m_BranchVisible#LY0%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolintnwgfx@AnimGroupd#&m_ResAnimGroup#&m_BlendOperations-# 0&m_SceneNode#&m_TargetObjectIndicies.# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues #P&m_PreEvaluateCallback#`g550iPreEvaluateCallbacki0@AnimObject #@AnimBinding,#&m_AnimGroupsW#&m_AnimObjectsp#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArrayё(pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0W J4lthisz__resultnwgfxiSceneNodeChildren_&K@SceneObject #&m_ResObjectj#GetResSceneObjectj6l~SceneObject6l0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]( void0P>4Xthisz__resultPuT4Xthisz__result4`thisz__result?!unwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toNameU# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0@#&m_Flags#&m_IsBranchVisible#{&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeData#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObjectZ#ResSceneObjectH6H: refP6XGetTypeInfo6X@ResSceneNode#ResSceneNode\6\: @ResTransformNodeu#iResDataTypeResTransformNode`6`: ?ref6`GetTransform#6`0@?L0T0u0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresDResAnimGroupData@ResAnimGroupw#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5o5doperator delete5@GfxDeleter&m_HasOwnership#operator()6500Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidbool00 4thisz__result!4thisz__result!4thisz__result4Θthisz__resultHnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60\\0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] longintbool 4thisz__result 4thisz__result0? 4thisz__result (4this3element 4]this3element000znwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4}this3^element00X0|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar0000{00nwos@IAllocator(__vptr#Alloc65o0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]< nwutiSigWord%{M @BinaryRevisionHeader&signature#&revision#@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]ī charvoid0{00nwutiResS80{riResU32%{uiResS32:{viResF32S{w@BinString&offset#to_ptr62set_ptr665iBinString @Offset&offset#set_ptr6:5iOffsetoiResTypeInfo@ResBool&value#iResBooliResVec3z#iResTransform3!u#iResMtx34w# 0.0 0od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0k0nwut@ResCommonkResCommon65ptr6z#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]L void04thisz__result4thisz__resultnwgfxres@ResCameraProjectionUpdaterData &typeInfo#&m_Near#&m_Far#@ResProjectionRect&m_AspectRatio#&m_Height#&m_Center#GetHeight86GetWidth86GetCenterUn6@ResFrustumProjectionUpdaterData#&m_Rectd# @ResCameraProjectionUpdater#ResCameraProjectionUpdater6: ref6GetNear86GetFar86@ResFrustumProjectionUpdaterJ#iResDataTypeResFrustumProjectionUpdater6: 0ptrd6?~ref6GetRect6d00J?J000?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidbool00!4thisz__result!4thisz__result)4Rthisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60660d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]T nwutiResU32uiResF328wiResTypeInfoiResVec2Un#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonptr6#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]T nwgfxres@ResBoneData&toName#&m_Flags#&m_Index#&m_ParentBoneIndex# &toParentBoneA#&toChildBoneA#&toPrevSiblingA#&toNextSiblingA#&m_TransformP# &m_LocalMatrixh#D&m_WorldMatrixh#t&m_InverseBaseMatrixh#&m_BillboardMode#&m_UserDataDicCount#&toUserDataDicA#FlagFLAG_IS_IDENTITY FLAG_IS_TRANSLATE_ZERO FLAG_IS_ROTATE_ZERO FLAG_IS_SCALE_ONE FLAG_IS_UNIFORM_SCALE FLAG_IS_SEGMENTSCALE_COMPENSATE FLAG_IS_NEED_RENDERING @FLAG_IS_LOCAL_MATRIX_CALCULATE FLAG_IS_WORLD_MATRIX_CALCULATEFLAG_HAS_SKINNING_MATRIX@ResBone#ref6GetFlags6GetTransform6?:0bP4thisz__resultY?Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] void00!(4Hthisz__result4thisz__resultnwut@ResCommonBase&mpData#void_ptr6H0DHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutiResU32uiResS32v@BinString&offset#iBinString@Offset&offset#iOffsetiResTransform3Y#iResMtx34#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]X nnmath@MTX34_0&V#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fe'mp 'a'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#0DRMTX34RotXYZFIdxW3WpOut3fIdxX3fIdxY3fIdxZz__resultWd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned shortunsigned intintfloatiu16|)%iu32*%is32/%iuptrp3%if32B%ibit32J%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonF2W#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResBoneData@ResBoneo#BillboardModeBILLBOARD_MODE_OFF BILLBOARD_MODE_WORLD BILLBOARD_MODE_WORLD_VIEWPOINT BILLBOARD_MODE_SCREEN BILLBOARD_MODE_SCREEN_VIEWPOINT BILLBOARD_MODE_Y_AXIAL BILLBOARD_MODE_Y_AXIAL_VIEWPOINT d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableFNonCopyable6~NonCopyable60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00?m?nwfont@TextWriterResource#&m_ProgramId#&m_TextureId#&m_VtxAttrs2#&m_UniformLocationsO#Xr&m_TexEnvUniformLocations{#p&m_LoadingTexture#&m_PosZ8#&m_IsInitialized#TextWriterResource6~TextWriterResource6InitResource655Finalize6dFinalizeGXSetProjectionMtx6 5SetViewMtx6 5ResetLoadingTexture6SetPosZ65800d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontinternalLOC_PROJECTION LOC_MODELVIEW LOC_FRAGMENTLIGHTING_ENABLED LOC_TEXTURE0_SAMPLERTYPE LOC_FOG_MODE LOC_FRAGOPERATION_ENABLEALPHATEST LOC_MAX TCLOC_SRCRGB TCLOC_SRCALPHA TCLOC_OPERANDRGB TCLOC_OPERANDALPHA TCLOC_COMBINERGB TCLOC_COMBINEALPHA TCLOC_SCALERGB TCLOC_SCALEALPHA TCLOC_CONSTRGBA TCLOC_MAX TEXENV_3 TEXENV_4 TEXENV_5 TEXENV_MAX @VertexAttribute8&pos`#&color#8&tex# 4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#Color8(6(SetU326(5ToU32RawRef.6(0?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intintfloatiGLenum}3iGLint8iGLsizei9iGLuint}<iGLfloat=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_008#&_018#&_028#&_038# &_108#&_118#&_128#&_138#&_208# &_218#$&_228#(&_238#,&_308#0&_318#4&_328#8&_338#<l@''f8'm8'a('vB@&_008#&_018#&_028#&_038# &_108#&_118#&_128#&_138#&_208# &_218#$&_228#(&_238#,&_308#0&_318#4&_328#8&_338#<@MTX44@#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]( unsigned shortintnwfont@TextWriterBased&m_WidthLimit#L&m_CharSpace#P&m_LineSpace#T&m_TabWidth#X&m_DrawFlag#\0a&m_TagProcessorG#`iTagProcessor)GetLineHeight6GetTabWidth6#04d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0nwfont@PrintContext0&writer#&str#&xOrigin#&yOrigin# &flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] charintnwfont@TextWriterBased&m_WidthLimit#L&m_CharSpace#P&m_LineSpace#T&m_TabWidth#X&m_DrawFlag#\0W&m_TagProcessor=#`iTagProcessor)GetLineHeight6GetTabWidth6#0(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0nwfont@PrintContext0&writer#&str#&xOrigin#&yOrigin# &flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]@! unsigned shortintvoid0000nwfont@TagProcessorBase(__vptr#OperationOPERATION_DEFAULT OPERATION_NO_CHAR_SPACE OPERATION_CHAR_SPACE OPERATION_NEXT_LINE OPERATION_END_DRAW NUM_OF_OPERATION iContextType%TagProcessorBase6~TagProcessorBase6Process#655CalcRect# 6555ProcessLinefeed650ProcessTab650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]! charintvoid0000nwfont@TagProcessorBase(__vptr#OperationOPERATION_DEFAULT OPERATION_NO_CHAR_SPACE OPERATION_CHAR_SPACE OPERATION_NEXT_LINE OPERATION_END_DRAW NUM_OF_OPERATION iContextType%TagProcessorBase6~TagProcessorBase6Process #655CalcRect # 6555ProcessLinefeed65x0ProcessTab65x0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&left#&top#&right#&bottom# Normalize60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]" bool nw font@CharWriterL&m_ColorMappingQ#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidth#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleQiCursorPos@ColorMapping&min#&max#GetFontWidth6GetFontHeight6IsWidthFixed6GetFixedWidth6SetCursor655SetCursorX65GetCursorX6GetCursorY6B J&m_ColorMappingQ#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidth#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I0000z0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@Fontd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0|"nwut@Slot3&Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0r406nwut@Slot2Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void06nwut@Slot28X8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62O#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6O#00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayV#&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0X0V# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0!0X0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0|"nwut@Signal3&%X$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternal@ResArray&&m_pBegin#&m_pEnd#ipointerT9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]< nwutinternal@ResArrayClassTraits&ipointerk0fTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00V#nwut@ResCommonV#ResCommon 6 5ptr6 O#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@ResArrayClass&itype9PFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00*nwut@ResCommon*ResCommon 6 5ptr6 O#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00u*nwut@ResCommonu*ResCommon 6 5ptr6 O#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00=(nwut@ResCommon=(ResCommon 6 5ptr6 O#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommon0ResCommon65O#0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]@ std@pairA&first#&second#ifirst_typeA_isecond_type`0Ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommon 0ResCommon65O#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0r406nwut@Signal2%X d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@Children66&m_Parent8#&m_Children#&m_Deleter#ideleter_typeg d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray8&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0X08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void06nwut@Signal28%Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommon?ResCommon65O#08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00BB0nwut@ResCommonBResCommon*6*5ptr6*ptr62O#00. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] void04 thisz__result C4 thisz__result Y?v4 thisz__resultrnwgfxres@ResCameraViewUpdaterData&typeInfouT#@ResCameraProjectionUpdaterData &typeInfouT#&m_NearS#&m_FarS#@ResAimTargetViewUpdaterData?#&m_FlagsS#&m_TargetPositionU#&m_TwistS#@ResLookAtTargetViewUpdaterData ?#&m_FlagsS#&m_TargetPositionU#&m_UpwardVectorU#@ResRotateViewUpdaterData?#&m_FlagsS#&m_ViewRotateU#@ResProjectionRect&m_AspectRatioS#&m_HeightS#&m_CenterT#GetHeight6 GetAspectRatio6 GetCenter![6 Set6 555 @ResOrthoProjectionUpdaterDatao#&m_Rect# @ResPerspectiveProjectionUpdaterDatao#&m_AspectRatioS# &m_FovyS#@ ResCameraViewUpdater# ResCameraViewUpdater 6 :  ref 6  GetTypeInfouT 6 @ ResCameraProjectionUpdater# ResCameraProjectionUpdater 6 :  ref 6  ref 6  SetNear 6 5 SetFar 6 5 GetTypeInfouT 6 @ ResAimTargetViewUpdaterJ#iResDataType ResAimTargetViewUpdater 6 : ? ref 6  SetTargetPosition 6 5 SetTwist 6 5@ResLookAtTargetViewUpdaterJ#iResDataType) ResLookAtTargetViewUpdater 6 : ?ref 6 SetTargetPosition6 5SetUpwardVector6 5@ResRotateViewUpdaterJ#iResDataTypeResRotateViewUpdater 6 : ?kref6 SetViewRotate6 5@ResOrthoProjectionUpdater#iResDataTypeResOrthoProjectionUpdater 6 : ?refT6 ?nrefr6 GetRect 6 SetRect6 5 @ResPerspectiveProjectionUpdater#iResDataTypeResPerspectiveProjectionUpdater 6 : ?ref: 6 SetAspectRatio6 5SetFovy6 50 00J?? J0 0?oo? 0 00y0J00 ? 0?[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]D boolnwgfx@Modelr4#&m_MaterialAnimGroupy#&m_MaterialAnimBindingIndexl#&m_VisibilityAnimGroupy#&m_VisibilityAnimBindingIndexl#0#&m_PreRenderSignalG#&m_PostRenderSignalG#&m_Materials!#&m_MeshBuffersA'#&m_MeshNodeVisibilityBuffers#&m_BufferOption#&m_ModelViewMatrixX#&m_NormalMatrixX#&m_MaterialActivator3#&m_LayerId-#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities1#&m_MeshNodeOriginalVisibilities1#9?&m_Description#&m_UserParameterA#&m_SharingMaterial#iRenderSignalL1@@Description5#SetVisible6s500nd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ą nwgfx@MaterialX:#iMaterialArray!"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDRenderContextd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwgfxres@ResMeshNodeVisibilityData&toNameT#&m_IsVisibleT#@ResMeshNodeVisibility$#ResMeshNodeVisibility6: ref6SetVisible650 ?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ѕ voidbool00nwgfxres@ResMeshData?#&m_ShapeIndexS#&m_MaterialIndexS#&toOwnerModelfT# &m_IsVisibleT#$&m_RenderPriorityS#%&m_MeshNodeVisibilityIndexS#&&m_CurrentPrimitiveIndexS#(&m_FlagsS#,S &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSizel#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSizel#l&toMeshNodeNameT#p&m_RenderKeyCacheL#x@ResMesh@#iResDataType@ResMesh(6(: ?ref6(SetVisible6(5iResMeshArrayF/0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00?Q?[nwgfxres@ResMaterialColorData&m_EmissionqQ#&m_AmbientAndVertexColorScaleqQ#&m_DiffuseqQ# &m_Specular0qQ#0&m_Specular1qQ#@&m_Constant0qQ#P&m_Constant1qQ#`&m_Constant2qQ#p&m_Constant3qQ#&m_Constant4qQ#&m_Constant5qQ#&m_EmissionU32S#&m_AmbientU32S#&m_DiffuseU32S#&m_Specular0U32S#&m_Specular1U32S#&m_Constant0U32S#&m_Constant1U32S#&m_Constant2U32S#&m_Constant3U32S#&m_Constant4U32S#&m_Constant5U32S#&m_CommandCache#@ResBlendOperationData,&m_ModeS#&m_BlendColorqQ#S&m_CommandBufferQ#@ ResTextureCoordinatorDataX&m_SourceCoordinateS#&m_MappingMethodS#&m_ReferenceCameraS#&m_MatrixModeS# &m_ScaleT#&m_RotateS#&m_TranslateT#&m_IsDirtyT#$&m_IsEnabledT#%-&_padding_0X#&&m_TextureMatrix/U#(@ ResMaterialColor8 # ResMaterialColor 6:  ref 6 SetAmbient 6555 SetEmission 65 SetDiffuse 65 SetSpecular0 65 SetSpecular1 65 SetConstant0 65 SetConstant1 65 SetConstant2 65 SetConstant3 65 SetConstant4 65 SetConstant5 65@ ResBlendOperation$# ResBlendOperation 6:  ref 6 SetBlendColor 65@ResTextureCoordinator#ResTextureCoordinator6: ref6SetScale65SetRotate65SetTranslate65SetDirty650?0W?0?txd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]T void0?Qnwgfxres@ResTextureSamplerData &typeInfouT#&toOwnerfT#&m_MinFilterS#@ResStandardTextureSamplerData #&m_BorderColorqQ# &m_LodBiasS#@ResTextureMapperData &typeInfouT#&m_DynamicAllocators#&toTexturefT#@ResPixelBasedTextureMapperDataLx#&toSamplerfT# S &m_CommandCache#&m_CommandSizeToSendS#H@ResTextureSampler& #ResTextureSamplerX6X: GetOwnerCommand 6`@ResStandardTextureSamplerN#iResDataType#ResStandardTextureSamplerd6d: ?ref)6dSetBorderColor6d5@ResTextureMapperF #ResTextureMapperh6h: SetTexture6h5l;@ResPixelBasedTextureMapperf#iResDataTypeResPixelBasedTextureMapperl6l: ?ref=6l0NN0\00f00X8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool? =nwgfx@TransformNode6#&m_Transform =#P&m_WorldMatrixX#&m_CalculatedTransform =#+m_InverseWorldMatrixX#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignali#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal, *>@Description7#Transform630Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]l boolnwgfxDSceneContext@SceneNodeP:#&m_Parent# &m_Children9#&m_AnimBindingB#(0v&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description#8&m_BranchVisible#LiUpdateSignal H:@Description&isFixedSizeMemory#&maxCallbacksl#&maxChildrenl#&maxAnimObjectsPerGroupl# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacksl#&maxChildrenl#&maxAnimObjectsPerGroupl# &isAnimationEnabled#0v0BM&m_Parent# &m_Children9#&m_AnimBindingB#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwgfxiSceneNodeChildren&K@SceneObject -V#&m_ResObject@#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]t void0nwgfxres@ResTextureData?#@ResReferenceTextureData #&toPathT#&toTargetTexturefT#@ResTexture@#ResTexture 6 : @ResReferenceTexture0#iResDataTypeResReferenceTexture6: ?ref6GetTargetTexture06000mosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrixX#&m_ScaleY#0&m_Flags#<SetTranslate6555SetTranslate65SetRotateAndTranslate655SetTransform65EnableFlags65UpdateFlags60Y?9V?Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfouT#&m_HeaderUR#&toNameT# &m_UserDataDicCountS#&toUserDataDicfT#@ResSceneNodeData0#&m_FlagsS#&m_IsBranchVisibleT#-&padding_0#&m_ChildrenTableCountS# &toChildrenTablefT#$&m_AnimGroupsDicCountS#(&toAnimGroupsDicfT#,@ResTransformNodeDataC#&m_TransformU#0&m_LocalMatrix/U#T&m_WorldMatrix/U#@ResSceneObject#ResSceneObjectI6I: @ResSceneNode~#ResSceneNodeM6M: @ResTransformNode#ResTransformNodeQ6Q: 0~00x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865] void04 thisz__result 4 thisz__resultA4 thisz__resultA0nwanimres@ResAnimGroupMemberData(&typeInfouT#&toPathT#&toTargetNameT#&toBaseObjectPathT# &m_MemberOffsetS#&m_MemberSizeS#&m_BlendOperationIndexS#&m_ObjectTypeS#&m_MemberTypeS# &m_ResMaterialPtrS#$@ResAnimGroupMember#ResAnimGroupMember 6 : ref 6 GetObjectTypeA6 GetMemberTypeA6 SetValueForType6 5'5@ResBoneMemberD#ResBoneMember 6 : SetValue6 5'5@ResMaterialColorMemberD#ResMaterialColorMember 6 : SetValue6 5'5@ResTextureSamplerMemberD#ResTextureSamplerMember 6 : SetValue6 5'5@ ResTextureMapperMemberD# ResTextureMapperMember 6 :  SetValue 6 5'5@ ResBlendOperationMemberD# ResBlendOperationMember 6 :  SetValue 6 5'5@ ResTextureCoordinatorMemberD# ResTextureCoordinatorMember 6 :  SetValue 6 5'5@ ResModelMemberD# ResModelMember 6 :  SetValue 6 5'5@ ResMeshMemberD# ResMeshMember 6 :  SetValue 6 5'5@ResMeshNodeVisibilityMemberD# ResMeshNodeVisibilityMember 6 : SetValue 6 5'5@ResTransformMemberD#ResTransformMember 6 : SetValue6 5'5@ResViewUpdaterMemberD#ResViewUpdaterMember 6 : SetValue6 5'5@ResProjectionUpdaterMemberD#ResProjectionUpdaterMember 6 : SetValue6# 5'5@ResLightMemberD#ResLightMember' 6' : SetValue6/ 5'5@ResFragmentLightMemberD#ResFragmentLightMember3 63 : SetValue6; 5'5@ResAmbientLightMemberD#ResAmbientLightMember? 6? : SetValue6G 5'5@ResVertexLightMemberD#ResVertexLightMemberK 6K : SetValue6S 5'5@ResHemiSphereLightMemberD#ResHemiSphereLightMemberW 6W : SetValue6_ 5'50DC? D0 00 0ss0 00 0[[0 00 0CC0 00 0##0 00 00 0ll0 00 0VV0+ 007 0, , 0C 0  0O 0  0[ gfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] void00!4thisz__result!4thisz__resultE4nthisz__resultm 4 thisz__result$ Y4zthisz__resultE4fthisz__resultY4zthisz__result=4fthisz__result4>thisz__result4Fthisz__resultnwut@ResCommonBase&mpData#ResCommonBase65void_ptr6void_ptr60bb0xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@FloatColor&r#&g#&b#&a# Set6k555:?SetColor6k555ToPicaU32A6siResFloatColor00od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutiSigWordAM @BinaryRevisionHeader&signature#&revisionS#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidbool00-0-0 4thisz__resultnwutiResU8-qiResS8WriResS16atiResU32AuiResS32lviResF32w@BinString&offset3#iBinStringS@Offset&offset3#to_ptr6to_ptr6iOffsetiResTypeInfo#@ResBool&value#operator bool6operator=65iResBooliResVec2![#iResVec3Y#iResTransform39V#iResMtx34X#0000d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scaleY#&rotateY# &translateY#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnmath@MTX34_0&V#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fe'mp 'a'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#0DRMTX34RotXYZFIdxW3WpOut3fIdxX3fIdxY3fIdxZz__resultWLd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnmath@VEC3_ &x#&y#&z#@VEC3 #iself_typeQ?Normalize600 RVEC3Normalize3pOut3pz__result8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]t boolnnmath@VEC2_&x#&y#@VEC2#iself_typeCSet6,55operator!=645'?#000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResKeysData]]&m_KeyValue#,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResBakedCurveData$&m_FlagsO# &framesR\#@FrameValue&cv#&flagO#ey#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResKeysData__&m_KeyValue#,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResBakedCurveData Ӄ&m_FlagsO# &framesr^#@FrameValue&cvӃ#&flagO# ey#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResKeysData&m_KeyValue#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResKeysData  &m_KeyValue#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResKeysData??&m_KeyValue#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResKeysData__&m_KeyValue#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResKeysDataY|Y|&m_KeyValue#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResKeysData{{&m_KeyValue#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResKeysDatas{s{&m_KeyValue#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResQuantizedKeysData ?s&m_Scaleo#&m_Offseto#?s&m_KeyValue#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResKeysDatarr&m_KeyValue#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResQuantizedKeysData [w&m_Scaleo#&m_Offseto#[w&m_KeyValue#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResQuantizedKeysDatav&m_Scaleo#&m_Offseto#v&m_KeyValue#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResKeysData uu&m_KeyValue#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResQuantizedKeysDatat&m_Scaleo#&m_Offseto#t&m_KeyValue#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResQuantizedKeysData-t&m_Scaleo#&m_Offseto#-t&m_KeyValue#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResKeysDatass&m_KeyValue#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResQuantizedKeysData _&m_Scaleo#&m_Offseto#_&m_KeyValue#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResQuantizedKeysData h&m_Scaleo#&m_Offseto#h&m_KeyValue#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResKeysData&m_KeyValue#`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]T nwanimres@ResFloatKeyFV64Data&m_Frameo#&m_Valueo#GetFrame6b GetFrameF326b GetValue6b @ResFloatKeyFV32Data&m_FrameValueO#GetFrames6j GetFrameF326j GetValue6j @ResFloatKeyFVSS128Data&m_Frameo#&m_Valueo#&m_InSlopeo#&m_OutSlopeo# @ResFloatKeyFVSS64Data&m_FrameValueO#&m_InSlope?#&m_OutSlope?#GetValue6r GetInSlope6r GetOutSlope6r @ResFloatKeyFVSS48Data&m_FrameValue #&m_InOutSlope*#GetFrames6z GetFrameF326z GetValue6z GetInSlope6z GetOutSlope6z @ ResFloatKeyFVS96Data &m_Frameo#&m_Valueo#&m_Slopeo#GetFrame6 GetFrameF326  GetValue 6  GetSlope 6 @ ResFloatKeyFVS48Data&m_Frame/#&m_Value/#&m_Slope?# GetFrames 6  GetFrameF32 6  GetValue 6  GetSlope 6 @ ResFloatKeyFVS32Data&m_Frame# &m_ValueSlope# GetSlope 6 @ ResFloatSegmentCVData &#l 'cv32q'cv16p'cv8~o@ ResFloatSegmentFVData&m_NumFrameValues/# _&m_Padding_N#&m_InvDurationo#&#l 'fvss128n'fvss64rm'fvss48Vl'fvs96fk'fvs48Jj'fvs32.i'fv64>h'fv32"g@ResFloatSegmentData$&m_StartFrameo#&m_EndFrameo#&m_FlagsO#&M# l'constantValueo'fv'cv@ResAnimCurveData &m_StartFrameo#&m_EndFrameo#&m_InRepeatMethod#&m_OutRepeatMethod# _&m_Padding# @ResFloatCurveDatau#&m_FlagsO# @ResSegmentFloatCurveData#&c#l'm_ConstantValueo'segmentsTableB&m_NumSegments_#&toSegments#@ResCompositeFloatCurveData$#&toLeftCurve#&toRightCurve#&toLeftBoolCurve#&toRightBoolCurve#&m_CompositeMode# _&paddingh #!@ResIntKeyFV64Data&m_Frameo#&m_Value_#GetFrame6 GetValue6 @ResIntKeyFV32Data&m_Frame/#&m_Value?#GetFrames6 GetValue6 @ResIntKeyFV16Data&m_Frame#&m_Value #@ResIntCurveFVData&m_NumFrameValues/#_&m_Padding_ #&m_InvDurationo#& #l'fv642f'fv32Be'fv16Rd@ResIntCurveCVData&S #l'cv32bc'cv16rb'cv8a@ResIntCurveData u#&m_FlagsO# & #l'constantValue_'fv 'cv5 @ResBoolCurveData u#&m_FlagsO# & #l'cv`'fv iResVector3CurveDatab_)iResVector4CurveDataB](0^ O0f =0n 0v 0~ 0 k0  0  0 internalR3CastS10_5ToF323valuez__resultR9CastF32ToS10_53valuez__resultR?CastS6_5ToF323valuez__resultS 4b thisz__resultT 4b thisz__resultU 14b thisz__result^ 4j thisz__result{ 4r thisz__result| 4r thisz__result f4z thisz__result /4 thisz__result L4 thisz__result l4 thisz__result 4 thisz__result 4 thisz__results 4 thisz__result M4 thisz__result  4 thisz__result  4 thisz__result  . 4 thisz__results  K 4 thisz__resultR 'CastS7_8ToF323valuez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0_0nwutiResU8_qiResS8~riResU16hsiResS16tiResU32suiResS32viResF32w@Offset&offset #to_ptr6iOffset+iResVec4#iResVec3_#+0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# @VEC4#operator const f32 *600d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #VEC3650?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon3#8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr623#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr63#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonDResCommon653#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr63#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFileHeaderData@ResFileHeader#@ResGraphicsFile#Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ voidintfloatcharbool0 4thisz__result& 4thisz__result C 4thisz__result 0d 4thisz__resultz 4thisz__result 4thisz__result  4this3idxz__result udick0f41thisz__result 00.0,nw,anim,res@ResAnimData(&m_Header#&toName6#&toTargetAnimGroupName6# &m_LoopMode#w &padding_#&m_FrameSize#&m_MemberAnimSetDicCountޱ#&toMemberAnimSetDic#&m_UserDataDicCountޱ# &toUserDataDic#$@ResMemberAnimData&m_Flagsα#&toPath6#&toTargetName6#&toBaseObjectPath6# &m_PrimitiveTypeα#@ResFloatAnimData\#&#l'constantValue'toCurve@ResIntAnimData\#&M#l'constantValueޱ'toCurve@ ResBoolAnimData\#&toCurve#@ ResVec2AnimData\#&#&#l 'constantValueCurveX'toCurveXl 'constantValueCurveY'toCurveY@ ResVec3AnimData \#&`#&#&#l 'constantValueCurveX'toCurveXl 'constantValueCurveY'toCurveYl 'constantValueCurveZ'toCurveZ@ ResRgbaColorAnimData$\#&,#&Z#&#&# l 'constantValueCurveR'toCurveRl 'constantValueCurveG'toCurveGl 'constantValueCurveB'toCurveBl 'constantValueCurveA'toCurveA@ResTextureAnimData \#&C#&m_TexturesTableCountޱ#&toTexturesTable#l'constantValueCurve'toCurve@ResTransformAnimData<\#&#&#&=#&k# &#$&#(&#,&+ #0&a #4& #8l'constantValueScaleX'toScaleXl'constantValueScaleY'toScaleYl'constantValueScaleZ'toScaleZl'constantValueRotateX'toRotateXl'constantValueRotateY'toRotateYl'constantValueRotateZ'toRotateZl'constantValueRotateW'toRotateWl'constantValueTranslateX'toTranslateXl'constantValueTranslateY'toTranslateYl'constantValueTranslateZ'toTranslateZ@ResMemberAnimЈ#ResMemberAnim6: ref6GetFlags 6GetPrimitiveType 6Setup65_56Cleanup6GetPrimitiveSize6EvaluateResultForType 65B5 55ApplyCacheForType65B5@ResAnim#ResAnim6: ref6ref6GetMemberAnimSetCount 6GetMemberAnimSet 65Setup65_56Cleanup6cCreateEmptyResAnim. 5_5@ResFloatAnim #iResDataType_ ?s refw 6Evaluate 65 EvaluateResult 65B5 5ApplyCache65B5@ResIntAnim #iResDataType* ?3 ref7 6Evaluate 65 EvaluateResult 65B5 5ApplyCache65B5@ResBoolAnim #iResDataTypeu ? ref 6 Evaluate6 5 EvaluateResult 6 5B5 5ApplyCache6 5B5@ResVec2Anim #iResDataType?ref6EvaluateCurveX 65 EvaluateCurveY 65 EvaluateResult 65B5 5ApplyCache65B5@!ResVec3Anim #iResDataType,?ref6EvaluateCurveX 65  EvaluateCurveY 65  EvaluateCurveZ 65  EvaluateResult 65B5 5!ApplyCache!65B5@#ResRgbaColorAnim #iResDataType?!ref!6%"EvaluateCurveR !6%5 "EvaluateCurveG "6%5 "EvaluateCurveB "6%5 #EvaluateCurveA "6%5 #EvaluateResult #6%5B5 5#ApplyCache#6%5B5@&ResTextureAnim #iResDataType?$ref$6)? $ref$$61$EvaluateCurve $615 %GetTexturesCount %61%GetTextures%6)5%GetTextures(%615%Setup%6)5_56&Cleanup&6)&EvaluateResult &615B5 5&ApplyCache&615B5@+ResTransformAnim #iResDataTypep?'ref'69'EvaluateScaleX '695 (EvaluateScaleY '695 (EvaluateScaleZ (695 (EvaluateRotateX (695 )EvaluateRotateY (695 )EvaluateRotateZ )695 )EvaluateTranslateX )695 *EvaluateTranslateY )695 *EvaluateTranslateZ *695 *EvaluateResult *695B5 55+ApplyCache*695B5@+ResBakedTransformAnim #d+ApplyBakedFlags585 0 \? 00. ?VV?. 0F 0 0 0 0w00!00-b05,gfx,resDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0nwgfxres@ResTextureDataD#@ResReferenceTextureData #&toPath6#&toTargetTexture#@ResTextureè#ResTexture)6): @ResReferenceTexture0#iResDataTypeResReferenceTexture-6-: 0ptr65?ref6-GetTargetTexture06-000mm01osd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 nwgfx@CalculatedTransform@&m_TransformMatrix#&m_Scalet #0&m_Flags #<CalculatedTransform@6@SetTranslate6@5 5 5 SetTranslate6@5TSetRotateAndTranslate6@5T5TSetTransform6@5^GetFlags 6HSetFlags6@5 EnableFlags6@5 UpdateFlags6@00Dt ?N?X 4Hthisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName6# &m_UserDataDicCountޱ#&toUserDataDic#@ResSceneObject#ResSceneObject6: 0Cd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwgfx@Result&m_Code #iself_typeCResultQ6Q5 operator|=6Q5 operator|=6Q5GetCode 6Y00UT4Qthis3 codez__resultZ4Qthis3resultz__result_ 44Ythisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaData#&numDataα#&data# @ResDicNodeData&refα#&idxLeft#&idxRight#&ofsString#&ofsData# @ResDicPatricia#ResDicPatricia6: ref6operator[]650o?o00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ voidbool00 s4thisz__result!4thisz__result!4thisz__result4Fthisz__result֊4.thisz__resultχ4thisz__result|4thisz__resultnwut@DataBlockHeader&signatureα#&lengthα#iDataBlockHeadern@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60//0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutiSigWord M @BinaryRevisionHeader&signature#&revisionα#Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ charvoid0000w w 0nwutiResU8w qiResU16 siResU32 uiResS32 viResF32 w@BinString&offset#set_ptr685iBinString&@Offset&offset#set_ptr6<5to_ptr6<to_ptr6Dto_table_ptr6<to_table_ptr6DiOffsetpiResTypeInfo0&0pp0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scalet #&rotatet # &translatet #@Transform3$#Transform360Pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnmath@MTX34_0&V#@BaseData0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,l0''f e'mp  'ax 'vB0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,@MTX340#cIdentityMTX3465MTX3465 5 5 5 5 5 5 5 5 5 5 5 D?0D0RMTX34RotXYZFIdx3pOut3 fIdxX3 fIdxY3 fIdxZz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ intlong longcharunsigned charunsigned intis32z/%is640%iuptr 3%ichar85%ibit8H%ibit32J% d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60`d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_Thread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]k longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# 2&base_infog#i__builtin_va_list__dso_handle0Ͼ0'Ͼ0'00000?&4thisz__resultO= ConvertLibraryToSvcPriority3libz__result uoffset uoffset% 4this3stackBottomz__resultQ{3lspanO, ConvertSvcToLibraryPriority3svcz__result uoffset uoffset 4this5@z__result`uhandle uresultLocalEnnos@StackBufferAdapter&stackBottom#StackBufferAdapter65GetStackBottom600detailB06&tinfo:#&offset_flags#h d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]k boolintvoidunsigned int000nnnosThreadinnosThread00Tz__result?@0 nnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#@AutoStackManager(__vptr#@InitializeAsCurrentTag@TypeInfo&sizeQ #h550©#h50&destroy#h550&invoke # SetData6O :  dCopy55dDestroy5dInvoke55@FunctionInfoh50&destroy#h550&invoke#h50&f#&p# &pStackBottom#&isAutoStack#)#Invoke6S Destroy6S *s_MainThread0l*s_pAutoStackManagerThreadX 6X ~Thread6X Join6X IsAlive6` dSleep5ldYieldGetId6` cGetCurrentIdGetPriority6` c GetCurrentPriority ChangePriority 6X 5d ChangeCurrentPriority5 GetAffinityMask 6` 55d GetCurrentAffinityMask55d GetDefaultAffinityMask55 ChangeAffinityMask 6X 55d ChangeCurrentAffinityMask55d SetDefaultAffinityMask55 GetIdealProcessor 6` c GetCurrentIdealProcessorc GetDefaultIdealProcessor ChangeIdealProcessor 6X 5d ChangeCurrentIdealProcessor5d SetDefaultIdealProcessor5c GetCurrentProcessorNumberc GetMainThreadd dSetAutoStackManager5ThreadX 6X 58?4FinalizeImpl6X TryInitializeAndStartImplE6X 5555555?TryInitializeAndStartImplUsingAutoStackE6X 5555Q 55dOnThreadStartdOnThreadExitdThreadStart5dNoParameterFunc5nh0jdSleepImpl5ldCallDestructorAndExit5Start@6X 55555h50TryStartE@6X 5J 5555h50@ 0000\ ?`d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nnos@WaitObject#WaitOne6YWaitOne6Y5lWaitObjectY6Y~WaitObject6YWaitOneImplE6Y50Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]`l nnfnd@TimeSpan&m_NanoSeconds#DZeroOnlyTag0iZeroOnly.*TimeSpanB6B: cFromNanoSeconds5GetNanoSeconds6J00Fd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]l boolvoidB 4thisz__result0nnos@HandleObjectE#&m_Handle#GetHandle6IsValid6HandleObject6~HandleObject6SetHandle65Close600d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_SvcTypes.autogen.hARM C/C++ Compiler, RVCT4.0 [Build 865]@m nnosh50iThreadFunc%\d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]m boolf .4Uthisz__result{@nnHandle&value#innHandle9nn@Handle&m_Handle#HandleM6MHandleM6M5IsValid{6U00Q d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]n intbool * 4 thisz__result a 4 thisz__result ~ 4 thisz__result{  4 this3mask3shiftz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const\  J { Const 6 A#Result 6 5IsFailure6 IsSuccess6 GetLevel\6 GetSummary6 GetDescription{6 GetCodeBits6 550iResultSuccess0AA0 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]|n unsigned intunsigned long longintlong longunsigned chariu32z*%iu64+%is32/%is640%iuptr 3%ibit8H%ibit32zJ%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablePd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink>#&m_NextLink>#Item>6>~Item6>0#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableqd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariablem&m_v#md:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]{ boolintvoidnnnosMemoryBlockBaseinnosMemoryBlockBaseq0N 4ythisz__resultwU 74ythisz__resultQ \ S4ythisz__result0nnos@MemoryBlockBase#&m_Addrw#&m_SizeQ # &m_ReadOnly#)#MemoryBlockBaseq6q~MemoryBlockBase6qSetReadOnly6q5GetAddressw6yGetSizeQ 6yIsReadOnly6y0YY0udetaild:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValuew#&m_LockCountm#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]{ nnos@WaitableCounter&m_Value#iValueTypeC#/d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]܂ intunsigned intis32z/%iuptr 3%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intiuptr 3%ibit32zJ%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegEx3cLoadRegEx35cStoreRegEx53530  d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60Ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint? ??I? nnfnd@InterlockedVariable &m_vD#@AssignFunc&m_operand #operator()6P5AssignFuncP6P50InterlockedVariable>6>operator=6>5AtomicUpdateConditionalI6>5AtomicUpdateConditional 6>5AtomicUpdateConditional6>59?0 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableK\d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item^#&m_PreviousLink"#&m_NextLink"#Item"6"0IntrusiveLinkedListW6W#0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]x voidbool0? <4this3xz__resultM4this3xz__resultnnos@CriticalSection  #&m_Counter#&m_ThreadUniqueValue #&m_LockCount #@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdate #operator()65@ScopedLock&m_Reference#ScopedLock65~ScopedLock6CriticalSection6Initialize6~CriticalSection6Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValue cGetInvalidThreadUniqueValue LockedByCurrentThread60j00?00xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnos@WaitableCounter&m_Value#iValueType$#/*s_Handle?operator*6s0operator->6sSignal6s5 ArbitrateAddress6s5* 5 00d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ԭ voidboolint 0?N0 00?I? T! 3ptrz__resultoT" %3oval3ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecter iType 9!o0}cAtomicUpdate N55: cAtomicUpdate I55: cAtomicUpdate  55: detaild:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȭ @nnHandle&value #innHandle{9nn@Handle&m_Handle #Handle650ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfnd@HeapBaseK#(__vptr#&m_Parenth# &m_Children#&m_Option #~HeapBase6hHeapBaseh6h: Initialize6h5 0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code #d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablehd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_TouchPanelReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnhidCTR@TouchPanelReader#&m_TouchPanelW#&m_IndexOfReadz#&m_TickOfRead#Read6P5]5c5zReadLatest6P5]0?00zd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865] intnnhidCTRB&xZ#&yZ#&touchQ#)#iTouchPanelStatuszd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@TouchPanelG#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_HidBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@HidBase&#&m_pResource#GetResource60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@EventBase#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#@InterruptEvent#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObjectb#&m_HandleV#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle#4d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]H unsigned charunsigned shortsigned charshortintlong longunsigned intiu8z(%iu16)%is8-%is16.%is32/%is640%iuptr 3%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1 SizedEnum165 $ #0ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum  &m_EnumValue #SizedEnum^6^5 operator nn::hid::CTR::PadReader::StickClampMode 6fSet6^5 Get 6f00bd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablem NonCopyable60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]x bool0J 0 0 0 nnhidCTR@PadReader8 #&m_Pad|#&m_IndexOfRead #&m_LatestHold #&m_MinOfStickClampCircle # &m_MinOfStickClampCross #&m_MinOfStickClampMinimum #&m_MaxOfStickClampCircle #&m_MaxOfStickClampCross #&m_MaxOfStickClampMinimum #&m_IsReadLatestFirst#&m_StickClampModeD#&m_Threshold #&m_Scale #&m_Stroke # &m_StrokeVelocity #$&m_LastLength #(&m_LastDiff #,&m_TickOfRead #0STICK_CLAMP_MODE_CIRCLE STICK_CLAMP_MODE_CROSS STICK_CLAMP_MODE_MINIMUM iStickClampModebPadReaderm6m5|Read6m555 ReadLatest6m5SetStickClamp6m5 5 NormalizeStick 6m5 NormalizeStickWithScale6m555 5 SetNormalizeStickScaleSettings6m5 5 GetNormalizeStickScaleSettings6u5500q? ,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnhidCTRB&x #&y #iAnalogStickStatusZB&hold #&trigger #&release #&stick# iPadStatusid:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@Pad #d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_HidBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@HidBase #&m_pResource #GetResource 60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@EventBaseV #d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject #@InterruptEvent#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject #&m_Handle #d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle #d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]d shortintlong longfloatunsigned charunsigned intis16z.%is32/%is640%iuptr 3%if32B%ibit8H%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum11 D #0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum 1 &m_EnumValue #operator nn::hid::CTR::DebugPadReader::StickClampMode1 6,Get1 6,0(d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable- d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable ,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_DebugPadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]P boolint0 0v nnhidCTR@DebugPadReader #&m_DebugPad&#&m_IndexOfReadv #&m_LatestHold #&m_IsReadLatestFirst# &m_StickClampMode # )#  &m_TickOfRead #STICK_CLAMP_MODE_CIRCLE_WITH_PLAY STICK_CLAMP_MODE_CIRCLE_WITHOUT_PLAY iStickClampModes:Read6555v ReadLatest650?8 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@DebugPadO #Xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865] intnnhidCTRB&hold #&trigger #&release #)#&leftStickX #&leftStickY # &rightStickX #&rightStickY #iDebugPadStatusd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_HidBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@HidBase. #&m_pResource #GetResource 60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@EventBase #d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject #@InterruptEvent#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObjectN #&m_Handle^ #d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle #Ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ signed charshortintlong longfloatunsigned charunsigned shortunsigned intis8z-%is16.%is32/%is640%iuptr 3%if32B%ibit8H%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableg Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedList 0&m_Head#@Itemv #&m_PreviousLink>#&m_NextLink>#Item>6>~Item6>0 #d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable1 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable5! NonCopyable6~NonCopyable60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 boolintvoid0N y4thisz__result$ nnos@MemoryBlockBaseg #&m_Addr$ #&m_SizeQ # &m_ReadOnly#)#MemoryBlockBase6~MemoryBlockBase6GetAddress$ 600d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolvoidB 4thisz__result0nnos@HandleObject] #&m_Handle# #GetHandle# 6IsValid6HandleObject6~HandleObject6SetHandle65# Close6ClearHandle600\d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolf .4Uthisz__result{@nnHandle&value$ #innHandle9nn@Handle&m_Handle$ #HandleM6MHandleM6M5IsValid{6U00Q\d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned charunsigned shortsigned charshortintlong longcharfloatunsigned intiu8z(%iu16)%is8-%is16.%is32/%is640%iuptr 3%ichar85%if32B%ibit32J% d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable' NonCopyable6~NonCopyable60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable-5 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_AccelerometerReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid006- 06 0/ 06 0x- 6- 0 nn hid CTR@ AccelerometerReaderX% #&m_Accelerometer#&m_Play6 #&m_Sensitivity6 #&m_LatestCalculatedStatus6- #&m_OffsetAccStatus6- #)# &m_RotateMtx/ #&m_EnableOffset#H&m_EnableRotate#I)#H&m_IndexOfRead6 #L&m_TickOfRead6 #PAccelerometerReader65~AccelerometerReader6Read65556 ReadLatest65EnableAxisRotation6DisableAxisRotation6IsEnableAxisRotation6SetAxisRotationMatrix65GetAxisRotationMatrix/ 6ResetAxisRotationMatrix6EnableOffset6DisableOffset6IsEnableOffset6SetOffset656 56 56 SetOffsetFromBaseStatus656- GetOffset6555ResetOffset6 ConvertToAcceleration 6556 5 Transform 650?I, d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@Accelerometer2 #(d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]( nnhidCTRB&x6 #&y6 #&z6 #iAccelerometerStatusB &x6 #&y6 #&z6 #iAccelerationFloatd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolRVEC3Transform)2 3)2 pOut3pM3pVz__result)2 1 0nnmath@MTX34_0&#@BaseData0&_006 #&_016 #&_026 #&_036 # &_106 #&_116 #&_126 #&_136 #&_206 # &_216 #$&_226 #(&_236 #,l0'f6 'm6  'a0 'v@MTX340#cIdentityMTX3465MTX34656 56 56 56 56 56 56 56 56 56 56 56 IsIdentity6?00d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x6 #&y6 #&z6 #&w6 # d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x6 #&y6 #&z6 #@VEC3 #VEC3656 56 56 0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_HidBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@HidBase3 #&m_pResource6 #GetResource6 60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@EventBasez4 #d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject-5 #@InterruptEvent#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject& #&m_Handle5 #d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle6 #d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] shortintlong longfloatunsigned intis16z.%is32/%is640%iuptr 3%if32B%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableT9 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]\' voidbool00F ? 4this3pOut3F offset3buffer3G sizez__result/= 0@ 4this3pOut3F offset3buffer3G size7flush z__result/= 0F  4thisnnfsdetail@FileBaseImpl7 #; #&m_P#TryRead/= 655F 55G TryWrite/= 655F 55G : TryGetSize/= 65aTrySetSize/= 65F TryFlush/= 6GetPtr6NeedFlush6DoneFlush600d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000F nnfsCTRMPCoredetail@UserFileSystemcTryReadFile/= 555F 55G cTryWriteFile/= 555F 55G : cTryGetFileSize/= 55cTrySetFileSize/= 55F cTryFlush/= 50F d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]' intbool B 4 thisz__resultnn@Result&m_CodeG #LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const r  { Constz 6z #@ConstRange r  {{{ConstRange~ 6~ #@ConstRange r  {{{ConstRange 6 #Result 6 5G IsFailure6 IsSuccess6 00e0iResultSuccess00 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]8( intlong longunsigned charunsigned intis32z/%is640%iuptr 3%ibit8H%ibit32J%D:\Program Files (x86)\RVCT_Nintendo-4_0-20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]( unsigned intstdisize_t}0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegEx% cLoadRegEx% 5cStoreRegEx5% 5% 0 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fslow/fslow_Path.hARM C/C++ Compiler, RVCT4.0 [Build 865]charunsigned shortvoid000 0f 0 0 0 0 00 nnfslow@LowPath &m_PathType #&m_Data#&m_BinarySizeQ #LowPath6LowPath65GetWStringRaw6GetPathType 6GetDataBuffer6GetDataSizeQ 6cMake f 5cMake  5cMake  5cMake  5cMake  5cMake  5SetBinaryf 65SetBinary 65SetBinary 65SetBinary 65SetBinary 65SetBinary 650  0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_UnitHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ voidbool00nnfnd@UnitHeapTemplate<ʞ iScopedLock -UnitHeapTemplate6UnitHeapTemplate65Q 5 5Q :ݿ : Initialize65Q 5 5Q :ݿ : ~UnitHeapTemplate6Allocate6Free65FreeV#65GetStartAddress# 6GetTotalSizeQ #6Dump#6HasAddress#65 #ܞ #000pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dbm/dbm_KeyValueRomStorageTemplate.hARM C/C++ Compiler, RVCT4.0 [Build 865]] intvoid000Q nndbm@KeyValueRomStorageTemplate(TY oY [ \ &m_OffsetBucketl #&m_CountBucketǿ #0&m_pBufBucket8# &m_OffsetKeyValuel #&m_SizeKeyValueǿ #0&m_pBufKeyValue#&m_TotalEntrySizeǿ # &m_EntryCountǿ #$iBucketStorageTY AiEntryStorageoY BiKey[ CiValue\ DiPositionǿ EiIndexBucketǿ F@StorageElement &key#&value#&next#&sizeǿ #cQueryBucketCountǿ 5ǿ KeyValueRomStorageTemplateb6bInitialize 6b55 5ǿ 55 5ǿ 00GetInternal 6j5U5Y5a5ǿ 55Q 00?]GetByPosition 6j55Y5550HashToBucket'6j5ǿ FindInternal 6j5U5U55a5ǿ 55Q 0<ReadBucket 6j5U5'ReadKeyValue 6j555500fLd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dbm/dbm_KeyValueRomStorageTemplate.hARM C/C++ Compiler, RVCT4.0 [Build 865]] intvoid000Q nndbm@KeyValueRomStorageTemplate(Y 5Y [ \ &m_OffsetBucketl #&m_CountBucketǿ #0&m_pBufBucket8# &m_OffsetKeyValuel #&m_SizeKeyValueǿ #0&m_pBufKeyValue#&m_TotalEntrySizeǿ # &m_EntryCountǿ #$iBucketStorageY AiEntryStorage5Y BiKey[ CiValue\ DiPositionǿ EiIndexBucketǿ F@StorageElement&key#&value#&next#&sizeǿ #KeyValueRomStorageTemplate?6?Initialize 6?55 5ǿ 55 5ǿ 00GetInternal 6G52565>5ǿ 55Q 00?:GetByPosition 6G5x565550HashToBucket'6G5ǿ FindInternal 6G525255>5ǿ 55Q 0<ReadBucket 6G525'ReadKeyValue 6G555500C$ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dbm/dbm_HierarchicalRomFileTableTemplate.hARM C/C++ Compiler, RVCT4.0 [Build 865]^ boolvoid00Q 0nndbm@HierarchicalRomFileTableTemplatePdz dz dz dz &m_TableDirectory#&m_TableFile#(iDirectoryBucketStoragedz ;%iDirectoryEntryStoragedz <$iFileBucketStoragedz = iFileEntryStoragedz >iStoragePositionǿ BiFileInfō L!iDirectoryEntryMapTableqiFileEntryMapTableb@EntryMapTable(9YhiKeyiKey2hiValueiPositionǿ Get 65550c0UH?GetByPosition 655555c0<RT #@EntryMapTable(xhiKeyiKey2hiValueiPositionǿ Get 65x5|50A03&?GetByPosition 655|555A0O #@FindPosition&nextPositionDirectory#&nextPositionFile#@RomEntryKey&parentDir#IsEqual6555Q 55Q @ EntryKey &key#&name # Hashǿ 6@ DirectoryEntry &posNext#&posDirectory#&posFile#@ FileEntry&posNext#&info#c PositionToFileIds 5c FileIdToPosition5s  HierarchicalRomFileTableTemplate 6  Initialize 6 55 5ǿ 55 5ǿ 55 5ǿ 55 5ǿ 090Y0x0 OpenFile 6 5!5 0 OpenFile 6 5!5s  FindOpen 6 5q5 0 FindNextDirectory 6 5 5q FindNextFile 6 5 5qGetGrandparent 6 5 5 555 5 00h0FindParentDirRecursive 6 5 5 55 5 FindPathRecursive 6 5 55 55 FindDirectoryRecursive 6 5 55 5 FindFileRecursive 6 5 55 5 GetDirectoryEntry 6 5 555h?1GetFileEntry 6 5 5f550GetFileEntry 6 5f5s OpenFile 6 5!55FindOpen 6 5q5500010?00 ` 0 0` ?ȁ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum4U SizedEnum46SizedEnum465U \c #0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum U &m_EnumValue #SizedEnum65U Set65U 0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum4 SizedEnum46SizedEnum465 he #0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum  &m_EnumValue #SizedEnum65 Set65 0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum4ׇ SizedEnum46SizedEnum465ׇ tg #0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum ׇ &m_EnumValue #SizedEnum65ׇ Set65ׇ 0$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int64& &lo #&hi #Int646Int6465& Int6465 0?d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum4 SizedEnum46SizedEnum465 j #0Td:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum  &m_EnumValue #SizedEnumH6H5 operator nn::fs::MediaType 6PSet6H5 Get 6P00Ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int64 &lo #&hi #Int6465 operator s64 6 00 (d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@Int64&  &lo #&hi #Int646Int6465& operator bit64& 6"00d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable* d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1 SizedEnum16SizedEnum165 p #0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum  &m_EnumValue #SizedEnum65 Set65 0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabler \d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList 0&m_Head#@Item&q #&m_PreviousLink"#&m_NextLink"#Item"6"0IntrusiveLinkedListW6WJs #0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableq d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableo NonCopyable6~NonCopyable60Ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool? ?Ҡ ?ݿ ?nnfnd@InterlockedVariableݿ &m_vD#@AssignFunc&m_operandݿ #operator()695AssignFunc9695InterlockedVariable>6>operator=6>5AtomicUpdateConditional 6>5AtomicUpdateConditionalҠ 6>5AtomicUpdateConditional6>55?00ݿ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable NonCopyable6~NonCopyable60 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_RomFsArchive.impl.hARM C/C++ Compiler, RVCT4.0 [Build 865]` intvoidboolunsigned intunsigned short0 0T]3Q maxFile3Q maxDirectoryz__resultQ 0 00: 0$0ݿ 040 0= nnfsCTRMPCoredetail@RomFsArchiveY #&m_BaseFile #&m_RomFileTableh#&m_StorageDirectoryBucket#X&m_StorageDirectoryEntry#h&m_StorageFileBucket#x&m_StorageFileEntry#&m_EntrySizeǿ #)# &m_FileHeap #&m_DirectoryHeap #iPath #'@RomFsStorage&m_Buffer#&m_SizeQ #&m_BaseFile #&m_Offsetǿ # RomFsStorage655Q RomFsStorage65Q 5 5ǿ ReadBytes 65 55Q iRomFileTableX Xo@ File֏ #&m_Parent#&m_Headǿ #&m_Tailǿ # GetSizeQ 6File655ǿ 5ǿ TryRead 65.5 55Q TryWrite #65.5 585Q 5 TryGetSize # 65< TrySetSize # 65  TryFlush # 6 DuplicateHandle # 65 5 5  Close# 6@ Directory: #&m_Parent#&m_FindPosition[ #&m_FileIdݿ # Directory 655M^  TryRead  65.5B5ݿ  Close# 6c GetMetaDataRequiredSizeݿ 5  RomFsArchive 6 ~RomFsArchive#, 6c GetFileDirectoryRequiredSizeQ 5Q 5Q c GetRequiredWorkingMemorySizeݿ 5 5Q 5Q 5DuplicateHandle 65 5 5 Initialize 65 5Q 5Q 55Q 5OpenFile 655s5 ~?oOpenDirectory #65*5sDeleteFile #65sRenameFile # 65s5sDeleteDirectory #65sDeleteDirectoryRecursively #65sCreateFile #65s5 CreateDirectory #65sRenameDirectory # 65s5s0~00~040t0֏ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dbm/dbm_RomPathTool.hARM C/C++ Compiler, RVCT4.0 [Build 865]a boolintnndbmRomPathTool@RomEntryName&lengthQ #&path#@PathParser&m_pPrevStartPath#&m_pPrevEndPath#&m_pNextPath#&m_bParseFinished# )# PathParserZ6ZInitialize 6Z5IsParseFinished6bIsDirectoryPath6bGetNextDirectoryName 6Z5fGetAsDirectoryName 6b5fGetAsFileName 6b5f00^0?jRvIsEqualPath3pExtraKey13pExtraKey23Q lengthz__result` 0dd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dbm/dbm_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]a unsigned shortnndbmiRomPathChar.iRomFileIdݿ l detail@S64ǿ &m_value#Get 6_@RomFileInfo&offset#&size#@RomFileSystemInformation(&sizeǿ #&offsetBucketDirectoryǿ #&sizeBucketDirectoryǿ #&offsetDirectoryEntryǿ # &sizeDirectoryEntryǿ #&offsetBucketFileǿ #&sizeBucketFileǿ #&offsetFileEntryǿ #&sizeFileEntryǿ # &offsetFileBodyǿ #$0[d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfs@FileInputStream #0 #a #d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/CTR/fs_PathNamesForSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsCTR@ExeFsSectionNames@ContentPath #&tagtf #&idh #TagTAG_ROMFS TAG_EXEFS TAG_SYSTEM_MENU_DATA TAG_PROGRAM_INFO cMakeSystemMenuDataPath5i cMakeRomfsPath@ProgramDataPath #&taghd #&idh #TagTAG_ROMFS TAG_EXEFS TAG_SYSTEM_MENU_DATA TAG_SAVE_DATA TAG_CONTENT cMakeRomFsPathz@TitleDataPath&tag\b #&contentIdx #&contentPath#TagTAG_CONTENT_FILE TAG_SAVE_DATA_FILE cMakeContentDataPath#5 500z?0#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/CTR/fs_ArchiveTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsCTR@DataContentArchivePath&titleId= #&mediaTypei #&contentIdx # @ExtSaveDataArchivePath &mediaTypei #&extSaveDataIdh #cMake5 5& @SystemSaveDataArchivePath&mediaTypei #&systemSaveDataId #cMakeR5 5 00Rd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]b nnfsdetail@FileBase* #&m_Position#+m_Size# iS64l >"d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfsdetail@FileBaseImplVn # #&m_P#OpenDirect65 0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfs@IInputStream 0"Bd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfs@IPositionable(__vptr#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/CTR/MPCore/fs_UserArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00 nnfsCTRMPCoredetail@IFile(__vptr#GetFileHandle #6DetachFileHandle#6@IDirectory(__vptr#@IArchive(__vptr#GetFreeBytes #$6500Qd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_ParametersForSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]\c boolintnnfs@WriteOption&flush#&updateTimeStamp#&reserved2 #&reserved3 #WriteOption6: : iSystemSaveDataId :iContentIdx ;@TitleDataSpecifier&id= #&mediao #)#)#  cMake^5 5= 00^,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]c voidunsigned shortbool0000ݿ 00 0=  nn fs CTR MPCoreiPathI "9 detail@ UserFileSystemcInitialize 5 dFinalizedOpenDirect55 dCloseDirect5cGetFileHandle 5dDetachHandle5cDuplicateHandleForFile 5 55 5 cTryOpenFile 555 dCloseFile5cTryReadFile 555 55Q cTryWriteFile 555 55Q : cTryGetFileSize 55cTrySetFileSize 55 cTryFlush 5cTryOpenDirectory 55dCloseDirectory5cTryReadDirectory 5555ݿ cTryDeleteFile 5cTryRenameFile 55cTryDeleteDirectory 5cTryDeleteDirectoryRecursively 5cTryCreateFile 55 cTryCreateDirectory 5cTryRenameDirectory 55c TryOpenFileRaw 55 5&5 c TryOpenFileRawDirectly 55 5&5&5 c TryOpenDirectoryRaw 55 5&c TryDeleteFileRaw 5 5&c TryRenameFileRaw 5 5&5 5&c TryDeleteDirectoryRaw 5 5&c TryDeleteDirectoryRecursivelyRaw 5 5&c TryCreateDirectoryRaw 5 5&c TryRenameDirectoryRaw 5 5&5 5&?"d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_UnitHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]d voidbool00Qd4thisz__resultS4thisz__resultQ nnfnd@UnitHeapBase0 #&m_UnitQ #&m_Addr #&m_SizeQ # 0&m_FreeNodeF#$&m_Alignmentݿ #(&m_CountQ #,@Node&next#0UnitHeapBase 6 Initialize6 5Q 5 5Q :ݿ : Finalize6 ~UnitHeapBase6 Allocate6 Free6 5GetStartAddress# 6GetTotalSizeQ #6Dump#6HasAddress#65iThreadSafeUnitHeapM P00\d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfndHeapFillTypeHEAP_FILL_TYPE_NOUSE HEAP_FILL_TYPE_ALLOC HEAP_FILL_TYPE_FREE HEAP_FILL_TYPE_MAX @HeapBaser #(__vptr#&m_ParentV# &m_Childrenq #&m_Option #~HeapBase6VHeapBaseV6V: Initialize6V5 FillMemoryZero6V5 5Q DebugFillMemory6V5 5Q 5dFillMemory325 5 5 08d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@Objecto @LockObject +mutexo #Initialize61@ScopedLock[ #ScopedLock%6%5-0?)0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]4e voidbool0?ݿ <4this3xz__resultM4this3xz__resultnnos@CriticalSection t #&m_Counterأ #&m_ThreadUniqueValue #&m_LockCountݿ #@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdateݿ #operator()65@ScopedLock&m_Reference#ScopedLock65~ScopedLock6CriticalSection6CriticalSection65Initialize6~CriticalSection6Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValue cGetInvalidThreadUniqueValue LockedByCurrentThread60j00?00 ?xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]e nnos@WaitableCounter&m_Value#iValueType4u #/*s_Handle ?operator*6s0operator->6sSignal 6s5ݿ ArbitrateAddress 6s5* 5ݿ 0,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]f voidboolintݿ 00 00? ?Ҡ T!H 3|ptrz__resultiT" H 3ival3|ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecterݿ iTypeݿ 9!i0wcAtomicUpdateݿ ^u 55v : cAtomicUpdateݿ  55: cAtomicUpdateݿ Ҡ 55: detaild:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]xg boolvoidB 4thisz__result0nnos@HandleObjectyw #&m_Handle #GetHandle 6IsValid6HandleObject6~HandleObject6SetHandle65 Close6ClearHandle600d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]g boolcharunsigned shortnnfs@Transaction&dummy #@Attributes&isDirectory#&isHidden#&isArchive#&isReadOnly#@ShortName &body9#&extN# &valid#&pad #@DirectoryEntry&entryName#&shortName+#&attributes#&entrySize #MediaTypeMEDIA_TYPE_NAND MEDIA_TYPE_SDMC MEDIA_TYPE_CTRCARD detailDArchiveHandleTagiArchiveHandlem j:iExtSaveDataId& liTitleId& mCTR@DUMMY1 &data#iDummy1w@DUMMY2G G&data#iDummy2|Td:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xh boolf .4Pthisz__result{@nnHandle&value #innHandle9nn@Handle&m_Handle #HandleH6HHandleH6H5IsValid{6P00Ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]h intbool 4this3 mask3ݿ shiftz__result  4^thisz__result^ 4fthisz__resultfT 3qresultz__resultRoperator<=3qlhs5m z__result#nn@#Result&m_Code #LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const , z { ConstJ6Jq#@ConstRange , z {{{ ConstRangeN6Nq#@ConstRange , z { { { ConstRangeR6RcIncludes5qq#@ConstRange , z {T{T{gConstRangeV6Vq#@ConstRange , z {Y{Y{YConstRangeZ6Zq#@ConstRange , z {{{ConstRange^6^q#@ConstRange , z {{{ConstRangeb6bq#@ConstRange , z {{{ConstRangef6fcIncludes5qq#@ConstRange , z { e{ e{ eConstRangej6jq#@ConstRange , z {{{ConstRangen6nq#@ConstRange , z {7{7{7ConstRanger6rcIncludes5qq#@ConstRange , z {2{2{2ConstRangev6vq#@ConstRange , z { d{ d{ConstRangez6zcIncludes5qq#@ConstRange , z {1{1{1ConstRange~6~q#@ConstRange , z {4{4{4ConstRange6q#@ConstRange , z {3{3{3ConstRange6q#@ConstRange , z {{{ ConstRange6q#@ConstRange , z { o{ o{ oConstRange6cIncludes5qq#@ ConstRange , z { q{ q{ q ConstRange 6q#@!ConstRange , z { p{ p{ p!ConstRange 6q#!Result!65 !Result!6!IsFailure!6!GetModulez!6"GetDescription{"6"GetCodeBits "65 5ݿ 00 0~ 0 0P 0 0 0m 0 0? 0 0 0s 0 0F000c002iResultSuccess0qq0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] i unsigned charunsigned shortunsigned intunsigned long longintlong longiu8z(%iu16)%iu32*%iu64+%is32/%is640%iuptr 3%ibit8zH%ibit16I%ibit32J%ibit64K%nniProgramIDJ^iProgramIdJ_Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/srv/srv_API.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsrv@EventNotificationHandlerBase &m_pEventK#EventNotificationHandlerBaseE6EInitialize6E5KHandleNotification6E5  #00 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableK Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedList 0&m_Head#@ItemZ #&m_PreviousLink>#&m_NextLink>#Item>6>~Item6>0r #d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable &m_v# d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/srv/srv_API.hARM C/C++ Compiler, RVCT4.0 [Build 865] int0 0nnsrv@NotificationHandlerK #(__vptr#&m_AttachedMessage # NotificationHandlerB6BiLightEventNotificationHandler yA0RGetServiceHandle1 3@ pOut3pNamez__result1 ulength RSubscribe1 3 messagez__result1 RUnsubscribe1 3 messagez__result1 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter #Signal60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnos@WaitableCounter&m_Value#iValueType# #/Dd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]x boolf 4<thisz__result{@nnHandle&value #innHandle9nn@Handle&m_Handle #Handle4645IsValid{6<008 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܰ intbool 1 4 thisz__result4r thisz__resultr nn@Result&m_Code #LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const   { Constn 6n #@ConstRange   {{{ConstRanger 6r #Result 6 5 Result 6 5555{IsFailure6 operator!=6 5 0E0iResultSuccessE00 ? ,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ unsigned charunsigned intintlong longcharunsigned long longiu8z(%iu32*%is32/%is640%iuptr 3%ichar85%ibit32J%ibit64K%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nnfnd@IntrusiveLinkedList1 0&m_Head#@Item #&m_PreviousLink/#&m_NextLink/#~Item6/0~IntrusiveLinkedList6ZIsEmpty6bPushBack6Z5 GetFront 6bGetBack 6bGetNext 6b5 Erase6Z5 Clear6ZdClearLinks5/dInsertBefore5/5/ #00^d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfndHeapFillTypeHEAP_FILL_TYPE_NOUSE HEAP_FILL_TYPE_ALLOC HEAP_FILL_TYPE_FREE HEAP_FILL_TYPE_MAX @HeapBase #(__vptr#&m_Parent# &m_Children #&m_Option #dSetFillValue55 cGetFillValue 5~HeapBase6GetRoot6FindHeap65Destroy65SetParent65cRoundDown 5 5 cRoundUp 5 5 dFillMemory5 5 5 dFillMemory325 5 5 0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intintunsigned chariu32z*%is32/%iuptr 3%ibit8H%ibit32zJ%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable_ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedListX 0&m_Head#@Itemr #&m_PreviousLink #&m_NextLink #0V #d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable) dd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfndHeapAdjustModeHEAP_ADJUST_TAILHEAP_ADJUST_HEAD@HeapBase_ #(__vptr#&m_Parent_# &m_Children) #&m_Option #~HeapBase6_0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned shortunsigned intintunsigned chariu16z)%iu32*%is32/%iuptr 3%ibit8H%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegEx cLoadRegEx 5cStoreRegEx5 5 0 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolvoidnnutil@enable_if itype'd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1\  #d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum \ &m_EnumValue # d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable NonCopyable6~NonCopyable60Ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint?o ??A ? nnfnd@InterlockedVariableo &m_vD#@AssignFunc&m_operando #operator()6P5AssignFuncP6P50InterlockedVariable>6>operator=6>5AtomicUpdateConditionalA 6>5AtomicUpdateConditional 6>5AtomicUpdateConditional6>59?0o d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ARM/os_ExceptionHandler.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnosARMExceptionTypeEXCEPTION_TYPE_PABT EXCEPTION_TYPE_DABT EXCEPTION_TYPE_UNDEF EXCEPTION_TYPE_VFP EXCEPTION_TYPE_MAX_BIT @ExceptionContextD &rF#&cpsr #@@ExceptionInfo&type` #)#&fsr #&far #&fpexc # &fpinst #&fpinst2 #d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidbool0?o <4this3xz__resultM4this3xz__resultnnos@CriticalSection  #&m_Counter #&m_ThreadUniqueValuez #&m_LockCounto #@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdateo #operator()65@ScopedLock&m_Reference#ScopedLock65~ScopedLock6CriticalSection65Initialize6~CriticalSection6Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValuez cGetInvalidThreadUniqueValuez LockedByCurrentThread60j00?00 ?d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/WithInitialize.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@WithInitializexd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]P nnos@WaitableCounter&m_Value#iValueType #/*s_Handle ?operator*6s0operator->6sSignal 6s5o ArbitrateAddress 6s5* 5o 00d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 voidboolinto 0?J 0 00?A ? T! 3ptrz__resultoT"  3oval3ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelectero iTypeo 9!o0}cAtomicUpdateo J 55: cAtomicUpdateo A 55: cAtomicUpdateo  55: detail4d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITDd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolf 4<thisz__result{@nnHandle&value #innHandle9nn@Handle&m_Handle #Handle4645IsValid{6<008L d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865] intbool 4I thisz__result@nnResult&value #innResult9nn@Result&m_Code #LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const   { Const& 6& #ResultA 6A 5 ResultA 6A IsFailure6I IsSuccess6I operator nnResult6I 0LiResultSuccessL00E Hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]x unsigned charunsigned shortsigned charintcharunsigned intunsigned long longiu8z(%iu16)%is8-%is32/%iuptr 3%ichar85%ibit8zH%ibit32J%ibit64K%D:\Program Files (x86)\RVCT_Nintendo-4_0-20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intstdisize_t}&D:\Program Files (x86)\RVCT_Nintendo-4_0-20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]D unsigned intstdiuintptr_t}O d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon ptr6i #0 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon ptr6i #0 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0nwut@ResCommon ResCommon65ptr6i #00,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865] char04thisz__resultnwut@ResDicLinearData #&numData #$&data# @ResDicNodeData&toName #&ofsData #@ResDicLinear #ref6GetIndexu 65@ResDicPatriciaData #&numData #&data# @ResDicNodeData&ref #&idxLeft #&idxRight #&ofsString #&ofsData # 0@ResDicPatricia #iResDataTyperef6Get\655oGet\65 ?Z0?a0ku4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]T voidcharbool00 y4thisz__result!4thisz__result4thisz__result N4thisz__resultu 0Rl4thisz__resultV 4 thisz__result  4 thisz__result nwut@DataBlockHeader&signature #&length #iDataBlockHeadern@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6@ResNameData&len #&str#@ResName #ResName6: ref6operator==65GetLengthu 6GetNameV605500?0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] charvoid0V 00nwutiResU16_ siResU32j uiResS32u v@BinString&offset#to_ptr6iBinString@Offset&offset#operator s32u 6to_ptr6to_ptr6iOffsetEiSize0E0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternal@iterator  6>: Setup 6>55y Cleanup6>0osd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData@ResSceneObject.p #ResSceneObject6: @ResSceneNode#ResSceneNode6: @ResTransformNode!#ResTransformNode6: 00!0`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]ynwgfx@Result&m_Codej #iself_typeCResult.6.5j operator|=6.5GetCodej 66002Z4.this3resultz__result_ 46thisz__resultj @d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaDataH #&numData #&data# @ResDicNodeData&ref #&idxLeft #&idxRight #&ofsString #&ofsData # 0GetBeginNoden6$@ResDicPatricia$t #ResDicPatricia(6(: ref,6(ref46<operator[]6<500??008hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]pzvoidbool00!4Pthisz__result!44Xthisz__resultYt 4t thisz__result qt 4t thisz__resultt  ] 4] this3l res  \ 48\ this3~_ res iZ 4Z this3Zj res X 4X this3f res )W 4XW this3a res U 4U this3c res S 4T this3.h resnwut@DataBlockHeader&signature #&length #iDataBlockHeaderln@ResCommonBase&mpData#ResCommonBaseP6P5IsValid6Xvoid_ptr6Pvoid_ptr6X00TSSafeCleanupp 3p resSSafeCleanupk 3k resSSafeCleanup 3 resSSafeCleanup 3 resSSafeCleanup 3 resSSafeCleanup, 3, resSSafeCleanup 3 resd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]znwutiSigWordj M @BinaryBlockHeader&kind#&sizej #`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]x{void00V 0V 0nwutiResU16_ siResU32j uiResS32u v@Offset&offset#to_ptr6Rto_ptr6ZiOffset00Vd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]{unsigned charunsigned shortunsigned intintiu8|(%iu16)%iu32*%is32/%iuptrp3%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0 0 0nwut@Slot2|_(__vptr#0(&m_Allocator#iResultTypeiAllocatorType|_Destroy6{0(GetAllocatorW6{0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]8voidint0 0nwut@Slot2 |_(__vptr#0&m_Allocator#iAllocatorType|_Destroy6d0GetAllocator@6d0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=MoveArray655o5: MoveArray65~MoveArray6begin"6end"6clear6SetArrayKind65 SetCapacity65destroy65destroy_range65"5"erase6500M 0|_04d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]@void0 0 0nwut@Signal2  |__ 0&m_Allocator#&m_SlotsS#iSelfTypePiSlotType_ iResultTypeiSlotList7 &iResultCombinerType iAllocatorType|_@Invoker&m_arg0#&m_arg1#Invoker655operator()6 5000-0cCreateInvalidateSignal5=0cCreateFixedSizedSignal5o5=cCreateVariableSizeSignal5=Destroy6.operator()6.55Signal2.6.55o5=Signal2.6.5=~Signal26.0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtr  0&m_Object#&m_Deleter#ielement_typeˠ 3ideleter_type ideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hnwut@remove_bounds itype W$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr &m_MovePtr#iGfxMovePtr .GfxPtr6~GfxPtr60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherL ChildDetacher6operator()65 0td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoidintbool0 ?nwut@MoveArray &m_Allocatorj#&m_Elementsp#&m_Endp#&m_Capacityo# iiteratorpX=MoveArray\6\~MoveArray6\size6dbegin$6\end$6\empty6dcapacity6dreserve6\5push_back6\5clear6\erase_find6\5GetArrayKind 6dSetArrayKind6\5 SetCapacity6\5GetCapacity6dconstruct6\5p5destroy6\5pdestroy_range6\5$5$erasepp6\5p00`0|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwut@ChildrenL L  գ &m_Parent #&m_Childrenգ #&m_Deleter:#ireferenceZ;iiterator0 ];ideleter_type gChildren6~Children6begin(6end(6Attach65 Detach65 0? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00 nwut@Signal2  |_ݗ 0 0B&m_Allocator#&m_Slots/#iSlotTypeݗ iSlotList8 &iAllocatorType|_Destroy6~Signal260 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0 0|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0x 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 nwut@ResCommon ResCommon 6 5ptr6  #0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0M 0 ?nwut@LastValueResultoperator() 65550d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwgfx@WorldMatrixUpdater@ #UpdateBasic6}5 5 5 5 5 CalculateWorldBasic6}5 55 5 5 CompensateScale6}50y?Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext@ #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor@ #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid?  4}thisz__result ?h 4}thisz__result  4}thisz__result 0& 0 0h 0 nw gfx@ TransformNodeL #&m_Transform #P&m_WorldMatrixh #&m_CalculatedTransform #+m_InverseWorldMatrixh #+m_IsInverseWorldMatrixValid#0w&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal *>@Description #@DynamicBuilder&m_Description#Create6t5_*s_TypeInfo GetRuntimeTypeInfo #6}cCreate5 5 5b5_?^Transform6Transform 6}WorldMatrix6WorldMatrix 6}WorldTransform6WorldTransform 6}InverseWorldMatrix 6}InvalidateInverseWorldMatrix6 UpdateDirection#( 6 UpdateTransform# 65056 Accept# 65< TrackbackWorldMatrix # 6} TrackbackWorldTransform # 6} TrackbackLocalTransform # 6} InheritTraversalResults# 6?w PostCalculateWorldMatrixSignal 6 TransformNode 65_5 5b ~TransformNodeB 6 InitializeF #$ 65_ CreateCallbacksF 65_0U0y0Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]pboolvoid,4thisz__result ;4thisz__result &  4thisz__result00h  nw gfx@ SceneNodeP #&m_Parent# &m_Children #&m_AnimBinding #(0f&m_PreUpdateSignal#0&m_TraversalResults &#4&m_Description|#8&m_BranchVisible#LTraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalN H:@Description&isFixedSizeMemory#&maxCallbacks%#&maxChildren%#&maxAnimObjectsPerGroup%# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks%#&maxChildren%#&maxAnimObjectsPerGroup%# &isAnimationEnabled#0f*s_TypeInfo GetParent6GetParent6SetParent65AttachChild65DetachChild65GetTraversalResults &6 SetTraversalResults 65 & IsEnabledResults 65 & DisableTraversalResults 65 & InheritTraversalResults# 6 IsBranchVisible 6 SceneNode 65_5 5_|?[ ~SceneNode 6 IsCircularReference 65 AcceptChildren 65 InitializeF #$ 65_04B M&m_Parent# &m_Children #&m_AnimBinding #(&m_PreUpdateSignal#0&m_TraversalResults &#4&m_Description|#8&m_BranchVisible#L40d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@AnimGroupd@ #@AnimObject @ #@AnimBinding,@ #&m_AnimGroupsK#&m_AnimObjectsd#&m_AnimObjectCountPerGroup#(iAnimGroupArray٭ 'iAnimObjectArrayɬ (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrixh #&m_ScaleD#0&m_Flags &#*s_TypeInfo ~AnimInterpolator6 Initialize&" #(6 55NormalizeWeight6 B?&m_Weights #+m_NormalizedWeights #,&m_IsOldMethod#<+m_IsWeightDirty#=&m_IsWeightNormalizationEnabled#>@AnimAdder,#&m_Weights #*s_TypeInfo ~AnimAdder6 Initialize&" #$6 5@AnimOverrider#*s_TypeInfo ~AnimOverrider6 N0u 0]]0 00 0 00} 00 0 0$ H d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]Kvoidintfloat04 thisz__result 0 nwanimres@ResAnimData(&m_Header / #&toName0 #&toTargetAnimGroupName0 # &m_LoopMode0 #w &padding_e#&m_FrameSizeV0 #&m_MemberAnimSetDicCountF0 #&toMemberAnimSetDic0 #&m_UserDataDicCountF0 # &toUserDataDic0 #$@ResMemberAnimData&m_Flags60 #&toPath0 #&toTargetName0 #&toBaseObjectPath0 # &m_PrimitiveType60 #@ ResTransformAnimData<#&#&&#&T#&# &#$&#(&#,&B#0&x#4&#8l'constantValueScaleXV0 'toScaleX0 l'constantValueScaleYV0 'toScaleY0 l'constantValueScaleZV0 'toScaleZ0 l'constantValueRotateXV0 'toRotateX0 l'constantValueRotateYV0 'toRotateY0 l'constantValueRotateZV0 'toRotateZ0 l'constantValueRotateWV0 'toRotateW0 l'constantValueTranslateXV0 'toTranslateX0 l 'constantValueTranslateYV0 'toTranslateY0 l 'constantValueTranslateZV0 'toTranslateZ0 @ ResBakedTransformAnimData #&toRotate0 #&toTranslate0 #&toScale0 #@ ResMemberAnim0 # ResMemberAnim 6 :  ref 6  GetFlags 6  GetPrimitiveType 6 @ ResAnim # ref 6  ref" 6*  GetLoopModew 6*  GetFrameSize 6*  GetMemberAnimSetCount 6*  GetMemberAnimSetD 6 5 GetMemberAnimSet 6* 5@ResTransformAnimD#iResDataType? ref62 ResTransformAnim6 66 5DEvaluateScaleX 62 5 EvaluateScaleY 62 5 EvaluateScaleZ 62 5 EvaluateRotateX 62 5 EvaluateRotateY 62 5 EvaluateRotateZ 62 5 EvaluateTranslateX 62 5 EvaluateTranslateY 62 5 EvaluateTranslateZ 62 5 @ResBakedTransformAnimD#iResDataType? ref 6> ResBakedTransformAnimB 6B 5DEvaluateScale6> 57 55 EvaluateRotate6> 5B5 55 EvaluateTranslate6> 5B5 55 dApplyBakedFlags5 5 0D? D0 ?0? 0& 0. 00: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lintfloatboolvoid000 4thisz__result00nwanim@AnimResultH(__vptr#&m_Flags #&m_ValueBuf?#GetValueBuffer6GetValueBuffer6@AnimBlendOp(__vptr#&m_HasBlend#&m_HasPostBlend#HasPostBlend6Blend#65555PostBlend# 655B(__vptr#&m_HasBlend#&m_HasPostBlend#000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]Mbool 4thisz__result nwgfx@CalculatedTransform@&m_TransformMatrix4 #&m_ScaleX7 #0&m_Flags #<FlagFLAG_IS_WORLDMATRIX_CALCULATION_ENABLED_SHIFTFLAG_IS_VALID_SHIFTFLAG_IS_IGNORE_TRANSLATE_SHIFTFLAG_IS_IGNORE_SCALE_SHIFTFLAG_IS_IGNORE_ROTATE_SHIFTFLAG_IS_IDENTITY_SHIFTFLAG_IS_ROTATE_TRANSLATE_ZERO_SHIFTFLAG_IS_ROTATE_ZERO_SHIFTFLAG_IS_TRANSLATE_ZERO_SHIFTFLAG_IS_SCALE_ONE_SHIFT FLAG_IS_UNIFORM_SCALE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_FORCE_VIEW_CALCULATION_ENABLED_SHIFT FLAG_CONVERTED_FOR_BLEND_SHIFTFLAG_IS_WORLDMATRIX_CALCULATION_ENABLEDFLAG_IS_VALIDFLAG_IS_IGNORE_TRANSLATEFLAG_IS_IGNORE_SCALEFLAG_IS_IGNORE_ROTATEFLAG_IS_IDENTITY FLAG_IS_ROTATE_TRANSLATE_ZEROFLAG_IS_ROTATE_ZEROFLAG_IS_TRANSLATE_ZEROFLAG_IS_SCALE_ONEFLAG_IS_UNIFORM_SCALEFLAG_IS_DIRTYFLAG_FORCE_VIEW_CALCULATION_ENABLED FLAG_CONVERTED_FOR_BLENDFLAG_DEFAULT CalculatedTransform 6 DirectTransformMatrix 6 TransformMatrix>5 6 SetTransformMatrix 65>5  SetRotateMatrix 65 5 5 5 5 5 5 5 5  DirectScale 6 Scale 6 SetScale 65 SetTranslate 65 5 5  SetTranslate 65 GetTranslate 657  SetRotateXYZ 65 5 5  SetRotateAndTranslate 655 SetTransform 65  RotateMatrixToQuaternion 6 GetFlags 6IsEnabledFlags65 EnableFlags65 DisableFlags65 EnableFlags65 5UpdateFlags6UpdateCompositeFlags6SetRotateMatrix4 65>5 00?4 ?X7 ?7 2 ?<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]Mintvoid009 4thisz__resultB 4%thisz__result  Y45thisz__result nwanim@AnimFrame (__vptr#&m_Frame #&m_LastFrame #~AnimFrame6GetFrame 6%SetFrame65 ResetFrame65 @AnimFrameController$(__vptr#&m_AnimFrameC#&m_StepFrame #&m_StartFrame #&m_EndFrame #&m_PlayPolicy#&m_UserData# g 5 5 5 50iPlayPolicy~AnimFrameController6)GetAnimFrame-6)GetFrame 65SetFrame6)5 GetStepFrame 65SetStepFrame6)5 SetStartFrame6)5 SetEndFrame6)5 SetPlayPolicy6)5UpdateFrame6)0CC0!0?C01d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneObject  #&m_ResObject #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneObjectData@ResSceneObject7 #8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]$Nvoidint0L4!thisz__result41thisz__result nwanimres@ResAnimGroupMemberData(&typeInfo0 #&toPath0 #&toTargetName0 #&toBaseObjectPath0 # &m_MemberOffsetF0 #&m_MemberSizeF0 #&m_BlendOperationIndexF0 #&m_ObjectType60 #&m_MemberType60 # &m_ResMaterialPtr60 #$@ResAnimGroupData &typeInfo0 #&m_Flags60 #&toName0 #&m_TargetTypeF0 # &m_MemberInfoSetDicCountF0 #&toMemberInfoSetDic0 #&m_BlendOperationsTableCountF0 #&toBlendOperationsTable0 #@ResAnimGroupMember #ResAnimGroupMember6: ref6!GetBlendOperationIndex 6!@ResAnimGroup #ref)61GetMemberInfoSetCount 61GetMemberInfoSet6150?0?%0-4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?|_0nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5GetAllocator6/0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]Nboole 4thisz__resultnwgfx@Result&m_Code #iself_typeCResult6Result65 operator|=65 operator=65GetCode 6IsFailure6IsSuccess600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaDataD' #&numData60 #&data# @ResDicNodeData&ref60 #&idxLeft&0 #&idxRight&0 #&ofsString0 #&ofsData0 # @ResDicPatricia #ResDicPatricia6: ref6operator[]650o?o0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]0Ovoidbool00 4thisz__result!4thisz__result!4thisz__resultU 4~ thisz__result 5 4^ thisz__result  45 thisz__resultA e 4 thisz__result  4W thisz__resulte nwut@DataBlockHeader&signature60 #&length60 #iDataBlockHeader n@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60[[0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ointvoidlongfloatbool0 4 this3indexz__result$ 4 this3indexz__result,0  4 this3*element 4 this3indexz__result4 4 this3indexz__resultD 9 4q thisz__result0   4e this3element, 4q thisz__result 4H this3indexz__resultH 4T this3indexz__resultf , 4T thisz__result  4T thisz__result0 4H this3felementz__resulturesultucapacity unewCapacity?b q 4T thisz__result  4H this3element3fvalue  4H this3element 4H this3felementz__result 4, thisz__result   4, thisz__result  i 4, thisz__result0   N 4, thisz__result  l 4 this3element   4 this3element??(?008<?@? nw ut ArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK % 4K this3indexz__resulte d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutiSigWord M @BinaryRevisionHeader&signature#&revision60 #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Qvoid00w 0w 0nwutiResU8w qiResU16 siResU32 uiResS32 viResF32 w@BinString&offset#iBinString@Offset&offset#to_ptr6to_ptr6iOffsetEiResTypeInfoiResVec4s6 #iResVec3_,7 #0EE0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scaleX7 #&rotateX7 # &translateX7 #@Transform3$#Transform360Pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qnnmath@MTX34_0&V#@BaseData0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,l0''f e'mp  'a<6 'vB0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,@MTX340#cIdentityMTX3465MTX3465 5 5 5 5 5 5 5 5 5 5 5 D?0D0RMTX34RotXYZFIdx3pOut3 fIdxX3 fIdxY3 fIdxZz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x #&y #&z #&w # @VEC4#<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865](Rboolnnmath@VEC3_ &x #&y #&z #@VEC3 #VEC30605 5 5 IsZero68iVector3004Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?? ? ?nwut@MoveArray? &m_Allocator8#&m_Elements>#&m_End>#&m_Capacityc# iiterator>X=MoveArray"6"MoveArray"6"5c58:~^ MoveArray"6"58MoveArray"6"5*~MoveArray6"operator=.6"5"operator[]6"5release>6"size62begin*6"end*6"empty62capacity62reserve6"5push_back6"5swap6"5.clear6"GetArrayKind~^ 62SetArrayKind6"5~^ SetCapacity6"5GetCapacity62construct6"5>5destroy6"5>destroy_range6"5*5*erase>>6"5>0?&?0&0 0? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayQ &m_Allocator#&m_Elements#&m_End#&m_Capacityc# 0 0Q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonS ptr6[ #00S d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void004X nwut@ResCommon4X ResCommon 6 5ptr6 [ #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]8boolintnwgfxinternal@MaterialKeyValue&uniqueIdf #&keyf #&subKeyf #&material# @SortingMaterialIdGenerator(B #&m_Materials#&m_MaterialsWorkSpace#iMaterialKeyValueArray8 47@Description&isFixedSizeMemory#&maxMaterials#@Builder&m_Description#Create^C 65 *s_TypeInfo GetRuntimeTypeInfo #6Accept# 65Generate#6SortingMaterialIdGenerator65 5500+00+07D xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]̐nwgfx@IMaterialIdGeneratorY #*s_TypeInfo GetRuntimeTypeInfo #6FIMaterialIdGeneratorJ6J5 0B0%4Fthisz__result xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]\nwgfx@MaterialXW #&m_Buffers# 0(&m_Owner#&m_ProgramDescriptionU # &m_BufferCountf #$&m_ShaderParameterResMaterialQ #(&m_ShadingParameterResMaterialQ #,&m_MaterialColorResMaterialQ #0&m_RasterizationResMaterialQ #4&m_TextureCoordinatorResMaterialQ #8&m_TextureMapperResMaterialQ #<&m_FragmentLightingResMaterialQ #@&m_FragmentLightingTableResMaterialQ #D&m_TextureCombinerResMaterialQ #H&m_AlphaTestResMaterialQ #L&m_FragmentOperationResMaterialQ #P&m_SceneEnvironmentResMaterialQ #TiResMaterialArray< (GetOriginalQ 6@GetDescriptionN6H00DU '4Hthisz__resultN d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00  4w thisz__result   4 thisz__result  " 4 thisz__resultf  S 4w this3f valuenwgfxres@ResMaterialColorData&m_Emission\ #&m_AmbientAndVertexColorScale\ #&m_Diffuse\ # &m_Specular0\ #0&m_Specular1\ #@&m_Constant0\ #P&m_Constant1\ #`&m_Constant2\ #p&m_Constant3\ #&m_Constant4\ #&m_Constant5\ #&m_EmissionU32a #&m_AmbientU32a #&m_DiffuseU32a #&m_Specular0U32a #&m_Specular1U32a #&m_Constant0U32a #&m_Constant1U32a #&m_Constant2U32a #&m_Constant3U32a #&m_Constant4U32a #&m_Constant5U32a #&m_CommandCache#@ResRasterizationData&m_Flagsa #&m_CullingModea #&m_PolygonOffsetUnit a #a &m_CommandBuffer# @ResBlendOperationData,&m_Modea #&m_BlendColor\ #a &m_CommandBufferZ#@ ResDepthOperationData&m_Flagsa # a &m_CommandBuffer#@ ResStencilOperationData a &m_CommandBuffer#@ ResFragmentOperationDataP&m_DepthOperation}#&m_BlendOperation#&m_StencilOperation#@@ ResTextureCoordinatorDataX&m_SourceCoordinatea #&m_MappingMethoda #&m_ReferenceCameraa #&m_MatrixModea # &m_Scalea #&m_Rotate a #&m_Translatea #&m_IsDirtya #$&m_IsEnableda #% f &_padding_0V#&&m_TextureMatrixa #(@ResMaterialData4X #&m_Flagsa #&m_TextureCoordinateConfiga #&m_TranslucencyKinda # &m_MaterialColora#$&m_Rasterization#&m_FragmentOperation #&m_ActiveTextureCoordinatorsCounta #r&m_TextureCoordinatorsr#a &toTextureMappers#&toProceduralTextureMappera #&toShadera #&toFragmentShadera #&m_ShaderProgramDescriptionIndexa #&m_ShaderParametersTableCounta #&toShaderParametersTablea #&m_LightSetIndexa #&m_FogIndexa #&m_ShadingParameterHasha #&m_ShaderParametersHasha #&m_TextureCoordinatorsHasha #&m_TextureSamplersHasha #&m_TextureMappersHasha #&m_MaterialColorHasha #&m_RasterizationHasha #&m_FragmentLightingHasha #&m_FragmentLightingTableHasha #&m_FragmentLightingTableParametersHasha #&m_TextureCombinersHasha #&m_AlphaTestHasha #&m_FragmentOperationHasha #&m_MaterialIda #@ResMaterialX #iResDataType ResMaterialw 6w : 0 ptr 6w ? ref 6w  ? ref 6 GetFragmentLightingTableHashf 6 SetMaterialId6w 5f 0~ ~ 0{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid04thisz__result4thisz__resultnwgfxres@ResShaderProgramDescriptionData&m_Flagsa #&m_VertexShaderObjecta #&m_GeometryShaderObjecta #&m_VertexShaderIndexa # &m_GeometryShaderIndexa #&m_SymbolsTableCounta #&toSymbolsTablea #Ma  &toAttributeSymbols#` &m_AttributeIndices#Lf &_padding_0:#b&m_MaxBoneCounta #d&m_MaxVertexLightCounta #h&m_VertexLightEndUniforma #l&m_GeometryShaderModea #p&m_ProgramObjecta #t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSizef #&toOwnerShadera #DResBinaryShaderData@ResShaderProgramDescription= #ref6GetOwnerShaderData6? 0`0Kd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneObject Y #&m_ResObjectX #GetResSceneObjectX 60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfoa #&m_Header_ #&toNameMa # &m_UserDataDicCounta #&toUserDataDica #@ResSceneObject> #ResSceneObject6: 0Cxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0? 0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5c5doperator delete5GfxObjectr6r5 ~GfxObject6r0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00!g4thisz__result= 4= thisz__result= nwut@ResCommonBase&mpData#ResCommonBase65void_ptr6void_ptr600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]pnwut@FloatColor&rf #&gf #&bf #&af # iResFloatColor,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboollong0?  : 4; thisz__result e: 4; thisz__result? ? M; 4; thisz__result ; 4; this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK9 4; this3indexz__result}8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordf M @BinaryRevisionHeader&signature#&revisiona #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid00f nwutiResS8f riResU32f uiResS32f viResF32f w@BinString&offset#iBinString@Offset&offset#to_ptr6iOffset#iResTypeInfo@ResBool&value#iResBoolyiResVec2e #iResMtx34Ld #0#Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00f #&_01f #&_02f #&_03f # &_10f #&_11f #&_12f #&_13f #&_20f # &_21f #$&_22f #(&_23f #,l0''ff a'mlf  'a{d 'vB0&_00f #&_01f #&_02f #&_03f # &_10f #&_11f #&_12f #&_13f #&_20f # &_21f #$&_22f #(&_23f #,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xf #&yf #&zf #&wf # d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xf #&yf #@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]`unsigned charunsigned intsigned charintfloatiu8|(%iu32*%is8-%is32/%iuptrp3%if32B%<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0 0nwut@Slot2|_(__vptr#0"&m_Allocator#iResultTypeiAllocatorType|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0, 0nwut@Slot3֒ |_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0 nwut@Slot2|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 nwut@Slot2q |_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwut@MovePtr 0&m_Object#&m_Deleter#ielement_typel 3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds itype Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nwgfx@GfxPtr &m_MovePtr#iGfxMovePtrk .D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]std@pairo o &first#&second#ifirst_typeo _isecond_typeo `pair655 ??0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hintnwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=operator[]65begin6end6Begin6End600|_0 ? <d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray &m_Allocator+#&m_Elements1#&m_End1#&m_Capacityo# operator[]76%500|_0 ? Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacityo# iiteratorOX=begin6=end6=007t 0|_0C(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]hvoidint0 nwut@Signal2 |_g 0m&m_Allocator#&m_Slots=#iSlotTypeg iResultTypeiSlotListmr &iResultCombinerType iAllocatorType|_@Invoker&m_arg0#&m_arg1#Invoker655operator()65000operator()6!550d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr50&m_Object#&m_Deleter#ielement_type[v3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwgfx@GfxPtr5&m_MovePtr#iGfxMovePtru . d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0, 0nwut@Signal3֒  |_h 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArray֒ &m_pBegin#&m_pEnd#ipointer({ 9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nwutinternal@ResArrayClassTraits֒ ipointerk0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClass֒ itype z PFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 nwut@Signal2  |_i d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children  }  &m_Parentq #&m_Children #&m_Deleter#ideleter_type} g d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayq &m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 nwut@Signal2q  |_j 0 8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00  0nwut@ResCommon ResCommon*6*5ptr6*ptr62 #00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00ܦ nwut@ResCommonܦ ResCommon 6 5ptr6  #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0nwut@ResCommon ResCommon65ptr6 #00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]void07t 0t ?nwut@LastValueResultoperator()t 65550d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@SkeletalModel, #&m_Skeletonm #&m_SkeletalAnimGroupX#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#animres0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolint0 T4thisz__result4thisz__result|4thisz__result|ex4this3indexz__resulttnnmathnwgfx@Skeleton #0 &m_OwnerSkeletalModel# 0&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignals 6/@TransformPose&m_Transforms\#iTransform C%iTransformArray0q E*0IGetTransformt65@MatrixPose&m_Matrices#iMatrixArrayo ,iMatrixRangeEn IGetMatrix 65GetAllMatrices60GetResSkeletonߣ 6GetOwnerSkeletalModel6?PreCalculateMatrixSignal|6PostCalculateMatrixSignal|60#00od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]$bool nw gfx@Model #&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex #&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex #0#&m_PreRenderSignalG#&m_PostRenderSignalG#&m_Materials #&m_MeshBuffers #&m_MeshNodeVisibilityBuffers#&m_BufferOption #&m_ModelViewMatrix #&m_NormalMatrix #&m_MaterialActivator w #&m_LayerIdw #&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#t#&m_MeshNodeOriginalVisibilities#t#9?&m_Description#&m_UserParameter #&m_SharingMaterial#iRenderSignaly 1@@DescriptionS #0#9?XB &m_MaterialAnimGroup#&m_MaterialAnimBindingIndex #&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex #&m_PreRenderSignalT#&m_PostRenderSignalT#&m_Materials #&m_MeshBuffers #&m_MeshNodeVisibilityBuffers#&m_BufferOption #&m_ModelViewMatrix #&m_NormalMatrix #&m_MaterialActivator w #&m_LayerIdw #&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#t#&m_MeshNodeOriginalVisibilities#t#&m_Description\#&m_UserParameter #&m_SharingMaterial#0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX #iMaterialArrayw "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865](nwgfxres@ResMesh[ #iResMeshArray| /d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool? b4thisz__result4thisz__resultnwgfx@TransformNode #&m_Transform #P&m_WorldMatrix #&m_CalculatedTransform #+m_InverseWorldMatrix #+m_IsInverseWorldMatrixValid#0(&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_DescriptionG#iCalculateMatrixSignal| *>@DescriptionZ #Transform6WorldMatrix 6WorldTransform600<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]4boolnwgfx@SceneNodeP #&m_Parent# &m_Children #&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResults #4&m_Description~#8&m_BranchVisible#LiUpdateSignal H:@Description&isFixedSizeMemory#&maxCallbacks #&maxChildren #&maxAnimObjectsPerGroup # &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks #&maxChildren #&maxAnimObjectsPerGroup # &isAnimationEnabled#0h0BM&m_Parent# &m_Children #&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults #4&m_Description~#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool p4Sthis3 flagsz__result 4Sthis3 flagsz__result 4Othis3 flags 4Othis3 flags 4Othis &4Othisuscalenwgfx@CalculatedTransform@&m_TransformMatrix #&m_Scalet #0&m_Flags # 0&m_Object#&m_Deleter#ielement_type 3ideleter_type/> ideleter_referenceideleter_const_referenceMovePtr6MovePtr65~MovePtr60Get6operator->6Release6Swap65GetDeleter6GetDeleter56?PtrK6Ptr6MovePtrL /> 65 5/> MovePtr 65W 0?0??/> /> ?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]l.nwut@remove_boundsL itypeL WXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865].voidbool0nwgfx@GfxPtrL &m_MovePtr#iGfxMovePtr .ielement_type /GfxPtrB6BGfxPtrB6B5J~GfxPtr6B0GetZ6Noperator->Z6NSwap6B5RResetL 6B5 5Reset 6B5W GfxPtrBL 6B5 5GfxPtrB 6B5W 0?F0F? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray(&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]t/voidint0?& nwut@MoveArray& &m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:J MoveArray65~MoveArray6operator[]65release6begin6end6clear6SetArrayKind65J SetCapacity65destroy65destroy_range655PushBackFast- 65- erase650?0|_0& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0L nwut@Signal2%|_ Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]/boolvoidint0|_00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArrayQ6Q~MoveArray6Qbegin"6Qend"6Qclear6QSetArrayKind6Q5J SetCapacity6Q5destroy6Q5destroy_range6Q5"5"erase6Q50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]t0void0nwut@MovePtrM /> 0&m_Object#&m_Deleter#ielement_type 3ideleter_type/> ideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?/> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwut@remove_boundsM itypeM W$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]x1void0nwgfx@GfxPtrM &m_MovePtr#iGfxMovePtr: .GfxPtr6~GfxPtr60Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]1voidint0nwut@MoveArrayZ &m_AllocatorG#&m_ElementsM#&m_EndM#&m_Capacityo# iiteratorMX=MoveArrayA6A~MoveArray6Abegin6Aend6Aclear6ASetArrayKind6A5J SetCapacity6A5destroy6A5Mdestroy_range6A55eraseMM6A5M00|_0Z hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|2voidint0nwut@MoveArrayW&m_Allocator]#&m_Elementsc#&m_Endc#&m_Capacityo# ivalue_typeWW=iiteratorcX=MoveArrayQ6Q~MoveArray6Qbegin"6Qend"6Qclear6QSetArrayKind6Q5J SetCapacity6Q5destroy6Q5cdestroy_range6Q5"5"erasecc6Q5c00 0|_0Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]2void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500/ 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]|3void0 00 nwut@Signal3. %|_y 0 0M&m_Allocator#&m_Slots:#iSlotTypey  iSlotList  &iAllocatorType|_ Destroy6~Signal360 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0 ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4void0nwutinternal@ResArray. &m_pBegin#&m_pEnd#ipointer 9ResArray&6&55%0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4nwutinternal@ResArrayClassTraits. ipointerk0M d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]5nwut@ResArrayClass. itypet PFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon F #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]5void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]6void0 0nwut@Signal2 %|_ 0<&m_Allocator#&m_Slots)#iSlotType iSlotList &iAllocatorType|_Destroy6~Signal260d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]6void0nwut@MovePtr' /> 0&m_Object#&m_Deleter#ielement_type 3ideleter_type/> ideleter_reference~MovePtr60GetP6GetDeleter6?PPtr6PtrP600?/> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]7nwut@remove_bounds' itype' WDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]7void0nwgfx@GfxPtr' &m_MovePtr#iGfxMovePtr .ielement_type /~GfxPtr670Get6?00;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher) operator()65s 08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8voidintbool0s ?nwut@MoveArrays &m_Allocator,#&m_Elements2#&m_End2#&m_Capacityo# iiterator2X=~MoveArray6size6&begin$6end$6empty6&capacity6&reserve65push_back65clear6erase_find65GetArrayKindJ 6&SetCapacity65GetCapacity6&construct6525destroy652destroy_range65$5$erase2265200"0|_0s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]8voidbool0nwut@Children) )   &m_Parents #&m_Children #&m_Deleter:#ireferenceZ;iiterator ];ideleter_type g~Children6begin(6end(6Attach65s Detach65s 0?s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]9void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]9void00[ nwut@Signal2s %|_] 0[ 0B&m_Allocator#&m_Slots/#iSlotType] iSlotList &iAllocatorType|_Destroy6~Signal260 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0' 0|_0<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray' &m_Allocator+#&m_Elements1#&m_End1#&m_Capacityo# operator[]76%500|_0' ?' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] :void0nwutinternal@ResArray- &m_pBegin#&m_pEnd#ipointer 9@iterator&m_pCurrent+#iTItipointer =ireference =operator*=6?operator++m6 iterator 6 5+ResArray655%begin6end6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]:nwut@ResArrayPatricia- itype `^8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00+ + 0nwut@ResCommon+ ResCommon*6*5ptr6*ptr62F #00.8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void002 2 0nwut@ResCommon2 ResCommon*6*5ptr6*ptr62F #00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void029 0nwut@ResCommon29 ResCommon65ptr6F #008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void007 7 0nwut@ResCommon7 ResCommon*6*5ptr6*ptr62F #00.(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]$;nwutinternal@ResArrayDicTraitsA @Traits- ipointer#&8ireference- (8cGetValue50A 4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0A 0nwut@ResCommonA ResCommon&6&5ptrQC 6&ptr6.F #00*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater= #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext= #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext= #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor= #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0L 0$ ? 0: ?nwgfx@SkeletalModel #&m_Skeleton #&m_SkeletalAnimGroup' #&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#@Description  #&sharedSkeleton#@Builder &m_Descriptionk#Create6s5s 5[4 5_*s_TypeInfo GetRuntimeTypeInfo #6|Accept#65GetResSkeletalModel 6GetSkeleton6Initialize? #$65_SkeletalModel65_5 555k?~SkeletalModel6CreateSkeletalAnimGroup? 65_GetAnimTargetObject6500x0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool09 nwgfx@StandardSkeleton`L #&m_Pose #&m_WorldTransformPose #,&m_WorldMatrixPosey #<&m_SkiningMatrixPosey #L&m_OriginalPose #\cCreate5Z. 5555_0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]8<boolint0& 4this3indexz__resultnwgfx@Skeleton0 #0& &m_OwnerSkeletalModel# 0&m_PreCalculateMatrixSignal%#&m_PostCalculateMatrixSignal%#&m_IsUpdated#iCalculateMatrixSignal 6/@TransformPose&m_Transforms#iTransformf) C%iTransformArray E*0GetTransform65@MatrixPose&m_Matrices:#iMatrixArray ,@OriginalPose&m_ResourceZ. #iTransform Q"0vGetTransform650SetOwnerSkeletalModel6a500QB&m_OwnerSkeletalModel# &m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]<boolvoid0 nw gfx@Model #&m_MaterialAnimGroup' #&m_MaterialAnimBindingIndex%#&m_VisibilityAnimGroup' #&m_VisibilityAnimBindingIndex%#02&m_PreRenderSignalV#&m_PostRenderSignalV#&m_Materialss #&m_MeshBuffersE #&m_MeshNodeVisibilityBuffers #&m_BufferOption &#&m_ModelViewMatrix(#&m_NormalMatrix(#&m_MaterialActivator #&m_LayerId%#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities #&m_MeshNodeOriginalVisibilities #H?&m_Description#&m_UserParameter%#&m_SharingMaterial#iRenderSignal 1@@Description #&bufferOption &#&sharedMaterialModelj#02H?*s_TypeInfo SetVisible6j5Initialize? #$6j5_Modelj6j5_55 5~Model6jDestroyResMeshes6j5_5E 0B &m_MaterialAnimGroup' #&m_MaterialAnimBindingIndex%#&m_VisibilityAnimGroup' #&m_VisibilityAnimBindingIndex%#&m_PreRenderSignal#&m_PostRenderSignal#&m_Materialss #&m_MeshBuffersE #&m_MeshNodeVisibilityBuffers #&m_BufferOption &#&m_ModelViewMatrix(#&m_NormalMatrix(#&m_MaterialActivator #&m_LayerId%#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities #&m_MeshNodeOriginalVisibilities #&m_Description#&m_UserParameter%#&m_SharingMaterial#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IMaterialActivator= #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]<=nwgfx@MaterialX0 #&m_Buffers# 0 &m_Owner#&m_ProgramDescription  # &m_BufferCount%#$&m_ShaderParameterResMaterial #(&m_ShadingParameterResMaterial #,&m_MaterialColorResMaterial #0&m_RasterizationResMaterial #4&m_TextureCoordinatorResMaterial #8&m_TextureMapperResMaterial #<&m_FragmentLightingResMaterial #@&m_FragmentLightingTableResMaterial #D&m_TextureCombinerResMaterial #H&m_AlphaTestResMaterial #L&m_FragmentOperationResMaterial #P&m_SceneEnvironmentResMaterial #TiResMaterialArrayI (iMaterialArrayK "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]=voidbool0nwgfxres@ResMeshNodeVisibilityData&toName(M #&m_IsVisibleM #@ResModelData3 #&m_MeshesTableCountL #&toMeshesTableM #&m_MaterialsDicCountL #&toMaterialsDicM #&m_ShapesTableCountL #&toShapesTableM #&m_MeshNodeVisibilitiesDicCountL #&toMeshNodeVisibilitiesDicM #&m_IsVisibleM #&m_IsNonuniformScalableM #%&_padding_0O#&m_LayerIdL #@ResSkeletalModelData#&toSkeletonM #@ResModel5 #iResDataType_ResModel6: ?ref 6IsVisible6@ResSkeletalModel#iResDataTypeResSkeletalModel6: ?]ref6GetSkeletonZ. 6000@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]H>nwgfxres@ResMesh[4 #iResMeshArray /d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResMaterial[4 #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescriptionK #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]>boolvoid?f) ?.*  4thisz__result4thisz__resultά 4thisz__result0 0[ 0 nw gfx@ TransformNode) #&m_Transformf) #P&m_WorldMatrix(#&m_CalculatedTransformf) #+m_InverseWorldMatrix(#+m_IsInverseWorldMatrixValid#0m&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal6 *>@Descriptionq #BTransform6Transform6WorldMatrixά6WorldTransform6UpdateDirection#(6UpdateTransform# 65,52TrackbackWorldMatrixά#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode65_55 5[?W ~TransformNode860KK0Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]T?boolvoid,4Lthisz__resultL,4thisz__result p4Lthisz__result & 4Lthisz__result00$  nw gfx@ SceneNodeP0 #&m_Parent# &m_Childrenf0 #&m_AnimBinding_ #(0&m_PreUpdateSignal#0&m_TraversalResults &#4&m_Description#8&m_BranchVisible#LTraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignal H:@Description&isFixedSizeMemory#&maxCallbacks%#&maxChildren%#&maxAnimObjectsPerGroup%# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks%#&maxChildren%#&maxAnimObjectsPerGroup%# &isAnimationEnabled#0GetParentL6LGetParent6SetParent65AttachChild65DetachChild65GetAnimBinding( 6 GetTraversalResults & 6L SetTraversalResults 65 & IsEnabledResults 6L5 & InheritTraversalResults# 6 IsBranchVisible 6L ~SceneNode@ 6 IsCircularReference 6L5L AcceptChildren 65D0YB M&m_Parent# &m_Childrenf0 #&m_AnimBinding_ #(&m_PreUpdateSignal#0&m_TraversalResults &#4&m_Description#8&m_BranchVisible#LY0Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]?boolintvoidW4this3memberIdxz__result:  4thisz__result% 4this3memberIdx3targetObjIdx0 4this3memberIdx3Iobject 4this3memberIdx3Itarget0 4this3memberIdx3valuet 4thisz__resulty4this3C; resAnimGroupz__result4this3s sceneNodez__result4this3usez__result74this3_allocatorz__resultubufIuanimGroupuresult?  V4this3groupIdx3animGroupnwgfx@ AnimGroupd= #&m_ResAnimGroupC; #&m_BlendOperations-# 0) &m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback@#`g550-iPreEvaluateCallback<i@ Builder &m_SceneNode#&m_ResAnimGroupC; #&m_UseOriginalValue# Builder 6 ResAnimGroup 65C;  SetSceneNode 65s  UseOriginalValue 65 Create 65_ GetResAnimGroupMember: 65 GetMemberCount% 6 SetTargetObjectIndex 655 SetTargetObject 655I SetTargetPtr 655I SetOriginalValue 655 AnimGroup 65C; 5s 5_ Initialize? 650[?[0C@ AnimObject = #@AnimBinding,= #&m_AnimGroups##&m_AnimObjects<#&m_AnimObjectCountPerGroup#(iAnimGroupArrayT 'iAnimObjectArray= (SetAnimGroup655C0{0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix(#&m_Scale@T#0&m_Flags &#<CalculatedTransformz6z5- Setup6z5- IsEnabledFlags65 &00~Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]\@voidintchar0b4&thisz__result*b4:thisz__result2? Q4&thisz__result4Fthisz__result0Y nw gfx res@ResBoneData&toName(M #&m_FlagsL #&m_IndexL #&m_ParentBoneIndexL # &toParentBoneM #&toChildBoneM #&toPrevSiblingM #&toNextSiblingM #&m_TransformM # &m_LocalMatrix N #D&m_WorldMatrix N #t&m_InverseBaseMatrix N #&m_BillboardModeL #&m_UserDataDicCountL #&toUserDataDicM #@ResSkeletonData,2 #&m_BonesDicCountL #&toBonesDicM #&toRootBoneM # &m_ScalingRuleL #$&m_FlagsL #(@ResBone #ResBone&6&: ref*6&ref26:GetIndex%6:GetTransform6&iResBoneArray 2@ ResSkeleton[4 #iResDataTypeResSkeleton>6>: ?8 refp 6>8? ref 6F GetBonesCount% 6F GetBonesh 6>5 GetBonesh 6>5] GetBones 6>0h?xx?.h0600Bpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]@void0W J4lthisz__resultnwgfxiSceneNodeChildren &K@SceneObject = #&m_ResObject[4 #GetResSceneObject[4 6l~SceneObject6l0Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]hAvoidint0P43thisz__result+u43thisz__resultM ,47thisz__result(J4?thisz__resultF47this3idxz__resultC; udic~B  nw gfx res@ResSceneObjectData&typeInfoM #&m_HeaderK #&toName(M # &m_UserDataDicCountL #&toUserDataDicM #@ResSceneNodeData0#&m_FlagsL #&m_IsBranchVisibleM #%&padding_0i#&m_ChildrenTableCountL # &toChildrenTableM #$&m_AnimGroupsDicCountL #(&toAnimGroupsDicM #,@ResTransformNodeData #&m_TransformM #0&m_LocalMatrix N #T&m_WorldMatrix N #@ResSceneObject #ResSceneObject#6#: ref+63GetTypeInfoM 63@ ResSceneNode[#iResDataType ResSceneNode767: ?ref(67?BrefF6? GetAnimGroupsCount% 6? GetAnimGroupsC; 675@ ResTransformNode#iResDataType ResTransformNodeC 6C: 0 ptr 6C0[?'[0/00;0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]Avoidcharint04thisz__result0)4thisz__result74thisz__result4thisz__result%4this3idxz__resultudic~B  nw anim res@ResAnimGroupMemberData(&typeInfoM #&toPath(M #&toTargetName(M #&toBaseObjectPath(M # &m_MemberOffsetL #&m_MemberSizeL #&m_BlendOperationIndexL #&m_ObjectTypeL #&m_MemberTypeL # &m_ResMaterialPtrL #$@ResBoneMemberData,#&toBoneName(M #(@ResAnimGroupData &typeInfoM #&m_FlagsL #&toName(M #&m_TargetTypeL # &m_MemberInfoSetDicCountL #&toMemberInfoSetDicM #&m_BlendOperationsTableCountL #&toBlendOperationsTableM #@ResAnimGroupMember2 #ResAnimGroupMember6: ref6GetPath6GetObjectType%6@ ResBoneMember#iResDataType ResBoneMember 6: ? ref 6 GetBoneName 6@ ResAnimGroup # ResAnimGroup 6:  ref 6 GetFlags% 6 GetTargetType% 6 GetMemberInfoSetCount% 6 GetMemberInfoSet 650?00ff00?0 Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Bintboolvoid0?|_0 4 thisz__result 2 4" thisz__result. nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6Mcoperator new5o5doperator delete5GetAllocator6M@GfxDeleter&m_HasOwnership#GfxDeleterQ6QGfxDeleterQ6Q5operator()6Q5M0(0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cboole 4thisz__resultk 4thisz__resultnwgfx@Result&m_Code%#iself_typeCResult65%operator|=65%operator|=65GetCode%6IsFailure6IsSuccess600TB4this3%codez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintchar000nwut@ResDicPatriciaDataE #&numDataL #&data# @ResDicNodeData&refL #&idxLeftL #&idxRightL #&ofsStringM #&ofsDataM # 0GetBeginNode~6u@ResDicPatricia #ResDicPatriciay6y: ref}6yref6operator[]65operator[]65Get~655o00??00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cvoidbool00!4"thisz__result!4*thisz__result 4 thisz__resultQC  4 thisz__result } 4 thisz__result A 4j thisz__result ! 4J thisz__result  4 thisz__result|  4 thisz__result nwut@DataBlockHeader&signatureL #&lengthL #iDataBlockHeader>n@ResCommonBase&mpData#ResCommonBase"6"5IsValid6*void_ptr6"void_ptr6*00&(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Eintlongbool 4 this3indexz__result   4 this3element0 0 0  ) 4 thisz__result  4 thisz__result0s s ?v U 4 thisz__result  4 this3pelement  4] this3element0 00   4 this38element0/ 020   4 this3pelement0 0j  4} this3element0Z   4 this3element0 4 this3indexz__result   4 this3Q element - 4 this3- arg0?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK_4this3indexz__result\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]FnwutiSigWord%M @BinaryRevisionHeader&signature#&revisionL #hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Gcharvoidbool0%000%0nwutiResS8%riResU16%siResU32%uiResS32%v@BinString&offset#to_ptr6NiBinString@Offset&offset#to_ptr6Rto_ptr6ZiOffsetfiResTypeInfo@ResBool&value#operator bool6biResBooliResTransform3 Q#iResMtx34(#0J0ff0V0^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xintbool?(u nwut@MoveArray(u &m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=size6zbegin6~end6~back6~empty6zcapacity6zreserve6~5push_back6~5v GetArrayKindT 6zSetCapacity6~5GetCapacity6zconstruct6~55v 0v00|_0(u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0 nwut@Slot2|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0K 0h nwut@Slot3K |_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0 nwut@Slot2|_@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]|voidint0 0nwut@Slot2| |_(__vptr#0$&m_Allocator#iResultTypeiAllocatorType|_ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0h 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 0ט 0|_0ט d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 0: 0|_0: d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 0 0|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0 0|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0 0|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0_ 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 06 0|_06 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 0 0|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0( 0|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0 0|_0Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacityo# iiteratorOX=begin6=end6=00ݧ 0|_0CTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacityo# iiteratorOX=begin6=end6=00K 0|_0C`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00ޞ nwut@MovePtrޞ  0&m_Object#&m_Deleter#ielement_typesg 3ideleter_type ideleter_referencePideleter_const_reference\2ziSafeBoolb#@SafeBoolHelper&x#MovePtr:6:5B~MovePtr6:0Get6Foperator->6FRelease6:operator int nw::ut::MovePtr::SafeBoolHelper::*i6FSwap6:5JGetDeleter(6:GetDeleterB6F?Ptr6:Ptr6FMovePtr:ޞ 6:50?>0>??  ?Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwut@remove_boundsޞ itypeޞ Wld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00ޞ nwgfx@GfxPtrޞ &m_MovePtr#iGfxMovePtr d .ielement_typeJd /iSafeBoold +GfxPtrW6W5_~GfxPtr6W0GetR6coperator->R6coperator int nw::ut::MovePtr::SafeBoolHelper::*6cSwap6W5gResetޞ 6W5GfxPtrWޞ 6W50?[0[?Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr  0&m_Object#&m_Deleter#ielement_typel 3ideleter_type 0Get6EPtr6E0Ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]`nwut@remove_bounds itype Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr &m_MovePtr#iGfxMovePtrj .ielement_typej /0Get60<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray  &m_Allocator+#&m_Elements1#&m_End1#&m_Capacityo# operator[]76%500|_0  ?  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0 nwut@Signal29 |_Q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]hnwut@MovePtr>4 0&m_Object#&m_Deleter#ielement_typeO}3ideleter_type d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr>4&m_MovePtr#iGfxMovePtrp .d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwut@MovePtr5 0&m_Object#&m_Deleter#ielement_type#3ideleter_type d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr5&m_MovePtr#iGfxMovePtrr .d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]pnwgfx@BasicRenderKeyFactory@ iKeyType@ iRenderElementType(u ) #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElement@ &m_Key#&m_MeshK #&m_Model# iKeyType@ @BasicRenderElement65K 5BasicRenderElement65GetMeshK 6?Key{60?0K d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrq? 0&m_Object#&m_Deleter#ielement_type3ideleter_type d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtrq?&m_MovePtr#iGfxMovePtrv .dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwut@MoveArray &m_AllocatorS#&m_ElementsY#&m_EndY#&m_Capacityo# operator[]_6E5empty6M00I0|_0 ? <d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray)&m_Allocator/#&m_Elements5#&m_End5#&m_Capacityo# operator[]96#500 0|_0)?)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0K 0h nwut@Signal3K 9 |_tR 0h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0 <d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwutinternal@ResArrayK &m_pBegin#&m_pEnd#ipointer 9@iterator&m_pCurrent3#iTItipointer =ireference =operator*E6%?'operator++u6)iterator)6)53ResArray.6.55empty66begin6.end6.0!0002d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsK ipointer kireferenceK mcGetValue50 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0nwut@ResCommon ResCommon65ptr6 #00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassK itype} PFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon`  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0nwut@ResCommon ResCommon65ptr6 #00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 nwut@Signal2 9 |_\S Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr.  0&m_Object#&m_Deleter#ielement_type 3ideleter_type 0Get6EPtr6E0Ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds. itype. Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwgfx@GfxPtr. &m_MovePtr#iGfxMovePtr .ielement_type /0Get60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children   ͊ &m_Parent| #&m_Children͊ #&m_Deleter#ideleter_type gPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray| &m_AllocatorE#&m_ElementsK#&m_EndK#&m_Capacityo# iiteratorKX=begin6?end6?00|_0| Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacityo# iiteratorOX=begin6=end6=00 0|_0C0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 nwut@Signal2| < 9 |_MT 0 0p&m_Allocator#&m_Slots@#iSlotTypeMT iResultTypeiSlotList! &iResultCombinerType9 iAllocatorType|_@Invoker&m_arg0| #&m_arg1#Invoker65| 5operator()65000operator()6*5| 50td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray_&m_Allocatore#&m_Elementsk#&m_Endk#&m_Capacityo# operator[]o6Q5size6YSize6Y00U0 0|_0_?_ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray* &m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 nwut@ResCommon ResCommon 6 5ptr6  #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommon6 ResCommon65 #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0nwut@ResCommon ResCommon65ptr6 #00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0\ ?nwut@LastValueResultoperator()\ 65550d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitter #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@ParticleModelK #&m_MaximumParticleSetwY#&m_ParticleSetCount#&m_ParticleSetsX #&m_ParticleShapeCount#&m_ParticleShapesiU #&m_ParticleAnimFrameController #*s_TypeInfo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShapea #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BillboardUpdater #cCreate5_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater #@BuilderBuilder6Create65_00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletonUpdater #@BuilderBuilder[6[Createh6[5_UpdateWorld6d50 5tUpdateView6d50 5~500`0 ?nϜ ?x? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfxiSceneNodeArray͊ *#iModelArrayb -iSkeletalModelArrayEa 0'iLightArray1` 3iFragmentLightArray!_ 6'iVertexLightArray ^ 9%iHemiSphereLightArray\ <)iAmbientLightArray[ ?&iCameraArrayZ B iFogArrayY EiParticleSetArrayX H%iParticleEmitterArrayW K)iParticleModelArrayyV N'iAnimatableNodeArray͊ T#@ SceneContext #&m_SceneNodes[#&m_Modelsq#&m_SkeletalModels#(&m_Cameras#8&m_Fogs#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights#&m_ParticleSets'#&m_ParticleEmitters?#&m_ParticleModels[#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray#kiHemiSphereLightArray=m"iAmbientLightArray[oiCameraArrayvqiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy  GetSceneNodesBegin( 6 GetSceneNodesEnd( 6 GetModelsBeginb 6 GetModelsEndb 6 GetSkeletalModelsBegina 6 GetSkeletalModelsEnda 6 GetAnimatableNodesBegin( 6 GetAnimatableNodesEnd( 60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hintbool 4thisz__resultnwgfx@SkeletalModelK #&m_Skeletonl #&m_SkeletalAnimGroup* #&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#*s_TypeInfo GetSkeleton0 6IsSharingSkeleton600`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint  4\thisz__result0  nwgfx@Skeletona #0ݧ &m_OwnerSkeletalModel# 0}&m_PreCalculateMatrixSignal!#&m_PostCalculateMatrixSignal!#&m_IsUpdated#iCalculateMatrixSignal9o 6/@MatrixPose&m_Matrices#iMatrixArraym ,GetMatrix6O5GetResSkeleton6XIsUpdated6\SetUpdated6\500T0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tbool\ ?>4thisz__result?> nwgfx@Camera #&m_ViewMatrix  #&m_InverseViewMatrix  #&m_ProjectionMatrix\ #&m_InverseProjectionMatrix\ #&m_TextureProjectionMatrix  #&m_ViewUpdater0s #&m_ProjectionUpdater0q #&m_AnimGroup* #&m_OriginalValuet #&m_OriginalTransform #&m_WScale#&m_IsDynamic#ProjectionMatrix6ViewMatrix60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResCamera #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyTypeiRenderKeyFactoryt .d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]\boolint0 4this3idxz__result  umodelX ?  ?> 4thisz__result  4thisz__result &4this3K meshz__resultuindex uvisibility 4Lthis3modelz__resultnwgfx@ Model #&m_MaterialAnimGroup* #&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup* #&m_VisibilityAnimBindingIndex#0N&m_PreRenderSignalr#&m_PostRenderSignalr#&m_Materialsk #&m_MeshBuffers #&m_MeshNodeVisibilityBuffersx #&m_BufferOption#&m_ModelViewMatrix  #&m_NormalMatrix  #&m_MaterialActivatorw #&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#t#&m_MeshNodeOriginalVisibilities#t#d?&m_Description#&m_UserParameter#&m_SharingMaterial#iRenderSignal{ 1@@Description #@ IsVisibleModelDefaultFunctor IsVisible 6L50Nd? GetResModelX 6 GetResMeshes 6 GetResMeshNodeVisibilities 65 GetMaterial 65 NormalMatrix 6 UpdateModelViewMatrixAndNormalMatrix 655 GetLayerId 6 GetRenderLayerId. 65K  IsVisible 6 IsMeshVisible 65K 0B&m_MaterialAnimGroup* #&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup* #&m_VisibilityAnimBindingIndex#&m_PreRenderSignal#&m_PostRenderSignal#&m_Materialsk #&m_MeshBuffers #&m_MeshNodeVisibilityBuffersx #&m_BufferOption#&m_ModelViewMatrix  #&m_NormalMatrix  #&m_MaterialActivatorw #&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#t#&m_MeshNodeOriginalVisibilities#t#&m_Description#&m_UserParameter#&m_SharingMaterial#00xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialXa #&m_Buffers# 0K &m_Owner#&m_ProgramDescription # &m_BufferCount#$&m_ShaderParameterResMaterial #(&m_ShadingParameterResMaterial #,&m_MaterialColorResMaterial #0&m_RasterizationResMaterial #4&m_TextureCoordinatorResMaterial #8&m_TextureMapperResMaterial #<&m_FragmentLightingResMaterial #@&m_FragmentLightingTableResMaterial #D&m_TextureCombinerResMaterial #H&m_AlphaTestResMaterial #L&m_FragmentOperationResMaterial #P&m_SceneEnvironmentResMaterial #TiResMaterialArrayq| (GetShaderParameterResMaterialM6GiMaterialArray8z "0? 4Gthisz__resultMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]`voidboolint0 064ythis3idxz__resultudicK  nw gfx res@ResMeshNodeVisibilityData&toName6 #&m_IsVisible/ #@ResModelData #&m_MeshesTableCount #&toMeshesTable #&m_MaterialsDicCount #&toMaterialsDic #&m_ShapesTableCount #&toShapesTable #&m_MeshNodeVisibilitiesDicCount #&toMeshNodeVisibilitiesDic #&m_IsVisible/ #&m_IsNonuniformScalable/ #&_padding_0#&m_LayerId #@ResMeshNodeVisibility #ResMeshNodeVisibilitye6e: refm6uIsVisible6u@ResModel #iResDataTypeW_ResModely6y: ?gref6yg?ref6GetMeshesCount6GetMeshes} 6yGetShapes 65GetMeshNodeVisibilities6y50?i0q0PP0}xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool004rthisz__resultnwgfxres@ResMeshData #&m_ShapeIndex #&m_MaterialIndex #&toOwnerModel # &m_IsVisible/ #$&m_RenderPriority #%&m_MeshNodeVisibilityIndex #&&m_CurrentPrimitiveIndex #(&m_Flags #,  &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize#l&toMeshNodeName6 #p&m_RenderKeyCache#x@ResMeshr #iResDataType@ResMeshj6j: ?ref6j?ref6rGetShapeIndex6rGetMaterialIndex6rIsVisible6rGetFlags6rSetFlags6j5GetMeshNodeVisibilityIndex6rGetRenderKeyCache6rSetRenderKeyCache6j5iResMeshArray /00n d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0 k 4 thisz__result nwgfxres@ResMaterialColorData&m_EmissionA #&m_AmbientAndVertexColorScaleA #&m_DiffuseA # &m_Specular0A #0&m_Specular1A #@&m_Constant0A #P&m_Constant1A #`&m_Constant2A #p&m_Constant3A #&m_Constant4A #&m_Constant5A #&m_EmissionU32 #&m_AmbientU32 #&m_DiffuseU32 #&m_Specular0U32 #&m_Specular1U32 #&m_Constant0U32 #&m_Constant1U32 #&m_Constant2U32 #&m_Constant3U32 #&m_Constant4U32 #&m_Constant5U32 #&m_CommandCache#@ResRasterizationData&m_Flags #&m_CullingMode #&m_PolygonOffsetUnit # &m_CommandBuffer}# @ResBlendOperationData,&m_Mode #&m_BlendColorA # &m_CommandBuffer#@ResDepthOperationData&m_Flags # &m_CommandBuffer.#@ ResStencilOperationData &m_CommandBufferm#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperationQ#@@ ResTextureCoordinatorDataX&m_SourceCoordinate #&m_MappingMethod #&m_ReferenceCamera #&m_MatrixMode # &m_Scale? #&m_Rotate #&m_Translate? #&m_IsDirty/ #$&m_IsEnabled/ #% &_padding_0#&&m_TextureMatrix #(@ResMaterialData #&m_Flags #&m_TextureCoordinateConfig #&m_TranslucencyKind # &m_MaterialColor#$&m_Rasterization#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount #&m_TextureCoordinators# &toTextureMappers#&toProceduralTextureMapper #&toShader #&toFragmentShader #&m_ShaderProgramDescriptionIndex #&m_ShaderParametersTableCount #&toShaderParametersTable #&m_LightSetIndex #&m_FogIndex #&m_ShadingParameterHash #&m_ShaderParametersHash #&m_TextureCoordinatorsHash #&m_TextureSamplersHash #&m_TextureMappersHash #&m_MaterialColorHash #&m_RasterizationHash #&m_FragmentLightingHash #&m_FragmentLightingTableHash #&m_FragmentLightingTableParametersHash #&m_TextureCombinersHash #&m_AlphaTestHash #&m_FragmentOperationHash #&m_MaterialId #@ResMaterialr #TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType 9 ?M refQ 6 GetTranslucencyKind 6  0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescriptionς #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000  ?nwgfxres@ResPrimitiveSetData&m_BoneIndexTableTableCount #&toBoneIndexTableTable #&m_SkinningMode #&m_PrimitivesTableCount # &toPrimitivesTable #@ResPrimitiveSet #ResPrimitiveSet6: ref6GetBoneIndexTable65@ResShapeData8 #&m_Flags #&toBoundingVolume #&m_PositionOffsetQ # &m_PrimitiveSetsTableCount #,&toPrimitiveSetsTable #0&m_BaseAddress#4@ResShaper #iResDataTypeResShape 6 : ?ref6 ?8ref<6GetOrientedBoundingBox 6GetPrimitiveSetsCount6GetPrimitiveSets6 5GetCenterPosition60?000`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]|bool?  ? nwgfx@TransformNode #&m_Transform #P&m_WorldMatrix  #&m_CalculatedTransform #+m_InverseWorldMatrix  #+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalo#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalʄ *>@Description #WorldMatrix6\WorldTransform6\0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4Hthisz__resultnwgfx@SceneNodePa #&m_ParentH# &m_ChildrenF #&m_AnimBindingЇ #(0&m_PreUpdateSignal)#0&m_TraversalResults#4&m_Description#8&m_BranchVisible#LiUpdateSignal H:@Description&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#0?PreUpdateSignal6HGetAnimBinding 6HUpdateFrame6HIsEnabledResults650BM&m_ParentH# &m_ChildrenF #&m_AnimBindingЇ #(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description#8&m_BranchVisible#L0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@AnimGroupd #@AnimObject  #&m_AnimGroup#0@AnimBinding, #&m_AnimGroupsb#&m_AnimObjects{#&m_AnimObjectCountPerGroup#(iAnimGroupArray! 'iAnimObjectArray (Evaluate65U UpdateFrame6000<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix  #&m_Scale #0&m_Flags#<IsEnabledFlags67503Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865] void04Pthisz__resultnwgfxres@ResSkeletonData, #&m_BonesDicCount #&toBonesDic #&toRootBone # &m_ScalingRule #$&m_Flags #(FlagFLAG_MODEL_COORDINATE FLAG_TRANSLATE_ANIMATION_ENABLED @ResSkeletonr #iResDataTypeResSkeletonH6H: ? ref6PGetFlags6P00Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwanim@AnimFrame (__vptr#&m_Frame#&m_LastFrame#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrame#&m_StartFrame#&m_EndFrame#&m_PlayPolicy#&m_UserData# g55550iPlayPolicyTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwgfxiSceneNodeChildren &K@SceneObject  #&m_ResObjectr #GetResSceneObjectr 6?GetResSceneObjectM6G00Cr Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfo #&m_Header #&toName6 # &m_UserDataDicCount #&toUserDataDic #@ResSceneNodeData0#&m_Flags #&m_IsBranchVisible/ #&padding_0#&m_ChildrenTableCount # &toChildrenTable #$&m_AnimGroupsDicCount #(&toAnimGroupsDic #,@ResTransformNodeDataC#&m_Transformc #0&m_LocalMatrix #T&m_WorldMatrix #@ResSceneObjectD #ResSceneObjectI6I: @ResSceneNode~#ResSceneNodeM6M: @ResTransformNode#ResTransformNodeQ6Q: 0~00dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresDResAnimGroupData@ResAnimGroupC #@ResGraphicsAnimGroup#EvaluationTimingEVALUATION_BEFORE_WORLD_UPDATE EVALUATION_AFTER_SCENE_CULLING d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?|_0# 4> thisz__result m 42m thisz__resultm h 4i thisz__resulth 0ޞ 0 0Ϝ nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5o5doperator delete5GfxObject65_~GfxObject6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()650f0+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0L:4thisz__result6 ?nwut@ResBoundingVolumeData&typeInfo #@ResOrientedBoundingBoxData@#&m_CenterPositionQ #&m_OrientationMatrix{ #&m_SizeQ #4@ResBoundingVolume #ResBoundingVolumeu6u: @ResOrientedBoundingBox#iResDataTypeLResOrientedBoundingBoxy6y: ?2ref66GetCenterPosition6000}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaDatan #&numData #&data# @ResDicNodeData&ref #&idxLeft #&idxRight #&ofsString #&ofsData # @ResDicPatricia #ResDicPatricia6: ref6operator[]650o?o0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00 !4zthisz__result!V4zthisz__resultM 4v thisz__result  4 thisz__result % 4N thisz__resultހ nwut@DataBlockHeader&signature #&length #iDataBlockHeadern@ResCommonBase&mpData#ResCommonBaser6r5IsValid6zvoid_ptr6rvoid_ptr6z00vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwut@FloatColor&r#&g#&b#&a# iResFloatColor@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo6#RuntimeTypeInfo:6:56IsDerivedFrom66560208d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],intbool * 4a thisz__result 4 thisz__resultz  4 thisz__resultz 8 4g thisz__result( P 4g thisz__result( z 4z this3indexz__resultz 3y 4my this3indexz__resulty  Ty 4uy thisz__result?n 4an this3indexz__resultsn c 45c thisz__resultb c 45c thisz__resultb a 4a thisz__resulta a 4a thisz__resulta  eO 4P thisz__resultO 4P thisz__resultN  O 4P thisz__result tP 4P thisz__resultnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865](nwutiSigWordM @BinaryRevisionHeader&signature#&revision #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0000nwutiResU8qiResS8riResU16siResS16tiResU32uiResS32viResF32w@BinString&offset#iBinString=@Offset&offset#to_ptr6to_ptr6to_table_ptr6to_table_ptr6iOffsetliResTypeInfo @ResBool&value#operator bool6iResBooliResVec2 #iResVec3 #iResTransform3 #iResMtx33F #iResMtx34  #0ll00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale #&rotate # &translate #@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<l@''f'm'ap'vB@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<@MTX44@#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]0intRMTX34Inverse3pOut3pz__result0  0nnmath@MTX34_0&#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''f'm 'ap'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#GetColumn 6500?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX33_$&+#@BaseData$&_00#&_01#&_02#&_10# &_11#&_12#&_20#&_21#&_22# l$'v'f:'mE'aT 'veB$&_00#&_01#&_02#&_10# &_11#&_12#&_20#&_21#&_22# @MTX33$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0n 0` nwut@Slot3jy |_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Tz 0c nwut@Slot2|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0c nwut@Slot2~ |_ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray[ &m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0[ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayZ &m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0Z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0@] 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrx D^ 0&m_Object#&m_Deleter#ielement_type 3ideleter_typeD^ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsx itypex WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrnx _ 0&m_Object#&m_Deleter#ielement_typeW 3ideleter_type_ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsnx itypenx WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0nx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0[ ?00[ nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacityo# iiteratorX=size6begin)6end)6empty6capacity6reserve65push_back65clear6GetArrayKind 6SetCapacity65GetCapacity6construct655destroy65destroy_range65)5)erase650[ 000|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0X ?00X nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacityo# iiteratorX=size6begin)6end)6empty6capacity6reserve65push_back65clear6GetArrayKind 6SetCapacity65GetCapacity6construct655destroy65destroy_range65)5)erase650X 000|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0FZ ?00FZ nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacityo# iiteratorX=size6begin)6end)6empty6capacity6reserve65push_back65clear6GetArrayKind 6SetCapacity65GetCapacity6construct655destroy65destroy_range65)5)erase650FZ 000|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind 6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase65000"h 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind 6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase65000k 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind 6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase65000t 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0^ ?00^ nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacityo# iiteratorX=size6begin)6end)6empty6capacity6reserve65push_back65clear6GetArrayKind 6SetCapacity65GetCapacity6construct655destroy65destroy_range65)5)erase650^ 000|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0N_ ?00N_ nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacityo# iiteratorX=size6begin)6end)6empty6capacity6reserve65push_back65clear6GetArrayKind 6SetCapacity65GetCapacity6construct655destroy65destroy_range65)5)erase650N_ 000|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind 6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase65000u 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind 6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase65000(w 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind 6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase65000i 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind 6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase65000n 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtreh 0&m_Object#&m_Deleter#ielement_type3ideleter_typeh d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrxh 0&m_Object#&m_Deleter#ielement_type3ideleter_typeh d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr/k  0&m_Object#&m_Deleter#ielement_type< 3ideleter_type d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds/k itype/k Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr/k &m_MovePtr#iGfxMovePtr; .d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@MovePtr>4 0&m_Object#&m_Deleter#ielement_typeO}3ideleter_type d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr>4&m_MovePtr#iGfxMovePtr> .d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwut@MovePtr5 0&m_Object#&m_Deleter#ielement_type#3ideleter_type d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr5&m_MovePtr#iGfxMovePtr@ .d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865](nwut@MovePtrq? 0&m_Object#&m_Deleter#ielement_type3ideleter_type d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtrq?&m_MovePtr#iGfxMovePtrB . d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0s 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0n 0` nwut@Signal3jy %|_ 0` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwut@MovePtrYx t 0&m_Object#&m_Deleter#ielement_typeG 3ideleter_typet d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsYx itypeYx WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0Yx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwut@MovePtrCx *v 0&m_Object#&m_Deleter#ielement_typekJ 3ideleter_type*v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsCx itypeCx WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0Cx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4nwutinternal@ResArrayjy &m_pBegin#&m_pEnd#ipointerM 9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsjy ipointerk0Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]4nwut@ResArrayClassjy itypeK PFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Tz nwut@Signal2W %|_ Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrR  0&m_Object#&m_Deleter#ielement_typeP 3ideleter_type 0Get6EPtr6E0Ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]8nwut@remove_boundsR itypeR Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtrR &m_MovePtr#iGfxMovePtrO .ielement_typeO /0Get60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetachern| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nwut@Childrenn| n| R T &m_Parent~ #&m_ChildrenT #&m_Deleter#ideleter_typeR gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool~ ?nwut@MoveArray~ &m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind 6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase65000|_0~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwut@Signal2~ xg %|_ 0c d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0FZ nwgfx@ParticleEmitterTz #&m_IsFirstEmission#&m_EmissionCount #&m_NextEmissionTime#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameController #&m_ResParameter#&m_ResFormk#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSetn| #0y&m_ParticleCollection#P&m_ParticleRandom#T&m_Initializersa #X&m_UpdatersQ #h&m_ScaleOffset#x&m_RotateOffset#DInitializerDUpdaterd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@ParticleModeln #&m_MaximumParticleSetwY#&m_ParticleSetCount#&m_ParticleSets #&m_ParticleShapeCount#&m_ParticleShapesq #&m_ParticleAnimFrameController #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShape) #<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]Мnwgfx@HemiSphereLight(w #&m_Resource"#@ResHemiSphereLightDataDestroyerW #&m_Allocator6#iResPtr R0|_Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xnwgfx@VertexLight(w #&m_Resource,#&m_Direction#@ResVertexLightDataDestroyer #&m_Allocator@#iResPtr# J0|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext\ #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܝbool0n 0i 0(w 0u 0N_ 0^ 0t 0k 0"h 0FZ 0X 0[  nw gfxiSceneNodeArrayT *#iModelArray6 -iSkeletalModelArray3 0'iLightArray0 3iFragmentLightArray- 6'iVertexLightArray* 9%iHemiSphereLightArray' <)iAmbientLightArray$ ?&iCameraArray! B iFogArray EiParticleSetArray H%iParticleEmitterArray K)iParticleModelArray N'iAnimatableNodeArrayT T#@ SceneContext\ #&m_SceneNodes#&m_Models#&m_SkeletalModels#(&m_CamerasT#8&m_Fogsg#H&m_LightsC#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights;#&m_ParticleSetsw#&m_ParticleEmitters#&m_ParticleModels#&m_AnimatableNodesA#iSceneNodeArrayciModelArrayeiSkeletalModelArray'g iFragmentLightArrayWi iVertexLightArrayskiHemiSphereLightArraym"iAmbientLightArrayoiCameraArrayqiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArray%y  Clear 6 PushSceneNode 65~  PushModel 65 PushSkeletalModel 65 PushLight 65 PushFragmentLight 65 PushVertexLight 65 PushHemiSphereLight 65 PushAmbientLight 65 PushCamera 65 PushFog 65 PushParticleSet 65 PushParticleEmitter 65 PushParticleModel 65 PushAnimatableNode 65~ 0^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnwgfx@FogTz #&m_Resource#&m_UpdaterCache#&m_Near #&m_Far #&m_WScale #@ResFogDataDestroyer#&m_Allocator#@ResFogUpdaterDataDestroyer?#&m_Allocator#iResPtr: :iResUpdaterPtr9 H0|_Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@SkeletalModeln #&m_Skeleton= #&m_SkeletalAnimGroupE#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#09 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Skeleton) # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraTz #&m_ViewMatrix#&m_InverseViewMatrix#&m_ProjectionMatrix@#&m_InverseProjectionMatrix@#&m_TextureProjectionMatrix#&m_ViewUpdaterA #&m_ProjectionUpdater? #&m_AnimGroup#&m_OriginalValued#&m_OriginalTransformy#&m_WScale #&m_IsDynamic#09 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]hbool nw gfx@ModelTz #&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex#0#&m_PreRenderSignalG#&m_PostRenderSignalG#&m_Materialss #&m_MeshBuffersy #&m_MeshNodeVisibilityBuffers#&m_BufferOption#&m_ModelViewMatrix#&m_NormalMatrix#&m_MaterialActivatorC #&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#t#&m_MeshNodeOriginalVisibilities#t#9?&m_Description#&m_UserParameter#&m_SharingMaterial#iRenderSignalE 1@@Description{ #0#9?XB &m_MaterialAnimGroup#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex#&m_PreRenderSignalT#&m_PostRenderSignalT#&m_Materialss #&m_MeshBuffersy #&m_MeshNodeVisibilityBuffers#&m_BufferOption#&m_ModelViewMatrix#&m_NormalMatrix#&m_MaterialActivatorC #&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#t#&m_MeshNodeOriginalVisibilities#t#&m_Description\#&m_UserParameter#&m_SharingMaterial#09 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX) #iMaterialArrayD "4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwgfx@AmbientLight(w #&m_Resource#@ResAmbientLightDataDestroyerkH #&m_Allocator-#iResPtrF L0|_Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight(w #&m_Resource2#&m_Direction#@ResFragmentLightDataDestroyer K #&m_AllocatorF#iResPtr7I N0|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@LightTz #&m_OriginalValuex #&m_OriginalTransformy#&m_AnimGroup#09 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFragmentLightDataDResAmbientLightDataDResVertexLightDataDResHemiSphereLightData@ResLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nwgfxres@ResMesh#iResMeshArrayM /d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@TransformNoden| #&m_Transformr #P&m_WorldMatrix#&m_CalculatedTransformr #+m_InverseWorldMatrix#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalc#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalN *>@Description<} #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0R nwgfx@SceneNodeP) #&m_Parent(# &m_Children #&m_AnimBindingQ #(0n&m_PreUpdateSignal #0&m_TraversalResults#4&m_Description#8&m_BranchVisible#LiUpdateSignalW H:@Description&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#0nGetParent(6(GetAnimBinding6(GetTraversalResults6CopyTraversalResults6(50BM&m_Parent(# &m_Children #&m_AnimBindingQ #(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description#8&m_BranchVisible#L0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd\ #@AnimBinding,\ #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865] intvoid00nwanim@AnimFrame (__vptr#&m_Frame #&m_LastFrame #@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrame #&m_StartFrame #&m_EndFrame #&m_PlayPolicy#&m_UserData# g 5 5 5 50iPlayPolicyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildrenS &K@SceneObject \ #&m_ResObject#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] intboolvoid0?|_0R 4R thisz__resultQ nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5o5doperator delete5GfxObject65_~GfxObject6@GfxDeleter&m_HasOwnership#0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboollong0~ ~ ? @Description #<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]hboolnwgfx@SceneNodeP= #&m_Parent# &m_Children" #&m_AnimBinding #(0h&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#LiUpdateSignal H:@Description&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#0h0BM&m_Parent# &m_Children" #&m_AnimBinding #(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupdF #@AnimBinding,F #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]tinwgfxiSceneNodeChildrenp &K@SceneObject F #&m_ResObjectIU#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?|_00 nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5o5doperator delete5GfxObject65_~GfxObject6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()6500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0c nwut@Slot2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type/ 3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds itype Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr &m_MovePtr#iGfxMovePtr .d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@Children    &m_Parent #&m_Children #&m_Deleter #ideleter_type gAttach6B5 0xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool ?nwut@MoveArray &m_Allocatorm#&m_Elementss#&m_Ends#&m_Capacityo# iiteratorsX=size6cbegin6gend6gempty6ccapacity6creserve6g5push_back6g5GetArrayKind6cSetCapacity6g5GetCapacity6cconstruct6g5s50_000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0c nwut@Signal2 %. 0c d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool,4wthisz__resultw,4othisz__resulto,4othis3oparent "4othis3ochildz__resultnwgfx@SceneNodeP #&m_Parento# &m_Childrenr #&m_AnimBinding #(0&m_PreUpdateSignal#0&m_TraversalResults #4&m_Description#8&m_BranchVisible#LiUpdateSignalj H:@Description&isFixedSizeMemory#&maxCallbacksm #&maxChildrenm #&maxAnimObjectsPerGroupm # &isAnimationEnabled#GetParentw6wGetParento6oSetParent6o5oGetResSceneNode6oAttachChild6o5oIsCircularReference6w5w0LL0sd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimBinding,# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwgfxiSceneNodeChildren &K@SceneObject #&m_ResObject:#GetResSceneObject:60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0!4thisz__result0Enwgfxres@ResSceneObjectData&typeInfoT#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDicE#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#O &padding_0#&m_ChildrenTableCount# &toChildrenTableE#$&m_AnimGroupsDicCount#(&toAnimGroupsDicE#,@ResSceneObject\ #ResSceneObject6: @ResSceneNodeN#iResDataTypezResSceneNode6: 0ptr6?ref6?ref6GetChildrenCountm 6GetChildrenN650N00\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@intbool0  4 this3elementz__resulturesultucapacity unewCapacity ? W 4 thisz__result u 4 this3element3valuenwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK a 4 thisz__result  4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordX M @BinaryRevisionHeader&signature#&revision#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoid00O nwutiResS8c riResU32X uiResS32m v@BinString&offset#iBinString@Offset&offset#to_ptr6to_table_ptr6iOffsetiResTypeInfo@ResBool&value#iResBool0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȇunsigned charunsigned intsigned charintiu8|(%iu32*%is8-%is32/%iuptrp3%ibit32J%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0D0N`nwut@Slot2|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0N`nwut@Slot2=|_D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@unary_function|}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@unary_function|ZD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@unary_function|YD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@unary_function||D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@unary_function|VvD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@unary_function|xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nwut@MovePtrZY0&m_Object#&m_Deleter#ielement_typek3ideleter_typeYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsZitypeZWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrF[0&m_Object#&m_Deleter#ielement_type 3ideleter_type[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsFitypeFWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0Fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@o &m_FixedSizeElements# "#0}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 0X0|_0Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 0W0|_0Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 0W0|_0Wdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayM&m_AllocatorS#&m_ElementsY#&m_EndY#&m_Capacityo# iconst_iteratoraY=begin6Gend6G0C0Vv0|_0MM0]dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayM&m_AllocatorS#&m_ElementsY#&m_EndY#&m_Capacityo# iconst_iteratoraY=begin6Gend6G0C0x0|_0MM0]dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayM&m_AllocatorS#&m_ElementsY#&m_EndY#&m_Capacityo# iconst_iteratoraY=begin6Gend6G0C0|0|_0MM0]ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArraye&m_Allocator_#0e&m_Elements#&m_End#&m_Capacityo# e0iconst_iteratorY=begin 6Yend 6Y0Y0U0|_0YLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0Z?00Znwut@MoveArray&m_AllocatorE#0&m_Elements#&m_End#&m_Capacityo# iiteratorX=09iconst_iterator=Y=size6;begin)6?beginA6;end)6?endA6;empty6;capacity6;reserve6?5push_back6?5clear6?GetArrayKind[6;SetCapacity6?5GetCapacity6;construct6?55destroy6?5destroy_range6?5)5)erase6?50Z0700|_8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?/nwut@MoveArray&m_Allocator%#&m_Elements+#&m_End+#&m_Capacityo# iiterator+X=iconst_iterator3Y=size6begin6begin!6end6end!6empty6capacity6reserve65push_back65clear6GetArrayKind[6SetCapacity65GetCapacity6construct65+5destroy65+destroy_range655erase++65+000}0|_00/ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 00|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0x0|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0{0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?}inwut@MoveArray}i&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6MoveArray655o5:[ ~MoveArray6operator=65operator[]65size6begin 6end 6empty6capacity6reserve65swap65resize65clear6GetArrayKind[6SetArrayKind65[SetCapacity65GetCapacity6construct65destroy65destroy_range65 5 erase650?00|_0}id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0!j?nwut@MoveArray!j&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6MoveArray655o5:[ ~MoveArray6operator=65size6begin$6end$6empty6capacity6reserve65push_back65swap65clear6GetArrayKind[6SetArrayKind65[SetCapacity65GetCapacity6construct655destroy65destroy_range65$5$erase650?00|_0!jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0i?nwut@MoveArrayi&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6MoveArray655o5:[ ~MoveArray6operator=65size6begin$6end$6empty6capacity6reserve65push_back65swap65clear6GetArrayKind[6SetArrayKind65[SetCapacity65GetCapacity6construct655destroy65destroy_range65$5$erase650?00|_0id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00(\nwut@MovePtr(\+0&m_Object#&m_Deleter #ielement_type73ideleter_type+ideleter_referenceideleter_const_referenceMovePtr6MovePtr65~MovePtr6operator=650Get6Release6Swap65GetDeleter!6GetDeleter;6?PtrT6Ptr6MovePtr(\650??0?++?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds(\itype(\Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00(\nwgfx@GfxPtr(\&m_MovePtr#iGfxMovePtr4.ielement_type4/GfxPtr6GfxPtr65~GfxPtr6operator=650Getx6GfxPtr(\650??0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray4+0&m_Object#&m_Deleter#ielement_typeO}3ideleter_type+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwgfx@GfxPtr>4&m_MovePtr#iGfxMovePtrD.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr5+0&m_Object#&m_Deleter#ielement_type#3ideleter_type+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr5&m_MovePtr#iGfxMovePtrF.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr1|0&m_Object#&m_Deleter#ielement_type'J3ideleter_type|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds1itype1WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|01d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr~0&m_Object#&m_Deleter#ielement_typeL3ideleter_type~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Dnwut@Signal2,U%|_T d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr+0&m_Object#&m_Deleter#ielement_typeWP3ideleter_type+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr#O.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwut@ChildrenXXQS&m_Parent=#&m_ChildrenS#&m_Deleter#ideleter_typeQg d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray=&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0N`nwut@Signal2=%|_2 0N`8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62x#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitterD#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSetX#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleModel{#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nwgfx@HemiSphereLight#&m_Resource"#@ResHemiSphereLightDataDestroyer #&m_Allocator6#iResPtr7R0|_Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight#&m_Resource,#&m_Direction#@ResVertexLightDataDestroyer#&m_Allocator@#iResPtrJ0|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]LnwgfxiFixedFragmentLightArrayu#9@LightSetf#&m_Resource@Description&#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBindingQ#(0h&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#LiUpdateSignalTH:@Description&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#0h0BM&m_Parent# &m_Children#&m_AnimBindingQ#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupdf#@AnimBinding,f# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoid00nwgfxiSceneNodeChildrenR&K@SceneObject f#&m_ResObject{#*s_TypeInfo GetRuntimeTypeInfo #6GetResSceneObject{6GetName6SceneObject65_5{~SceneObject6001"4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00`4thisz__resultu4thisz__result|nwgfxres@ResSceneObjectData&typeInfo|#&m_Header#&toName # &m_UserDataDicCountÜ#&toUserDataDicm#@ResSceneObjectU#ResSceneObjectp6p: refx6GetName6GetTypeInfo|6@ResSceneNode#@ResTransformNode8#0$?t0|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865](intboolvoid0?|_094[9thisz__result 90(\nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6(coperator new5o5doperator delete5GfxObject(6(5_~GfxObject6(@GfxDeleter&m_HasOwnership#GfxDeleter,6,operator()6,5(00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00 $4}thisz__result!>4uthisz__result!Y4}thisz__resultAV4jVthisz__resultUA4Bthisz__resultA@4@thisz__resultd@@4@thisz__resultp@nwut@ResCommonBase&mpData#ResCommonBaseu6u5IsValid6}void_ptr6uvoid_ptr6}00y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintboollong0 143thisz__result @243thisz__resulty243this3uelementz__resulturesultucapacity unewCapacityi?o (343thisz__result F343this3 oelement3uvalue g343this3 oelement .4 0thisz__result x.4 0thisz__result.40this3elementz__resulturesultucapacity unewCapacity!j? `/4 0thisz__result ~/40this3 oelement3value /40this3 oelement \*4G,thisz__result *4G,thisz__result +4G,thisz__result +4;,this3oelement +4;,this3oelement K#4)%thisz__resultz#4)%thisz__result5# # 4)%thisz__result5#  # 4)%thisz__result0}0 $ 4-%this37elementz__resulturesultucapacity unewCapacity?3  /$ 4-%this  $ 4)%thisz__result  $ 4-%this3element37value  $ 4-%this3element  $ 4-%this3%#first3%#lastufirst__357ub__356uelement__354 % 4-%this3firstz__result?%    4!thisz__result J  4!thisz__result  x  4!thisz__result   4!thisz__result0Z0  4"this3elementz__resulturesultucapacity unewCapacity ?  4"this T!4!thisz__result r!4"this3&element3value !4"this3&element !4"this3first3lastufirst__364&ub__363uelement__361&!&4"this3&firstz__resultxt4thisz__result^4thisz__result^43thisz__result43thisz__result4thisz__result4thisz__result04cthisz__resultH4cthisz__resultnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryRevisionHeader&signature#&revision#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]0charvoid0000nwutiResU32uiResS32v@BinString&offset#to_ptr6iBinString@Offset&offset#to_ptr6to_table_ptr6iOffset7iResTypeInfo007d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<l@''f 'm 'a'vB@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<@MTX44@#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot2Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr)T0&m_Object#&m_Deleter#ielement_type3ideleter_typeTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xnwut@remove_bounds)itype)WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]\nwut@remove_boundsitypeWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayk&m_Allocatorq#&m_Elementsw#&m_Endw#&m_Capacityo# iiteratorwX=operator[]{6e5begin6eend6e000X0k?kd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@o {&m_FixedSizeElements# `#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`intnwut@MoveArrayk&m_Allocatorq#&m_Elementsw#&m_Endw#&m_Capacityo# iiteratorwX=operator[]{6e5begin6eend6e000X0k?kd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayk&m_Allocatorq#&m_Elementsw#&m_Endw#&m_Capacityo# iiteratorwX=operator[]{6e5begin6eend6e000X0k?kd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`intnwut@MoveArrayD&m_Allocator#0D&m_Elements#&m_End#&m_Capacityo# iiteratorX=operator[]65begin 6end 6capacity6GetCapacity60000X0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayk&m_Allocatorq#&m_Elementsw#&m_Endw#&m_Capacityo# iiteratorwX=operator[]{6e5begin6eend6e000X0k?kdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`nwut@MoveArray&m_AllocatorO#&m_ElementsU#&m_EndU#&m_Capacityo# iconst_iteratoraY=begin6Iend6I0E0X00[dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray.&m_AllocatorO#&m_ElementsU#&m_EndU#&m_Capacityo# iconst_iteratoraY=begin6Iend6I0E0X0..0[dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`nwut@MoveArray&m_AllocatorO#&m_ElementsU#&m_EndU#&m_Capacityo# iconst_iteratoraY=begin6Iend6I0E0X00[Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6EPtr6E0Ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]`nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_typeR/0Get60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon=#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]h nwut@MovePtr0&m_Object#&m_Deleter#ielement_typeO3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@remove_boundsitypeWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]l!nwut@MovePtr60&m_Object#&m_Deleter#ielement_type3ideleter_type6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]!nwut@remove_boundsitypeWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2T%Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]p"nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]t#nwgfx@GfxPtr&m_MovePtr#iGfxMovePtrK.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeg d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0X0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2%X0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00(nwut@ResCommon(ResCommon 6 5ptr6 #0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865] %nwgfx@HemiSphereLight`#&m_Resource"#@ResHemiSphereLightDataDestroyer#&m_Allocatord#iResPtrRGetResHemiSphereLight6^00Xpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]%nwgfx@VertexLight`#&m_Resource,#&m_Direction#@ResVertexLightDataDestroyer3#&m_Allocatorj#iResPtr_JGetResVertexLightY6d00X@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwgfxiFixedFragmentLightArray#9@LightSet#&m_ResourceN#&m_AmbientLightG# 0"&m_HemiSphereLight #&m_VertexLightsC#&m_FragmentLights#@GetAmbientLightG6AGetHemiSphereLights6AGetVertexLightBegin6AGetVertexLightEnd6AGetFragmentLightBegin6AGetFragmentLightEnd6A00Y4Athisz__resultG0"{4Athisz__results 4Athisz__result 4Athisz__result'4Athisz__result'4Athisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwgfxiVertexLightArray9%iCameraArrayB iFogArrayEiLightSetArrayQ"@SceneContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]$'nwgfx@SceneEnvironmentSetting<#&m_LightSets# &m_Cameras#&m_Fogs#,@LightSetBinder &index:{#&lightSet<#@CameraBinder&index:{#&camera#@FogBinder&index:{#&fog#iLightSetBinderArrayݱO+iCameraBinderArrayP)iFogBinderArrayEQ&GetCameraBegin6GetCameraEnd6GetFogBegin6GetFogEnd6GetLightSetBegin86GetLightSetEnd86000'4thisz__result'4thisz__result$/4thisz__result$O4thisz__result)m4thisz__result8)4thisz__result8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLightSetData@ResLightSetS#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]'nwgfx@AmbientLight`#&m_Resource#@ResAmbientLightDataDestroyer#&m_AllocatorX#iResPtrLGetResAmbientLight6R00Xxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]<(nwgfx@FragmentLight`#&m_Resource2#&m_Direction#@ResFragmentLightDataDestroyer#&m_Allocatorr#iResPtrNGetResFragmentLight6l00Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#&m_OriginalValueA#&m_OriginalTransform{#&m_AnimGroup#08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865](voidbool0nwgfxres@ResLightData{#&m_IsLightEnabled#{&padding_#DResFragmentLightDataDResAmbientLightDataDResVertexLightDataDResHemiSphereLightData@ResLightf#iResDataTypeResLight6: ?ref6#IsLightEnabled6#@ResFragmentLightu#ResFragmentLight'6': @ResAmbientLightu#ResAmbientLight+6+: @ResVertexLightu#ResVertexLight/6/: @ResHemiSphereLightu#ResHemiSphereLight363: 0uu000H00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]L)boolnwgfx@TransformNode#&m_Transformo#P&m_WorldMatrix(~#&m_CalculatedTransformo#+m_InverseWorldMatrix(~#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalc#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignaln*>@Description#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865])boolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding<#(0h&m_PreUpdateSignal#0&m_TraversalResults^{#4&m_Description~#8&m_BranchVisible#LiUpdateSignal"H:@Description&isFixedSizeMemory#&maxCallbacks:{#&maxChildren:{#&maxAnimObjectsPerGroup:{# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks:{#&maxChildren:{#&maxAnimObjectsPerGroup:{# &isAnimationEnabled#0h0BM&m_Parent# &m_Children#&m_AnimBinding<#(&m_PreUpdateSignal#0&m_TraversalResults^{#4&m_Description~#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd#@AnimBinding,# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]X*nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#GetResSceneObject60Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfo#&m_HeaderY#&toName# &m_UserDataDicCountg#&toUserDataDic#@ResSceneNodeData0#&m_FlagsW#&m_IsBranchVisible#{&padding_0#&m_ChildrenTableCountg# &toChildrenTable#$&m_AnimGroupsDicCountg#(&toAnimGroupsDic#,@ResTransformNodeDataC#&m_Transform-#0&m_LocalMatrixE#T&m_WorldMatrixE#@ResSceneObject#ResSceneObjectI6I: @ResSceneNode~#ResSceneNodeM6M: @ResTransformNode#ResTransformNodeQ6Q: 0~00Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]*intbool0?X4thisz__resultnwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]`+void00!F4}thisz__result!a4thisz__resultnwut@ResCommonBase&mpData#ResCommonBase}6}5void_ptr6}void_ptr600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]+nwutiSigWord%{M @BinaryRevisionHeader&signature#&revisionW#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]h,boolnwutiResS80{riResU32%{uiResS32:{v@BinString&offset#iBinString@Offset&offset#iOffset iResTypeInfo@ResBool&value#operator bool6iResBoolGiResTransform3{#iResMtx34(~#G0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00l00lnwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:  MoveArray65MoveArray65~MoveArray6operator= 65release6begin$6end$6swap65 clear6SetArrayKind65 SetCapacity65destroy65destroy_range65$5$erase650l0??0|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0000nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:  MoveArray65MoveArray65~MoveArray6operator= 65release6begin$6end$6swap65 clear6SetArrayKind65 SetCapacity65destroy65destroy_range65$5$erase6500??0|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0000nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:  MoveArray65MoveArray65~MoveArray6operator= 65release6begin$6end$6swap65 clear6SetArrayKind65 SetCapacity65destroy65destroy_range65$5$erase6500??0|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:  MoveArray65MoveArray65~MoveArray6operator=65release6begin6end6swap65clear6SetArrayKind65 SetCapacity65destroy65destroy_range655erase650??00|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:  MoveArray65MoveArray65~MoveArray6operator=65release6begin6end6swap65clear6SetArrayKind65 SetCapacity65destroy65destroy_range655erase650??0a0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:  MoveArray65MoveArray65~MoveArray6operator=65release6begin6end6swap65clear6SetArrayKind65 SetCapacity65destroy65destroy_range655erase650??00|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00:00:nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:  MoveArray65MoveArray65~MoveArray6operator= 65release6begin$6end$6swap65 clear6SetArrayKind65 SetCapacity65destroy65destroy_range65$5$erase650:0??0|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0000nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:  MoveArray65MoveArray65~MoveArray6operator= 65release6begin$6end$6swap65 clear6SetArrayKind65 SetCapacity65destroy65destroy_range65$5$erase6500??0|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:  MoveArray65MoveArray65~MoveArray6operator=65release6begin6end6swap65clear6SetArrayKind65 SetCapacity65destroy65destroy_range655erase650??00|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:  MoveArray65MoveArray65~MoveArray6operator=65release6begin6end6swap65clear6SetArrayKind65 SetCapacity65destroy65destroy_range655erase650??0l0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:  MoveArray65MoveArray65~MoveArray6operator=65release6begin6end6swap65clear6SetArrayKind65 SetCapacity65destroy65destroy_range655erase650??00|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:  MoveArray65MoveArray65~MoveArray6operator=65release6begin6end6swap65clear6SetArrayKind65 SetCapacity65destroy65destroy_range655erase650??00|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00xn00xnnwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:  MoveArray65MoveArray65~MoveArray6operator= 65release6begin$6end$6swap65 clear6SetArrayKind65 SetCapacity65destroy65destroy_range65$5$erase650xn0??0|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitter#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSetxn#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleModel#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLightl#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLightl#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletalModel#animresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLightl#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLightl#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#DTransformNoded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intlong 4this3element00 4this3element00  4 this3element0l02 } 4 this38element00d u4this3jelement00 q4this3element0:0 Y4this3element00 =4this3element0a0, 54this32element00^ -4this3delement00 )4this3element00 4ythis3element0l0 4athis3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0xn0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charintiu8|(%is32/%iuptrp3%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Rnwut@Slot3Z*gXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0h0Rnwut@Slot2Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Rnwut@Slot2lXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonK@v#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonM@v#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrcO0&m_Object#&m_Deleter#ielement_type(3ideleter_typeOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]pnwut@remove_boundscitypecWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0cd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrcP0&m_Object#&m_Deleter#ielement_type*3ideleter_typePd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]tnwut@remove_boundscitypecWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0c d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayT&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0X0T d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray T&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0X0 T d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayT&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0X0Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtreFV0&m_Object#&m_Deleter#ielement_type3ideleter_typeFVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwut@MovePtrxV0&m_Object#&m_Deleter#ielement_type3ideleter_typeVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0X0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr5^V0&m_Object#&m_Deleter#ielement_type[v3ideleter_type^Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr5&m_MovePtr#iGfxMovePtr2. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayd&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0X0d d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0]0X0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0W0Rnwut@Signal3*g%X"0Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrc'_0&m_Object#&m_Deleter#ielement_type83ideleter_type'_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@remove_boundscitypecWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0cd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrsc`0&m_Object#&m_Deleter#ielement_type;3ideleter_type`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsscitypescWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0scd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArray*g&m_pBegin#&m_pEnd#ipointer$>9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraits*gipointerk0mzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClass*gitype =PFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0hnwut@Signal2F%X#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr6n^V0&m_Object#&m_Deleter#ielement_typeA3ideleter_type^Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds6nitype6nWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr6n&m_MovePtr#iGfxMovePtr@.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Childrenjj|C]E&m_Parentl#&m_Children]E#&m_Deleter#ideleter_type|Cg d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayl&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0X0ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Rnwut@Signal2l%X$0Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0nwutinternal@ResArray)s&m_pBegin#&m_pEnd#ipointerI9@iterator&m_pCurrent+#iTItipointerI=ireferenceI=operator*=6?operator++m6 iterator 6 5+ResArray655:{begin6end6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraits)sipointer kireference)smcGetValue50mz8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00oqoq0nwut@ResCommonoqResCommon*6*5ptr6*ptr62@v#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResParticleEmitterParameterData@ResParticleEmitterParameter[%#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed%{#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResParticleFormData@ResParticleForm&#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nwgfx@HemiSphereLightb#&m_Resource[#@Descriptionub#Description6@ResHemiSphereLightDataDestroyer(#&m_Allocator#iResPtr&RcCreate5l5)s55?000Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLightb#&m_Resourcee#&m_Direction#@Descriptionub#Description6@ResVertexLightDataDestroyer[+#&m_Allocator#iResPtr)JcCreate5l5)s55?000Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext-V#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext-V#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lnwgfx@SceneEnvironmentSetting<%p#&m_LightSets7# &m_CamerasT#&m_Fogso#,DLightSetBinderDCameraBinderDFogBinderiLightSetBinderArray%,O+iCameraBinderArrayE.P)iFogBinderArray5-Q&@DescriptioncCreate5)s55?00X$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fogh#&m_Resource#&m_UpdaterCache#&m_NearS{#&m_FarS{#&m_WScaleS{#@Description[i#Description6@ResFogDataDestroyer#&m_Allocator #@ResFogUpdaterDataDestroyer?#&m_Allocator #iResPtro0:iResUpdaterPtrW/HcCreate5l5)s55 ? 000XHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xbool0X nw gfx@Modelh#&m_MaterialAnimGroupA#&m_MaterialAnimBindingIndex:{#&m_VisibilityAnimGroupA#&m_VisibilityAnimBindingIndex:{#0)&m_PreRenderSignalM#&m_PostRenderSignalM#&m_Materials]#&m_MeshBuffersAg#&m_MeshNodeVisibilityBuffers4#&m_BufferOption^{#&m_ModelViewMatrix(~#&m_NormalMatrix(~#&m_MaterialActivator3#&m_LayerId{#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities1#&m_MeshNodeOriginalVisibilities1#??&m_Description#&m_UserParameter%{#&m_SharingMaterial#iRenderSignal61@@Description[i#&bufferOption^{#&sharedMaterialModel#Description60)??cCreate5l5)s550?0B &m_MaterialAnimGroupA#&m_MaterialAnimBindingIndex:{#&m_VisibilityAnimGroupA#&m_VisibilityAnimBindingIndex:{#&m_PreRenderSignal#&m_PostRenderSignal#&m_Materials]#&m_MeshBuffersAg#&m_MeshNodeVisibilityBuffers4#&m_BufferOption^{#&m_ModelViewMatrix(~#&m_NormalMatrix(~#&m_MaterialActivator3#&m_LayerId{#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities1#&m_MeshNodeOriginalVisibilities1#&m_Description#&m_UserParameter%{#&m_SharingMaterial#0nd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX%p#iMaterialArray5"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]\nwgfx@AmbientLightb#&m_ResourceR#@Descriptionub#Description6@ResAmbientLightDataDestroyer9#&m_Allocator#iResPtr7LcCreate5l5)s55?000Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLightb#&m_Resourcek#&m_Direction#@Descriptionub#Description6@ResFragmentLightDataDestroyer/<#&m_Allocator#iResPtr[:NcCreate5l5)s55?000XLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Lighth#&m_OriginalValuec#&m_OriginalTransform{#&m_AnimGroupF#@Description[i#Description?6?B00n d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFragmentLightDataDResAmbientLightDataDResVertexLightDataDResHemiSphereLightData@ResLighttt#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResMeshNodeVisibilityData@ResModelDatar#&m_MeshesTableCounty#&toMeshesTablemz#&m_MaterialsDicCounty#&toMaterialsDicmz#&m_ShapesTableCounty#&toShapesTablemz#&m_MeshNodeVisibilitiesDicCounty#&toMeshNodeVisibilitiesDicmz#&m_IsVisiblez#&m_IsNonuniformScalablez#{&_padding_0#&m_LayerIdy#@ResModeltt#ResModel6: 0Md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwgfxres@ResMesh)s#iResMeshArray?/pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Xnwgfx@TransformNodej#&m_Transformo#P&m_WorldMatrix(~#&m_CalculatedTransformo#+m_InverseWorldMatrix(~#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignali#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal?*>@DescriptionXk#Descriptionf6fBcCreatek5l5)s5b5?^00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]xbool0Xnwgfx@SceneNodeP%p#&m_Parent# &m_Children p#&m_AnimBindingB#(0n&m_PreUpdateSignal #0&m_TraversalResults^{#4&m_Description#8&m_BranchVisible#LiUpdateSignalFH:@Description&isFixedSizeMemory#&maxCallbacks:{#&maxChildren:{#&maxAnimObjectsPerGroup:{# &isAnimationEnabled#Description6B&isFixedSizeMemory#&maxCallbacks:{#&maxChildren:{#&maxAnimObjectsPerGroup:{# &isAnimationEnabled#0n*s_TypeInfowcCreate55)s55?00BM&m_Parent# &m_Children p#&m_AnimBindingB#(&m_PreUpdateSignal#0&m_TraversalResults^{#4&m_Description#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd-V#@AnimBinding,-V#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix(~#&m_Scale#0&m_Flags^{#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren@D&K@SceneObject -V#&m_ResObject)s#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P4othisz__resultg4{thisz__result nw gfx res@ResSceneObjectData&typeInfo|z#&m_Headerx#&toName z# &m_UserDataDicCounty#&toUserDataDicmz#@ResSceneNodeData0#&m_Flagsy#&m_IsBranchVisiblez#{&padding_0#&m_ChildrenTableCounty# &toChildrenTablemz#$&m_AnimGroupsDicCounty#(&toAnimGroupsDicmz#,@ResTransformNodeData#&m_Transformz#0&m_LocalMatrixz#T&m_WorldMatrixz#@ResSceneObjectJ#ResSceneObject_6_: refg6oGetTypeInfo|z6o@ResSceneNode#iResDataTypeResSceneNodes6s: ?aref6sa?ref6{GetChildrenCount:{6{GetChildren|G6s@ResTransformNodeH#ResTransformNode6: 0?c0k0HH0w0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00 4thisz__result!4thisz__result!4thisz__resultJ4"Kthisz__resultJnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60\\0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0%pnwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWord%{M @BinaryRevisionHeader&signature#&revisiony#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00{nwutiResS80{riResU32%{uiResS32:{v@BinString&offset#iBinString@Offset&offset#to_ptr6to_table_ptr6iOffsetiResTypeInfo@ResBool&value#iResBooliResTransform3{#iResMtx34(~#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00S{#&_01S{#&_02S{#&_03S{# &_10S{#&_11S{#&_12S{#&_13S{#&_20S{# &_21S{#$&_22S{#(&_23S{#,l0''fS{a'mlS{ 'a{ y'vB0&_00S{#&_01S{#&_02S{#&_03S{# &_10S{#&_11S{#&_12S{#&_13S{#&_20S{# &_21S{#$&_22S{#(&_23S{#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xS{#&yS{#&zS{#@VEC3 #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@Slot2|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00cnwut@Slot3+|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void040snwut@Slot2|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0snwut@Slot2 9|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]ponwut@MovePtr!0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]onwut@remove_bounds!itype!WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]tpnwut@MovePtrL 0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]pnwut@remove_boundsL itypeL WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0L d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]xqvoid0nwut@MovePtrUH0&m_Object#&m_Deleter#ielement_type?3ideleter_typeHideleter_referenceideleter_const_referenceMovePtrq6q5y~MovePtr6q0Get6}operator->6}Release6qGetDeleter6qGetDeleter56}?Ptr6qPtr6}MovePtrqU6q50?u0u?HH?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]qnwut@remove_boundsUitypeUWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|rvoid0nwgfx@GfxPtrU&m_MovePtr#iGfxMovePtr.ielement_typeՈ/GfxPtr65~GfxPtr60Get96operator->96GfxPtrU650?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]svoidintbool0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6MoveArray65o5:T MoveArray65~MoveArray6operator=65release6size6begin6end6empty6capacity6reserve65swap65resize65clear6GetArrayKindT6SetArrayKind65TSetCapacity65GetCapacity6construct65destroy65destroy_range655erase650??00P0|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@o -&m_FixedSizeElements# FixedSizeArray6#00xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]svoidintbool0?nwut@MoveArray&m_Allocator #&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6MoveArray65o5 :T MoveArray65~MoveArray6operator=65operator[]65release6size6begin6end6empty6capacity6reserve65swap65resize65clear6GetArrayKindT6SetArrayKind65TSetCapacity65GetCapacity6construct65destroy65destroy_range655erase650??0060|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoidintbool0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6MoveArray65o5:T MoveArray65~MoveArray6operator=65release6size6begin6end6empty6capacity6reserve65swap65resize65clear6GetArrayKindT6SetArrayKind65TSetCapacity65GetCapacity6construct65destroy65destroy_range655erase650??000|_0(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoidintbool00B?00Bnwut@MoveArray&m_Allocator!#0&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray 6 MoveArray 6 5o5!:T MoveArray 6 5~MoveArray6 operator=6 5 operator[]65release6 size6begin46 end46 empty6capacity6reserve6 5swap6 5resize6 5clear6 GetArrayKindT6SetArrayKind6 5TSetCapacity6 5GetCapacity6construct6 5destroy6 5destroy_range6 5454erase6 50B0??00|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]uvoidintbool0s?nwut@MoveArrays&m_Allocatory#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArraye6e55o5y5T~MoveArray6eoperator[]6m5size6mbegin 6eend 6eempty6mcapacity6mreserve6e5resize6e5clear6eGetArrayKindT6mSetArrayKind6e5TSetCapacity6e5GetCapacity6mconstruct6e5destroy6e5destroy_range6e5 5 erase6e500i0x0|_0sd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]unwut@MovePtrc0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]vnwut@remove_boundscitypecWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]vnwut@MovePtrv0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]wnwut@remove_boundsvitypevWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0cD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0vLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]wnwut@MovePtrH0&m_Object#&m_Deleter#ielement_type3ideleter_typeH0Get6EPtr6E0Ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@Signal2%|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]ynwut@MovePtr>4H0&m_Object#&m_Deleter#ielement_typeO}3ideleter_typeHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ynwgfx@GfxPtr>4&m_MovePtr#iGfxMovePtr.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]znwut@MovePtr5H0&m_Object#&m_Deleter#ielement_type#3ideleter_typeHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]znwgfx@GfxPtr5&m_MovePtr#iGfxMovePtr.xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]{void00nwut@MovePtrH0&m_Object#&m_Deleter #ielement_type3ideleter_typeHideleter_referencejideleter_const_referencevMovePtrX6X5`~MovePtr6X0Get6dRelease6XGetDeleter!6XGetDeleter;6d?Ptr6XPtr6dMovePtrX6X50?\0\?HH?pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]{nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type;/GfxPtr~6~5~GfxPtr6~0Get?6GfxPtr~6~50?0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 00|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal3+%|_0c d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray[ &m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0[ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nwut@MovePtrN 0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865] }nwut@remove_boundsN itypeN WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0N d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]}nwutinternal@ResArray+&m_pBegin#&m_pEnd#ipointer9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$~nwutinternal@ResArrayClassTraits+ipointerk02Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]~nwut@ResArrayClass+itypePF8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void001"1"0nwut@ResCommon1"ResCommon*6*5ptr6*ptr62jK#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00-%nwut@ResCommon-%ResCommon 6 5ptr6 jK#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0!)0nwut@ResCommon!)ResCommon65ptr6jK#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](void0nwutinternal@ResArrayV2&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655lbegin6end6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsV2ipointer kireferenceV2mcGetValue502Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon?.ptr6ptr6jK#000?.?.0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865](nwut@ResArrayClassV2itypePF8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00000nwut@ResCommon0ResCommon*6*5ptr6*ptr62jK#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void04nwut@Signal2%|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrz:H0&m_Object#&m_Deleter#ielement_type/3ideleter_typeHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwut@remove_boundsz:itypez:Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtrz:&m_MovePtr#iGfxMovePtr.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]4nwut@Children77&m_Parent 9#&m_Children#&m_Deleter#ideleter_typeg d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray 9&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0 9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0snwut@Signal2 9%|_~0sd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void006Dnwut@ResCommon6DResCommon 6 5ptr6 jK#0pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dnwgfx@HemiSphereLight#&m_Resource"#@ResHemiSphereLightDataDestroyer#&m_Allocatorf#iResPtrKRGetResHemiSphereLightl6`0\0|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]̃nwgfx@VertexLight#&m_Resource,#&m_Directionb#@ResVertexLightDataDestroyer#&m_Allocator#iResPtrJDirection6GetResVertexLight60~0|_b?E d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pboolint0oB0000N? ? 4 thisz__result0B0*Anwgfx@RenderContext&H#&m_ShaderProgram#&m_MatrixPaletteCountl#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderModeA#&m_RenderTarget#&m_ModelCache# &m_Material#$&m_MaterialCache#(&m_CameraCache#,&m_SceneEnvironment#@&m_MaterialHashX#&m_ParticleMaterialActivatorQ#RenderModeRENDERMODE_DEFAULT RENDERMODE_IGNORE_MATERIAL ResetStateModeRESETSTATEMODE_MODEL_CACHE RESETSTATEMODE_MATERIAL RESETSTATEMODE_MATERIAL_CACHE RESETSTATEMODE_CAMERA_CACHE RESETSTATEMODE_SCENE_ENVIRONMENT RESETSTATEMODE_SHADER_PROGRAM RESETSTATEMODE_LOOK_UP_TABLE @RESETSTATEMODE_HASH RESETSTATEMODE_VERTEX_ATTRIBUTERESETSTATEMODE_ALL@ MaterialHash,&shaderParameterA#&shadingParameterA#&materialColorA#&rasterizationA# &textureCoordinatorA#&textureMapperA#&fragmentLightingA#&fragmentLightingTableA#&textureCombinerA# &fragmentOperationA#$&alphaTestA#( MaterialHash 6  ResetMaterialHash 6 5l@ Builder&m_MaxCameras#&m_MaxLightSets#&m_MaxFogs#&m_MaxVertexLights# &m_ParticleMaterialActivator# Create 6 5_*NULL_AMBIENT SetRenderTarget 6 55 SetRenderTarget 6 5 ResetState 6 ResetState 6 5l5lResetState6 5lClearBuffer6 555ActivateContext6 ActivateParticleContext6 RenderPrimitive6 5.GetActiveCamera6 SetCameraMatrix6 5: SetModelMatrix6 5GetShaderProgram6 ActivateVertexAttribute6 5+RenderContext 6 5_555jActivateShaderProgram6 ActivateSceneEnvironment6 ActivateMaterial6 ActivateParticleMaterial6 ActivateFog6 ActivateHemiSphereLight6 ActivateFragmentLights6 ActivateFragmentLight6 55VActivateVertexLights6 ActivateVertexLight6 55 TransformToViewCoordinate6 5a5/`5bToPrimitiveModeGL*6 5-50X00+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]؄boolint 4thisz__resultl4this3indexz__resultVB0 4this3indexz__result 4thisz__resultl0k 4thisz__result 4thisz__result 4thisz__result .4thisz__result nw gfx@ SceneEnvironment&m_AmbientLight#0&m_HemiSphereLightH#&m_VertexLights#&m_FragmentLights/# &m_Fog#`&m_Camera#d&m_Cameras5#h&m_CameraIndexl#x&m_FogsJ#|&m_LightSets\#&m_LightSetIndexl#&m_ActiveVertexLightCountl#&m_ActiveFragmentLightCountl#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#&m_CameraDirty#@Description@&cameras5#&fogsJ#&lightSets\# &vertexLights#0 SceneEnvironment65? GetFragmentLightCountl 6 GetFragmentLightV 65 GetVertexLight 65 GetVertexLightCountl 6 GetHemiSphereLightq 6 SetActiveLightSet 65 SetActiveFog 65 GetActiveFog 6 IsFragmentLightsDirty 6 IsVertexLightsDirty 6 IsHemiSphereLightDirty 6 IsFogDirty 6 SetAllFlagsDirty 65 Reset 6000060d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnwgfxiFixedFragmentLightArray#9@LightSet&H# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiVertexLightArray9%iCameraArrayB iFogArrayגEiLightSetArrayQ"@SceneContext&H#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]pnwgfx@Fog4#&m_Resource#&m_UpdaterCache#&m_Near#&m_Far#&m_WScale#@ResFogDataDestroyer#&m_Allocator#@ResFogUpdaterDataDestroyer3#&m_Allocator#iResPtr_:iResUpdaterPtrsHGetResFog600|_Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0{4@thisz__result?OnwgfxresDResFogUpdaterData@ResFogDataE#&m_ColorO#&toFogSampler2X#&toFogUpdater2X#@ResFogF#iResDataType{ResFog868: ?vref68v?ref6@GetColor6@GetFogSampler&68IsZFlip6@0aa0<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@SkeletalModel#&m_Skeletonܩ#&m_SkeletalAnimGroup|#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#*s_TypeInfoGetSkeleton6v00a:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]pboolnwgfx@Skeleton>#0s&m_OwnerSkeletalModel# 0D&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal6/GetResSkeleton^=60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?\?3_z4thisz__result'`nwgfx@Camera4#&m_ViewMatrix3_#&m_InverseViewMatrix3_#&m_ProjectionMatrix\#&m_InverseProjectionMatrix\#&m_TextureProjectionMatrix3_#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue#&m_OriginalTransformY#&m_WScale#&m_IsDynamic#ProjectionMatrix6ViewMatrix6ViewMatrix'`6000a:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]float?Mnwgfx@Viewport&m_RectL#&m_DepthNear#&m_DepthFar#Viewport6555555GetBound6GetDepthNear6GetDepthFar600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResCameraF#T d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]tbool0?3_nwgfx@Model4#&m_MaterialAnimGroupO #&m_MaterialAnimBindingIndexl#&m_VisibilityAnimGroupO #&m_VisibilityAnimBindingIndexl#0/&m_PreRenderSignalS#&m_PostRenderSignalS#&m_Materials#&m_MeshBufferso#&m_MeshNodeVisibilityBuffers#&m_BufferOption#&m_ModelViewMatrix3_#&m_NormalMatrix3_#&m_MaterialActivatorQ#&m_LayerId-#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#t#&m_MeshNodeOriginalVisibilities#t#?&m_Description#&m_UserParameterA#&m_SharingMaterial#iRenderSignal1@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4@Description5#0/?GetMaterialActivator6I NormalMatrix6I B&m_MaterialAnimGroupO #&m_MaterialAnimBindingIndexl#&m_VisibilityAnimGroupO #&m_VisibilityAnimBindingIndexl#&m_PreRenderSignal#&m_PostRenderSignal#&m_Materials#&m_MeshBufferso#&m_MeshNodeVisibilityBuffers#&m_BufferOption#&m_ModelViewMatrix3_#&m_NormalMatrix3_#&m_MaterialActivatorQ#&m_LayerId-#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#t#&m_MeshNodeOriginalVisibilities#t#&m_Description#&m_UserParameterA#&m_SharingMaterial#00a:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IMaterialActivator&H#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX>#&m_Buffers# 0&m_Owner#&m_ProgramDescriptiona+# &m_BufferCountl#$&m_ShaderParameterResMaterial[ #(&m_ShadingParameterResMaterial[ #,&m_MaterialColorResMaterial[ #0&m_RasterizationResMaterial[ #4&m_TextureCoordinatorResMaterial[ #8&m_TextureMapperResMaterial[ #<&m_FragmentLightingResMaterial[ #@&m_FragmentLightingTableResMaterial[ #D&m_TextureCombinerResMaterial[ #H&m_AlphaTestResMaterial[ #L&m_FragmentOperationResMaterial[ #P&m_SceneEnvironmentResMaterial[ #TiResMaterialArrayٶ(GetOriginal[ 6GetOwnerModel6GetDescription6GetSceneEnvironmentResMaterial6iMaterialArrayʹ"000a+?[ _4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwgfxGeometryShaderModeGEOMETRY_SHADER_MODE_UNINITIALIZED GEOMETRY_SHADER_MODE_NONE GEOMETRY_SHADER_MODE_USED GEOMETRY_SHADER_MODE_COUNT @ShaderProgramL&H#&m_Descriptiona+#&m_ProgramObject*# &m_GeometryShaderMode#A+m_VertexIntUniforms#A+m_GeometryIntUniforms#,A+m_DisableGeometry#DActivateDescription65a+DeactivateDescription6GetActiveDescription6SetWorldMatrix65'`SetModelNormalMatrix65'`SetUseBoneNormalMatrix65SetUniversal655aSetVertexUniformBool655SetVertexUniformInt655l5l5lFlushUniform6ShaderProgram65_0MM0a+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwgfx@FragmentLight#&m_Resource2#&m_Directionb#@ResFragmentLightDataDestroyer#&m_Allocator#iResPtrNDirection6GetResFragmentLight600|_b?Fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light4#&m_OriginalValue #&m_OriginalTransformY#&m_AnimGroup#0a:( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0B4 thisz__result>4 thisz__result=4 thisz__result9?Oc?#?ah 4# thisz__resultd b?Ynwgfxres@ResLightDataE#&m_IsLightEnabledX#-&padding_#@ ResFragmentLightDataz#&m_LightKindYW#&m_AmbientO#&m_DiffuseO#&m_Specular0O#&m_Specular1O#&m_AmbientU32IW#&m_DiffuseU32IW#&m_Specular0U32IW#&m_Specular1U32IW#&m_DirectionX#&toDistanceSampler2X#&toAngleSampler2X#&m_DistanceAttenuationStartiW#&m_DistanceAttenuationEndiW#&m_DistanceAttenuationScaleIW#&m_DistanceAttenuationBiasIW#&m_IsDirtyX#-&padding_# FlagFLAG_TWO_SIDE_DIFFUSE_ENABLED_SHIFT FLAG_DISTANCE_ATTENUATION_ENABLED_SHIFT FLAG_INHERITING_DIRECTION_ROTATE_SHIFT FLAG_SHIFT_MAX FLAG_TWO_SIDE_DIFFUSE_ENABLED FLAG_DISTANCE_ATTENUATION_ENABLED FLAG_IS_INHERITING_DIRECTION_ROTATE @ ResVertexLightDataz#&m_LightKindYW#&m_AmbientO#&m_DiffuseO#&m_DirectionX#&m_DistanceAttenuationX#&m_IsDistanceAttenuationEnablediW#&m_SpotFactorX#@ ResHemiSphereLightDataz#&m_GroundColorO#&m_SkyColorO#&m_DirectionX#&m_LerpFactoriW# FlagFLAG_INHERITING_DIRECTION_ROTATE_SHIFT FLAG_SHIFT_MAX FLAG_IS_INHERITING_DIRECTION_ROTATE @ ResLightF# ResLight 6 : @ResFragmentLight#iResDataTypeResFragmentLight 6 : ?ref 6 ?:ref>6 GetLightKindl6 GetDistanceSampler\&6 GetAngleSampler"6 @ResVertexLight#iResDataTypeResVertexLight 6 : ?ref6 ?5ref96 GetLightKindl6 GetAmbient6 GetDiffuse6 GetSpotFactor)6 GetDistanceAttenuationAndEnabled-6 @ResHemiSphereLight#iResDataTypeResHemiSphereLight 6 : ! ?` refd 6# GetGroundColor6# GetSkyColor6# GetDirection_6# GetLerpFactor6# 000 00 0  0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResMeshData6D#&m_ShapeIndexYW#&m_MaterialIndexYW#&toOwnerModel2X# &m_IsVisibleX#$&m_RenderPriorityW#%&m_MeshNodeVisibilityIndex9W#&&m_CurrentPrimitiveIndexYW#(&m_FlagsIW#,IW &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSizel#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSizel#l&toMeshNodeNameW#p&m_RenderKeyCacheL#x@ResMeshE#iResDataType@?ref6iResMeshArray/0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] void00 % 4 thisz__result! nwgfxres@ResMaterialColorData&m_EmissionO#&m_AmbientAndVertexColorScaleO#&m_DiffuseO# &m_Specular0O#0&m_Specular1O#@&m_Constant0O#P&m_Constant1O#`&m_Constant2O#p&m_Constant3O#&m_Constant4O#&m_Constant5O#&m_EmissionU32IW#&m_AmbientU32IW#&m_DiffuseU32IW#&m_Specular0U32IW#&m_Specular1U32IW#&m_Constant0U32IW#&m_Constant1U32IW#&m_Constant2U32IW#&m_Constant3U32IW#&m_Constant4U32IW#&m_Constant5U32IW#&m_CommandCache#@ResRasterizationData&m_FlagsIW#&m_CullingModeIW#&m_PolygonOffsetUnitiW#IW&m_CommandBuffer# @ResBlendOperationData,&m_ModeYW#&m_BlendColorO#IW&m_CommandBuffer#@ResDepthOperationData&m_FlagsIW#IW&m_CommandBuffer6#@ ResStencilOperationData IW&m_CommandBufferu#@ ResFragmentOperationDataP&m_DepthOperation #&m_BlendOperation#&m_StencilOperationY#@@ ResTextureCoordinatorDataX&m_SourceCoordinateYW#&m_MappingMethodYW#&m_ReferenceCameraYW#&m_MatrixModeYW# &m_ScaleX#&m_RotateiW#&m_TranslateX#&m_IsDirtyX#$&m_IsEnabledX#% -&_padding_0#&&m_TextureMatrixX#(@ResMaterialData6D#&m_FlagsIW#&m_TextureCoordinateConfigYW#&m_TranslucencyKindYW# &m_MaterialColor#$&m_Rasterization'#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCountYW#&m_TextureCoordinators#2X&toTextureMappers'#&toProceduralTextureMapper2X#&toShader2X#&toFragmentShader2X#&m_ShaderProgramDescriptionIndexYW#&m_ShaderParametersTableCountYW#&toShaderParametersTable2X#&m_LightSetIndexYW#&m_FogIndexYW#&m_ShadingParameterHashIW#&m_ShaderParametersHashIW#&m_TextureCoordinatorsHashIW#&m_TextureSamplersHashIW#&m_TextureMappersHashIW#&m_MaterialColorHashIW#&m_RasterizationHashIW#&m_FragmentLightingHashIW#&m_FragmentLightingTableHashIW#&m_FragmentLightingTableParametersHashIW#&m_TextureCombinersHashIW#&m_AlphaTestHashIW#&m_FragmentOperationHashIW#&m_MaterialIdIW#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED @ResMaterialE#iResDataType ResMaterial 6 :  ? ref! 6 GetFlagsA6 GetLightSetIndexl6 GetFogIndexl6 0  0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0o4thisz__resultnwgfxres@ResLightingLookupTableData &m_InputIW#&m_ScaleIW#&toSampler2X#@ResLightingLookupTablef#InputINPUT_NH INPUT_VH INPUT_NV INPUT_LN INPUT_SP INPUT_CP INPUT_NUM ScaleSCALE_1 SCALE_2 SCALE_4 SCALE_8 SCALE_0_25 SCALE_0_5 SCALE_MAX ResLightingLookupTable6: ref6ref6GetInputk6GetScale6GetSampler\&60F??F0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]$voidbool0Hh4thisz__resultnwgfxres@ResLookupTableData&typeInfoAX#@ResImageLookupTableData#&toNameW#&m_IsAbsX#-&_padding_0d# &m_CommandCacheTableCountYW# &toCommandCacheTable2X#@ResReferenceLookupTableData#&toPathW#&toTableNameW#&toTargetLut2X# @ResLookupTable#ResLookupTable6: ref6Dereference6@ResImageLookupTable$#iResDataTypemResImageLookupTable6: ?ref6IsAbs6@ResReferenceLookupTable$#iResDataTypeResReferenceLookupTable6: ?Wref6GetTargetLut60$?0003\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00<4Pthisz__resultH nw gfx res@ResShaderProgramDescriptionData&m_FlagsIW#&m_VertexShaderObjectIW#&m_GeometryShaderObjectIW#&m_VertexShaderIndexYW# &m_GeometryShaderIndexYW#&m_SymbolsTableCountYW#&toSymbolsTable2X#W &toAttributeSymbols#*W&m_AttributeIndices#L-&_padding_0$#b&m_MaxBoneCountYW#d&m_MaxVertexLightCountYW#h&m_VertexLightEndUniformYW#l&m_GeometryShaderModeYW#p&m_ProgramObjectIW#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSizeA#&toOwnerShader2X#@ ResShaderProgramDescription#FlagFLAG_IS_SUPPORTING_RIGID_SKINNING FLAG_IS_SUPPORTING_SMOOTH_SKINNING FLAG_IS_SUPPORTING_HEMISPHERE_LIGHTING FLAG_IS_SUPPORTING_VERTEX_MORPH_SHADER ResShaderProgramDescription@6@: refH6Poperator!=6P5T GetFlagsA 6P GetGeometryShaderObjectA 6P GetGeometryShaderIndexl 6P GetMaxVertexLightCountl 6P GetVertexLightEndUniforml 6P05?D50L?LHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]8nwgfxres@ResPrimitiveData&m_IndexStreamsTableCountYW#&toIndexStreamsTable2X#&m_BufferObjectsTableCountYW#&toBufferObjectsTable2X# @ResPrimitive#ref6ref 6GetIndexStreamsCountl6GetIndexStreams6GetBufferObjectsA6?0I? I0oz4thisz__result 0Ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00-0X4thisz__result t4thisz__resultAnwgfxres@ResIndexStreamData,&m_FormatTypeIW#&m_PrimitiveModeW#&m_IsVisible#-&_padding_0#&m_StreamTableCountYW#&toStreamTable2X# &m_BufferObjectIW#&m_LocationFlagIW#&m_CommandCache#&m_CommandCacheSizel#&m_LocationAddressA# &m_MemoryAreaA#$&toBoundingVolume2X#(@ResIndexStream#ResIndexStream6: ref6ref6GetFormatTypeA6GetPrimitiveMode-6GetStreamCountl6GetStream6GetLocationAddressA6GetImageAddressA6IsVisible6iResIndexStreamArray60~?''?~0 dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hbool?3_nwgfx@TransformNode7#&m_TransformJ;#P&m_WorldMatrix3_#&m_CalculatedTransformJ;#+m_InverseWorldMatrix3_#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignali#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description7#WorldMatrix6UWorldMatrix'`6]00Y`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ўboolnwgfx@SceneNodeP>#&m_Parent# &m_Children>#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacksl#&maxChildrenl#&maxAnimObjectsPerGroupl# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacksl#&maxChildrenl#&maxAnimObjectsPerGroupl# &isAnimationEnabled#0hGetParentZ6Z0BM&m_Parent# &m_Children>#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#L0Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd&H#@AnimBinding,&H#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix3_#&m_Scaleb#0&m_Flags#<Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid04Pthisz__resultnwgfxres@ResSkeletonData,6D#&m_BonesDicCountYW#&toBonesDic2X#&toRootBone2X# &m_ScalingRuleYW#$&m_FlagsIW#(FlagFLAG_MODEL_COORDINATE FLAG_TRANSLATE_ANIMATION_ENABLED @ResSkeletonE#iResDataTypeResSkeletonH6H: ? ref6PGetFlagsA6P00LTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]܏nwgfxiSceneNodeChildren&K@SceneObject &H#&m_ResObjectE#GetResSceneObjectE6?GetResSceneObjectM6G00CEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @IRenderTarget&H#@Description &widthl#&heightl#&colorFormat#&depthFormat# &colorArea<# &depthArea<#&colorAddressA#&depthAddressA#&shadowKind#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0G4thisz__resultCnwgfxres@ResSceneObjectData&typeInfoAX#&m_Header V#&toNameW# &m_UserDataDicCountYW#&toUserDataDic2X#@ResSceneNodeData0#&m_FlagsIW#&m_IsBranchVisibleX#-&padding_0#&m_ChildrenTableCountYW# &toChildrenTable2X#$&m_AnimGroupsDicCountYW#(&toAnimGroupsDic2X#,@ResTransformNodeDatam#&m_TransformX#0&m_LocalMatrixX#T&m_WorldMatrixX#@ResSceneObject#ResSceneObject6: @ResSceneNode#iResDataTypemResSceneNode6: ??refC6GetFlagsA6@ResTransformNode#ResTransformNode6: 0000{0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?|_00/4Jthisz__result+nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6(coperator new5o5doperator delete5GfxObject(6(5_~GfxObject6(@GfxDeleter&m_HasOwnership#GfxDeleter,6,operator()6,5(00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoidbool00!p4thisz__result!4thisz__result4Vthisz__result54^thisz__result43thisz__resultA4;thisz__resultM4ҽthisz__resultH4ڽthisz__resultTnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&left#&top#&right#&bottom# Rect|6|5555GetWidth6GetHeight6GetX6GetY600\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r-#&g-#&b-#&a-#Color865l5l5l5l@FloatColor&r#&g#&b#&a# FloatColor6operator const f32 *16%operator nw::ut::Color86%operator const nn::math::VEC4 &a6%ToVEC4a6%iResFloatColor 00  0!0+4%thisz__resultaLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintboollong0ş4this3indexz__result 4thisz__result0x0 4thisz__result .4this3element K4this3element47this3indexz__resultך0B0 B47thisz__result 47thisz__result 4'this3element 4'this3element0j 4thisz__result W4thisz__result u4this3element 4this3element4this3indexz__resultŒ0b "4thisz__result d4thisz__result 4this3aelement 4this3aelement0P0  4ؐthisz__result +4ؐthisz__result  I4Ȑthis3element  f 4Ȑthis3element nw ut ArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordAM @BinaryRevisionHeader&signature#&revisionIW#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoidbool00-0-0nwutiResU8-qiResS8WriResS16atiResU32AuiResS32lviResF32w@BinString&offset #iBinString-@Offset&offset #to_ptr6to_ptr6to_table_ptr6to_table_ptr6iOffset\iResTypeInfo@ResBool&value#operator bool6iResBool iResVec2c#iResVec3b#iResTransform3Y#iResMtx343_#0\\0 0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scaleb#&rotateb# &translateb#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<l@''f'm'a`'vB@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<@MTX44@#operator f32 *600Xd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmath@MTX34_0&Y#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fh'ms 'a`'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#cIdentity;MTX34?6?555555555555operator f32 *I6?operator const f32 *U6CGetColumnb6C5G?70G0700Od:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# @VEC4#iself_typeUcZeroVEC465555VEC465operator f32 *6operator const f32 *6operator-6?00b?00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #VEC36500d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0#f0nwut@ResCommon#fResCommon65ptr6i#00xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 void04fthisz__result^4rthisz__resultnwgfxres@ResCameraProjectionUpdaterData &typeInfo0k#&m_Near k#&m_Far k#@ResPerspectiveProjectionUpdaterData#&m_AspectRatio k# &m_Fovy k#@ResCameraProjectionUpdaterd#ResCameraProjectionUpdaterV6V: ref^6fGetNear86fGetFar86f@ResPerspectiveProjectionUpdater#iResDataTypedResPerspectiveProjectionUpdaterj6j: 0ptr6j?ref6rGetAspectRatio86rGetFovy86r0?Z0b0ff0nd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidbool00!4thisz__result!4thisz__resultd4 ethisz__resultdnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60660d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ nwutiResU32uiResF328wiResTypeInfoTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_008#&_018#&_028#&_038# &_108#&_118#&_128#&_138#&_208# &_218#$&_228#(&_238#,l0''f8a'ml8 'a{('vB0&_008#&_018#&_028#&_038# &_108#&_118#&_128#&_138#&_208# &_218#$&_228#(&_238#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x8#&y8#@VEC2#VEC2658580d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot36d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0nwut@Slot2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonB#Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]89nwut@MoveArrayԒ&m_AllocatorE#&m_ElementsK#&m_EndK#&m_Capacityo# iiteratorKX=begin6?end6?000Ԓ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayǒ&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 00ǒd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonptr6B#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6B#008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62B#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6B#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0ԡ0nwut@ResCommonԡResCommon65ptr6B#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0M0nwut@ResCommonMResCommon65ptr6B#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]9nwut@MovePtr50&m_Object#&m_Deleter#ielement_type[v3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]8:nwgfx@GfxPtr5&m_MovePtr#iGfxMovePtr|. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray#D&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 00#D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0O00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal36%Po0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]:nwutinternal@ResArray6&m_pBegin#&m_pEnd#ipointer9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<;nwutinternal@ResArrayClassTraits6ipointerk0\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865];nwut@ResArrayClass6itypePFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 nwut@Signal2<%8pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]@<nwut@MovePtr0&m_Object#&m_Deleter#ielement_typeˆ3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]<nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]D=nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher40d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]=nwut@Children44ha&m_Parent=#&m_Childrena#&m_Deleter#iiterator͊];ideleter_typehgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H>nwut@MoveArray=&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ireferenceU=iiteratorX=begin6~end6~Begin6~End6~000=?=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2=%q08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00qq0nwut@ResCommonqResCommon*6*5ptr6*ptr62B#00.pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]X?voidchar00nwgfxres@ResParticleEmitterDataĺ#&m_Id\#&toParticleSetPath#&toParticleForm\#&m_IsResourceCopyEnabled#%&padding_0h#&m_EmissionRatio|#&m_EmissionRatioRandom|#&m_EmissionIntervall#&m_EmissionIntervalRandom|#&m_EmissionSpanInfinity#%&padding_1 #&m_EmissionSpanl#&m_EmissionStartl#DResParticleEmitterParameterData@ResParticleEmitter-#iResDataTypeJResParticleEmitter`6`: ?ref6hGetParticleSetPath6h@ResParticleEmitterParameterq#00dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]p@boolvoid00l0r4thisz__result 4this3%seednwgfx@ParticleSet4#0y&m_ParticleCollection7#P&m_ParticleRandom#T&m_Initializerss#X&m_Updatersr#h&m_ScaleOffset@T#x&m_RotateOffset@T#DInitializer@Updater&m_IsCopied#&resource#&work%#&m_Typek# &m_TargetStreams(#&m_Flags%#GetResParticleSetl6GetResParticleSet6GetUpdaters6Srand65%00(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed%#Srand6$5%Next%6$5%MixRandomSeed6$0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]|Avoid0C4thisz__resultnwgfxres@ResParticleSetDataT#&toParticleCollection\#0&m_ParticleInitializersTableCountl#4&toParticleInitializersTable\#8&m_ParticleUpdatersTableCountl#<&toParticleUpdatersTable\#@&toParticleShapeBuilder\#D&m_ParticleShapeIndexl#H&m_ParticleSetPriority\#L&m_IsForceWorld#P&m_IsBufferFlushEnabled#Q@ResParticleSet#iResDataTypeCResParticleSet6: u?ref6GetParticleSetPriority%60XX0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]Bnwgfxres@ResParticleInitializerData &typeInfok#&m_IsResourceCopyEnabled#&m_InitializerEnabled#%&padding_01#&m_TargetStreaml#@ResParticleInitializeru#ref6GetTypeInfok6?f014thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]Bvoidchar04thisz__result0 nw gfx res@ResParticleUpdaterData&typeInfok#&m_IsResourceCopyEnabled#&m_UpdaterEnabled#%&padding_0j#&m_TargetStreaml#&toParticleAnimation\# @ResParticleUpdater2w#ResParticleUpdater6: ref6GetParticleAnimationE6GetTypeInfok6@ResParticleChildUpdaterOptionData&typeInfok#@ResParticleChildUpdaterOption v#ResParticleChildUpdaterOption6: ref6GetTypeInfok6@ResParticleChildUpdaterData #&toParticleSetPath#&toParticleForm\#&toTiming\#&m_EmissionRatiol#@ ResParticleChildUpdater#iResDataType:ResParticleChildUpdater6: ?)ref-6GetParticleSetPath6 GetParticleForm 6 GetTiming 60?00h?000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865],Cvoid0.4thisz__resultnwgfxres@ResParticleFormData&typeInfok#&m_IsResourceCopyEnabled#%&padding_09#@ResParticleFormhx#ResParticleForm6: ref6GetTypeInfok60V?V0`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00&0nwgfxres@ResParticleAnimationData$&typeInfok#&toParticleAnimationOption\#&m_AnimationLengthl#&m_AnimationDimensionl# &m_AnimationStridel#&m_AnimationEnabledTableCountl#&toAnimationEnabledTable\#&m_AnimationDataTableCountl#&toAnimationDataTable\# @ResParticleAnimationy#ResParticleAnimationI6I: refQ6YGetParticleAnimationOption?6YGetAnimationEnabledCount%6YGetAnimationEnabled6YGetAnimationDataCount%6YGetAnimationData6Y0?M0Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cvoid0-4thisz__resultnwgfxres@ResParticleAnimationOptionData&typeInfok#&m_AnimationDuration|#@ResParticleAnimationOptionz#ResParticleAnimationOption6: ref6GetTypeInfok60L?L0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContextY#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContextY#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]PDbool nw gfx@Model #&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex%#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex%#0#&m_PreRenderSignalG#&m_PostRenderSignalG#&m_Materialsg#&m_MeshBuffersM#&m_MeshNodeVisibilityBuffers~#&m_BufferOption &#&m_ModelViewMatrixhS#&m_NormalMatrixhS#&m_MaterialActivator}#&m_LayerId%#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities{#&m_MeshNodeOriginalVisibilities{#9?&m_Description#&m_UserParameter%#&m_SharingMaterial#iRenderSignal1@@Descriptiona#0#9?XB &m_MaterialAnimGroup#&m_MaterialAnimBindingIndex%#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex%#&m_PreRenderSignalT#&m_PostRenderSignalT#&m_Materialsg#&m_MeshBuffersM#&m_MeshNodeVisibilityBuffers~#&m_BufferOption &#&m_ModelViewMatrixhS#&m_NormalMatrixhS#&m_MaterialActivator}#&m_LayerId%#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities{#&m_MeshNodeOriginalVisibilities{#&m_Description\#&m_UserParameter%#&m_SharingMaterial#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dnwgfx@MaterialX#iMaterialArray"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]TEnwgfxres@ResMesh+#iResMeshArray/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Eboolnwgfx@TransformNode4#&m_Transformv#P&m_WorldMatrixhS#&m_CalculatedTransformv#+m_InverseWorldMatrixhS#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalc#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description#`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]`Fboolnwgfx@SceneNodeP#&m_Parent# &m_Childrenz#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResults &#4&m_Description~#8&m_BranchVisible#LiUpdateSignal H:@Description&isFixedSizeMemory#&maxCallbacks%#&maxChildren%#&maxAnimObjectsPerGroup%# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks%#&maxChildren%#&maxAnimObjectsPerGroup%# &isAnimationEnabled#0hGetResSceneNode60BM&m_Parent# &m_Childrenz#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults &#4&m_Description~#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupdY#@AnimBinding,Y#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrixhS#&m_Scale@T#0&m_Flags &#<Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]tGnwgfxiSceneNodeChildren,&K@SceneObject Y#&m_ResObject+#GetResSceneObject+6?GetResSceneObjectM6G00C+ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Gvoidchar0PG4\thisz__resultT0`]4\thisz__resultuw4\thisz__resultknwgfxres@ResSceneObjectData&typeInfok#&m_Header=#&toName# &m_UserDataDicCountl#&toUserDataDic\#@ResSceneNodeData0I#&m_Flags\#&m_IsBranchVisible#%&padding_0#&m_ChildrenTableCountl# &toChildrenTable\#$&m_AnimGroupsDicCountl#(&toAnimGroupsDic\#,@ResTransformNodeData#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObjectL6L: refT6\GetName6\GetTypeInfok6\@ResSceneNode#iResDataTypeResSceneNode`6`: 0ptr6`@ResTransformNode#ResTransformNoded6d: 0I?P0X00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoidbool00 4+thisz__result!4+thisz__resultQ4zthisz__result}w4wthisz__result wu4Authisz__resultMunwut@ResCommonBase&mpData#ResCommonBase#6#5IsValid6+void_ptr6#void_ptr6+00'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#@MemorySizeCalculator &m_Sizeo#&m_Alignmento#&m_MaxAlignmento#operator+=65oChangeAlignment65oAdd65o5o?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]InwutiSigWord%M @BinaryRevisionHeader&signature#&revision\#ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] Jcharvoid0%00nwutiResS8%riResU32%uiResS32%viResF32&w@BinString&offset#to_ptr6Xset_ptr6\5iBinString @Offset&offset#set_ptr6`5to_ptr6hto_table_ptr6hiOffsetoiResTypeInfo@ResBool&value#iResBooliResTransform3 Q#iResMtx34hS# 0T0 0oo0dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0D0nwut@Slot3D|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0@0nwut@Slot2|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot29 |_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon2W# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0|0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonV2W#Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]fnwut@MoveArray&m_AllocatorQ#0&m_Elements#&m_End#&m_Capacityo# iiteratorX=begin6Kend6K000|_Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hgnwut@MoveArray&m_AllocatorQ#0&m_Elements#&m_End#&m_Capacityo# iiteratorX=begin6Kend6K000|_Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]gnwut@MoveArray'&m_AllocatorQ#0'&m_Elements#&m_End#&m_Capacityo# iiteratorX=begin6Kend6K0:00|_ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 00|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0}0|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 00|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 0:0|_0:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 00|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 00|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0p0|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 00|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0D0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]hhnwut@MovePtrq?0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]hnwgfx@GfxPtrq?&m_MovePtr#iGfxMovePtr. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray#D&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0#D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 00|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0D0nwut@Signal3D%|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0@nwut@Signal2%|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]linwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]inwut@remove_bounds itype Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]pjnwgfx@GfxPtr &m_MovePtr#iGfxMovePtr.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]jnwut@ChildrenTTm&m_Parent9 #&m_Childrenm#&m_Deleter#ideleter_typeg d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray9 &m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_09 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwut@Signal29 `%|_r0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865] lboolint0:j 4this0nwgfx@ParticleEmitter@#&m_IsFirstEmission#&m_EmissionCount #&m_NextEmissionTime#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameController#&m_ResParameter#&m_ResFormk#UpdateParticleFrame6Emission650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResParticleEmitterParameterData@ResParticleEmitterParameter;#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDParticleCollectiond:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSetT#0y&m_ParticleCollection#P&m_ParticleRandom#T&m_Initializers#X&m_Updaters#h&m_ScaleOffset#x&m_RotateOffset#DInitializerDUpdaterUpdateParticles6500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]lint 4thisnwgfx@ParticleModelD#&m_MaximumParticleSetwY#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes!#&m_ParticleAnimFrameController#UpdateParticleFrame60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShape#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResParticleFormData@ResParticleForm/#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLightp#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLightp#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]m nw gfxiSceneNodeArraym*#iModelArray-iSkeletalModelArray0'iLightArrayy3iFragmentLightArrayi6'iVertexLightArrayQ9%iHemiSphereLightArray9<)iAmbientLightArray)?&iCameraArrayB iFogArray EiParticleSetArrayH%iParticleEmitterArrayUK)iParticleModelArrayN'iAnimatableNodeArraymT#@ SceneContext#&m_SceneNodes[#&m_Modelsq#&m_SkeletalModels#(&m_Cameras#8&m_Fogs#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights#&m_ParticleSets'#&m_ParticleEmitters?#&m_ParticleModels[#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray#kiHemiSphereLightArray=m"iAmbientLightArray[oiCameraArrayvqiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy  GetParticleSetBegin 6l GetParticleSetEnd 6l GetParticleEmitterBegin 6l GetParticleEmitterEnd 6l GetParticleModelBeginZ 6l GetParticleModelEndZ 6l0  u 4lthisz__result   4lthisz__result $ 4lthisz__result $ 4lthisz__result " 4lthisz__resultZ "C 4lthisz__resultZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog@#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletalModelD#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera@#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]mbool nw gfx@Model@#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex#0#&m_PreRenderSignalG#&m_PostRenderSignalG#&m_Materials#&m_MeshBuffers E#&m_MeshNodeVisibilityBuffers#&m_BufferOption#&m_ModelViewMatrix#&m_NormalMatrix#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#t#&m_MeshNodeOriginalVisibilities#t#9?&m_Description#&m_UserParameter#&m_SharingMaterial#iRenderSignal1@@Description#0#9?XB &m_MaterialAnimGroup#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex#&m_PreRenderSignalT#&m_PostRenderSignalT#&m_Materials#&m_MeshBuffers E#&m_MeshNodeVisibilityBuffers#&m_BufferOption#&m_ModelViewMatrix#&m_NormalMatrix#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#t#&m_MeshNodeOriginalVisibilities#t#&m_Description\#&m_UserParameter#&m_SharingMaterial#0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nnwgfx@MaterialX#iMaterialArray"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLightp#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLightp#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light@#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nboolnwgfx@TransformNodeT#&m_Transformr #P&m_WorldMatrix#&m_CalculatedTransformr #+m_InverseWorldMatrix#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalc#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description" #<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]0oboolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#0h0BM&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd#@AnimBinding,#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix#&m_Scale#0&m_Flags#<@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]ointvoid00B 4,thisz__result H 40this3 frame 48thisz__result  4<this3 frame  4<thisnwanim@AnimFrame (__vptr#&m_Frame #&m_LastFrame #GetFrame 6,SetFrame605 @AnimFrameController$(__vptr#&m_AnimFrame}#&m_StepFrame #&m_StartFrame #&m_EndFrame #&m_PlayPolicy#&m_UserData# g 5 5 5 50iPlayPolicyGetFrame 68SetFrame6<5 UpdateFrame6<}0(0}040d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]DpnwgfxiSceneNodeChildrenP&K@SceneObject #&m_ResObjectIU#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?|_0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5o5doperator delete5GfxObject65_~GfxObject6@GfxDeleter&m_HasOwnership#0Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,l0''f a'ml  'a{'vB0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x #&y #&z #@VEC3 #pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]8voidint0e0nwut@Slot3ly(__vptr#0&m_Allocator#iAllocatorType Destroy6k0GetAllocatorG6k0ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0~0f0nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6h0GetAllocatorD6h0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoidint0f0nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6d0GetAllocator@6d0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayY&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 00Y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayY&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 00Yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6MoveArray655o5:  ~MoveArray6operator=65operator[]65size6begin6end6empty6capacity6reserve65swap65resize65clear6GetArrayKind 6SetArrayKind65 SetCapacity65GetCapacity6construct65destroy65destroy_range655Resize65erase650?00b\00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Sc0nwut@ResCommonScResCommon65ptr6e#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoidintbool00X?0nwut@MoveArrayZ&m_Allocator#0Z&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6MoveArray655o5:  ~MoveArray6operator=65operator[]65size6begin.6end.6empty6capacity6reserve65swap65resize65clear6GetArrayKind 6SetArrayKind65 SetCapacity65GetCapacity6construct65destroy65destroy_range65.5.Resize65erase650X0?00Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArrayQ6Q~MoveArray6Qbegin"6Qend"6Qclear6QSetArrayKind6Q5 SetCapacity6Q5destroy6Q5destroy_range6Q5"5"erase6Q50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0nwut@MovePtro0&m_Object#&m_Deleter#ielement_typeC*3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsoitypeoW$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid0nwgfx@GfxPtro&m_MovePtr#iGfxMovePtr~(.GfxPtr6~GfxPtr60Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArrayu&m_AllocatorG#&m_ElementsM#&m_EndM#&m_Capacityo# iiteratorMX=MoveArrayA6A~MoveArray6Abegin6Aend6Aclear6ASetArrayKind6A5 SetCapacity6A5destroy6A5Mdestroy_range6A55eraseMM6A5M000ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoidint0nwut@MoveArrayv&m_Allocator|#&m_Elements#&m_End#&m_Capacityo# ivalue_typevW=iiteratorX=MoveArrayh6h~MoveArray6hsize6pbegin"6hend"6hclear6hSetArrayKind6h5 SetCapacity6h5destroy6h5destroy_range6h5"5"erase6h500l0wp00vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500300d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoid0h00enwut@Signal3y%0e0M&m_Allocator#&m_Slots:#iSlotType iSlotList1 &iAllocatorType Destroy6 dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55o~Signal36 0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray}z&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 00}z,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayy&m_pBegin#&m_pEnd#ipointer79ResArray&6&55%0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`nwutinternal@ResArrayClassTraitsyipointerk08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassyitypeH6PFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonx{e#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500b<00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0~0nwut@Signal2I%'0<&m_Allocator#&m_Slots)#iSlotType'iSlotList9&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55o~Signal260d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type?3ideleter_typeideleter_reference~MovePtr6GetDeleter60?mPtrq60?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr=.~GfxPtr60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacheroperator()6508d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator,#&m_Elements2#&m_End2#&m_Capacityo# iiterator2X=~MoveArray6size6&begin$6end$6empty6&capacity6&reserve65push_back65clear6erase_find65GetArrayKind 6&SetCapacity65GetCapacity6&construct6525destroy652destroy_range65$5$erase2265200"00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoidbool0nwut@ChildrenpA}B&m_Parent#&m_Children}B#&m_Deleter:#ireferenceZ;iiteratorB];ideleter_typepAg~Children6begin(6end(6Attach65Detach650?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500I00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]tvoid00fnwut@Signal2%0f0B&m_Allocator#&m_Slots/#iSlotTypeiSlotListG&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55o~Signal260 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0l00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayh&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 00hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0[_008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00mm0nwut@ResCommonmResCommon*6*5ptr6*ptr62e#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6e#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6e#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00b\0X00&nwgfx@ParticleCollectionH#v&m_ParticleAttribute#&m_Capacity#&m_Count#&m_BufferSide#&m_IsStream]#y&m_StreamPtr#&m_StreamStride#&m_MinActiveIndex%#&m_MaxActiveIndex%#&m_ResParticleCollectionc#&m_ParticleShape#&m_ParticleSet#&m_DeviceAllocator#&m_DeviceMemory#@ParticleAttribute &m_Usage%#&m_IsStream#&m_Stream#GetCount60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]intU06 4thisz__resultnwgfx@ParticleSet#0U&m_ParticleCollection#P&m_ParticleRandomi[#T&m_Initializers#X&m_Updaters#h&m_ScaleOffset@T#x&m_RotateOffset@T#@Description̈́#&maxInitializers#&maxUpdaters#Description6DInitializerDUpdatercCreate55'5C555V_??dGetMemorySizeInternal55a5CdGetDeviceMemorySizeInternal55aGetParticleCollection6ClearParticleCollection6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed%#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00%0nwgfx@ParticleShapeq#&m_CommandCache# %&m_CommandCacheSize #&m_DeactivateVertexCommandCache#&m_DeactivateVertexCommandCacheSize%# &m_PrimitiveCommandCache#$&m_PrimitiveCommandCacheSize%#(&m_Capacity#,&m_BufferSide#0&m_ResVertexAttributeDataCount#4&m_VertexAttribute#8&m_PrimitiveBuffer2#%&m_PrimitiveBufferOffsetU#&m_DeviceAllocator#&m_DeviceMemory#@VertexAttribute&m_Usage%#&m_FormatType%#&m_Dimension%#&m_IsStream# &m_Stream# &m_CommandPtr,#cCreate5'555dGetMemorySizeInternal55dGetDeviceMemorySizeInternal550d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865](void0nwgfxres@ResParticleSetDataT#&toParticleCollection8#0&m_ParticleInitializersTableCount#4&toParticleInitializersTable8#8&m_ParticleUpdatersTableCount#<&toParticleUpdatersTable8#@&toParticleShapeBuilder8#D&m_ParticleShapeIndex#H&m_ParticleSetPriority~#L&m_IsForceWorld#P&m_IsBufferFlushEnabled#Q@ResParticleSet#iResDataTypeCResParticleSet6: ?Pref6GetParticleCollectionc603(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0{4"thisz__result}4"thisz__result%nwgfxres@ResParticleCollectionData &m_Capacity#&m_AttributesTableCount#&toAttributesTable8#@ResParticleCollection!#ResParticleCollection6: ref6"GetCapacity%6"0?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdaterH#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContextH#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContextH#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitorH#`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hboolintvoidunsigned int0%0u00nwgfx@ Model~#&m_MaterialAnimGrouph#&m_MaterialAnimBindingIndex%#&m_VisibilityAnimGrouph#&m_VisibilityAnimBindingIndex%#0e&m_PreRenderSignal#&m_PostRenderSignal#&m_Materialss#&m_MeshBuffersy#&m_MeshNodeVisibilityBuffers7,#&m_BufferOption &#&m_ModelViewMatrix(#&m_NormalMatrix(#&m_MaterialActivator +#&m_LayerId%#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities=&#&m_MeshNodeOriginalVisibilities=&#{?&m_Description#&m_UserParameter%#&m_SharingMaterial#iRenderSignal,31@@Description#&bufferOption &#&sharedMaterialModel#0e{?*s_TypeInfo GetMaterialCount6ZSetVisible65Initializef#$65Model655z5 ~Model 6d GetMemorySizeForInitialize55bw5{ DestroyResMeshes 655y0B&m_MaterialAnimGrouph#&m_MaterialAnimBindingIndex%#&m_VisibilityAnimGrouph#&m_VisibilityAnimBindingIndex%#&m_PreRenderSignal#&m_PostRenderSignal#&m_Materialss#&m_MeshBuffersy#&m_MeshNodeVisibilityBuffers7,#&m_BufferOption &#&m_ModelViewMatrix(#&m_NormalMatrix(#&m_MaterialActivator +#&m_LayerId%#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities=&#&m_MeshNodeOriginalVisibilities=&#&m_Description#&m_UserParameter%#&m_SharingMaterial#0Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IMaterialActivatorH#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialXq#&m_Buffers# 0h&m_Owner#&m_ProgramDescription{# &m_BufferCount%#$&m_ShaderParameterResMaterial}z#(&m_ShadingParameterResMaterial}z#,&m_MaterialColorResMaterial}z#0&m_RasterizationResMaterial}z#4&m_TextureCoordinatorResMaterial}z#8&m_TextureMapperResMaterial}z#<&m_FragmentLightingResMaterial}z#@&m_FragmentLightingTableResMaterial}z#D&m_TextureCombinerResMaterial}z#H&m_AlphaTestResMaterial}z#L&m_FragmentOperationResMaterial}z#P&m_SceneEnvironmentResMaterial}z#TiResMaterialArray5(dGetMemorySizeInternal55}z5%5 &iMaterialArray."d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResParticleShape|#ResParticleShape6: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoidintbool0_y4thisz__resultu4this3idxz__result}zudicǛ4this3idxz__result|utbl_ptrU08 nw gfx res@ResMeshNodeVisibilityData&toName#&m_IsVisible#@ResModelData#&m_MeshesTableCount#&toMeshesTable8#&m_MaterialsDicCount#&toMaterialsDic8#&m_ShapesTableCount#&toShapesTable8#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic8#&m_IsVisible#&m_IsNonuniformScalable#%&_padding_0#&m_LayerId~#@ ResModelz#iResDataType_ResModel6: ?Arefu6A?ref6GetMeshesCount%6GetMaterialsCount%6GetMaterials}z65GetShapes|65GetMeshNodeVisibilitiesCount%6 IsVisible 60**0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResMesh'#iResMeshArrayj8/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResMaterial'#ResMaterial6: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription9#dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoid0F4]thisz__resultBnwgfxresDResShapeData@ResShape'#iResDataTypeResShape]6]: 0 ptrB6]0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid??o 4thisz__result4thisz__resultά 4thisz__result0e0f0 nw gfx@ TransformNode#&m_Transform#P&m_WorldMatrix(#&m_CalculatedTransform#+m_InverseWorldMatrix(#+m_IsInverseWorldMatrixValid#0m&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal <*>@Description̈́#BTransform6Transform6WorldMatrixά6WorldTransform6UpdateDirection#(6UpdateTransform# 65,52TrackbackWorldMatrixά#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode655z5[?W ~TransformNode86d GetMemorySizeForInitialize55z50KK0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]hboolintvoid,4thisz__result,!4thisz__result 4thisz__result & @4thisz__result00tgW _4thisz__result nw gfx@ SceneNodePq#&m_Parent# &m_ChildrenV#&m_AnimBindings@#(0&m_PreUpdateSignal#0&m_TraversalResults &#4&m_Description#8&m_BranchVisible#LTraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalIH:@Description&isFixedSizeMemory#&maxCallbacks%#&maxChildren%#&maxAnimObjectsPerGroup%# &isAnimationEnabled#Description6B&isFixedSizeMemory#&maxCallbacks%#&maxChildren%#&maxAnimObjectsPerGroup%# &isAnimationEnabled#0GetParent6GetParent6SetParent65AttachChild65 DetachChild 65 GetTraversalResults & 6 SetTraversalResults 65 & IsEnabledResults 65 & InheritTraversalResults# 6 IsBranchVisible 6d GetMemorySizeForInitialize555 ~SceneNodeK 6 IsCircularReference 65 AcceptChildren 65O00B M&m_Parent# &m_ChildrenV#&m_AnimBindings@#(&m_PreUpdateSignal#0&m_TraversalResults &#4&m_Description#8&m_BranchVisible#L0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintt 4thisz__resulty4this3resAnimGroupz__result4this3usez__resultE4this3pSizeusize nw gfx@AnimGroupdH#&m_ResAnimGroup#&m_BlendOperationsP# 0&m_SceneNode#&m_TargetObjectIndiciesO# &m_TargetObjectsN#0&m_TargetPtrsN#@&m_OriginalValuesM#P&m_PreEvaluateCallbacks#`g550`iPreEvaluateCallbackoi@Builder &m_SceneNode#&m_ResAnimGroup#&m_UseOriginalValue#Builder6ResAnimGroup65UseOriginalValue65GetMemorySizeInternal65dGetMemorySizeForInitialize5550?00v@AnimObject H#@ AnimBinding,H#&m_AnimGroups6#&m_AnimObjectsO#&m_AnimObjectCountPerGroup#(iAnimGroupArrayL'iAnimObjectArrayK(@ Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup# Builders 6s MaxAnimGroupsw 6s5 MaxAnimObjectsPerGroupw 6s5 GetMemorySizeInternal 65d GetMemorySizeForInitialize5550i?ii0{<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix(#&m_Scale@T#0&m_Flags &#<IsEnabledFlags675 &03Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0W $4Fthisz__resultnwgfxiSceneNodeChildrenE&K@SceneObject H#&m_ResObject'#~SceneObject6F0Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0P43thisz__result+u43thisz__resultG,47thisz__result(J4?thisz__resultF47this3idxz__resultudicǛ nw gfx res@ResSceneObjectData&typeInfoG#&m_HeaderM#&toName# &m_UserDataDicCount#&toUserDataDic8#@ResSceneNodeData0#&m_Flags~#&m_IsBranchVisible#%&padding_0i#&m_ChildrenTableCount# &toChildrenTable8#$&m_AnimGroupsDicCount#(&toAnimGroupsDic8#,@ResTransformNodeData #&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObjectR#ResSceneObject#6#: ref+63GetTypeInfoG63@ ResSceneNode[#iResDataType ResSceneNode767: ?ref(67?BrefF6? GetAnimGroupsCount% 6? GetAnimGroups 675@ ResTransformNode#iResDataType ResTransformNodeC 6C: 0 ptr 6C0[?'[0/00;0`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Ythisz__resultQnwanimres@ResAnimGroupData &typeInfoG#&m_Flags~#&toName#&m_TargetType# &m_MemberInfoSetDicCount#&toMemberInfoSetDic8#&m_BlendOperationsTableCount#&toBlendOperationsTable8#@ResAnimGroupHS#ResAnimGroupI6I: refQ6YGetTargetType%6Y0?M0Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5o5doperator delete5GetAllocator6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()6500od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaData#&numData~#&data# @ResDicNodeData&ref~#&idxLeftn#&idxRightn#&ofsString8#&ofsData8# @ResDicPatriciahT#ResDicPatricia6: ref6operator[]650o?o0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00 M4thisz__result!4thisz__resultT4Tthisz__resultVT}S4Sthisz__result6S]R4Rthisz__resultR9!4b!thisz__result nwut@DataBlockHeader&signature~#&length~#iDataBlockHeadern@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60  0RHResDynamicCastss|3|resz__resultsxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]longintboolvoid C4Dthisz__result bC4Dthisz__result0? 1D4Dthisz__result pD4Dthis3 element :41;this3element0b<00 14M2this3element0300O C/4H0thisz__result /4@0this33element0wp0- _-4-this3_element0u c'4'this3element005#4X%this3indexz__result#" V#4d%thisz__result #4d%thisz__result0X0 $4d%thisz__result $4X%this3%element $4X%this3%element 4( this3indexz__result ,44 thisz__result 44 thisz__result0V_ n44 thisz__result  4( this3-element   4( this3-element nw ut ArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK  cH 4Hthis3oelement0I0i0,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc65o@MemorySizeCalculator &m_Sizeo#&m_Alignmento#&m_MaxAlignmento#operator+=65oChangeAlignment65oAdd65o5o0?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWord%M @BinaryRevisionHeader&signature#&revision~#Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865](voidbool00%0%0nwutiResS8%riResU16%siResU32%uiResS32%v@BinString&offset#iBinString@Offset&offset#to_ptr6@to_ptr6Hto_table_ptr6@iOffset=iResTypeInfo@ResBool&value#operator bool6PiResBooliResTransform3 Q#iResMtx34(#0==0D0Ld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00&#&_01&#&_02&#&_03&# &_10&#&_11&#&_12&#&_13&#&_20&# &_21&#$&_22&#(&_23&#,l0''f&a'ml& 'a{"'vB0&_00&#&_01&#&_02&#&_03&# &_10&#&_11&#&_12&#&_13&#&_20&# &_21&#$&_22&#(&_23&#,@MTX340#cIdentityMTX3465MTX3465&5&5&5&5&5&5&5&5&5&5&5&@?0@0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:Ӹ MoveArray65MoveArray65~MoveArray6operator=65release6begin6end6swap65clear6SetArrayKind65ӸSetCapacity65destroy65destroy_range655erase650??0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:Ӹ MoveArray65MoveArray65~MoveArray6operator=65release6begin6end6swap65clear6SetArrayKind65ӸSetCapacity65destroy65destroy_range655erase650??0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lfloatvoidint0|_00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5:Ӹ MoveArray65MoveArray65~MoveArray6operator=65release6begin#6end#6swap65clear6SetArrayKind65ӸSetCapacity65destroy65destroy_range65#5#erase650??xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?|_0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5o5doperator delete5GfxObjectr6r5_~GfxObject6r0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tfloatintlongunsigned short0 4this3element0 k4Ͳthis3element0 c4ůthis3element0nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intfloatiu8|(%iu16)%iu32*%iuptrp3%if32B%pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] voidint00nwut@Slot3xM(__vptr#0&m_Allocator#iAllocatorTypeM Destroy6k0GetAllocatorG6k0ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0w00nwut@Slot2M(__vptr#0&m_Allocator#iAllocatorTypeMDestroy6h0GetAllocatorD6h0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]0voidint00nwut@Slot2#M(__vptr#0&m_Allocator#iAllocatorTypeMDestroy6d0GetAllocator@6d0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint0M00??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6~MoveArray6operator[]65release6Reset655o5:_L size6begin.6end.6empty6capacity6reserve65push_back65clear6GetArrayKind_L6SetArrayKind65_LSetCapacity65GetCapacity6construct655destroy65destroy_range65.5.erase6500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void00unwut@MovePtru%?0&m_Object#&m_Deleter #ielement_type3ideleter_type%?ideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter!60?Ptr6MovePtru650??%?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsuitypeuWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void00unwgfx@GfxPtru&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Resetu65GfxPtru650?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?  ?nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6~MoveArray6operator[]65release6Reset655o5:_L size6begin*6end*6empty6capacity6reserve65push_back65clear6GetArrayKind_L6SetArrayKind65_LSetCapacity65GetCapacity6construct655destroy65destroy_range65*5*erase65000M0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=MoveArray6MoveArray655o5:_L ~MoveArray6operator=65operator[]65size6begin66end66empty6capacity6reserve65push_back65swap65clear6GetArrayKind_L6SetArrayKind65_LSetCapacity65GetCapacity6construct655destroy65destroy_range65656erase650?00`0M0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=MoveArray655o5:_L MoveArray65~MoveArray6begin"6end"6clear6SetArrayKind65_LSetCapacity65destroy65destroy_range65"5"erase6500,0M0td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]@void000nwut@Signal3x%M00^&m_Allocator#&m_SlotsK#iSelfType WiSlotType iSlotList  &iAllocatorTypeM 0'cCreateInvalidateSignalv50^cCreateFixedSizedSignalv5o5cCreateVariableSizeSignalv5Destroy6nSignal3n6n55o5Signal3n6n5~Signal36n0<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayU&m_Allocator+#&m_Elements1#&m_End1#&m_Capacityo# operator[]76%500M0U?Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȥvoidintbool0nwutinternal@ResArrayx&m_pBegin#&m_pEnd#ipointer$9ireference39@iterator&m_pCurrentN#iTIt#ipointer$=ireference3=operator*`6?Boperator++6iterator65NResArray655loperator nw::ut::Offset *6operator[]65empty6begin#6end#6#00#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hnwutinternal@ResArrayClassTraitsxipointer kireferencexmcGetValue50Q8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00  0nwut@ResCommon ResCommon*6*5ptr6*ptr62E#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ȧnwut@ResArrayClassxitypewPFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonPE#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonnResCommon65E#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoid0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500Z0M0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]̧void0w0nwut@Signal2%Mk0<&m_Allocator#&m_Slots)#iSlotTypekiSlotList&iAllocatorTypeMDestroy6~Signal260d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid0nwut@MovePtr(%?0&m_Object#&m_Deleter#ielement_typec3ideleter_type%?ideleter_reference~MovePtr60GetP6GetDeleter6?PPtr6PtrP600?%?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ԩnwut@remove_bounds(itype(WDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoid0nwgfx@GfxPtr(&m_MovePtr#iGfxMovePtr.ielement_type/~GfxPtr670Get6?00;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherUoperator()65#08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܩvoidintbool0#?nwut@MoveArray#&m_Allocator,#&m_Elements2#&m_End2#&m_Capacityo# iiterator2X=~MoveArray6size6&begin$6end$6empty6&capacity6&reserve65push_back65clear6erase_find65GetArrayKind_L6&SetCapacity65GetCapacity6&construct6525destroy652destroy_range65$5$erase2265200"0M0#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]\voidbool0nwut@ChildrenUU`m&m_Parent##&m_Childrenm#&m_Deleter:#ireferenceZ;iiterator];ideleter_type`g~Children6begin(6end(6Attach65#Detach65#0?#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܪvoid0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase65000M0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]\void00nwut@Signal2#%Mվ00B&m_Allocator#&m_Slots/#iSlotTypeվiSlotListx&iAllocatorTypeMDestroy6~Signal260 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0(0M0<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray}(&m_Allocator+#&m_Elements1#&m_End1#&m_Capacityo# operator[]76%500M0}(?}(Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00M0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# operator[]6@50@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00M0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# operator[]6<508d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0M0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# operator[]6150 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0[_0M08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00--0nwut@ResCommon-ResCommon*6*5ptr6*ptr62E#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void050nwut@ResCommon5ResCommon65ptr6E#008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00220nwut@ResCommon2ResCommon*6*5ptr6*ptr62E#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0+B0nwut@ResCommon+BResCommon65ptr6E#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater>#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext>#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext>#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor>#Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]lboolintvoid0X&0k)4;this3indexz__result 06?nwgfx@Modelw#&m_MaterialAnimGroup}(#&m_MaterialAnimBindingIndexl#&m_VisibilityAnimGroup}(#&m_VisibilityAnimBindingIndexl#0&m_PreRenderSignal#&m_PostRenderSignal#&m_Materials #&m_MeshBuffersk#&m_MeshNodeVisibilityBuffersc#&m_BufferOption#&m_ModelViewMatrixU#&m_NormalMatrixU#&m_MaterialActivator#&m_LayerId-#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilitiesM#&m_MeshNodeOriginalVisibilitiesM#?5&m_Description9#&m_UserParameterA#&m_SharingMaterial#iRenderSignal1@@Description#&bufferOption#&sharedMaterialModel;#*s_TypeInfo GetRuntimeTypeInfo #6CcCreate;5#5K/5R5N?NAccept#6;5 GetResModel& 6; GetResModel 6C GetResMeshesk 6; GetResMeshNodeVisibilities  6;5 GetMaterialCount 6C GetMaterial  6;5 GetBufferOption 6C SetVisible 6;5 InvalidateRenderKeyCache 6; Initializef@#$ 6;5N Model; 6;5N505R ~Model 6; BindMaterialAnim 6;5}( BindVisibilityAnim 6;5}( CreateResMeshesf@ 6;5N DestroyResMeshes 6;5N5k CreateResMeshNodeVisibilitiesf@ 6;5NCreateMaterialsf@6;5NCreateAnimGroupsf@6;5NCreateCallbacksf@6;5NCreateMaterialActivatorf@6;5NGetAnimTargetObject6;5GetMaterialAnimTargetPtr6;5 55GetMaterialIndex6C50  0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IMaterialActivator>#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid06?nwgfx@MaterialX+#&m_Buffers# 0&m_Owner#&m_ProgramDescriptionq# &m_BufferCountl#$&m_ShaderParameterResMaterialU#(&m_ShadingParameterResMaterialU#,&m_MaterialColorResMaterialU#0&m_RasterizationResMaterialU#4&m_TextureCoordinatorResMaterialU#8&m_TextureMapperResMaterialU#<&m_FragmentLightingResMaterialU#@&m_FragmentLightingTableResMaterialU#D&m_TextureCombinerResMaterialU#H&m_AlphaTestResMaterialU#L&m_FragmentOperationResMaterialU#P&m_SceneEnvironmentResMaterialU#TiResMaterialArray(cCreate5U5l55NGetOriginalU6GetBufferU6GetActiveResourceU65AGetAnimTargetObject655UCanUseBuffer6$5AiMaterialArray#"00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoidboolintchar00Q4this3idxz__resultUudicB0 nw gfx res@ResMeshNodeVisibilityData&toNameQ#&m_IsVisibleQ#@ResModelData.#&m_MeshesTableCountP#&toMeshesTableQ#&m_MaterialsDicCountP#&toMaterialsDicQ#&m_ShapesTableCountP#&toShapesTableQ#&m_MeshNodeVisibilitiesDicCountP#&toMeshNodeVisibilitiesDicQ#&m_IsVisibleQ#&m_IsNonuniformScalableQ#-&_padding_0#&m_LayerIdP#@ResMeshNodeVisibility*#ResMeshNodeVisibility6: ref6IsVisible6@ ResModel0#iResDataTypee_ResModel6: 0uptr6?uref6u?ref6GetMeshesCountl6GetMeshesx65GetMeshesw6 GetMaterialsCountl6 GetMaterialsU 65 GetMaterialsIndexl 65 GetMeshNodeVisibilitiesCountl 6 GetMeshNodeVisibilities 65 GetMeshNodeVisibilities 65 GetMeshNodeVisibilitiesIndexl 65 IsVisible 60!?00^^0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00@?4thisz__result;4this3Avaluenwgfxres@ResMeshData-#&m_ShapeIndexP#&m_MaterialIndexP#&toOwnerModelQ# &m_IsVisibleQ#$&m_RenderPrioritysP#%&m_MeshNodeVisibilityIndexP#&&m_CurrentPrimitiveIndexP#(&m_FlagsP#,P &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSizel#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSizel#l&toMeshNodeNameQ#p&m_RenderKeyCacheL#x@ResMeshK/#iResDataType@ResMesh6: 0ptr!6?ref;6?UrefY6IsVisible6GetFlagsA6SetFlags65AiResMeshArrayj/00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResMaterialK/#ResMaterial6: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]|void0nwgfxres@ResTextureMapperData &typeInfoQ#&m_DynamicAllocator}#&toTextureQ#@ResPixelBasedTextureMapperDataL#&toSamplerQ# P &m_CommandCachea#&m_CommandSizeToSendP#H@ResTextureMapper#ResTextureMapperr6r: @ResPixelBasedTextureMapper#iResDataType#ResPixelBasedTextureMapperv6v: ?refW6v000Md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolvoid?*?* 4thisz__result4thisz__result6V 4thisz__result000 nw gfx@ TransformNodeU#&m_Transform*#P&m_WorldMatrixU#&m_CalculatedTransform*#+m_InverseWorldMatrixU#+m_IsInverseWorldMatrixValid#0m&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description #B*s_TypeInfo Transform6Transform6WorldMatrix6V6WorldTransform6UpdateDirection#(6UpdateTransform# 65,52TrackbackWorldMatrix6V#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode65N505n?j ~TransformNode8 6 Initializef@#$ 65N0KK0Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid,4Lthisz__resultL,4thisz__result p4Lthisz__result 4Lthisz__result00X nw gfx@ SceneNodeP+#&m_Parent# &m_Children+#&m_AnimBinding+#(0&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description#8&m_BranchVisible#LTraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacksl#&maxChildrenl#&maxAnimObjectsPerGroupl# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacksl#&maxChildrenl#&maxAnimObjectsPerGroupl# &isAnimationEnabled#0GetParentL6LGetParent6SetParent65AttachChild65DetachChild65GetAnimBinding_)6 GetTraversalResults 6L SetTraversalResults 65 IsEnabledResults 6L5 InheritTraversalResults# 6 IsBranchVisible 6L ~SceneNode@ 6 IsCircularReference 6L5L AcceptChildren 65D0YB M&m_Parent# &m_Children+#&m_AnimBinding+#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description#8&m_BranchVisible#LY0Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00 nw gfx@AnimGroupd>#&m_ResAnimGroup2<#&m_BlendOperations!# 0U&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues}#P&m_PreEvaluateCallback#`g5-50iPreEvaluateCallbacki@Builder &m_SceneNode#&m_ResAnimGroup2<#&m_UseOriginalValue#Builder$6$ResAnimGroup(6$52<SetSceneNode(6$5#UseOriginalValue(6$5Create-6$5NGetResAnimGroupMember66 5GetMemberCountl6 SetTargetObjectIndex6-55SetTargetObject6-55SetTargetPtr6-55SetOriginalValue6-55AnimGroup-6-52<5#5NInitializef@6-50?0@AnimObject >#@ AnimBinding,>#&m_AnimGroups#&m_AnimObjects#&m_AnimObjectCountPerGroup#(iAnimGroupArray 'iAnimObjectArray ( SetAnimGroup 655-00K<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrixU#&m_ScaleW#0&m_Flags#<IsEnabledFlags67503d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0W n4thisz__resultnwgfxiSceneNodeChildren&K@SceneObject >#&m_ResObjectK/#GetResSceneObjectK/6GetResSceneObject6~SceneObject600K/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidint0P?4thisz__resultuU4thisz__resultQ4thisz__result nw gfx res@ResSceneObjectData&typeInfoQ#&m_HeaderQO#&toNameQ# &m_UserDataDicCountP#&toUserDataDicQ#@ResSceneNodeData0A#&m_FlagsP#&m_IsBranchVisibleQ#-&padding_0 #&m_ChildrenTableCountP# &toChildrenTableQ#$&m_AnimGroupsDicCountP#(&toAnimGroupsDicQ#,@ResTransformNodeData#&m_Transform R#0&m_LocalMatrix$R#T&m_WorldMatrix$R#@ResSceneObjectN#ResSceneObject6: ref6GetTypeInfoQ6@ResSceneNode#iResDataTypeResSceneNode6: ?ref6?ref6GetAnimGroupsCountl6GetAnimGroups2<65@ ResTransformNodev#iResDataType ResTransformNode 6: 0k ptr 60A?00vv00N@ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidcharint04 thisz__result C4 thisz__resultQ0 4 thisz__result n 48 thisz__resultlnwanimres@ResAnimGroupMemberData(&typeInfoQ#&toPathQ#&toTargetNameQ#&toBaseObjectPathQ# &m_MemberOffsetP#&m_MemberSizeP#&m_BlendOperationIndexP#&m_ObjectTypeP#&m_MemberTypeP# &m_ResMaterialPtrP#$@ResMaterialColorMemberData,|#&toMaterialNameQ#(@ResTextureSamplerMemberData0|#&toMaterialNameQ#(&m_TextureMapperIndexP#,@ResTextureMapperMemberData0|#&toMaterialNameQ#(&m_TextureMapperIndexP#,@ResBlendOperationMemberData,|#&toMaterialNameQ#(@ResTextureCoordinatorMemberData0|#&toMaterialNameQ#(&m_TextureCoordinatorIndexP#,@ResMeshMemberData,|#&m_MeshIndexP#(@ ResMeshNodeVisibilityMemberData,|#&toNodeNameQ#(@ ResAnimGroupData &typeInfoQ#&m_FlagsP#&toNameQ#&m_TargetTypeP# &m_MemberInfoSetDicCountP#&toMemberInfoSetDicQ#&m_BlendOperationsTableCountP#&toBlendOperationsTableQ#@ ResAnimGroupMember# ResAnimGroupMember 6 :  ref 6  GetMemberOffsetl 6  GetObjectTypeA 6  GetMemberTypeA 6  GetTypeInfoQ 6 @ResMaterialColorMembery#iResDataType} ResMaterialColorMember 6 : ? ref 6 GetMaterialName6 @ResTextureSamplerMembery#iResDataTypeResTextureSamplerMember 6 : /?srefw6 GetMaterialName6 @ResTextureMapperMembery#iResDataTypeResTextureMapperMember 6 : ?ref6 GetMaterialName6 @ResBlendOperationMembery#iResDataTypezResBlendOperationMember 6 : ?ref6 GetMaterialName6 @ResTextureCoordinatorMembery#iResDataTypeResTextureCoordinatorMember 6 : , ?t refx 6 GetMaterialName6 @ResMeshMembery#iResDataType#ResMeshMember 6 :  ? ref 6 GetMeshIndexA6 @ResMeshNodeVisibilityMembery#iResDataTypeWResMeshNodeVisibilityMember 6 : q ? ref 6$ GetNodeName6$ @ResAnimGroup#ResAnimGroup( 6( : ref0 68 GetTargetTypel68 GetMemberInfoSetCountl68 GetMemberInfoSet 68 50y|? y0 0dd0 0  0 00 0[[0 0  0 0  0 0I I 0 0 ?,  04 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]8intboolvoid0?M04thisz__result0unwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5o5doperator delete5GetAllocator6@GfxDeleter&m_HasOwnership#GfxDeleter 6 operator()6 500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boole }4thisz__resultnwgfx@Result&m_CodeA#iself_typeCResult65Aoperator|=65Aoperator|=65GetCodeA6IsFailure6IsSuccess600xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintchar000nwut@ResDicPatriciaDataE#&numDataP#&data# @ResDicNodeData&refP#&idxLeftP#&idxRightP#&ofsStringQ#&ofsDataQ# 0@ResDicPatricia#ResDicPatriciaa6a: refi6qoperator[]6q5operator[]6q5GetIndexl6q5Get~6q55o0?e0md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]<voidbool00 M4thisz__result!4thisz__result4>thisz__result4thisz__result4thisz__resultru4thisz__resultnwut@DataBlockHeader&signatureP#&lengthP#iDataBlockHeadern@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60  0\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĵintlongboolvoid S4this3element000p 4thisz__result R4thisz__result0##?G !4thisz__result `4this3Aelement 4)this3element0Z00o4this3indexz__result0 y4this3Celement0,0=0)40this3indexz__result  J4<thisz__result 4<thisz__result0 40this3Eelementz__resulturesultucapacity unewCapacity ?? 4<thisz__result 40this3element3Evalue 40this3element0  m4Cthisz__result 4Cthisz__result ?' 4Cthisz__result  4;this3element0  U 4+thisz__result   4+thisz__result  4#this3Aelementz__resulturesultucapacity unewCapacity?=   4+thisz__result   4#this3element3Avalue   4#this3element nw ut ArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000QQ?00 nwos@IAllocator(__vptr#Alloc65oAllocAndFillQ65o5:- Alloc65o:- Alloc 65o:- 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordAM @BinaryRevisionHeader&signature#&revisionP#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hcharvoidbool0-0000-nwutiResU8-qiResS8WriResU166siResS16atiResU32AuiResS32lv@BinString&offset-#to_ptr6iBinString=@Offset&offset-#set_ptr65to_ptr6to_ptr6to_table_ptr6iOffsetiResTypeInfo@ResBool&value#operator bool6iResBool.iResTransform31S#iResMtx34U#=000.0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scaleW#&rotateW# &translateW#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fa'ml 'a{'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#cIdentityMTX3465MTX346555555555555@?0@0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0Bnwut@Slot2|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0%0wnwut@Slot3|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00תnwut@Slot2|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0תnwut@Slot2|_ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]8nwut@MovePtr0&m_Object#&m_Deleter#ielement_type`3ideleter_type0Get6EPtr6E0Ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]@9nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]9nwgfx@GfxPtr&m_MovePtr#iGfxMovePtrW_.ielement_type_/0Get60 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 00|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@o -&m_FixedSizeElements# g#0@* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 00|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0/0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 0'0|_0' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0@*0|_0Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]H:nwut@MovePtrB0&m_Object#&m_Deleter#ielement_type_j3ideleter_type0Get6EPtr6E0Ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]:nwut@remove_boundsBitypeBWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]L;nwgfx@GfxPtrB&m_MovePtr#iGfxMovePtrh.ielement_type2i/0Get60<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator+#&m_Elements1#&m_End1#&m_Capacityo# operator[]76%500|_0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0Bnwut@Signal2%|_Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865];nwut@MovePtr0&m_Object#&m_Deleter#ielement_typeo3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]P<nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<nwgfx@GfxPtr&m_MovePtr#iGfxMovePtrkn.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]X=nwut@MovePtrp0&m_Object#&m_Deleter#ielement_typesr3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]=nwut@remove_boundspitypepWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\>nwgfx@GfxPtrp&m_MovePtr#iGfxMovePtr?q.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0|_0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]>nwut@MovePtr50&m_Object#&m_Deleter#ielement_type[v3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]`?nwut@remove_bounds5itype5Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]?nwgfx@GfxPtr5&m_MovePtr#iGfxMovePtr'u. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray)&m_Allocator/#&m_Elements5#&m_End5#&m_Capacityo# operator[]96#5000|_0)?)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0%nwut@Signal3%|_X0wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h@nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointerp|9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nwutinternal@ResArrayClassTraitsipointerk0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]hAnwut@ResArrayClassitypeU{PFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonptr6#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Avoid0nwutinternal@ResArrayQ&m_pBegin#&m_pEnd#ipointer89@iterator&m_pCurrent+#iTItipointer8=ireferenceG=operator*=6?operator++m6 iterator 6 5+ResArray655lbegin6end6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lBnwutinternal@ResArrayClassTraitsQipointer kireferenceQmcGetValue50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Bnwut@ResArrayClassQitype PF8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonOResCommon65#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2(%|_Yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]pCnwut@MovePtr^0&m_Object#&m_Deleter#ielement_typeS3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cnwut@remove_bounds^itype^Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]tDnwgfx@GfxPtr^&m_MovePtr#iGfxMovePtr.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dnwut@Childrenъ&m_Parent#&m_Childrenъ#&m_Deleter#ideleter_typeg d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0תnwut@Signal2%|_Z0תd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6#008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000^0|_0nwgfx@ParticleCollection#v&m_ParticleAttribute#&m_Capacity#&m_Count#&m_BufferSide#&m_IsStream]#y&m_StreamPtr#&m_StreamStride#&m_MinActiveIndex6#&m_MaxActiveIndex6#&m_ResParticleCollection#&m_ParticleShape#&m_ParticleSet#&m_DeviceAllocator#&m_DeviceMemory#@ParticleAttribute &m_Usagel#&m_IsStream#&m_Stream#GetCapacity6GetCount60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet#0&m_ParticleCollection#P&m_ParticleRandom#T&m_Initializersa\#X&m_UpdatersQ[#h&m_ScaleOffset#x&m_RotateOffset#DInitializerDUpdaterGetResParticleSet6GetParticleCollection6GetScaleOffset6 GetRotateOffset6 000?*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_SeedA#4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]Fvoidintbool00-0|_ 4*thisz__resultnwgfxParticleBufferPARTICLE_BUFFER_FRONT PARTICLE_BUFFER_BACK @ParticleShape#&m_CommandCacheZ# l&m_CommandCacheSizey#&m_DeactivateVertexCommandCache#&m_DeactivateVertexCommandCacheSizel# &m_PrimitiveCommandCache#$&m_PrimitiveCommandCacheSizel#(&m_Capacity#,&m_BufferSide#0&m_ResVertexAttributeDataCount#4 &m_VertexAttribute#8&m_PrimitiveBuffer#A&m_PrimitiveBufferOffset#&m_DeviceAllocator#&m_DeviceMemory#@VertexAttribute&m_Usagel#&m_FormatTypeA#&m_Dimension-#&m_IsStream# &m_Stream# &m_CommandPtr#GetPrimitiveStreamOffsetA6*5GetBufferSide6*FlushBuffer6.=0&0=8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]Fvoidbool0nwgfxres@ResParticleSetDataT#&toParticleCollection#0&m_ParticleInitializersTableCountE#4&toParticleInitializersTable#8&m_ParticleUpdatersTableCountE#<&toParticleUpdatersTable#@&toParticleShapeBuilder#D&m_ParticleShapeIndexE#H&m_ParticleSetPriority5#L&m_IsForceWorldk#P&m_IsBufferFlushEnabledk#Q@ResParticleSetE#iResDataTypeCResParticleSet)6): X?ref61GetParticleShapeBuilder861GetIsForceWorld61GetIsBufferFlushEnabled610;;0-$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?*nwgfxres@ResParticleShapeBuilderData&typeInfo#&m_IsAscendingOrderk#-&padding_0)#&m_DrawOffset{#@ResParticleShapeBuilder]#ResParticleShapeBuilder 6 : ref6IsAscendingOrder6GetDrawOffset60\?\0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResParticleCollectionData@ResParticleCollection^#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]Gboolint00%00/ a4thisz__result 4thisz__result0? nw gfx@ RenderContext#&m_ShaderPrograma#&m_MatrixPaletteCountl#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderModeA#&m_RenderTarget#&m_ModelCache# &m_Material#$&m_MaterialCache#(&m_CameraCache#,&m_SceneEnvironment#@&m_MaterialHash#&m_ParticleMaterialActivatorw#@MaterialHash,&shaderParameterA#&shadingParameterA#&materialColorA#&rasterizationA# &textureCoordinatorA#&textureMapperA#&fragmentLightingA#&fragmentLightingTableA#&textureCombinerA# &fragmentOperationA#$&alphaTestA#(ActivateContext6ActivateParticleContext6RenderPrimitive65a GetActiveCamera6 SetModelMatrix 65 GetModelCache 6 SetMaterial 65 GetShaderProgram 6 GetSceneEnvironment 6 SetMatrixPaletteCount 65 ActivateVertexAttribute 65 DeactivateVertexAttribute 650+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneEnvironment&m_AmbientLight#0'&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndexl#x&m_Fogs#|&m_LightSets#&m_LightSetIndexl#&m_ActiveVertexLightCountl#&m_ActiveFragmentLightCountl#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#&m_CameraDirty#GetVertexLightCountl600w)00/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]GnwgfxiFixedFragmentLightArrayc#9@LightSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865](HnwgfxiVertexLightArrayf9%iCameraArrayeB iFogArraydEiLightSetArraybQ"@SceneContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@SkeletalModel%#&m_Skeletonk#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#*s_TypeInfoGetSkeletonx6v0animres0E4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hboolint4+this3indexz__resultCnnmathnwgfx@Skeleton#0g&m_OwnerSkeletalModel# 0&m_PreCalculateMatrixSignal3#&m_PostCalculateMatrixSignal3#&m_IsUpdated#iCalculateMatrixSignalm6/@MatrixPose&m_Matrices#iMatrixArraythisz__resultBM4Rthisz__resultJc4Rthisz__resultl4Rthis3idxz__resultlutbl_ptrhl0b4>this3idxz__resultutbl_ptr0a4^thisz__result]?* nw gfx resDResPrimitiveData@ResPrimitiveB#ResPrimitive:6:: @ResPrimitiveSetData&m_BoneIndexTableTableCountE#&toBoneIndexTableTable#&m_SkinningModeE#&m_PrimitivesTableCountE# &toPrimitivesTable#@ResPrimitiveSet#ResPrimitiveSet>6>: refB6>refJ6RGetBoneIndexTableCountl6RGetBoneIndexTablel6R5GetSkinningModel6RGetPrimitives6>5iResPrimitiveSetArrayB7@ ResShapeData8#&m_Flags5#&toBoundingVolume#&m_PositionOffset{# &m_PrimitiveSetsTableCountE#,&toPrimitiveSetsTable#0&m_BaseAddressA#4@ ResShape#iResDataType  ResShapeV 6V: 0 ptr% 6V? ref? 6V?Y ref] 6^ GetPositionOffset 6^ GetPrimitiveSetsCountl 6^ GetPrimitiveSets  6V@ ResSeparateDataShape# ResSeparateDataShapeb 6b: 00?BB?F0N00Z0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]`Mbool?<4thisz__resultnwgfx@TransformNode#&m_Transform.#P&m_WorldMatrix#&m_CalculatedTransform.#+m_InverseWorldMatrix#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description!#iCalculateMatrixSignalB*>@Description#WorldMatrix6InverseWorldMatrixK600<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Mboolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacksl#&maxChildrenl#&maxAnimObjectsPerGroupl# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacksl#&maxChildrenl#&maxAnimObjectsPerGroupl# &isAnimationEnabled#0h0BM&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd#@AnimBinding,#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix#&m_Scale#0&m_Flags#<xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]lNvoidint0b4mthisz__resulte4mthisz__resultA'4qthisz__result#=4qthis3idxz__resultgudic_nwgfxres@ResBoneData&toNamer#&m_Flags5#&m_IndexE#&m_ParentBoneIndexE# &toParentBone#&toChildBone#&toPrevSibling#&toNextSibling#&m_Transform# &m_LocalMatrix#D&m_WorldMatrix#t&m_InverseBaseMatrix#&m_BillboardModeE#&m_UserDataDicCountE#&toUserDataDic#@ResSkeletonData,#&m_BonesDicCountE#&toBonesDic#&toRootBone# &m_ScalingRuleE#$&m_Flags5#(@ResBone#ResBone]6]: refe6mGetFlagsA6m@ResSkeleton#iResDataTypeResSkeletonq6q: ?ref#6qGetBonesg6q50gw?ag0i0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]OnwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#GetResSceneObject60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget#resd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0P4thisz__resultu(4thisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toNamer# &m_UserDataDicCountE#&toUserDataDic#@ResSceneNodeData0#&m_Flags5#&m_IsBranchVisiblek#-&padding_0#&m_ChildrenTableCountE# &toChildrenTable#$&m_AnimGroupsDicCountE#(&toAnimGroupsDic#,@ResTransformNodeData#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6GetTypeInfo6@ResSceneNode#ResSceneNode6: @ResTransformNodeI#ResTransformNode6: 0?00I0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pintboolvoid0?|_0ok4kthisz__resultkka4athisz__resultanwgfx@GfxObject(__vptr#&m_Allocator#coperator new5o5doperator delete5GfxObject65_~GfxObject6@GfxDeleter&m_HasOwnership#0(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaData2#&numData5#&data# @ResDicNodeData&ref5#&idxLeft#&idxRight#&ofsString#&ofsData# @ResDicPatriciaH#ResDicPatricia6: ref6operator[]650o?o00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qvoidbool00!4"thisz__result!4*thisz__result}4thisz__result6]4thisz__result!4Jthisz__resultڌK4thisz__resulta4thisz__result~4=~thisz__resultI~]4]thisz__resultv]nwut@DataBlockHeader&signature5#&length5#iDataBlockHeader>n@ResCommonBase&mpData#ResCommonBase"6"5IsValid6*void_ptr6"void_ptr6*00&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]QnwutiSigWordAM @BinaryRevisionHeader&signature#&revision5#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] Rvoidbool00-0-0nwutiResU8-qiResS8WriResU166siResS16atiResU32AuiResS32lv@BinString&offset#iBinString-@Offset&offset#to_ptr6to_ptr6to_table_ptr6to_table_ptr6iOffset\iResTypeInfo @ResBool&value#operator bool6iResBool iResVec3#iResTransform3#iResMtx34#0\\0 0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<l@''f'm'a'vB@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<@MTX44@#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]Rnnmath@MTX34_0&V#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fe'mp 'a'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#MTX3465operator f32 *n6operator const f32 *60DD?0RMTX34Mult3pOut3p13p2z__resultRMTX34Transpose3pOut3mz__resultV4this3rhsz__result0r4thisz__resultn04thisz__resultRMTX34Copy3pOut3pz__resultRMTX34InverseA3pOut3pz__resultARMTX34Transpose3pOut3pz__resultR MTX34InverseA3pOut3mz__resultAd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# 8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #VEC3"6"555operator const f32 *66*00&00\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Sunsigned charunsigned shortunsigned intunsigned long longsigned charshortintfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%iuptrp3%if32B%ibit32J%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#0ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]yvoid04ethisz__result?nwgfxres@ResCameraViewUpdaterData&typeInfo#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPosition#&m_UpwardVector#FlagFLAG_INHERITING_UP_ROTATE FLAG_INHERITING_TARGET_ROTATE FLAG_INHERITING_TARGET_TRANSLATE @ResCameraViewUpdaterN#ResCameraViewUpdaterY6Y: @ResLookAtTargetViewUpdater#iResDataType#ResLookAtTargetViewUpdater]6]: 0vptr6]v?ref6eGetTargetPosition6eGetUpwardVector6eGetFlags6e00OO0ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]HznwutiResU32uiResTypeInfoiResVec3#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x8#&y8#&z8#@VEC3 #00ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0+0$0nwut@Slot2|_(__vptr#0&m_Allocator#iAllocatorType|_Destroy6h0GetAllocatorD6h0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]8voidint0$0nwut@Slot2W4|_(__vptr#0&m_Allocator#iAllocatorType|_Destroy6d0GetAllocator@6d0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr;("0&m_Object#&m_Deleter#ielement_type3ideleter_type"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nwut@remove_bounds;(itype;(WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0;(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]İvoid0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500f0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0+0nwut@Signal2%|_0<&m_Allocator#&m_Slots)#iSlotTypeiSlotList&iAllocatorType|_Destroy6~Signal260|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]̱intvoid0nwut@MovePtrR:'H0&m_Object#&m_Deleter #ielement_type 3ideleter_type'Hideleter_referencev2TiSafeBool<#@SafeBoolHelper&x#~MovePtr6h0operator->6poperator int nw::ut::MovePtr::SafeBoolHelper::*C6pGetDeleter"6h?Ptr76hPtr6p00l?'Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lnwut@remove_boundsR:itypeR:Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]вvoid0nwgfx@GfxPtrR:&m_MovePtr#iGfxMovePtr.ielement_type/iSafeBool# +~GfxPtr60operator->/6operator int nw::ut::MovePtr::SafeBoolHelper::*600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetachert0operator()65W40 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoidbool0W4?nwut@MoveArrayW4&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=~MoveArray6begin6end6clear6erase_find65destroy65destroy_range655erase6500|_0W4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]Գvoidbool0nwut@Childrent0t0 &m_ParentW4#&m_Children#&m_Deleter:#ireferenceZ;iiterator];ideleter_type g~Children6begin(6end(6Detach65W40?W4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase65000|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Դvoid00$nwut@Signal2W4%|_0$0B&m_Allocator#&m_Slots/#iSlotTypeiSlotList&iAllocatorType|_Destroy6~Signal260 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 08:0|_0<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray4:&m_Allocator+#&m_Elements1#&m_End1#&m_Capacityo# operator[]76%500|_04:?4:Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00|_0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# operator[]6@50@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00|_0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# operator[]6<508d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0|_0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# operator[]6150 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0[_0|_08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00>>0nwut@ResCommon>ResCommon*6*5ptr6*ptr62L#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void07D0nwut@ResCommon7DResCommon65ptr6L#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void06C0nwut@ResCommon6CResCommon65ptr6L#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void07I0nwut@ResCommon7IResCommon65ptr6L#00hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight%#&m_Resource"#@ResHemiSphereLightDataDestroyer#&m_Allocatord#iResPtrKRGetResHemiSphereLight*6^00|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdaterG#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContextG#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitorG#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0E?nwgfx@Light+#&m_OriginalValueS(#&m_OriginalTransform Q#&m_AnimGroup4:#*s_TypeInfo GetRuntimeTypeInfo #6 Accept#65~Light6CreateAnimGroupv65_GetAnimTargetObject65DestroyOriginalValue6000$xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0nwgfxresDResLightDataDResFragmentLightDataDResAmbientLightDataDResVertexLightDataDResHemiSphereLightData@ResLightPA#iResDataTypeResLight`6`: 0>ptrs6`@ResFragmentLight'#iResDataTypeResFragmentLightd6d: 0ptr6d@ResAmbientLight'#iResDataTypeResAmbientLighth6h: 0ptr[6h@ResVertexLight'#iResDataTypeResVertexLightl6l: 0ptr6l@ResHemiSphereLight'#iResDataTypeResHemiSphereLightp6p: 0ptrE6p0'000v0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid?;?S< 4thisz__resulthS?4thisz__result 4thisz__result0Q#0$0 nw gfx@ TransformNodet0#&m_Transform;#P&m_WorldMatrixhS#&m_CalculatedTransform;#+m_InverseWorldMatrixhS#+m_IsInverseWorldMatrixValid#0u&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description1#*s_TypeInfo Transform6Transform6WorldMatrix6WorldTransform6UpdateDirection#(6UpdateTransform# 6545:TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6~TransformNode@6 Initializev#$65_0SS0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]|boolvoid,4thisz__result 4thisz__result & 4thisz__result00$ nw gfx@ SceneNodePU=#&m_Parent# &m_Children:=#&m_AnimBinding #(0f&m_PreUpdateSignal#0&m_TraversalResults &#4&m_Description|#8&m_BranchVisible#LTraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks%#&maxChildren%#&maxAnimObjectsPerGroup%# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks%#&maxChildren%#&maxAnimObjectsPerGroup%# &isAnimationEnabled#0fGetParent6SetParent65GetResSceneNode@6DetachChild65GetTraversalResults &6SetTraversalResults65 & IsEnabledResults65 & InheritTraversalResults# 6 IsBranchVisible 6 ~SceneNode 6 AcceptChildren 6504B M&m_Parent# &m_Children:=#&m_AnimBinding #(&m_PreUpdateSignal#0&m_TraversalResults &#4&m_Description|#8&m_BranchVisible#L40d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid4 this3memberIdxz__resultE 34,this3memberIdx3targetObjIdx0 _4,this3memberIdx3!object 4,this3memberIdx3!target0 4,this3memberIdx3value nw gfx@ AnimGroupdG#&m_ResAnimGroupE#&m_BlendOperations-# 0t0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`g5,50iPreEvaluateCallbacki@Builder &m_SceneNode#&m_ResAnimGroupE#&m_UseOriginalValue#Builder#6#ResAnimGroup'6#5ESetSceneNode'6#5W4UseOriginalValue'6#5Create,6#5_GetResAnimGroupMemberE6 5GetMemberCount%6 SetTargetObjectIndex6,55 SetTargetObject6,55! SetTargetPtr 6,55! SetOriginalValue 6,55 AnimGroup, 6,5E5W45_ Initializev 6,50?0@ AnimObject G#@ AnimBinding,G#&m_AnimGroups#&m_AnimObjects#&m_AnimObjectCountPerGroup#(iAnimGroupArray,'iAnimObjectArray( SetAnimGroup 655,00J<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrixhS#&m_Scale@T#0&m_Flags &#<IsEnabledFlags675 &03pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0W J4lthisz__resultnwgfxiSceneNodeChildren&K@SceneObject G#&m_ResObjectB@#GetResSceneObjectB@6l~SceneObject6l0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0P4thisz__resultu4thisz__resultOnwgfxres@ResSceneObjectData&typeInfoO#&m_Header N#&toNamesO# &m_UserDataDicCountFO#&toUserDataDicO#@ResSceneNodeData0#&m_Flags6O#&m_IsBranchVisibleP#%&padding_0#&m_ChildrenTableCountFO# &toChildrenTableO#$&m_AnimGroupsDicCountFO#(&toAnimGroupsDicO#,@ResSceneObjectZ#ResSceneObject6: ref6GetTypeInfoO6@ResSceneNoden#iResDataTypeResSceneNode6: ?ref;6GetAnimGroupsE65@ResTransformNode#ResTransformNode6: 0n?n000|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint04thisz__result4thisz__result%4thisz__result%4this3idxz__resultudicI nw anim res@ResAnimGroupMemberData(&typeInfoO#&toPathsO#&toTargetNamesO#&toBaseObjectPathsO# &m_MemberOffsetFO#&m_MemberSizeFO#&m_BlendOperationIndexFO#&m_ObjectType6O#&m_MemberType6O# &m_ResMaterialPtr6O#$@ResAnimGroupData &typeInfoO#&m_Flags6O#&toNamesO#&m_TargetTypeFO# &m_MemberInfoSetDicCountFO#&toMemberInfoSetDicO#&m_BlendOperationsTableCountFO#&toBlendOperationsTableO#@ResAnimGroupMember#ResAnimGroupMember6: ref6GetMemberOffset%6GetObjectType%6GetMemberType%6@ ResAnimGroup#ResAnimGroup6:  ref6 GetMemberInfoSetCount% 6 GetMemberInfoSet 650`~?`00+?+0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?|_0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5o5doperator delete5GetAllocator6@GfxDeleter&m_HasOwnership#operator()6500od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaData\L#&numData6O#&data# @ResDicNodeData&ref6O#&idxLeft&O#&idxRight&O#&ofsStringO#&ofsDataO# @ResDicPatricia #ResDicPatricia6: ref6operator[]650o?o0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidbool00 s4thisz__result!4thisz__result!4thisz__result!4.!thisz__result 4 thisz__result4thisz__result~4thisz__resultHnwut@DataBlockHeader&signature6O#&length6O#iDataBlockHeadern@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60//0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWord%M @BinaryRevisionHeader&signature#&revision6O#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]0void00%0%0nwutiResS8%riResU16%siResU32%uiResS32%v@BinString&offset#iBinString@Offset&offset#to_ptr6to_ptr6iOffset5iResTypeInfo@ResBool&value#iResBool0550d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale@T#&rotate@T# &translate@T#@Transform3$#Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00&#&_01&#&_02&#&_03&# &_10&#&_11&#&_12&#&_13&#&_20&# &_21&#$&_22&#(&_23&#,l0''f&a'ml& 'a{"'vB0&_00&#&_01&#&_02&#&_03&# &_10&#&_11&#&_12&#&_13&#&_20&# &_21&#$&_22&#(&_23&#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x&#&y&#&z&#@VEC3 #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0eV0nwut@ResCommoneVResCommon65ptr6X#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P4thisz__resultnwgfxres@ResSceneObjectData&typeInfoz[#&m_HeaderY#&toName&[# &m_UserDataDicCountZ#&toUserDataDick[#@ResSceneObjectU#ResSceneObject6: ref6GetTypeInfoz[60l?l0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] void00!r4thisz__result!4thisz__resultEU4nUthisz__resultTnwut@ResCommonBase&mpData#ResCommonBase65void_ptr6void_ptr60..0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWord M @BinaryRevisionHeader&signature#&revisionZ#`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 nwutiResU32 uiResS32 v@BinString&offset#iBinString@Offset&offset#to_ptr6ZiOffsetiResTypeInfo0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon^8c#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommon_ResCommon658c#0pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation7\#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidbool0m4thisz__resultm4this3rhsz__result0[fnwgfxres@ResLookupTableData&typeInfo8e#@ResImageLookupTableData(#&toNamed#&m_IsAbsfe#Rf&_padding_0# &m_CommandCacheTableCountd# &toCommandCacheTable)e#@ResLookupTable ]#ResLookupTablex6x: @ResImageLookupTable#iResDataTypeRmResImageLookupTable|6|: Y0ptr6?Yref6|?ref6operator==65operator!=65GetCommandCacheCount{f6GetCommandCache 6|00990?dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00! 4Wthisz__resultnwut@ResCommonBase&mpData#ResCommonBaseW6W5void_ptr6Wvoid_ptr6_00[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865],void00RfnwutiResS8qfriResU32[fuiResS32{fv@BinString&offset#iBinString@Offset&offset#to_ptr6to_table_ptr6iOffsetiResTypeInfo@ResBool&value#iResBool0 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intunsigned long longsigned charintfloatiu8|(%iu32*%iu64+%is8-%is32/%iuptrp3%if32B%ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nwut@Slot2R(__vptr#0&m_Allocator#iAllocatorTypeRDestroy6h0GetAllocatorD6h0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]hvoidint00nwut@Slot2̡R(__vptr#0&m_Allocator#iAllocatorTypeRDestroy6d0GetAllocator@6d0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_typel3ideleter_typeideleter_referenceideleter_const_referenceMovePtr6MovePtr65~MovePtr60Get6Release6GetDeleter!6GetDeleter;6?Ptr6Ptr6MovePtr6550?0??d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]pnwut@remove_boundsitypeWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_functioniargument_type:iresult_type;0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500p0R0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal2}%Rsg0<&m_Allocator#&m_Slots)#iSlotTypesgiSlotListn&iAllocatorTypeRDestroy6~Signal260d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0nwut@MovePtrs0&m_Object#&m_Deleter#ielement_types3ideleter_typeideleter_reference~MovePtr6GetDeleter60?mPtrq60?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundssitypesW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0nwgfx@GfxPtrs&m_MovePtr#iGfxMovePtrr.~GfxPtr60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacheroperator()65̡08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0̡?nwut@MoveArray̡&m_Allocator,#&m_Elements2#&m_End2#&m_Capacityo# iiterator2X=~MoveArray6size6&begin$6end$6empty6&capacity6&reserve65push_back65clear6erase_find65GetArrayKind6&SetCapacity65GetCapacity6&construct6525destroy652destroy_range65$5$erase2265200"0R0̡d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoidbool0nwut@Childrenuv&m_Parent̡#&m_Childrenv#&m_Deleter:#ireferenceZ;iiteratorv];ideleter_typeug~Children6begin(6end(6Attach65̡Detach65̡0?̡d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500~0R0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid00nwut@Signal2̡%Rh00B&m_Allocator#&m_Slots/#iSlotTypehiSlotList{&iAllocatorTypeRDestroy6~Signal260 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0Y0R0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayU&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0R0Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00R0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00R0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0R0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0[_0R08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62T#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon"T#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater$#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext$#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor$#Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar000nwgfx@FragmentLights#&m_Resource #&m_Directionz#@Description֎#@DynamicBuilder&m_Description#CreateB615H@ResFragmentLightDataDestroyerm#&m_AllocatorH#ResFragmentLightDataDestroyer565:H operator()655miResPtr4jN*s_TypeInfo GetRuntimeTypeInfo #6>DirectionN6BcCreateB5̡555H?UpdateDirection#(6BAccept#6B5TGetResFragmentLight)6BFragmentLightB6B5H5)5FragmentLightB6B5H5e50 ~FragmentLight6BInitializei#$6B5HcCreateResFragmentLight5H: dDestroyResFragmentLight5H5CreateOriginalValuei6B5H0.0t0:00R?z0Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@Light#&m_OriginalValue#&m_OriginalTransform!u#&m_AnimGroupU#@Description#B*s_TypeInfo Light6555m?i~Light6CreateAnimGroupi65DestroyOriginalValue60@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865] void04;thisz__resultz? nw gfx res@ResLightData=#&m_IsLightEnabled#{&padding_)#@ResFragmentLightData#&m_LightKind#&m_Ambientm#&m_Diffusem#&m_Specular0m#&m_Specular1m#&m_AmbientU32~#&m_DiffuseU32~#&m_Specular0U32~#&m_Specular1U32~#&m_Direction#&toDistanceSampler_#&toAngleSampler_#&m_DistanceAttenuationStart#&m_DistanceAttenuationEnd#&m_DistanceAttenuationScale~#&m_DistanceAttenuationBias~#&m_IsDirty#{&padding_"#FlagFLAG_TWO_SIDE_DIFFUSE_ENABLED_SHIFT FLAG_DISTANCE_ATTENUATION_ENABLED_SHIFT FLAG_INHERITING_DIRECTION_ROTATE_SHIFT FLAG_SHIFT_MAX FLAG_TWO_SIDE_DIFFUSE_ENABLED FLAG_DISTANCE_ATTENUATION_ENABLED FLAG_IS_INHERITING_DIRECTION_ROTATE @ResLight#ResLight/6/: @ ResFragmentLightD#iResDataTypeF ResFragmentLight3 63: ? ref 63? ref 6; GetDirection 6;0D0}}07d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResLightingLookupTableData &m_Input~#&m_Scale~#&toSampler_#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResLookupTableData&typeInfon#@ResReferenceLookupTableData#&toPath#&toTableName#&toTargetLut_# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolvoid?"`?` 4thisz__result4thisz__resultzx <4thisz__result000?zz?B nw gfx@ TransformNode#&m_Transform"`#P&m_WorldMatrixw#&m_CalculatedTransform"`#+m_InverseWorldMatrixw#+m_IsInverseWorldMatrixValid#0}&m_PostCalculateWorldMatrixSignal #&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalp*>@Description#BGetResTransformNode6Transform6Transform6WorldMatrixzx6WorldTransform6UpdateTransform# 65,52TrackbackWorldMatrixzx#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode6555p?l ~TransformNode8 6 Initializei#$ 65 CalcInheritingDiretion 65<5H0[[00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] !boolvoid,4)thisz__result),4thisz__result M4)thisz__result^{ 4)thisz__result00H nw gfx@ SceneNodeP#&m_Parent# &m_Children#&m_AnimBindingt#(0&m_PreUpdateSignal#0&m_TraversalResults^{#4&m_Description#8&m_BranchVisible#LTraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignal}H:@Description&isFixedSizeMemory#&maxCallbacks:{#&maxChildren:{#&maxAnimObjectsPerGroup:{# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks:{#&maxChildren:{#&maxAnimObjectsPerGroup:{# &isAnimationEnabled#0GetParent)6)GetParent6SetParent65AttachChild65DetachChild65GetTraversalResults^{6) SetTraversalResults 65^{ IsEnabledResults 6)5^{ InheritTraversalResults# 6 IsBranchVisible 6) ~SceneNode@ 6 IsCircularReference 6)5) AcceptChildren 65D0YB M&m_Parent# &m_Children#&m_AnimBindingt#(&m_PreUpdateSignal#0&m_TraversalResults^{#4&m_Description#8&m_BranchVisible#LY0%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]!boolintnwgfx@AnimGroupd$#&m_ResAnimGroup4#&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValuesr#P&m_PreEvaluateCallback#`g550iPreEvaluateCallbacki0@AnimObject $#@AnimBinding,$#&m_AnimGroupsW#&m_AnimObjectsp#&m_AnimObjectCountPerGroup#(iAnimGroupArrayI'iAnimObjectArray9(pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]("void0W J4lthisz__resultnwgfxiSceneNodeChildreny&K@SceneObject $#&m_ResObject#GetResSceneObject6l~SceneObject6l0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]"void0Pd4thisz__resultuz4thisz__resultn4thisz__result4thisz__result?!u nw gfx res@ResSceneObjectData&typeInfon#&m_HeaderU#&toName# &m_UserDataDicCount#&toUserDataDic_#@ResSceneNodeData0f#&m_Flags~#&m_IsBranchVisible#{&padding_0.#&m_ChildrenTableCount# &toChildrenTable_#$&m_AnimGroupsDicCount#(&toAnimGroupsDic_#,@ResTransformNodeData#&m_Transform#0&m_LocalMatrixֶ#T&m_WorldMatrixֶ#@ResSceneObject…#ResSceneObject6: ref6GetTypeInfon6@ResSceneNode #iResDataTypeResSceneNode6: ?ref6GetFlags%{6@ ResTransformNode#iResDataType ResTransformNode6: ?F ref 6 GetTransformI 60 f? 0000)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresDResAnimGroupData@ResAnimGroup߆#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?R0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5o5doperator delete5@GfxDeleter&m_HasOwnership#operator()6500Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]8#voidbool00 4thisz__result!4thisz__result!4thisz__result 46thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60\\0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]%longintbool %w4xthisz__result w4xthisz__result0̡̡? Qx4xthisz__result x4xthis3element co4othis3element0p00 hnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK |4|this3^element0~0X0xi,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar0000{000o0nwos@IAllocator(__vptr#Alloc6'5o0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwutiSigWord%{M @BinaryRevisionHeader&signature#&revision~#dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]D'charvoid0{0000{nwutiResS80{riResU32%{uiResS32:{viResF32S{w@BinString&offset#to_ptr6Uset_ptr6Y5iBinString@Offset&offset#set_ptr6]5to_ptr6]iOffsetyiResTypeInfo@ResBool&value#iResBooliResVec3z#iResTransform3!u#iResMtx34w#0Q00yld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0;0#0nwut@Slot2J(__vptr#0&m_Allocator#iAllocatorTypeJDestroy6h0GetAllocatorD6h0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0#0nwut@Slot2@J(__vptr#0&m_Allocator#iAllocatorTypeJDestroy6d0GetAllocator@6d0Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceTMovePtrB6B~MovePtr6Boperator=F6B5B0Get6NSwap6B5FGetDeleter!6B?Ptr6BPtr6NMovePtrB6B550?0J?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 nwut@MovePtr 0&m_Object#&m_Deleter #ielement_typeo3ideleter_typeideleter_referenceideleter_const_referenceMovePtr6MovePtr65~MovePtr60Get6Release6GetDeleter!6GetDeleter;6?Ptr6Ptr6MovePtr 6550?0??d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds itype WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_functioniargument_type:iresult_type;0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_functioniargument_type:iresult_type;0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6L #00Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_types3ideleter_type0Get6EPtr6E0Ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]tnwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_typeF/0Get60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nwut@MovePtr50&m_Object#&m_Deleter#ielement_type#3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr5&m_MovePtr#iGfxMovePtrK.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonptr6L #00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommon ResCommon65L #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase65000J0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0;0nwut@Signal2%JϷ0<&m_Allocator#&m_Slots)#iSlotTypeϷiSlotList<&iAllocatorTypeJDestroy6~Signal260d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_reference~MovePtr6GetDeleter60?mPtrq60?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacheroperator()65@08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0@?nwut@MoveArray@&m_Allocator,#&m_Elements2#&m_End2#&m_Capacityo# iiterator2X=~MoveArray6size6&begin$6end$6empty6&capacity6&reserve65push_back65clear6erase_find65GetArrayKind6&SetCapacity65GetCapacity6&construct6525destroy652destroy_range65$5$erase2265200"0J0@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwut@ChildrenDQ&m_Parent@#&m_ChildrenQ#&m_Deleter:#ireferenceZ;iiterator];ideleter_typeDg~Children6begin(6end(6Attach65@Detach65@0?@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase65000J0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00#nwut@Signal2@%J90#0B&m_Allocator#&m_Slots/#iSlotType9iSlotList\&iAllocatorTypeJDestroy6~Signal260 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 00J0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 00J08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00@@0nwut@ResCommon@ResCommon*6*5ptr6*ptr62L #00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatvoidchar0<00 00? nw gfx@ Fog;#&m_Resource#&m_UpdaterCache#&m_Near#&m_Far#&m_WScale#@Description|#@DynamicBuilder&m_Description]#Create_6J5e@ResFogDataDestroyer#&m_Allocatore#ResFogDataDestroyerN6N:e operator()6N5@ResFogUpdaterDataDestroyer#&m_Allocatore#ResFogUpdaterDataDestroyerR6R:e operator()6R50iResPtr:iResUpdaterPtrH*s_TypeInfo *FOG_DENSITY*FOG_UPDATER_TYPE*FOG_MAX_DEPTH*FOG_MIN_DEPTHGetRuntimeTypeInfo #6[cCreate_5@555e]?Update6_5Accept#6_5GetResFog6_Fog_6_5e55Fog_6_5e5S50~Fog6_ Initialize#$ 6_5ec CreateResFog5e: d DestroyResFog5e5c CreateResFogUpdater5ed DestroyResFogUpdater5e5 SetupFogSampler 6_55f50x00@0W00Jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0I}4thisz__resultnwgfxres@ResFogUpdaterData&m_FogUpdaterType#&m_MinFogDepth#&m_MaxFogDepth#&m_Density# @ResFogData#&m_Color #&toFogSampler#&toFogUpdater#@ResFogUpdater#FogUpdaterTypeFOG_UPDATER_TYPE_NONE FOG_UPDATER_TYPE_LINEAR FOG_UPDATER_TYPE_EXPONENT FOG_UPDATER_TYPE_EXPONENT_SQUARE ResFogUpdater6: ref6GetFogUpdaterType6GetMinFogDepth6GetMaxFogDepth6GetDensity6@ResFog#iResDataTypeW{ResFog6: ?2refd6GetFogSampler6GetFogUpdater60?00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?0 4thisz__resultnwgfx@Camera;#&m_ViewMatrix#&m_InverseViewMatrix#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrix#&m_ViewUpdaterh#&m_ProjectionUpdater0#&m_AnimGroup#&m_OriginalValue#&m_OriginalTransform#&m_WScale#&m_IsDynamic#InverseProjectionMatrix6GetProjectionUpdater6GetWScale600<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScaleq# &m_TextureTranslateq#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwgfxres@ResCameraProjectionUpdaterData &typeInfo#&m_Near#&m_Far#@ResCameraProjectionUpdaterG#ref6GetNear6GetFar6@ResCamera#? 024thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00snwgfxres@ResLookupTableData&typeInfo#@ResImageLookupTableData#&toName/#&m_IsAbs#_&_padding_0D# &m_CommandCacheTableCount# &toCommandCacheTable#@ResLookupTableB#ResLookupTable6: @ResImageLookupTable#iResDataTypemResImageLookupTable6: ?refE6SetCommandCache655sGetCommandCache600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]4boolvoid?.? 4thisz__result4thisz__result 4thisz__result0U0#0 nw gfx@ TransformNode#&m_Transform.#P&m_WorldMatrix#&m_CalculatedTransform.#+m_InverseWorldMatrix#+m_IsInverseWorldMatrixValid#0m&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalR*>@Descriptiona#B*s_TypeInfo Transform6Transform6WorldMatrix6WorldTransform6UpdateDirection#(6UpdateTransform# 65,52TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode6555n?j ~TransformNode8 6 Initialize#$ 650KK00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid,4)thisz__result),4thisz__result M4)thisz__result 4)thisz__result00< nw gfx@ SceneNodeP#&m_Parent# &m_Children#&m_AnimBindingG#(0&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description#8&m_BranchVisible#LTraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalrH:@Description&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#0GetParent)6)GetParent6SetParent65AttachChild65DetachChild65GetTraversalResults6) SetTraversalResults 65 IsEnabledResults 6)5 InheritTraversalResults# 6 IsBranchVisible 6) ~SceneNode@ 6 IsCircularReference 6)5) AcceptChildren 65D0YB M&m_Parent# &m_Children#&m_AnimBindingG#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description#8&m_BranchVisible#LY0%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]@intnwgfx@AnimGroupd#@AnimObject #@AnimBinding,#&m_AnimGroupsK#&m_AnimObjectsd#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArray(<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix#&m_Scale4#0&m_Flags#<IsEnabledFlags67503pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĕvoid0W J4lthisz__resultnwgfxiSceneNodeChildren{&K@SceneObject #&m_ResObject#GetResSceneObject6l~SceneObject6l0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoid0P4thisz__resultu(4thisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName/# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#_&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeData#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject*#ResSceneObject6: ref6GetTypeInfo6@ResSceneNode#ResSceneNode6: @ResTransformNodeI#ResTransformNode6: 0?00I0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ԗintboolvoid0?J04thisz__resultnwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5o5doperator delete5@GfxDeleter&m_HasOwnership#operator()6500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xboole }4thisz__resultnwgfx@Result&m_Codes#iself_typeCResult65soperator|=65soperator|=65GetCodes6IsFailure600Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]ؗvoidbool00 4Qthisz__result!4Ithisz__result!-4Qthisz__resultu4thisz__result\4thisz__result14Zthisz__resultnwut@ResCommonBase&mpData#ResCommonBaseI6I5IsValid6Qvoid_ptr6Ivoid_ptr6Q00Md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xnwut@FloatColor&r#&g#&b#&a# iResFloatColorhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܚlongintbool 4thisz__result 64thisz__result0@@? 4thisz__result D4this3element 4ythis3element000hnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 74this3^element00X0Թld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar000?0 0_0007o0nwos@IAllocator(__vptr#Alloc6e5oAllocAndFill6e5o5:_ 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]\nwutiSigWordsM @BinaryRevisionHeader&signature#&revision#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoid0_0000_nwutiResS8~riResU32suiResS32viResF32w@BinString&offset#to_ptr6bset_ptr6f5iBinString@Offset&offset#set_ptr6j5to_ptr6jto_table_ptr6jiOffsetyiResTypeInfo@ResBool&value#iResBool iResTransform3#iResMtx34#0^00y(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale4#&rotate4# &translate4#@Transform3$#Transform365&5&5&04? Ld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<l@'b'f9&'m1'a@$'vQB@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<@MTX44@&#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fa'ml 'a{$'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#cIdentityMTX346555555555555@?0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #VEC365550ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoidint0g0R0nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6h0GetAllocatorD6h0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0R0nwut@Slot2Dq(__vptr#0&m_Allocator#iAllocatorTypeDestroy6d0GetAllocator@6d0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00P0Tnwut@MovePtrT'0&m_Object#&m_Deleter#ielement_type$3ideleter_type'ideleter_referenceideleter_const_reference2iSafeBoolh#@SafeBoolHelper&x#MovePtrm6m5u~MovePtr6m0Get6yoperator->6yRelease6moperator int nw::ut::MovePtr::SafeBoolHelper::*o6ySwap6m5}GetDeleter.6mGetDeleterH6y?Ptr6mPtr6yMovePtrmP6m5MovePtrmT6m50?q0q??''?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nwut@remove_boundsTitypeTWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00P0Tnwgfx@GfxPtrT&m_MovePtr#iGfxMovePtr!.ielement_typeT!/iSafeBool!+GfxPtr65~GfxPtr60GetX6operator->X6operator int nw::ut::MovePtr::SafeBoolHelper::*6Swap65ResetP65GfxPtrT65GfxPtrP650?0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hintvoid00O0Unwut@MovePtrU'0&m_Object#&m_Deleter#ielement_type+3ideleter_type'ideleter_reference}ideleter_const_reference2iSafeBoolh#@SafeBoolHelper&x#MovePtrg6g5o~MovePtr6g0Get6soperator->6sRelease6goperator int nw::ut::MovePtr::SafeBoolHelper::*o6sSwap6g5wGetDeleter.6gGetDeleterH6s?Ptr6gPtr6sMovePtrgO6g5MovePtrgU6g50?k0k??''?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsUitypeUWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoid00O0Unwgfx@GfxPtrU&m_MovePtr#iGfxMovePtr%(.ielement_typed(/iSafeBool(+GfxPtr65~GfxPtr60GetX6operator->X6operator int nw::ut::MovePtr::SafeBoolHelper::*6Swap65ResetO65GfxPtrU65GfxPtrO650?0?8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00"Y"Y0nwut@ResCommon"YResCommon*6*5ptr6*ptr62#00.8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00XX0nwut@ResCommonXResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500300d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0g0nwut@Signal2B%G0<&m_Allocator#&m_Slots)#iSlotTypeGiSlotList1&iAllocatorTypeDestroy6~Signal260|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0nwut@MovePtrCv'0&m_Object#&m_Deleter #ielement_type73ideleter_type'ideleter_referencev2TiSafeBool<#@SafeBoolHelper&x#~MovePtr6h0operator->6poperator int nw::ut::MovePtr::SafeBoolHelper::*C6pGetDeleter"6h?Ptr76hPtr6p00l?'d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xnwut@remove_boundsCvitypeCvWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtrCv&m_MovePtr#iGfxMovePtr)5.ielement_typeh5/iSafeBool5+~GfxPtr60operator->/6operator int nw::ut::MovePtr::SafeBoolHelper::*600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherloperator()65Dq08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`voidintbool0Dq?nwut@MoveArrayDq&m_Allocator,#&m_Elements2#&m_End2#&m_Capacityo# iiterator2X=~MoveArray6size6&begin$6end$6empty6&capacity6&reserve65push_back65clear6erase_find65GetArrayKind6&SetCapacity65GetCapacity6&construct6525destroy652destroy_range65$5$erase2265200"00Dqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwut@Childrenll8:E;&m_ParentDq#&m_ChildrenE;#&m_Deleter:#ireferenceZ;iiterator;];ideleter_type8:g~Children6begin(6end(6Attach65DqDetach65Dq0?Dqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500B00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00Rnwut@Signal2Dq%0R0B&m_Allocator#&m_Slots/#iSlotTypeiSlotListP@&iAllocatorTypeDestroy6~Signal260 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0)v00<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray%v&m_Allocator+#&m_Elements1#&m_End1#&m_Capacityo# operator[]76%5000%v?%vDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# operator[]6@50@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# operator[]6<508d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# operator[]6150 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0[_008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 { {0nwut@ResCommon {ResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0À0nwut@ResCommonÀResCommon65ptr6#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6#00(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@LookAtTargetViewUpdaterU#&m_Resource^# cCreate!5%cCreate!5%5^00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@PerspectiveProjectionUpdater T#&m_Resourceb#cCreate+5%cCreate+5%5b0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale=# &m_TextureTranslate=#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraViewUpdater #&m_IsDynamic#B &m_IsDynamic#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0K4thisz__resultD?;4thisz__result4thisz__result&f 4+thisz__result 4+thisz__result 47thisz__resultc 4Cthisz__result_ Q 4Sthisz__resultM K 4_thisz__resultG  4kthisz__result nw gfx res@ResCameraData^|#&m_ViewType6#&m_ProjectionType6#&toViewUpdater)#&toProjectionUpdater)#&m_WScaleF#@ResCameraViewUpdaterData&typeInfo8#@ResCameraProjectionUpdaterData &typeInfo8#&m_NearF#&m_FarF#@ResAimTargetViewUpdaterData#&m_Flags&#&m_TargetPosition#&m_TwistF#@ResLookAtTargetViewUpdaterData #&m_Flags&#&m_TargetPosition#&m_UpwardVector#@ ResRotateViewUpdaterData#&m_Flags&#&m_ViewRotate#@ ResProjectionRect&m_AspectRatioF#&m_HeightF#&m_Centerv# operator nw::ut::Rect 6 Set 65&5&5&5&@ ResFrustumProjectionUpdaterData#&m_Rect# @ ResOrthoProjectionUpdaterData#&m_Rect# @ ResPerspectiveProjectionUpdaterData#&m_AspectRatioF# &m_FovyF#@ ResCameraViewUpdater^0# ResCameraViewUpdater 6:  ref 6 GetTypeInfo8 6@ResCameraProjectionUpdater"/# ResCameraProjectionUpdater 6:  ref 6ref 6GetNear&6SetNear65&GetFar&6SetFar65&GetTypeInfo86@ResAimTargetViewUpdater#iResDataTypegResAimTargetViewUpdater6: ?ref6?ref!6GetTargetPosition6SetTargetPosition65GetTwist&6SetTwist65&@ResLookAtTargetViewUpdater#iResDataTypeResLookAtTargetViewUpdater#6#: ?ref. 6#?H refL 6+GetTargetPosition6+SetTargetPosition6#5GetUpwardVector6+SetUpwardVector6#5@ResRotateViewUpdater#iResDataType;ResRotateViewUpdater/6/: ? refW 6/ ?q refu 67GetViewRotate67SetViewRotate6/5@ResFrustumProjectionUpdater#iResDataType/ResFrustumProjectionUpdater;6;: ? refA 6; ?[ ref_ 6CSetRect6;5&5&5&5&GetRectG6C@ResOrthoProjectionUpdater#iResDataTypejResOrthoProjectionUpdaterK6K: ? ref/ 6K ?I refM 6SSetRect6K5&5&5&5&GetRectG6S@ResPerspectiveProjectionUpdater#iResDataTypeResPerspectiveProjectionUpdaterW6W: ? ref) 6W ?C refG 6_GetAspectRatio&6_SetAspectRatio6W5&GetFovy&6_SetFovy6W5&@ResCamera}#ViewTypeVIEWTYPE_AIM VIEWTYPE_LOOKAT VIEWTYPE_ROTATE VIEWTYPE_COUNT ProjTypePROJTYPE_PERSPECTIVE PROJTYPE_FRUSTUM PROJTYPE_ORTHO PROJTYPE_COUNT iResDataTypeKResCamerac6c: 0ptr6c?ref6c?ref6kGetViewType 6kGetProjectionTypeP6kGetViewUpdater6cGetProjectionUpdater6cGetWScale&6k000?00??00000'0  030  0??0  0O0  0[0  0gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]x!boolvoid?w?Cx  4thisz__result?C4thisz__resultt c4thisz__result0R0R0 nw gfx@ TransformNodel#&m_Transformw#P&m_WorldMatrix#&m_CalculatedTransformw#+m_InverseWorldMatrix#+m_IsInverseWorldMatrixValid#0s&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal3*>@DescriptionAn#B*s_TypeInfo GetResTransformNode}6 Transform6 Transform6WorldMatrix6 WorldMatrixt6WorldTransform6UpdateDirection#(6 UpdateTransform# 6 5258TrackbackWorldMatrixt#6TrackbackWorldTransform#6TrackbackLocalTransform#6 InheritTraversalResults# 6  TransformNode  6 5%5}5? ~TransformNode> 6  Initializef#$ 6 5%0QQ0Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]"boolvoid,4Mthisz__resultM,4thisz__result q4Mthisz__result & 4Mthisz__result00S nw gfx@ SceneNodePEy#&m_Parent# &m_Children*y#&m_AnimBinding{8#(0&m_PreUpdateSignal#0&m_TraversalResults &#4&m_Description#8&m_BranchVisible#LTraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalfBH:@Description&isFixedSizeMemory#&maxCallbacks%#&maxChildren%#&maxAnimObjectsPerGroup%# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks%#&maxChildren%#&maxAnimObjectsPerGroup%# &isAnimationEnabled#0GetParentM6MGetParent6SetParent65GetResSceneNode@}6AttachChild65DetachChild65 GetTraversalResults & 6M SetTraversalResults 65 & IsEnabledResults 6M5 & InheritTraversalResults# 6 IsBranchVisible 6M ~SceneNode@ 6 IsCircularReference 6M5M AcceptChildren 65D0YB M&m_Parent# &m_Children*y#&m_AnimBinding{8#(&m_PreUpdateSignal#0&m_TraversalResults &#4&m_Description#8&m_BranchVisible#LY0Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]"boolintvoid00 nw gfx@AnimGroupd#&m_ResAnimGroupo#&m_BlendOperationsI# 0l&m_SceneNode#&m_TargetObjectIndiciesH# &m_TargetObjectsG#0&m_TargetPtrsG#@&m_OriginalValuesUF#P&m_PreEvaluateCallback#`g5-50iPreEvaluateCallbacki@Builder &m_SceneNode#&m_ResAnimGroupo#&m_UseOriginalValue#Builder$6$ResAnimGroup(6$5oSetSceneNode(6$5DqUseOriginalValue(6$5Create-6$5%GetResAnimGroupMember6 5GetMemberCount%6 SetTargetObjectIndex6-55SetTargetObject6-55SetTargetPtr6-55SetOriginalValue6-55AnimGroup-6-5o5Dq5%Initializef6-50?0@AnimObject #@ AnimBinding,#&m_AnimGroups#&m_AnimObjects#&m_AnimObjectCountPerGroup#(iAnimGroupArrayD'iAnimObjectArrayC( SetAnimGroup 655-00K<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix#&m_ScaleD#0&m_Flags &#<IsEnabledFlags675 &03pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]#void0W J4lthisz__resultnwgfxiSceneNodeChildreno>&K@SceneObject #&m_ResObject|#GetResSceneObject|6l~SceneObject6l0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]#voidint0PE4thisz__resultu[4thisz__result84thisz__result? nw gfx res@ResSceneObjectData&typeInfo8#&m_Header#&toName# &m_UserDataDicCount6#&toUserDataDic)#@ResSceneNodeData0G#&m_Flags&#&m_IsBranchVisiblef#%&padding_0#&m_ChildrenTableCount6# &toChildrenTable)#$&m_AnimGroupsDicCount6#(&toAnimGroupsDic)#,@ResTransformNodeData#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject&K#ResSceneObject6: ref6GetTypeInfo86@ResSceneNode#iResDataTypeResSceneNode6: 0ptr6?ref6GetAnimGroupso65@ ResTransformNode|#iResDataType ResTransformNode6: ?F ref 6 GetTransform* 60G?00|0)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]$voidint0L4thisz__result{!4thisz__result% nw anim res@ResAnimGroupMemberData(&typeInfo8#&toPath#&toTargetName#&toBaseObjectPath# &m_MemberOffset6#&m_MemberSize6#&m_BlendOperationIndex6#&m_ObjectType&#&m_MemberType&# &m_ResMaterialPtr&#$@ResAnimGroupData &typeInfo8#&m_Flags&#&toName#&m_TargetType6# &m_MemberInfoSetDicCount6#&toMemberInfoSetDic)#&m_BlendOperationsTableCount6#&toBlendOperationsTable)#@ResAnimGroupMember|M#ResAnimGroupMembers6s: ref{6GetMemberOffset%6GetObjectType%6GetMemberType%6@ResAnimGroup\L#ResAnimGroup6: ref6GetMemberInfoSetCount%6GetMemberInfoSet650?w00?0Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$intboolvoid0?0$-4W.thisz__result -0O0U&4U'thisz__result&0P0Tnwgfx@GfxObject(__vptr#&m_Allocator#Destroy6Dcoperator new5o5doperator delete5GetAllocator6D@GfxDeleter&m_HasOwnership#GfxDeleterH6Hoperator()6H5D0@0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865](%boole }4thisz__resultnwgfx@Result&m_Code%#iself_typeCResult65%operator|=65%operator|=65GetCode%6IsFailure6IsSuccess600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaDatar#&numData&#&data# @ResDicNodeData&ref&#&idxLeft#&idxRight#&ofsString)#&ofsData)# @ResDicPatriciaN#ResDicPatricia6: ref6operator[]650o?o0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]%voidbool00!4thisz__result!4thisz__resultN4Nthisz__resultNM4Mthisz__resultjML4Lthisz__resultJLqK4Kthisz__resultK040thisz__resultL0m/4/thisz__result/nwut@DataBlockHeader&signature&#&length&#iDataBlockHeadern@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60aa08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&left&#&top&#&right&#&bottom&# Rect*6*5&5&5&5&Rect*6*520?.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0(intlongbool +A4Athis3element0B00L  ;4=thisz__result *<4=thisz__result0DqDq?@ <4=thisz__result 8=4=this3:element g242this3element0300nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar000[X0%00nwos@IAllocator(__vptr#Alloc65o0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865](nwutiSigWord%M @BinaryRevisionHeader&signature#&revision&#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]8)charvoid0000%%0nwutiResS8%riResU16%siResU32%uiResS32%viResF32&w@BinString&offset#set_ptr65iBinString&@Offset&offset#operator=p65%set_ptr65to_ptr6to_ptr6iOffsetpiResTypeInfo@ResBool&value#iResBooliResVec2=#iResVec3D#iResTransform3#iResMtx34#0&0pp0Hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scaleD#&rotateD# &translateD#@Transform3$#Transform3767Transform37675C5C5C0D?=$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00&#&_01&#&_02&#&_03&# &_10&#&_11&#&_12&#&_13&#&_20&# &_21&#$&_22&#(&_23&#,&_30&#0&_31&#4&_32&#8&_33&#<l@'b'f9&&'m1&'a@"'vQB@&_00&#&_01&#&_02&#&_03&# &_10&#&_11&#&_12&#&_13&#&_20&# &_21&#$&_22&#(&_23&#,&_30&#0&_31&#4&_32&#8&_33&#<@MTX44@&#cIdentityMTX4465tMTX4465MTX4465&5&5&5&5&5&5&5&5&5&5&5&5&5&5&5&9?0900d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865])intnnmath@MTX34_0&]#@BaseData0&_00&#&_01&#&_02&#&_03&# &_10&#&_11&#&_12&#&_13&#&_20&# &_21&#$&_22&#(&_23&#,l0''f&l'mw& 'a"'vB0&_00&#&_01&#&_02&#&_03&# &_10&#&_11&#&_12&#&_13&#&_20&# &_21&#$&_22&#(&_23&#,@MTX340#cIdentity$MTX34(6(5$MTX34(6(5&5&5&5&5&5&5&5&5&5&5&5&GetColumnD6,5iMatrix34KK? 0K0 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x&#&y&#&z&#@VEC3 #VEC365&5&5&0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x&#&y&#@VEC2#VEC265&5&0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@Slot2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@Signal2%9$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatvoidintbool000??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray655o5: ~MoveArray6operator=65operator[]65operator[]6 5size6 begin76end76empty6 capacity6 reserve65push_back65swap65clear6GetArrayKind6 SetArrayKind65SetCapacity65GetCapacity6 construct655destroy65destroy_range65757Size6 PushBack65erase650?0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6MoveArray655o5: ~MoveArray6operator=65operator[]65operator[]6 5size6 begin$6end$6empty6 capacity6 reserve65swap65resize65clear6GetArrayKind6 SetArrayKind65SetCapacity65GetCapacity6 construct65destroy65destroy_range65$5$Resize65erase650?00100,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0??nwut@MoveArray&m_Allocator!#&m_Elements'#&m_End'#&m_Capacityo# iiterator'X=MoveArray 6 55o5!: ~MoveArray6 operator= 6 5 operator[]6 5operator[]65size6begin6 end6 swap6 5 clear6 SetArrayKind6 5SetCapacity6 5destroy6 5'destroy_range6 55Size6erase''6 5'0?0000td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocatora#&m_Elementsg#&m_Endg#&m_Capacityo# operator[]m6S5size6[Size6[00W00?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidintbool0000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6MoveArray655o5: ~MoveArray6operator=65operator[]6 5size6 begin26end26empty6 capacity6 reserve65swap65resize65clear6GetArrayKind6 SetArrayKind65SetCapacity65GetCapacity6 construct65destroy65destroy_range65252Size6 Resize65erase650?0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6MoveArray655o5: ~MoveArray6operator=65operator[]65size6begin*6end*6empty6capacity6reserve65swap65resize65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65destroy65destroy_range65*5*Resize65erase650?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] intvoidbool000??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6MoveArray655o5: ~MoveArray6operator= 65operator[]65operator[]65size6begin.6end.6empty6capacity6reserve65swap65 resize65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65destroy65destroy_range65.5.Resize65erase650?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6MoveArray655o5: ~MoveArray6operator=65operator[]65size6begin 6end 6empty6capacity6reserve65push_back65swap65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65 5 PushBack65erase650?00008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62 #00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6 #00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonhResCommon65 #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonptr6 #00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6 #00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6 #00td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidfloatint01 n4/thisz__result1001000nwgfx@TransformAnimBlendOp#TransformAnimBlendOp/6/55~TransformAnimBlendOp6/Apply#6755ConvertToAnimResult#6755BlendScaleStandard67585@5BlendScaleAccurate67585@5PostBlendAccurateScale6758BlendRotateMatrix67585@5BlendRotateQuaternion67585@5BlendTranslate67585@5OverrideTransform67585@5 &B@TransformAnimBlendOpStandard#TransformAnimBlendOpStandard;6;~TransformAnimBlendOpStandard6;Blend#6C5555PostBlend# 6C55Override#6C55@ TransformAnimBlendOpAccScale# TransformAnimBlendOpAccScaleG 6G ~TransformAnimBlendOpAccScale 6G Blend# 6O5555 PostBlend# 6O55 Override# 6O55@ TransformAnimBlendOpQuat# TransformAnimBlendOpQuatS 6S ~TransformAnimBlendOpQuat 6S Blend# 6[5555 PostBlend# 6[55 Override# 6[55@TransformAnimBlendOpAccScaleQuat# TransformAnimBlendOpAccScaleQuat_ 6_ ~TransformAnimBlendOpAccScaleQuat 6_Blend# 6g5555PostBlend# 6g55Override#6g55@TransformAnimEvaluatorlW#&m_IsScaleDisabled#V&m_IsRotateDisabled#W&m_IsTranslateDisabled#X&m_CacheTransforms#\*s_TypeInfoGetResultFast6o550030KK0?0QQ0K0WW0W0QQ0cc0kd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletalModel#DModeld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwgfx@Skeletonn#0,&m_OwnerSkeletalModel# 0D&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal-6/@TransformPose&m_Transforms#iTransformGC%iTransformArrayE*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneNodePn#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],boolintvoidcharfloat000 A4this3memberIdxz__result 4this3memberIdxz__result0C4thisz__result0 4thisz__result0o?? 4thisz__results?100'nw'gfx@ AnimGroupd#&m_ResAnimGroup#&m_BlendOperationsK# 0&m_SceneNodeK#&m_TargetObjectIndicies=# &m_TargetObjectsA#0&m_TargetPtrsA#@&m_OriginalValues1#P&m_PreEvaluateCallback#`g550iPreEvaluateCallbackiGetResAnimGroup6GetResGraphicsAnimGroup$6GetResAnimGroupMember65GetResAnimGroupMemberIndex65GetMemberCount%6GetBlendOperationInGroup65GetBlendOperation65GetTargetObjectIndex65 GetTargetObject 65 GetTargetPtr 65 HasOriginalValue 6 GetOriginalValueG 65 GetPreEvaluateCallback 6 AnimGroup 655q5 ~AnimGroup 6d GetMemorySizeForInitialize555 Initializev 650@ AnimObject #&m_AnimGroup#*s_TypeInfo GetRuntimeTypeInfo# 6 AnimObject 65 ~AnimObject 6 Bind 65 GetAnimGroup 6@AnimBinding,#&m_AnimGroups#&m_AnimObjects2#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArrays(Evaluate65EEvaluateSimple655EvaluateTransformSimple655EvaluateBlender655EvaluateTransformMember6555EvaluateTransformMemberFast6555EvaluateMember655555@BaseAnimEvaluatorX#&m_BindIndexTable=# &m_ReverseBindIndexTable=#&m_AnimFrameControllerF#,&m_AnimData#P&m_IsCacheDirty#T&m_IsCacheExternal#U*s_TypeInfo*NotFoundIndexGetRuntimeTypeInfo#6BaseAnimEvaluator65~BaseAnimEvaluator6TryBindv# 65Release#6UpdateFrame#6ChangeAnim#$65ResetMember65GetStepFrame6ReverseBindIndexTables6GetAnimData6GetCacheBufferG#(6GetCacheBufferSizeNeeded#,6SetCacheBuffer#0655dGetMemorySizeForInitialize555Initializev#46555SetResAnim65BV&m_BindIndexTable=# &m_ReverseBindIndexTable=#&m_AnimFrameControllerF#,&m_AnimData#P&m_IsCacheDirty#T&m_IsCacheExternal#U@AnimEvaluatorl#&m_CacheBuf#X&m_CachePtrsW#\*s_TypeInfoGetRuntimeTypeInfo#6ChangeAnim#$65GetResult#655HasMemberAnim#65UpdateCache# 6GetCacheBufferSizeNeeded#,6GetCacheBufferG#(6SetCacheBuffer#0655AnimEvaluator65~AnimEvaluator6dGetMemorySizeForInitialize55555Initializev#865555cGetCacheBufferSizeNeeded5SetCacheBufferPointers6@!AnimBlender#&m_AnimObjectsH# iAnimObjectArrays (*s_TypeInfoGetRuntimeTypeInfo#6~AnimBlender6TryBindv# 65 Release#6 UpdateFrame# 6 HasMemberAnim# 65 UpdateCache# 6!Initializev#$!65@$AnimInterpolator@#&m_WeightsB#+m_NormalizedWeightsB#,&m_IsOldMethod#<+m_IsWeightDirty#=&m_IsWeightNormalizationEnabled#>*s_TypeInfo"GetRuntimeTypeInfo#"6#GetResult##655#~AnimInterpolator#6#Initializev#(#655$NormalizeWeight#6@%AnimAdder,#&m_WeightsB#*s_TypeInfo$GetRuntimeTypeInfo#$6%GetResult#%655%~AnimAdder%6%Initializev#$%65@'AnimOverrider#*s_TypeInfo&GetRuntimeTypeInfo#&6&GetResult#&655&~AnimOverrider&600000 00 0000000000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidcharintfloat0004thisz__result4this3idxz__resultudic  nw anim res@ResAnimData(&m_Headeri#&toName#&toTargetAnimGroupName# &m_LoopMode#%&padding_#&m_FrameSize#&m_MemberAnimSetDicCount#&toMemberAnimSetDic#&m_UserDataDicCount# &toUserDataDic#$@ResMemberAnimData&m_Flags#&toPath#&toTargetName#&toBaseObjectPath# &m_PrimitiveType#@ResMemberAnim#ResMemberAnim6: ref6GetPath6GetPrimitiveSize6EvaluateResultForType &655 &55ApplyCacheForType655@ ResAnimJ#ResAnim6: ref6ref6 GetLoopMode%6 GetFrameSize&6  GetMemberAnimSetCount% 6  GetMemberAnimSet 65 GetMemberAnimSet 6 50L?00?FF?0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]8intfloatboolvoid00j 4W this0 4k thisz__result 4k thisz__result00500Cnwanim@AnimResultH(__vptr#&m_Flags &#&m_ValueBuf#AnimResultW 6W ~AnimResult6W GetFlags &6_ SetFlags6W 5 &IsEnabledFlags6_ 5 &DisableFlags6W 5 &EnableFlags6W 5 &5ResetFlags6W GetValueBuffer6_ GetValueBuffer6W GetOffsetToValueBuffer6_ @ AnimBlendOp(__vptr#&m_HasBlend#&m_HasPostBlend#AnimBlendOpc 6c 55~AnimBlendOp6c HasBlend6k HasPostBlend6k Blend#6k 5W 515_ 59PostBlend# 6k 5W 59BlendFloatVector6k 5W 5_ 55 OverrideFloatVector 6k 5W 5_ 55 & ApplyFloatVector 6k 55_ 5 ConvertFloatVectorToAnimResult 6k 5W 55B (__vptr#&m_HasBlend#&m_HasPostBlend#@ AnimBlendOpBool# AnimBlendOpBoolo 6o  ~AnimBlendOpBool 6o @ AnimBlendOpInt# AnimBlendOpInts 6s  ~AnimBlendOpInt 6s  Override# 6{ 5W 5_  Apply# 6{ 55_  ConvertToAnimResult# 6{ 5W 5@ AnimBlendOpFloat# AnimBlendOpFloat 6  ~AnimBlendOpFloat 6 @AnimBlendOpVector2#AnimBlendOpVector2 6 ~AnimBlendOpVector26 Blend#6 5W 515_ 59Override#6 5W 5_ Apply#6 55_ ConvertToAnimResult#6 5W 5@AnimBlendOpVector3#AnimBlendOpVector3 6 ~AnimBlendOpVector36 Blend#6 5W 515_ 59Override#6 5W 5_ Apply#6 55_ ConvertToAnimResult#6 5W 5@AnimBlendOpRgbaColor#AnimBlendOpRgbaColor 6 ~AnimBlendOpRgbaColor6 @AnimBlendOpTexture#AnimBlendOpTexture 6 ~AnimBlendOpTexture6 Override#6 5W 5_ Apply#6 55_ ConvertToAnimResult#6 5W 50]]0[ 00g 0=00w 0y00 00 0 0s s 0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolfloatnwgfx@CalculatedTransform@&m_TransformMatrix #&m_Scale##0&m_Flags &#<NormalizeRotateMatrix6QuaternionToRotateMatrix6IsEnabledFlags65 &EnableFlags65 &00|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00B 4ethisz__result& 4uthisz__result&nwanim@AnimFrame (__vptr#&m_Frame&#&m_LastFrame&#AnimFrame]6]5&~AnimFrame6]GetFrame&6eSetFrame6]5&ResetFrame6]5&@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrame&#&m_StartFrame&#&m_EndFrame&#&m_PlayPolicy#&m_UserData# g&5&5&5&50iPlayPolicyAnimFrameControlleri6i:& :&?5: ~AnimFrameController6iGetAnimFramem6iGetFrame&6uSetFrame6i5&GetStepFrame&6uSetStepFrame6i5&SetStartFrame6i5&SetEndFrame6i5&SetPlayPolicy6i5UpdateFrame6i00a0?0qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneObject #&m_ResObject#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfo#&m_Headeri#&toName# &m_UserDataDicCount#&toUserDataDic#@ResSceneObject#ResSceneObject6: 0Cd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoidintchar04thisz__result04thisz__result%0%04thisz__result nw anim res@ResAnimGroupMemberData(&typeInfo#&toPath#&toTargetName#&toBaseObjectPath# &m_MemberOffset#&m_MemberSize#&m_BlendOperationIndex#&m_ObjectType#&m_MemberType# &m_ResMaterialPtr#$@ResAnimGroupData &typeInfo#&m_Flags#&toName#&m_TargetType# &m_MemberInfoSetDicCount#&toMemberInfoSetDic#&m_BlendOperationsTableCount#&toBlendOperationsTable#@ResGraphicsAnimGroupData$c#&m_EvaluationTiming# @ ResAnimGroupMember#ResAnimGroupMember6: ref6GetBlendOperationIndex%6GetObjectType%6GetMemberType%6GetResMaterialPtr%6 SetValueForType 655@ ResAnimGroup# ref 6 GetFlags% 6 GetTargetType% 6 GetMemberInfoSetCount% 6 GetMemberInfoSet 65 GetMemberInfoSetIndex% 65 GetBlendOperationsCount% 6 GetBlendOperations% 65@ ResGraphicsAnimGroup# EvaluationTimingEVALUATION_BEFORE_WORLD_UPDATE EVALUATION_AFTER_SCENE_CULLING iResDataTypeDg?{ ref 6 GetEvaluationTiming  60b?0c?00td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5GfxObjectp6p5~GfxObject6pGetAllocator6p0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boole @4thisz__resultnwgfx@Result&m_Code%#iself_typeCResulty6y5%operator|=6y5%IsFailure6IsSuccess600}Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintchar000nwut@ResDicPatriciaData #&numData#&data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# 0@ResDicPatricia#ResDicPatricia@6@: refH6Poperator[]6P5GetIndex%6P5Get~6P55o0?D0L(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoidbool00 4$thisz__result!4thisz__result!4$thisz__result4thisz__result4thisz__resultr4thisz__result4thisz__resultn4thisz__result,4thisz__result8nwut@DataBlockHeader&signature#&length#iDataBlockHeader8n@ResCommonBase&mpData#ResCommonBase65IsValid6$void_ptr6void_ptr6$00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo#RuntimeTypeInfo6500P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoidintboollongfloat0?4qthis3indexz__result9 `4qthisz__result 4qthisz__result00L4ethis3elementz__resulturesultucapacity unewCapacityL? 4qthisz__result þ4ethis3Relement3value 4ethis3Relement$4ethis3elementz__result14othis3indexz__result R4{this3indexz__result  s4{thisz__result й4{thisz__result0 4{thisz__result Ӻ4othis36element 4othis36element54^this3indexz__result  V4^thisz__result 4^thisz__result0 4^thisz__result  4Rthis3<element  Ӷ 4Rthis3<element % 4ethis3indexz__result   F 4ethisz__result   4ethisz__result0B0F   4ethisz__result   4Ythis3Jelement  ò 4Ythis3Jelement  43this3indexz__resultM   4;thisz__result   4ŭthisz__result0d  @ 4this3Relement  4ŭthisz__result K 4this3indexz__result=  4thisz__result 4thisz__result0104 ϩ4thisz__result 4this3:element  4this3:element4xthis3indexz__result ;4this3indexz__result \4thisz__result 4thisz__result04xthis3elementz__resulturesultucapacity unewCapacity? 4thisz__result 4xthis3telement3value 4xthis3telement74xthis3elementz__result?? ? F? ?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00?nwos@IAllocator(__vptr#Alloc6s5o@MemorySizeCalculator &m_Sizeo#&m_Alignmento#&m_MaxAlignmento#operator+=w6{5o0?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutiSigWord%M @BinaryRevisionHeader&signature#&revision#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoid0%0000%nwutiResU8%qiResS8%riResU16%siResU32%uiResS32%viResF32&w@BinString&offset#to_ptr6yiBinString5@Offset&offset#set_ptr6}5to_ptr6}to_ptr6to_table_ptr6iOffset}iResTypeInfo@ResBool&value#iResBool&iResVec2$#iResMtx34 #50u0}}0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?$!0nnmath@MTX34_0&i#@BaseData0&_00&#&_01&#&_02&#&_03&# &_10&#&_11&#&_12&#&_13&#&_20&# &_21&#$&_22&#(&_23&#,l0''f&x'm& 'a"'vB0&_00&#&_01&#&_02&#&_03&# &_10&#&_11&#&_12&#&_13&#&_20&# &_21&#$&_22&#(&_23&#,@MTX340#GetColumn#65SetColumn655W00Wd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@QUAT_&x&#&y&#&z&#&w&# @QUAT#QUAT65&5&5&5&0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x&#&y&#&z&#&w&# <d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xnnmath@VEC3_ &x&#&y&#&z&#@VEC3 #iself_typeQ?operator*=6/5&LengthSquare&67003d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x&#&y&#@VEC2#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charintfloatiu8|(%iu16)%iu32*%is8-%is32/%iuptrp3%if32B%ibit32J%ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]jvoidint0WR0G0nwut@Slot2p(__vptr#0&m_Allocator#iAllocatorTypepDestroy6h0GetAllocatorD6h0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]kvoidint0G0nwut@Slot2p[p(__vptr#0&m_Allocator#iAllocatorTypepDestroy6d0GetAllocator@6d0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]kvoid00Onwut@MovePtrO@J0&m_Object#&m_Deleter #ielement_type[,3ideleter_type@Jideleter_referenceideleter_const_referenceMovePtr6MovePtr65~MovePtr60Get6Release6GetDeleter!6GetDeleter;6?Ptr6Ptr6MovePtrO@J655@J0?0?@J@J?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwut@remove_boundsOitypeOWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]lvoidstd@unary_functioniargument_type:iresult_type;0Od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]mvoid0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500n00p0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]mvoid0WR0nwut@Signal2h=%p&0<&m_Allocator#&m_Slots)#iSlotType&iSlotList.&iAllocatorTypepDestroy6~Signal260d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nvoid0nwut@MovePtr^h0&m_Object#&m_Deleter#ielement_typeC33ideleter_typehideleter_reference~MovePtr6GetDeleter60?mPtrq60?hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnwut@remove_bounds^itype^W d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] ovoid0nwgfx@GfxPtr^&m_MovePtr#iGfxMovePtr1.~GfxPtr60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherIWoperator()65p[08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ovoidintbool0p[?nwut@MoveArrayp[&m_Allocator,#&m_Elements2#&m_End2#&m_Capacityo# iiterator2X=~MoveArray6size6&begin$6end$6empty6&capacity6&reserve65push_back65clear6erase_find65GetArrayKindFo6&SetCapacity65GetCapacity6&construct6525destroy652destroy_range65$5$erase2265200"0p0p[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoidbool0nwut@ChildrenIWIW56&m_Parentp[#&m_Children6#&m_Deleter:#ireferenceZ;iiteratorp6];ideleter_type5g~Children6begin(6end(6Attach65p[Detach65p[0?p[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500=0p0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]qvoid00Gnwut@Signal2p[%pU(0G0B&m_Allocator#&m_Slots/#iSlotTypeU(iSlotList ;&iAllocatorTypepDestroy6~Signal260 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0]0p0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray]&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0p0]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00p0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00p0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0p0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0[_0p08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00`c`c0nwut@ResCommon`cResCommon*6*5ptr6*ptr62k#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonBgk#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdaterDh#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContextDh#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitorDh#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]rvoidchar00O0nwgfx@AmbientLightM#&m_Resource#@DescriptionM#@DynamicBuilder&m_Description#Create65@ResAmbientLightDataDestroyer,#&m_Allocator#ResAmbientLightDataDestroyer6: operator()65-iResPtr)L*s_TypeInfo GetRuntimeTypeInfo #6cCreate5p[5e5h5?dAccept#65GetResAmbientLightP6AmbientLight655P5hAmbientLight655 5h0~AmbientLight6Initializei#$65cCreateResAmbientLight5: dDestroyResAmbientLight55CreateOriginalValuei6500\000p0Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@LightWR#&m_OriginalValueSP#&m_OriginalTransform!u#&m_AnimGroup]#@DescriptionS#B*s_TypeInfo Light65q5e5m?i~Light6CreateAnimGroupi65qDestroyOriginalValue60Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]svoid0nwgfxres@ResLightDatad#&m_IsLightEnableds#{&padding_#@ResAmbientLightData#&m_Ambientm#&m_AmbientU32s#&m_IsDirtys#{&padding_v#@ResLighte#ResLight?6?: @ResAmbientLight#iResDataTypeResAmbientLightC6C: ?ref$6C00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]sboolvoid?"`?` 4thisz__result 4thisz__resultzx ,4thisz__result0)G0G0 nw gfx@ TransformNodeIW#&m_Transform"`#P&m_WorldMatrixw#&m_CalculatedTransform"`#+m_InverseWorldMatrixw#+m_IsInverseWorldMatrixValid#0m&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal0*>@DescriptionX#BGetResTransformNodee6Transform6Transform6WorldMatrixzx6WorldTransform6UpdateDirection#(6UpdateTransform# 65,52TrackbackWorldMatrixzx#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode65q5e5? ~TransformNode8 6 Initializei#$ 65q0KK00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865],tboolvoid,4)thisz__result),4thisz__result M4)thisz__result^{ 4)thisz__result00H nw gfx@ SceneNodePa#&m_Parent# &m_Childrena#&m_AnimBinding 4#(0&m_PreUpdateSignal#0&m_TraversalResults^{#4&m_Description#8&m_BranchVisible#LTraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignal6=H:@Description&isFixedSizeMemory#&maxCallbacks:{#&maxChildren:{#&maxAnimObjectsPerGroup:{# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks:{#&maxChildren:{#&maxAnimObjectsPerGroup:{# &isAnimationEnabled#0GetParent)6)GetParent6SetParent65AttachChild65DetachChild65GetTraversalResults^{6) SetTraversalResults 65^{ IsEnabledResults 6)5^{ InheritTraversalResults# 6 IsBranchVisible 6) ~SceneNode@ 6 IsCircularReference 6)5) AcceptChildren 65D0YB M&m_Parent# &m_Childrena#&m_AnimBinding 4#(&m_PreUpdateSignal#0&m_TraversalResults^{#4&m_Description#8&m_BranchVisible#LY0%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]tboolintnwgfx@AnimGroupdDh#&m_ResAnimGroupTg#&m_BlendOperations D# 0IW&m_SceneNode#&m_TargetObjectIndiciesC# &m_TargetObjectsA#0&m_TargetPtrsA#@&m_OriginalValues@#P&m_PreEvaluateCallback#`g550iPreEvaluateCallbacki0@AnimObject Dh#@AnimBinding,Dh#&m_AnimGroupsW#&m_AnimObjectsp#&m_AnimObjectCountPerGroup#(iAnimGroupArray?'iAnimObjectArray>(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimDAnimBlendOp<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrixw#&m_Scalez#0&m_Flags^{#<IsEnabledFlags675^{03pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4uvoid0W J4lthisz__resultnwgfxiSceneNodeChildren?9&K@SceneObject Dh#&m_ResObjecte#GetResSceneObjecte6l~SceneObject6l0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]uvoid0P>4Xthisz__resultPuT4Xthisz__results4`thisz__result?!unwgfxres@ResSceneObjectData&typeInfos#&m_Headerq#&toNameus# &m_UserDataDicCounts#&toUserDataDics#@ResSceneNodeData0@#&m_Flagss#&m_IsBranchVisibles#{&padding_0#&m_ChildrenTableCounts# &toChildrenTables#$&m_AnimGroupsDicCounts#(&toAnimGroupsDics#,@ResTransformNodeData#&m_Transform t#0&m_LocalMatrix!t#T&m_WorldMatrix!t#@ResSceneObject:E#ResSceneObjectH6H: refP6XGetTypeInfos6X@ResSceneNode#ResSceneNode\6\: @ResTransformNodeu#iResDataTypeResTransformNode`6`: ?ref6`GetTransform#6`0@?L0T0u0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresDResAnimGroupData@ResAnimGroupWF#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?p0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5o5doperator delete5@GfxDeleter&m_HasOwnership#operator()6500Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvboole Z4thisz__resultnwgfx@Result&m_Code%{#iself_typeCResultw6w5%{operator|=6w5GetCode%{6IsFailure600{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]vvoidbool00 4thisz__result!4thisz__result!4thisz__resultE4Ethisz__result(Enwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60\\0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dwnwut@FloatColor&rS{#&gS{#&bS{#&aS{# iResFloatColorhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ylongintbool 64r8thisz__result 64r8thisz__result0p[p[? 74r8thisz__result 84j8this3element .4=/this3element0n000'nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK ;4]<this3^element0=0X0(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar000O0{00nwos@IAllocator(__vptr#Alloc65o0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]HznwutiSigWord%{M @BinaryRevisionHeader&signature#&revisions#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]zcharvoid0{00nwutiResS80{riResU32%{uiResS32:{v@BinString&offset#to_ptr6set_ptr65iBinString@Offset&offset#set_ptr65iOffset_iResTypeInfo@ResBool&value#iResBooliResTransform3!u#iResMtx34w#0 00_Hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scalez#&rotatez# &translatez#@Transform3$#Transform3767Transform37675C5C5C0z?=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00S{#&_01S{#&_02S{#&_03S{# &_10S{#&_11S{#&_12S{#&_13S{#&_20S{# &_21S{#$&_22S{#(&_23S{#,l0''fS{a'mlS{ 'a{ y'vB0&_00S{#&_01S{#&_02S{#&_03S{# &_10S{#&_11S{#&_12S{#&_13S{#&_20S{# &_21S{#$&_22S{#(&_23S{#,@MTX340#cIdentityMTX3465MTX3465S{5S{5S{5S{5S{5S{5S{5S{5S{5S{5S{5S{@?0@0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xS{#&yS{#&zS{#&wS{# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xS{#&yS{#&zS{#@VEC3 #VEC365S{5S{5S{0 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]P{unsigned charunsigned intsigned charintfloatiu8|(%iu32*%is8-%is32/%iuptrp3%if32B%ibit32J%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommon[}ResCommon65#08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܯvoid043thisz__result$?nwgfxres@ResCameraViewUpdaterData&typeInfoh#@ResAimTargetViewUpdaterData#&m_FlagsH#&m_TargetPosition|#&m_TwistX#FlagFLAG_INHERITING_TARGET_ROTATE FLAG_INHERITING_TARGET_TRANSLATE @ResCameraViewUpdater|#ResCameraViewUpdater'6': @ResAimTargetViewUpdater#iResDataType#ResAimTargetViewUpdater+6+: 0Lptr6+L?ref63GetTargetPosition63GetTwist863GetFlags6300((0/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutiResU32uiResF328wiResTypeInfoiResVec3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x8#&y8#&z8#&w8# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x8#&y8#&z8#@VEC3 #VEC3658585800d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intfloatiu8|(%iu32*%iuptrp3%if32B%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon߇ptr6S#0߇0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonۛS#8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00ӔӔ0nwut@ResCommonӔResCommon*6*5ptr6*ptr62S#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon S#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result nw gfx res@ResShaderProgramDescriptionData&m_FlagsI#&m_VertexShaderObjectI#&m_GeometryShaderObjectI#&m_VertexShaderIndexY# &m_GeometryShaderIndexY#&m_SymbolsTableCountY#&toSymbolsTableS# &toAttributeSymbols#:&m_AttributeIndices#Lf&_padding_0#b&m_MaxBoneCountY#d&m_MaxVertexLightCountY#h&m_VertexLightEndUniformY#l&m_GeometryShaderModeY#p&m_ProgramObjectI#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSizez#&toOwnerShaderS#@ResShaderData #@ ResBinaryShaderDataD'#&m_BinaryDataTableCountY#&toBinaryDataTableS#&m_ShaderKindsTableCountY# &toShaderKindsTableS#$&m_DescriptionsTableCountY#(&toDescriptionsTableS#,&m_ShaderObjectsTableCountY#0&toShaderObjectsTableS#4&m_CommandCache#8&m_CommandCacheSize#<&m_ShaderBinaryInfo#@@ ResShaderProgramDescription# ref 6 GetVertexShaderIndex 6 GetGeometryShaderIndex 6 GetOwnerShaderData 6 GetShaderBinaryInfo֐ 6?0D0Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]int46this3shaderIndexz__resultnwgfx@ShaderBinaryInfo&m_pShaderBinaryB#&m_ExeImageCountz#048&m_ExeImageInfo<#&m_pInstructionB#&m_InstructionCountz#z&m_Swizzle#&m_SwizzleCountz#&m_GeometryShaderCount#@ExeImageInfo@&signaturez#&versiono#&isGeometryShaderf#&outputMapsf#&mainAddressz#&endAddressz# &inputMasko#&outputMasko#&gsDataModef#&gsVertexStartIndexf#&gsPatchSizef#&gsVertexNumf#&setupOffsetz#&setupCountz#&labelOffsetz# &labelCountz#$&outmapOffsetz#(&outmapCountz#,&bindSymbolOffsetz#0&bindSymbolCountz#4&stringOffsetz#8&stringCountz#<GetInputRegisterNumz6650GetShaderProgramInfo66502z0<l d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidint0[45 thisz__result- n45 thisz__resulto45 thisz__resultz49 thisz__result4A thisz__result34A thisz__result0Y49 thisz__result4M thisz__resultf04M thisz__result 4M thisz__resultz 4M thisz__resultzulocationAddressz 4Y thisz__result  4Y thisz__resultz 4Y thisz__resultfO 4] thisz__resultK m 4e thisz__resulti  4e thisz__resultz 4e thisz__result 4] this3idxz__result# utbl_ptr0Snwgfxres@ResVertexAttributeData &typeInfob#&m_UsageY#&m_FlagsI#@ ResVertexAttribute# ResVertexAttribute% 6% :  ref- 65  GetUsage 65  GetFlagsz 65 @ ResVertexParamAttributeData #&m_FormatTypeI# &m_Dimension+# f&_padding_0+#&m_Scalei#&m_AttributeTableCountS#&toAttributeTableS#@ ResVertexParamAttribute;#iResDataType ResVertexParamAttribute9 69 : ? ref 69 ? ref 6A  GetAttributeCount 6A  GetAttribute 69 @ResVertexStreamBaseData$#&m_BufferObjectI# &m_LocationFlagI#&m_StreamTableCountY#&toStreamTableS#&m_LocationAddressz#&m_MemoryAreaz# @ResVertexStreamData4y#&m_FormatTypeI#$&m_Dimension+#(f&_padding_0}#)&m_Scalei#,&m_OffsetI#0@ResInterleavedVertexStreamData0y#&m_StrideI#$&m_VertexStreamsTableCountY#(&toVertexStreamsTableS#,@ResVertexStreamBase;#iResDataTypeyResVertexStreamBaseE 6E : ]?ref6M GetStream6M GetLocationAddressz6M GetImageAddressz6M @ResVertexStream=#iResDataType2ResVertexStreamQ 6Q : ? ?{ ref 6Y GetFormatTypez6Y GetDimensionf6Y @ResInterleavedVertexStream=#iResDataTypeResInterleavedVertexStream] 6] : ? refK 6]  ?e refi 6e GetStridez6e GetVertexStreamsCount6e GetVertexStreams# 6] 5DResIndexStreamData@ResIndexStreamӄ#0;?) ;01 00= 0==0I 0# # 0U 0  0a Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneObjectData&typeInfob#&m_Header!#&toName# &m_UserDataDicCountY#&toUserDataDicS#@ResSceneObjectӆ#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00!4&thisz__result4"thisz__result4*thisz__result4!thisz__result-RaResStaticCastŚŚ#3#resz__resultŚnwut@ResCommonBase&mpData#ResCommonBase65void_ptr6void_ptr6&00"RaResStaticCast  #3#resz__result RaResStaticCast{{#3#resz__result{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865](nwutiSigWordzM @BinaryRevisionHeader&signature#&revisionI#Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00f0f0nwutiResU8fqiResS8riResU32zuiResS32viResF32w@BinString&offset#iBinString@Offset&offset#operator s326(to_ptr6,to_ptr6(to_table_ptr6,to_table_ptr6(iOffsetDiResTypeInfoiResVec3#D0$0D]4(thisz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]0unsigned charunsigned shortunsigned intsigned charintfloatiu8|(%iu16)%iu32*%is8-%is32/%iuptrp3%if32B%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableبd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]TFintvoidbool0z4thisz__result0}4thisz__result04thisz__result"4thisz__resultnwfont@TextWriterResource<#&m_ProgramId#&m_TextureId#&m_VtxAttrs#&m_UniformLocations#X&m_TexEnvUniformLocations#p&m_LoadingTexture#&m_PosZ#&m_IsInitialized#0|iTexEnvUniformLocationSquareArrayxGetTextureID6GetVertexAttributeArray6GetUniformLocations6GetTexEnvUniformLocations6ResetLoadingTexture6SetLoadingTexture65SetPosZ65UpdatePosZ65|00|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontinternalPOS_X POS_Y POS_NUM TEXCOORD_X TEXCOORD_Y TEXCOORD_NUM TRIFAN_VTX_RT TRIFAN_VTX_LT TRIFAN_VTX_LB TRIFAN_VTX_RB TRIFAN_VTX_MAX LOC_PROJECTION LOC_MODELVIEW LOC_FRAGMENTLIGHTING_ENABLED LOC_TEXTURE0_SAMPLERTYPE LOC_FOG_MODE LOC_FRAGOPERATION_ENABLEALPHATEST LOC_MAX TCLOC_SRCRGB TCLOC_SRCALPHA TCLOC_OPERANDRGB TCLOC_OPERANDALPHA TCLOC_COMBINERGB TCLOC_COMBINEALPHA TCLOC_SCALERGB TCLOC_SCALEALPHA TCLOC_CONSTRGBA TCLOC_MAX TEXENV_3 TEXENV_4 TEXENV_5 TEXENV_MAX TextColorTEXTCOLOR_START TEXTCOLOR_END TEXTCOLOR_MAX @VertexAttribute&posR#&colory#&texw# @d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]Fnwut@Color8&r#&g#&b#&a#Color86Color865operator u326ToU326SetU3265ToU32RawRef36@FloatColor&r#&g#&b#&a# FloatColor6ToArray9600014thisz__result?0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Gunsigned charunsigned shortunsigned intsigned charfloatiu8|(%iu16)%iu32*%is8-%iuptrp3%if32B%D:\Program Files (x86)\RVCT_Nintendo-4_0-20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0ystd@__va_list&__ap#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoidintbool0?~~?nwut@MoveArray~&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArrayp6p55o55۹~MoveArray6poperator[]6p5size6xbegin$6pend$6pempty6xcapacity6xreserve6p5push_back6p5clear6pGetArrayKind۹6xSetArrayKind6p5۹SetCapacity6p5GetCapacity6xconstruct6p55destroy6p5destroy_range6p5$5$erase6p500t0{00~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactoryɿ#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]DnwgfxiRenderKeyType0iRenderKeyFactory .@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]̦voidintboollong00U4Dthis3indexz__result v4Lthisz__result Ӵ4Lthisz__result0{0II?S 4Lthisz__result 4Dthis3OelementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTargetɿ#@Description &width#&height#&colorFormat#&depthFormat# &colorArea<# &depthArea<#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description3#BufferSize655ColorFormat65 Create 6503?000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0?nwgfx@GfxObject(__vptr#&m_Allocator#<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lunsigned charunsigned shortunsigned intintlong longfloatunsigned long longiu8|(%iu16)%iu32*%is32/%is640%iuptrp3%if32B%ibit64K%|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tintvoidbool0?nwut@MoveArray&m_Allocatorq#&m_Elementsw#&m_Endw#&m_Capacityo# iiteratorwX=2HiSafeBool0#@SafeBoolHelper&x#MoveArray_6_MoveArray_6_55o5q: MoveArray_6_5o5q: MoveArray_6_5g~MoveArray6_operator int nw::ut::MoveArray::SafeBoolHelper::*76kreleasew6_size6kbegin 6_end 6_front6_empty6kcapacity6kreserve6_5resize6_5clear6_GetArrayKind6kSetArrayKind6_5SetCapacity6_5GetCapacity6kconstruct6_5wdestroy6_5wdestroy_range6_5 5 eraseww6_5w0?c0c00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int64&lo#&hi#Int6465operator s64600 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoidintboolunsigned charlong000 4thisz__result0 4thisz__result  4this3element =4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned shortvoid000000nnfs@FileInputStream<#L#s#FileInputStream-6-6TryInitialize6-5Finalize6-~FileInputStream6-6Read#,6-55oTryRead#(6-555oSeek# 6-55A?TrySeek#6-55A?GetPosition#65TryGetPosition#655SetPosition#6-5TrySetPosition#6-5GetSize#$65TryGetSize# 655001d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortvoidboollong longunsigned int00000nnfsdetail@FileBase#&m_Position0#+m_Size0# iS64m>"FileBase6TryInitialize655TryRead6555oTrySeek655A?TryGetPosition65TrySetPosition65TryGetSize65Read655oSeek655A?GetPosition6SetPosition65GetSize600d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short00nnfsdetail@FileBaseImpl##&m_P#FileBaseImpl6TryOpenImpl655Finalize6~FileBaseImpl6GetPtr600<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFile555dCloseFile5d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lintboolnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const N  } Const|6|#Result65IsFailure60iResultSuccess00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintlong longiu8|(%iu32*%is32/%is640%iuptrp3%ibit32J%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot2|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2|_ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 00|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 00|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 00|_0Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dnwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacityo# iiteratorOX=begin6=end6=00v 0|_0C d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 00|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0w0|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 0V0|_0Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 0"0|_0" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0@0|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 00|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 040|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 00|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtre 0&m_Object#&m_Deleter#ielement_type3ideleter_type d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dnwut@remove_boundseitypeeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrx 0&m_Object#&m_Deleter#ielement_type3ideleter_type d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hnwut@remove_boundsxitypexWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0eD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2<%|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnwut@MovePtrY0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsYitypeYWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]hnwgfx@GfxPtrY&m_MovePtr#iGfxMovePtr.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_Parent#&m_Children#&m_Deleter#iiterator];ideleter_typegbegin6[end6[0Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwut@MoveArray&m_AllocatorE#&m_ElementsK#&m_EndK#&m_Capacityo# iiteratorKX=begin6?end6?00|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwut@Signal2 %|_r0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitter#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleModel#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight#8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0/nwgfxinternalDMaterialKeyValue@SortingMaterialIdGenerator(/#&m_MaterialsF#&m_MaterialsWorkSpaceF#iMaterialKeyValueArray=47@Description&isFixedSizeMemory#&maxMaterials#Description*6*@Builder&m_Descriptione#IsFixedSizeMemory.625Create625_0e?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IMaterialIdGeneratorI# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdaterI#@BuilderBuilder6Create65_00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletonUpdaterI#@BuilderBuilder6Create65_008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool44thisz__result 44thisz__resultnwgfxiSceneNodeArray*#iModelArraym-iSkeletalModelArray]0'iLightArrayM3iFragmentLightArray=6'iVertexLightArray%9%iHemiSphereLightArray <)iAmbientLightArray?&iCameraArrayB iFogArrayEiParticleSetArray}H%iParticleEmitterArrayeK)iParticleModelArrayMN'iAnimatableNodeArrayT#@SceneContextI#&m_SceneNodes#&m_Models#&m_SkeletalModels#(&m_Cameras\#8&m_Fogso#H&m_LightsK#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights'#&m_AmbientLightsC#&m_ParticleSets#&m_ParticleEmitters#&m_ParticleModels#&m_AnimatableNodesI#iSceneNodeArrayciModelArrayeiSkeletalModelArray/g iFragmentLightArray_i iVertexLightArray{kiHemiSphereLightArraym"iAmbientLightArrayoiCameraArrayqiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArray-y @ Builder<&m_IsFixedSizeMemory#&m_MaxSceneNodes"#&m_MaxModels"#&m_MaxSkeletalModels"# &m_MaxCameras"#&m_MaxLights"#&m_MaxFragmentLights"#&m_MaxVertexLights"#&m_MaxHemiSphereLights"# &m_MaxAmbientLights"#$&m_MaxFogs"#(&m_MaxParticleSets"#,&m_MaxParticleEmitters"#0&m_MaxParticleModels"#4&m_MaxAnimatableNodes"#8 Builder+ 6+ IsFixedSizeMemory/ 6+5 MaxSceneNodes/ 6+5" Create4 6+5_GetFogBegin64GetFogEnd640?0fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#&m_Resource#&m_UpdaterCache#&m_Near##&m_Far##&m_WScale##@ResFogDataDestroyer#&m_Allocator#@ResFogUpdaterDataDestroyer?#&m_Allocator#iResPtrk:iResUpdaterPtrHUpdate6500|_0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFogUpdaterDataDResFogDatad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletalModel#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865],boolnwgfx@TransformNode#&m_Transform&#P&m_WorldMatrix@ #&m_CalculatedTransform&#+m_InverseWorldMatrix@ #+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalc#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description#Description6@DynamicBuilder&m_Description#DynamicBuilder6IsFixedSizeMemory65Create65_00.?.0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool,4this3parentnwgfx@SceneNodePE#&m_Parent# &m_Children*#&m_AnimBinding#(0&m_PreUpdateSignal%#0&m_TraversalResults ##4&m_Description#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks"#&maxChildren"#&maxAnimObjectsPerGroup"# &isAnimationEnabled#Description6B&isFixedSizeMemory#&maxCallbacks"#&maxChildren"#&maxAnimObjectsPerGroup"# &isAnimationEnabled#0SetParent65DestroyBranch600BM&m_Parent# &m_Children*#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults ##4&m_Description#8&m_BranchVisible#L?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimBinding,I#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix@ #&m_Scale!#0&m_Flags ##<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]8nwgfxiSceneNodeChildrenD&K@SceneObject I#&m_ResObjectIU#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?|_0&0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6v@GfxDeleter&m_HasOwnership#GfxDeleterz6zoperator()6z5v00Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00##&_01##&_02##&_03## &_10##&_11##&_12##&_13##&_20## &_21##$&_22##(&_23##,l0''f#a'ml# 'a{ 'vB0&_00##&_01##&_02##&_03## &_10##&_11##&_12##&_13##&_20## &_21##$&_22##(&_23##,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x##&y##&z##&w## d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x##&y##&z##@VEC3 #(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortintfloatunsigned intunsigned long longiu8|(%iu16)%is32/%iuptrp3%if32B%ibit32J%ibit64K%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]floatstd@unary_function|Od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Dž0pnwut@Slot3ȸd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00{nwut@Slot2ȸd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0{nwut@Slot2ȸTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacityo# iiteratorOX=begin6=end6=00^0ȸ0C d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayj&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0ȸ0j0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator%#&m_Elements+#&m_End+#&m_Capacityo# size600ȸ0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]01voidint0nwut@MoveArray>O&m_Allocatory#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArrays6s5o5y: MoveArrays6s5y~MoveArray6sbegin6send6sclear6sSetArrayKind6s5SetCapacity6s5destroy6s5destroy_range6s55erase6s500ȸ0>Od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]1boolintvoid0nwgfx@BasicRenderQueue,>O*M&m_List*#0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingStatew#(iElementKeyFactoryTypeM; @Builder&m_IsFixedSizeMemory#&m_MaxRenderElements#Builder6~Builder6IsFixedSizeMemory65Create65*s_TypeInfoGetRuntimeTypeInfo#6Reset65Reset65+5+5+5+: 0BasicRenderQueue65BasicRenderQueue655~BasicRenderQueue60?#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]42nwut@MovePtrAe0&m_Object#&m_Deleter#ielement_type3ideleter_typeed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]2nwgfx@GfxPtrA&m_MovePtr#iGfxMovePtr1. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0dy0ȸ0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@o &m_FixedSizeElements# ?#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 0m0ȸ0md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 0Fl0ȸ0Fld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 0m0ȸ0md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]83intnwut@MoveArrayk&m_Allocatorq#&m_Elementsw#&m_Endw#&m_Capacityo# iiteratorwX=operator[]{6e5begin6eend6e000ȸ0k?k<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray)&m_Allocator/#&m_Elements5#&m_End5#&m_Capacityo# operator[]96#5000ȸ0)?)Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]3nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacityo# iiteratorOX=begin6=end6=00?0ȸ0CXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]84nwut@MoveArrayS&m_AllocatorM#0S&m_Elements#&m_End#&m_Capacityo# iiteratorX=begin6Gend6G0n00ȸ0nd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4int0vonwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacityo# iiteratorX=operator[]65begin6end6capacity6GetCapacity60vo000ȸ0vo?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]85intnwut@MoveArrayk&m_Allocatorq#&m_Elementsw#&m_Endw#&m_Capacityo# iiteratorwX=operator[]{6e5begin6eend6e000ȸ0k?k d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0̎0ȸ0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0Ȃ0ȸ0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0Dž0ȸ0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0ȸ0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayԀ&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0ȸ0Ԁ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayƀ&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0ȸ0ƀd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]5floatnwgfx@TopPriorDepthRenderKeyFactory}RiKeyType}iRenderElementType>O)iBit64RenderKeyType{Q\cCreate 5CreateRenderKey#6 555?{CreateCommandRenderKey# 6 55j55TopPriorDepthRenderKeyFactory 6 5M#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]@6floatnwgfx@PriorDepthRenderKeyFactory}RiKeyType}iRenderElementType>O)iBit64RenderKeyType{Q\cCreate5CreateRenderKey#65|55?xCreateCommandRenderKey# 655j55PriorDepthRenderKeyFactory65M#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]6float0nnwgfx@PriorMaterialRenderKeyFactory}7QiKeyType}iRenderElementType>O)iBit64RenderKeyTypeO\cCreate 5CreateRenderKey#6 555?CreateCommandRenderKey# 6 55j55PriorMaterialRenderKeyFactory 6 5M#0<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@BasicRenderKeyFactory}BasicRenderKeyFactory8685~BasicRenderKeyFactory68#0Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]P7voidfloat0 nw gfx@ BasicRenderElement}&m_Key#&m_Mesh#&m_Model@# iKeyType}@@Bit64RenderKey&m_Key#Bit64RenderKey 6 SetLayerId6 5SetPriorityForDetailedMaterial6 55SetDetailedMaterialIdAndTranslucencyKind6 55SetPriorityForSimpleMaterial6 55SetTranslucencyKind6 5jSetDepth6 55SetCommand6 5Key6@Depth24bitQuantizer##operator()65@Bit64RenderKeye&m_Key#Bit64RenderKey!6!SetLayerId6!5SetPriorityForSimpleMaterial6!55SetSimpleMaterialIdAndTranslucencyKind6!55SetTranslucencyKind6!5jSetDepth6!55SetCommand6!5Key6)@ ReverseDepth24bitQuantizer## operator() 6-5 ~BasicRenderElement 62 GetMesh 6: GetModel 6:0!!0000%0e0060Džd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0ȸ0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]7nwut@MovePtrq?e0&m_Object#&m_Deleter#ielement_type3ideleter_typeed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]X8nwgfx@GfxPtrq?&m_MovePtr#iGfxMovePtrwU. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray#D&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0ȸ0#DDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray-&m_Allocator3#&m_Elements9#&m_End9#&m_Capacityo# operator[]A6'50#00ȸ0--?=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Džnwut@Signal3t%ȸ$0pDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayP&m_Allocator/#&m_Elements5#&m_End5#&m_Capacityo# operator[]A6)50%0ȸ0PP?;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer<]9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\9nwutinternal@ResArrayClassTraitsipointerk0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]9nwut@ResArrayClassitype!\PFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2f%ȸ%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]`:nwut@MovePtrRe0&m_Object#&m_Deleter#ielement_typea3ideleter_typeed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]:nwut@remove_boundsRitypeRWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]d;nwgfx@GfxPtrR&m_MovePtr#iGfxMovePtr`.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865];nwut@ChildrenXc9e&m_Parent#&m_Children9e#&m_Deleter#ideleter_typeXcg d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0ȸ0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwut@Signal2%ȸ^&0{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 nwut@ResCommon ResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]=intboolvwsystem@CommandListSwapper`&m_Allocator#&m_CommandLists#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries # &m_GpuProfilingResults #0&m_ReusableCommandLists#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\@Description&commandListCounto#&bufferSizeo#&requestCounto#&reusableBufferSizeo# &reusableRequestCounto#&maxGpuProfilingEntryCounto#DGpuProfilingEntryiCommandListArray)'iGpuProfilingEntryArray(2cCreate55D?*Destroy6Bind6RunAsync6WaitDone6Swap6GetListCounto6000ȸd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitter#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleModelDž#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight̎#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight̎#8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]>boolint0%0Dž000q?}??u42thisz__result nw gfx@ RenderContext#&m_ShaderProgram<2#&m_MatrixPaletteCount#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache# &m_Material#$&m_MaterialCache#(&m_CameraCache#,&m_SceneEnvironmentu#@&m_MaterialHash#&m_ParticleMaterialActivatorV#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(@ Builder&m_MaxCameras#&m_MaxLightSets#&m_MaxFogs#&m_MaxVertexLights# &m_ParticleMaterialActivator#Builder-6- Create2 6-5 SetRenderTarget 625 ClearBuffer 62555 GetRenderTarget 62 GetSceneEnvironment 6200d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint^?00vo0n0nnwgfx@SceneEnvironment&m_AmbientLight#&m_HemiSphereLight#&m_VertexLightsz#&m_FragmentLightsCy# &m_Fog#`&m_Camera#d&m_Camerasz#h&m_CameraIndex#x&m_Fogs{#|&m_LightSetsu{#&m_LightSetIndex#&m_ActiveVertexLightCount#&m_ActiveFragmentLightCount#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#&m_CameraDirty#ApplyFrom65SetFog655SetCamera655SetFragmentLight65SetVertexLight65SetAmbientLight65SetHemiSphereLight6500?00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]p?nwgfxiFixedFragmentLightArray-4#9@LightSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]? nw gfxiSceneNodeArray9e*#iModelArrayaC-iSkeletalModelArrayQB0'iLightArrayAA3iFragmentLightArray?6'iVertexLightArray=9%iHemiSphereLightArray<<)iAmbientLightArray=;?&iCameraArray:B iFogArray8EiParticleSetArray]7H%iParticleEmitterArrayE6K)iParticleModelArray-5N'iLightSetArray3Q"iAnimatableNodeArray9eT#@ SceneContext#&m_SceneNodesr#&m_Models#&m_SkeletalModels#(&m_Cameras#8&m_Fogs.#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights#&m_ParticleSets>#&m_ParticleEmittersV#&m_ParticleModelsr#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray#kiHemiSphereLightArray=m"iAmbientLightArray[oiCameraArrayvqiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy  GetFragmentLightsBegin!@ 6 GetFragmentLightsEnd!@ 6 GetVertexLightsBegin[> 6 GetVertexLightsEnd[> 6 GetHemiSphereLightsBegin< 6 GetHemiSphereLightsEnd< 6 GetAmbientLightsBegin; 6 GetAmbientLightsEnd; 6 GetFogBegin8 6 GetFogEnd8 60%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]|@nwgfx@SceneEnvironmentSetting<A#&m_LightSets7# &m_CamerasT#&m_Fogso#,DLightSetBinderDCameraBinderDFogBinderiLightSetBinderArrayqDO+iCameraBinderArrayFP)iFogBinderArrayEQ&ResolveReference650{?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletalModelDž#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera#hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]Avoidfloat0nwgfxDRenderCommandiRenderKeyTypeiRenderKeyFactoryM.00(S4Sthisz__resulthS4Sthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]Bboolintnwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex#0*&m_PreRenderSignalN#&m_PostRenderSignalN#&m_Materialsc#&m_MeshBuffers#&m_MeshNodeVisibilityBuffersuW#&m_BufferOption#&m_ModelViewMatrix#&m_NormalMatrix#&m_MaterialActivatorV#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilitiessT#&m_MeshNodeOriginalVisibilitiessT#@?&m_Description#&m_UserParameter#&m_SharingMaterial#iRenderSignalY1@@Description1#GetMaterial65009d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]Bbool?4thisz__resultnwgfx@MaterialXA#&m_Buffers# 0Dž&m_Owner#&m_ProgramDescription # &m_BufferCount#$&m_ShaderParameterResMaterialP#(&m_ShadingParameterResMaterialP#,&m_MaterialColorResMaterialP#0&m_RasterizationResMaterialP#4&m_TextureCoordinatorResMaterialP#8&m_TextureMapperResMaterialP#<&m_FragmentLightingResMaterialP#@&m_FragmentLightingTableResMaterialP#D&m_TextureCombinerResMaterialP#H&m_AlphaTestResMaterialP#L&m_FragmentOperationResMaterialP#P&m_SceneEnvironmentResMaterialP#TiResMaterialArrayZ(GetOriginal6GetOwnerModel6GetBuffer6GetShaderParameterResMaterial6iMaterialArrayX"0PDž0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight̎#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight̎#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cvoid0@4Rthisz__resultnwgfxres@ResMeshData #&m_ShapeIndex&#&m_MaterialIndex&#&toOwnerModel# &m_IsVisible̶#$&m_RenderPriority#%&m_MeshNodeVisibilityIndex#&&m_CurrentPrimitiveIndex&#(&m_Flags#, &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize#l&toMeshNodeNamec#p&m_RenderKeyCache#x@ResMesh#iResDataType@?ref6RGetMaterialIndex6RGetRenderPriority6RiResMeshArray^/0N d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cvoid00  4 thisz__result} nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit6#&m_CommandBuffer# @ResBlendOperationData,&m_Mode&#&m_BlendColor#&m_CommandBuffer#@ResDepthOperationData&m_Flags#&m_CommandBuffer6#@ ResStencilOperationData &m_CommandBufferu#@ ResFragmentOperationDataP&m_DepthOperation #&m_BlendOperation#&m_StencilOperationY#@@ ResTextureCoordinatorDataX&m_SourceCoordinate&#&m_MappingMethod&#&m_ReferenceCamera&#&m_MatrixMode&# &m_Scaleܶ#&m_Rotate6#&m_Translateܶ#&m_IsDirty̶#$&m_IsEnabled̶#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData #&m_Flags#&m_TextureCoordinateConfig&#&m_TranslucencyKind&# &m_MaterialColor#$&m_Rasterization'#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount&#&m_TextureCoordinators#&toTextureMappers'#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex&#&m_ShaderParametersTableCount&#&toShaderParametersTable#&m_LightSetIndex&#&m_FogIndex&#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#@ResMaterial#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType ResMaterial 6 : A ?y ref} 6 GetTranslucencyKind& 6 GetMaterialId6 0  0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription^#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865](Dboolnwgfx@TransformNode#&m_Transform"#P&m_WorldMatrix#&m_CalculatedTransform"#+m_InverseWorldMatrix#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalc#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal_*>@DescriptionҢ#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dboolnwgfx@SceneNodePA#&m_Parent# &m_Children&#&m_AnimBindingxb#(0h&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#LiUpdateSignalXfH:@Description&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#0h0BM&m_Parent# &m_Children&#&m_AnimBindingxb#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd#@AnimBinding,#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix#&m_Scale#0&m_Flags#<(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4EnwgfxiSceneNodeChildrend&K@SceneObject #&m_ResObject#GetResSceneObject#60\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]EintlongX4 Ythis3indexz__result%YR@4@thisz__result!@j@4@thisz__result!@>4>thisz__result[>>4>thisz__result[> >4?thisz__result >4?thisz__result=47=thisz__result<=47=thisz__result<;4;thisz__result;;4;thisz__result; 9499thisz__result8"9499thisz__result8 5,4,this3Selement )4*thisz__resultnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK'4'thisz__result''4'thisz__result'+[4Q[this3indexz__resulti[<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toNamec# &m_UserDataDicCount&#&toUserDataDic#@ResSceneObjectLg#ResSceneObject6: 0Cd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]8FnwutiSigWordM @BinaryRevisionHeader&signature#&revision#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]Fnwut@FloatColor&r#&g#&b#&a# iResFloatColord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?ȸ0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5o5doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]@Description#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeP#&m_Parent# &m_Childrenn#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#0h0BM&m_Parent# &m_Childrenn#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd#@AnimBinding,#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrixP#&m_Scale#0&m_Flags#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneObjectData@ResSceneObject#@ResSceneNode#@ResTransformNode#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?8nwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned charintfloatiGLenum}3iGLboolean4iGLint8iGLsizei9iGLuint}<iGLfloat=pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nnmath@MTX34_0&V#@BaseData0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,l0''f e'mp  'a'vB0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,@MTX340#cIdentityMTX3465 5 5 5 5 5 5 5 5 5 5 5 iMatrix34DD?0D0RMTX34Mult3pOut3p13p2z__resultRVEC3Transform3pOut3pM3"pVz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x #&y #&z #&w # d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x #&y #&z #@VEC3 #iself_typeQVEC365 5 5 operator+653?/operator-653operator*65 ?Normalizey6Crossy655iVector300?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]dunsigned charunsigned intintfloatiu8|(%iu32*%is32/%iuptrp3%if32B%ibit32J%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable>NonCopyable6~NonCopyable60,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int64 &lo #&hi #Int646Int6465 operator s64 6'00#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00?nwos@IAllocator(__vptr#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned shortvoid00000 0 nnfs@FileInputStream<###FileInputStream665~FileInputStream66Read #,655oTryRead#(6555oSeek# 65 5A?TrySeek#65 5A?GetPosition #6TryGetPosition#65SetPosition#65 TrySetPosition#65 GetSize #$6TryGetSize# 6500pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intlong longboolvoid000D4athis3pathName3 modez__result0 00 0nnfsdetail@FileBase#&m_Positiony#+m_Sizey# iS64>"FileBasea6a55 Initialize6a55 TryInitialize6a55 TryRead6a555oTrySeek6a5 5A?TryGetPosition6i5TrySetPosition6a5 TryGetSize6i5Read 6a55oSeek6a5 5A?GetPosition 6iSetPosition6a5 GetSize 6i0AA0ed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoidunsigned short00' X4this3path3 modez__resultnnfsdetail@FileBaseImpl##&m_P#FileBaseImpl6TryOpenImpl655 Finalize6~FileBaseImpl6GetPtr60  0<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFile555 dCloseFile5d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lintbool 4thisz__resultnn@Result&m_Code #LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const t  } Const6#Result65 IsFailure60!iResultSuccess!00(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintlong longfloatiu8|(%iu16)%iu32*%is32/%is640%iuptrp3%if32B%ibit32J%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865],unsigned charunsigned intintiu8|(%iu32*%is32/%iuptrp3%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]char__rw@__null_ref~~&_C_eos~# C#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]:long__rw@__string_ref y&_C_refs#&_C_cap#&#ichar_type]?isize_type_?l'_C_size'_C_dummy_C_init6555_C_destroy6_C_ref_count6_C_inc_ref6_C_dec_ref6capacity60data600D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865];charvoid0std@basic_string|~&_C_data9#itraits_type~53ivalue_type63iallocator_type73i_C_string_ref_typeC<isize_typeE7ipointerI7iconst_pointer J7iiterator9^,*__nullrefs_C_make_itera6y59basic_stringy6y5~basic_string6yoperator=6y5size&6max_size&6capacity&6replacea6y5&5&5J5&5&5&replace6y5&5&5J5&c_strJ6dataJ6get_allocator60 _C_pref6_C_unlink6yc_C_null9_C_getRep6y5&5&#0?}?0}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]p;charstd@allocator|isize_type:q!ivalue_type|!0ipointer!0iconst_pointer!?iconst_reference!allocator65allocate65:m deallocate655construct6550? D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865];charstd@char_traitsichar_type'dassign55??0cmove555:q0ccopy555:qd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]@>unsigned intiGLuint}<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]char__rw@__null_ref~("&_C_eos~#  #D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]Zlong__rw@__string_ref &_C_refs#&_C_cap#&#ichar_type]?isize_type"_?l'_C_size'_C_dummy_C_init6555_C_destroy6_C_ref_count6_C_inc_ref6_C_dec_ref6capacity60data600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorJ! 6?!`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Znwut@LinkList *  ivalue_type* 0ipointer iiterator_categoryJ-iTIt_base_w1!@iterator%#&it_#iteratorK6K5LinkListZ6Zend6Zinsert6Z55push_back6Z5erase6Z5GetNext6Z5cGetNodeFromPointer15cGetPointerFromNode5100#0<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]t[charvoid0std@basic_string|("&_C_data9#itraits_type(53ivalue_type(63iallocator_type"73i_C_string_ref_type <isize_type"E7ipointer"I7iconst_pointer"J7iiterator9^,*__nullref;_C_make_itera6(59basic_string(6(5?basic_string(6(50~basic_string6(operator=46(50operator=46(5Jsize&68max_size&68capacity&68operator+=46(5Jappend46(5Jreplacea6(5&5&5J5&5&5&replace46(5&5&5J5&replace46(5&5&5Jc_strJ68dataJ68get_allocator680 _C_pref68_C_unlink6(c_C_null9_C_getRep6(5&5&"#0?,?0,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865][charstd@allocator|isize_typeL!ivalue_type|!0ipointer!0iconst_pointer!?iconst_reference!allocator6allocator65allocate65:m deallocate655construct6550?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]D\nwutinternal@iterator\171 I1ipointerI1I?71d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable(4NonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int64K&loK#&hiK#Int6465Koperator s64K600 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable:NonCopyable6~NonCopyable604D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]\charstd@char_traitsichar_type'dassign55??clengthL500cmove555Lccopy555LDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/ConfigFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]]boolcharvoid0%47thisz__result(4?thisz__result)!4?thisz__result000K0K0K vw system@ConfigNode(&mLink]0#&mName@#&mValue@#ConfigNode7675: GetValue67SetValue675GetName6?HasName6?CompareNameK675DumpK67:@ @ ConfigFile&mChildList#&mExistsFile# *sReloadedNext*sReloadedTrig*sInstance3cCreate35ReadFromMEM635D5KReadFromRom635ReadFromHost635Write635Reload635Reload635D5KGetString635SetString6355SetComment635GetInt6355HGetUInt6355N SetInt6355K SetUInt 6355K SetInt16 6355K SetUInt16 6355K GetFloat 6355T SetFloat 6355K Clear 63d Destroy ConfigFile3 63 ~ConfigFileD 63 Parse_ 635@5K DumpNode_K 6355@ SeekNode7 635 CreateNode7 635 AppendNode 635700ll0;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]^void04]thisz__result<nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodeb6b0GetNext36jinternal@LinkListImpl &m_Size#&m_BaseNode#isize_typeKk%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryJu1@iterator}$#&m_pPointer$#iteratorX6X5$0LinkListImpl]6]~LinkListImpl6]begin6]end6]insert6]55erase6]5erase6]55clear6]GetBaseNode<6]Initialize_6]00_00f+4this3:pz__resultzT3<pz__result:0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid00000K0Knnfs@FileInputStream<#7#{%#FileInputStream#6#6TryInitializeB6#5Finalize6#~FileInputStream6#6ReadK#,6#55LTryReadB#(6#555LSeek# 6#5K5A?TrySeekB#6#5K5A?GetPositionK#6+TryGetPositionB#6+5SetPosition#6#5KTrySetPositionB#6#5KGetSizeK#$6+TryGetSizeB# 6+500'4d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]_unsigned shortcharvoidboollong longunsigned int000K00K0nnfsdetail@FileBase:#&m_Position@#+m_Size@# iS64u&>"FileBase&6&TryInitializeB6&55KTryInitializeB6&55KTryReadB6&555LTrySeekB6&5K5A?TryGetPositionB6.5TrySetPositionB6&5KTryGetSizeB6.5ReadK6&55LSeek6&5K5A?GetPositionK6.SetPosition6&5KGetSizeK6.00*d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short00nnfsdetail@FileBaseImpl'#W>#&m_P#FileBaseImpl6TryOpenImplB655KFinalize6~FileBaseImpl6GetPtr600d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nnfs@IInputStream"=0"~IInputStream66B0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfs@IPositionable(__vptr#~IPositionable60<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFileB555KdCloseFile5d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsPositionBasePOSITION_BASE_BEGIN POSITION_BASE_CURRENT POSITION_BASE_END d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid00X000vwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLenK# CharArray65: ~CharArray6Get6Set65operator=6500?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]4`intboolnn@Result&m_CodeK#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const N  } Const|6|#Result65KIsFailure60iResultSuccess00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tag d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]aunsigned shortunsigned intintlong longfloatiu16|)%iu32*%is32/%is640%iuptrp3%if32B%ibit32J%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]launsigned intcharint0stdisize_t~(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xvoidintbool0?KWKW?nwut@MoveArrayKW&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray65o5::^ ~MoveArray6operator[]65size6begin*6end*6back6empty6capacity6reserve65push_back65swap65clear6GetArrayKind:^6SetArrayKind65:^SetCapacity65GetCapacity6construct655destroy65destroy_range65*5*erase6500?0|_0KWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?``?nwut@MoveArray`&m_Allocator#&m_Elements#&m_End#&m_Capacityo# iiteratorX=MoveArray6MoveArray65o5::^ ~MoveArray6operator=65operator[]65operator[]65size6begin*6end*6empty6capacity6reserve65swap65resize65clear6GetArrayKind:^6SetArrayKind65:^SetCapacity65GetCapacity6construct65destroy65destroy_range65*5*erase650?00|_0`Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0vwsystem@CommandListSwapper`&m_AllocatorL#&m_CommandLists#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandLists#@&m_ReusableBufferOffset`#P&m_ReusableBufferSize`#T&m_ReusableRequestId`#X&m_ReusableRequestSize`#\@Description&commandListCounto#&bufferSizeo#&requestCounto#&reusableBufferSizeo# &reusableRequestCounto#&maxGpuProfilingEntryCounto#@GpuProfilingEntry(&beginId`#&endId`#&beginTicka#&endTicka#&costTimea#&isInTotal#&splitId`# GpuProfilingEntry969iCommandListArray/Q'iGpuProfilingEntryArraykM2*s_CommandListSwapper>cGetInstance>cCreate>5L5 ?5Destroy6>Bind6>RunAsync6>WaitDone6> Swap 6> ResetGpuProfiling 6> AddGpuProfilingStartPointa 6>5 SetGpuProfilingEndPoint 6>5a GetGpuProfilingCostTimea 6>5a GetGpuProfilingTotalCostTimea 6> GetCommandListId` 6F GetCommandBufferSize 6F GetReusableCommandBufferSize 6F StartCommandSave 6> EndCommandSave 6> ReuseCommand 6>5 CommandListSwapper> 6>5L5  ~CommandListSwapper 6> CalcGpuProfilingCostTime 6> SetGpuProfilingTick 6>5`dCommandListCallback5`RegisterCallback`6>000B0|_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolunsigned intlong cR4NTthisz__result R4NTthisz__result0`0 S4NTthisz__result S4BTthis3element S4BTthis3element BN4GPthisz__resultN4?Pthisz__resultMM N4GPthisz__resultKW? O4GPthisz__result O4?Pthis3[elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc65o0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned charintiGLenum}3iGLboolean4iGLbitfield}5iGLint8iGLsizei9iGLuint}<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intunsigned long longintlong longfloatiu8|(%iu32*%iu64+%is32/%is640%iuptrp3%if32B%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]char__rw@__null_ref~%!&_C_eos~# Cc#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]long__rw@__string_ref eyee&_C_refs#&_C_cap#&#ichar_typee]?isize_type!_?l'_C_size'_C_dummye_C_init6555_C_destroy6_C_ref_count6_C_inc_ref6_C_dec_ref6capacity60data600<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]charvoid0std@basic_string|%!&_C_data9#itraits_type%53ivalue_type%63iallocator_type!73i_C_string_ref_typeCc<isize_type!E7ipointer"I7iconst_pointer("J7iiterator9^,*__nullrefsb_C_make_itera6(59basic_string(6(5?basic_string(6(50~basic_string6(operator=46(50operator=46(5Jsize&68max_size&68capacity&68operator+=46(5Jappend46(5Jreplacea6(5&5&5J5&5&5&replace46(5&5&5J5&replace46(5&5&5Jc_strJ68dataJ68get_allocator680 _C_pref68_C_unlink6(c_C_null9_C_getRep6(5&5&!#0?,?0,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1rSizedEnum165rjj#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnumr&m_EnumValue#SizedEnum65rSet65r0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable|qNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablesd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable;vNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1 zSizedEnum165 zJo#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum z&m_EnumValue#SizedEnum65 zSet65 z0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyablew~NonCopyable60Xd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]`boolintvoid00q~nnhidCTR@DebugPadReaderk#&m_DebugPadR#&m_IndexOfRead#&m_LatestHold#&m_IsReadLatestFirst# &m_StickClampModei# )#  &m_TickOfRead#STICK_CLAMP_MODE_CIRCLE_WITH_PLAY STICK_CLAMP_MODE_CIRCLE_WITHOUT_PLAY iStickClampModez:DebugPadReaderK6K5R~DebugPadReader6KReadLatest6K50?R{hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_AccelerometerReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00}nnhidCTR@AccelerometerReaderXl#&m_Accelerometerd#&m_Playv#&m_Sensitivityv#&m_LatestCalculatedStatus}#&m_OffsetAccStatus}#)# &m_RotateMtx#&m_EnableOffset#H&m_EnableRotate#I)#H&m_IndexOfRead#L&m_TickOfRead#PAccelerometerReader]6]5d~AccelerometerReader6]ReadLatest6]50?|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanelReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00}nnhidCTR@TouchPanelReaderom#&m_TouchPanel#&m_IndexOfRead#&m_TickOfRead#TouchPanelReader65~TouchPanelReader6ReadLatest650?0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00?}nnhidCTR@PadReader8sp#&m_Pad#&m_IndexOfRead#&m_LatestHoldȃ#&m_MinOfStickClampCirclev# &m_MinOfStickClampCrossv#&m_MinOfStickClampMinimumv#&m_MaxOfStickClampCirclev#&m_MaxOfStickClampCrossv#&m_MaxOfStickClampMinimumv#&m_IsReadLatestFirst#&m_StickClampModefn#&m_Thresholdv#&m_Scale#&m_Stroke# &m_StrokeVelocity#$&m_LastLength#(&m_LastDiff#,&m_TickOfRead#0STICK_CLAMP_MODE_CIRCLE STICK_CLAMP_MODE_CROSS STICK_CLAMP_MODE_MINIMUM iStickClampModebPadReader65~PadReader6ReadLatest65SetStickClampMode650?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRDDebugPadd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRDAccelerometerpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]TintnnhidCTRB&xv#&yv#iAnalogStickStatusZB&holdȃ#&triggerȃ#&releaseȃ#&stick# iPadStatusiB&x`#&y`#&touchW#)#iTouchPanelStatus4zB&xv#&yv#&zv#iAccelerometerStatusB&hold#&trigger#&release#)#&leftStickX#&leftStickY# &rightStickX#&rightStickY#iDebugPadStatusd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRDTouchPanelTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fa'ml 'a{0'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintlong longfloatunsigned long longiu8|(%iu16)%iu32*%is16.%is32/%is640%iuptrp3%if32B%ibit8|H%ibit16I%ibit32J%ibit64K%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Punsigned intiu32|*%iuptrp3%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiGLbitfield}5iGLuint}<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityc# iiteratorX=MoveArray65~MoveArray6size6begin$6end$6empty6capacity6reserve65push_back65clear6GetArrayKindc6SetArrayKind65cSetCapacity65GetCapacity6construct655destroy65move_construct65$5destroy_range65$5$erase655erase65000\0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]Xboolstd@__rw_list_iter@&_C_node#ireferencetS5iiterator_category\5i_C_link_typea<__rw_list_iter655?1operator++6operator*6operator==z65operator!=z65D#0?0?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iterator@ireferenceqD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__select1st|operator()65#~0?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_function|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]std@__rw_list_node @&_C_next#&_C_prev#&_C_data@#0~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]std@__rw_list_node @&_C_next#&_C_prev#&_C_data@#0~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__select1st operator()65$#~0? ?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_function D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__select1stoperator()65#~0??D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_functionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__select1st%%operator()65L#~0%?%?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_function%%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_defs.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool__rwA__rw_select| D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]lboolstd@__rw_list_iter)*,*)&_C_node#ireferenceS5iiterator_category\5i_C_link_typea<__rw_list_iter655?1operator++6operator*6operator==z65operator!=z65|#0?0?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Џstd@iterator)*,*)ireference)qD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]std@__rw_list_node )&_C_next#&_C_prev#&_C_data)#0~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]char__rw@__null_ref~n &_C_eos~# #D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]long__rw@__string_ref <<=&_C_refs#&_C_cap#&#ichar_type<]?isize_type_?l'_C_size'_C_dummy<_C_init6555_C_destroy6_C_ref_count6_C_inc_ref6_C_dec_ref6capacity60data600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0/nwut@Slot2\D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]floatstd@unary_function|Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]|voidint0@:00nwut@Slot3oY\(__vptr#0/&m_Allocator#iResultType iAllocatorType\ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0u0y!nwut@Slot2\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0y!nwut@Slot29|\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityc# iiteratorX=MoveArray6MoveArray65~MoveArray6operator=65size6begin 6end 6empty6capacity6reserve65push_back65swap65clear6GetArrayKindc6SetArrayKind65cSetCapacity65GetCapacity6construct655destroy65destroy_range65 5 erase650?00^'0\0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@__rw_list_iter@n&_C_node#ireferencexS5i_C_mutable_iter_6 б#0?0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tstd@iterator߿ipointerpireferenceqD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]Ęboolstd@pairi}&first#&second#ifirst_typei_isecond_type}`pair655 ?? 0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865],char}0std@pair&first#&second#ifirst_type_isecond_type`pair655? ?0@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]char0std@lessisecond_argument_typeifirst_argument_typeoiresult_typeoperator()6=5"5*??&L#09D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]charbool0std@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeILD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]lstd@allocator'isize_typec!ivalue_type'!0ipointer!allocate6G55mdeallocate6G55allocatorG6G50HD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]Ԛchar}0س?std@pair&first#&second#ifirst_type_isecond_type`pair<6<5Dpair<6<50?@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]<std@allocator|ivalue_type|!?iconst_reference!LD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]std@allocator isize_typec!ivalue_type !0ipointer!allocate6G55mdeallocate6G55allocatorG6G50pD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865] __rw@__rw_rb_tree_node| _C_color_t_C_red _C_black &_C_color_field#&_C_parent_link_#&_C_left_link_#&_C_right_link_# &_C_value_field#ireferencelS6 end>6 insert6 5%erase6 50>find>6 5?0LD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]std@allocatorisize_typec!ivalue_type!0ipointer!allocate6G55mdeallocate6G55allocatorG6G5 0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00 std@ list&_C_buflist#&_C_free_list#&_C_next_avail#&_C_last# &_C_node#&_C_length|#ivalue_type7iallocator_type7ireference>7iconst_referenceT7isize_type7idifference_type7ipointer 7iconst_pointer$7i_C_list_node70i_C_link_type7i_C_buf_pointer6 #00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iterator    ipointer pireference q`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]intA?__rw@__rw_tree_iter5&_C_node#ipointer7ireference7i_C_link_t7i_C_iterator__rw_tree_iterQ6Q5V?R__rw_tree_iterQ6Q5operator++U6Qoperator--U6Qoperator++6Q5operator*6]operator->6]__rw_tree_iterQI6Q5T#0?0YD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]tstd@iterator5ipointerpireference5qD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]int__rw@__rw_tree_iterI&_C_node#ipointert7ireference7i_C_link_t7i_C_iterator__rw_tree_iter65L?H__rw_tree_iter65operator++6operator++65operator*6operator->6D#0?0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pstd@iteratoripointerpireferenceq$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]int__rw@__rw_tree_iter    a &_C_node#ipointer7ireference7i_C_link_t7i_C_iterator__rw_tree_iter65L?H__rw_tree_iter65operator++6operator--6operator++65operator*6 operator->6 P#0?0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865],std@iterator    ipointer pireference qD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@pair }&first#&second#ifirst_type _isecond_type}`pair655 ?? 0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]std@pair` &first#&second#ifirst_type _isecond_type`pair655 ??0LD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]lstd@allocatorisize_typec!ivalue_type!0ipointer!allocate6G55mdeallocate6G55allocatorG6G50D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]Ԧboolvoid0 std@ list\&_C_buflist#&_C_free_list#&_C_next_avail#&_C_last# &_C_node#&_C_lengthn#ivalue_type7iallocator_type\7ireference7iconst_reference7isize_typeo7idifference_type7ipointer7iconst_pointer7i_C_list_nodef70i_C_link_type7i_C_buf_pointer65?_C_add_buffer65z_C_free_buffers6_C_get_node6:z _C_put_node65_C_init65zlist65'?~list6begin>6end>6push_back65Tinsert>65"5T0>erase>65"erase>65"5"clear6 remove 65T\#003D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]8std@allocatorisize_typec!idifference_typec!ivalue_type!0ipointer!0iconst_pointer!?ireference !?iconst_reference !allocator6allocator65address65construct655$destroy650?003LD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]std@allocatorcisize_typec!ivalue_typec!0ipointer!allocate6G55mdeallocate6G55allocatorG6G570<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]std@pair4.&first#&second#ifirst_type._isecond_type`pair!6!5)pair! 6!5:0?% M?4LD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]pstd@allocator-isize_typec!ivalue_type-!0ipointer!allocate6G55mdeallocate6G55allocatorG6G570pD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]ب__rw@__rw_rb_tree_nodeD2 6_C_color_t_C_red _C_black &_C_color_field#&_C_parent_link_#&_C_left_link_#&_C_right_link_# &_C_value_field #ireferencelS8iconst_referenceT8i_C_node_buf$i_C_buf_ptr_t^/i_C_tree_iter,40&m_Object#&m_Deleter#ielement_typeO}3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds>4itype>4Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hnwgfx@GfxPtr>4&m_MovePtr#iGfxMovePtr|.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr50&m_Object#&m_Deleter#ielement_type#3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lnwut@remove_bounds5itype5Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr5&m_MovePtr#iGfxMovePtr~.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tnwut@ResArrayPatricia6itypeJ`^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwgfx@TopPriorDepthRenderKeyFactory8iKeyType8iRenderElementTypeK)iBit64RenderKeyType\cCreate 5MCreateRenderKey#6 555v?{CreateCommandRenderKey# 6 585d5v5vTopPriorDepthRenderKeyFactory 6 5M#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]`floatnwgfx@PriorDepthRenderKeyFactory8iKeyType8iRenderElementTypeK)iBit64RenderKeyType\cCreate5MCreateRenderKey#65|55v?xCreateCommandRenderKey# 6585d5v5vPriorDepthRenderKeyFactory65M#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float08nwgfx@PriorMaterialRenderKeyFactory8BiKeyType8iRenderElementTypeK)iBit64RenderKeyType\cCreate 5MCreateRenderKey#6 555v?CreateCommandRenderKey# 6 55d5v5vPriorMaterialRenderKeyFactory 6 5M#0<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@BasicRenderKeyFactory8BasicRenderKeyFactory8685M~BasicRenderKeyFactory68(#0,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoidboolintfloat0oY08 nw gfx@ BasicRenderElement8&m_Key%#&m_MeshoY#&m_Model&# iKeyType8@@Bit64RenderKey&m_Key%#Bit64RenderKey6SetLayerId65vSetPriorityForDetailedMaterial65v5SetDetailedMaterialIdAndTranslucencyKind65E5SetPriorityForSimpleMaterial65v5SetTranslucencyKind65dSetDepth655SetCommand65Key6@Depth24bitQuantizerћ#operator()%65@Bit64RenderKeyv&m_Key%#Bit64RenderKey6SetLayerId65vSetPriorityForSimpleMaterial65v5SetSimpleMaterialIdAndTranslucencyKind65E5SetTranslucencyKind65dSetDepth655SetCommand65Key6 @ ReverseDepth24bitQuantizerћ# operator()% 65 BasicRenderElement 65 ~BasicRenderElement 6 IsCommand 6  GetMeshoY 6 GetMesh 6  GetModel& 6 GetModelA 6  GetCommand 6%? Key 6  GetBool 6 506600000v0?00@:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0\0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityc# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrq?0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwgfx@GfxPtrq?&m_MovePtr#iGfxMovePtrW. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray7S&m_Allocator#&m_Elements#&m_End#&m_Capacityc# 0\07SDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray-&m_Allocator3#&m_Elements9#&m_End9#&m_Capacityc# operator[]A6'50#0B0\0--?=Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacityc# iiteratorOX=begin6=end6=000\0CPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]|void0@:0nwut@Signal3oY7\Ü00{&m_Allocator#&m_SlotsK#iSlotTypeÜ iResultType iSlotList &iResultCombinerType iAllocatorType\ @Invoker &m_arg0#&m_arg1oY#&m_arg2#Invoker655oY5operator()65000%operator()6K55oY50Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayd&m_Allocator/#&m_Elements5#&m_End5#&m_Capacityc# operator[]A6)50%0\0dd?;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr}ObG0&m_Object#&m_Deleter#ielement_typeכ3ideleter_typebGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds}Oitype}OWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0}Od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrMI0&m_Object#&m_Deleter#ielement_typew3ideleter_typeId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsMitypeMWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0Md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@ResArrayPatriciaOitypeH`^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciaTitype,O`^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayl&m_pBegin#&m_pEnd#ipointerأ9@iterator&m_pCurrent+#iTItipointerأ=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655begin6end6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitslipointer kireferencelmcGetValue50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0nwutinternal@ResArrayoY&m_pBegin#&m_pEnd#ipointerԦ9ireference9@iterator&m_pCurrentB#ipointerԦ=iterator6ResArray655operator[]65empty60#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsoYipointer kireferenceoYmcGetValue50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassoYitypePFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonDgױ#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayk&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655begin6end6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitskipointer kireferencekmcGetValue50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayi&m_pBegin#&m_pEnd#ipointerЮ9@iterator&m_pCurrent+#iTItipointerЮ=ireference߮=operator*=6?operator++m6 iterator 6 5+ResArray655begin6end6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsiipointer kireferenceimcGetValue508d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00gjgj0nwut@ResCommongjResCommon*6*5ptr6*ptr62ױ#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArraynt&m_pBegin#&m_pEnd#ipointer<9@iterator&m_pCurrent+#iTItipointer<=ireferenceK=operator*=6?operator++m6 iterator 6 5+ResArray655begin6end6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsntipointer kireferencentmcGetValue508d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00ii0nwut@ResCommoniResCommon*6*5ptr6*ptr62ױ#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray;q&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655begin6end6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraits;qipointer kireference;qmcGetValue50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00snwut@ResCommonsResCommon 6 5ptr6 ױ#08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00pp0nwut@ResCommonpResCommon*6*5ptr6*ptr62ױ#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0unwut@Signal2\Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrC0&m_Object#&m_Deleter#ielement_typeC3ideleter_type0operator->6LPtr6L0Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsCitypeCW$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtrC&m_MovePtr#iGfxMovePtrӻ.ielement_type/0operator->60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacheryd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwut@Childrenyy &m_Parent9|#&m_Children#&m_Deleter#iiterator];ideleter_type gbegin 6end 6Attach659|Detach659|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool09|?nwut@MoveArray9|&m_Allocator#&m_Elements#&m_End#&m_Capacityc# iiteratorX=MoveArray65~MoveArray6size6begin$6end$6empty6capacity6reserve65push_back65clear6erase_find65GetArrayKindc6SetArrayKind65cSetCapacity65GetCapacity6construct655destroy65move_construct65$5destroy_range65$5$Begin$6End$6erase65erase655000\09|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwut@Signal29|&\ڞ0y! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00?nwut@LastValueResultoperator()65550d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]float0\0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityc# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityc# 00\0<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray)&m_Allocator/#&m_Elements5#&m_End5#&m_Capacityc# operator[]96#500z0\0)?)Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayv&m_Allocator<#&m_ElementsB#&m_EndB#&m_Capacityc# size66Size66020\0vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00\0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityc# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00\0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityc# pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0\0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityc# MoveArrayi6iSetArrayKind6i5cSetCapacity6i50 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityc# 00\0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0nwut@ResCommon ResCommon65ptr6ױ#008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62ױ#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonptr6ױ#00Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternal@ResArrayDicTraitsg@TraitsTipointerM&8ireferenceT(8cGetValue5@Traits4ipointerM&8ireference4(8cGetValue@51@Traits6ipointerM&8ireference6(8cGetValue5}@TraitsOipointerM&8ireferenceO(8cGetValue5@Traits+ipointerM&8ireference+(8cGetValue$5@TraitsP)ipointerM&8ireferenceP)(8cGetValuep5a@TraitsipointerM&8ireference(8cGetValue5cValueSizec@TraitsipointerM&8ireference(8cGetValue504d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0g0nwut@ResCommongResCommon&6&5ptr̩6&ptr6.ױ#00*td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/DefaultResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoidboolintfloatunsigned charunsigned int00@:0y!0A0NF0H0009|00g(?0 000Y?? vw g3d@AnimationGroupL&name #&skeletal#&material#&visibility#4@ModelNode&animationGroupName #&model#@ DefaultResourceManager&m_ResourceSet#&m_pSceneContext#0&m_pSceneTraverser#4&m_AnimEvaluators#8&m_AnimGroups#P&m_pDefaultAmbientLight!#\&m_pDefaultFragmentLight'#`&m_DefaultCameraR#d&m_ActiveModel#&m_ModelNodes_#&m_SceneEnvironmentSettings˟#DefaultResourceManagerY6Y~DefaultResourceManager-6YcGetInstanceYClear6YGetSubRootNode9|6YGetResource6YGetSceneEnvironmentSettingBegin$6YGetSceneEnvironmentSettingEnd$6Y SetupResource 6Y5U5 AddAnimEvaluator 6Y5 DeleteAnimEvaluator 6Y5 AttachDefaultCamera 6Y59| AttachDefaultLight 6Y59| DettachDefaultLight 6Y59| SetAnimFrame 6Y5 SetAnimStepFrame 6Y5 IncrementAnimFrame 6Y5 ChangeToNextModel 6Y ChangeToNextAnimGroup 6Y GetActiveModel 6Y GetActiveAnimationName  6Y0 00|0]|?iXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwg3d@CameraT&mCameraS#&mCameraPos#&mCameraTarget#&mCameraUp#&mRotation#(&mTranslation#,&mTouchPanelX#0&mTouchPanelY#4&mTouchLeftMode#8&mDolySpeed#<&mTiltXSpeed#@&mTiltYSpeed#D&mSlideXSpeed#H&mSlideYSpeed#L&mSlideZSpeed#PCameraM6MGetCameraS6MCreate6M001d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]<floatvoidunsigned intbool00{09|0 vw g3d@ResourceSet0&buffer 1#&resource#&node9|#&IDs)#ResourceSete6e@EvaluatorSet&evaluator{#&animationId #@ModelResourceSet\&buffer 1#&resource#&node9|#&rotation#&materialEvaluatorsM%#$&skeletalEvaluatorsM%#@ModelResourceSeti6i@ ResourceManager&m_Models#&m_Textures#&m_SkeletalAnimations#8&m_MaterialAnimations#T&m_Effects#p&m_AnimEvaluators#iResourcePairM[6iModelResourcePairI\;ResourceManagerm6m~ResourceManager6mcGetInstancemAddModel6m5 5qDeleteModel6m5 ClearModels6mGetModelNode9|6m5 AddTexture6m5 5qDeleteTexture6m5 ClearTextures6m AddAnimation 6m5 5q DeleteAnimation 6m5  ClearAnimations 6m AddMaterialAnimation 6m5 5q DeleteMaterialAnimation 6m5  AddEffects 6m5 5q DeleteEffects 6m5  ClearEffects 6m SetAnimStepFrame 6m5 SetAnimFrame 6m5 IncrementAnimFrame 6m5 AddResource 6m5.5 5q DeleteResource 6m5.5 000c??03d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/Protocol4C.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hunsigned intunsigned shortProtocol4CEditTargetTypeEditTargetType_Node EditTargetType_Material EditTargetType_Mesh EditTargetType_Model EditTargetType_Texture EditTargetType_Bone EditTargetType_Mask EditTargetType_FORCE32BinaryDataTypeBinaryDataType_Bcmdl BinaryDataType_Bctex BinaryDataType_Bcskla BinaryDataType_Bclts BinaryDataType_Bcmata BinaryDataType_Bcenv BinaryDataType_Bcptl BinaryDataType_FORCE32iUint@String&Value#@MESSAGEPACKET_File_Close&ModifiedProperties#&ModifiedPropertyElements#&Type#&Id# @MESSAGEPACKET_File_LoadBinaryData&ModifiedProperties#&ModifiedPropertyElements#&Type#&Id# &FileSize#&FilePath#@EditSelectedObject&Id#&Index#Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hintboolvwsystem@CommandListSwapper`&m_AllocatorS#&m_CommandLists=#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntriesX# &m_GpuProfilingResultsX#0&m_ReusableCommandLists=#@&m_ReusableBufferOffset+#P&m_ReusableBufferSize +#T&m_ReusableRequestId+#X&m_ReusableRequestSize +#\DGpuProfilingEntryiCommandListArray 5'iGpuProfilingEntryArray32cGetInstanceMAddGpuProfilingStartPoint6M5SetGpuProfilingEndPoint6M5StartCommandSave6MEndCommandSave6MReuseCommand6M500\d d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoidintunsigned intbool0R4K thisz__resultN4S thisz__resultL 4S thisz__result 4S thisz__result 4S thisz__result0J0h0s000p0q0 w 4_ this34resTexture uresImageTexture[ uresCubeTexture  4_ this3ntresIndexStream  4_ this3wrresVertexStreamnwgfxres@ResFileHeaderData&m_Signature#&m_ByteOrder#&m_HeaderSize#&m_Revision#&m_FileSize# &m_NumBlocks#v&padding_$#&m_BlockHeader5#@ ResGraphicsFileData#&m_ModelsDicCount#&toModelsDic# &m_TexturesDicCount#$&toTexturesDic#(&m_LutSetsDicCount#,&toLutSetsDic#0&m_MaterialsDicCount#4&toMaterialsDic#8&m_ShadersDicCount#<&toShadersDic#@&m_CamerasDicCount#D&toCamerasDic#H&m_LightsDicCount#L&toLightsDic#P&m_FogsDicCount#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCount#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCount#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCount#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCount#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCount#|&toCameraAnimsDic#&m_LightAnimsDicCount#&toLightAnimsDic#&m_EmittersDicCount#&toEmittersDic#@ ResFileHeader6Q# ResFileHeaderG 6G : @ResGraphicsFile#iResDataTypeWResGraphicsFileK 6K : 0ptrN6K ?refh6K ?ref6S GetModelsCount6S GetModels,O6K GetTexturesCount6S GetTexturesM6K GetCamerasCount6S GetCamerasJ6K GetLightsCount6S GetLightsH6K GetFogsCount6S GetFogsF6K GetSceneEnvironmentSettingsCount6S GetSceneEnvironmentSettingsD6K GetSkeletalAnimsCount6S GetSkeletalAnims6K 5GetMaterialAnimsCount6S GetMaterialAnims6K 5GetVisibilityAnimsCount6S GetVisibilityAnims6K 5GetCameraAnimsCount6S GetCameraAnims/C6K GetLightAnimsCount6S GetLightAnims/C6K GetEmittersCount6S GetEmittersA6K Setup6K 5M5Setup6K 5MCleanup6K ForeachTexture% 6K 5% ForeachIndexStream% 6K 5% ForeachVertexStream% 6K 5% ForeachModel6K 5@LocationFlagSetter&m_Flag#LocationFlagSetterW 6W 5operator()6_ 54operator()6_ 5ntoperator()6_ 5wriTextureLocationFlagSetter% iIndexStreamLocationFlagSetter% iVertexStreamLocationFlagSetter% 000O 0% % 0[ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolf 4this3TresModeluresParticleModel{ 4this3iresParticleSetnwgfx@ParticleUtildSetupParticleObject55@ParticleSetIsBufferFlushEnabledSetter&m_Flag#ParticleSetIsBufferFlushEnabledSetter 6 5operator()65Toperator()65i0UU0@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]hbool0vp 49this?  49thisz__resultnwgfx@ParticleEmitteru#&m_IsFirstEmission#&m_EmissionCount#&m_NextEmissionTime#&m_ParticleSet#&m_ParticleRandomA#&m_ParticleAnimFrameController#&m_ResParameter<#&m_ResForm#Reset69ParticleAnimFrameController690d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0J4thisz__resultnwgfxresDResParticleEmitterDataDResParticleEmitterParameterData@ResParticleEmitter٣#iResDataTypeJResParticleEmitter6: 0Kptr6@ResParticleEmitterParameterR#iResEmitterArrayERo=0*@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwgfx@ParticleContext<(#&m_EmissionPositionWorkH#&m_EmissionParentWorkm#&m_ParticleWorkF32[#(&m_ParticleRandomA#8iVEC3ArrayT(+iF32Array+ iU16ArrayS. @Builder &m_IsFixedSizeMemory#&m_MaxEmission#&m_MaxStreamLength#Builder060MaxEmission4605Create9605M0?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSety#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?U4thisz__result0v h4thisz__result4this3indexz__result? 4thisz__result'?4this3?functionuindex__2850uindex__2853u_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEixEi__2854,u_ZN2nw3gfx13ParticleModel15GetParticleSetsEi__2851 ui uparticleSet0nwgfx@ParticleSetsClearParticleSetsClear6operator()65@ParticleModel@:#&m_MaximumParticleSetwY#&m_ParticleSetCount#&m_ParticleSets_#&m_ParticleShapeCount#&m_ParticleShapesU#&m_ParticleAnimFrameController#GetParticleSetsCount6GetParticleSets65ParticleAnimFrameController'6ForeachParticleSet?65?0?00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShapea#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool014rthisz__result14zthisz__result34zthisz__result34rthis3idxz__resultiutbl_ptrn0>B4rthis3functionuidx__1542u_ZN2nw3gfx3res16ResParticleModel3refEv__1546~utbl_ptrpu_ZN2nw3gfx3res16ResParticleModel15GetParticleSetsEi__1544iuresParticleSet__1548iuvalue__1550u_ZN2nw3gfx3res14ResParticleSet3refEv__1552urhs__1554u_ZN2nw2ut7ResBoolaSEb__1556 ui uresParticleSeti0 nw gfx res@ResParticleModelDataRS#&m_ParticleSetsTableCount#&toParticleSetsTable#@ResParticleModelT#iResDataType1ResParticleModelr6r: ?}ref6r}?ref6zGetParticleSetsCount6zGetParticleSetsi6r5ForeachParticleSet6r50^^0v0$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidbool0C4thisz__resultL4this3valuenwgfxres@ResParticleSetDataT#&toParticleCollection#0&m_ParticleInitializersTableCount#4&toParticleInitializersTable#8&m_ParticleUpdatersTableCount#<&toParticleUpdatersTable#@&toParticleShapeBuilder#D&m_ParticleShapeIndex#H&m_ParticleSetPriority#L&m_IsForceWorld #P&m_IsBufferFlushEnabled #Q@ResParticleSetl#iResDataTypeCResParticleSet6: ?ref6SetIsBufferFlushEnabled650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResParticleFormData@ResParticleFormV#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight K#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight K#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneTraverser ,#&m_SceneContext?#@BuilderCreate9645MBegin695?End69000y!\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0̛0@:0B01? 04Wthisz__resultnwgfx@RenderContext(#&m_ShaderProgramX#&m_MatrixPaletteCount#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache# &m_Material#$&m_MaterialCache#(&m_CameraCache#,&m_SceneEnvironment #@&m_MaterialHash#&m_ParticleMaterialActivatort#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(ResetState6WSetActiveCamera6W5SetCameraMatrix6W5: GetSceneEnvironment6W0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint^'?0nwgfx@SceneEnvironment&m_AmbientLight#&m_HemiSphereLight#&m_VertexLightsw #&m_FragmentLights # &m_Fog#`&m_Camera#d&m_Cameras #h&m_CameraIndex#x&m_Fogs #|&m_LightSetsE!#&m_LightSetIndex#&m_ActiveVertexLightCount#&m_ActiveFragmentLightCount#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#&m_CameraDirty#ApplyFrom6 5ClearSettings6 SetCamera6 5500NF0~*01d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]4nwgfxiFixedFragmentLightArrayZ#9@LightSet(#Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfxiSceneNodeArray*#iModelArray1p-iSkeletalModelArrayen0'iLightArrayl3iFragmentLightArrayj6'iVertexLightArrayh9%iHemiSphereLightArrayg<)iAmbientLightArrayIe?&iCameraArrayXcB iFogArrayaEiParticleSetArray_H%iParticleEmitterArray]K)iParticleModelArray[N'iLightSetArrayYQ"iAnimatableNodeArrayT#@SceneContext(#&m_SceneNodesz#&m_Models#&m_SkeletalModels#(&m_Cameras##8&m_Fogs6#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights #&m_ParticleSetsF#&m_ParticleEmitters^#&m_ParticleModelsz#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray+kiHemiSphereLightArrayEm"iAmbientLightArraycoiCameraArray~qiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy @ Builder<&m_IsFixedSizeMemory#&m_MaxSceneNodes#&m_MaxModels#&m_MaxSkeletalModels# &m_MaxCameras#&m_MaxLights#&m_MaxFragmentLights#&m_MaxVertexLights#&m_MaxHemiSphereLights# &m_MaxAmbientLights#$&m_MaxFogs#(&m_MaxParticleSets#,&m_MaxParticleEmitters#0&m_MaxParticleModels#4&m_MaxAnimatableNodes#8 BuilderK 6K IsFixedSizeMemoryO 6K5 CreateT 6K5M Clear 6T GetParticleEmitterBegin^ 6T GetParticleEmitterEnd^ 6TGetParticleModelBegin&\6TGetParticleModelEnd&\6T0?0-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nwgfx@SceneEnvironmentSetting<a#&m_LightSets7# &m_CamerasT#&m_Fogso#,DLightSetBinderDCameraBinderDFogBinderiLightSetBinderArrayqO+iCameraBinderArraytP)iFogBinderArray sQ&*s_TypeInfoResolveReference650y!?`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneEnvironmentSettingע#ResSceneEnvironmentSettingZ6Z: iResSceneEnvironmentSettingArrayMurE0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fogu#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0{<4ithisz__result8nwgfxresDResFogData@ResFog٣#iResDataType{ResFogi6i: 0ptr86iiResFogArray%v10d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor(#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool46thisz__resultvnwgfx@SkeletalModel@:#&m_Skeletonx#&m_SkeletalAnimGroupv#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#*s_TypeInfoGetResSkeletalModel6V66GetSkeletalAnimGroupv66GetSkeletalAnimObject66: SetSkeletalAnimObject665: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]|boolnwgfx@Skeletona#0-&m_OwnerSkeletalModel# 0D&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignalA{6/@TransformPose&m_Transforms#iTransformjC%iTransformArrayyE*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boola4thisz__resultvnwgfx@Camerau#&m_ViewMatrix@#&m_InverseViewMatrix@#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrix@#&m_ViewUpdater#&m_ProjectionUpdater ~#&m_AnimGroupv#&m_OriginalValue6#&m_OriginalTransform!#&m_WScale#&m_IsDynamic#*s_TypeInfoGetWScale6GetAnimGroupv6SetAnimObject6500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDCameraProjectionUpdaterd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDCameraViewUpdaterd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0J4zthisz__resultFnwgfxresDResCameraData@ResCamera٣#iResDataTypeResCameraz6z: 0ptrF6ziResCameraArray40`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidfloatbool0Z4thisz__result 4thisz__result Ҏ4thisz__result4thisz__resultA 4thisz__result6 E4this3shiftz__result0oYnwgfx@RenderCommand(__vptr#iRenderKeyTypeiRenderElementK+iRenderKeyFactory.00;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0vZD4thisz__resultv4thisz__resultv4thisz__resultnwgfx@ Modelu#&m_MaterialAnimGroupv#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroupv#&m_VisibilityAnimBindingIndex#0&m_PreRenderSignal#&m_PostRenderSignal#&m_MaterialsgE#&m_MeshBuffersvZ#&m_MeshNodeVisibilityBuffersU#&m_BufferOption#&m_ModelViewMatrix@#&m_NormalMatrix@#&m_MaterialActivatort#&m_LayerIdv#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilitiesS#&m_MeshNodeOriginalVisibilitiesS#?a&m_Descriptione#&m_UserParameter#&m_SharingMaterial#iRenderSignal$1@@Descriptionw#0?*s_TypeInfoGetResModelT6GetResMeshesvZ6GetMaterialAnimGroupv6 GetMaterialAnimObject 6:  SetMaterialAnimObject 65:  GetVisibilityAnimGroupv 6 GetVisibilityAnimObject 6:  SetVisibilityAnimObject 65: ? PreRenderSignal^ 6 PostRenderSignal^ 6 GetMaterialE 65 IsVisible 6 SetVisible 65 GetUserParameter 6B&m_MaterialAnimGroupv#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroupv#&m_VisibilityAnimBindingIndex#&m_PreRenderSignal#&m_PostRenderSignal#&m_MaterialsgE#&m_MeshBuffersvZ#&m_MeshNodeVisibilityBuffersU#&m_BufferOption#&m_ModelViewMatrix@#&m_NormalMatrix@#&m_MaterialActivatort#&m_LayerIdv#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilitiesS#&m_MeshNodeOriginalVisibilitiesS#&m_Description#&m_UserParameter#&m_SharingMaterial#0880d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?4thisz__resultnwgfx@MaterialXa#&m_Buffers# 0@:&m_Owner#&m_ProgramDescriptioneg# &m_BufferCount#$&m_ShaderParameterResMateriald#(&m_ShadingParameterResMateriald#,&m_MaterialColorResMateriald#0&m_RasterizationResMateriald#4&m_TextureCoordinatorResMateriald#8&m_TextureMapperResMateriald#<&m_FragmentLightingResMateriald#@&m_FragmentLightingTableResMateriald#D&m_TextureCombinerResMateriald#H&m_AlphaTestResMateriald#L&m_FragmentOperationResMateriald#P&m_SceneEnvironmentResMateriald#TiResMaterialArray`(GetOriginal6GetOwnerModel6GetBuffer6GetShaderParameterResMaterial6iMaterialArrayl"0d@:0Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@AmbientLight K#&m_Resource#@DescriptionoK#Description=6=@DynamicBuilder&m_Description#DynamicBuilderA6AMaxChildrenE6A5MaxCallbacksE6A5CreateJ6A5P@ResAmbientLightDataDestroyerw#&m_AllocatorP#iResPtrLGetResAmbientLightQ6J00?00\pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@FragmentLight K#&m_Resource#&m_Direction#@DescriptionoK#DescriptionW6W@DynamicBuilder&m_Description#DynamicBuilder[6[MaxChildren_6[5MaxCallbacks_6[5Created6[5j@ResFragmentLightDataDestroyer#&m_Allocatorj#iResPtrCNGetResFragmentLightyP6d002?200\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Lightu#&m_OriginalValueO#&m_OriginalTransform!#&m_AnimGroupv#@Descriptionw#Description6B*s_TypeInfoGetAnimGroupv6SetAnimObject6500BX4thisz__resultvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]$void04thisz__result?N? nw gfx res@ResLightDatap#&m_IsLightEnabled #v&padding_/#@ResFragmentLightData#&m_LightKind#&m_Ambient4#&m_Diffuse4#&m_Specular04#&m_Specular14#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Direction+#&toDistanceSampler#&toAngleSampler#&m_DistanceAttenuationStartɴ#&m_DistanceAttenuationEndɴ#&m_DistanceAttenuationScale#&m_DistanceAttenuationBias#&m_IsDirty #v&padding_(#@ResAmbientLightData#&m_Ambient4#&m_AmbientU32#&m_IsDirty #v&padding_#@ResLight٣#iResDataTypeResLight6: 0ptr6iResLightArray3@ ResFragmentLight#iResDataTypeL ResFragmentLight  6 : ?^ ref 6  SetLightKind 6 5 SetAmbient 6 5 SetDiffuse 6 5 SetSpecular0 6 5 SetSpecular1 6 5 SetDirection 6 5@ ResAmbientLight#iResDataTypeE ResAmbientLight  6 : ? ref 6  SetAmbient 6 500A0td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0_54thisz__result1 nw gfx resDResMeshNodeVisibilityData@ResModelDatap#&m_MeshesTableCount#&toMeshesTable#&m_MaterialsDicCount#&toMaterialsDic#&m_ShapesTableCount#&toShapesTable#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic#&m_IsVisible #&m_IsNonuniformScalable #v&_padding_0C#&m_LayerId#@ResSkeletalModelData#&toSkeleton#@ResModel٣#iResDataType_ResModel{6{: 0ptr6{?ref6{?-ref16GetMeshesCount6GetMeshes6{GetShapesCount6GetShapes6{iResModelArrayݠ3@ResSkeletalModel#iResDataTypevResSkeletalModel6: ?ref@6GetSkeleton6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]4voidbool00nwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModel# &m_IsVisible #$&m_RenderPriorityk#%&m_MeshNodeVisibilityIndex#&&m_CurrentPrimitiveIndex#(&m_Flags#, &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize#l&toMeshNodeName#p&m_RenderKeyCache#x@ResMeshע#iResDataType@ResMesh6: ?ref6?ref6GetMaterialIndex6IsVisible6SetVisible65GetRenderPriorityv6iResMeshArrayާ/00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00  4 thisz__result} nwgfxres@ResMaterialColorData&m_Emission4#&m_AmbientAndVertexColorScale4#&m_Diffuse4# &m_Specular04#0&m_Specular14#@&m_Constant04#P&m_Constant14#`&m_Constant24#p&m_Constant34#&m_Constant44#&m_Constant54#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnitɴ#&m_CommandBuffer# @ResBlendOperationData,&m_Mode#&m_BlendColor4#&m_CommandBuffer#@ResDepthOperationData&m_Flags#&m_CommandBuffer6#@ ResStencilOperationData &m_CommandBufferu#@ ResFragmentOperationDataP&m_DepthOperation #&m_BlendOperation#&m_StencilOperationY#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale#&m_Rotateɴ#&m_Translate#&m_IsDirty #$&m_IsEnabled #% v&_padding_0#&&m_TextureMatrixU#(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization'#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount#&m_TextureCoordinators#&toTextureMappers'#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#@ResMaterialע#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType ResMaterial 6 : A ?y ref} 6 GetTranslucencyKind& 6 GetMaterialId6 0  0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]@void0ok4hthisz__result`4thisz__resultxC4thisz__result?{4thisz__resultw4thisz__resultnwgfxres@ResPrimitiveData&m_IndexStreamsTableCount#&toIndexStreamsTable#&m_BufferObjectsTableCount#&toBufferObjectsTable# @ResPrimitiveB#ResPrimitiveT6T: refX6Tref`6hGetIndexStreamsCount6hGetIndexStreams6T@ResPrimitiveSetData&m_BoneIndexTableTableCount#&toBoneIndexTableTable#&m_SkinningMode#&m_PrimitivesTableCount# &toPrimitivesTable#@ResPrimitiveSet֯#ResPrimitiveSetl6l: refp6lrefx6GetPrimitivesCount6GetPrimitives6l@ ResShapeData8#&m_Flags#&toBoundingVolume#&m_PositionOffset+# &m_PrimitiveSetsTableCount#,&toPrimitiveSetsTable#0&m_BaseAddress#4@ ResShapeע#iResDataType: ResShape 6: 0  ptr? 6?  refY 6 ?s refw 6 GetPrimitiveSetsCount 6 GetPrimitiveSetst 6@ ResSeparateDataShapeDataD:#&m_VertexAttributesTableCount#8&toVertexAttributesTable#<&toMorphShape#@@ResSeparateDataShape#iResDataType ResSeparateDataShape 6: ? ref 6? ref 6GetVertexAttributesCount6GetVertexAttributes|60??\0d0~??t~0|000dd0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00[K4thisz__result|a4thisz__result4thisz__result4this3valuev4thisz__result4this3value nw gfx res@ResVertexAttributeData &typeInfo#&m_Usage#&m_Flags#@ResVertexAttribute¹#ResVertexAttribute6: ref6GetTypeInfo6@ResVertexStreamBaseData$#&m_BufferObject# &m_LocationFlag#&m_StreamTableCount#&toStreamTable#&m_LocationAddress#&m_MemoryArea# @ResVertexStreamBase#iResDataTypeResVertexStreamBase6: ?[ref6SetLocationFlag65@ ResIndexStreamData,&m_FormatType#&m_PrimitiveModek#&m_IsVisible#v&_padding_04#&m_StreamTableCount#&toStreamTable# &m_BufferObject#&m_LocationFlag#&m_CommandCache#&m_CommandCacheSize#&m_LocationAddress# &m_MemoryArea#$&toBoundingVolume#(@ ResIndexStream# ResIndexStream 6:  ref 6 SetLocationFlag 650?00;02?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pboolintnwgfx@TransformNodey#&m_Transformj#P&m_WorldMatrix@#&m_CalculatedTransformj#+m_InverseWorldMatrix@#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalj#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Descriptiony#Description6B@DynamicBuilder&m_Description#DynamicBuilder6IsFixedSizeMemory65MaxChildren65Create65M00:?:0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool,4thisz__result,74!thisz__result!?G?XJ nw gfx@SceneNodePa#&m_Parent!# &m_ChildrenF#&m_AnimBinding#(0&m_PreUpdateSignalY#0&m_TraversalResults#4&m_Description#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#Description6B&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#0*s_TypeInfoGetParent6GetParent!6!SetParent6!5!DestroyBranch6!GetResSceneNodel6!AttachChild6!5!DetachChild6!5!IsCircularReference6500B M&m_Parent!# &m_ChildrenF#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description#8&m_BranchVisible#L0?!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\boolintvoidfloat04thisz__result 4 this3frame 4thisz__result?1nwgfx@AnimGroupd(#&m_ResAnimGroupߥ#&m_BlendOperations# 0y&m_SceneNode#&m_TargetObjectIndiciesr# &m_TargetObjectsb#0&m_TargetPtrsb#@&m_OriginalValuesN#P&m_PreEvaluateCallbackG#`g5504iPreEvaluateCallbackCiGetMemberCount60J@AnimObject (#&m_AnimGroup#*s_TypeInfoGetRuntimeTypeInfo#6AnimObject65M~AnimObject6Bind65@AnimBinding,(#&m_AnimGroups#&m_AnimObjects#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArray(GetAnimObject65: SetAnimObject655: @ BaseAnimEvaluatorX#&m_BindIndexTabler# &m_ReverseBindIndexTabler#&m_AnimFrameController#,&m_AnimData#P&m_IsCacheDirty#T&m_IsCacheExternal#U*s_TypeInfo BaseAnimEvaluator  6 5M Reset 6  ResetMember 6 5 GetFrame 6 SetFrame 6 5 SetStepFrame 6 5 GetEndFrame 6B V&m_BindIndexTabler# &m_ReverseBindIndexTabler#&m_AnimFrameController#,&m_AnimData#P&m_IsCacheDirty#T&m_IsCacheExternal#U@AnimEvaluatorlC#&m_CacheBuf#X&m_CachePtrs#\@Builder&m_AnimData#&m_MaxMembers#&m_MaxAnimMembers#&m_AllocCache# Builder6AnimData657MaxMembers65AllocCache65Create65MAnimEvaluator65M0?J0000S0CC00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00h4thisz__resultnwanimres@ResAnimData(&m_Headerf#&toName#&toTargetAnimGroupName# &m_LoopModek#v&padding_a#&m_FrameSizeɴ#&m_MemberAnimSetDicCount#&toMemberAnimSetDic#&m_UserDataDicCount# &toUserDataDic#$@ResAnim#ResAnim6: ref6GetName6GetMemberAnimSetCount60?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix@#&m_Scale#0&m_Flags#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0<4thisz__result8R4thisz__resultnwgfxres@ResSkeletonData,#&m_BonesDicCount#&toBonesDic#&toRootBone# &m_ScalingRule#$&m_Flags#(FlagFLAG_MODEL_COORDINATE FLAG_TRANSLATE_ANIMATION_ENABLED @ResSkeletonע#iResDataTypeResSkeleton6: ?4ref86GetBonesCount6GetFlags600 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00H 4this3frame 4thisz__result 4this3frame 4thisz__resultnwanim@AnimFrame (__vptr#&m_Frame#&m_LastFrame#AnimFrame65~AnimFrame6GetFrame6 SetFrame65ResetFrame65@AnimFrameController$(__vptr#&m_AnimFramef#&m_StepFrame#&m_StartFrame#&m_EndFrame#&m_PlayPolicy#&m_UserData# g55550iPlayPolicyAnimFrameController6: :?5: ~AnimFrameController6GetFrame6SetFrame65SetStepFrame65GetEndFrame60ff0 0FF0|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0nwgfxiSceneNodeChildren&K@SceneObject (#&m_ResObjectע#GetResSceneObjectע6iGetResSceneObjectw6qGetName6q00mע d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboollongunsigned char d4Vthisz__result 4Vthisz__result04Jthis3elementz__resulturesultucapacity unewCapacity?{ 4Vthisz__result Ǩ4Jthis3element3value 4Jthis3element 4Έthisz__result  4Έthisz__result0C4ƈthis3elementz__resulturesultucapacity unewCapacity? ڇ4Έthisz__result 4ƈthis3]element3value 4ƈthis3]element 44ƈthis3`dest3source K4~thisz__result ]4thisz__result 4thisz__result09|9|?  4thisz__result 4this3element  4this3dest3source  4this3indexz__result Ŕ 4this3indexz__result  p 4?qthis3+element0A  o 4sothis3Yelement0/  Em 4mthis3element0 L  yk 4kthis3element0XJ  i 4 jthis3element0v0  g 4-hthis3element00  e 4Wfthis3Gelement0G  %d 4dthis3uelement03  1b 4bthis3element0~*0 _ 4`this3indexz__result` _` 4`this3element0v0  U^4^this3Celement0S0= y\4\this3uelement0 0o 747this3element0v  24H3thisz__result 2483this3element0 4thisz__result  4thisz__result0g(C4this3elementz__resulturesultucapacity unewCapacityg(? 4thisz__result 4this3Selement3value 14this3SelementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKC4Jthis3indexz__resultAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget(#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result4thisz__result/4thisz__result+E4this3valuenwgfxres@ResTextureData#@ResPixelBasedTextureData8Z#&m_Height#&m_Width#&m_Format# &m_FormatType#$&m_MipmapSize#(&m_TextureObject#,&m_LocationFlag#0&m_FormatHW#4@ResTextureע#iResDataTypeZResTexture6: 0]ptr6?]ref6@ResPixelBasedTextureD#iResDataTypexResPixelBasedTexture6: ?ref+6SetLocationFlag65@ResImageTexture#ResImageTexture6: @ResCubeTexture#ResCubeTexture6: 0D00k0Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00uS48thisz__result4<thisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_Headerf#&toName# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0%#&m_Flags#&m_IsBranchVisible #v&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeData#&m_Transform=#0&m_LocalMatrixU#T&m_WorldMatrixU#@ResSceneObject"#ResSceneObject(6(: ref068GetName68GetTypeInfo68@ResSceneNode#iResDataTypeResSceneNode<6<: 0ptr6<@ResTransformNodet#ResTransformNode@6@: 0%?,040t00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResAnimGroupData &typeInfo#&m_Flags#&toName#&m_TargetType# &m_MemberInfoSetDicCount#&toMemberInfoSetDic#&m_BlendOperationsTableCount#&toBlendOperationsTable#@ResAnimGroup?#ref6GetMemberInfoSetCount6?04thisz__result,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revision#@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaData#&numData#&data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# 0GetBeginNoden6$@ResDicPatricia#ResDicPatricia(6(: ref,6(ref46<operator[]6<500??008ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865](nwut@FloatColor&r#&g#&b#&a# FloatColor^6^Set6^555:?ToPicaU326fiResFloatColor00bd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?\0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5c5doperator delete5GfxObject65M~GfxObject6@GfxDeleter&m_HasOwnership#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boole 4*thisz__resultnwgfx@Result&m_Code#IsFailure6*IsSuccess6*0&8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]$voidbool00!4$thisz__result4 thisz__result̩4thisz__resultT4ythisz__resultm4thisz__result14Zthisz__result4.thisz__result 46thisz__resultٸ4thisz__resultw4thisz__result$4thisz__result0 4Bthisz__result!4Jthisz__resultįRHResDynamicCastmml3lresz__resultm nw ut@DataBlockHeader&signature#&length#iDataBlockHeader8n@ResCommonBase&mpData#ResCommonBase65IsValid6$void_ptr6void_ptr6$00 RHResDynamicCastT3Tresz__resultR aResStaticCast[[434resz__result[R aResStaticCast434resz__resultR HResDynamicCastwrwr;q3;qresz__resultwrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoidbool0v000v0nwutiResU8vqiResS8riResU16siResS16tiResU32uiResS32viResF32w@BinString&offset-#to_ptr6iBinStringM@Offset&offset-#to_ptr6to_ptr6to_table_ptr6iOffsetiResTypeInfo@ResBool&value#operator bool6operator=65iResBool#iResVec2e#iResVec3#iResTransform3!#iResMtx34@#M000#00#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000ӆ0008nwos@IAllocator(__vptr#Alloc65cAllocӆ65c:v Alloc65c:v Alloc65c:v Alloc865c:v 0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@input_iterator_tag@forward_iterator_tag#@bidirectional_iterator_tag#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<l@''f'm'a'vB@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<@MTX44@#Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fa'ml 'a{'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865],nnmath@VEC3_ &x#&y#&z#@VEC3 #iself_typeQVEC3@6@555?Normalize6@iVector300DRVEC3Normalize@3@pOut3Hpz__result@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptrp3%if32B%ibit16I%ibit32J%ibit64K%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0F0onwut@Slot2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0onwut@Slot2,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] !void00Jnwut@MovePtrJ0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_reference'MovePtr6~MovePtr60Getp6Swap65!GetDeleter!6?pPtr6Ptrp6MovePtrJ6500??d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]!nwut@remove_boundsJitypeJWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$!void00Jnwgfx@GfxPtrJ&m_MovePtr#iGfxMovePtr.ielement_type/GfxPtr6~GfxPtr60Get;6Swap65ResetJ65GfxPtrJ6500?,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]!void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_reference'MovePtr6~MovePtr60Getp6Swap65!GetDeleter!6?pPtr6Ptrp6MovePtr6500??d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865](!nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]!void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtrT.ielement_type/GfxPtr6~GfxPtr60Get;6Swap65Reset65GfxPtr6500?8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00hnwut@ResCommonhResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Fnwut@Signal2X%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]0!nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]!nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4!nwgfx@GfxPtr&m_MovePtr#iGfxMovePtrO.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]!nwut@Children &m_Parent#&m_Children#&m_Deleter#ideleter_type g d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0onwut@Signal2%0od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum&m_EnumValue#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AimTargetViewUpdater#&m_ResourceL# *s_TypeInfod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale}# &m_TextureTranslate}#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraViewUpdater #&m_IsDynamic#B &m_IsDynamic# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]!void04y thisz__resultq W4y thisz__result{4 thisz__result? 4 thisz__result 4 thisz__result4 thisz__result4 thisz__result 4 thisz__result nwgfxres@ResCameraData#&m_ViewType#&m_ProjectionType#&toViewUpdaterl#&toProjectionUpdaterl#&m_WScale#@ResCameraViewUpdaterData&typeInfo{#@ResCameraProjectionUpdaterData &typeInfo{#&m_Near#&m_Far#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPosition#&m_Twist#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPosition#&m_UpwardVector#@ResPerspectiveProjectionUpdaterData#&m_AspectRatio# &m_Fovy#@ ResCameraViewUpdater\# ResCameraViewUpdatera 6a : @ ResCameraProjectionUpdater*# ResCameraProjectionUpdatere 6e :  refi 6e  refq 6y  SetNear 6e 5 SetFar 6e 5 GetTypeInfo{ 6y @ ResAimTargetViewUpdaterE#iResDataType ResAimTargetViewUpdater} 6} : ? ref 6} ? ref 6  GetTargetPosition  6  SetTargetPosition 6} 5 @ResLookAtTargetViewUpdaterE#iResDataType~ ResLookAtTargetViewUpdater 6 : ? ref 6 ?ref6 GetTargetPosition 6 SetTargetPosition6 5 GetUpwardVector 6 SetUpwardVector6 5 @ResOrthoProjectionUpdater#ResOrthoProjectionUpdater 6 : @ResPerspectiveProjectionUpdater#iResDataTypeResPerspectiveProjectionUpdater 6 : ?refh6 ?ref6 SetAspectRatio6 5GetFovy6 SetFovy6 5@ResCamera#ViewTypeVIEWTYPE_AIM VIEWTYPE_LOOKAT VIEWTYPE_ROTATE VIEWTYPE_COUNT ProjTypePROJTYPE_PERSPECTIVE PROJTYPE_FRUSTUM PROJTYPE_ORTHO PROJTYPE_COUNT iResDataTypeResCamera 6 :  ? ref 6 GetViewType 6 GetProjectionTypel 6 0E0??m 0u 0xx0 0bb0 000 00 `d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]T!bool?nwgfx@TransformNode#&m_Transform#P&m_WorldMatrix #&m_CalculatedTransform#+m_InverseWorldMatrix #+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignali#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalr*>@Descriptionn#DescriptionU6UBTransform6Z00\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]!boolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding@#(0h&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#LiUpdateSignal&H:@Description&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#Description6B&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#0h0~0BM&m_Parent# &m_Children#&m_AnimBinding@#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd#@AnimBinding,#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix #&m_Scale #0&m_Flags#<SetTranslate6555SetTranslate65GetTranslate65 EnableFlags6500?  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]`!nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject~#GetResSceneObject~60Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfo{#&m_Header#&toName@# &m_UserDataDicCount#&toUserDataDicl#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#x&padding_0#&m_ChildrenTableCount# &toChildrenTablel#$&m_AnimGroupsDicCount#(&toAnimGroupsDicl#,@ResTransformNodeDataC#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObjectI6I: @ResSceneNode~#ResSceneNodeM6M: @ResTransformNode#ResTransformNodeQ6Q: 0~00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]!nwutiSigWordM @BinaryRevisionHeader&signature#&revision#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]l"intbool0?4^thisz__result04thisz__result0Jnwgfx@GfxObject(__vptr#&m_Allocator#Destroy6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()650)0qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]p"voidbool00 4thisz__result!4thisz__result!4thisz__resultu4thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60\\0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutiResS8riResU32uiResS32viResF32w@BinString&offset#iBinString@Offset&offset#iOffsetiResTypeInfo@ResBool&value#iResBoolOiResVec3 #iResTransform3#iResMtx34 #$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0w0nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]p"boolnnhidCTR@PadReader8#&m_Pad'#&m_IndexOfRead#&m_LatestHold#&m_MinOfStickClampCircle# &m_MinOfStickClampCross#&m_MinOfStickClampMinimum#&m_MaxOfStickClampCircle#&m_MaxOfStickClampCross#&m_MaxOfStickClampMinimum#&m_IsReadLatestFirst#&m_StickClampMode#&m_Threshold#&m_Scale#&m_Stroke# &m_StrokeVelocity#$&m_LastLength#(&m_LastDiff#,&m_TickOfRead#0STICK_CLAMP_MODE_CIRCLE STICK_CLAMP_MODE_CROSS STICK_CLAMP_MODE_MINIMUM iStickClampModebNormalizeStick6 50?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRDPadd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale #&rotate # &translate #@Transform3$#Ld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<l@'b'f9&'m1'a@ 'vQB@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<@MTX44@&#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]`"nnmath@MTX34_0&V#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fe'mp 'a 'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#0DRMTX34RotXYZFIdxW3WpOut3fIdxX3fIdxY3fIdxZz__resultWD0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nnmath@VEC3_ &x#&y#&z#@VEC3 #iself_typeQVEC36555?operator+=658?4operator-=658operator*=65operator+658operator-658operator*6500?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#ld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]H"unsigned charunsigned shortunsigned intsigned charshortintlong longfloatiu8|(%iu16)%iu32*%is8-%is16.%is32/%is640%iuptrp3%if32B%ibit8|H%ibit16I%ibit32J%lD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]["void0|std@vector h&_C_startO#&_C_finishO#&_C_end_of_storageO#iallocator_typeC8isize_type D8idifference_typeE8ireferenceF8iconst_referenceG8ipointerPH8iconst_pointerhI8iiteratorO]iconst_iterator`^_C_make_iterw6[5O_C_make_iter6c5`_C_insert_aux6[5w56_C_destroy6[5w5wvector[6[5x~vector6[beginw6[begin6cendw6[end6csize6ccapacity6coperator[]#6[5operator[]66c5push_back6[56#00_0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865] \"std@allocator isize_typec!idifference_typec!ivalue_type !0ipointer!0iconst_pointer!?ireference !?iconst_reference !allocator6allocator65allocate655mdeallocate655construct655$destroy650?0|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SubMode.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0?0vwg3dSUB_MODECAMERA MENU @ISubMode(__vptr#@BaseMode#&mTouchPanelStartX#&mTouchPanelStartY#&mTouchPanelEndX# &mTouchPanelEndY#BaseModeZ6ZMain6Z5Draw#6Z@CameraMode!#Main6^5Draw#6^GetName#6^GetMode# 6f@SubModeMgr(__vptr#&mMode#&mCurrentModec#SubModeMgrj6jMain6j5Draw#6jGetModeName#6r@ISubModeManagerr#cGetInstancev0!00b0rr0n0',d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@HidStatus<&pad[#&accelerometer#&debugPad#&touchPanel#0&padReader%#80'Zpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]_"intnnhidCTRB&x#&y#iAnalogStickStatusZB&hold#&trigger#&release#&stick# iPadStatusiB&x#&y#&touch#)#iTouchPanelStatus4zB&x#&y#&z#iAccelerometerStatusB&hold#&trigger#&release#)#&leftStickX#&leftStickY# &rightStickX#&rightStickY#iDebugPadStatusTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] a"unsigned charunsigned shortunsigned intshortintfloatunsigned long longiu8|(%iu16)%iu32*%is16.%is32/%iuptrp3%if32B%ibit16I%ibit32J%ibit64K%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]std@__rw_list_node (5&_C_next#&_C_prev#&_C_data(5#0~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__select1stGGoperator()65@ #~0G?G?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_functionGGD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]__rwA__select1st%VVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]__rwA__select1st!eeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]std@__rw_list_node g&_C_next#&_C_prev#&_C_datag#0~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0T 0znwut@Slot2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0znwut@Slot2mD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]"boolstd@__rw_list_iter(5|55T5&_C_node#i_C_mutable_iter_7i_C_iterator0,__rw_tree_iter65G?Coperator*6operator->6H+#00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865],"std@iteratorL]:AAaAAipointeraApireferenceAqD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]"int__rw@__rw_tree_iter:AAOAA@&_C_node#i_C_link_t>7i_C_iterator__rw_tree_iter65&?"__rw_tree_iter65operator++6operator++65-#0?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iteratorL]:AAOAAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]"int__rw@__rw_tree_iter`N`(`h`_&_C_node#i_C_link_t]7i_C_iterator__rw_tree_iter65&?"__rw_tree_iter65operator++6operator++65,0#0?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iteratorL]`N`(`h`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]t"int__rw@__rw_tree_iter7PrPLPPP&_C_node#i_C_link_tM7i_C_iterator__rw_tree_iter65&?"__rw_tree_iter65operator++6operator++652#0?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iteratorL]7PrPLPPPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]"std@allocator6isize_typec!ivalue_type6!0ipointer!allocate6E55mdeallocate6E55allocatorEJ6E5900D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]H"boolvoid0std@list8&_C_buflist#&_C_free_list#&_C_next_avail#&_C_last# &_C_node#&_C_lengthT#ivalue_type7iallocator_type87ireference87isize_type87idifference_type87ipointer87i_C_list_node70i_C_link_type7i_C_buf_pointer38ikey_typeG8ivalue_typeG8ipointer8F8iconst_pointerPF8isize_typeE8idifference_typeF8ireferencejF8iconst_referenceF8i_C_node_buf$i_C_buf_ptr_t^:/i_C_tree_iter0,65_C_add_new_buffer6_C_deallocate_buffers6_C_get_link6_C_get_node6_C_put_node65: ?_C_rooth6$_C_leftmosth6$_C_rightmosth6$_C_erase65_C_erase_leaf65_C_init6__rb_tree65V55V~__rb_tree6begin>6 end> 6 erase> 650> erase> 655 __rotate_left 65 __rotate_right 65TT#00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]"std@allocatorJisize_typec!idifference_typec!ivalue_typeJ!0ipointer!?ireference!allocator|6|allocator|6|5address65destroy6|50?0LD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]h"std@mapy8WTT&_C_rep#ikey_typeT;ivalue_typeJV;ikey_compare8WW;iallocator_typeTTX;i__rep_type@O^$mapI6I5<5D?8?@04D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]"std@lessisecond_argument_typeXifirst_argument_typeXiresult_typeXoperator()6/55??xX#0+D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]8"boolstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]"std@allocator|`isize_typec!ivalue_type|`!0ipointer!deallocate6 55allocator Z6 5%0?LdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865] "std@pair A&first#&second#ifirst_type_isecond_typeA`,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]t"std@allocator\isize_typec!ivalue_type\!0ipointer!deallocate6 55allocator Z6 5%0?Ld@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]"__rw@__rw_rb_tree_nodeJe!ee!_C_color_t_C_red _C_black &_C_color_field#&_C_parent_link_#&_C_left_link_#&_C_right_link_# &_C_value_field!e#ireference9S6|5_C_deallocate_buffers6|_C_put_node6|5: ?_C_root 6_C_leftmost 6_C_rightmost 6_C_erase6|5_C_erase_leaf6|5~__rb_tree6|begin>6|end>6|erase>6|5 0>erase>6|5 5 __rotate_left6|5__rotate_right6|5c#00LD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]"std@allocatorZisize_typec!idifference_typec!ivalue_typeZ!0ipointer!?ireference!address6D5destroy6H50@0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]"std@mapA8Wc&_C_rep#ikey_typeT;ivalue_typeZV;ikey_compare8WW;iallocator_typecX;i__rep_type_^$,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]"std@allocatorhisize_typec!ivalue_typeh!0ipointer!deallocate6 55allocator 6 5%0?XkHD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]"void0zstd@list|j&_C_buflist#&_C_free_list#&_C_next_avail#&_C_last# &_C_node#&_C_length6#ivalue_type7ireferencej7isize_typej7idifference_typej7ipointerj7i_C_list_node&"70vi_C_link_type7i_C_buf_pointerBf8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]"voidbool0.4thisz__resultN4#thisz__resultn4'thisz__resultn4'thisz__resultp4'this36valueq4'this36valuer4'this36values64'this36valuetY4'this36x36y36zu4'this3valuev4'this3value 4+thisz__result  4/thisz__result  43thisz__result 43thisz__result 43this36value543this36valueX43this36value|43this36value43this36x36y36z43this3value43this3valuenwgfxres@ResParticleFormData&typeInfo-#&m_IsResourceCopyEnabled.#6&padding_0I#@ ResParticleFormv# ResParticleForm 6:  ref 6 GetTypeInfo- 6@ ResParticleCubeFormData#&m_Inner,#&m_Scale).# &m_EvenInterval.# 6&padding_0A#@ ResParticleCubeFormf#iResDataTypeN ResParticleCubeForm# 6#: 0~ ptr 6#?~ ref 6# SetInner 6#56 SetScale 6#565656 SetEvenInterval 6#5@ResParticleCylinderFormData(#&m_Inner,#&m_AngleWidth,# &m_AngleOffset,#&m_AngleSwing,#&m_Scale).#&m_FixedOffset.#$&m_EvenInterval.#%6&padding_0#&@ResParticleCylinderFormf#iResDataType]nResParticleCylinderForm'6': 0Zptr6'?Zref6'SetInner6'56SetAngleWidth6'56SetAngleOffset6'56SetAngleSwing6'56SetScale6'565656SetFixedOffset6'5SetEvenInterval6'5@ResParticleDiscFormData$#&m_Inner,#&m_AngleWidth,# &m_AngleOffset,#&m_AngleSwing,#&m_Scale.#&m_FixedOffset.# &m_EvenInterval.#!6&padding_0 #"@ResParticleDiscFormf#iResDataTypeResParticleDiscForm+6+: 0 ptr 6+? ref 6+SetInner6+56SetAngleWidth6+56SetAngleOffset6+56SetAngleSwing6+56SetScale6+5656SetFixedOffset6+5SetEvenInterval6+5@ResParticleRectangleFormData#&m_Inner,#&m_Scale.# &m_EvenInterval.#6&padding_0 #@ResParticleRectangleFormf#iResDataType$ ResParticleRectangleForm/6/: 0 ptr 6/? ref( 6/SetInner6/56SetScale6/5656SetEvenInterval6/5@ResParticleSphereFormData(#&m_Inner,#&m_AngleWidth,# &m_AngleOffset,#&m_AngleSwing,#&m_Scale).#&m_FixedOffset.#$&m_EvenInterval.#%6&padding_0b #&@ResParticleSphereFormf#iResDataType ResParticleSphereForm363: 0 ptr 63? ref 63SetInner6356SetAngleWidth6356SetAngleOffset6356SetAngleSwing6356SetScale63565656SetFixedOffset635SetEvenInterval6350f?f00^060 0 0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]" nw gfxiSceneNodeArray͊*#iModelArrayA-iSkeletalModelArray10'iLightArray!3iFragmentLightArray6'iVertexLightArray~9%iHemiSphereLightArray}<)iAmbientLightArray|?&iCameraArray{B iFogArrayzEiParticleSetArrayyH%iParticleEmitterArrayAxK)iParticleModelArray%wN'iAnimatableNodeArray͊T#@ SceneContext#&m_SceneNodes[#&m_Modelsq#&m_SkeletalModels#(&m_Cameras#8&m_Fogs#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights#&m_ParticleSets'#&m_ParticleEmitters?#&m_ParticleModels[#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray#kiHemiSphereLightArray=m"iAmbientLightArray[oiCameraArrayvqiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy  GetParticleEmitterBeginx 6 GetParticleEmitterEndx 60 $u 4thisz__resultx $ 4thisz__resultxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FogT #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletalModelT#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CameraT #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nwgfxiRenderKeyType6iRenderKeyFactoryX.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ModelT #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@LightT #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]<"voidintchar0_=4thisz__result9q4thisz__result64this3idxz__resultXudic0Anwgfxres@ResModelDatal#&m_MeshesTableCount,#&toMeshesTable-#&m_MaterialsDicCount,#&toMaterialsDic-#&m_ShapesTableCount,#&toShapesTable-#&m_MeshNodeVisibilitiesDicCount,#&toMeshNodeVisibilitiesDic-#&m_IsVisible.#&m_IsNonuniformScalable.#6&_padding_0#&m_LayerId,#@ResModel#iResDataType`_ResModel6: 0ptr6?ref96?SrefW6GetMaterialsCount66GetMaterialsX65GetMaterialsIndex665E00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]"void00  4 thisz__result  / 4 thisz__result+  E 4 thisz__result6 b 4 this36value  4 this3 valuenwgfxres@ResMaterialColorData&m_Emission)#&m_AmbientAndVertexColorScale)#&m_Diffuse)# &m_Specular0)#0&m_Specular1)#@&m_Constant0)#P&m_Constant1)#`&m_Constant2)#p&m_Constant3)#&m_Constant4)#&m_Constant5)#&m_EmissionU32,#&m_AmbientU32,#&m_DiffuseU32,#&m_Specular0U32,#&m_Specular1U32,#&m_Constant0U32,#&m_Constant1U32,#&m_Constant2U32,#&m_Constant3U32,#&m_Constant4U32,#&m_Constant5U32,#&m_CommandCache#@ResRasterizationData&m_Flags,#&m_CullingMode,#&m_PolygonOffsetUnit,#,&m_CommandBuffer# @ ResBlendOperationData,&m_Mode,#&m_BlendColor)# ,&m_CommandBuffer|#@ ResDepthOperationData&m_Flags,# ,&m_CommandBuffer#@ ResStencilOperationData ,&m_CommandBuffer #@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation<#&m_StencilOperation#@@ ResTextureCoordinatorDataX&m_SourceCoordinate,#&m_MappingMethod,#&m_ReferenceCamera,#&m_MatrixMode,# &m_Scale.#&m_Rotate,#&m_Translate.#&m_IsDirty.#$&m_IsEnabled.#% 6&_padding_0x#&&m_TextureMatrixS.#(@ResMaterialData#&m_Flags,#&m_TextureCoordinateConfig,#&m_TranslucencyKind,# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperation,#&m_ActiveTextureCoordinatorsCount,#&m_TextureCoordinators#-&toTextureMappers#&toProceduralTextureMapper-#&toShader-#&toFragmentShader-#&m_ShaderProgramDescriptionIndex,#&m_ShaderParametersTableCount,#&toShaderParametersTable-#&m_LightSetIndex,#&m_FogIndex,#&m_ShadingParameterHash,#&m_ShaderParametersHash,#&m_TextureCoordinatorsHash,#&m_TextureSamplersHash,#&m_TextureMappersHash,#&m_MaterialColorHash,#&m_RasterizationHash,#&m_FragmentLightingHash,#&m_FragmentLightingTableHash,#&m_FragmentLightingTableParametersHash,#&m_TextureCombinersHash,#&m_AlphaTestHash,#&m_FragmentOperationHash,#&m_MaterialId,#@ResMaterial#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType ResMaterial 6 : ? ref 6  ?' ref+ 6 GetFlags66 SetFlags6 56SetTranslucencyKind6 5 0  0 `d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]L"bool?<4Ythisz__resultnwgfx@TransformNode #&m_Transform#P&m_WorldMatrix1#&m_CalculatedTransform#+m_InverseWorldMatrix1#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description!#iCalculateMatrixSignal>*>@DescriptionV#Transform6Y0<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]"boolnwgfx@SceneNodePq#&m_Parent# &m_ChildrenV#&m_AnimBinding #(0h&m_PreUpdateSignal#0&m_TraversalResults6#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks6#&maxChildren6#&maxAnimObjectsPerGroup6# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks6#&maxChildren6#&maxAnimObjectsPerGroup6# &isAnimationEnabled#0h0BM&m_Parent# &m_ChildrenV#&m_AnimBinding #(&m_PreUpdateSignal#0&m_TraversalResults6#4&m_Description~#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimBinding,#@BaseAnimEvaluatorX#DAnimObjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]X"nwgfx@CalculatedTransform@&m_TransformMatrix1#&m_ScaleT4#0&m_Flags6#<SetTranslate6565656SetTranslate65SetRotateAndTranslate655SetTransform65aEnableFlags6560 4this36x36y36zT4? 54this3translate U4this3rotate3translatee/?[ 4this3atransform 4this36flagsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]"intvoid00nwanim@AnimFrame (__vptr#&m_Frame6#&m_LastFrame6#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrame6#&m_StartFrame6#&m_EndFrame6#&m_PlayPolicy#&m_UserData# g656565650iPlayPolicy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]t"nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#GetResSceneObject60<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]"voidchar0PG4.thisz__result&0`]4.thisz__resultuw4.thisz__result-nwgfxres@ResSceneObjectData&typeInfo-#&m_Header*#&toName,# &m_UserDataDicCount,#&toUserDataDic-#@ResSceneNodeData0I#&m_Flags,#&m_IsBranchVisible.#6&padding_0#&m_ChildrenTableCount,# &toChildrenTable-#$&m_AnimGroupsDicCount,#(&toAnimGroupsDic-#,@ResTransformNodeData#&m_Transform;.#0&m_LocalMatrixS.#T&m_WorldMatrixS.#@ResSceneObject#ResSceneObject6: ref&6.GetName6.GetTypeInfo-6.@ResSceneNode#ResSceneNode262: @ResTransformNode#ResTransformNode666: 0I?"0*00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintchar000nwut@ResDicPatriciaDatax!#&numData,#&data# @ResDicNodeData&ref,#&idxLeftx,#&idxRightx,#&ofsString-#&ofsData-# 0GetBeginNode~6u@ResDicPatricia#ResDicPatriciay6y: ref}6yref6operator[]65GetIndex665Get~655c00??0H d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]"voidbool00!|4thisz__result͏4thisz__result4thisz__result54^thisz__result،Qv4zvthisz__resultut46uthisz__resulttu4>uthisz__resultts4sthisz__resultpss4tthisz__result|sr4rthisz__result\rRHResDynamicCast3resz__resultnwut@DataBlockHeader&signature,#&length,#iDataBlockHeadern@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600RHResDynamicCast3resz__resultRHResDynamicCastܸܸ)3)resz__resultܸRHResDynamicCast)3)resz__resultR HResDynamicCast)3)resz__resultR HResDynamicCast)3)resz__resultR HResDynamicCast(()3)resz__result(R HResDynamicCast)3)resz__resultR HResDynamicCast[[)3)resz__result[R HResDynamicCast)3)resz__resultR HResDynamicCast  )3)resz__result R HResDynamicCast]])3)resz__result]R HResDynamicCast)3)resz__resultRHResDynamicCast)3)resz__resultRHResDynamicCastؽؽ)3)resz__resultؽRHResDynamicCast3resz__resultRHResDynamicCast3resz__resultRHResDynamicCastEE3resz__resultERHResDynamicCast3resz__resultRHResDynamicCast3resz__resultRHResDynamicCast3resz__resultRHResDynamicCast{{3resz__result{RHResDynamicCast::3resz__result:RHResDynamicCast{{3resz__result{RHResDynamicCast3resz__resultRHResDynamicCast3resz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nwut@FloatColor&r6#&g6#&b6#&a6# iResFloatColor,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutiSigWord6M @BinaryBlockHeader&kind#&size6#@BinaryRevisionHeader&signature#&revision,#Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]"charvoidbool042thisz__resultup6000604Fthisz__resultnwutiResS86riResU166siResU326uiResS326viResF326w@BinString&offset`#to_ptr62iBinString@Offset&offset`#to_ptr66to_ptr6>to_table_ptr66to_table_ptr6>iOffsetiResTypeInfoP@ResBool&value1#operator bool6Foperator=6J5iResBooluiResVec2q5#iResVec3T4#iResTransform3e/#iResMtx341#0.00:u0B0u(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scaleT4#&rotateT4# &translateT4#@Transform3$#Transform365&5&5&0T4? d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]l"nnmath@MTX34_0&V#@BaseData0&_006#&_016#&_026#&_036# &_106#&_116#&_126#&_136#&_206# &_216#$&_226#(&_236#,l0''f6e'mp6 'aX3'vB0&_006#&_016#&_026#&_036# &_106#&_116#&_126#&_136#&_206# &_216#$&_226#(&_236#,@MTX340#0DRsMTX34RotXYZRadW3WpOut36fRadX36fRadY36fRadZz__resultWRMTX34RotXYZFIdxW3WpOut36fIdxX36fIdxY36fIdxZz__resultWd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x6#&y6#&z6#&w6# $d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x6#&y6#&z6#@VEC3 #VEC3 6 565656Set6 5656560d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x6#&y6#@VEC2#Set656560Ld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]H"unsigned charunsigned shortunsigned intsigned charintfloatunsigned long longiu8|(%iu16)%iu32*%is8-%is32/%iuptrp3%if32B%ibit32J%ibit64K%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]std@__rw_list_node  [&_C_next#&_C_prev#&_C_data [#0~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__select1styngnoperator()6589#~0gn?yn?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_functionyngnD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__select1st}}operator()65:#~0}?}?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_function}}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__select1stM;operator()65`<#~0;?M?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_functionM;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]std@__rw_list_node ~&_C_next#&_C_prev#&_C_data~#0~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]char__rw@__null_ref~&_C_eos~# >#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]o$long__rw@__string_ref r]&_C_refs#&_C_cap#&#ichar_typer]?isize_typež_?l'_C_size'_C_dummyr_C_init6555_C_destroy6_C_ref_count6_C_inc_ref6_C_dec_ref6capacity60data600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0Qnwut@Slot2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0U0Mnwut@Slot3:f d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0(0Nnwut@Slot2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Nnwut@Slot2 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]r$boolstd@__rw_list_iter [[[L[&_C_node#i_C_mutable_iter_6L#00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865] t$std@iteratorL]ghgKhipointergpireferenceKhqD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]|t$__rw@__rw_tree_iter w]w1wwv&_C_node#ipointerO7ireferenceO7i_C_link_tOt7i_C_iterator\V__rw_tree_iter65G?Coperator*6operator->6xO#00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]t$std@iteratorL] w]w1wwipointer1wpireferencewqD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xu$int__rw@__rw_tree_iterghg7hg&_C_node#ipointerR7ireferenceR7i_C_link_te7i_C_iterator__rw_tree_iter65L?H__rw_tree_iter65operator++6operator++65operator*6operator->6hR#0?0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]u$std@iteratorL]ghg7hipointergpireference7hq$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]4v$int__rw@__rw_tree_iterK%eՈ&_C_node#ipointerU7ireferenceU7i_C_link_tK7i_C_iterator__rw_tree_iter65L?H__rw_tree_iter65operator++6operator--6operator++65operator*6 operator->6 tU#0?0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]v$std@iteratorL]K%eipointer%pireferenceeqD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]w$int__rw@__rw_tree_iter w]wwwwv&_C_node#ipointerX7ireferenceX7i_C_link_tOt7i_C_iterator__rw_tree_iter65L?H__rw_tree_iter65operator++6operator++65operator*6operator->6dX#0?0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]|w$std@iteratorL] w]wwwwipointerwpireferencewwqLD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]w$std@allocator+\isize_typec!ivalue_type+\!0ipointer!allocate6G55mdeallocate6G55allocatorG36G5`0DD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]Tx$boolvoid0std@list@^&_C_buflist#&_C_free_list#&_C_next_avail#&_C_last# &_C_node#&_C_lengthn#ivalue_type@7iallocator_type^7ireferenceD_7iconst_reference^_7isize_type^7idifference_type^7ipointer0_7i_C_list_nodez770i_C_link_type7i_C_buf_pointerYDiiterator"@_C_list_node_buffer &_C_next_buf#&_C_bufsizen#&_C_buffer#_C_make_iter6;5?_C_add_buffer6;5z_C_free_buffers6;_C_get_node6;:z _C_put_node6;5_C_init6;5zlist;6;5S'?O~list6;begin6;end6;push_back6;5Tinsert6;55T0erase6;5erase6;55clear6;^#00(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]x$std@allocatorisize_typec!idifference_typec!ivalue_type!0ipointer!?ireference!?iconst_reference!allocator6allocator65address65construct655 destroy650?00(LD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865] y$std@allocatorehisize_typec!ivalue_typeeh!0ipointer!allocate6G55mdeallocate6G55allocatorGa6G5m0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]y$std@pair4&first#&second#ifirst_type_isecond_type`LD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]y$std@allocator9disize_typec!ivalue_type9d!0ipointer!allocate6G55mdeallocate6G55allocatorGa6G5m0pD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xz$__rw@__rw_rb_tree_nodeDnyngnJ8_C_color_t_C_red _C_black &_C_color_field#&_C_parent_link_#&_C_left_link_#&_C_right_link_# &_C_value_fieldyn#ireferencelS<isize_typežE7ipointerI7iconst_pointerJ7iiterator9^,*__nullref=_C_make_itera6y59basic_stringy6y5~basic_string6yoperator=6y5size&6max_size&6capacity&6replacea6y5&5&5J5&5&5&replace6y5&5&5J5&c_strJ6dataJ6get_allocator60 _C_pref6_C_unlink6yc_C_null9_C_getRep6y5&5&#0?}?0}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]$charstd@allocator|isize_typec!ivalue_type|!0ipointer!0iconst_pointer!?iconst_reference!allocator65allocate65:m deallocate655construct6550?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonGResCommon65#0Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwut@MovePtrQ0&m_Object#&m_Deleter#ielement_typeע3ideleter_type0Get6EPtr6E0Ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwut@remove_boundsQitypeQWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwgfx@GfxPtrQ&m_MovePtr#iGfxMovePtrk.ielement_type/0Get60<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator+#&m_Elements1#&m_End1#&m_Capacityc# operator[]76%500 0?td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayvR&m_Allocatorg#&m_Elementsm#&m_Endm#&m_Capacityc# MoveArraya6aSetArrayKind6a5E SetCapacity6a500 0vRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0Qnwut@Signal2% @d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactoryS #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0 0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityc# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwut@MovePtrq?0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwgfx@GfxPtrq?&m_MovePtr#iGfxMovePtrG. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray_&m_Allocator#&m_Elements#&m_End#&m_Capacityc# 0 0_\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayH&m_AllocatorN#&m_ElementsT#&m_EndT#&m_Capacityc# operator[]X6:5size6B00>0\0 0H?Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0U0Mnwut@Signal3:f% A0M<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator+#&m_Elements1#&m_End1#&m_Capacityc# operator[]76%500 0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$voidintbool0nwutinternal@ResArray:f&m_pBegin#&m_pEnd#ipointerԳ9ireference9@iterator&m_pCurrentN#iTIt#ipointerԳ=ireference=iterator6operator*`6?Boperator++6iterator65NResArray655operator[]65size6empty6begin#6end#60##000(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutinternal@ResArrayClassTraits:fipointer#kireference:fmcGetValue5cValueSizec0Kd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwut@ResArrayClass:fitypePF8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00xx0nwut@ResCommonxResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00xnwut@ResCommonxResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00Hxnwut@ResCommonHxResCommon 6 5ptr6 #08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00ww0nwut@ResCommonwResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00wnwut@ResCommonwResCommon 6 5ptr6 #08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00ww0nwut@ResCommonwResCommon*6*5ptr6*ptr62#00.8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00tt0nwut@ResCommontResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 nwut@ResCommon ResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00$nwut@ResCommon$ResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00Rnwut@ResCommonRResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865] $std@pair&first#&second#ifirst_type_isecond_type`08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0(nwut@Signal2D% BPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwut@MovePtrb0&m_Object#&m_Deleter#ielement_type/3ideleter_type0operator->6LPtr6L0Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwut@remove_boundsbitypebW$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwgfx@GfxPtrb&m_MovePtr#iGfxMovePtr.ielement_type/0operator->60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwut@Children &m_Parent#&m_Children#&m_Deleter#ideleter_type g d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityc# 0 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Nnwut@Signal2% C0N d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityc# 00 0<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray)&m_Allocator/#&m_Elements5#&m_End5#&m_Capacityc# operator[]96#5000 0)?)Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator<#&m_ElementsB#&m_EndB#&m_Capacityc# size66Size66020 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityc# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityc# pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0 0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityc# MoveArrayi6iSetArrayKind6i5E SetCapacity6i50 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityc# 00 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0R0nwut@ResCommonRResCommon65ptr6#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #08d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonptr6#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonuResCommon65#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0k0nwut@ResCommonkResCommon65ptr6#00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]$charstd@char_traitsichar_type'dassign55??0cmove555c0ccopy555ctd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatvoid000~ vw g3d@ResourceSet0&buffer#&resourcewK#&node#&IDs#ResourceSet]6]@EvaluatorSet&evaluatoro#&animationId#EvaluatorSeta6a@ModelResourceSet\&buffer#&resourcewK#&node#&rotation#&materialEvaluators #$&skeletalEvaluators #@@ ResourceManager&m_Modelsu}#&m_Textures5n#&m_SkeletalAnimations5n#8&m_MaterialAnimations5n#T&m_Effects5n#p&m_AnimEvaluatorsZ#ResourceManagere6e~ResourceManager6ecGetInstanceeGetModelResourcewK6e5GetModelNode6e5GetModelPreviewRotation6e5GetModelsBegin~6eGetModelsEnd~6eGetTexturen6e5GetAnimationX6e5 GetMaterialAnimationX6e5 AddMaterialAnimationEvaluator 6e555o AddSkeletalAnimationEvaluator 6e555o BindSkeletalAnimation 6e55 BindMaterialAnimation 6e5500Q0??0(|^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/Protocol4C.hARM C/C++ Compiler, RVCT4.0 [Build 865]<$intunsigned intfloatunsigned short0Protocol4CEditTargetTypeEditTargetType_Node EditTargetType_Material EditTargetType_Mesh EditTargetType_Model EditTargetType_Texture EditTargetType_Bone EditTargetType_Mask EditTargetType_FORCE32MaterialCullingModeMaterialCullingMode_FrontFace MaterialCullingMode_BackFace MaterialCullingMode_Always MaterialCullingMode_Never MaterialCullingMode_FORCE32TranslucencyKindCtrTranslucencyKindCtr_Layer0 TranslucencyKindCtr_Layer1 TranslucencyKindCtr_Layer2 TranslucencyKindCtr_Layer3 TranslucencyKindCtr_Opaque TranslucencyKindCtr_Translucent TranslucencyKindCtr_Subtractive TranslucencyKindCtr_Additive TranslucencyKindCtr_FORCE32BooleanBoolean_FALSE Boolean_TRUE Boolean_FORCE32 FragmentShaderConfigFragmentShaderConfig_ConfigurationType0 FragmentShaderConfig_ConfigurationType1 FragmentShaderConfig_ConfigurationType2 FragmentShaderConfig_ConfigurationType3 FragmentShaderConfig_ConfigurationType4 FragmentShaderConfig_ConfigurationType5 FragmentShaderConfig_ConfigurationType6 FragmentShaderConfig_ConfigurationType7 FragmentShaderConfig_ConfigurationType8 FragmentShaderConfig_ConfigurationType9 FragmentShaderConfig_ConfigurationType10 FragmentShaderConfig_FORCE32 FresnelConfigCtrFresnelConfigCtr_No FresnelConfigCtr_Pri FresnelConfigCtr_Sec FresnelConfigCtr_PriSec FresnelConfigCtr_FORCE32TestFunctionCtrTestFunctionCtr_Never TestFunctionCtr_Always TestFunctionCtr_Less TestFunctionCtr_Lequal TestFunctionCtr_Equal TestFunctionCtr_Gequal TestFunctionCtr_Greater TestFunctionCtr_Notequal TestFunctionCtr_FORCE32StencilTestOperationCtrStencilTestOperationCtr_Keep StencilTestOperationCtr_Zero StencilTestOperationCtr_Replace StencilTestOperationCtr_Increase StencilTestOperationCtr_IncreaseWrap StencilTestOperationCtr_Decrease StencilTestOperationCtr_DecreaseWrap StencilTestOperationCtr_Invert StencilTestOperationCtr_FORCE32BlendModeCtrBlendModeCtr_NotUsed BlendModeCtr_Blend BlendModeCtr_SeparateBlend BlendModeCtr_Logic BlendModeCtr_FORCE32LogicOperationCtrLogicOperationCtr_Clear LogicOperationCtr_Copy LogicOperationCtr_NoOp LogicOperationCtr_Set LogicOperationCtr_CopyInverted LogicOperationCtr_Invert LogicOperationCtr_AndReverse LogicOperationCtr_OrReverse LogicOperationCtr_And LogicOperationCtr_Or LogicOperationCtr_Nand LogicOperationCtr_Nor LogicOperationCtr_Xor LogicOperationCtr_Equiv LogicOperationCtr_AndInverted LogicOperationCtr_OrInverted LogicOperationCtr_FORCE32BlendFactorCtrBlendFactorCtr_Zero BlendFactorCtr_One BlendFactorCtr_SourceColor BlendFactorCtr_OneMinusSourceColor BlendFactorCtr_DestinationColor BlendFactorCtr_OneMinusDestinationColor BlendFactorCtr_SourceAlpha BlendFactorCtr_OneMinusSourceAlpha BlendFactorCtr_DestinationAlpha BlendFactorCtr_OneMinusDestinationAlpha BlendFactorCtr_ConstantColor BlendFactorCtr_OneMinusConstantColor BlendFactorCtr_ConstantAlpha BlendFactorCtr_OneMinusConstantAlpha BlendFactorCtr_SourceAlphaSaturate BlendFactorCtr_FORCE32BlendEquationCtrBlendEquationCtr_FuncAdd BlendEquationCtr_FuncSubtract BlendEquationCtr_FuncReverseSubtract BlendEquationCtr_Min BlendEquationCtr_Max BlendEquationCtr_FORCE32TextureSamplerMinFilterTextureSamplerMinFilter_Nearest TextureSamplerMinFilter_Linear TextureSamplerMinFilter_NearestMipmapNearest TextureSamplerMinFilter_NearestMipmapLinear TextureSamplerMinFilter_LinearMipmapNearest TextureSamplerMinFilter_LinearMipmapLinear TextureSamplerMinFilter_FORCE32 TextureSamplerMagFilterTextureSamplerMagFilter_Nearest TextureSamplerMagFilter_Linear TextureSamplerMagFilter_FORCE32"TextureSamplerWrapTextureSamplerWrap_Repeat TextureSamplerWrap_MirroredRepeat TextureSamplerWrap_ClampToEdge TextureSamplerWrap_ClampToBorder TextureSamplerWrap_FORCE32$TextureCoordinateConfigCtrTextureCoordinateConfigCtr_Config0120 TextureCoordinateConfigCtr_Config0110 TextureCoordinateConfigCtr_Config0111 TextureCoordinateConfigCtr_Config0112 TextureCoordinateConfigCtr_Config0121 TextureCoordinateConfigCtr_Config0122 TextureCoordinateConfigCtr_FORCE32&TextureMappingMethodCtrTextureMappingMethodCtr_UvCoordinateMap TextureMappingMethodCtr_CameraCubeEnvMap TextureMappingMethodCtr_CameraSphereEnvMap TextureMappingMethodCtr_ProjectionMap TextureMappingMethodCtr_FORCE32'TextureMatrixModeCtrTextureMatrixModeCtr_DccMaya TextureMatrixModeCtr_DccSoftimage TextureMatrixModeCtr_Dcc3dsMax TextureMatrixModeCtr_FORCE32*TextureCombineModeTextureCombineMode_Replace TextureCombineMode_Modulate TextureCombineMode_Add TextureCombineMode_AddSigned TextureCombineMode_Interpolate TextureCombineMode_Subtract TextureCombineMode_DotProduct3Rgb TextureCombineMode_DotProduct3Rgba TextureCombineMode_AddMult TextureCombineMode_MultAdd TextureCombineMode_FORCE32,TextureCombineScaleTextureCombineScale_One TextureCombineScale_Two TextureCombineScale_Four TextureCombineScale_FORCE32.ConstantColorCtrConstantColorCtr_Constant0 ConstantColorCtr_Constant1 ConstantColorCtr_Constant2 ConstantColorCtr_Constant3 ConstantColorCtr_Constant4 ConstantColorCtr_Constant5 ConstantColorCtr_Emission ConstantColorCtr_Ambient ConstantColorCtr_Diffuse ConstantColorCtr_Specular0 ConstantColorCtr_Specular1 ConstantColorCtr_FORCE320TextureCombineBufferInputTextureCombineBufferInput_Previous TextureCombineBufferInput_PreviousBuffer TextureCombineBufferInput_FORCE323TextureCombinerSourceKindTextureCombinerSourceKind_Texture0 TextureCombinerSourceKind_Texture1 TextureCombinerSourceKind_Texture2 TextureCombinerSourceKind_Texture3 TextureCombinerSourceKind_Constant TextureCombinerSourceKind_PrimaryColor TextureCombinerSourceKind_Previous TextureCombinerSourceKind_PreviousBuffer TextureCombinerSourceKind_FragmentPrimaryColor TextureCombinerSourceKind_FragmentSecondaryColor TextureCombinerSourceKind_FORCE327TextureCombinerOperandKindTextureCombinerOperandKind_Color TextureCombinerOperandKind_OneMinusColor TextureCombinerOperandKind_Alpha TextureCombinerOperandKind_OneMinusAlpha TextureCombinerOperandKind_Red TextureCombinerOperandKind_Green TextureCombinerOperandKind_Blue TextureCombinerOperandKind_OneMinusRed TextureCombinerOperandKind_OneMinusGreen TextureCombinerOperandKind_OneMinusBlue TextureCombinerOperandKind_FORCE32:LightingLookupTableInputLightingLookupTableInput_CosNormalHalf LightingLookupTableInput_CosViewHalf LightingLookupTableInput_CosNormalView LightingLookupTableInput_CosLightNormal LightingLookupTableInput_CosLightSpot LightingLookupTableInput_CosPhi LightingLookupTableInput_FORCE32BumpModeBumpMode_NotUsed BumpMode_AsBump BumpMode_AsTangent BumpMode_FORCE32@BoneBillboardModeBoneBillboardMode_Off BoneBillboardMode_World BoneBillboardMode_WorldViewpoint BoneBillboardMode_Screen BoneBillboardMode_ScreenViewpoint BoneBillboardMode_Yaxial BoneBillboardMode_YAxialViewpoint BoneBillboardMode_FORCE32[MessageTypeMessageType_File_CloseAll MessageType_File_Close MessageType_File_LoadBinaryData MessageType_Object_SelectMessageType_Object_BindSkeletalAnimationMessageType_Object_BindMaterialAnimationMessageType_Object_AssociateSkeletalAnimationMessageType_Object_AssociateMaterialAnimationMessageType_Object_ForcusMessageType_Material_SetColorMessageType_Material_SetCullingModeMessageType_Material_SetTranslucencyKindMessageType_Material_SetTextureMessageType_Material_SetLightMessageType_Material_SetFShaderConfigMessageType_Material_SetFragmentLightingMessageType_Material_SetFragmentLightingTableMessageType_Material_SetAlphaTestMessageType_Material_SetDepthTest MessageType_Material_SetStencilTest MessageType_Material_SetBlend MessageType_Material_SetFShaderBufferColor MessageType_Material_SetTextureCoordinateConfig MessageType_Material_SetTextureMinFilterMessageType_Material_SetTextureMagFilterMessageType_Material_SetTextureWrapSMessageType_Material_SetTextureWrapTMessageType_Material_SetTextureMinLodMessageType_Material_SetTextureLodBiasMessageType_Material_SetTextureBorderColorMessageType_Material_SetTexCoordSourceCoordinateMessageType_Material_SetTexCoordMappingMethodMessageType_Material_SetTexCoordReferenceCameraMessageType_Material_SetTexCoordMatrixModeMessageType_Material_SetTexCoordScaleSMessageType_Material_SetTexCoordScaleTMessageType_Material_SetTexCoordScaleSTMessageType_Material_SetTexCoordRotateMessageType_Material_SetTexCoordTranslateSMessageType_Material_SetTexCoordTranslateTMessageType_Material_SetTextureCombinerMessageType_Material_SetBumpTextureIndex 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MessageType_Model_SetModelPreviewTransformRotateXMessageType_Model_SetModelPreviewTransformRotateYMessageType_Model_SetModelPreviewTransformRotateZMessageType_Model_SetModelPreviewTransformTranslateXMessageType_Model_SetModelPreviewTransformTranslateYMessageType_Model_SetModelPreviewTransformTranslateZMessageType_Model_SetModelTransformValueMessageType_Model_SetModelPreviewTransformValueMessageType_Mesh_SetMeshVisibilityMessageType_Mesh_SetMeshRenderPriorityMessageType_Bone_SetBoneBillboardMessageType_LUT_ModifyLookUpTableMessageType_Operation_EnableDrawingMessageType_Operation_DisableDrawingMessageType_FORCE32@[Header &type/ #&size#&arraySize#iIntiUintiFloat@\String\&Value .#\ToString\6w^@\Rgb &R#&G#&B#@]Rgba&R#&G#&B#&A# DMESSAGEPACKET_File_CloseDMESSAGEPACKET_File_LoadBinaryData@^MESSAGEPACKET_Object_Select&ModifiedProperties-#&ModifiedPropertyElements-#&ObjectType#&ObjectCount-# @_MESSAGEPACKET_Object_BindSkeletalAnimation&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&AnimationID-# @`MESSAGEPACKET_Object_BindMaterialAnimation&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&AnimationID-# @aMESSAGEPACKET_Object_AssociateSkeletalAnimation&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&AnimationID-# @cMESSAGEPACKET_Object_AssociateMaterialAnimation&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&AnimationID-# @eMESSAGEPACKET_Material_SetColor&ModifiedProperties-#&ModifiedPropertyElements-#&VertexColorScale-#&Emission=.# &Ambient=.#&Diffusea.#$&Specular0=.#4&Specular1=.#@&Constant0a.#L&Constant1a.#\&Constant2a.#l&Constant3a.#|&Constant4a.#&Constant5a.#@fMESSAGEPACKET_Material_SetCullingMode &ModifiedProperties-#&ModifiedPropertyElements-#&Mode#@gMESSAGEPACKET_Material_SetTranslucencyKind 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&ModifiedProperties-#&ModifiedPropertyElements-#&IsBumpRenormalize#@MESSAGEPACKET_Material_SetTextureCombinerList &ModifiedProperties-#&ModifiedPropertyElements-#&ListCount-#@ȗMESSAGEPACKET_Material_SetIsPolygonOffsetEnabled &ModifiedProperties-#&ModifiedPropertyElements-#&IsPolygonOffsetEnabled#@͘MESSAGEPACKET_Material_SetPolygonOffsetUnit &ModifiedProperties-#&ModifiedPropertyElements-#&PolygonOffsetUnit-#@ԙMESSAGEPACKET_Model_SetModelVisibility&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&IsVisible# @ܚMESSAGEPACKET_Model_SetModelTransformScaleX&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&Value-# @MESSAGEPACKET_Model_SetModelTransformScaleY&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&Value-# @MESSAGEPACKET_Model_SetModelTransformScaleZ&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&Value-# @MESSAGEPACKET_Model_SetModelTransformRotateX&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&Value-# 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@MESSAGEPACKET_Model_SetModelPreviewTransformScaleZ&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&Value-# @MESSAGEPACKET_Model_SetModelPreviewTransformRotateX&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&Value-# @MESSAGEPACKET_Model_SetModelPreviewTransformRotateY&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&Value-# @MESSAGEPACKET_Model_SetModelPreviewTransformRotateZ&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&Value-# @MESSAGEPACKET_Model_SetModelPreviewTransformTranslateX&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&Value-# @MESSAGEPACKET_Model_SetModelPreviewTransformTranslateY&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&Value-# @ϮMESSAGEPACKET_Model_SetModelPreviewTransformTranslateZ&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&Value-# @MESSAGEPACKET_Model_SetModelTransformValue4&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&IsVisible# &TranceformScaleX-#&TranceformScaleY-#&TranceformScaleZ-#&TranceformRotateX-#&TranceformRotateY-# &TranceformRotateZ-#$&TranceformTranslateX-#(&TranceformTranslateY-#,&TranceformTranslateZ-#0@MESSAGEPACKET_Model_SetModelPreviewTransformValue4&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&IsVisible# &TranceformScaleX-#&TranceformScaleY-#&TranceformScaleZ-#&TranceformRotateX-#&TranceformRotateY-# &TranceformRotateZ-#$&TranceformTranslateX-#(&TranceformTranslateY-#,&TranceformTranslateZ-#0@еMESSAGEPACKET_Mesh_SetMeshVisibility&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&MeshIndex-# &IsVisible#@MESSAGEPACKET_Mesh_SetMeshRenderPriority&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&MeshIndex-# &RenderPriority-#@MESSAGEPACKET_Bone_SetBoneBillboard&ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&BoneName-# &BillboardMode#@MESSAGEPACKET_LUT_ModifyLookUpTable &ModifiedProperties-#&ModifiedPropertyElements-#&ModelId-#&LutSetName-# &LutName-#&FileSize-#&FilePath-#@EditSelectedObject&Id-#&Index-#@TextureCombinerL&CombineRgb#&CombineAlpha#&ScaleRgbt#&ScaleAlphat# &Constant#&BufferInputRgb{#&BufferInputAlpha{#&SourceRgb0#&SourceRgb1# &SourceRgb2#$&OperandRgb0#(&OperandRgb1#,&OperandRgb2#0&SourceAlpha0#4&SourceAlpha1#8&SourceAlpha2#<&OperandAlpha0#@&OperandAlpha1#D&OperandAlpha2#H0-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]$voidintchar00X nw gfx res@ResFileHeaderData&m_SignatureG#&m_ByteOrder'#&m_HeaderSize'#&m_RevisionG#&m_FileSizeG# &m_NumBlocks'#&padding_y#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCountW#&toModelsDicK# &m_TexturesDicCountW#$&toTexturesDicK#(&m_LutSetsDicCountW#,&toLutSetsDicK#0&m_MaterialsDicCountW#4&toMaterialsDicK#8&m_ShadersDicCountW#<&toShadersDicK#@&m_CamerasDicCountW#D&toCamerasDicK#H&m_LightsDicCountW#L&toLightsDicK#P&m_FogsDicCountW#T&toFogsDicK#X&m_SceneEnvironmentSettingsDicCountW#\&toSceneEnvironmentSettingsDicK#`&m_SkeletalAnimsDicCountW#d&toSkeletalAnimsDicK#h&m_MaterialAnimsDicCountW#l&toMaterialAnimsDicK#p&m_VisibilityAnimsDicCountW#t&toVisibilityAnimsDicK#x&m_CameraAnimsDicCountW#|&toCameraAnimsDicK#&m_LightAnimsDicCountW#&toLightAnimsDicK#&m_EmittersDicCountW#&toEmittersDicK#@ ResFileHeader~# ResFileHeader 6: @ ResGraphicsFile#iResDataType ResGraphicsFile 6: ?g ref 6g? ref 6 GetTextures  65 GetLutSets۲ 65 GetLutSets۲ 65 GetSkeletalAnims 65 GetMaterialAnims 65 Setup 65 5K Setup 65 00KK0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext #,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]$intbool4&thisz__resultnwgfx@SkeletalModelU#&m_Skeleton#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#*s_TypeInfoGetResSkeletalModelb6&GetSkeleton"S6&GetSkeletalAnimGroup6&SetSkeletalAnimObject6&5+: 0Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]<$boolint0nwgfx@Skeletonm#0O&m_OwnerSkeletalModel# 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6F5B&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex#&m_PreRenderSignal#&m_PostRenderSignal#&m_Materials^#&m_MeshBuffersHg#&m_MeshNodeVisibilityBuffersE#&m_BufferOption#&m_ModelViewMatrix#&m_NormalMatrix#&m_MaterialActivatord#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilitiesC#&m_MeshNodeOriginalVisibilitiesC#&m_Description#&m_UserParameter#&m_SharingMaterial#00JDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ȓ$boolnwgfx@MaterialXm#&m_Buffers# 0U&m_Owner#&m_ProgramDescriptionѴ# &m_BufferCount#$&m_ShaderParameterResMaterial#(&m_ShadingParameterResMaterial#,&m_MaterialColorResMaterial#0&m_RasterizationResMaterial#4&m_TextureCoordinatorResMaterial#8&m_TextureMapperResMaterial#<&m_FragmentLightingResMaterial#@&m_FragmentLightingTableResMaterial#D&m_TextureCombinerResMaterial#H&m_AlphaTestResMaterial#L&m_FragmentOperationResMaterial#P&m_SceneEnvironmentResMaterial#TiResMaterialArray(GetBuffer6=iMaterialArray\"0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]L$voidint0_d4{thisz__result`4sthis3idxz__result utbl_ptr0K nw gfx resDResMeshNodeVisibilityData@ResModelData#&m_MeshesTableCountW#&toMeshesTableK#&m_MaterialsDicCountW#&toMaterialsDicK#&m_ShapesTableCountW#&toShapesTableK#&m_MeshNodeVisibilitiesDicCountW#&toMeshNodeVisibilitiesDicK#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0#&m_LayerIdG#@ResSkeletalModelDataK#&toSkeletonK#@ResModel$#iResDataTypeK_ResModels6s: ?refB6s?\ref`6{GetMeshesCount6{GetMeshes6sGetShapes 6s5@ResSkeletalModel#iResDataTypeResSkeletalModel6: ?ref86GetSkeleton600w04d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԓ$voidbool00@m4/thisz__resulti~4/thisz__result4/thisz__resultnwgfxres@ResMeshData#&m_ShapeIndexW#&m_MaterialIndexW#&toOwnerModelK# &m_IsVisible#$&m_RenderPriority #%&m_MeshNodeVisibilityIndex7#&&m_CurrentPrimitiveIndexW#(&m_FlagsG#,G &m_IrScaleCommand$#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize#l&toMeshNodeName#p&m_RenderKeyCache#x@ResMesh<#iResDataType@@ResMesh'6': ?refK6'?erefi6/GetShapeIndex6/GetMaterialIndex6/SetVisible6'5SetRenderPriority6'5iResMeshArray/00+P-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]X$voidboolint004,this7p z__result,4,thisz__result,4,thisz__result,?4,thisz__result; 4,this3scale E4,this3r3g3bq4,this3r3g3b4,thisz__result;4,this3r3g3b3a4,thisz__result; 4,this3r3g3b94,thisz__result;X4,this3r3g3b4,thisz__result;4,this3r3g3b3a4,this3r3g3b3a 4,this3r3g3b3aA4,this3r3g3b3au4,this3r3g3b3a4,this3r3g3b3a K4,this7p z__result,  4,thisz__result,  4,thisz__result  4,this3value  4,this3value  4,this7p z__result, D 4,thisz__result,  Z 4,this3Hvalue /utable  u 4,this3r3g3b3aucolorByte   4,this3value   4,this3value   4,this3value   4,this3value  C 4,this3value  k 4,this3value   4,this3value!4-this7p z__result-!4-thisz__result- !4-thisz__result !4-this3valuewY#4-this7p z__result-#4-thisz__result- #4-this3value $4-this3T"value >$4-this3value d$4-this3value $4-this3"value $4-this3"value $4-this3"value%4"-this7p z__result"-C%4"-thisz__result&-Y%4"-thisz__result }%4"-thisz__result(%4"-thisz__result2" '4*-this7p z__result*- 0'4*-thisz__result.- F'4>-thisz__result6-?j \'4>-thisz__result  w'4*-this3 scale '4*-this3rotate '4>-thisz__result  '4*-this3 translate '4*-this3value (4*-this3%value >(4*-this3value f(4*-this3&value (4*-this3value *4J-thisz__result* *4J-thisz__result *4B-this3value  +4B-this3(value 7+4B-this3C)value ^+4B-thisz__result +4B-thisz__result +4B-thisz__result$ +4J-thisz__result +4B-this3idxz__result% (,4J-thisz__result ,4B-this3valueZnwZgfxZres@ResMaterialColorData&m_Emissionv#&m_AmbientAndVertexColorScalev#&m_Diffusev# &m_Specular0v#0&m_Specular1v#@&m_Constant0v#P&m_Constant1v#`&m_Constant2v#p&m_Constant3v#&m_Constant4v#&m_Constant5v#&m_EmissionU32G#&m_AmbientU32G#&m_DiffuseU32G#&m_Specular0U32G#&m_Specular1U32G#&m_Constant0U32G#&m_Constant1U32G#&m_Constant2U32G#&m_Constant3U32G#&m_Constant4U32G#&m_Constant5U32G#&m_CommandCache#@ ResRasterizationData&m_FlagsG#&m_CullingModeG#&m_PolygonOffsetUnitg# G&m_CommandBuffer# @!ResBlendOperationData,&m_ModeW#&m_BlendColorv# G&m_CommandBufferg#@!ResDepthOperationData&m_FlagsG#!G&m_CommandBuffer#@"ResStencilOperationData!G&m_CommandBuffer#@"ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation'#&m_StencilOperation#@@%ResTextureCoordinatorDataX&m_SourceCoordinateW#&m_MappingMethodW#&m_ReferenceCameraW#&m_MatrixModeW# &m_Scale#&m_Rotateg#&m_Translate#&m_IsDirty#$&m_IsEnabled#%$&_padding_0c#&&m_TextureMatrix'#(@-ResMaterialData#&m_FlagsG#&m_TextureCoordinateConfigW#&m_TranslucencyKindW# &m_MaterialColorn #$&m_Rasterization#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCountW#'&m_TextureCoordinators#'K&toTextureMappers#&toProceduralTextureMapperK#&toShaderK#&toFragmentShaderK#&m_ShaderProgramDescriptionIndexW#&m_ShaderParametersTableCountW#&toShaderParametersTableK#&m_LightSetIndexW#&m_FogIndexW#&m_ShadingParameterHashG#&m_ShaderParametersHashG#&m_TextureCoordinatorsHashG#&m_TextureSamplersHashG#&m_TextureMappersHashG#&m_MaterialColorHashG#&m_RasterizationHashG#&m_FragmentLightingHashG#&m_FragmentLightingTableHashG#&m_FragmentLightingTableParametersHashG#&m_TextureCombinersHashG#&m_AlphaTestHashG#&m_FragmentOperationHashG#&m_MaterialIdG#@3ResMaterialColor#-ResMaterialColor,-6,: -ref,-6,-ref,-6,.GetAmbient;.6,.SetVertexColorScale.6,5.SetAmbient.6,555/SetEmission/6,555/GetEmission;/6,/SetDiffuse/6,55550GetDiffuse;06,0SetSpecular006,5550GetSpecular0;06,1SetSpecular106,5551GetSpecular1;16,1SetConstant016,55552SetConstant116,55552SetConstant226,55552SetConstant326,55553SetConstant436,55553SetConstant536,5555@6ResRasterizationz#4CullingModeCULLINGMODE_FRONT CULLINGMODE_BACK CULLINGMODE_NONE 4ResRasterization,46,: 5ref,56,5ref,56,5GetFlags56,5SetFlags56,56SetPolygonOffsetUnit56,56SetCullingMode66,5@AResBlendOperation\#7ModeMODE_NOT_USE MODE_BLEND MODE_SEPARATE_BLEND MODE_LOGIC 9LogicOpLOGICOP_CLEAR LOGICOP_AND LOGICOP_AND_REVERSE LOGICOP_COPY LOGICOP_SET LOGICOP_COPY_INVERTED LOGICOP_NOOP LOGICOP_INVERT LOGICOP_NAND LOGICOP_OR LOGICOP_NOR LOGICOP_XOR LOGICOP_EQUIV LOGICOP_AND_INVERTED LOGICOP_OR_REVERSE LOGICOP_OR_INVERTED =BlendFactorBLENDFACTOR_ZERO BLENDFACTOR_ONE BLENDFACTOR_SRC_COLOR BLENDFACTOR_ONE_MINUS_SRC_COLOR BLENDFACTOR_DST_COLOR BLENDFACTOR_ONE_MINUS_DST_COLOR BLENDFACTOR_SRC_ALPHA BLENDFACTOR_ONE_MINUS_SRC_ALPHA BLENDFACTOR_DST_ALPHA BLENDFACTOR_ONE_MINUS_DST_ALPHA BLENDFACTOR_CONSTANT_COLOR BLENDFACTOR_ONE_MINUS_CONSTANT_COLOR BLENDFACTOR_CONSTANT_ALPHA BLENDFACTOR_ONE_MINUS_CONSTANT_ALPHA BLENDFACTOR_SRC_ALPHA_SATURATE >BlendEquationBLENDEQ_FUNC_ADD BLENDEQ_FUNC_SUBTRACT BLENDEQ_FUNC_REVERSE_SUBTRACT BLENDEQ_MIN BLENDEQ_MAX >ResBlendOperation,>6,: >ref,>6,>SetMode>6,5H?SetBlendColor?6,5555?SetLogicOperation?6,5?SetBlendFuncSrcRgb?6,5@SetBlendFuncSrcAlpha@6,5@SetBlendFuncDstRgb@6,5@SetBlendFuncDstAlpha@6,5ASetBlendEquationRgbA6,5ASetBlendEquationAlphaA6,5@DResDepthOperation*#CTestFuncTESTFUNC_NEVER TESTFUNC_ALWAYS TESTFUNC_EQUAL TESTFUNC_NOTEQUAL TESTFUNC_LESS TESTFUNC_LEQUAL TESTFUNC_GREATER TESTFUNC_GEQUAL CResDepthOperation-C6-: Cref-C6-Cref-C6-CGetFlagsC6-DSetFlagsD6-5DSetTestFuncD6-5 @IResStencilOperation #ETestFuncTESTFUNC_NEVER TESTFUNC_ALWAYS TESTFUNC_EQUAL TESTFUNC_NOTEQUAL TESTFUNC_LESS TESTFUNC_LEQUAL TESTFUNC_GREATER TESTFUNC_GEQUAL GStencilOpSTENCILOP_KEEP STENCILOP_ZERO STENCILOP_REPLACE STENCILOP_INCREASE STENCILOP_DECREASE STENCILOP_INVERT STENCILOP_INCREASE_WRAP STENCILOP_DECREASE_WRAP GResStencilOperation-G6-: Gref-G6-HSetTestEnabledH6-5HSetTestFunctionH6-5T"HSetTestReferenceH6-5ISetTestMaskH6-5ISetFailOperationI6-5"ISetZFailOperationI6-5"ISetPassOperationI6-5"@KResFragmentOperation#JResFragmentOperation"-J6"-: Jref&-J6"-JGetDepthOperation J6"-KGetBlendOperation(K6"-KGetStencilOperation2"K6"-@QResTextureCoordinatorƵ#MMappingMethodMAPPINGMETHOD_UV_COORDINATE MAPPINGMETHOD_CAMERA_CUBE_ENV MAPPINGMETHOD_CAMERA_SPHERE_ENV MAPPINGMETHOD_PROJECTION MAPPINGMETHOD_SHADOW NMappingMatrixModeMAPPINGMATRIXMODE_MAYA MAPPINGMATRIXMODE_SOFTIMAGE MAPPINGMATRIXMODE_3DSMAX NResTextureCoordinator*-N6*-: Nref.-N6*-Nref6-N6>-NGetScale N6>-OSetScaleO6*-5 OSetRotateO6*-5OGetTranslate O6>-OSetTranslateO6*-5 PSetSourceCoordinateP6*-5PSetMappingMethodP6*-5%PSetReferenceCameraP6*-5QSetMatrixModeP6*-5&QSetDirtyQ6*-5@YResMaterial<#RTextureCoordinateConfigCONFIG_0120 CONFIG_0110 CONFIG_0111 CONFIG_0112 CONFIG_0121 CONFIG_0122 CONFIG_NUM TTranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType UResMaterialB-U6B-: ?^*Uref*U6B-^*?*Uref*U6J-UGetFlagsU6J-VSetFlagsU6B-5VSetTextureCoordinateConfigV6B-5(VSetTranslucencyKindV6B-5C)WGetMaterialColorV6B-WGetRasterizationW6B-WGetFragmentOperation$W6B-WGetTextureCoordinatorsCountW6J-XGetTextureCoordinators%X6B-5XGetTextureMappersCountX6J-XGetTextureMappersX6B-5YGetFragmentShaderY6B-YSetLightSetIndexY6B-50?n n ?,0,0??,0,0(?'0 ?? - 0-02"?0$?0%??2-%0:-0((0F-xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]$voidboolint0P 4Bthisz__result:f 4Bthisz__result 4.this31 value 4.this3 value 4.this3n value- 4.this3value.4Vthis7p z__resultVS4Vthisz__resultZ i4Vthis3value 4Vthis3value 4Vthis3value4^this7p z__result^4^thisz__resultb4^this3value  4^this3index3wvalue 34^this3index3wvalue [4^this3index3value 4^this3index3value 4^this3bvalue 4^this3bvalue 4^this3value 4^this3value)4rthisz__resultV4fthis3idxz__result 4fthisz__resultn   4fthis3r3g3b3a   4fthis3index3Pvalue   4fthis3index3Pvalue2nw2gfx2res@ ResFragmentLightingData&m_FlagsG#&m_LayerConfigG#&m_FresnelConfigW#&m_BumpTextureIndexG# &m_BumpModeG#&m_IsBumpRenormalize# &_padding_0#@ ResLightingLookupTableData &m_InputG#&m_ScaleG#&toSamplerK#@ResFragmentLightingTableData&toReflectanceRSamplerK#&toReflectanceGSamplerK#&toReflectanceBSamplerK#&toDistribution0SamplerK# &toDistribution1SamplerK#&toFresnelSamplerK#@ResAlphaTestDataG&m_CommandBuffer=#@ResTextureCombinerData&m_ConstantG#&#l'G'm_CommandBufferB&m_CmdSourceG#&m_CmdHeaderG#&m_CmdOperandG#&m_CmdCombineG# &m_CmdConstantG#&m_CmdScaleG#@ResFragmentShaderData&m_BufferColorv#&m_FragmentLighting2#&toFragmentLightingTableK#(`&m_TextureCombiners#,&m_AlphaTest(#G&m_BufferCommand#@ResFragmentLightingV#ConfigCONFIG_TYPE0 CONFIG_TYPE1 CONFIG_TYPE2 CONFIG_TYPE3 CONFIG_TYPE4 CONFIG_TYPE5 CONFIG_TYPE6 CONFIG_TYPE7 CONFIG_TYPE8 CONFIG_TYPE9 CONFIG_TYPE10 FresnelConfigCONFIG_NO_FRESNEL CONFIG_PRI_ALPHA_FRESNEL CONFIG_SEC_ALPHA_FRESNEL CONFIG_PRI_SEC_ALPHA_FRESNEL BumpModeBUMPMODE_NOT_USED BUMPMODE_AS_BUMP BUMPMODE_AS_TANG BumpTextureBUMP_TEXTURE0 BUMP_TEXTURE1 BUMP_TEXTURE2 BUMP_TEXTURE3 ResFragmentLighting.6.: ref26.ref:6BGetFlags6BSetFlags6.5SetLayerConfig6.51 SetFresnelConfig6.5 SetBumpTextureIndex6.5 SetBumpMode6.5n SetBumpRenormalize6.5@ResLightingLookupTable8#InputINPUT_NH INPUT_VH INPUT_NV INPUT_LN INPUT_SP INPUT_CP INPUT_NUM ScaleSCALE_1 SCALE_2 SCALE_4 SCALE_8 SCALE_0_25 SCALE_0_5 SCALE_MAX ResLightingLookupTableF6F: refJ6FSetInput6F5y SetScale6F5 GetSampler6FCleanup6FSetSampler6F5@ResFragmentLightingTable$#ResFragmentLightingTableN6N: refR6NGetReflectanceRSamplerT 6NGetReflectanceGSamplerT 6NGetReflectanceBSamplerT 6NGetDistribution0SamplerT 6NGetDistribution1SamplerT 6NGetFresnelSamplerT 6N@!ResAlphaTest# TestFuncTESTFUNC_NEVER TESTFUNC_ALWAYS TESTFUNC_EQUAL TESTFUNC_NOTEQUAL TESTFUNC_LESS TESTFUNC_LEQUAL TESTFUNC_GREATER TESTFUNC_GEQUAL  ResAlphaTestV 6V:  refZ 6V!SetTestEnabled!6V5!SetTestFunc!6V5!SetTestReference!6V5@.ResTextureCombiner##ConstantCONSTANT0 CONSTANT1 CONSTANT2 CONSTANT3 CONSTANT4 CONSTANT5 EMISSION AMBIENT DIFFUSE SPECULAR0 SPECULAR1 $SOURCE_PRIMARY_COLOR SOURCE_FRAGMENT_PRIMARY_COLOR SOURCE_FRAGMENT_SECONDARY_COLOR SOURCE_TEXTURE0 SOURCE_TEXTURE1 SOURCE_TEXTURE2 SOURCE_TEXTURE3 SOURCE_CONSTANT SOURCE_PREVIOUS SOURCE_PREVIOUS_BUFFER iSource'OPERANDRGB_SRC_COLOR OPERANDRGB_ONE_MINUS_SRC_COLOR OPERANDRGB_SRC_ALPHA OPERANDRGB_ONE_MINUS_SRC_ALPHA OPERANDRGB_RED OPERANDRGB_ONE_MINUS_RED OPERANDRGB_GREEN OPERANDRGB_ONE_MINUS_GREEN OPERANDRGB_BLUE OPERANDRGB_ONE_MINUS_BLUE iOperandRgb)OPERANDALPHA_SRC_ALPHA OPERANDALPHA_SRC_ONE_MINUS_ALPHA OPERANDALPHA_RED OPERANDALPHA_ONE_MINUS_RED OPERANDALPHA_GREEN OPERANDALPHA_ONE_MINUS_GREEN OPERANDALPHA_BLUE OPERANDALPHA_ONE_MINUS_BLUE iOperandAlpha*COMBINE_REPLACE COMBINE_MODULATE COMBINE_ADD COMBINE_ADDSIGNED COMBINE_INTERPOLATE COMBINE_SUBTRACT COMBINE_DOT3_RGB COMBINE_DOT3_RGBA COMBINE_MULT_ADD COMBINE_ADD_MULT iCombine+SCALE_ONE SCALE_TWO SCALE_FOUR iScaler+ResTextureCombiner^+6^: +refb+6^,SetConstant,6^5,SetSourceRgb,6^55w,SetSourceAlpha,6^55w-SetOperandRgb,6^55-SetOperandAlpha-6^55-SetCombineRgb-6^5b-SetCombineAlpha-6^5b.SetScaleRgb.6^5.SetScaleAlpha.6^5@2ResFragmentShader#/BufferInputBUFFERINPUT_PREVIOUS_BUFFER BUFFERINPUT_PREVIOUS /ResFragmentShaderf/6f: /refj/6f/GetFragmentLighting /6f0GetFragmentLightingTable 06f0GetTextureCombinersCount06r1GetTextureCombiners06f51GetAlphaTestn16f1SetBufferColor16f55552SetBufferInputRgb16f55P2SetBufferInputAlpha26f55P0 ?22?6 0>0T ?0 ?O0n?(0?`00?G00nd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]p$voidboolintchar0H4thisz__result00 nw gfx res@ResLookupTableData&typeInfoZ#@ResImageLookupTableData#&toName#&m_IsAbs#&_padding_0# &m_CommandCacheTableCountW# &toCommandCacheTableK#@ResReferenceLookupTableData#&toPath#&toTableName#&toTargetLutK# @ResLookupTable#ResLookupTable6: ref6Dereference6Cleanup6@ResImageLookupTableA#iResDataType<mResImageLookupTable6: 0ptr06?refJ6SetAbs65GetCommandCache6@ResReferenceLookupTableA#iResDataTypeResReferenceLookupTable6: ?ref 6GetTargetLut6@ ResLookupTableSetData #&m_SamplersDicCountW#&toSamplersDicK#@ ResLookupTableSet<#iResDataTypeC ResLookupTableSet 6: ? ref 6? ref 6 GetSamplers 65 GetSamplers 65 GetSamplersIndex 650A?0000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]$void0d4P thisz__resultT d4d thisz__result\ s 4P this3valueCMD_SHIFT2 CMD_MASK2 CMD_NEAR CMD_LINEAR CMD_SHIFT24 CMD_MASK24 CMD_OTHER CMD_MIPMAP_LINER CMD_INDEX ucommandmutable2uvalue2utable24uvalue24 4P this3bvalueCMD_SHIFT CMD_MASK CMD_INDEX ucommandm04d thisz__resultZD 4h thisz__result@  Z 4h this3r3g3b3aCMD_INDEX uborderColorU32ucommandm  4h this3valueCMD_SHIFT CMD_MASK CMD_INDEX ucommandm  4h this3valueCMD_SHIFT CMD_MASK CMD_INDEX ucommandm  4h this3valueCMD_SHIFT CMD_MASK CMD_INDEX ucommandmuminLod   4h this3value CMD_SHIFT CMD_MASKCMD_INDEX ucommandmulodBias  4 thisz__result  2 4 thisz__result` nwgfxres@ ResTextureSamplerData &typeInfoZ#&toOwnerK#&m_MinFilterW#@ ResStandardTextureSamplerData #&m_BorderColorv# &m_LodBiasg#@ ResTextureMapperData &typeInfoZ#&m_DynamicAllocator #&toTextureK#@ ResPixelBasedTextureMapperDataL#&toSamplerK#  G &m_CommandCache?#&m_CommandSizeToSendG#H@ResTextureSampler#MinFilterMINFILTER_NEAREST MINFILTER_LINEAR MINFILTER_NEAREST_MIPMAP_NEAREST MINFILTER_NEAREST_MIPMAP_LINEAR MINFILTER_LINEAR_MIPMAP_NEAREST MINFILTER_LINEAR_MIPMAP_LINEAR MagFilterMAGFILTER_NEAREST MAGFILTER_LINEAR ResTextureSamplerP 6P : refT 6P ref\ 6d SetMinFilter6P 5SetMagFilter6P 5bGetTypeInfoZ6d GetOwnerCommandm6d @ResStandardTextureSampler~#iResDataTypeSWrapWRAP_CLAMP_TO_EDGE WRAP_CLAMP_TO_BORDER WRAP_REPEAT WRAP_MIRRORED_REPEAT ResStandardTextureSamplerh 6h : ?ref@ 6h SetBorderColor6h 5555SetWrapS6h 5SetWrapT6h 5SetMinLod6h 5SetLodBias6h 5@ResTextureMapperj#ResTextureMapperl 6l : reft 6| SetTexture6l 5nGetTexture 6| @ResPixelBasedTextureMapper #iResDataTypeResPixelBasedTextureMapper 6 :  ? ref 6 GetSampler` 6 0~??X ~0` 0u0 ?p  0x 0  0 0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]$voidint0;4thisz__resultQ4thisz__result|4this3idxz__resultutbl_ptrB0<4thisz__result4thisz__result4thisz__result$4thisz__result\uresOBB\]4this3idxz__resultutbl_ptr)0K nw gfx res@ResPrimitiveSetData&m_BoneIndexTableTableCountW#&toBoneIndexTableTableK#&m_SkinningModeW#&m_PrimitivesTableCountW# &toPrimitivesTableK#@ResPrimitiveSet#ResPrimitiveSet6: ref6GetBoneIndexTableCount6GetBoneIndexTable65GetSkinningMode6@ ResShapeData8#&m_FlagsG#&toBoundingVolumeK#&m_PositionOffset# &m_PrimitiveSetsTableCountW#,&toPrimitiveSetsTableK#0&m_BaseAddress#4@ ResShape<#iResDataType ResShape 6: ? ref 6? ref 6 GetOrientedBoundingBox\ 6 GetPrimitiveSetsCount 6 GetPrimitiveSets 650F?000pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]$bool?^O4lthisz__resultnwgfx@TransformNode#&m_Transform^#P&m_WorldMatrix#&m_CalculatedTransform^#+m_InverseWorldMatrix#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description!#iCalculateMatrixSignal*>@Description_#*s_TypeInfoTransform6l0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] $bool,4thisz__resultnwgfx@SceneNodePm#&m_Parent# &m_ChildrenR#&m_AnimBinding#(0&m_PreUpdateSignal(#0&m_TraversalResults#4&m_Description#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#0GetParent6GetResSceneNode60BM&m_Parent# &m_ChildrenR#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$boolintvoid0x4thisz__resultX? nw gfx@AnimGroupd #&m_ResAnimGroupw#&m_BlendOperations-# 0&m_SceneNodeD#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`g5550iPreEvaluateCallbackiGetMemberCount60@AnimObject  #&m_AnimGroup5#*s_TypeInfoGetRuntimeTypeInfo#6AnimObject65 ~AnimObject6Bind655@AnimBinding, #&m_AnimGroupsf#&m_AnimObjects#&m_AnimObjectCountPerGroup#(iAnimGroupArrayH'iAnimObjectArray(SetAnimObject655: @ BaseAnimEvaluatorX9#&m_BindIndexTable# &m_ReverseBindIndexTable#&m_AnimFrameControllerX#,&m_AnimDataX#P&m_IsCacheDirty#T&m_IsCacheExternal#U BaseAnimEvaluator 65 B V&m_BindIndexTable# &m_ReverseBindIndexTable#&m_AnimFrameControllerX#,&m_AnimDataX#P&m_IsCacheDirty#T&m_IsCacheExternal#U@ AnimEvaluatorl#&m_CacheBuf#X&m_CachePtrs#\@ Builder&m_AnimDataX#&m_MaxMembers#&m_MaxAnimMembers#&m_AllocCache#  Builder 6 AnimData 65 MaxMembers 65 AllocCache 65 Create 65  AnimEvaluator 65 0?09009000Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]($void0N4thisz__resultd4thisz__resultnwanimres@ResAnimData(&m_Header#&toName#&toTargetAnimGroupName# &m_LoopMode #&padding_w#&m_FrameSizeg#&m_MemberAnimSetDicCountW#&toMemberAnimSetDicK#&m_UserDataDicCountW# &toUserDataDicK#$@ResAnimT#ResAnim6: ref6GetMemberAnimSetCount60?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimDAnimResultDAnimBlendOpTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwgfx@CalculatedTransform@&m_TransformMatrix#&m_Scalex#0&m_Flags#<Scale*6 SetScale6$5*SetTranslate6$555SetTranslate6$5*GetTranslate6 5 GetTranslatex6 SetRotateXYZ6$555EnableFlags6$500?4 thisz__result*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]<$voidintchar0?@4thisz__result0 nw gfx res@ResBoneData&toName#&m_FlagsG#&m_IndexW#&m_ParentBoneIndexW# &toParentBoneK#&toChildBoneK#&toPrevSiblingK#&toNextSiblingK#&m_Transform# &m_LocalMatrix'#D&m_WorldMatrix'#t&m_InverseBaseMatrix'#&m_BillboardModeW#&m_UserDataDicCountW#&toUserDataDicK#@ResSkeletonData,#&m_BonesDicCountW#&toBonesDicK#&toRootBoneK# &m_ScalingRuleW#$&m_FlagsG#(FlagFLAG_MODEL_COORDINATE FLAG_TRANSLATE_ANIMATION_ENABLED @ ResBonep#BillboardModeBILLBOARD_MODE_OFF BILLBOARD_MODE_WORLD BILLBOARD_MODE_WORLD_VIEWPOINT BILLBOARD_MODE_SCREEN BILLBOARD_MODE_SCREEN_VIEWPOINT BILLBOARD_MODE_Y_AXIAL BILLBOARD_MODE_Y_AXIAL_VIEWPOINT ResBone6: ref6 GetInverseBaseMatrix 6 SetBillboardMode 65W@ ResSkeleton<#iResDataTyper ResSkeleton 6: ? ref 6?" ref& 6 GetBonesCount 6 GetBonesA 65 GetBonesIndex 65 GetFlags 60A? 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ě$intvoid00nwanim@AnimFrame (__vptr#&m_Frame#&m_LastFrame#AnimFrame65~AnimFrame6ResetFrame65@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrame#&m_StartFrame#&m_EndFrame#&m_PlayPolicy6#&m_UserData# g55550iPlayPolicy2AnimFrameController6: :?56: ~AnimFrameController600t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]T$nwgfxiSceneNodeChildren&K@SceneObject  #&m_ResObject<#GetResSceneObject<60Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]؛$void04Athisz__result.49thisz__result*H4Athisz__resultDnwgfxres@ResTextureData#@ResReferenceTextureData 6#&toPath#&toTargetTextureK#@ResTexture<#iResDataType6ResTexture969: 0ptr690 ptr6A?ref*69? refD6ADereference69Dereference=6A@ResReferenceTexture#iResDataTypeTResReferenceTextureE6E: ?ref6EGetTargetTexture6E00=0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]`$void0Pd4thisz__resultuz4thisz__resultZf4thisz__resultb?y |4thisz__result# nw gfx res@ResSceneObjectData&typeInfoZ#&m_Header#&toName# &m_UserDataDicCountW#&toUserDataDicK#@ResSceneNodeData0f#&m_FlagsG#&m_IsBranchVisible#&padding_0.#&m_ChildrenTableCountW# &toChildrenTableK#$&m_AnimGroupsDicCountW#(&toAnimGroupsDicK#,@ResTransformNodeData#&m_Transform#0&m_LocalMatrix'#T&m_WorldMatrix'#@ResSceneObject#ResSceneObject6: ref6GetTypeInfoZ6@ResSceneNode #iResDataTypeResSceneNode6: 0ptr6@ ResTransformNode#iResDataTypeResTransformNode6: ?%refb6 GetTransform# 60 f? 0000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwanimres@ResAnimGroupData &typeInfoZ#&m_FlagsG#&toName#&m_TargetTypeW# &m_MemberInfoSetDicCountW#&toMemberInfoSetDicK#&m_BlendOperationsTableCountW#&toBlendOperationsTableK#@ResAnimGroup#ref6GetMemberInfoSetCount6?04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]x$intboolvoid0? 04thisz__resultnwgfx@GfxObject(__vptr#&m_Allocator#coperator new5c5doperator delete5GfxObject65 ~GfxObject6@GfxDeleter&m_HasOwnership#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]$boole 4*thisz__resultnwgfx@Result&m_Code#IsFailure6*IsSuccess6*0&|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 865]$void0L4pthisz__resultL4xthisz__result?V4xthisz__result?`(4xthisz__resultnwut@ResBoundingVolumeData&typeInfoZ#@ResOrientedBoundingBoxData@Y#&m_CenterPosition#&m_OrientationMatrix#&m_Size#4@ResBoundingVolume#ResBoundingVolumel6l: @ResOrientedBoundingBox#iResDataTypeLResOrientedBoundingBoxp6p: ?cref6pc?ref6xGetCenterPosition6xGetOrientationMatrix6pGetOrientationMatrix6xGetSize6x00@@0txd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintchar000nwut@ResDicPatriciaData#&numDataG#&data# @ResDicNodeData&refG#&idxLeft'#&idxRight'#&ofsStringK#&ofsDataK# 0@ResDicPatricia#ResDicPatriciaa6a: refi6qoperator[]6q5operator[]6q5GetIndex6q5Get~6q55c0?e0md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]|$voidbool00 /4thisz__result!d4thisz__result4thisz__result4thisz__result4thisz__result|4thisz__result\4thisz__resultB4"thisz__result4thisz__resultp4thisz__result|4thisz__resultL4thisz__resultX4thisz__result84thisz__resultDm4thisz__result$Y4zthisz__result%4fthis3pz__resultfE4fthisz__result4Rthis3pz__resultR14Rthisz__result4>thisz__resultԽ˼4"this3pz__result"  4"thisz__result  4*thisz__result  4this3pz__result  4thisz__result\ Ż 4thisz__resulth q 4this3pz__result  4thisz__resultH ? 4this3pz__result _ 4thisz__result  u 4thisz__result ! 4bthis3pz__resultb A 4bthisz__result   4Nthis3pz__resultN- 4Nthisz__result۵42this3pz__result242thisz__result4:thisz__resultnwut@DataBlockHeader&signatureG#&lengthG#iDataBlockHeadern@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600RHResDynamicCastyy3resz__resultyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwut@FloatColor&r#&g#&b#&a# FloatColor65555Set6555:?SetColor6555ToPicaU326iResFloatColor004this3red3green3blue3alphaz__result4this3red3green3blue7alpha?A4this3red3green3blue k4thisz__resulturedugreenublueualphad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650 ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]x$nwutiSigWordM @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revisionG#@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]$voidbool0000s46thisz__resultnwutiResU8qiResS8riResU16siResS16tiResU32uiResS32viResF32w@BinString&offsetC#iBinStringc@Offset&offsetC#set_ptr6&5to_ptr6&to_ptr6.to_table_ptr6&to_table_ptr6.iOffsetiResTypeInfo3@ResBool&value#operator bool66operator=6:5iResBoolZiResVec2#iResVec3x#iResTransform3y #iResMtx33#iResMtx34#00*Z020Ztd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$intunsigned charlong 4thisz__result49this3indexz__resultK4this3indexz__result  ֭4thisz__result41this3indexz__resultC0 4{this3element0nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc65c0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]p$unsigned longlongnwiIntPtr5iPtrDiff6d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scalex#&rotatex# &translatex#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]ģ$nnmath@MTX34_0&V#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fe'mp 'ap'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#0DD0[RMTX34RotXYZFIdxW3WpOut3fIdxX3fIdxY3fIdxZz__resultWRVEC3Transform 3 pOut3_pM3pVz__result 8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]8$boolRMTX33Copy3pOut3pz__resultnnmath@MTX33_$&j#@BaseData$&_00#&_01#&_02#&_10# &_11#&_12#&_20#&_21#&_22# l$''fy'm'aL'vB$&_00#&_01#&_02#&_10# &_11#&_12#&_20#&_21#&_22# @MTX33$#iself_type1cIdentityMTX336555555555operator==65C?1?010RVEC3Transform 3 pOut3pM3pVz__result d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# \d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]$boolnnmath@VEC3_ &x#&y#&z#@VEC3 #iself_typeQVEC3a6a555?operator+=6a5@?<operator*=6a5@operator*=6a5operator/=6a5operator+6i5@operator-6i5@operator*6i5operator/6i5operator==6i5@iVector300eRVEC3Multa3apOut3ip13ip2z__resultao4athis3@rhsz__resultqD4athis3@rhsz__resultre4athis3fz__results4athis3fz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865] $bool 04bthis3Urhsz__resultnnmath@VEC2_&x#&y#@VEC2#iself_typeCSet6Z55operator!=6b5U?Q00^ 4Zthis3fx3fyhd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]$unsigned charunsigned shortunsigned intunsigned long longsigned charshortintfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%iuptrp3%if32B%ibit32J%ibit64K%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]char__rw@__null_ref~%!&_C_eos~# k#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]t%long__rw@__string_ref &_C_refs#&_C_cap#&#ichar_type]?isize_type!_?l'_C_size'_C_dummy_C_init6555_C_destroy6_C_ref_count6_C_inc_ref6_C_dec_ref6capacity60data600lD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]l%charvoid0std@basic_string|%!&_C_data9#itraits_type%53ivalue_type%63iallocator_type!73i_C_string_ref_typek<isize_type!E7ipointer"I7iconst_pointer("J7iiterator9^,*__nullref_C_make_itera6V59basic_stringV6V5^basic_stringV6V5J5?~basic_string6Voperator=b6V5^operator=b6V5Jsize&6fmax_size&6fcapacity&6foperator+=b6V5Jappendb6V5Jreplacea6V5&5&5J5&5&5&replaceb6V5&5&5J5&replaceb6V5&5&5Jc_strJ6fdataJ6fget_allocator6f0 _C_pref6f_C_unlink6Vc_C_null9_C_getRep6V5&5&_C_allocate96V5&5&5&!#0?Z?0ZD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]Ծ%charstd@allocator|isize_typeo!ivalue_type|!0ipointer!0iconst_pointer!?iconst_reference!allocator6allocator65allocate65:m deallocate655construct6550?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 0'0X0' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0@*0X04D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]<%charstd@char_traitsichar_type'dassign55??clengtho500cmove555occopy555od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight\*#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight\*#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#DTransformNoded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight\*#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight#DLightd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]8%unsigned intintiGLbitfield}5iGLsizei9iGLuint}<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]char__rw@__null_ref~42&_C_eos~# ,#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]%long__rw@__string_ref ...&_C_refs#&_C_cap#&#ichar_type.]?isize_type&2_?l'_C_size'_C_dummy._C_init6555_C_destroy6_C_ref_count6_C_inc_ref6_C_dec_ref6capacity60data600D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]d%charvoid0std@basic_string|42&_C_data9#itraits_type453ivalue_type463iallocator_type273i_C_string_ref_type,<isize_type&2E7ipointerP2I7iconst_pointerh2J7iiterator9^,*__nullref+_C_make_itera6y59basic_stringy6y5~basic_string6yoperator=6y5size&6max_size&6capacity&6replacea6y5&5&5J5&5&5&replace6y5&5&5J5&c_strJ6dataJ6get_allocator60 _C_pref6_C_unlink6yc_C_null9_C_getRep6y5&5&2#0?}?0}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]%charstd@allocator|isize_type7!ivalue_type|!0ipointer!0iconst_pointer!?iconst_reference!allocator65allocate65:m deallocate655construct6550?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory5#DGfxObject D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%charstd@char_traitsichar_type'dassign55??0cmove55570ccopy5557d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]%nwgfxiRenderKeyTypeL7iRenderKeyFactory3.8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]8%unsigned charunsigned shortunsigned intshortintfloatunsigned long longiu8|(%iu16)%iu32*%is16.%is32/%iuptrp3%if32B%ibit64K%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]%unsigned intstdisize_t}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]char__rw@__null_ref~a@&_C_eos~# c9#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]&long__rw@__string_ref r=]==&_C_refs#&_C_cap#&#ichar_typer=]?isize_type@_?l'_C_size'_C_dummyr=_C_init6555_C_destroy6_C_ref_count6_C_inc_ref6_C_dec_ref6capacity60data600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0y0gnwut@Slot2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0gnwut@Slot2/~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]&charvoid0std@basic_string|a@&_C_data9#itraits_typea53ivalue_typea63iallocator_type@73i_C_string_ref_typec9<isize_type@E7ipointer@I7iconst_pointerAJ7iiterator9^,*__nullref8_C_make_itera6y59basic_stringy6y5~basic_string6yoperator=6y5size&6max_size&6capacity&6replacea6y5&5&5J5&5&5&replace6y5&5&5J5&c_strJ6dataJ6get_allocator60 _C_pref6_C_unlink6yc_C_null9_C_getRep6y5&5&@#0?}?0}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]x&charstd@allocator|isize_typed!ivalue_type|!0ipointer!0iconst_pointer!?iconst_reference!allocator65allocate65:m deallocate655construct6550?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityd# 0c00cd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityd# 0>b00>bd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityd# 0 c00 c d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityd# 0j00Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacityd# iiteratorOX=begin6=end6=00l00C d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityd# 0w00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityd# 0d00dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityd# 0ne00ne d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityd# 0\x00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityd# 0 y00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityd# 0k00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityd# 0v00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]`&void0nwut@MovePtr.qy0&m_Object#&m_Deleter#ielement_typeQ3ideleter_typeyideleter_referenceMovePtr6~MovePtr60Getj6GetDeleter6?jPtr6Ptrj600?yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwut@remove_bounds.qitype.qW\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]d&void0nwgfx@GfxPtr.q&m_MovePtr#iGfxMovePtrO.ielement_typeO/GfxPtrP6P~GfxPtr6P0Get56X00Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]&void0nwut@MovePtrry0&m_Object#&m_Deleter#ielement_typeU3ideleter_typeyideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]h&nwut@remove_boundsrityperW$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]&void0nwgfx@GfxPtrr&m_MovePtr#iGfxMovePtrS.GfxPtr6~GfxPtr60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonHtptr6#0Ht0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0ynwut@Signal2P_%;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]p&nwut@MovePtry0&m_Object#&m_Deleter#ielement_typeZ3ideleter_typeyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]t&nwgfx@GfxPtr&m_MovePtr#iGfxMovePtrKY.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher(|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwut@Children(|(|\]&m_Parent/~#&m_Children]#&m_Deleter#ideleter_type\g d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray/~&m_Allocator#&m_Elements#&m_End#&m_Capacityd# 00/~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwut@Signal2/~Jj%j<0gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]x&charstd@char_traitsichar_type'dassign55??0cmove555d0ccopy555dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmittery#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet(|#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleModelv#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight y#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight y#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]& nw gfxiSceneNodeArray]*#iModelArrayN-iSkeletalModelArrayM0'iLightArrayqL3iFragmentLightArrayaK6'iVertexLightArrayIJ9%iHemiSphereLightArray1I<)iAmbientLightArray!H?&iCameraArrayFB iFogArrayEEiParticleSetArrayDH%iParticleEmitterArrayCK)iParticleModelArrayqBN'iAnimatableNodeArray]T#@ SceneContext1#&m_SceneNodes[#&m_Modelsq#&m_SkeletalModels#(&m_Cameras#8&m_Fogs#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights#&m_ParticleSets'#&m_ParticleEmitters?#&m_ParticleModels[#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray#kiHemiSphereLightArray=m"iAmbientLightArray[oiCameraArrayvqiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy  GetCameraBegin&G 6 GetCameraEnd&G 60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fogy#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletalModelv#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865] &boolvoidint?Q4thisz__result?̒4thisz__result00 nw gfx@ Cameray#&m_ViewMatrix̒#&m_InverseViewMatrix̒#&m_ProjectionMatrixQ#&m_InverseProjectionMatrixQ#&m_TextureProjectionMatrix̒#&m_ViewUpdaterWV#&m_ProjectionUpdateroR#&m_AnimGroup#&m_OriginalValuet#&m_OriginalTransform#&m_WScale#&m_IsDynamic#@Description1{#Descriptionx6x@DynamicBuilder$&m_Descriptionv#&m_ViewUpdaterWV#&m_ProjectionUpdateroR#DynamicBuilder|6|~DynamicBuilder6|MaxChildren6|5MaxCallbacks6|5Create6|5GetResCamerat6ProjectionMatrix6ViewMatrix6GetProjectionUpdaterq6GetWScale6SetWScale650v0?000}dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater1#&m_Pivot#&m_IsDynamic# &m_TextureScaleq# &m_TextureTranslateq#SetPivotDirection6`50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraViewUpdater 1#&m_IsDynamic#dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]&void048thisz__resultnwgfxres@ResCameraData#&m_ViewTypeg#&m_ProjectionTypeg#&toViewUpdaterЊ#&toProjectionUpdaterЊ#&m_WScalew#@ResCameraProjectionUpdaterData &typeInfoߊ#&m_Nearw#&m_Farw#@ResCameraProjectionUpdaterkW#ref$6,GetNear6,@ResCamera#ProjTypePROJTYPE_PERSPECTIVE PROJTYPE_FRUSTUM PROJTYPE_ORTHO PROJTYPE_COUNT iResDataTypeResCamera060: ?ref68GetProjectionTypeI68? 0(011044,thisz__result$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Modely#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight y#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight y#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Lighty#8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]&boolnwgfx@TransformNode(|#&m_Transformf#P&m_WorldMatrix̒#&m_CalculatedTransformf#+m_InverseWorldMatrix̒#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalc#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalnX*>@Description|#Description363B0\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]&boolnwgfx@SceneNodeP#&m_Parent# &m_Childrenj#&m_AnimBinding<[#(0h&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#LiUpdateSignal_H:@Description&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#Description6B&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#0h0~0BM&m_Parent# &m_Childrenj#&m_AnimBinding<[#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd1#@AnimBinding,1#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix̒#&m_Scale#0&m_Flags#< d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] &nwgfxiSceneNodeChildren\&K@SceneObject 1#&m_ResObjectb#GetResSceneObjectb60Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfoߊ#&m_Header#&toName# &m_UserDataDicCountg#&toUserDataDicЊ#@ResSceneNodeData0#&m_FlagsW#&m_IsBranchVisible #_&padding_0#&m_ChildrenTableCountg# &toChildrenTableЊ#$&m_AnimGroupsDicCountg#(&toAnimGroupsDicЊ#,@ResTransformNodeDataC#&m_Transform#0&m_LocalMatrix5#T&m_WorldMatrix5#@ResSceneObject`#ResSceneObjectI6I: @ResSceneNode~#ResSceneNodeM6M: @ResTransformNode#ResTransformNodeQ6Q: 0~00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865] &nwutiSigWordsM @BinaryRevisionHeader&signature#&revisionW#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],!&intbool0?R4Sthisz__resultRnwgfx@GfxObject(__vptr#&m_Allocator#Destroy6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()65009d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]!&void00!r4thisz__result!4thisz__resultW4Wthisz__resultWnwut@ResCommonBase&mpData#ResCommonBase65void_ptr6void_ptr60..0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]0"&nwutiResS8~riResU32suiResS32viResF32w@BinString&offset#iBinString@Offset&offset#iOffsetiResTypeInfo@ResBool&value#iResBoolOiResTransform3#iResMtx34̒#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]$#&nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<l@'f'f=*'m5'aD'vUB@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<@MTX44@*#iMatrix44=0==0etd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]#&nnmath@MTX34_0&V#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fe'mp 'a'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#iMatrix34D0DD0ld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] $&nnmath@VEC3_ &x#&y#&z#@VEC3 #iVector3d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]$&unsigned charunsigned shortunsigned intsigned charshortintfloatiu8|(%iu16)%iu32*%is8-%is16.%is32/%iuptrp3%if32B%ibit32J%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]%&unsigned intvoid0stdisize_tyD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]std@__rw_list_node )&_C_next#&_C_prev#&_C_data)#0~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]__rwA__select1steSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]__rwA__select1stD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]__rwA__select1stD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]stdA__rw_list_nodeoD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]char__rw@__null_ref~n &_C_eos~# #D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]d&long__rw@__string_ref &_C_refs#&_C_cap#&#ichar_type]?isize_type_?l'_C_size'_C_dummy_C_init6555_C_destroy6_C_ref_count6_C_inc_ref6_C_dec_ref6capacity60data600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0900)nwut@Slot3DXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0E01nwut@Slot2Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void01nwut@Slot2IX d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityc# 050X0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray9 &m_Allocator#&m_Elements#&m_End#&m_Capacityc# 0X09 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]g&std@vector ) ԣ&_C_start#&_C_finish#&_C_end_of_storage#ipointerH8ԣ#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]8h&std@allocator) ivalue_type) !0ipointer!0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]h&std@__rw_list_iter)~P&_C_node#i_C_mutable_iter_6#0?0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dj&std@iteratorL] %ipointerpireference%qD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]j&__rw@__rw_tree_iterſ&_C_node#ipointer87ireferenceI7i_C_link_t7__rw_tree_iter65operator++6operator*6operator->6#0?0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865] k&std@iteratorL]ſipointerſpireferenceqD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]k&std@allocatorbivalue_typeb!0ipointer!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]k&std@listl&_C_buflist#&_C_free_list#&_C_next_avail#&_C_last# &_C_node#&_C_lengthB#ivalue_type7ireference7iconst_reference 7isize_type7idifference_type7ipointerı7iconst_pointerܱ7i_C_list_node70i_C_link_type7i_C_buf_pointerisize_typec!idifference_typec!ivalue_type>!0ipointer!0iconst_pointer!?ireference !?iconst_reference !0LD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]l&std@allocatorivalue_type!0ipointer!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865],m&bool__rw@__rb_treeSe˜y&_C_buf_list#&_C_free_list`#&_C_next_avail`#&_C_last`# &_C_header`#&_C_node_countt#&_C_insert_always#&_C_key_compy#i_C_link_tҷ8isize_type8i_C_node_buf$i_C_buf_ptr_t/D_C_rb_tree_node_bufferp#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]m&std@pair40&first#&second#ifirst_type_isecond_type0`<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]n&std@allocator ivalue_type !0ipointer!dD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]hn&__rw@__rw_rb_tree_nodeDeS˜_C_color_t_C_red _C_black &_C_color_field#&_C_parent_linkN#&_C_left_linkN#&_C_right_linkN# &_C_value_fielde#i_C_link_tnY<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]n&std@allocatorYisize_typec!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]#&m_ParticleEmittersV#&m_ParticleModelsr#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray#kiHemiSphereLightArray=m"iAmbientLightArray[oiCameraArrayvqiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy  GetParticleModelBegin 6 GetParticleModelEnd 60% " 4thisz__result " 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneEnvironmentSetting<yS#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FogE#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletalModel9#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CameraE#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwgfxiRenderKeyTypeciRenderKeyFactory.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]&bool nw gfx@ModelE#&m_MaterialAnimGroupK#&m_MaterialAnimBindingIndexb#&m_VisibilityAnimGroupK#&m_VisibilityAnimBindingIndexb#0'&m_PreRenderSignalK#&m_PostRenderSignalK#&m_MaterialsK@#&m_MeshBuffers E#&m_MeshNodeVisibilityBuffers#&m_BufferOption c#&m_ModelViewMatrix_#&m_NormalMatrix_#&m_MaterialActivator#&m_LayerIdb#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#=?&m_Description#&m_UserParameterb#&m_SharingMaterial#iRenderSignal1@@Description!G#0'=?\B &m_MaterialAnimGroupK#&m_MaterialAnimBindingIndexb#&m_VisibilityAnimGroupK#&m_VisibilityAnimBindingIndexb#&m_PreRenderSignalX#&m_PostRenderSignalX#&m_MaterialsK@#&m_MeshBuffers E#&m_MeshNodeVisibilityBuffers#&m_BufferOption c#&m_ModelViewMatrix_#&m_NormalMatrix_#&m_MaterialActivator#&m_LayerIdb#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#&m_Description`#&m_UserParameterb#&m_SharingMaterial#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwgfx@MaterialXyS#iMaterialArray"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDShaderProgramd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLightXC#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLightXC#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@LightE#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResMeshNodeVisibilityDatad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwgfxres@ResMeshIU#iResMeshArray/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]&boolnwgfx@TransformNodeG#&m_TransformN#P&m_WorldMatrix_#&m_CalculatedTransformN#+m_InverseWorldMatrix_#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalc#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@DescriptionH#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]$&boolnwgfx@SceneNodePyS#&m_Parent# &m_Children^S#&m_AnimBinding`#(0h&m_PreUpdateSignal#0&m_TraversalResults c#4&m_Description~#8&m_BranchVisible#LiUpdateSignal@H:@Description&isFixedSizeMemory#&maxCallbacksb#&maxChildrenb#&maxAnimObjectsPerGroupb# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacksb#&maxChildrenb#&maxAnimObjectsPerGroupb# &isAnimationEnabled#0h0BM&m_Parent# &m_Children^S#&m_AnimBinding`#(&m_PreUpdateSignal#0&m_TraversalResults c#4&m_Description~#8&m_BranchVisible#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]&boolfloat H4thisz__result c4this3frame 4thisz__resultnwgfx@AnimGroupd-V#@AnimObject -V#&m_AnimGroupn#0(@AnimBinding,-V#@BaseAnimEvaluatorXA#&m_BindIndexTable# &m_ReverseBindIndexTable#&m_AnimFrameControllerDQ#,&m_AnimDataN#P&m_IsCacheDirty#T&m_IsCacheExternal#UGetFrame6SetFrame65SetStepFrame65GetEndFrame600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresDResAnimData@ResAnim #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix_#&m_Scalea#0&m_Flags c#<xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865],&intvoid00B 4cthisz__resultbH 4gthis3bframe 4othisz__resultb 4sthis3bframe >4othisz__resultbnwanim@AnimFrame (__vptr#&m_Frameb#&m_LastFrameb#GetFrameb6cSetFrame6g5b@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrameb#&m_StartFrameb#&m_EndFrameb#&m_PlayPolicy#&m_UserData# gb5b5b5b50iPlayPolicyGetFrameb6oSetFrame6s5bSetStepFrame6s5bGetEndFrameb6o0_0 0k0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwgfxiSceneNodeChildren&K@SceneObject -V#&m_ResObjectIU#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget-V#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneObjectData@ResSceneObject #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?Xnwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]@&nwut@OffsetiOffsetd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosDIAllocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 865](&unsigned intiuint+d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@PadReader8#DNonCopyablepd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]&intnnhidCTRB&xb#&yb#iAnalogStickStatusZB&hold c#&trigger c#&release c#&stick# iPadStatusiB&xb#&yb#&touchb#)#iTouchPanelStatus4zB&xb#&yb#&zb#iAccelerometerStatusB&holdb#&triggerb#&releaseb#)#&leftStickXb#&leftStickYb# &rightStickXb#&rightStickYb#iDebugPadStatusD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@bidirectional_iterator_tag#Dforward_iterator_tagTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00b#&_01b#&_02b#&_03b# &_10b#&_11b#&_12b#&_13b#&_20b# &_21b#$&_22b#(&_23b#,l0''fba'mlb 'a{|`'vB0&_00b#&_01b#&_02b#&_03b# &_10b#&_11b#&_12b#&_13b#&_20b# &_21b#$&_22b#(&_23b#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xb#&yb#&zb#&wb# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nnmath@VEC3_ &xb#&yb#&zb#@VEC3 #iVector3ld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]h&unsigned charunsigned shortunsigned intshortintlong longfloatunsigned long longiu8|(%iu16)%iu32*%is16.%is32/%is640%iuptrp3%if32B%ibit16I%ibit32J%ibit64K%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]В&intunsigned intstdiptrdiff_t~"isize_t&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]char__rw@__null_ref~lj&_C_eos~# Ge#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]&long__rw@__string_ref g}gg&_C_refs#&_C_cap#&#ichar_typeg]?isize_typej_?l'_C_size'_C_dummyg_C_init6555_C_destroy6_C_ref_count6_C_inc_ref6_C_dec_ref6capacity60data600D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]&charvoid0std@basic_string|lj&_C_data9#itraits_typel53ivalue_typel63iallocator_typej73i_C_string_ref_typeGe<isize_typejE7ipointer kI7iconst_pointer$kJ7iiterator9^,*__nullrefwd_C_make_itera6y59basic_stringy6y5~basic_string6yoperator=6y5size&6max_size&6capacity&6replacea6y5&5&5J5&5&5&replace6y5&5&5J5&c_strJ6dataJ6get_allocator60 _C_pref6_C_unlink6yc_C_null9_C_getRep6y5&5&j#0?}?0}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]&charstd@allocator|isize_typeo!ivalue_type|!0ipointer!0iconst_pointer!?iconst_reference!allocator65allocate65:m deallocate655construct6550? D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]p&charstd@char_traitsichar_type'dassign55??0cmove555o0ccopy555oD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]&void|0std@allocator|iconst_pointer{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneNodeP#DSceneObjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]&longnwiPtrDiff6D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]&unsigned intstdisize_t~&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]&unsigned intstdiuintptr_t~O D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]d&unsigned intstdisize_t~($d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]lcunsigned charunsigned shortunsigned intintfloatunsigned long longiu8|(%iu16)%iu32*%is32/%iuptrp3%if32B%ibit64K%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@o Rf&m_FixedSizeElements# g#0@*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]|bnwgfxiRenderKeyTypedrd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]vunsigned charunsigned shortunsigned intintlong longfloatiu8|(%iu16)%iu32*%is32/%is640%iuptrp3%if32B%(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutinternal@ResArrayClassTraitsiconst_pointerliconst_reference!ncGetValue5-0(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutinternal@ResArrayClassTraits)iconst_pointerliconst_reference!ncGetValue5-0)0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]%unsigned charunsigned shortunsigned intshortintfloatiu8|(%iu16)%iu32*%is16.%is32/%iuptrp3%if32B%ibit16I%ibit32J%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElement8@d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintunsigned shortunsigned long longiu8z(%iu32*%is32/%iuptr 3%ibit8zH%ibit16I%ibit32J%ibit64K%nniProgramId_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]Bunsigned intfloatiGLuint}<iGLfloat=d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865],iunsigned charunsigned shortunsigned intintlong longunsigned long longchariu8z(%iu16)%iu32*%is32/%is640%iuptr 3%ibit8zH%ibit16I%ibit32J%ibit64K%nniProgramIdG_@ProductInfo&productCode|#&companyCode-#&remasterVersion#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoid0nwgfx@IMaterialActivator\l#*s_TypeInfo GetRuntimeTypeInfo #6sIMaterialActivatorw6w5_~IMaterialActivator6w0o0+4sthisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0nwgfx@IMaterialActivator#*s_TypeInfo GetRuntimeTypeInfo #6sIMaterialActivatorw6w5_~IMaterialActivator6w0o0+4sthisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]8nwgfxiFixedFragmentLightArrays#9@LightSet#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog(#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera(#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Skeleton= #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intfloatiu8|(%iu16)%iu32*%iuptrp3%if32B%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElement td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwgfxiRenderKeyTyped:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyType#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BillboardUpdaterI#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDTextWriterResourced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]tint0nwfontinternalDTextureObjectiCharCodeut@Font(__vptr#ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&ru#&gu#&bu#&au#Color8_6_5uColor8_6_5'u5'u5'u5'uSetU326_5uToU32RawRefe6_0?ud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xKu#&yKu#&zKu#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xKu#&yKu#@VEC2#VEC265Ku5Ku0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@binary_function88|pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnhidCTRB&x#&y#iAnalogStickStatusZB&hold#&trigger#&release#&stick# iPadStatusiB&x#&y#&touchv#)#iTouchPanelStatus4zB&x#&y#&z#iAccelerometerStatusB&hold#&trigger#&release#)#&leftStickX#&leftStickY# &rightStickX#&rightStickY#iDebugPadStatusd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElement|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4"voidint0nwutinternal@ResArray&m_pBegin#&m_pEnd#iconst_pointer(v9iconst_reference=v9ResArrayp6p556operator[]6x500td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4"voidint0nwutinternal@ResArray&m_pBegin#&m_pEnd#iconst_pointerTw9iconst_referenceiw9ResArrayp6p556operator[]6x500t)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]%int0nwfontinternalDTextureObjectiCharCodext@Font(__vptr#8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&rxx#&gxx#&bxx#&axx#Color8.6.5xSetU326.5xToU32RawRef46.0?xd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xx#&yx#&zx#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xx#&yx#@VEC2#VEC265x5x0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/ProtocolEM4C.hARM C/C++ Compiler, RVCT4.0 [Build 865]@&unsigned intProtocolEM4CEditTargetTypeEditTargetType_Node EditTargetType_Material EditTargetType_Emitter EditTargetType_ParticleSet EditTargetType_Mask EditTargetType_FORCE32iUintw@EditSelectedObject&Id#&Index#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsMediaTypeMEDIA_TYPE_NAND MEDIA_TYPE_SDMC MEDIA_TYPE_CTRCARD iTitleIdzmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hdnwutinternal@ResArrayClassTraitsuipointerk0`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfxGeometryShaderModeGEOMETRY_SHADER_MODE_UNINITIALIZED GEOMETRY_SHADER_MODE_NONE GEOMETRY_SHADER_MODE_USED GEOMETRY_SHADER_MODE_COUNT @ShaderProgramL]#&m_Descriptione#&m_ProgramObject{# &m_GeometryShaderMode#'+m_VertexIntUniforms#'+m_GeometryIntUniforms#,'+m_DisableGeometry#DSetVertexUniformBool6[55M0Wd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xhboolnnfs@Transaction&dummy|#@Attributes&isDirectory#&isHidden#&isArchive#&isReadOnly#MediaTypeMEDIA_TYPE_NAND MEDIA_TYPE_SDMC MEDIA_TYPE_CTRCARD iTitleId|mCTR@DUMMY1|&data#iDummy1vw@DUMMY2G|G&data#iDummy2|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@remove_bounds,~itype,~Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 00|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0F0|_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 00|_0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lunsigned charfloatunsigned intiu8|(%iuptrp3%if32B%ibit32J%D:\Program Files (x86)\RVCT_Nintendo-4_0-20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865], unsigned intvoid0stdisize_tx@nothrow_td:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]L voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects #&offset # iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID #&feature #&reuse#)#@ExpHeapImpl<&signature #&link#&childListN# &heapStart#&heapEnd#&attribute # &nnsiFndExpHeapHead#$ExpHeapImpl60&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lanwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Skeleton%p#nnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]4voidcharunsigned short000nwfont@CharStrmReader &mCharStrm#7&mReadFunc #g62"iReadNextCharFunc0n#Set65Set65GetCurrentPos6Next600d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintfloatiu8|(%iu16)%iu32*%is32/%iuptrp3%if32B%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory t-V#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]@int0nwfontinternalDTextureObjectiCharCodet@Font(__vptr#4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#@FloatColor&r%#&g%#&b%#&a%# FloatColor.6.0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x%#&y%#&z%#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x%#&y%#@VEC2#VEC265%5%0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]<nwut@remove_bounds/itype/Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lnwut@remove_boundsׇitypeׇWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]\nwut@remove_bounds&itype&WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865].voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI0u0voD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]D0voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI0u0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]\tboolnwfont@CharWriterL&m_ColorMappingW#e&m_VertexColors#e&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale/#$&m_CursorPosC#,&m_FixedWidthKu#8&m_pFont#<&m_pTextWriterResource#@0&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alphau#IiCharScaleŌiCursorPos@ColorMapping&mine#&maxe#BJ&m_ColorMappingW#e&m_VertexColors#e&m_TextColors#&m_GradationMode# &m_Scale/#$&m_CursorPosC#,&m_FixedWidthKu#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alphau#I00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBased:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvintunsigned intiGLsizei}9iGLuint<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontInformationd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@o u&m_FixedSizeElements# $#0@*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwfontinternalDTextureObjectiCharCode t@Font(__vptr#@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r #&g #&b #&a #Color8,6,Color8,6,5 SetU326,5 ToU32RawRef66,@FloatColor&r #&g #&b #&a # iSelfTypeKFloatColor0605,?operator=605,operator f32 *<60Set605 5 5 : 00K? 0 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x #&y #&z #@VEC3 #VEC365 5 5 0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x #&y #@VEC2#iself_typeCVEC265 5 operator f32 *6operator const f32 *6?operator*=F65 operator+65?operator-65operator/65 000  0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]4,unsigned intunsigned charintiGLenum}3iGLboolean4iGLint8iGLsizei9iGLuint}<\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwgfx@ISceneUpdater(#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT @IsVisibleModelFunctor(__vptr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/ProtocolEM4C.hARM C/C++ Compiler, RVCT4.0 [Build 865]ProtocolEM4CEditTargetTypeEditTargetType_Node EditTargetType_Material EditTargetType_Emitter EditTargetType_ParticleSet EditTargetType_Mask EditTargetType_FORCE32DEditSelectedObject4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid8?0nwgfxiRenderQueue8 @RenderElementCompareT#operator()6-550,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@HidStatus<&pad#&accelerometer'#&debugPadՐ#&touchPanel#0&padReader%#80'Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]@_"int0nwfontinternalDTextureObjectiCharCodet@Font(__vptr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#Color865Color865555SetU3265ToU32RawRef6@FloatColor&r#&g#&b#&a# 0?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]8`"nnmath@VEC3_ &x#&y#&z#@VEC3 #iVector3xd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]`"nnmath@VEC2_&x#&y#@VEC2#iself_typeCVEC2i6i55operator+6q5"?operator-6q5"operator*6q500md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/ProtocolEM4C.hARM C/C++ Compiler, RVCT4.0 [Build 865]"intunsigned intfloatunsigned shortIProtocolEM4CEditTargetTypeEditTargetType_Node EditTargetType_Material EditTargetType_Emitter EditTargetType_ParticleSet EditTargetType_Mask EditTargetType_FORCE32BinaryDataTypeBinaryDataType_Bcmdl BinaryDataType_Bctex BinaryDataType_Bcskla BinaryDataType_Bclut BinaryDataType_Bcmata BinaryDataType_Bcptl BinaryDataType_FORCE32FlagBitTypeFlagBitType_None FlagBitType_IsEnabled FlagBitType_IsResourceCopyEnabled FlagBitType_FORCE32MessageTypeMessageType_File_CloseAll MessageType_File_Close MessageType_File_LoadBinaryData MessageType_Object_SelectEMMessageType_Emitter_SetTransformMessageType_Emitter_SetEmissionMessageType_ParticleForm_CylinderFormMessageType_ParticleForm_SphereFormMessageType_ParticleForm_DiscFormMessageType_ParticleForm_RectangleFormMessageType_ParticleForm_CubeFormMessageType_ParticleInitializer_YAxisVelocityInitializerMessageType_ParticleInitializer_OriginVelocityInitializerMessageType_ParticleInitializer_RandomVelocityInitializerMessageType_ParticleInitializer_DirectionalVelocityInitializerMessageType_ParticleInitializer_RandomDirectionalVelocityInitializerMessageType_ParticleInitializer_Vector3MultRandomInitializerMessageType_ParticleInitializer_FloatRangeRandomInitializerMessageType_ParticleInitializer_FloatImmediateInitializerMessageType_ParticleInitializer_FloatRandomInitializerMessageType_ParticleInitializer_Vector3Random1Initializer MessageType_ParticleInitializer_Vector3Random3Initializer MessageType_ParticleInitializer_Vector3ImmediateInitializer MessageType_ParticleInitializer_Vector2ImmediateInitializer MessageType_ParticleUpdater_GravityUpdaterMessageType_ParticleUpdater_SpinUpdaterMessageType_ParticleUpdater_RandomUpdaterMessageType_ParticleUpdater_AccelarationUpdaterMessageType_ParticleUpdater_RotateUpVectorUpdaterMessageType_ParticleUpdater_FloatImmediateUpdaterMessageType_ParticleUpdater_Vector3AdditiveUpdaterMessageType_ParticleUpdater_Vector3ImmediateUpdaterMessageType_ParticleUpdater_Vector2ImmediateUpdaterMessageType_ParticleUpdater_TexturePatternUpdater MessageType_ParticleUpdater_ChildUpdater MessageType_ParticleSet_ShapeBuilderMessageType_Material_MaterialBlenderMessageType_FORCE32@Header &type#&size#&arraySize#iIntviUintwiFloatx@String&Value #@Vector2&X#&Y#@Vector3 &X#&Y#&Z#@MESSAGEPACKET_Object_SelectEM&ModifiedProperties #&ModifiedPropertyElements #&ObjectType#&TargetType# &Id #&TargetName #@MESSAGEPACKET_Emitter_SetTransform,&ModifiedProperties #&ModifiedPropertyElements #&Scale #&Rotate #&Translate # @MESSAGEPACKET_Emitter_SetEmission$&ModifiedProperties #&ModifiedPropertyElements #&EmissionRatio #&EmissionRatioRandom # &EmissionInterval #&EmissionIntervalRandom #&EmissionSpanInfinity #&EmissionSpan #&EmissionStart # @MESSAGEPACKET_ParticleForm_CylinderForm,&ModifiedProperties #&ModifiedPropertyElements #&Scale #&Inner #&AngleOffset #&AngleWidth #&AngleSwing # &FixedOffset #$&EvenInterval #(@MESSAGEPACKET_ParticleForm_SphereForm,&ModifiedProperties #&ModifiedPropertyElements #&Scale #&Inner #&AngleOffset #&AngleWidth #&AngleSwing # &FixedOffset #$&EvenInterval #(@MESSAGEPACKET_ParticleForm_DiscForm(&ModifiedProperties #&ModifiedPropertyElements #&Scale #&Inner #&AngleOffset #&AngleWidth #&AngleSwing #&FixedOffset # &EvenInterval #$@!MESSAGEPACKET_ParticleForm_RectangleForm&ModifiedProperties #&ModifiedPropertyElements #&Scale #&Inner #&EvenInterval #@"MESSAGEPACKET_ParticleForm_CubeForm&ModifiedProperties #&ModifiedPropertyElements #&Inner #&Scale # &EvenInterval #@#MESSAGEPACKET_ParticleInitializer_YAxisVelocityInitializer&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&Power #@$MESSAGEPACKET_ParticleInitializer_OriginVelocityInitializer&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&Power #@&MESSAGEPACKET_ParticleInitializer_RandomVelocityInitializer&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&Power #@'MESSAGEPACKET_ParticleInitializer_DirectionalVelocityInitializer$&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&Power #&Direction #@)MESSAGEPACKET_ParticleInitializer_RandomDirectionalVelocityInitializer(&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&Power #&Angle #&Direction #@*MESSAGEPACKET_ParticleInitializer_Vector3MultRandomInitializer&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&Random #@,MESSAGEPACKET_ParticleInitializer_FloatRangeRandomInitializer&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&MaxValue #&MinValue #@-MESSAGEPACKET_ParticleInitializer_FloatImmediateInitializer&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&ImmediateValue #@/MESSAGEPACKET_ParticleInitializer_FloatRandomInitializer&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&BaseValue #&Random #@0MESSAGEPACKET_ParticleInitializer_Vector3Random1Initializer$&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&BaseValue #&Random # @2MESSAGEPACKET_ParticleInitializer_Vector3Random3Initializer,&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&BaseValue #&Random # @3MESSAGEPACKET_ParticleInitializer_Vector3ImmediateInitializer &ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&ImmediateValue #@5MESSAGEPACKET_ParticleInitializer_Vector2ImmediateInitializer&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&ImmediateValue #@6MESSAGEPACKET_ParticleUpdater_GravityUpdater$&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&Power #&Direction #@7MESSAGEPACKET_ParticleUpdater_SpinUpdater$&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&Power #&Axis #@9MESSAGEPACKET_ParticleUpdater_RandomUpdater$&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&Interval #&Power #@:MESSAGEPACKET_ParticleUpdater_AccelarationUpdater&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&Factor #@;MESSAGEPACKET_ParticleUpdater_RotateUpVectorUpdater&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &IsUpdaterEnabledi#&Source #@=MESSAGEPACKET_ParticleUpdater_FloatImmediateUpdater &ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&DefaultValue #&LoopDuration #&RandomOffset #@?MESSAGEPACKET_ParticleUpdater_Vector3AdditiveUpdater(&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&DefaultValue #&LoopDuration # &RandomOffset #$@@MESSAGEPACKET_ParticleUpdater_Vector3ImmediateUpdater(&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&DefaultValue #&LoopDuration # &RandomOffset #$@BMESSAGEPACKET_ParticleUpdater_Vector2ImmediateUpdater$&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&DefaultValue #&LoopDuration #&RandomOffset # @DMESSAGEPACKET_ParticleUpdater_TexturePatternUpdater$&ModifiedProperties #&ModifiedPropertyElements #&Index #&Usage # &Flagi#&DivisionX #&DivisionY #&LoopDuration #&RandomOffset # @FMESSAGEPACKET_ParticleUpdater_ChildUpdater0&ModifiedProperties #&ModifiedPropertyElements #&Index #&Scale # &Inner #&AngleOffset #&AngleWidth # &AngleSwing #$&FixedOffset #(&EvenInterval #,@GMESSAGEPACKET_ParticleSet_ShapeBuilder&ModifiedProperties #&ModifiedPropertyElements #&Usage #&AscendingOrder # &DrawOffset #@HMESSAGEPACKET_Material_MaterialBlender&ModifiedProperties #&ModifiedPropertyElements #&Index #&TranslucencyKind # &IsFogEnabled #@IEditSelectedObject&Id #&Index #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]"void0C4thisz__resultH4thisz__resultnwgfxres@ResParticleSetDataT#&toParticleCollection-#0&m_ParticleInitializersTableCount,#4&toParticleInitializersTable-#8&m_ParticleUpdatersTableCount,#<&toParticleUpdatersTable-#@&toParticleShapeBuilder-#D&m_ParticleShapeIndex,#H&m_ParticleSetPriority,#L&m_IsForceWorld.#P&m_IsBufferFlushEnabled.#Q@ResParticleSeth#iResDataTypeCResParticleSet6: ?ref6?ref6GetParticleInitializersCount66GetParticleInitializers6GetParticleUpdatersCount66GetParticleUpdaters46GetParticleShapeBuilder600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]P%boolnwfont@CharWriterL&m_ColorMappingW#=&m_VertexColors#=&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale/#$&m_CursorPosC#,&m_FixedWidthx#8&m_pFont#<&m_pTextWriterResource#@0&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alphaxx#IiCharScaleiiCursorPos@ColorMapping&min=#&max=#BJ&m_ColorMappingW#=&m_VertexColors#=&m_TextColors#&m_GradationMode# &m_Scale/#$&m_CursorPosC#,&m_FixedWidthx#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alphaxx#I00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElement5d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]"&nnmath@AABB&Pmin#&Pmax# AABB604thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystemDHidStatusd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneInitializerU(#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneUpdater$#DISceneUpdaterd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,yI-V#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]f&std@allocatorisize_typec!ivalue_type!0ipointer!deallocate655destroy650D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]hg&std@allocatorIisize_typec!ivalue_typeI!0ipointer!deallocate655destroy650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&rb#&gb#&bb#&ab#@FloatColor&rb#&gb#&bb#&ab# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code c#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Module.hARM C/C++ Compiler, RVCT4.0 [Build 865]D&intvoidbool00?vwsystem@Module(__vptr#&mIdb#&mPriorityb#&mSetupOrderb# &mNext#&mNextSetup#&mPostCalcClbk#&mPostDrawClbk#X@ClbkMgr@&mNumb#&mIdb#&mInfo#h5b50iFuncB&mFunc#&mArg#~Module6PollStream#6PreMain#65UpdateFrame#6Calc#6OnAnmCmd#$65b5b5b55bWriteBackConfigFile#,6IsHidden#86IsPerformVisible#<6IsIgnoringChangeMode#@6IsIgnoringChangeVisible#D600d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnnfnd@TimeSpan&m_NanoSeconds #DZeroOnlyTag0iZeroOnly.*TimeSpan@6@: cFromNanoSeconds5 cFromMilliSeconds5 0;4@this7zeroOnly z__result@TD3 nanoSecondsz__resulturetz__struct_result@TV3 milliSecondsz__resultz__struct_result@d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnumz&m_EnumValuez#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]cvoid0nwutinternal@ResArrayu&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent#ipointer=iterator65ResArray655\end600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]inwut@FloatColor&ru#&gu#&bu#&au# iResFloatColord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]2nwut@remove_boundsUitypeUWd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnutildetail@AlignmentTypeQ itype!d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum|}&m_EnumValue|#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]P~unsigned charunsigned shortunsigned intiu8z(%iu16)%iu32*%iuptr 3%@d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]`unsigned charunsigned shortsigned charintunsigned intunsigned long longiu8z(%iu16)%is8-%is32/%iuptr 3%ibit8zH%ibit16I%ibit32J%ibit64K%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]hnnutildetail@AlignmentTypeQ itypea e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865] uvoidunsigned intunsigned charintunsigned shortfloatPGLvoid2PGLenum3PGLboolean4PGLbitfield5PGLint8PGLsizei9PGLubyte:PGLushort;PGLuint<PGLfloat=PGLclampf>PGLsizeiptrDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr,~ m0&m_Object#&m_Deleter#ielement_type 3ideleter_type md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight%#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model`#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayS@&m_Allocator%#&m_Elements+#&m_End+#&m_Capacityo# size600|_0S@8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000?nwos@IAllocator(__vptr#Alloc635oAllocAndFill635o5: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwut@MovePtrb0&m_Object#&m_Deleter#ielement_typeߣ3ideleter_typebd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiVertexLightArrayf9%iCameraArrayB iFogArrayEiLightSetArrayQ" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayg&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0|_0gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneObject #&m_ResObjectg#GetResSceneObject60g d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray%&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 00%8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000?nwos@IAllocator(__vptr#Alloc635oAllocAndFill635o5: 0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]` nnmath@VEC3_ &x#&y#&z#@VEC3 #iself_typeQVEC36555operator-653?/?Normalize76SafeNormalize765Cross765500?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned charunsigned shortunsigned intsigned chariu8|(%iu16)%iu32*%is8-%iuptrp3%Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]P unsigned charunsigned intintlong longfloatunsigned long longiu8z(%iu32*%is32/%is640%iuptr 3%if32B%ibit8zH%ibit32J%ibit64K%nniProgramId)_d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnfnd@ExpHeapBaseX#&m_ExpHeapImplު#&m_AllocCount#TAllocationModeALLOCATION_MODE_FIRST_FIT ALLOCATION_MODE_BEST_FIT ExpHeapBase6Initialize65 55 Finalize6~ExpHeapBase6Allocate65: : : : Free65GetStartAddress# 6GetTotalSize#6Dump#6HasAddress#6500\d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnos@WaitObject5! #WaitObjectS6S~WaitObject6S@InterruptEvent#InterruptEventW6W~InterruptEvent6W00d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable$ &m_v#$ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable$ &m_v#$ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]ؚnnmath@VEC3_ &x#&y#&z#@VEC3 #iself_typeQSet65?00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_typeo3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrp0&m_Object#&m_Deleter#ielement_typesr3ideleter_typeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]tvoidstd@unary_functionK iargument_typeK :iresult_type;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]\nwut@remove_boundsϜ itypeϜ Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds itype Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]`nwut@MovePtr 0&m_Object#&m_Deleter#ielement_typeS3ideleter_type d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]_nwut@remove_bounds itype Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwut@remove_bounds itype Wd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned long longiuptrp3%ibit64|K%Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharunsigned short0nwfontiCharCodet@Font(__vptr#GetCharStrmReader6R5GetCharStrmReader6R50Nd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0W4athisz__result\4athisz__resultïa 4athisz__resultenwfontinternalkTextureSize'U'sizeׯB&height̯#&width̯#@TextureObject&m_Nameׯ#j0&m_pFont#&m_pImage#&m_Size5# &m_Formatï#GetImage6aGetFormatï6aGetSizee6aGetWrapFilterׯ6az0]5@Font(__vptr# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# @VEC4#Set655550Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&rï#&gï#&bï#&aï#operator u32ׯ6ToU32ׯ604thisz__resultׯd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@CharWidths&left#&glyphWidth#&charWidth#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,x-V#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]xaint0nwfontinternalDTextureObjectiCharCode*rt@Font(__vptr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r!r#&g!r#&b!r#&a!r#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xYr#&yYr#&zYr#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xYr#&yYr#@VEC2#hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tunsigned charunsigned shortunsigned intunsigned long longshortintlong longfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptrp3%if32B%ibit16I%ibit32J%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactoryH#DGfxObjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingW#մ&m_VertexColors#մ&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale/#$&m_CursorPosC#,&m_FixedWidth%#8&m_pFont#<&m_pTextWriterResource#@0&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos0@ColorMapping&minմ#&maxմ#BJ&m_ColorMappingW#մ&m_VertexColors#մ&m_TextColors#&m_GradationMode# &m_Scale/#$&m_CursorPosC#,&m_FixedWidth%#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]dunsigned intintiGLenum}3iGLsizei9iGLuint}<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactoryI#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr/0&m_Object#&m_Deleter#ielement_typeǸ3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtrׇ0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid00nwut@MovePtr0&m_Object#&m_Deleter #ielement_typeo3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter!60?Ptr6MovePtr650??d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00&nwut@MovePtr&0&m_Object#&m_Deleter #ielement_typeC3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter!60?Ptr6MovePtr&650??$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865](.void0vo0ustd@mem_fun1_tuh652u&_C_fn#isecond_argument_type%ifirst_argument_type iresult_typeAmem_fun1_t65^h652uQoperator()655#00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]/void00ustd@mem_fun1_tuh652u&_C_fn#isecond_argument_type1ifirst_argument_typeiresult_typeMmem_fun1_t65^h652uQoperator()655#00|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]qcharintnwfont@TextWriterBased&m_WidthLimitKu#L&m_CharSpaceKu#P&m_LineSpaceKu#T&m_TabWidth#X&m_DrawFlagu#\0W&m_TagProcessor=#`iTagProcessor)$#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0ud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xKu#&yKu#&zKu#&wKu# @VEC4#td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lsvoid00T0nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilteru#+m_LastCharCode#+m_LastGlyphIndex^#iGlyphIndexud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]dunwgfxiFixedFragmentLightArray #9@LightSet-V#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr>40&m_Object#&m_Deleter#ielement_typeO}3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr50&m_Object#&m_Deleter#ielement_type#3ideleter_typed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x #&y #&z #&w # @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865],voidunsigned intunsigned charintfloatiGLvoid}2iGLenum3iGLboolean4iGLint8iGLsizei9iGLuint<iGLfloat=Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865](boolvoid00 nw font@CharWriterL&m_ColorMappingh#&m_VertexColors#&m_TextColors #GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode*# &m_Scale@#$&m_CursorPosT#,&m_FixedWidth #8&m_pFontO#<&m_pTextWriterResourceS#@0&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha #IiCharScaleqiCursorPost@ColorMapping&min#&max#SetFont6C5OSetTextColor6C5EnableFixedWidth6C5SetFixedWidth6C5 SetCursor6C5 5 cGetDispStringBufferSize 5 cInitDispStringBuffer55 SetDispStringBuffer6C5StartPrint6CEndPrint6CUseCommandBuffer6CUpdateVertexColor6CB J&m_ColorMappingh#&m_VertexColorsE#&m_TextColorsf#&m_GradationMode*# &m_Scale@#$&m_CursorPosT#,&m_FixedWidth #8&m_pFontO#<&m_pTextWriterResourceS#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha #I0P0I0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0~std@__va_list&__ap#iva_list&,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000?nwos@IAllocator(__vptr#Alloc65o0Hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]>unsigned charunsigned shortunsigned intshortintlong longfloatiu8|(%iu16)%iu32*%is16.%is32/%is640%iuptrp3%if32B%ibit16I%ibit32J%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneInitializer,#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneUpdater$W# D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]<std@allocatorpivalue_typep!0ipointer!allocator6allocator650? D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865] std@allocator@ivalue_type@!0ipointer!allocator6allocator650?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Module.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00?y? 4thisC"4this0V?z3E=4this3renderQueue3 camera vw system@ Module(__vptr#&mId#&mPriority#&mSetupOrder# &mNext#&mNextSetup#&mPostCalcClbk#&mPostDrawClbk#X@ClbkMgr@&mNum#&mId#I&mInfo#h550*iFunc8B&mFunc<#&mArg#Module655:PollStream#6PreMain#65UpdateFrame#6Calc#6Draw#6Destroy#6SubmitView# 655 OnAnmCmd#$655555WriteBackConfigFile#,6GetId#06IsHidden#86IsPerformVisible#<6IsIgnoringChangeMode#@6IsIgnoringChangeVisible#D60TT0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]^"boolnwfont@CharWriterL&m_ColorMappingW#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale/#$&m_CursorPosC#,&m_FixedWidth#8&m_pFont#<&m_pTextWriterResource#@0&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleEiCursorPosd@ColorMapping&min#&max#BJ&m_ColorMappingW#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale/#$&m_CursorPosC#,&m_FixedWidth#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,X#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]"std@allocatorisize_typec!idifference_typec!ivalue_type!0ipointer!0iconst_pointer!?iconst_reference!allocator6allocator65allocate655mdeallocate655construct655destroy650?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]"std@allocatortivalue_typet!0ipointer!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]"intbool I4thisz__resultnn@Result&m_Code6#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE Result655t55}IsFailure6operator==6500?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Module.hARM C/C++ Compiler, RVCT4.0 [Build 865]"intvoid00vwsystem@Module(__vptr#&mId6#&mPriority6#&mSetupOrder6# &mNext#&mNextSetup#&mPostCalcClbks#&mPostDrawClbks#X@ClbkMgr@&mNum6#&mId6#&mInfo#h5650iFuncB&mFunc#&mArg#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,x` #D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]h&std@allocatorpivalue_typep!0ipointer!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]q$std@allocatormDisize_typec!idifference_typec!ivalue_typemD!0ipointer!0iconst_pointer!?iconst_reference!allocator6allocator65allocate655mdeallocate655construct655destroy650?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]$intbool I4thisz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE Result655t55}IsFailure6operator==6500?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Module.hARM C/C++ Compiler, RVCT4.0 [Build 865]$intvoid00vwsystem@Module(__vptr#&mId#&mPriority#&mSetupOrder# &mNext#&mNextSetup#&mPostCalcClbks#&mPostDrawClbks#X@ClbkMgr@&mNum#&mId#&mInfo#h550iFuncB&mFunc#&mArg#0|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]%charintnwfont@TextWriterBased&m_WidthLimitx#L&m_CharSpacex#P&m_LineSpacex#T&m_TabWidth#X&m_DrawFlagx#\0W&m_TagProcessor=#`iTagProcessor)#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize +#&m_CmdMaxBufferSize +#&m_IsCopy# 0xxd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xx#&yx#&zx#&wx# @VEC4#td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]@%void00T0^nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilterx#+m_LastCharCoden#+m_LastGlyphIndex^#iGlyphIndexxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArraydd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/Protocol4C.hARM C/C++ Compiler, RVCT4.0 [Build 865]Protocol4CEditTargetTypeEditTargetType_Node EditTargetType_Material EditTargetType_Mesh EditTargetType_Model EditTargetType_Texture EditTargetType_Bone EditTargetType_Mask EditTargetType_FORCE32DEditSelectedObjectLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../../../include/viewer/g3d/camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0l?E vw g3dCAMERA_MODECAMERA_MODE_DEFAULT CAMERA_MODE_PROTO TOUCH_PANEL_MODETOUCH_PANEL_MODE_NORMAL TOUCH_PANEL_MODE_DRAG TOUCH_PANEL_MODE_INERTIA @CameraInfo&Near#&Far#&Fovy#&Position# &TargetPos#&UpVector#$&RotationInit#0&RotationStep#4&RotationMax#8&TranslationInit#<&TranslationStep#@&TranslationMax#D&TiltInit#H&DollyInit#L&DollyAccel#P&DollyDecel#T&DollyLimit#X&TiltAccel#\&TiltDecel#`&TiltLimit#d&SlideAccel#h&SlideDecel#l&SlideLimit#p&TumbleXInverse#t&TumbleYInverse#u&TrackXInverse#v&TrackYInverse#w&DollyInverse#x&DollyTargetInverse#y&TiltXInverse#z&TiltYInverse#{&FocusScale#|&CameraMode#&TouchPanelMode #@ CameraT&mCamera#&mCameraPos#&mCameraTarget#&mCameraUp#&mRotation#(&mTranslation#,&mTouchPanelX#0&mTouchPanelY#4&mTouchLeftMode#8&mDolySpeed#<&mTiltXSpeed#@&mTiltYSpeed#D&mSlideXSpeed#H&mSlideYSpeed#L&mSlideZSpeed#P CameraF 6F5 GetCamera 6F MoveCamera3D 6F5 UpdateCameraMatrix 6F FocusSelectedModel 6F5!5d SetCameraInfo50BD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]P%&intstdiptrdiff_t~"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSceneUpdater-V#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<-V#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/SceneSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00X0109(00vwsystem@SceneSystem (__vptr#&m_pAllocator#&m_pDeviceMemoryAllocator#&m_pSceneRootI# &m_pSceneContext#&m_pSceneTraverser#&m_pSceneUpdater#&m_pSceneInitializer#GetSceneContext60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwgfxiRenderQueue D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]0f&void0|std@vector \ &_C_start#&_C_finish#&_C_end_of_storage#ipointer H8iiterator]_C_make_iter65_C_destroy655~vector6begin6end6\ #0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]g&void0|std@vector Ix &_C_start#&_C_finish#&_C_end_of_storage#ipointer H8iiterator]_C_make_iter65_C_destroy655~vector6begin6end6x #0dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\../sources/g3d/include/grid.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwg3d@Grid`a&mPositionStream#&mCountb#`&mScaleb#`&mDivisionb#`&mMeshColor #`&mModeb#`&mVisible#`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnhioCTR@SerialChannel&m_Chb#~SerialChannel6 Close 6 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/g3d_main.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ModuleG3d #cGetInstance0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]&int0nwfontinternalDTextureObjectiCharCodebt@Font(__vptr#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xb#&yb#@VEC2#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintiu8z(%iu16)%iu32*%is32/%iuptr 3%ibit8zH%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865],Tboolint 4thisz__result{ m4thisz__result 4this3mask3Gshiftz__result@nnResult&value#innResult9nn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzResult6IsFailure{6IsSuccess{6GetLevelc6GetDescription6operator nnResult16GetCodeBits655G0HH0Td:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]Rnnfnd@TimeSpan&m_NanoSecondsQ#DZeroOnlyTag0iZeroOnly.*TimeSpanc6c: cFromNanoSeconds5QcFromMilliSeconds5QGetNanoSecondsQ6k00g;4cthis7zeroOnly z__resultcTD3QnanoSecondsz__resulturetz__struct_resultcTV3QmilliSecondsz__resultz__struct_resultc ?4kthisz__resultQd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintunsigned shortiu8z(%iu32*%is32/%iuptr 3%ibit8zH%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intiu16z)%iu32*%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintchariu8z(%iu16)%iu32*%is32/%iuptr 3%ichar85%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned charunsigned shortunsigned intis32z/%iuptr 3%ibit8H%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned charunsigned shortunsigned intunsigned long longis32z/%iuptr 3%ibit8H%ibit16I%ibit32J%ibit64K%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/applet/CTR/applet_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nnappletCTRDisplayBufferModeFORMAT_R8G8B8A8 FORMAT_R8G8B8 FORMAT_R5G6B5 FORMAT_R5G5B5A1 FORAMT_R4G4B4A4 FORMAT_UNIMPORTABLEHomeButtonStateHOME_BUTTON_NONE HOME_BUTTON_SINGLE_PRESSED HOME_BUTTON_DOUBLE_PRESSED OrderToCloseStateORDER_TO_CLOSE_STATE_NONE ORDER_TO_CLOSE_STATE_RECEIVED SleepNotificationStateNOTIFY_NONE NOTIFY_SLEEP_QUERY NOTIFY_SLEEP_ACCEPT NOTIFY_SLEEP_REJECT NOTIFY_SLEEP_ACCEPTED NOTIFY_AWAKE AppletPosPOS_APPPOS_APPLIBPOS_SYSPOS_SYSLIBPOS_RESIDENTPOS_MAXPOS_NONEWakeupStateWAKEUP_SKIPWAKEUP_TO_STARTWAKEUP_BY_EXITWAKEUP_BY_PAUSEWAKEUP_BY_CANCELWAKEUP_BY_CANCELALLWAKEUP_BY_POWER_BUTTON_CLICKWAKEUP_TO_JUMP_HOMEWAKEUP_TO_JUMP_APPLICATIONWAKEUP_TO_LAUNCH_APPLICATION WAKEUP_BY_TIMEOUTQueryReplyREPLY_REJECT REPLY_ACCEPT REPLY_LATER iAppletId94iAppletAttr95iAppletHomeButtonStateW5iAppletSleepNotificationState5iAppletOrderToCloseState5iAppletWakeupState 5iAppletQueryReply 5g 5+55W0 iAppletHomeButtonCallbackh 5+5K55Q 50CiAppletMessageCallbackah 5+5Q 50iAppletRequestMemoryCallbackh 5+0iAppletReleaseMemoryCallbackh 5+0iAppletDspSleepCallbackh 5+0iAppletDspWakeUpCallback(g 5+0LiAppletSleepQueryCallbackY h 5+0~iAppletSleepCanceledCallbackh 5+0iAppletAwakeCallbackh 5+0iAppletShutdownCallbackh5+0iAppletCloseAppletCallbackh5+07iAppletPowerButtonCallbackAh5+0giAppletTransitionCallbackqh5+0iAppletCloseCallbackHANDLE_NONEWAIT_INFINITEd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1#Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]gvoidintbool0r4thisz__resultn0 4Dthisz__result4<thisz__resultu nw gfxres@ResShapeData8#&m_Flags#&toBoundingVolume#&m_PositionOffset # &m_PrimitiveSetsTableCount#,&toPrimitiveSetsTable#0&m_BaseAddress1#4@ResShapen#iResDataTypeKResShape 6 : 0ptrP6 @ResSeparateDataShapeDataDK#&m_VertexAttributesTableCount#8&toVertexAttributesTable#<&toMorphShape#@@ResSeparateDataShape#iResDataTypekResSeparateDataShape6: ?refP6?jrefn6GetVertexAttributesCount\6GetVertexAttributesu65GetVertexAttributes6000 internal@ ResVertexAttributeIterator&m_Shape#&m_Interleavee#&m_IndexOnShape\#&m_IndexOnInterleave\# c Begin(5 IsValid 6D operator*u 6< operator++H 6< ResVertexAttributeIterator< 6<50((0@?( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]fvoid00  4 thisz__result   4 thisz__result\nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit#&m_CommandBuffer# @ResBlendOperationData,&m_Mode#&m_BlendColor#&m_CommandBuffer#@ ResDepthOperationData&m_Flags#&m_CommandBuffer^#@ ResStencilOperationData &m_CommandBuffer#@ ResFragmentOperationDataP&m_DepthOperation3#&m_BlendOperation#&m_StencilOperation#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale #&m_Rotate#&m_Translate #&m_IsDirty#$&m_IsEnabled#% &_padding_0 #&&m_TextureMatrixH #(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_RasterizationO#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount#(&m_TextureCoordinators(#&toTextureMappersO#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#@ResMaterialn#iResDataTypeC ResMaterial 6 : ?N ref 6 N ? ref 6 GetShader6 GetShaderProgramDescriptionIndex\6 04 4 0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]46nwut@MovePtr50&m_Object#&m_Deleter#ielement_type[v3ideleter_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] 2nwut@MovePtrU0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865](vintcharunsigned charunsigned shortunsigned intis32z/%iuptr 3%ichar85%ibit8H%ibit16I%ibit32J%$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0h4this3!nanoSecondsTimeoutz__resultudummy!uhandle3nnos@WaitObjectE#WaitOne6WaitObject6~WaitObject6WaitOneImpl65!@InterruptEvent#InterruptEvent6~InterruptEvent6004this uresultLocald:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnnutil@aligned_storageQ Q itypekUnionType'c'a[L d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4I thisz__result 4I this3;mask3:shiftz__result;nn@Result&m_Code;#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const   { Const& 6& #ResultA 6A 5;IsFailure6I GetLevel6I GetCodeBits;6I 5;5:0^iResultSuccess^00E d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutildetail@AlignmentTypeQ itype:Hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]#unsigned charunsigned shortsigned charshortintfloatunsigned intiu8z(%iu16)%is8-%is16.%is32/%iuptr 3%if32B%ibit8zH%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1}#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]uintlong longunsigned charunsigned shortunsigned intis32z/%is640%iuptr 3%ibit8H%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]}voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6@NNSiFndExpHeapMBlockHead&signature#&attribute#&blockSize#&pMBHeadPrev#&pMBHeadNext# 0`@NNSiFndExpMBlockList&head#&tail#@NNSiFndExpHeapHead&mbFreeList#&mbUsedList#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ARM/os_ExceptionHandler.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM@ExceptionContextD@&r#&cpsr@#@d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__result{@nnResult&value@#innResult9nn@Result&m_Code@#IsFailure{60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharunsigned charunsigned intis32z/%iuptr 3%ichar85%ibit8H%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865](intunsigned intis32z/%ibit32J%L d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]lintbool 1 4D thisz__result 4D thisz__result8ur8  4D this3mask3lshiftz__result@nnResult&value#innResult9nn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Constj   X { Const 6 O#@Constj   X 3{Const 6 O#@Constj   X 3{Const 6 O#@Constj   X 3{ Const! 6! O#Result< 6< 5Result< 6< Result< 6< 5j5 5X5{IsFailure6D IsSuccess6D GetLevelj6D GetDescription{6D operator nnResult86D operator==6D 5H GetCodeBits6D 55l000D 0 iResultSuccess0OO0@ ?@ |d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865](boolnnfnd@TimeSpan&m_NanoSecondsw#DZeroOnlyTag0iZeroOnly.*TimeSpank6k: cFromNanoSeconds5wcFromMilliSeconds5wGetNanoSecondsw6s00o?od:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnnutil@aligned_storageQ Q itypekUnionType 'c'a e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\surface.hARM C/C++ Compiler, RVCT4.0 [Build 865] uvoidunsigned int"Psrf_container_t)SRF_CONTAINER_T@picaaddr#copyaddr#appaddr#widthF# heightF#format#type#residentType#sizeF# 9compSizef#$numLevels9#4pixelSize9#8allocarea#< e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\rasdefs.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned int)ras_textureunit_regmap_t|!r_ON_0#!r_ON_1#!r_ON_2#!r_ON_3#!b_00_04#!r_PT_PORT_NUM#!r_ON_PT#!b_00_11#!r_NEW_PT#!r_UV1_TEX2#!b_00_14#!r_TEX_CACHE_FLUSH#!b_00_17#!r_PIPE_NUM#!b_00_26#!r_TEX_ADRS_MODE#!b_00_29#!r_BORDER_0# !r_HEIGHT_0# !b_02_11#!r_WIDTH_0# !b_02_27#!b_03_00# !r_MAX_FMODE_0# !r_MIN_FMODE_0# !b_03_03# !r_TDMODE_0# !b_03_06# !r_ADR_MODE_V_0# !b_03_11# !r_ADR_MODE_U_0# !b_03_15# !r_PIPE_CODE_0# !b_03_18#  !r_SHADOW_SPECIAL_ADRS#  !b_03_21# !r_TRILINEAR_0# !b_03_25# !r_TMODE_0# !r_LOD_BIAS_0# !b_04_13#!r_MAX_LOD_0# !b_04_20#!r_MIN_LOD_0#!b_04_28#!r_POINTER_0#!b_05_26#!r_POINTER1_0# !b_06_24# !r_POINTER2_0# !b_07_24# !r_POINTER3_0#  !b_08_24#  !r_POINTER4_0#$ !b_09_24#$ !r_POINTER5_0#( !b_0A_24#( !r_SDW_Z_BIAS#,!r_SDW_DZ_SCALE#,!r_SDW_Q_SCALE#0!b_0C_08_15#0!r_SDW_Q_MAX#0!r_SDW_Q_MIN#0!b_0D_0#4 !r_TEX_FORMAT_0#8!b_0E_0#8!b_0F_0#< !b_10_0#@ !r_BORDER_1#D !r_HEIGHT_1#H !b_0E_11#H!r_WIDTH_1#H !b_0E_27#H!b_13_00#L!r_MAX_FMODE_1#L!r_MIN_FMODE_1#L!b_13_03#L!r_TDMODE_1#L!r_TMODE_1#L!r_ADR_MODE_V_1#L!b_13_11#L!r_ADR_MODE_U_1#L!b_13_15#L!r_PIPE_CODE_1#L!b_13_18#L!r_TRILINEAR_1#L!b_13_25#L!r_LOD_BIAS_1#P !b_14_13#P!r_MAX_LOD_1#P !b_14_20#P!r_MIN_LOD_1#P!b_14_28#P!r_POINTER_1#T!b_15_24#T!r_TEX_FORMAT_1#X!b_16_00#X!b_17_00#\ !b_18_00#` !r_BORDER_2#d !r_HEIGHT_2#h !b_1a_11#h!r_WIDTH_2#h !b_1a_27#h!b_1b_00#l!r_MAX_FMODE_2#l!r_MIN_FMODE_2#l!b_1b_03#l!r_TDMODE_2#l!r_TMODE_2#l!r_ADR_MODE_V_2#l!b_1b_11#l!r_ADR_MODE_U_2#l!b_1b_15#l!r_PIPE_CODE_2#l!b_1b_18#l!r_TRILINEAR_2#l!b_1b_25#l!r_LOD_BIAS_2#p !b_1c_13#p!r_MAX_LOD_2#p !b_1c_20#p!r_MIN_LOD_2#p!b_1c_28#p!r_POINTER_2#t!b_1d_24#t!r_TEX_FORMAT_2#x!b_1E_00#xd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3indexz__result:$z0n04thisz__result nw gfx@ SceneEnvironment&m_AmbientLight#0z&m_HemiSphereLightV#&m_VertexLightsW#&m_FragmentLightsk# &m_Fog#`&m_Camera#d&m_Camerasq#h&m_CameraIndexG#x&m_Fogs#|&m_LightSets#&m_LightSetIndexG#&m_ActiveVertexLightCountG#&m_ActiveFragmentLightCountG#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#&m_CameraDirty#GetFragmentLightCountG6GetFragmentLight:$65GetVertexLightCountG6GetAmbientLight"6GetHemiSphereLight6GetActiveFog6IsFragmentLightsDirty6IsAmbientLightDirty6IsVertexLightsDirty6 IsHemiSphereLightDirty 6*00"0n0)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@MaterialXf#&m_Buffers# 0@&m_Owner#&m_ProgramDescriptionZ# &m_BufferCountG#$&m_ShaderParameterResMaterialS@#(&m_ShadingParameterResMaterialS@#,&m_MaterialColorResMaterialS@#0&m_RasterizationResMaterialS@#4&m_TextureCoordinatorResMaterialS@#8&m_TextureMapperResMaterialS@#<&m_FragmentLightingResMaterialS@#@&m_FragmentLightingTableResMaterialS@#D&m_TextureCombinerResMaterialS@#H&m_AlphaTestResMaterialS@#L&m_FragmentOperationResMaterialS@#P&m_SceneEnvironmentResMaterialS@#TiResMaterialArray (GetOriginalo6iGetOwnerModel{6iGetBufferCount6i0eS@@0uy#4ithisz__result{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget\l#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?P!0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5o5doperator delete5GfxObject65!~GfxObject6GetAllocator60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResShape[#ResShape6: 0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nwgfx@GfxPtr&m_MovePtr#iGfxMovePtro". d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolF04thisz__resultnwgfx@SceneEnvironment&m_AmbientLight#0'&m_HemiSphereLight#&m_VertexLights##&m_FragmentLightsg# &m_Fog#`&m_Camera#d&m_Cameras##h&m_CameraIndex{f#x&m_Fogs##|&m_LightSets##&m_LightSetIndex{f#&m_ActiveVertexLightCount{f#&m_ActiveFragmentLightCount{f#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#&m_CameraDirty#GetActiveFog600w)0F0|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]Оnwgfx@MaterialX%#&m_Buffers# 0(&m_Owner#&m_ProgramDescription# &m_BufferCount{f#$&m_ShaderParameterResMaterialg#(&m_ShadingParameterResMaterialg#,&m_MaterialColorResMaterialg#0&m_RasterizationResMaterialg#4&m_TextureCoordinatorResMaterialg#8&m_TextureMapperResMaterialg#<&m_FragmentLightingResMaterialg#@&m_FragmentLightingTableResMaterialg#D&m_TextureCombinerResMaterialg#H&m_AlphaTestResMaterialg#L&m_FragmentOperationResMaterialg#P&m_SceneEnvironmentResMaterialg#TiResMaterialArray$(GetOriginalG6AGetOwnerModelS6A0=g(0My4Athisz__resultSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@ParticleContext<t #&m_EmissionPositionWork@#&m_EmissionParentWorke#&m_ParticleWorkF32S#(&m_ParticleRandom-#8iVEC3Array\(+iF32Array+ iU16Array&. GetEmissionWorkCapacity6GetEmissionPositionWork600td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00B z4_thisz__result&nwanim@AnimFrame (__vptr#&m_Frame&#&m_LastFrame&#AnimFrameW6W5&~AnimFrame6WGetFrame&6_GetLastFrame&6_ResetFrame6W5&@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrame&#&m_StartFrame&#&m_EndFrame&#&m_PlayPolicy#&m_UserData# g&5&5&5&50xiPlayPolicyAnimFrameControllerc6c:& :&?5: ~AnimFrameController6cGetAnimFrameg6cGetFrame&6o00[0?0kd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typePd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_008#&_018#&_028#&_038# &_108#&_118#&_128#&_138#&_208# &_218#$&_228#(&_238#,&_308#0&_318#4&_328#8&_338#<l@'b'f98&'m18'a@('vQB@&_008#&_018#&_028#&_038# &_108#&_118#&_128#&_138#&_208# &_218#$&_228#(&_238#,&_308#0&_318#4&_328#8&_338#<@MTX44@&#09d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?'0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5o5doperator delete5GfxObject65K(~GfxObject6GetAllocator60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Uunsigned intintiu32|*%is32/%iuptrp3%\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?X00Xnwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5GfxObjectU6U5~GfxObject6U0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?yD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typeֲd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmath@MTX34_0&Y#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fh'ms 'a*'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#GetColumn)65SetColumn655)G00G8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865].  nw fontCharacterCodeCHARACTER_CODE_UNICODE CHARACTER_CODE_SJIS CHARACTER_CODE_CP1252 CHARACTER_CODE_MAX @CharWidths&left+#&glyphWidth+#&charWidth+#@CMapScanEntry&ccode+#&index+#@CMapInfoScan&num+#GetEntries6@FontTextureGlyph&cellWidth+#&cellHeight+#&baselinePos+#&maxCharWidth+#&sheetSize+#&sheetNum+#&sheetFormat+# &sheetRow+# &sheetLine+#&sheetWidth+#&sheetHeight+#&sheetImage#@FontWidth&indexBegin+#&indexEnd+#&pNext9#GetWidthTable60@FontCodeMap &ccodeBegin+#&ccodeEnd+#&mappingMethod+#&reserved+#&pNext#GetMapInfo 60=@ FontInformation&fontType+#&linefeed+#&alterCharIndex+#&defaultWidth##&characterCode+#&pGlyph#&pWidth9# &pMap#&height+#&width+#&ascent+# +&padding_#00h00#0=00+  4thisz__result0+  4thisz__result  d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@QUAT_&x#&y#&z#&w# @QUAT#QUAT6500d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x,#&y,#&z,#&w,# hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum .&m_EnumValue #SizedEnum[6[5.operator nn::fnd::ExpHeapBase::AllocationMode.6cSet6[5.Get.6c00_(d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]T voidnnfnd@InterlockedVariablez&m_v##@StorageSelecterziTypezAoperator s32z60z(d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidnnfnd@InterlockedVariable&m_v##@StorageSelecteriType<operator s6460(d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidnnfnd@InterlockedVariable &m_v##@StorageSelecter iType Aoperator s32 60 (d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ voidnnfnd@InterlockedVariable &m_v##@StorageSelecter iType <operator s64 60 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0|nnos@EventBase0#EventBase6~EventBase60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hidlow/hidlow_LifoRing.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnhidlow@LifoRing&m_tickWriteZero2#&m_oldTickWriteZero2#&m_writePointer1#)# d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable$ &m_v#$ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable$ &m_v#$ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable$ &m_v#$ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable$ &m_v#$ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable$ &m_v#$ (d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidnnfnd@InterlockedVariable6 &m_v##@StorageSelecter6 iType6 Aoperator s326 606 (d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidnnfnd@InterlockedVariable6 &m_v##@StorageSelecter6 iType6 <operator s646 606 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]^ nnutildetail@AlignmentTypeQ itypeҿ ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/CTR/fs_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]b nnfsCardTypeCARD_TYPE_CTR CARD_TYPE_DS_TWL CARD_TYPE_UNKNOWN iCardType@ArchiveResource§orSizeǿ #&clusterSizeǿ #&totalClustersǿ #&freeClustersǿ # iArchiveResource(d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsCTRMPCoredetail@UserFileSystemcInitialize1 5 dFinalizep e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865] P uvoidunsigned intunsigned charintfloatPGLvoid2PGLenum3PGLboolean4PGLbitfield5PGLint8PGLsizei9PGLubyte:PGLuint<PGLfloat=PGLclampf>PGLintptrCPGLsizeiptrD( e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\bitmask.hARM C/C++ Compiler, RVCT4.0 [Build 865] l unsigned intPbit_mask_t2inv_flagIF_GL_FRAMEBUFFER IF_GL_VERTBUFFER IF_GL_TRI_OFFSET IF_GL_LIGHTING_LUT_SAMPLERS IF_GL_FOG_LUT_SAMPLER IF_GL_PROCTEX_LUT_SAMPLERS IF_GL_VERT_ARRAY IF_GL_VERT_CURRENT IF_GL_FB_ACCESS IF_GL_FB_SCISSOR IF_GL_TEXTURE0 IF_GL_TEXTURE1 IF_GL_TEXTURE2 IF_GL_TEXTURE3 IF_GL_TEXTURE_LUT IF_GL_PROGRAM IF_GL_SHADER_UNIFORM IF_HW_TEXTURE IF_HW_VERTBUFFER IF_HW_RASTERIZER_REGISTER IF_GL_BINARY_PACKAGE IF_GL_BINARY_EXE_VS IF_GL_BINARY_EXE_GS IF_GL_ATTACH_GS IF_GL_DETACH_GS IF_GL_GAS_LUT_SAMPLERS IF_MAX_BIT@)bit_maskmask_#@e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texform.hARM C/C++ Compiler, RVCT4.0 [Build 865] C_FORMATCF_R8G8B8A8 CF_R8G8B8 CF_R5G5B5A1 CF_R5G6B5 CF_R4G4B4A4 CF_MAX_BIT@Z_FORMATZF_Z16 ZF_Z16S8 ZF_Z24 ZF_Z24S8 ZF_MAX_BIT@ C:\Program Files\RVCT_Nintendo\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865] | unsigned intPuintptr_tjO P e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865] uvoidunsigned intunsigned charintfloatPGLvoid2PGLenum3PGLboolean4PGLbitfield5PGLint8PGLsizei9PGLuint<PGLfloat=PGLclampf>PGLsizeiptrD` e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]  uvoidunsigned intunsigned charintfloatPGLvoid2PGLenum3PGLboolean4PGLbitfield5PGLint8PGLsizei9PGLubyte:PGLuint<PGLfloat=PGLclampf>PGLsizeiptrDd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmath@MTX34_0&Y#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fh'ms 'a*'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#GetColumn365G0|0G?|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|? D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResCamera #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]pnwgfx@GfxPtr&m_MovePtr#iGfxMovePtr4.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]tnwgfx@GfxPtrp&m_MovePtr#iGfxMovePtr5.d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<l@''f 'm 'ax 'vB@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<@MTX44@#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|? D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|? D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typef0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolnwgfx@BasicRenderQueue,(u N t &m_ListN #0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingStaten#(iElementType(u 9iElementKeyFactoryTypet ; iEnqueueModelFunctor  iEnqueueSkeletalModelFunctor  iFastEnqueueModelFunctor  iFastEnqueueSkeletalModelFunctor iEnqueueModelTranslucentModelBaseFunctor iEnqueueSkeletalModelTranslucentModelBaseFunctor @CalculateDepthOfSkeletalModelFunctor02&model#&resModelX #iModelTypeݧ CalculateDepthOfSkeletalModelFunctorT 6T 502operator()6\ 5K 5 5operator()~6\ 5K 5 5~@ BasicEnqueueModelTranslucentModelBaseFunctorݧ &calculateDepth#&renderQueue #&camera # &modelDepth#&layerId# BasicEnqueueModelTranslucentModelBaseFunctorP 6P 5 5¨ 55  operator() 6P 566#@ AlwaysCalculatingFunctor AlwaysCalculatingFunctor` 6` 5) 5K  AlwaysCalculatingFunctor` 6` 5.  operator() 6h @ CalculateDepthFunctor0&model#&resModelX #iModelTypeK z CalculateDepthFunctorp 6p 50 operator() 6x 5K 5 5 operator() ~6x 5K 5 5~@BasicEnqueueModelTranslucentModelBaseFunctorK &calculateDepth#&renderQueue #&camera # &modelDepth#&layerId#BasicEnqueueModelTranslucentModelBaseFunctorl 6l 5 5) 55 operator()6l 566#@BasicEnqueueModelFunctorݧ ~&calculateDepth#&renderQueue #&camera # &layerId#BasicEnqueueModelFunctor| 6| 5 5¨ 55 operator()6| 566#@IsCalculatingOnlyLayer1Functor&isCalculating#IsCalculatingOnlyLayer1Functor 6 5) 5K operator()6 @BasicEnqueueModelFunctorK ~&calculateDepth#&renderQueue #&camera # &layerId#BasicEnqueueModelFunctor 6 5 5) 55 operator()6 566#@BasicEnqueueModelFunctorݧ &calculateDepth#&renderQueue #&camera # &layerId#BasicEnqueueModelFunctor 6 5 5¨ 55 operator()6 566#@BasicEnqueueModelFunctorK &calculateDepth#&renderQueue #&camera # &layerId#BasicEnqueueModelFunctor 6 5 5) 55 operator()6 566#0EnqueueElement 6 5 5. 55? EnqueueMesh 6 5K 5) 550GetKeyFactory& 6 5. 000X 00d 000t 00~~0 0 0 0  #0 ? Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00Ϝ nwut@MovePtrϜ  0&m_Object#&m_Deleter#ielement_type73ideleter_type ideleter_reference4ideleter_const_reference@2ziSafeBoolb#@SafeBoolHelper&x#MovePtr65&~MovePtr60Get6*Release6operator int nw::ut::MovePtr::SafeBoolHelper::*i6*Swap65.GetDeleter(6GetDeleterB6*?Ptr6Ptr6*MovePtrϜ 650?"0"??  ?:Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]dintvoid00 nwut@MovePtr  0&m_Object#&m_Deleter#ielement_type83ideleter_type ideleter_reference6ideleter_const_referenceB2ziSafeBoolb#@SafeBoolHelper&x#MovePtr 6 5(~MovePtr6 0Get6,Release6 operator int nw::ut::MovePtr::SafeBoolHelper::*i6,Swap6 50GetDeleter(6 GetDeleterB6,?Ptr6 Ptr6,MovePtr  6 50?$0$??  ?<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?X d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type- d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]anwgfx@GfxPtr&m_MovePtr#iGfxMovePtr79.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]D_void00 nwut@MovePtr  0&m_Object#&m_Deleter #ielement_typek:3ideleter_type ideleter_reference~MovePtr60GetV6GetDeleter!6?VPtr6PtrV6MovePtr 6500? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShape%p#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSetj#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr^V0&m_Object#&m_Deleter#ielement_typeo3ideleter_type^Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrp^V0&m_Object#&m_Deleter#ielement_typesr3ideleter_type^Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr ^V0&m_Object#&m_Deleter#ielement_type?;3ideleter_type^Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyType;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShape#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typeaD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?i1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?M:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?GD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint01!4thisz__result1?4thisz__result;3~4this3idxz__resultautbl_ptr?08nwgfxres@ResParticleModelDatau#&m_ParticleSetsTableCount#&toParticleSetsTable8#@ResParticleModelbw#iResDataType\1ResParticleModel6: ?ref6?7ref;6GetParticleSetsCount%6GetParticleSetsa6500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]pintvoid00nwanim@AnimFrame (__vptr#&m_Frame&#&m_LastFrame&#AnimFrame65&~AnimFrame6ResetFrame65&@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrame&#&m_StartFrame&#&m_EndFrame&#&m_PlayPolicy6#&m_UserData# g&5&5&5&50iPlayPolicy2AnimFrameController6:& :&?56: ~AnimFrameController600td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typeVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?dD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?ED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type+D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?QD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type:=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftf#&topf#&rightf#&bottomf# Rect60D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?nD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type*yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FloatColor&r&#&g&#&b&#&a&# iResFloatColorD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?Y.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?y;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typea,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865],boolvoid04thisz__result4thisz__resultp4 this3dx nw font@ CharWriterL&m_ColorMapping#=&m_VertexColorsS#=&m_TextColorst#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale#$&m_CursorPos#,&m_FixedWidth#8&m_pFont#<&m_pTextWriterResource!#@&m_pDispStringBuffer'#D&m_IsWidthFixed#H&m_Alpha#IiCharScale?iCursorPos>@ColorMapping&min=#&max=#CharWriter 6 ~CharWriter6 GetFont6GetScaleH6GetScaleV6GetFontAscent6IsWidthFixed6GetFixedWidth6Print6 5<SetCursor6 55SetCursorX6 5SetCursorY6 5 MoveCursorX 6 5 MoveCursorY 6 5 GetCursorX 6 GetCursorY 6B J&m_ColorMapping# =&m_VertexColors # =&m_TextColors,#&m_GradationMode# &m_Scale#$&m_CursorPos#,&m_FixedWidth#8&m_pFont#<&m_pTextWriterResource!#@&m_pDispStringBuffer'#D&m_IsWidthFixed#H&m_Alpha#I0..0 <00z0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintvoid00nwfont@TagProcessorBase(__vptr#OperationOPERATION_DEFAULT OPERATION_NO_CHAR_SPACE OPERATION_CHAR_SPACE OPERATION_NEXT_LINE OPERATION_END_DRAW NUM_OF_OPERATION TagProcessorBase6~TagProcessorBase60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&left#&top#&right#&bottom# Recte6eRecte6e5555GetWidth6mGetHeight6m00iC4ethis3l3t3r3bz__resultem F4mthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortintvoid00nwfont@TagProcessorBase(__vptr#OperationOPERATION_DEFAULT OPERATION_NO_CHAR_SPACE OPERATION_CHAR_SPACE OPERATION_NEXT_LINE OPERATION_END_DRAW NUM_OF_OPERATION TagProcessorBase6~TagProcessorBase60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontCharacterCodeCHARACTER_CODE_UNICODE CHARACTER_CODE_SJIS CHARACTER_CODE_CP1252 CHARACTER_CODE_MAX @CharWidths&left+#&glyphWidth+#&charWidth+#@FontTextureGlyph&cellWidth+#&cellHeight+#&baselinePos+#&maxCharWidth+#&sheetSize+#&sheetNum+#&sheetFormat+# &sheetRow+# &sheetLine+#&sheetWidth+#&sheetHeight+#&sheetImage#@FontWidth&indexBegin+#&indexEnd+#&pNext#0f@FontCodeMap &ccodeBegin+#&ccodeEnd+#&mappingMethod+#&reserved+#&pNext#0@FontInformation&fontType+#&linefeed+#&alterCharIndex+#&defaultWidth#&characterCode+#&pGlyph #&pWidth# &pMap#&height+#&width+#&ascent+#+&padding_#0d0+Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865] int0nwfontiTexFmt+'internalDTextureObjectiCharCode+tDGlyph@Font(__vptr#TypeTYPE_NULL TYPE_ROM TYPE_RESOURCE TYPE_PAIR d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutiResU16+siResU32+ud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolX4thisz__resultnwfontinternal@CharAttribute,&pos3C#D&color #&tex3C#&pTexObj#(0@DispStringBuffer &charCountMax#&charCount̯#&drawCharCount̯#&generatedCommandï#ï&padding# &drawFlags# &commandBuffer#&commandBufferSizeׯ#&commandBufferCapacityׯ#&textColorCommandOffsetׯ#GetCharAttrs@6cCalcCommandBufferCapacityׯ5ׯIsCommandEmpty6GetDrawCharCount̯6E00EZA0ׯ0ï0ׯ@L4thisz__result@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]cintiGLsizei}9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]`Gvoidint00H4thisz__resultnwfontiTexFmt'internalkTextureSize'('sizeB&height#&width#@TextureObject&m_Name#0o&m_pFonts#&m_pImage #&m_Size# &m_Format#GetName6SetName65M00MiCharCodet@Glyph&pTexture#&widthslE#&height#&texWidth#&texHeight# &cellX# &cellY#&texFormat#&isSheetUpdated#&pTextureObject#Glyph6@Font(__vptr#0 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# @VEC4#Set655550d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]anwgfxiRenderQueue^F d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]`boolnwfont@CharWriterL&m_ColorMappingW#9H&m_VertexColors#9H&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale/#$&m_CursorPosC#,&m_FixedWidthYr#8&m_pFont#<&m_pTextWriterResource#@0&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha!r#IiCharScaleJiCursorPos8I@ColorMapping&min9H#&max9H#BJ&m_ColorMappingW#9H&m_VertexColors#9H&m_TextColors#&m_GradationMode# &m_Scale/#$&m_CursorPosC#,&m_FixedWidthYr#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha!r#I|G00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_synchronizedpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]%intnnhidCTRB&xx#&yx#iAnalogStickStatusZB&holdx#&triggerx#&releasex#&stick# iPadStatusiB&xx#&yx#&touchxx#)#iTouchPanelStatus4zB&xx#&yx#&zx#iAccelerometerStatusB&holdx#&triggerx#&releasex#)#&leftStickXx#&leftStickYx# &rightStickXx#&rightStickYx#iDebugPadStatuspd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]lintnnhidCTRB&x1K#&y1K#iAnalogStickStatusZB&holdxK#&triggerxK#&releasexK#&stick# iPadStatusiB&xK#&yK#&touchK#)#iTouchPanelStatus4zB&x1K#&y1K#&z1K#iAccelerometerStatusB&holdkK#&triggerkK#&releasekK#)#&leftStickX`K#&leftStickY`K# &rightStickX`K#&rightStickY`K#iDebugPadStatusd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,D M0LZL#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,M ɿ#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintnwfont@TextWriterBased&m_WidthLimit%#L&m_CharSpace%#P&m_LineSpace%#T&m_TabWidth#X&m_DrawFlag#\0W&m_TagProcessor=#`iTagProcessor)N#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize5R#&m_CmdMaxBufferSize5R#&m_IsCopy# 0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x%#&y%#&z%#&w%# @VEC4#td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00T0nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndex^#iGlyphIndexd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,SRI#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr/&m_MovePtr#iGfxMovePtrT.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitorI#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtrׇ&m_MovePtr#iGfxMovePtrU.GfxPtr6~GfxPtr60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoid00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtrhW.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00&nwgfx@GfxPtr&&m_MovePtr#iGfxMovePtrdY.GfxPtr6~GfxPtr6Swap65Reset&65GfxPtr&650?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdaterI#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT DepthSortModeSORT_DEPTH_OF_ALL_MESH SORT_DEPTH_OF_TRANSLUCENT_MESH DIsVisibleModelFunctord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneInitializer#DISceneVisitord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneUpdater$T[#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDSceneTraverserD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]-std@unary_function\\iargument_type\:iresult_type\;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]l/std@unary_functionV^^iargument_typeV^:iresult_type^;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]snwfontiTextWriter_!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00b0nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBeginQa#&m_CmdCacheDrawEndQa#&m_UniformAddrIndexu#$&m_UniformMtxIndexu#%&m_UniformDataIndexu#&&m_UniformTextColorIndexu#'u&m_UniformProjBuffer#(uk&m_UniformAddrBuffer#&#u&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddru# &m_IsColorDirty# lu'm_UniformMtxBuffer '3Bu&m_UniformTextMtxBuffer8#us&m_UniformTextColorBuffera#@@UniformAddress&addrMtxKu#&addrSizeAndVtxKu#&addrTexCoordKu#&addrColorKu# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFontlc# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0d0X0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0F0X0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 00X0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]`nwgfx@GfxPtr>4&m_MovePtr#iGfxMovePtre.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnwgfx@GfxPtr5&m_MovePtr#iGfxMovePtrf.`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<l@''f 'm 'a'vB@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<@MTX44@#MTX4465operator f32 *!6iMatrix4400?0 RMTX44Mult3pOut3p13p2z__resulttd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00T0.nwfont@ResFontBaseP#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter #+m_LastCharCode>#+m_LastGlyphIndex^#iGlyphIndex d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnnmath@MTX34_0&V#@BaseData0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,l0''f e'mp  'ag'vB0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,@MTX340#cIdentityMTX3465 5 5 5 5 5 5 5 5 5 5 5 D?0D0RMTX34Copy3pOut3pz__resultt0Hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<l@'f'f= *'m5 'aDg'vUB@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<@MTX44@*#cIdentityMTX4465 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 operator f32 *6=?0=00 RMTX44Copy3pOut3pz__result$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize i#&m_CmdMaxBufferSize i#&m_IsCopy# 0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintvoid00nwfont@TextWriterBased&m_WidthLimit #L&m_CharSpace #P&m_LineSpace #T&m_TabWidth#X&m_DrawFlag #\0j&m_TagProcessorP#`iTagProcessor)TextWriterBase6~TextWriterBase6VPrintf 655?oi#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?p0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5o5doperator delete5GfxObject65Sp~GfxObject6GetAllocator60pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]=intnnhidCTRB&xPq#&yPq#iAnalogStickStatusZB&holdq#&triggerq#&releaseq#&stick# iPadStatusiB&x:q#&y:q#&touch1q#)#iTouchPanelStatus4zB&xPq#&yPq#&zPq#iAccelerometerStatusB&holdq#&triggerq#&releaseq#)#&leftStickXq#&leftStickYq# &rightStickXq#&rightStickYq#iDebugPadStatus d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0?Xnwgfx@GfxObject(__vptr#&m_Allocator#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܸunsigned charunsigned shortunsigned intintlong longiu8|(%iu16)%iu32*%is32/%is640%iuptrp3%ibit32J% D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]lstd@allocatorRisize_typec!ivalue_typeR!0ipointer!0iconst_pointer!?ireference!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]std@allocatorisize_typec!idifference_typec!ivalue_type!0ipointer!0iconst_pointer!?iconst_reference !allocator6allocator65allocate655mdeallocate655construct655destroy650?0$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSceneUpdater(#@BuilderBuilder6Create65M00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/SceneSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00\0y!0A0s0Srvwsystem@SceneSystem (__vptr#&m_pAllocator#&m_pDeviceMemoryAllocator#&m_pSceneRoot9|# &m_pSceneContext#&m_pSceneTraverser#&m_pSceneUpdater#&m_pSceneInitializer#@Description&maxSceneNodes#&maxBones#Descriptionw6wcCreate|5*?&InitializeScene6|:9| GetSceneContext6|00Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MeshRenderer (#&m_RenderContext7#cCreate=5MSetRenderContext6=5CRenderMesh6=5oY5A000D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]Ԓstd@vector ps&_C_start#&_C_finish#&_C_end_of_storage#iallocator_typesC8ipointersH8vector*6*5Gts#0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]std@vector @t&_C_start#&_C_finish#&_C_end_of_storage#iallocator_typetC8ipointeruH8iiterator]_C_make_iter65vector65Wubegin6end6t#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/grid.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwg3d@Grid`&mPositionStream#&mCount#`&mScale#`&mDivision#`&mMeshColor#`&mMode#`&mVisible#`Grid6:?: Draw653004d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnhioCTR@SerialChannel&m_Ch#SerialChannel,6,Openu6,55Closeu6,0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/g3d_main.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ModuleG3dTw#ModuleG3d60pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]"intnnhidCTRB&x#&y#iAnalogStickStatusZB&hold#&trigger#&release#&stick# iPadStatusiB&x#&y#&touchx#)#iTouchPanelStatus4zB&x#&y#&z#iAccelerometerStatusB&hold#&trigger#&release#)#&leftStickX#&leftStickY# &rightStickX#&rightStickY#iDebugPadStatus|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]\"charintnwfont@TextWriterBased&m_WidthLimit#L&m_CharSpace#P&m_LineSpace#T&m_TabWidth#X&m_DrawFlag#\0W&m_TagProcessor=#`iTagProcessor)D{#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize +#&m_CmdMaxBufferSize +#&m_IsCopy# 0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# @VEC4#td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]]"void00T0nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndex^#iGlyphIndex,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar00X0vwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLen# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/DefaultResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3dDDefaultResourceManagerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSceneUpdater#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/SceneSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]("int000z09(00X"4thisz__resultvwsystem@SceneSystem (__vptr#&m_pAllocator#&m_pDeviceMemoryAllocator#&m_pSceneRootm# &m_pSceneContext#&m_pSceneTraverser#&m_pSceneUpdater#&m_pSceneInitializer#GetSceneContext60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]0"nwgfxiRenderQueue~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]X"voidbool0|std@vector &_C_startF#&_C_finishF#&_C_end_of_storageF#iallocator_typeC8isize_typeD8idifference_typeE8iconst_reference2G8ipointerH8iconst_pointerI8iiteratorF]iconst_iteratorW^_C_make_itern65F_C_make_iter~65W_C_insert_aux65n5-_C_destroy65n5nvector65vector65~vector6operator=65get_allocator6beginn6begin~6endn6end~6size6capacity6empty6push_back65-erasen65n5nclear6#00??D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]("std@vector t&_C_start#&_C_finish#&_C_end_of_storage#ipointer΁H8#`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/grid.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwg3d@Grid`T4&mPositionStream#&mCount6#`&mScale6#`&mDivision6#`&mMeshColor)#`&mMode6#`&mVisible#`(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]"void00 4this3buf3csize76attr z__result6uwrittencnnhioCTR@SerialChannel&m_Ch6#WaitHost6:6 Disconnect6Flush6Read65!55c:6 Write65!55c:6 Write6655c:6 00cd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/g3d_main.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ModuleG3dZ#cGetInstance0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4"voidint0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointerH9ireferenceW9ResArrayb6b556operator[]6b50Hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]\#unsigned charunsigned shortunsigned intintcharfloatunsigned long longiu8|(%iu16)%iu32*%is32/%iuptrp3%ichar85%if32B%ibit32J%ibit64K% D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]p$std@allocatorxisize_typec!idifference_typec!ivalue_typex!0ipointer!0iconst_pointer!?ireference!?iconst_reference$!allocator6allocator65allocate655mdeallocate655construct655(destroy650?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSceneUpdater #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext< #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/SceneSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@SceneSystem d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]0$nwgfxiRenderQueue6 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]&std@vector p&_C_start#&_C_finish#&_C_end_of_storage#ipointer"H8#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]8q$voidbool0|std@vector mD&_C_startF#&_C_finishF#&_C_end_of_storageF#iallocator_typeC8isize_typeяD8idifference_typeE8iconst_referenceJG8ipointerH8iconst_pointer0I8iiteratorF]iconst_iteratorW^_C_make_itern65F_C_make_iter~65W_C_insert_aux65n5-_C_destroy65n5nvector65*vector65~vector6operator=65get_allocator6beginn6begin~6endn6end~6size6capacity6empty6push_back65-erasen65n5nclear6#00??`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/grid.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwg3d@Grid`x&mPositionStream#&mCount#`&mScale#`&mDivision#`&mMeshColor#`&mMode#`&mVisible#`(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]|$void00 4this3buf3csize7attr z__resultuwrittencnnhioCTR@SerialChannel&m_Ch#WaitHost6: Disconnect6Flush6Read65!55c: Write65!55c: Write655c: 00cd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/g3d_main.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ModuleG3d#cGetInstance0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]%nwfontiTextWriter!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00;0nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndexxx#$&m_UniformMtxIndexxx#%&m_UniformDataIndexxx#&&m_UniformTextColorIndexxx#'x&m_UniformProjBuffer#(xk&m_UniformAddrBuffer#&#x&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddrx# &m_IsColorDirty# lx'm_UniformMtxBuffer '3Bx&m_UniformTextMtxBuffer8#xs&m_UniformTextColorBuffera#@@UniformAddress&addrMtxx#&addrSizeAndVtxx#&addrTexCoordx#&addrColorx# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFont#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,dm34#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]8&std@allocatorivalue_type!0ipointer!Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]H%nwut@Color8&r6#&g6#&b6#&a6#Color8?6?57SetU326?57ToU32RawRefI6?@FloatColor&rA7#&gA7#&bA7#&aA7# iSelfType2FloatColorC6CFloatColorC6C5??moperator=6C5?Set6C5A75A75A7:A7?Set6C5(75(75(7:(7002?7d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]%nnmath@VEC3_ &xA7#&yA7#&zA7#@VEC3 #iself_typeQVEC3@6@5A75A75A7?Normalize6@iVector30RVEC3Normalize@3@pOut3pz__result@0{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Module.hARM C/C++ Compiler, RVCT4.0 [Build 865]8%intvoid00vwsystem@Module(__vptr#&mId7#&mPriority7#&mSetupOrder7# &mNext#&mNextSetup#&mPostCalcClbks#&mPostDrawClbks#X@ClbkMgr@&mNum7#&mId7#&mInfo#h5750iFuncB&mFunc#&mArg#0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]&std@allocatorvisize_typed!idifference_type!ivalue_typev!0ipointer!0iconst_pointer!?ireference!?iconst_reference$!allocator6allocator65allocate655mdeallocate655construct655(destroy650?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]e&std@allocatorisize_typec!ivalue_type!0ipointer!0iconst_pointer!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\../sources/g3d/include/ModuleG3d.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolchar?7?0 vw g3d@ ModuleG3dImplb#&m_Serial #&m_pRenderContext#&m_pRenderQueue#&m_pMeshRenderer#&m_pSceneSystem#&m_pPriorMaterialRenderKeyFactory#&m_pPriorDepthRenderKeyFactory#&m_pSceneRootI#&m_pParticleContext#&m_pParticleSceneUpdater#&m_Grid@#&m_SelectedTypeb#a&m_SelectedObjectb#a&m_BlinkFocusTargetTypeb#a&m_BlinkFocusTargetsb#b&m_ResMgr#b&m_DefMgr#b&m_AnimationStepb#b&m_CurrentAnimationFrameb#b&m_EffectStepb#b&m_CurrentEffectFrameb#b&m_EffectFlag#b&m_IsAnimating#b&m_BlinkAnimationFrameb#b&m_BlinkStepFrameb#b&m_NumBlinkb#b&m_CanDraw#b&m_SelectedTypeEM6#b&m_SelectedObjectEM#bModuleG3dImpl6Init6Main# 65Draw#6 DrawInfo#( 6 Destroy# 6 Available#4 6 SubmitView# 655 LoadBinaryData 65c GetModuleG3dImpl ResetParticle 6 SetEffectFrame 65b SetEffectStepFrame 65b000)00W00800Ӫ0M0o d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]\&boolnwfont@CharWriterL&m_ColorMappingW# &m_VertexColors# &m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale/#$&m_CursorPosC#,&m_FixedWidthb#8&m_pFont#<&m_pTextWriterResource#@0&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alphab#IiCharScaleiCursorPosa@ColorMapping&min #&max #BJ&m_ColorMappingW# &m_VertexColors# &m_TextColors#&m_GradationMode# &m_Scale/#$&m_CursorPosC#,&m_FixedWidthb#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alphab#Iȶ00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]$&unsigned intintiGLbitfield}5iGLsizei9d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__result{nn@Result&m_Code#IsFailure{60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle#Handle650~hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned charunsigned shortunsigned intsigned charshortintlong longfloatiu8z(%iu16)%iu32*%is8-%is16.%is32/%is640%iuptr 3%if32B%ibit8zH%ibit16I%ibit32J%Ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Eunsigned charunsigned intintlong longunsigned shortunsigned long longiu8z(%iu32*%is32/%is640%ibit8zH%ibit16I%ibit32J%ibit64K%nniProgramID&^d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hunsigned charunsigned intiuptr 3%ibit8zH%ibit32J%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]tRboolvoid24this3Ltimeoutz__resulturesult uresultLocal0nnos@WaitObject+#WaitOne6WaitOne65LWaitObject6~WaitObject6WaitOneImpl65Q0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/gxlow_SystemUse.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRDisplayBufferModeFORMAT_R8G8B8A8 FORMAT_R8G8B8 FORMAT_R5G6B5 FORMAT_R5G5B5A1 FORAMT_R4G4B4A4 FORMAT_UNIMPORTABLE@DisplayCaptureInfo ^&surfaceF#B&addr#&addrB#&mode#&stride;# d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/gxlow_CTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]D@nngxlowPerfLog8&psc0;#&psc0Total;#&psc1;#&psc1Total;# &pdc0;#&pdc0Total;#&pdc1;#&pdc1Total;#&ppf;# &ppfTotal;#$&p3d;#(&p3dTotal;#,&dmac0;#0&dmac0Total;#4inngxlowPerfLog:nngxlowCTRiPerfLogCd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__result{nn@Result&m_Code #IsFailure{60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle #Handle65 0~d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$t d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4q thisz__result " 4q this3mask3shiftz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const   { ConstN 6N #Resulti 6i 5Resulti 6i 5555{IsFailure6q GetLevel6q GetCodeBits6q 550^iResultSuccess^00m \d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolf .4Uthisz__result{@nnHandle&value#innHandle9nn@Handle&m_Handle#HandleM6MHandleM6M5IsValid{6U00Qd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/midi/CTR/midi_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmidiCTR@DeviceInfo&id#&version#&revision#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__result{nn@Result&m_Code#IsFailure{60pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dev/CTR/dev_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nndevCTRSectorSizeSECTOR_SIZE_0BYTE SECTOR_SIZE_4BYTE SECTOR_SIZE_16BYTE SECTOR_SIZE_64BYTE SECTOR_SIZE_512BYTE SECTOR_SIZE_1KBYTE SECTOR_SIZE_2KBYTE SECTOR_SIZE_4KBYTE SECTOR_SIZE_8KBYTE Xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/cfg/CTR/cfg_RegionCode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncfgCTRCfgRegionCodeCFG_REGION_JAPAN CFG_REGION_AMERICA CFG_REGION_EUROPE CFG_REGION_AUSTRALIA CFG_REGION_CHINA CFG_REGION_KOREA CFG_REGION_TAIWAN CFG_REGION_MAX d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]hbool 4thisz__result{nn@Result&m_Code#IsFailure{60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/applet/CTR/applet_ParametersPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0 nn applet CTRSleepSysStateSLEEP_SYS_STATE_NONE SLEEP_SYS_STATE_QUERY SLEEP_SYS_STATE_ACCEPTED SLEEP_SYS_STATE_AWAKE SLEEP_SYS_STATE_CANCELED TransitionTypeTRANSITION_NONE TRANSITION_START_APP TRANSITION_PRELOAD_APPLIB TRANSITION_CANCEL_APPLIB TRANSITION_START_APPLIB TRANSITION_START_SYS TRANSITION_START_SYSLIB TRANSITION_PRELOAD_RES TRANSITION_START_RES TRANSITION_CLOSE_APP TRANSITION_ORDER_CLOSE_APP TRANSITION_CLOSE_APPLIB TRANSITION_CLOSE_SYSLIB TRANSITION_PAUSE_APPLIB TRANSITION_JUMP_HOME TRANSITION_LEAVE_HOME TRANSITION_LEAVE_RES TRANSITION_ORDER_CLOSE_SYS TRANSITION_JUMP_APP TRANSITION_SKIP ciAppletCommand -iAppletSleepSysState-iAppletTransitionTypeU-g5+5C5e55Q 550iAppletCommandCallbackh5+0iAppletSysSleepAcceptedCallbackg5+0:iAppletReceiveCallbackGh5+0iiAppletSleepAcceptedCallbacksd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/applet/CTR/applet_GfxPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnappletCTR@AppletDisplayInfo &d#B&addr+#&addrB+#&mode#&stride # @CaptureBufferInfo &sizeQ #&is3DCapture#&revO#w&de#B &offset+#&offsetB+#&mode#detail000d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsMediaTypeMEDIA_TYPE_NAND MEDIA_TYPE_SDMC MEDIA_TYPE_CTRCARD dd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/CTR/CTR_DeliverArg.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnCTRMemoryArrangeMEMORY_ARRANGE_NORMAL MEMORY_ARRANGE_LEGACY MEMORY_ARRANGE_APP_DEBUG MEMORY_ARRANGE_APP_LARGE MEMORY_ARRANGE_APP_MMEN MEMORY_ARRANGE_SYSTEM_DEBUG MEMORY_ARRANGE_MAX_BITS d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/applet/CTR/applet_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nnappletCTRAppJumpTypeJUMP_OTHER JUMP_CALLER JUMP_SELF AppletPosPOS_APPPOS_APPLIBPOS_SYSPOS_SYSLIBPOS_RESIDENTPOS_MAXPOS_NONEQueryReplyREPLY_REJECT REPLY_ACCEPT REPLY_LATER iAppletIdz4iAppletAttrz5iAppletQueryReplyG5iAppletAppJumpType5d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_ParametersForSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfs@TitleDataSpecifier&id#&media|#)#)#  iProgramLaunchInfoVd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/applet/CTR/applet_ParametersPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]< nn applet CTRNotificationNOTIFICATION_NONE NOTIFICATION_HOME_BUTTON_1 NOTIFICATION_HOME_BUTTON_2 NOTIFICATION_SLEEP_QUERY NOTIFICATION_SLEEP_CANCELED_BY_OPEN NOTIFICATION_SLEEP_ACCEPTED NOTIFICATION_AWAKE NOTIFICATION_SHUTDOWN NOTIFICATION_POWER_BUTTON_CLICK NOTIFICATION_POWER_BUTTON_CLEAR NOTIFICATION_TRY_SLEEP NOTIFICATION_ORDER_TO_CLOSE iAppletNotification5 AppletPreparationStateNO_PREPARATION PREPARED_TO_LAUNCH_APP PREPARED_TO_CLOSE_APP PREPARED_TO_FORCE_TO_CLOSE_APP PREPARED_TO_PRELOAD_APPLIB PREPARED_TO_LAUNCH_APPLIB PREPARED_TO_CLOSE_APPLIB PREPARED_TO_LAUNCH_SYS PREPARED_TO_CLOSE_SYS PREPARED_TO_PRELOAD_SYSLIB PREPARED_TO_LAUNCH_SYSLIB PREPARED_TO_CLOSE_SYSLIB PREPARED_TO_LAUNCH_RESIDENT PREPARED_TO_LEAVE_RESIDENT PREPARED_TO_DO_HOMEMENU PREPARED_TO_LEAVE_HOMEMENU PREPARED_TO_START_RESIDENT PREPARED_TO_DO_APP_JUMP PREPARED_TO_FORCE_TO_CLOSE_SYS PREPARED_TO_LAUNCH_OTHER_SYS PREPARED_TO_JUMP_TO_APP d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__result{nn@Result&m_Codez#IsFailure{60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handlez#Handle6Handle65z0~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]xeint0nwgfxres@ResModelData#&m_MeshesTableCount#&toMeshesTable#&m_MaterialsDicCount#&toMaterialsDic#&m_ShapesTableCount#&toShapesTable#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0#&m_LayerId#@ResModel#iResDataType_?Kref^6GetMaterials,65GetShapes6504d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Result&m_Code1#Result6510d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]6nwgfx@GfxPtr5&m_MovePtr#iGfxMovePtr.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwgfx@SceneEnvironment&m_AmbientLight#0'&m_HemiSphereLight#&m_VertexLightsS#&m_FragmentLightsg# &m_Fog#`&m_Camera#d&m_Camerasm#h&m_CameraIndexG#x&m_Fogs#|&m_LightSets#&m_LightSetIndexG#&m_ActiveVertexLightCountG#&m_ActiveFragmentLightCountG#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#&m_CameraDirty#GetCamera6500w)0j0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$3nwgfx@GfxPtrU&m_MovePtr#iGfxMovePtr.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ModelT#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget]#resd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?X0nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortiu8|(%iu16)%iuptrp3%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]ubool 4thisz__result{nn@Result&m_CodeF#IsFailure{60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_HandleF#Handle6Handle65F0~$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Semaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0} 4thisnnos@Semaphore#Semaphore6~Semaphore6Acquire60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_Session.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosipc@SessionU#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_Port.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosipc@PortU#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@StackBufferQ &m_BufferH#GetStackBottom!60$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds!#DZeroOnlyTag0iZeroOnly.*TimeSpan6: cFromNanoSeconds5!0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_SvcTypes.autogen.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosh5!0iThreadFunc%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]\unsigned shortintunsigned charunsigned intiu16z)%is32/%iuptr 3%ibit8H%ibit32J%0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4-thisz__result{ 4-this3mask3mshiftz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzResult%6%IsFailure{6-GetLevel 6-GetCodeBits6-55m00)d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType1#/*s_Handleb?operator*6?operator*60operator->#6WaitIfLessThanZc65mSignalZc65mSignalAllZc6ArbitrateAddressZc65* 5m008d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnos@WaitObject8#WaitOne61WaitObject161~WaitObject61WaitOneImplz615;0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnnutil@aligned_storageQ Q itypekUnionType'c'ad:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]shortintfloatunsigned intis16z.%is32/%if32B%ibit32J%@d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_GyroscopeLowstatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@GyroscopeLowCalibrateAxisParam&rpm0#&rpmPositive#&rpmNegative#@GyroscopeLowCalibrateParam&x#&y#&z# @d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_AccelerometerCalibrator.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nnhidCTRB&scale#&offset#iAccelerometerCalibrateAxisParam&B &x#&y#&z#iAccelerometerCalibrateParam,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]H#bool 4thisz__result{nn@Result&m_Code#IsFailure{60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_AnalogStickCalibrator.hARM C/C++ Compiler, RVCT4.0 [Build 865]D"nnhidCTR@_AnalogStickCalData&scale_x#&scale_y#¢er_x#¢er_y# &max_x# &min_x#&max_y#&min_y#&type#&reserveU#iAnalogStickCalData.d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle#Handle6Handle650~d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/CTR/fs_ContentTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsCTRSpecialContentTypeSPECIAL_CONTENT_TYPE_UPDATE SPECIAL_CONTENT_TYPE_MANUAL SPECIAL_CONTENT_TYPE_CHILD d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/CTR/fs_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]gboolnnfsCardTypeCARD_TYPE_CTR CARD_TYPE_DS_TWL CARD_TYPE_UNKNOWN iCardType@ArchiveResource§orSize|#&clusterSize|#&totalClusters|#&freeClusters|# iArchiveResource(B&bCardHighSpeed#&bSdifMaxSpeed#&SdifClkCtrlValue|#iSdmcSpeedInfot2iNandSpeedInfo4CardSpiBaudRateCARDSPI_BAUDRATE_512KHZ CARDSPI_BAUDRATE_1MHZ CARDSPI_BAUDRATE_2MHZ CARDSPI_BAUDRATE_4MHZ CARDSPI_BAUDRATE_8MHZ CARDSPI_BAUDRATE_16MHZ CardSpiBusModeCARDSPI_BUSMODE_1BIT CARDSPI_BUSMODE_4BIT d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_ParametersForSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]pgintnnfs@TitleDataSpecifier&idȡ#&media#)#)#  iProgramLaunchInfoVd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]hbool 4thisz__result{nn@Result&m_Code|#IsFailure{60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle|#Handle65|0~d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnfs@Attributes&isDirectory#&isHidden#&isArchive#&isReadOnly#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_ParametersForSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnfs@WriteOption&flush#&updateTimeStamp#&reserved2#&reserved3#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]tbool 4thisz__result{nn@Result&m_Code#IsFailure{60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle#Handle650~d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeapCommon.hARM C/C++ Compiler, RVCT4.0 [Build 865]P}nnfnddetailiNNSiFndHeapHeadE`0iHeapa0iConstHeapb!d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/err/CTR/err_FatalErrInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnnerrCTR@FatalErrInfo&type(#&revisionHi#&revisionLo#&result}#&pc#&processId@# &titleIdM#&appTitleIdM#&dataP# l`'exceptionn'failureB\&infor#&contexty#B`_&message#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/midi/CTR/midi_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmidiCTRDDeviceInfold:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dbool #4gthisz__result{>4gthisz__resultur@nnResult&value#innResult9nn@Result&m_Code#IsFailure{6goperator nnResult6g0cd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle#Handle650~d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dbm/dbm_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tunsigned shortnndbmiRomPathChar.D:\Program Files (x86)\RVCT_Nintendo-4_0-20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}( d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĝintnn@Result&m_Code_#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @ConstRange D  {{{ConstRanges 6s #@Const D  { Constw 6w #@ConstRange D  {{{ConstRange{ 6{ #@ConstRange D  {{{ConstRange 6 #Result 6 5_00P00iResultSuccessP0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Punsigned intibit32zJ%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]<intcharunsigned intunsigned long longis32z/%iuptr 3%ichar85%ibit32J%ibit64K%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosResetTypeRESET_TYPE_ONESHOT RESET_TYPE_STICKY RESET_TYPE_PULSE RESET_TYPE_MAX_BITd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nnos@WaitObject#WaitOne6WaitOne65\ WaitObject6~WaitObject6WaitOneImpl65w@InterruptEvent#InterruptEvent6~InterruptEvent600Yd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@StackBuffer Q &m_Buffer #GetStackBottom60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_SvcTypes.autogen.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosh50iThreadFunc%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]<nnos@WaitableCounter&m_Value#iValueType#/?operator*60@d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@TransferMemoryBlock ##&m_SpaceAllocated#)#)# AttachAndMap6;55Q 550 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.hARM C/C++ Compiler, RVCT4.0 [Build 865] Xintcharunsigned intuvoidPtex_reg_map_t *Ptx_texture_t`Ptx_tex_container_base_to)TX_TEX_CONTAINER_Txcontainer#texture#4Ptx_tex_container_tu)TX_CUBE_TEX_CONTAINER_Tcontainer#texture#4Ptx_cube_tex_container_tW{)TX_LUT_CONTAINER_Tidt#src_plane#lr_plane#fog_plane#gas_plane#pt_map_plane#pt_noise_plane#pt_rgba_plane#updated_flags#"t"UPtx_lut_container_t)TX_COLLECTION_CONTAINER_Tidt#ttex2d#ttexcube#tluts#Ptx_collection_container_tTX_TEX_TYPE_TTT_2D TT_CUBE TT_TEX_COLL TT_LUT TT_MAX_BIT@Ptx_tex_type_tJ)TEX_LIST_Tcontainer#type#idt#next# ""Ptex_list_t) TEX_MANAGER_TdefaultTexContainer'#defaultCubeTexContainer+#defaultCollectionContainer/#deleteCollectiont#  3tex_list_table# 3bound2DTex# 3boundCubeTex# 3boundLutTex#boundTexColl3#"=""("Ptex_manager_t TX_TEXDAT_MODE_TTX_TDM_RGBA TX_TDM_RGB TX_TDM_ETC TX_TDM_MAX_BIT@) TX_TEXTURE_TDsurfaceContainer #idt#@) TX_TEX_CONTAINER_BASE_T4magFilter#minFilter#wrapS#wrapT# numLevels#minLOD9# BorderColor\#lodBias#(transType#,genMipmap#0 padding3#1e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texform.hARM C/C++ Compiler, RVCT4.0 [Build 865] TEXTURE_FORMATTF_R8G8B8A8 TF_R8G8B8 TF_R5G5B5A1 TF_R5G6B5 TF_R4G4B4A4 TF_L8A8 TF_R8G8 TF_L8 TF_A8 TF_L4A4 TF_L4 TF_A4 TF_ETC TF_ETCA4 TF_MAX_BIT@C_FORMATCF_R8G8B8A8 CF_R8G8B8 CF_R5G5B5A1 CF_R5G6B5 CF_R4G4B4A4 CF_MAX_BIT@Z_FORMATZF_Z16 ZF_Z16S8 ZF_Z24 ZF_Z24S8 ZF_MAX_BIT@ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865] $.unsigned intintPGLenum3PGLint8PGLsizei9 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\bitmask.hARM C/C++ Compiler, RVCT4.0 [Build 865] $7unsigned intPbit_mask_t2)bit_maskmask_#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]&unsigned charunsigned intiu8|(%iu32*%iuptrp3%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]Bvoidunsigned charintiGLvoid}2iGLboolean4iGLsizei9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]HnwutiResU16 siResU32 uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]``boolstd@pair}&first#&second#ifirst_type_isecond_type}`pair655 ?? 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65O #0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer operator()65 #0? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]bbool#4`thisz__result0Z?0<??Z0 ??Dnwutinternal@static_any_baseoperator bool6`?Distatic_any_tH) 0DR<encode_typeZ5z__resultR$extract3Z3Lcur5z__result3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyereoperator()65 #0?ed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0 0@0 0)4thisz__result0? [4thisz__result 4thisz__result nw gfx@ RenderContext\l#&m_ShaderProgram#&m_MatrixPaletteCountG#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode'#&m_RenderTarget#&m_ModelCache# &m_Material#$&m_MaterialCache#(&m_CameraCache#,&m_SceneEnvironment #@&m_MaterialHash#&m_ParticleMaterialActivatorT #@MaterialHash,&shaderParameter'#&shadingParameter'#&materialColor'#&rasterization'# &textureCoordinator'#&textureMapper'#&fragmentLighting'#&fragmentLightingTable'#&textureCombiner'# &fragmentOperation'#$&alphaTest'#(GetMaterialCache6GetShaderProgram6 GetSceneEnvironment6 SetMaterialHash 65? GetMaterialHash 60 IsShaderProgramDirty 60JJ0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]@*nnmath@MTX34_0&V#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fe'mp 'aP 'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#0DD0[RMTX34RotXYZFIdxW3WpOut3fIdxX3fIdxY3fIdxZz__resultWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865](booll-B4thisz__result nwgfx@CameraViewUpdater P #&m_IsDynamic#*s_TypeInfo *VIEW_VIEW_ROTATEGetRuntimeTypeInfo #6IsDynamic6CameraViewUpdater65!5B &m_IsDynamic#00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX33_$&+#@BaseData$&_00#&_01#&_02#&_10# &_11#&_12#&_20#&_21#&_22# l$'v'f:'mE'aT@'veB$&_00#&_01#&_02#&_10# &_11#&_12#&_20#&_21#&_22# @MTX33$#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResParticleShape! #ResParticleShape6: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65" #0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00B 94thisz__result&nwanim@AnimFrame (__vptr#&m_Frame&#&m_LastFrame&#GetFrame&6GetLastFrame&6@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrame&#&m_StartFrame&#&m_EndFrame&#&m_PlayPolicy:#&m_UserData# g&5&5&5&50iPlayPolicy6GetAnimFrame6GetFrame&60?0xx0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacityo# 00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]@bool#4`thisz__result0\?0YW??\0# ??8nwutinternal@static_any_baseoperator bool6`?Distatic_any_tH) 0DR<encode_type\5z__resultR$extract'\3Lcur5z__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]$bool0+ 0(0G( 04thisz__result0A?w% 54thisz__result nw gfx@ RenderContext#&m_ShaderProgramlz#&m_MatrixPaletteCount{f#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode[f#&m_RenderTarget#&m_ModelCache# &m_Material#$&m_MaterialCache#(&m_CameraCache#,&m_SceneEnvironmentw% #@&m_MaterialHash#&m_ParticleMaterialActivatorP$ #@MaterialHash,&shaderParameter[f#&shadingParameter[f#&materialColor[f#&rasterization[f# &textureCoordinator[f#&textureMapper[f#&fragmentLighting[f#&fragmentLightingTable[f#&textureCombiner[f# &fragmentOperation[f#$&alphaTest[f#(GetMaterialCache6GetShaderProgram6GetSceneEnvironment6SetMaterialHash65?~ GetMaterialHash 600$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65w, #0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeraoperator()65+- #0?a,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0]0?2?M??;??0 nw gfx@ ParticleEmitter#&m_IsFirstEmission#&m_EmissionCount&#&m_NextEmissionTime%#&m_ParticleSet#&m_ParticleRandom-#&m_ParticleAnimFrameController 1 #&m_ResParameter#&m_ResForm#@Description#*s_TypeInfo GetRuntimeTypeInfo #6!cCreate%5)5$55?dGetMemorySizeInternal555Accept#6%5GetEmissionCount6%5&5&GetResParticleEmitter6%GetResParticleEmitterParameterCopy6%: GetResParticleFormCopy6%: Emission6%5*/ dCalcCubeForm5555dCalcCylinderForm5555dCalcDiscForm5555dCalcPointForm5555d CalcSphereForm5555d CalcRectangleForm5555 ParticleEmitter% 6%55555 ~ParticleEmitter 6% 00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool#4`thisz__result0?0)??0X3 ??nwutinternal@static_any_baseoperator bool6`?Distatic_any_tH) 0DR<encode_type5z__resultR$extract3Lcur5z__result<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolfloatvoidUn342thisz__result ?Un0nwgfx@CameraProjectionUpdater7 #&m_Pivot 4 #&m_IsDynamic# &m_TextureScaleUn# &m_TextureTranslateUn#*s_TypeInfo *PROJECTION_NEAR_CLIP*PROJECTION_FAR_CLIP*PROJECTION_ASPECT_RATIO*PROJECTION_CENTER*PROJECTION_HEIGHTGetRuntimeTypeInfo #62GetPivotDirection 4 62IsDynamic66TextureScale66TextureTranslate66CameraProjectionUpdater6665K(5~CameraProjectionUpdater66 0.0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]UboolU 4thisz__resultDRnwgfx@FrameBufferObject &m_Description#@Description &fboIDDR#&height8 #&width8 #&colorFormat8 # &depthFormat8 #&colorAddress8 #&depthAddress8 #&useBlock32#Description6GetFboIDDR6SetFboID65DRSetHeight658 SetWidth658 SetColorFormat658 SetDepthFormat658 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid0 nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @IRenderTarget9 #@Description &width9 #&height9 #&colorFormat#&depthFormat# &colorAreaK# &depthAreaK#&colorAddress8 #&depthAddress8 #&shadowKind#*s_TypeInfo GetRuntimeTypeInfo #6IRenderTarget65~IRenderTarget6&0~0& a  4thisz__result 0Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]l nwgfxiVertexLightArraym9% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@o !&m_FixedSizeElements# FixedSizeArray6{p#00@*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeryoperator()65 ; #0?yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65; #0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]< bool#4`thisz__result0ֲ?0??ֲ0< ??Ќnwutinternal@static_any_baseoperator bool6`?Distatic_any_tH) 0DR<encode_typeֲ5z__resultR$extractֲ3Lcur5z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FloatColor&r#&g#&b#&a# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]hYfloatiuptrp3%if32|B%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix> #&m_Scale)#0&m_Flags#<TransformMatrix6zGetTranslate)6zIsEnabledFlags6z50v?S? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]. voidint000H4Pthisz__result+M.4Tthis3+texNamenwfontiTexFmt+'internalkTextureSize'Q'size+B&height+#&width+#@TextureObject&m_Name+#(0&m_pFont#&m_pImage+#&m_Size1# &m_Format+#Set6T5+5555+5+GetName+6PSetName6T5+v0L0viCharCode+t@Glyph&pTexture#&widths@ #&height+#&texWidth+#&texHeight+# &cellX+# &cellY+#&texFormat#&isSheetUpdated+#&pTextureObjectP#@Font(__vptr#TypeTYPE_NULL TYPE_ROM TYPE_RESOURCE TYPE_PAIR ~Font60((0dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontCharacterCodeCHARACTER_CODE_UNICODE CHARACTER_CODE_SJIS CHARACTER_CODE_CP1252 CHARACTER_CODE_MAX @CharWidths&left+#&glyphWidth+#&charWidth+#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]B void0nwfont@CharStrmReader &mCharStrm# &mReadFunc#g+62iReadNextCharFuncn#CharStrmReader65 ReadNextCharUTF8+6ReadNextCharUTF16+6ReadNextCharCP1252+6ReadNextCharSJIS+60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]J unsigned charunsigned shortunsigned intiu8|(%iu16)%iu32*%iuptrp3%dd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fa'ml 'a{'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#0@nE 0Yd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]attribs#`strings#string_size#""Pexe_info_t)frag_lighting_t4use_const_specular2` #shadow_primary` #shadow_secondary` #shadow_alpha` #bump_renorm` #padding3#` samplers#sampler_maska # 7a ambient#$)frag_light_tpenabled` #padding3 #7a ambient, #7a diffuseF #7a specular` #$(a specular2{ #4(a position #D(a spot_dir #Tspot_sampler` #`da_bias(a #dda_scale(a #hda_sampler` #l)frag_material_tP7a ambient/ #7a diffuseI #7a specularc # (a specular2~ #07a emission #@)frag_proctex_t<` samplers #sampler_type` #bias(a # (a noiseU #$(a noiseV! #0)frag_tex_t ` sampler_typeJ #)frag_operation_t,mode` #penumbra_bias(a #penumbra_scale(a #shadow_bias(a # shadow_scale(a #wscale(a #(a clipplane #alpha_ref(a #()frag_fog_tsampler` #(a colorG #)frag_gas_t8autoacc` #padding3 #` samplers #(a lightxy #(a lightz #deltaz(a #,accmax(a #0attenuation(a #4)frag_texenv_tp(a / constrgba: #(a constrgba2T #`)FRAGMENT_STATE_T lighting#lights #4material #proctex #tex; #operationj #fog' #gas` # texenv # Pfragment_state_tr )BIN_LIST_T$program#num_program#swizzle#num_swizzle# exe_infos#num_exe_infos#ref_count#prev#next# """/Pbin_list_t/)SH_LIST_Tbin_list#exe_id#ida #type` # ref_count#delete_status` #padding3_#next#""Psh_list_t)'PG_LIST_Tnext#ida #fsa #vs# gs#shader_update_status` #delete_status` #link_status` #link_update_status` #attrib_location#uni_location_map#num_uniform# gs_uniform_offset#$fs_uniform_offset#(vs_floats#,!_vs_floats_addr#0num_vs_floats#"vs_floats_update_mask#gs_floats#"_gs_floats_addr?#num_gs_floats#"gs_floats_update_masku##/ attribs#bin_list#vs_exe_id#gs_exe_id#clock_enable#geometry_shader_used` #ci_index_base` #$ras_regs_be6#padding1# $ras_regse# ras_reg_mask#% attr_addr_map#attr_addr_map_top#% attr_offset#% attr_stride#num_array_attr#& ci_const_list#num_const_attr#num_ci_array#&&ci_configj#'vs_attr_map#'gs_attr_map#fragment_state#""""v""Ppg_list_t)*SHADER_MANAGER_T.current_programU#last_validated_programU#(Upg_list_tableL#(sh_list_tablek#bin_list_top# )ras_regs# )default_ras_regs#&)ras_regs_be#+*default_ras_regs_be#-*padding2"#.last_fragopmode#."Pshader_manager_tIRA_CI_VP_MODE RA_VP0_BOOL_REG RA_VP0_INT_REG_TOP_00 RA_VP0_INT_REG_TOP_01 RA_VP0_INT_REG_TOP_02 RA_VP0_INT_REG_TOP_03 RA_VP0_MODE RA_VP0_PROGRAM_ADDRESS RA_VP0_OUTPUT_MASK RA_VP1_BOOL_REG RA_VP1_INT_REG_TOP_00 RA_VP1_INT_REG_TOP_01 RA_VP1_INT_REG_TOP_02 RA_VP1_INT_REG_TOP_03 RA_VP1_MODE RA_VP1_PROGRAM_ADDRESS RA_VP1_OUTPUT_MASK RA_VC_ATTR_COUNT RA_VC_SEND_MODE RA_VC_SUBDIV_CONF RA_LB_ATTR_COUNT RA_SYNC_ATTR_COUNT RA_RASIN_TRI_SETTING RA_TS_ZSCALE RA_TS_ZBIAS RA_TS_WORD_NUM RA_TS_VTXWORD1 RA_TS_VTXWORD2 RA_TS_VTXWORD3 RA_TS_VTXWORD4 RA_TS_VTXWORD5 RA_TS_VTXWORD6 RA_TS_VTXWORD7 RA_TS_USRCLIPENABLE !RA_TS_USRCLIPA "RA_TS_USRCLIPB #RA_TS_USRCLIPC $RA_TS_USRCLIPD %RA_TI_TEX_DERIVS_ENABLE &RA_TI_Z_DIV_W 'RA_TI_CLOCK_ENABLE (RA_TU0_BEGIN_00 )RA_TU0_BEGIN_0B *RA_TU0_BEGIN_0F +RA_PROC_TEX_M2REG_CONF_START_00 ,RA_PROC_TEX_M2REG_CONF_START_01 -RA_PROC_TEX_M2REG_CONF_START_02 .RA_PROC_TEX_M2REG_CONF_START_03 /RA_PROC_TEX_M2REG_CONF_START_04 0RA_PROC_TEX_M2REG_CONF_START_05 1RA_TB0_BU_ARG 2RA_TB0_BU_FILTER 3RA_TB0_BU_OP 4RA_TB0_BU_CONST_RGBA 5RA_TB0_BU_SCALE 6RA_TB1_BU_ARG 7RA_TB1_BU_FILTER 8RA_TB1_BU_OP 9RA_TB1_BU_CONST_RGBA :RA_TB1_BU_SCALE ;RA_TB2_BU_ARG <RA_TB2_BU_FILTER =RA_TB2_BU_OP >RA_TB2_BU_CONST_RGBA ?RA_TB2_BU_SCALE @RA_TB3_BU_ARG ARA_TB3_BU_FILTER BRA_TB3_BU_OP CRA_TB3_BU_CONST_RGBA DRA_TB3_BU_SCALE ERA_TB4_BU_ARG FRA_TB4_BU_FILTER GRA_TB4_BU_OP HRA_TB4_BU_CONST_RGBA IRA_TB4_BU_SCALE JRA_TB5_BU_ARG KRA_TB5_BU_FILTER LRA_TB5_BU_OP MRA_TB5_BU_CONST_RGBA NRA_TB5_BU_SCALE ORA_TB_FOG_EN PRA_TB_FOG_RGB QRA_TB_FOG_ATTN RRA_TB_GAS_ACC_MAX SRA_TB_BUFFER_COLOR TRA_GAS_LIGHT_XY URA_GAS_LIGHT_SC VRA_GAS_LIGHT_DR WRA_GAS_DELTAZ_DEPTH XRA_CU_MODE YRA_CU_ALPHA_T ZRA_CU_SDW_SC [RA_LR_L0_SPC0 \RA_LR_L0_SPC1 ]RA_LR_L0_DIFF ^RA_LR_L0_AMB _RA_LR_L0_POS_XY `RA_LR_L0_POS_Z aRA_LR_L0_SPOT_DIREC_XY bRA_LR_L0_SPOT_DIREC_Z cRA_LR_L0_LIGHT_TYPE dRA_LR_L0_BIAS_DA eRA_LR_L0_SCALE_DA fRA_LR_L1_SPC0 gRA_LR_L1_SPC1 hRA_LR_L1_DIFF iRA_LR_L1_AMB jRA_LR_L1_POS_XY kRA_LR_L1_POS_Z lRA_LR_L1_SPOT_DIREC_XY mRA_LR_L1_SPOT_DIREC_Z nRA_LR_L1_LIGHT_TYPE oRA_LR_L1_BIAS_DA pRA_LR_L1_SCALE_DA qRA_LR_L2_SPC0 rRA_LR_L2_SPC1 sRA_LR_L2_DIFF tRA_LR_L2_AMB uRA_LR_L2_POS_XY vRA_LR_L2_POS_Z wRA_LR_L2_SPOT_DIREC_XY xRA_LR_L2_SPOT_DIREC_Z yRA_LR_L2_LIGHT_TYPE zRA_LR_L2_BIAS_DA {RA_LR_L2_SCALE_DA |RA_LR_L3_SPC0 }RA_LR_L3_SPC1 ~RA_LR_L3_DIFF RA_LR_L3_AMB RA_LR_L3_POS_XY RA_LR_L3_POS_Z RA_LR_L3_SPOT_DIREC_XY RA_LR_L3_SPOT_DIREC_Z RA_LR_L3_LIGHT_TYPE RA_LR_L3_BIAS_DA RA_LR_L3_SCALE_DA RA_LR_L4_SPC0 RA_LR_L4_SPC1 RA_LR_L4_DIFF RA_LR_L4_AMB RA_LR_L4_POS_XY RA_LR_L4_POS_Z RA_LR_L4_SPOT_DIREC_XY RA_LR_L4_SPOT_DIREC_Z RA_LR_L4_LIGHT_TYPE RA_LR_L4_BIAS_DA RA_LR_L4_SCALE_DA RA_LR_L5_SPC0 RA_LR_L5_SPC1 RA_LR_L5_DIFF RA_LR_L5_AMB RA_LR_L5_POS_XY RA_LR_L5_POS_Z RA_LR_L5_SPOT_DIREC_XY RA_LR_L5_SPOT_DIREC_Z RA_LR_L5_LIGHT_TYPE RA_LR_L5_BIAS_DA RA_LR_L5_SCALE_DA RA_LR_L6_SPC0 RA_LR_L6_SPC1 RA_LR_L6_DIFF RA_LR_L6_AMB RA_LR_L6_POS_XY RA_LR_L6_POS_Z RA_LR_L6_SPOT_DIREC_XY RA_LR_L6_SPOT_DIREC_Z RA_LR_L6_LIGHT_TYPE RA_LR_L6_BIAS_DA RA_LR_L6_SCALE_DA RA_LR_L7_SPC0 RA_LR_L7_SPC1 RA_LR_L7_DIFF RA_LR_L7_AMB RA_LR_L7_POS_XY RA_LR_L7_POS_Z RA_LR_L7_SPOT_DIREC_XY RA_LR_L7_SPOT_DIREC_Z RA_LR_L7_LIGHT_TYPE RA_LR_L7_BIAS_DA RA_LR_L7_SCALE_DA RA_LR_CCONST RA_LR_LIGHT_ENABLE RA_LR_FUNC_MODE RA_LR_FUNC_MODE2 RA_LR_MULTIPIPE RA_LR_TABLE_SEL RA_LR_SWT_CONF RA_LR_SHIFT_BIT RA_LR_LIGHTID RA_LAST RA_MAX_BIT@)IFLOAT_CONST_Tindex#Ivalue$# e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865] uvoidunsigned intunsigned charsigned charshortintunsigned shortfloatPGLvoid2PGLenum3PGLboolean4PGLbitfield5PGLbyte6PGLshort7PGLint8PGLsizei9PGLubyte:PGLushort;PGLuint<PGLfloat=PGLclampf>PGLsizeiptrD<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX33_$&+#@BaseData$&_00#&_01#&_02#&_10# &_11#&_12#&_20#&_21#&_22# l$'v'f:'mE'aT`3'veB$&_00#&_01#&_02#&_10# &_11#&_12#&_20#&_21#&_22# @MTX33$#MTX33!6!5500%c ?/0/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrixc #&m_Scale3#0&m_Flags#<TransformMatrix6IsEnabledFlags65IsEnabledFlagsOr650~?c d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer operator()65wd #0? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer operator()65+e #0? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool#4`thisz__result0 ?0 ?? 0f ?? nwutinternal@static_any_baseoperator bool6`?Distatic_any_tH) 0DR<encode_type 5z__resultR$extract  3Lcur5z__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolV4thisz__result u4thisz__result nwgfx@Camera #&m_ViewMatrix #&m_InverseViewMatrix #&m_ProjectionMatrixhk #&m_InverseProjectionMatrixhk #&m_TextureProjectionMatrix #&m_ViewUpdaterh #&m_ProjectionUpdaterg #&m_AnimGroup#&m_OriginalValuef #&m_OriginalTransform9 #&m_WScale #&m_IsDynamic#ViewMatrix 6InverseViewMatrix 600 $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BillboardUpdater#Update6 5 5 5 5!5g 5g 5' 0 ost ?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolfloatS4this3 worldMatrix3k worldTransform3g localTransform3g parentWorldTransform3g parentLocalTransform3isSSCuscalet 4this3 worldMatrix3k worldTransform3g localTransform3g parentWorldTransform3g parentLocalTransformuscalet 4this3 worldMatrix3k worldTransform3g localTransform3g parentWorldTransform3g parentLocalTransformuscalet ?t  4this3scaleMinimumScale75umag nw gfx@ WorldMatrixUpdater#ScalingRuleSCALING_RULE_STANDARD SCALING_RULE_MAYA SCALING_RULE_SOFTIMAGE UpdateMaya65 5k 5g 5g 5g 5UpdateXsi65 5k 5g 5g 5g UpdateBasic65 5k 5g 5g 5g CalculateWorldXsi65 5 5g 5g 5g  CalculateWorldMayaSsc65 5 5g 5g 5g  CalculateWorldBasic 65 5 5g 5g 5g  CompensateScale 650 osd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer operator()65 l #0? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyery operator()65l #0?y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer operator()65sm #0? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SafeDestroyer operator()65'n #0? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865] Ebool#4`thisz__result0f0 ?0s ??f0 0n ??< nwutinternal@static_any_baseoperator bool6`?Distatic_any_tH) 0DR<encode_typef0 5z__resultR$extract+ f0 3Lcur5z__result+ Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]<int0(4>thisz__result nwgfx@ISceneUpdater #RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT DepthSortModeSORT_DEPTH_OF_ALL_MESH SORT_DEPTH_OF_TRANSLUCENT_MESH @IsVisibleModelFunctor(__vptr#*s_TypeInfo GetRuntimeTypeInfo #6>ISceneUpdaterB6B5_0:0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatbool0X ? s 4l{ this36mesh utranslucencyKind. udepth?p i 9t 4|{ this3) model3K meshz__result|{ ot 4{ thisz__resultv 4{ this36mesh utranslucencyKind. udepth ou w 4{ this3K mesh3camera3w isCalculatingz__result ushape ow 4{ this36mesh udepthQ w 4{ this3) model3K meshz__result{ \x 4{ thisz__resultx 4{ this36mesh udepthy 4{ this36mesh udepthz 4{ this36mesh udepthnwgfxiRenderQueueo  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0K Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00Ϝ nwgfx@GfxPtrϜ &m_MovePtr#iGfxMovePtr| .ielement_type| /iSafeBool=} +GfxPtr;6;5C~GfxPtr6;0GetR6Goperator int nw::ut::MovePtr::SafeBoolHelper::*6GSwap6;5KResetϜ 6;5GfxPtr;Ϝ 6;50??0??Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid00 nwgfx@GfxPtr &m_MovePtr#iGfxMovePtr .ielement_type /iSafeBool +GfxPtr=6=5E~GfxPtr6=0GetR6Ioperator int nw::ut::MovePtr::SafeBoolHelper::*6ISwap6=5MReset 6=5GfxPtr= 6=50?A0A?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]pvoidstd@unary_function| iargument_type| :iresult_type;`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor\ #*s_TypeInfo GetRuntimeTypeInfo #61ISceneVisitor5655_0-0241thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyerX operator()65 #0?X d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]&bool#4`thisz__result0- ?0" ??- 0ă ?? nwutinternal@static_any_baseoperator bool6`?Distatic_any_tH) 0DR<encode_type- 5z__resultR$extractۜ - 3Lcur5z__resultۜ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleModel #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitter #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera #Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@SkeletalModel #&m_SkeletonH #&m_SkeletalAnimGroupE#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#0= pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]H`void00 nwgfx@GfxPtr &m_MovePtr#iGfxMovePtr< .ielement_type{ /~GfxPtr6a0Get"6iGfxPtra 6a500e`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]fnwgfx@ISceneVisitorF #*s_TypeInfo GetRuntimeTypeInfo #61ISceneVisitor5655_0-0241thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwanim@AnimFrame (__vptr#&m_FrameS{#&m_LastFrameS{#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrameS{#&m_StartFrameS{#&m_EndFrameS{#&m_PlayPolicy#&m_UserData# gS{5S{5S{5S{50iPlayPolicy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0, 0X0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacityo# 0 0X0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResCameratt#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr .d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtrp&m_MovePtr#iGfxMovePtrӊ .d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00S{#&_01S{#&_02S{#&_03S{# &_10S{#&_11S{#&_12S{#&_13S{#&_20S{# &_21S{#$&_22S{#(&_23S{#,&_30S{#0&_31S{#4&_32S{#8&_33S{#<l@''fS{'mS{'a y'vB@&_00S{#&_01S{#&_02S{#&_03S{# &_10S{#&_11S{#&_12S{#&_13S{#&_20S{# &_21S{#$&_22S{#(&_23S{#,&_30S{#0&_31S{#4&_32S{#8&_33S{#<@MTX44@#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr &m_MovePtr#iGfxMovePtr .d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElement $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolfloatvoid34thisz__result ?Un0nwgfx@CameraProjectionUpdater7 #&m_Pivot 4 #&m_IsDynamic# &m_TextureScaleUn# &m_TextureTranslateUn#*s_TypeInfo *PROJECTION_NEAR_CLIP*PROJECTION_FAR_CLIP*PROJECTION_FOVY_RADIAN*PROJECTION_ASPECT_RATIOGetRuntimeTypeInfo #6GetPivotDirection 4 6IsDynamic6TextureScale6TextureTranslate6CameraProjectionUpdater65K(5~CameraProjectionUpdater600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]Fintvoid00nwanim@AnimFrame (__vptr#&m_Frame&#&m_LastFrame&#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrame&#&m_StartFrame&#&m_EndFrame&#&m_PlayPolicy#&m_UserData# g&5&5&5&50iPlayPolicy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacityo# 0Ѝ 00Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray֓&m_Allocator7#0֓&m_Elements#&m_End#&m_Capacityo# operator[]C6150000?= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray%&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 00%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]float00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacityo# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray@T&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 00@Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ibool#4`thisz__result0=?0a??a0 ??nwutinternal@static_any_baseoperator bool6`?Distatic_any_tH) 0DR<encode_typea5z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeri1operator()65K #0?i1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyerM:operator()65 #0?M:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyerGoperator()65 #0?Gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SafeDestroyer.operator()65g #0?.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0X00X0tg 4this3nodez__result 4this3V_nodez__result00V_ nw gfx@ParticleSetsAreEmpty&m_Result#operator()65@ParticleSetsClearoperator()65@ ParticleModelh#&m_MaximumParticleSetwY#&m_ParticleSetCount#&m_ParticleSets9"#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameController #@Description k#&particleSetCountwY#*s_TypeInfo GetRuntimeTypeInfo #6cCreate55'5755?3dGetMemorySizeInternal55R 57dGetDeviceMemorySizeInternal55R Accept#65AttachParticleSet65AttachParticleShape65V_Initializef#$65dGetMemorySizeForInitialize55R 57 ParticleModel655z57 ~ParticleModel- 60F000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]$bool#4`thisz__result0V?0??V0 ??Fnwutinternal@static_any_baseoperator bool6`?Distatic_any_tH) 0DR<encode_typeV5z__resultR$extractFV3Lcur5z__resultFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed#ParticleRandom60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyerdoperator()65c #0?dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyerEoperator()65 #0?Ed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65˙ #0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SafeDestroyer|operator()65 #0?|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dbool#4`thisz__result0+?0#??+0T ??nwutinternal@static_any_baseoperator bool6`?Distatic_any_tH) 0DR<encode_type+5z__resultR$extract+3Lcur5z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResParticleShape9#ResParticleShape6: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]Nintvoid00nwanim@AnimFrame (__vptr#&m_Frame#&m_LastFrame#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrame#&m_StartFrame#&m_EndFrame#&m_PlayPolicy#&m_UserData# g55550iPlayPolicy<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray)&m_Allocator/#&m_Elements5#&m_End5#&m_Capacityo# operator[]96#5000|_0)?)Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator7#0&m_Elements#&m_End#&m_Capacityo# operator[]C6150^00|_0^?=Xd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_008#&_018#&_028#&_038# &_108#&_118#&_128#&_138#&_208# &_218#$&_228#(&_238#,l0''f8a'ml8 'a{('vB0&_008#&_018#&_028#&_038# &_108#&_118#&_128#&_138#&_208# &_218#$&_228#(&_238#,@MTX340#0@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]4ybool-_4thisz__result nwgfx@CameraViewUpdater 7 #&m_IsDynamic#*s_TypeInfo *VIEW_TARGET_POSITION*VIEW_UPWARD_VECTORGetRuntimeTypeInfo #6IsDynamic6CameraViewUpdater65K(5B &m_IsDynamic#00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX33_$&+#@BaseData$&_008#&_018#&_028#&_108# &_118#&_128#&_208#&_218#&_228# l$'v'f8:'mE8'aT|'veB$&_008#&_018#&_028#&_108# &_118#&_128#&_208#&_218#&_228# @MTX33$#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyerQoperator()65 #0?Qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65 #0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool#4`thisz__result0:=?0W4??:=0 ??4nwutinternal@static_any_baseoperator bool6`?Distatic_any_tH) 0DR<encode_type:=5z__resultR$extract#:=3Lcur5z__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultU4thisz__resultQ nw gfx res@ResTextureDataeV#@ResPixelBasedTextureData8#&m_HeightZ#&m_WidthZ#&m_FormatZ# &m_FormatTypeZ#$&m_MipmapSizeZ#(&m_TextureObjectZ#,&m_LocationFlagZ#0&m_FormatHWZ#4@ResReferenceTextureData #&toPath&[#&toTargetTexturek[#@ResTextureV#iResDataTypeResTexture6: 0aptr6?aref6DereferenceH6@ResPixelBasedTextureH#iResDataType.ResPixelBasedTexture6:  ?MrefQ6GetHeight 6GetWidth 6GetLocationFlag 6GetFormatHW 6@ ResReferenceTextureH#iResDataTypeResReferenceTexture6: ? refK6 GetTargetTextureH 60H000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5o5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_RectD #&m_DepthNearf#&m_DepthFarf#Viewport60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyernoperator()653 #0?nd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer|operator()65 #0?|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]@%bool#4`thisz__result0?0̡??0 ??8znwutinternal@static_any_baseoperator bool6`?Distatic_any_tH) 0DR<encode_type5z__resultR$extract'z3Lcur5z__result'zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65g #0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65 #0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]\bool#4`thisz__result0?0@??0 ??nwutinternal@static_any_baseoperator bool6`?Distatic_any_tH) 0DR<encode_type5z__resultR$extract3Lcur5z__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoidstd@unary_functionciargument_typec:iresult_type;Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rect#&m_DepthNear&#&m_DepthFar&#GetBound6LGetDepthNear&6LGetDepthFar&6L0Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer1operator()65 #0?1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer@operator()65O #0?@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]'bool#4`thisz__result0*y?0Dq??*y0$ ??>nwutinternal@static_any_baseoperator bool6`?Distatic_any_tH) 0DR<encode_type*y5z__resultR$extract>*y3Lcur5z__result>8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfxres@ResMaterialColorData&m_Emission! #&m_AmbientAndVertexColorScale! #&m_Diffuse! # &m_Specular0! #0&m_Specular1! #@&m_Constant0! #P&m_Constant1! #`&m_Constant2! #p&m_Constant3! #&m_Constant4! #&m_Constant5! #&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit#&m_CommandBuffer_# @ResBlendOperationData,&m_Mode#&m_BlendColor! #&m_CommandBuffer#@ResDepthOperationData&m_Flags#&m_CommandBuffer#@ResStencilOperationData&m_CommandBufferO#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation3#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty#$&m_IsEnabled#% %&_padding_0#&&m_TextureMatrix#(@ResMaterialDatah#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationr#&m_ActiveTextureCoordinatorsCount# &m_TextureCoordinators#&toTextureMappers#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#@ResMaterial#iResDataType ResMaterial2 62 : ? ref8 62 SetTextureCoordinatorsHash62 5%SetTextureSamplersHash62 5%SetTextureMappersHash62 5%SetMaterialColorHash62 5%SetFragmentOperationHash62 5%0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyerY.operator()65Ǧ #0?Y.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyery;operator()65{ #0?y;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hybool#4`thisz__result0a?0p[??a0P ??9nwutinternal@static_any_baseoperator bool6`?Distatic_any_tH) 0DR<encode_typea5z__resultR$extract9a3Lcur5z__result9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pboolfloat$-d4thisz__result nwgfx@CameraViewUpdater 7 #&m_IsDynamic#*s_TypeInfo *VIEW_TARGET_POSITION*VIEW_TWISTGetRuntimeTypeInfo #6IsDynamic6CameraViewUpdater65K(5B &m_IsDynamic#00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX33_$&+#@BaseData$&_008#&_018#&_028#&_108# &_118#&_128#&_208#&_218#&_228# l$'v'f8:'mE8'aT'veB$&_008#&_018#&_028#&_108# &_118#&_128#&_208#&_218#&_228# @MTX33$#0td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3idxz__result#utbl_ptr0Snwgfxres@ResShapeData8 #&m_FlagsI#&toBoundingVolumeS#&m_PositionOffsetv# &m_PrimitiveSetsTableCountY#,&toPrimitiveSetsTableS#0&m_BaseAddressz#4@ResShape#@ResSeparateDataShapeDataD#&m_VertexAttributesTableCountY#8&toVertexAttributesTableS#<&toMorphShapeS#@@ResSeparateDataShape#iResDataType?qref6q?ref6GetVertexAttributesCount6GetVertexAttributes#650PP04thisz__result4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintvoidunsigned shortbool0000p ?p 0$ 0000nwfont@TextWriterBased&m_WidthLimit#L&m_CharSpace#P&m_LineSpace#T&m_TabWidth#X&m_DrawFlag#\0&m_TagProcessor#`iTagProcessorp )iStreamType)*DEFAULT_DRAWFLAG*DEFAULT_FORMAT_BUFFER_SIZE*s_FormatBuffer*s_FormatBufferSizeo*s_DefaultTagProcessorp TextWriterBase6~TextWriterBase6SetLineSpace65GetLineSpace6SetLineHeight65GetLineHeight6SetCharSpace65GetCharSpace6SetTabWidth65GetTabWidth6SetWidthLimit65GetWidthLimit6ResetWidthLimit6SetDrawFlag65GetDrawFlag6 SetTagProcessor65 GetTagProcessor 6 ResetTagProcessor 6 CalcFormatStringWidth 65o CalcStringWidth 65 CalcStringWidth 655 CalcFormatStringHeight 65o CalcStringHeight 65 CalcStringHeight 655 CalcFormatStringRect 655o CalcVStringRect 6555?o CalcStringRect 655 CalcStringRect 6555 Printf 65o VPrintf 655?o Print 65 Print 655cSetBuffer5ocSetBuffer55ocGetBuffercGetBufferSizeocVSNPrintf55o55?ocVSNPrintf55o5 5?ocStrLen5cStrLen5 CalcLineWidth655CalcLineRectImpl655650CalcStringRectImpl6555PrintImpl655AdjustCursor65555IsDrawFlagSet655 #0&&0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortintvoidcharbool0000B ?B 0$ 0000nwfont@TextWriterBased&m_WidthLimit#L&m_CharSpace#P&m_LineSpace#T&m_TabWidth#X&m_DrawFlag#\0&m_TagProcessor#`iTagProcessorB )iStreamType)*DEFAULT_DRAWFLAG*DEFAULT_FORMAT_BUFFER_SIZE*s_FormatBuffer*s_FormatBufferSizeo*s_DefaultTagProcessorB TextWriterBase6~TextWriterBase6SetLineSpace65GetLineSpace6SetLineHeight65GetLineHeight6SetCharSpace65GetCharSpace6SetTabWidth65GetTabWidth6SetWidthLimit65GetWidthLimit6ResetWidthLimit6SetDrawFlag65GetDrawFlag6 SetTagProcessor65 GetTagProcessor 6 ResetTagProcessor 6 CalcFormatStringWidth 65o CalcStringWidth 65 CalcStringWidth 655 CalcFormatStringHeight 65o CalcStringHeight 65 CalcStringHeight 655 CalcFormatStringRect 655o CalcVStringRect 6555?o CalcStringRect 655 CalcStringRect 6555 Printf 65o VPrintf 655?o Print 65 Print 655cSetBuffer5ocSetBuffer55ocGetBuffercGetBufferSizeocVSNPrintf55o5 5?ocVSNPrintf55o55?ocStrLen5 cStrLen5CalcLineWidth655CalcLineRectImpl655650CalcStringRectImpl6555PrintImpl655AdjustCursor65555IsDrawFlagSet655 #0&&0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidintbool00u 0F w ?0h 04this3ptrz__resultu4thisz__resultnwfont@ResFontBaseo #&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter+#+m_LastCharCodeV #+m_LastGlyphIndex#iGlyphIndex+ResFontBase6~ResFontBase6GetWidth#6GetHeight# 6GetAscent#6GetDescent#6GetMaxCharWidth#6GetType #6GetTextureFormat) # 6GetLineFeed#$6GetDefaultCharWidths#(6SetLineFeed#,65SetDefaultCharWidths#065SetAlternateChar#465V GetCharWidth#865V GetCharWidths#<65V GetGlyph#@655V  HasGlyph#D65V  GetCharacterCode #H 6 GetBaselinePos#L 6 GetCellHeight#P 6 GetCellWidth#T 6 EnableLinearFilter#X 655 IsLinearFilterEnableAtSmall#\ 6 IsLinearFilterEnableAtLarge#` 6 GetTextureWrapFilterValue+#d 6 IsManaging 65 SetResourceBuffer 655 RemoveResourceBuffer 6 GetActiveSheetNum#h 6 GetTextureObjectsBufferPtr 6 SetTextureObjectsBufferPtr 65 GenTextureNames 6DeleteTextureNames60??0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutiSigWord+M @BinaryFileHeader&signature#&byteOrder+#&headerSizet #&version #&fileSize # &dataBlockst #&reserved+#@BinaryBlockHeader&kind#&size+#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolD00 ,4wthisz__resultnwfont@CharWriterL&m_ColorMapping#D&m_VertexColors#D&m_TextColors0#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationModeO# &m_Scalee#$&m_CursorPosy#,&m_FixedWidth#8&m_pFont#<&m_pTextWriterResource#@0 &m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alphaï#IiCharScale% iCursorPosX @ColorMapping&minD#&maxD#GetGradationModeO6wGetGradationStartColor6wGetGradationEndColor6wGetDispStringBuffer6wUseCommandBuffer6{0s0JB00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0ׯ0nwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize #&m_CmdMaxBufferSize #&m_IsCopy# CmdCache6Init655ׯ: Use6Add655ׯRoundUp65ï000ïd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX340#DMTX34_00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44@#DMTX44_00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]@Enwfontinternal@CharAttribute,&pos #y&color#&tex #&pTexObj #(0@DispStringBuffer &charCountMax#&charCount#&drawCharCount#&generatedCommand#&padding# &drawFlags# &commandBuffer#&commandBufferSize#&commandBufferCapacity#&textColorCommandOffset#GetCharAttrs6cCalcCommandBufferCapacity5DispStringBuffer65ClearCommand60000@!4thisz__resultpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Module.hARM C/C++ Compiler, RVCT4.0 [Build 865]H_intvoidbool00?E0 ?`4cthisz__resultvwsystem@Module(__vptr#&mId*r#&mPriority5r#&mSetupOrder5r# &mNextc#&mNextSetupc#&mPostCalcClbk#&mPostDrawClbk#X@ClbkMgr@&mNum5r#&mId5r#&mInfo#h55r50iFuncB&mFunc#&mArg#Modulec6c5*r55r:5r~Module6cPollStream#6cPreMain#6c5UpdateFrame#6cCalc#6cDraw#6cDestroy#6cSubmitView# 6c55OnAnmCmd#$6c55r55r55r555rWriteBackConfigFile#,6cGetId*r#06kIsHidden#86cIsPerformVisible#<6kIsIgnoringChangeMode#@6kIsIgnoringChangeVisible#D6k00g|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]^charintnwfont@TextWriterBased&m_WidthLimitYr#L&m_CharSpaceYr#P&m_LineSpaceYr#T&m_TabWidth#X&m_DrawFlag5r#\0W&m_TagProcessor=#`iTagProcessor) #$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize #&m_CmdMaxBufferSize #&m_IsCopy# 0!rd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4#DVEC4_td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]_void00T0ZGnwfont@ResFontBase|G#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter5r#+m_LastCharCodejG#+m_LastGlyphIndex^#iGlyphIndex*rD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locimp.hARM C/C++ Compiler, RVCT4.0 [Build 865]int~0__rw@__rw_facet_base #(__vptr#&_C_category~#&_C_flags~#&_C_ref_counto# @__rw_locale_imp  #,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@HidStatus<&padO #&accelerometer #&debugPad #&touchPanel #0&padReader%#80'Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Module.hARM C/C++ Compiler, RVCT4.0 [Build 865]mintvoid00vwsystem@Module(__vptr#&mIdx#&mPriorityx#&mSetupOrderx# &mNext #&mNextSetup #&mPostCalcClbks#&mPostDrawClbks#X@ClbkMgr@&mNumx#&mIdx#&mInfo#h5x50iFuncB&mFunc#&mArg#cGetModuleById 5x0@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nintcharvoid00X00(49thisz__result0vwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLenx# CharArray161: ~CharArray61Get69Set615Clear61SetAllocator615operator const char *69005Pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSecondsGK#DZeroOnlyTag0iZeroOnly.*TimeSpanD6D: cFromNanoSeconds5GKGetNanoSecondsGK6L00H,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@HidStatus<&pad #&accelerometerG #&debugPad #&touchPanel #0&padReader%#80'Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera#DTransformNoded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue  dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/DisplayBufferSwapperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwsystemScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<ɿ#&m_Description2#&m_CurrentDisplay#4&m_DisplayBuffers_#8@Description,&screenKind#&width#&height#&format # &transferMode)#&memoryArea#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCounto#(DescriptionX6X020DRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContextɿ#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@CommandListSwapper`$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdaterɿ#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwfontiTextWriter !d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00G 0nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin #&m_CmdCacheDrawEnd #&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '3B&m_UniformTextMtxBuffer8#s&m_UniformTextColorBuffera#@@UniformAddress&addrMtx%#&addrSizeAndVtx%#&addrTexCoord%#&addrColor%# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFont$ #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwgfxiRenderQueue~  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneInitializerH #&m_MaterialIdGenerator` #@Description0/&materialIdGenerator#Description6@Builder&m_Description#MaterialIdGenerator65Create65_0?90900/<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneUpdater$\ #&m_SkeletonUpdater #&m_WorldMatrixUpdaterM #&m_BillboardUpdater #&m_DepthSortMode # @Builder&m_SkeletonUpdater #&m_WorldMatrixUpdaterM #&m_BillboardUpdater #Builder 6 SkeletonUpdaterPtr$6 5/WorldMatrixUpdaterPtr$6 55Create)6 5_00?000&0Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneTraverser H #&m_SceneContext?#@BuilderCreate9645_Begin695?End69000Pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]Innfnd@TimeSpan&m_NanoSeconds#DZeroOnlyTag0iZeroOnly.*TimeSpanD6D: cFromNanoSeconds5GetNanoSeconds6L00H\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/DisplayBufferSwapperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0%vwsystemScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description8#&m_CurrentDisplay#4&m_DisplayBuffersU#8@Description,&screenKind#&width#&height#&format# &transferMode/#&memoryArea#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCounto#(Description:6:@Builder,&m_Description8#BufferDescription>6B5JBufferCount>6B5oCreateO6B5MakeTransferBufferCommand6O55ActivateBuffer6O08?^0^8?F00$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MeshRenderer #&m_RenderContextt#cCreate5SetRenderContext6500pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] Aboolintvoid0nwgfxiRenderQueuep- d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/SceneSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]=int00ȸ0{0 0 0 X"4thisz__resultvwsystem@SceneSystem (__vptr#&m_pAllocator#&m_pDeviceMemoryAllocator#&m_pSceneRoot# &m_pSceneContext#&m_pSceneTraverser#&m_pSceneUpdater#&m_pSceneInitializer#GetSceneContext60TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]P-std@binder1st o\&opo\#&value\#iargument_typeQ iresult_typeh binder1st7675D5Poperator()6?5(?0 #00;?m]\?JTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]/std@binder1st ^&op^#&valueu^#iargument_type- iresult_typeD binder1st7675D5Poperator()6?5(? #00;?_u^?Jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00X0Ō? vw system@FontBuffer&mDrawStringBufW#FontBufferv6v~FontBuffer6vReleaseBuffer6v@FontDrawer&mScreenSizeŌ#&mFont #&mDrawer # &mDrawStringBufW# &mWriter # &mVtxBufCmdBuf#&mColore#cGetInstancezBeginDraw6~EndDraw6~CreateCache6~55uBeginCache6~5DrawCache6~5'u5'u5oEndCache6~5DrawBuffer6~5:'u :'u @ Draw2DHelper&m_ScreenSizeŌ#&m_LineWidthKu#&m_ProgramID# &m_ShaderID#&m_pShaderBinary#Ō&m_PositionStream#b&m_ColorStream#Ō&m_TexCoordStream#&m_ShapeAllocator#cGetInstanceSetup6SetScreenSize65'u5'uSetLineWidth65Ku BeginDraw 6 DrawRectangle 65'u5'u5'u5'u5' DrawRectangle 6555' FillRectangle 65'u5'u5'u5'u5' FillRectangle 6555' EndDraw 60?p0p???0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]unwgfxiVertexLightArray#9%iCameraArray B iFogArray EiLightSetArray Q"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/PadDefines.hARM C/C++ Compiler, RVCT4.0 [Build 865]<@PADStatus &button#&stickX#&stickY#&substickX#&substickY#&triggerLeft#&triggerRight#&analogA#&analogB# &err# iPADStatus%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]̘unsigned shortunsigned intintiu16|)%iu32*%is32/%iuptrp3%\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool? ?Pnwgfx@Camera8#&m_ViewMatrixP#&m_InverseViewMatrixP#&m_ProjectionMatrix #&m_InverseProjectionMatrix #&m_TextureProjectionMatrixP#&m_ViewUpdater #&m_ProjectionUpdater #&m_AnimGroupU#&m_OriginalValued#&m_OriginalTransform #&m_WScale #&m_IsDynamic#ProjectionMatrix6OViewMatrix6O00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FloatColor&r #&g #&b #&a # ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`voidintbool0nwut@MoveArray&m_Allocatorb#&m_Elementsh#&m_Endh#&m_Capacityo# iiteratorhX=~MoveArray6Treleaseh6Tsize6\begin6Tend6Tempty6\clear6TSetCapacity6T5destroy6T5hdestroy_range6T55erasehh6T5h00X080d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwfont@ResFont #ResFont6~ResFont6SetResource65RemoveResource6cGetDrawBufferSize 5SetDrawBuffer650td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00h00 nw font@ RectDrawer (__vptr#&m_CmdCacheDrawBegin #&m_CmdCacheDrawEnd #&m_UniformAddrIndex #$&m_UniformMtxIndex #%&m_UniformDataIndex #&&m_UniformTextColorIndex #' &m_UniformProjBuffer#( k&m_UniformAddrBuffer#&# &m_UniformDataBuffer#&m_UniformAddress# 0>&m_UniformAddrB# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr # &m_IsColorDirty# l 'm_UniformMtxBuffer';B &m_UniformTextMtxBuffer@# s&m_UniformTextColorBufferi#@@UniformAddress&addrMtx #&addrSizeAndVtx #&addrTexCoord #&addrColor # cGetVertexBufferCommandBufferSize 55 RectDrawerp6p~RectDrawer6p Initialize 6p555  Finalize# 6p DrawBegin# 6p:   DrawEnd# 6p:   SetProjectionMtx 6p5  SetViewMtxForText 6p5  BuildTextCommand 6p5{n0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontiTextWriter !ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoidintbool0nwut@MoveArray &m_Allocatorb#&m_Elementsh#&m_Endh#&m_Capacityo# iiteratorhX=~MoveArray6Treleaseh6Tsize6\begin6Tend6Tempty6\clear6TSetCapacity6T5destroy6T5hdestroy_range6T55erasehh6T5h00X080 <d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget #,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@HidStatus<&pad #&accelerometer #&debugPad5!#&touchPanelI #0&padReader%#80'Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]L=nwut@Color8&r1q#&g1q#&b1q#&a1q#Color865EqSetU3265EqToU32RawRef6@FloatColor&rq#&gq#&bq#&aq# iSelfType2FloatColor6?moperator=65Set65[q5[q5[q:[q002?Eqdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/DisplayBufferSwapperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwsystemScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<1!#&m_Description2#&m_CurrentDisplayEq#4&m_DisplayBuffers_#8@Description,&screenKind#&width[q#&height[q#&format!# &transferMode)#&memoryArea!#&isTransferFlipX#&transferOffsetX[q#&transferOffsetY[q#&displayOffsetX[q# &displayOffsetY[q#$&bufferCount:q#(DescriptionX6X020d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid00X000vwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLenEq# CharArray6: ~CharArray6Set65operator=650?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locimp.hARM C/C++ Compiler, RVCT4.0 [Build 865]int~0__rw@__rw_facet_base #(__vptr#&_C_category~#&_C_flags~#&_C_ref_count:q# @__rw_locale_imp  #D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locimp.hARM C/C++ Compiler, RVCT4.0 [Build 865]int~0__rw@__rw_facet_base #(__vptr#&_C_category~#&_C_flags~#&_C_ref_countL# @__rw_locale_imp  #|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nnfnd@TimeSpan&m_NanoSecondsa#DZeroOnlyTag0iZeroOnly.*TimeSpanE6E: cFromNanoSeconds5aGetMicroSecondsa6M00I  4Mthisz__resultad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid00X00(4thisz__resultvwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLen?!# CharArray6: ~CharArray6Get600(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]tbool 4$thisz__result}nn@Result&m_Coden!#Result6IsFailure}6$IsSuccess}6$00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Module.hARM C/C++ Compiler, RVCT4.0 [Build 865]4intvoid00T&z__resultU4thisz__resultk4thisl(4thisTpLz__resultqj4thisz__resultvwsystem@Module(__vptr#&mId`#&mPriorityk#&mSetupOrderk# &mNext#&mNextSetup#&mPostCalcClbk#&mPostDrawClbk#X@ClbkMgr@&mNumk#&mIdk#w&mInfoB#h5k50XiFuncfB&mFuncj#&mArg#Rise6*sTopModule*sFirstSetupModulecGetTopModuleGetNext6RisePostCalcCallback6RisePostDrawCallback6cGetFirstSetupModuleGetNextSetup600,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@HidStatus<&pad?}#&accelerometer}#&debugPadq~#&touchPanel}#0&padReader%#80w,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar00X0vwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLenk# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintfloatiu32|*%is32/%iuptrp3%if32B%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iterator_traitsivalue_typeKR(idifference_typecS(0KD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iterator_traitsivalue_typeӭR(idifference_typecS((D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]std@vector R!&_C_start#&_C_finish#&_C_end_of_storage#isize_type!D8ireferencex!F8ipointerF!H8iconst_pointer^!I8iiterator]iconst_iterator^_C_make_iter%65_C_make_iter56"5begin%6begin56"end56"size6"operator[]65!#00XD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoidbool0|std@vector S!&_C_startD#&_C_finishD#&_C_end_of_storageD#iallocator_type!C8isize_type'!D8idifference_type;!E8iconst_reference!G8ipointerl!H8iconst_pointer!I8iiteratorD]iconst_iteratorU^_C_make_iterl6F5D_C_make_iter|6N5U_C_insert_aux6F5l5+_C_destroy6F5l5lvectorF6F5~!~vector6Fbeginl6Fbegin|6Nendl6Fend|6Nsize6Ncapacity6Nempty6Npush_back6F5+erasel6F5l5l!#00J0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]charstd@allocator=ivalue_type=!0ipointer!destroy6 5allocator |6 5=0TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865],std@allocatorisize_typec!ivalue_type!0ipointer!allocate6E55mdeallocate6E55allocatorE6E5P0?JXD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]std@allocatorisize_typec!ivalue_type!0ipointer!allocate6C55mdeallocate6C55allocatorCH6C5T003\?NTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]@std@allocatorD*isize_typec!ivalue_typeD*!0ipointer!allocate6E55mdeallocate6E55allocatorE 6E5P0.?Jd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTR@StereoCamera`&m_BaseCamerad#&m_LimitParallax#H&m_LevelWidth#L&m_DepthLevel#P&m_DistanceToNearClip#T&m_DistanceToFarClip#X&m_CameraInterval#\@CameraInfoH&left#&right#&bottom#&top# &near#&far#&positionX#&rightDirX#$&upDirX#0&targetDirX#<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@AABB&Pmin#&Pmax# Pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds#DZeroOnlyTag0iZeroOnly.*TimeSpanD6D: cFromNanoSeconds5GetNanoSeconds6L00H$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ModuleG3d.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharunsigned shortunsigned int?y?z30000:?vwg3d@ModuleG3dImplb!#!&m_Serial>#&m_pRenderContext#&m_pRenderQueue#&m_pMeshRenderer#&m_pSceneSystem#&m_pPriorMaterialRenderKeyFactory#&m_pPriorDepthRenderKeyFactory#&m_pSceneRoot9|#&m_pParticleContext#&m_pParticleSceneUpdater#&m_Grid!#&m_SelectedTypeT#a&m_SelectedObject<!#a&m_BlinkFocusTargetTypeT#a&m_BlinkFocusTargets<!#b&m_ResMgr#b&m_DefMgr #b&m_AnimationStep#b&m_CurrentAnimationFrame#b&m_EffectStep#b&m_CurrentEffectFrame#b&m_EffectFlag#b&m_IsAnimating#b&m_BlinkAnimationFrame#b&m_BlinkStepFrame#b&m_NumBlink#b&m_CanDraw#b&m_SelectedTypeEM#b&m_SelectedObjectEM !#b*sHiddenFlagModuleG3dImpl6Init6 Main# 65 Draw# 6 DrawInfo#( 6 Destroy# 6 Available#4 6 SubmitView# 655 HidControl 65 SetRenderSortMode 65s LoadBinaryData 65 LoadBinaryData 65 LoadBinaryData 65 CloseBinaryData 65 CloseAllBinaryData 6c GetModuleG3dImpl SetBlinkStepFrame 65 SetNumBlink 65 FlipSelectedObjectsVisibility 6 SetupModelResource9| 655 SetupEffectResource9|655 SetupResource65UResetMaxParticle#H6ResetParticle6SetEffectFrame65SetEffectStepFrame65IncrementEffectFrame650!00V0 !0 !080I0;!0S0&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid00\00vwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLen# CharArray6: ~CharArray6Get600D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locimp.hARM C/C++ Compiler, RVCT4.0 [Build 865]int~0__rw@__rw_facet_base #(__vptr#&_C_category~#&_C_flags~#&_C_ref_countc# @__rw_locale_imp  #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@AABB&Pmin #&Pmax # ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@HidStatus<&padS!#&accelerometer!#&debugPad!#&touchPanel!#0&padReader%#80Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint00J00nwgfx@CameraF#&m_ViewMatrix #&m_InverseViewMatrix #&m_ProjectionMatrix)#&m_InverseProjectionMatrix)#&m_TextureProjectionMatrix #&m_ViewUpdater]#&m_ProjectionUpdater#&m_AnimGroupI#&m_OriginalValue#&m_OriginalTransform#&m_WScale#&m_IsDynamic#@Description#Description666@DynamicBuilder$&m_Description&#&m_ViewUpdater]#&m_ProjectionUpdater#DynamicBuilder:6:~DynamicBuilder6:MaxChildren>6:5MaxCallbacks>6:5ViewUpdater>6:5ProjectionUpdater>6:5CreateC6:5GetResCamera6CUpdateCameraMatrix6CGetViewUpdater6CGetProjectionUpdater6C0&0_?_00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]0^"nwfontiTextWriterc!!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00!0nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin!#&m_CmdCacheDrawEnd!#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '3B&m_UniformTextMtxBuffer8#s&m_UniformTextColorBuffera#@@UniformAddress&addrMtx#&addrSizeAndVtx#&addrTexCoord#&addrColor# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFont!#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Setting.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwsystemCONTROLLER_MODEMODE_DEFAULT MODE_PROTO @SystemSetting@&defaultModelPath!#&reloadTargetPath!#&captureImagePath!# &controllerMode#0&frameRate#4&updateRate#8&frameSkip#<$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater-V#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ModuleG3d.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Q07vwg3d@ModuleG3dImplb +!#L)!&m_Serial#&m_pRenderContextt#&m_pRenderQueuez#&m_pMeshRenderer#&m_pSceneSystem#&m_pPriorMaterialRenderKeyFactory#&m_pPriorDepthRenderKeyFactory#&m_pSceneRootm#&m_pParticleContext#&m_pParticleSceneUpdater#&m_Grid'!#&m_SelectedType,#a&m_SelectedObjectd&!#a&m_BlinkFocusTargetType,#a&m_BlinkFocusTargetsd&!#b&m_ResMgr#b&m_DefMgr#b&m_AnimationStep6#b&m_CurrentAnimationFrame6#b&m_EffectStep6#b&m_CurrentEffectFrame6#b&m_EffectFlag#b&m_IsAnimating#b&m_BlinkAnimationFrame6#b&m_BlinkStepFrame6#b&m_NumBlink6#b&m_CanDraw#b&m_SelectedTypeEM#b&m_SelectedObjectEM"!#bLoadBinaryData6n5CloseBinaryData6n5CloseAllBinaryData6ncGetModuleG3dImpln00!!0&!!0W0!00F!0s!00!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]%nw%gfx%res%ResTypeInfoDefinitionResCameraViewUpdater_TYPE_INFO ResAimTargetViewUpdater_TYPE_INFOResLookAtTargetViewUpdater_TYPE_INFO@ResRotateViewUpdater_TYPE_INFO ResCameraProjectionUpdater_TYPE_INFO ResFrustumProjectionUpdater_TYPE_INFOResOrthoProjectionUpdater_TYPE_INFO@ResPerspectiveProjectionUpdater_TYPE_INFO ResParticleForm_TYPE_INFO ResParticleCubeForm_TYPE_INFOResParticleCylinderForm_TYPE_INFO@ResParticleDiscForm_TYPE_INFO ResParticlePointForm_TYPE_INFOResParticleRectangleForm_TYPE_INFOResParticleSphereForm_TYPE_INFOResParticleUpdater_TYPE_INFO ResParticleAccelarationUpdater_TYPE_INFOResParticleGeneralUpdater_TYPE_INFO@ResParticleGravityUpdater_TYPE_INFO ResParticleSpinUpdater_TYPE_INFOResParticleRandomUpdater_TYPE_INFOResParticleChildUpdater_TYPE_INFOResParticleUserUpdater_TYPE_INFOResParticleVector2ImmediateUpdater_TYPE_INFOResParticleVector3Updater_TYPE_INFOResParticleFloatUpdater_TYPE_INFO@ResParticleRotateUpVectorUpdater_TYPE_INFO ResParticleTexturePatternUpdater_TYPE_INFOResParticleVector3ImmediateUpdater_TYPE_INFOResParticleVector3AdditiveUpdater_TYPE_INFOResParticleVector3RandomAdditiveUpdater_TYPE_INFOResParticleFloatImmediateUpdater_TYPE_INFO@ResParticleAnimationOption_TYPE_INFO ResParticleFittingAnimationOption_TYPE_INFOResParticleFrameLoopAnimationOption_TYPE_INFO@ResParticleRandomAnimationOption_TYPE_INFO ResParticleShapeBuilder_TYPE_INFO ResParticleBillboardShapeBuilder_TYPE_INFOResParticleWorldBillboardShapeBuilder_TYPE_INFO@ResParticleYBillboardShapeBuilder_TYPE_INFO ResParticleXyPlaneShapeBuilder_TYPE_INFOResParticleInitializer_TYPE_INFO ResParticleDirectionalVelocityInitializer_TYPE_INFOResParticleRandomDirectionalVelocityInitializer_TYPE_INFO@ResParticleOriginVelocityInitializer_TYPE_INFO ResParticleRandomVelocityInitializer_TYPE_INFOResParticleYAxisVelocityInitializer_TYPE_INFOResParticleVector3ImmediateInitializer_TYPE_INFOResParticleFloatRandomInitializer_TYPE_INFOResParticleFloatRangeRandomInitializer_TYPE_INFOResParticleFloatImmediateInitializer_TYPE_INFOResParticleVector2ImmediateInitializer_TYPE_INFO@ResParticleVector3Random1Initializer_TYPE_INFO ResParticleVector3Random3Initializer_TYPE_INFOResParticleVector3MultRandomInitializer_TYPE_INFOResParticleAttribute_TYPE_INFO ResParticleStreamAttribute_TYPE_INFOResParticleParameterAttribute_TYPE_INFO@ResVertexAttribute_TYPE_INFO ResVertexParamAttribute_TYPE_INFOResVertexStreamBase_TYPE_INFO@ResVertexStream_TYPE_INFO@ResInterleavedVertexStream_TYPE_INFO@ResSceneObject_TYPE_INFO ResShader_TYPE_INFOResSceneNode_TYPE_INFO@ResTexture_TYPE_INFO ResShape_TYPE_INFOResMaterial_TYPE_INFOResLookupTableSet_TYPE_INFOResSkeleton_TYPE_INFOResMesh_TYPE_INFOResSceneEnvironmentSetting_TYPE_INFOResReferenceShader_TYPE_INFOResBinaryShader_TYPE_INFOResParticleSet_TYPE_INFO@ResTransformNode_TYPE_INFO@ResParticleEmitter_TYPE_INFO@ResCamera_TYPE_INFO @ResModel_TYPE_INFO@ResLight_TYPE_INFO"@ResFog_TYPE_INFOB@ResSkeletalModel_TYPE_INFO@ResParticleModel_TYPE_INFO@ResFragmentLight_TYPE_INFO@ResHemiSphereLight_TYPE_INFO"@ResVertexLight_TYPE_INFO"@ResAmbientLight_TYPE_INFO"@ResPixelBasedTexture_TYPE_INFO ResProceduralTexture_TYPE_INFO ResReferenceTexture_TYPE_INFO ResCubeTexture_TYPE_INFO ResImageTexture_TYPE_INFO ResShadowTexture_TYPE_INFO! ResSeparateDataShape_TYPE_INFOResParticleShape_TYPE_INFOResParticleAnimation_TYPE_INFO ResParticleChildUpdaterOption_TYPE_INFO ResParticleChildUpdaterFirstUpdateOption_TYPE_INFOResParticleChildUpdaterFinalUpdateOption_TYPE_INFO@ResParticleChildUpdaterIntervalOption_TYPE_INFO ResParticleChildUpdaterFrameOption_TYPE_INFOResLookupTable_TYPE_INFO ResImageLookupTable_TYPE_INFOResReferenceLookupTable_TYPE_INFO@ResTextureSampler_TYPE_INFO ResStandardTextureSampler_TYPE_INFOResShadowTextureSampler_TYPE_INFO@ResTextureMapper_TYPE_INFO ResPixelBasedTextureMapper_TYPE_INFOResProceduralTextureMapper_TYPE_INFO@ResMorphShape_TYPE_INFO ResSeparateDataMorphShape_TYPE_INFOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]H"void014uthisz__result14}thisz__result nwgfxres@ResParticleModelData #&m_ParticleSetsTableCount,#&toParticleSetsTable-#@ResParticleModel#iResDataType1ResParticleModelu6u: 0ptr6u?ref6u? ref 6}GetParticleSetsCount66}GetParticleSets,!6u0zz0yD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865],o$charstd@allocatorivalue_type!0ipointer!destroy6 5allocator |6 5ɟ0XD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]"std@allocator5isize_typec!ivalue_type5!0ipointer!allocate6C55mdeallocate6C55allocatorCH6C5T008?N0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]"std@allocator"hisize_typec!ivalue_type"h!0ipointer!deallocate6 55allocator 6 5+0|j?%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnn@Result&m_Code-!#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE Resultv6vResultv6v55J55yIsFailure6~operator==6~500z?zD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]hp$voidbool0|std@vector x.!&_C_startY#&_C_finishY#&_C_end_of_storageY#iallocator_type.!C8isize_type.!D8idifference_type.!E8ireference"/!F8iconst_reference8/!G8ipointer.!H8iconst_pointer/!I8iiteratorY]iconst_iteratorj^_C_make_iter6}5Y_C_make_iter65j_C_insert_aux6}55@_C_destroy6}55vector}6}50!~vector6}begin6}begin6end6}end6size6capacity6empty6operator[]-6}5operator[]@65push_back6}5@.!#00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]P$nnmath@AABB&Pminx#&Pmaxx# AABB604thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ModuleG3d.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0U0;vwg3d@ModuleG3dImplbx!# &mDrawStringBuf# &mWriter\=!# &mVtxBufCmdBuf#&mColor=#cGetInstanceBeginDraw6DrawStringx65x5x5oEndDraw6CreateCache655xBeginCache65DrawCache65x5x5oEndCache65DrawBuffer65:x :x @ Draw2DHelper&m_ScreenSizei#&m_LineWidthx#&m_ProgramID+# &m_ShaderID+#&m_pShaderBinary#i&m_PositionStream#;&m_ColorStream#i&m_TexCoordStream#&m_ShapeAllocator#cGetInstanceSetup6 SetScreenSize65x5x SetLineWidth 65x BeginDraw 6 DrawLine 65x5x5x5x5Η DrawLine 6555Η FillRectangle 65x5x5x5x5Η FillRectangle 6555Η EndDraw 60?p0p???505d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ResourceManagerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSceneUpdater4#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<4#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]<%nwgfxiRenderQueueB! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext4#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]&std@vector C!&_C_start#&_C_finish#&_C_end_of_storage#ipointerC!H8C!#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/grid.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool E!?vwg3d@Grid`F!&mPositionStream#&mCount7#`&mScaleA7#`&mDivision7#`&mMeshColor E!#`&mMode7#`&mVisible#`Grid6:A7?:(7 SetMeshColor650d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch(7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/g3d_main.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ModuleG3dH!#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locimp.hARM C/C++ Compiler, RVCT4.0 [Build 865]int~0__rw@__rw_facet_base #(__vptr#&_C_category~#&_C_flags~#&_C_ref_count7# @__rw_locale_imp  #D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]l&charstd@allocator=ivalue_type=!0ipointer!destroy6 5allocator |6 5A0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]@&voidbool0|std@vector v0J!&_C_startY#&_C_finishY#&_C_end_of_storageY#iallocator_type0J!C8isize_typeEJ!D8idifference_typeYJ!E8ireferenceJ!F8iconst_referenceJ!G8ipointerJ!H8iconst_pointerJ!I8iiteratorY]iconst_iteratorj^_C_make_iter6x5Y_C_make_iter65j_C_insert_aux6x55@_C_destroy6x55vectorx6x5K!~vector6xbegin6xbegin6end6xend6size6capacity6empty6operator[]-6x5push_back6x5@erase6x50J!#00|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locimp.hARM C/C++ Compiler, RVCT4.0 [Build 865]int~0__rw@__rw_facet_base #(__vptr#&_C_category~#&_C_flags~#&_C_ref_countd# @__rw_locale_imp  #D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]`e&std@vector @L!&_C_start#&_C_finish#&_C_end_of_storage#isize_typeUL!D8ipointerL!H8iconst_pointerL!I8iconst_iterator^_C_make_iter65begin6end6size6@L!#0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]d&charstd@allocatorivalue_type!0ipointer!destroy6 5allocator |6 5=00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/effect/effect_main.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0?vweffect@ModuleEffectbM!#&mParticleCountb#b&mMaxParticleb#b&mMaxFrameCountb#b&mLoopFlag#bcGetInstance$ModuleEffect$6$~ModuleEffect#L6$Init6$Main# 6$5Draw#6$DrawInfo#(6$GetIdb#06,SetMaxFrame#T6$5bSetLoopFlag#X6$5GetLoopFlag#\6,SetSubMode#`6$5dGetParticleCountb6$ResetMaxParticle#H6$HidControl6$500(|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]\w&charintnwfont@TextWriterBased&m_WidthLimitb#L&m_CharSpaceb#P&m_LineSpaceb#T&m_TabWidth#X&m_DrawFlagb#\0W&m_TagProcessor=#`iTagProcessor)8S!#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSizeV!#&m_CmdMaxBufferSizeV!#&m_IsCopy# 0btd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]L&void00T0nwfont@ResFontBaseȶ#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilterb#+m_LastCharCode#+m_LastGlyphIndex^#iGlyphIndexbd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTR@StereoCamera`&m_BaseCamerad#&m_LimitParallaxb#H&m_LevelWidthb#L&m_DepthLevelb#P&m_DistanceToNearClipb#T&m_DistanceToFarClipb#X&m_CameraIntervalb#\@CameraInfoH&leftb#&rightb#&bottomb#&topb# &nearb#&farb#&positiona#&rightDira#$&upDira#0&targetDira#<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@AABB&Pmina#&Pmaxa# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D&intcharvoid00X00(4thisz__resultvwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLenb# CharArray6: ~CharArray6Get600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc65:q0Td:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0q??W! cW!4vthis3offsetz__result?Q ??? h? nn os ipc@ MessageBuffer&m_p}#WordTypeWORD_TYPE_HANDLE_COPY WORD_TYPE_HANDLE_MOVE WORD_TYPE_PROCESS_ID MessageBuffern6n5}SetHeader6n5555SetSend6n555Q SetCopyHandleHeader6n55SetHandle6n55^X!SetPointerHeader6n555Q SetPointerHeaderForReceive6n55Q SetPointer6n55GetHandle^X!6v5Get6v5cMakeHeader5555cMakeSpecialWordHeader5Q5dSetSpecialWord5}55dSetPointerHeader5}555Q dSetPointer5}55SetRawq6n55GetRawq6v5 GetRawW!6v5 GetRaw 6v5 SetRaw Q 6n55 GetRaw 6v5 SetRaw 6n55 SetRaw h6n55 SetRaw 6n550440r0pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegion&tls#&handlerAddress#@&handlerStackBottomAddress#D7&reserved #H?&messageBuffer%#&receiveBufferF#0dd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/camera/CTR/camera_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnncameraCTRCameraSelectSELECT_NONE SELECT_OUT1 SELECT_IN1 SELECT_IN1_OUT1 SELECT_OUT2 SELECT_OUT1_OUT2 SELECT_IN1_OUT2 SELECT_ALL PortPORT_NONE PORT_CAM1 PORT_CAM2 PORT_BOTH ContextCONTEXT_NONE CONTEXT_A CONTEXT_B CONTEXT_BOTH FlipFLIP_NONE FLIP_HORIZONTAL FLIP_VERTICAL FLIP_REVERSE FLIP_MAX SizeSIZE_VGA SIZE_QVGA SIZE_QQVGA SIZE_CIF SIZE_QCIF SIZE_DS_LCD SIZE_DS_LCDx4 SIZE_CTR_TOP_LCD CAMERA_SIZE_MAX SIZE_CTR_BOTTOM_LCD FrameRateFRAME_RATE_15 FRAME_RATE_15_TO_5 FRAME_RATE_15_TO_2 FRAME_RATE_10 FRAME_RATE_8_5 FRAME_RATE_5 FRAME_RATE_20 FRAME_RATE_20_TO_5 FRAME_RATE_30 FRAME_RATE_30_TO_5 FRAME_RATE_15_TO_10 FRAME_RATE_20_TO_10 FRAME_RATE_30_TO_10 FRAME_RATE_MAX  WhiteBalanceWHITE_BALANCE_AUTO WHITE_BALANCE_3200K WHITE_BALANCE_4150K WHITE_BALANCE_5200K WHITE_BALANCE_6000K WHITE_BALANCE_7000K WHITE_BALANCE_MAX WHITE_BALANCE_NORMAL WHITE_BALANCE_TUNGSTEN WHITE_BALANCE_WHITE_FLUORESCENT_LIGHT WHITE_BALANCE_DAYLIGHT WHITE_BALANCE_CLOUDY WHITE_BALANCE_HORIZON WHITE_BALANCE_SHADE  PhotoModePHOTO_MODE_NORMAL PHOTO_MODE_PORTRAIT PHOTO_MODE_LANDSCAPE PHOTO_MODE_NIGHTVIEW PHOTO_MODE_LETTER PHOTO_MODE_MAX EffectEFFECT_NONE EFFECT_MONO EFFECT_SEPIA EFFECT_NEGATIVE EFFECT_NEGAFILM EFFECT_SEPIA01 EFFECT_SOLARIZE_A_01 EFFECT_SOLARIZE_A_02 EFFECT_SOLARIZE_A_03 EFFECT_SOLARIZE_A_04 EFFECT_SOLARIZE_A_05 EFFECT_SOLARIZE_A_06 EFFECT_SOLARIZE_A_07 EFFECT_SOLARIZE_A_08 EFFECT_SOLARIZE_A_09 EFFECT_SOLARIZE_A_10 EFFECT_SOLARIZE_B_01 EFFECT_SOLARIZE_B_02 EFFECT_SOLARIZE_B_03 EFFECT_SOLARIZE_B_04 EFFECT_SOLARIZE_B_05 EFFECT_SOLARIZE_B_06 EFFECT_SOLARIZE_B_07 EFFECT_SOLARIZE_B_08 EFFECT_SOLARIZE_B_09 EFFECT_SOLARIZE_B_10 EFFECT_MAX ContrastCONTRAST_PATTERN_01 CONTRAST_PATTERN_02 CONTRAST_PATTERN_03 CONTRAST_PATTERN_04 CONTRAST_PATTERN_05 CONTRAST_PATTERN_06 CONTRAST_PATTERN_07 CONTRAST_PATTERN_08 CONTRAST_PATTERN_09 CONTRAST_PATTERN_10 CONTRAST_PATTERN_11 CONTRAST_MAX CONTRAST_LOW CONTRAST_NORMAL CONTRAST_HIGH LensCorrectionLENS_CORRECTION_OFF LENS_CORRECTION_ON_70 LENS_CORRECTION_ON_90 LENS_CORRECTION_MAX LENS_CORRECTION_DARK LENS_CORRECTION_NORMAL LENS_CORRECTION_BRIGHT OutputFormatOUTPUT_YUV_422 OUTPUT_RGB_565 OUTPUT_MAX ShutterSoundTypeSHUTTER_SOUND_TYPE_NORMAL SHUTTER_SOUND_TYPE_MOVIE SHUTTER_SOUND_TYPE_MOVIE_END SHUTTER_SOUND_TYPE_MAX @PackageParameterCameraSelect&camera#&exposureY!#&whiteBalance#&sharpnessY!#&autoExposureOn#&autoWhiteBalanceOn#&frameRate#&photoMode[#&contrastM#&lensCorrection # &noiseFilterOn# )#&autoExposureWindowStartXY!# &autoExposureWindowStartYY!#&autoExposureWindowWidthY!#&autoExposureWindowHeightY!#&autoWhiteBalanceWindowStartXY!#&autoWhiteBalanceWindowStartYY!#&autoWhiteBalanceWindowWidthY!#&autoWhiteBalanceWindowHeightY!#@PackageParameterContext&camera#&context#&flip#&effect#&size"#@PackageParameterContextDetail&camera#&context#&flip#&effect#&widthY!#&heightY!#&cropX0Y!#&cropY0Y!# &cropX1Y!# &cropY1Y!#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]x bool 4thisz__result{nn@Result&m_CodeZ!#IsFailure{60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_HandleZ!#Handle6Handle65Z!0~Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/csnd/CTR/csnd_SystemSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnncsndCTR@OptionInfo &fadeTargetVolumeY!#&fadeTimeMsecY!#&isIgnoreHwVolume#&isForceSpeakerOutput# &isCompletionBeforeSleep# )#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/csnd/CTR/csnd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnncsndCTR@ChannelParam&pitchY!#&leftVolumeY!#&rightVolumeY!#&isInterpolation# )# Hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/y2r/CTR/y2r_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nny2rCTRStandardCoefficientCOEFFICIENT_ITU_R_BT_601 COEFFICIENT_ITU_R_BT_709 COEFFICIENT_ITU_R_BT_601_SCALING COEFFICIENT_ITU_R_BT_709_SCALING COEFFICIENT_MAX 8d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/camera/CTR/camera_CalibrationTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnncameraCTR@StereoCameraCalibrationData@&flags#&scaleY!#&rotationZY!#&translationXY!# &translationYY!#&rotationXY!#&rotationYY!#&angleOfViewRightY!#&angleOfViewLeftY!# &distanceToChartY!#$&distanceCamerasY!#(&imageWidthY!#,&imageHeightY!#.Y!&reserved#0@Flags&isValidRotationXY#&reservedFlag"#@ImageQualityCalibrationData&aeBaseTargetY!#&kRLY!#&kGLY!#&kBLY!#&ccmPositionY!#&awbCcmL9RightY!# &awbCcmL9LeftY!# &awbCcmL10RightY!#&awbCcmL10LeftY!#&awbX0RightY!#&awbX0LeftY!#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSecondsY!#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865])boolf ???_T?nwutRXDisableFlagf f 3flags3valuez__resultf d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]|E@nnHandle&value)[!#innHandle{9nn@Handle&m_Handle)[!#Handle6Handle650pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegion[!&tls#&handlerAddress[!#@&handlerStackBottomAddress[!#D \!7&reserved #H\!?&messageBuffer%#\!&receiveBufferF#0ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qvoidbool0 .4ethis3Ltimeoutz__resultnnos@Mutex&]!#Mutexe6e~Mutex6eLock6eTryLock6e5LUnlock6e0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/svc/svc_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnsvc0GHd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]RboolintT3Lspannnos@Thread&]!#&m_CanFinalize#&m_UsingAutoStack#)#dSleep5LcGetCurrentIddSleepImpl5Ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleManagerdAttachHandle5+5,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_CTRPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRdetailD0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]8intbool??V{?{nnfndcd4 ethis3xz__result?Ι$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@HandleManagerdAttachHandle5_5dAttachSharedMemoryHandle5y55Q 5cDetachHandle5_d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/svc/svc_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnsvc0Ιd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0;??.b!  a!4this3ؾoffsetz__resultؾ??4a!?_!?  nn os ipc@ MessageBuffer&m_p#WordTypeWORD_TYPE_HANDLE_COPY WORD_TYPE_HANDLE_MOVE WORD_TYPE_PROCESS_ID MessageBuffer65SetHeader655ؾ5ؾ5SetCopyHandleHeader65ؾ5ؾSetHandle65ؾ5b!SetPointerHeader65ؾ5ؾ5Q SetPointerHeaderForReceive65ؾ5Q SetPointer65ؾ5GetHandleb!65ؾGet 65ؾcMakeHeader 55ؾ5ؾ5cMakeSpecialWordHeader 5G5ؾdSetSpecialWord55ؾ5 dSetPointerHeader55ؾ5ؾ5Q dSetPointer55ؾ5SetRaw;65ؾ5GetRawa!65ؾSetRawؾ65ؾ5SetRaw65ؾ5 GetRaw 4a!65ؾ GetRaw ؾ65ؾ GetRaw _!65ؾ0**00 pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegion&tls#&handlerAddress#@&handlerStackBottomAddress#D7&reserved #H ?&messageBuffer%# &receiveBufferF#0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_CmdReqQueueTx.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0ş0nngxlowCTR@CmdReqQueueTx#Initialize65Finalize6IsFull6: IsEmpty6IsStopped6TryEnqueueQ65RequestStop6Restart6Reset60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\./fnd_DetailHeapCommon.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnddetailiNNSiFndHeapHead&e!`0iHeapa(d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dsp/CTR/MPCore/dsp_IirFilter.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nndspCTRB8iIirFilterParam9BiIirFilterParamEQ@IirFilterTargetEQHP_32KHZ HP_48KHZ SP_32KHZ SP_48KHZ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dsp/CTR/MPCore/dsp_Ipc.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0000 nn dsp CTR@ DSP&m_Sessionp!#DSPu6u5p!RecvDataf!6u55|RecvDataIsReadyf!6u55SendDataf!6u55SendDataIsEmptyf!6u55SetSemaphoref!6u5GetSemaphoref!6u5|ClearSemaphoref!6u5MaskSemaphoref!6u5CheckSemaphoreRequestf!6u5ConvertProcessAddressFromDspDramf!6u55WriteProcessPipef!6u555Q ReadPipeIfPossiblef!6u55555|LoadComponentf!6u55Q 555UnloadComponentf!6uFlushDataCachef!6u5p!55Q InvalidateDataCachef!6u5p!55Q RegisterInterruptEventsf!6u5p!55GetSemaphoreEventHandlef!6u5p! SetSemaphoreMaskf! 6u5 GetPhysicalAddressf! 6u55 GetVirtualAddressf! 6u55 SetIirFilterI2S1f! 6u55Q  SetIirFilterI2S2f! 6u55Q  SetIirFilterEQf! 6u555Q  ReadMultiEx_SPI2f! 6u5555 WriteMultiEx_SPI2f! 6u5555 GetHeadphoneStatusf! 6u5 ForceHeadphoneOutf! 6u5 GetIsDspOccupiedf! 6u500d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/applet/CTR/applet_ParametersPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnappletCTRh50iAppletSysSleepAcceptedCallbackpd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865] void00Q ??r!??Zr! #r!4cthis3offsetz__result0q!?nnosipc@MessageBuffer&m_pj#MessageBuffer[6[5jSetHeader6[5555SetRawArray6[555Q SetPXI6[5555Q SetPXIIn6[5555Q SetPXIOut6[5555Q cMakeHeader5555SetRawQ 6[55SetRaw6[55SetRawr!6[55GetRaw#r!6c5GetRaw0q!6c5GetRaw6c500_0pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegion&tls#&handlerAddress#@&handlerStackBottomAddress#D7&reserved #H?&messageBuffer%#&receiveBufferF#0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q ??v! u!4}this3offsetz__resultzt!??nnosipc@MessageBuffer&m_p#MessageBufferu6u5SetHeader6u5555SetReceive6u555Q cMakeHeader5555SetRawQ 6u55GetRawu!6}5GetRawzt!6}5GetRaw6}500y0pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegion&tls#&handlerAddress#@&handlerStackBottomAddress#D7&reserved #H?&messageBuffer%#&receiveBufferF#0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle#Handle60~d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/applet/CTR/applet_WrapperPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]intT.z__result W4thisz__result4this0{!nnappletCTR@SysSleepAcceptedCallbackInfo&m_pPrev#&m_pNext#&m_Callback?z!#&m_Parameter+# &m_Priority#*s_pHead*s_pTailRegister6Unregister6cGetHeadGetPrev6GetNext6SetPrev65SetNext65GetPriority6dCallCallbacksCall60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/applet/CTR/applet_APIPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Z0/}!00V00nnappletCTRdetail0C0 00d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]xintbool??c 4=this3xz__result??nnfndd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoidbool0!??z! C!4this3zoffsetz__result!?z??? !?z?!?(!?2!?<!?F~!?Pnnosipc@MessageBuffer&m_p#WordTypeWORD_TYPE_HANDLE_COPY WORD_TYPE_HANDLE_MOVE WORD_TYPE_PROCESS_ID MessageBuffer65SetHeader65z5z5z5zSetSend65z55Q SetReceive65z55Q SetCopyHandleHeader65z5zSetHandle65z5!SetPointerHeader65z5z5Q SetPointerHeaderForReceive65z5Q SetPointer65z5GetHandle!65zGetz65zcMakeHeaderz5z5z5z5zcMakeSpecialWordHeaderz55zdSetSpecialWord55z5zdSetPointerHeader55z5z5Q dSetPointer55z5 SetRaw !65z5 GetRaw !65z GetRaw C!65z SetRaw !65z5 GetRaw !65z GetRaw z65z GetRaw 65z GetRaw 65z GetRaw !65z GetRaw$ z65z SetRaw 65z5 SetRaw z65z5 GetRaw. !65z SetRaw !65z5. SetRaw !65z58 SetRaw !65z5BSetRaw 65z5SetRaw!65z5LSetRawz65z5$GetRawV~!65zSetRaw~!65z5V0pp00zpd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegionz&tls#&handlerAddressz#@&handlerStackBottomAddressz#Dz7&reserved #Hz?&messageBuffer%#z&receiveBufferF#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]?b?nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@CommandCacheManager*s_AllocatordFree5internal0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]fvoid0@4thisz__result0nwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModel# &m_IsVisible#$&m_RenderPriority#%&m_MeshNodeVisibilityIndex#&&m_CurrentPrimitiveIndex#(&m_Flags#, &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize\#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize\#l&toMeshNodeNameB#p&m_RenderKeyCache<#x@ResMeshn#iResDataType@?ref6?ref6GetShapeIndex\6GetMaterialIndex\6Setupы!65!55.Cleanup600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00nwgfx@CommandCacheManager*s_AllocatorcAllocate5\dFree5internal@CommandCacheBuilder&m_StartAddr#&m_EndAddr#CommandCacheBuilder 6 Begin6 End6 Rollback6 GetSize\6 AllocAndCopy6 : 0'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@pair|G}&first#&second#ifirst_type|G_isecond_type}`pair60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intd?o? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]lboolint4v this3u shaderIndexz__result 4v thisz__resultu 4i thisz__resultu nwgfx@ShaderBinaryInfo&m_pShaderBinary #&m_ExeImageCountj #=0&m_ExeImageInfo#&m_pInstruction #&m_InstructionCountj #j &m_Swizzle#&m_SwizzleCountj #&m_GeometryShaderCountu #@ExeImageInfo@&signaturej #&version_ #&isGeometryShaderV #&outputMapsV #&mainAddressj #&endAddressj # &inputMask_ #&outputMask_ #&gsDataModeV #&gsVertexStartIndexV #&gsPatchSizeV #&gsVertexNumV #&setupOffsetj #&setupCountj #&labelOffsetj # &labelCountj #$&outmapOffsetj #(&outmapCountj #,&bindSymbolOffsetj #0&bindSymbolCountj #4&stringOffsetj #8&stringCountj #<@ SafeBuffer&m_StartAddress #&m_CurrentAddress #&m_EndAddress #&m_IsFinished# iSelf& SafeBuffera 6a 5 5u  UsedSizeu 6i  VerifyWriteSize 6a 5 Writeu 6a 5 5u  Writeu 6a 5j ? MoveAddressF 6a 5u  BuildCommonCommandu 6n 5 5j  BuildShaderProgramCommandu 6n 5u 5u 5 5j  IsGeometryShader 6v 5u =0  GetOutputRegisterNum 6v 5u 5 5  GetShaderOutputRegisterNum 6v 5u 5u 5 5  GetShaderOutputRegisterMap 6v 5u 5u 5  GetEntryAddressj 6v 5u GetGeometryDataModej 6v 5u GetGeometryMainVertexNumj 6v 5u GetGeometryPatchSizej 6v 5u GetGeometryStartIndexj 6v 5u AnalyzeBinary6n GetShaderProgramInfo6v 5u GetGeometryShaderCountu 6v BuildProgramCommand6v 5E?&BuildSwizzleCommand6v 5EBuildPrepareCommand6v 5EBuildConstRegCommand6v 5E5u BuildOutAttrCommand6v 5E5u 5u PutLoadCommand6v 5E5j 5 5j PutEnableMirroringShaderSetting6v 5E50&&0e 0FF0r j 0| 0j d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleTime.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiParticleTime ! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]4unsigned intintvoidRRoundUp3x3basez__result00w nwut0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]>intvoidboolunsigned int00`0'0'nwgfxinternalRNWGetCurrentCmdBufferz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]9bool0!0$!0g!0?!4 thisz__resultnwgfx@RenderContext]#&m_ShaderProgram!#&m_MatrixPaletteCountG#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode'#&m_RenderTarget#&m_ModelCache# &m_Material#$&m_MaterialCache#(&m_CameraCache#,&m_SceneEnvironment!#@&m_MaterialHash#&m_ParticleMaterialActivator!#@MaterialHash,&shaderParameter'#&shadingParameter'#&materialColor'#&rasterization'# &textureCoordinator'#&textureMapper'#&fragmentLighting'#&fragmentLightingTable'#&textureCombiner'# &fragmentOperation'#$&alphaTest'#(GetActiveCamera6 GetSceneEnvironment6 0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int00nnmathARMv6<0pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool'nwgfx@GraphicsDeviceLutTargetLUT_TARGET_D0 LUT_TARGET_D1 LUT_TARGET_SP LUT_TARGET_FR LUT_TARGET_RB LUT_TARGET_RG LUT_TARGET_RR LUT_TARGET_SP0 LUT_TARGET_SP1 LUT_TARGET_SP2 LUT_TARGET_SP3 LUT_TARGET_SP4 LUT_TARGET_SP5 LUT_TARGET_SP6 LUT_TARGET_SP7 LUT_TARGET_DA0 LUT_TARGET_DA1 LUT_TARGET_DA2 LUT_TARGET_DA3 LUT_TARGET_DA4 LUT_TARGET_DA5 LUT_TARGET_DA6 LUT_TARGET_DA7 LUT_TARGET_FOG LUT_TARGET_COUNT *s_LutIsAbs'*s_LutInput'*s_LutScale'dSetLutIsAbs55dSetLutInput55KdSetLutScale55dActivateLutParametersdActivateLookupTable5=5osd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@IMaterialActivatorؓ!#*s_TypeInfo ~IMaterialActivator60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]cunsigned intintiu32|*%is32/%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865](ivoidint0ǔ!0?Д!0?nwfont@CharStrmReader &mCharStrm#0&mReadFunc#gД!6|2iReadNextCharFunc)n#ReadNextCharUTF8Д!6|ReadNextCharUTF16Д!6|ReadNextCharCP1252Д!6|ReadNextCharSJISД!6|GetCharǔ!ǔ!6: StepStrmǔ!6|: GetCharД!Д!6: StepStrmД!6|: 00d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]Luvoidbool0?ҕ! J!4this3offsetz__result?F?? nn os ipc@ MessageBuffer&m_p#WordTypeWORD_TYPE_HANDLE_COPY WORD_TYPE_HANDLE_MOVE WORD_TYPE_PROCESS_ID MessageBuffer65SetHeader659555-SetRawArray6555Q SetCopyHandleHeader655SetHandle655^!SetProcessIdHeader65GetHandle^!65GetF65cMakeHeaderF59555-cMakeSpecialWordHeaderF535dSetSpecialWord555FGetRaw!65SetRaw655SetRawF655SetRaw655GetRawF65GetRaw65GetRawArrayF6555Q  GetRaw65000Fpd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegion&tls#&handlerAddress#@&handlerStackBottomAddress#D-7&reserved #HF?&messageBuffer%#F&receiveBufferF#0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lintbool? ?~ c4 this3xz__result?!?nnfndd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]8boolnnfnd_ 4thisz__result0 (4thisz__resultld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\srv\srv_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidlong longsigned charbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# @&base_info#i__builtin_va_listnnsrvdetail@HandlerManager&m_Handlers#Register6a55"Unregister6a5"Find6a5"0__dso_handlem0 00-! "00|!0"0O DispatchNotificationz__resultumessage"uresultupHandlerOwConnect3namez__resulturesultODisconnectz__resulturesultOGetServiceHandle3pOut3pName3!nameLen3"flagsz__resulturesultO EnableNotification3ٗ!pOutz__resulturesultue3B0D&tinfoH#&offset_flags#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00?ә!0 nnos@ThreadU#&m_CanFinalize}#&m_UsingAutoStack}#)#@TypeInfo&sizeQ #h550©+#h50;&destroyC#h5!50V&invoked# SetData6: h0h0dCopy55h0h0dDestroy5h0dInvoke5!5h0Thread6~Thread6dSleep5Ě!FinalizeImpl6TryInitializeAndStartImpl655!55!5!5!5}?dNoParameterFunc5h0dSleepImpl5Ě!Startә!65K55!:! h0GStartә!65555!5!h0h5h00h0h000d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleManagerdAttachHandle5&53<d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]8@nnHandle&value_#innHandle{9nn@Handle&m_Handle_#Handle+6+Handle+6+5operator nnHandle6300/d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__result{nn@Result&m_Code_#IsFailure{6IsSuccess{60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableU&m_v#Upd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegion!&tls#&handlerAddress!#@&handlerStackBottomAddress!#D!7&reserved #H!?&messageBuffer%#!&receiveBufferF#0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]<boolintvoidnnnosSharedMemoryBlockinnosSharedMemoryBlockI0nnos@SharedMemoryBlock z-#+#&m_SpaceAllocated#)#)# SharedMemoryBlock6SharedMemoryBlock65Q : : : Initialize65Q : : : TryInitialize!65Q : : : ~SharedMemoryBlock6Finalize6AttachAndMap65~/5Q 5Map65Q 5Unmap60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_AddressSpaceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]charinnosAddressSpaceManagernnos@AddressSpaceManager&m_SpaceBeginw#&m_SpaceEndw#&m_BlockList.#&m_LockA# iBlockListI)(AiLock)AAllocatew65.5Q 5Q Free65.0knnosAddressSpaceManager'buf'alignment_holderD:\Program Files (x86)\RVCT_Nintendo-4_0-20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0}std@__va_list&__ap#iva_list&,(d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]`bool @4thisz__resultmnnos@LightEvent&m_Counter؟!#LightEvent65Initialize65Finalize6IsSignaled6IsManualReset6TryWait6Wait6Signal6Pulse6ClearSignal600nnnosLightEventinnosLightEvent\d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nnos@Mutexϡ!#MutexW6WInitialize6W:| Finalize6W~Mutex6WLock6WTryInitializeImplz6W5|00d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_StackMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]xcharinnosStackMemoryBlocknnos@StackMemoryBlock#DMemoryBlockBaseknnosStackMemoryBlock'buf'alignment_holder:d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@StackBufferQ &m_Buffer4!#GetStackBottom;608d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nnos@Threadϡ!#&m_CanFinalize}#&m_UsingAutoStack}#)#@AutoStackManager(__vptr#dSetAutoStackManager510d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lintbool??A?rAnnfndc>4>this3xz__result?md:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?Z?vZcS4Tthis3xz__result?m?nnfnd4d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_AddressSpaceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]4nnos@AddressSpaceManager&m_SpaceBeginw#&m_SpaceEndw#&m_BlockList#&m_Lock# iBlockListIV(AiLockZ)AInitialize65w5Q Allocatew65a5Q 5Q Free65aSwitch65a5aDump6FindSpacea65Q 5Q 0nnnosAddressSpaceManagerinnosAddressSpaceManager D:\Program Files (x86)\RVCT_Nintendo-4_0-20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned shortunsigned intPwchar_t|("Psize_t(d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_fileio.hARM C/C++ Compiler, RVCT4.0 [Build 865] -DEVHIO_FIO_FINDDATA-DEVHIO_FIO_FINDDATA_W,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nnhidCTRB&x!#&y!#iAnalogStickStatusZB&hold3!#&trigger3!#&release3!#&stick# iPadStatusiTd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]!bool?0!????}?nnosipc@MessageBuffer&m_p#MessageBuffer65SetHeader65555GetHandleΩ!65Get65cMakeHeader5555SetRaw655GetRaw{!65SetRaw!655GSetRawF!655QSetRaw655SetRaw0!655GetRaw0!65SetRaw655SetRaw655GetRaw65GetRaw65GetRaw65GetRawQF!65GetRaw}65000??! {!4this3offsetz__result!?AF!?Kpd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegion&tls#&handlerAddress#@&handlerStackBottomAddress#D7&reserved #H?&messageBuffer%#&receiveBufferF#0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_CTRPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]L<boolnngxlowCTRdetailRIsVram34addrz__result0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865](>intbool??Q?nnfndcp4`pthis3xz__result?)<d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/gxlow_GpuIpc.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnngxlowCTR@Gpu&m_Session/#Gpu4645/SetLcdForceBlack645AcquireRight645/50d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/srv/srv_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsrvB0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]fvoidbool0Q ??! W߯!4this3|offsetz__result?|?'?|? ?&!?!?(|?2!?<|?F}?P!?Z}?d,!?nڭ!?xɪ!?|?nnosipc@MessageBuffer&m_p#WordTypeWORD_TYPE_HANDLE_COPY WORD_TYPE_HANDLE_MOVE WORD_TYPE_PROCESS_ID MessageBuffer65SetHeader65|5|5|5|SetSend65|55Q SetReceive65|55Q SetProcessIdHeader65|SetPointerHeader65|5|5Q SetPointer65|5GetHandle!65|Get|65|cMakeHeader|5|5|5|5|cMakeSpecialWordHeader|55|dSetPointerHeader55|5|5Q dSetPointer55|5SetRawQ 65|5GetRaw߯!65| SetRaw 65|5 SetRaw |65|5 SetRaw '65|5 SetRaw |65|5 GetRaw |65| SetRaw 65|5 GetRaw |65| GetRaw$ &!65| GetRaw. !65| GetRaw8 |65| GetRaw 65| GetRawB !65| GetRawL |65| SetRaw |65|5L GetRawV }65| GetRaw` !65|SetRaw }65|5jSetRaw,!65|5tSetRawڭ!65|5~SetRawɪ!65|5GetRaw|65|000|pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegion|&tls#&handlerAddress|#@&handlerStackBottomAddress|#D|7&reserved #H|?&messageBuffer%#|&receiveBufferF#0Dd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dovoid0Q ??³! #!49this3qoffsetz__result{?q?|!?!?nnosipc@MessageBuffer&m_p@#MessageBuffer1615@SetHeader6155q5q5SetSend615q55Q SetReceive615q55Q SetPointerHeader615q5q5Q SetPointer615q5GetHandleN!695qGet695qcMakeHeader55q5q5dSetPointerHeader5@5q5q5Q dSetPointer5@5q5SetRawQ 615q5GetRaw!695qSetRaw{615q5GetRawq695qSetRaw|!615q5GetRaw{695qGetRaw !695qSetRaw!615q5 0$$050pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegion&tls#&handlerAddress#@&handlerStackBottomAddress#D7&reserved #H?&messageBuffer%#&receiveBufferF#0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_FileSystemBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsdetailDFileSystemBased:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_MemoryRange.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@MemoryRange&m_Begin#&m_End#MemoryRange6550d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeapCommonImpl.hARM C/C++ Compiler, RVCT4.0 [Build 865]|voidintunsigned int00000nnfnddetailiNNSiUIntPtr RSubU32ToCPtr3ptr3valz__resultRGetOptForHeap3v!pHeapHdz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]void08!?? r4this3offsetz__resultQ ?nnosipc@MessageBuffer&m_p#MessageBuffer65SetHeader653555(SetPointerHeader6555Q SetPointer655cMakeHeader@53555(dSetPointerHeader5555Q dSetPointer555SetRaw8!655GetRaw65SetRawQ 655000@pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegion&tls#&handlerAddress#@&handlerStackBottomAddress#D(7&reserved #H@?&messageBuffer%#@&receiveBufferF#0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle@#$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dev/CTR/dev_Dev.hARM C/C++ Compiler, RVCT4.0 [Build 865]nndevCTR@Dev&m_Session!#Dev65!ReadHostIO!655Q 55r!5WriteHostIO!655Q 55r!5OpenMidi!6CloseMidi!6GetDeviceInfoMidi!65GetReadableLengthMidi!65ReadMidi!6555000 0!0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dbm/dbm_RomPathTool.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnndbmRomPathTool@RomEntryName&length!#&path #@PathParser&m_pPrevStartPath #&m_pPrevEndPath #&m_pNextPath #&m_bParseFinished# )# PathParserw6wInitialize%!6w5 Finalize%!6wIsParseFinished6IsDirectoryPath6GetNextDirectoryName%!6w5GetAsDirectoryName%!65GetAsFileName%!6500{0R@IsSeparator3ܺ!chz__resultRVIsCurrentDirectory3 pDirName3!lengthz__result?ܺ!0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code!#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dbg/dbg_Enum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nndbgBreakReasonBREAK_REASON_PANIC BREAK_REASON_ASSERT BREAK_REASON_USER Dd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]tboolf 4<thisz__result{@nnHandle&value!#innHandle9nn@Handle&m_Handle!#Handle4645IsValid{6<008 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]ثintbool  4 thisz__result 4 thisz__resultur@nnResult&value!#innResult9nn@Result&m_Code!#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const_LM+  @@Const {#@Const {% ##@Const+   @{Const 6 #@Const+   @{Const 6 #Result 6 5!Result 6 IsFailure6 IsSuccess6 operator nnResult6 00% 00 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/srv/srv_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsrvdetail!08d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0|nnos@EventBase!#EventBase.6.~EventBase6.Initialize6.5R!Finalize6.Signal6.ClearSignal6.TryInitializeImpl6.5R!@Event#Event262Initialize625Finalize62~Event62Signal62ClearSignal6200d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/applet/CTR/applet_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]T nn applet CTRHomeButtonStateHOME_BUTTON_NONE HOME_BUTTON_SINGLE_PRESSED HOME_BUTTON_DOUBLE_PRESSED ShutdownStateSHUTDOWN_STATE_NONE SHUTDOWN_STATE_RECEIVED PowerButtonStatePOWER_BUTTON_STATE_NONE POWER_BUTTON_STATE_CLICK OrderToCloseStateORDER_TO_CLOSE_STATE_NONE ORDER_TO_CLOSE_STATE_RECEIVED AppJumpTypeJUMP_OTHER JUMP_CALLER JUMP_SELF AppletPosPOS_APPPOS_APPLIBPOS_SYSPOS_SYSLIBPOS_RESIDENTPOS_MAXPOS_NONEWakeupStateWAKEUP_SKIPWAKEUP_TO_STARTWAKEUP_BY_EXITWAKEUP_BY_PAUSEWAKEUP_BY_CANCELWAKEUP_BY_CANCELALLWAKEUP_BY_POWER_BUTTON_CLICKWAKEUP_TO_JUMP_HOMEWAKEUP_TO_JUMP_APPLICATIONWAKEUP_TO_LAUNCH_APPLICATION WAKEUP_BY_TIMEOUTQueryReplyREPLY_REJECT REPLY_ACCEPT REPLY_LATER iAppletId4iAppletAttr5iAppletHomeButtonState5iAppletShutdownState5iAppletPowerButtonStateU5iAppletOrderToCloseState5iAppletWakeupState5iAppletQueryReply5iAppletAppJumpType5dd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tickw#TickM6M:w operator nn::fnd::TimeSpan\ 6UcGetSystemCurrentoperator-=Y6M5operator-6U500Q?0\ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/applet/CTR/applet_GfxPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnappletCTRDCaptureBufferInfod:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_ParametersForSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]XnnfsDTitleDataSpecifieriProgramLaunchInfoVd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0 F4}this3\ timeoutz__resultnnos@Mutexg!#Mutex}6}Finalize6}~Mutex6}Lock6}TryLock6}5\ Unlock6}0Dd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00?!0 nnos@Threadg!#&m_CanFinalize}#&m_UsingAutoStack}#)#@TypeInfo&sizeQ #h550©+#h50;&destroyC#h5!50V&invoked# SetData6;: dCopy55dDestroy5dInvoke5!5Thread@6@~Thread6@Finalize6@Join6@dSleep5\ FinalizeImpl6@TryInitializeAndStartImpl6@55!555l5l5}?dSleepImpl5\ Start!6@56555l:l h50.00d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]wlVd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/svc/svc_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnsvc0lpd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@LightEvent&m_Counter!#LightEventl6lInitialize6l5Finalize6lTryWait6lWait6lSignal6lClearSignal6l0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleManagerdAttachHandle55cAttachTransferMemoryBlockHandle5_!55Q : : C:\Program Files\RVCT_Nintendo\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865] uvoid"f)__va_list__apl# e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texstatecache.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intPtexture_state_header_tE)tag_texture_collection_state_ttex_lut_id#tex_2d_id#tex_cube_id#Ptexcoll_state_t )tag_texlut_state_tsrc_planee#Ptexlut_state_tM%)tag_tex2d_state_tttexparamN!#surface #4Ptex2d_state_t,)tag_texcube_state_ttexparamN!# surface#4Ptexcube_state_t3)tag_texture_state_header_tsignature#version#texcoll_state_offset#texcoll_state_num# tex_state_num# e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\state.hARM C/C++ Compiler, RVCT4.0 [Build 865] Tcharunsigned int)STT_TRI_ORIENT_STATE_T frontFace#cullFace#enabled#padding3# )STT_TRI_OFFSET_STATE_Tm_offset#u_offset#w_scale#depthRangeN# depthRangeF#enabled#padding3#)STT_TEXTURE_UNITS_STATE_TactiveTexture#tbound2DTex#tboundCubeTex #tboundLutTex+#boundTexCollt#samplerType`#enabled2DTex#enabledCubeTex#padding2#)STT_LUT_BINDINGS_Tt bindings#t subsize#t suboffset*#)STT_VERT_CURRENT_STATE_Tf attribq#t attrib24#)STT_VERT_ARR_TptrG#size9#type#strideF# buffert#norm#enabled#padding2'#"A)STT_VERT_ARRAY_STATE_T arrayg#) STT_VERT_BUF_STATE_TelmtArrayIDt#arrayIDt#)STT_PER_FRAG_OP_STATE_TpscissorLeft9#scissorBottom9#scissorWidthF#scissorHeightF# alphaFunc#alphaRefValue#stencilFunc#stencilRefValue9#stencilValueMaskt# stencilOpFail#$stencilOpDepthFail#(stencilOpDepthPass#,depthFunc#0blendFuncSrcRGB#4blendFuncSrcAlpha#8blendFuncDstRGB#<blendFuncDstAlpha#@blendEqRGB#DblendEqAlpha#H blendColor#LlogicOp#\mode#`scissorTestEnabled#dalphaTestEnabled#estencilTestEnabled#fdepthTestEnabled#gblendEnabled#hlogicOpEnabled#ipadding1#jearlyDepthTestEnabled#kearlyDepthFunc#l)STT_FB_OP_STATE_T0colorMask#depthMask#padding3#stencilWriteMaskt#clearColor/# clearDepth#clearEarlyDeptht# clearStencil9#$clearDepth24#(clearDepth16#,)STT_FB_STATE_Tstatus#color_format!#z_format!#colorBufferEnabled# depthBufferEnabled# stencilBufferEnabled#block32Enabled#depthCopyMode#padding3 #widthF#heightF#)STT_GL_STATE_T rendermode#viewport#triorient#$trioffset#0textureunits#Hlutbindings#vertcurrH#vertarrayK#vertbuffer~# vertexStateCollectiont# per_frag_op# fb_op# fb_state# )STT_HW_ARRAY_PROC_STATE_TelmtArrOffset# attrArrOffset #baseAddr#4hostElmtArrOffset#8 hostAttrArrOffsetN #< hostStrider #lbUseDeletedBuffer#padding3 #)STT_HW_TEX_UNITS_STATE_Ttregs #taddresses #|)STT_HW_FRAMEBUFFER_STATE_TbitWidthColort#bitWidthZt#addrZt#addrColort# sizeZt#sizeColort#)STT_HW_SHADER_STATE_T<useVertexBuffers#padding3 #attrNumUsedt#attrNumTotalUsedt#t attrUseOrder" # )STT_HW_STATE_Thw_arrayproc #hw_texunits #hw_framebuffer #hw_shader #)STT_STATE_Tupd_maskKZ #forceValidateMask'#suppressStateMask'#forceMode# padding3# gl_state #hw_stateB # Pstt_state_t !Pstt_texture_units_state_t+Pstt_hw_tex_units_state_t +"Oq__gl_state#STT_LUT_ATTACHMENT_POINT_TLAP_LR_LUT_START LAP_LR_LUT_LR_D0 LAP_LR_LUT_LR_D1 LAP_LR_LUT_LR_FR LAP_LR_LUT_LR_RB LAP_LR_LUT_LR_RG LAP_LR_LUT_LR_RR LAP_LR_LUT_SP_START LAP_LR_LUT_SP0 LAP_LR_LUT_SP1 LAP_LR_LUT_SP2 LAP_LR_LUT_SP3 LAP_LR_LUT_SP4 LAP_LR_LUT_SP5 LAP_LR_LUT_SP6 LAP_LR_LUT_SP7 LAP_LR_LUT_DA_START LAP_LR_LUT_DA0 LAP_LR_LUT_DA1 LAP_LR_LUT_DA2 LAP_LR_LUT_DA3 LAP_LR_LUT_DA4 LAP_LR_LUT_DA5 LAP_LR_LUT_DA6 LAP_LR_LUT_DA7 LAP_PT_LUT_START LAP_PT_LUT_RGB_MAP LAP_PT_LUT_A_MAP LAP_PT_LUT_NOISE_MAP LAP_PT_LUT_R LAP_PT_LUT_G LAP_PT_LUT_B LAP_PT_LUT_A LAP_FG_LUT_START LAP_FG_LUT_FOG LAP_GS_LUT_START LAP_GS_LUT_R LAP_GS_LUT_G LAP_GS_LUT_B LAP_LUT_COUNT !LAP_MAX_BIT@)%STT_RENDER_MODE_Tmode#prevmode#drawing#drawarray# bAccerelateTriangle# bGeometryShaderUsed# currentProgram9# )%STT_VIEWPORT_STATE_Tx9#y9#widthF#heightF# bInitted#%padding3# e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\surface.hARM C/C++ Compiler, RVCT4.0 [Build 865] -uvoidunsigned int"Psrf_container_t)SRF_CONTAINER_T@picaaddr#copyaddr#appaddr#width!# height!#format!#type!#residentType#size!# !compSizef#$numLevels!#4pixelSize!#8allocarea!#<l e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\statevalidator.hARM C/C++ Compiler, RVCT4.0 [Build 865] p1)VLD_VALIDATOR_FRAG_INFO_T$textureKZ #fbmanKZ #fragunitKZ #texblendKZ # gasKZ #lightreflKZ #trisetupKZ #vbmanKZ #shmanKZ # Pvld_validator_frag_info_t e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\state.hARM C/C++ Compiler, RVCT4.0 [Build 865] 6charunsigned int)STT_TRI_ORIENT_STATE_T frontFacej_ #cullFacej_ #enabledx_ #padding3# )STT_TRI_OFFSET_STATE_Tm_offset_ #u_offset_ #w_scale_ #depthRangeN_ # depthRangeF_ #enabledx_ #padding3#)STT_TEXTURE_UNITS_STATE_TactiveTexturej_ #_ bound2DTex#_ boundCubeTex #_ boundLutTex+#boundTexColl_ #j_ samplerType`#x_ enabled2DTex#x_ enabledCubeTex#padding2#)STT_LUT_BINDINGS_T_  bindings#_  subsize#_  suboffset*#)STT_VERT_CURRENT_STATE_T_ f attribq#_  attrib24#)STT_VERT_ARR_TptrG#size_ #typej_ #stride_ # buffer_ #normx_ #enabledx_ #padding2'#\_ "A)STT_VERT_ARRAY_STATE_T arrayg#) STT_VERT_BUF_STATE_TelmtArrayID_ #arrayID_ #)STT_PER_FRAG_OP_STATE_TpscissorLeft_ #scissorBottom_ #scissorWidth_ #scissorHeight_ # alphaFuncj_ #alphaRefValue_ #stencilFuncj_ #stencilRefValue_ #stencilValueMask_ # stencilOpFailj_ #$stencilOpDepthFailj_ #(stencilOpDepthPassj_ #,depthFuncj_ #0blendFuncSrcRGBj_ #4blendFuncSrcAlphaj_ #8blendFuncDstRGBj_ #<blendFuncDstAlphaj_ #@blendEqRGBj_ #DblendEqAlphaj_ #H _ blendColor#LlogicOpj_ #\modej_ #`scissorTestEnabledx_ #dalphaTestEnabledx_ #estencilTestEnabledx_ #fdepthTestEnabledx_ #gblendEnabledx_ #hlogicOpEnabledx_ #ipadding1#jearlyDepthTestEnabledx_ #kearlyDepthFuncj_ #l)STT_FB_OP_STATE_T0x_ colorMask#depthMaskx_ #padding3#stencilWriteMask_ #_ clearColor/# clearDepth_ #clearEarlyDepth_ # clearStencil_ #$clearDepth24#(clearDepth16#,)STT_FB_STATE_Tstatusj_ #color_formatc] #z_format] #colorBufferEnabledx_ # depthBufferEnabledx_ # stencilBufferEnabledx_ #block32Enabledx_ #depthCopyModex_ #padding3 #width_ #height_ #)STT_GL_STATE_T rendermodec#viewport#triorient#$trioffset#0textureunits#Hlutbindings#vertcurrH#vertarrayK#vertbuffer~# vertexStateCollection_ # per_frag_op# fb_op# fb_state# )STT_HW_ARRAY_PROC_STATE_TelmtArrOffset_ #_  attrArrOffset #baseAddr_ #4hostElmtArrOffset_ #8_  hostAttrArrOffsetN #<_  hostStrider #lbUseDeletedBufferx_ #padding3 #)STT_HW_TEX_UNITS_STATE_T_ regs #_ addresses #|)STT_HW_FRAMEBUFFER_STATE_TbitWidthColor_ #bitWidthZ_ #addrZ_ #addrColor_ # sizeZ_ #sizeColor_ #)STT_HW_SHADER_STATE_T<useVertexBuffersx_ #padding3 #attrNumUsed_ #attrNumTotalUsed_ #_  attrUseOrder" # )STT_HW_STATE_Thw_arrayproc #hw_texunits #hw_framebuffer #hw_shader #)STT_STATE_Tupd_mask!#forceValidateMask_ #suppressStateMask_ #forceModex_ # padding3# gl_state #hw_stateB # Pstt_state_t !)STT_RENDER_MODE_Tmodej_ #prevmodej_ #drawingx_ #drawarrayx_ # bAccerelateTrianglex_ # bGeometryShaderUsedx_ # currentProgram_ # )STT_VIEWPORT_STATE_Tx_ #y_ #width_ #height_ # bInittedx_ #padding3p# e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865] X:unsigned charunsigned intPGLubyte:PGLuint< e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865] <unsigned intPGLuint<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0!0nwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSizeb!#&m_CmdMaxBufferSizeb!#&m_IsCopy# CmdCache6Init655!: Use6Add655!RoundUp65!Clear6000!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]4HnwutiSigWord M @BinaryFileHeader&signature#&byteOrder #&headerSize!#&version(!#&fileSize(!# &dataBlocks!#&reserved #@BinaryBlockHeader&kind#&size #,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]_boolstd@pair }&first#&second#ifirst_type _isecond_type}`pair)6)55 ?? pair)6)0,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]_boolstd@pair}&first#&second#ifirst_type_isecond_type}`pair)6)55 ?? pair)6)0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]bool!??y?? ?stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]tdnwgfx@Result&m_Codej #iself_typeCResult65j operator|=65j 00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]`bool!?std@pair}&first#&second#ifirst_type_isecond_type}`pair*6*pair*}6*50d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]\voidunsigned intintiGLvoid}2iGLenum3iGLsizei9iGLuint<4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid00nwgfx@CommandCacheManager*s_AllocatorcAllocate5dFree5internal@CommandCacheBuilder&m_StartAddr#&m_EndAddr#CommandCacheBuilder6Begin6End6Rollback6GetSize6AllocAndCopy6: 0RNWGetCmdBufferEndz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid00X nw gfx res@ResLightData_#&m_IsLightEnabledg#f &padding_#@ResFragmentLightData#&m_LightKindg#&m_Ambient\ #&m_Diffuse\ #&m_Specular0\ #&m_Specular1\ #&m_AmbientU32f#&m_DiffuseU32f#&m_Specular0U32f#&m_Specular1U32f#&m_Directiong#&toDistanceSamplerg#&toAngleSamplerg#&m_DistanceAttenuationStartg#&m_DistanceAttenuationEndg#&m_DistanceAttenuationScalef#&m_DistanceAttenuationBiasf#&m_IsDirtyg#f &padding_#@ResLight`#iResDataTypeResLightw6w: 0,ptra6wSetupb6w55YCleanup6w@ResFragmentLight#iResDataTypeResFragmentLight{6{: ?ref6{GetDistanceSampler>\6{GetAngleSamplerPZ6{00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nwgfxres@ResFogDatap#&m_Color\ #&toFogSampler^w#&toFogUpdater^w#@ResFogcq#iResDataType{?!ref46GetFogSamplerm6SetupYr655kCleanup60 0XD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]long<?0(000std0<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]|anwut01|d|4|thisz__result`|0zz4{thisz__resultzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]`nwutf !40!this3slot? f !4*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_StencilMask*s_ColorMask'' *s_FrameBufferCommand!*s_DepthFormat'*s_WScale24'*s_DepthRangeNear`*s_DepthRangeFar`*s_DepthRange24'*s_PolygonOffsetEnabled*s_PolygonOffsetUnit`*s_LightPositionW'dSetPolygonOffsetEnabled5dSetPolygonOffsetUnit5`dActivatePolygonOffsetdSetBlendEnabled5dSetFragmentOperationMode5>dSetDepthTestEnabled5dSetStencilTestEnabled5dSetDepthMaskEnabled5dActivateFrameBufferdActivateMaskcGetFragmentLightPositionW5d UpdateFrameBufferCommandd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxinternal0'Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dintboolunsigned intvoidunsigned charfloat0AU0T00MT00?) '0x#0'0/0=^^00K0JT3Oconstant33:materialColorz__result'nwgfxinternal@MaterialStatedActivateShaderParameter5V!5S@dActivateFragmentLightParameters55V!5S@dActivateShadingParameters55V!5S@dActivateRasterization5S<dActivateFragmentLightingTable5K5NdActivateTextureCoordinators5!5V!5S@dActivateMaterialColor55V!53:5dActivateFragmentLighting55KdActivateTextureMappers5S@dActivateTextureCombiners5P53:dActivateAlphaTest52OdActivateFragmentOperation5>cGetConstantColorU32'5O53:dActivateDepthOperation5=dActivateStencilOperation5T>dActivateBlendOperation5<4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool'?2H?s9?3?Z?2?)?nwutR/CheckFlag')3flags3maskz__result@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintboolnwgfxinternal@CommandCacheHelpercMultU32Color'5'5'cMultAddU32Color'5'5'5'SActivateFragmentLight3Gindex33:materialColor3:$light3useReflectionuHEADER:uresLight^+uspecular0U32'udiffuseU32'uambientU32'uspecular1U32''uLIGHT_COMMAND MASK: urugubSActivateFragmentLightParameters3Gindex3isDirectional3twoSided3geomFactor03geomFactor1uHEADER:'uLIGHT_COMMANDT33'lhs3'rhsz__result'MASK: urugub'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float24&m_Float32`#cFloat32ToBits24'5`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0X0nwgfxGeometryShaderModeGEOMETRY_SHADER_MODE_UNINITIALIZED GEOMETRY_SHADER_MODE_NONE GEOMETRY_SHADER_MODE_USED GEOMETRY_SHADER_MODE_COUNT @ShaderProgramL9 #&m_Description-z#&m_ProgramObject# &m_GeometryShaderMode#+m_VertexIntUniforms#+m_GeometryIntUniforms#,+m_DisableGeometry#DActivateDescription65-zActivateShaderProgramMode65ShaderProgram65~ShaderProgram60W\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwgfx@RotateViewUpdater!#&m_Resource݉# *s_TypeInfo GetRuntimeTypeInfo #61cCreate55!cCreate55!5݉Update# 655;5G5QGetResource#65GetResourceU#61RotateViewUpdater5655!55݉~RotateViewUpdater650-00X!X!?Al?Kd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]intl0nnmathARMv60X!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]0!t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]DCvoidintbool00{000S{ 4l thisz__result 4p this3indexz__result 4p this3indexz__result:{ @4p this3indexz__result%{u4p this3indexz__result{ 4p this3index3xsidez__result 4p this3indexz__result 4p this3index3side3ptrz__result0vnwgfxParticleBufferPARTICLE_BUFFER_FRONT PARTICLE_BUFFER_BACK @ParticleShapeؤ#&m_CommandCache# :{&m_CommandCacheSize#&m_DeactivateVertexCommandCache#&m_DeactivateVertexCommandCacheSize:{# &m_PrimitiveCommandCache#$&m_PrimitiveCommandCacheSize:{#(&m_Capacity#,&m_BufferSide#0&m_ResVertexAttributeDataCount#4&m_VertexAttribute#8&m_PrimitiveBuffer!#%{&m_PrimitiveBufferOffsetD#&m_DeviceAllocator#&m_DeviceMemory#@ VertexAttribute&m_Usage:{#&m_FormatType%{#&m_Dimension{#&m_IsStream#  &m_Stream#  &m_CommandPtr#*s_TypeInfo  GetRuntimeTypeInfo # 6l c Createp 5[555d GetMemorySizeInternal55d GetDeviceMemorySizeInternal55c AddVertexStreamSize5%{555c AddVertexParamSize5%{550 AddVertexStreamI 6p 5:{5%{555 AddVertexParamI 6p 5:{5%{555 GetVertexAttributesCount 6l IsVertexStream6p 5GetVertexAttributeUsage:{6p 5GetVertexAttributeFormatType%{6p 5GetVertexAttributeDimension{6p 5GetVertexStreamPtr6p 55xGetVertexParameter6p 5SetVertexAttributeCommandPtr6p 555GetPrimitiveStreamPtr6p 5xGetVertexCapacity6l CreateCommandCache6p 5cFlushBuffer6p ParticleShapep 6p 55555!~ParticleShape6p AddVertexAttributeI6p 5:{5%{5{5550h 0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxCTRVramAreaMEM_VRAMAMEM_VRAMB d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hintunsigned intunsigned charvoidnwutinternalRMakeBits%{3value3:{width3:{shiftz__result%{RMakeBits%{3value3:{width3:{shiftz__result%{RRoundUp3x3basez__result00{RMakeBits%{3value3:{width3:{shiftz__result%{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]longYW?080std0YWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut04ܴthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]8nwutf !4!this3slot??Kd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dunsigned intintvoid?2T?00%?RnwutRRoundUp3x3basez__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0YWYW?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?L!nwgfx@ParticleModelF#&m_MaximumParticleSetwY#&m_ParticleSetCount#&m_ParticleSets-!#&m_ParticleShapeCount#&m_ParticleShapes!#&m_ParticleAnimFrameControllerL!#ParticleAnimFrameController60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolfloatvoidunsigned short@__type_info&__vptr&#&__name.#0"0*F__class_type_info&base#F__vmi_class_type_info&base2#&flags#&base_count# e&base_info#B &base2#&flags#&base_count# e&base_info#F__si_class_type_info &base2#&base_type=#209i__builtin_va_list,!0%00 00#0>000002 0$2 $??0$F%01bu1w000%0ZB&0%0%0&0$$0B??B007?U%0?009z::;i;<;P ParticleGravityUpdater3wstoragePtr3.updater3bcollection3&diffTimeugravUpdaterb(uvelocityvupowerucount"P  ParticleAccelarationUpdater3.updater3bcollection3&diffTimeuaccelUpdater &utarget"ustoragePtrwufactor&umaxIndexupOut__338wup__339wuscale__340u_ZN2nn4math9VEC3ScaleEPNS0_4VEC3EPKS1_f__341wu_ZN2nn4math4VEC3mLEf__337w uindex% nw ut internal gfx internalR yVEC3Normalize3wpInz__resultumag&R  CalcAnimationDataIndex3$animationOption3%id3Bbirth3Blife3Btime3animationLength3*interp3 interpFactor3updaterIndexz__resultuptclTimeBuindexB 20i&tinfom#&offset_flags#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathR AcosRad&3&xz__result&0&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 [!#00YW?Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]@boolintR/CheckFlag & &3flags3maskz__result &?nwutRKEnableFlag & & &3flags3valuez__result &RKEnableFlag & &R3flags3@valuez__result &RXDisableFlag & &R3flags3@valuez__result &RhGetFlagValue]m]mo]m3Jflags3shift3Tmaskz__result]mR?:o?D]m?ND:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longstd00YWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@ParticleMaterialActivator#*s_TypeInfo GetRuntimeTypeInfo #6cCreate5_Activate# 65!5* ParticleMaterialActivator65_~ParticleMaterialActivator600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0[f0nwgfxinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool[fnwgfx@GraphicsDeviceCOLOR_READ_MASK_INDEX COLOR_WRITE_MASK_INDEX DEPTH_READ_MASK_INDEX DEPTH_WRITE_MASK_INDEX *s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_StencilMaskRf*s_ColorMask[f[f *s_FrameBufferCommand*s_DepthFormat[f*s_WScale24[f*s_DepthRangeNearf*s_DepthRangeFarf*s_DepthRange24[f*s_PolygonOffsetEnabled*s_PolygonOffsetUnitfdSetPolygonOffsetEnabled5dSetPolygonOffsetUnit5fdActivatePolygonOffsetdSetBlendEnabled5dSetFragmentOperationMode5dSetDepthTestEnabled5dSetStencilTestEnabled5dSetDepthMaskEnabled5dActivateFrameBufferdActivateMaskdUpdateFrameBufferCommandd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxinternal0[f4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidunsigned charunsigned int0F00_0H0?' T{3constant3materialColorz__result[fnwgfxinternal@MaterialStatedActivateRasterization5gdActivateParticleTextureCoordinators5!55gdActivateParticleTextureMappers5gdActivateTextureCombiners55dActivateAlphaTest5dActivateFragmentOperation5dActivateFogParameters55gcGetConstantColorU32[f55dActivateDepthOperation5dActivateStencilOperation5hdActivateBlendOperation5 A0[f0)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]|bool[f??ڎ??nwutR/CheckFlag[f3flags3maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float24&m_Float32f#cFloat32ToBits24[f5fD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]long)?0|000std0)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0L4lthisz__resultH04thisz__resultܺd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwutf !4!this3slot?af !4!this3slot???d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int?*0??"nwutD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0))?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 "#00)?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long0)\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwgfx@OrthoProjectionUpdater "#&m_Resource#*s_TypeInfo GetRuntimeTypeInfo #6AcCreateE5K(cCreateE5K(5Update# 6E5K5QGetResource4#6EGetResourceW#6AOrthoProjectionUpdaterE6E5K(55~OrthoProjectionUpdater6E0=006 0m4d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]float0md:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]06 nnmathARMv6,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OnScreenBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@OnScreenBufferP "#&m_ColorBuffer8 #&m_DepthBuffer8 # &m_BackBufferObject"#&m_Description "#0*s_TypeInfo GetRuntimeTypeInfo #6 GetDescription# 6 GetBufferObject!#6 OnScreenBuffer65'5~OnScreenBuffer60 0 "??"0Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865][void0 nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @IRenderTarget9 #@Description &widthf #&heightf #&colorFormat#&depthFormat# &colorAreaK# &depthAreaK#&colorAddressf #&depthAddressf #&shadowKind#*s_TypeInfo GetRuntimeTypeInfo #6IRenderTarget65~IRenderTarget6&0~0& a  4thisz__result 0XTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@FrameBufferObject &m_Description#@Description &fboID#&heightf #&widthf #&colorFormatf # &depthFormatf #&colorAddressf #&depthAddressf #&useBlock32#DescriptionH6HSetHeight6M5f SetWidth6M5f SetColorFormat6M5f SetDepthFormat6M5f SetColorAddress6M5f 00Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolunsigned intvoidunsigned charfloat00K0000?w'0t00ޚ0f000ǴT3Rconstant3materialColorz__result'nwgfxinternal@MaterialStatedActivateShaderParameter5R57dActivateFragmentLightParameters55R57dActivateShadingParameters55R57dActivateRasterization57dActivateFragmentLightingTable5v5dActivateTextureCoordinators5r5R57dActivateMaterialColor55R55dActivateFragmentLighting55vdActivateTextureMappers57dActivateTextureCombiners55dActivateAlphaTest5ڹdActivateFragmentOperation5cGetConstantColorU32'5R5dActivateDepthOperation5dActivateStencilOperation58dActivateBlendOperation5ܧ@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]lunsigned intintboolnwgfxinternal@CommandCacheHelpercMultU32Color'5'5'cMultAddU32Color'5'5'5'SActivateFragmentLight3Gindex3materialColor36light3useReflectionuHEADER:uresLightZuspecular0U32'udiffuseU32'uambientU32'uspecular1U32''uLIGHT_COMMAND MASK: urugubSActivateFragmentLightParameters3Gindex3isDirectional3twoSided3geomFactor03geomFactor1uHEADER:'uLIGHT_COMMANDT33'lhs3'rhsz__result'MASK: urugub'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@MaterialActivator#*s_TypeInfo GetRuntimeTypeInfo #6cCreate[5_Activate# 655,MaterialActivator65_~MaterialActivator6000:od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tboolint'T;3indexz__result nw gfx@ GraphicsDeviceCOLOR_READ_MASK_INDEX COLOR_WRITE_MASK_INDEX DEPTH_READ_MASK_INDEX DEPTH_WRITE_MASK_INDEX *s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_StencilMask*s_ColorMask'' *s_FrameBufferCommand!*s_DepthFormat'*s_WScale24'*s_DepthRangeNear`*s_DepthRangeFar`*s_DepthRange24'*s_PolygonOffsetEnabled*s_PolygonOffsetUnit`*s_LightPositionW'dSetPolygonOffsetEnabled5dSetPolygonOffsetUnit5`dActivatePolygonOffsetdSetBlendEnabled5dSetFragmentOperationMode5dSetDepthTestEnabled5dSetStencilTestEnabled5dSetDepthMaskEnabled5dActivateFrameBufferdActivateMaskcGetFragmentLightPositionW5d UpdateFrameBufferCommand4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]`bool'?ڲ?W?p????nwutR/CheckFlag'3flags3maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwut?&|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ boolint^{??o?b?nwutR=CheckFlagOr^{3flags3maskz__resultRhGetFlagValuebbob3flags3shift3maskz__resultbD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]std?6? w<??u>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]k boolvoid0nwgfxiFixedFragmentLightArray"#9@LightSet#&m_Resourcet#&m_AmbientLight# 0'&m_HemiSphereLight#&m_VertexLights "#&m_FragmentLights#@@Description&isFixedSizeMemory#&maxVertexLights!#Description6@DynamicBuilder&m_Descriptionl#Create65_*s_TypeInfo GetRuntimeTypeInfo #6cCreate5t5_LightSet65_5t5l?~LightSet60l0000w)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intw?o?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]long?0000std0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] nwut0{{4|thisz__result{0Qzz4zthisz__resultzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 nwutf "4("this3slot?f "44"this3slot?y?ǐ?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?A?0?nwutD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 G"#00?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intlong{?std00{dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwgfx@FrustumProjectionUpdater "#&m_ResourceP#*s_TypeInfo GetRuntimeTypeInfo #6IcCreateM5K(cCreateM5K(5PUpdate# 6M5S5YGetResource#6MGetResource_#6IFrustumProjectionUpdaterM6M5K(55P~FrustumProjectionUpdater6M0E006 0md:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]0mnnmath|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]` boolF4rthisz__result"?nwgfx@FrameBufferObject &m_Description #@Description &fboID#&heightׯ#&widthׯ#&colorFormatׯ# &depthFormatׯ#&colorAddressׯ#&depthAddressׯ#&useBlock32# ?GetDescription6rSetDescription6v5SetFboID6v5ActivateBuffer6rClearBuffer6r5ׯ55:ï 0n0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxinternal0ׯd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x"#&y"#&z"#@VEC3 #VEC365"5"5"0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x"#&y"#@VEC2#VEC265"5"0(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ boolR/CheckFlag3flags3maskz__result?nwut??d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix#&m_Scale#0&m_Flags#<Setup656SetTranslate6555SetTranslate65SetRotateAndTranslate655SetTransform65IsEnabledFlags65EnableFlags65DisableFlags65UpdateFlags6UpdateScaleFlags6UpdateRotateFlags6UpdateTranslateFlags6UpdateCompositeFlags600?Y?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmathARMv60 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?)nwgfx@BillboardUpdater#cCreate5_Update65[? 555)555iBillboardUpdater65_~BillboardUpdater6CalculateLocalMatrix65[? 55): CalculateScreenLocalMatrix65[? 555)500os?S? ?"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_TagProcessorBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X" longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# ]&base_infoy#B &base#&flags#&base_count# ]&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list,!00?0?B0a&tinfoe#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]- voidintbool00/C 0"@ ?0"04this3ptrz__result9A ? 4thisz__result4thisz__resultd"nwfont@ResFontBase<"#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter+#+m_LastCharCodem"#+m_LastGlyphIndex #iGlyphIndex+ResFontBase6~ResFontBase6GetWidth#6GetHeight# 6GetAscent#6GetDescent#6GetMaxCharWidth#6GetTypeT"#6GetTextureFormat("# 6GetLineFeed#$6GetDefaultCharWidths#(6SetLineFeed#,65SetDefaultCharWidths#065SetAlternateChar#465m"GetCharWidth#865m"GetCharWidths#<65m" GetGlyph#@ 655m" HasGlyph#D 65m" GetCharacterCode@ #H 6 GetBaselinePos#L 6 GetCellHeight#P 6 GetCellWidth#T 6 EnableLinearFilter#X 655 IsLinearFilterEnableAtSmall#\ 6 IsLinearFilterEnableAtLarge#` 6 GetTextureWrapFilterValue+#d 6 IsManaging 65 SetResourceBuffer 655 RemoveResourceBuffer 6 GetGlyphIndex  65m" FindGlyphIndex  65m" FindGlyphIndex  65=D 5m"GetCharWidthsFromIndex65 GetCharWidthsFromIndex655D 5 GetGlyphFromIndex655 dSetGlyphMember55 5GetActiveSheetNum#h6GetTextureObjectsBufferPtr6GetTextureObjectsBufferPtrd"6GetTextureObjectd"65GenTextureNames6DeleteTextureNames60qq0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]B voidintcharunsigned short000"nwfontiTexFmt+'internalkTextureSize'%'size+B&height+#&width+#@TextureObject&m_Name+#0l&m_pFontp#&m_pImage+#&m_Size# &m_Format+#TextureObject$6$Set6$5+5555+5+Reset6$J00J@Glyph&pTexture#&widths"#&height+#&texWidth+#&texHeight+# &cellX+# &cellY+#&texFormat#&isSheetUpdated+#&pTextureObject #Glyph6@Font(__vptr#~Font6GetCharStrmReader65GetCharStrmReader650)00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]B unsigned intintfloatiGLenum}3iGLint8iGLsizei9iGLfloat=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const   { Const 6 #Result! 6! 5x+"Result! 6! 5IsFailure6) IsSuccess6) 0LiResultSuccessL00% d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnhioCTR0Q d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ int@nnResult&value),"#innResult9nn@Result&m_Code),"#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const q  { Const6#Result65),"Result650iResultSuccess0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnhioCTR0Q 0,"d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]d intbool@nnResult&valuex+"#innResult9nn@Result&m_Codex+"#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const y  { Const6#Result65x+"Result65IsFailure60&iResultSuccess&00d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hidlow/CTR/hidlow_TouchPanelLifoRing.hARM C/C++ Compiler, RVCT4.0 [Build 865]L intshortsigned char00z0nnhidlowCTRB&x/"#&y/"#&touch-"#)#iITouchPanelStatus!@TouchPanelLifoRing`,"#&m_Raw#&m_buffers`# ReadData655z55502d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hidlow/CTR/hidlow_PadLifoRing.hARM C/C++ Compiler, RVCT4.0 [Build 865] intshort0J 0 0 nnhidlowCTRB&xv2"#&yv2"#iIAnalogStickStatusB&holdF1"#&triggerF1"#&releaseF1"#&stick# iIPadStatus'@PadLifoRing<0"#&m_Svr2Volume #&m_RawButtons #&m_RawAnalogStick# )#$ E&m_buffers#(ReadData6 55 5550Wd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hidlow/hidlow_LifoRing.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnhidlow@LifoRing&m_tickWriteZero4"#&m_oldTickWriteZero4"#&m_writePointer3"#)# (d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidnnfnd@InterlockedVariableb &m_v"#@StorageSelecterb iTypeb Koperator s8b 60b ,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]l voidnnfnd@InterlockedVariable &m_v%#@StorageSelecter iTypek Foperator bit16 60 hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hidlow/CTR/hidlow_DebugPadRawStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865] intnnhidlowCTRB &hold #&trigger #&release #&leftStickXb #&leftStickYb #&rightStickXb #&rightStickYb # )#iDebugPadRawStatus#4 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865] intbool  41 thisz__result  41 thisz__result{ 41 thisz__result]ur]  41 this3$ mask3$ shiftz__result$ @nnResult&value$ #innResult@9nn@Result&m_Code$ #LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const / } { Const 6 t#Result) 6) 5$ Result) 6) Result) 6) 55/5}5{IsFailure61 GetDescription{61 operator nnResult]61 GetCodeBits$ 61 5$ 5$ 0iResultSuccess0tt0- d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnhidCTR@DebugPad6"#DebugPad6~DebugPad60 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnhidCTR@Gyroscope 6"#(__vptr#Gyroscope6~Gyroscope60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnhidCTR@Accelerometer6"#Accelerometer 6 ~Accelerometer6 0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnhidCTR@TouchPanel6"#TouchPanel6~TouchPanel60d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnhidCTR@Pad6"#Pad6~Pad60$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hidlow/CTR/hidlow_LifoRingCollector.hARM C/C++ Compiler, RVCT4.0 [Build 865]( nnhidlowCTR@LifoRingCollector&m_PadLifoRing="#&m_TouchPanelLifoRing;"#&m_AccelerometerLifoRing:"#&m_GyroscopeLowLifoRing19"#&m_DebugPadLifoRing7"#GetPadLifoRingAddressN6GGetTouchPanelLifoRingAddressy6GGetAccelerometerLifoRingAddress6GGetGyroscopeLowLifoRingAddress6GGetDebugPadLifoRingAddress6G00="64_4Gthisz__resultN0;"744Gthisz__resulty0:"844Gthisz__result019"944Gthisz__result07":44Gthisz__result$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@HandleManagerdAttachHandle51" 5# dAttachSharedMemoryHandle5?"5# 5Q 5cDetachHandle# 51" d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/srv/srv_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsrv$ 0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hidlow/CTR/hidlow_AccelerometerLifoRing.hARM C/C++ Compiler, RVCT4.0 [Build 865] intshort06- 06 06 nnhidlowCTRB&xRA"#&yRA"#&zRA"#iIAccelerometerStatus @AccelerometerLifoRingPH@"#&m_Raw#)#&m_buffersV# ReadData6556 5550d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]1 ?(d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]& voidbool000F nnfsdetail@FileBaseT9 #&m_Position#+m_Size# iS64kC">"TryRead/= 65#55G TryWrite/= 65#55G : TrySeek/= 65F 5oB"TrySetPosition/= 65F TryGetSize/= 65TrySetSize/= 65F TryFlush/= 6000F d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dbm/dbm_HierarchicalRomFileTableTemplate.impl.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned int0 ` 00` ?ȁ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] _ longintcharunsigned intvoidboolunsigned shortunsigned long longlong long@__type_info&__vptr9#&__nameA#050=F__class_type_info&base#F__vmi_class_type_info&baseE#&flags#&base_count# &base_info#B &baseE#&flags#&base_count# &base_info#F__si_class_type_info &baseE#&base_typeP#E0Li__builtin_va_list__dso_handleo0 0000Y 0֏ 0ݿ 0o0 0: 0=  ?4pthisz__result0Ts3pOut3 handle3 archiveHandlez__result 00i ?F ?P ?Z0S"0R"0R"0Q"0Q"? 0 00V Q3 handlez__resultQٓ 3pOut3 handlePInitializeGlobal3 handleOGetArchivePath3pathz__resultP LatencyEmulation3isReadulatencyParameter usysTick ums   4tthis3>pOut3 path3 modez__result uhandle u_ZNK2nn6Result9IsFailureEv__78 unn_util_return_if_failure_result OOpenSharedExtSaveData 3pOut3VextSaveDataArchivePathz__result upath ulowHandle& u_ZNK2nn6Result9IsFailureEv__210us__212u_ZN2nn4util5Int64IyNS_2fs6detail16ArchiveHandleTagEEC1Ey__213m upOut__214uhandle__215 uarchiveHandle__216m ucode__227u_ZN2nn6ResultC1Ej__228; u_ZN2nn6Result10ConstRangeILNS0_5LevelEn5ELNS0_7SummaryE3ELNS0_6ModuleE17ELi601ELi601ELi601EEC1Ev__225v u_ZN2nn6ResultC1ERKS0___231; u_ZN2nn2fs3CTR6MPCore6detail17FileServerArchive6CreateEPPNS3_8IArchiveENS_6HandleENS_4util5Int64IyNS0_6detail16ArchiveHandleTagEEE__222 ucode__235u_ZN2nn6ResultC1Ej__236; u_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC1Ev__233f u_ZN2nn6ResultC1ERKS0___239; u_ZNK2nn6Result9IsFailureEv__241 unn_util_return_if_failure_result unn_util_return_if_failure_result O GetFileHandleDirectly 3 handle3 archivePathType3 archivePath3 filePathz__result O ReadFileOnce 3pRead3 archivePathType3 archivePath3 filePath3pOut3Q sizez__result uhandle uresult uresultClose u_ZNK2nn6Result9IsFailureEv__471u_ZNK2nn6Result9IsFailureEv__473 unn_util_return_if_failure_result ufile/G" unn_util_return_if_failure_result OMountRom 3AarchiveName3Q maxFile3Q maxDirectory3workingMemory3Q workingMemorySize7useCache z__result upu_ZNK2nn6Result9IsFailureEv__334 unn_util_return_if_failure_result OMountSpecialArchive 3AarchiveName3 archiveKindz__result upu_ZNK2nn6Result9IsFailureEv__338 unn_util_return_if_failure_result O CommitSaveData 3Apathz__result uarchivetuarchiveHandle udummy1udummy2O GetFileSystemSize 3pTotal3pFree3 mediaTypez__result uarchiveResourceW u_ZNK2nn6Result9IsFailureEv__364u_ZNK2nn6Result9IsFailureEv__366  unn_util_return_if_failure_result unn_util_return_if_failure_result -nnosdbm-fs-CTR-MPCore-detail@*FileServerArchiveY # #&m_ArchiveHandle #iIpcObjectaI"e%@ File֏ # #iIpcObject/G"v#GetIpcObjectM6 IsInitialized6 File65 TryRead 655 55Q TryWrite #655 55Q 5TryGetSize #6 5TrySetSize # 65 TryFlush #6DuplicateHandle #65 5 5 Close# 6 GetFileHandle # 6 DetachFileHandle# 6@"Directory: # #iIpcObjectE"(!GetIpcObjectX!6!IsInitialized!6!Directory!65 !TryRead !6555ݿ "Close#"6*s_FileServerFileBufferE"*s_FileServerDirectoryBufferE"*s_ArchiveHeap *s_FileHeap *s_DirectoryHeap #GetIpcObject#6p#IsInitialized#6p#GetArchiveHandle#6p$FileServerArchivet$6t$Initialize$6t5 5 $FileServerArchivet$6t5 5 c%Create 55 5 c%OpenDirect5 d%CloseDirect500%OpenFile %6t5>5 5 &OpenDirectory #&6t5B5 &DeleteFile #&6t5 'RenameFile # &6t5 5 'DeleteDirectory #'6t5 'DeleteDirectoryRecursively #'6t5 (CreateFile #(6t5 5 (CreateDirectory #(6t5 (RenameDirectory # (6t5 5 )GetFreeBytes #$)6t5)Finalize)6t)~FileServerArchive#,)6t*DeleteObject#()6t0060 06@,ContentRomFsArchiveLy #*s_ArchiveHeapc*AllocateBuffer+Initialize +6x5Q 5Q 55Q 5c+Create 5|5Q 5Q 55Q 5,Initialize +6x5L5Q 5Q 55Q 5c,Create 5|5L5Q 5Q 55Q 5,DeleteObject#(,6x, 0l0 00xB-E0&tinfo#&offset_flags#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dbm/dbm_KeyValueRomStorageTemplate.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intlong longboolunsigned short000Q 00[ 0nndbmd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dbm/dbm_HierarchicalRomFileTableTemplate.hARM C/C++ Compiler, RVCT4.0 [Build 865]` voidunsigned shortlongbool00Q ` 00\ 4` this3` rKey3[pExtraKey13Q extraSize13[pExtraKey23Q extraSize2z__result0WnndbmTO\ 3Y posz__results Tl#] 3s fileIdz__resultY Td:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_ArchiveHandle.impl.hARM C/C++ Compiler, RVCT4.0 [Build 865]a intunsigned shortcharlong longbool0000 ? O UnregisterArchiveO3Fnamez__resultO uiݿ uretOnnfsCTRMPCoredetail@ArchiveName&id& #ArchiveName:6:5ArchiveName:6:5@ArchiveTableEntry&id& #&archiveO#)#  ArchiveTableEntry>6>0o0o?B0Y d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]f intbool? ?Ҡ cu 4v this3xz__result?ݿ ?nnfndd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fslow/fslow_Path.hARM C/C++ Compiler, RVCT4.0 [Build 865]Td unsigned short0kJ 4hL thisz__resultf 0 0 0 0 00 nnfslowd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@ThreadT"#&m_CanFinalize}#&m_UsingAutoStack}#)#dSleep5tS"dSleepImpl5tS",d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_FileSystemBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsdetail@FileSystemBase&m_pImpl#FileSystemBase6Initialize65%Finalize600U"?U"d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/CTR/fs_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ nnfsBiSdmcSpeedInfo2iNandSpeedInfo4DSdmcLogiSdmcLogDiNandLogFCardSpiBaudRateCARDSPI_BAUDRATE_512KHZ CARDSPI_BAUDRATE_1MHZ CARDSPI_BAUDRATE_2MHZ CARDSPI_BAUDRATE_4MHZ CARDSPI_BAUDRATE_8MHZ CARDSPI_BAUDRATE_16MHZ CardSpiBusModeCARDSPI_BUSMODE_1BIT CARDSPI_BUSMODE_4BIT d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnfsMediaTypeMEDIA_TYPE_NAND MEDIA_TYPE_SDMC MEDIA_TYPE_CTRCARD iExtSaveDataId ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Expheap.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidbool00 nn fnd@ ExpHeapBaseXX #&m_ExpHeapImplX"#&m_AllocCountQ #TAllocationModeALLOCATION_MODE_FIRST_FIT ALLOCATION_MODE_BEST_FIT AllocationDirectionALLOCATION_DIRECTION_FRONT ALLOCATION_DIRECTION_REAR h555 0iBlockVisitorVGetSizeOfQ 65GetGroupIdOf 65GetDirectionOfB65Initialize65 5Q 5 Invalidate6Finalize6~ExpHeapBase6Allocate65Q : : : : Free65FreeV#65ResizeBlockQ 655Q VisitAllBlocks655 GetStartAddress# 6GetTotalSizeQ #6GetTotalFreeSizeQ 6GetAllocatableSizeQ 6: Adjust 6Adjust?V"65 CheckHeap6:  CheckBlock 65:  Dump# 6 HasAddress# 6500d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] intbool??A ? nnfndcl 4 this3xz__result?o d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@LightEvent&m_Counter #LightEvent 6 5Initialize6 5Wait6 0Dd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/err/CTR/err_FatalErrIpc.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnerrCTR@FatalErr&m_Session #FatalErr+6+5 Throw 6+58SetUserString 6+5B5Q 0Y"?2e 0<4 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vbmanager.hARM C/C++ Compiler, RVCT4.0 [Build 865] T uvoid"Pvb_type_twPvb_vertbuffer_t!)VB_COLLECTION_Tarraystatei"#bufstatei"#attrstatewi"#Pvb_collection_t()VB_LIST_TidVY #type#container#nexts# "/Pvb_list_t/0)VB_MANAGER_T[vb_list_table#defaultCollection_#deleteCollectionVY #boundarray[#boundelementarray[#[ boundattribarray#boundstatecollection[#"w"Pvb_manager_t<VB_TYPE_TVT_BUF VT_COLL VT_MAX_BIT@)VB_VERTBUFFER_Tpicaaddr#copyaddr#appaddr#sizeY # usageX #allocareaX #transtypeX #< e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vertexstatecache.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intPvertex_state_header_t)tag_vscoll_state_tvb_array_index#vb_element_index#arraystatei"#attrstatewi"#Pvscoll_state_t!)tag_vb_state_tsizeY #usageX #allocareaX #transtypeX # Pvb_state_tN*)tag_vertex_state_header_tsignature#version#vscoll_state_offset#vscoll_state_num# vb_state_num#<  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intunsigned charcharuvoidint)cl_cmdreq_dma_t!srcaddr# !dstaddr# !size# !rsv0#  !rsv1# !rsv2# )cl_cmdreq_ren_t!addr# !size# !gas#!extbuf#!rsv0#!rsv1#  !rsv2# !rsv3# )cl_cmdreq_mf_t!start0# !data0# !size0# !format0#!rsv0#!start1#  !data1# !size1# !format1#!rsv1#)cl_cmdreq_pf_t!srcaddr# !dstaddr# !swidth#!sheight#!dwidth# !dheight# !sformat#!dformat#!yflip#!amode#!blk32#!l2b#!b2b#!rsv0#!rsv1# )cl_cmdreq_ctx_t!srcaddr# !dstaddr# !size# !sintiv# !sintv# !dintiv#!dintv#!rsv0# Rcl_cmdreq_param_tdata dmarenDmfpfctx) CL_CMDREQ_Tid#callback_enabledx_ #stop_enabledx_ #padding1#param/#Pcl_cmdreq_tul) CL_LIST_T<id_ #command_buffer#max_bufsize_ #used_bufsize_ # run_bufsize_ #last_split_offset_ #command_request#max_reqcount_ #used_reqcount_ # issued_reqcount_ #$run_reqcount_ #(run_modej_ #,O %_ "callbackfunc #0last_callback_enabledx_ #4gas_accumulationx_ #5 padding2[#6next#8"""Pcl_list_t) CL_EXPORTED_HEADER_Tsignature#version#buffersize#requestsize# Pcl_exported_header_t)DB_LIST_Tid_ #address#formatj_ #width_ # height_ #areaj_ #next#""Pdb_list_t)SYS_MANAGER_T_ display_width#_ display_height#initializedx_ #is_runningx_ #start_runx_ #saving_cmdlistx_ #num_speculative#stop_speculativex_ #padding3# cl_list_table#bound_cmdlist #run_cmdlist # db_list_table#active_display# current_buffer #_ display_xoffset8 #_ display_yoffset[ #next_bank~ #_ v_counter #O%j_ " v0callback #O%j_ " v1callback #extension_modej_ #save_cmdbuf_offset#save_cmdreq_id_ #O"E tocallbackI #padding4` #timeout l"#""Psys_manager_tCL_CMDREQ_ID_DMA CL_CMDREQ_ID_REN CL_CMDREQ_ID_MF CL_CMDREQ_ID_PF CL_CMDREQ_ID_CTX )cl_cmdreq_contentd_td+ # e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.hARM C/C++ Compiler, RVCT4.0 [Build 865] intcharPtx_texture_t`Ptx_tex_container_base_to)TX_TEX_CONTAINER_Txcontainer#texture#4Ptx_tex_container_tu)TX_CUBE_TEX_CONTAINER_Tcontainer#textureX#4Ptx_cube_tex_container_t*{)TX_TEXTURE_TDsurfaceContainerl"#id_ #@)TX_TEX_CONTAINER_BASE_T4magFilterj_ #minFilterj_ #wrapSj_ #wrapTj_ # numLevels#minLOD_ #_ BorderColorI#lodBias_ #(transTypej_ #,genMipmapx_ #0padding3#1  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\progstatecache.hARM C/C++ Compiler, RVCT4.0 [Build 865]  unsigned intunsigned charunsigned shortcharintPprogram_state_header_t/)tag_binobj_state_tprogram_offset#program_num#swizzle_offset#swizzle_num# exe_offset#exe_num#Pbinobj_state_t9)tag_exeobj_state_tshader_type#merge_output_maps#geometry_data_mode#start_index#subd_patch_size#const_vertex_number#input_mask#output_mask#padding2c# num_input# num_output#main_addr#end_addr#bool_consts#int_consts# float_const_offset#0float_const_num#4output_format#8clock_enable#Tuniform_offset#Xuniform_num#\2p"attribsz#`string_offset#string_size#Pexeobj_state_tU)tag_shobj_state_t binobj_index#exeobj_index#type` #Pshobj_state_t\)tag_progobj_state_tvs_shobj_index#gs_shobj_index#is_fs_attached` #shader_update_status` # link_status` # link_update_status` # attrib_location_offset# attrib_location_num#uniform_location_offset#uniform_location_num#gs_uniform_offset#fs_uniform_offset# vsgs_floats_offset#$vs_floats_num#( _vs_floats_addr#, vs_floats_update_mask#gs_floats_num# _gs_floats_addr# gs_floats_update_mask4# #s" attribs[#clock_enable#geometry_shader_used` #ci_index_base` # ras_regs_be#padding1#  ras_regs# ras_reg_masks"# attr_addr_map_index##attr_addr_map_num# attr_offsetb# attr_stride#num_array_attr# ci_const_list#num_const_attr#num_ci_array#&ci_config#vs_attr_map#gs_attr_map6#fragment_state |"#Pprogobj_state_t7)tag_attriblocation_state_tname_index#index#Pattriblocation_state_t)tag_program_state_header_tpsignature#version#bin_state_offset#bin_state_num# program_offset#program_num#swizzle_offset#swizzle_num#exe_state_offset# exe_state_num#$exe_float_offset#(exe_float_num#,exe_uniform_offset#0exe_uniform_num#4string_offset#8string_size#<sh_state_offset#@sh_state_num#Dprog_state_offset#Hprog_state_num#Lprog_attrib_location_offset#Pprog_attrib_location_num#Tprog_uniform_location_offset#Xprog_uniform_location_num#\prog_attrib_name_string_offset#`prog_attrib_name_string_num#dprog_vsgs_float_offset#hprog_vsgs_float_num#l e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.hARM C/C++ Compiler, RVCT4.0 [Build 865] P unsigned intPtx_lut_container_t)TX_LUT_CONTAINER_Tida #(a src_plane#lr_plane#fog_plane#gas_plane#pt_map_plane#pt_noise_plane#pt_rgba_plane#updated_flags#"a " a  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\state.hARM C/C++ Compiler, RVCT4.0 [Build 865] T charunsigned int)STT_TRI_ORIENT_STATE_T frontFace` #cullFace` #enabled` #padding3# )STT_TRI_OFFSET_STATE_Tm_offset(a #u_offset(a #w_scale(a #depthRangeN(a # depthRangeF(a #enabled` #padding3#)STT_TEXTURE_UNITS_STATE_TactiveTexture` #a bound2DTex#a boundCubeTex #a boundLutTex+#boundTexColla #` samplerType`#` enabled2DTex#` enabledCubeTex#padding2#)STT_LUT_BINDINGS_Ta  bindings#a  subsize#a  suboffset*#)STT_VERT_CURRENT_STATE_T(a f attribq#a  attrib24#)STT_VERT_ARR_TptrG#size` #type` #stride` # buffera #norm` #enabled` #padding2'#` "A)STT_VERT_ARRAY_STATE_T arrayg#) STT_VERT_BUF_STATE_TelmtArrayIDa #arrayIDa #)STT_PER_FRAG_OP_STATE_TpscissorLeft` #scissorBottom` #scissorWidth` #scissorHeight` # alphaFunc` #alphaRefValue7a #stencilFunc` #stencilRefValue` #stencilValueMaska # stencilOpFail` #$stencilOpDepthFail` #(stencilOpDepthPass` #,depthFunc` #0blendFuncSrcRGB` #4blendFuncSrcAlpha` #8blendFuncDstRGB` #<blendFuncDstAlpha` #@blendEqRGB` #DblendEqAlpha` #H 7a blendColor#LlogicOp` #\mode` #`scissorTestEnabled` #dalphaTestEnabled` #estencilTestEnabled` #fdepthTestEnabled` #gblendEnabled` #hlogicOpEnabled` #ipadding1#jearlyDepthTestEnabled` #kearlyDepthFunc` #l)STT_FB_OP_STATE_T0` colorMask#depthMask` #padding3#stencilWriteMaska #7a clearColor/# clearDepth7a #clearEarlyDeptha # clearStencil` #$clearDepth24#(clearDepth16#,)STT_FB_STATE_Tstatus` #color_formatc] #z_format] #colorBufferEnabled` # depthBufferEnabled` # stencilBufferEnabled` #block32Enabled` #depthCopyMode` #padding3 #width` #height` #)STT_GL_STATE_T rendermode#viewport#triorient#$trioffset#0textureunits#Hlutbindings#vertcurrH#vertarrayK#vertbuffer~# vertexStateCollectiona # per_frag_op# fb_op# fb_state# )STT_HW_ARRAY_PROC_STATE_TelmtArrOffsetGa #Ga  attrArrOffset #baseAddrGa #4hostElmtArrOffsetGa #8Ga  hostAttrArrOffsetN #<Ga  hostStrider #lbUseDeletedBuffer` #padding3 #)STT_HW_TEX_UNITS_STATE_Ta regs #a addresses #|)STT_HW_FRAMEBUFFER_STATE_TbitWidthColora #bitWidthZa #addrZa #addrColora # sizeZa #sizeColora #)STT_HW_SHADER_STATE_T<useVertexBuffers` #padding3 #attrNumUseda #attrNumTotalUseda #a  attrUseOrder" # )STT_HW_STATE_Thw_arrayproc #hw_texunits #hw_framebuffer #hw_shader #)STT_STATE_Tupd_maskKZ #forceValidateMask` #suppressStateMask` #forceMode` # padding3# gl_state #hw_stateB # Pstt_state_t !Pstt_vert_array_state_tK)Pstt_vert_arr_t#Pstt_hw_array_proc_state_t +"Oq__gl_state#STT_LUT_ATTACHMENT_POINT_TLAP_LR_LUT_START LAP_LR_LUT_LR_D0 LAP_LR_LUT_LR_D1 LAP_LR_LUT_LR_FR LAP_LR_LUT_LR_RB LAP_LR_LUT_LR_RG LAP_LR_LUT_LR_RR LAP_LR_LUT_SP_START LAP_LR_LUT_SP0 LAP_LR_LUT_SP1 LAP_LR_LUT_SP2 LAP_LR_LUT_SP3 LAP_LR_LUT_SP4 LAP_LR_LUT_SP5 LAP_LR_LUT_SP6 LAP_LR_LUT_SP7 LAP_LR_LUT_DA_START LAP_LR_LUT_DA0 LAP_LR_LUT_DA1 LAP_LR_LUT_DA2 LAP_LR_LUT_DA3 LAP_LR_LUT_DA4 LAP_LR_LUT_DA5 LAP_LR_LUT_DA6 LAP_LR_LUT_DA7 LAP_PT_LUT_START LAP_PT_LUT_RGB_MAP LAP_PT_LUT_A_MAP LAP_PT_LUT_NOISE_MAP LAP_PT_LUT_R LAP_PT_LUT_G LAP_PT_LUT_B LAP_PT_LUT_A LAP_FG_LUT_START LAP_FG_LUT_FOG LAP_GS_LUT_START LAP_GS_LUT_R LAP_GS_LUT_G LAP_GS_LUT_B LAP_LUT_COUNT !LAP_MAX_BIT@)%STT_RENDER_MODE_Tmode` #prevmode` #drawing` #drawarray` # bAccerelateTriangle` # bGeometryShaderUsed` # currentProgram` # )&STT_VIEWPORT_STATE_Tx` #y` #width` #height` # bInitted` #&padding3# e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vsasm_objcode_defs.hARM C/C++ Compiler, RVCT4.0 [Build 865]  unsigned shortunsigned intPobj_setup_t=obj_setup_type_tOBJ_SETUP_TYPE_BOOL OBJ_SETUP_TYPE_INT OBJ_SETUP_TYPE_CONST OBJ_SETUP_TYPE_MAX_BIT@)OBJ_OUTMAP_Ttype#index#mask#reserve#Pobj_outmap_tKobj_outmap_type_tOBJ_OUTMAP_TYPE_POS OBJ_OUTMAP_TYPE_QC OBJ_OUTMAP_TYPE_COLOR OBJ_OUTMAP_TYPE_TEX0 OBJ_OUTMAP_TYPE_TEX0W OBJ_OUTMAP_TYPE_TEX1 OBJ_OUTMAP_TYPE_TEX2 OBJ_OUTMAP_TYPE_TEX3 OBJ_OUTMAP_TYPE_VIEW OBJ_OUTMAP_TYPE_GEN OBJ_OUTMAP_TYPE_MAX_BIT@)OBJ_BSYM_Tname_index#start_index#end_index#Pobj_bsym_tPobj_inst_t)OBJ_SWZ_Tvalue#used_info#reserve#Pobj_swz_t5)OBJ_SETUP_Ttype#index#value# e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vslnk_objcode_defs.hARM C/C++ Compiler, RVCT4.0 [Build 865] @ unsigned intcharunsigned shortunsigned charPbin_header_t)PKG_HEADER_T(signature#version#reserved0#inst_offset#inst_count# swizzle_offset#swizzle_count#line_offset#line_count#string_offset# string_size#$Ppkg_header_t-)EXE_HEADER_T@signature#version #shader_type#merge_output_maps#main_addr#end_addr# input_mask#output_mask#geometry_data_mode#start_index#subd_patch_size#const_vertex_number#setup_offset#setup_count#label_offset# label_count#$outmap_offset#(outmap_count#,bsym_offset#0bsym_count#4string_offset#8string_size#<Pexe_header_tK)BIN_HEADER_T signature#exe_number#exe_offset_top# e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\state.hARM C/C++ Compiler, RVCT4.0 [Build 865] charunsigned int)STT_TRI_ORIENT_STATE_T frontFacej_ #cullFacej_ #enabledx_ #padding3# )STT_TRI_OFFSET_STATE_Tm_offset_ #u_offset_ #w_scale_ #depthRangeN_ # depthRangeF_ #enabledx_ #padding3#)STT_TEXTURE_UNITS_STATE_TactiveTexturej_ #_ bound2DTex#_ boundCubeTex #_ boundLutTex+#boundTexColl_ #j_ samplerType`#x_ enabled2DTex#x_ enabledCubeTex#padding2#)STT_LUT_BINDINGS_T_  bindings#_  subsize#_  suboffset*#)STT_VERT_CURRENT_STATE_T_ f attribq#_  attrib24#)STT_VERT_ARR_TptrG#size_ #typej_ #stride_ # buffer_ #normx_ #enabledx_ #padding2'#\_ "A)STT_VERT_ARRAY_STATE_T arrayg#) STT_VERT_BUF_STATE_TelmtArrayID_ #arrayID_ #)STT_PER_FRAG_OP_STATE_TpscissorLeft_ #scissorBottom_ #scissorWidth_ #scissorHeight_ # alphaFuncj_ #alphaRefValue_ #stencilFuncj_ #stencilRefValue_ #stencilValueMask_ # stencilOpFailj_ #$stencilOpDepthFailj_ #(stencilOpDepthPassj_ #,depthFuncj_ #0blendFuncSrcRGBj_ #4blendFuncSrcAlphaj_ #8blendFuncDstRGBj_ #<blendFuncDstAlphaj_ #@blendEqRGBj_ #DblendEqAlphaj_ #H _ blendColor#LlogicOpj_ #\modej_ #`scissorTestEnabledx_ #dalphaTestEnabledx_ #estencilTestEnabledx_ #fdepthTestEnabledx_ #gblendEnabledx_ #hlogicOpEnabledx_ #ipadding1#jearlyDepthTestEnabledx_ #kearlyDepthFuncj_ #l)STT_FB_OP_STATE_T0x_ colorMask#depthMaskx_ #padding3#stencilWriteMask_ #_ clearColor/# clearDepth_ #clearEarlyDepth_ # clearStencil_ #$clearDepth24#(clearDepth16#,)STT_FB_STATE_Tstatusj_ #color_formatc] #z_format] #colorBufferEnabledx_ # depthBufferEnabledx_ # stencilBufferEnabledx_ #block32Enabledx_ #depthCopyModex_ #padding3 #width_ #height_ #)STT_GL_STATE_T rendermode#viewport|#triorient#$trioffset#0textureunits#Hlutbindings#vertcurrH#vertarrayK#vertbuffer~# vertexStateCollection_ # per_frag_op# fb_op# fb_state# )STT_HW_ARRAY_PROC_STATE_TelmtArrOffset_ #_  attrArrOffset #baseAddr_ #4hostElmtArrOffset_ #8_  hostAttrArrOffsetN #<_  hostStrider #lbUseDeletedBufferx_ #padding3 #)STT_HW_TEX_UNITS_STATE_T_ regs #_ addresses #|)STT_HW_FRAMEBUFFER_STATE_TbitWidthColor_ #bitWidthZ_ #addrZ_ #addrColor_ # sizeZ_ #sizeColor_ #)STT_HW_SHADER_STATE_T<useVertexBuffersx_ #padding3 #attrNumUsed_ #attrNumTotalUsed_ #_  attrUseOrder" # )STT_HW_STATE_Thw_arrayproc #hw_texunits #hw_framebuffer #hw_shader #)STT_STATE_Tupd_maskKZ #forceValidateMask_ #suppressStateMask_ #forceModex_ # padding3# gl_state #hw_stateB # Pstt_state_t !Pstt_viewport_state_t|(Pstt_fb_state_t#Pstt_hw_framebuffer_state_t ,"Oq__gl_state)STT_RENDER_MODE_Tmodej_ #prevmodej_ #drawingx_ #drawarrayx_ # bAccerelateTrianglex_ # bGeometryShaderUsedx_ # currentProgram_ # )STT_VIEWPORT_STATE_Tx_ #y_ #width_ #height_ # bInittedx_ #padding3# e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\fbmanager.hARM C/C++ Compiler, RVCT4.0 [Build 865]  FB_ATTACH_POINTFB_AP_COLOR0 FB_AP_DEPTH_STENCIL FB_AP_MAX_POINTS FB_AP_MAX_BIT@FB_ATT_TYPEFB_AT_RENDERBUFFER FB_AT_TEXTURE FB_AT_MAX_BIT@Pfb_att_type_t)FB_ATT_INFO_TtypeE#id_ #targetj_ #surfaceContainer# "l"Pfb_att_info_tZ()FB_LIST_T(AttInfo#id_ # next#$"Pfb_list_t0)RB_LIST_THsurfaceContainerl"#id_ #@next]#D"Prb_list_t8)FB_MANAGER_TfbListTop#rbListTop#currFB#currRB# " "aPfb_manager_tr@ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\state.hARM C/C++ Compiler, RVCT4.0 [Build 865] charunsigned int)STT_TRI_ORIENT_STATE_T frontFace"#cullFace"#enabled"#padding3# )STT_TRI_OFFSET_STATE_Tm_offset;"#u_offset;"#w_scale;"#depthRangeN;"# depthRangeF;"#enabled"#padding3#)STT_TEXTURE_UNITS_STATE_TactiveTexture"#-"bound2DTex#-"boundCubeTex #-"boundLutTex+#boundTexColl-"#"samplerType`#"enabled2DTex#"enabledCubeTex#padding2#)STT_LUT_BINDINGS_T-" bindings#-" subsize#-" suboffset*#)STT_VERT_CURRENT_STATE_T;"f attribq#-" attrib24#)STT_VERT_ARR_TptrG#size"#type"#stride"# buffer-"#norm"#enabled"#padding2'#""A)STT_VERT_ARRAY_STATE_T arrayg#) STT_VERT_BUF_STATE_TelmtArrayID-"#arrayID-"#)STT_PER_FRAG_OP_STATE_TpscissorLeft"#scissorBottom"#scissorWidth"#scissorHeight"# alphaFunc"#alphaRefValueJ"#stencilFunc"#stencilRefValue"#stencilValueMask-"# stencilOpFail"#$stencilOpDepthFail"#(stencilOpDepthPass"#,depthFunc"#0blendFuncSrcRGB"#4blendFuncSrcAlpha"#8blendFuncDstRGB"#<blendFuncDstAlpha"#@blendEqRGB"#DblendEqAlpha"#H J"blendColor#LlogicOp"#\mode"#`scissorTestEnabled"#dalphaTestEnabled"#estencilTestEnabled"#fdepthTestEnabled"#gblendEnabled"#hlogicOpEnabled"#ipadding1#jearlyDepthTestEnabled"#kearlyDepthFunc"#l)STT_FB_OP_STATE_T0"colorMask#depthMask"#padding3#stencilWriteMask-"#J"clearColor/# clearDepthJ"#clearEarlyDepth-"# clearStencil"#$clearDepth24#(clearDepth16#,)STT_FB_STATE_Tstatus"#color_formatc] #z_format] #colorBufferEnabled"# depthBufferEnabled"# stencilBufferEnabled"#block32Enabled"#depthCopyMode"#padding3 #width"#height"#)STT_GL_STATE_T rendermode#viewport#triorient#$trioffset#0textureunits#Hlutbindings#vertcurrH#vertarrayK#vertbuffer~# vertexStateCollection-"# per_frag_op# fb_op# fb_state# )STT_HW_ARRAY_PROC_STATE_TelmtArrOffsetZ"#Z" attrArrOffset #baseAddrZ"#4hostElmtArrOffsetZ"#8Z" hostAttrArrOffsetN #<Z" hostStrider #lbUseDeletedBuffer"#padding3 #)STT_HW_TEX_UNITS_STATE_T-"regs #-"addresses #|)STT_HW_FRAMEBUFFER_STATE_TbitWidthColor-"#bitWidthZ-"#addrZ-"#addrColor-"# sizeZ-"#sizeColor-"#)STT_HW_SHADER_STATE_T<useVertexBuffers"#padding3 #attrNumUsed-"#attrNumTotalUsed-"#-" attrUseOrder" # )STT_HW_STATE_Thw_arrayproc #hw_texunits #hw_framebuffer #hw_shader #)STT_STATE_Tupd_maskKZ #forceValidateMaskÓ"#suppressStateMaskÓ"#forceMode"# padding3# gl_state #hw_stateB # Pstt_state_t !Pstt_vert_array_state_tK)Pstt_hw_array_proc_state_t +Pstt_hw_shader_state_t ("Oq__gl_state)STT_RENDER_MODE_Tmode"#prevmode"#drawing"#drawarray"# bAccerelateTriangle"# bGeometryShaderUsed"# currentProgram"# )STT_VIEWPORT_STATE_Tx"#y"#width"#height"# bInitted"#padding3#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865] boolstd@pairt' }&first#&second#ifirst_typet' _isecond_type}`pair60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Float32cFloat32ToBits32f 5f @FixedU24&m_Float32f #cFloat32ToFixedU24f 5f D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]std0f f ??d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00c ?."?c 3?nwgfx@WorldMatrixUpdater#@BuilderCreate65_WorldMatrixUpdater65_~WorldMatrixUpdater6CalculateWorldXsi6553555CalculateWorldMayaSsc6553555CalculateWorldBasic6553555CopyTranslate655AddTranslate655ScaleMatrixb"65"5MultScalec c 655c 5000osD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]long ?0 000 std0 (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut0% X 4x thisz__resultT 0 0 0  4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0M 0 ?f "4"this3slot? f "4$"this3slot? ? ?s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut? 0 ?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0  ? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintR/CheckFlag & &3flags3maskz__result &?nwutRKEnableFlag & & 3flags3valuez__result &RXDisableFlag & & 3flags3valuez__result &RhGetFlagValue  o 3flags3shift3 maskz__result  ?o? ?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 7"#00 ?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]0PboolintR/CheckFlag  3flags3maskz__result ?nwutRXDisableFlag   3flags3valuez__result RXDisableFlag  3flags3valuez__result RhGetFlagValue- - o- 3flags3shift3maskz__result-  ??o?- ? 0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]lJboolfloatvoidint0$ 00$ 0 4 thisz__result 4 thisz__result 4 thisz__result ?R2 0\nwgfx@TransformAnimBlendOp #*WeightDiscard~TransformAnimBlendOp6 Apply#6 55ConvertToAnimResult#6 55BlendScaleStandard6 5 5 5BlendScaleAccurate6 5 5 5PostBlendAccurateScale6 5 BlendRotateMatrix6 5 5 5BlendRotateQuaternion6 5 5 5BlendTranslate6 5 5 5OverrideTransform6 5 5 5 @TransformAnimEvaluatorl #&m_IsScaleDisabled#V&m_IsRotateDisabled#W&m_IsTranslateDisabled#X&m_CacheTransforms #\*s_TypeInfo GetRuntimeTypeInfo #6 TryBind&" # 6 5a  ChangeAnim#$ 6 5  GetResult# 6 55 GetIsScaleDisabled 6  GetIsRotateDisabled 6  GetIsTranslateDisabled 6  HasMemberAnim# 6 5 UpdateCache# 6  GetCacheBufferSizeNeeded#, 6  GetCacheBuffer#( 6  SetCacheBuffer#0 6 55 ~TransformAnimEvaluator 6  Initialize&" #8 6 5X555 ResetNoAnimMember 6 5a 5  GetResultFast 6 55 GetResultCommon 6 555EvaluateMemberAnim 6 5 5 55b5EvaluateMemberBakedAnim6 5 5 55b5UpdateFlagsCommon6 5 UpdateFlags6 5 ApplyBakedFlags6 5 5 @TransformAnimInterpolator@ #*s_TypeInfo GetRuntimeTypeInfo #6 GetResult#6 55~TransformAnimInterpolator6 @TransformAnimAdder, #*s_TypeInfo GetRuntimeTypeInfo #6 GetResult#6 55~TransformAnimAdder6 @TransformAnimOverrider, #*s_TypeInfo GetRuntimeTypeInfo #6& GetResult#6& 55~TransformAnimOverrider6* 0uu0 0 00 00 0: 0" 0: D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatlong0std0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]lint~^ ?nwutRhGetFlagValue~^ ~^ c~^ 3flags3shift3maskz__result~^ c?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longS __rw_swap? ? 3__a3__bu__tmp? ?? stdS iter_swap3__a3__bRncopy_backward3__first3__last3__resz__resultu__last__123u__last__124u__res__125ub__1220? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@SkeletonUpdater#@BuilderCreate65_UpdateWorld65x 5UpdateView65x 55SkeletonUpdater65_~SkeletonUpdater6000os"?W"??"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]лboolintR/CheckFlag  3flags3maskz__result ?nwutR=CheckFlagOr  3flags3maskz__resultRKEnableFlag   3flags3valuez__result RXDisableFlag   3flags3valuez__result R/CheckFlag % 3fflags3zmaskz__resultR/CheckFlag 3fflags3maskz__result ?`ɡ ?j% ?t?~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]longs ?0 00 00/ 00 0std0s Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Dnwut0 ؼ 4 thisz__resultԼ 09 l 4 thisz__resulth 0ȹ   4 thisz__result 4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dnwutf o"4"this3slot? f {"4"this3slot?y f "4"this3slot? ?3 ? ?B $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]GnwutSSafeDestroy 3!object d"4"this3object? ?' ? 0 ??` ?s 0 ?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0s s ?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long0s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865] FboolintR/CheckFlag & &3flags3maskz__result &?nwutRKEnableFlag & & 3flags3valuez__result &RXDisableFlag & & 3flags3valuez__result &RhGetFlagValueJ J oJ 3flags3shift3 maskz__resultJ  ?o?J ?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 "#00s ? D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intboolunsigned charvoidfloatint0  10 0{0_ 0 00 10\ 0 0 0 0# 0c std0| 0) @d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint?o?T ?? ?nwutRhGetFlagValueT T oT 3flags3shift3maskz__resultT H d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdateHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865](boolO4B this3) modeluskeletalModel¨ uskeleton0 uskeleton, uresSkeleton uisModelCoordinateumeshLayerIdumeshs umeshLayerIdumeshs O4F this3) modeluskeletalModel¨ uskeleton0 uskeleton, uresSkeleton uisModelCoordinateumeshLayerIdumeshs umeshLayerIdumeshs nwgfx@SceneUpdateHelper@SubmitViewFunctorq q  &m_SkeletonUpdaterY #&m_BillboardUpdater_ #&m_RenderQueuee #&m_Cameraq # &m_LayerId#&m_ParticleLayerId#&m_IsVisibleModelu #SubmitViewFunctor> 6> 5Y 5_ 5e 5q 555u operator()6> 5) ߰"#@ SubmitViewFunctorRq rq  &m_SkeletonUpdaterY #&m_BillboardUpdater_ #&m_RenderQueuee #&m_Cameraq # &m_LayerId#&m_ParticleLayerId#&m_IsVisibleModelu # SubmitViewFunctorB 6B 5Y 5_ 5e 5q 555u  operator() 6B 5) ߰"#@ SubmitViewFunctorq .q  &m_SkeletonUpdaterY #&m_BillboardUpdater_ #&m_RenderQueuee #&m_Cameraq # &m_LayerId#&m_ParticleLayerId#&m_IsVisibleModelu # SubmitViewFunctorF 6F 5Y 5_ 5e 5q 555u  operator() 6F 5) ߰"#@SubmitViewFunctorq q "&m_SkeletonUpdaterY #&m_BillboardUpdater_ #&m_RenderQueuee #&m_Cameraq # &m_LayerId#&m_ParticleLayerId#&m_IsVisibleModel{ #SubmitViewFunctorJ 6J 5Y 5_ 5e 5q 555{ operator()6J 5) ߰"#@SubmitViewFunctorRq rq "&m_SkeletonUpdaterY #&m_BillboardUpdater_ #&m_RenderQueuee #&m_Cameraq # &m_LayerId#&m_ParticleLayerId#&m_IsVisibleModel{ #SubmitViewFunctorN 6N 5Y 5_ 5e 5q 555{ operator()6N 5) ߰"#@SubmitViewFunctorq .q "&m_SkeletonUpdaterY #&m_BillboardUpdater_ #&m_RenderQueuee #&m_Cameraq # &m_LayerId#&m_ParticleLayerId#&m_IsVisibleModel{ #SubmitViewFunctorR 6R 5Y 5_ 5e 5q 555{ operator()6R 5) ߰"#dSubmitView 5Y 5_ 5e 5< 5 555r"5Ы"5u dSubmitView"5Y 5_ 5e 5< 5 555r"5Ы"5{ 0X000080p0ޞ 0Ϝ 0:" 0k 0 0"?k Oe4> this3) modeluskeletalModel¨ uskeleton0 uskeleton, uresSkeleton uisModelCoordinateumeshLayerIdumeshs umeshLayerIdumeshs (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]float ??> ? \ ?nwgfx@SceneHelpercCalculateDepth555cCalculateDepth55Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@SceneUpdater$V"#&m_SkeletonUpdaterAh #&m_WorldMatrixUpdater"#&m_BillboardUpdater"#&m_DepthSortModeЫ"# @Builder&m_SkeletonUpdaterAh #&m_WorldMatrixUpdater"#&m_BillboardUpdater"#Create6 5_*s_TypeInfo GetRuntimeTypeInfo #6GetDepthSortModeЫ"# 6SetDepthSortMode#65Ы"UpdateAll#65UpdateTransformNode65UpdateSkeletalModel65UpdateAnim65EvaluateAnim655U SubmitView#65$55*5:r" SubmitView#65$55*55:r" SubmitView# 65$55*5550:r" SceneUpdater65_565<5B~SceneUpdater60;000 0:"? 0"0Ah 0"0"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut. 4I thisz__result "k 4=k thisz__resultk :e 4f thisz__result e qe 4f thisz__resultd 0ޞ  4H thisz__result 0 } 4~ thisz__result=} 0Ϝ `D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@mem_fun_t h6| 2 &_C_fn#iargument_typeb"iresult_typey"mem_fun_tU6U5"h6| 2 operator()6]5C"#00YD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0n 00i 00(w 00u 00N_ 00^ 00t 00k 00"h 00FZ 00X 00[ 00~ Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@SceneTraverser <"#&m_SceneContext#@BuilderCreate65_*s_TypeInfo GetRuntimeTypeInfo #6Begin65End6VisitSceneNode# 65~ VisitTransformNode#65 VisitModel#65VisitSkeletalModel#65VisitCamera#65VisitFog# 65!VisitLight#$65'VisitFragmentLight#(65-VisitVertexLight#,653VisitAmbientLight#0659VisitHemiSphereLight#465?VisitParticleSet#865EVisitParticleEmitter#<65KVisitParticleModel#@65QSceneTraverser65_~SceneTraverser60000c 0Tz 0n 0i 0k 0"h 0(w 0u 0N_ 0t 0^ 0FZ 0X 0[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]long" ?0 0std0" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]%void0nwut0  48 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]%nwutf "4ظ"this3slot?X ?( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut? 0/ ?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0" " ? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]'boolintR/CheckFlag^{^{3flags3maskz__result^{?nwutRKEnableFlag^{^{ 3flags3valuez__result^{RXDisableFlag^{^{ 3flags3valuez__result^{RhGetFlagValue1 1 o1 3flags3shift3 maskz__result1  ?o?1 ?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 "#00" ?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@SceneInitializer0"#&m_MaterialIdGenerator"#@Description0 &materialIdGenerator#@Builder&m_Description#CreateW6J5_*s_TypeInfo GetRuntimeTypeInfo #6SBegin6WEnd6WVisitSceneNode# 6W5 VisitTransformNode#6W5]VisitModel#6W5T VisitSkeletalModel#6W5cVisitCamera#6W5iVisitFog# 6W5oVisitLight#$6W5uVisitFragmentLight#(6W5{VisitVertexLight#,6W5VisitAmbientLight#06W5VisitHemiSphereLight#46W5VisitParticleSet#86W5VisitParticleEmitter#<6W5VisitParticleModel#@6W5SceneInitializerW6W5_5~SceneInitializer6W0&0O00 0w"0"0"0 0("0^"0"0ʽ"0"02"0d"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]inwut 4s thisz__resultކ 0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long0}00Z0stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865],int[?nwutRhGetFlagValue[[o[3flags3shift3maskz__result[o?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwutZ646thisz__result50(\ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint?rnwgfx@SceneEnvironment&m_AmbientLight#&m_HemiSphereLight^#&m_VertexLightsC#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras]#h&m_CameraIndex:{#x&m_Fogsr#|&m_LightSets#&m_LightSetIndex:{#&m_ActiveVertexLightCount:{#&m_ActiveFragmentLightCount:{#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#&m_CameraDirty#ApplyFrom65ClearSettings6SetActiveLightSet65Reset6ResetFragmentLights6ResetVertexLights6ResetHemiSphereLight6ResetAmbientLight6ResetCamera6ResetFog6ResetLightSet60000D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longstd00?0?00?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwgfxiSceneNodeArray*#iModelArray-iSkeletalModelArray 0'iLightArray3iFragmentLightArray6'iVertexLightArray9%iHemiSphereLightArray<)iAmbientLightArrays?&iCameraArraykB iFogArraycEiParticleSetArray[H%iParticleEmitterArrayCK)iParticleModelArray+N'iAnimatableNodeArrayT#@ SceneContext#&m_SceneNodesn#&m_Models#&m_SkeletalModels#(&m_Cameras#8&m_Fogs*#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights#&m_ParticleSets:#&m_ParticleEmittersR#&m_ParticleModelsn#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray6kiHemiSphereLightArrayPm"iAmbientLightArraynoiCameraArrayqiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy @ Builder<&m_IsFixedSizeMemory#&m_MaxSceneNodes!#&m_MaxModels!#&m_MaxSkeletalModels!# &m_MaxCameras!#&m_MaxLights!#&m_MaxFragmentLights!#&m_MaxVertexLights!#&m_MaxHemiSphereLights!# &m_MaxAmbientLights!#$&m_MaxFogs!#(&m_MaxParticleSets!#,&m_MaxParticleEmitters!#0&m_MaxParticleModels!#4&m_MaxAnimatableNodes!#8 Create 65_ SceneContext 65_555555555555550n0000*00000:0R0n ~SceneContext 600!00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int ?o?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0%p0Xnwgfx@SceneBuilder$&m_Resource)s#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOption^{#&m_SharedMaterialModelZ#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# CreateObject6y55CreateTree6y55BuildSceneObject6y5l5)s555BuildChildren6y5l5)s550$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0 0Xnwgfx@ParticleEmitterh#&m_IsFirstEmission#&m_EmissionCountS{#&m_NextEmissionTime:{#&m_ParticleSet#&m_ParticleRandomL#&m_ParticleAnimFrameController"#&m_ResParameterL#&m_ResFormM#@Description[i#Description6cCreate5l5)s55?00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0Xnwgfx@ParticleModelW#&m_MaximumParticleSetwY#&m_ParticleSetCount#&m_ParticleSets"#&m_ParticleShapeCount#&m_ParticleShapesy"#&m_ParticleAnimFrameController"#@Description +Z#&particleSetCountwY#Description 6 cCreate5l5)s555?00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Xnwgfx@Camerah#&m_ViewMatrix(~#&m_InverseViewMatrix(~#&m_ProjectionMatrixH"#&m_InverseProjectionMatrixH"#&m_TextureProjectionMatrix(~#&m_ViewUpdater`"#&m_ProjectionUpdaterx"#&m_AnimGroupy#&m_OriginalValue"#&m_OriginalTransform{#&m_WScaleS{#&m_IsDynamic#@Description[i#Descriptionn6ncCreates5l5)s5j5?f000nd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void014thisz__resultnwgfxres@ResParticleModelDatad#&m_ParticleSetsTableCounty#&toParticleSetsTablemz#@ResParticleModel5f#iResDataType1ResParticleModel6: t?ref6GetParticleSetsCount:{60UU0Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0 0Xnwgfx@SkeletalModelW#&m_Skeleton"#&m_SkeletalAnimGroup>#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#@Description +Z#&sharedSkeleton#Description6@Builder &m_DescriptionN#Builder6IsFixedSizeMemory 65MaxChildren 65MaxCallbacks 65BufferOption 65^{SharedMaterialModel 65ZMaxAnimObjectsPerGroup 65:{IsAnimationEnabled 65Create%65l5)s50N0?0animres0nd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory 1!# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray"&m_Allocator#&m_Elements#&m_End#&m_Capacityo# 0X0"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0bb?0P0?0x00B00jj?Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]lboolintA??l?-?L?=??+??F ?o?T?nwutR/CheckFlagA3flags3maskz__resultR/CheckFlagl-3flags3maskz__resultR/CheckFlaglL3flags3maskz__resultRhGetFlagValueTToT3 flags3shift3maskz__resultTPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float24&m_Float32#cFloat32ToBits24A5@Float31&m_Float32#cFloat32ToBits31A5@Float16&m_Float32#Float167675GetFloat16Value66?cFloat32ToBits1665@Fixed13&m_Float32#Fixed13C6C5GetFixed13Value66KcFloat32ToFixed13650**0;00Gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintAb??  nw gfx@ GraphicsDeviceLutTargetLUT_TARGET_D0 LUT_TARGET_D1 LUT_TARGET_SP LUT_TARGET_FR LUT_TARGET_RB LUT_TARGET_RG LUT_TARGET_RR LUT_TARGET_SP0 LUT_TARGET_SP1 LUT_TARGET_SP2 LUT_TARGET_SP3 LUT_TARGET_SP4 LUT_TARGET_SP5 LUT_TARGET_SP6 LUT_TARGET_SP7 LUT_TARGET_DA0 LUT_TARGET_DA1 LUT_TARGET_DA2 LUT_TARGET_DA3 LUT_TARGET_DA4 LUT_TARGET_DA5 LUT_TARGET_DA6 LUT_TARGET_DA7 LUT_TARGET_FOG LUT_TARGET_COUNT *s_Viewport2*s_RenderBufferWidthA*s_RenderBufferHeightA*s_LutIsAbsA*s_LutInputA*s_LutScaleA*s_DepthFormatA*s_DepthRangeNear*s_DepthRangeFar*s_DepthRange24A*s_LightPositionWA*s_LightShadowedA*s_LightSpotEnabledA*s_LightDistanceAttnEnabledAdSetDepthRange55dSetDepthFormat5AdSetLutIsAbs55dSetLutInput55"d SetLutScale55 #d ActivateLookupTable5&5d InvalidateAllLookupTablesd ResetFragmentLightEnabledd SetFragmentLightPositionW55d SetFragmentLightSpotEnabled55d SetFragmentLightDistanceAttnEnabled55d ActivateFragmentLightDistanceAttnTable55&d ActivateFragmentLightSpotTable55&d ActivateFragmentLightDistanceAttnScaleBias55A5Ad ActivateFragmentLightPosition5l5ad ActivateFragmentLightPosition5l5a5d ActivateFragmentLightEnabledd ActivateViewport5d SetRenderBufferSize5l5ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintboolunsigned int00|_00A0A0nwgfx@CommandCacheManager*s_AllocatorcAllocate5linternal@CommandCacheBuilder&m_StartAddr#&m_EndAddr#CommandCacheBuilder6Begin6End6GetSizel6AllocAndCopy6: 0Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?Onwgfx@FrameBufferObject &m_Description#@Description &fboID*#&heightA#&widthA#&colorFormatA# &depthFormatA#&colorAddressA#&depthAddressA#&useBlock32#ActivateBuffer6ClearBuffer65A55:- 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwut0:4Uthisz__result 4ethisz__resultvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxinternal0Ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 865]b0td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwgfx@PerspectiveProjectionUpdater "#&m_Resourcezg#*s_TypeInfo GetRuntimeTypeInfo #6YcCreate]5K(cCreate]5K(5zgUpdate# 6]5c5iGetResourcef#6]GetResourceo#6YPerspectiveProjectionUpdater]6]5K(55zg~PerspectiveProjectionUpdater6]0U006 0mfd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]floatnnmath0md:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]06 8nnmathARMv6Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]@int 4Hthisz__result%04Lthis3indexz__resultnwgfx@ParticleModel#&m_MaximumParticleSetwY#&m_ParticleSetCount#&m_ParticleSets"#&m_ParticleShapeCount#&m_ParticleShapes"#&m_ParticleAnimFrameControllerO"#*s_TypeInfoGetParticleSetsCount%6HGetParticleSets6L50D0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@binary_function|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]?nwgfx@ParticleContext<Y#&m_EmissionPositionWork9#&m_EmissionParentWork^#&m_ParticleWorkF32L#(&m_ParticleRandom#8iVEC3ArrayM"(+iF32ArrayL"+ iU16Array)". GetRandom%60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@ParticleEmitter #&m_IsFirstEmission#&m_EmissionCount&#&m_NextEmissionTime%#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameControllerO"#&m_ResParameter#&m_ResFormZ#GetResParticleEmitter6SetParticleSet65Srand65%0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 "#00=?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@ParticleSceneUpdater#@BuilderCreate65_*s_TypeInfo GetRuntimeTypeInfo #6UpdateNode# 65`5SwapBuffer#65`ParticleSceneUpdater65_~ParticleSceneUpdater60000D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]long?0I00b<00300wp0std0Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0 4,thisz__result0m4thisz__result0 /4Othisz__result+4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutf "4$"this3slot?Gf "40"this3slot?M:f "4<"this3slot?i1?J?u<?3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int?h?0??_k?s?V_?"?Z0wp?nwutSSafeDestroyb\3objectSSafeDestroyX3objectSSafeDestroywp3object "4"this3object?.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0Z0V_0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]$boolintR/CheckFlag & &3flags3maskz__result &?nwutRKEnableFlag & &=3flags3valuez__result &RXDisableFlag & &=3flags3valuez__result &RhGetFlagValue  o 3flags3shift3 maskz__result =?o? ?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 "#00?pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwgfx@ParticleContext<#&m_EmissionPositionWorkS#&m_EmissionParentWorkx#&m_ParticleWorkF32f#(&m_ParticleRandomu"#8iVEC3Array(+iF32Array+ iU16Array. @Builder &m_IsFixedSizeMemory#&m_MaxEmission#&m_MaxStreamLength#Createi6d5_ParticleContexti6i5_53575;0S0x0f~ParticleContext6i00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intӸ?o?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]long#?000Z00,00 std0#Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]<void0nwut0P4pthisz__resultL04thisz__result0@ s4thisz__resulto4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutf c"4"this3slot?f o"4"this3slot?Ef {"4"this3slot?d??m??@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȷvoidint0?}(?!0?00?? ? nwutSSafeDestroy`3object X"4"this39object?|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0##?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ĵnwutu4thisz__result$0'0uXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]DboolintR/CheckFlag3flags3maskz__result?nwutRXDisableFlag3flags3valuez__resultRKEnableFlag 3flags3Avaluez__resultRXDisableFlag 3flags3Avaluez__resultRhGetFlagValue_L_Lo_L3Kflags3shift3Umaskz__result_L ?;o?E_L?OD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longboolunsigned intstd0 0 00QQ?0#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 "#00#?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwgfx@MeshRenderer #&m_RenderContext#cCreate5_RenderMesh655xMeshRenderer65_~MeshRenderer6RenderSeparateDataShape65x5K5lRenderParticleShape65x5."5SetMatrixPalette65&5Q5l0osd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0^nwgfx@ParticleModel%#&m_MaximumParticleSetwY#&m_ParticleSetCount#&m_ParticleSetsX"#&m_ParticleShapeCount#&m_ParticleShapes"#&m_ParticleAnimFrameController"#GetParticleSets65GetParticleShapesڙ650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]TLvoidintboolunsigned int000A0A0nwgfxinternalRNWGetCurrentCmdBufferz__resultS NWSetUniform4fvContinuous3count3dataucommandS NWSetVertexUniform4fv3Aindex3count3dataSNWSetUniform4fv3Aindex3count3datauSHORT_VALUE_HEADERuSHORT_HEADER uSHORT_HEADER2%uLONG_ADDRESS_HEADERuLONG_VALUE_HEADERuLONG_HEADERnucommandS NWSetVertexUniform4fvBegin3Aindex3totalCount3count3dataSNWSetUniform4fvBegin3Aindex3totalCount3count3datauADDRESS_HEADERuVALUE_HEADERuHEADER]ucommandS NWSetVertexUniform4fvContinuous3count3datatd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwgfx@LookAtTargetViewUpdater="#&m_Resource# *s_TypeInfo GetRuntimeTypeInfo #6IcCreateM5K(cCreateM5K(5Update# 6M5S5_5iGetResource#6MGetResourcem#6ILookAtTargetViewUpdaterM6M5K(55~LookAtTargetViewUpdater6M0E00<"<"?Y?cd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]0<"0nnmathARMv6d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]0J"<"0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](intlongbool _4this3element000W4? 4this3element0W4 45this3Lelement0f0F04?nwut_4this3indexz__resultVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]longstdW4?000f00W4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] nwut0M4thisz__result|044thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutf "4D"this3slot?f #"4P"this3slot?Q? ?yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut?4:?20-?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0W4W4?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 c"#00W4?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget##@Description &width #&height #&colorFormat#&depthFormat# &colorArea<# &depthArea<#&colorAddress #&depthAddress #&shadowKind#Description6@Builder &m_Description3#Create65*s_TypeInfo c CreateOffScreenBuffer55p#03000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwgfxinternal[f0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint[f nw gfx@ GraphicsDeviceLutTargetLUT_TARGET_D0 LUT_TARGET_D1 LUT_TARGET_SP LUT_TARGET_FR LUT_TARGET_RB LUT_TARGET_RG LUT_TARGET_RR LUT_TARGET_SP0 LUT_TARGET_SP1 LUT_TARGET_SP2 LUT_TARGET_SP3 LUT_TARGET_SP4 LUT_TARGET_SP5 LUT_TARGET_SP6 LUT_TARGET_SP7 LUT_TARGET_DA0 LUT_TARGET_DA1 LUT_TARGET_DA2 LUT_TARGET_DA3 LUT_TARGET_DA4 LUT_TARGET_DA5 LUT_TARGET_DA6 LUT_TARGET_DA7 LUT_TARGET_FOG LUT_TARGET_COUNT *s_FragOperationModeG^*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_ScissorEnabled*s_StencilMaskRf*s_ColorMask[f*s_Viewport#*s_ScissorD *s_RenderBufferWidth[f*s_RenderBufferHeight[f[f *s_FrameBufferCommand*s_LutIsAbswY*s_LutInputwY*s_LutScalewY*s_DepthFormat[f*s_WScale24[f*s_DepthRangeNearf*s_DepthRangeFarf*s_DepthRange24[f*s_PolygonOffsetEnabled*s_PolygonOffsetUnitf*s_LightPositionW[f*s_LightShadowed[f*s_LightSpotEnabled[f*s_LightDistanceAttnEnabled[f a*m_LutTargetsHd ActivateLookupTable5a5d InvalidateLookupTable5ad InvalidateAllLookupTablesd Reportd ActivateLutLoadSetting5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]long̡?0~00p0std0̡d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]8$nwut0%iXi4xithisz__resultTi0gg4 hthisz__resultgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwutf #4#this3slot?|f #4#this3slot?n?/~? qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?U?0ə?nwutD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0̡̡?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutk4 lthisz__result.k0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intlong{?std0̡0{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]qcharstd@char_traitsichar_type'clengtho500ccopy555od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 ##00̡? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]@&boolintR/CheckFlag^{^{3flags3maskz__result^{?nwutRKEnableFlag^{^{]3flags3valuez__result^{RXDisableFlag^{^{]3flags3valuez__result^{RhGetFlagValueo3flags3shift3maskz__result]?%{??o??D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]long@?0000std0@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Tnwut04Թthisz__result0H4hthisz__resultDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ԙnwutf _ #4 #this3slot?f k #4 #this3slot???d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]dfloatintunsigned intunsigned charvoidbool0?s0]?nwutinternalRMakeBitss3value3width3shiftz__resultsRMakeBitss3value3width3shiftz__resultsRMakeBitss3value3width3shiftz__resultsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0@@?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\limitsARM C/C++ Compiler, RVCT4.0 [Build 865]floatstd@numeric_limitsxcepsilonx@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolnwut@CloseAtToleranceWeak&m_Tolerance#CloseAtToleranceWeak2625operator()6:550064d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܙnwut4thisz__resulttB4thisz__result0 ջ4*thisz__resultl0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intlongint_?std0@0?0_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65  ##00@?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intlong%?std0Dq0%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]0'nwut646thisz__result6!646thisz__result5T)4*thisz__result:))4*thisz__result(0O0UD"4#thisz__result*"{"4#thisz__result!0P0T d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00S0UU00TT0D?0&?#0,0%0?nwgfx@Camerag#&m_ViewMatrix#&m_InverseViewMatrix#&m_ProjectionMatrixa#&m_InverseProjectionMatrixa#&m_TextureProjectionMatrix#&m_ViewUpdater,#&m_ProjectionUpdater%#&m_AnimGroup%v#&m_OriginalValuec#&m_OriginalTransform#&m_WScale&#&m_IsDynamic#@Descriptioni#@DynamicBuilder$&m_Descriptiong#&m_ViewUpdater,#&m_ProjectionUpdater%#Create 6 5@ResCameraDestroyer ##&m_Allocator#ResCameraDestroyer 6 : operator()6 5 #*s_TypeInfo GetRuntimeTypeInfo #6 cCreate 5Dq5|55g?Accept#6 5GetResCamerac6 UpdateCameraMatrix6 GetViewUpdater6  GetViewUpdater 6  GetProjectionUpdater 6  GetProjectionUpdater 6  GetTargetPosition 6  SetTargetPosition 6 5 GetUpwardVector 6  SetUpwardVector 6 5 GetTwist& 6  SetTwist 6 5& GetViewRotate 6  SetViewRotate 6 5 GetPerspective 6 5555 SetPerspective 6 5&5&5&5& GetFrustum 6 555555 SetFrustum 6 5&5&5&5&5&5& GetFrustum 6 555SetFrustum 6 55&5&SetFrustum6 5GetOrtho6 555555SetOrtho6 5&5&5&5&5&5&GetOrtho6 555SetOrtho6 55&5&SetOrtho6 5GetNear&6 SetNear6 5&GetFar&6 SetFar6 5&Camera 6 55}5555&5~Camera6 Initializef#$6 5StoreOriginalf6 5dDestroyResCamera55cCreateAnimGroupf6 5GetAnimTargetObject6 500 0 0  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@OrthoProjectionUpdater T#&m_Resourcea#cCreate5%5a0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FrustumProjectionUpdater T#&m_Resource`#cCreate 5%5`0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RotateViewUpdaterU#&m_Resource`# cCreate5%5`0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AimTargetViewUpdaterU#&m_Resource]# cCreate5%5]0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0?%v?So0h?0nwutD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]longDq?0B0030std0Dqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]&nwut0, 4L thisz__result( 04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865](&nwutf K#4x#this3slot?@f W#4#this3slot?1?B? 4D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0DqDq?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv609&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 ##00Dq?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longintvoidfloatstd000000+007pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintR/CheckFlag & &3flags3maskz__result &?nwutRhGetFlagValueo3aflags3shift3kmaskz__resulto?[?e d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned intvoidboolfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type*#0&i__builtin_va_list,!__dso_handleI000g000d0]000o0>4hthis3animGroup3evaluatorulastTargetObjIdxutargetObjSkipFlaguanimCountuindex__326u_ZN2nw2ut9MoveArrayIiEixEi__327 uanimIdx umemberIdx d4hthis3animGroup3evaluatoruanimCountuindex__332u_ZN2nw2ut9MoveArrayIiEixEi__333uanimGroup__335umemberIdx__336uevaluator__337upreEvaluateCallbackumemberIdx__344uindex__347u_ZNK2nw2ut9MoveArrayIiEixEi__348u_ZNK2nw3gfx9AnimGroup20GetTargetObjectIndexEi__345utargetObjIdxutarget8 uanimIdx umemberIdx  4hthis3animGroup3danimObj umemberCount umemberIdx ulastTargetObjIdxutargetObjSkipFlagumemberCount umemberIdx  4hthis3animGroup3memberIdx3evaluatorupreEvaluateCallbackutarget8 utargetObjIdx??0010:0I010N?X0%0 nw gfx  OOGetAnimBlendOpByTypeg3blendOpTypez__resultgrblendOpBoolrblendOpInturblendOpFloatMķrblendOpVector2̷rblendOpVector3ԷrblendOpRgbaColorܷrblendOpTextureGrblendOpTransformWrblendOpTransformAccScale]rblendOpTransformQuatcrblendOpTransformAccScaleQuat]P ClearMaterialHash3memberumaterialB#Q3^animDataz__resultuheadBytesusizeumemberAnimCountux__111 uanimIdx umemberAnimbuprimBytesB0&tinfo#&offset_flags#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]longp[?0=00n00std0p[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]@xnwut0((4(thisz__result(01'd'4'thisz__result`'d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]wnwutf C#4p#this3slot?y;f O#4|#this3slot?Y.?=?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?]?Y0yS?nwutD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0p[p[?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwut.+4+thisz__result*0OD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intlong{?std0p[0{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65  ##00p[?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]$0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwgfx@AimTargetViewUpdaterF"##&m_Resource~# *s_TypeInfo GetRuntimeTypeInfo #6=cCreateA5K(cCreateA5K(5~Update# 6A5G5S5]GetResource?~#6AGetResourcea#6=AimTargetViewUpdaterA6A5K(55~~AimTargetViewUpdater6A0900<"<"?M$?W?~d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]0<"$0nnmathARMv6d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath08d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]0J%#<"0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float24&m_Float32#cFloat32ToBits24z5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]pint/42this3idxz__result#utbl_ptr0Snwgfxres@ResParticleShapeData@h&##&m_VertexAttributesTableCountY#8&toVertexAttributesTableS#<@ResParticleShape!'##iResDataType.?ref62?ref6:GetVertexAttributesCount6:GetVertexAttributes#6250nn06.4:thisz__result/4:thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxinternal0zHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0z00nwgfx@CommandCacheManager*s_AllocatorAinternalRNWGetCurrentCmdBufferz__result0Xdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0 *#0nwfont@PrintContext&writer#&str#&xOrigin#&yOrigin# &flags#PrintContext`6`555550Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolfloatunsigned short@__type_info&__vptr+#&__name3#0'0/F__class_type_info&base#F__vmi_class_type_info&base7#&flags#&base_count# &base_info#B &base7#&flags#&base_count# &base_info#F__si_class_type_info &base7#&base_typeB#70>Bh0J&fN#&d#i__builtin_va_list$o__dso_handle0$ 0*#0003#nwfontOIAdjustCenterValue3valuez__resultB70!&tinfo%#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000u 0B#nwfont@ResFont3<##ResFont6~ResFont6SetResource65RemoveResource6cGetDrawBufferSize+5SetDrawBuffer65cRebuild50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool003C00aJ#?I#?0 0ׯׯ0D00nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBeginH##&m_CmdCacheDrawEndH##&m_UniformAddrIndexï#$&m_UniformMtxIndexï#%&m_UniformDataIndexï#&&m_UniformTextColorIndexï#'ׯ&m_UniformProjBuffer#(ׯk&m_UniformAddrBuffer#&F#ׯ&m_UniformDataBuffer5#&m_UniformAddress# 0v&m_UniformAddrz# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddrׯ# &m_IsColorDirty# lׯ'm_UniformMtxBufferK'sBׯ&m_UniformTextMtxBufferx#ׯs&m_UniformTextColorBuffer#@@UniformAddress&addrMtx#&addrSizeAndVtx#&addrTexCoord#&addrColor# UniformAddress6@ VertexBufferg r&position{#*s_StaticInitialized*s_VertexBufferUc GetVertexBufferCommandBufferSizeׯ55ׯc GetVertexBufferDatac GetVertexBufferSizeׯc GetCommandBufferSizeׯ55ׯ RectDrawer 6 ~RectDrawer 6 Initialize 6555ׯ Initialize 65555ׯ Finalize# 6 DrawBegin# 6:ׯ  DrawEnd# 6:ׯ  SetProjectionMtx 65 SetViewMtxForText 65 SetParallax 655:  BuildTextCommand 65G#UniformAndDrawText65UseBeginCommand6UseEndCommand6cSetUniformCommandׯ55ׯDisableTextures6AddUniformMtx6GetVertexIndexAddressOffsetׯ65ׯGetDrawCommands6GetDrawCommandSizeׯ6dInitializeStaticInitializeCMD65555ׯ5InitUniformBuffer655ׯAddTextColor6555000internald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]Eboolvoid00y ?0JM# nw font@ CharWriterL&m_ColorMappingx#y&m_VertexColors#y&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode:# &m_ScaleP#$&m_CursorPosd#,&m_FixedWidth#8&m_pFont#<&m_pTextWriterResource#@0JM#&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleL#iCursorPosLK#@ColorMapping&miny#&maxy#CharWriteru6u~CharWriter6uSetupGX6uSetColorMapping6u55ResetColorMapping6uSetGradationMode6u5:SetTextColor6u5SetScale6u55SetScale6u5SetFontSize6u55SetFontSize6u5GetFontWidth6}GetFontHeight6}GetFontAscent6} GetFontDescent 6} Print 6u5  DrawGlyph 6u5 SetCursor 6u555c GetDispStringBufferSize5c InitDispStringBuffer55 StartPrint 6u EndPrint 6u SetupGXDefault 6u:  SetupGXWithColorMapping 6u:  SetupVertexFormat 6u SetupGXCommon 6u PrintGlyph 6u55 UpdateVertexColor 6u LoadTexture 6u500y 00بd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]p\unsigned charunsigned intibit8zH%ibit32J%$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/template/template_main.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwTemplate@ModuleTemplateIP##cGetInstanceModuleTemplate60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]h`nwfontiTextWriter_T#!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00V#0nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBeginU##&m_CmdCacheDrawEndU##&m_UniformAddrIndex!r#$&m_UniformMtxIndex!r#%&m_UniformDataIndex!r#&&m_UniformTextColorIndex!r#'5r&m_UniformProjBuffer#(5rk&m_UniformAddrBuffer#&#5r&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr5r# &m_IsColorDirty# l5r'm_UniformMtxBuffer '3B5r&m_UniformTextMtxBuffer8#5rs&m_UniformTextColorBuffera#@@UniformAddress&addrMtxYr#&addrSizeAndVtxYr#&addrTexCoordYr#&addrColorYr# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFontW##D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locale.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@locale&_C_imp#@facet Y##0nY#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]L&longstdistreamsize:0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865] nboolvoidRn4thisz__resultx?[#0IZ#0vwsystem@App`&mFocusIDx#&mConnectFlgx#&mFrameCntx#&mDrawIconCountx#&mChangeFocusEnable# &mIsVisibleInfo# &mAnimStatex#&hidStatusIZ##&mSkipCountx#P&mIsRequestRenderScene#T&mIsRenderScene#U&mUpdateCountx#X&mUpdateFlag#\*sInstancecGetInstance!cGetModuleInstance\#5xGetFocusIDx6SetFocusID65xGetFocusModule6GetHidStatusIZ#6)App6~App60?0%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Setting.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwsystemCONTROLLER_MODEMODE_DEFAULT MODE_PROTO @SystemSetting@&defaultModelPath]##&reloadTargetPath]##&captureImagePath]## &controllerMode#0&frameRatex#4&updateRatex#8&frameSkip#<SystemSetting60`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Perform.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԃ vw system@CpuTime&mStartTickGK#&mCumulativeTime`K#CpuTime6Begin6End6Reset6GetCumulativeTime`K6@PerformCounter&mCumulativeTime`K#&mFrameMaxTime`K#&mAvgTime`K#&mMaxTime`K# &mFrameTime`K#&mFrameCountK#PerformCounter6AddTime65`KCalcTime6GetFrameTime`K6"@ PerformMgr&mCalc#&mDraw#&mSystem# &mAll#0&mUpdate#@&mCalcCounterx#P&mDrawCounterx#h&mCpuCounterx#&mGpuCounterx#&mCountK#&mMeasureCountK#&mSystemTime`K#&mCalcTmp`K#&mDrawTmp`K#&mCpuTmp`K#&mGpuTmp`K#cGetInstance&PerformMgr&6&GetGpuTime`K6.GetCpuTime`K6.GetCalcTime`K6.GetDrawTime`K6.EndFrame6& SetMeasureCount 6&5K SetTimerStart 6& SetTimerEnd 6& GetSystemTime`K 6& CalcTime 6&000xx000*`K v^ 4"thisz__result`Kd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]GK5-?)InitializeScene6>: UpdateScene6>SubmitView#6>55SubmitView#6>555Destroy# 6>SceneSystem>6>~SceneSystem#6>Init#6>5-0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/GraphicsMemoryAllocatorCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00vwsystemMemory@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramA#&m_CurrentAddrVramB# &m_SaveAddrVramA#&m_SaveAddrVramB#Initialize6Finalize6Allocate65}5}55Deallocate65}5}55GraphicsMemoryAllocator6~GraphicsMemoryAllocator6SavePtr#6ResetPtr# 6GetRestVramA60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#Tick6: operator s646operator nn::fnd::TimeSpanVv#6ToTimeSpanVv#6cGetSystemCurrentoperator-=65operator-6500? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/RenderSystemCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]H>boolfloatint0%4 thisz__result 0~#00}vwsystemUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@RenderSystemx&m_Allocator #&m_RenderContext #&m_PriorMaterialRenderKeyFactory #&m_PriorDepthRenderKeyFactory # &m_RenderQueue #&m_MeshRenderer #&m_RenderSortModep[#&m_UpperSwapper #&m_LowerSwapper # &m_ExtensionSwapper #$0h&m_CommandListSwapper#(&m_ProfilingIdTransfer1#,&m_ProfilingIdTransfer2#0&m_ProfilingIdOther1#4&m_ProfilingIdOther2#8&m_IsProfilingOther1Set#<&m_LoadMeterDescription#@@ Description|&upperScreenDescriptionLy##&lowerScreenDescriptionLy##,&renderColorFormat#X&commandBufferSizeo#\&commandRequestCounto#`&reusableCommandBufferSizeo#d&reusableCommandRequestCounto#h&upperScreenMode##l&commandListCounto#p&displayBufferCounto#t&maxGpuProfilingEntryCounto#x@ LoadMeterDescription8&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&cumulativeTransferTime#(&cumulativeGpuOtherTime#,&drawCommandBufferSize#0&callCount#4*NANO_TO_MILLI*MILLI_TO_RATE LoadMeterDescription 6 c Create 5 5`[?\ Destroy 6  SetRenderTarget 6 5 GetRenderContext 6  SetRenderSortMode 6 5p[SetSceneEnvironmentSettings6 55'5SetEnvironment6 55ClearBuffer6 5 5TransferBuffer6 5WaitCommandList_6 RunCommandList6 SwapCommandList6 WaitVSync6 5SwapBuffer6 5WaitCommandList6 PresentBuffer6 5BeginLoadMeter6 EndLoadMeter6 CalcLoadMeter6 SuspendLoadMeter6 ResumeLoadMeter6 LogLoadMeter6 SavePtr6 ResetPtr6 GetRestVramA6 RenderSystem 6 dDestroyInternal_CreateInternal_6 5 5`00r0ȸ0p00`}#0|#0x#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]tD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]Draw3DHelperB6B~Draw3DHelper6BFinalize6BInitializeShader6B55InitializeShader6B55oBeginDraw6BEndDraw6BDrawGrid6B5#55"5DrawCube6B5#555 DrawSphere6B5#555 SetupTexEnv6B? 0 $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] intunsigned charlong n#4А#this3element0nwut0 ݏ#4ؐ#thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolunsigned shortchar008000?vwsystem@FontBuffer&mDrawStringBuf0k#ReleaseBuffer6@ FontDrawer&mScreenSizeq#&mFont##&mDrawerh## &mDrawStringBuf0k# &mWriter## &mVtxBufCmdBuf#&mColor#cGetInstanceFontDrawer6~FontDrawer6Initialize655Finalize6BeginDraw6DrawString 65 5 5oEndDraw6SetScreenSize65 5 SetColor65CreateCache655 BeginCache65DrawCache65 5 5oEndCache65DrawBuffer65:  :  InitShaders65InitFont65#5InitDraw65 5 SetupTextCamera65#5 5  AllocDispStringBuffer 65  CleanupFont 65#@Draw2DHelper&m_ScreenSizeq#&m_LineWidth #&m_ProgramIDi# &m_ShaderIDi#&m_pShaderBinary# q&m_PositionStreamB# h&m_ColorStreame# q&m_TexCoordStream#&m_ShapeAllocator#c GetInstance Draw2DHelper 6 ~Draw2DHelper 6 Finalize 6 InitializeShader 655 Setup 6 BeginDraw 6 DrawLine 6555 DrawRectangle 6555FillRectangle 6555FillTriangle65555FillTriangles655 5EndDraw6InitializeShader655oSetupMaterial6SetupTexEnv6SendMatrix6BuildTriangle 65555BuildRectangle 6555BuildRectangle 655555BuildLine 6555 50?Y0Y???0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsiFileReader>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawerCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ColorBufferInfo&width #&height #&depth #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6t0$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0intunsigned charlong #4#this3element0nwut0  )#4$#thisz__result,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float24&m_Float32 #cFloat32ToBits24 5 @Float31&m_Float32 #cFloat32ToBits31 5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/DisplayBufferSwapperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0U#0 vw systemScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @ DisplayBufferSwapper< #&m_DescriptionC#&m_CurrentDisplay #4&m_DisplayBuffers#8@Description,&screenKind#&width #&height #&format## &transferMode:#&memoryAreaɜ##&isTransferFlipX#&transferOffsetX #&transferOffsetY #&displayOffsetX # &displayOffsetY #$&bufferCounto#(@Builder,&m_DescriptionC#Create6|5Sp*s_TypeInfo GetRuntimeTypeInfo #6MakeTransferBufferCommand655ActivateBuffer6DisplayBufferSwapper65Sp5NC?J~DisplayBufferSwapper60K000ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0vwsystem@App`&mFocusID:q#&mConnectFlg:q#&mFrameCntEq#&mDrawIconCount[q#&mChangeFocusEnable# &mIsVisibleInfo# &mAnimStateEq#&hidStatus1##&mSkipCount[q#P&mIsRequestRenderScene#T&mIsRenderScene#U&mUpdateCountEq#X&mUpdateFlag#\*sInstanceacGetInstanceeSetFocusID6a5:qAppa6a~App6a0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Setting.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwsystemCONTROLLER_MODEMODE_DEFAULT MODE_PROTO @SystemSetting@&defaultModelPath##&reloadTargetPath##&captureImagePath## &controllerMode#0&frameRateEq#4&updateRateEq#8&frameSkip#<SystemSetting6@VideoSettingt&upperScreenDescriptionڢ##&lowerScreenDescriptionڢ##,&renderColorFormat!#X&clearColorڟ##\&clearZq#l&frameRateEq#pVideoSetting600D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locale.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@locale&_C_imp#@facetm##0Ҧ#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_HostFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar000L00KnnhioCTR@HostFile&m_Fd#SeekTypeSEEK_TYPE_SET SEEK_TYPE_CURRENT SEEK_TYPE_END OpenDispOPEN_DISP_CREATE_NEW OPEN_DISP_CREATE_ALWAYS OPEN_DISP_OPEN_EXISTING OPEN_DISP_OPEN_ALWAYS HostFile6~HostFile6OpenB655K52CloseB6ReadB6555LReadK655LWriteB6555LSeekB655K5SeekK65K50D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locale.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@locale&_C_imp#@facet##0#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intlong0g?std0`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]aaa\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Ticka#TickN6N:a operator s64a6Voperator nn::fnd::TimeSpan#6VToTimeSpan#6VcGetSystemCurrent00Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]@int:^?nwutRhGetFlagValue:^:^o:^3flags3shift3maskz__result:^o? d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickU!#Tick6:U! operator s64U!6cGetSystemCurrent00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Setting.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwsystemCONTROLLER_MODEMODE_DEFAULT MODE_PROTO @SystemSetting@&defaultModelPath##&reloadTargetPath##&captureImagePath## &controllerMode#0&frameRate?!#4&updateRate?!#8&frameSkip#<SystemSetting60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_HostFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar000o0nnhioCTR@HostFile&m_Fd#OpenDispOPEN_DISP_CREATE_NEW OPEN_DISP_CREATE_ALWAYS OPEN_DISP_OPEN_EXISTING OPEN_DISP_OPEN_ALWAYS HostFile6~HostFile6Open #655n!5Close #6Write #6555o0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidd4thisz__result0vwsystem@App`&mFocusID`#&mConnectFlg`#&mFrameCntk#&mDrawIconCount#&mChangeFocusEnable# &mIsVisibleInfo# &mAnimStatek#&hidStatusհ##&mSkipCount#P&mIsRequestRenderScene#T&mIsRenderScene#U&mUpdateCountk#X&mUpdateFlag#\*sInstance*sIsPrivatecGetModuleInstance#5kInit6PreMain6Main6UpdateFrame6CalcAndDraw6: Calc6Draw6: DrawInfo6WriteBackConfigFile6WaitNextFrame6SetFocusID65`HasFocus65`IsVisibleInfo6~App6DoMenuProcess_600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Setting.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwsystemCONTROLLER_MODEMODE_DEFAULT MODE_PROTO @SystemSetting@&defaultModelPath,##&reloadTargetPath,##&captureImagePath,## &controllerMode#0&frameRatek#4&updateRatek#8&frameSkip#<DVideoSettinghd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Perform.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@CpuTime&mStartTick#&mCumulativeTime#Begin6Y@PerformCounter&mCumulativeTime#&mFrameMaxTime#&mAvgTime#&mMaxTime# &mFrameTime#&mFrameCountk#@PerformMgr&mCalc#&mDraw#&mSystem# &mAll#0&mUpdate#@&mCalcCounter #P&mDrawCounter #h&mCpuCounter #&mGpuCounter #&mCountk#&mMeasureCountk#&mSystemTime#&mCalcTmp#&mDrawTmp#&mCpuTmp#&mGpuTmp#cGetInstance]GetAllTimera6]SetTimerStart6]SetTimerEnd6]GetSystemTime6]00? d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#Tick6: operator s646cGetSystemCurrent00$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0vwsystem@App`&mFocusIDx#&mConnectFlgx#&mFrameCntx#&mDrawIconCountx#&mChangeFocusEnable# &mIsVisibleInfo# &mAnimStatex#&hidStatusIZ##&mSkipCountx#P&mIsRequestRenderScene#T&mIsRenderScene#U&mUpdateCountx#X&mUpdateFlag#\*sInstance*sIsPrivatecGetInstancedSetCustomFlg5Init6PreMain6Main6UpdateFrame6CalcAndDraw6: DrawInfo6WaitNextFrame6App6~App60?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FloatColor&r;##&g;##&b;##&a;## FloatColor65;#5;#5;#5;#0Dd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnmath@VEC3_ &x;##&y;##&z;##@VEC3 #VEC365;#5;#5;#0^4this3;#fx3;#fy3;#fzz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\list.CCARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned int0*000000D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned int0)-4J.this3__it3)__xz__result*u__tmp_*z__cctor_result000j0l0U4thisz__result?CstdRoperator==z@l3__x3I__yz__resultz4thisz__resultr4thisz__result 4this3__iterz__resultz:4thisz__result V4this3__iterz__resultz0* D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.CCARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intboolcharvoid0z0i0000000Y00}00 0 00m00-00000 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longintboolvoid?0˴#0ߴ#0000#0#std09|9|?\D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]tlong:=?00y0g(__rwS __rw_swapӭӭ3__a3__bu__tmpӭS __rw_swapKK30__a30__bu__tmpK?KstdS iter_swap3__a3__bS iter_swap3__a3__bRncopy_backward3__first3__last3__resz__resultu__last__3231u__last__3232u__res__3233ub__3230?M09|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865] bool?09|9|?00ߴ#0˴#0#0#stdS __pop_heapKl#3__first3__last3__res3__val3l__cmp5S pop_heapl3__first3__last3l__compS__linear_insert#l3__first3__last53l__compu__value#@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]voidlong0|4this3m__nz__resultdݸ#4v#this3}#__ptrz__result#00 &#4n#this3S#__x`!4C!this3!__ptrz__result!`G#4#this3#__ptrz__result!#dj#4#this3 #__ptrz__result1##4#thisz__result!#stdd64this3֪__ptrz__result0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]\charvoid G#4#this3#__p3#__n.? #43#this3#__p3#__n03\? #4ݼ#this3^#__p31#__n?5/4;0this3__rhsz__result;00 /4;0this3D/__p3/__val (4g(this3'__p3'__n>$4$this3$__rhsz__result$ |$4$this3#__p3 $__val  4Wthis3__p3__n 4this3v__p3I__n4this3 __rhsz__result #4othis3__p3__n 4this3^__p31__n4/this37__rhsz__result/ O4this3__p3__n 4 this3__p3]__n04this3__rhsz__result0 4#this3__p3u__n4this3;__rhsz__result05   4this3__p3i__n .u 4Outhis3Wu__rhsz__resultOu t 4?tthis3Gt__rhsz__result?t?U00?#0y __rwS T __rw_construct+/+/3@/__p3/__valS T __rw_construct##3#__p3$__valS M __rw_destroyӭ3__refS M __rw_destroyU!3__ref?%#0 ?U! std  45this3=__rhsz__result5 . 4this3__rhsz__result  + 4wthis3__p3ɺ__n   4this3__p3Y__nh4 this3__rhsz__result  4 this3__p!4v!this3~!__rhsz__resultv! Z!4v!this3l!__pD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vector.CCARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intlong0{000Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0@:nwgfx@SceneBuilder$&m_Resourceע#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOption#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilderK6KResourceO6K5עBufferOptionO6K5CreateObject6K5M5M0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]$float??&?g(08?nwutSSafeDestroy^'3objectD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dintbooll4thisz__result0i?0 4<thisz__result_4thisz__result>4thisz__resultUA?U+4wthisz__resultG4wthisz__result0H/ 4"this3__vz__resultvu__tmp2v%?00] "4"thisz__result0 ?F00 ?\0-????s?8__rwRoperator==I53[__x3x__yz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iterator_traitsniiterator_categoryA4D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iterator_traitsiiterator_categoryA4,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/LightMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@LightInfoPKINDDIRECTIONAL POINT SPOT &mKind#&mAmbient#&mDiffuse#&mSpecular0#$&mSpecular1#4&mDirection#DLightInfo6@LightMgr&mLight0#&mAmbient#PcGetInstanceLightMgr6GetLight06&GetAmbient6&00z?z0"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]pboolinty4this39|nodenwgfx@SceneHelperdResolveReferenceImpl59|59|dResolveReference5 dForeachRootNodes555dResolveReference55@AttachNode&m_Parent9|#AttachNode659|operator()y659|0?09|4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint?^?c?c?nwutRhGetFlagValuecccc3flags3shift3maskz__resultc0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]std__rw0h4this3__xz__resultz__cctor_result0 4this3__it4this3__xz__resultz__cctor_result?|4this3__xz__result%?? ??0% &4 'this3__it &4 'this3__first3__last &4 'this0K0wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid?0nwgfx@TransformAnimEvaluatorl3#&m_IsScaleDisabled#V&m_IsRotateDisabled#W&m_IsTranslateDisabled#X&m_CacheTransformsy#\@Builder&m_AnimData#&m_MaxMembers#&m_MaxAnimMembers#&m_AllocCache# Builder6AnimData65MaxMembers65MaxAnimMembers65AllocCache65Create65MSetIsTranslateDisabled65TransformAnimEvaluator65M0\?\04D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]char}0س?e/4_this3R__x3Z__yz__result_I?M?stdt$4Lthis3__rhsz__resultLld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/CameraMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@CameraMgr&aabb_Q##&m_StereoCameraI##&m_LeftCamerae#x&m_RightCamerae#|&m_ViewIdx#&m_TargetIdx#&m_CameraArray##cGetInstance_Setup6_50 !GetTargetCamerae6_GetLeftCamerae6_GetRightCamerae6_SwitchToNextViewCamera6_SwitchToNextTargetCamera6_UpdateCameraMatrix6_001d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0vwsystem@App`&mFocusID#&mConnectFlg#&mFrameCnt#&mDrawIconCount#&mChangeFocusEnable# &mIsVisibleInfo# &mAnimState#&hidStatusy#&mSkipCount#P&mIsRequestRenderScene#T&mIsRenderScene#U&mUpdateCount#X&mUpdateFlag#\*sInstancecGetInstanceGetFocusID6IsRenderScene6GetUpdateFlag6App6~App60?0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#TickN6N: operator s646Voperator nn::fnd::TimeSpan#6VToTimeSpan#6VcGetSystemCurrent00Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Perform.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@CpuTime&mStartTick#&mCumulativeTime#Begin6rEnd6r@PerformCounter&mCumulativeTime#&mFrameMaxTime#&mAvgTime#&mMaxTime# &mFrameTime#&mFrameCount#@PerformMgr&mCalc#&mDraw#&mSystem# &mAll#0&mUpdate#@&mCalcCounter#P&mDrawCounter#h&mCpuCounter#&mGpuCounter#&mCount#&mMeasureCount#&mSystemTime#&mCalcTmp#&mDrawTmp#&mCpuTmp#&mGpuTmp#cGetInstancevStartCalcMeasure6vStopCalcMeasure6vStartDrawMeasure6vStopDrawMeasure6v00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0@:0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut00? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\g3d_main.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolunsigned shortfloat@__type_info&__vptr.#&__name6#0*02F__class_type_info&base#F__vmi_class_type_info&base:#&flags#&base_count#  &base_info#B &base:#&flags#&base_count#  &base_info#F__si_class_type_info &base:#&base_typeE#:0Ai__builtin_va_list,!vwg3d@IsPreviewVisibleModelFunctor#IsVisible6m5A@RenderSceneInternalFunctor##&m_RenderContextw#&m_MeshRenderer}#RenderSceneInternalFunctorq6q5w5}operator()6q50s000 !__dso_handle?y? 0V?z30000:?09|0v0?8 &#4#thisufunction__1352ui__1353uindex__1357uindex__1360u_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEixEi__1361u_ZN2nw3gfx13ParticleModel15GetParticleSetsEi__1358uparticleSetuframe__1365uframe__1368uframe__1373uframe__1376uframe__1381uframe__1384 uend&\ ui&\ umodel  uend^ ui^ uemitterC# 4#this3frameusceneContext&ucallResetufunction__1389ui__1390uindex__1394uindex__1397u_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEixEi__1398u_ZN2nw3gfx13ParticleModel15GetParticleSetsEi__1395uparticleSetuframe__1402uframe__1405uframe__1410uframe__1413 uend&\ ui&\ umodel  uend^ ui^ uemitter#4#this3dFrameusceneContext&ufunction__1434ui__1435uindex__1439uindex__1442u_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEixEi__1443u_ZN2nw3gfx13ParticleModel15GetParticleSetsEi__1440uparticleSetuframe__1447uframe__1450uframe__1461uframe__1464uframe__1469uframe__1472 uend&\ ui&\ umodel uframe uend^ ui^ uemitteruframe#4#this3loadBinaryData3resourcez__result9|upAllocatorMupDeviceAllocatorMusubRootNode9|unode9|nwutinternalB:0 &tinfo #&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float24&m_Float32#cFloat32ToBits245d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GraphicsDevice*s_WScale24dSetWScale5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/HidManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvwg3dG3dHidStatusG3D_RELOAD G3D_SLOW_DOWN_ANIMATION G3D_SPEED_UP_ANIMATION G3D_INCREMENT_ANIMATION_FRAME G3D_DECREMENT_ANIMATION_FRAME G3D_STOP_ANIMATION G3D_START_ANIMATION G3D_SWITCH_ANIMATION G3D_SWITCH_CAMERA G3D_SWITCH_MODEL G3D_NONE ?yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Setting.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwsystemCONTROLLER_MODEMODE_DEFAULT MODE_PROTO @SystemSetting@&defaultModelPath##&reloadTargetPath##&captureImagePath## &controllerMode#0&frameRate#4&updateRate#8&frameSkip#<SystemSetting60D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locale.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@locale&_C_imp#@facet##0B#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmathARMv60  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@LookAtTargetViewUpdater#&m_Resource6# *s_TypeInfocCreate500`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../../../include/viewer/g3d/camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolfloat0!#?#vwg3dCAMERA_MODECAMERA_MODE_DEFAULT CAMERA_MODE_PROTO TOUCH_PANEL_MODETOUCH_PANEL_MODE_NORMAL TOUCH_PANEL_MODE_DRAG TOUCH_PANEL_MODE_INERTIA @CameraInfo&Near#&Far#&Fovy#&Position # &TargetPos #&UpVector #$&RotationInit#0&RotationStep#4&RotationMax#8&TranslationInit#<&TranslationStep#@&TranslationMax#D&TiltInit#H&DollyInit#L&DollyAccel#P&DollyDecel#T&DollyLimit#X&TiltAccel#\&TiltDecel#`&TiltLimit#d&SlideAccel#h&SlideDecel#l&SlideLimit#p&TumbleXInverse#t&TumbleYInverse#u&TrackXInverse#v&TrackYInverse#w&DollyInverse#x&DollyTargetInverse#y&TiltXInverse#z&TiltYInverse#{&FocusScale#|&CameraMode#&TouchPanelMode)#CameraInfoV6V@CameraT&mCamera#&mCameraPos #&mCameraTarget #&mCameraUp #&mRotation#(&mTranslation#,&mTouchPanelX#0&mTouchPanelY#4&mTouchLeftMode#8&mDolySpeed#<&mTiltXSpeed#@&mTiltYSpeed#D&mSlideXSpeed#H&mSlideYSpeed#L&mSlideZSpeed#P CameraZ 6Z CameraZ 6Z5 GetCamera 6Z Reset 6Z Preset 6Z MoveCamera3D 6Z5 Create 6Z SetCameraInfo 6Z555 UpdateCameraMatrix 6Z FocusSelectedModel 6Z5#5d SetCameraInfo5dSetCameraMode5MoveCamera3D_Proto6Z5MoveCamera3D_Default6Z500hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @IRenderTarget#@Description &width#&height#&colorFormat#&depthFormat# &colorArea<# &depthArea<#&colorAddress#&depthAddress#&shadowKind#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nwuty4thisz__result04thisz__resultD0Jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]0xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00X0?vwsystem@FontDrawer&mScreenSizeE#&mFont ##&mDrawer@## &mDrawStringBufw|# &mWriterT## &mVtxBufCmdBuf#&mColor#cGetInstancefBeginDraw6jDrawString6j555oEndDraw6j@Draw2DHelper&m_ScreenSizeE#&m_LineWidth#&m_ProgramID+# &m_ShaderID+#&m_pShaderBinary#E&m_PositionStreamw#!&m_ColorStream#E&m_TexCoordStream#&m_ShapeAllocator#cGetInstancenSetup6rSetLineWidth6r5BeginDraw6rDrawLine6r55555DrawLine6r555FillRectangle6r55555FillRectangle6r555FillTriangle6r5555EndDraw6r?0?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\SubMode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]]"longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type)#0%i__builtin_va_list,!vwg3d@MenuMode#&mSortMode##MenuMode6Main65Draw#6GetName#6GetModel# 6@SubModeManager0#&mCamerat#&mMenuW#(SubModeManager6SetMode# 65lGetModel#60WW00  0__dso_handle? #000 &4thisz__resultA4this3hidStatus uxuy  =4thisz__resultB 0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Capture.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@CaptureInterfacecGetInstancedCapture?`&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../../effect/include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]"boolintcharunsigned charunsigned intvoidfloatunsigned short0004N&this3hashID3index3ģemitterz__resulturesourceq4N&this3hashID3index3=particle_setz__resultumodel#4N&this3particle_set3index3Z#type3<usage3initializerz__resultuchecknumuptr__24n.u_ZNK2nw2ut8internal8ResArrayIKNS_3gfx3res22ResParticleInitializerENS1_19ResArrayClassTraitsEEixEi__23)u_ZNK2nw3gfx3res22ResParticleInitializer3refEv__28u_ZNK2nw3gfx3res22ResParticleInitializer15GetTargetStreamEv__27u_ZNK2nw3gfx3res22ResParticleInitializer3refEv__33u_ZNK2nw3gfx3res22ResParticleInitializer11GetTypeInfoEv__32 ui uinit0 4N&this3particle_set3index3Z#type3<usage3Gupdaterz__resultuchecknumuptr__39n.u_ZNK2nw2ut8internal8ResArrayIKNS_3gfx3res18ResParticleUpdaterENS1_19ResArrayClassTraitsEEixEi__38u_ZNK2nw3gfx3res18ResParticleUpdater3refEv__43u_ZNK2nw3gfx3res18ResParticleUpdater15GetTargetStreamEv__42u_ZNK2nw3gfx3res18ResParticleUpdater3refEv__48u_ZNK2nw3gfx3res18ResParticleUpdater11GetTypeInfoEv__47 ui uupdateW0 c 4N&this3hashID3index3` materialz__resultumodel#0 4N&this3res_emitter3&emitterz__resultucontent8uitexuendxu_ZN2nw3gfx3res18ResParticleEmitter3ptrEv__53u_ZNK2nw3gfx3res18ResParticleEmitter3ptrEv__54 uem000010000000@00a000J0{00 0X#000^060z00C000001000X000h00(0a00000Z00 0000`00000000T0Y0c00:0/000000d00~0 0g??g4N&this3res_partice_resource3res_edit_objectz__result?4N&this3res_partice_resource3- res_edit_objectz__result?6?<???ܸ)ܸ4N&this3 res_partice_resource3<usage3 res_edit_objectz__resultures_usage<?)4N&this3 res_partice_resource3<usage3/ res_edit_objectz__resultures_usage<? )4N&this3 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4this3ɟ__rhsz__result l/! 40!this30!__rhsz__result0!  /! 40!this3.!__pD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]$longunsigned int0S swap3__a3__bu__tmp?std?mD00mDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\list.CCARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned int00+\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmathARMv60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]$unsigned intboolfloatint0 nw gfx internalSSetCmdValuef3addr3fvalue3mask3shifturesultSSetCmdValue3addr3value3mask3shifturesultSSetCmdValue3addr3value3mask3shifturesultSSetCmdValueM3addr3Mvalue3mask3shifturesultSSetCmdValue3addr3value3mask3shifturesultSSetCmdValueN3addr3Nvalue3mask3shifturesultSSetCmdValueJ3addr3Jvalue3mask3shifturesultSSetCmdValuef3addr3fvalue3mask3shifturesultSSetCmdValueZ3addr3Zvalue3mask3shifturesultSSetCmdValue63addr36value3mask3shifturesultS SetCmdValue3addr3value3mask3shifturesultS SetCmdValue3addr3value3mask3shifturesultS SetCmdValue53addr35value3mask3shifturesultS SetCmdValue 3addr3 value3mask3shifturesultS SetCmdValueĉ3addr3ĉvalue3mask3shifturesultS SetCmdValue3addr3value3mask3shifturesultS SetCmdValuei3addr3ivalue3mask3shifturesultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]bool0\std0zD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]stdG?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidX?0nwgfx@TransformAnimEvaluatorl(#&m_IsScaleDisabled#V&m_IsRotateDisabled#W&m_IsTranslateDisabled#X&m_CacheTransforms#\@Builder&m_AnimDataX#&m_MaxMembers#&m_MaxAnimMembers#&m_AllocCache# Builder6AnimData65MaxMembers65MaxAnimMembers65AllocCache65Create65 SetIsTranslateDisabled65TransformAnimEvaluator65 0\?\0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.CCARM C/C++ Compiler, RVCT4.0 [Build 865]0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/InfoDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]charbool0?IZ#vwg3d@InfoDrawer0&mSubModeName#&mCameraName#&mModelName#&mAnimationName# &mAnimationType>#&mFrameCountx#&mMaxFramex#&mFrameRatex#&mSeekx# &mRenderFlagx#$&mFontBufferp$#(&mUpdateCountx#,cGetInstanceInfoDrawer6Main65DrawInfo6SetFrameCount65xSetMaxFrame65xSetFrameRate65xSetSubModeName65SetCameraName65SetModelName65SetAnimationGroup65555DrawSeekBar65x5xGetRenderInfoFlag6GetRenderGridFlag6SetRenderInfoFlag65xSetupFontBuffer600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @IRenderTarget-V#@Description &widthx#&heightx#&colorFormat#&depthFormat# &colorArea<# &depthArea<#&colorAddressx#&depthAddressx#&shadowKind#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Setting.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystemDSystemSettingd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]F!0Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwg3dCAMERA_MODECAMERA_MODE_DEFAULT CAMERA_MODE_PROTO TOUCH_PANEL_MODETOUCH_PANEL_MODE_NORMAL TOUCH_PANEL_MODE_DRAG TOUCH_PANEL_MODE_INERTIA @CameraInfo&NearA7#&FarA7#&FovyA7#&PositionF!# &TargetPosF!#&UpVectorF!#$&RotationInitA7#0&RotationStepA7#4&RotationMaxA7#8&TranslationInitA7#<&TranslationStepA7#@&TranslationMaxA7#D&TiltInitA7#H&DollyInitA7#L&DollyAccelA7#P&DollyDecelA7#T&DollyLimitA7#X&TiltAccelA7#\&TiltDecelA7#`&TiltLimitA7#d&SlideAccelA7#h&SlideDecelA7#l&SlideLimitA7#p&TumbleXInverse#t&TumbleYInverse#u&TrackXInverse#v&TrackYInverse#w&DollyInverse#x&DollyTargetInverse#y&TiltXInverse#z&TiltYInverse#{&FocusScaleA7#|&CameraMode#&TouchPanelMode#CameraInfoB6BDCamera0a$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/LightMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@LightInfoPKINDDIRECTIONAL POINT SPOT &mKind#&mAmbient E!#&mDiffuse E!#&mSpecular0 E!#$&mSpecular1 E!#4&mDirectionF!#DLightInfo6@LightMgr&mLight0#&mAmbient#PcGetInstanceLightMgr6SetLight065 SetAmbient65 00z?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ModuleG3d.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?"$vwg3d@ModuleG3dImplb!$# $&m_Serial#&m_pRenderContextg#&m_pRenderQueuem#&m_pMeshRenderers#&m_pSceneSystemy#&m_pPriorMaterialRenderKeyFactory#&m_pPriorDepthRenderKeyFactory#&m_pSceneRoot#&m_pParticleContext#&m_pParticleSceneUpdater#&m_Grid"$#&m_SelectedTypeB#a&m_SelectedObject$#a&m_BlinkFocusTargetTypeB#a&m_BlinkFocusTargets$#b&m_ResMgr#b&m_DefMgr#b&m_AnimationStepA7#b&m_CurrentAnimationFrameA7#b&m_EffectStepA7#b&m_CurrentEffectFrameA7#b&m_EffectFlag#b&m_IsAnimating#b&m_BlinkAnimationFrame7#b&m_BlinkStepFrame7#b&m_NumBlink7#b&m_CanDraw#b&m_SelectedTypeEM#b&m_SelectedObjectEM3!#bGetGrid6acGetModuleG3dImplaSetBlinkStepFrame6a57SetNumBlink6a57008$0v$0W02!060xn0$0$0$0!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locale.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@locale&_C_imp#@facetI"$#0"$ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/SceneSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]|&int000g0 00 X"4thisz__resultvwsystem@SceneSystem (__vptr#&m_pAllocator#&m_pDeviceMemoryAllocator#&m_pSceneRoot/~# &m_pSceneContext#&m_pSceneTraverser#&m_pSceneUpdater#&m_pSceneInitializer#GetSceneContext60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00d0ߒd0ߒ0nnulcdCTR@StereoCamera`&m_BaseCamera#&m_LimitParallax#H&m_LevelWidth#L&m_DepthLevel#P&m_DistanceToNearClip#T&m_DistanceToFarClip#X&m_CameraInterval#\@CameraInfoH&left#&right#&bottom#&top# &near#&far#&position#&rightDir#$&upDir#0&targetDir#<StereoCamera6~StereoCamera6Initialize6CalculateMatrices65555555550`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]$&charK!4K!this3K!__rhsz__resultK! K!4K!this3J!__p?$$__rwSM __rw_destroysJ!3J!__ref?q#$std6A4Athis3A__rhsz__resultAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]?]pD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locale.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@locale&_C_imp#@facet($#0f($D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]܃&long4this3__nz__result`ֱ4nthis3__ptrz__resultƱ0I`24ʰthis3__ptrz__result"0d)$4'*$this3)$__ptrz__result)$stdd4 this3(__ptrz__resultO00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]&char 4this3__p  4 this3 __p  4 this3 __p?00__rwSM __rw_destroy3&__refSM __rw_destroy 3__refSM __rw_destroy 3__ref?*$? ? std45this3=__rhsz__result5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longstd?00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vector.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longunsigned int00Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\effect_main.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@&longintcharunsigned intvoidboolfloat@__type_info&__vptr"#&__name*#00&F__class_type_info&base#F__vmi_class_type_info&base.#&flags#&base_count# &base_info#B &base.#&flags#&base_count# &base_info#F__si_class_type_info &base.#&base_type9#.05i__builtin_va_list,!vweffect@MenuMode#MenuMode6Main65Draw#6GetName*#6GetModed# 6@SubModeMgr,R#&mCamera:#&mMenuj#(cGetInstanceSubModeMgr6Main65SetMode# 65dGetModed#60jj00  0__dso_handle?00 ,$4h.$thisz__resulth.$,$4h.$thisz__result .$4h.$thisz__resultbucountbusceneContext4uend ui umodel$ upb uparticleSet ucollection.0B .0&tinfo#&offset_flags#(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]܀&bool?j?stdRoperator==z)~<P3__x3__yz__resultz;4nthisz__resultȦ0:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0vwsystem@App`&mFocusIDb#&mConnectFlgb#&mFrameCntb#&mDrawIconCountb#&mChangeFocusEnable# &mIsVisibleInfo# &mAnimStateb#&hidStatus#&mSkipCountb#P&mIsRequestRenderScene#T&mIsRenderScene#U&mUpdateCountb#X&mUpdateFlag#\*sInstancecGetInstanceGetFocusIDb6IsRenderScene6GetUpdateFlag6App6~App60?0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.CCARM C/C++ Compiler, RVCT4.0 [Build 865]0XD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]؂&bool?n?__rwRoperator==ſſ3__x3__yz__resultRoperator== %%3__x3__yz__result"4rthisz__result>4rthisz__resultX4ީthis3D__xz__resultީ4thisz__result04thisz__result4"this3__nodez__result{z__cctor_result0{4*thisz__result4"thisz__result{z__cctor_result4"thisz__result{z__cctor_resultp4;thisz__resultx4;thisz__result|4;thisz__result0[p4thisz__resultx4thisz__result|4thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]t&std__rwl4thisz__resultZz__cctor_result0Z4thisz__resultZz__cctor_result0:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԅ&nwfontiTextWriter7/$!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00`0nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin0$#&m_CmdCacheDrawEnd0$#&m_UniformAddrIndexb#$&m_UniformMtxIndexb#%&m_UniformDataIndexb#&&m_UniformTextColorIndexb#'b&m_UniformProjBuffer#(bk&m_UniformAddrBuffer#&#b&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddrb# &m_IsColorDirty# lb'm_UniformMtxBuffer '3Bb&m_UniformTextMtxBuffer8#bs&m_UniformTextColorBuffera#@@UniformAddress&addrMtxb#&addrSizeAndVtxb#&addrTexCoordb#&addrColorb# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFont1$#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/CameraMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@CameraMgr&aabb_E5$#&m_StereoCamera=3$#&m_LeftCamera#x&m_RightCamera#|&m_ViewIdxb#&m_TargetIdxb#&m_CameraArray )$#cGetInstanceSwitchToNextViewCamera6SwitchToNextTargetCamera6007d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\../sources/g3d/include/HidManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvwg3dG3dHidStatusG3D_RELOAD G3D_SLOW_DOWN_ANIMATION G3D_SPEED_UP_ANIMATION G3D_INCREMENT_ANIMATION_FRAME G3D_DECREMENT_ANIMATION_FRAME G3D_STOP_ANIMATION G3D_START_ANIMATION G3D_SWITCH_ANIMATION G3D_SWITCH_CAMERA G3D_SWITCH_MODEL G3D_NONE ?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Setting.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwsystemCONTROLLER_MODEMODE_DEFAULT MODE_PROTO @SystemSetting@&defaultModelPath6$#&reloadTargetPath6$#&captureImagePath6$# &controllerMode#0&frameRateb#4&updateRateb#8&frameSkip#<SystemSetting60D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.CCARM C/C++ Compiler, RVCT4.0 [Build 865]0gd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]0&unsigned shortunsigned intintfloatunsigned long longiu16|)%iu32*%is32/%iuptrp3%if32B%ibit64K%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]&intcharvoid007$000(4thisz__resultvwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLen!# CharArray6: CharArray65: CharArray655!: CharArray65: ~CharArray6Get6Set65Set655!Cat65Cat655!Free_65Alloc_65!0?0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailList.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint009$w9$00P9SetFirstObject3list3objectulinkPTAppendListObject3list3object ulinkPvPrependListObject3list3object ulinkOGetNextListObject3list3objectz__resulti__builtin_va_listnnfnddetail0w9$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q<$3tag3rawlen3fmtlen3flagsz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]<];$4>$this3tag3rawlen3fmtlen3flagsd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/GetThreadLocalRegion@$z__result@$up@$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]HO!GetMessageBuffer ?$z__result ?$Dd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dsp/CTR/MPCore/dsp_Ipc.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0q00h00hnndspCTR@DSP&m_Session^X!#RecvDataW!685q5?RecvDataIsReadyW!685q5SendDataW!685q5qSendDataIsEmptyW!685q5SendFifoExW!685q55Q 5|RecvFifoExW!685?5q5Q 5|SetSemaphoreW!685qGetSemaphoreW!685?ClearSemaphoreW!685qMaskSemaphoreW!685qCheckSemaphoreRequestW!685ConvertProcessAddressFromDspDramW!6855WriteProcessPipeW!68555Q ReadPipeW!685555qGetPipeReadableSizeW!68555?ReadPipeIfPossibleW!685555q5?LoadComponentW!6855Q 555UnloadComponentW!68FlushDataCacheW!685^X!55Q  InvalidateDataCacheW! 685^X!55Q  RegisterInterruptEventsW! 685^X!55 GetSemaphoreEventHandleW! 685X! SetSemaphoreMaskW! 685 GetPhysicalAddressW! 6855 GetVirtualAddressW! 6855 SetIirFilterI2S1W! 6855Q  SetIirFilterI2S2W! 6855Q  SetIirFilterEQW! 685h55Q  ReadMultiEx_SPI2W! 685h5h55h WriteMultiEx_SPI2W! 685h5h55h GetHeadphoneStatusW! 685ForceHeadphoneOutW!685GetIsDspOccupiedW!68500qd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0;$4>$this3offset3p3Q sized:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865], =$q4>$this3offset3::$valued:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dsp\CTR\dsp_Ipc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infoc#i__builtin_va_list0q0q000h00hB0&tinfo#&offset_flags# d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00Y!0Q 0PX$09U$9U$?0Y!V$?0V$K$?M$?4N$?0S$Y!0R$?uQ$?0=A$nncameraCTRdetail@Camera*s_SessionfP$cStartCaptureO$5A$cStopCaptureO$5A$cIsBusyO$55A$cClearBufferO$5A$cGetVsyncInterruptEventO$5P$5A$cGetBufferErrorInterruptEventO$5P$5A$cSetReceivingO$5P$5fP$5Y!5A$5Q 5Y!cIsFinishedReceivingO$55A$cSetTransferLinesO$5A$5Y!5Y!5Y!cGetMaxLinesO$55Y!5Y!cSetTransferBytesO$5A$5Q 5Y!5Y!cGetTransferBytesO$55A$cGetMaxBytesO$55Y!5Y!cSetTrimmingO$5A$5cIsTrimmingO$55A$cSetTrimmingParamsO$5A$5Y!5Y!5Y!5Y!cGetTrimmingParamsO$55555A$cSetTrimmingParamsCenterO$5A$5Y!5Y!5Y!5Y!c ActivateO$5=A$c SwitchContextO$5=A$5B$c SetExposureO$5=A$5Y!c SetWhiteBalanceO$5=A$5zD$c SetWhiteBalanceWithoutBaseUpO$5=A$5zD$c SetSharpnessO$5=A$5Y!c SetAutoExposureO$5=A$5c IsAutoExposureO$55=A$c SetAutoWhiteBalanceO$5=A$5c IsAutoWhiteBalanceO$55=A$c FlipImageO$5=A$5WB$5B$c SetDetailSizeO$5=A$5Y!5Y!5Y!5Y!5Y!5Y!5B$c SetSizeO$5=A$5B$5B$c SetFrameRateO$5=A$5VC$c SetPhotoModeO$5=A$5E$c SetEffectO$5=A$5yF$5B$cSetContrastO$5=A$5H$cSetLensCorrectionO$5=A$5(J$cSetOutputFormatO$5=A$5J$5B$cSetAutoExposureWindowO$5=A$5Y!5Y!5Y!5Y!cSetAutoWhiteBalanceWindowO$5=A$5Y!5Y!5Y!5Y!cSetNoiseFilterO$5=A$5cSynchronizeVsyncTimingO$5=A$5=A$cGetLatestVsyncTimingO$55A$5Q cGetStereoCameraCalibrationDataO$5cSetStereoCameraCalibrationDataO$5cWriteRegisterI2cO$5=A$5Y!5Y!cWriteMcuVariableI2cO$5=A$5Y!5Y!cReadRegisterI2cExclusiveO$55=A$5Y!cReadMcuVariableI2cExclusiveO$55=A$5Y!cSetImageQualityCalibrationDataO$5cGetImageQualityCalibrationDataO$5cSetPackageParameterWithoutContextO$5cSetPackageParameterWithContextO$5cSetPackageParameterWithContextDetailO$5cGetSuitableY2rStandardCoefficientO$5cPlayShutterSoundWithWaveO$55Y!55 cPlayShutterSoundO$5,K$cDriverInitializeO$cDriverFinalizeO$cGetActivatedCameraO$5cGetSleepCameraO$5cSetSleepCameraO$5=A$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoid0 74 this3addressd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0  4= thisz__resultupu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0  4= thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# l&base_info{#B &base#&flags#&base_count# l&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list,!0nwgfxres0P'BufferData3bufferID3resStream3loadFlagusizeutranstype(Ruaddress[NN_GX_MEM_MASK_ uareaDR4 thisudataPtr;ubufferIDusizeuloadFlag 4 thisubufferIDusizeuloadFlag4 thisPWDeleteBuffer3bufferID3resStreamuareaDR uaddress[4 thisubufferIDDR 4 thisubufferIDDR4 thisB 0p&tinfot#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]@  4 this3addressd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]P OaResStaticCast  3resz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865] `4 this3valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4"thisz__result"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]'void0 (48)thisz__resultupu(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]l!4"thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeCleanup 3 resd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 Thb4bthis3f codez__result8bd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865] Zb4bthis38bresultz__result8bd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865] IIb4bthis3f codez__resultbxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]'longintcharunsigned intbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# J&base_info#B &base#&flags#&base_count# J&base_info#F__si_class_type_info &base#&base_type%#0!i__builtin_va_list,!0XB0N&tinfoR#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4"this3f valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4"thisz__resultdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4"thisz__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]&bool r'4'thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, 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865]`T ʔ$47$thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]S $47$thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]XS $47$thisz__result7$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865][int4this3idxz__result<utbl_ptr]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865][ 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y$4 $thisz__result\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]bvoid04c thisz__resultupd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]daintvoid0 47this3idxz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]Rint܊!4$!this3idxz__result,udicd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z~$4 $thisz__result\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]HRint!4$!this3idxz__resultutbl_ptr!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]d`I!4 !this31codez__result !d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]~ /43thisz__result/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]|void0 Z4[thisz__resultupYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]D| d043thisz__result9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865],yPSafeCleanup939resd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]xPSafeCleanup|G3|Gresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]| F043thisz__result|Gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]T} 043thisz__resultMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]|bool W4Wthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolunsigned char@__type_info&__vptr#&__name!#00F__class_type_info&base#F__vmi_class_type_info&base%#&flags#&base_count# &base_info#B &base%#&flags#&base_count# &base_info#F__si_class_type_info &base%#&base_type0#%0,i__builtin_va_list,!0X0(0f 0z@000Anwgfxres 243this3 @symbolsuidx__13u_ZN2nw3gfx3res11ResMaterial3refEv__17Uutbl_ptr[u_ZN2nw3gfx3res11ResMaterial19GetShaderParametersEi__15Eu_ZNK2nw2ut13ResCommonBase7IsValidEv__19uptr__21[u_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResShaderSymbolENS1_19ResArrayClassTraitsEEixEi__207Fu_ZNK2nw3gfx3res15ResShaderSymbol3refEv__27aupgu_ZNK2nw2ut9BinString6to_ptrEv__32ku_ZNK2nw3gfx3res15ResShaderSymbol7GetNameEv__25ku_ZN2nw3gfx3res18ResShaderParameter3refEv__35o uparameterIndex uparameterE uname! usymbolIndex ushaderSymbol7F 52 43this3Oallocator3|GresShader3J!graphicsFilez__result(Suresult(SusetupShader|G uexistShaderureferH ureferenceResult͕$O SetupTextureCoordinators(S3M.resMaterialz__result(Suresult(SutextureCoordinatorNumf uconfigg.uisProceduralTextureEnabled ui uresTextureCoordinator,uisTextureMapperEnabledB %0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]|ZS4Sthis3CSresultz__resultCSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]̈8G4Ithisz__resultf d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]|void0 Z4[thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|void04this3pBegin3f numz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]D\G4Ithisz__resultWz__struct_resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]{ 043thisz__resultf d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intH4Ithis3idxz__resultFutbl_ptr?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]|ITS4Sthis3f codez__resultSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]4{ C143this3f valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z4[thisz__resultupYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]܉L4Mthisz__result;Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4CPthisz__resultNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]l zO4?Pthisz__result;Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  .43thisz__result-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]}int /43this3idxz__resultoLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool b[4[this3rhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]tbool ..42this3valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]d~int /43this3idxz__result,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]TsS4Sthis3f codez__resultCSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]xvoid0nW4Wthis3pz__resultWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4R this3pz__resultR d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0PR4bRthis7p z__resultbRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0G4Ithis7p z__resultID:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]|h"$4:$thisz__result:$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]AI4Ithisz__result|Gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]4void0H4Ithis7p z__resultId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]yOHResDynamicCastHH|G3|Gresz__resultHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultf d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0TZ4[thisz__resultupYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tchar0E4xIthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]z n143this3f valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]94}:thisz__result7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865],84u:thisz__results<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865],zOHResDynamicCast==s<3s<resz__result=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ă 94}:thisz__result7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0H<4>>this7p z__result>>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0=4Z>this7p z__resultZ>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]T84}:thisz__result7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]84}:thisz__result7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]t84}:thisz__result:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]_94}:thisz__result7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]4594}:thisz__result7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4:thisz__resultL8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValueoodd3$flags3shift3ߖ$mask3ߖ$valuez__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ^4`^this3dkindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int @^4`^this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4`^this3_allocatorz__result`^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] `4`this3 `allocatorz__result`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ћvoid0C _4_this3osizez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q:`3 `allocatorz__result_umemoryd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0]4`^this3elements3osize3_allocator7dkind z__result`^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 a`4`this3elements3omaxSlots3 `allocatorz__result`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]0&void0yOFoperator new5o3__ptrz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]tvoid0Q`3omaxSlots3 `allocatorz__result_umemory uelementsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q_3 `allocatorz__result_umemoryd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]L:$4Q$this3u sizez__result6$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool̛$4Q$this3sizez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]4$4Q$this3r$src3u sizez__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoidunsigned 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RVCT4.0 [Build 865] $4Q$this3v$start3u sizez__resultQ$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool Ԝ$4f$this3u shaderIndexz__resultuexeInfo$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]  i$4f$this3u shaderIndexz__resultj uexeInfo$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865] :$4f$this3u shaderIndexz__resultj uexeInfo$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865] $4f$this3u shaderIndexz__resultj uexeInfo$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]h ٝ$4f$this3u shaderIndexz__resultj 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ClearSdmcLog߯!6^ClearNandLog߯!6^CardSlotIsInserted߯!6^5CardSlotPowerOn߯!6^5CardSlotPowerOff߯!6^5CardSlotGetCardIFPowerStatus߯!6^5CardNorDirectCommand߯!6^5|CardNorDirectCommandWithAddress߯!6^5|5|CardNorDirectRead߯!6^5|55Q CardNorDirectReadWithAddress߯!6^5|5|55Q CardNorDirectWrite߯!6^5|55Q CardNorDirectWriteWithAddress߯!6^5|5|55Q CardNorDirectRead_4xIO߯!6^5|5|55Q CardNorDirectCpuWriteWithoutVerify߯!6^55|5Q CardNorDirectSectorEraseWithoutVerify߯!6^5|GetProductInfo߯!6^55|GetProgramLaunchInfo߯!6^55|FormatExtSaveData߯!6^5}5|55Q 5|5|FormatSharedExtSaveData߯!6^5}5|5|5|5Q ReadExtSaveDataIcon߯!6^55}5|55Q EnumerateExtSaveData߯!6^555Q 5}EnumerateSharedExtSaveData߯!6^555Q 5}DeleteExtSaveData߯!6^5}5|DeleteSharedExtSaveData߯!6^5}5|SetCardSpiBaudRate߯!6^5,!SetCardSpiBusMode߯!6^5ڭ!SendInitializeInfoTo9߯!6^GetSpecialContentIndex߯!6^55}5}5ɪ!GetLegacyRomHeader߯!6^55|5}GetLegacyBannerData߯!6^55|5}CheckAuthorityToAccessExtSaveData߯!6^55}5|5|QueryTotalQuotaSize߯!6^55|5|5 5Q GetExtDataBlockSize߯!6^5555}5|AbnegateAccessRight߯!6^5|DeleteSdmcRoot߯!6^ DeleteAllExtSaveDataOnNand߯! 6^5 InitializeCtrFileSystem߯! 6^ CreateSeed߯! 6^0'|0ed:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]eQ$3$type3|numDataz__result|d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]d$4$this3|offsetd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]XnQ$3tag3qrawlen3qfmtlen3flagsz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]m$4$this3tag3qrawlen3qfmtlen3flagsd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]4tO/GetThreadLocalRegion$z__result$up$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]lO!GetMessageBuffer$z__result$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fs/fs_IpcFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void~00~0q0{0!nnfsipc@File&m_SessionN!#Dummy1!655Q 55Q 55Q Control!6555Q 55Q OpenSubFile!65!5{5{Read!655{55Q Write!655{55Q 5|!GetSize!65SetSize!65{GetAttributes!65SetAttributes!65!Close!6Flush!600d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\fs_IpcFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nlongintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info`#i__builtin_va_list0000q0{0!B0&tinfo#&offset_flags#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]hmvoid0$4$this3qoffset3p3Q sized:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\fs_FileSystemBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xulongintcharunsigned intbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infoh#i__builtin_va_list0$?$nnfsdetailB0&tinfo#&offset_flags#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]vQӡ3waddr3malignmentz__resultwd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]vQ3waddr3malignmentz__resultwd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]dw 4Ethis3optiond:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_UnitHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnfnd@UnitHeapBase09#&m_UnitQ #&m_Addrw#&m_SizeQ # 02&m_FreeNode#$&m_Alignmentm#(&m_CountQ #,@Node&nextH#02cGetRequiredHeapSizeQ 5Q 5Q :m Initialize65Q 5w5Q :m : Finalize6~UnitHeapBase6Free65FreeV#65GetStartAddress# 6GetTotalSizeQ #6Dump#6HasAddress#6500 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H|longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count#  &base_infot#i__builtin_va_listnnfnddetailiNNSiMemRegionG@NNSiMemRegion&start#&end#RGetHeapHeadPtrFromHeapHead3b!pHHeadz__resultRGetHeapHeadPtrFromHeapHead!3v!pHHeadz__result!RGetHeapHeadPtrFromHandle!3z!heapz__result!RGetMBlockHeadPtr3memBlockz__result000000%0/0OyMakeMemoryRangeW$3addr3G sizez__resultW$z__struct_result$OGetHeapHeadPtrFromHeapHeadb!3pEHHeadz__resultb!OGetHeapHeadPtrFromHandle3f!heapz__resultOGetMemPtrForMBlock3pMBlkHdz__resultO GetMBlockHeadCPtr+33memBlockz__result+O GetMBlockEndAddr3pMBHeadz__resultO GetAlignmentForMBlock3+pMBlkHdz__resultP SetAlignmentForMBlock3pMBlkHd3alignment umaskBitsunewValO GetGroupIDForMBlock3+pMBHeadz__resultP SetGroupIDForMBlock3pMBHead3id umaskBitsunewValO GetAllocDirForMBlock3+pMBHeadz__resultP SetAllocDirForMBlock3pMBHead3mode umaskBitsunewValO GetAllocMode3pEHHeadz__resultPSetAllocMode3pEHHead3mode umaskBitsunewValPGetRegionOfMBlock3region3blockORemoveMBlock37list3blockz__resultuprev=unext=OInsertMBlock37list3target3prevz__resultunextPAppendMBlock37list3blockOInitMBlock3 pRegion3signaturez__resultublockOInitFreeMBlock3 pRegionz__resultOInitHeapb!3b!pHeapHead3startAddress3endAddress3optFlagz__resultb!upHeapHdb!upExpHeapHd upMBHeaduregionOAllocFromHead3b!pHeapHd3size3alignmentz__resultupExpHeapHdubAllocFirstCupMBlkHdupMBlkHdFoundufoundSizeufoundMBlock umblockGureqMBlockGuoffsetKOAllocFromTail3b!pHeapHd3size3alignmentz__resultupExpHeapHdubAllocFirstCupMBlkHdupMBlkHdFoundufoundSizeufoundMBlock umblockGumblockEndGureqMBlockGORecycleRegion3pEHHead3 pRegionz__resultupBlkPrFreeufreeRgn upBlkB 0 &tinfo #&offset_flags#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeapCommonImpl.hARM C/C++ Compiler, RVCT4.0 [Build 865]{void0OzGetOffsetFromPtr3start3endz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeapCommonImpl.hARM C/C++ Compiler, RVCT4.0 [Build 865]8{void0OAddU32ToPtr3ptr3valz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeapCommonImpl.hARM C/C++ Compiler, RVCT4.0 [Build 865]zvoid0OSubU32ToPtr3ptr3valz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeapCommonImpl.hARM C/C++ Compiler, RVCT4.0 [Build 865](zintvoid0OComparePtr3a3bz__resultuwa$uwb$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeapCommonImpl.hARM C/C++ Compiler, RVCT4.0 [Build 865]yvoidunsigned intint00P MI_CpuFill323dest3data3sizeupDest$upDest__1 uid:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeapCommonImpl.hARM C/C++ Compiler, RVCT4.0 [Build 865]yvoid0PFillAllocMemory3b!pHeapHd3address3sized:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865] $8!4$this3offset3$valued:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q$33tag3rawlen3fmtlen3(flagsz__result@d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865] $4$this33tag3rawlen3fmtlen3(flagsd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/GetThreadLocalRegion$z__result$up$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]O!GetMessageBuffer$z__result$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\err\CTR\Client\err_FatalErrClient.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infom#i__builtin_va_list8!?0B0&tinfo#&offset_flags#$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/err/CTR/err_FatalErrIpc.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnerrCTR@FatalErr&m_Session $#Throw6 5SetUserString6 5!5Q 08!?0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dev/CTR/dev_Dev.hARM C/C++ Compiler, RVCT4.0 [Build 865]\7 $4,$this3!sessionz__result,$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dev\CTR\dev_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]̒longintcharunsigned intboolvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infoj#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type #0i__builtin_va_listnndevCTRQ 0!000_0iO&CalcSizeQ 3numSectors3r!sectorSizez__resultQ IuSIZE_TABLEB0&tinfo#&offset_flags#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/pxi/CTR/pxi_Names.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnnpxiCTRd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]!46!this3_codez__result6!d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]8!4!thisz__result!d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4!thisz__result!d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dbm/dbm_RomPathTool.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOlIsParentDirectory3`$pDirName3!lengthz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dbm/dbm_RomPathTool.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOdIsParentDirectory3S$dirNamez__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dbm\dbm_RomPathTool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dboolunsigned intnndbmRomPathTooli__builtin_va_listܺ!0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]p!4!thisz__result!d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ԛk!4!thisz__result!d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dbm/dbm_RomPathTool.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOhIsParentDirectory3`$pDirNamez__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/dbm/dbm_RomPathTool.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolORIsCurrentDirectory3`$pDirNamez__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dbg\dbg_Break.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ܧi__builtin_va_listnndbgO# Break$3%reasonz__result$P( Panicd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]0X%4 %this3%handlez__result %d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\cfg\CTR\cfg_DetailApi.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infop#i__builtin_va_list00!O"InitializeBaseD%3 %pSession3namez__resultD%uresultD%u_ZNK2nn6Result9IsFailureEv__2ur%u_ZNK2nn6Resultcv8nnResultEv__4%u_ZNK2nn6Result9IsFailureEv__6ur__8%u_ZNK2nn6Resultcv8nnResultEv__9% unn_util_result_try_resultD%  unn_util_result_try_resultD%O7FinalizeBaseD%3 %pSessionz__resultD%uresultD%u_ZNK2nn6Result9IsFailureEv__11ur%u_ZNK2nn6Resultcv8nnResultEv__13%  unn_util_result_try_resultD%nncfgCTRdetailB0&tinfo#&offset_flags#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  %4E %thisz__result{d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/srv/srv_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĩOGetServiceHandleD%3 %pOut3 %pNamez__resultD%ulength!d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/cfg/CTR/cfg_DetailApi.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnncfgCTRdetaild:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/CTR/CTR_SystemMenuData.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short nn CTRSystemMenuDataRegionBNR_REGION_ERROR BNR_REGION_JAPAN BNR_REGION_AMERICA BNR_REGION_EUROPE_AUSTRALIA BNR_REGION_CHINA BNR_REGION_KOREA BNR_REGION_TAIWAN @BNR_REGION_ALL@SystemMenuDataBitFlags)visible{#)autoBoot{#)ulcd{#)agreeEula{#)autoSave{#)exBanner{#)ratingRequired{#)saveData{#)iconDatabase{#)reserved{#@SystemMenuDataTitle?&shortName~#&longName#?&publisher#@SystemMenuDataHeader@g&signature#&versionp#g&reserved0#e&title1#g&ratingG#@®ion#@&matchMakeGameCode{#@&matchMakeGameCodeBit#@&flagsq#@&agreeEulaMinorVerg#@&agreeEulaMajorVerg#@g&reserved1#@&thumbnailFrame#@&cecID{#@g&reserved27#@@ SystemMenuDataIcon-p&littlem# p&big# @ SystemMenuDatam&header#&rawU#@d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]T4mthisz__resultmd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|q4thisd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0z4thisz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0!4x!thisz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0U!4|!thisz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0- %4"%thisz__resultld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_API.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoidunsigned char@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# @&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list@ExitHandler#HandleNotification6L5M0%0QM0[0\ 0__dso_handle{0M0l0b%0%0ɿ0/}!00%0V0%0Q 0%0000{P AssignGpuRight7flag u_ZNK2nn6Result9IsFailureEv__4uru_ZNK2nn6Resultcv8nnResultEv__6u_ZNK2nn6Result9IsFailureEv__8ur__10u_ZNK2nn6Resultcv8nnResultEv__11 uresult unn_util_result_try_result uresult unn_util_result_try_resultP LockP UnlockP SetPortName3nameO  InitializePort3epSessionz__resultO  FinalizePort3epSessionz__resulturesultP  LockAndConnectP  DisconnectAndUnlockP  AssignDspRight7flag P  AssignCameraRight7flag P p WaitSleep7n P  InitializeClientThread3lthreadPriorityO  InitializeForInfoz__resultO GetAttribute%z__result%O  IsApplicationz__resultP  FinalizeClientThreadO Finalizez__resultu_ZNK2nn6Result9IsFailureEv__37uru_ZNK2nn6Resultcv8nnResultEv__39 uresult unn_util_result_try_resultOGetHomeMenuAppletId%z__result%uposb%uid1%uid2%uid3%u_ZNK2nn6Result9IsFailureEv__41uru_ZNK2nn6Resultcv8nnResultEv__43 uresult unn_util_result_try_resultP GetAppletManInfo3b%requestPos3pCurrentPos3pRequestedId3pHomeMenuId3pCurrentIduresultucurrentPosb%urequestedId%uhomeMenuId%ucurrentId%O IsRegistered3%appletIdz__resultuisRegisteredu_ZNK2nn6Result9IsFailureEv__53uru_ZNK2nn6Resultcv8nnResultEv__55 uresult unn_util_result_try_resultP SetActiveP SetInactiveOSaveVramSysAreaz__resultO TrySend3%receiverId7Vcommand 7apParam 7Q paramSize 3handlez__resultuisFinalizeuresultO CallUtility3VutilityIdz__resultO CallUtility3VutilityId3apInParam3Q inParamSizez__resultOdcheckTimeout3\ timeout3%startz__resultO CancelLibraryApplet7isApplicationEnd z__resulturesultODisableSleepForTransitionz__resultueOEnableSleepForTransitionz__resultuePRestoreSleepForTransition3eOGetAppletType%z__result%OPrepareToJumpApplication3%jumpType3ɿprogramId3/}!mediaTypez__resulturesultnnappletCTRdetailINDEX_EVENT_FOR_MESG INDEX_EVENT_FOR_CONT INDEX_EVENT_FOR_ABORT INDEX_EVENT_NUM StartApplication_FuncPreloadLibraryApplet_FuncStartLibraryApplet_FuncStartSystemApplet_FuncStartNewestHomeMenu_FuncPreloadResidentApplet_FuncStartResidentApplet_FuncCloseApplication_FuncCloseLibraryApplet_FuncPrepareToLeaveResidentApplet_FuncJumpToApplication_FuncJumpApplication_FuncM M@PauseLibraryApplet_FuncJumpToHomeMenu_FuncPrepareToLeaveHomeMenu_FuncsrvdetailB0D&tinfoH#&offset_flags# d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/applet/CTR/applet_ParametersPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnappletCTRCommandCOMMAND_NONECOMMAND_WAKEUPCOMMAND_REQUESTCOMMAND_RESPONSECOMMAND_EXITCOMMAND_MESSAGECOMMAND_HOME_BUTTON_SINGLECOMMAND_HOME_BUTTON_DOUBLECOMMAND_DSP_SLEEPCOMMAND_DSP_WAKEUP COMMAND_WAKEUP_BY_EXIT COMMAND_WAKEUP_BY_PAUSE COMMAND_WAKEUP_BY_CANCEL COMMAND_WAKEUP_BY_CANCELALL COMMAND_WAKEUP_BY_POWER_BUTTON_CLICKCOMMAND_WAKEUP_TO_JUMP_HOMECOMMAND_REQUEST_FOR_SYS_APPLETCOMMAND_WAKEUP_TO_LAUNCH_APPLICATIONCOMMAND_MAX_NUMCOMMAND_ACTION_MASKCOMMAND_FINALIZESleepSysStateSLEEP_SYS_STATE_NONE SLEEP_SYS_STATE_QUERY SLEEP_SYS_STATE_ACCEPTED SLEEP_SYS_STATE_AWAKE SLEEP_SYS_STATE_CANCELED  NotificationNOTIFICATION_NONE NOTIFICATION_HOME_BUTTON_1 NOTIFICATION_HOME_BUTTON_2 NOTIFICATION_SLEEP_QUERY NOTIFICATION_SLEEP_CANCELED_BY_OPEN NOTIFICATION_SLEEP_ACCEPTED NOTIFICATION_AWAKE NOTIFICATION_SHUTDOWN NOTIFICATION_POWER_BUTTON_CLICK NOTIFICATION_POWER_BUTTON_CLEAR NOTIFICATION_TRY_SLEEP NOTIFICATION_ORDER_TO_CLOSE iAppletNotification]5AppletPreparationStateNO_PREPARATION PREPARED_TO_LAUNCH_APP PREPARED_TO_CLOSE_APP PREPARED_TO_FORCE_TO_CLOSE_APP PREPARED_TO_PRELOAD_APPLIB PREPARED_TO_LAUNCH_APPLIB PREPARED_TO_CLOSE_APPLIB PREPARED_TO_LAUNCH_SYS PREPARED_TO_CLOSE_SYS PREPARED_TO_PRELOAD_SYSLIB PREPARED_TO_LAUNCH_SYSLIB PREPARED_TO_CLOSE_SYSLIB PREPARED_TO_LAUNCH_RESIDENT PREPARED_TO_LEAVE_RESIDENT PREPARED_TO_DO_HOMEMENU PREPARED_TO_LEAVE_HOMEMENU PREPARED_TO_START_RESIDENT PREPARED_TO_DO_APP_JUMP PREPARED_TO_FORCE_TO_CLOSE_SYS PREPARED_TO_LAUNCH_OTHER_SYS PREPARED_TO_JUMP_TO_APP TransitionTypeTRANSITION_NONE TRANSITION_START_APP TRANSITION_PRELOAD_APPLIB TRANSITION_CANCEL_APPLIB TRANSITION_START_APPLIB TRANSITION_START_SYS TRANSITION_START_SYSLIB TRANSITION_PRELOAD_RES TRANSITION_START_RES TRANSITION_CLOSE_APP TRANSITION_ORDER_CLOSE_APP TRANSITION_CLOSE_APPLIB TRANSITION_CLOSE_SYSLIB TRANSITION_PAUSE_APPLIB TRANSITION_JUMP_HOME TRANSITION_LEAVE_HOME TRANSITION_LEAVE_RES TRANSITION_ORDER_CLOSE_SYS TRANSITION_JUMP_APP TRANSITION_SKIP ciAppletSleepSysState-iAppletTransitionType[-g50 iAppletReceiveCallback d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 thisz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865];J4thisz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]V%4m%this uresultLocald:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]$QV 3wmilliSecondsz__result\ z__struct_result+ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q%3\ spand:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 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lg4hthisz__resultupfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]ZZ%4Z%thisz__resultPZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]hZ4Zthisz__result>\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeCleanup>\3>\resd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]X Z4Zthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeCleanupPZ3PZresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]@3Z%4Z%thisz__result>\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0d4ethis3pz__resulted:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0W4Xthis3pz__resultXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]( void0PG`4+athis7p z__result+ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0`4?athis7p z__result?ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0a4Cathis7p z__resultCad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0HY%4Z%this7p z__resultZ%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Y%4Z%this7p z__resultZ%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]8OHResDynamicCastY%Y%Y%3Y%resz__resultY%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 void0V4Vthis3pz__resultVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0H[\4?]this7p z__result?]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0]4S]this7p z__resultS]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]POHResDynamicCast\\>\3>\resz__result\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 bool d4'ethisz__resulthd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# 9&base_infos#B &base #&flags#&base_count# 9&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list,!0XB 0=&tinfoA#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865],{[%48\%thisz__result[%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]!void0 Dw4wthisz__resultupvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865][%48\%thisz__resultmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeCleanupm3mresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]Zr4sthis3trresultz__resulttrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]H!void0t4uthis3pz__resultud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0i4ithis3pz__resultid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 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865](Svoid04:this3pz__result:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]X;void0P14this7p z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]:void04żthis7p z__resultżd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]@:void0N4Ѽthis7p z__resultѼd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]3void0ԧ4this7p z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865](3g4this3allocator3resObj3-descriptionz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]/4>this3Dallocator3resObj3descriptionz__result>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865] /void0%4this7p z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865].OHResDynamicCast3resz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 Xh%4h%thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void04Ithisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Ithisz__resultwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<'4Ithis3firstz__result[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Ithisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]l s4thisuallocator?i%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]ԏOJfor_each!i%!3i%__first3i%__last3!__fz__result!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]TPuDestroyAllSlots3j%arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]̎void0 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]D 4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]čPSafeDestroy3ek%objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]@void0 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]/4>thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]< ]4>thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04>thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<_4lthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4lthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void0(4lthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4lthisz__resulturesultBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4lthis3tarrayz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4>this3Farrayz__result>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4>this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4>thisz__resultRuresultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]834Fthis3resourcez__resultFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Bthis3 matricesz__resultBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]<O4>this3transformsz__result>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3jownerSkeletalModeld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]DN,4nthis3_allocatorz__resultnd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 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x103 x113 x123 x133 x203 x213 x223 x23z__resultBd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܖQz__result>ridentity:'d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]hOMTX34CopyB3BpOut3Fpz__resultBd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Bthis3>rhsz__resultBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4lthis3Barg0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]ė^!4Kthis3 fx3 fy3 fzz__resultKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]\4Ithis3flagsz__resultId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]ГQm'z__resultEridentityA(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4Ithis3Etransformz__resultId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4>this3Iarg0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]@intOySetFlagValueoodd3%l%flags3shift3 l%mask3 l%valuez__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4lthis3dkindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@int 4lthis3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4lthis3osize3_allocator7dkind z__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] r4>this3dkindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4>this3osize3_allocator7dkind z__result>|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Țlongintcharunsigned intboolvoid@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# P&base_info#B &base#&flags#&base_count# P&base_info#F__si_class_type_info &base#&base_type'#0#i__builtin_va_list,!0p0B0T&tinfoX#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base##&flags#&base_count# &base_info#B &base##&flags#&base_count# &base_info#F__si_class_type_info &base##&base_type.##0*i__builtin_va_list,!00R! ?W@0am%4m%this3_allocatorz__resultm%m%4m%thisz__resultMnwutinternalB#0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] !4!this3!materialHashd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]HintPNWUseCmdlist'3n%buffer3sized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]HQDs%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]<OGetCmdValue'3'value3'mask3Gshiftz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]8?4Dthisz__result>ublendOperation<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qcr%3>moded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] O8FastWordCopyut%3ut%dst3ut%src3'sizez__resultut%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qintvoid0PNWUseCmdlist 3bufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865](boolQr%3enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qx%3<blendOperationumode=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQs%3enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool >4Dthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qx%3T>stencilOperationd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q_s%uCOLOR_MASK_HEADERo%uSTENCIL_MASK_HEADERo%o%uCOMMANDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q x%3>fragmentOperationuresDepthOperation=uresStencilOperationT>uresBlendOperation<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]L ID4Dthisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] {A4Dthisz__result>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]<Qw%32OalphaTestd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] C4Dthisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0 B4othisz__resultupd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865], A4Dthisz__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4WRthisz__result2Od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidunsigned charunsigned int00Q w%3PfragmentShader33:materialColoruidx__585u_ZNK2nw3gfx3res17ResFragmentShader3refEv__589u%up__594up__597up__600u_ZN2nw2ut13ResCommonBaseC1EPKv__601ru_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEEC1EPKv__598u_ZN2nw3gfx3res18ResTextureCombinerC1EPKv__595?Ru_ZNK2nw3gfx3res17ResFragmentShader19GetTextureCombinersEi__588Ou_ZNK2nw3gfx3res18ResTextureCombiner3refEv__605u%uconstant__608umaterialColor__6093:u_ZNK2nw3gfx3res16ResMaterialColor3refEv__613u%u_ZN2nw3gfx8internal13MaterialState19GetConstantColorU32ENS0_3res18ResTextureCombiner8ConstantENS3_16ResMaterialColorE__610u_ZNK2nw3gfx3res16ResMaterialColor3refEv__618u%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__623u%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__628u%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__633u%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__638u%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__643u%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__648u%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__653u%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__658u%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__663u%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__668u%u_ZN2nw3gfx3res18ResTextureCombiner3refEv__673u%u_ZN2nw3gfx3res18ResTextureCombiner3refEv__676u%ubuffer__679udst__681usrc__682usize__683u_ZN2nw3gfx8internal12FastWordCopyEPjS2_j__684 ustagewY utextureCombinerOuconstantU32'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] D4Dthisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]?$g4Mgthisz__resultSgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]hgM 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0[4wthisz__resultupd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]x B4Dthisz__resultgRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]N4#Rthisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]lboolO/CheckFlag'2H3ty%flags3~y%maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] IC4Dthisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ 5A4Dthisz__result3:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] C4Dthisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]DQ4WRthisz__resultNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]pbool4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolN4#Rthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865],boolPActivateFragmentLighting3KfragmentLightingREG_LIGHT_ENVF}%REG_LIGHT_ENV2F}%uHEADERF}%uHEADER2F}%'uLIGHT_COMMAND,ulayerConfig'ufresnelSelector'ubumpSelector'ubumpMode'ubumpRenormuclampHighlightsulutEnabledD0ulutEnabledD1ulutEnabledRefld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintunsigned intunsigned charvoid0Qrw%3u%sceneEnvironment3KfragmentLightingugeomFactor0ugeomFactor1ulightCountures__537,ju_ZN2nw2ut13ResStaticCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0___539^+u_ZNK2nw3gfx3res16ResFragmentLight3refEv__546u%uu__548uaddress__550ubyteEnable__551uresultu_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__552uHEADERuLIGHT_COMMAND^ubuffer__563 ui ulight:$uresLight^+ulightKindGutwoSideDiffuseuisDirectionald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] C4Dthisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]RQ4WRthisz__resultKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] A4Dthisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO/CheckFlag's93ty%flags3y%maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]int A4Dthis3idxz__result_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]xboolunsigned intint0Qw%3S@texMapperMaterialusamplerSetting'uHEADERu%'uINVALIDATE_TEXTURE_CACHEu_ZN2nw3gfx3res16ResTextureMapperC1ERKS2___568_u_ZNK2nw2ut13ResCommonBase7IsValidEv__570ures__571^u_ZN2nw2ut13ResStaticCastIKNS_3gfx3res26ResPixelBasedTextureMapperENS3_16ResTextureMapperEEET_T0___573_u_ZNK2nw3gfx3res26ResPixelBasedTextureMapper3refEv__578u%u_ZNK2nw3gfx3res26ResPixelBasedTextureMapper3refEv__581u%ubuffer__582usize__583 utextureUnitG utextureMapperu%upixTexMapper_ucommandu%ucommandSize'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] C4Dthisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]h B4Dthisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQ~%3`valuez__result'ubits32'usign'uexpufraction'ubits24'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qr%'rCOMMAND'uOFFSET_HEADERo%uWSCALE_HEADERo%uzBias`uoffset`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]X<4Dthisz__result`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]QAer%3`polygonOffsetUnitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]H<4Dthisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO/CheckFlag'23ty%flags3y%maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]DboolQ7Br%3enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qv%3S<rasterizationd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 rC4Dthisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] XA4Dthisz__resultS<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool  4V!this3index3valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865] G 4- thisz__result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865][4\thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO/CheckFlag'Z3ty%flags3y%maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4- thisz__resultGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]tZ'n 4V!thisz__result\!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] \4\thisz__resultG4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qv%3u%sceneEnvironment3V!shaderProgram3S@materialuflags'ufogModeG! uHEADER_FOG_MODEu%'uFOG_COMMANDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] B4Dthisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4- thisz__resultGTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]pboolQPv%3u%sceneEnvironment3V!shaderProgram3S@materialuENABLED_HEADERu%uENABLED_HEADER2u%uisFragmentLightEnabled'uLIGHT_COUNT_COMMAND2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] B4Dthisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]`!4!thisz__result!z__struct_result!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865],4]thisz__result(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]X@!4!thisz__result!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]зbool @4Dthis3Drhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]int  4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dbool  4- thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4- thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865],bool  4- thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4- thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Nl40mthis3_allocatorz__result0md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]X7~4~this3_allocatorz__result~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type$#0 i__builtin_va_list,!0X%4%this3useGeometryA%4%thisz__result0B0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolOMakeCommandHeader3address3count3incremental3byteEnablez__resulturesultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04ythis3pz__resultyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]xvoid0t4ftthis3pz__resultftd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void0Wz4D|this7p z__resultD|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ZN5: 4u: this39 allocatorz__resultu: d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]dz4X|thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]int R4this3shaderIndexz__result@SetupInfo&type#&index#&value#uexeInfo07usetupInfoTable;uboolMap ui uinfouvalue€?7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]z4X|thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]T|4d|thisz__resultNvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]*voidint0PNWUseCmdlist3buffer3sized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool{4l|this3p|rhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]xvoid0 4thisz__resultup-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]D {4D|thisz__result\|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneObject 1!#&m_ResObjectIU#*s_TypeInfo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]&b 4! thisz__result7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]&bool 4;thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]%boolB A!4!thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865](longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type(#0$i__builtin_va_list,!000X!X!?Wl?aA%4M%this3!allocator3isDynamic3݉resUpdaterz__resultM%L%4M%thisz__resultGB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]|$w4thisz__resultЈd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]$OVEC3Dot3p13p2z__resultpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]|#OMTX34CameraRotateFIdxk!3k!pOut3pCamPos3pCamRotatez__resultk!0 umusxusyuszucxucyuczurightluuplubackld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]"OMTX34CameraRotateRadk!3k!pOut3pCamPos3pCamRotatez__resultk!urotateFIdxld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]l"OMTX34LookAtC_FAST:%3:%pOut3%pCamPos3%pCamUp3%pTargetz__result:%0um uvLookxuvLookyuvLookzuvRightxuvRightyuvRightzuvUpxuvUpyuvUpzutmp1utmp2utmp3 umag umagd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]!OMTX34LookAtk!3k!pOut3pCamPos3pCamUp3pTargetz__resultk!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]!OVEC3Add3pOut3p13p2z__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]!OVEC3Transform3pOut3!pM3pVz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865] OVEC3Transform3pOut3s!pM3pVz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]( OMTX34Multk!3k!pOut3s!p13s!p2z__resultk!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]'^}4this3fx3fy3fzz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]OgMTX34ToMTX33Ƅ%3Ƅ%pOut3s!pMz__resultƄ%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]&N 4! this3!allocatorz__result! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]%boolV]!4!this3!allocator3isDynamicz__result!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]$'void0C n!4!this3osizez__resultl d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0Blongintcharunsigned intvoidboolunsigned charfloat@__type_info&__vptr'#&__name/#0#0+F__class_type_info&base#F__vmi_class_type_info&base3#&flags#&base_count# @ &base_info#B &base3#&flags#&base_count# @ &base_info#F__si_class_type_info &base3#&base_type>#30:i__builtin_va_list,!00{0c00S{0v0nwgfx0y0%{%{00%4@%this3capacity3]allocator3]deviceAllocator3mdeviceMemory3!resObjz__result@% uusage uside uiP CreatePrimitiveCommandCache3@%shape3resParticleSetucommanducommandIndex%{utype:{uHEADER_VERTEX_UNIFORM_BOOLuHEADER_ELEMENTS_MODEuHEADER_ELEMENTS_MODE_2uHEADER_ELEMENTS_MODE_3uHEADER_TRIANGLE_INDEX_RESETuHEADER_DRAW_READYuHEADER_DRAW_KICKuHEADER_VERTEX_CACHE_CLEARuHEADER_COLOR_DEPTH_CACHE_FLUSHuHEADER_COLOR_DEPTH_CACHE_CLEARP SetupDeactivateParticleVertexAttributeCommand3@%shapeuvtxAttrNum:{ucommanduinputIndexucommandIndex%{uHEADER_VTX_PARAM_INDEXuj__84uresultucommand__85uj__86 ui:{ uiP'SetupParticleVertexAttributeCommand3@%shape3wparticleSet3H%bufferSideucollectionubaseAddr%{uvtxAttrNum:{ucommanduHEADER_VTX_SHADER_ATTR_NUMuHEADER_VTX_SHADER_ATTR_NUM_2uHEADER_VTX_MAP_0uinputTableuinputFormatuvertexParamMaskuinputIndexucommandIndex%{uusedFlag%{uHEADER_GEOM_MAP_0uindex__2u_ZN2nw3gfx13ParticleShape14IsVertexStreamEi__3uindex__5u_ZN2nw3gfx13ParticleShape23GetVertexAttributeUsageEi__6uindex__8u_ZN2nw3gfx13ParticleShape28GetVertexAttributeFormatTypeEi__9uindex__11u_ZN2nw3gfx13ParticleShape27GetVertexAttributeDimensionEi__12udimension__13uresultu_ZN2nw3gfx8internal18CommandCacheHelper15GetVertexFormatEij__14uindex__16uside__17u_ZN2nw3gfx13ParticleShape18GetVertexStreamPtrEiNS0_14ParticleBufferE__18}uindex__21uside__22uptr__23mu_ZN2nw3gfx13ParticleShape28SetVertexAttributeCommandPtrEiiPv__24mudimension__25u_ZN2nw3gfx8internal18CommandCacheHelper13GetVertexSizeEij__27ui__63ucommand__65uindex__30u_ZN2nw3gfx13ParticleShape14IsVertexStreamEi__31uindex__33u_ZN2nw3gfx13ParticleShape23GetVertexAttributeUsageEi__34uindex__36u_ZN2nw3gfx13ParticleShape27GetVertexAttributeDimensionEi__37uindex__39u_ZN2nw3gfx13ParticleShape18GetVertexParameterEi__40ubits32usignuexpufractionubits24u_ZN2nw2ut7Float2415Float32ToBits24Ef__42uaddress__43ubyteEnable__44uresult__46u_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__47uindex__59uside__60uptr__61mu_ZN2nw3gfx13ParticleShape28SetVertexAttributeCommandPtrEiiPv__62m ui:{ uusage:{uformat%{udimension%{ustreamPtrcubufferAddr%{ ui:{ ui:{ uusage:{%{udata ucountufdataquHEADER_VTX_PARAM_INDEX ujэ%4@%thisz__resultm uiB30D &tinfoH #&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]:  %4@%this3H%sidez__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]9int 6%4<%thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]=<E4thisz__result[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865](?void04this3pz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]>void0c4this3pz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void0Px4this7p z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]l9void04)this7p z__result)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void0C'4this7p z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]`8OHResDynamicCast[3[resz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]7?4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]X7intboolOMakeCommandHeader%{3%{address3count3incremental3{byteEnablez__result%{uresult%{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]?void0 (4thisz__resultupd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]6Hh4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]86;4thisz__resultQd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 865]5OgGetVramStartAddrE{3ߎ%areaz__resultE{(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865];bool%4@%this3:{usage3%{formatType3{dimension3isStream3%stream03%stream1z__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]<voidunsigned int0ORoundUp{3Ȑ%x3basez__resultuvalue$urounded$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$>Nr4تthis3allocatorz__resultتd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]=Qk4this3allocator3[resObjz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865];OHResDynamicCast!![3[resz__result!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]i4this3ifirstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ 4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]XlongOJfor_each4%43%__first3%__last34__fz__result4u__first__764%ub__763uchild__758YWuparent__761YWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]حvoid0{4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], b4dthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ c4dthis3dobjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoid034thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ԭvoid0p4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ԫvoid0?4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]T\4thisz__result/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԫn4this3nfirstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]T 4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]< 4ܴthisuallocatorw%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]lOJfor_each~!%~!3%__first3%__last3~!__fz__result~!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlotsK3z%arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]ܨ v4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]\PSafeDestroy S37%objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865],T4YWthis3YWparentD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]$longO remove_copy+%+%+%YW3+%__first3+%__last3+%__res37%__valz__result+%u__first__791+%ub__790D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OXfind%%YW3%__first3%__last3%__valuez__result%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]TOremove%%YW3%__first3%__last3%__valuez__result%u__next%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Դbool 4this3ielementz__resulturemoveduIsErasedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tbool 4this3YWchildz__resulturesultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]г T4YWthis3YWchildd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]اvoid0 V4YWthisz__resultuparentYWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4_thisz__resultܼd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long 4_this3ܼfirst3ܼlastufirst__776?jub__775uelement__773?jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]=?j4_this3?jfirstz__resultwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] G4_thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0<4_thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ȹ4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long P4this3first3lastufirst__785ub__784uelement__782d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]u4this3firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0t4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]_PSafeDestroy3M%objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],bc4dthisz__resultbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ȇint 4Rthis3countd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]y %4Rthis3%maxActiveIndexd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]8y 4Rthis3%minActiveIndexd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4Rthis3"usage3sidez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dboolq4iqthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]vbool14Bthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dbool f4fthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]?c]4]thisz__result^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0^f4fthis3pz__resultfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04nthis3pz__resultnd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P`4athis7p z__resultad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0Ma4athis7p z__resultad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]܋void0C49this7p z__result9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]\OHResDynamicCast`3`resz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]T4thisz__result3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0p4aqthisz__resultupod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvH4Athisz__result>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]ubool 4thisz__resulturesShapeBuilderUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]huS4طthisz__resultCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]toF4thisz__resultCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tt 4Zthisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0'4~this3pz__result~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z$47this7p z__result7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]svoid0r74v8this7p z__resultv8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]h-48thisz__resultwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]gbool\q4this3 &flagsz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]hOVEC3Scalew3wpOut3wp3&scalez__resultwd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]rJw4wthis3&fz__resultvd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]^v4wthis3&fx3&fy3&fzz__resultwd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]O~VEC3SafeNormalizew3wpOut3wp3waltz__resultwux&uy&uz&umag&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4wthis3waltz__resultvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]b(47thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]b&47thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]xabool]9%47thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0bool 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]w @!4r!thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]`O *!4b!thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]̣bool U4this3swapd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]\`intvoid0 4Rthisushapelusideusize uusage usrcudstd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 vp4Yqthisz__resultupod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid04this3pz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0-A4;Bthis7p z__result;Bd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 p4Yqthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 865]`j:\@4@thisz__result=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 865]ibool096@4@thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]64j8this7p z__resultj8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]4s&54f8thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]0r^54f8thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]qC54f8thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]q34Z8thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]p44Z8thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]o34Z8thisz__result&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]\OMTX34Copybu3bupOut3^umz__resultbud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]Љ4thisz__result9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]L4thisz__result^u umodel%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]؇OMTX34Multbu3bupOut3^um13^um2z__resultbud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dbool 0u4futhis3Uurhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]xvoid04Zthis3"usagez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xintboolPSetDefaultValues3^%collection3wpositions3particleCount3&time3isAscendingOrderulifeParamBuactiveIndex%ustartIndexuincrIndexupFreeIndex%ubirth%utranslatewuvelocitywulimit%uminIndexumaxIndexui__139 ulimitDefault&upActiveIndex% ui unextIndexd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]4J4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]j4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865] E4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]x54thisz__resultwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]( 4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]P SinCosRad3_%s3_%c3&radd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]OFrSqrt&3&xz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]~4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]\~4thisz__resultwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]}f> 4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]4}g[ 4thisz__resultwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]|'4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865] |4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]x{4thisz__resultwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]z{4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pzbool4 4tthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]ئboolOdone\3!cur3!end50!z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]XPnext\3!cur50!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4thisz__result8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]إO/end%\3!cur50!z__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4thisz__result8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]ؤO/begin%\3!cur50!z__result% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tbool  W4YWthis3Qvisitor u_contain! u_cur! u_end! u_continue uchildYWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]8PSafeDestroy3=%objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]C49thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865] E49thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolOoperator==3it13it2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int ׺4this3capacity$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy3__first3__last3__resz__resultu__first__787u__first__788u__res__789ub__786d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result]md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0intbool)4this3reserveSizez__resultuelementsuelementsCountod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<int4this5z__resultuitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4Athisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0V4this3pBegin3%numz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]G49thisz__resultCz__struct_resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]ıintOySetFlagValueoo]m]m3ơ%flags3shift3С%mask3С%valuez__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3]mkindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0@4this3elements3osize7allocator 7]mkind z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]g4this3otheruelementsuenducapacityouallocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3rhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp%3G%x3basez__resultuvalue$urounded$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4_this3capacity$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopyi%i%i%3i%__first3i%__last3i%__resz__resulti%u__first__778i%u__first__779i%u__res__780i%ub__777d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4kthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\4kthisz__result]md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4_this3reserveSizez__resultuelements?juelementsCountod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](4thisz__result$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<intE4this5z__resultuitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]F84Athisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin3%numz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]Fi49thisz__resultsz__struct_resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] }4_this3]mkindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04_this3elements3osize7allocator 7]mkind z__result_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]/4_this3cotheruelements?juend?jucapacityouallocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y4_this3_rhsz__resultcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] q4this3ielement3ivalued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 44this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopyo%o%o%3o%__first3o%__last3o%__resz__resulto%u__first__751o%ub__750d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool J4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result]md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool}4this3reserveSizez__resultuelementsiuelementsCounto d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4this3ielementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3YWchildz__resultupushedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool V4Xthis3Xchildz__resultuparentXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool T4YWthis3YWchildz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]\boolk q 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4void0Q8c5o3bufz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3osizez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]k$4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]k4_thisz__result_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]D!x4Cthisz__resultCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dbool a4athisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]xc4dthisz__resultdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]IJ4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]@W4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D 4this3]mkindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]İk4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dl`4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]NOc4dthis3allocatorz__resultdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q]4]this3allocator3`resObjz__result]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]V4YWthis3allocator3 aresObj3Vdescriptionz__resultYWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name!#00F__class_type_info&base#F__vmi_class_type_info&base%#&flags#&base_count# &base_info#B &base%#&flags#&base_count# &base_info#F__si_class_type_info &base%#&base_type0#%0,i__builtin_va_list,!0?' A0Y(0cޣ%4H%this3_allocatorz__resultH%%4H%thisz__resultOB%0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]t {!4!this3!materialHashd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intPNWUseCmdlist[f3 %buffer3sized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]hOGetCmdValue[f3[fvalue3[fmask3{fshiftz__result[fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]X͚4thisz__resultublendOperation d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]0Qcp%3moded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȓO8FastWordCopy%3%dst3%src3[fsizez__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQU%3enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]ЊQ%3 blendOperationumode,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolQ%3enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hbool ̙4othisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q׬%3hstencilOperation d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolOMakeCommandHeader[f3[faddress3count3incremental3RfbyteEnablez__result[furesult[fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q%uCOLOR_MASK_HEADERҥ%uSTENCIL_MASK_HEADERҥ%ҥ%uCOMMANDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO/CheckFlag[fڎ3%flags3%maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ֨%3enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 J4[thisz__result[fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ%3enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Q%3depthOperationd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4thisz__resultk d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]$Q9%3fragmentOperationuresDepthOperationuresStencilOperationhuresBlendOperation d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] ݝ4thisz__result[fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q%3alphaTestd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultupAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]|intvoidunsigned charunsigned int00Q %3fragmentShader3materialColoruidx__1u_ZNK2nw3gfx3res17ResFragmentShader3refEv__5ت%up__10up__13up__16u_ZN2nw2ut13ResCommonBaseC1EPKv__17u_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEEC1EPKv__14&u_ZN2nw3gfx3res18ResTextureCombinerC1EPKv__11u_ZNK2nw3gfx3res17ResFragmentShader19GetTextureCombinersEi__4eu_ZNK2nw3gfx3res18ResTextureCombiner3refEv__21%uconstant__24umaterialColor__25u_ZNK2nw3gfx3res16ResMaterialColor3refEv__29%u_ZN2nw3gfx8internal13MaterialState19GetConstantColorU32ENS0_3res18ResTextureCombiner8ConstantENS3_16ResMaterialColorE__26u_ZNK2nw3gfx3res16ResMaterialColor3refEv__34%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__39%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__44%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__49%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__54%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__59%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__64%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__69%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__74%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__79%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__84%u_ZN2nw3gfx3res18ResTextureCombiner3refEv__89%u_ZN2nw3gfx3res18ResTextureCombiner3refEv__92%ubuffer__95udst__97usrc__98usize__99u_ZN2nw3gfx8internal12FastWordCopyEPjS2_j__100 ustagewY utextureCombinereuconstantU32[fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__result[fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]l _4thisz__result[fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] I4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoid04thisz__resultupUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]\int 4this3idxz__resultDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԁQ«%3gtexMapperMaterialutextureMapper/%uHEADER5%5%uINVALIDATE_TEXTURE_CACHE upixTexMapperucommand;%ucommandSize[fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]L 54thisz__result[fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ā 4thisz__result[fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQ!%3fvaluez__result[fubits32[fusign[fuexpufraction[fubits24[fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]@Q8%[frCOMMAND'uOFFSET_HEADERҥ%uWSCALE_HEADERҥ%uzBiasfuoffsetfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4/thisz__resultfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]LQA%3fpolygonOffsetUnitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]ŗ4/thisz__result[fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]8boolO/CheckFlag[f3%flags3%maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԔboolQ7%3enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]~Qd%3grasterizationd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865](~ 4thisz__result[fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]} l4thisz__resultg d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]}Q`%3%sceneEnvironment3gmaterialuflags[fufogMode{f uHEADER_FOG_MODE5%[fuFOG_COMMANDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4!thisz__result!z__struct_result!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]l?%4%thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]g* 4* thisz__result* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]y4ythisz__resultyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]2!4!thisz__result!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]|bool  4this3rhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]N 4this3_allocatorz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]\734this3_allocatorz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H4Rthisz__resultXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]04Rthis3firstz__resultfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ;4Rthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0h4Rthisz__result D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]longOJfor_each%3%__first3%__last3__fz__resultu__first__364%ub__363uchild__358)uparent__361)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865](void04Ithisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],  4[ thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] < 4_ this3[ objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04\thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$void0+4Fthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$void04Ethisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Ethisz__resultsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$#4Ethis3firstz__resultWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Ethisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]d 14lthisuallocator%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_eachj!ۯ%j!3ۯ%__first3ۯ%__last3j!__fz__resultj!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]<PuDestroyAllSlots3 %arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 C4_thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865], 4_thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3%objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865],f4)this3)parentD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]dlongO remove_copyw%w%w%)3w%__first3w%__last3w%__res3%__valz__resultw%u__first__380w%ub__379D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OXfind%%)3%__first3%__last3ѯ%__valuez__result%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]Oremove%%)3%__first3%__last3ѯ%__valuez__result%u__next%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool P4Rthis3elementz__resulturemovedXuIsErasedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool )4Ithis3)childz__resulturesultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4)this3)childd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865](void0 4)thisz__resultuparent)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]64this36firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] :4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] ź4thisuallocatorݰ%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_eachv!%v!3%__first3%__last3v!__fz__resultv!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]4PuDestroyAllSlots3%arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]$  4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3ɲ%objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4Ythisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 %2 42 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tb 4[ thisz__result[ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4Ythisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]оOaResStaticCast;;3resz__result;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĽOaResStaticCast3resz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3&fx3&fy3&fzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolfloatunsigned short@__type_info&__vptr*#&__name2#0&0.F__class_type_info&base#F__vmi_class_type_info&base6#&flags#&base_count# &base_info#B &base6#&flags#&base_count# &base_info#F__si_class_type_info &base6#&base_typeA#60=i__builtin_va_list,!00002M;?|&0(?0Y0?0x??0d?0#y"4"this3allocator3resObj3F!description3resParameterObj3resFormObjz__result"Q!3pointForm3emissionCount3random3positionsuRadius uiB60&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCastMM3resz__resultMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]ضOaResStaticCast223resz__result2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]̵OaResStaticCast3resz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]74thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ǿ4Lthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]to. 4*/ thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int ߾4Tthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]|inth . 4&/ thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0 4 this3pz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0o4this3pz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0PA4~this7p z__result~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0T4this7p z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0J/4this7p z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]XOHResDynamicCast$3$resz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4"thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0 4thisz__resultup9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]N4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]L<4(thisz__result$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool B 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool+!4"this7copyOnly z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]< m2 42 thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]O 0 42 thisz__result&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]pOFAbs&3&xz__result&uret&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]LQ=4thisz__resulthd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]t;4thisz__resulthd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865] ] 4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]C 4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]pr4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool*4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]XbooluV4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]8O4thisz__result7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]8OFMod&3&x3&yz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolj4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]DH4thisz__result7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]A4thisz__resulthd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]h4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܿ4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pbool\4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]fp4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]k@4thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolj4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]8ld4thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool!!4"this7copyOnly z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865](boolOdone3<"cur3<"end5"z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnext3<"cur5"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Ithisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865](O/end8%3<"cur5"z__result8%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Ithisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865](O/begin8%3<"cur5"z__result8% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4)this3visitor u_contain<" u_cur<" u_end<" u_continue uchild)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H 4Rthis3element3valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4Rthis3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy(%(%(%3(%__first3(%__last3(%__resz__result(%u__first__351(%ub__350d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xbool 4Zthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4Zthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xintbool4Rthis3reserveSizez__resultuelementsuelementsCounto d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4Rthis3elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xbool  4Ithis3)childz__resultupushedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3childz__resultuparentd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pbool 4)this3)childz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy!3Ͳ%objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]dp 0 42 this3&framed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865])m0 42 this3&framez__result2 $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid01 42 this7&startFrame 7&endFrame?31 playPolicy7userData z__result2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]!P4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865],bool04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolO4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]b=8 4]8 thisz__resultw7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]0Dbool J4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolT 2"4"thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dlongintcharunsigned intvoidfloatbool@__type_info&__vptr#&__name'#00#F__class_type_info&base#F__vmi_class_type_info&base+#&flags#&base_count# &base_info#B &base+#&flags#&base_count# &base_info#F__si_class_type_info &base+#&base_type6#+02i__builtin_va_list,!0006 0mF%4u%this3K(allocator3isDynamic3resUpdaterz__resultu%Q@%4u%thisz__resultUB+0&tinfo#&offset_flags#|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]CfloatOMTX34TextureProjectionOrtho'%3'%pOut38l38r38b38t38scaleS38scaleT38translateS38translateTz__result'%ureverseWidth80MXumtx\ureverseHeightd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865] O "4"thisz__result 4 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865] OMTX44PivotC_FASTĸ%3ĸ%pOut3 4 pivotz__resultĸ%80um um008um018um028um038um108um118um128um138 um008um018um028um038um108um118um128um138 um008um018um028um038um108um118um128um138d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]|OMTX44Pivot6 36 pOut3 4 pivotz__result6 xd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]0COMTX44OrthoC_FASTĸ%3ĸ%pOut38l38r38b38t38n38fz__resultĸ%80 umutmp18utmp28utmp38um008um038um118um138um228um238d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]BOMTX44Ortho6 36 pOut38l38r38b38t38n38fz__result6 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]@BOMTX44OrthoPivot6 36 pOut38l38r38b38t38n38f7 4 pivot z__result6 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]A4thisz__result8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]0A4thisz__result8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] @4thisz__resultUnd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]?| 4thisz__result8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865] Rfn4nthis38fx38fyz__resultnd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]@N7 4]8 this3K(allocatorz__result]8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolz"4"this3K(allocator3isDynamicz__result"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void0C '4K(this3osizez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_OnScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Slongintcharunsigned intvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info|#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list,!0X "?B`к%4%thisz__result ufboIDDR0B0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q i"4"this38 depthFormatd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]lR E"4"this38 colorFormatd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]tSj "4"this38 heightd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]Rx '"4"this38 widthd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]`Q "4* "this3W "allocatorz__result* "8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OffScreenBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0^%?%?0Xnwgfx@OffScreenBufferPB%#&m_BackBufferObject%#&m_ActivateCommand#(&m_Description^%#,&m_Texture$#L*s_TypeInfo GetRuntimeTypeInfo #6/GetDescription# 6/GetBufferObject#6/OffScreenBuffer363555$~OffScreenBuffer630+0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] h4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]М4thisz__result$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintPNWSetUniform4fv3'index3count3n%datauSHORT_VALUE_HEADERn%n%uSHORT_HEADER n%uSHORT_HEADER2)uLONG_ADDRESS_HEADERn%uLONG_VALUE_HEADERn%n%uLONG_HEADERxucommandn%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intP NWSetGeometryUniform4fv3'index3count3n%datad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintPNWSetUniform3fv3'index3count3n%datauSHORT_VALUE_HEADERn%n%uSHORT_HEADER n%uSHORT_HEADER2)uLONG_ADDRESS_HEADERn%uLONG_VALUE_HEADERn%n%uLONG_HEADERxucommandn%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intP NWSetGeometryUniform3fv3'index3count3n%datad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]|unsigned intintPNWSetUniform2fv3'index3count3n%datauSHORT_VALUE_HEADERn%n%uSHORT_HEADER n%uSHORT_HEADER2)uLONG_ADDRESS_HEADERn%uLONG_VALUE_HEADERn%n%uLONG_HEADERxucommandn%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intP NWSetGeometryUniform2fv3'index3count3n%datad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]tunsigned intintPNWSetUniform1fv3'index3count3n%datauSHORT_VALUE_HEADERn%n%uSHORT_HEADER n%uSHORT_HEADER2)uLONG_ADDRESS_HEADERn%uLONG_VALUE_HEADERn%n%uLONG_HEADERxucommandn%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intP NWSetGeometryUniform1fv3'index3count3n%datad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]hintbool 4Rthis3index3valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]8`4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Rthis3Gindex3parameterd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]fbool4$thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]g84$thisz__resultGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]tfbool4$thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pQ{a3haptrz__resultwad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intl`4`this3indexz__result3`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]eboolOoperator==3Kit13Kit2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]teboolOoperator!=3Kit1_3Kit2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pL4Lthisz__resultLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pQ}"M3Mptrz__resultMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]K4Lthisz__resultKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04wthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]dd 4thisz__resultLz__struct_resultLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]d 4thisz__resultGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0VL4Lthis3pBegin3Gnumz__resultLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pL4Lthisz__resultKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0 t4othisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]c4,thisz__result_z__struct_result`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]XZ'j4Rthisz__resultX,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tcintboolunsigned intvoidunsigned charfloat000Q$%3RshaderProgram37materialudescriptionYusymbolArray۾usymbolCount?usymbolHasBeenSetFlagQuendKu_ZNK2nw3gfx3res18ResShaderParameter3refEv__4 %uptr__9ou_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResShaderSymbolENS1_19ResArrayClassTraitsEEixEi__8duu__12u_ZNK2nw3gfx3res15ResShaderSymbol3refEv__16%u_ZNK2nw3gfx3res15ResShaderSymbol17IsGeometryUniformEv__14u_ZNK2nw3gfx3res15ResShaderSymbol3refEv__25%u_ZNK2nw3gfx3res18ResShaderParameter3refEv__31 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uSHORT_HEADER2;uaddress__101ubyteEnable__102uresult__105u_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__106uLONG_ADDRESS_HEADERuaddress__117ubyteEnable__118uresult__121u_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__122uLONG_VALUE_HEADERuLONG_HEADERXucommandusize__133u_ZNK2nw3gfx3res23ResShaderParameterValue3refEv__144%u_ZNK2nw3gfx3res23ResShaderParameterValue14GetUniformTypeEv__142u_ZN2nw3gfx3res23ResShaderParameterValue3refEv__149%uindex__152udata__153uindex__157udata__158uaddress__169ubyteEnable__170uresult__173u_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__174uSHORT_VALUE_HEADER__160uSHORT_HEADER__161 uSHORT_HEADER2__162! uaddress__185ubyteEnable__186uresult__189u_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__190uLONG_ADDRESS_HEADER__163uaddress__201ubyteEnable__202uresult__205u_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__206uLONG_VALUE_HEADER__164uLONG_HEADER__165M 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$ushaderSymboldd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]pv4wthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] 40thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]`41thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]~QF%3'lhs3'rhs3'addz__result'MASK% urugubd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]h?4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 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865]4|u40thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dunsigned intintPNWSetUniform4fv3'index3count3n%datauSHORT_VALUE_HEADERn%n%uSHORT_HEADER n%uSHORT_HEADER2)uLONG_ADDRESS_HEADERn%uLONG_VALUE_HEADERn%n%uLONG_HEADERxucommandn%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intP NWSetVertexUniform4fv3'index3count3n%datad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]{40thisz__result Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]${boolintunsigned intunsigned charvoid00Q %3/%sceneEnvironment3RshaderProgram3materialColor3useReflectionuresShaderProgramYulightCountuindex__415umaterialColor__416ulight__417;%uuseReflection__418uaddress__421ubyteEnable__422uresultu_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__423uHEADERures__439u_ZN2nw2ut13ResStaticCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0___441ZuresLightZu_ZNK2nw3gfx3res16ResFragmentLight3refEv__448A%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__452G%ulhs__456urhs__457ur__459ug__460ub__461uspecular0U32u_ZNK2nw3gfx3res16ResFragmentLight3refEv__467A%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__471G%ulhs__475urhs__476ur__478ug__479ub__480udiffuseU32u_ZNK2nw3gfx3res16ResFragmentLight3refEv__486A%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__490G%ulhs__494urhs__495ur__497ug__498ub__499uambientU32u_ZNK2nw3gfx3res16ResFragmentLight3refEv__505A%uspecular1U32urugubu_ZNK2nw3gfx3res16ResFragmentLight3refEv__510A%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__514G%ulhs__518urhs__519ur__521ug__522ub__523 uLIGHT_COMMANDubuffer__525udst__527usrc__528usize__529u_ZN2nw3gfx8internal12FastWordCopyEPjS2_j__530 ui ulight6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintPNWSetUniform3fv3'index3count3n%datauSHORT_VALUE_HEADERn%n%uSHORT_HEADER n%uSHORT_HEADER2)uLONG_ADDRESS_HEADERn%uLONG_VALUE_HEADERn%n%uLONG_HEADERxucommandn%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]0intP NWSetVertexUniform3fv3'index3count3n%datad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintPNWSetUniform2fv3'index3count3n%datauSHORT_VALUE_HEADERn%n%uSHORT_HEADER n%uSHORT_HEADER2)uLONG_ADDRESS_HEADERn%uLONG_VALUE_HEADERn%n%uLONG_HEADERxucommandn%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865](intP NWSetVertexUniform2fv3'index3count3n%datad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintPNWSetUniform1fv3'index3count3n%datauSHORT_VALUE_HEADERn%n%uSHORT_HEADER n%uSHORT_HEADER2)uLONG_ADDRESS_HEADERn%uLONG_VALUE_HEADERn%n%uLONG_HEADERxucommandn%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] intP NWSetVertexUniform1fv3'index3count3n%datad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4Rthis3index3valueDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type(#0$i__builtin_va_list,!00:o|0Q&t?[7vڹ%4v%this3_allocatorz__resultv%F%4v%thisz__resultGnwutinternalB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]̏ qr4rthis3rmaterialHashd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865],4thisz__resultublendOperationܧd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qc %3moded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ%3enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]QX%3ܧblendOperationumoded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQP%3enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]xQ2%38stencilOperationd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q%uCOLOR_MASK_HEADER1%uSTENCIL_MASK_HEADER1%1%uCOMMANDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO/CheckFlag'p3%flags3%maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]dboolQq%3enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]h 4pthisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]܆boolQ1%3enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]TQ%3depthOperationd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]̅4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]DQ%3fragmentOperationuresDepthOperationuresStencilOperation8uresBlendOperationܧd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] $4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 4thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q%3ڹalphaTestd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ Ƭ4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result߼d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidunsigned charunsigned int00Q p%3fragmentShader3materialColoruidx__585u_ZNK2nw3gfx3res17ResFragmentShader3refEv__589]%up__594up__597up__600u_ZN2nw2ut13ResCommonBaseC1EPKv__601%u_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEEC1EPKv__598>Wu_ZN2nw3gfx3res18ResTextureCombinerC1EPKv__595u_ZNK2nw3gfx3res17ResFragmentShader19GetTextureCombinersEi__5881u_ZNK2nw3gfx3res18ResTextureCombiner3refEv__605c%uconstant__608umaterialColor__609u_ZNK2nw3gfx3res16ResMaterialColor3refEv__613G%u_ZN2nw3gfx8internal13MaterialState19GetConstantColorU32ENS0_3res18ResTextureCombiner8ConstantENS3_16ResMaterialColorE__610u_ZNK2nw3gfx3res16ResMaterialColor3refEv__618G%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__623G%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__628G%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__633G%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__638G%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__643G%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__648G%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__653G%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__658G%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__663G%u_ZNK2nw3gfx3res16ResMaterialColor3refEv__668G%u_ZN2nw3gfx3res18ResTextureCombiner3refEv__673c%u_ZN2nw3gfx3res18ResTextureCombiner3refEv__676c%ubuffer__679udst__681usrc__682usize__683u_ZN2nw3gfx8internal12FastWordCopyEPjS2_j__684 ustagewY utextureCombiner1uconstantU32'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] Ʈ4thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]z 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] z4˼thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]yboolO/CheckFlag'ڲ3%flags3%maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]y 4thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]x ޫ4thisz__result,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]wF4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]hw p4thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]vbool\4˼thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]PvboolPActivateFragmentLighting3vfragmentLightingREG_LIGHT_ENV%REG_LIGHT_ENV2%uHEADER%uHEADER2%'uLIGHT_COMMAND,ulayerConfig'ufresnelSelector'ubumpSelector'ubumpMode'ubumpRenormuclampHighlightsulutEnabledD0ulutEnabledD1ulutEnabledRefld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]uboolintunsigned intunsigned charvoid0Q"%3/%sceneEnvironment3vfragmentLightingugeomFactor0ugeomFactor1ulightCountures__537u_ZN2nw2ut13ResStaticCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0___539Zu_ZNK2nw3gfx3res16ResFragmentLight3refEv__546A%uu__548uaddress__550ubyteEnable__551uresultu_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__552uHEADERuLIGHT_COMMAND^ubuffer__563 ui ulight6uresLightZulightKindGutwoSideDiffuseuisDirectionald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]@u D4thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]t 4thisz__resultǼd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865](t 4thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]sboolO/CheckFlag'W3%flags3%maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]$sint v4this3idxz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]rboolunsigned intint0QL%37texMapperMaterialusamplerSetting'uHEADER5%'uINVALIDATE_TEXTURE_CACHEu_ZN2nw3gfx3res16ResTextureMapperC1ERKS2___568u_ZNK2nw2ut13ResCommonBase7IsValidEv__570ures__571fu_ZN2nw2ut13ResStaticCastIKNS_3gfx3res26ResPixelBasedTextureMapperENS3_16ResTextureMapperEEET_T0___573u_ZNK2nw3gfx3res26ResPixelBasedTextureMapper3refEv__578M%u_ZNK2nw3gfx3res26ResPixelBasedTextureMapper3refEv__581M%ubuffer__582usize__583 utextureUnitG utextureMapperS%upixTexMapperucommandY%ucommandSize'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]r ȭ4thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]q 4thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]q 4thisz__result@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]|pQ%'rCOMMAND'uOFFSET_HEADER1%uWSCALE_HEADER1%uzBias`uoffset`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4Dthisz__result`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]loQA%3`polygonOffsetUnitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4Dthisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]hnboolO/CheckFlag'3%flags3%maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]mboolQ7%3enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]XmQh%37rasterizationd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dlv4wthisz__resultsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]kX4<thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]@kboolO/CheckFlag'3%flags3%maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]j cv4wthisz__resultGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865],j4<thisz__resultG4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]iQ7%3/%sceneEnvironment3RshaderProgram37materialuflags'ufogModeG! uHEADER_FOG_MODE5%'uFOG_COMMANDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]i A4thisz__result'Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]hboolQ%3/%sceneEnvironment3RshaderProgram37materialuENABLED_HEADER5%uENABLED_HEADER25%uisFragmentLightEnabled'uLIGHT_COUNT_COMMAND2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]b m4thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dbr4rthisz__resultpz__struct_resultrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]abool gw4wthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865],abool Aw4wthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]`bool w4wthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]`bool v4wthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]_34 4thisz__result3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] _(r4rthisz__resultnd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]NH4this3_allocatorz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]T74[this3_allocatorz__result[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]y>$4&thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]  j4thisz__result^{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]int Q446this3idxz__result3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]W4[this3%{valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] char0Bh4lithisz__resultupgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0[40\thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]245thisz__result:2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]pchar0Z4$\thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0 h4tithisz__resultupgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 int 446this3idxz__resultGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0 Z4\thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xchar09Y4 \thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] 446thisz__result1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dchar0X4\thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]W4[thisz__result%{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info~#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list,!000@0.0c30.A0'C0h0:0"807JW?~0(0 G0+0,Q %3eallocator3&DresShaderParameter $4&this3eallocatorz__result uresult + |$4&this3eallocator3c3resMaterial3:{bufferCount3>ownerz__result&uresShaderE $4&thisz__resultDB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4pthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long )4pthis3first3lastufirst__119aub__118uelement__116ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],Na4pthis3afirstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] X4pthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0,4pthisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]$OJfor_each"6"36__first36__last3"__fz__result"udata__125c3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] , 8]4^thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865] PSafeDestroy 3%objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dboolk y 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z 4 this3 resultz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]I 4 this3%{codez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0C dd4ethis3osizez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]( F546thisz__result:{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0 h4tithisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intE4 Fthis3idxz__resultDutbl_ptr@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] 546thisz__result.Ed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0_4q`this3pz__resultq`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] void04this3pz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]d void0PpS4Sthis7p z__resultSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0 346this7p z__result6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] void04this3pz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0D4Fthis7p z__resultFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0 4pthis3bkindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4pthis3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]k4pthisz__resultpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]x N]4^this3eallocatorz__result^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]p QQ4Qthis3eallocator3SSresObjz__resultQ$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy66636__first36__last36__resz__result6u__first__1216u__first__1226u__res__1236ub__120d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$bool 4|thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]m4|thisz__resultbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$intbool4pthis3reserveSizez__resultuelementsauelementsCountod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValueoobb3%flags3shift3%mask3%valuez__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04pthis3elements3osize3eallocator7bkind z__resultpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0@4pthis3totheruelementsauendaucapacityouallocatored:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]I4pthis3prhsz__resulttd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]DT 4 this3%{codez__result D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865] e84hthis3[__x3c__yz__resulthD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]Omake_pairc3 3%__x3%__yz__cctor_resulthz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] y4thisz__result0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0 h4tithis3ptrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] 9>4>thisz__resultw<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] #>4>thisz__result>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]$   546thisz__result=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  446thisz__resulttHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  {546thisz__result:{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4 Fthisz__resultMCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865], D4Fthisz__result:{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865] hdh4ethis3osize7{alignment z__resultduobjectsduobject__128d uiod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] <eQ4Qthisz__resultSSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]X a#4&thisz__resultc3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]h e 4Pthis3C__x3K__yz__resultPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]TOmake_pairw< 3 %__x3%__yz__cctor_resultPz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] =4}>thisz__result:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool  `4y`thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]t =4}>thisz__result:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] `=4}>thisz__result:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]T 7=4}>thisz__result:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] =4}>thisz__result:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 <4}>thisz__result:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] <4}>thisz__result>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865] e48this3+__x33__yz__result8D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]Omake_pair: 3$%__x3%__yz__cctor_result8z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]\W<4e>thisz__resultl?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]<<4y>thisz__resultg;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]<!<4y>thisz__result;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  346thisz__result3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]D  346thisz__result3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] e4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool^$4&thisz__resultc3uhasBufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]P p $4&thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]T boolO/CheckFlag^{3%flags3%maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]e n4othisz__resultmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]e ow4othis3wfirstz__result{md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d  n4othisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d void0nn4othisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]` void0 %4%thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]j intOySetFlagValueooww3%flags3shift3%mask3%valuez__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h  o4othis3wkindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]g int (o4othis3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]f Nn4othis3_allocatorz__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]c n4othis3ootheruelementswuendwucapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]c n4othis3orhsz__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]f void0n4othis3elements3osize3_allocator7wkind z__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]i  tq4rthis3wkindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]i int q4rthis3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h void0p4rthis3elements3osize3_allocator3wkindz__resultrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]b "4@"thisz__result@"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]g kn4othisz__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]a Vt4*uthisz__result!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]la 9 %4%thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor1!#*s_TypeInfo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater1!#*s_TypeInfo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ԉ4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ hn4this3nfirstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  s4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] void04thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865] longOJfor_each(b%(3b%__first3b%__last3(__fz__result(u__first__19b%ub__18uchild__13uparent__16d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] void04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ę , Ĺ4\thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]@  =4`this3\objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0=4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0c4~thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] void04}thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ؎4}thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] [ʾ4}this3ʾfirstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4}thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]К  {4|thisuallocator%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865], OJfor_each"K%"3K%__first3K%__last3"__fz__result"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865] PuDestroyAllSlotsǐ3|%arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]$ void0  4%thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]  4%thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865] PSafeDestroyë32%objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 ,'4this3parentD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]ԑ longO remove_copy%%%3%__first3%__last3%__res3%__valz__result%u__first__35%ub__34D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]l OXfindb%b%3b%__first3b%__last3A%__valuez__resultb%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865] Oremoveb%b%3b%__first3b%__last3A%__valuez__resultb%u__nextb%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool 4this3zelementz__resulturemoveduIsErasedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool a4this3childz__resulturesultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]  f4this3childd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0 L4thisz__resultuparentd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] void04]thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h 4]thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ;4]this3firstz__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h  4]thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]H  iz4zthisuallocatorM%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865] OJfor_each"U%"3U%__first3U%__last3"__fz__result"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865] PuDestroyAllSlots3%arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]x~ void0 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]}  ̃4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]p} PSafeDestroy3>%objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]| void0 ۨ4(thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]`{ PSafeDestroy(3,%objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]z void0t 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]X char0 4*thisz__resultup$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type&#0"i__builtin_va_list,!000zQ73allocator3OresHemiSphereLight`4this3allocatorz__resultiuresultiubufferEuoriginalValueOB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]8w w4this3<datad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]v void0}4~thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] < 4hthisz__resultjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4(thisz__result$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],v 4зthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]w 24thisz__resultΣd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]؜ void0C ο4this3osizez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolOdoneֲ3"cur3"end5"z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865] Pnextֲ3"cur5"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] ,4thisz__resultЌd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865] O/end%ֲ3"cur5"z__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultЌd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865] O/begin%ֲ3"cur5"z__result% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool 4this3|visitor u_contain" u_cur" u_end" u_continue uchildd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4this3nelement3zvalued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 int ʊ4this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]H longOacopy%%%3%__first3%__last3%__resz__result%u__first__6%ub__5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȕ bool 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ȕ intbool54this3reserveSizez__resultuelementsnuelementsCounto d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H boolintS4this3zelementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȓ bool B4this3childz__resultupushedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]D bool k4athis3achildz__resultuparentad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool D4this3childz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xz  ?4this7allocator z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]y s}4~thisz__result~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]؛ void04Ythis3pz__resultYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]X void0o4Ƙthis3pz__resultƘd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0P4this7p z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] void04̷this7p z__result̷d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]p void0U4зthis7p z__resultзd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]`| void04Gthis7p z__resultGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]{ g]4this3allocator3$resObj3descriptionz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]Py \4this3allocator3ΣresObj3descriptionz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]x void04Kthis7p z__resultKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hx OHResDynamicCastΣΣj3jresz__resultΣd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool 4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned intvoidfloatbool@__type_info&__vptr!#&__name)#00%F__class_type_info&base#F__vmi_class_type_info&base-#&flags#&base_count# &base_info#B &base-#&flags#&base_count# &base_info#F__si_class_type_info &base-#&base_type8#-04i__builtin_va_list,!00k06 0mD%4%this3K(allocator3isDynamic3PresUpdaterz__result%O%4%thisz__resultWB-0&tinfo#&offset_flags#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]t OMTX34TextureProjectionFrustum%3%pOut38l38r38b38t38n38scaleS38scaleT38translateS38translateTz__result%ureverseWidth880P[umtx_ureverseHeight8|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]l OMTX44FrustumC_FASTĸ%3ĸ%pOut38l38r38b38t38n38fz__resultĸ%80umutmp18utmp38utmp28um008um028um118um128um228um238d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865] OMTX44Frustum6 36 pOut38l38r38b38t38n38fz__result6  d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]| OMTX44FrustumPivot6 36 pOut38l38r38b38t38n38f7 4 pivot z__result6 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] 44+thisz__result8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4+thisz__result8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ L4thisz__resultUnd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] 47thisz__result;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] | /4thisz__result8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]`+floatOClamp3x3low3highz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infor#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list,!"?2nwgfxz%4N%this3fboIDO]ColorToRGBA4̯38colorz__result̯uredïugreenïublueïualphaïOKColorToRGB565̯38colorz__result̯uredïugreenïublueïO8ColorToRGB5A1̯38colorz__result̯uredïugreenïublueïualphaïO#ColorToRGBA8ׯ38colorz__resultׯuredïugreenïublueïualphaïB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]L O8FastWordCopy %3 %dst3 %src3ׯsizez__result %d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] intvoid0PNWUseCmdlist @3buffer d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]D intboolOMakeCommandHeaderׯ3ׯaddress3count3incremental3ïbyteEnablez__resultׯuresultׯd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] intvoid0PNWUseCmdlist 83bufferld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolfloat%nwgfx@CameraViewUpdater 1!#&m_IsDynamic#*s_TypeInfo *VIEW_TARGET_POSITION*VIEW_UPWARD_VECTOR*VIEW_VIEW_ROTATE*VIEW_TWISTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolfloat%nwgfx@CameraProjectionUpdater1!#&m_Pivot%#&m_IsDynamic# &m_TextureScale%# &m_TextureTranslate%#*s_TypeInfo *PROJECTION_NEAR_CLIP*PROJECTION_FAR_CLIP*PROJECTION_FOVY_RADIAN*PROJECTION_ASPECT_RATIO*PROJECTION_CENTER*PROJECTION_HEIGHTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ OKEnableFlag3 %flags3 %valuez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4%4%this3flagsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool  %4$%this3flagsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865] OXDisableFlag3 %flags3 %valuez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  U%4%this3flagsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned intbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type##0i__builtin_va_list,!?Bs%4%this_%4%thisumtxHJ%4%thisumtxHB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  %4%thisuscale0%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865], b4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolO/CheckFlag3:%flags3D%maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]( 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  r%4%this3x3y3zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  %4%this30%translated:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865] OU16ToF323xz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]( OF32ToU163xz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865] OFAbs3xz__resulturet0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]0 intOMTX34RotXYZFIdxC_FAST%3%pOut3fIdxX3fIdxY3fIdxZz__result%usinxucosxusinyucosyusinzucoszuf1uf2uf3uf4uf00uf10uf21uf22uf01uf11uf02uf12 uidxxuabs_fidxxurxuidxyuabs_fidxyuryuidxzuabs_fidxzurzunegxunegyunegz uidxxfuidxyfuidxzf usinx_valusinx_deltaucosx_valucosx_deltausiny_valusiny_deltaucosy_valucosy_deltausinz_valusinz_deltaucosz_valucosz_deltad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865] OsMTX34RotXYZRad3pOut3fRadX3fRadY3fRadZz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]0  %4%this30%rotate30%translated:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  %4%this3:%transformd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865] O_VEC3Cross)3)pOut3)p13)p2z__result)utmpVec)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]( )4)this3)lhs3)rhsz__result)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type'#0#i__builtin_va_list,!0?S? ?"?)*2%4%this3_allocatorz__result%3[%4%thisz__resultFB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] "4"thisz__result)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]p OVEC3Sub)3)pOut3)p13)p2z__result)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] zc)4)this3)rhsz__result))utmp)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865] int  ? 4W? this3indexz__result)ucolumn)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] ^:)4)this3fx3fy3fzz__result)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865] O~VEC3SafeNormalize)3)pOut3)p3)altz__result)uxuyuzumagd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] )4)this3)altz__result)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ int /? 4[? this3index3)columnd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865] O0MTX33Mult[? > 3[? pOut3W? p13W? p2z__result[? d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]| O;VEC3NormalizeC_FAST)3)pOut3)pz__result)uxuyuzumagd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] )4)thisz__result)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] OVEC3Normalize)3)pOut3)pz__result)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]( bool "4"this3flagsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_TagProcessorBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865], void0)4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]  #4=thisulCutCurCubCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865] r4this3xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865] 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#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# E&base_infoy#B &base#&flags#&base_count# E&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list,!0""B0I&tinfoM#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]a OKEnableFlag3h&flags3h&valuez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]0a  =47>this3flagsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]`  _=47>this3x3y3zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]`  =47>this3C>translated:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]_ OU16ToF3236xz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]0_ OF32ToU1663xz__result6d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]n OFAbs3xz__resulturet0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]^ intOMTX34RotXYZFIdxC_FAST(&3(&pOut3fIdxX3fIdxY3fIdxZz__result(&usinxucosxusinyucosyusinzucoszuf1uf2uf3uf4uf00uf10uf21uf22uf01uf11uf02uf12 uidxx6uabs_fidxxurxuidxy6uabs_fidxyuryuidxz6uabs_fidxzurzunegxunegyunegz uidxxfuidxyfuidxzf usinx_valusinx_deltaucosx_valucosx_deltausiny_valusiny_deltaucosy_valucosy_deltausinz_valusinz_deltaucosz_valucosz_deltad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]8^ OsMTX34RotXYZRadX3XpOut3fRadX3fRadY3fRadZz__resultXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]]  =47>this3C>rotate3C>translated:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]hx OaResStaticCastKKC3Cresz__resultKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]s OaResStaticCastMKMKC3Cresz__resultMKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]lp  &4 &this3&valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]h{ void0O4 Pthis3pz__result Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]z void042this3pz__result2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]u void0P@4Athis7p z__resultAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]0u void00A4Athis7p z__resultAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]t void0sA4Athis7p z__resultAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]t void0&4 &this7p z__result &d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]o void0 &4 &this7p z__result &d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( longintcharunsigned intvoidfloatbool@__type_info&__vptr#&__name##00F__class_type_info&base#F__vmi_class_type_info&base'#&flags#&base_count# d&base_info#B &base'#&flags#&base_count# d&base_info#F__si_class_type_info &base'#&base_type2#'0.i__builtin_va_list,!00U0 =9V0c?QfT?s?[0 0r4Y?L4Mthis3Qobject3Yvalueulight &ucolorm udirectionY ufloatValue,K4Lthis3Qobject3Yvalueulight &ucolormHJ4Lthis3Qobject3YvalueulightT&uboolValuejI4Lthis3Qobject3YvalueuviewUpdater uaimUpdater+ uposition utwist ulookAtUpdater uposition uupVector urotateUpdater urotate H 4Lthis3Qobject3YvalueutransformNode H 4Lthis3Qobject3YvalueunodeVisibility#uvisibility H 4Lthis3Qobject3Yvalueumesh&uvisibility G 4Lthis3Qobject3Yvalueumodel uvisibility OG 4Lthis3Qobject3Yvalueucoordinator=. uscale} urotate utranslate} F 4Lthis3Qobject3Yvalueuoperation-ucolorm ]F 4sLthis3Qobject3Yvalueumapper 3uoffsetyutexture;E 4gLthis3Qobject3Yvalueumapper 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Compiler, RVCT4.0 [Build 865]c 4Jthis3vvalued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hc 4Fthis3valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]b (4*thisz__resultuTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]8b 545thisz__result]4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]$] boolR$4!$this3valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ bool"'4X'this3valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865] \ bool  4 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void0 3T4BUthisz__resultupASd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]dW #<4K<thisz__resultl;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]} void0LT4JUthisz__resultupUSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]y void0[ 4 this3pz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]V void0243this7p z__result3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]DV void0F343this7p z__result3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]U i243thisz__resulte2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]$U  243this3/valueCMD_INDEX uborderColorU32Aucommand d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]hz void0; 4f this3pz__resultf d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]T void0d143this7p z__result3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]T void03243this7p z__result3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]S OaResStaticCast#E#EC3Cresz__result#Ed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]tR -4/this3(valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q z-4/this3(valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]dQ Z-4/this3(valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]P :-4/this3(valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]TP -4/this3(valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]O ,4/this3(valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]DO 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ms4Z~thisz__resultsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 865] floatOfloor|3|__xz__result|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  ٦44this3 flags,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned intvoidfloatbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base"#&flags#&base_count# &base_info#B &base"#&flags#&base_count# &base_info#F__si_class_type_info &base"#&base_type-#"0)i__builtin_va_list,!00P00w 00%& %&0vt 00%&%&00=00? 00)4this3_allocator36graphicsFilez__resulturesultu_ZNK2nw2ut13ResCommonBase7IsValidEv__2uidx__4u_ZN2nw4anim3res14ResTextureAnim3refEv__8utbl_ptru_ZN2nw4anim3res14ResTextureAnim11GetTexturesEi__6ucode__9u_ZN2nw3gfx6ResultoREj__10ucode__11u_ZN2nw3gfx6ResultoREj__12 ui  utarget#& 4%this3_allocator36graphicsFilez__result O 4this  4%this f 4this3LdstBuf3 dstFlags3framez__result udstutextureIndex  ۝ 4}this3LdstBuf3 dstFlags3framez__result udstuanimFlagsp h 4uthis3LdstBuf3 dstFlags3framez__result udst uanimFlagsp ={ 4mthis3LdstBuf3 dstFlags3framez__result udstjuanimFlagsp  4this3Ltarget3TcacheBufudstusrc  4}this3Ltarget3TcacheBufudstusrcuanimFlagsp4this3Ltarget3TcacheBufudstusrcŜ4uthis3Ltarget3TcacheBufudst usrcuanimFlagspT4mthis3Ltarget3TcacheBufudstjusrc|uanimFlagspB"0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] void04thisz__resultupd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]X intvoid0 Ŭ4this3idxz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ void0 |4thisz__resultupd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865] I4ethis3 codez__resulted:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0 a4this3ptrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865], void00 4ethis3target3cacheBufd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] void00 4]this3target3cacheBufd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] void00 =4Uthis3target3cacheBufd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0Ͳ4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] int4this3idxz__resultutbl_ptrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]0 4this3 framez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]l R4mthis3 framez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] )4mthis3 framez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ bool j4ethis3 framez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidfloat0 4ethis3dstBuf3 dstFlags3framez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]L  4]this3 framez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidfloat0 ̙4]this3dstBuf3 dstFlags3framez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]<  4Uthis3 framez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidfloat0  4Uthis3dstBuf3 dstFlags3framez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] k4uthis3 framez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]| B4uthis3 framez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4uthis3 framez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865] OKEnableFlag   3&&flags3&&valuez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  44this3 flagsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]|  !44this3 x3 y3 zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  O44this3Htranslated:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]t=OU16ToF32 3 xz__result d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]=OF32ToU16 3 xz__result d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]<OFAbs 3 xz__result uret 0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]l intOMTX34RotXYZFIdxC_FAST*3*pOut3 fIdxX3 fIdxY3 fIdxZz__result*usinx ucosx usiny ucosy usinz ucosz uf1 uf2 uf3 uf4 uf00 uf10 uf21 uf22 uf01 uf11 uf02 uf12 uidxx uabs_fidxx urx uidxy uabs_fidxy ury uidxz uabs_fidxz urz unegxunegyunegz uidxxf uidxyf uidxzf usinx_val usinx_delta ucosx_val ucosx_delta usiny_val usiny_delta ucosy_val ucosy_delta usinz_val usinz_delta ucosz_val ucosz_delta d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865] OsMTX34RotXYZRad*3*pOut3 fRadX3 fRadY3 fRadZz__result*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]l  o44this3Hrotate3Htranslated:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  44this3Rtransformd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]^ 4 this3 fx3 fy3 fzz__result ,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4*this3 x003 x013 x023 x033 x103 x113 x123 x133 x203 x213 x223 x23z__result*d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]D Qz__result&ridentity"'d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865] OMTX34Copy*3*pOut3.pz__result*d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ 4*this3&rhsz__result*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]T 44thisz__result4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] \4this3 framez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]D /4this3 framez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3 framez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 ؠ4this3 framez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3 framez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ 4this3 framez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] [4this3 framez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] 24this3 framez__result 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4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]P 4٤thisz__resultܣd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] b4thisz__result^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ int4this3idxz__resultutbl_ptrzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]4B void0m(&4o-&thisz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\rtport\rvct\rvct_stdio.cppARM C/C++ Compiler, RVCT4.0 [Build 865]G charintunsigned charunsigned intlong0000i__builtin_va_listd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]8K OMTX44PivotC_FAST\.&3\.&pOut3!"pivotz__result\.&,0um um00,um01,um02,um03,um10,um11,um12,um13, um00,um01,um02,um03,um10,um11,um12,um13, um00,um01,um02,um03,um10,um11,um12,um13,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]J OMTX44Pivot#"3#"pOut3!"pivotz__result#"xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]HJ OMTX44FrustumC_FAST\.&3\.&pOut3,l3,r3,b3,t3,n3,fz__result\.&,0 umutmp1,utmp3,utmp2,um00,um02,um11,um12,um22,um23,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]I OMTX44Frustum#"3#"pOut3,l3,r3,b3,t3,n3,fz__result#"d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/math/ARMv6/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]M 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d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]` -K4thisz__resultGd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]t boolint00Qf  3op3update:y z__resultiStorage3hEkU'v 'nuxuptr__17ux__20u_ZN2nn2os15CriticalSection24ReverseIfPositiveUpdaterclERi__21uval__23uptr__24u_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi__25d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool9 4this3y@&updaterz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool 48thisz__resultuupdater d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool 4@thisz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]  T48thisd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]0 4/this34referencez__result/d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865] N ("4 )"this3)"objz__result )"d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]l + G 4G this3.ed:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865] &EG 4G this3.ez__resultG d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4)"4)"this3.ez__result)"d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ bool PB&4GD&this3lD&heap3 groupId3.mode3reused:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]Л boolB&4GD&this3lD&heap7 groupId 7.mode 7reuse z__resultGD&D:\Program Files (x86)\RVCT_Nintendo-4_0-20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]Ԩ void0xOFoperator new53__ptrz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԟ ++4thisz__result'd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ boolint00QfK N3op3supdate:y z__resultiStorage3hEkU'v 'nuxuptr__1ux__4uval__6uptr__7u_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi__8d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolnN4this3updaterz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]t int4this3vufNd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] l 48thisd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865] F("4)"thisd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]  B&4`D&this3 addr3size3 optiond:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865] \ k4thisz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865] S4thisz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]4  4Pthis7 option z__resultPd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]H u^.4/thisz__result/d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865] B&4`D&this3 addr3size7 option z__result`D&d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\init\init_Alloc.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infob#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listiSystemExpHeap}A&"X0"0A&0?L0*"PqInitializeAllocator3 addr3sizeualignmentVuheapAddr uheadAddr nnosinitB0&tinfo#&offset_flags#d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0 C&4`D&this3pulkA&d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]P boolvoid0 KC&4`D&this3byteSize7 alignment 7 groupId 7.mode 7reuse z__resultulkA&d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865] charinnosMemoryBlocknnosknnosMemoryBlock'buf'alignment_holder d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 charnnutil@aligned_storage  itypekUnionType  'c'a3E&d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865] M&4iN&this3x+"codez__resultiN&d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865] M&4NN&thisz__resultNN&d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]H intO&SetupReturnValue,F&Q 3!O&pOut3retz__result,F&d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_SerialChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] voidint00Q 0nni__builtin_va_listXd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00Q 0nnhioCTR@SerialChannel&m_Chb+"#Open,F&6Q5b+"5Close,F&6QConnect,F&6QWaitHost,F&6Q:x+" Disconnect,F&6QFlush,F&6QGetReadableSize,F&6Q5:x+" Read,F&6Q555Q :x+" GetWritableSize,F&6Q5:x+" Write,F&6Q555Q :x+" 0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ bool 2N&4qN&thisz__result{d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]` W&4W&this3),"codez__resultW&d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865] oW&4W&thisz__resultW&d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865] intO&SetupReturnValueO&,"3X&pOut3retz__resultO&d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/hio/CTR/hio_HostFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharunsigned shortvoidbool000Q 000,"0nnhioCTR@HostFile&m_Fd#SeekTypeSEEK_TYPE_SET SEEK_TYPE_CURRENT SEEK_TYPE_END OpenDispOPEN_DISP_CREATE_NEW OPEN_DISP_CREATE_ALWAYS OPEN_DISP_OPEN_EXISTING OPEN_DISP_OPEN_ALWAYS OpenO&655),"5VOpenO&655),"5VCloseO&6ReadO&6555Q WriteO&6555Q SeekO&655,"5SetSizeO&65,"IsExistO&655IsExistO&6550d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_HostFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] charintunsigned shortvoidbool000Q 000,"0nni__builtin_va_listd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865] intO&SetupReturnValueO&Q 3X&pOut3retz__resultO&d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865] a&4a&this3x+"codez__resulta&d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865] `&4la&thisz__resultla&d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865] int0O&SetupReturnValuefY&3pOut3retz__resultfY&d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865] charboolvoidintunsigned short00000000b+"O GetCurrentDirectoryfY&3pLength3buf3sizez__resultfY&uretO GetCurrentDirectoryfY&3pLength3buf3sizez__resultfY&uretO GetEnvironmentVariablefY&3pLength3buf3length3namez__resultfY&uretO GetEnvironmentVariablefY&3pLength3buf3length3namez__resultfY&uretnnhioCTR i__builtin_va_listd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ bool Pa&4a&thisz__result{d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]H intOMakeResultfY&3valuez__resultfY&urOY&d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM 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'nuxuptr__493ux__496u_ZN2nn2os15CriticalSection24ReverseIfPositiveUpdaterclERi__497uval__499uptr__500u_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi__501d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]tO boolEv Ҡ 4v this31&updaterz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]N bool  4& thisz__resultuupdaterҠ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]M bool  4. thisz__resultd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]0M  B 4& thisd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]HL } 4 this3" referencez__result d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 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|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\ut\ut_ResDictionary.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@ longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# P&base_infor#B &base#&flags#&base_count# P&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list,!( 02 0< ?FB0T&tinfoX#&offset_flags#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\ut\ut_LinkList.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# A&base_infom#B &base#&flags#&base_count# A&base_info#F__si_class_type_info &base#&base_type#0 i__builtin_va_list,!0 -0 0 J 4Y this3 it3 pz__result upIt3upItPrev3b 4Y this3 pz__result upNext3upPrev3% 4Y this3 itFirst3 itLastz__result upIt-upItLast3upNext-B0E&tinfoI#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0 m9 4K: this3ptrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]< void0 9 4K: thisz__resultup8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865] - 4. thisz__resultt' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] OHResDynamicCast*- *- t' 3t' resz__result*- d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]< char0 &9 4G: this3ptrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 void03 4;4 this3pz__result;4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0 4 this3pz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], void0P/ 4&0 this7p z__result&0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0' 4- this7p z__result- d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0C B6 46 this3osizez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned intvoidboolunsigned char@__type_info&__vptr%#&__name-#0!0)F__class_type_info&base#F__vmi_class_type_info&base1#&flags#&base_count# &base_info#B &base1#&flags#&base_count# &base_info#F__si_class_type_info &base1#&base_type<#108i__builtin_va_list,!nwgfxresg1 5 5C5 0riSetupFunch5 0iCleanupFuncg 5 5C0iCloneDynamicFunch5 5C0iDestroyDynamicFunc0$6 0f 00\ 0 0 0&' 0% 0$ P SetupTextureMapperCommand3 mapper3* textureucommandIutexIdwYuformatwYuface__1u_ZN2nw3gfx3res14ResCubeTexture3refEv__4ku_ZN2nw3gfx3res14ResCubeTexture8GetImageENS2_8CubeFaceE__3u) u_ZNK2nw3gfx3res18ResPixelBasedImage3refEv__11qulocationAddressu_ZNK2nw3gfx3res18ResPixelBasedImage15GetImageAddressEv__6u_ZNK2nw3gfx3res18ResPixelBasedImage3refEv__18q uface uresImageu) uaddrf P SetupTextureMapperCommand3 mapper3B* textureucommandIutexIdwYuresImageu) uaddrf uformatwYO SetupTexture1 3Callocator3t' resTexture3 graphicsFilez__result1 uresult1 usetupTexturet' uexistTexture urefer*- ureferenceResult-'P ResPixelBasedTextureMapper_DestroyDynamic3 resTextureMapper3CallocatoruresPixelBasedTextureMapper OReferResTexturet' 3Callocator3t' resTexturez__resultt' utextureMemoryOutexturee ureferenceTexture*- PResProceduralTextureMapper_DestroyDynamic3 resTextureMapper3CallocatoruresProceduralTextureMapper B10&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865] Z1 41 this3-1 resultz__result-1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]< T]1 41 this3f codez__result-1 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]< h'4'thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]< bool 3 4C4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 void0^- 4. this7p z__result. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865] I>1 41 this3f codez__result1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]  ) 4- thisz__resultf d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865] ( 4- thisz__resultf d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865] ( 4- thisz__resultf d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] void09 4S: thisz__resultup8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]< void09 4S: thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]  * 4- thisz__resultf ulocationAddressf d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]| * 4- thisz__resultu) d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865] b 4! this3f valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]< void0 4Z this3pz__resultZ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ void0 4x! this7p z__resultx! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865] ! 4! thisz__result! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]D O 4! thisz__result8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] OaResStaticCast   3 resz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]$  4! thisz__result\! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0[ 4 this3pz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0d; 4L! this7p z__resultL! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0/ 4l! this7p z__resultl! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] OHResDynamicCast   3 resz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]d  4! thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] OaResStaticCast   3 resz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4! thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] PSafeCleanupt' 3t' resd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]   4! thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]$  ' 4- thisz__resultt' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4x! thisz__result|! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4! thisz__result! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ - 4- thisz__resultf d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]< Q,O'3f valuez__resultf d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865] , 4- thisz__resultf d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865] Q'3f valuez__resultf ufixedf uv_f d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool: 4[: thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]l bool, 4- thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865] , 4- thisz__resultu) d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865] 9 4! thisz__resultf D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865] eH 4x this3k __x3s __yz__resultx D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865] Omake_pair f >'3J'__x3R'__yz__cctor_resultx z__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]< d{ 4`! thisz__resultX! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865] ! 4`! thisz__resulth! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]7void0 R 4S thisz__resultup)R d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]d3^G 4H thisz__resultF d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]2?F 4H thisz__resultF  uresRefLutF d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4I1K 4K this3j codez__resultK d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|9longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# e&base_infoy#B &base#&flags#&base_count# e&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list,!0XY]F 4H thisz__resultK uresultK vwF 4H thisO0ResImageLut_SetupK 3E resLutz__resultK uresultK nwutinternalgfxresh5E 0 iCleanupFuncgK 5E 0,iSetupFunc;?B0i&tinfom#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]1BH 4H thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]t6M 4M thisz__resultM d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]6bool O 4XP thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p5void0> 4> this3pBegin3u numz__result> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]L2H 4H thisz__result H d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]0H 4H thisz__result= udic2M z__struct_result> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](0boolOoperator==3= it13= it2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]/boolOoperator!=3= it1_3= it2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4N> 4> thisz__resultJ> D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]@/boolOJfor_each; = ; 3= __first3= __last3; __fz__result; uptr__9M u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res19ResImageLookupTableENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__8F ures__13F ures__15F u_ZNK2nw2ut13ResCommonBase7IsValidEv__19d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865].PSafeCleanupAll= 3= arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]3ZPK 4K this3 K resultz__result K d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]x7void0R 4%S thisz__resultup=R d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]5intvoid0 M 4M this3idxz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]41intgH 4H this3idxz__resultF udic2M d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]m` 4` thisz__result_ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nx` 4` thisz__result_ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] MboolOoperator==3_ it13_ it2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]LboolOoperator!=3_ it1_3_ it2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l` 4` thisz__result` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Htvoid0 L 4 thisz__resultupݓ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]8LboolOJfor_each[ _ [ 3_ __first3_ __last3[ __fz__result[ uptr__82 u_ZNK2nw2ut8internal8ResArrayINS_4anim3res7ResAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__81k ures__86k ures__88k u_ZNK2nw2ut13ResCommonBase7IsValidEv__92d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]`ez 4~ thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]r 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hsbool ې 44 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0i 4ci this3pBegin3u numz__resultci d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4iy 4~ thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hd%{ 4~ thisz__resultg udic* z__struct_resultci d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]VboolOoperator==3th it13th it2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](VboolOoperator!=3th it1_3th it2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@jh 4^i thisz__resulth D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]UboolOJfor_eachS Uh S 3Uh __first3Uh __last3S __fz__resultS uptr__147 u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res17ResLookupTableSetENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__146 ures__151 ures__153 u_ZNK2nw2ut13ResCommonBase7IsValidEv__157d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]@UPSafeCleanupAllg 3g arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]b{ 4~ thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ovoid0d 4 e this3pBegin3u numz__result e d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]a{ 4~ thisz__resultc udic* z__struct_result e d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]TboolOoperator==3d it13d it2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@TboolOoperator!=3d it1_3d it2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]jnd 4e thisz__resultjd D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]SboolOJfor_eachoU c oU 3c __first3c __last3oU __fz__resultoU uptr__134 u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res8ResLightENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__133, ures__138, ures__140, u_ZNK2nw2ut13ResCommonBase7IsValidEv__144d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]XSPSafeCleanupAllc 3c arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]t` | 4~ thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ovoid0b 4b this3pBegin3u numz__resultb d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]\_N| 4~ thisz__resultxa udic* z__struct_resultb d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]RboolOoperator==3a it13a it2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]XRboolOoperator!=3a it1_3a it2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@kBb 4b thisz__result>b D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]QboolOJfor_eachW a W 3a __first3a __last3W __fz__resultW uptr__121 u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res6ResFogENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__120 ures__125 ures__127 u_ZNK2nw2ut13ResCommonBase7IsValidEv__131d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]pQPSafeCleanupAllxa 3xa arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]cD{ 4~ thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@pvoid0f 47g this3pBegin3u numz__result7g d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]b{ 4~ thisz__resulte udic* z__struct_result7g d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]PboolOoperator==3Hf it13Hf it2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pPboolOoperator!=3Hf it1_3Hf it2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]kf 42g thisz__resultf D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]PboolOJfor_eachX )f X 3)f __first3)f __last3X __fz__resultX uptr__108 u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res9ResShaderENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__107 ures__112 ures__114 u_ZNK2nw2ut13ResCommonBase7IsValidEv__118d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OPSafeCleanupAlle 3e arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]guz 4~ thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@qvoid0/k 4k this3pBegin3u numz__resultk d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]ez 4~ thisz__result(j udic* z__struct_resultk d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]OboolOoperator==3j it13j it2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]NboolOoperator!=3j it1_3j it2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@lj 4k thisz__resultj D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865] NboolOJfor_eachOZ j OZ 3j __first3j 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865],]| 4~ thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]\5} 4~ thisz__resultL_ udic* z__struct_result` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865][Z} 4~ thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]pZ} 4~ thisz__resultL_ udic* z__struct_result` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y} 4~ thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]X'~ 4~ thisz__resultL_ udic* z__struct_result` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]@XJ~ 4~ thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865](W~ 4~ thisz__resultL_ udic* z__struct_result` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]hz 4~ thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]qvoid0[m 4m this3pBegin3u numz__resultm d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]gWz 4~ thisz__resultTl udic* z__struct_resultm d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]KboolOoperator==3l it13l it2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8KboolOoperator!=3l it1_3l it2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@mm 4m thisz__resultm D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]JboolOJfor_each] l ] 3l __first3l __last3] __fz__result] uptr__69 u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__68p ures__73p ures__75p u_ZNK2nw2ut13ResCommonBase7IsValidEv__79d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]PJPSafeCleanupAllTl 3Tl arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]svoid0e 4 thisz__resultup d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]@rintvoid0  4ԍ this3idxz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]hint5z 4~ this3idxz__resultp udic* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]Wintq~ 4~ this3idxz__resultk udic* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]XYint~ 4~ this3idxz__resultk udic* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]Zint} 4~ this3idxz__resultk udic* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]\int } 4~ this3idxz__resultk udic* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]D^int| 4~ this3idxz__resultk udic* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]xfintz 4~ this3idxz__result udic* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]0cinth{ 4~ this3idxz__result udic* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]_int.| 4~ this3idxz__result udic* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]aint{ 4~ this3idxz__result, udic* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]dint{ 4~ this3idxz__result udic* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]iIъ 4. this3j codez__result. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xlongintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# ^&base_infoz#B &base#&flags#&base_count# ^&base_info#F__si_class_type_info 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ݗ"42"this3flagsz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]O0MTX33Multc c 3c pOut3"p13"p2z__resultc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]dOMTX34MultTranslatec 3c pOut3c pM33pTz__resultc d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865] w'4.'this3'dstMatrix3 'srcMatrixd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]'c c 4.'this3'dstMatrix3c srcMatrix3'scaled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]int c 4c this3indexz__result3ucolumn3d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Copyc 3c pOut3c mz__resultc d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool "42"this3flagsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865] '4.'this3'dstMatrix3'translated:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Transform333pOut3"pM33pVz__result3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]'b"4.'this3"dstMatrix3'scaled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]OgMTX34ToMTX33"3"pOut3c pMz__result"d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]xt"4"this3"rhsz__result"d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Multc 3c pOut3c p13c p2z__resultc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Copyc 3c pOut3c pz__resultc d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4h thisz__result0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],F ) 4h this3) firstz__result| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] / 4h thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid0\ 4h 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thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0 4u thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Щ 4u thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hS  4u this3 firstz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4u thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] = 4x thisuallocator'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_eachҙ"'ҙ"3'__first3'__last3ҙ"__fz__resultҙ"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlots 3('arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0  4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]p  4 thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy~ 3'objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]$, 4 this3 parentD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longO remove_copy{'{'{' 3{'__first3{'__last3{'__res3'__valz__result{'u__first__35{'ub__34D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]XOXfind'' 3'__first3'__last3'__valuez__result'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]Oremove'' 3'__first3'__last3'__valuez__result'u__next'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pbool D 4h this35 elementz__resulturemoved0 uIsErasedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool X 4x this3 childz__resulturesultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4 4 this3 childd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0 { 4 thisz__resultuparent d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]! 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 this3 firstz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] O 4 thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] Ж 4 thisuallocator'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_eachޘ"'ޘ"3'__first3'__last3ޘ"__fz__resultޘ"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865],PuDestroyAllSlotss 3.'arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 2 4N thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]  4N thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy 3'objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4m this3pz__resultm d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]@void0 4R this3pz__resultR d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid0P 4[ this7p z__result[ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ⱥvoid0@ 4_ this7p z__result_ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void0 4k this7p z__resultk d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865](Z 4 this3a resultz__resulta d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865](Ir 4 this3%codez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]T 4 this3%codez__resulta d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]XintOySetFlagValueoo  3'flags3shift3'mask3'valuez__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] d 4 this3 kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int  4 this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 this3_allocatorz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]  4N this3] allocatorz__resultN d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] void0Q 3] allocatorz__result4 umemoryd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4 this3elements3osize3_allocator7 kind z__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0  4N this3elements3omaxSlots3] allocatorz__resultN d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]|void0Qa 3omaxSlots3] allocatorz__result4 umemory uelementsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q8 3] allocatorz__result4 umemoryd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xlongintcharunsigned intvoidbool@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type$#0 i__builtin_va_list,!00& 0 0h շ 4 thisqֹ 4 this3_allocatorz__resultF uresultF B0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]lboolOdone 3t"cur3t"end5 "z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnext 3t"cur5 "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]# 4x thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]lO/endL' 3t"cur5 "z__resultL'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4x thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]lO/beginL' 3t"cur5 "z__resultL' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool Ŀ 4 this37 visitor u_containt" u_curt" u_endt" u_continue uchild d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]() 4 thisz__result% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]0  4$ this3'arg03'arg1z__result$ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]@ 4, this30 slotd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]:. ' 4a this3'first3'last3'invokerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] ʝ 4N this3'arg03'arg1ucombiner d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]OXDisableFlag & & &3{'flags3{'valuez__result &d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]D  4 this3 &flagsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]d ; 4 this3 &resultsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]$j 4 thisz__result8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865], 4 thisz__resultf d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]tOKEnableFlag & & &3{'flags3{'valuez__result &d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] z 4 this3 &flagsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lbool S 4 this3 &flagsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865],  4 thisuscale d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 thisd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34MultScale 3 pOut3 m3 vSz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865] float  4 this3 scaleMinimumScale75umag<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]G 4 this3 worldMatrix3 worldTransform3 localTransform3 parentWorldTransform3 parentLocalTransformuscaleDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865],ٽ 4 thisz__result d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]^U4this3&fx3&fy3&fzz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]<OMTX34Copy 3 pOut3 pz__result d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 this3 rhsz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]f 4 this3 &flagsz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]|Qm'S z__result ridentity (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4 this3 &resultsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 4 thisz__result8 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Inverse%3 pOut3 mz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4h this3) element35 valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$int  4h this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]4longOacopy<'<'<'3<'__first3<'__last3<'__resz__result<'u__first__6<'ub__5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4p thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4e 4p thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4h this3reserveSizez__resultuelements) uelementsCounto d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4boolint 4h this35 elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 9 4x this3 childz__resultupushedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]0bool  4 this3 childz__resultuparent d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4 this3 childz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast   3 resz__result d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]tOMTX34Copy 3 pOut3 mz__result d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]O8MTX34Identity 3 pOutz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]l9 4k thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4k thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]\  4 this3&x3&y3&zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 this3 translated:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]\OU16ToF32&3%xz__result&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]OF32ToU16%3&xz__result%0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]dintOMTX34RotXYZFIdxC_FAST 3 pOut3&fIdxX3&fIdxY3&fIdxZz__result usinx&ucosx&usiny&ucosy&usinz&ucosz&uf1&uf2&uf3&uf4&uf00&uf10&uf21&uf22&uf01&uf11&uf02&uf12& uidxx%uabs_fidxx&urx&uidxy%uabs_fidxy&ury&uidxz%uabs_fidxz&urz&unegxunegyunegz uidxxf&uidxyf&uidxzf& usinx_val&usinx_delta&ucosx_val&ucosx_delta&usiny_val&usiny_delta&ucosy_val&ucosy_delta&usinz_val&usinz_delta&ucosz_val&ucosz_delta&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OsMTX34RotXYZRad 3 pOut3&fRadX3&fRadY3&fRadZz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]d  4 this3 rotate3 translated:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] 3 4 this3# transformd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4g thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]x* 4j thisz__resultj d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ˡ 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4h this3 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]; ] 4; this3] firstz__result < d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865], : 4; thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void09 4; thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int .; 4; this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 4; thisz__result < uresult] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],p9 4; this3; arrayz__result; d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4N4Z 4vZ this3 allocatorz__resultvZ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]@(C 4^C this3 allocatorz__result^C d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]A 4B this3 allocator3A materials3A materialsWorkSpacez__resultB d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValuecc~^ ~^ 3M)'flags3shift3('mask3('valuez__resultcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  ; 4; this3~^ kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P9 4; this3 allocatorz__result; d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4; this3; otheruelements] uend] ucapacitycuallocator d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 4; this3; rhsz__result; d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]"9 4; this3csize3 allocator7~^ kind z__result; d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]k9 4; thisz__result; d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]C$void0C  4 this3csizez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] k; 4; this3] element3^ value D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy*'*'*'3*'__first3*'__last3*'__resz__result*'u__first__69*'u__first__70*'u__res__71*'ub__68d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],bool M: 4; thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4; thisz__result~^ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],intbool: 4; this3reserveSizez__resultuelements] uelementsCountc d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint: 4; this3^ elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<AW 4hW thisz__resultX d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865],aF 4F thisz__resultQ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]dfND4this3_allocatorz__result,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolfloatvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base$#&flags#&base_count# &base_info#B &base$#&flags#&base_count# &base_info#F__si_class_type_info &base$#&base_type/#$0+i__builtin_va_list,!"?N? 0g 0^00B 0 W"?x?"0 000<,'4,'this3_allocatorz__result,'8d,'4,'thisz__resultB$0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]t 4ɤ thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4s this3indexz__result d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Mult 3 pOut3 p13 p2z__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]P 4ݤ thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0 4X thisz__resultupE d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0  4ߩ this3idxz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 Ϯ 4P thisz__resultup1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4s thisz__resultk z__cctor_resultĊ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]>p 4mp thisz__resulto d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865],int ` 4 this3indexz__resultt ucolumnt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]< 4 thisz__result[ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ɋ 4x thisz__resultߣ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] t 4u this3u slotd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Vp 4mp thisz__resulto D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]en 4n this3n __x3n __yz__resultn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]x 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO/CheckFlag ɡ 3&/'flags30/'maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] H 4 this3H firstz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L  4 thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4 thisz__result D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]dlongOJfor_each 0' 30'__first30'__last3 __fz__result u__first__1560'ub__155uchild__150s uparent__153s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0d 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]!, = 4> thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]  > 4> this3> objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0= 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0' 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`D 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] G 4 this3G firstz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]` r 4 thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]%  4 thisuallocator0'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]xOJfor_eachV"/'V"3/'__first3/'__last3V"__fz__resultV"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlots3 3z2'arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0 u 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]  ^ 4 thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]h PSafeDestroy[ 33'objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865], 4s this3s parentD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]$longO remove_copyG4'G4'G4's 3G4'__first3G4'__last3G4'__res3S4'__valz__resultG4'u__first__203G4'ub__202D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OXfind0'0's 30'__first30'__last3/'__valuez__result0'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]TOremove0'0's 30'__first30'__last3/'__valuez__result0'u__next0'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4 this3$H elementz__resulturemoved uIsErasedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tbool  4 this3s childz__resulturesultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4s this3s childd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0  4s thisz__resultuparents d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0 4] thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4] thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`; H 4] this3H firstz__resulto d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4] thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]4% Q 4 thisuallocator0'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_eachb"/'b"3/'__first3/'__last3b"__fz__resultb"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]xPuDestroyAllSlots 32'arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0  4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]h  4 thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy 33'objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0  4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865], 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] I 4 this3I firstz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865], - 4 thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865], 4} thisz__resultN d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long 6 4} this3N first3N lastufirst__180DI ub__179uelement__177DI d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],[ DI 4} this3DI firstz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4} thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0z 4} thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 42 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865](void0 43 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__resultR d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](bool0_ 4 this3firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](void0~ 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroyg$ 33'objectD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]@OJfor_eachK"/'K"3/'__first3/'__last3K"__fz__resultK"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroyAlls 33'arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0+ 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@H 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] H 4 this3H firstz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ v 4 thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]$  4 thisuallocator#1'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]XOJfor_eachn"/'n"3/'__first3/'__last3n"__fz__resultn"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlotsB 32'arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0  4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] m 4 thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]HPSafeDestroy 33'objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$!b> 4> thisz__result= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0  46 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4׿ thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void0 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] s 4 this3H element3$H valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 6 4 this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy4'4'4'34'__first34'__last34'__resz__result4'u__first__1434'ub__142d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool n 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__resultJ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4 this3reserveSizez__resultuelementsH uelementsCounto d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint 4 this3$H elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4 this3s childz__resultupushedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool & 4! this3! childz__resultuparent! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4s this3s childz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]e 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]LH 4" thisz__result. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]D  4 this3 ownerSkeletalModeld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]߾ 4׿ thisz__result uresult d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lo 4׿ this3߿ pointerz__result׿ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 this3 pointerz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]T*boolM 46N thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865],bool 4m thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  46 this3visibled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValueooJ J 36'flags3shift36'mask36'valuez__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0  4 this3J kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int  4 this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0kb 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] xT> 4> thisz__result> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] 42 thisz__result2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], 43 thisz__result3 ,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]i4Ҭthis3&x003&x013&x023&x033&x103&x113&x123&x133&x203&x213&x223&x23z__resultҬd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]PQ:z__resultάridentityʬ'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34CopyҬ3ҬpOut3֬pz__resultҬd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]hM4Ҭthis3άrhsz__resultҬd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4} this3J kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],int  4} this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]k^ 4} thisz__result} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#void0 4 this3pBegin3%numz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865], B 4 this3J kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int d 4 this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],k 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865] 46 this3_allocator35 resource3h descriptionz__result6 (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]@bool 4 this3_allocator3 resource3 skeleton3isSharingSkeleton38 descriptionz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@long  4 this3X first3X lastufirst__201** ub__200uelement__198** d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] Q 4 this3Q firstz__result1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ < 4 thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__resultX d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result1 uresultQ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ 4 this3% arrayz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4׿ this3W pointerz__result׿ 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it2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],#] 4 thisz__resultY d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] ) 4** this3- bonez__result** d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]T+void0 SM 4&N thisz__resultupL d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865](. 4/ thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865](^B 4QC thisz__resultZB d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]T)bool EF 4F 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<0 40 thisz__result[4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865])void0!F 4F this3pz__resultF d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]D&void0 4B this3pz__resultB d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid0Px4 4#6 this7p z__result#6 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void05 476 this7p z__result76 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void05 4C6 this7p z__resultC6 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0_t 4e this7p z__resulte d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void0 4q this7p z__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCast  [4 3[4 resz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]0 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]&charvoid00 C 4iC this3sz__result uxZB d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]P(void0 4 this3pz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]'void0B 4UC this7p z__resultUC d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0%/ 4z/ this3keyz__result- udic~B d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]. 4v/ thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]+char0M 4"N thisz__resultupL d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]|char0$; 4F< thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4:< thisz__result%dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 865];longintcharunsigned intvoidboolunsigned char@__type_info&__vptr#&__name&#00"F__class_type_info&base#F__vmi_class_type_info&base*#&flags#&base_count# 6&base_info#B &base*#&flags#&base_count# 6&base_info#F__si_class_type_info &base*#&base_type5#*01i__builtin_va_list,!0$ ? ? 00 3 0C; 029 07 000- 0+ 00' : ? 4 this3animz__resultf umember: uboneName&uboneIndexuptr** nwutinternalB*0:&tinfo>#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lintvoid0?4this3indexz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]*void0lM 4.N thisz__resultupL d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]H'intvoid0 B 4iC this3idxz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]hint/ 4z/ this3idxz__result- udic~B d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]; 4Z< thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]P`5 4?6 thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]P\ 4 thisz__resultX d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4s thisz__result( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolOdonef0 3"cur3"end5"z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]d Pnextf0 3"cur5"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]d  4 thisz__result< d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865] O/end7'f0 3"cur5"z__result7'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]d  4 thisz__result< d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865] O/begin7'f0 3"cur5"z__result7' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]` bool P 4s this3 visitor u_contain" u_cur" u_end" u_continue uchilds d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ع< 4 thisz__resultr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]E 4) thisz__resultX d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]| u 4{ this3;u modelz__result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] x 4{ this3{ renderQueue3) model3layerId3r"cameraz__result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3~ it13~ it2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3~ it1_3~ it2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lY~ 4  thisz__resultU~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0z 4 thisz__resultup d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]* 4 thisz__result uresOBB d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolR; 4} thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0  4 this3idxz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 a 4 thisz__resultup D D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned intunsigned charfloat0OJfor_each-x } -x 3} __first3} __last3-x __fz__result-x uptr__1454 u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratordeEv__1453K umesh__1458K umesh__1463K u_ZNK2nw3gfx3res7ResMesh3refEv__14728'uindexu_ZNK2nw3gfx3res7ResMesh3refEv__14778'u_ZN2nw3gfx5Model13IsMeshVisibleENS0_3res7ResMeshE__1466uidx__1481u_ZNK2nw2ut9MoveArrayINS_3gfx3res25ResMeshNodeVisibilityDataEE5emptyEv__1487umodelX u_ZN2nw3gfx3res8ResModel3refEv__14978'udicK u_ZN2nw3gfx3res8ResModel23GetMeshNodeVisibilitiesEi__1496 u_ZN2nw3gfx5Model26GetResMeshNodeVisibilitiesEi__1484 uindex__1499u_ZN2nw2ut9MoveArrayINS_3gfx3res25ResMeshNodeVisibilityDataEEixEi__15009'up__1502up__1505up__1508u_ZN2nw2ut13ResCommonBaseC1EPKv__1509R u_ZN2nw2ut9ResCommonINS_3gfx3res25ResMeshNodeVisibilityDataEEC1EPKv__1506F u_ZN2nw3gfx3res21ResMeshNodeVisibilityC1EPKv__1503m uvisibility uu__1510umodel__1512) umesh__1513K umesh__1516K u_ZNK2nw3gfx3res7ResMesh3refEv__15238'uindex__1525uindex__1528u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__1529 9'umaterial ushadingParametersResMaterial u_ZNK2nw3gfx3res11ResMaterial3refEv__15369'u_ZN2nw3gfx5Model16GetRenderLayerIdENS0_3res7ResMeshE__1518u_ZN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEE30IsCalculatingOnlyLayer1FunctorC1EPNS0_5ModelENS0_3res7ResMeshE__1514{ umesh__1538K ucamera__15398'uisCalculating__1540w u_ZNK2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEE30IsCalculatingOnlyLayer1FunctorclEv__1547u_ZNK2nw3gfx3res7ResMesh3refEv__15528'uidx__1554u_ZNK2nw3gfx3res8ResModel3refEv__15608'utbl_ptr u_ZNK2nw3gfx3res8ResModel9GetShapesEi__1557 ushape u_ZNK2nw2ut22ResOrientedBoundingBox3refEv__15669'ulocalPosition__15698'uworldMatrix__15708'uposition upOut__15738'upM__15748'upV__15758'upOut__15798'upM__15808'upV__15818'uprojection8'uzuwux__1585u_ZN2nw3gfx11SceneHelper14CalculateDepthERKN2nn4math4VEC3ERKNS3_5MTX34ERKNS0_6CameraE__1572u_ZNK2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEE21CalculateDepthFunctorclINS9_30IsCalculatingOnlyLayer1FunctorEEEfNS0_3res7ResMeshERKNS0_6CameraET___1544udepthumesh__1588K umodel__1589) udepth__1590ulayerId__1591umesh__1596K umodel__1597) u_ZN2nw3gfx18BasicRenderElementIyEC1ENS0_3res7ResMeshEPNS0_5ModelE__1598v umesh__1600K u_ZNK2nw3gfx3res7ResMesh3refEv__16098'uindex__1611uindex__1614u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__1615 9'umaterial__1601 ushadingParametersResMaterial__1602 u_ZNK2nw3gfx3res11ResMaterial3refEv__16229'u_ZN2nw3gfx5Model16GetRenderLayerIdENS0_3res7ResMeshE__1604u_ZN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEE11EnqueueMeshENS0_3res7ResMeshEPNS0_5ModelEfh__1594v z__struct_result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]0 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0  4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0~ 4 this3pBegin3numz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result} z__struct_result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865](e 4) thisz__result  umodelX z__struct_result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolOyIsTypeOfט K 31 instancez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]T 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]L br 4p{ this3r modelz__resultp{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] 0w 4{ this3{ renderQueue3¨ model3layerId3r"cameraz__result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 4, thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 865]|V 4 thisz__result$ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȭint 4# this3indexz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]H k 4=k thisz__resultk d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]} 4¨ thisz__result0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4 this3idxz__resultutbl_ptrl d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]tint_ 4 this3idxz__resultF utbl_ptrp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]5 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]h~ 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]_ 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xint 4 this3idxz__result utbl_ptrȾ Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]@float r w 4x{ this3K mesh3r"camera3w isCalculatingz__result udepthushape uprimitiveSetF uboneIndexuposeĭ" D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned intunsigned charfloat0OJfor_eachv } v 3} __first3} __last3v __fz__resultv uptr__1333 u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratordeEv__1332K umesh__1337K umesh__1342K u_ZNK2nw3gfx3res7ResMesh3refEv__13518'uindexu_ZNK2nw3gfx3res7ResMesh3refEv__13568'u_ZN2nw3gfx5Model13IsMeshVisibleENS0_3res7ResMeshE__1345uidx__1360u_ZNK2nw2ut9MoveArrayINS_3gfx3res25ResMeshNodeVisibilityDataEE5emptyEv__1366umodelX u_ZN2nw3gfx3res8ResModel3refEv__13768'udicK u_ZN2nw3gfx3res8ResModel23GetMeshNodeVisibilitiesEi__1375 u_ZN2nw3gfx5Model26GetResMeshNodeVisibilitiesEi__1363 uindex__1378u_ZN2nw2ut9MoveArrayINS_3gfx3res25ResMeshNodeVisibilityDataEEixEi__13799'up__1381up__1384up__1387u_ZN2nw2ut13ResCommonBaseC1EPKv__1388R u_ZN2nw2ut9ResCommonINS_3gfx3res25ResMeshNodeVisibilityDataEEC1EPKv__1385F u_ZN2nw3gfx3res21ResMeshNodeVisibilityC1EPKv__1382m uvisibility uu__1389umodel__1391) umesh__1392K umesh__1395K u_ZNK2nw3gfx3res7ResMesh3refEv__14028'uindex__1404uindex__1407u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__1408 9'umaterial ushadingParametersResMaterial u_ZNK2nw3gfx3res11ResMaterial3refEv__14159'u_ZN2nw3gfx5Model16GetRenderLayerIdENS0_3res7ResMeshE__1397u_ZN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEE30IsCalculatingOnlyLayer1FunctorC1EPNS0_5ModelENS0_3res7ResMeshE__1393{ udepthumesh__1417K umodel__1418) udepth__1419ulayerId__1420umesh__1425K umodel__1426) u_ZN2nw3gfx18BasicRenderElementIyEC1ENS0_3res7ResMeshEPNS0_5ModelE__1427v umesh__1429K u_ZNK2nw3gfx3res7ResMesh3refEv__14388'uindex__1440uindex__1443u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__1444 9'umaterial__1430 ushadingParametersResMaterial__1431 u_ZNK2nw3gfx3res11ResMaterial3refEv__14519'u_ZN2nw3gfx5Model16GetRenderLayerIdENS0_3res7ResMeshE__1433u_ZN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEE11EnqueueMeshENS0_3res7ResMeshEPNS0_5ModelEfh__1423v z__struct_result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]ؑz 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]\boolO/CheckFlag 39'flags3:'maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]T? 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]ЮȪ 4, thisz__result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lbool  40 this3isUpdatedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]lbool@i 4 this3 s_TypeInfoz__resultuself d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]ЖOWGetTypeInfoFromPtr_ ݧ 5¨ z__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]HOeDynamicCast¨ ¨ K 3) objz__result¨ us_TypeInfoU td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdateHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOB'4D'this3) modeluskeletalModel¨ uskeleton0 uskeleton, uresSkeleton uisModelCoordinateumeshLayerIdumeshs umeshLayerIdumeshs 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z__struct_result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ȓ y 4{ this3{ renderQueue3¨ model3layerId3r"cameraz__result{ <D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]`intboolvoidunsigned intfloatunsigned char0OJfor_each y }  y 3} __first3} __last3 y __fz__result y uptr__2180 u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratordeEv__2179K umesh__2184K umesh__2189K u_ZNK2nw3gfx3res7ResMesh3refEv__21988'uindexu_ZNK2nw3gfx3res7ResMesh3refEv__22038'u_ZN2nw3gfx5Model13IsMeshVisibleENS0_3res7ResMeshE__2192uidx__2207u_ZNK2nw2ut9MoveArrayINS_3gfx3res25ResMeshNodeVisibilityDataEE5emptyEv__2213umodelX u_ZN2nw3gfx3res8ResModel3refEv__22238'udicK u_ZN2nw3gfx3res8ResModel23GetMeshNodeVisibilitiesEi__2222 u_ZN2nw3gfx5Model26GetResMeshNodeVisibilitiesEi__2210 uindex__2225u_ZN2nw2ut9MoveArrayINS_3gfx3res25ResMeshNodeVisibilityDataEEixEi__22269'up__2228up__2231up__2234u_ZN2nw2ut13ResCommonBaseC1EPKv__2235R u_ZN2nw2ut9ResCommonINS_3gfx3res25ResMeshNodeVisibilityDataEEC1EPKv__2232F u_ZN2nw3gfx3res21ResMeshNodeVisibilityC1EPKv__2229m uvisibility uu__2236umodel__2238) umesh__2239K u_ZN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEE24AlwaysCalculatingFunctorC1EPNS0_5ModelENS0_3res7ResMeshE__2240|{ udepthumesh__2242K umodel__2243) udepth__2244ulayerId__2245umesh__2250K umodel__2251) u_ZN2nw3gfx18BasicRenderElementIyEC1ENS0_3res7ResMeshEPNS0_5ModelE__2252v umesh__2254K u_ZNK2nw3gfx3res7ResMesh3refEv__22618'uindex__2263uindex__2266u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__2267 9'umaterial ushadingParametersResMaterial u_ZNK2nw3gfx3res11ResMaterial3refEv__22749'u_ZN2nw3gfx5Model16GetRenderLayerIdENS0_3res7ResMeshE__2256u_ZN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEE11EnqueueMeshENS0_3res7ResMeshEPNS0_5ModelEfh__2248v z__struct_result{ td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdateHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]АboolOC'4D'this3) modeluskeletalModel¨ uskeleton0 uskeleton, uresSkeleton uisModelCoordinateumeshLayerIdumeshs umeshLayerIdumeshs D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]hOJfor_eachB'+9'B'3+9'__first3+9'__last3B'__fz__resultB'z__struct_resultD'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]LOVEC3Transform> 3> pOut3B pM3J pVz__result> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȫfloatQfF'3jF'localPosition3nF'worldMatrix3tF'cameraz__resultuposition uprojectionF'uzuwd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]4OMTX34MultF 3F pOut3B p13B p2z__resultF d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34TransposeF 3F pOut3B pz__resultF d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]LOMTX34Inverse3F pOut3J mz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]رOMTX34CopyF 3F pOut3B pz__resultF d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȸbool  4G this3flagsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]ݴ 4) thisz__resultb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]dOMTX34InvTranspose3F pOut3B pz__result<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4) this3h viewMatrix3isModelCoordinate uworldInvTranspose  uworldInv  uworldTranspose  uworldInvTranspose  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]HintA 4a thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ķint  4 thisuindex__2u_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi__3 uanimObjIdxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]D 4I thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4| thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], N 4D thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ % 4H this3D objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0e 4f thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0h 4i thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0р 4< thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0"4"thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0} 4~ thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0@"4C"thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 J'4K'thisz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]int  4B this3indexz__result ucolumn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]DfloatQF'3nF'worldMatrix3tF'cameraz__resultuposition uprojectionF'uzuwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]X F__class_type_info&base #F__vmi_class_type_info&baseF#&flags#&base_count# &base_info#B &baseF#&flags#&base_count# &base_info#F__si_class_type_info &baseF#&base_typeQ#F0Mi__builtin_va_list,!0 0MT 0v0:"? 0"0I'4K'this3psceneContextI'4K'this3psceneContextuenda u_ZN2nw3gfx8Skeleton9IsUpdatedEv__34 umodela uskeleton0 I'4K'this3psceneContext3U timinguanimatableNodesEnd( uanimNode(  ^I'4K'this3psceneContextuend( uarg0__6| uarg1__7puarg0__17| uarg1__18pu_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE7InvokerC1ES4_S6___19Ɏ ucombiner9 ufirst__21|ulast__22| unode(  nw ut internal gfxB h 0&f#&d#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]# 4< thisz__result( D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]DOJfor_eachM'%9'M'3%9'__first3%9'__last3M'__fz__resultM'u__x__2423| z__struct_resultUN'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]" 4< thisz__resulta d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4# 4< thisz__result( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4"thisz__result"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] 4ю this3Վ slotd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]0( 4< thisz__result( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tl :8 48 this3 element3 valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]kint 7 48 this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]klongOacopyN'N'N'3N'__first3N'__last3N'__resz__resultN'u__first__9N'ub__8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]kbool V7 48 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]j7 48 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]jintbool7 48 this3reserveSizez__resultuelements uelementsCounto d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]iboolint7 48 this3 elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]hbool e 4xg this3\a modeluisPushedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  ZV 4V this3 element3 valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int V 4V this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopymO'mO'mO'3mO'__first3mO'__last3mO'__resz__resultmO'u__first__2mO'ub__1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|bool vU 4V thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] U 4V thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolU 4V this3reserveSizez__resultuelements uelementsCounto d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintU 4V this3 elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]D<void0Y DS'4uS'thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d R2 42 this3 element3 valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dint 2 42 this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]clongOacopyO'O'O'3O'__first3O'__last3O'__resz__resultO'u__first__23O'ub__22d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]cbool n1 42 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]b1 42 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bintbool1 42 this3reserveSizez__resultuelements uelementsCounto d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]aboolint1 42 this3 elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] NȄ 40 this3_allocatorz__result0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4ŷ"this3_allocatorz__resultŷ"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]<WS'4uS'this3_allocatorz__resultuS'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]TA  4 this3 element3 valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@int E 4 this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]d@longOacopyiO'iO'iO'3iO'__first3iO'__last3iO'__resz__resultiO'u__first__86iO'ub__85d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]?bool  4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d?$ 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]>intbool 4 this3reserveSizez__resultuelements uelementsCounto d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d>boolint 4 this3 elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]=bool *g 4xg this3a particleModeluisPushedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]lbool e 4xg this3~ nodeuisPushedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@longintcharunsigned intvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info|#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list,!0Tz 0n 0i 0k 0"h 0(w 0u 0N_ 0t 0^ 0FZ 0X 0[ 0B0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]LE  4 this3ҍ element3ڍ valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dint I 4 this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]\DlongOacopy_O'_O'_O'3_O'__first3_O'__last3_O'__resz__result_O'u__first__79_O'ub__78d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cbool  4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\C( 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Bintbool 4 this3reserveSizez__resultuelementsҍ uelementsCounto d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\Bboolint 4 this3ڍ elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]Abool g 4xg this3a particleEmitteruisPushedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]DI  4 this3 element3" valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hint M 4 this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]THlongOacopyUO'UO'UO'3UO'__first3UO'__last3UO'__resz__resultUO'u__first__72UO'ub__71d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Gbool  4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]TG, 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Fintbool 4 this3reserveSizez__resultuelements uelementsCounto d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]TFboolint 4 this3" elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ebool f 4xg this3a particleSetuisPushedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865],R~ 4~ thisz__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] ~ 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]| ~ 4~ this3 noded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]O 4)P thisz__resultO d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]n~ 4~ thisz__resultY| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]T=bool Og 4xg this3~ sceneNode uisPushedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$Y j) 4) this3: element3B valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xint -) 4) this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]4XlongOacopy-O'-O'-O'3-O'__first3-O'__last3-O'__resz__result-O'u__first__44-O'ub__43d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Wbool ( 4) thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4W ) 4) thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Vintbool( 4) this3reserveSizez__resultuelements: uelementsCounto d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Vboolint( 4) this3B elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ubool \f 4xg this3za lightuisPushedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],U b& 4& this3 element3 valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tint %& 4& this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]4>thisz__result>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int e$4-%this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865],longOacopya'a'a'3a'__first3a'__last3a'__resz__resulta'u__first__352a'ub__351d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool #4)%thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],D$4)%thisz__result[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool#4-%this3reserveSizez__resultuelementsuelementsCountod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]char04thisz__resultupd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xchar0B;4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0G!s4uthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4Xthisz__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolm4Uothis3ilhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 5!4"this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopyb'b'b'3b'__first3b'__last3b'__resz__resultb'u__first__359b'ub__358d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4!thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4!thisz__result[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4"this3reserveSizez__resultuelementsFuelementsCountod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0m4Iothis3hlhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]booll4=othis3hlhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]dbool&l41othis3Chlhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|Q{?3|?ptrz__result?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|=4>thisz__result=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 M4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Vs4uthisz__resultP=z__struct_result>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]̕Vs4uthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|void0B>4>this3pBegin3numz__result>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tnu4uthisz__result :z__struct_resultr;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nt4uthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]dxt4uthisz__resultttd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0;4r;this3pBegin3numz__resultr;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|O;4r;thisz__resultd:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@int A/40this3capacity$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĔlongOacopy o o o3 o__first3 o__last3 o__resz__result ou__first__334 ou__first__335 ou__res__336 oub__333d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dbool `.4 0thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ē.4 0thisz__result[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dintbool.40this3reserveSizez__resultuelements ouelementsCountod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolk4%othis3glhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]oWu4uthisz__resultP=z__struct_result>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]o6u4uthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4>thisz__result=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int  343this3capacity$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy o o o3 o__first3 o__last3 o__resz__result ou__first__325 ou__first__326 ou__res__327 oub__324d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],bool (243thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]243thisz__result[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],intbool[243this3reserveSizez__resultuelements ouelementsCountod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolk4othis3glhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]mt4uthisz__resultP=z__struct_result>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]mt4uthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]h<4thisz__result{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCasttt{3{resz__resultt,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base##&flags#&base_count# &base_info#B &base##&flags#&base_count# &base_info#F__si_class_type_info &base##&base_type.##0*i__builtin_va_list,!0N`?Q0j0x0a0i0 q0Hk0Vv0}0!j0}i0Z00}00k0|00Rl0Y00l0\m0tq0(\nwutinternalB#0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]@intOySetFlagValueoo[[3-c'flags3shift3b'mask3b'valuez__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] /40this3[kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pk-40thisz__result0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]( 243this3[kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]СkX143thisz__result3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P ]+4;,this3[kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@int +4;,this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pk)4;,thisz__result;,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]N4this3_allocatorz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԿQU4this3_allocator3{resObjz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]ln4bothis3_allocator3tresSetting3Dndescriptionz__resultbod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]|void04 this3pz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 V4bVthis3pz__resultbVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4void0P4Hthis7p z__resultHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0dAt4uthis7p z__resultud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCasttt{3{resz__resulttd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0-40this3elements3osize3_allocator7[kind z__result0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@.40this30otheruelements ouend oucapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]-40this30rhsz__result0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](void0t143this3elements3osize3_allocator7[kind z__result3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]243this33otheruelements ouend oucapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](143this33rhsz__result3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]pxP4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]p6(\46this3d'pointerz__result6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] &9(\4K9this3Qpointerz__resultK9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int;*4;,this3indexz__result1)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] 546thisz__result5uresult5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]a546this36pointerz__result6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]  546this36pointeruobject5udeleter4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]546this36rhsz__result6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 84K9this3K9rhsz__resultW9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԫG546thisz__result6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]P84K9thisz__resultK9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ i4othisz__resultoD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]ШOacopyooo3o__first3o__last3o__resz__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pbool *4G,thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ч<+4G,thisz__result[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pintbool*4;,this3reserveSizez__resultuelementsouelementsCountod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Цintboolvoid0 +4;,this3numberz__resulturesultuelement__343ou_ZN2nw3gfx23SceneEnvironmentSetting14LightSetBinderD1Ev__346uelement__348o umin ui umax uid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Уvoid0)4;,this3elements3osize3_allocator7[kind z__result;,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P*4;,this3?,otheruelementsouendoucapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Т*4;,this3;,rhsz__result?,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x$longintcharunsigned intbool@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type #0i__builtin_va_list,!?r00E00O00000k00"g'4h'thispMg'4h'thisuindex__25u_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEEixEi__26q uid*g'4h'thisuindex__21u_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEEixEi__22u ui|ng'4h'thisg'4h'thisg'4h'thisB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<44[thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]L4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Dthisz__resultYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]h4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xbool4\thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]46thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4thisz__resultad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultaD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]TlongPz fillh'3h'__first3h'__last3h'__valueu__first__55h'ub__54d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Ethisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longPz fillh'h'3h'__first3h'__last3h'__valueu__first__53h'ub__52d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4ɭthisz__resultiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]tlongPz fillh'h'3h'__first3h'__last3h'__valueu__first__51h'ub__50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4thisz__result8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]T!4this3T!firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  S4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lh4this3hfirstz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]k 74thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]kvoid04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]j 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]j 4 this3firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]i / 4 thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ivoid0 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hu4this3firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]g 4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]gvoid0B4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]f4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]fm4this3firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]e 4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]evoid0:4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d 4 this3firstz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]c ' 4 thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]cvoid0 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]b4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]b4this3firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]a 4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]avoid04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`04this30firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]_ 4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]_void0~4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]^b4this3bfirstz__resultsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]] 4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]]void0f4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\}4this3firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865][ 4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865][void0J4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Zi* 4this3* firstz__resultCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y 4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Yvoid064thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xu4ythisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]XQ\ 4ythis3\ firstz__result+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]W 4ythisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Wvoid04ythisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]V]4athisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]V9 4athis3 firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]U 4athisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Uvoid04athisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resulturesultT!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3arrayz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] int 4athis3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]~C4athisz__resulturesult d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ~4athis3iarrayz__resultad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]}int 4ythis3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] }[4ythisz__result+uresult\ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4ythis3arrayz__resultyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] |int  4this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]{s4thisz__resultCuresult* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] {4this3arrayz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]zint 4this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] z4thisz__resulturesultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]y*4this3arrayz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] yint :4this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4thisz__resultsuresultbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] xF4this3arrayz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]wint R4this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] w4thisz__resulturesult0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]v^4this3arrayz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] vint V4this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]u4thisz__resulturesultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ub4this3arrayz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tint ^ 4 this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] t 4 thisz__result uresultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]sj 4 this3 arrayz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] sint 4this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]rw4thisz__resulturesultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] r4this3arrayz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]qint 4this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] q4thisz__resulturesultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p"4this3arrayz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] pint f 4 this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]o 4 thisz__resulturesultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] or 4 this3 arrayz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nint n4this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] n4thisz__result uresulthd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]mz4this3arrayz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]m(o'4o'this3_allocator3o'sceneNodes3o'models3o'skeletalModels3o'cameras3o'fogs3o'lights3o'fragmentLights3o'vertexLights3o'hemiSphereLights3o'ambientLights3o'particleSets3o'particleEmitters3o'particleModels3o'animatableNodesz__resulto'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValueoo  3p'flags3shift3p'mask3p'valuez__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  h4this3 kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] H4this3osize3_allocator7 kind z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ;4this3otheruelementsT!uendT!ucapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3rhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]T 4athis3 kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]T4athis3osize3_allocator7 kind z__resultad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]S4athis3motheruelements uend ucapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]S#4athis3arhsz__resultmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]R 4ythis3 kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]R4ythis3osize3_allocator7 kind z__resultyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4ythis3otheruelements\ uend\ ucapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q;4ythis3yrhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P 4this3 kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4this3osize3_allocator7 kind z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]O4this3otheruelements* uend* ucapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]OS4this3rhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]N 4this3 kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]N4this3osize3_allocator7 kind z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]M4this3otheruelementsuenducapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]MW4this3rhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L 4this3 kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L4this3osize3_allocator7 kind z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]K4this3otheruelementsuenducapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]K_4this3rhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]J 4this3 kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]J4this3osize3_allocator7 kind z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]I4this3otheruelementsuenducapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ig4this3rhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H 4this3 kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H4this3osize3_allocator7 kind z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4this3otheruelementsbuendbucapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4this3rhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]F 04this3 kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4this3osize3_allocator7 kind z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4this3otheruelements0uend0ucapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4this3rhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D 44this3 kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4this3osize3_allocator7 kind z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]C4this3otheruelementsuenducapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]C4this3rhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]B < 4 this3 kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]B 4 this3osize3_allocator7 kind z__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]A 4 this3 otheruelementsuenducapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]A 4 this3 rhsz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ D 4 this3 kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@$ 4 this3osize3_allocator7 kind z__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]? 4 this3 otheruelementsuenducapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]? 4 this3 rhsz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]> L4this3 kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]>,4this3osize3_allocator7 kind z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]=4this3otheruelementshuendhucapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]=4this3rhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]v4this3_allocatorz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4athis3_allocatorz__resultad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 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k4lthisz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܾ3 ui4ithisz__resultid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]L, ~y'4y'thisz__resulty'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]2 U4Vthisz__resultVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]\* b4bthisz__resultbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]@- N4Othisz__resultOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]L- _4_thisz__result_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]N P4KQthisz__resultKQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԽN `4aathisz__resultaad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]4/ t'46u'thisz__result6u'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]3{'4{'thisz__result:{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865].t4tthisz__result:{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]̼ vZ4Zthisz__resultZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]U v'4Mw'thisz__resultMw'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0`v4vthis3pz__resultvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0J4Kthis3pz__resultKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|void0PFs4tthis7p z__resulttd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]سvoid0s4tthis7p z__resulttd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0t4tthis7p z__resulttd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0_Lf4nfthis7p z__resultnfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]xvoid01g{'4{'this7p z__result{'d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCast5{'5{')s3)sresz__result5{'d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ļ9 j}'4'thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]<E }'4'thisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO}'4'this3isFixedSizeMemoryz__result 'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int]~'4'this3maxCallbacksz__result 'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865],intV}'4'this3maxChildrenz__result 'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]v1~'4'this3^{bufferOptionz__result 'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]V~'4'this3Zmodelz__result 'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865] ~'4'this3:{maxAnimObjectCountz__result 'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool~'4'this3isAnimationEnabledz__result 'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]lus4tthisz__result|zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0 4z4zthisz__resultupyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 Mz4zthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0nH4Hthis3pBegin3:{numz__resultHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]dSt4tthisz__result|Gz__struct_resultHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Git13Git2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dboolOoperator!=3Git1_3Git2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]1H4Hthisz__result-Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]pJ4Kthisz__resultJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,"''&m_List'#0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingState]#(iElementKeyFactoryType'; *s_TypeInfo 1!#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4Ȑthisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]!longPz fillÁ''3Á'__first3Á'__last3ˁ'__valueu__first__87Á'ub__86d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4!int F4ؐthisz__result8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 intbool4Ȑthis3numberz__resulturesultuelement__74 Tuelement__77 T umin ui umax uid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$'Q4thisz__result0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longPz fill'b3'__first3'__last3'__valueu__first__85'ub__84d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$$int 4thisz__result8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#intboolД4this3numberz__resulturesultuelement__57]Suelement__60]S umin ui umax uid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$.D4thisz__resultDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]TlongPz fill'j3'__first3'__last3'__valueu__first__83'ub__82d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$+int r4thisz__result8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]*intboolØ4this3numberz__resulturesultuelement__43}Ruelement__46}R umin ui umax uid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$2int 47thisz__result8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]1intbool4'this3numberz__resulturesultuelement__29Quelement__32Q umin ui umax uid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8int C4thisz__result8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$8intbool|4this3numberz__resulturesultuelement__15Quelement__18Q umin ui umax uid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] int  4Ȑthis3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ώ4Ȑthisz__resulturesult Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tr4Ȑthis3Аarrayz__resultȐd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])int E4this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](4thisz__result#uresult]Sd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$(4this3 arrayz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0int 84this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]/4thisz__resulturesult}Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$/4this3arrayz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]:intOySetFlagValueooTT3'flags3shift3 'mask3 'valuez__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$: Ϡ4this3Tkindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]9int 4this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$9void0x4this3elements3osize3_allocator3Tkindz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$#ؑ4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$7int e4'this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$6(4'thisz__resultۚuresultQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]54'this3/arrayz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 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-I4PIthis3LIobjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0[4Ythisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0s4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Kvoid04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]DKvoid04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]LM4thisz__resultܰuresultܰd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 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865]V4this3pointerz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]p]NH4LIthis3_allocatorz__resultLId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intfloatboolvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base"#&flags#&base_count# g&base_info#B &base"#&flags#&base_count# g&base_info#F__si_class_type_info &base"#&base_type-#"0)i__builtin_va_list,!0oB? ?'?O0*o0AA0l00B0B00O9GetTranslatea3'`transformz__resultautranslateb4thisusizeuindex__2uindex__6u_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEEixEi__8u_ZNK2nw3gfx16SceneEnvironment14GetVertexLightEi__4 ushaderProgram ui4thisulightCount ui ulightV 4thisuowneruresMaterial[  4thisudescriptiona+upreviousDescriptiona+ uhashMask  4this r 4this3_allocator3shaderProgram3particleMaterialActivator3jdescriptionz__result nw ut internalB "0k&tinfoo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$"4Ȑthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] T4Ȑthis3 Tfirstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Ȑthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Ȑthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Ȑthis3Tkindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4Ȑthis3osize3_allocator7Tkind z__resultȐd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Ȑthis3Ԑotheruelements Tuend Tucapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Ȑthis3Ȑrhsz__resultԐd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]'94thisz__result0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]&ߕ]S4this3]Sfirstz__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$& 4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]%void04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$* #4this3Tkindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$)\4this3osize3_allocator7Tkind z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$%4this3 otheruelements]Suend]Sucapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$Ǔ4this3rhsz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865].,4thisz__resultDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]-ҙ}R4this3}Rfirstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$- 4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],void04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$1 4this3Tkindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$0p4this3osize3_allocator7Tkind z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$,4this3otheruelements}Ruend}Rucapacityouallocator_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]+ۗ4this3rhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$5Y4'thisz__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Q4'this3Qfirstz__resultۚd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4  4'thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]3void0ʛ4'thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]7 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865]VZ'4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xbool343thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]jvoid0 W4Xthisz__resultupVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x_Q{"3ptrz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]^i4thisz__resultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4&thisz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865],moa4athisz__resultbd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  46!thisz__resultAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO/CheckFlagA3'flags3ۂ'maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool +4ethis3flagsDirtyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]Op 24thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]LN41thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] 44this 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X4ethis3indexufogyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]DintOMax3a3bz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]Rint q4this3index3lx3ly3lzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4|-thisz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]0=Q/'uHEADERI'I'uCOMMANDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865](  46!thisz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 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865]\@intQ'3index3&lookupTableutableTarget'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]0 F4Gthisz__resultAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO/CheckFlagAF 3'flags3'maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]t 4thisz__result"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4/$thisz__result #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]|BQ'3'target3 #scaled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]T#4/$thisz__result"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]CQ'3'target3"inputd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4$thisz__result\&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]hboolnX4Xthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]8boolR'4(thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]CboolQ܊'3'target3isAbsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]?intQW'3index3&lookupTableutableTarget'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]lAintboolQ'3index3enabledd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y$64M6thisz__result'`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]la4bthisz__result(ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]X64Vthisz__resulthd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]`[??4G?thisz__resultM?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]8X+4Vthisz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865] \4thisz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 865]D OVEC3TransformNormalc3cpOut3/`pM3'pVz__resultcutmpbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4mthisz__resultQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z,849thisz__result9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolO/CheckFlagA3'flags3'maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865] =4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865], 4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865] W4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] ,4|-thisz__resultAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolO/CheckFlagA+3'flags3'maskz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nQF9az__resultarzeroaT'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]O| CosRad3radz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]pN4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]64thisz__result,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]T>-4|-thisz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__resultFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]d%O4Othisz__result=Nz__cctor_resultOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]`eMtN4Othis3lred3lgreen3lblue3lalphaz__resultOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]k4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865] ; C4bthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ x4ethisz__resultyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]avoid0K4Kthis3pz__resultKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0ſ4this3pz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]Wvoid04,4l-this7p z__resultl-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865](WJ [4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]hdCL4Mthis3l3t3r3bz__resultMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hfloat5x4this3x3y3width3height3near3farz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]DQ'3Aformatd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]G 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865]Z$4ٞthisz__resultўd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865] _:4ٞthisz__resultEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.hARM C/C++ Compiler, RVCT4.0 [Build 865]`64Cthisz__resultkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4Ithisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 865]94Ithisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]54thisz__resultkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]D74thisz__resultkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>longintcharunsigned intunsigned shortboolvoidunsigned char@__type_info&__vptr/#&__name7#0+03F__class_type_info&base#F__vmi_class_type_info&base;#&flags#&base_count# &base_info#B &base;#&flags#&base_count# &base_info#F__si_class_type_info &base;#&base_typeF#;0Bi__builtin_va_list,!0֓00؛00ݝ0V00?Ԓ000%00؛0ݝ?Z????00ԡl?nwgfx0qO FindParticleSet֓37name3:sceneNodeArrayz__result֓uindex__3uindex__6u_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEixEi__7eu_ZN2nw3gfx13ParticleModel15GetParticleSetsEi__4֓u_ZNK2nw3gfx3res14ResSceneObject3refEv__11"upu_ZNK2nw2ut9BinString6to_ptrEv__16 ui͊ uparticleModel8' uj uitParticleSet֓uitParticleSetName7B ;0&tinfo#&offset_flags#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@ParticleUtildSetupParticleObject5:5'dResolveParticleObject5:cDuplicateResParticleInitializerS5_5cdGetMemorySizeForDuplicateResParticleInitializerInternal5v5_cDuplicateResParticleUpdateri5u5cdGetMemorySizeForDuplicateResParticleUpdaterInternal5v5u@ParticleSetCompare̚'#operator()6D5ޓ5ޓ0res00Y00؛0od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]$<4thisz__resultkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]4)boolOdonea3"cur3"end5"z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865])Pnexta3"cur5"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]0] 4 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865].OHResDynamicCastll+3+resz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]p.R4֓thisz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]&OeDynamicCast8'8'43=objz__result8'us_TypeInfoUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\-void0J4this7p z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0JJ4this7p z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]L,OHResDynamicCast+3+resz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]+>'4'thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]'OWGetTypeInfoFromPtr_'58'z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]Devoid0h '4'thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]ecW'4'this3_allocatorz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tklongintcharunsigned intfloatvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base!#&flags#&base_count# U&base_info#B &base!#&flags#&base_count# U&base_info#F__si_class_type_info &base!#&base_type,#!0(i__builtin_va_list,!00B!0Y&tinfo]#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<C4Dthisz__resultBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĵDY4Dthis3Yfirstz__resultDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] C4Dthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0B4Dthisz__result D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]longOJfor_eachpA'pA3'__first3'__last3pA__fz__resultpAu__first__311'ub__310uchild__305uparent__308d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0@F4Fthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]̽, x4Lthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ -4Pthis3Lobjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0>4>thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0@4@thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0H4Hthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] H4Hthisz__resultGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H4Hthis3firstz__resultHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] NH4Hthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] 4,thisuallocatorC'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each"_'"3_'__first3_'__last3"__fz__result"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]0PuDestroyAllSlotsJ3'arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 J4Jthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]  :J4Jthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3'objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865],94this3parentD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]XlongO remove_copy;';';'3;'__first3;'__last3;'__res3G'__valz__result;'u__first__381;'ub__380D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OXfind''3'__first3'__last3U'__valuez__result'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]Oremove''3'__first3'__last3U'__valuez__result'u__next'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool C4Dthis3eelementz__resulturemovedBuIsErasedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool F4Fthis3childz__resulturesultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] x4this3childd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultuparentd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0o:41;thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]:41;thisz__result_:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865];41;this3firstz__resultC;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] :41;thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]X 4thisuallocatoru'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]0OJfor_each"i'"3i'__first3i'__last3"__fz__result"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlotsu<3'arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865](void0 )=4E=thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] <4E=thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865] PSafeDestroy3˥'objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dZ/4@0thisz__result.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]04@0this3firstz__resultZ0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d /4@0thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0&/4@0thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d,4-thisz__result,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long z-4-this3,first3,lastufirst__335ub__334uelement__332d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d-4-this3firstz__result-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  -4-thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0,4-thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0)4v)thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0\+4w+thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]&4'thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`bool0'4'this3firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  '4'thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0&4'thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy*3'objectD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]xOJfor_each"}'"3}'__first3}'__last3"__fz__result"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroyAlls3ե'arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void014M2thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x14M2thisz__result{1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]+2!4M2this3!firstz__result_2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x 14M2thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]о 4Othisuallocator'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each"s'"3s'__first3s'__last3"__fz__result"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlots33 'arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 V44r4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] 34r4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroyj3ϥ'objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hb˙4Lthisz__result/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 l4lthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]m#4X%thisz__result"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0%u4X%this3ufirstz__result'"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] !$4X%thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0"4X%thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],|C4( thisz__resultpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x }4( this3}firstz__resultF d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4?thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] g?4?this3?objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] uvoid0 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoid0z4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]rvoid04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]t4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]skG4this3kGfirstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]s >4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]H 54pthisuallocator'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]4rOJfor_eachJ"Ϯ'J"3Ϯ'__first3Ϯ'__last3J"__fz__resultJ"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]qPuDestroyAllSlots3v'arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865],qvoid0 A4]thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]p *4]thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]$pPSafeDestroy 3='objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]D,!4#this3#parentD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]zlongO 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Compiler, RVCT4.0 [Build 865]ovoid0 3#4#thisz__resultuparent#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]jvoid0g4)thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]k4)thisz__resultWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]kYH4)this3YHfirstz__result;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]j 4)thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] ɽ4thisuallocator'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 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Compiler, RVCT4.0 [Build 865]X1void0 B4;this3elements3osize3Nallocator7_Lkind d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]S]N 4Nthis3osize7-alignment z__resultMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]04thisz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\int p40this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]@longOacopyY'Y'Y'3Y'__first3Y'__last3Y'__resz__resultY'u__first__163Y'ub__162d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H@bool 4<thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]?-4<thisz__result_Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H?intbool40this3reserveSizez__resultuelements_IuelementsCountod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`] N40this3_Lkindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H=void040this3elements3osize3Nallocator7_Lkind z__result0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<40this34otheruelements_Iuend_IucapacityouallocatorNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H< 40this30rhsz__result4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865];&4thisz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]HVint 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]U 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]E 84this3_Lkindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`Eint Z4this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4this3Nallocatorz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]XD (4bthis3allocatorz__resultbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Cvoid0Q 3allocatorz__resultjumemoryd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]PCvoid04this3elements3osize3Nallocator7_Lkind z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Bvoid0 4bthis3elements3omaxSlots3allocatorz__resultbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]@Bvoid0Q 3omaxSlots3allocatorz__resultjumemory uelementsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Avoid0Q n3allocatorz__resultjumemoryd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lint{4this3indexz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȁint 2)4_)this3groupIdx3}(animGroupd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ty&4t(this32<resAnimGroupz__resultx(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ѓbool&4t(this3usez__resultx(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865],boolk -A4RAthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]̂void0'4t(this3Nallocatorz__result}(ubufuanimGroup}(uresultf@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]H<4t=thisz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]xG04'1thisz__result0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Fintw04'1this3idxz__result2<udicBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]`FP04/1thisz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] x(4thisz__result$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]wI"4#thisz__result_)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]M74 =thisz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]N;74 =thisz__resultAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]fa 4 thisz__resultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\intvoid0?4this3indexz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]؄intvoid0 '4}(this3memberIdx3valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?4<this3indexz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0F4vFthis3pz__resultvFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Дvoid0c4this3pz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Ph/41this7p z__result1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]fvoid0 o4this7p z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]ebool 4 thisz__resultUuhasBufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]e 4 this3AobjectTypez__resultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]܅intvoid0 '4}(this3memberIdx3targetd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]?+4@,thisz__resultF,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]`Z4thisz__result-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]Еchar0 {C4Cthis3sz__resultl ulenouxBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void046this3pz__result6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]\void0B4Cthis7p z__resultCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]LKchar0q4this3keyz__resultludicBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]`char0P4;Rthisz__resultupOPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]Jchar0:4H=thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Jchar0:4<=thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ichar0t940=thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ichar084$=thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hchar0$84=thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]r<4t=thisz__resultl=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]h a'4[)thisz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]`intvoid0 '4}(this3memberIdx3objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tcharvoid00 ZC4Cthis3sz__result uxBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qchar04this3keyz__result udicBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]$Qchar0<4`=thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]PY4thisz__resultwz__struct_resultBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]X.4thisz__resultk umodel&z__struct_result3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865] Pc;4T=thisz__resultAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tNintbool?4#this3indexz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?S4uthis3indexz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]dint '4}(this3memberIdx3targetObjIdxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]PXint4;this3indexz__resultEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]VintO4this3idxz__result  umodel&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]`Mchar0(4this3keyz__resultludicBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid04this3pz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]void064<this7p z__result<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0;4X=this7p z__resultX=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]LOHResDynamicCast;;636resz__result;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ovoid0;4L=this7p z__resultL=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]`LOHResDynamicCast::636resz__result:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]K]74 =thisz__resultAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]pint<4t=this3idxz__result=udicBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int3'4[)this3memberIdxz__result6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nboolOdone+3"cur3"end5x"z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865] oPnext+3"cur5x"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] nd4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]mO/end0'+3"cur5x"z__result0'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] mL4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]lO/begin0'+3"cur5x"z__result0' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]lbool |#4#this3@visitor u_contain" u_cur" u_end" u_continue uchild#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ā ?4this3Gelement3Gvalued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dint 4this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]TlongOacopyy'y'y'3y'__first3y'__last3y'__resz__resulty'u__first__129y'ub__128d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]~bool :4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]T~4thisz__result_Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]}intboolm4this3reserveSizez__resultuelementsGuelementsCounto d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]T}boolint4this3Gelementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]|bool z4this3#childz__resultupushedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]P|bool R#4H$this3H$childz__resultuparentH$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]{bool "4#this3#childz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]`bbool 4this3visibled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d`k4#thisz__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]_o4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]`_4thisz__result,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]U4:Vthis3x003x013x023x033x103x113x123x133x203x213x223x23z__result:Vd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]8QUz__result6Vridentity2V'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĞOMTX34Copy:V3:VpOut3>Vpz__result:Vd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]PU4:Vthis36Vrhsz__result:Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]]k4;thisz__result;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 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m'uSHORT_HEADER2)uLONG_ADDRESS_HEADERm'uLONG_VALUE_HEADERm'm'uLONG_HEADERxucommands'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]|intP NWSetVertexUniform3fv3Aindex3count3c'datad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865],_4_thisz__result_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]04thisz__result\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]@P NWSetUniform4fvEndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]P NWSetVertexUniform4fvEndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]L7void04thisz__resultupd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]H4intvoid0 4this3idxz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]L6void04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865],P4xthisz__resultYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865],di4ithisz__result`id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4&thisz__resultxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4int y4this3countd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]80intbool ۾4 this3index3valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]'int p4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]5boolJ4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]P'bool14<thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4bool 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]& e4֙this3sidez__resultAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4thisz__result͔d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]<%u4thisz__result͔d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]$2 4<thisz__resultޝd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]$C~4thisz__resultzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]#H4thisz__result8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]L8^4&this3fx3fy3fzz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865] -4ʱthisz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]#OMTX34MultC3CpOut3Km13Km2z__resultCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4ʱthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]L5void04this3pz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]3void0'4~this3pz__result~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]/void0P4this7p z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] /void0^4this7p z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]"void0CO4 this7p z__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]"OHResDynamicCast3resz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]!'4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]!boolK4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolL4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]dintc'4'this3indexz__resultڙd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]D1N4this3_allocatorz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865] +]¹'4'this3_allocatorz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865] xboolB "4M"thisz__result$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xlongintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base##&flags#&base_count# &base_info#B &base##&flags#&base_count# &base_info#F__si_class_type_info &base##&base_type.##0*i__builtin_va_list,!000<"<"?]?gA5'4'this3K(allocator3isDynamic3resUpdaterz__result'Ko'4'thisz__resultMB#0&tinfo#&offset_flags#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]vOMTX34LookAtC_FASTd'3d'pOut3p'pCamPos3p'pCamUp3p'pTargetz__resultd'80um uvLookx8uvLooky8uvLookz8uvRightx8uvRighty8uvRightz8uvUpx8uvUpy8uvUpz8utmp18utmp28utmp38 umag8 umag8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]vOMTX34LookAtO"3O"pOut3pCamPos3pCamUp3pTargetz__resultO"d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]vOVEC3Add3pOut3p13p2z__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]uOVEC3Transform3pOut3a"pM3pVz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]0uOgMTX34ToMTX33'3'pOut3"'pMz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]t4thisz__resultpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] t4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]wboolV"4M"this3K(allocator3isDynamicz__resultM"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H24thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ƞ@'4this3@'firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] `4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865] longOJfor_each r' 3r'__first3r'__last3 __fz__result u__first__82r'ub__81uchild__76W4uparent__79W4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0\4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], G4kHthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] LH4oHthis3kHobjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0Q 4H thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0I 4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]'4this3'firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] J4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] e4thisuallocator+'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]4OJfor_each"d'"3d'__first3d'__last3"__fz__result"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlots 3'arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865],void0 M4ithisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] 64ithisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]$PSafeDestroy13C'objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865],24W4this3W4parentD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]ܟlongO remove_copy'''W43'__first3'__last3'__res3'__valz__result'u__first__98'ub__97D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]tOXfindr'r'W43r'__first3r'__last3Z'__valuez__resultr'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865] Oremover'r'W43r'__first3r'__last3Z'__valuez__resultr'u__nextr'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool u4this3'elementz__resulturemoveduIsErasedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool 4this3W4childz__resulturesultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] /34W4this3W4childd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 44W4thisz__resultuparentW4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0s45thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]45thisz__resultcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]t'45this3t'firstz__resultGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 45thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] 44thisuallocator]'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865],OJfor_each "n' "3n'__first3n'__last3 "__fz__result "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlotsy3'arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]$void0 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy-3O'objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 .4./thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy63='objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]0void0L4@Mthis3pz__result@Md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0o4this3pz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoid0P_@4Athis7p z__resultAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]̡void0@4Athis7p z__resultAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0mA4Athis7p z__resultAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0~(4*this7p z__result*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]X(4*thisz__result(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]bH4kHthisz__resultkGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]1 4P thisz__resultl d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]g 4 thisz__resultc d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]hint :4;this3groupIdx34:animGroupd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4Fthisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]|E4Fthisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] <=4=thisz__resultB@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]k"4"thisz__result*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]؇OHResDynamicCastS(S(B@3B@resz__resultS((d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infos#B &base #&flags#&base_count# &base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list,!0$07D006C00%E?S0'0'0(0'(0;(&4'this3Yanimz__result? uresLightS(uptr] uptrc uptri uptro uptruB 0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0O4&Pthisz__resultupOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0 AJ4sJthis3idxz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]#F4Fthisz__resultFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 94;thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]T4this3%codez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]xt ?84+:thisz__result+:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]yY84+:this3EresAnimGroupz__result/:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]pbool84+:this3usez__result/:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolk 4%thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid084+:this3_allocatorz__result4:ubufuanimGroup4:uresultvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]0void0 O4Pthisz__resultupNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lint)A4Athis3idxz__resultEudicId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]H 34W4thisz__result@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result6 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]I4this3%codez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOdone:=3"cur3"end58"z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865] Pnext:=3"cur58"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__result4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/end':=3"cur58"z__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] x4thisz__result4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/begin':=3"cur58"z__result' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 444W4this3_0visitor u_contain" u_cur" u_end" u_continue uchildW4xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hlongintcharunsigned intvoid@__type_info&__vptr#&__name #00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# K&base_info{#B &base#&flags#&base_count# K&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list,!00'B0O&tinfoS#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# T&base_info#B &base#&flags#&base_count# T&base_info#F__si_class_type_info &base#&base_type%#0!i__builtin_va_list,!00`0aB0X&tinfo\#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0!c4cthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]a4Lbthisz__result{fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 d4vethisz__resultupedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0  e4vethisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]xb4Dbthisz__result_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intPNWUseCmdlist[f3'buffer3size0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]dintQi'3]'targetuLIGHTING_HEADER5'uFOG_HEADER5'utargetReg[fuLUT_COMMAND [fuLUT_COMMANDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]mha4Lbthisz__resultdad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lboolma4Lbthis3Pbrhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]3allocator3{valuez__result>umemorySize8umemory d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]`char0 4this3ptrd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]fTUu4uthis3us3ur3utz__resultuD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]iQD'3@'__dst3<'__src3o__nz__result@'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]jQ!'3<'__sz__resulto,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]char00OAllocateAndCopyString3str3allocator3omaxSizez__resultulengthoubufferSizeoucopyStrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]OAllocateAndFillN3allocator3osize3{valuez__resultumemory <d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type$#0 i__builtin_va_list,!00H0z00QJ3allocator3MresFragmentLightuangleSampler_q4this3allocatorz__resultiuresultiubufferCuoriginalValueMB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]4;thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4athisz__resultͧd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0ʵ4thisz__resultupKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0 E4thisz__resultup[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOdone3,#cur3,#end5#z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865] Pnext3,#cur5#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] z4zthisz__result8zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/end'3,#cur5#z__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] |z4zthisz__result8zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/begin'3,#cur5#z__result' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4̡this3visitor u_contain,# u_cur,# u_end,# u_continue uchild̡d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cŋ4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]h  4Cthis3inheritingDirection3direction uparentWorldMatrixzxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],4]thisz__result%{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO/CheckFlag%{3|'flags3'maskz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ox4xthis3element3 valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@int 2x4xthis3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]PlongOacopyW'W'W'3W'__first3W'__last3W'__resz__resultW'u__first__6W'ub__5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool jw4xthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Px4xthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] intboolw4xthis3reserveSizez__resultuelementsuelementsCounto d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P boolintw4xthis3 elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool z4zthis3̡childz__resultupushedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]L bool 4uthis3uchildz__resultuparentud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool X4̡this3̡childz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this7allocator z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hj4kthisz__resultkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4this3allocator3)resObj3 descriptionz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void0Z4ߔthis7p z__resultߔd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCast))3resz__result)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]z4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]v 4this3 firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]r 4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Prvoid04thisz__result D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]qlongOJfor_eachDJ'D3J'__first3J'__last3D__fz__resultDu__first__144J'ub__143uchild__138@uparent__141@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]hqvoid04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]}, H4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]} 4this3objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0Y4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]dpvoid04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnvoid04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 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4Athisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]kPSafeDestroyK3Q'objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]|,4@this3@parentD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]ulongO remove_copy'''@3'__first3'__last3'__res3'__valz__result'u__first__160'ub__159D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865])4*thisz__result:)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865])4*this3*pointerz__result*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 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865]hv#P4#this3'pointerz__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$'P4I'this3ipointerz__resultI'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]d "4#this3#pointeruobject*"udeleterk!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] &4I'this3Y'pointerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\&P4I'this3iobjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]O&4U'thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]X*O4*this35'pointerz__result*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]&.O4K.this31pointerz__resultK.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]T )4*this3*pointeruobject:)udeleter{(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] -4K.this3[.pointerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]L-O4K.this31objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȿW-4W.thisz__result,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]h longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info|#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list,!00U0T0#'0O0'0P0 '0'0S]^D?`0&b`?#a\0,0%0[X0X0"Y0%?  '4?'this3&left3&right3&bottom3&top3&nearClip3&farClipuresource` '4?'this3rect3&nearClip3&farClip '4?'this3&left3&right3&bottom3&top3&nearClip3&farClipuresourcea b'4?'this3rect3&nearClip3&farClipQ  '3%allocator3cresCamera!  ' 4?'this3animz__result< uptr uptrB 0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<ty4ythisz__result|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]xIi4kthisz__result}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]a~4~thisz__resultzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Vthis3pz__resultVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]D void0;K4Kthis3pz__resultKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P|4~this7p z__result~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void0m}4~this7p z__result~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0~4~this7p z__result~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0d4sfthis7p z__resultsfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4ɔthisz__resultupd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]e4sfthisz__result\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4de4{fthisz__result`dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]e4sfthisz__result \d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] Fe4{fthisz__result dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]4ɔthis3%ofsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865] '4?'thisz__resultcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]646thisz__result6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]849thisz__result8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\intSE4uEthis3indexz__resultEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int v4wthis3groupIdx3%vanimGroupd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?F4Fthis3indexz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]lintvoid0 u4%vthis3memberIdx3valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]De4sfthisz__resulted:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]4'thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]L4'thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]*4'thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|int?+I4MIthis3indexz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int ,u4%vthis3memberIdx3targetObjIdxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xintvoid0?G4Hthis3indexz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]pintvoid0 u4%vthis3memberIdx3targetd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]qi4kthisz__result0gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0 Xu4%vthis3memberIdx3objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]2'4?'thisz__resulte'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865],'4?'thisz__resultU'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoid04єthisz__resultupd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865] intvoid0 %4Wthis3idxz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]4;thisz__result3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4;this3idxz__result#udicˈd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intt4wthis3memberIdxz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]  u4wthisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]t 0t4vthisz__resultvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]dyJt4vthis3oresAnimGroupz__result vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolt4vthis3usez__result vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]`PSafeDestroyr3''objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0t4vthis3%allocatorz__result%vubufuanimGroup%vuresultfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]tint}4~this3idxz__resultoudicˈd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]949thisz__result8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865];4=thisz__result;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@x=ގ4=this3ގfirstz__result=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] <4=thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0;4=thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]longOJfor_each8:'8:3'__first3'__last38:__fz__result8:u__first__19'ub__18uchild__13Dquparent__16Dqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?4?thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0546thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0849thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0@4Athisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4Athisz__result@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]kA4Athis3firstz__resultAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] A4Athisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]   4L thisuallocator'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865],OJfor_each2#'2#3'__first3'__last32#__fz__result2#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlotsB3'arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]$void0 C45Cthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] C45Cthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy+n3-'objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]T,o4Dqthis3DqparentD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longO remove_copy'''Dq3'__first3'__last3'__res3'__valz__result'u__first__35'ub__34D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]lOXfind''Dq3'__first3'__last3'__valuez__result'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]Oremove''Dq3'__first3'__last3'__valuez__result'u__next'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool <4=this3elementz__resulturemoved;uIsErasedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool q?4?this3Dqchildz__resulturesultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] o4Dqthis3Dqchildd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 p4Dqthisz__resultuparentDqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0242thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p$242thisz__result1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]2n42this3nfirstz__result2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p R242thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]4  4thisuallocator'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each>#'>#3'__first3'__last3>#__fz__result>#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlots 43'arrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 O44k4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] 844k4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]xPSafeDestroyh39'objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 Bk4kthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]b4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]'42'this3 #datad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast@}@}|3|resz__result@}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]8o4Dqthisz__result@}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]$OHResDynamicCastcc@}3@}resz__resultcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]$d4sfthisz__resultdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hbool 4^thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865],$Y'4;'thisz__resultq'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCastff\3\resz__resultfd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Copyx3xpOut3|pz__resultxd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Athis3trhsz__resultAd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44InverseC_FAST_ALGO%3ApOut3}(pz__result%(0usrc&0uinvua11&ua12&ua13&ua14&ua21&ua22&ua23&ua24&ua31&ua32&ua33&ua34&ua41&ua42&ua43&ua44&ub11&ub12&ub13&ub14&ub21&ub22&ub23&ub24&ub31&ub32&ub33&ub34&ub41&ub42&ub43&ub44&udet&ua33xa44_a34xa43&ua32xa44_a34xa42&ua33xa42_a32xa43&ua33xa41_a31xa43&ua31xa44_a34xa41&ua32xa41_a31xa42&ua23xa44_a24xa43&ua24xa33_a23xa34&ua24xa42_a22xa44&ua22xa43_a23xa42&ua22xa34_a24xa32&ua23xa32_a22xa33&ua21xa44_a24xa41&ua23xa41_a21xa43&ua24xa31_a21xa34&ua21xa33_a23xa31&ua21xa42_a22xa41&ua22xa31_a21xa32&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865](OMTX44Inverse%3ApOut3Epz__result%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Inverse%3xpOut3|pz__result%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]int <4|this3indexz__resultDucolumnDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOdone*y3#cur3#end5l#z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnext*y3#cur5l#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/end8(*y3#cur5l#z__result8(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]$?4?thisz__result>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/begin8(*y3#cur5l#z__result8( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool !q4Dqthis3lvisitor u_contain# u_cur# u_end# u_continue uchildDqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] =4=this3ގelement3valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8int <4=this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]HlongOacopy'''3'__first3'__last3'__resz__result'u__first__6'ub__5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool <4=thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H<4=thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolE<4=this3reserveSizez__resultuelementsގuelementsCounto d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hboolintc<4=this3elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool R?4?this3Dqchildz__resultupushedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dbool p4qthis3qchildz__resultuparentqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool o4Dqthis3Dqchildz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]`e4{fthisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], void0Q8˄5o3bufz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]P#T4#this3'pointerz__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]'T4I'this3opointerz__resultI'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]*U4*this3;'pointerz__result*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]0.U4K.this37pointerz__resultK.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCastcc|3|resz__resultcd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]t4xthis3trhsz__resultxTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Athis3&x003&x013&x023&x033&x103&x113&x123&x133&x203&x213&x223&x233&x303&x313&x323&x33z__resultAd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qsz__result=ridentity9'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]0OMTX44CopyA3ApOut3Epz__resultAd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Athis3=rhsz__resultAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0v41thisz__resultup_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0 B4)this3ptrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$w4ethisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]C&4ethis3&firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ .4ethisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04ethisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4othisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0M4othis3firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ >4othisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04othisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$m4Rthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0004Rthis3firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ !4Rthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Rthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$]4Ythisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0074Ythis3firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ 4Ythisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Ythisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0 (4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<|int 4this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]L{longOacopy`(`(`(3`(__first3`(__last3`(__resz__result`(u__first__422`(ub__421d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]zbool Ҩ4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lzm4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]yintbool4this3reserveSizez__resultuelementsuelementsCounto8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lyintbool;4this3numberz__resulturesultuelement__415uelement__418 umin ui umax uid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xintboolJ4this3numberz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԃ 4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]DH 4this3&framed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3&framed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ 4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]float V4tthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0 4Gthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4Wthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4cthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4sthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4Gthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4Sthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4_thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]̞void0 4kthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4othis3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dintlong0Oacopy3__first3__last3__resz__resultu__first__369u__first__370u__res__371ub__368d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ĥbool 4{thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]DS4{thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ģintbool04othis3reserveSizez__resultuelementsuelementsCounto8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dintbool0!4othis3numberz__resulturesultuelement__362uelement__365 umin ui umax uid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ģintbool04othis3numberz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$int y4Rthis3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidlong00Oacopy3__first3__last3__resz__resultu__first__387ub__386d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4bool 4^thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]64^thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4intboolvoid00ε4Rthis3reserveSizez__resultuelementsuelementsCountoDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid004Rthis3numberz__resulturesultuelement__378uelement__382 umin ui umax uid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4intbool4Rthis3numberz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0 ^4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4xthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]{4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0tg4this3firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]s X4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0svoid04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]b|4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]rvoid0 4lthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValueoo3(flags3shift3(mask3(valuez__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ t4othis3kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0¸4othis3elements3osize3allocator7kind z__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ġint0 4othis3sotheruelementsuenducapacityouallocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4othis3orhsz__resultsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0C 4this3osizez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865] h4this3playPolicyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]`p %4this3&framed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]p G4this3&endFramed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]~ $4this3&startFramed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]P~ 4this3&stepFramed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]} 4xthis3animDatad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] '4thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0u 4this3kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],rvoid0ܧ4this3elements3osize3allocator7kind z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q#4this3otheruelementsuenducapacityouallocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],q+4this3rhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tk4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0/ 4 this3pz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0_4this3pz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]Њ)4this3&framez__result$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]@void04this7&startFrame 7&endFrame?3playPolicy7userData z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$k4othisz__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|N;4this3allocatorz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]̑ 4dthis3allocatorz__resultdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]d4xthis3allocatorz__resultxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0  4 this3idxz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]v4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]0vintx4this3idxz__resultudic d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]0A{4+thisz__result+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]|ints 43thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]HxQ 4+this3 &flagsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]@wvoid0p 4+thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]wN 43thisz__result &d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] intvoid04Xthis3memberIdxz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](int4ethisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Xthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]uintl4this3indexz__resultEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]d4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]intw4this3idxz__resultudic d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tint<4Xthis3memberIdxz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<int4Xthis3blendOpIdxz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],int4Xthis3memberIdxz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 ]4)thisz__resultupod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0 @4Xthis3memberIdxz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]@}+4thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Xthisz__result$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] #4#this3%valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] _#4#this3%valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  #4#this3%valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] #4#this3%valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]x 5#4#this3%valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]char04%thisz__resultup_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]dchar04thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0 . 4 this3sz__result% ulenoux d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4p this7p z__resultp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]char04this3keyz__result%udic d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dcharint0 j4Xthis3keyz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Xthisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xint4;thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]@m4thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]K4thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid??0$4hthis3animGroup3memberIdx3danimObj3lastTargetObjIdx3targetObjSkipFlagupreEvaluateCallbackumemberutargetutexturePatternTargetublendOp (uresultPtr( (uisTransformMember utargetObjIdx uresult1 uobject4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int4hthis3animGroup3memberIdx3danimObjupreEvaluateCallbackutarget8 utargetObjIdxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]t4Xthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4tthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolOyIsTypeOfo3`instancez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOyIsTypeOf]3`instancez__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__resultEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int i4Ythis3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]$voidlong00Oacopy3__first3__last3__resz__resultu__first__403ub__402d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4ethisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$&4ethisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid004Ythis3reserveSizez__resultuelementsuelementsCountoDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$intboolvoid004Ythis3numberz__resulturesultuelement__394uelement__398 umin ui umax uid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4Ythis3numberz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ G4Ythis3kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$void04Ythis3elements3osize3allocator7kind z__resultYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00ܱ4Ythis3]otheruelementsuenducapacityouallocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4Ythis3Yrhsz__result]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] W4Rthis3kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0ƴ4Rthis3elements3osize3allocator7kind z__resultRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4void004Rthis3Votheruelementsuenducapacityouallocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Rthis3Rrhsz__resultVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$int 4ethis3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԠlongOacopyj(j(j(3j(__first3j(__last3j(__resz__resultj(u__first__355j(ub__354d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tbool 4qthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԟC4qthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tintboolؽ4ethis3reserveSizez__resultuelements&uelementsCountod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hbool.47this3hasBlend3hasPostBlendz__result7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool-K4;this3hasBlend3hasPostBlendz__result;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]84kthisz__resultkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865](4_thisz__result_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Sthisz__resultSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Gthisz__resultGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]f4sthisz__resultsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4othisz__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]t4cthisz__resultcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]l4Wthisz__resultWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]j4Sthisz__resultSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Gthisz__resultGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]\-4Cthisz__resultCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void041thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]Гint4this3idxz__result%utbl_ptrXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] d4ethis3kindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0м4ethis3elements3osize3allocator7kind z__resulted:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]В4ethis3iotheruelements&uend&ucapacityouallocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 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4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultupd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void034thisz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 865]@OgGetVramStartAddr3ߎ%areaz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]int n4֐this3shaderIndexz__resultzuexeInfoumaskzucountuj__1 uid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 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:uusagePCSetupDeactivateVertexAttributeCommand_'#3'#shape3shaderProgramDescuvtxAttrNumucommanduinputIndexuarrayIndexucommandIndexzuHEADER_VTX_PARAM_INDEXu_ZN2nw3gfx3res20ResSeparateDataShape3refEv__357utbl_ptru_ZN2nw3gfx3res20ResSeparateDataShape19GetVertexAttributesEi__356#u_ZNK2nw3gfx3res18ResVertexAttribute3refEv__361u_ZNK2nw3gfx3res18ResVertexAttribute8GetFlagsEv__359u_ZNK2nw3gfx3res18ResVertexAttribute3refEv__368u_ZNK2nw3gfx3res18ResVertexAttribute8GetFlagsEv__366ures__372#u_ZN2nw2ut13ResStaticCastINS_3gfx3res26ResInterleavedVertexStreamENS3_18ResVertexAttributeEEET_T0___374Śuaddress__377ubyteEnable__378uresultu_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__379u_ZNK2nw3gfx3res26ResInterleavedVertexStream3refEv__394uaddress__395ubyteEnable__396uresult__399u_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__400uj__415ucommand__414uvalue__411ubits32usignuexpufraction__413ubits24ufraction Cui Cuattribute# CuinterleaveŚustreamCount CINPUT_MAP02TvINPUT_MAP1 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4 thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]@{ 4y this3x3yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0charint0/#41#this3str3lengthz__resultumyCopy *#uwidthd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint00QG0#3buffer3ocount3format3?oargz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4y this3dyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]0 4y this3yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int0#41#this3*#str3lengthz__resulturect$ umyCopy *#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0_4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]`fٮ4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]xchar0F4this3stream d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0((4(this31#aWriter3aStr3aXOrigin3aYOrigin3aFlagsz__result(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4y this3xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pintfloat1#41#this3t"(pRect3*#str3lengthuend~"(uremainupos*#u_ZN2nw2ut4RectC1Ev__50t"(ua__51ub__52ua__54ub__55ua__57ub__58ua__60ub__61 urect$ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865] floatO0Min3a3bz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pint~+#41#thisz__resultufontV=ulinefeedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]l void0A#4B#this3bufferhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_ResFont.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# ;&base_infow#B &base #&flags#&base_count# ;&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list,!00u 0B#0lC#0M 0UB#0_lC#0i7?c nwfont? ?q 0+? g$(4$(thisz__result75 ($(4$(thisz__result7P#ResolveOffset 3ptr37baseP#ResolveOffset 3ptr37baseP#ResolveOffset+3ptr37baseP#ResolveOffset 3wptr37baseQ $(3AfileHeaderz__result#(ublockHeaderGuinfo;unBlocks uglyphc uwidth umapq B 0?&tinfoC#&offset_flags#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned charboolfloat@__type_info&__vptr&#&__name.#0"0*F__class_type_info&base#F__vmi_class_type_info&base2#&flags#&base_count# J&base_info#B &base2#&flags#&base_count# J&base_info#F__si_class_type_info &base2#&base_type=#209i__builtin_va_list,!nwfont@ShaderBinaryFileHeader ï&signature#&exeCountׯ#&exeOffsetTopׯ#@ShaderPackageHeader(ï&signature#ï&version#&reserved0̯#&instOffsetׯ#&instCountׯ# &swizzleOffsetׯ#&swizzleCountׯ#&lineOffsetׯ#&lineCountׯ#&stringOffsetׯ# &stringSizeׯ#$@SwizzleInfo&valueׯ#&usedInfo̯#&reserve̯#@ ExeImageHeader@ï&signature-#ï&versionI#&shaderTypeï#&mergeOutputMapsDebugï#&mainAddrׯ#&endAddrׯ# &inputMask̯#&outputMask̯#&geometryDataModeï#&startIndexï#&subdPatchSizeï#&constVertexNumberï#&setupOffsetׯ#&setupCountׯ#&labelOffsetׯ# &labelCountׯ#$&outmapOffsetׯ#(&outmapCountׯ#,&bsymOffsetׯ#0&bsymCountׯ#4&stringOffsetׯ#8&stringSizeׯ#<@ SetupInfo&type̯#&index̯# ׯ&value9#@ OutmapInfo&type̯#&index̯#&mask̯#&reserve̯#SHADEROUTMAPTYPE_POSITION SHADEROUTMAPTYPE_QUATERNION SHADEROUTMAPTYPE_COLOR SHADEROUTMAPTYPE_TEXCOORD0 SHADEROUTMAPTYPE_TEXCOORD0W SHADEROUTMAPTYPE_TEXCOORD1 SHADEROUTMAPTYPE_TEXCOORD2 SHADEROUTMAPTYPE_VIEW SHADEROUTMAPTYPE_MAX   # ?p??00?R0SSetDrawChar3% drawFlags3indexRGetShaderBinaryFileHeader3shaderBinaryz__result00__cb_current_command_bufferׯ0ׯpC00aJ#?0aJ#I#? 0I# 0 1 ̯0ï% 0( 1/ 09 00( ?M 1pCï00D0q 0D0] ?H#OGetColorU32Rawׯ3{ colorz__resultׯPNormalizeF32Colors3pCdst3w srcd ;ucolors uiPSetVertexColor3pCdst3w src3mode3CuwkColsW OCalcInstCommandCountׯ3ׯcountz__resultׯusizeׯOCalcDrawBeginCommandBytesׯ3headerz__resultׯuinstBytesOGetShaderPackageHeader3shaderBinaryz__resultufileHeadQ )*(3shaderBinary5ׯz__resultׯuheaderQ ,-("rvtx  %uvtx__7&ur__3__8c ur__4__9c ur__5__10c ur__6__11c uvtx__12 uaddr uviQ )(z__result *(4-(this q*(4-(thisz__result w-(4-(this3buf3ׯaddrudata +(4-(this3parallax3dLevel7addDist upParallaxDataPAddVertexAttributeArrayCommand3 cmdCache3ׯvboBaseAddr3phyArrayBuffer3ׯvtxAttrNum$rcommand206 'fixedVtxAttrMask loadAryBytes loadAryElementNum ucommand200 PEnsureExeImageHeader3headerOGetExeImageHeader3shaderBinaryz__resultufileHeadPEnsureShaderPackageHeader3headerPEnsureShaderBinaryFileHeader3shaderBinaryuheader q,(4-(this  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RVCT4.0 [Build 865]LQI,(3%(buffer3ׯnumz__resultׯd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]dOMTX34CopyI#3I#pOut3I#pz__resultI#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Copy|J#3|J#pOut3J#pz__result|J#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]| DC4pCthis3fx3fy3fz3fwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]\Q  *(z__resultׯd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]#)(4-(thisz__result-(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 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&base#&base_type##0i__builtin_va_list,!?lE ?N00h 0L#00nwfont $4(4e4(this 3(4e4(thisubasePtrnustrider q3(4e4(this7bAlphaTex brsrc&broperandRgb=broperandAlp[0yulocationsucombineModebP*MultiplyAlpha3ݰpDst3ٰsrc3alphafloatAlphaMaxBC; 3(4e4(thisulocationsx E4(4e4(this3TglyphudoLoadutexNameB 0c&tinfog#&offset_flags#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]C4;this3posZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]x=M 4 this3texNamed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cvoidbool0ͪ4;this3pTexturez__resultuisChangedd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]0(4e4(this3.(min3.(maxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]t> 1(4e4(this d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]Vintchar00Ovsnprintf3dest3odestCount3osrcCount3format3?ovargsz__resulturesultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]XOFMod"3"x3"yz__result"d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]XOFFloor"3"xz__result"d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\crt0\MPCore\crt0.cppARM C/C++ Compiler, RVCT4.0 [Build 865][char0.5(i__builtin_va_list#5(Image$$ZI$$ZI$$Base#5(Image$$ZI$$ZI$$Limit'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\template\src\../include/template_module.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?EvwTemplate@ModuleTemplateImpl6(#*sHiddenFlagModuleTemplateImpl6Init6Main# 65DrawInfo#(6Available#46IsHidden#860d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00vwsystem@FontDrawer&mScreenSizeJ#&mFont;(#&mDrawer8(# &mDrawStringBuf # &mWriter7(# &mVtxBufCmdBuf#&mColor9H#cGetInstanceBeginDraw6DrawStringYr65@r5@r5oEndDraw6?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\template\src\template_main.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base!#&flags#&base_count# &base_info#B &base!#&flags#&base_count# &base_info#F__si_class_type_info 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_#thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Perform.hARM C/C++ Compiler, RVCT4.0 [Build 865]~7C(4jG(thisz__result`Kd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĂO nnmathMultiplyAndDivideGK3GKx3this3buffer3osizez__resulturetu_ZNK2nn6Result9IsFailureEv__2 uresultLocald:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865](void04Athis3buffer3osizez__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool!4Fthisz__resulturetu_ZNK2nn6Result9IsFailureEv__25 uresultLocald:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4Ithisz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]hunsigned short0' i4this3path3modez__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4this3sz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0D4>this3pathName3modez__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0t K4Athis3pathNamez__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnnfsiFileReaderd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865],8q#4$r#this3/r#materialIdGeneratorz__result r#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolU&4vthis3isFixedSizeMemoryz__resultrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]5V4Vthisz__resultVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]W 4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]W4Xthisz__resultXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 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thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]wX4Xthis3i(pointerz__resultXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]` 4 this34pointerz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] $X4Xthis3Xpointeruobjecti(udeleterWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\  4 this3 pointerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 this34objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]P@ 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pointerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]` &4 this3.objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]h8s#4Xt#this3gt#skeletonUpdaterz__result\t#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]5 P4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]< 24lthisz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]? 4 this3"maxz__result 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#4·#this3Kuwidthd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]m j#4·#this3'uwidth3'uheightd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0;(0(0k(0nwgfx@RenderContext-V#&m_ShaderProgram#&m_MatrixPaletteCount'u#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderModeu#&m_RenderTarget#&m_ModelCache# &m_Material#$&m_MaterialCache#(&m_CameraCache#,&m_SceneEnvironmentlj(#@&m_MaterialHashm#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameteru#&shadingParameteru#&materialColoru#&rasterizationu# &textureCoordinatoru#&textureMapperu#&fragmentLightingu#&fragmentLightingTableu#&textureCombineru# 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865]OMTX44Ortho 3 pOut3 l3 r3 b3 t3 n3 fz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Draw2DHelperCTR.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xlongintcharunsigned intvoidunsigned shortbool@__type_info&__vptr/#&__name7#0+03F__class_type_info&base#F__vmi_class_type_info&base;#&flags#&base_count# &base_info#B &base;#&flags#&base_count# &base_info#B(&base;#&flags#&base_count# &base_info9#F__si_class_type_info &base;#&base_type#;0i__builtin_va_list$o__dso_handle0 0g(08?0t  (4(this3 charMaxz__result(uDrawBufferSizeubufMem (4(thisz__result(= (4(this3shadersushaderReader(ufileSizeushaderBinaryuread uvtxBufCmdBufSizeuvtxBufCmdBuf (4(this3#pFontudrawBufferuresource  \(4(this3#pDrawer3 width3 height uproj uznear uzfar ut ub ul ur  umv  ( 4(thisz__result( ( 4(this3pShaderBinary3obinarySizez__resulturesultuprev ۜ( 4(this ( 4(this ( 4(this3pt13pt23pt33pVecArrayz__result  u( 4(this3pt13pt23pt33pt43pVecArrayz__result ucount  D( 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865]l%4this3Irhsz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]mM4this3Irhsz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865](om4this3 fz__resultur d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]f4this3 fz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]tOFrSqrt 3 xz__result d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC2Scale3pOut3p3 scalez__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector2.ippARM C/C++ Compiler, RVCT4.0 [Build 865]OXVEC2Normalize3pOut3pz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]LOMTX34LookAtC_FAST 3 pOut3g(pCamPos3g(pCamUp3g(pTargetz__result  0um uvLookx uvLooky uvLookz uvRightx uvRighty uvRightz uvUpx uvUpy uvUpz utmp1 utmp2 utmp3  umag  umag d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34LookAt 3 pOut3 pCamPos3 pCamUp3 pTargetz__result Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]2 4 this3 x003 x013 x023 x033 x103 x113 x123 x133 x203 x213 x223 x233 x303 x313 x323 x33z__result d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]XQ z__result ridentity 'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]dOMTX44Copy 3 pOut3 mz__result 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865]0intQ(3 valuez__result ubits32 usign uexpufraction ubits31 ,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 this3 x003 x013 x023 x033 x103 x113 x123 x133 x203 x213 x223 x23z__result d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]@Q z__result ridentity~ 'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]<OMTX34Copy 3 pOut3 mz__result d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]O8MTX34Identity 3 pOutz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0ODMemory_AllocSysDevice3 size7 align z__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoidbool0w$4this3buffer3osizez__result uret u_ZNK2nn6Result9IsFailureEv__16 uresultLocald:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Sthis3buffer3osizez__result d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result uret u_ZNK2nn6Result9IsFailureEv__39 uresultLocald:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4[thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3 valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865] Ha4this3 colorz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 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865]@~int!R4BTthis3indexz__resultQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],zint!N4?Pthis3indexz__resultMMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]} W4[thisz__result[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]} O4?Pthis3[element3]valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int O4?Pthis3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]|longOacopy[[[3[__first3[__last3[__resz__result[u__first__48[ub__47d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],|bool N4GPthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]{4Athis3indexz__resultEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]lfloat4this3depthz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float4sthis3depth3shiftd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ 4sthisz__resultsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]l+4kthisz__result'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4cthis3vlayerIdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4cthis3vpriority3shiftd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]yD4Ethisz__resultE4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]@F4cthis3Ematerial3materialIdShifturesMaterialduidushadingParametersResMaterialdutranslucencyKinddd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4floatqd4othis3depthz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float4cthis3depth3shiftd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ ˊ4cthisz__resultcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\list.CCARM C/C++ Compiler, RVCT4.0 [Build 865]Eunsigned intV ,4thisu__p__2042u__n__2043}u__p__2049(u__n__2050} u__tmp"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]DE n4this3 __linkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]D4thisz__resultjz__cctor_result(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]D4this3__nodez__resultjz__cctor_result(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865] ge4this39__rhsz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]PCn4this3(__first3(__lastz__resultjz__cctor_result(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]fj=4this3f__rhsz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]CR4this3(__itz__resultju__tmpjz__cctor_result(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]|D4thisz__resultjz__cctor_result(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]ebool 4this3__iterz__resultzD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]ebool 4this3__iterz__resultzD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]B 4thisD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 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865]|Bvoid0|4thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]? !4v!this3l!__p3'!__nD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]=#4n#thisz__result#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865],=long %#4n#this3#__start3#__finishu__start__2370(ub__2369|u__p__2366(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]|9void0|f#4n#thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]J 4thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]=#4n#thisz__result#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 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865]#4v#thisz__result'#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]\<ƹ#4v#thisz__result#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865];ܹ#4v#thisz__result'#$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865];Ouninitialized_copyh!h!h!#3h!__first3h!__last3h!__res3(__allocz__resulth!u__starth!u__p__2398(u__p__2400(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]4?PT __rw_constructU!U!3h!__p3!__valD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]> 9!4v!this3l!__p3!__valD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]@ !4v!this3'!__n5mz__resultl!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]$;OC__rw_new_capacityc#3c__size5v#z__resultcu__capc D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]:longOncopy_backwardh!h!h!3h!__first3h!__last3h!__resz__resulth!u__last__2396h(ub__2395D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vector.CCARM C/C++ Compiler, RVCT4.0 [Build 865]L:longunsigned inte!#4n#this3#__it3S#__xu__ptr__2376(u__ptr__2379(u__start__2382(u__finish__2383(u__start__2382__2394(ub__2393u__p__2386(u__p__2390(u__n__2391 u__old_endl# u__new_capacitycu__startl#u__size'#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]9G#4n#this3~!__allocz__resultn#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]XE4thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]D54thisz__resultmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]B4this3__allocz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/DefaultResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintboolPSolveAnimationBindings3NmodelNodes3eanimationGroups3}evaluatorLists3MpAllocator3MpDeviceAllocatoruanimsunodes#unode_it#uanim_itu__n__888u__ptr__893}u__p__898}u__p__900}u__ptr__906}u__p__911u__p__913u__ptr__919u_ZNKSt4listIN2nw4anim3res7ResAnimESaIS3_EE4sizeEv__922u__it__929u__linku_ZNSt4listIPN2nw3gfx17BaseAnimEvaluatorESaIS3_EE11_C_get_nodeEb__935u__tmpu__x__938Mu__p__941Mu__p__943Mu__link__947u_ZNSt14__rw_list_iterIPN2nw3gfx17BaseAnimEvaluatorEiPS3_RS3_EC1ERKPSt14__rw_list_nodeIS3_E__954u_ZNKSt4listIN2nw4anim3res7ResAnimESaIS3_EE4sizeEv__956u__it__963u__link__971u_ZNSt4listIPN2nw3gfx17BaseAnimEvaluatorESaIS3_EE11_C_get_nodeEb__972u__tmp__964u__x__975Mu__p__978Mu__p__980Mu__link__984u_ZNSt14__rw_list_iterIPN2nw3gfx17BaseAnimEvaluatorEiPS3_RS3_EC1ERKPSt14__rw_list_nodeIS3_E__991u_ZNKSt4listIN2nw4anim3res7ResAnimESaIS3_EE4sizeEv__993u__it__1000u__link__1008u_ZNSt4listIPN2nw3gfx17BaseAnimEvaluatorESaIS3_EE11_C_get_nodeEb__1009u__tmp__1001u__x__1012Mu__p__1015Mu__p__1017Mu__link__1021u_ZNSt14__rw_list_iterIPN2nw3gfx17BaseAnimEvaluatorEiPS3_RS3_EC1ERKPSt14__rw_list_nodeIS3_E__1028u_ZNKSt4listIN2nw4anim3res7ResAnimESaIS3_EE4sizeEv__1030u__it__1037u__link__1045u_ZNSt4listIPN2nw3gfx17BaseAnimEvaluatorESaIS3_EE11_C_get_nodeEb__1046u__tmp__1038u__x__1049Mu__p__1052Mu__p__1054Mu__link__1058u_ZNSt14__rw_list_iterIPN2nw3gfx17BaseAnimEvaluatorEiPS3_RS3_EC1ERKPSt14__rw_list_nodeIS3_E__1065u_ZNKSt4listIN2nw4anim3res7ResAnimESaIS3_EE4sizeEv__1067u__it__1074u__link__1082u_ZNSt4listIPN2nw3gfx17BaseAnimEvaluatorESaIS3_EE11_C_get_nodeEb__1083u__tmp__1075u__x__1086Mu__p__1089Mu__p__1091Mu__link__1095u_ZNSt14__rw_list_iterIPN2nw3gfx17BaseAnimEvaluatorEiPS3_RS3_EC1ERKPSt14__rw_list_nodeIS3_E__1102 ui ui unode9|umodel+uskeletalModel/uanimNotFound uresSceneObjectע umodel+uskeletalModel/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]<a4|thisz__result@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]S4uthisz__resultOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4+this3indexz__resultAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\intb4~thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4this3groupIdx3animObject7objectIdx z__result uindexd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]L V343this3animObjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool '4this3vanimGroupz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]X)void04Rthis3pz__resultRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0(4this7p z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4لthisz__resultلd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool r4لthis3allocCachez__result݄d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]1void0C z4Mthis3csizez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4لthis3Mallocatorz__resultubufuanimEvaluatoruresult d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimSetupUtils.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOMCreateAnimEvaluator3maxMembers3resAnimz__resultuevaluatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Gthisz__result?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]h R4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]( OWGetTypeInfoFromPtr_153z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865] OeDynamicCast33y39|objz__result3us_TypeInfoUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y K4 Lthis3animObjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]8OWGetTypeInfoFromPtr_ K5 Lz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865] OeDynamicCast L Ly39|objz__result Lus_TypeInfoUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]DOWGetTypeInfoFromPtr_y59|z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast9|9|a3objz__result9|us_TypeInfoUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]'x(4 (thisz__result (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]86(4 (this3עresourcez__result(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]\(4 (this3bufferOptionz__result(Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/DefaultResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]dO'CreateSceneObject9|3עresource3Mallocator3MdeviceAllocatorz__result9|usceneObjectunode9|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]T${4Jthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#long 4Jthis3first3lastufirst__2419ub__2418uelement__2416d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]T#(4Jthis3firstz__resultbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]" 24Jthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]T"void04Jthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]t"Ġ4thisz__result$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]!q_4this3_firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]t! {4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0p4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], X4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4thisz__resultLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] {49|thisuendLuparent__29| uchildLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865],PSafeDestroyBranchH3 ynoded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroyBranchNF3ynoded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865](PSafeDestroyy!3(objectD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]Lboolp4this7z__is_list_empty z__result u__linkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]Lbool 4this7z__is_list_empty D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]$4this3__allocz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.CCARM C/C++ Compiler, RVCT4.0 [Build 865]F/4Fthis3(__first3(__lastz__resultz__cctor_result(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]3int4this5z__resultu__tmpz__cctor_resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]44thisz__result u__yiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]h4this3__rhsz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]FboolOoperator!=553(__x3(__yz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]$K`4Fthisz__resultz__cctor_resultb(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]K44Fthis3__nodez__resultz__cctor_resultb(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]T54this3i__xz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]\\4Nthisz__result D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]D[$4Nthisz__result D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865][>4Nthisz__result $D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.CCARM C/C++ Compiler, RVCT4.0 [Build 865]|Fvoid044Fthis3__xu__p__1908(u__x__1914(u__p__1917(u_ZNSt4pairIKjN2vw3g3d11ResourceSetEED1Ev__1921 u__yD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]TGboolOoperator==553(__x3(__yz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]JH4Fthisz__resultz__cctor_resultb(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.CCARM C/C++ Compiler, RVCT4.0 [Build 865]hL/4this3(__first3(__lastz__result z__cctor_result(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]pqintK4this5z__result,u__tmp,z__cctor_resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]r4thisz__result u__yD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]s4this3__rhsz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]@MboolOoperator!=      a 3x(__x3x(__yz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]|Q44thisz__result z__cctor_resultL(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q 4this3u __nodez__result z__cctor_resultL(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865] s4this3__xz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, 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4"thisz__resultvu__tmpvu__tmp2vD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]HQ 4"thisz__resultvD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]hb N!4"thisD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]aboole!4"this3-&_RWSTD_COMP3__always35&__allocz__result"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]a{ &4 'this3-&__cmp35&__allocz__result 'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]qboolOoperator==3Oit13Oit2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xqboolOoperator!=3Oit1_3Oit2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]O4yPthisz__resultOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865].void0 :4pthisz__resultupOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]-void0 l4pthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\CP4~Pthisz__resultpOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865][P4~Pthisz__resultpODd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]oboolvoidunsigned 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865]wboolOoperator!=3wMit1_3wMit2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]M4aNthisz__resultMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]*4̩thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4thisz__result8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]܁4thisz__resultMudic:z__struct_resultfNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]h4#thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void0N4fNthis3pBegin3numz__resultfNld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]xvunsigned intM4this3functionuendXMuptr__2544u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__25434uresTexture__25484u_ZN2nw3gfx3res10ResTexture3refEv__2550eures__25514u_ZN2nw2ut13ResStaticCastINS_3gfx3res15ResImageTextureENS3_10ResTextureEEET_T0___2553[uresImageTexture[uvalue__2556u_ZN2nw3gfx3res20ResPixelBasedTexture3refEv__2559kures__25604u_ZN2nw2ut13ResStaticCastINS_3gfx3res14ResCubeTextureENS3_10ResTextureEEET_T0___2562uresCubeTextureuvalue__2565u_ZN2nw3gfx3res20ResPixelBasedTexture3refEv__2568k utextureXMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tt4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]~4this3firstz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]< 4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]6\4\thisz__result&\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] \4\this3firstz__result\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] d\4\thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ^4^thisz__result^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]^O4^this3Ofirstz__result^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  @^4^thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4`thisz__result_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] `4`this3firstz__resultv_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] J`4`thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] a4bthisz__resultad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]qb4bthis3firstz__resultbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  b4bthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]c4dthisz__resultcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ed4dthis3firstz__resultdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] d4dthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] e4Wfthisz__resulted:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]5fS4Wfthis3Sfirstz__resultifd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  e4Wfthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]g4-hthisz__resultrgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] h'4-hthis3'firstz__result?hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] g4-hthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ^i4 jthisz__resultNid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]i4 jthis3firstz__resultjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  i4 jthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]6k4kthisz__result&kd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] k4kthis3firstz__resultkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] dk4kthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] m4mthisz__resultld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]m4mthis3firstz__resultmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  0m4mthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4sothisz__resultnd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] Qoe4sothis3efirstz__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] n4sothisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] p4?qthisz__resultpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q74?qthis37firstz__resultQqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  p4?qthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] %4&thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  |4|this3|childz__resultuparent|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]Re4this3__rhsz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]Q4this3 __nodez__result}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]4Athis3animObject7objectIndex d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ć4ƈthisz__result`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long Z4ƈthis3`first3`lastufirst__2475iub__2474uelement__2472id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\i4ƈthis3ifirstz__resultڈd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] c4ƈthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\void04ƈthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\܆4ƈthisz__result`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]i4ƈthis3ifirst3ilastz__resultڈudestiusourceiuelement__2495iudest__2498iuelement__2502iudest__2505iDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3first3lastz__resultudestusourceuelement__2481udest__2484uelement__2488udest__2491d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]C4Cthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4ƈthis3capacity(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]llongOacopy3__first3__last3__resz__resultu__first__2477u__first__2478u__res__2479ub__2476d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Έthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4Έthisz__resultcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lintbool%4ƈthis3reserveSizez__resultuelementsiuelementsCountcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q6[39ptrz__resultHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intC4Cthis3indexz__resultsCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ 4ƈthis3ckindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\p4ƈthis3Mallocatorz__resultƈd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]t=PSafeDestroyBranchy3|noded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]}"2483thisz__resulth1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|3483this3firstz__resultT3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]| 2483thisD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]l@ ݬ4thisD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]Xfmj4thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865] &-4this3(__it3__xz__resultju__tmp z__cctor_result(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]&PT __rw_construct3__p3__valD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]& n4this3__p3__valD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]]boolK4this7z__is_list_empty z__result  u__link D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]3 4this3D(__itD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]894thisz__resultwz__cctor_resultD(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X*V4]this3 iduitwD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865] ibool 4this3__iterz__resultzD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]gmB4thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]`S&4 'thisz__result%z__cctor_result(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]ty!4"thisz__resultHz__cctor_result(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865](`&4'thisz__result%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]83Z4thisz__resultCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]^&4 'this3'__xz__result%z__cctor_result(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P_unsigned intbool0/w"4"this3"__kz__resultHu__yvu__xvu__jHu__x__1731(u_ZN4__rw17__rw_rb_tree_nodeISaISt4pairIKjN2vw3g3d12EvaluatorSetEEES6_jNS_11__select1stIS6_jEEE6_C_keyEv__1729u_ZNKSt4lessIjEclERKjS2___1734z__cctor_resultS"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]y4this3__rhsz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]y "4"thisz__resultHz__cctor_result(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lz4"this3v__nodez__resultHz__cctor_result(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]z4this3__xz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]_W4this3__x3__yz__resultAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]vboolOoperator==I3~(__x3~(__yz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\intڀ4this3groupIdx7objectIdx z__resultuindexd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865],intu=4Athis7objectIndex z__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]g_4thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]p;?4cthis3^__xz__resultKz__cctor_result>(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.CCARM C/C++ Compiler, RVCT4.0 [Build 865];unsigned intbool0/4this3__kz__result u__yu u__xu u__j u__x__1894(u_ZN4__rw17__rw_rb_tree_nodeISaISt4pairIKjN2vw3g3d16ModelResourceSetEEES6_jNS_11__select1stIS6_jEEE6_C_keyEv__1892u_ZNKSt4lessIjEclERKjS2___1897z__cctor_result(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]Lj,4J.thisz__result*z__cctor_result(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865](__itD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4thisz__resultqD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]8uboolOoperator!=I3~(__x3~(__yz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\list.CCARM C/C++ Compiler, RVCT4.0 [Build 865](d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4]this3 iduitKuobject__28uobject__55  ueval_it%ueval_end_it% uanimationa ueval_it%ueval_end_it% uanimationaDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.CCARM C/C++ Compiler, RVCT4.0 [Build 865]4boolunsigned int0/v4Fthis3__vz__result9u__yu__xu_RWSTD_COMPu__ju__x__1954(u__x__1957u__y__1958!z__cctor_resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]Lhe4this3__x3__yz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]44thisz__result u__yi u__yiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]tI/4Fthis3__xu__yD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]I/4Fthis3__xu__yD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4x4r(thisz__resultbD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]H6o45this3=__rhsz__result5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]5PT __rw_construct34__p3|__valD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]x5 4/this38__p3__valD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]Z *4this3__n5mz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]tZ 4 this3]__n5mz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865] ZOC__rw_new_capacityc3c__size5Nz__resultcu__capcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y W4Fthisu__next_buffer_sizecu__tmpwD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Y4Fthisz__resultu__tmpu__tmp2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865] 54Fthis3n(__vz__resultu__tmp2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/4this3u __xu__yu D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]8P/4this3u __xu__yu D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hrxo 4\(thisz__result6 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]Ao4 this3__rhsz__result D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]@PT __rw_construct3__p3P__valD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]@@ 4this3 __p3T__valD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]W 4othis3__n5mz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865] W n4this31__n5mz__result^D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]VOC__rw_new_capacityc 3c__size5"z__resultcu__capcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]LV + 4thisu__next_buffer_sizecu__tmpK D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]Uq 4thisz__resultu u__tmpu u__tmp2u D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]? 4this3X(__vz__resultu u__tmp2u D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]Kbool 4Fthis3__p7do_destroy D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]IQiI3__xz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]HQb03__xz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865],HP swap_3__a3__bu__tmp_D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]LJpf4r(thisz__resultbD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]G/4Fthis3__xu__yus__1926r(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865](SPM __rw_destroy3:__refD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]R 4this3 __pD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]TRbool  4this3u __p7do_destroy D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]`OQi 3__xz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]NQb 3__xz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]NP swap33 __a3 __bu__tmp3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pp: 4\(thisz__result6 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]N/4this3u __xu__yu us__1763\(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]p7 ƽ#43#this3#__n5mz__result#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]^ 4#this3u__n5mz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]^OC__rw_new_capacityc3c__size5o(z__resultcu__capcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]kbool+4J.this7z__is_list_empty z__result_* u__link_*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]|kbool ,4J.this7z__is_list_empty D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]$f,4J.this3=,__allocz__resultJ.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]P'void0KQ4vQthis3pz__resultvQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0_4this7p z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]e 2483this3ckindd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]~int 2483this3capacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ekx1483thisz__result83d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]rboolOoperator==3it13it2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xrboolOoperator!=3it1_3it2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]a4thisz__result]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pboolOoperator==3ߵit13ߵit2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xpboolOoperator!=3ߵit1_3ߵit2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]14ɶthisz__result-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4(othisz__result|z__struct_resultζd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]xn40othisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0n4ζthis3pBegin3numz__resultζd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]؈U4Vthisz__resultz__struct_resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]`U4Vthisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\void04this3pBegin3numz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]sboolOoperator==3שit13שit2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xsboolOoperator!=3שit1_3שit2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])4thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tboolOoperator==3it13it2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xtboolOoperator!=3it1_3it2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y4thisz__resultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]uboolOoperator==3sit13sit2z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xuboolOoperator!=3sit1_3sit2_z__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ű4]thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865] Bj4nthisz__resultz__struct_resultbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3Юptrz__result߮d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]94thisz__result%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]j4othisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04bthis3pBegin3numz__resultbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]k4othisz__resultz__struct_resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{«3ptrz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]k4othisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid04this3pBegin3numz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]Sm4othisz__resulttz__struct_resultƪd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3أptrz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]A4thisz__result-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865])m4$othisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0f4ƪthis3pBegin3numz__resultƪd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865],k{49|this39|parentd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3element3value d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4this3elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this39|childz__resultupushedD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy#(#(#(3#(__first3#(__last3#(__resz__result#(u__first__1475#(ub__1474d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]I4thisz__resultcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]JL4thisz__resultmhD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0|Ouninitialized_copyU3__first3__last3__res3y(__allocz__resultu__startu__p__2352(u__p__2354(u__p__2358(u_ZN2vw3g3d14AnimationGroupD1Ev__2362D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]8S 4 this3__n5mz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865] DOC__rw_new_capacityc3c__size5z__resultcu__capcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865](d&void0yOFoperator new5c3__ptrz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]Hj4this3__rhsz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]F54this3(__first3(__lastz__resultlz__cctor_result(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]G4this3(__itz__resultlu__tmplz__cctor_result(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]LI 4this3__linkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865] Hbool S4this3__iterz__resultzD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]XGbool s4this3__iterz__resultzD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]Cm4thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\list.CCARM C/C++ Compiler, RVCT4.0 [Build 865]hRunsigned intV Q4thisu__p__2133u__n__2134}u__p__2140(u__n__2141} u__tmp$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]F U4thisD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]O n#4ݼ#this31#__n5mz__result^#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]@O 4this3i__n5mz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]NOC__rw_new_capacityc3c__size5z__resultcu__capcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ld4thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]([/4this3}__xu__y}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865][/4this3}__xu__y}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]l\xw4(thisz__result>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]Vo 4Lthis3T__rhsz__resultLD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]VPT __rw_construct3__p3__valD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]$V l4this3__p3__valD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]UP4this3(__vz__result}u__tmp2}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]]bool 4this3}__p7do_destroy D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]ZQi%3߼__xz__result߼D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]PZQb 3߼__xz__result߼D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]\˽4(thisz__resultǽD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]YP swap;3ǽ__a3ǽ__bu__tmp;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]\pB4(thisz__result>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]tY/\4this3}__xu__y}us__2168(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]${bool o 4"this3v__p7do_destroy D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]0x/"4"this3v__xu__yvD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]w/"4"this3v__xu__yvD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]xxW4(thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4(thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]TwP swap3__a3__bu__tmpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]p"4(thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]v/-!4"this3v__xu__yvus__1704(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]84thisz__resultwz__cctor_resultD(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]2 94this3D(__first3D(__lastD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]1 V4thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865])y4]thisunode__434 uitwuend_itwD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.CCARM C/C++ Compiler, RVCT4.0 [Build 865]`t/W"4"this3S"__first3S"__lastz__resultHz__cctor_resultS"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]uint>4this5z__result<u__tmp<z__cctor_resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.CCARM C/C++ Compiler, RVCT4.0 [Build 865]t4!4"this3v__xu__p__1686(u__x__1692(u__p__1695( u__yvD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]d:4cthisz__resultKz__cctor_result>(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865].4]thisu__node__311u__x__315u_ZN4__rw14__rw_tree_iterISt4pairIKjN2vw3g3d12EvaluatorSetEEiPS6_RS6_NS_17__rw_rb_tree_nodeISaIS6_ES6_jNS_11__select1stIS6_jEEEEEC1EPSD___316u__node__333u__x__337u_ZN4__rw14__rw_tree_iterISt4pairIKjN2vw3g3d12EvaluatorSetEEiPS6_RS6_NS_17__rw_rb_tree_nodeISaIS6_ES6_jNS_11__select1stIS6_jEEEEEC1EPSD___338uobject__351u__first__365u__last__366u_ZN4__rw14__rw_tree_iterISt4pairIKjN2vw3g3d12EvaluatorSetEEiPS6_RS6_NS_17__rw_rb_tree_nodeISaIS6_ES6_jNS_11__select1stIS6_jEEEEEC1ERKSE___373u_ZN4__rw14__rw_tree_iterISt4pairIKjN2vw3g3d12EvaluatorSetEEiPS6_RS6_NS_17__rw_rb_tree_nodeISaIS6_ES6_jNS_11__select1stIS6_jEEEEEC1ERKSE___375 uitKuend_itK ueval_it%ueval_end_it%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]1P4]thisD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]:  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(4Jthis3index3\camerad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/CameraMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865]X)9(4(thisz__result(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/CameraMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865]'(4(thisz__result(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865] gbool}.(4(thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P__unguarded_insertion_sortl3__first3__last3l__compu_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___3235 u__iD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865] P__final_insertion_sortl3__first3__last3l__compD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, 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865]HhR(4|(thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]L)boolOoperator!=z@l3__x3U(__yz__resultz8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/DefaultResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]float z4uthis3frameuitjuend_it{uframe__1286uframe__1289uframe__1292D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listARM C/C++ Compiler, RVCT4.0 [Build 865]774thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/DefaultResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]H 4uthis3evald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy33(objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] int +4this uid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/DefaultResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4uthis3evald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/DefaultResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4uthisuskeletalModel/uituend_it utmp_it uskeletalEvalumaterialEvaluvisibilityEval umaterialEvaluvisibilityEvald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/DefaultResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ 4uthisuituend_it utmp_itD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]t#4#thisz__result1#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865] Ӷ#4#thisz__resultӵ#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/CameraMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865]1Z(4(thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/CameraMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865]t3(4(this0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865](float4]this3frameuitjuend_it{uframe__443uframe__446uframe__4498d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/DefaultResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]float 4uthis3dFrameuitjuend_it{uframe__1307uframe__1310uframe__13130d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]'float4]this3dFrameuitjuend_it{uframe__462uframe__465uframe__468D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]@h>4L@thisz__result:=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pc&Q 3 __sz__resultcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]O?4<@this3:=__pos3:=__n3^=__sz__resultH@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]>4<@this3^=__sz__resultH@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]a& 45this3D__p3__nD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Vthisz__resultQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]>4L@thisz__result:=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865],4Nthisz__resultQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]l4Vthisz__resultQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]ć8?4<@this u__size:=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]c&Q 3 __c13 __c2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]؉?4L@thisz__result?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.CCARM C/C++ Compiler, RVCT4.0 [Build 865]\,H>4<@this3^=__rhsz__resultH@u__len:=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/HidManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intO+GetHidStatus )3 )hidStatusz__result 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C/C++ Compiler, RVCT4.0 [Build 865],bool 4this3rhsz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool1Z4Zthis3valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865],U4Vthisz__resultz__struct_resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865] =4Athisz__resultTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]+=4Athisz__resultvZ umodelTz__struct_result9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\Q{3Ԧptrz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__result/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool >4Athisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865],bool >4Athis3visibleD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]7boolOoperator==      a 3(__x3x(__yz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]24othis3'__rhsz__resultod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]74]this3 idz__result9|uit]D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865]"!4C!thisz__result!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorARM C/C++ Compiler, RVCT4.0 [Build 865] !4C!thisz__result!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0@Y4Zthis7p z__resultZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 0#4#thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|!x42thisz__result2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]0!4thisz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 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865]!intLR#4#this3maxChildrenz__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]$!intSt#4#this3maxCallbacksz__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4this3Q)pointerz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] !14Vthis3>pointerz__resultVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]! *4this3pointeruobjectudeleterd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]! 4Vthis3bpointerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4Vthis3>objectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]![#4#this3#viewUpdaterz__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]!J4this3)pointerz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]!eJ4this3ppointerz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]! ^4this3pointeruobjectDudeleterd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]! -4this3pointerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]!EJ4this3pobjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865] !_#4#this3#projectionUpdaterz__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4mthis3valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]!49this3valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]!49this3valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]0!OaResStaticCastj3jresz__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 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C/C++ Compiler, RVCT4.0 [Build 865]ȯ%%$4$thisz__result$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]%OReverseEndian737xz__result7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]%D!4F!this37valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]%HD!4F!this37colorz__resultF!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865],%E!4F!this3A7red3A7green3A7blue7A7alpha?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]%O;VEC3NormalizeC_FASTlG!3lG!pOut3)pz__resultlG!uxA7uyA7uzA7umagA7d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 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C/C++ Compiler, RVCT4.0 [Build 865]iunsigned charint0kmchioCTRUDEVHIO_comm_getTxBufferchw__resultPrpCS-*Pd:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@H0jintunsigned charkmchioCTRUDEVHIO_comm_checkFlag@HchflagbWaitx__resultCsrvalausts9].*T/*/*~/*{/*U{1/*P|=/*}I/*<]2*42*~2*d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dkintunsigned charkmchioCTRUDEVHIO_comm_waitCnStatedchstatebWaitx__result<qpCS-*W$srvalmrstsI\].*</*/*~/*{/*U{1/*Lh|=/*Z}I/*]2*0842*~2*<d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pЗTmintunsigned charkmchioCTRU CheckRegspЗchhstdevwx__resultspCS-*NsrvalHd:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnintunsigned charkmchioCTRUDEVHIO_comm_setCnStatelchstateox__result+qpCS-*UsrvalIsmode\ d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PdointkmchioCTRUDEVHIO_comm_getCnStatePdchw__resultPrpCS-*P|d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pintkmchioCTRUDEVHIO_comm_unusechw__resultPspCS-*qrvalU]@8*<P8*]7*<7*"<7*}7*$]6* 6*6*~6*~6*~6*]'4* 64*~B4*]5* 5*5*5*5*5*~6*]o3* <3*~3*]4*p4*"x4*}4*]'4*px64*~B4*]o3*|3*~3*d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]rintunsigned char0kmchioCTRUDEVHIO_comm_use4ch statepDeviceMemorypWorkMemoryw__resultPspCS-*srvallsmodersts{X]@8*P8*]7*7*"7*}7*(]6*6*6*~6*~6*~6*]'4* 64*~B4*]5*5*5*5*5*5*~6*]o3*3*~3*]4*4*"4*}4*]'4*64*~B4*]o3*3*~3*d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ԓvintunsigned charunsigned shortkmchioCTRU8 WriteReg ԓ(chstsIndexstsDatabClearw__resultPspCS-*twrcommandTTsstsAddrauresult]2*ȓQ2*~2*d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:<Lwintunsigned charchar0kmchioCTRUDEVHIO_comm_initialize:<pDeviceMemorypWorkMemory:x__result8rh,\rresultPrmnameVL:x;si :x;x;<<h<spCS-*K](*::.(*~:(*]-*:X;-*-*~-*}-*,| .*|.*|%.*}0.*,{=.*Q,{f.*Q,}.*,{.*Yh|.*}.*,{.*Q,]2*X;`;2*~2*]`:*h;l;l:*v:*]9*h;l;o9*9*]-*|;<-*-*~-*}-*| .*{.*T|%.*q~0.*{=.*Q{f.*Q~.*{.*TH|.*^~.*{.*Q]2*< <2*~2*]`:*<<l:*v:*]9*<<o9*9*$d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]kmchioCTRg_CommState{-*rg_FioMutex\$rg_GlobalMutex-*nnrPSEUDO_HANDLE_CURRENT_THREADb-SHd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8void0nngxlowCTRVSetMemoryFill8XstartAddr09endAddr0data0[ctrl0[startAddr1endAddr1data1[ctrl1[uresultQLrreqD]>*x +>*7>*~?>*]\=*x45k=*w=*~=*]<*x&<*<*];* <*~<*]%;*} 5;*P~A;*Dd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$Єvoid0nngxlowCTRVSetTextureCopy$LpSrc-pDstdmaSize][srcIntvR[srcIntivR[dstIntvR[dstIntivR[mode[uresultQ$rreqD]>* +>*7>*~?>*]\=*45k=*w=*~=*]<*&<*<*];*  <*~<*]%;*} 5;*P~A;*8d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|void0nngxlowCTRVSetDisplayTransfer|@pSrc srcWidthR[srcHeightR[pDstdstWidthR[dstHeightR[mode[zuresultQrreqD]>* +>*7>*~?>*]\=*45k=*w=*~=*]<*&<*<*];* <*~<*]%;*} 5;*P~A;*d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nngxlowCTRVSetCommandlist pCmdBufsizeQ 9flushCache y9autoGasAcc [rresultQPrreqDD]7@*G@*~S@*]?*?*?*~?*]>*8@ +>*7>*~?>*]\=*8@45k=*w=*~=*]<*8@&<*<*];*HX <*~<*]%;*LP} 5;*P~A;*]>*X` >*~>*]>*x +>*7>*~?>*]\=*x45k=*w=*~=*]<*x&<*<*];* <*~<*]%;*} 5;*P~A;*d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ȃvoid0nngxlowCTRVSetBufferSwapȃchannel}[nextBank}[pBufpBufBvsize][cmode[Pswap[=saddress[*saddressB[uresultQrinfo:?D]A* A*A*A*~ B*}B*{"B*U]A* A*P~!A*4d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l66Hvoid0nngxlowCTRVReadHWRegsl66regOffset][BpDst$sizeQ uresultQqgpuC*PPd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nngxlowCTRVOWriteHWRegsWithMask`regOffset][pSrcpMasksizeQ uresultQsgpuC*8d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nngxlowCTRV4WriteHWRegs regOffset][v pSrcX sizeQ : uresultQqgpuC*Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRrDefaultCmdReqPacketMF*SrDefaultCmdReq F*ܿ8d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_InterruptReceiver.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Xm thisrW*!]U*<&U*]ZT*<:jT*]S* S*~S*]nO* ~{O*{O*P]R*< R*~R*}R* ]Q*< R* !R*~-R*]BP*<6\P*dP*qP*~yP*}P* {P*P}P*}P*{ Q*P{Q*Q{#Q*R]nO* ~{O*{O*PD]N*N*~N*]M* N*N*~N*]4M*45CM*OM*~WM*]L*&L*L*]K*l K*]K*l@K*"(X*K*{-K*P(]@J*,P WJ* cJ*~qJ*]H*,P6H*H*H*~I*}5I*{;I*P}GI*{QI*Q{]I*S{iI*\]G*lG*H*~ H*]G*l; %G*1G*}*T%thisz*-&regOffset;&pSrcՆ*&pMaskՆ*%sizeQ %w__resulta!PTripcMsgd$TuipcResulta!]|*\dC~|*]{*\`# ~|*{|*^]{*dD{*!{*+{*8{*E{*]%z*dl 2z**]*px ‡*%·*ۇ**] *I*%*2*>*%]* ‡*%·*ۇ**(d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_GpuClient.cppARM C/C++ Compiler, RVCT4.0 [Build 865] (}* @&thisz*&regOffset;&pSrcՆ*&sizeQ t&w__resulta!P<ripcMsgd$TuipcResulta!]|*-~|*]{*# ~|*{|*\]{*.{*!{*+{*8{*E{*]%z* 2z**]* ‡*a&·*ۇ**d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_CmdReqQueueTx.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HKk$&this/l$='pCmdReq*'x__resultQ&ucontrol|slastIndex&]*N *~*]NJ*׊**~*]*\ ]+*|m ;*~G*]NJ*|׊**~*]*txp*~*]NJ*tx׊**~*,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_CmdReqQueueTx.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8Dvoid0+7k$8P'this/l$y'pQueueBodyf']*-**]*8. *~*d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeapCommon.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x̅`*x̅'2*'<*'{I*PP{Y*T~g*"̅p*|s*'|d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeapCommon.cppARM C/C++ Compiler, RVCT4.0 [Build 865])*nnfnddetailVNNSi_FndFinalizeHeap)*'pHeapHdm$b(]*))*~*|Ó*O(|͓*)(]*))w2*<*~I*|Y*<(}g*"))p*{s*P(d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeapCommon.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0nnfnddetailVNNSi_FndInitHeapHeadd(pHeapHdm$2)signature)heapStart )heapEnd(optFlag(]ɔ*tx**"tx*}*{*P]**~*|Ó*(|͓*(]*w2*<*~I*|Y*(}g*"́p*{s*P(d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeapCommon.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnfnddetailrsRootListInitializedؿrsRootListNd!d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dsp\CTR\dsp_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]CCLnndspCTRV AwakeCCP)d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dsp\CTR\dsp_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$`V*$d)"Df*}i* "$|*{*T]f*T *)*)*)*)~›*{қ*P0]6* U*c*p*~*]N*^*j*v***~*]* *~*d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dsp\CTR\dsp_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]~~boolnndspCTRU IsComponentLoaded~~)w__resultP8d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dsp\CTR\dsp_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( )nndspCTRVSSleepAcceptedCallback( ))>1*];*()U ~M*"()[*|^**]*(( ~*}-*8d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dsp\CTR\dsp_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]~`;*~D*{M*P`"~[*|^*e*]*~ ~*}-*8@d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dsp\CTR\dsp_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnrPSEUDO_HANDLE_CURRENT_PROCESSp!rINVALID_HANDLE_VALUEp!nndspCTRrPORT_NAME_DSP*nndspCTRrs_IsSleepAcceptedCallbackCalledrs_IsComponentLoadedrs_IsSleepingrs_IsWaitingForFinalizers_RegisteredProgMaskrs_RegisteredDataMaskrs_pDspSession*rs_DspEventUsedFlagĿrs_DspSessionObject*ȿrs_DspSessionHandlep!̿rs_RegisteredComponent*пrs_RegisteredComponentSizeQ Կrs_SleepCallbackę*|rs_WakeUpCallbackՙ*rs_FinalizeCallback*rs_SleepAcceptedCallbackInfoj*d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dev\CTR\dev_Dev.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|L;*|x*this**pData**sizeQ *numSectors*sectorSizer!pCommnand**w__result#r!P\ripcMsgv$TuipcResult#r!]*=~*]$*# ~F*{V*P]E*>U*a*k*x**]e* r*|***~*]*A**ɢ*]̡*Bܡ****]*C** ***]*  **%*1*7*d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dev\CTR\dev_Dev.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x(*x+this*+pData*|+sizeQ ^+numSectorsK+sectorSizer!pCommnand*8+w__result#r!P\ripcMsgv$TuipcResult#r!]*,4*~*]$*,0# ~F*{V*P]E*4<+U*a*k*x**]e*48 r*|***~*]*<D.**ɢ*]̡*DP/ܡ****]*Pd0*Ī*Ѫ*ݪ**]*Pd  **%*1*7*d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\cfg\CTR\cfg_IpcUser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%%0void0W+*%%+pData,sizeQ +key+w__resultu!P<ripcMsgT|$TuipcResultu!]*%%0~*]*%%# ~>*{N*S]=*%%1M*Y*c*p*}*]]*%% j*t***~*]*%%4****Qd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\cfg\CTR\cfg_IpcUser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nnappletCTRV InitializeWrapper,]* ( *5,*]*(8 ŵ*Ե*]*4@ @*O*]*<H **]\*DP x**]*LX **]Ͷ*T` **]*\h )*8*]E*dp g*v*]*lx **]*t ַ**]*| *!*].* M*\*]i* **]-* I*X*d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X bool nn applet CTRU  ReceiveCallbackForCommandsXH,>+-x__result-sbSignal-shomeButtonStatekn-r_ZNK2nn6Result9IsFailureEv__2QurPu_ZNK2nn6Resultcv8nnResultEv__4PHrsenderIdCdrcommandy!`rreadLen\rhandleXsbResult-uresultHunn_util_result_try_result]*~*]* ]* ~9*]^* ]c*T ~*|*[-|*H-{*P ]Y*X`~x*]Y*lp ~x*],*4{N*T]*4  *]* ( *]*]*Hd]*dl ]:* ]**~*]**** **/*~?*]X*X*,**,*~*] *Xx )*=*N*d*~w*] **,**,*~*|,*,{7*T|D*,] **~*] * )*=*N*d*~w*] !* @*I*~^*] **H J*S*~h*}x*] Ǻ*$@~*] *$@~*] f*$, ~*Xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]FF `ջ*FF-]*8FF {*pd"FF*|*-]*8FF -**~*]F*@FFV*%.]*@FF *~*]*@FDF ~*{*P(]*PFF *~*}*,]*\FF *. *~*]**\FF6D*L*Y*~a*}*D{*Q}*}*{*P{*Q{*R]R*PFTF a*~m*]*FF ~*{*Phd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool nn applet CTRsleepEnable(homeButtonStatek)isExpectedToJumpToHomeMenu*sleepState+homeButtonCallback4requestMemoryCallback8receiveMessageCallback]<dspSleepCallback@dspWakeUpCallback$DsleepQueryCallbackUHsleepCanceledCallbackLsleepAcceptedCallbackz!PawakeCallbackTshutdownCallbackXpowerButtonCallback=\transitionCallbackm`closeCallbackdreleaseMemoryCallbackhcloseAppletCallback lcommandCallbackz!phomeButtonCallbackArg+trequestMemoryCallbackArg+xreceiveMessageCallbackArg+|dspSleepCallbackArg+dspWakeUpCallbackArg+sleepQueryCallbackArg+sleepCanceledCallbackArg+sleepAcceptedCallbackArg+awakeCallbackArg+shutdownCallbackArg+powerButtonCallbackArg+transitionCallbackArg+closeCallbackArg+releaseMemoryCallbackArg+closeAppletCallbackArg+commandCallbackArg+ detailcInfo{!P rs_SleepAcceptedCriticalSection[ptempParamBuffer*|$,$0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_Ipc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tW *8.awakeReasonzPQw__resultC!P,ripcMsg $TuipcResultC!]M* ~k*]*# ~*{*R]* *****]* ****~*d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_Ipc.cppARM C/C++ Compiler, RVCT4.0 [Build 865],\W R*,\X.idn!y.w__resultC!P,ripcMsg $TuipcResultC!]M*08 ~k*]*04# ~*{*Q]*8H *****]*8< ****~*d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_Ipc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ȉl!W **Ȉ.idn!.reply!tw__resultC!P8ripcMsg $TuipcResultC!]M* ~k*]*# ~*{*Q]* *****]* ****~*]U* l*x**d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_Ipc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"bool0W*.isSenderCheck`senderIdn!!/isReceiverCheckhreceiverIdn!/pIdCanceled.w__resultC!PTripcMsg $TuipcResultC!]M*~k*]*# ~*{*P]******]* ****~*]***+*]!*8*D*Q*]***+*]!*ć8*D*Q*,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_Ipc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$W*4/pSenderId*/receiverIdn!/pCommand;*/pParamA*/paramSizeQ /pReadLenG*|/pHandle\!i/w__resultC!PripcMsg $TqipcRcvBuf *U<zrrcvBufRefugevVWuipcRcv $uipcResultC!]M*~k*]* # ~*{*R]*$*****]* ****~*]*$,~*]*$(' ~*{*Q4]-*,D=*I*V*]]*,D j*V/v***]*p|**~*]*px **~*Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_Ipc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8&WX*80senderIdn!0receiverIdn!r0commandz_0pParam7*L0paramSizeQ 90pHandle!Uw__resultC!PLripcMsg $TuipcResultC!]M*DL~k*]*DH# ~*{*^ ]*Lt*****]*LT ****~*]9*X`I*U*b*n*]]*X` j*&0v***d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_Ipc.cppARM C/C++ Compiler, RVCT4.0 [Build 865](L(W.*(0appletIdn!0notification+*0w__resultC!P<ripcMsg $TuipcResultC!]M*~k*]*# ~*{*Q]******]* ****~*td:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_Ipc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l)WI*l0appletIdn!]1appletAttr!J1pEventHandle_mesg\!,1pEventHandle_cont\!1w__resultC!PHripcMsg $TuipcResultC!]M*xU~k*]*x|# ~*{*R ]*V*****]* ****~*]*a**~*]* **~*]*b**~*]* **~*$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_Ipc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]+W-*p1pMutexHandle\!1appletAttr!1pAttrDecided*1pMiscState *1w__resultC!PPripcMsg $TuipcResultC!]M*7~k*]*# ~*{*P]*8*****]* ****~*]* D**~*]* **~*d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_Ipc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L2P2>nwgfxresVResParticleShape_CleanupL2P223KresShapeuresParticleShapeB*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0@@4?nwgfxresVResSeparateDataShape_Cleanup0@@2resShapeKWrresSeparateShapeKWsvtxAttrNum20@@sin2]*L@x@ **~*{*P] *P@x@*~)*]5*P@x@ E*~Q*|_*[2]5*d@t@E*Q~Q*{_*Q]N*@@h*W{w*V"@@*{*T]*@@ **~*{*Pl] *@@*~)*]5*@@ E*~Q*|_*H2]5*@@E*P~Q*|_*52d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865]**AnwgfxresVResParticleShape_Setup**2resShapeKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:;(B nw gfx resV ResSeparateDataShape_Setup:;2resShapeKYrresSeparateShapeKYqvtxAttrNumU:;qiT] *::!*Y|0*M3"::A*|D*:3]*$:H: **~*~*] *$:H:*~)*]5*$:H: E*~Q*|_*'3]5*8:H:E*P~Q*{_*P]*H:: *{*TU,"::*{*T]h*H::&x*~*}*@]*`:d:**3*P~*] *L::*~)*]5*L:: E*~Q*|_*3]*\:`:*~*]*d:t:**~*]*d:p::**~*]*x:: *~*]&*x::H2*~<*]5*x::{4E*~Q*|_*2]^*::n*~z*]*::**~*]*:::**~*] *:: **~*{*P] *::*~)*] 5*:: E*~Q*|_*2] 5*::E*P~Q*|_*2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865]QQpE QQ`3thiso3]*QQ  **Q]*QQ 5*A*~M*]L*QQ \*~h*]*QQ  **Q]*QQ 5*A*~M*]L*QQ \*~h*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865] QQPG  QQ3thiso3x__result3uresult]*(Q,Q 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5this?6sstreamNumu6sbufferObjects^*W6sidx__3&6r_ZN2nw3gfx3res12ResPrimitive3refEv__7d*Prtbl_ptrPu_ZN2nw3gfx3res12ResPrimitive15GetIndexStreamsEi__5r_ZNK2nw3gfx3res14ResIndexStream3refEv__15j*Tr_ZNK2nw3gfx3res14ResIndexStream18GetLocationAddressEv__13Pr_ZN2nw3gfx3res14ResIndexStream3refEv__19j*Tr_ZNK2nw3gfx3res14ResIndexStream3refEv__25j*Pr_ZN2nw3gfx3res14ResIndexStream3refEv__30j*Pr_ZNK2nw3gfx3res14ResIndexStream3refEv__36j*PsiwY964rresStreamTusizeubufsloadFlag6]++~+] **~)*]5* E*~Q*{_*P] *$*~)*]5*$ E*~Q*|_*6]5*$4E*P~Q*{_*P] z*` *5*T*|*5|*5|*r5}*"h*{*[t] =+hxM M+~Y+] *lx*~)*] 5*lx E*~Q*|_*95] =+0U M+~Y+] * 0*~)*] 5* 0 E*~Q*|_*_5] =+8LV M+~Y+] *<L*~)*] 5*<L E*~Q*|_*L5] t+XdX ++] =+` M+~Y+] **~)*] 5* E*~Q*{_*P] t+c ++d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 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d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_sio.cARM C/C++ Compiler, RVCT4.0 [Build 865] h intunsigned charunsigned short">DEVHIO_sio_flushhvichv___resultJvZpCtlqs,vZrval~vZstate7vhZpTxBuf$v\txOffsYlen P d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_sio.cARM C/C++ Compiler, RVCT4.0 [Build 865]  int>DEVHIO_sio_disconnectvichRw___resultwZrvalvZstate w d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_sio.cARM C/C++ Compiler, RVCT4.0 [Build 865] P int>]DEVHIO_sio_waitPpwichxiattr1x___resultwZrvalwZstatewZbWaitx d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_sio.cARM C/C++ Compiler, RVCT4.0 [Build 865]  int>(DEVHIO_sio_closeDxichx___resultpx d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_sio.cARM C/C++ Compiler, RVCT4.0 [Build 865] xd intuvoid">DEVHIO_sio_openxxichxipDeviceMemoryIyipWorkMemory y___resultxd:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_sio.cARM C/C++ Compiler, RVCT4.0 [Build 865] Yg_SioCtlhs,0 d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_init.cARM C/C++ Compiler, RVCT4.0 [Build 865] ::$intuvoid">DEVHIO_initialize::\yipDeviceMemoryyipWorkMemoryry]__resultP d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_fileio.cARM C/C++ Compiler, RVCT4.0 [Build 865] 49p:intcharunsigned charunsigned short""">DEVHIO_cio_getenv49p:yinamezivaluezisizebz___resulty\chYcmdZnamelenyZrvalyYretCodeXZpTxBufOzZtxOffsyZpRxBufDEVHIO_fio_closexxyzhfdl___resultU{\chZrval7{YretCodehYcmdZpTxBuf{ZtxOffs${ZpRxBuf~{\rxOffs d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_fileio.cARM C/C++ Compiler, RVCT4.0 [Build 865] |y{long longintunsigned charlong"> DEVHIO_fio_lseek|y{{hfdXhseek\hposXW___resultU|\chZrval7|YcmdYpos_lTYpos_uPZpTxBuf|ZtxOffs$|XpRxBufU,\rxOffs d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_fileio.cARM C/C++ Compiler, RVCT4.0 [Build 865] intuvoidunsigned charunsigned short"">DEVHIO_fio_write|hfdPibufO~isize&~___result}\chZrvaly}ZwriteLength~YcmdhZpTxBuf}ZtxOffsf}ZpRxBuf}\rxOffsYlen UYretCode@ d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_fileio.cARM C/C++ Compiler, RVCT4.0 [Build 865] $|}intuvoidunsigned charunsigned short"">fDEVHIO_fio_read$|}x~hfdPibufisize___result\chZrvalBZreadLengthYcmd||}ZpTxBufsZtxOffs/ZpRxBuf`\rxOffsYlen WYretCode@ d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_fileio.cARM C/C++ Compiler, RVCT4.0 [Build 865] Tintunsigned char"><DEVHIO_fio_openW@ifnamet,>haccs`hdispd___result܀\chZrvalYfdXYcmdZnamelenZpTxBuf+ZtxOffsZpRxBuf\rxOffs d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_fileio.cARM C/C++ Compiler, RVCT4.0 [Build 865] {|Dintcharunsigned char"">DEVHIO_fio_open{|\ifnameZhaccs`hdispd___result\chZrvalځYfdXYcmdZnamelen!ZpTxBufGZtxOffsǁZpRxBuf4\rxOffsd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hidlow\hidlow_Utils.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidlowVGatherStartAndSelectxpButtonv,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hidlow\hidlow_Utils.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidlowUClampStickCrossFloat(!pOutXv,pOutYv,x!y!jmin!Lmax!.x__result(!؂slength(!]4w, Qw,Yw,cw,~mw,]4w,8 Qw,Yw,cw,~mw,]4w,Ht Qw,Yw,cw,~mw,]4w, Qw,Yw,cw,~mw,Xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hidlow\hidlow_Utils.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidlowVClampStickMinimum̃pOutXv,ÅpOutYv,x!y!3!minmax!wscross_x(!Gscross_y(!/slen_cross_2(!slen_circle_2(!slen_min(!slen_min_2(!slen_out_max_2(!τslen_input(!slen_input_2(!_sA(!wsB(!_smax_value(!7]9x,Mx, ~Ux,]9x,Mx, ~Ux,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hidlow\hidlow_Utils.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nnhidlowU[ClampStickCross!$pOutXv,pOutYv,؆x!y!min!max!vw__result!Pslength2!Esscalar!X$slength!sseg! ]v,w w,2~w,{w,T{(w,Ud:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hidlow\hidlow_Utils.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nnhidlowU7ClampStickCircle!$pOutXv,pOutYv,x!y!‡min!max!x__result!kslength2!qseg!Tqscalar!Vqlength!U]v,lEw,X~w,{w,T{(w,Ud:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_IpcClient.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$W,$<w__result{!P(ripcMsgm$TuipcResult{!]{,~{,]z,# ~z,{z,P]y, y,y,y,z,z,]x, y, y,y,&y,~2y,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_IpcClient.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ȸ%W,ȸ\w__result{!P(ripcMsgm$TuipcResult{!]{,̸Ը~{,]z,̸и# ~z,{z,P]y,Ըܸy,y,y,z,z,]x,Ըظ y, y,y,&y,~2y,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_IpcClient.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DXE'Wg~,DXE|pSharedMemoryHandle$!pPadEvent$!pTouchPanelEvent$!pAccelerometerEvent$!ĈpGyroscopeLowEvent$!pDebugPadEvent$!w__result{!PtripcMsgm$TuipcResult{!]{,DE~{,]z,DE# ~z,{z,P]y,E Ey,y,y,z,z,]x,EE y, y,y,&y,~2y,]9, E(EI,U,~b,]m, E$E },,~,]9,$E0EI,U,~b,]m,$E,E },,~,]9,,E8EI,U,~b,]m,,E4E },,~,]9,4E@EI,U,~b,]m,4E,~L,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865](N`{,(],(ʛ,], ,~,]Ζ, ~ۖ,{,P]2,( B,~N,}\,,]\,( s,,~,],(6,ė,ї,~ٗ,} ,${,Q},}),{k,P{w,Q{,R]F, U,~a,]Ζ, ~ۖ,{,PHd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dpQ`j,d]V,df,"|r,{u,P], ,͌,~,],6,,4,A,~I,}},{,Q},{,R{,Q{,S].,=,I,~S,]^,; m,y,,~,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LXSboolnngxlowCTRdetailUIsFatalErrModeLXw__resultPd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p|TTboolnngxlowCTRdetailUIsAppletModep|w__resultPd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@HTnngxlowCTRdetailUGetGpuIpc|$@Hw__result|$Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T\U`,T\{ݡ,Pxd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolchar0nnrPSEUDO_HANDLE_CURRENT_PROCESSRrINVALID_HANDLE_VALUERnngxlowCTRrs_Initializedrs_IsAppletModers_IsFatalErrModers_IsSrvReadyrGPU_IPC_PORT_NAMErLCD_IPC_PORT_NAMEľrs_NumSpecultiveReqs)Ⱦrs_GpuSession/̾rs_GpuIpc$оrs_LcdSession/Ծrs_GeneralLockrs_LcdOpLockrs_InterruptReceiverwd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]VUnngxlowGetNumSpeculativeRequests9,0v__result9,Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|WVnngxlowYieldThreadDd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Xvoid0VnngxlowFlushDataCacheXpDatasizeQ nd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XUnngxlowGetPhysicalAddrO,virtualAddrO,v__resultO,P d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ԅ؄,YUnngxlowRegisterInterruptHandler,Ԅ؄interruptHandler,interruptType,ҍv__result,Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ltYvoid00VnngxlowRequestDMAltpDst5pSrc"sizeQ (d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PZvoidbool0VnngxlowSetCommandlistExHpBuffersizeQ flushCacheoautoGasAcc\dd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865],lZvoid0VnngxlowSetMemoryFill,lstartAddr0endAddr0hdata0],Jctrl0],,startAddr1endAddr1data1],ctrl1],hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l[void0VnngxlowSetTextureCopylsrcAddrdstAddrddmaSize.,FsrcIntv$,(srcIntiv$,dstIntv$,dstIntiv$,mode],܏\d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865], \void0V|nngxlowSetDisplayTransfer,srcAddrmsrcWidth$,OsrcHeight$,1dstAddrdstWidth$,dstHeight$,mode],ڐHd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tPt\void0VjnngxlowSetBufferSwaptPtchannel9,MnextBank9,/addraddrBsize.,mode],͑swap],d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`]void0VbnngxlowReadHWRegs`regOffset.,pDstsizeQ w d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]]void0VQnngxlowWriteHWRegsWithMaskregOffset.,pSrcpMaskגsizeQ Ēd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^void0VInngxlowWriteHWRegsregOffset.,MpSrc:sizeQ 'd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`d_VAnngxlowUnlock`d`d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]_V9nngxlowLocktd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ą0`boolU1nngxlowIsFirstInitializationĄv__resultPd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`V!nngxlowInitialized:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\fs_IpcFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]BCi,BCthis,͔pOut߰!transactionRarchiveType|archivePathType|newPath ,unewPathLengthQ bpathType|Opath ,<pathLengthQ )mode|attributes'Qw__result߯!PripcMsg$TuipcResult߯!],CC~í,]ج,CC# ~,{ ,T$],C C ,,,,,9,],C C &,0,=,J,~V,]M, CDCd,p,},]},DCXC,,,,],DCXC ,ƨ,Ө,ߨ,]},XChC,,,,],XChC ,ݓƨ,Ө,ߨ,],xCC,,~ ,],xC|C %,1,~>,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\fs_IpcFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]BBdkZx,BBthis,w__result߯!P,ripcMsg$TuipcResult߯!],BB_~í,]ج,BB# ~,{ ,Q],BB` ,,,,,9,],BB &,0,=,J,~V,],BBa,,],BB ,,~,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\fs_IpcFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p!!oi,p!!this,5w__result!P$ripcMsgx$TuipcResult!],t!|!~,],t!x!# ~&,{6,Q]%,|!!5,A,K,X,e,]E,|!! R,\,i,v,~,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\fs_IpcFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]!!,q,!!Hthis,pOutf,kw__result!P4ripcMsgx$TuipcResult!],!!~,],!!# ~&,{6,Q]%,!!5,A,K,X,e,]E,!! R,\,i,v,~,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\fs_IpcFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]!l!rvoid0px,!l!this,pRead`,offset{RSpBufferЕsizeQ w__result!PTripcMsgx$TuipcResult!],$!,!u~,],$!(!# ~&,{6,\]%,,!L!v5,A,K,X,e,]E,,!0! R,\,i,v,~,]@,4!@!yP,\,i,o,Qd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\fs_FileSystemBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4@uV RegisterGlobalFileSystemBase4@base$,)d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\fs_FileSystemBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsdetailrs_pGlobalFileSystemBase,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\fnd_UnitHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tw0,T<thisd,unitQ ̖addrwsizeQ 9malignment }8option PsfreeNode,_Tqaddr2wPp],ht,,],t,,~,],,,~,],,,~),0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]~`,,,|,r|,ɗ{,TU",|,], ,:,~H,],(,,,U~,], $,~,],,L,,~ ,{,\{$,R ],T`:,~H,],\`,,\~,],TX,~,],p ,,~ ,{,S {$,Q ],,T,U~,].,I,R,L_,~j,{z,Q],!,~-,],,,~,|,_],,Q,U~,],,~,Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0@nnfnddetailU SetGroupIDForHeap0@heapf!AgroupID.w__resultP 0@qpEHHead,RqoldGroupIDPHd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865],boolnnfnddetailU UseMarginOfAlignmentForHeap,Theapf!}reusejw__resultP qpEHHead,RqbeforePd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@dPnnfnddetailU SetAllocModeForHeap@dheapf!͘modew__resultP @dqpEHHead,RqoldModeP ]Z,L` p,|,"L`,}, |,`d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] l void0nnfnddetailV FreeToHeap lheapf!ememBlockRlrpHeapHdb!PspExpHeapHd,?spMBHead,rregion8,t],< ,,],$(,,R~,]W,${,~,],,8:,~H,],48,,S~,],,0,~,],8\ ,,~ ,{,R {$,Qd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0voidint0nnfnddetailU AllocFromHeap0xheapf!size9alignment Ԛw__resultPrmemoryP], ,,,~,{-,V|<,|L,}{Z,Q|m,{},X "(,|,j|,W|,D],<@,,~,],, ,,,1~,|,|, |$,|2,|E,|U,ҙ",e,|h,{s,U|,],ЀԀ,,~,],؀܀ ,,~,{,U{,Vd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]))nnfnddetailV DestroyHeap))heapf!%d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] DDPvoid0nnfnddetailU CreateHeapf! DD8heapHandlef!startAddress՛size9optFlag x__resultf!sendAddress›DDrpHeapHdb!P],DD ,,~,],(D,D ,,~,]>,info,+w__resultP4ripcMsgF$TuipcResult],CC-~,],CC# ~6,{F,P]5,CC.E,Q,[,h,u,]U,CC b,l,y,,~,],CC/,,,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dev\CTR\dev_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0nndevCTRUWriteHostIO!\pDatanumSectorssectorSizer!ƞpCommandI,w__result!PlssizeQ rdev$`]U,k,|,~,{,(], ,,~,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dev\CTR\dev_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ܗL0void0nndevCTRUrReadHostIO!ܗL pDataƟnumSectorssectorSizer!pCommandI,lw__result!PlssizeQ Yrdev$`]U,(zk,|,~,{,(],(<{ ,,~,Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dev\CTR\dev_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TboolnndevCTRV7 Finalizer_ZNK2nn6Result9IsFailureEv__8QurԸ!u_ZNK2nn6Resultcv8nnResultEv__10Ը! unn_util_result_try_result!|d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dev\CTR\dev_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]THintboolnndevCTRV- InitializeTspOut__1+!9slength&r_ZNK2nn6Result9IsFailureEv__4QurԸ!u_ZNK2nn6Resultcv8nnResultEv__6Ը!lunn_util_result_try_result!d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dev\CTR\dev_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnndevCTRrs_Initializedrs_Dev9Handle!nnpxiCTRrPORT_NAME_DEV9,XRTd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dbm\dbm_RomPathTool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]'(nndbmRomPathToolUGetParentDirectoryName%!'(LpOut$JbaseS$7pHead@,$x__result%!spStart@,spEnd@,sdepthU'(slength! sp@,],'t(5,~C,]<,((Y,h,~u,]{,\(`( ,~,],\(`("',3,~>,],((,~,],((',3,~>,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dbm\dbm_RomPathTool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]!$hthis$pName$x__result%!}snumChar!], ,~,],"',3,~>,],,~,],',3,~>,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dbm\dbm_RomPathTool.cppARM C/C++ Compiler, RVCT4.0 [Build 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FD-RD-^D-lD-yD-~D-]E-@\ ;E-FE-a~RE-|bE-Nd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_API.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0` -0t]E-8 F-]:2-8J2-"8V2-}Y2-]N1-<d^1-j1-~1-~1-~1-]"-<L #-~#-]L0-Ddm0-x0-0-0-0-~0-];"-dpK"-~W"-L d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_API.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolchar00nnrINVALID_HANDLE_VALUEz,R nn applet CTR detailpreparationState-StartApplication_FuncisApplicationJumpҽisPausedӽpLaunchInfo -pParam -pHmacBuf -timeout\ PreloadLibraryApplet_FuncisApplicationEndԽid%CloseApplication_FuncisToJumpToHomeOrSystemսpParam -DparamSizeQ HpHandle -LCloseLibraryApplet_FuncisAppletEndֽisCallerEnd׽isToJumpToHomeؽPrepareToLeaveResidentApplet_FuncisCallerEndٽJumpToApplication_FuncisAppletEndڽJumpApplication_FuncjumpType%۽mediaType/}!ܽpParam -PpHmacBuf -TprogramIdɿ rmReceiveCallback!-rmReceiveCallbackParamrwaitCont%rclientThread1%xrclientStack!xy StartLibraryApplet_Funcid%pParam - paramSizeQ pHandle - StartSystemApplet_Funcid%pParam -paramSizeQ  pHandle -$ StartNewestHomeMenu_FuncpParam -(paramSizeQ ,pHandle -0 PreloadResidentApplet_Funcid%4 StartResidentApplet_FuncpParam -8paramSizeQ <pHandle -@tmpBuffer1-xtmpPrintBuffer=-yHANDLE_NONE -XWAIT_INFINITE -NO_WAIT -risInitializedrisApplication½risActiveýrisGpuRightGivenĽrisDspSleepingŽrabsoluteHomeButtonState,%ƽrsleepSysStateS!-ǽrshutdownStateJ%ȽrpowerButtonStatef%ɽrorderToCloseState%ʽrisToCallPowerButtonCallback˽risToCallShutdownCallback̽risReceivedWakeupByCancelFlagͽrprevTransitiono!-νrisVramSavedϽrisInitialParamValidнrisExitNotificationReceivedѽrisClientThreadEndݽrinitialWakeupState%޽ruserPortNamerselfPortNamermesgCommandVrselfAppletId%\rselfAppletAttr%`reventForContw%drappletMutex%hreventForMesgw%lreventForAbortw%prinitialParamSizeltrsleepSpan -rinitialParam -rexitHandlers - e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] < IM-ЮoM-oM-oM- e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] %X& IH-%X&(oH-ncH-Hc I-[ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] $4% IkH-$4%oH-cH-cH-cH-cH-ԯ4 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ؀  int?__txv_validateTextureValidator؀ i_maskGG-Zi;ZtexstateYG-N\statZupdateTextZstate1%a e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] tx_validateCubeTextureWUnittx_validate2DTextureWUnit i_tc!i_unittڵ___resultUZstatZtexstateYG-uZhwtexstateMG-ZregsSG-ZsurfG-߳ZbcolorZtmp&Zstate1%ǵt Zf_Zv_ Zf_òZv_ Zf_WZv_DFhN- p fN-eN-0 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] \ int?__txv_initializeTextureValidator\ ܶi_maskGG-=XiP\Zstate1%*t YhwtexstateMG-PZregsSG- e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ا?glTexParameterfاPi_targeti_pnameh_paraml8 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] (int?glTexParameterfv(i_targeti_pnameϸi_paramsCG-\iZpTex2D!ZpTexCube!Zstate1%Q e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ))?glTexParameteri))i_targetAi_pname.h_param9x8 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ( int?glTexParameteriv( Ti_targeti_pnamegi_params9G-\iZpTex2D!ZpTexCube!Zstate1%\ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] int?glGenTexturesi_nF i_texturesF-λZi9Ztexlist!غZtmp!Znewlist![Zidt2`ZbContZbBreak e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ȧ8?glTexImage2DȧLi_target}i_level9i_internalformati_widthFi_heightFT$9_borderi_formatAi_typei_pixels G-XpTex2D!\ZpTexCube!ZtranstypeYactFormatXYisNativeTZstate1%Ѽ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  \int?  tx_texImage ,i_tcbaseG-i_texF-fi_numLevel9Hi_widthF*i_heightFi_formati_typei_pixels G-i_size9iisNativei_transtype ZupdatesizeyZupdatelevel4 Zmiplevel'ZwfZhQZoffset<F I-toI-oI-oI-fI-fI-fI-fI-fI-f J-fJ-f'J-c8J-cGJ-~cQJ-\c_J-#ciJ-ctJ-cJ-RbJ-TcJ-cJ-cJ-cJ-cJ-}cJ-jcJ-WbJ-XcK-Dc K-1bK-TcK-c,K- c?K-bMK-\b[K-TceK-ڿcsK-ǿcK-bK-\cK-cK-PK-bK-^ bK-bK- cK-IcK-bK-Z8bK-X(bL-,DLL-cL-6DLL-dL-c$L-d0L- P?L-bBL-VcLL-bVL-Vc`L-cjL-cwL-xcL-YcL-cL-cL- dL-bL-Z\ d$L-cL-e xL-dL-  L-cL-cL-l L-cL-FcL-3cL- cL- DM-b M-PcM-Ѿ DM-cM-c'M-F 4M- l fOM-b\M-T`biM-UboM-VcuM-gbM-PbM-W e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] <L!>tx_allocTextureMemory<i_transtype6i_texF-___resultZretT e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] D"int?glBindTextureDTi_targetIi_texturetZtexlist!sZstate1%)8ZiZboundlist!ZupdateLut @ZnewboundluttZnewbound2DtZnewboundCubetuYdeltXFH-ĔfGH-eQH-baH-Y(FH-,fGH-eQH-baH-Y$F@I-fbI-elI-bzI-Z(F@I-PfbI-elI-bzI-W$ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] Px$x&int?glDeleteTexturesPx$i_nFi_texturesF-sXiWZj/Ztexlist!MZtmp!`Xstate1%T FG- !oH-FG-!"oG- bG-V FG-("H"oG-FI-"#o7I- e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 4%%`)? tx_linkList4%%inewlist!i_texturetZtexlist!Ztmp! e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ./0*>__tx_getBoundTextureLutF-./i_luttE___resultF-'t e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] dtf*>J__tx_initializeTexManager9dtfX^__result9PXret9XFH-eLeTfGH-eQH-caH-FG-LeeXoH-FG-efZoG-bG-TFG-f4f\oG-x e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] $,? tx_freeTextureMemoryi_transtype i_texF-e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] Y__texman"O-Y__miniIDth e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\surface.cARM C/C++ Compiler, RVCT4.0 [Build 865] \<.int?__srf_initSurface\< iwidth!iheight!iformat!jitype!+inumLevels!isize!icontainerO-M<XwRXhSXi\ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\statevalidator.cARM C/C++ Compiler, RVCT4.0 [Build 865] T܂1?__vldtr_validateAllStateT܂hXstateO^-T e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\statevalidator.cARM C/C++ Compiler, RVCT4.0 [Build 865] x#)2unsigned intintfloat?W vldtr_validateOthersx#)ZstateO^-#)Zu]#H&Zuval_Zm_{Ze_Yf_ #p$Zuval_JZm_$Ze_7Yf_ p$%YsizeTZi$%Zuval_Zm_Ze_Yf_  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\statevalidator.cARM C/C++ Compiler, RVCT4.0 [Build 865]  __vldtr_initializeStateValidator_ #__sta_initializeState_ `d(___result_ Zi\jZu__2__3 Zr__5__9Zr__6__10Zr__7__11Zr__8__12Zc__24__28Zu__25__29Zj__26__30Zu__27__31Zj__35__38zZj__36__39\Zj__37__40IacYv ^R\QabZuval_LZm_Ze_\f_cc\f_Yval_R\v_cd\f_Yval_R\v_e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\state.cARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intp__gl_state!b-pg_cuBlendFuncpg_cuDepthTestpg_cuStencilTestpg_cuStencilOppg_cuLogicOppg_cuBlendColorpg_tiEarlyDepthFuncpg_tiClearEarlyDepthpg_cuGasDepth e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\memmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ',':?*__mem_readMemory','<i_addraI%i_datab-ci_countaI%P e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\error.cARM C/C++ Compiler, RVCT4.0 [Build 865] 4lHl;>glGetErroryc-4lHl^__resultyc-PXerryc-Pe:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\error.cARM C/C++ Compiler, RVCT4.0 [Build 865] Y__erroryc- e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\commandbuffer.cARM C/C++ Compiler, RVCT4.0 [Build 865] 23X=?__cb_addDummyWrite23i_addrJ%i_countJ% e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\commandbuffer.cARM C/C++ Compiler, RVCT4.0 [Build 865] //,>unsigned intint"?__cb_fillRegs//i_addrJ% i_countJ%i_dataJ%XoffsetJ%V]q-$=4=q-P~q-|q-+]-H=X=V-~-]-T=X=S--~-]e-T=X=u--~-]x-T=X=x-x-~x-]w-T=X= Pw-w-~w-]v-T=X=:v-v-~v-]-d=l=[+(-~4-]e-d=h=j2u--~-]x-d=h=x-x-~x-]w-d=h= Pw-w-~w-]v-d=h=:v-v-~v-]%u-==_5u-Au-]+==++~!+] -==_-~-] %u-==e 5u-Au-P] +==++~!+] -==j--|-~Ӄ-] -==Ȃ-Ԃ-ނ-~-] -==j-~&-] q-==q-P~q-{q-P|p-wLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 865]7p8 rnwgfxresUSetupReferenceLutMQ%7p8resReferenceLutPgraphicsFile Qw__resultMQ%PxrresultMQ%T,8p8uresImageLut<8`8rreferenceResult[R%h]F-78 U-a-~l-]i-8,8!-~-]-(8,8S--~-]5-(8,8mD-P-~X-]L-(8,8H\-h-~n-]v-(8,8:v-v-~v-]-88!ʍ-~֍-]q- 88q-S~q-|q-]-48<8$/-~-]5-4888j2D-P-~X-]L-4888H\-h-~n-]v-4888:v-v-~v-]n-`8d8*}--~-$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$D&Puboolcharint0 nw gfx resU 4GetReferenceLutTarget[R%$D&referenceLutVgraphicsFile Rw__result[R%prisExisted WspathstableNameulutSetNumuresLutSet&D&uresLut]Ɣ- % %7֔-~-]Z-% %j-P~v-{-P]- %4%8-~-]Z- %4%j-P~v-{-P]-4%%;--~-{'-X<]~-H%L%~-~-~~-]}-H%L%}-}-~}-]v-H%L%:v-v-~v-]q-8%%q-P~q-|q-]|-L%%|-|-~|-"X%%|-||-n]q-|%%q-P~q-|q-[]i-%&?-~-]-&&S--~-]5-&&mD-P-~X-]L-&&H\-h-~n-]v-&&:v-v-~v-] -%%?--~"-~2-] ~-%%~-~-~~-] }-%%}-}-~}-] v-%%:v-v-~v-] q-%%q-P~q-|q-H] |-%%|-|-~|-" %%|-||-5] q-%%q-P~q-|q-"] %u-& &D 5u-Au-T] +&&++~!+] -8&@&I-+-~7-] - &0&Iʍ-~֍-] q-$&0&q-P~q-{q-Px__cctor_resultR%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p89Đ`-p89Ϝ-ۜ-T-|-|-n}-|--P"899-{<-W]-88R ™-~Ι-]-88R -~-]-99X "-~.-]E-99U-~a-]m-99 }-~-|-]-d9x9` "-~.-]E-h9x9U-~a-]m-h9x9 }-~-|-=]-99b"-~.-]E-99U-~a-]m-99 }-~-|-*]-99c"-~.-]E-99U-~a-]m-99 }-~-|-]-99f --]-89n "-~.-]E-89U-~a-]m-89 }-~-{-Q]-99p"-~.-]E- 99U-~a-]m- 99 }-~-{-P]-09<9t --Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 865]?0@X nw gfx resV ResProceduralTexture_Cleanup?0@resTex PrresProcTexTunoiseuclamp=umappingucolorH]- ?,?-~)-]'-(?,?S7-C-~K-]9-(?,?I-U-~]-]U-(?,?d-p-~x-]l-(?,?P|--~-]-(?,?:--~-]-D?P?-h]-,?D?ˤ-~פ-]m-,?D?_}-P~-|-]-P?T?"-~-]-l?x?-h] -T?l?-~(-]m-X?l?}-P~-|-~]-??-h]4-x??D-~P-]m-|??}-P~-|-k]\-??l-~x-]-??-h]-??˟-ן-~ߟ-]m-??}-P~-|-X]-??-h]-??˟-ן-~ߟ-]m-??}-P~-|-E] -@ @-h] -?@˟-ן-~ߟ-] m-?@}-P~-|-2] - @0@-h] - @ @˟-ן-~ߟ-] m- @ @}-P~-|-8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 865];;8nwgfxresVResReferenceTexture_Cleanup;;resTex PuresRefTex]Ѫ-;;-~-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 865](**Lunsigned charintnwgfxresVResCubeTexture_Cleanup(**resTex PrresCubeTexvVqtexIDS%Y,rface__21Pr_ZN2nw3gfx3res14ResCubeTexture3refEv__24-Vu_ZN2nw3gfx3res14ResCubeTexture8GetImageENS2_8CubeFaceE__23(**qfaceT8h**uresImage] -0*P*7-~A-]A-H*L*SQ-]-~e-]]-H*L*m-y-~-]9-H*L*I-U-~]-]U-H*L*d-p-~x-]l-H*L*P|--~-]-H*L*:--~-]m-t** }-Q~-{-Q]I-`** `-l-U|{-"`**-{-S8]-** --]-**ƫ-ҫ-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2 3XnwgfxresVResShadowTexture_Cleanup2 3resTex PrresSdwTexVstexIDS%!uresImage]-22DZ-~ѱ-]Ѱ-22S--~-]]-22m-y-~-]9-22I-U-~]-]U-22d-p-~x-]l-22P|--~-]-22:--~-]-22!-~-]m-22}-P~-{-P]I-23`-l-T|{-"33-{-SP]-33 --]-33ƫ-ҫ-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D++HnwgfxresVResImageTexture_CleanupD++4resTex PrresImgTexVstexIDS%iuresImage]--L+l+W-~a-]a-d+h+Sq-}-~-]]-d+h+m-y-~-]9-d+h+I-U-~]-]U-d+h+d-p-~x-]l-d+h+P|--~-]-d+h+:--~-]-x++!-~-]m-x++}-P~-{-P]I-++`-l-T|{-V"++-{-SP]-++ --]-++ƫ-ҫ-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 865],348 nw gfx resV ResReferenceTexture_Setup,34|resTex PuresRefTex]Ѫ-43P3-~-]-L3P3S- -~-]9-L3P3I-U-~]-]U-L3P3d-p-~x-]l-L3P3P|--~-]-L3P3:--~-]-P3d3"-~.-]m-T3d3}-R~-|-]ٝ-34 -}-|-}!-{0-R]--04L4W-~a-]a-D4H4Sq-}-~-]]-D4H4m-y-~-]9-D4H4I-U-~]-]U-D4H4d-p-~x-]l-D4H4P|--~-]-D4H4:--~-]-X4\4ƫ-ҫ-]-\4p4!-~-]m-`4p4}-Q~-|- ]-34--ɝ-]-4,4 "-~.-]m- 4,4}-P~-|-=] -44 "-~.-] m-44}-P~-|-] -33 "-~.-] m-33}-P~-|-] @-34 `-}m-|}-}-D{-^D] -33DZ-~ѱ-] Ѱ-33S--~-] ]-33m-y-~-] 9-33I-U-~]-] U-33d-p-~x-] l-33P|--~-] -33:--~-] -33ƫ-ҫ-] -34!-~-] m-34}-Q~-|-n] -44--ɝ-P] -33 "-~.-] m-33}-P~-|-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 865]::`-::̞-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"$unsigned charunsigned intint nw gfx resV ResCubeTexture_Setup"$resTex PrresCubeTexvYstexIDf ,sloadFlagf rface__1Pr_ZN2nw3gfx3res14ResCubeTexture3refEv__4-Yu_ZN2nw3gfx3res14ResCubeTexture8GetImageENS2_8CubeFaceE__3uresImage__5sloadFlag__6r_ZNK2nw3gfx3res18ResPixelBasedImage3refEv__13-Tr_ZNK2nw3gfx3res18ResPixelBasedImage18GetLocationAddressEv__11Pr_ZN2nw3gfx3res18ResPixelBasedImage3refEv__17-T"0$sface"0$uresImage] -"#7-~A-]- #(#ƫ-ҫ-]m-8#H# }-P~-{-P] -d#$Ϝ-ۜ-T-|-|-}- |--m"#$9-{<-V]-x##R ™-~Ι-]-##R -~-]-$$X "-~.-]E-$$U-~a-]m-$$ }-~-|-] -d$x$` "-~.-] E-h$x$U-~a-] m-h$x$ }-~-|-G] -$$b"-~.-] E-$$U-~a-] m-$$ }-~-|-4] -$$c"-~.-] E-$$U-~a-] m-$$ }-~-|-!] -$$f --] -##n "-~.-] E-##U-~a-] m-## }-~-|-Z] -#$p"-~.-] E-#$U-~a-] m-#$ }-~-{-P] -$$$t 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[Build 865] P& +y# 0this&Ew__result Pld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]56& bool ]&56Xthis& objectType%{x__result56soption^{56]615561P~61]515551~51d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]55( voidcharint00  -&55 4&thisanimLD1’resMaterialc3Rx__resultrobjectType%{Sumatc3H5\5umember XumatNamerptrPD1P\5|5umemberXumatNameqmapperIndexSuptrVD1|55umemberYumatNamesmapperIndex]uptrVD155umemberWZumatNamerptr\D1P55umember[umatNamescoordinatorIndex7rptrbD1P]A15 5 A1~A1]@1 5P5@1~@1]91 5P591Q~"91}091]281L5T5 B81N81R]?1T5X5'?1~?1]?1`5d5&?1~2?1]91`5d591S~"91}091H]281`5h5 B81N81R]J=1h5x51Z=1f=1~n=1]m<1l5x5 }<1Q~<1|<1p]6>155F>1~R>1]915591S~"91}091h]28155 B81N81R] J=1551Z=1f=1~n=1] m<155 }<1Q~<1|<1J] ;155;1~;1] 915591Q~"91}091] 28155 B81N81R] :155(:1~:1] 915591~ :1] 915591P~"91}091] 28155 B81N81R] V7155,f71r71~z71d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0+ `hE10xE1{E1P]sJ1УJ1J1sJ1W~J1}J1][F1kF1~wF1]I1ԣ(I1`~I1]I1ԣ( I1]'H1ԣ(>H1JH1M~VH1]+G1ԣ(;G1GG1:SG1'|^G1|oG1}zG1<][F1ԣkF1~wF1Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pآp. void0W? #pآresourcec3WbufferCount:{rparentD1Tallocatore6x__result&ߓsmemory#smaterial&uresult ]kO1LzO1O1~O1]D1СXD1D1~D1{D1U]N1 N1N1~N1]M1ȡ̡M1M1~M1]L1СءY M1~M1]-L1Тw IL1]yK1ТK1̓ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]آt1 `D1آD1J E17E1V+E1$=E1{GE1P}WE1]\15"\1.\1>\1~K\1]9[1TH[1T[1~d[1]oZ15~Z1~Z1]Y1p Y1Y1]X1q X1X1]X15 X1,X1~4X1],W1H1JH1~VH1] +G1;G1GG1SG1v|^G1c|oG1P}zG1] [F1kF1~wF1] _1td _1_1~_1{_1XL| `1] ^1^1~_1] '^1ĔД7^1~C^1] \1Д  ]1]1Q']1ӕ~3]1{C]1P{V]1Q|i]1|z]1] Y1L`Y1Y1Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$@< voidunsigned intboolint0  %$Lthis&allocatoreؙbufferOption^{x__resultrresult DrresMaterialc3WsmaterialMemory{sbufferD1UrcopyMaterialc3Yuptr__46ustart__48uend__49uptr__51uptr__53r_ZN2nw3gfx3res11ResMaterial3refEv__57D1Wrtbl_ptrtiPu_ZN2nw3gfx3res11ResMaterial19GetShaderParametersEi__56&Dr_ZN2nw3gfx3res18ResShaderParameter3refEv__60"D1Zrp__64Urp__67Urp__70Uu_ZN2nw2ut13ResCommonBaseC1EPKv__71q`u_ZN2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEEC1EPKv__68* u_ZN2nw3gfx3res23ResShaderParameterValueC1EPKv__65(D1ucode__72u_ZN2nw3gfx6ResultoREj__73 u_ZNSt4pairIN2nw3gfx3res11ResMaterialENS1_6ResultEEC1ERKS3_RKS4___78hr_ZN2nw3gfx3res18ResShaderParameter3refEv__79"D1Zr_ZN2nw3gfx3res23ResShaderParameterValue3refEv__82D1Usptr__85rstart__87Qrend__88Prptr__90Prptr__92Qr_ZN2nw3gfx3res11ResMaterial3refEv__96D1Wu_ZN2nw3gfx3res11ResMaterial17GetTextureMappersEi__95Gr_ZNK2nw2ut13ResCommonBase7IsValidEv__98Pr_ZNK2nw2ut13ResCommonBase7IsValidEv__100Qucode__101u_ZN2nw3gfx6ResultoREj__102 u_ZNSt4pairIN2nw3gfx3res11ResMaterialENS1_6ResultEEC1ERKS3_RKS4___107h Xsoffsets.D17 TqiP H8qiV t8rresShaderParameter&DZrresShaderParameterValue'CUsparameterLengthsparameterMemoryŘsshaderParameter"D1 qjQPؙsilؙrresTextureMapperG@utextureMapper,G4rresTextureMappertH@utextureMapper,GD$rresFragmentShader=UdsshaderMemorysfragmentShader4D1uresFragmentLightingTablew<ĚrcopyResult]N1ĕX N1N1~N1](p1ȕԕ7p1~Cp1]_o1ȕԕ c no1~zo1]kO1ЕzO1O1~O1]d1 d1d1~d1] f1 3f1=f1|Gf1h~]f1]Me1\e1he1re1~|e1](p1 7p1~Cp1]_o1  c no1~zo1]g1HTg1Pg1]g1T\g1Pg1]g1X`g1Pg1]g1\dg1Pg1]g1`hg1Pg1]g1dlg1Pg1]g1hxg1Pg1]k1ė k1~l1]Dn1ܗ  Zn1fn1$qn1~n1{n1P}n1" n1{n1Q]k1ԗؗ k1~l1]g1  g1g1]+++~!+]k1$( k1~l1]k1<@k1~l1]Q1Xh %Q1~1Q1]m<1Xh }<1~<1|<1]m<1ht }<1P~<1{<1P]m1xĘm1~m1]l1x  l1~l1]kO1̘zO1O1ؘ~O1]k1,0 k1~l1]m<1\l }<1P~<1|<1y]g1g1fg1S]+++~!+]k1ؙ$'k1~3k1]m<1ܙ }<1P~<1|<1@]g1 g1-g1P]+++~!+]Gj14DWj1~cj1]m<18D }<1P~<1{<1P]kO1LdzO1O1~O1] f1 3f1=f1~Gf1~]f1]Me1 \e1he1re1~|e1]yi1pt3i1~i1]g1 g1g1]+++~!+]g1 g1g1]h1*h1~h1]m<1 }<1P~<1{<1P]g1ܚg1Ηg1]+++~!+]g1ؚܚg1~!g1]d1d1d1~d1] f13f1=f1{Gf1P~]f1]Me1\e1he1re1~|e1] f1 3f1=f1|Gf1~]f1] Me1 \e1he1re1~|e1x__cctor_resulth d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pF void0 %p this&_allocatore6resFragmentLightingTablew<Vx__resultǛuresult stableMemorysfragmentLightingTable:D1@lrcopyResultXПrcopyResultX4rcopyResultXhrcopyResultX̠rcopyResultX0prcopyResultX]N1 N1N1~N1]kO1ȞzO1O1~O1]d1ОԞ d1d1~d1]q1Ԟܞ q1q1|q1~q1]p1Ԟܞp1p1p1~q1]g1g1g1]g1g1Pg1]g1g1Pg1]g1g1Pg1]g1g1Pg1]g1g1Pg1]-t1 0=t1~It1]Qx1 ax1~mx1]m<1  }<1P~<1{<1P]%y1 5y1~Ay1]L1$, M1~M1] Qx10@5ax1~mx1] m<10@}<1P~<1{<1P] g1Td g1g1] +X\++~!+] r1PT r1~r1] M1hl M1M1~M1] -t1=t1~It1] }w1lw1~w1] m<1p}<1P~<1|<1] L1 M1~M1] }w15w1~w1] m<1}<1P~<1{<1P] g1ȟ g1{g1h] +++~!+] r1 r1~r1] M1̟П M1M1~M1] -t1=t1~It1] v1Пv1~v1] m<1ԟ}<1P~<1|<1U]L1 M1~M1]v15v1~v1]m<1}<1P~<1{<1P]g1, g1Bg1/]+ $++~!+]r1 r1~r1]M104 M1M1~M1]-t1HX=t1~It1]u14Hu1~u1]m<18H}<1Q~<1|<1]L1LT M1~M1]u1Xh5u1~u1]m<1\h}<1Q~<1{<1Q]g1 g1 g1]+++~!+]r1| r1~r1]M1 M1M1~M1]-t1=t1~It1]u1u1~u1]m<1}<1P~<1|<1]L1 M1~M1]u1̠5u1~u1]m<1̠}<1P~<1{<1P]g1 g1Кg1]+++~!+]r1 r1~r1]M1 M1M1~M1]-t1 =t1~It1]as1qs1~}s1]m<1}<1Q~<1|<1]L1 M1~M1]as1 05qs1~}s1]m<1$0}<1Q~<1{<1Q]g1HX g1g1]+LP++~!+]r1DH r1~r1]M1\` M1M1~M1]q1`hq1q1|q1q~q1]p1`hp1p1p1~q1x__cctor_resultP td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t45O void0 %t45this&allocatorecresLightingLookupTable:Tx__resulturesult stableMemory'qlightingLookupTable@D1PH]N144 N1N1~N1]kO144zO1O1~O1]d144 d1d1~d1]z144 z1z1|z1~z1]y144y1y1y1~z1]A}144Q}1~]}1]m|144}|1~|1]g144g1g1]+44++~!+]{144{1~{1]m<144}<1R~<1|<1Μ]z145z1z1|z1~z1]y145y1y1y1~z1x__cctor_result8:Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865](ĜS boolintW  @%(Ĝallocatore>resMaterialc3lr_ZNK2nw2ut13ResCommonBase7IsValidEv__111Qr_ZN2nw3gfx3res11ResMaterial3refEv__114D1Prtbl_ptrtiPu_ZN2nw3gfx3res11ResMaterial19GetShaderParametersEi__113&D(Ĝsi̛(siߝ]Gj1H` Wj1~cj1]m<1H` }<1P~<1{<1P]~1HL ~1~~1]-t1 =t1~It1]k1h 'k1~3k1]m<1p }<1P~<1|<1+]~1hl ~1~~1]k1 'k1~3k1]m<1 }<1P~<1|<1]J=1ě Z=1f=1~n=1]m<1ě }<1R~<1{<1R]~1 ~1~~1]J=1ԛZ=1f=1~n=1]m<1؛ }<1R~<1|<1]m<1 }<1P~<1{<1P]~1 ~1~~1]k1 $ k1~l1] Q14D %Q1~1Q1] m<14D }<1~<1{<1R] m<1HX }<1R~<1{<1R] mD1XpzD1D1] k1t|k1~l1] m<1 }<1Q~<1|<1̝] ~1 ~1~~1] ~1 ~1~+~1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ĜW W  d%Ĝ\allocatoreresFragmentShader=WrresFragmentLightingTablew<U]h1ܜ"h1~h1]m<1ܜ}<1P~<1{<1P]-t1 =t1~It1]Qx1 ax1~mx1]m<1}<1P~<1|<1]Qx1 0ax1~mx1]m<1 0}<1R~<1{<1R]-t1PX =t1~It1]}w1<P w1~w1]m<1@P}<1P~<1|<1מ]}w1\lw1~w1]m<1`l}<1R~<1{<1R]-t1 =t1~It1]v1x v1~v1]m<1|}<1P~<1|<1Ğ]v1v1~v1]m<1}<1R~<1{<1R]-t1ȝН =t1~It1]u1ȝ u1~u1]m<1ȝ}<1P~<1|<1]u1ԝu1~u1]m<1؝}<1R~<1{<1R]-t1  =t1~It1] u1 u1~u1] m<1}<1P~<1|<1] u1 u1~u1] m<1 }<1R~<1{<1R] -t1@H =t1~It1] as1,@ qs1~}s1] m<10@}<1P~<1|<1] as1LXqs1~}s1] m<1PX}<1R~<1{<1R] 1 1~1td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865](4t4] UGetAvailableResMaterialc3(4t4material&ubufferOption|x__resultc3W]144@491E1~P1]61,44461Q~61]L1,404[1~g1]t1@4`41~1{1Q]NV1T4X4 ^V1jV1~rV1]iU1T4X4 xU1U1~U1]T1T4X4PT1T1~T1]S1T4X4:S1S1~S1](p1h4l47p1~Cp1]_o1h4l4c no1~zo1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]f#Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tn `31tC1{O1Ph]b1ؒr1~~1]1 1]Ã1ڃ11P~1]1 1~1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 865]po void0 %pПthis%allocator_resObjtRdescription%w__result%PLБsmemoryD]!s.Ԑؐ0s.1I1~U1][a+8Lja+va+W~a+]c1ts111~1]g1t w11{1P {1R {1S{1\]>1P|N1Z1g1r11~1]ʈ1`p ڈ11]1p| 11]1pt (141>1I1~U1]b1̑r1~~1]1 1]Ã1ڃ11P~1]1 1~1] c14 s1 1~1] g14 w11{1Q {1R {1S{1\] 1ԑ 11~1] ʈ1 ڈ11] 1 11] 1 (141>1I1~U1] b14d r1~~1] 14< 1] Ã14<ڃ11P~1] 148 1~1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`t void0W. %`resourcetUallocator_Vw__result%P\smemoryCrdescription%lrlightSet%P][a+p6ja+va+~a+]<19K1~W1]v1:1~1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 865]A%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneVisitor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]01d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D 'tthisw__result Pxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L47ܬ void0 L47thisw__resultP]T1h44d1z~p1]1x44 1P1g]1x44 (1T81]1|441P~1|1A]144 1~1}1L]147ǵ1.~ӵ1]145v 1]ٙ1441]$157w41~@1]M155 i1]1551]ʱ155 ڱ1~1]155 1]155 y#1ϣ11>1X~H1]O1$5X5 h _1{k1W]155 y1~1]1d5l5 z1]1d5l5 ʭ1֭1Q~1]1d5h5 1~1]&1h55 ,61P~B1]H157X1~d1|r1] y15L6  11] 15L6  11~©1{Щ1Q] 15H611~ͨ1|ۨ1|1] 1546 1eȧ1Rէ1~1|1,] 155 ۦ1?11~1] 1546 ٥1111~ 1{1Q{.1R,] 155 ˔1~ה1] 1@6H6  11~1] 1H6L6 1U1] -1L66  I1] w1X661͢] 1X66 1~Ƣ1] С1X66 1] ߠ1`66 y111X~(1] /1h66 h ?1{K1X] ˝1X6`6 y۝1~1] o166 z1] 166 11Q~ž1] ˝166 ۝1~1] 166 ,1P~"1]416 7 D1n~P1]`16 7p1~|1]16 7 1P1[]ٙ16 7 1]1$77 !1H~-1]ח1(7l7 15 1"1\~ 1|01|B1|K1{[1S]1$747 ˔1~ה1]"1l7721֡~>1]_1l7t7  o1]1l7t7 11P~1]1l7p7 ˔1~ה1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H00t H00thisޤallocatorw__resultiPTuresulti]:.T0X0 :.:.~:.]9.\0d09.9.~9.]9.x009.9.~9.]9.009.9.~9.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]01 `P101`1:l1{|1P}1${1P${1U$]:.00 :.:.~:.]_100n1z1~1]100+1~1]100 .1~:1]1|11ν1~ڽ1]1t1|11~ 1]1t1|1 .1~:1Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]12l ^12Xthis¥visitor 1]112c!1-1"12;1}>1$"12M1{P1T"12[1{^1U "12i1}l1$"12z1|}1]1111 L1V1~\1]j111z1P~1]111 11~1]1111P~1] 112 "1,1]5111 M1W1a1~g1\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2D4Ƚ voidbool0W ;2D4parentRresourcejPdescription4allocatorw__resultPuresNodeΣrmemoryPqlightVuresulti<4D4uisAttached]1(2D2D 1~1]1<2@2S+171~?1]C1<2@2 S1_1~g1]a1<2@2 q1}1~1]y1<2@2 11~1]1<2@2 11~1]1<2@2 P11~1]1<2@2:11~1]_1D2\2Hn1z1~1]1h22K1+1;1H1~Z1]1h22 1,1<1I1~[1]C1t2x2qS1_1~g1]a1t2x2 q1}1~1]y1t2x2 11~1]1t2x2 11~1]1t2x2 P11~1]1t2x2:11~1]1|22 1ݦ~1]#12231Q?1~Q1] I12<4UY1e1~q1] a122 q1}1~1{1P] z12<4 11~1{1P] r120411~1|1|1" 3041|1] j134  z11~1{1XL|1{] 1,303 1~1] 1`3p3 1~1] 1t33  1R1?1~1{1Q{$1R,] 13 4 11] +14$4  ;1G1QU1] 144<4 11Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ^.%pthis%w__result'%Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x X(]%this%w__resultP8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `11{1P8]0Q&0~20]1Q1~1]m0S |0~0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D8 float Z;%Dthis%ѬprojectionMatrix]1textureProjectionMatrixc1shalfWidthshalfHeighthsleftPsright8sbottom stopsnearrfar ]1P\^1~1])1LP^91~E1]]1hxam1\~y1]1e1~1]1f1~1] 1,h11ث1111x1`1B~1]1@1111111~1]<1@ ]1h1*p1x111ʪ1~1|1|1|1o|1W|1?|1'|1|1| 1ߩ|1ǩ] =0@,V0a0~m0] T0@, s0~0~0|0"L,0|0|0|ʈ0l|Ԉ0T|ވ0<|0$|0 |0" 0{ 0 {0 {0 {(0 {20 {<0 {F0 }P0" ([0{^0 {h0 {r0 }|0{0 {0 {0 {0 ] 0h0~0] 1<r11111 11ܨ1Ĩ+1<1~M1|]1||1i|1QHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D void0W9%DallocatorK(resUpdaterPTx__result%rupdaterMemoryP]/0=>0J0~U0]i18@x1111~1]C0,KR0^0n0~|0]U0d0p0~0]|0$0u0]0E~0]|0$,020 0~0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P %P̭thisJ%)maskׯclearColor<1clearDepthS9ïclearStencil sdescription%նscolorAddressׯsdepthAddressׯxscolorWidthׯDsdepthWidthׯsclearColorHWׯsclearDepthHWׯqscolorSizeׯHsdepthSizeׯ]1Șԝ1~1|1|1|1d{1R]1'1]1E1-~1]10L(111ұ~1]1l)111w~1]1*1L141~1]1ܜН1~1{1^<{1Y{1U{1R]1'111԰~1]1,H(111~1]1h)1t1\1D~1]1*1,11~1] 21؞M1~W1|g1|q1F|}1{1R ] 1:11̯1~1] 1,H;11q1Y~1] 1h<1.11~1] 1=1Ӯ11~1] 11~1|1|1{&1R|] 1M1[1C1+~1] 18TN111в~1] 1xO111u~1]y11~1|1|1^|1{1R] 1(_111̴~1] 1p`111q~1]1șa1F1.1~1]1b11ӳ1~1]111s1[~1]1 <1C1+1~1]1p111s~18d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|$ %|<thisJ%1sdescription%sdepthFormatׯ߸scolorFormatׯ$ׯ rCOMMAND0ׯrCOMMANDW]11111~1}1]11111~1}1]1 1111~1}1]1x|1111~1}1]11111~1}1]1 $1111~1}1]11111~1}1]1 1]1111~1]18<1111~1}1]11111~1}1]11111~1}1]1 1]1111~1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]NNH `Q1NND`1ml1Zd:\\build\\hudson\\jobs\\NW4C-1_2_23\\workspace\\NintendoWare\\Library\\sources\\libraries\\gfx\\gfx_CommandUtil.cppARM Assembler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx$ek d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CameraViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D111Ty1`y-1ly d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CameraProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]1Q1Q1Q 1QB11*1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0D8E4  @w%0D8Ethis%͹]/10DDB?1|K1]10DD 11~1]1DDLD 11]1DDHD&11~1]1pDD 11]1pDtD%1$1~01]14DD11]14DD%1$1~01]81DDCG1|S1]1DDL11~1]1DDU 11]1DD%1$1~01]1DDY 11]1DD&11~1]1DED#1|/1]1DEa11~1]1DEi 11]1DD%1$1~01]1EEm 11]1EE&11~1] 1E4EE1]1EEu11]1E E&11~1]1 EEw11~1]1E$Ey 11]1E E%1$1~01]1$E4E{ 11~1] 1(E0E} 11] 1(E,E%1$1~01d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P `11]1u11]1&11~1]1w11~1]1y 11]1%1$1~01]1{ 11~1]1} 11]1%1$1~01d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 boolW%this%abone6QstranslateZeroFlagNsrotateZeroFlag;] w2Е!22(] 2ܕ 222] 2ȗ 2222 ~2] w2ȗu222Ⱦ2~2|2|2˼|2S|2;|2û|2|23|%2|.2Ӻ|72|@2|J2{|T2c|^2K|h2|r2||2|2"ȗ2|2|2|2|2 |2Z|2s|2|2/|2[|2|2r|2G"Ж2|2ӽ|)2|52"XB2|E2C|T2|e2+|t2|2|2|2|2k|2#|2|2 |2ۻ]2  2 ~2{2 L]2 $ 2 ~2{2 `]248 2 ~2{2 t]1 1 ~1] 1 1 ~1] 1 1 ~1] 1 61~>1] 1Ȗ 61~>1] 1ȖЖ 61~>1] c1ė s11] 1ԗ 11s1[1C] 1 11] 1%1$1~01] 1̕Е!1~1] 1"11~1] 1" 1~1] 1$ 11] 1%1$1~01] 1&11~1] 1& 1~1] 1 ( 11] 1%1$1~01]1(0+11~1]1 (+ 1~1]10@- 11]108%1$1~01]1HL011~1]1@H0 1~1]1LX2 11]1LT%1$1~01]1`d411~1]1X\4 1~1]1dp6 11]1dl%1$1~01]1t: 11]1t|%1$1~01 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@8A `2@8At(242>2{H2P<]92@4A P2[2d2~m2{}2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lXpX ` 2lXpXĿ 2ٿ{ 2Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`x  9%`this%worldMatrix[? viewMatrix 2@inverseViewMatrix 2 cameraPosition)worldTransform 2localTransform 2billboardModei~rzAxis)` rwPos)rviewPos)T 20sm]T2$lId2p2~z2{2] 2S 2 2~ 2~ 2] 2zC 2 2 2~ 2] 2S 2~ 2]$2a32?2 H26Q2~Z2]T2bd2 p2~z2{2] 2n 2~ 2]2v 22E~"2]2  2+232~=2|M2X{U2 {]2 |e2]$2v32?2H2Q2~Z2]T2zd2 p2~z2{2]T2 d2p2~z2{2] 2,D 2 2~ 2~ 2] 2,DzC 2 2 2~ 2] 2 , 2~ 2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865] %this%localMatrix[? transform 2inverseViewMatrix 2syAxis)HzAxis 2`smatrix 2Msrz 2:0dosms'rry)rrx)sry 2Yrrx)]22#2~/2]$2 ,32?2H2Q2~Z2]`2<t p2~|2]o2<t 22~2|2|2|2|2l]2 42?2~G2]o2 22~2|2A|2)|2|2]`2(` p2~|2]o2(` 22~2|2|2|2|2]2222~2]2222] 2 2~ 2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]=@ bool %=@this%localMatrix[? transform 2zAxis)H9recalculateYAxis smatrix 2srz 2j0YdsmhP>x?rry)rrx)?@rry)rrx)]`2 >H>p2~|2]o2 >H> 22~2|2R|2:|2"|2 ]2L>`>2#2~/2]$2l>x>32?2H2Q2~Z2]2>>  22A~"2]2>>  2+232~=2{M2 {U2 {]2 |e2]$2>> 32?2H2lQ2T~Z2]T2x??d2p2~z2{2]2??  22~"2]2??  2+232~=2{M2 {U2 {]2 |e2]$2?? 32?2H2Q2~Z2] 2@h@  22~"2] 2@h@  2+232~=2{M2 {U2 {]2 |e2[] T2@@ d2p2~z2{2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4XhX void0W%4XhXallocator_>w__result%P0rupdaterMemoryP][a+ 1%HxhthisG%}w__resultG%P,]#2lx8#2#2#2}#2$}#2$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t̔> `:#2t̔J#2{V#2V{b#2W{o#2P"t̔~#2{#2T"̔#2{#2h$,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ܓt@ `"2ܓt"2.{"2X {"2T{"2W,{"2V0"ܓt#2{ #2U4"t#2}#28|!#2|,#2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_Font.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|C voidboolint0V"LoadTextureLtexWidth+ZtexHeight+<texFormat@%pImage isSmallLinearFilterisLargeLinearFiltersformat%stype%umipLevelW+2utexLoadFlagufilter%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_Font.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TD `+2Tx+2+2+2+2+2+2+2Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_Font.cppARM C/C++ Compiler, RVCT4.0 [Build 865] |E char% 4this%>x__result*%yrfunc5"p],2,2,2PQ~,2x__cctor_resultK+2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_Font.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PTF `]+2PTl+2{x+2Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_Font.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hG y=%this%w__result%Pxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_DispStringBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|0K %|,this&~charNum"`w__result&Pdsptr12MrdrawFlagBytes12S]*/2!9/2]^.2i m.2y.2]-2"-2`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\   =\this7>transformM>] '<2l| 7<2C<2P<2] %;2xX A;2L;2X;2d;2 ~p;2] 82Xu+82682~B82fN82N~Z82|j82v|u82^|82|82|82V|82>|82|82|82f|82N|82&|82|82|82|82|92| 926|92~"X 92|#92|.92#|>92|G92|R92|b92|k92~|v92|92|92;|92|92"`x92|92f|92N|926"x92|92|92|92|:2|:2F|$:2|5:2.|D:2|U:2|d:2|u:2|:2n]/72 B72 ~J72{Z72 @]/72 B72 ~J72{Z72 T]/72čȍ B72 ~J72{Z72 h]o62$0 62 ~62]o620< 62 ~62]o62<H 62 ~62] 52HP 52~52] 52PX 52~52] 52X` 52~52] 42T| 5252] 42d| '42342;42C42] G32p| W32c32] R22px%x2222~22 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@ void00%D@thisCLobject<value@]8L2|. GL2SL2^L2{hL2T{qL2Q]5e22 ^e2~he2]K26 K2K2L2}L2|L2{)L2t]gd2Ȁ̀wd2d2~d2]{c2Ȁ̀c2c2~c2]b2Ȁ̀db2b2~b2]?2Ȁ̀:?2?2~?2]}[2Ȁ[2R~[2|[2t]a2؀ a2a2|a2a{a2l]`2`2~`2]K2P: K2K2K2{K2t{K2Q}K2]_2 _2_2~_2]^2^2 _2~_2]^2^2 ^2~&^2]?2:?2?2~?2])]2$9]2~E]2|S]2N]R\20@ b\2~n\2]}[24@[2P~[2{[2P] =K2P> MK2YK2dK2{nK2T|~K2;] Z2PTZ2Z2~Z2] Y2PTY2Y2~Y2] ?2PT:?2?2~?2] X2`x X2X2{Y2P ] W2tx W2QX2X2X2})X2] V2B W2~$W2] {J2F J2J2J2|J2(" J2{J2P] 1V2 AV2MV2] /J2ԁJ ?J2KJ2VJ2}`J2|kJ2] kU2ԁ{U2U2] *N2āԁ :N2QFN2~NN2] I2ȁЁN I2I2J2} J2{J2P] T2́ЁT2T2] I2܁R I2I2I2|I2] S2 S2~S2] G32 W32c32] R22 %x2222~22]H2V H2H2H2}H2"H\H2}I2$I2~I2"X\$I2{'I2 "$h3I2}6I2$JI2~MI2$[I2|^I2"hmI2}pI2"I2{I2Q]S2 S2~S2]9R2\`IR2UR2 ]qQ248Q2Q2]P2txP2P2]O2Z O2~O2]pH2^ H2H2H2~H2{H2Q]O2 O2 O2]*N2:N2PFN2~NN2]EM2Ȃb nM2~xM2](H2؂f 8H2DH2OH2{YH2T|eH2]D2؂܂D2D2~E2]C2؂܂D2D2~#D2]C2؂܂-C29C2~AC2]5B2؂܂EB2QB2~YB2]MA2؂܂\A2hA2~pA2]d@2؂܂Pt@2@2~@2]?2؂܂:?2?2~?2]>2 >2>2]=2j =2~>2]<2$0n "=2~,=2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l void00uElthis[L objectvaluermaterialColor+TscolorG2f]^r2nr2zr2~r2]xq2q2q2~q2]?2:?2?2~?2]p28D p2p2]o28<o2~o2]n2Tl o2o2N#o26+o2 ]n2T` /n2#;n2En2Qn2];m2T` Km2Wm2 am2 mm2xm2]{l2p l2l2]k2 k2k2]j2 j2j2]j2 'j23j2]Ki2 [i2gi2]h2 h2h2]g20 g2g2]f24L f2g2]f2Ph +f27f2hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H `J2H J2=J2*J2 {J2Q"( K2{K2R"(,K2{K2 $*K2|-K2]'w2( 7w2Cw2]t2 t2t2~t2]s2  t2} t2et2M]?s2 ( Os2[s2]*N2 ( :N2PFN2~NN2][v2,H kv2wv25]?s2@H Os2[s2]*N2@H :N2PFN2~NN2]u2 u2u2]t2 t2t2~t2]s2 t2 t2t2]?s2 Os2[s2]*N2 :N2PFN2~NN2]?s2Os2[s2]*N2 :N2PFN2~NN2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 865] voidfloat00IPthisL6object#valueuprojectionUpdaterIluperspectiveUpdater:sfloatValue8uorthoUpdater`sfloatValuerrect]`\rrect]`\scenterG2lrrect]h]}2$(}2~}2]|2|2|2 ]{2 |2|2 ]5{2E{2Q{2 ]mz2}z2z2 ]y2<@,y2~y2]w2x2 x2x2'x2]x2x2~x2]w24Hx2 x2x2'x2]x2$4x2~x2]w2ltx2 x2x2'x2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 865]< voidfloat00 J<TthisLobjectvaluerlight&TscolorG2`\rdirectionYl\ rstart  rend ]2DH22~2]C2DHD2D2~#D2]C2DH-C29C2~AC2]5B2DHEB2QB2~YB2]MA2DH\A2hA2~pA2]d@2DHPt@2@2~@2]?2DH:?2?2~?2]2 Ȇ2Ԇ2]2 2 2](2 82D2]`2 p2|2]2HH 2~2]2HH Ă2ς2~ׂ2|2H|20|2|2]2HL 22] 2P  (242 ] \2P  l2x22 |2}2]/72lp B72 ~J72{Z72 ] X~2 e~2 ~q~2|~2|~2|~2{~2S|~2y] X~2  e~2 ~q~2|~2f|~2S|~25|~2"|~2] P2$ `2l2 ] \2, l2x22 |2}2] /7204 B72 ~J72{Z72 ] X~2D e~2 ~q~2|~2|~2|~2{~2S|~2}] X~2 e~2 ~q~2|~2j|~2W|~29|~2&|~24d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<@ voidfloat00K<thisMobjectnvalue$ulight &scolorG2sfloatValue|rdirectionYp|rattenuationYprattenuationYprattenuationYprspotFactor![t8rspotFactor![t]2 22]2 Њ2܊2]2(d 2~2]2(d Ă2ς2~ׂ2|2|2|2j|2R]2dh 22],2$<2~H2]d2 t22]d2 , t22d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lT `G2lG2G2G2e}G2|G2G"H2{H2tP"H2{H2 @]2| 2Ď2]2 22]2 2~2]2 Ă2ς2~ׂ2|2/|2|2|2]2 (242]P2 `2l2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]` UiHermiteC_FASTv0t0v1t1pdx__resultssss_1pstmp1Xstmp2@stmp3(stmp4stmp5stmp6rret d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `?20c2p2{|2P]2x ɠ2֠2m~2{2 |2Z|2G{&2Q8{32Qh]2 ɚ2~Ԛ2]2 ɚ2~Ԛ2]28< ɚ2~Ԛ2]2LPɚ2~Ԛ2]2dhɚ2~Ԛ2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L nwanimresVCalcTranslateCurveresultG "flags42pCurve@2framer]K2j2w222J|27{2 {2T"$ë2{ƫ2 {֫2P|2${2P]2Dt Ӭ2ެ222 ~2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t  nw anim resV CalcRotateCurvetresultG "flags42pCurveT2frame] \2|x2222z|2g|2O|ª2<{Ѫ2N          "Xl۪2{ު2"l|2{2 {2P |2{&2{72{@2]72F2R2)~Z2]2X 22~2]2X ĭ2ϭ2~ح2|2|2|2|2i| 2Q|29|2!|&2 |/2|82|A2|J2|S2|\2y|f2a|p2I|z21|2|2|2|2{2 L|2|2|ʮ2|Ԯ2}2L]72F2R2~Z2]72F2R2~Z2]\2 s2~222~2] 2@ 22~2] 2@ ĭ2ϭ2~ح2|2|2|2|2| 2|2|2x|&2`|/2H|820|A2|J2|S2|\2|f2|p2|z2|2p|2X|2@|2({2 |2h|2P|ʮ28|Ԯ2 }2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwanimresVCalcVector3Curveresultflags42pCurve@2frame]2˩2ة222|2{2 {2T"$2{'2 {72P|G2x]2 22~2]28t Ӭ2ެ222`~2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwanimresUCalcBoolCurve8pCurve02 framex__resultn|squantizedTypes[]C2@x `2k2~w2|2|2|2Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwanimresUCalcIntCurve(pCurveh2framezx__resultgsquantizedTypesTdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xd `2Xۨ292{2 \|2{2T0{!2 @{12 P]ղ2"2Q~2|2]ղ2("2P~2{2Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T1T2 nwanimresUCalcFloatCurveT1T2LpCurve&2framerx__result2]Z2t1T2 22Z~2{2Q]]212-z22~2{2Q4{2P4"12Ý2|Ɲ2"11ҝ2|՝2]ղ211 2P~2|2]ղ211(2~2{2P]ղ212 2P~2|2]22T2 22~ 2|02|C2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]7|8 nwanimresUCalcIntCurveFV_7|8&pCurve2framew__resultPrpKey&Q]27t8)2ʧ2~֧2]27t8 '242~@2{P2R|e2|u2{2Q,{2QT]3277$@2 ~L2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|89 nwanimresUCalcIntCurveFV_|89(c&pCurve2frame}w__resultPrpKey&Q]2|88)٦22~2]2|88 A2N2e~Z2{j2R|2R|2?{2Q,{2QT] 2|88$2 ~"2`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]99 nwanimresUCalcIntCurveFV_99&pCurve2framew__resultPrpKey6&Q]ѥ299)22~ 2]5299 [2h2~t2{2 |2|2{2Q0{ť2Q\]29 9 2~2]2 9$9 2~2]2`9d9 2~2]2t9x92~2]2992~2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]FDH nwanimresUCalcHermiteFloatSegmentFVS_FDH(&pSegment2framex__resultspKey&UskeyFrame-spNextKey&spsdsv0zsv1bst0Jrt1 ]2FhG)72D2~P2]w2FhG 22~2{Ƣ2R|ۢ2|2s{2Q,{2QT]2FF$2 ~2]L2hGtG Y2~d2]#2hGlG?02~;2]u2GG 22~2|2]L2GGY2~d2]#2GG?02~;2]u2GG22~2|2]u2GH22~2{2 ]2H HĜ2~Ϝ2]2H H<2~ʳ2]2 H8HĜ2~Ϝ2]2 H8H<2~ʳ2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DHI nwanimresUCalcHermiteFloatSegmentFVS_DHI&pSegment2frameux__resultspKey&skeyFramespNextKey&spsdnsv0>sv1&st0rt1 ])2HHH)M2Z2~f2]2HHH 22]~̡2{ܡ2R|2J|27{2Q8{2Qd];2HHXH$H2 ~T2]e2HH r2~}2]2HI 22~2|Û2]2HI2~2]e2I,Ir2~}2]20ILI22~2|Û2V]20If2~r2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PKL nwanimresUCalcHermiteFloatSegmentFVSS_PKL&pSegment2frameyx__resultspKey@&skeyFramespNextKey@&spsdrsv0Bsv1*st0rt1 ]k2TKK)22~2]Ϟ2TKK 22a~2{2R|32N|C2;{R2Q<{_2Qd]Θ2TK\K$ژ2 ~2]2KL +2~62]2KLg?2~2]G2L4L S2`2~k2|{2]2L(Lj2~2]2@LTL+2~62]2@LLLg?2~2]G2XLtLS2`2~k2|{2Z]2XLdLj2~2]G2tLLS2`2~k2{{2 ]2tLLj2~2]2LL2~Ǚ2]2LL2~2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LML nwanimresUCalcHermiteFloatSegmentFVSS_LM &pSegment2 framex__result`spKey !&skeyFramespNextKey !&Msp5sdsv0sv1st0rt1 ]2LXM)22~2]2LXM  22~$2{42 |I2|Y2{h2Q4{u2Q`]R2LL ^2~i2]R2LL ^2~i2]R2MM ^2~i2]R2,M0M^2~i2]R2DMHM^2~i2]z2tMxM2~2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>? nwanimresUCalcLinearFloatSegmentFV_>?&pSegment2Y frame1 x__resultxspKey&skeyFramerpNextKey&QsnextKeyFrame`srateH]2>,?) 22~$2]K2>,? q2~2 ~2{2R|2 |2{Τ2Q<{ۤ2Qd]2>>$̗2 ~ؗ2]2,?@? 2~2]F2,?8?A?U2~a2]2L?d? 2*2~52|E2]v2L?X?D2~2]2h?|?2~2]F2h?t?A?U2~a2]2?? 2*2~52|E20]v2??D2~2]2?? 2*2~52{E2 ]v2??D2~2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]?@0 nwanimresUCalcLinearFloatSegmentFV_?@l +&pSegment2m frameU x__result spKeyl& skeyFrame spNextKeyl& snextKeyFrame srate ]2?h@)!2.2~:2]a2?h@ 22= ~2{2 |ţ2* |գ2 {2Q0{2Q\]l2?? x2~2]l2?? x2~2]l2(@,@ x2~2]l2<@@@x2~2]l2T@X@x2~2]2@@ 22~2]2@@ 22~2Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@A nwanimresUCalcLinearFloatSegmentFV_@A &pSegment2 frame x__result spKey&Y skeyFrame1 spNextKey& snextKeyFrame srate ]2@0A)72D2~P2]w2@0A 22 ~2{Ƣ2R|ۢ2 |2w {2Q,{2QT]2@@$2 ~2]L20A nwanimresUCalcStepFloatSegmentFV_=>p &pSegment2framew__result rpKey !&Q]2=|>)22~2]2=|>  22~$2{42 |I2|Y2{h2Q4{u2Q`]R2== ^2~i2]R2=> ^2~i2]R2<>@> ^2~i2]R2P>T>^2~i2]R2h>l>^2~i2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X22 nwanimresU NormalizeFrame_X22frame$pCurve2w__result @2rpreRepeatMethod3dQ2rpostRepeatMethodXtQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 boolnwanimresUNormalizeFrameMirrorPost_4<framestartFrameendFramew__result LrneedsReversePqduration scntu]2  2 ~2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X boolnwanimresUNormalizeFrameMirrorPre_Xframe<startFrame|endFrameTw__result LrneedsReversePqduration scnt)]2x|  2 ~2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4p nwanimresUNormalizeFrameRepeatPost_4pframestartFrame endFramew__result 8qduration qcntP$]2LP  2 ~2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwanimresUNormalizeFrameRepeatPre_$frame\startFrameendFrametw__result 8qduration qcntP$]2  2 ~2Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 nwanimresUNormalizeFrameNonePost_frame>endFramew__result Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwanimresUNormalizeFrameNonePre_frameDstartFrame,>w__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresrs_CalcFloatSegmentFVTable2rs_CalcIntCurveFVTable24d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4! W\transform2flags soriginalFlags sf p]ǻ2׻22Qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pt" int _pthis9sidx__29r_ZN2nw4anim3res7ResAnim3refEv__34L2Rudicku_ZN2nw4anim3res7ResAnim16GetMemberAnimSetEi__32&pqiQumember&]22R~2|2]222~2]2 2R~2}24d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865] <<$ int 9 << this9allocator_hgraphicsFile6Rw__resultPrresultVsidx__14Ur_ZN2nw4anim3res7ResAnim3refEv__19L2Pudicku_ZN2nw4anim3res7ResAnim16GetMemberAnimSetEi__17&uresult__23u_ZN2nw3gfx6ResultoRES1___25 <<qiTh<<rmember&`]R2<8<a2m2~x2]28<L<2P~2|2B]2L<h<22~2]2X<h< 2P~2|2/]B2l<< R2^2n2~2]R2x<|<a2m2~x28d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0|' voidint00\0this5targetgcacheBufIrprimTypeS]2hp 222]2x 2 22]2 2$2/2]2 222|26|2#|2]J2 Z2f2q2|~2|2|2]2 2!2,2|92{A2P]2H 222|2|2|2]m2P| }222{2Q~2]12d|A2M2x]+x|++~!+]2Pd2~2{2Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]* voidfloatint00  this5!dstBufl!dstFlags -!frame originalValue x__result / rprimTypeR]2  222 2 ~2]2 22k ~2]2 2P~2|2X ]2H 222 2 ~2]2D 22 ~2]2,< 2P~2|2]2P 2222 ~)2]2P  22~%2]2hx 2P~2|2]2 2"2-2<2~F2|V2u|^2b]2G -292J~E2]22P~2|27]E2L U2a2~m2]22P~2|2 ] 2h 2222 ~ 2|2|$2] m2h }22~2] 2|2P~2|2] 12 A2M2o] +++~!+] 2 22~2{2Q] 22~2] 2 2~2|2] 22P~2|2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4/ `2"2#2"2"2"{2P|2"|2"]A2,r Q2]2{"~i2]2$2Q~2{2Q]i2@pw y22c"~2]2Xh2Q~2{2Q]2| 22K"~2]22P~2|28" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$1 voidfloat00$0#thisR,dstBuf4,dstFlags ,frame+originalValue+x__result #soriginalTransform2+sflags2+rtransformsdst2(]u2P22+~2]2P|2P~2|2+]222r+~2]22P~2|2_+]222G+~2]22P~2|24+]2D2 2+~2]2,<2P~2|2 +]2X%212*~=2]2l|2P~2|2*]=2M2Y2*~e2]22P~2|2*]e2u22*~2]22P~2|2*]2D22p*~2]2,<2P~2|2]*] 2X22E*~2] 2l|2P~2|22*] 2T#2*~2] 2,42%2~/2] A2,4Y2d2~l2] 2 ~2~2] Q2 a2m2*w2)2)2)2)2)2w)2_)2G)2/)2)2(~2] |2@L2(2(2(2(~2]2Xp22]2hp 22 2]2tL 22y(2a( 2 ~,2]2Lu22I(21( 2(~2|&2A&|12)&|<2%|G2%|R2!%|]2 %|h2$|q2y$|z21$|2$|2$|2$|2$|2$|2a$|2#|2$|2I$"L2|2z'|2'|2&|2\'|2'|2&|'2I'|22'|B2&|K2(|T2'|]2'"Xpf2|i21'|u2'|2'"p2|2&|2q&|2&|2Y&|2&|2%|2%|2%|2%| 2Q%|12i%|@29%]2 2 ~2{2 ]2 2 ~2{2 ]2 2 ~2{2 ]+2( B2 ~J2]+2(4 B2 ~J2]+24@ B2 ~J2]k2@H 2~2]k2HP 2~2]k2PX 2~2]2Hp 22]2Xp 22#2#2#]2dp 22]2dl%42@2~L2Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$: `82$p,H2-T2-_2}-n2U-{x2P|2B-|2/-]2L 22-~2]2D2Q~2{2Q]2`  22,~%2]2x2Q~2{2Q]%2 52A2,~M2]22P~2|2,]M2 ]2i2,~u2]22P~2|2,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0= int0-this55.x__result-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t> `ľ2tH.Ծ2.2.2R{2P{2V{ 2P|K2.{V2P{2P~2~ɿ2~տ2~2~2"t"2{%2T"t+2"@T.2{12`]R2a2m2~x2] 2 02<2~D2~T2]22~2]2 2~2|2.]M2]2~i2]22P~2|2.]~2 2~2]22P~2|2.]2,2~2]2, 2~2|2.]2,<2P~2{2Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\anim_AnimBlend.cppARM C/C++ Compiler, RVCT4.0 [Build 865] C void0+,& /this-&M/target:/resulto-&'/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\anim_AnimBlend.cppARM C/C++ Compiler, RVCT4.0 [Build 865] @D void0D+& `/this-&/target/resulto-&w/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\anim_AnimBlend.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LD voidfloatunsigned intboolint0000-&L/this-&10target0resulto-& 0rdstColorQqsrcColorPucompFlag !"sflags__49/sflags__51/u_ZNK2nw4anim10AnimResult14IsEnabledFlagsEj__50LucompIdx]2LP!2~-2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\anim_AnimBlend.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pF voidintfloatunsigned intbool0000 *&D0this{-&0target0resulto-&0compCount0sdstValues0ssrcValuesr0qcompFlag !"P qsrcValues__25\qdstValues__26Qrflags__22Tro__24TqcompIdxSd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\rtport\rvct\rvct_stdio.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|0H VC __rt_div0|0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\rtport\rvct\rvct_stdio.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H*L*H V@ __aeabi_atexitH*L*0d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\rtport\rvct\rvct_stdio.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ƞ̠LI intV5 __rt_raiseȠ̠ 1sig51type"1d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\rtport\rvct\rvct_stdio.cppARM C/C++ Compiler, RVCT4.0 [Build 865]__stdin_name2`Q__stdout_name2aQ__stderr_name"2bQd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\ulcd\CTR\ulcd_StereoCamera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]+-Q UMTX44FrustumPivot#"+-H1pOut#"e4l,M4r,54b,4t,4n,3f,39!"pivot 3x__result#"^1]2+,:2E2M2U2]2e2m2~u2]2+, 223232z32b32J3223~2|123|723|B22|M22|X22|b22|l22|v2w2|2_2|2G2]2,-22~2]2,- 22~(2{K2P",-Q2|T2/2|^22|h21|r21||21|21|21|21"-P-2{2 {2 {2 ({2 ({2 {2 {2 }2"P--2{2 {2 {2 $}2{$2 {.2 {82 {B2 Ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\ulcd\CTR\ulcd_StereoCamera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]45S `345x43q63S6356{3D]244L 22~3]2L5|5Z *252~=2]2L5|5 >2I2~Q2|a26|i26|q25|y25]2|55[ *2552~=2]2|55 >2I2~Q2|a25|i2r5|q2J5|y225]255\ *2552~=2]255 >2I2~Q2|a25|i24|q24|y24d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\ulcd\CTR\ulcd_StereoCamera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/4U bool H3&/46this4&K>projL3">viewL3=projR3=viewR3R=projOriginalj3?=viewOriginalt3!=depthLevel,=factor,p=realSwitch=w__result, uorgL,uorgR,uorgB,uorgT,uorgN,uorgF,sf1,~<slevelWx,f<slevelWy,N<sr2vScale,6<snewN,;snewF,;snewT,f;snewB,.;snewL,;snewR,:snewWx,;rnewWy, snewL1,:snewR1,:snewR2,:snewL2,^:rpos$"rdir3~rtargetPos$"reyePos$"]W3/00w3333333|3<]31 1~3] 3L2,33333~3] 3L2,3 33'343~B3|e3@:|k3(:|x3:|39|39|3p9|389|39|38|38|38|38|3h8"X2x23|39" 22 3{3 ] 3p3l43333~3] 3p3l4 33'343~B3|e3J8|k3"8|x37|37|37|37|37|3R7|3:7|3"7|3 7|36|36" 333|37" 34 3|3j7d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\ulcd\CTR\ulcd_StereoCamera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]./hZ `3./t>3?{3Q~3~3".l/3}3"..3}30]34/@/3?3?3w?3_?~3]3D/P/3L?3 34?3?~3]3P/\/3 ?3 3>3>~3]3\/h/3>3 3>3>~3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\ulcd\CTR\ulcd_StereoCamera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]444\ nN1&44?this4&@x__result4&?d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\ulcd\CTR\ulcd_StereoCamera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnulcdCTRrs_IsInitializedrs_CfgData34yd:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\svcH`,] d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\svcԸ] d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\svcCCT^ d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\svcLd^ d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\svc|_ d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\svc` d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\svc ` d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\svc0H8a d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\svc0a d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\svcww`b d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\svcb d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\svcTw\wc d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\svcdd d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\svcdld d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\svcdA3~3]3R)33D{3P ]s3M33~3{3P]J3RY3e3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_MemoryBlock.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `3`D3D3D{3P(]s3ЭM33~3{3P]J3RY3e3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_MemoryBlock.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnosrs_IsMemoryBlockEnabledtrs_SpaceManager:&yd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@ nnosVSetupHeapForMemoryBlockDheapSizeQ FEuresult<&uresultLocal<&]3  3~3{(3P "P53{83p|C33E|O3 E"Pc3{f3pP|q3 E|3D]3@H +3~73]3t| +3~73]g3w3~3]3~3])3~E3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nnosU~GetDeviceMemorySizeQ dEw__resultQ Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HHTH nnosU5GetDeviceMemoryAddresswHHTHxEw__resultwPtd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p `3pE"؛3}3h"؛3}3h]3̛/ (3~33}C3"̛P3{S3p|^3E|j3E$~3~3~3~3]3S +3~73]g3̛؛0 w3~3Td:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P `3F(3F|33zF{C3P " pP3{S3p|^3F|j3F"p~3{3px|3gF|3TF]3HPS +3~73]3o +3~73d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnosrs_DeviceMemoryAddresswhrs_DeviceMemorySizeQ lrs_HeapSizeQ pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_Initialize.cppARM C/C++ Compiler, RVCT4.0 [Build 865]К< `3КFd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\math\math_Triangular.cppARM C/C++ Compiler, RVCT4.0 [Build 865]h nnmathVSinCosFIdxhGpSin|!3GpCos|!3Gfidx'"Gsidx'"gGsabs_fidx'"zGsr'"OGssVal'"7GscVal'"G] 3hl, 3 ~4 3{D 3 ]]3t3 ~|3]33~3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\math\math_Triangular.cppARM C/C++ Compiler, RVCT4.0 [Build 865]-.P nnmathUCosFIdx'"-.Gfidx'"(Hx__result'"Gsidx'"Hsr'"G] 3--, 3 ~4 3{D 3 ]]3--t3 ~|3]3--3~3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\math\math_Triangular.cppARM C/C++ Compiler, RVCT4.0 [Build 865].. 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Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\math}4~ d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\math\\ARMv6\\math_Matrix34.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\math== d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\math\\ARMv6\\math_Matrix34.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\mathdXD d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\math\\ARMv6\\math_Matrix34.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\mathLd d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\math\\ARMv6\\math_Matrix34.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\mathRS 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nninitStartUp,Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\init\init_StartUp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H V) nninitSystem@I4d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\init\init_Alloc.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `+3TI+3I+3I|+3vI]*3NO*3*3~*3]*3**3I]b)3 r)3~~)3]v$3 ~$3{$3P](3 (3~(3}(3,]'3 '3I'3~'3]&36&3$&31&3~9&3}m&3,{s&3R}&3}&3{&3P{&3R{&3Q]*%3 9%3~E%3]v$3 ~$3{$3PPd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\init\init_Alloc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]أ nninitV|InitializeAllocatorأIsizeJd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\init\init_Alloc.cppARM C/C++ Compiler, RVCT4.0 [Build 865], `N=3,,Jj=3)Ku=3 K}=3|=3J|=3J]:3\w:3J:3:3J:3~:3]93\x93J~93]!93\pu"193J=93~L93]k83\d;{83J~83]73dl;73P~73]63ltu" 73P~73](63 863D63O63Z63]53 53sJ]43 F!43]#43n 843`JD43~J43]P33 g33s33~33]13 61323 23~23}I23x{O23P}Z23{c23Q{n23P{y23R]13n 13~!13]F03Ļx]03c03~l03]`/3Ļܻxp/3|/3MJ/3/3/3~/3].3̻ܻ.3.3.3.3.3]-3Իػ -3-3~-3]-3Իػ 45-3-3~#-3]P,3Իػ &_,3k,3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\init\init_Alloc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DD void0VRoperator delete[]DD>=3Kw__resultP d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\init\init_Alloc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Į void0UCoperator newĮKsize!L>>=3Lw__resultPd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\init\init_Alloc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0l( void0V8free0l4LpgL]>3Hh< >3TL>3{>3p(d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\init\init_Alloc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pġ0 void0U2mallocpġLsizeLw__resultPP]O?34_?3Lk?3z?3?3?3?3~?3{?3pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\init\init_Alloc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]rs_pSystemHeap*=3`rs_pSystemAllocator.=3drs_SystemAllocatorBufferA3xrs_HeapMemoryBlock^@3yd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_SerialChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xн voidint0s G3xLthis=G3MpWrittenSizeD3MbufaMsizeQ CM9x+"attr 0Mw__result,F&P0sretM]C3w C3C3~C3]B33  C3~C3]CB3SB3_B3~jB3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_SerialChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] @8 voidint0lF3 @Mthis=G3QNpReadSizeD33NbufNsizeQ M9x+"attr Mw__result,F&P0sretM]C3(@p C3C3~C3]B38<3  C3~C3]CB38<SB3_B3~jB3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_SerialChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intWcF3dNthis=G3yNv__result,F&PrretPd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_SerialChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 intPDF3Nthis=G3Nv__result,F&PrretPd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_SerialChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intIF3Nthis=G3N9x+"attr Nv__result,F&PrretPd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_SerialChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xx\ int6E3XxNthis=G3Ow__result,F&PqretP`d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_SerialChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] voidint0!E30Othis=G3Ochb+"xOpWorkMemoryeOw__result,F&P,spMem1ROrpMem2RrretPur,F&]G3/ G3~G3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_HostFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]F4F intkL3F4FOthisPM3PpPositionDN3Ooffset,"RtypeMK3Ow__resultO&P0sretO]I3F4Fp J3J3~'J3]+I3,F0F3 ;I3~GI3]sH3,F0FH3H3~H3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_HostFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XMMp voidint0cL3XMM,PthisPM3PpWritten2N3Pbuf}PsizeQ _Pw__resultO&P,sretLP]O3pMMh ,O37O3~?O3]+I3MM3 ;I3~GI3]sH3MMH3H3~H3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_HostFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DD voidint0[oL3DDPthisPM3YQpRead2N3;QbufQsizeQ Pw__resultO&P,sretP]O3DD` ,O37O3~?O3]+I3DD3 ;I3~GI3]sH3DDH3H3~H3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_HostFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8MXM@ intOUL38MXMlQthisPM3Qw__resultO&PqretPd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_HostFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]** unsigned shortint07.L3**QthisPM3.RpathRaccessMode),"QdispK3Qw__resultO&P$sretQ]+I3**B ;I3~GI3]sH3**H3H3~H3xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_HostFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]MM charint0(L3MMLRthisPM3RpathRaccessMode),"RdispK3Rw__resultO&P$sretlR]+I3MM3 ;I3~GI3]sH3MMH3H3~H3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\, char00nnhioCTRU GetEnvironmentVariableb+"\Rbuf=SlengthQ *Sname Sw__resultb+"P4qwrittenb+"T]T3 T3~T3]3S3d XS3dS3lS3wS3~S3{S3P]OQ3t rQ3{Q3~Q3]P33 P3~P3]O3O3O3~O3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865](| voidint0nnhioCTRU' InitializefY&(|PSpWorkMemorySx__resultfY&sSL|spMem1SrpMem2QsnrS]U3lp9 U3~U3}U3D]P3tx; P3~P3]O3txO3O3~O3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnhioCTRridT3Frs_IsInitializedDevHio]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_TouchPanelReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p `W3pSX3TX3TX3T/X3]T@X3JTLX37T{YX3S{oX3\{uX3\{~X3R"pX3|X3$T] W3$(f W3~(W3{8W3P<] W3hlt W3~(W3{8W3P]LV3X\v\V3P~hV3{xV3PQp]LV3{\V3~hV3{xV3PQ] W3} W3~(W3{8W3Z]LV3} \V3P~hV3{xV3PQ] W3 W3~(W3{8W3P] W3W3~(W3{8W3S]LV3\d \V3~hV3{xV3PQhd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_TouchPanelReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@ bool2@Tthis9UpBuf\3Uw__resultP|rtickprindexzlrreadLenzhuresultZ3]Y3`d;Y3P~Y3]*Y3>~?Y3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_PadReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 `J_38LUY_3.Ve_3Vt_3U_3U_3U_3U{_3S{_3\{_3\{_3\{_3\{_3Q"8_3|_3U]p^3i ^3~^3{^3P<]p^3 $w ^3~^3{^3P]]3y]3P~]3{]3PQp]]3DH~]3~]3{]3PQ]p^3dh ^3~^3{^3Z]]3lp ]3P~]3{]3PQ]p^3TX ^3~^3{^3P]p^3^3~^3{^3S]]3$, ]3~]3{]3PQ$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_PadReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dff( D dffLVthis Vx Vx__result aVsfx Vsunit V]`3lfpf`3~`3xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_PadReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865],l boolp ,Wthis WpBufc3pWx__resultRWrtick hrindex drreadLen `]@a3Oa3P~[a3]`3Ġ `3~`3]*Y3PT ~?Y3Td:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_PadReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p !  pWthis Wpadc3Wx__result W]e3(03e3We3~e3]e3(045'e33e3~;e3]hd3(0&wd3d3<d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_DebugPadReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 shortsigned charP Wi38 Xthisi3XpBuffersFh3XbufferNumv XpReadCountLh3yXpTickRh3fXpIndexLh3SXqtmpWritePointerv Srx\rx__4\rx__7\rx__10\rx__13\rx__16\rx__19P8qiv R]Xg3txY hg3~tg3{g3P<]Xg3g hg3~tg3{g3P]f3if3P~f3{f3PQp]f3nf3~f3{f3PQ]Xg3p hg3~tg3{g3Z]f3p f3P~f3{f3PQ]Xg3z hg3~tg3{g3P]Xg3PThg3~tg3{g3S]f3 f3~f3{f3PQtd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_DebugPadReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865],8 boolOi ,Xthis YpBufKm3lYx__resultNYrtick `rindexv \rreadLenv XqstickMink W ]j34<Vj3P~j3]j3X\X'j3~3j3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_DebugPadReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRs_DebugPadRawStatus=m3xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H nnhidCTRU GetDebugPadp3Yw__resultp3Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4< nnhidCTRUGetAccelerometerp34<Yw__resultp3Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` nnhidCTRU GetTouchPanelp3 Yw__resultp3Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ( nnhidCTRUGetPadp3 (Yw__resultp3Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@Lx nnhidCTRUA Initializek&@LYv__resultk&P8d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 charbool0LMp38 Zthisp3[portNamel[x__resultk&N[rhSharedMemory# huresultk&rpadEventHandle# drtouchPanelEventHandle# `raccelerometerEventHandle# \rgyroscopeLowEventHandle# XrdebugPadEventHandle# TspPadLifoRingp3[spTouchPanelLifoRingp3ZspAccelerometerLifoRingp3ZspGyroscopeLowLifoRingp3ZspDebugPadLifoRingp3ZrinstanceAddress$ PspLifoRingCollectorp3[r_ZNK2nn6Result9IsFailureEv__2Qurtk&u_ZNK2nn6Resultcv8nnResultEv__4tk&r_ZNK2nn6Result9IsFailureEv__6Qur__8tk&u_ZNK2nn6Resultcv8nnResultEv__9tk&r_ZNK2nn6Result9IsFailureEv__11Qur__13tk&u_ZNK2nn6Resultcv8nnResultEv__14tk& unn_util_result_try_resultk&@unn_util_result_try_resultk&unn_util_result_try_resultk&]S|3N-b|3~n|3]S|3P-b|3~n|3]S|3Q-b|3~n|3]S|3R-b|3~n|3] S|3S-b|3~n|3] S|3T-b|3~n|3] {3] ~{3] z3 z3z3z3~z3] y3y3y3y3z3z3~ z3] x3 <fy3y3~*y3|:y3;[] ,x3r8x3([Kx3Xx3cx3] lw3{w3w3] v3v3v3] v3ov3#v3] v3v3Zv3] v3ov3#v3] v3v3Zv3] v3ov3#v3] v3v3}Zv3] v3ov3#v3] v3v3jZv3] v3ov3#v3]Ou3_u3~ku3]t3t3t3~t3`d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnrINVALID_HANDLE_VALUE# (AnnhidCTRrPORT_NAME_SPVR+}3,ArPORT_NAME_USER4}35AnnhidCTRrisInitialized\rs_Deviceso3Pxd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_AccelerometerReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0t `i30[x3\3l\3N\3%\3\3[{3S{3\{3\{3R"03|3[]~3lpf ~3~~3{~3P<]~3t~3~~3{~3P]}3v}3P~}3{}3PQp]}3{}3~}3{}3PQ]~3}~3~~3{~3Z]}3}}3P~}3{}3PQ]~3~3~~3{~3P]~3HL!~3~~3{~3S]}3 }3~}3{}3PQd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_AccelerometerReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ğ boollM) Ğ\this+ 6]pBuf3]x__result\rtick6 hrindex6 drreadLen6 `g6 56 56 56 56 03ucalculateAccelerationFuncT]3r3P~3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_AccelerometerReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   void0P)  T]this+ v]w__resultPd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_AccelerometerReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  8(  ]this+ ]accelerometer3]w__result+ PrtempStatus6- lrtempLen6 h]%3ПܟF53]3Пܟ3 333]3H3]t3I3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_AccelerometerReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T0 `Ӄ3T0^3f_]33ʃ3]33ˇ3Q~Շ3]33 3~3]+3~83~H3]3 33N_!36_+3_53_?3^I3^S3^]3^g3^q3v^{3^^3F^~3ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_AccelerometerReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0T8 V+) 0T_this+ `pBufs3`pReadLen 3`bufLen6 d`g6 56 56 56 56 0scalculateAccelerationFunc(Q`0Lqi6 VL]3PT\3P~3]738h G3S3>`"ȶ8b3{e3T]3ȶ3~3]$3ȶ?3~G3]B3Q3]3&`f3`o3_~x3]p3 33_3~3Xd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_AccelerometerReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Դ` UCalculateAccelerationTightly6 Դ`targetValue6 ^acurrentValue6 5aplayRadius6 "asensitivity6 ax__result6 `qdelta6 \ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_AccelerometerReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tȸ  `73Tȸ|aG39bS3b"Lĸb3{e3l]3L3~3]$3L?3~G3]B3p|Q3]3bf3ao3a~x3]p3 33a3~3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gx_Misc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xt\t void0VnngxUpdateBufferXt\tLbpBufferubsizeQ bbd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gx_Misc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0s4s U}nngxGetPhysicalAddr30s4sbvirtualAddr3bv__result3Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gx_Misc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]EE! VsnngxStartLcdDisplayEEbd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gx_Misc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8NpN! UFnngxGetVramEndAddr38NpNbarea3 cx__result3bd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gx_Misc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4s|sX" U-nngxGetVramStartAddr34s|s carea3icx__result3@cd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\fs_FileBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T) `03T|c?3cK3c{T3PP{d3h(}n3(]3 p -393~D3]a3L*q3~}3]3 (q3~3]3<Ds 3c3SR~3]308x 3c3~3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\fs_FileBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|* voidintlong longunsigned intbool00&|dthisЂ&epOut3dbufferdsizeG dw__result/= PssumF dspOut__5droffset__6\Tsbuffer__7wdssize__8ddr_ZNK2nn6Result9IsFailureEv__12Qsp3drnF `rnn_util_return_if_failure_result/= P]a3 q3~}3]3ȡء" 3Qd3RS~ 3{3]43ȡ̡%(C3~O3]3ԡء%A33PQ~3]3,3~3]ǒ3ג33~3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]li | l0ethisǀ 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Ɲ3ҝ333~3} 3P"3{3{+3]3 3~3]33 C3~O3]3 3~3]33~3]33 C3~O3]3 3~3]ך33~3]s3"33~3]+3;3~G3]s3"33~3] +3 ;3~G3] s333~3] ^3\l m3y33f3f~3] 3@D 3~3] 3LT 3~3] ח3x| 3~3] s3x|"33~3] +3tx ;3~G3] s3tx33~3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]o &gthisŘ&gpOuto&gw__result P4]33~3}3 }3 }93 }3 }Ĥ3 "3}3]3z 3~3]+3~ :3~F3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D Hq void0x&D hthis&hpOute&dhoffset XYbufferQhsizeQ >hw__result PX]3 4 3~3}3}3}93}3}Ĥ3"  3}30]3 4 z 3~3]+3  ~ :3~F3dd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] r `3 h3Zi33X]+3;3~G3]s333~3<d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pe(ft `3Pe(fxi32j$3j/3i<3iJ3i[3i{e3P]Ψ3he(f ި33333!3~+3{;3D}N3]3hee3Ƨ3է333~3}3 {3Z[ ]ئ3hee3~3]+3ee ;3~G3]s3ee33~3]+3f f ;3~G3]s3f f33~3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lv `h3Pjx3{3P]3"3ej~ǫ3]3u 3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]v BH&xjthisz&jw__resultz&P$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865])D*w sM )D*jthisO kunitQ kaddr }ksizeQ _k9ݿ alignment Lk9 option 9kw__resultO P]E3))T3&k~`3]3))8$3k3~3]˴3));۴3k~3]3));"3P~.3])3)<* 93E3P3[3f3x3]3*<* 3j]3*<*F!3]#3*0*n 83jD3~J3]S3* *g3s3~3]x3 *0*33~3]3 *0*633)3~13}e3l{k3P}x3{3Q{3P{3R]"3**n 13~=3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]i`m { bool  0_ i`mkthis` mpParentDirKey^ lpParentDirEntry^ lpKey^ lbFindDirlpFullPath&ylx__result luresult rparserȁ sparentPositionY Plkmrname  l\lrposY lmrposY rcurrEntry\ m`m]ʸ3jkڸ3333&333~C3}S30{`30{r3{3{3 {3Q }ǹ3 {ڹ3P }%3 {83P }3 }3 }3 }3 {:3Q {^3Q "Tjk3{3|#jk3]3ktk 33Υ3ܥ33=l33~3}!3{.3{>3~]+3pktk;3~G3]s3pktk33~3]+3kk;3~G3]s3kk33~3]з3k l 3~3]3\ll!3~/3]+3,m0m ;3~G3]s3,m0m"33~3] +3TmXm;3~G3] s3TmXm33~3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](l~  _ (0mthis` mpPosition^ mpEntry^ mkey` mx__result muresult (rfilePositionY prfileEntry\ \]3 3~3]33 C3~O3]3 3~3]33~3]33 C3~O3]3  3~3]3#3~/3]s3"33~3]+3 ;3~G3]s3 "33~3,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hi 0[ hinthis` opOutPositionT[ opValueX[ okey`[ now__result P]3hhi 3"323?3I35oW3"oe3o~u3{3H}3{3}3]Q3hhi a3m3}333333~3{3Ph|3n{3D{'3}\{/3U\|93n|M3n}`3\|t3n}3\}3\{3[\{3Q\{3P\{3Q\{3P\}3\}3\}r3\{3Q\}3\|3n|3n|3sn|3`n{3P\|3Mn|3:n{3R\{3P\}3\}3\}j3\}3\}3\}3\}"3\"hiC3|F3n]+3lh|h!;3G3~U3]33|hh C3O3f3~r3{3PQ]ئ3|hh3~3]+3ii ;3~G3]s3ii33~3]3hdh 3~3{/3P |73[o{C3Q~R3{a3Q${p3R8|{3Ho~3,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](fg RZ (fgothis` qpOutPositionvZ qpValuezZ tqkeyZ Vqw__result P]23fg B3N3^3k3u3q3 q3p~3{3H}3{3}3]y3fg 33333333~3{3Ph|$3p{63D{O3}\{W3U\|a3p|u3p}3\|3p}3\}3\{3[\{3Q\{3P\{3Q\{3P\}-3\}J3\}3\{3Q\}3\|3p| 3np|3[p|13Hp{E3P\|35p|3"p{3R\{3P\}%3\}B3\}3\}3\}3\}3\}P3\"fgq3|t3p]S3ff!c3o3~}3][3ff k3w33~3{3PQ]ئ3ff3~3]+3gg ;3~G3]s3gg33~3]38ff 3~3{/3P |73Cq{C3Q~R3{a3Q${p3R8|{30q~3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0@ voidbool0E{ 0qthis .roffset RbufferrsizeQ rw__result Pxr_ZNK2nn6Result9IsFailureEv__7Qprnݿ ppunn_util_return_if_failure_result ]+3S ;3~G3]s333~3 d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<@h voidbool0 ~ <@LrthisЀ JwbaseFileـ ,wmaxFileQ wmaxDirectoryQ vworkingMemoryvworkingMemorySizeQ vuseCachevx__result vsbufx vrnݿ XsreadCountݿ Dvrheader ssizeFileBufferݿ OsssizeDirectoryBufferݿ qBufDirectoryBucketx X@qBufDirectoryEntryx ZqBufFileBucketx [qBufFileEntryx R==unn_util_return_if_failure_result =(>unn_util_return_if_failure_result (>l>unn_util_return_if_failure_result l>>unn_util_return_if_failure_result T??uresultLocal ] '3<< 73~C3] s3<<"33~3] :3<= G3R3`3s3~3|3u" ==3|3u] J3 =l=W3~b3{r3|{z3|{3PD] ח3== 3~3] s3=="33~3] e3>> t3u33u~3] e3>> t3u33u~3] e3>> t3u33xu~3] e3>> t3eu33Ru~3] f3> ? u3?u3,u33u~3] f3 ?$? u3u3t33t~3] f3$?3NON3Z3~j3]3 3w]3 x 3~3]3 $ ~3{3P] 38p 3~&3}43(]438` K3wW3~e3]v38`6333~3}3,{3P}3}3{B3P{O3Q{\3R]3dh ~3{3PX]3 3 3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 N @xthisO xw__resultPrlk;M h]3t3 3~*3]>3tNON3Z3~j3]3 t3x]3 h 3~3]3  ~3{3P] 3$` 3~&3}43,]43(P K3txW3~e3]v3(P6333~3}3,{3Q}3}3{B3P{O3Q{\3R]J3$( Y3~e3]3TX ~3{3PX]3p 3~3{3V]3 333axd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnnfsUGetRomRequiredMemorySizeݿ xmaxFileQ ymaxDirectoryQ y9useCache yx__resultݿ iyrhandle \qpFile_&Tqretݿ WXrpath LrcontentPathf @rfilePath ]3  3~3]3(3~43]]3,&~j3~3]3,  33~3]3 D3~3{3~3] 3 < 3+3]W3 g3~s3]3LT 3~3]3Lx ~ 3]T&IJ_&~l&]3IJ%3Vy13~>3]:3d G3R3`3s3~3|38y"Ld3|3%y]J3LW3~b3{r3X{z3{3PD`d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  voidbool0nnfsUMountRom  ymaxFileQ zmaxDirectoryQ zworkingMemoryzworkingMemorySizeQ z9useCache {zx__result Jz]M&d&hzt&&&&&~Ύ&{ގ&t{&Q"س&} &]ח3 3~3]s3"33~3]+3;3~G3]s333~3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|$ voidbool0 nn fs CTR MPCore detailU OpenRom |$zpOut&|maxFileQ {maxDirectoryQ {workingMemory{workingMemorySizeQ {useCache{x__result C{sp4&{r_ZNK2nn6Result9IsFailureEv__161P$unn_util_return_if_failure_result ] 33333 3#3~03{@3T$}H3]ח3 3~3]s3"33~3] 333333 3~3{(3HT|53a{{=3QT{a3PT"3{3{3{3"3}3"3}3]33~3]3(3~43]]3*~j3~3]3 33~3]33~3{3~3] 3 3+3]T&\|_&~l&]3t|%3t{13~>3] +3 ;3~G3] s333~3] +3;3~G3] s333~3,d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] |@ boolchar0nnfsCTRMPCoredetailUoRegisterArchive |<|path6}archive&}x__result|rname&VW tqiݿ T]3,q83~A3{Z3` |b3|{n3VR |u3|{~3X "83|3|}3,]3l3"3|~+3{;3RS"D3{G3Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@A void0W &@AT}w__resultPrs_ContentRomFsArchiveBuffer$3rheap Purlk[ T]>3@A)N3Z3~j3]3@A3}]3@@ 3~3]3@@ ~3{3P ] 3@@ 3~&3}43,]43@@ K3}W3~e3]v3@@6333~3}3({3Q}3}3{B3P{O3Q{\3R]J3@@ Y3~e3]3@@ ~3{3PT]-3|AA=3~I3]f3|AAv3}"|AA3{3R]3AA 3}3~3]3AA643<3I3~Q3}3{3S}3{3\{3S{3P]63AAE3Q3~[3]f3AA; u333~34d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ĥ &}this&}]3 3~3~3~3~93~3~Ĥ3$3~3]3z 3~3@d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|~~ void0W |~~~pOuto&j~pA~x__result .~]3~~ 3~3]s3~~"33~3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]}p~ void0W }p~~pOute&:poffset XYbuffer sizeQ ~x__result ~]3}} 3~3]s3}}"33~3]&~H~&{&Z"~8~6&{9&PH"$~8~G&{J&PX]]3D~H~ j3P]38~D~ 3P~3}3ld:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tl void0W TlXpm|d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l8 voidunsigned shortbool000W{ lpOutfpathNameHmode *x__result sarchiveY&rp_&hr_ZNK2nn6Result9IsFailureEv__312Qunn_util_return_if_failure_result ]3 3~3]s3"33~3]3̢'333~<3]LJ&&~&]+3;3~G3]s333~3d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W handle Pw__result P ]&&d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnfsCTRMPCoredetailrs_IsLatencyEmulationEnableLrg_FileServerHandle Xrg_MountLocko @vs_FileServerArchiveBuffer3&P&u(&u;&vnnfsCTRMPCoredetailg_ArchiveTablem&Pvϔ&&d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4< mp 4<this ̀message d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`ر `4`ر{4Q|4!|4{4Q"tر4}4"4}4$"ر$4}'4(]4|J 44~4]4x|J ~4]4x|S4,4~<4]4x|2;4I4V4~e4]64x|F4R4^4l4y4~4]4̱R 44\d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnrINVALID_HANDLE_VALUEM AnnfsdetailrFILE_SERVER_NAME_LOADER 4AnnfsdetailrFILE_SERVER_NAME1 4Annfsrs_FileSystemBaseImplU"@rs_FileServerSession Drs_FileSystemBaseR&Hrs_NotificationCardInsertedHandlerw trs_NotificationCardEjectedHandlerw urs_NotificationSdmcInsertedHandlerw $urs_NotificationSdmcEjectedHandlerw 8ud:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\fnd_HeapBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DD$ `$ 4DD40 4t< 4xF 4a{N 4P{T 4S 4d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\fnd_HeapBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ȶ ` 4t 4{ 4P\] 4Ĉ* 4~4] 4ĈX# 4{/ 4Q"Ԉ: 4{= 4P"ԈE 4{H 4Qd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\fnd_ExpHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865](HHHX `|4(HHH44߁Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\fnd_ExpHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 boolvoid07k&4thisJ4byteSizeQ 9 alignment v9 groupId X9&mode E9reuse 2w__resultP\qmemoryPLd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\fnd_ExpHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865])<) `b4)<)Ђq4d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\fnd_ExpHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]< &thisJ4jaddr WsizeQ Doption 1rheap4Pd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\err\CTR\Client\err_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"" void0- ""this4 v__resultP$d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\err\CTR\Client\err_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 nnerrCTRVThrowFatalErrresult QqfeiH4P]4؏܏ 4~4}4d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\err\CTR\Client\err_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865](  nn err CTR V L ThrowăinfoH4zrlock TusessionResult rfeS&`<rinfiniteLock3&`]*4N-*4*4~*4])4 )4g]&)4 | 6)4~B)4]:$4 $ ~G$4{W$4P ]V(48t f(4~r(4}(4,]'4<d '4T'4~'4]%4<d 6%4%4%4~%4}1&4({7&4R}C&4}M&4{&4Q{&4R{&4P]$48< $4~ %4]:$4hl ~G$4{W$4PT]Z4P~4}4p]"44 /"4~;"4]#4: #4~#4]"4"4"4~"4]"4Q /"4~;"4]`!4Uo!4{!4~!4]4X ] 4E  4 4~ 4] 4 4d!4A4~ 4] 4 4e (444] W4$4s l4.x4~~4] 4$4 44~4] 4$4 6,444A4~I4}}4{4Q}4{4P{4Q{4R] 94<gI4~U4] r4@4" Pt4{4P] 4Xl 44~4] .4Xl 6H4P4]4~e4}4{4R}4{4S{4R{4\] J4tY4e4~o4] z4t; 444~4d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\err\CTR\Client\err_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0nnrPSEUDO_HANDLE_CURRENT_PROCESS  ArINVALID_HANDLE_VALUE AnnerrCTRrFATAL_ERR_PORT_NAME8rs_FatalErrSession <rs_FatalErrInfoY"ptrs_Lock t e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vertcurrstate.cARM C/C++ Compiler, RVCT4.0 [Build 865] 4UlU ?}glVertexAttrib4fv4UlUiindex_ iv+4҄_ Yvvl e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vertcurrstate.cARM C/C++ Compiler, RVCT4.0 [Build 865] T ?glVertexAttrib1fTiindex_ Uiv0_ =_ Yvlx e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vertcurrstate.cARM C/C++ Compiler, RVCT4.0 [Build 865] 4"t#4 unsigned intintfloat? vcurr_vertAttrib4"t#hiindex_ Eiv+42XstateO^-Sd"t#Yv24 T\RQ\id"`#Zuval_Zm_Ze_ʅ\f_D e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vertarraystate.cARM C/C++ Compiler, RVCT4.0 [Build 865] dT0UD uvoid"?IglVertexAttribPointerdT0UXiindex_ isize_ itypej_ ӆinormx_ istride_ iptrZstateO^- e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vertarraystate.cARM C/C++ Compiler, RVCT4.0 [Build 865] d ?-glDisableVertexAttribArrayd iindex_ !XstateO^-Q  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vertarraystate.cARM C/C++ Compiler, RVCT4.0 [Build 865] $SXS ?glEnableVertexAttribArray$SXS4iindex_ IXstateO^-Q  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vbmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] H!(" I-4H!("\o2-4c@-4} e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vbmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  ?__vbv_initializeVBValidatorći_mask,4ه e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vbmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] X ?__vbv_validateVBValidatori_mask,4Xi+Y TZvertbuf,4Xarrstate,4XXvertcurr,4YXhwarrstate,4W \vblistW&Zstatei"F.4Xxo$.4lf,.4b:.4[dL.4hdY.4hbh.4PhF.4|o$.4Yf,.4c:.43cL.4 cY.4 ch.4F( e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vbmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  ? vbv_validateZeroBufferi_targetVY Zhw_arraystate,4Zarrstate,4ZtypesizeVY ΈZstatei" e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vbmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 4x int?glBindBuffer48i_targetX i_bufferVY ZvblistW&Xstatei"T H$ZtmpW&ZnewlistW&T4Zi[Zcollection[&n $YdelVY XFv-4̌$e-4b-4P(Fv-4 e-4b-4P h e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vbmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  int?glDeleteBuffers8i_n8Y Պi_buffers,4Xi8Y UZvblistW&ZtmpW&Xstatei"W |dZjsFI-4̝fg-4F,4Lf-4 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vbmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 8PL ?__vb_setAttribArrayBuffer8PiindexVY  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vbmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] f,g >4__vb_initializeVBManager+Y f,g___result+Y RZret+Y ?x e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vbmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] X&' intunsigned intfloat>vb_createCollection[&X&'p___result[&Zcoll[&&'Zi&&Yv-\j&&\uval_\m_\e_\f_e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vbmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] Y__vbman.40Y__miniIDVY 4 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\transformstate.cARM C/C++ Compiler, RVCT4.0 [Build 865] UX unsigned intintfloat?glViewportUX̋ix_ iy_ ~iwidth_ Uiheight_ ,ZuZstateO^-UXVZuval_Zm_ʌZe_݌Yf_ XVVZuval_Zm_sZe_Yf_ VdXYsizeDZiJVXZuval_7Zm_Ze_$Yf_ | e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ( ?nngxAddMemoryFillCommand(istartaddr014Ŏisize0_ idata0_ iwidth0_ istartaddr114yisize1_ fidata1_ Siwidth1_ @Zcmdreq&Zcmdlist&-  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] d>> ?nngxAddVramDmaCommandd>>؎isrcaddr/4Qidstaddr14>isize_ +Zcmdreq&Zcmdlist&0 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] (Z[ ?nngxAdd3DCommand(Z[dibufferaddr/4ibuffersize_ ̏icopycmdx_ Zcmdlist&Z[Zcmdreq&< e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  unsigned intint"?nngxUpdateStateistatemask_ nXstate@4Q Zu__32__34[Zu__33__35HZi5d e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] D intunsigned int?nngxUseSavedCmdlistDicmdlist_ ibufferoffset_ ibuffersize_ airequestid_ Nirequestsize_ ;istatemask_ icopycmdx_ 'ZikZcmdreq& Zcurr_cmdlist&ؑZsaved_cmdlist&Zfirstrenx_ Zstate@4őYsplitsize_ PZcopiedbufsize_ WZsrc_addrZsrc_sizeZprev_addr9Zprev_size  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 4 ?nngxStopCmdlistSave4ibufferoffseth/4!ibuffersize/4irequestidh/4irequestsize/4 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  ?nngxStartCmdlistSave4 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] $5h5D ?nngxSetDisplayMode$5h5Himodej_ ] e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] MN ?nngxGetDisplaybufferParameteriMNpipnamej_ iparamx/4Zdblist& e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] l57 intunsigned int?nngxSwapBuffersl57idisplayj_ Zi|57Zdblist&ZpixelsizelZformatYZburstlenFZaddr3ZaddrBԔZmode Zsize 66ZdblistB& e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] |os, unsigned intint?nngxTransferRenderImage|osDibuffer_ imodej_ siyflipx_ Hicolorx_ *icolory_ Zcmdreq&ؕZcmdlist&ٖZdblist&Zamode^ZpixelsizeZxscale5Zyscale ZpSurfColor/4ZblocksizeƖZstate@4 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  ?nngxDisplayEnvidisplayx_ ͗idisplayy_ 8 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] < int?nngxDisplaybufferStorageiformatj_ iwidth_ fiheight_ =iareaj_ ZpixelsizeXdblist&T< e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] < ?nngxBindDisplaybufferibuffer_ 'Zdblist&؝Ztmp&ؘZnewlist& e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] N4N0 ?nngxActiveDisplayN4NPidisplayj_ e e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  ?nngxDeleteDisplaybuffersxin_ ޙibuffersh/4Xi_ VZdblist&Ztmp&d e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] x int?nngxGenDisplaybuffersxin_ qibuffersh/42Zi_ Zdblist&<Ztmp&Znewlist&Zid_ xZbContZZbBreakx e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 778 int?nngxWaitVSync 77idisplayj_ қ_ Yv_counterUV 77\vsync e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  ? __sys_markGasAcmMax e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ` I14`o;14oG14oS14o]14loh14Ycs143c14F< e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] dԀ| uvoidunsigned int"? __sys_setDMACommandRequestdԀidstaddr1isrcaddrisize Zcmdreq&Zcmdlist& e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] XHJ8 ?nngxGetCmdlistParameteriXHJDipnamej_ iparamx/4Zcmdlist&Y e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  ?nngxEnableCmdlistCallbackԝiid_ Zcmdlist& e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] P ?nngxSetCmdlistCallbackifunc%Xcmdlist&QO%_ " e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] X ?nngxClearCmdlistX8Xcmdlist&T ` e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  int?nngxGenCmdlistsXin_ ͟icmdlistsh/4Zi_ ZZcllist&Ztmp&zZnewlist&Zid_ xZbContZbBreakԞ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ()$5 _Boolunsigned int>P nngxInitializex_ ()$5 iallocatorFideallocator#(O%j_ %j_ %_ %14"___resultx_ Ycmdlist_ X)$5Zisfirst4+1Ygarnet_write_dataTYgarnet_write_maskP1 5Zcllist&Zcmdreq&ZdstaddràF04)*uf04f04b14UF04**vf04f04b04PF[0422cs04F/423F/444c/4wN14%j_ %j_ %_ %_ "| e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] d8 I04ddo04o04b14T e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 8 I04o04o04֡b04R e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] vv ? sys_PSC0Callbackvv e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] vvp ? sys_PSC1Callbackvv e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] $vdv ? sys_PDC0Callback$vdv$ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] hvv ? sys_PDC1CallbackhvvD e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] vvT ? sys_PPFCallbackvvd e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] u v ? sys_P3DCallbacku vxZcmdreq& e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] Ė ? sys_DMACallbackĖ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] Ėl$ ? sys_commonIntrHandlerĖlZcmdreq&Zcmdlist& e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] KM ?nngxSplitDrawCmdlistKMZcmdreq&6Zcmdlist&I e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] oxo4 I[04oxo\cs04h e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ,'h) ?sys_issueSpeculativeCommandRequests,'h)Xcmdlist&Uh'h)Zcmdreq&F04X'4)f'04X'<(404c704`'(@04cC04ף(4)M04dP04 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 8| I/48 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]    I/4 0c/4i e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] Zy` Zx2` Zy2` Zattr` |0ZmodeTZilZiYZi;Zexe_info|" ZiZsame_prog` Zmap_match`  Yconst_listy~Zconst_attr_countZarr_attr_count\const_flagZmaxaddrZminaddrִts" Yaddrmap}Zaddrmap_top߁"Zaddrmap_tmp߁"Zaddrmap_next߁"Zaddrmap_curr߁"Zaddrmap_prev߁"xYprev_typesizeRZcurr_typesizeZ Zbase_only_changed` <Zbase) Zoffset  Zaddrmap_curr߁"Zj < Zaddrmap_curr߁"ݳ < Zarr_comp_countʲZarr_byte_countZactual_byte_cont"Zstructure_alignrZaddrmap_curr߁"PZaddrmap_next߁"Zci_arr_regZArrayFirstVertEndGa ZglvstateH4ZhwvstateH4a ZarrayH4ıZattrSettingZentrySizeZbNewArr` sZdiffUZattrArrOffset Zj/Zaddrmap_curr߁"B Zi Zpos  ,Ziհ Zsrcہ"°Zbatchہ"Zbatch_addr{Zbatch_sizeRZaddr) Zact_addrZsrcہ"Zbatchہ"گZbatch_addrZbatch_sizeZaddrjh`Zact_addrW<3ZuЮZu2yZscale(a ?Zoffset(a ',Zuval_Zm_Ze_Yf_ $LZuval_Zm_Ze_Yf_ Zif ZiHZsrc5Zdst"ZbeZsrcZdstZbe֭ Zií ZsrcZdstZbe$ ZiwZsrcdZdstQZbe> 43Ysampler_valid_bit @Ysampler_table_sel; @Zi  43Ztexa ZpTexH4 43ZjѬZu] 43Zf_Yval_RZv_ \1Zf_Zv_{"'Ztexa )ZpTexH4#%ZjZun#4$Zf_ʫYval_RZv_4$$Zf_Zv_%'Zj[Zu%D&Zf_CYval_RZv_0D&&Zf_Zv_'83ZiYmapaddresses P')Ztexa ZpTexH4aP')ZjNZuթh((Zf_6Yval_WZv_#P'D)Zf_Zv_)+Ztexa ZpTexH4`*+ZjZu **Zf_nYval_QZv_[*+Zf_3Zv_ '83a Yresx o$,/ZstartZendܨt,`/ZjZpTexH4ɨ'83ZjZpTexH4-83Zf_]Zv_J`02Ztexa ,ZpTexH4 12ZjH1X2ZuH11Zf_ӧZv_\1@2Zf_Yval_RZv_25ZiYYres ~<3d5Zj(ZpTexH4F<34Zf_Yval_RZv_5<8ZmaskbitsZclmaskԦ\ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] -e9 intunsigned intunsigned charfloat"?I__shv_validateShaderValidator-ei_maskH4Zofflight` vZtableupdate` Zcurr_progI"Zstate&<-|EZx` nZy` PZx2` =Zy2` *Zattr` .(LZmode/1Zi1$2Zi$22ZikZexe_info|"M 20@Zi?Zsame_prog` Zmap_match`  Yconst_lista~Zconst_attr_countZarr_attr_count\const_flagZmaxaddrZminaddrts" Yaddrmap~Zaddrmap_top߁"/34Zaddrmap_tmp߁",Zaddrmap_next߁"45Zaddrmap_curr߁"Zaddrmap_prev߁"455Yprev_typesizeRZcurr_typesize5L8Zbase_only_changed` lZbaseYP67ZoffsetF7H8Zaddrmap_curr߁"3Zj L8l9Zaddrmap_curr߁"  l9>Zarr_comp_count)Zarr_byte_countZactual_byte_contRZstructure_alignZaddrmap_curr߁"Zaddrmap_next߁"Zci_arr_regZArrayFirstVertEndGa ZglvstateH4ZhwvstateH4 9>ZarrayH4ZattrSettingZentrySizeAZbNewArr` ZdiffZattrArrOffset > @Zj_Zaddrmap_curr߁"r @@ZiL 0@@Zpos9 @CZi CEZsrcہ"Zbatchہ"Zbatch_addrZbatch_sizeZaddrY CDZact_addrFEFZsrcہ"3Zbatchہ" Zbatch_addrZbatch_sizeZaddr|EtFZact_addrF`ZuZu2Zscale(a oZoffset(a WG@GZuval_DZm_Ze_1Yf_ 8G(HZuval_Zm_Ze_Yf_ |HLZaddrjZbatchLZbatch_addr*Zbatch_sizeZiZjkHHZmasknum_HIZmasknum_IJZmasknum_JlLZsrcXZdstCZbe0Zact_addrlLLZmasknum_ L_Ysampler_valid_bit@Ysampler_table_sel$ @ZiL_Ztexa οZpTexH4L_ZjZu)L_Zf_Yval_RZv_rL$^Zf_ZZv_GXOSZtexa ZpTexH4lPRZjZu:PPZf_Yval_RZv_PtQZf_kZv_XRSZj'ZuRSZf_Yval_RZv_SSZf_Zv_ѽS`ZiiYmapaddresses  T`VZtexa KZpTexH4- T`VZjZu4UUZf_Yval_WZv_ TVZf_ǼZv_lVXZtexa ZpTexH4e(WXZjRZuٻlWWZf_:Yval_QZv_'WHXZf_Zv_S`a Yresa oXX\ZstartZendglGetUniformiv, iprograma -ilocation` iparamsEH4Ylocjr"aZpglistI"P\regaddrZuseroffset,ZufZi e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] L\ unsigned intint?<glGetUniformfv @iprograma ilocation` iiparamsH4Ylocjr"aZpglistI"0PZfloat_regsہ" ZuseroffsetZi \uZi e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] XXa ?"glUniform4fvXXilocation` icount` ivkH4 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] Htb ?"glUniform4f H,ilocation` ix(a iy(a iz(a }iw(a e(a Yvl  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] UUc ?"glUniform3iUUilocation` Iix` 6iy` #iz` ` Yvp e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] UUc ?"glUniform1iUU\ilocation` hx` t e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 8dd intunsigned charunsigned int"?( shm_uniformiv8ilocation` yivuH4;isize` (icount` Ylocjr"aZcurr_progI"Zi__286Zc__288__289Zj__290xZc__288__291ZZc__288__292G0ZiiZuseroffsetXstate&X< Zregaddr ZregaddrV8ZuZiZidZstate&<ZremapZcntZbumpmode\prevnum\constnum\buffernum8\prevnum\constnum\buffernum e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] lUUlz ?"glUniform1flUUilocation` hx(a p`  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] { intfloatunsigned int"""?# shm_uniformfvilocation` ivkH4tisize` aicount` Mitranspose` /imatrix` 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Zuval_{Xm_S Ze_hYf_ 8  Zuval_UZm_/Ze_BYf_  HZuval_Zm_Ze_ Yf_  Zf_Zv_PZf_Zv_Zf_XZv_E8Zuval_2Zm_ Ze_Yf_ Zuval_Zm_Ze_Yf_ Zuval_Zm_Ze_Yf_ \Zuval_Zm_Ze_Yf_ \Zuval_Zm_|Ze_Yf_ Zuval_iZm_CZe_VYf_ X e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ܬ@ charint"?glBindAttribLocationܬDiprograma iindexa inameXpglistI"T$XattriblocӁ"XlZlenz4ܬZtmpӁ"gt e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] X Z< intcharunsigned int"">glGetUniformLocationX Ziprograma iname^__resultPYlocationPXindexU@XpglistI"T  Y ZYuniform_nameQ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] xN$S@ unsigned intint"?glUseProgramxN$S0iprograma ZpglistI"Zstate&Zu__120Zu__122__123Zu__125__126eOPZmasknum_xPSZmasknum_R e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] <Ԓ unsigned intint""? glLinkProgram<,iprograma ZiZjaZpglistI"6Ynewprog"bZvs_exe_info|"Zgs_exe_info|"uZj__89Zj__118Zj__910Zj__117Zj__93__94Zu__96__98Zu__97__99Zu__101__103Zu__102__104Zoutput_format__105tZu__115__116T Yvs_const_float_reg)bYgs_const_float_regMb@ Zreg_maskN(Zreg_mask <Ylocjr"ZRYlocjr"R4 Ylocjr"SX4 L ZattriblocӁ"Zreg_bound_maskL Zgs_num_outputFZgs_output_maskYoutput_formatwbT TZvs_output_formatZgs_output_formatt  ZindexZgs_copy_maskZvs_copy_maskxZstate&Zmasknum_F H40  fH4c I48cI4acI4%c-I4c;I4cII4cWI4ceI4( e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] Ptu ? shm_deleteProgramObjectPtuiprograma ZpglistI"xZtmpI"huuZtmp0Ӂ"eZtmp1Ӂ"R e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 8ȝ I/J48oGJ4cTJ4FI4f J4bJ4Tc$J4X e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 4ذȞ ?glDetachShader4ذ8iprograma ishadera ZpglistI"Zshlistρ"w4Zdelete_shadera FI44ذf J4bJ4Tc$J4d e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  ?glAttachShaderiprograma  ishadera  XpglistI"RXshlistρ"P\L e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  ) uvoidintunsigned intunsigned shortchar""""? glShaderBinary )( in` ishadersG4 ibinaryformat` ibinaryt $` lengthZerror Zbin_headerH4H Zpkg_header H45 Zbinary_listy}" Zinst__49 Zu__48__50 Zinst__51~ Yinst__52\Zj__67X Zj__66 Zu__57__59 Zu__58__60 Zu__62__63 Zj__65 \filelen\exe_headerH4\image_offsets\(Zi YinstH4PZswizzle!H4k L(Zimage_offsets) D(ZjN Zsetup'H4 Zoutmap-H4, Zsymbol3H4% Zexe_headerH4 H"Znon_gen_output_mask d ZkG Zindex Zcomponent Zts_param{ \errH"(Zpos Zdotpos Zcompnum Zsymname #(Zbound_reg_num  )Zit Zshlistρ"a  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] HЧ unsigned int? shm_deleteBinaryObjectH,ibinlisty}"zHDZig\ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 9,; int> glCreateShadera 9,;itype` ___resulta Zshlistρ"Znewlistρ"NZtmpρ"Zida 0:,;ZbContZbBreak e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 0( ItI40cI4cI4cI4TcI4cI460I4cI4cI4$ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] Z_H intunsigned intunsigned charfloat""> __shm_initializeShaderManagerZ_^__resultP Zret` Zu__3__5@Zc__4__6-Zj__7Zu__9__10Zu__12__13Zu__15__16Z_Zi|[t^Zu|\u2ZaddrS[[\uval_\m_\e_\f_[|\\uval_\m_\e_\f_|\l]\uval_\m_\e_\f_l]]\uval_\m_\e_\f_]]\f_Yval_P\v_]t^\uval_\m_\e_\f_t^^Zmasknum_^`_Zmasknum_`__Zmasknum_|e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] intY__shminpgIDa  Y__shminshIDa Y__shmanF4Ys_vp_modeYs_shaderprog_regsF4Ys_vsuniform_regsG4|Ys_gsuniform_regsG4Ys_fsuniform_regsG4Ys_fixed_uniform_tableF4'Ys_ras_addr_map_tableF4|:Ys_layer_config_maskF4l@Ys_be_maskF4Ys_fixed_uniformsF4aYs_ras_addr_mapF4oYs_shaderprog_regmasks"rYs_vsuniform_regmasks"rYs_fsuniform_regmasks"r e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\fragopstate.cARM C/C++ Compiler, RVCT4.0 [Build 865] Ę ?glBlendFuncĘisfactorj_ idfactorj_ h e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\fragopstate.cARM C/C++ Compiler, RVCT4.0 [Build 865] Ęt unsigned int?glBlendFuncSeparateĘ(isrcRGBj_ idstRGBj_ hisrcAlphaj_ idstAlphaj_ $ZsrcrgbwZdstrgbZsrcaZdstaeZstateO^- e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\finish.cARM C/C++ Compiler, RVCT4.0 [Build 865] 0d ?glFlush0@ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\fbmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] е int? glGetFramebufferAttachmentParameterivi_targetj_ Ii_attachj_ 6i_pnamej_ #i_paramsp4Zfblist&ZiT e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\fbmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ܶ int? glFramebufferRenderbuffer\i_targetj_ i_attachj_ i_rbtargetj_ i_rb_ ZposZrblist&Zfblist&Xstate&\ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\fbmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] gi unsigned intint?glGenFramebuffersgii_n_ _i_pfbm46ZiZtmp&Znewlist&VgiZidxZid_ Zfblist&CF2m4ghi eUm4cem4Th\hrm4dum4F2m4hh eUm4cem40hhrm4dum4F2m4hii 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e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\enable.cARM C/C++ Compiler, RVCT4.0 [Build 865]  ?glDisable$icapj_ $ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\enable.cARM C/C++ Compiler, RVCT4.0 [Build 865] | ?< ena_enableStatus$iparamj_ %ibEnablex_ F%ZstateO^-%L e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\arrayprocessor.cARM C/C++ Compiler, RVCT4.0 [Build 865] - 1T unsigned int?glDrawArrays - 1%i_mode"Z&i_first"/&i_count"&\arrstate+q4Yshaderstate%q4PZtexenabled%Xstateb 'T4 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\arrayprocessor.cARM C/C++ Compiler, RVCT4.0 [Build 865] L floatunsigned intint""?% arp_drawHostArraysx&i_count-"y(i_idxsize-"Z(i_first-"<(i_bDrawElements"(Zi-"'Zj-"'Zshaderstate%q4'Zglvstate+q4'Zhwvstate1q4'ZbContinue"'" Ysize" Ytype~Zstateb 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6b4~n4]406864~4]4T6X64~Ώ4]{466 ){4P~5{4{C{4P]466 4~!4])466 94~E4|S4,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DxE void0 nw gfx resU ResProceduralTextureMapper_CloneDynamic DxEL,resTextureMapper Pallocatork4,x__result ,rresProceduralTextureMapper VsmapperMemory,stextureMapper4,rcloneTextureMapper TuresTexturet' DxEureferenceTexturet' ]4DD 4~4]4DD 4 4~4]G4DD W4c4~k4]\4DDl4x4~~4]p~4DD:~4~4~~4]4DD4~4])4DD+94P~E4{S4P]Qz4EE az4,mz4Q]+EE++~!+]4 EpE ˉ44{4T]144E 44~4]4*(*@ 4~4$&4~)4]&4 *$* 64~B4]M4 *$*]4Q~i4}w4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|  ?`4|  3ô4{д4P}4]ֱ4|  2 44~4Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 865],!!AH ,!!3thisH 3]4`!!4]˽4`!!4T4 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"4~.4]>4!! U4`4~k4]b4!!:y44~4]r44!`!4~4~4~4]M44!T!]4Q~i4|w4z3]44!8!4~4]4\!`!Ÿ4Ѹ4g3ܸ4P~4]4L!P!4~4]4P!T!'4Q~34]J4T!\!Z4~f4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 865] (! EintH (!3thisH "4allocatorI44graphicsFileD x__resultK 3rresultK VqsamplerNumu Wuresult__2K u_ZN2nw3gfx6ResultoRES1___4K  !si3]ֱ4   44~4] 4   4)4~14~A4]M4  ]4P~i4|w43]4  4~4]-4  =4I4~Q4]I4   Y4P~e4|s43]O4 (! ^4~j4{z4T$]ֱ4  ] 44~4]f4 !$!c u44~4]f4 !h u44~4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x77,H`4x77@44U4Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]77H`O477h4^44|j44{z4T]ֱ477] 44~4]f477c u44~4]f477h u44~4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresrs_LutSetupTable`4ظrs_LutCleanupTablei4pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]; <`|nwutVSafeCleanupAll; <4L_ arrayL_ PQ]4; <4T44h~4{4T}&4}4{4d{4P]Z4;;Nq4|4~4]~4;;:44~4]4;;H4P~4|+44].4;; >4~J4]Z4;< q4|4~4]~4;;:44~4]4;;4~4]4;;4~4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xl~'q~ xl4this~ J7]U5ut5]55T55d~5{5T}5}s5{5`{5P]5N55~'5]5:55?5~I5]4H4P~4|+47]5 5~5]5 55~'5]5:55?5~I5]/4u?4~K4~[4~e4]44P~4|+477]44~ 4]E4U4a4$7l4P~v4]54E4~Q4]g4w4P~4]s44~4]40w4~4~4~4]4$4P~4|+46]4 4~ 4]u4,04464Q~4]54 E4~Q4]g4 $w4P~4]4$,4~4] 44\y4~4~4~4]44P4P~4|+46] 4484~ 4] u4X\4464Q~4] 54HLE4~Q4] g4LPw4P~4] 4PX4~4] 4`{4~ 4~4~%4] 4`|4P~4|+46] 4`d4~ 4] u44464Q~4] 54txE4~Q4] g4x|w4P~4] 4|+4~74]'4}74~C4~S4~]4] 44P~4|+46] 44~ 4] u444y64Q~4] 54E4~Q4]g4w4P~4]S4c4~o4]_4o4~{4~4~4]44P~4|+4f6]44~ 4]u444S64Q~4]54E4~Q4]g4w4P~4]44~4]4 d4]4 d#4T14>4d~H4{X4T}f4}4{4`{ 4P]r4 dN44~4]4 d:44~4]4$4H4P~4|+46]F4LP V4~b4]r4P` 44~4]4P\:44~4]4 4~4~4~4]44P~4|+4@6]44~ 4]4 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L,5\ \,5~h,5] }+5d  +5P+5?] *5p  *5])5 *5?~*5] (5  (5?(5?)5\~ )5|)5?|.)5?|7)5r?{G)5S] %5  %5~%5](5 (5_?~*(5]K'5 ['5]o&5&5&5P~&5]%5%5~%5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoid08 e LAthis Aallocator_Aw__result PXrmemoryPqnode T@uresultF ][a+Xp>ja+va+~a+]H5x|AH5H5~H5]G5x|G5G5~G5]F5x|F5F5~F5]E5x|PE5F5~ F5] E5x|:E5(E5~.E5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]{| {|Bthis >Ballocator_ Bw__resultF P8uresultF ]BJ5{{ QJ5]J5~hJ5]nI5{{}I5I5~I5]nI5{{}I5I5~I5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<pt` V5<p\B W5vCW5MC{%W5P{5W5W]BJ5HPs QJ5]J5~hJ5]FT5T\y ST5~cT5|sT5:C][a+Tja+va+~a+]6R5\ FR5'CRR5_R5nR5~~R5]&Q5\ F6Q5CBQ5OQ5ZQ5jQ5~wQ5]M5 M5M5]L5\ L5M5]K5 L5 L5*L55L5~AL5]>S5~ 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5~)5Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Vintbool"'4Qthis^''yQmemberIdxfQx__resultHQ]ޠ5 5P~5]5""5~.5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\X!'Qthis^''Qw__result Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X`5Q5R{5P]>5,(N5R~Z5]{5, 5]5,5–5lR~Ζ5]5455YR˕5FR|֕53R|5 R}5]Ӕ5,45~5]ť5(ե5 R~5]5#5Q~ 5]5#"5Q~.5]O5 _5]z555P~5]55~á5]5#"5Q~.5]O5ȭ _5]z5ȭ55P~5]5ĭ5~á5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865])d+[intbool )d+Rthis SnumberSw__resultP]65)`+2F5R5~]5|k5S}v5{5P"))5|5S"))5|5S")`+5|5|S"+\+5|5R].5)+ >5J5~Z5{h5Z@|w5^S]W5))g5~s5]5(*8*5~5]X58** x5KS5P58S~5{5Q|§5S|է5R{5WL]5++550d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]]6 Tthis Ux__result HT]5@H55~5]5@H15<5~D5]Y5@~f5~v5])5495E5UO5UY5Uc5vUm5^Uw5FU5.U5U5T5T5T5T~5]T5T`c5To5Tx5sT5[T~5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865] _voidint0#' Uthis^''1VtargetVmemberIdx Vv__result&'Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ԫp8`int"'ԪpDVthisb''VԪpsmemberIdxwVpsanimIdxdV]5ܪ5~5]5ܪ-5~5]ޠ5 5P~5]5 ""5~.5]50<ʰ5ְ5~5]ޠ5P\ 5P~5]5PX""5~.5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dlbvoidint0!'dlVthis^''VtargetVmemberIdxVv__result&'Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]cvoidintbool0  $'Vthis^''XtargetXmemberIdxWwriteNoAnimMemberWw__result&'Pstransform WhranimIdxQsoriginalValueX5W8sanimIdxvWumemberAnim  8utransformAnim utransformAnim ]5DP5~5]5DP-5~5]5\`5~!5]65pt F5R5~\5]T5d5p5~x5~5]55P~5|5cW]y555~5]5 5P~5{5P]5 ѽ5~ݽ5]55~5]55~5]58| /5;5]?5D| O5[5h5]k5X| {55]5d| 55KW53W5W]5p| ϸ5۸5]ʷ5px%55~5] D5| T5`5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hfloatbool;$'HXthis^''o]result F]transformAnim Vframe]originalTransformX5\writeNoAnimMember\sflags\5\FLAG_TRANSLATE_NOT_EXIST\5FLAG_ROTATE_NOT_EXIST\58FLAG_SCALE_NOT_EXIST\5prtransform2 psrotXb5%ZsrotYb5YsrotZb5Y]55~5]5$ 5!5\~-5]5 5P~5|5\]-58d =5I5q\~U5]5L\5P~5|5^\]U5x e5q5F\~}5]55P~5|53\]}5ؐ 55\~5]55P~5|5\]5D 55[~5]5,<5P~5|5[]5X 55[~5]5l|5P~5|5[] 55 E5Q5[~]5] 5ܑ̑5P~5|5[] ]5$ m5y5o[~5] 5 5P~5|5\[] 58d 55D[~5] 5L\5P~5|51[] 5ď /5;5] ?5p O5[5h5] k5 {55] 5 55[5[5Z] 5ܒ5!5Z~-5] 5ĒԒ5P~5|5Z] -5=5I5Z~U5] 55P~5|5Z] U5(Te5q5{Z~}5] 5<L5P~5|5hZ]}5A55PZ~5]55P~5|5=Z]5A55 Z~5]5ԓ5P~5|5Y]5,A55Y~5]5$5P~5|5Y]50d55Y 5oY5WY{5    ]50< #5/5]k5Ld {55]5Ld 55 5?Y5'Y]5Xd ϸ5۸5]ʷ5X`%55~5]55|E5Q5Y~]5]55P~5|5X]]5m5y5X~5]5̔ܔ5P~5|5X]5 55X~5]55P~5|5X]5$0 ϸ5۸5]ʷ5$,%55~5]5DP 55]5DL&55~5]5Xd 55]5X`&55~5]5lx 55]5lt&55~5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]drfloatbool u$'d]this^'' `result _transformAnim Wframe_originalTransformX5_writeNoAnimMember_sflags\5_rframeFlags L`sscalen5^]55~5]5, 5555h_|5P_]5   5P~5{5P]5,8 ϸ5۸5]ʷ5,4%55~5]5L| 5 55#58_|/5 _]5\p 5P~5{5P]5| ϸ5۸5]ʷ5|%55~5]5 55_*565^]55Q~5{5Q]55Q~5{5Q]5 ϸ5۸5]ʷ5%55~5] 5D 55^ 5^5^{5    ]5$ #5/5] k5,D {55] 5,D 55 5z^5b^] 58D ϸ5۸5] ʷ58@%55~5] 45@l D5~P5] u5@l5~5] k5 {55] 5 55J^52^5^] 5 ϸ5۸5] ʷ5%55~5] 45 D5~P5] u55~5] 5 55] 5 ϸ5۸5] ʷ5%55~5] G58TW5c5s5]8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]px!'(`thisb''f`animGroupa H`w__result&" P4rresult&" V]555~5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ty` q5t`5a5a5X"t5{5V"5|5a}̵5P"ݵ5|5da|5Qa| 5>a|5+a|,5a|65`]ޠ55~5]5""5~.5]D5"T5`5~h5~x5]i5y5P~5|5a]55~5]y555~5]5̫ 5P~5|5wa]5 ѽ5~ݽ5]5!5~5]?5$`O5[5h5]k58` {55]5D` 55`5`5`]5P` ϸ5۸5]ʷ5PX%55~5]5h55]5t ϸ5۸5]ʷ5t|%55~5]D5T5`5]55~5]5 -5~5]5ʰ5ְ5~5] ޠ5ȬЬ5~5] 5Ȭ̬""5~.5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8EE<`58EEa'5b35b]58EDE55]58E@E&55~5]5PETE ϸ5۸5]ʷ5PETE%55~5]5LEXE 55]5LEPE&55~5]5`ElE ϸ5۸5]ʷ5`ElE%55~5]5dEpE 55]5dEhE&55~5]5xEE ϸ5۸5]ʷ5xEE%55~5]5|EE 55]5|EE&55~5(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xlvoid02'x(bthisV''btargetgbresult(5Tb]25A5~M5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]'p!'ĸP%'ȸ&'̸&'иd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]C0DȖ`b5C0Dbr5c{~5PX]5C D 5]5C D55b~5]5CD55b5b|5b{ 5P}5 ]5CC5~5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoid0&A H$cthisA callocator cw__result^C Psmemorycrmaterials@ rmaterialsWorkSpace@ qgeneratorB U]5Xp$55~5]5t'5~5].5p >5J5]s5q 55]m5 5555~5]5(5~5].5p >5J5]s5q 55]m5 5555~5] 5\+ 5'5~15]5\ 5+5{75P {F5Q {P5R {_5S ]5+ 55c55~5].5  >5J5]s5  55]m5  5555~5] 5, 5'5~15]5 5+5{75P {F5Q {P5R {_5S ] 5d, 55c55~5].5 >5J5] s5 55] m5 5555~5] 5<0 5'5~15] 5< 5+5}75 }F5 {P5P {_5Q ] 75 0 G5S5~c5] .5 >5J5] s5  55] m5 5555~5] 5\1 5'5~15] 5\ 5+5{75P {F5Q {P5R {_5S ] 75Dd1 G5S5~c5] .5HT >5J5] s5Td 55] m5T\ 5555~5]j54+z5c555~5]5(55~5]5(@L55~5]5$\5rc5~5]5D\ 5~5}5].5L\ >5J5]5X5_c5~5]5x 5~5}5].5 >5J5]54+55~5]5 5~5}5].5 >5J5]5 4+55~5]5  5~5}5].5 >5J5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hboolf}A HdthisB ematerialF drmaterialKeyValue? PuisPushed]5i5~5]5c 5~*5] 5Hl5&5~45{B5Z|M5d" HZ5|]5d]5 55~.5{<5YH|K5d]+548;5~G5]g5dtw5~5]05t P5d^5Pk5zd~w5{5Q{5T|5Qd{5V4].5>5J5]k5$4 {55P5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]?A d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q z__result ridentity 'd:\\build\\hudson\\jobs\\NW4C-1_2_23\\workspace\\NintendoWare\\Library\\sources\\libraries\\gfx\\gfx_SkeletonUpdater.cppARM Assembler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfxTBC0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W,X$void0#+'W,X ethis,'qeallocator_Sew__result,'P0rupdaterMemoryP][a+XX)ja+va+~a+]z5 X(X,5@e5~5]5 X(X455~5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0X4X`50X4Xe5e{5PH d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xdintunsigned intboolfloat00,'Xethis,']gskeletonx ?gbillboardUpdater^5 gcamerab5guresSkeletonߣ qpose85D(qworldPose85@+'pgthis,' pskeletonx oworldMatrixUpdater45ouresSkeletonߣ sisModelCoordinateospose85yosworldPose85[osindex=orrangek YsscalingRule΢"osarg0__4x nsarg1__5nrarg0__15x Usarg1__16ns_ZN2nw2ut7Signal2IvPNS_3gfx8SkeletonEiNS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_iS8_EEE7InvokerC1ES4_i__17u nucombiner sfirst__19D5nslast__20D5nrindex__23Tsindex__26lnr_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEEixEi__27k Pr_ZN2nw3gfx8Skeleton13TransformPose12GetTransformEi__24k 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sfirst__304D5islast__305D5irindex__308Tsindex__311oir_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEEixEi__312k Pr_ZN2nw3gfx8Skeleton13TransformPose12GetTransformEi__309k Psflags__314\irflags__316Pr_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj__315Pr_ZN2nw3gfx3res11ResSkeleton3refEv__322L5Pudic__319S u_ZN2nw3gfx3res11ResSkeleton8GetBonesEi__321 r_ZNK2nw3gfx3res7ResBone3refEv__326R5Prindex__339Prindex__342Pr_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEEixEi__343k Srindex__345Psindex__348hr_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEEixEi__349k Zrindex__351Tsindex__354hs_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEEixEi__355k hrindex__357Tsindex__360hs_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEEixEi__361k hsworldMatrix__363 uhsworldTransform__364k bhrscale__365t ~uMinimumScale__368rmag__369 spOut__371 Ohsm__372 55n]355P~5|5Fn]45 55~ 5]45    5P~5|+53n]4+5dhp;5~G5]45 > 55l]55@T > 55l]555P~5|5k]5555~ 5]55  5P~5|+5k]65L` > 55j]65 > 55i]655P~5|5Ii]75 55~ 5]75   5P~5|+56i]75 > 55gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H1D  pthis 5pw__result Pld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ,Hvoid0 < ,Hpthis uw__resultP ].6 (  .6]6 $ 6t];6( ` ;6t~;6]:6( ` :6~:6]U60 `  e6Pq6t]6< `  6]:6d $ :6t~,:6]A96h x  P96~\96]y86|  86]76 76t]66   76t~76]66   ;66]+56  yO56}t]56jtj56T~t56]{46  h 46Wt{46W]26  y'26~326]36  z36]26  2636Q~36]26  '26~326]R16   ,b16P~n16] y86 86] 76 76Dt] 66  761t~76] 66  ;66]+56(yO56t]56 tj56T~t56]{460dh 46s{46W]26 (y'26~326] 36pxz36] 26px2636Q~36] 26pt'26~326] R16t ,b16P~n16] 06 06] /6/6s/6s/6T~/6] 66s] "6"6~"6] W$6g$6] {#6#6#6P~#6] "6 "6~"6] .6D .6] 6@6s] .6Dx .6] 6Pt6s] .6|..6s~:.6] [-6| k-6] ,6|,6,6P~,6] +6|+6~+6].6..6ss~:.6][-6 k-6],6,6,6P~,6]+6+6~+6]*6*6`s~+6]*6(*6~4*6]U6 e6Pq6Ms]6 6]J)6 \Z)6:s~f)6](6 \ (6]'6 \'6'6's~'6]&6 \&6&6s&6s|&6r|&6r}&6]%6 %6~%6]%6d*%6r~6%6]W$6dl g$6]{#6dl#6#6P~#6]"6dh"6~"6]!6$!6r~"6]!6,  1!6]_ 6(o 6r]6 6r~6]6 6]6y6|r6ir6T~6]6h '6Vr{36Y]6y6~6]W6zg6]{666Q~6]66~6]6 ,6P~ 6]6,$  6Cr~,6|:60r]A6@  Q6]6]b6@  r6~6~6{6Q]k6@ {66~6|6q|6q]_6L6r6q6~6|6q]6L`6q66~6]n6l6q66q6~6{6Q {6R,]{6@H6~6]C6 Z6f6~r6]6  6V6]6p   6];6lK6zq]n6X ~6gq~6]6X 6]6Xy6Tq6Aq6T~6] 6(h 6.q{6Y] 6y 6~ 6]3 64<zC 6]W 64<n 6z 6Q~ 6] 648 6~ 6] 68X , 6P~ 6] 6t  6q~ 6]$ 6t4 6~@ 6]U6| e6Pq6q]6 6]6  6p~6]6  6p6p6X~6|6p|6p| 6p{6S ]{6  6~6]6  6p~6]6 /6]C6Z6f6P~r6]{66~6$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d Tboolvoid0(% d  uthis {parents p{resource[4 Rallocator_R{w__result PrresModel Prskeleton HsisSharedSkeleton4{rmemoryPsmodel ^vuresult? rptr__7ZB Uu_ZNK2nw2ut8internal8ResArrayINS_3gfx3res7ResBoneENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__6- uarg0__11- d0rresSkeletonZ. rposeTransforms9 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RVCT4.0 [Build 865]dm>7,02 M>7~Y>7] m=76}=7~=7] <7!<7~<7] ;7,8 ;7x<7e] ;7̵$%;71;7] 1:7̵"A:7M:7{[:7P{h:7 Q] U97ĵ̵$l97Rx97~97] u87ĵ̵8787~87] 77ȵ̵77~77] 7,$$7~07] @7,P7~\7] )7, 97E7?] q7, 7] [a+,D;ja+va+~a+]67>6767676767~77] 575757~57] 47E4747~57]474747~+47])37;937E37~S37]e27u27~27]17 17~17}17]07Զ07͕07~07]/7Զ;/707~07]!/7Ķ1/7~=/7]M.7жԶ ].7~i.7}y.7]y-7ж-7-7~-7],7ж;,7,7~,7]+7жض+7~+7] +7 +7~%+7}5+7]47\t>4747~+47])37\t;937E37~S37]e27\`u27~27]17lt 17~17}17]07p>0707~07]/7p;/707~07]!/7px1/7~=/7]M.7 ].7~i.7}y.7]y-7>-7-7~-7],7;,7,7~,7]+7+7~+7] +7 +7~%+7}5+7]70>$7~07]@70P7~\7])70 97E7]q7 0 7]p74p>7~7]74p7~7])7@p 97E7]q7Lp 7]7t>7~7]7t7~7])7 97E7]q7 7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\|@4fJ'\|LthisK'mrenderQueuePR79sceneContext@R7cameraVR7јlayerIdparticleLayerIdiisVisibleModel\R759r"renderSortMode "]=N7|QN7gN7З~N7N7N7N7N7N7N7PN7#O7#4|rO7]L7L7M7M71M7CM7PM7^M7tM7~M7]L7(L7~4L7]L7(L7~4L7]L74L7M7M71M7CM7PM7^M7tM7~M7]L70D(L7~4L7]MK7d|]K7~iK7]I7d|!I7~I7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8d7G=I'8thisK'ΚsceneContext@R7]S7зK'S73S7DS7|QS7"ܷjS7|mS7]@X7зԷ6PX7~\X7]~S7|LS7S7|S7w|S7Q|S7>{S7Q|S7+{S7U}T7{T7T({T7V("|T7|T7d]Z7"Z7~Z7]Y7(<> Y7Y7] Y7X` Y7~%Y7]1C7X` !AC7~MC7]S7|N'S73S7DS7{QS7U"jS7|mS7]@X7|6PX7~\X7]R7OR7R7|R7{R7P"R7{R7T"S7|S7ߙ]tW7&W7~W7]fR78PvR7R7]SV78wV7̙V7V7VW~V7{V7P}V7]U7U7~U7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H'0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]NP$`a7NPa7ޛa7~a7]`7NP`7`7~`7{`7X |`7"NP`7|a7]_7OO _7_7~_7{_7WH|_7q]^7O O^7~^7] ^7LO\O^7~'^7]\7`OO ]75&]7^3]7 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S7_7Pm7]78!X!q77X"H!X!Џ7}ӏ7]ю78!@! 7~7] 78!@!%7~%7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 865])*biQ')*thisuS'ޫmodelD|7]y70)<)ey7y7X}y7]7H)*g77~7]7H)*77~7{7Z,|7"h)* 7| 7i]7t)l* ¿7ο7~޿7{7YH|7K]۾7))7~7]7))'7~37]7)(*  7.78;7~G7{W7Q{i7P,]F7X*l*V7b7]o7x** 77P7]7**h7Ӫ7X"**Џ7}ӏ7]ю7** 7~7] 7**%7~%7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]YGQ'thisuS'bmodel>|7D]y7\y71y7p}y7]7^77p"Џ7}ӏ7@]ю7 7~7] 7%7~%7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]**RQ'**thisuS'ɬnode8|7]y7**Uy7y7x}y7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X!t!4KP'X!t!ܬthisuS'%node~ ]y7d!p!Ny7y7x}y7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 865].$.XDP'.$.8thisuS'MPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$.. 8P'$..`thisuS'sceneContextxg ] P7$..@`7w]C7$.0. 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S7] g7..~77P~7] 7..7~7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<4=(`m7<4=}7{7Ph]7<=7~7]7<< 7]7<<77P~*7]37<<C7~O7]n7=,=~7ӭ~7]7= = 7]7= =77P~7]7==7~#74d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8ATB)`o78ATB |{7S~7]7A$Bo*77~7]7AB77~7]7AB7 7~7])7AA~67~F7]7AA 77ɯ7)737=7iG7QQ79[7!e7 o7y7ٮ7~7]$7BB37?7H7~Q7f~Z7Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8,bool  8this" Ysresults^{3sparent" FsisVisible ] 77)7~77]=7,0M7Y7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Px,(ó Pxlthis* w__resultk P$sparent* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x-( x̰this* w__resultk P$sparent*  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hl0.ܲ hl,this" iworldMatrixUpdater VsceneContext Cd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$.1 $|this* w__result Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X/` l8|8{8P|8]8( 88]8( 88~8{8Q]8(88~8|8| 8]848l8Y8~8|83]84H8F 88~(8]8T8  88 $8~08{@8QP{R8R,]7(07~7]7 77~7]8 (8U48]Q8X m8]7T7Բ]7@7~7]7@ 7]7@y'757B7X~L7]S7h c7{o7X]7y7~ 7]7$z7]7$77Q~7]7 7~ 7]*7 @ ,:7P~F7]X7\h7u~t7]7\ 7~7]7d  7P7b]7p   7] 57E7O~Q7] 7 7<-7):7\~D7|T7|f7|o7{7S] 7 7~7] F7V7ݱ~b7] 7 7] 777P~7] 77~7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pt5 u pthis" allocator_гw__result PXuresult ]N1| N1N1~N1]M1M1M1~M1]>8N8Z8]M1M1M1~M1]M1M1M1~M1dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00l7void0  00 this" allocator_õw__result Prresult Tsmemory>]N1@H N1N1~N1]e8d t888888~8]b 8d|[r 8~ 8 8 8 8~ 8] 8p|  8 8] 8|  8' 8] 8| 4 8@ 8J 8U 8~a 8]57L E7~Q7]7Ll 7-7:7L~D7|T7w{f7Q|o7d{7S]7,8 7~7]F7pV7Q~b7]7px 7]7px77P~7]7pt7~7]d1d1d1~d1]e8 t8888+88~8]b 8|[r 8~ 8 8 8 8~ 8] 8  8 8] 8  8' 8] 8 4 8@ 8J 8U 8~a 8] 57 E7~Q7] 7 7-7:7L~D7|T7ߴ{f7Q |o7̴{7S] 7 7~7] F7V7~b7] 7 7] 777P~7] 77~7] r 8  8 8 8~ 8] 8E 8 8~ 8] 8  8 8] 8  8' 8]  8  4 8@ 8J 8U 8~a 8]57$ E7~Q7] 7 7-7:7L~D7|T7m{f7Q |o7Z{7S] 7 7~7]F7$V7G~b7]7 7]777P~7]77~7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0h<=` Q80h a8Fm8{}8P{8V]N1<@ N1N1~N1]8DT 8~8|8 ][a+Dpja+va+~a+]8xT 8888~8]8T F88888~8]:8 J8V8]o8T 88] 8 4 8@ 8J 8U 8~a 8]8 8ƶ8~8{8X " 8| 8][a+ja+va+~a+][a+ja+va+~a+]88888~8]8 F8z8888~8]:8 J8V8]o8 88] 8 4 8@ 8J 8U 8~a 8] 8 T 8~8|8g][a+ 0ja+va+~a+] 88P 8T8~ 8] 8@P 28A8~+8]:8DL J8V8] o8LP 88]  8LP 4 8@ 8J 8U 8~a 8] d1\` d1d1~d1D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lAinta  ldthis" -allocator_x__result Ӻrresult DuresSceneObject uresSceneNode sanimGroupCountsanimBinding ]N1xc N1N1~N1]S=8j#b=8~n=8]<8q<8~<8]};8v;8;8~;8|;8|;8a};8d][a+ja+va+~a+]:80&:8:8:8~:8]989898~98]8888~88](8 p (8(8]18q 1818]880"88t~.88]Z$8 (p j$8v$8]-8$0q .8.8]D58T58N`58;r58Q~58|58'{58x{58Px|58i{58Rx| 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C/C++ Compiler, RVCT4.0 [Build 865]X8\XthisUmask7color9depthqfbo9P$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hthis]e:e:]e:S $e:0e:~8e:]0d:@d:Ld:~Rd:]Tc::dc:pc:~vc:]):):~):]]9!m9~y9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p floatp thisbrenderTarget9Dswidth,sheightuxuyunearufar]g:g:g:g:g: g:g:g:y~g:]f:>f:f:af:If:1f:~f:Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this6renderTarget9viewport9rfbo9P]r: 4 r:r:]~q:, q:|q:|q:|q:|q:{q:D8]p:<@p:~p:]o:LPp:~ p:]:9\`.Z9h9r99~9}9]:9`d.Z9h9r99~9}9]j: j: ~j:|j:u| k:b|k:D{k:R|,k:1]2o: Ao:~Mo:]xm:$ m: ~m:|m:|m: |m:|m:|m:]j:8| j: ~j:|j:| k:|k:x{k:R|,k:e]rn:(4 n:~n:]xm: m: ~m:|m:R|m:?|m:!|m:|m:]l: l:]6:P:Z:d:~o:] k: k:k:]1 11}1e~1] 1,H 1M151~1] j:T j: ~j:|j: | k:|k:{k:R|,k:] j: j:~$j:] @i: Pi:~\i:] h: h:Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ^.'TthisY'iw__resulto'Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]h X('|this]'w__resultfP<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Hw:Ww:{cw:P8]Ot:Q^t:~jt:]qs:Qs:~s:]m0S |0~0@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0float 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:~:]:| ɇ:Շ:]+++~!+](: 7:~C:]i:9y:~:]]: m:~y:{:P]:9˓:~ד:]:ďԏ ɇ:Շ:]+ȏ̏++~!+]@: O:~[:]i::y:~:]]: m:~y:{:P]::˓:~ד:]:  ɇ:Շ:]+++~!+]:,@6:~:]]:,@5m:P~y:{:P]:,05˓:~ד:]:P` ɇ:Շ:]+TX++~!+]:hp:~:]:x2#:~-:]-:L =:I:~Q:]A:P:\:~d:]T:Zd:p:~v:]x::::~:]:!:~:]:ʌ:P~֌:{:P]::I:]+++~!+]:А-":~.:]]:Аm:P~y:{:P]:АԐ:~:]:ɇ:6Շ:]+++~!+]::(=J:~V:]]:(m:P~y:{:P]::~:]:8Hɇ:#Շ:]+<@++~!+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dxTintvoid0W:dxsrc:allocator:~w__result/:PsbaseSize?ssize,qmemoryVTxsdstPtr:udstData:ssrcData:]:t|:~:]:dl:~:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ȇVintunsigned shortunsigned intboolW 9:ȇsceneNodeArray: particleContext' sindex__19m sindex__22Z r_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEixEi__23]:Pr_ZN2nw3gfx13ParticleModel15GetParticleSetsEi__20֓VumaxValue__27r_ZN2nw3gfx14ParticleRandom4NextEt__28Qrseed__32Qrseed__35Qȇu_contain"q_cur"Zq_end"[u_continuesnode= uresSceneNode`qmodel8'U\si% \sparticleSet֓G  semitter'4 ]Y:܇Ct:~:~:]:܇:T~:]:C֮::~:]::T~:]1:EA:~M:]g: v:~:]:]::]֪: ::] :`]:~#:] *:`  9:E:~T:] n:`p< }:] :`:ħ:] ͦ:`:::~:Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ȉ؋[intvoidunsigned intboolunsigned charchar0000W dã:Ȉ؋ sceneNodeArray:Z rindex__38Psindex__41 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Ysmemorysnode"sisSuccess~ssetCount`r_ZN2nw3gfx3res16ResParticleModel3refEv__188;Yrtbl_ptrЩPu_ZN2nw3gfx3res16ResParticleModel15GetParticleSetsEi__187asidx__190r_ZN2nw3gfx3res8ResModel3refEv__195;Prtbl_ptr__192ЩPu_ZN2nw3gfx3res8ResModel9GetShapesEi__193|ures__196|r_ZNK2nw2ut13ResCommonBase7IsValidEv__204Qrp__206Prp__209Prp__212Prp__215Prp__218Pu_ZN2nw2ut13ResCommonBaseC1EPKv__219u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__216~Ru_ZN2nw3gfx3res14ResSceneObjectC1EPKv__213;u_ZN2nw3gfx3res8ResShapeC1EPKv__210;u_ZN2nw3gfx3res16ResParticleShapeC1EPKv__207;r_ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResParticleShapeENS3_8ResShapeEEET_T0___201sPr_ZNK2nw3gfx3res14ResSceneObject3refEv__223;Pr_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__221Qrp__229Prp__232Prp__235Prp__238Prp__241Pu_ZN2nw2ut13ResCommonBaseC1EPKv__242u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__239~Ru_ZN2nw3gfx3res14ResSceneObjectC1EPKv__236;u_ZN2nw3gfx3res8ResShapeC1EPKv__233;u_ZN2nw3gfx3res16ResParticleShapeC1EPKv__230;u_ZN2nw3gfx3res14ResSceneObjectC1ERKS2___245;r_ZNK2nw3gfx3res21ResParticleCollection3refEv__249;Qsnode__254V_r_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleShapeEE4sizeEv__259Qrindex__261Qr_ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleShapeEEixEi__262;Pu_ZN2nw3gfx9SceneNode11DescriptionC1Ev__266u_ZN2nw3gfx11ParticleSet11DescriptionC1Ev__264;u_ZN2nw3gfx3res14ResSceneObjectC1ERKS2___269;snode__271;r_ZNK2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE4sizeEv__276Srindex__278Rr_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEixEi__279;Qsindex__281fr_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEixEi__282;Xuindex__284s_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEixEi__285;@sindex__289-r_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEixEi__290;PluresultflsiBTlrresParticleSetaXuresParticleShapessshapeNodeV_rdescriptionKYssetNode;xsiypxuresult]I;I;~I;]H;SI;I;~I;]H;1H;"H;~*H;]%G;_5G;AG;~IG;]=F;MF;YF;~aF;]UE;dE;pE;~xE;]lD;P|D;D;~D;]C;:C;C;~C;]///~/]&B;tB;B;B;B;~B;]"A; 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Gcparent@ReresourcePdescription4eallocatorex__resultcuresNodermemoryPsfogduresultuisAttached]i=P=~=]=S==~=]= {̈́=ل=~=]Ճ= ==~=]= ==~=]= P= =~&=](=:8=D=~J=]+Z=T:Z=FZ=~QZ=]#=W3=e?=O=\=~n=]a=q=d~}=]~=~=Q~=~~=]}= }=d~}=]|= }=Q}=~!}=] %|=8`5|=A|=~M|=]={=8X M{=Y{=~e{={s{=P] Vz=d fz=rz=~~z={z=P] Ny=p^y=jy=~xy=|y=d|y=d"y=|y=d] Fx= Vx=bx=~rx={x=XL|x=hd] ow=w=~w=] v=v=~v=] u=T u=?du=,du=d~u={u=Q{u=R,] t=t=t=] t= t=t=Q-t=] <= <=c <=Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pby=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 865],*&7'pethis;'ew__result Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]h*Whex__resultteridentityp']9=I=U=f_=fi=fs=f}=tf=\f=Df=,f=f=e=eÇ=e~͇= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`c+charvoid00'`cfthis.'iallocator%ix__result?'LgsresCamera=hunamerscaleB=@rrotateB=rtranslateB=smemorygscamera?'g]=`(`=~=]a=` `!q=~}=]Ŧ=`` ܦ=i=i]=@`d`$ ==]=@`d`")=5={C=P{P= Q]==`@`$T=i`=~n=]]=`@`t==~=]=`@`=~=]x=d``$=~=]=d``=~=]1=p`` A=M=i]y=|`` =]=``=~=] =``!=~%=] ͡=`$a =ui=bi]=``$=!=]!=``"1==={K=P{X= Q]E=``$\=Oih=~v=]e=``|==~=]=``=~=] Ԋ=`$a$=~=] =`$a=~=] 1=`$a A=M=;T{\{M;Y;~f;]>;p{t{M;Y;~f;]>;{{M;Y;~f;8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]{D~5void0 '{D~ljthis?'kallocator%_kw__resultfPuresultfroriginalcTrcameraMemoryPscameraData=kuviewUpdaterMemorysviewUpdaterData=juprojectionUpdaterMemorysprojectionUpdaterData=jt|}{D~];{{ !;-;~8;]={{=~=]c={{  r=~~=]ϓ={{ޓ==~=]&=0|8|6=B=~L=]&=4|@|6=B=~L=]a=<|H|q=~}=]ϓ=}} ޓ==~=]= }4} =~=])=$}4}9=Q~E={S=Q]ϓ=@}X} ޓ==~=]=`}t} =~=])=d}t}9=Q~E={S=Q]ϓ=\|t| ޓ==~=]=||| =~=])=||9=Q~E={S=Q]}=||=j=]+||++~!+]ɶ=||ٶ=~=] ϓ=}} ޓ==~=] =}}  =~=] )=}}9=Q~E={S=Q] ϓ=}} ޓ==~=] =}~  =~=] )=}~9=Q~E=|S=j] ϓ=|| ޓ==~=] =|~  =~=] )=|~9=Q~E=|S=j] }=~$~=j=] +~~++~!+] P=$~(~`=l=~t=] m=$~(~}==~=] =$~(~ ==~=] =$~(~ ==~=] =$~(~ Pİ=а=~ְ=] د=$~(~:==~=] =,~0~=~=]1=$~,~A=~M=]c=$~,~  r=~~=d d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D~Ȁ=intvoid0N 'D~Ȁlthis?'mallocator%mx__resultfOmrresultfZuresCameracuresAnimGrouposanimGroup%vmmqanimMemberCountWD~smemberIdx Q'Tnthis?'pw__resultPuresCamerac]=܌@=~=]P=Ԍ،S`=l=~t=]m=Ԍ،}==~=]=Ԍ،==~=]=Ԍ،==~=]=Ԍ،Pİ=а=~ְ=]د=Ԍ،:==~=]%=@5=~A=]E=  n=~x=]c=  r=~~=]=C =~=]=F==]=F=~=]P= G`=l=~t=]m= }==~=]= ==~=]= ==~=]= Pİ=а=~ְ=]د= :==~=]=@I=]y=<=p]Ԋ=@xJ=p~=]=@x=~=]1=Hx A=PM=p]y=Tx =] x=xJ=p~=] =x=~=] 1= A=PM=p] y= =]=LJ=sp~=] !=T ==] k=ȍP{=`p] =ȍ< =Mp~=] =ȍ< =] =Ѝ< y=:p='p=X~=] #=؍  h 3=p{?=X] =ȍЍ y=~=] c=  zs=] =  ==Q~=] = =~=] =< , =P~=]=TL,=p~8=|F=o]M=h  ]=i=]n=h  ~==~={=Q]w=h==~=|=^o|=Ko]k=t =o=o=~=|=o]=t =o==~=]~= =o==qo=~={=Q{=R,]=hp =~+=]=  ==~=]= =U=]=  =]K= [=8o]~=  =%o~=]=  =]= y=o=n=X~=]=P h =n{=X]=  y=~=]C=\d zS=]g=\d ~==Q~=]=\` =~=]=` ,=P~=]=ԏ =n~$=]4=ԏD=~P=]1=ԏ A=PM=n]y=ԏ =]e=؏H u=n~=]+=܏  O=n]=nj=\~t=|=zn|=gn|=Tn{=S]=؏ =~+=]v= H=An~=]= (  =]= ( ==P~=]= $ =~+=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ȁ|,S`=Ȁ|p)=Kq9=T#|I=]= =~=]=  =~=])=9=P~E=|S=8q]=  =~=])=9=R~E={S=R]}= $ =P=]=8@ =~=]=$8 =~=])=(89=P~E=|S=%q]=DT =~=])=HT9=R~E={S=R]}=`d =P=]=hl =~=Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]> v$>~.>{>>])= 9=~E=]a=(q=~}=]5>P>u[>Q~c>]ї=DH=~=] =DH(=~%=]i>`d>>~>]=`d ==~=|=u{=P|=u|=u|=u|%=u|/=ku|9=Su|C=;u|M=#u|W= u|a=t|k=t|u=t|=t|=t|={t|=ct{= {= |={s|=Ss|=+s|=s{= |=r|=r{= | =r{= {= {)= {3= |==cr|G=Kt|Q=3t|g=t|}=t|=s{= {= |=s|=s{= {= {-= {C= {Y= {o= {= {= |=s{= ] =t =Pr==r~=] =t  ==~ =Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 865](^ '(Xvthis?'vvisitor0=v]>Ѕ >>"Ѕ >}>$"Ѕ >{>T"Ѕ >{>U "Ѕ !>}$>$"Ѕ 2>|5>v]>ԅ܅ >>~>]">ԅ؅2>P~>>]M> f>p>~v>]>>P~>]> >>]> >>>~> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 865](davoidbool0W b'(dvparentDq2yresource|Qdescription'yallocator%xw__result?'PrresCameracTsmemoryxsviewType dxuresViewUpdater \scameraView=xrviewUpdater,sprojType`d}xuresProjectionUpdater\scameraProjection=TxrprojectionUpdater%scamera?'AxuresAimView]raimView =PԆuresLookAtView^rlookAtView=PԆ܆uresRotateView`rrotateView=P,uresPersProjectionbrpersProjection=P,DuresFrustumProjection`rfrustumProjection$=PDLuresOrthoProjectionarorthoProjection*=Pduresult]><\>~>]P=X\S`=l=~t=]m=X\}==~=]=X\ ==~=]=X\ ==~=]=X\ Pİ=а=~ְ=]د=X\:==~=] ϓ=\tޓ==~=] a=x"q=~}=] =)=~=] )=9=P~E={S=P] >܆ >,>~:>] )>܆@>L>~Z>] =܆=~=] ɶ="ٶ=~=] =5 =~=] )=9=P~E={S=P] M>LT%d>p>~~>] m>LT>>~>] =PT=~=] >\`>>~>] >dh>~>]=h|= =~=]=h|;)=5=~C=] U=hle=~q=]=t| =~=}=]=x=ɏ=~׏=]Վ=x;==~=]=x!=~-=]== M=~Y=}i=]x= =~=]==~=]1=ȇ A=M=.x]y=ԇ =]Ԋ=8 =~=]=8=~=]1=8 A=M=x]y=8 =]>T>>~)>]>Tp )>5>~A>{O>P]2>| B>N>~Z>{h>P]*>ԉ :>F>~T>|b>w|m>w"ԉz>|}>w]" >  2 >> >~N >{\ >XL|k >w]K >ЈԈ [ >~g >] >  >~ >]t >l   >w >}w >Tw~ >{ >Q{ >R,] >  > >]>ȉ  >>Q >]=؉  =Aw=P]Ԋ==~=]==~=]1= A=M=.w]y= =]x=X=~=]=X=~=]1=(X A=M=w]y=4X =d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]djbool $ 'dPythis?'}allocator%}resObj}Rdescription'}viewUpdaterv=}projectionUpdater|=z}wscale&}isDynamicg}x__result?'y]>;>T}>A}~>]= ==~ =]>;>.}>}~>]= ==~ =]Y>px;i>}u>~>]>px>>~>]>p;~>~>]y>̊d>>|>|>|>|>|>x|>`|>H|>0|>|>|>{ >{>{!>{+>{~5>]Y>$,;i>u{u>~>]>$,>>~>]>|$;~>~>]y>؋>>]{>E{>-{>{>z>z>z>z>z>z>mz>Uz >=z>%z!> z+>y~5>] >8D;>y>y~>] =8D ==~ =] =D\;=yɏ=~׏=] Վ=D\;==~=] =DH!=~-=] ==T\ M=~Y=}i=] =Xp;=y =~=] =Xp;)=5=~C=] U=X`e=~q=] =lp =~=}=] P=px;`=l=~t=] m=px}==~=] =px==~=] =px==~=] =pxPİ=а=~ְ=] د=px:==~=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D4void0D ~this{m~targetZ~result3G~rdstOffsetQrsrcOffsetP]>0D %>1>!~]+48++~!+]9>0 I>~U>|c>4~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DLvoid0DL~thisk~target~result3~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0s~this_ target~result3~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4OthistargetIresult36`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|l`*>|l\*>{*>P])>)>~)>])> #)>]>(>S(>_(>P~i(>]c'>s'>~'>]&>&>~&>]%> %>]%>%>'%>P~1%>]/$>?$>~K$>]&> &>~&>]%> %>]%>%>'%>P~1%>]/$>?$>~K$>]j#>8z#>~#>]"> ">]!>!>!>P~!>] >!>~!>]: ><dJ >~~V >]w><D >]><D>>P~>]><@>~> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbool (thismemberIdxw__resultP<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d+,8`&1>d+,,61>&B1>{M1>P]/>l+,2/>0>~0>|0>}*0>}=0>"++P0>|S0>$[0>~^0>"+,f0>|i0>π$q0>~t0>].>+, .>.>~/>{/>X@|+/>] .>++.>~'.>]G->++W->~c->]0,>,T, P,>u^,>k,>L~w,>{,>R{,>S,]v+>,,+>+>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865] DthisYw__resultPxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]~W5>]y4>Xll 4>]3>`ll 3>3>]2>tll 2>2>]2>Xl\l 2>~!2>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 9thistw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 O thisC%v__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H`6>86>M{*6>Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 `thisSuv__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p`6>6>{6>Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`7>7>ł{7>Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 ؂thisov__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865],`8>8>{8>Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]``9>(p9>={|9>Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X`8:>PH:>e{T:>Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`;>x ;>{,;>Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|`;>|;>{<>PLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\KL `B>\KLȃB>B>{B>P]JA>dKL2ZA>fA>~qA>|A>}A>}A>"xKKA>|A>}$A>~A>"KLA>|A>_$A>~A>]B@>KL R@>^@>~n@>{|@>W@|@>A]g?>KKw?>~?>]>>KK>>~>>]{=>K8L =>.=>Q=>~=>{=>P{=>R|=>|=>]<>lLL<><><d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865],-`"I>,-Ԅ2I>΅>I>{II>P]G>,-2G>H>~H>|H>})H>}:H>",,KH>|NH>$VH>~YH>",-aH>|dH>w$lH>~oH>]F>,- F>F>~G>{G>X@|G>Y]E>--E>~ F>]+E>8-H-;E>~GE>]#D>L-- =D>ID>FTD>~^D>{lD>R{}D>S,]ZC>--jC>vC>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ľ`O>ĽO>n{O>P]N>  N>~N>]N>,T N>[~*N>]KM>,4 [M>]oL>,4L>L>P~L>]K>,0K>~K>]J>T J>H~J>] J>X\#J>5~(J>]j#>h#z#>"~#>]">hp ">]!>hp!>!>P~!>] >hl!>~!>]j#>#z#>~#>]"> ">]!>!>!>P~!>] >!>~!> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$j[>]Z>HjLj Z>[> ]Z>TjXj !Z>-Z> ]=Y>\j`j MY>YY> ]iX>Xj\j yX>~X>]W>`jhj W>|W> ]V>hjlj V>~V>]U>jj  V>V>P]U>jj .U>i:U>V~EU>]N>jj N>~N>]<jj  <<~ <]GT>j(k WT>0cT>~mT>]NS>j(k ^S>jS>{vS>P {S>R {S>S {S>\ ]FR>jj VR>bR>oR>zR>RR>~R>]<>jj <><>]wQ>jj Q>Q>]qP>jj P>P>P>P>~P>]N>jj N>~N>] j#>(kXk z#>~#>] ">(k0k ">] !>(k0k!>!>P~!>] >(k,k!>~!>] U>\kpk .U>:U> ~EU>] N>Xk`k N>~N>] <xk|k  <<~ <] GT>kk WT>cT>~mT>] NS>kk ^S>jS>{vS>P {S>R {S>S {S>\ ] FR>kk VR>bR>oR>zR>RR>~R>] <>kk <><>] wQ>kk Q>Q>] qP>kk P>P>P>P>~P>] N>kk N>~N>]j#>k l z#>~#>]">kk ">] !>kk!>!>P~!>] >kk!>~!>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnt`J>nnJ>V{J>Pt] J>nn#J>C~(J>]j#>nn#z#>0~#>]">nn ">]!>nn!>!>P~!>] >nn!>~!>]j#>nn#z#>~#>]">nn ">]!>nn!>!>P~!>] >nn!>~!>Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d`intboolvoid0ndtthisi(animDataF (dmaxMembersQmaxAnimMembers3allocCache w__resultvPrresultvUsmemory]U>,@.U> :U>~EU>]N>(0N>~N>]<HL  <<~ <] `>|`>Ԉ'`>~1`>]_>| _>+_>{7_>P {F_>R {P_>S {__>\ ]^>X"^>.^>;^>F^>RV^>~c^>]v+>hx +>+>]C]>x S]>_]>]qP>x| P>P>P>P>~P>]N>X`N>~N>]N>N>~*N>]KM> [M>]oL>L>L>P~L>]K>K>~K>]}\>\>~\>]}\> \>~\>]U>4 .U>:U>~EU>]N>  N>~N>]<@H <<~ <d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XXthisi(allocatorΊx__resultlۉ]h>h>h>~h>]g>g>h>~h>]g> g>,g>~]Gf>Vf>~bf>]<>p <><>]wQ>q Q>Q>]Gf>Vf>~bf>]<>p <><>]wQ>q Q>Q>]8e>ЎHe>oTe>Wge>?{e>,e>~e>]Md>Ԏ\d>hd>~td>]W>)W>W> ]pc>c>c>~c>]b>b>b>~b>]a>:a>a>~a>]`>4`>~`>]v+>$,p +>+>]C]>,4q S]>_]>]qP>,0 P>P>P>P>~P>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dlintodlthis v__resultPHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l(`5 (lB (b{O (P{] (X{k (U {t (V{ (P"l ({ (T "ȼ ({ (`\{ (P\]m>|m>~)m>];l>x|Jl>~Vl>]}\>\>~\>]\k>ȼ#lk>xk>~k>~k>]9>ȼI>P~U>|c>O]j>j>~j>]i>ļi>i>~i>]9>ļ I>P~U>|c><d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dػ int0Pdػthisi(sindex__129܋r_ZN2nw2ut9MoveArrayIPNS_4anim10AnimResultEEixEi__130< (Psindex__134ɋr_ZN2nw2ut9MoveArrayIiEixEi__135PdػqanimCountV dԻsanimIdxԻsresult6 (smemberIdx]}\> \>~\>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H0 voidint00 H thistarget|memberIdxSx__resultsblendOp (sanimIdxˌrmemberAnimhDrmemberAnimhsoriginalValueVDsresult6 (Crflags &P]w>@& x>@x>~#x>]w>8@ )w>5w>~Dw>]Fv>48 Vv>~bv>]eu>4 uu>u>~u>]t>4Kt>t>~t>~t>]9>4I>P~U>|c>-]s>s>~s>]i>4i>i>~i>]9>$4 I>P~U>|c>]\k>p!lk>xk>~k>~k>]9>pI>Q~U>|c>]j>ptj>~j>]i>i>i>~i>]9> I>Q~U>{c>Q]r> r>r>~r>] \k>lk>xk>~k>~k>]9>I>S~U>|c>]j>j>~j>] i>i>i>~i>] 9> I>P~U>{c>P] q>r>t~r>] .q>%>q>~Jq>] Tp>dp>pp>~~p>] 2> 2>~!2>] so>o>~o>] n>n>~n>] m>$( m>m>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ػdintػdthisi(&qheadBytesXqcachePtrP (UqmemberAnimCountWsindex__114r_ZN2nw2ut9MoveArrayIPNS_4anim10AnimResultEEixEi__115< (Psidx__117r_ZN2nw4anim3res7ResAnim3refEv__122o(Pudic u_ZN2nw4anim3res7ResAnim16GetMemberAnimSetEi__120rx__125PػdqanimIdxT drmemberAnimJ (`rprimBytesP]m>m>~)m>];l>Jl>~Vl>]}\>\>~\>]x>x>P~x>|y>]i>8i>i>~i>]9>(8 I>P~U>|c>ڍd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@int7DthisxmemberIdxudata$rresAnimGroupMember, (p]q>Hr>x~r>].q>%>q>~Jq>]f{>%v{>P~{>]z> z>~z>]eu>Dx&uu>u>~u>]t>DxKt>t>~t>~t>]9>DxI>R~U>|c>e]i>Xti>i>~i>]9>ht I>R~U>{c>R]Tp>x| dp>pp>~~p>]y>| y>Py>~y>hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnintbool0lnthisxanimGrouppx__resultvގsmemberCount]uresultResizesanimMemberCountJuresultReverseResizesboundAnimCount7sj__110$r_ZN2nw2ut9MoveArrayIiEixEi__77Qsidx__79r_ZN2nw4anim3res7ResAnim3refEv__84o(Pudic 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Yr_ZNK2nw4anim3res12ResAnimGroup3refEv__318(PsmemberCount__294smemberIdx__295 7<qanimGroupIdxH  H7<sanimGroup x7<qanimObjectIdxD 7<rindexPsanimObjd[] >(7<7.>~:>].>`7l7 >>~J>]f{>`7d7 v{>~{>]I>77 k>~z>]>77>~>]>D79 ͊>ي>>>>>|0>“{J>@{W>{b>|}>=|>{>P"(8X8>|>"8\9Ƌ>{ɋ>~"99׋>{ڋ>Q]eu>X88%uu>u>~u>]t>X88Kt>t>~t>}t>]9>`88I>P~U>|c>]s>X8\8s>~s>]i>p88i>i>~i>]9>|88 I>P~U>|c>]‰>88҉>~މ>]>88>~ >]w>88& x>x>~#x>]w>88 )w>5w>P~Dw>]Fv>88 Vv>~bv>]eu>88 uu>u>~u>]t>88Kt>t>~t>}t>]9>88I>P~U>|c>v]i>88i>i>~i>]9>88 I>P~U>|c>c];l>D79Jl>~Vl>]‰>\9d9҉>~މ>]>h9l9>~ >]a>99>~>]>99>~>]>L:P:΍>~ڍ>]>l:: >>ƌ>Ԍ>|>ؑ{>Q,"x:: >{ >Q]>:T< ͊>ي>>>>>|0>{J>@ {W>{b> |}>|>{>P ":;>|>x";<Ƌ>{ɋ>~ "@<T<׋>{ڋ>Q]eu>;L;%uu>u>~u>]t>;L;Kt>t>~t>}t>]9>;L;I>P~U>|c>e]s>;;s>~s>]i>,;H;i>i>~i>]9>8;H; I>P~U>|c>R]‰>H;P;҉>~މ>]>T;X;>~ >]w>p;;& x>x>~#x>]w>;; )w>5w>~Dw>]Fv>;; Vv>~bv>]eu>p;; uu>u>~u>]t>p;;Kt>t>~t>}t>]9>t;;I>P~U>|c>?]i>;;i>i>~i>]9>;; I>P~U>|c>,];l>;;Jl>~Vl>]‰><<҉>~މ>]> <$<>~ 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>>]&qP>aa P>P>P>P>~P>]&N>`` N>~N>]')>Haxa )>~)>]')>HaPa #)>]'>(>HaPaS(>_(>P~i(>]'c'>HaLas'>~'>]*Η>xab ޗ>>~>]*>xab2>>~>}ʖ>}Ֆ>}>"(aa>|>$(>~>")ab >|>$)>~>]*>ab >>~>{>WD|ȕ>])>aa>~>]*ӓ>ab>~>]*˒>b\b >>Ε>|~>{>Q{%>R,]*>bb>>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hcc5 hccPthisresAnimGroupQsceneNodeI(֚allocatorÚw__resultP]g>hclc g>,g>~]>tccζ>~ڶ>]>ccp >>]ð>ccq Ӱ>߰>]Gf>ccVf>~bf>]<>ccp <><>]wQ>ccq Q>Q>]>cc>~>]ZC>ccp jC>vC>]G>ccq W>c>]qP>cc P>P>P>P>~P>]>cc>w~>]ZC>ccp jC>vC>]G>ccq W>c>]qP>cc P>P>P>P>~P>]/>cc>>d~J>]>ccp >>]>ccq >>]qP>cc P>P>P>P>~P>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%'6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]{'JthisLw__result 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C/C++ Compiler, RVCT4.0 [Build 865]|܀void0 K|dthisLUw__resultP]>|}>B~>]>|} >P>/]X>|} e>u>]>|}>P~>|> ]>|| >~>}>L]>}>~>])>}T}v E>]>,}P}(>]d>T}wt>О~>]>X}} >]>h}}>] >h}} >~&>]0>h}} O>]?>p}} yc>q>~>X~>]>x}} h >q{>W]+>h}p} y;>~G>]>}} z>]>}}  >>Q~">]+>}} ;>~G>]f>}} ,v>P~>]>}>^~>|>K] >~~  >>] >~~  >>~>{>Q] >~~>>~ >|>|)>] >~~ >->>~#>|3>] >~(~ >)>6>~D>] >4~~ >'>4>Ν@>~L>{\>Q{n>R,] >~~  >~>] û>~~  ڻ>>~>] 5>~~ D>UP>] m>~8  >] >~4>] >~  >~>] >~  />] >~  yC>oQ>\^>X~h>] o>~~ h >I{>X] >~~ y>~'>] >~ z>] >~ >>Q~>] >~ >~'>] F>  ,V>P~b>]t><t >6~>]><t>~>]>Dt >P>#]>Pt (>]Q>x a>~m>]>| ;>I>V>\~`>|p>ל|>Ĝ|>{>S]>x  >~>]b>r>~~>]>  >]û> ڻ>>P~>]>  >~>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]puvpvoid0  "JpuvhthisLallocatorqtw__resultLPrresourceJXsmemoryaslightLuresulti]>uu& >>P>~>] >uu*>&>~1>] >uv,>N(>8>G>~Y>]>uu >;,><>I>~[>]C>uuqS>_>~g>]a>uuq>}>~>]y>uu >>~>]>uu >>~>]>uu P>>~>]>uu:>>~>]Q>uua>~m>]>uv%>(1>~?>]Q>uua>~m>]>uv >~>}>]>uu,%>1>~?>]Q>uua>~m>]> v`v,>~>]>v`v >>]X>v`v e>u>]>vLv>P~>|>ܟ]>8v@v >~>}>] >tvv4>~>] >vv >>ɟ] X>vv e>u>] >vv>P~>|>] >vv >~>}>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]wychar0W g:Lwyallocatorq֣9name x__resultIsresAmbientLightL>lrscaleR>PrrotateR>DrtranslateR>]t>wxk>>>~>|>] >wx>&>~1>]> xx>>>]>,x8xu>P>]>xxx>Y>]+xx++~!+]>>>~>|>;|>({!>V<]f =HxPxs =~} =] >`xtx>&>~1>] =xxx = = =~ =]>xx}>P>]>xx>P>]$7xx37?7H7Q7͢~Z7]$7xx37?7H7Q7~Z7]$7xx37?7 H7mQ7U~Z7] =xy =B = = =~ =] )7 yy~67~F7] 7(yy  77*7)737=7ʡG7Q7[7e7jo7Ry7:7"~7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]upuLuputhisL2allocatorqw__resultiPTuresulti]:.$u(u :.:.~:.]9.,u4u9.9.~9.]9.HuPu9.9.~9.]9.duhu9.9.~9.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]vw `>vwP>>p{>P}>${>P${>U$]:.vv :.:.~:.] >vw>&>~1>]> ww(>~>]> ww >~>]>ww.>~:>]M>ww]>~i>]>ww >~>Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ydzx\PKydzthisLvisitorF>]> z\za>>" z\z>}>$" z\z>{>T" z\z>{>U " z\z>}>$" z\z>|>]>zz >>~>]>zz>P~ >]>z$z 2><>~B>]R>z zb>P~n>]>LzXz >>]>(z8z >>>~>Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dz|Ԝvoidbool0W 9#Kdz|4parentp[resourceePdescriptionLKallocatorqjw__resultLPuresNodePrmemoryPqlightLVuresulti||uisAttached]!?|zzBK?~U?]S?zzSc?o?~w?]C>zz S>_>~g>]a>zz q>}>~>]y>zz >>~>]>zz >>~>]>zz P>>~>]>zz:>>~>] >zzF>&>~1>]H?zzIX?Dd?t??~?]>zz >W,><>I>~[>]C>zzqS>_>~g>]a>zz 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X{|F?|I?] >d{d|  > ?~?{(?XL|7?ϥ] >{{ '>~3>] S>{{ c>~o>] @>{|  `>n>{>j~>{>Q{>R,] >L|`| >>] >p|x|  >>Q>] 5>|| D>WP>Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Jhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LTL\"(LTĦthis(٦w__result?~Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lt((ltthis(w__result Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwmathUMTX34LookAtRadO"pOutO"ZpCamPosg<twist8$pTargetgx__resultO"srtwistFIdx8 ] ?p ? ? ? ?~ ?| ?֨{ ?  "\p ?{ ?  { ?\{! ?P\{* ?L\{3 ?h{? ?h] ?`U  ? ?~ ?] ?`  ? ?~ ?| ?N| ?&| ?| ?] ?V  ? ?~ ?] ?  ? ?~ ?| ?Χ| ?| ?| ?] ?Z  ? ? ?~ ?{ ?]?n  ? ?~ ?]?(@t  ? ?~ ?]?Phz  ? ?~ ?4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t`?tx?{?P8] ?P?~?].P.~.]m0R |0~0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t X(tthis(fviewMatrixx?HworldMatrix?cameraPosition?sflagsЛhrlookReverse$   8hrrotateMatrixJ%#rr$  ru$rst8rct8rup$rtargetPosition$]]?ě^m?~y?] ?ț̛f?~)?] ?n ?~)?]~?08s ??~?] ?<`w  ? ?~ ?] ?<`  ? ?~ ?| ?f| ?>| ?&| ?] ?`x  ? ?~ ?] ?`  ? ?~ ?| ?| ?Ϋ| ?| ?] ?|  ? ? ?~ ?{ ?]? ??? ]? ?~?] ?ܜ&?~)?]!?=?H?Q?~Z?]!?$=?H?Q?~Z?]P?8hf?q?z?~?] e?h\ ????~?] ?h\  ????~?|#?|)?s|6?[|C?C|P?|^?|l?|z?|?|?|?k|?S|?;" ?|?+" Н?|?˪] ? ?~?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid0W6(TallocatorK(ʭresUpdater~Uw__result(PDrupdaterMemoryP]/0`x<>0J0~U0]??????~?]5?JD?P?`?~n?]U0Yd0p0~0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]}(dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l))` ?l))-?t{9?PD|I?a|V?N|a?0|i?|x? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]07X`'?07(?V(?X|6(?|G(?"|^(?|m(?|~(?|(?ӱ|(?|(?|(?|(?|(?n|(?[|)?=|)?|-)?خ|C)?Ů{Y)?P{)?P~)?{)?Q{*?P~E*?{w*?P~*?~*?{(+?Q|[+?{o+?P{+?Q{+?Q{,?P~,,?~?,?{J,?Q{~,?Q{,?R{,?R~-?{L-?X{~-?X{-?X|-?|-?|-?{A.?P~s.?~.?{.?Q{/?Q|B/? |U/?F|e/? {/?Q|/?{/?P{80?Q{l0?P~}0?~0?{0?Q|0?ԯ{0?X{,1?P{`1?P~s1?{1?P{1?Q~%2?~42?{2?P{2?P{ 3?P|@3?`|K3?M|T3?/|\3?|i3?{t3?R"L2l53?{3?"2l53?{3?Q"2 43?{3?|3?{3?[0{3?Q"$344?| 4?ް"P344?{4?X|+4?{74?^4{D4?X8" 4T5W4?|Z4?l{f4?Q4|s4?Y|4?3{4?P" 074?{4?^" 574?}4? " 564?{4?P |4?{4? {4?Zx{4?[" `665?|5?s" 7x75?|5?] $?1(1$?~%?] $?1$1 -$?~9$?] ?1$1  ?P~?|#?] Q#?1 1 a#?~m#?] ;"?,1\1K"?W"?Q~i"?{y"?P0|"?o|"?\|"?I" D1\1"?|"?6] e!?(1,1u!?~!?] ?\1h1 ?~ ?] 2?11R?`?j?z?~?}?] 2?11R?`?j?z?~?}?] 2?11R?`?j?z?~?}?] 2?12R?`?j?z?~?}?]%?`2t25?~A?]M?`2t2 ]?~i?|w?*]M?x22]?P~i?{w?P]?22 ?~?]?22  ?~?|#?]%?03D35?~A?]M?03D3 ]?~i?|w?˰]M?D3P3]?R~i?{w?R]?44 ?~?]?44  ?~?|#?]2?l5t5&R?`?j?z?~?}?]%?555?~A?]M?55 ]?~i?|w?]M?55]?P~i?|w?]%?665?~A?]M?66 ]?~i?{w?P]2?x7|7!R?`?j?z?~?}? ]2?|77!R?`?j?z?~?}? ]-77*-Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]̿boolnwgfxinternalVSetupShaderProgramMode̿useGeometryݲ̿zMrUSE_GEOMETRY_COMMAND,IDX_REG_229'? ,]mM?ȿ M?]nL?ĿL?ʲL?L?~L?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Կ`nwgfxinternalVSetupDeactivateVertexAttributeCommandԿ`shape'#PshaderProgramDesc]yB?ؿXB?B?|B?|B?|B?|C?|C?³|"C?c{=C?P{qC?U}C?{C?U{C?Y}1D?{dD?Y}D?}D?{E?Y})E?}=E?{HE?Y{}E?U{E?U}E?}E?{E?U|"F?P|-F?=}>F?}MF?}XF?}aF?}iF?}{F?}F?"F?|F?"(F?}F?T"8F?{F?Ud{F?U$"F?}F?}F?"LG?| G?]%?5?~A?]M? ]?~i?|w?]M?$]?U~i?|w?v]2? R?`?j?z?~?}?]2?R?`?j?z?~?}?]2?&R?`?j?z?~?}?]-LX*-P(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00dnwgfxinternalVSetupVertexAttributeCommand00$shape'#PshaderProgramDescQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pnwgfxinternalVClearVertexAttributep8]>N?t[N?hN?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865](nwgfxinternalrCLEAR_VERTEX_COMMAND'?`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]O|P(charint00{/#O|PXthis1#Bformat$args?oXw__result qbufferV(rreader%u_ZN2nw2ut4RectC1Ev__66t"(uu__67rstream__68Vumask__73uflag__74r_ZNK2nw4font14TextWriterBaseIcE13IsDrawFlagSetEjj__75Psx__77sx__80rx__83 umask__86uflag__87r_ZNK2nw4font14TextWriterBaseIcE13IsDrawFlagSetEjj__88Prx__90 rx__96 rstream__98Pr_ZNK2nw4font10CharWriter12IsWidthFixedEv__103Prstream__106Vsdx__111sdy__114cry__117  PHUscode<2 xQ(Tsoperation  QRrcontext2>(~rmyCopy *#~rrect$ ~ xQDSsremainswidth"(soffset"(q DSSsremain^rwidth"( soffset"( S Tswidth"( (THUsbaseY"(scrntRight TTswidth TTspFontV={radj"(  LUUswidth"(K] O?PPP?~ P?] >_?QQM_?Y_?g_?p_?s_?[_?~_?] HY?Q(QWY?~cY?] `^?,Q4Qo^?{^?] ]?0QdQ]?~]?] \?QQ \?~\?] Z?QRZ?~%Z?] P?RRP?~P?] (O?8RV?] V?pUtUV?(V?3V?~>V?]V?] V?MM V?(V?3V?~>V?]Z?MMZ?~Z?]"(N0N "( ~"(]"(`NhN "( ~"(]"(NN"( ~"(]"(NN"( ~"(]L`?NN \`?h`? ]L`?NO \`?h`? ](slimitLeft1slimitRightsbCharSpacesbOverLimitsprevStreamPos*#rprevRect$ rreader%slineFeedVsl__4st__5sr__6sb__7zu_ZN2nw2ut4RectC1Effff__8t"(rx__10 u_ZN2nw2ut4RectC1Ev__13t"(uu__14rstream__15Wrstream__17Qsa__19Dsb__20,sa__22sb__23sa__25sb__26̿sa__28sb__29r_ZNK2nw4font10CharWriter12IsWidthFixedEv__36Prstream__39Wsa__411sa__43hscode<soperation \rrect$ ~|rcontext2>(~rmyCopy *#~rrect2$ }scrntRighta,swidthI] >_?M_?Y_?g_?p_?q_?Y_?~_?] Z?Z?~Z?] HY?WY?~cY?] c?,c?~c?|c?|c?n] W?W?~W?] b?@Lb?>b?&~b?] V?TXV? V?~W?] `^?hlo^?{^?] ]?h]?~]?] \? \?~\?] Z?DPZ?~%Z?] P?\`P?~P?] (O?7O?P~CO?] (O? 7O?P~CO?] HY?WY?~cY?] |X?X?~X?] \?px\?~\? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]1x__result"slength"Lqoffset" ]?dh: ? ~Ě?]?|< ?? ~?Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\anim_AnimFrameController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0[void0UPlayPolicy_Onetime"startFrame",endFrame"inputFrame">x__result"d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\crt0\MPCore\crt0.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\VPnninitLocaleTqpr?Td:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\crt0\MPCore\crt0.cppARM C/C++ Compiler, RVCT4.0 [Build 865]rs_SdkVersion?rs_FirmwareVersion?(d:\\dev\\hudson\\workspace\\CTR_SDK-0_14\\Horizon\\sources\\libraries\\crt0\\MPCore\\crt0.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\crt0D|]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\template\src\template_main.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8Dcbool)?8Dtthis?w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\template\src\template_main.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HPdbool(~?HPthis?w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\template\src\template_main.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8PeFb?8this?sfont?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\template\src\template_main.cppARM C/C++ Compiler, RVCT4.0 [Build 865] f9F?$this?MhidStatus=?:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\template\src\template_main.cppARM C/C++ Compiler, RVCT4.0 [Build 865]f,0?`this?ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\template\src\template_main.cppARM C/C++ Compiler, RVCT4.0 [Build 865]gW.%6(w__result]6(P,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\template\src\template_main.cppARM C/C++ Compiler, RVCT4.0 [Build 865]?__rwr__rw_stream_initializerA?vwTemplatersModuleTemplateל?V%hD'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\system_main.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PovwsystemVDrawBGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\system_main.cppARM C/C++ Compiler, RVCT4.0 [Build 865],0ovwsystemVDrawInfo,0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\system_main.cppARM C/C++ Compiler, RVCT4.0 [Build 865],pvwsystemVMain,] ?4T]?\|9?}E?}S?}[?|h?{?"̮l?|?|?}|?j|?W|?D|?1"?{ī?Y|Ϋ?" ګ?|ݫ?]??P~?]?p̭~#?~3?];?p̭K?~W?]? 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8BDB~NB~Bx__cctor_result(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\g3d_main.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d bool  ̮this!__valu_ZNSt14__rw_list_iterIPN2nw3gfx17BaseAnimEvaluatorEiPS3_RS3_EC1ERKS6___2057u_ZNSt14__rw_list_iterIPN2nw3gfx17BaseAnimEvaluatorEiPS3_RS3_EppEv__2058r_ZNKSt14__rw_list_iterIPN2nw3gfx17BaseAnimEvaluatorEiPS3_RS3_EdeEv__2060(Ru_ZNSt14__rw_list_iterIPN2nw3gfx17BaseAnimEvaluatorEiPS3_RS3_EC1ERKS6___2062u__it__2065r_ZNKSt14__rw_list_iterIPN2nw3gfx17BaseAnimEvaluatorEiPS3_RS3_EeqERKS6___2073Tu__node__2080(u_ZNSt14__rw_list_iterIPN2nw3gfx17BaseAnimEvaluatorEiPS3_RS3_EC1ERKPSt14__rw_list_nodeIS3_E__2084u__tmpu_ZNSt14__rw_list_iterIPN2nw3gfx17BaseAnimEvaluatorEiPS3_RS3_EC1ERKPSt14__rw_list_nodeIS3_E__2090u__x__2092(u__p__2095(s__link__2099u_ZNSt14__rw_list_iterIPN2nw3gfx17BaseAnimEvaluatorEiPS3_RS3_EC1ERKS6___2102 r__firstjSr__lastjU r__nextj\] AA~A] NA ^AjA~wA] A )A5A~AA~A}A] AʖA֖A~A] 6AFA~RA] NA ^AjA~wA] A )A5A~AA~A~bA] A ʖA֖A~A(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\g3d_main.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\aPe unsigned intWO\aPe4this __xu __yu ð__v{w__result pq__zu Wu_ZN4__rw17__rw_rb_tree_nodeISaISt4pairIKjN2vw3g3d16ModelResourceSetEEES6_jNS_11__select1stIS6_jEEE9_C_parentEv__1798(uu__1801s__x__1805(s__y__1806(ԯr_ZN4__rw17__rw_rb_tree_nodeISaISt4pairIKjN2vw3g3d16ModelResourceSetEEES6_jNS_11__select1stIS6_jEEE7_C_leftEv__1815(\r_ZNK4__rw9__rb_treeIjSt4pairIKjN2vw3g3d16ModelResourceSetEENS_11__select1stIS6_jEESt4lessIjESaIS6_EE7_C_rootEv__1819(Suu__1824s__x__1828(s__y__1829(r_ZN4__rw17__rw_rb_tree_nodeISaISt4pairIKjN2vw3g3d16ModelResourceSetEEES6_jNS_11__select1stIS6_jEEE8_C_rightEv__1838(\r_ZNK4__rw9__rb_treeIjSt4pairIKjN2vw3g3d16ModelResourceSetEENS_11__select1stIS6_jEESt4lessIjESaIS6_EE7_C_rootEv__1842(S] sCla4bYsCsC~sC|sC>] rCla$brC~rC|sC|sCQ] rCta b$rC|0rCw|IrCd] B~JB]VAmm fArA~A]"Amm 1A=A~IA~A~ZB]CmmCC~QC]~CmmCC~C{yCS]~Cdmlm CC~C]~Clmtm CC~C] fXB\mHn }XBXBwXBXB] WB\mHn WBWBWBWBWB] ^UB\mHn uUBUBUBVUBUB}UBl}UBl| VBd|VBQ{&VBPl|kVB>{wVBQl{VBQl{VBQl}VBl] TB\m`m TBTB~+TB] TB8n@nTB~TB] TB@nHnTBTB~+TB] ~CTm\m CC~Cpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\g3d_main.cppARM C/C++ Compiler, RVCT4.0 [Build 865] t!void0  thisw__resultP]C p C]2C(p BCNC\C~iC]RC(0bCnC~{C]C0d C*C~5C{ECQ ]C4dCC~C].B04>B~JB]VA04 fArA~A]"A04 1A=A~IA~A~ZB]CTdCC~QC]~ClpCC~C|yC]A$( A~A]VA$( fArA~A]"A$( 1A=A~IA~A~±A]Cp CCu]C| еC|ܵCO|C<|C)| C"C|Cbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\g3d_main.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`t!boolunsigned int2 1`̿this2__is_list_emptys__next_buffer_sizecq__tmp$VLu__p__2125(u__n__2126]C8 CC~C{CT]C< CC~C}C]C,?CC&C~,C]DC,<C 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RVCT4.0 [Build 865]L #L*thist*w__resultop0udicv__struct_result*pP]E,ER~E|E*]_CEoCE~{CE]uBE<HBEBE*BE*~BE]AE,0AE~AE]@E04@ER~@E] @E4<@E~'@E d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\ProtocolExecEM4C.cppARM C/C++ Compiler, RVCT4.0 [Build 865]CLIT #`-dECLI+JdEf4UdE=4}^dE]#VECG 3VE?VE{OVE}_VE}iVE}sVE}}VE}VE}VE}VE}VE} WE}9WE}fWE}WE|WE2|WE2}WE{WE}XE} XE}XE}vYE}YE{YEQ}YE}LZE{WZEP}fZE}ZE|[Ex2}[E|%[EO2|/[E&2|9[E2{B[ER{v[ES}[E}\E|/\E1|D\E1|T\E1|c\E1|r\E1|\E|1|\Ed1|\EL1{\E |\E.1|\E1|\E0|\E0|\E0{]E { ]E |(]E0|6]E0{?]E {L]E |h]EZ0|v]E<0{]E {]E |]E0|]E0|]E/|]E/|]E/|]E/|]E/|]Ep/|]EX/|]E@/|^E(/|^E/|^E.|-^E.|<^E.|E^E.|N^E.|[^E.|h^Eh.|w^EP.|^E8.|^E .|^E.|^E-|^E-|^E-|^E-|^E-|^Ex-|^E`-|^EH-|^E0-|_E-| _E-|_E,|_E,| _E,|'_E,|._E,|6_Ep,}>_E|_EX,|_E@,|_E(,}_E{_ER" CG_E|_E2|_E2" CG_E{_E~ }_E ] TEdDtDTE3TETETE~UE] SE D$D TETE3 TE3)TE3~2TE] SE(D@D TETE3 TEv3)TE^3~2TE] SEDD\D TETEF3 TE.3)TE3~2TE] EDD E~E] pEDD E~E}E~E] 3DEE(E CDE~ODE~_DE~iDE] EE(EEP~E|E2] AE 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d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Event.hh\ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Event.hh\ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Event.hh] d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hh] d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hh] d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hpf d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hpf d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hl` d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/svc/svc_Inlines.hlc d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hlc d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.htj d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.htj 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d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_InterruptReceiver.cpppf d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hpf d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hpd d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.htj d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hpf d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_MemoryBlockBase.hlc d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hpg d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_SvcTypes.autogen.h`W d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.h`W d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.h`V d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.ht~ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_InterruptReceiver.cppd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/drivers/gxlow/CTR/gxlow_InterruptTable.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.h X ~ HEb  i  ~~  ${ YES  ~}  $ YES  ~  d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_InterruptReceiver.cppd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/drivers/gxlow/CTR/gxlow_InterruptTable.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Event.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_LightEvent.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleManager.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/detail/gxlow_SharedWorkMem.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/detail/gxlow_InterruptRelayQueue.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/detail/gxlow_DisplaySwapInfoPad.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hE r ~ HEb  i I[ +s  ~0 5 }'     {Et( |1 r r d  ` 4  F;  N  z r|1 ~{#C = n{  |7  {% $ YES  ~+ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_InterruptReceiver.cppd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/util/util_SizedEnum.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/svc/svc_Inlines.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Event.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/drivers/gxlow/CTR/gxlow_InterruptTable.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.h( }x0 ~0$~ =  ~$1)  ~ 1}0~ 0~ l D 60 ~01 ~  ~ H 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d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.h|s d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_GpuClient.cppti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hpd d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/gxlow_CTR.h`W d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.h`V d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.h" d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_GpuClient.cppd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.h |  | } {" d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_GpuClient.cppd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.h |q *& B^x" d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_GpuClient.cppd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.h(  }q " d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_GpuClient.cppd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hЅ ~q }{|" d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_GpuClient.cppd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.h8 ~q ~&" d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_GpuClient.cppd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.h6 Eq ~~ ~  }" d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_GpuClient.cppd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.hT> sq ~pn|&" d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_GpuClient.cppd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ipc/os_SessionMessage.h(  q ~n|&th d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ARM/os_MemoryBarrier.h|s d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/detail/gxlow_CmdReqQueue.h`W d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.h`W d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.h`W d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.h`W d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hw d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_CmdReqQueueTx.cpp`W d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.h`V d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.h d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_CmdReqQueueTx.cppd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/ARM/os_MemoryBarrier.h0~b # D; E <D1 & ! 4 0~0~$ d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_CmdReqQueueTx.cppd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/gxlow/CTR/detail/gxlow_CmdReqQueue.h  |  ; | #} d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\./fnd_DetailHeapCommonImpl.hy d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeapCommon.cppy d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\./fnd_DetailHeapCommon.hxn d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/detail/fnd_DetailHeapHead.h`V d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/types.hy 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d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hpd d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hxo d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_CriticalSection.cpppf d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hpf d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hpd d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.htj d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.h`W d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Result.h d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_CriticalSection.cppd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.h   +  HEb  i ~jlc d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hlc d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hpf d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hpf d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hpf d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hpf d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hpd d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.htj 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d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.htj d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hpf d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hpf d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hpf d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hpf d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hpd d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hpd d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.hpd d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.htj d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hpf d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.h|s d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_AddressSpaceManager.cpp|q 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d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_AddressSpaceManager.cppd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_MemoryBlockBase.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.h"~ k ~ HEb|  i    ~ ~   | YES  ~.+$d d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_AddressSpaceManager.cppd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_CriticalSection.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_WaitableCounter.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_LinkedList.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_MemoryBlockBase.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_Interlocked.h$*  ~ HEb|  i ~  ~ ~|  ~~ i& ^ 9 ~} \( ~ ~r ~ ~     | YES  ~     | YES      +| YES  ~#\ 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4.} !} !| | |#|# 6 v 6v&7$u;  x~ |  !     |  %u9  F|  @ ~  |  |  W |   |   / |   |   |  | ?+   ~ n!u2   {  {     y ? % ~1| !  xy  |  {  ~  { z} ~ 0u&2 ""2  {  v   y| }  } ~ u  ;H8y ~ (u :   ~'`| } }= } }1~C~ } ~  {  { ~ b+} x      } 7 }  { 0   v -U 2 ! n!u>6% %\ ~      p v$n2 |}   }{ ) 0}  {  vv2 ~ i%v2  |  z h& | }  x { &~}  }| |~ | o~  ~+  | |  }  } %  } %| }   y      l         !  !'{ >~  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.h$ e+~y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hw 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hpg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cpp~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hpg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hpg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Triangular.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hpe 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h  F}  }  ~ ~C  v y v  8:7 ~  ~  3 | ~ ~}  0P . |}  z}  {}  |} ~} ~ $#8:  c8K  }  3 ~} '}  |( &x z { &y { | &z | } &{ } 2 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h|s 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d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_HandleObject.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/Handle.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Synchronization.hd$s z `|] d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.h, x] d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.hH|] d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Thread.h< f d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_Thread.cpp<f d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_Thread.cppDR d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_Thread.cppd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/fnd/fnd_TimeSpan.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/math/math_Misccellaneous.hd:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include\nn/os/os_Tick.hĮ"@ ~ U> 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h   1- =C }  ||%|}} ~ 1" # }% |zpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h{ 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-#X(& 4%'O'%} j0 ~] k.$   }  }  }  ! ^% x- [ + ~ + ~ + ~ z%5%5%5%5'"  "   m ~ \  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~~#(,'('% }%1~  F  w   y%  . |    k  ~rz ~  ~ ~1  %\~  ~+}  q.b -&\ ,%Q1 3%M F  w   y%7   ~  F  w   y%  . }    k  rz  o %~    %q.b -&\ ,%Q1 3%M F  w   y% = F  w   y%  . }    k b Drz 7 I7 ~    q.b -&\ ,%Q1 3%M F  w   y%|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h|r 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.ht 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|r 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h\!| ~}  & d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h<\=!| ~}  &~ 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hjh 0jy )  y| v  }~  {    }  ||+| }  z" ~ 1" # }%! |z~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h|q 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hdX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.ht= !   -!B y -!B 3 }7 '!Bt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.h7 } } } } } } |    u 1 }L }  { |3 }+ 'E%   x  +}  { y -E%   x }   1}  z{ y - ~%l+ %   ~ ~  ~ ~ ~}4~1 ~  ~ ~% ~ ~% 3 }7  y -% y -%3 }7 '~%|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|q 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hz 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hd[ 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hw 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hv 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.h|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hh] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hh] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hh] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory`V 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D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh] D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.CCh] D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.CCh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utility|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\maph\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh] D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.CCh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.CCdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringtk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.h`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.h`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hidX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectordX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectordX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectordX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectordX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectordX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilitydY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionaldX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilitydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\list`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.h`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilitydY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilitydY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilitydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilitydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilitydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\maph\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionaldX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilitydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\g3d_main.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.h`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\list 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h~ 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\list`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\list`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\list.CCdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.ht d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ipppg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hpg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hpg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hdY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectordX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectordX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vector.CCl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectordX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectordX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vector`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.h`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ 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d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectorl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX 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D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectordX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectordX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectordX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectordX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectordX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilitydY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utility`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilitydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilitydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\maph\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionaldX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilitydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory`V D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\listdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utility|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\ProtocolExec.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/Protocol4C.h`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\maph\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Module.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vector d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hw 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hu 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(Le +)v r Du o i +  u Fp } i ~ q0~   t    u  u  uF{ } i ~ q0~   t  "4/   uF{ } i ~   !q%0o    p : F #J] #1 ! *J   k p u" Fp"Fp pp ~ wJ p1 .  p  wJ p1 .  ~o(o. r} } |F } F ~%  o ~  qu { y -Ju%/  Jp/  /r } k! hy  k! h ?p p u: z  u  %o~  %  =_ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\ProtocolExec.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.CCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapL& 4 ~4"}F|"F| } d ~ } '  'v4  ~ }  4 S4{4"~F|"F| } d ~ | ' 4 |4  ! ~|%F&~   x"}F %&{ d ~  '  'o   ~&9 9 9 9 o   VVO x=   y~}%F&~   x"}F %} d ~  '  'o &}9 9 9 9 o  % VPU x7  z } % &}  z"_F~"F~ &} d ~ &  '  'q&9 9 9 9 q g   \P z7  z% h~% &~  z"F"F &} d ~ &  '  'p  &9 9 9 9 q= C   \P z7  z% D~% &}  z"NF"F &} d ~ &  '  'q 2 N&9 9 9 9 q- S   \P z7  z% T|  |F"~F %} d ~ ~ '  A+ ~&}  Fy"F~ %~~ d ~  ~~ ' 'm  {   VP= zO  z p&}  Fy"F~ %} d ~ @~ !  ~'x  {   VP= zO  z {&}  Fy"F~ %~~ d ~  ~~ ' '  {   VP= zO  z &}  Fy"F~ %~~ d ~  ~~ ' '  {   VP= zO  z &}  Fy"F~ %~~ d ~  ~~ ' '  {   VP= zO  z &}  Fy"F~ %~~ d ~  ~~ ' '$  {   VP= {O  z ' ~}"F}"F} ! 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\CameraMgr.cppD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vector  } ~ ~ ~3i 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/CameraMgr.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/CameraMgr.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vectordX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\vector d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\../sources/g3d/include/DefaultResourceManager.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\../sources/g3d/include/DefaultResourceManager.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\../sources/g3d/include/DefaultResourceManager.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include\../sources/g3d/include/DefaultResourceManager.h 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ce29ActivateFragmentLightPositionEiRKN2nn4math4VEC4E_ZN2nw3gfx14OnScreenBufferD1Ev_ZN2nw3gfx14OnScreenBufferD2Ev_ZN2nw3gfx14SceneTraverser10VisitLightEPNS0_5LightE_ZN2nw3gfx14SceneTraverser10VisitModelEPNS0_5ModelE_ZN2nw3gfx14SceneTraverser11VisitCameraEPNS0_6CameraE_ZN2nw3gfx14SceneTraverser14VisitSceneNodeEPNS0_9SceneNodeE_ZN2nw3gfx14SceneTraverser16VisitParticleSetEPNS0_11ParticleSetE_ZN2nw3gfx14SceneTraverser16VisitVertexLightEPNS0_11VertexLightE_ZN2nw3gfx14SceneTraverser17VisitAmbientLightEPNS0_12AmbientLightE_ZN2nw3gfx14SceneTraverser18VisitFragmentLightEPNS0_13FragmentLightE_ZN2nw3gfx14SceneTraverser18VisitParticleModelEPNS0_13ParticleModelE_ZN2nw3gfx14SceneTraverser18VisitSkeletalModelEPNS0_13SkeletalModelE_ZN2nw3gfx14SceneTraverser18VisitTransformNodeEPNS0_13TransformNodeE_ZN2nw3gfx14SceneTraverser20VisitHemiSphereLightEPNS0_15HemiSphereLightE_ZN2nw3gfx14SceneTraverser20VisitParticleEmitterEPNS0_15ParticleEmitterE_ZN2vw6system11SceneSystem15InitializeSceneEPN2nw3gfx9SceneNodeE_ZN2nw3gfx14SceneTraverser3EndEv_ZN2nw3gfx14SceneTraverser5BeginEPNS0_12SceneContextE_ZN2nw3gfx14SceneTraverser7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx14SceneTraverser8VisitFogEPNS0_3FogE_ZN2nw3gfx14SceneTraverserD1Ev_ZN2nw3gfx14SceneTraverserD2Ev_ZN2nw3gfx15HemiSphereLight10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx15HemiSphereLight19CreateOriginalValueEPNS_2os10IAllocatorE_ZN2nw3gfx15HemiSphereLight6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx15HemiSphereLight6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nw3gfx15HemiSphereLightD1Ev_ZN2nw3gfx15HemiSphereLightD2Ev_ZN2nw3gfx15ParticleContext7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx15ParticleContextD1Ev_ZN2nw3gfx15ParticleContextD2Ev_ZN2nw3gfx15ParticleEmitter12CalcCubeFormERKNS0_3res19ResParticleCubeFormEiPNS0_14ParticleRandomEPN2nn4math4VEC3E_ZN2nw3gfx15ParticleEmitter12CalcDiscFormERKNS0_3res19ResParticleDiscFormEiPNS0_14ParticleRandomEPN2nn4math4VEC3E_ZN2nw3gfx15ParticleEmitter13CalcPointFormERKNS0_3res20ResParticlePointFormEiPNS0_14ParticleRandomEPN2nn4math4VEC3E_ZN2nw3gfx15ParticleEmitter14CalcSphereFormERKNS0_3res21ResParticleSphereFormEiPNS0_14ParticleRandomEPN2nn4math4VEC3E_ZN2nw3gfx15ParticleEmitter16CalcCylinderFormERKNS0_3res23ResParticleCylinderFormEiPNS0_14ParticleRandomEPN2nn4math4VEC3E_ZN2nw3gfx15ParticleEmitter16GetEmissionCountEff_ZN2nw3gfx15ParticleEmitter17CalcRectangleFormERKNS0_3res24ResParticleRectangleFormEiPNS0_14ParticleRandomEPN2nn4math4VEC3E_ZN2nw3gfx15ParticleEmitter6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx15ParticleEmitter6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nw3gfx15ParticleEmitter8EmissionEPNS0_15ParticleContextE_ZN2nw3gfx15ParticleEmitterD1Ev_ZN2nw3gfx15ParticleEmitterD2Ev_ZN2nw3gfx15SkeletonUpdater7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx15SkeletonUpdaterD1Ev_ZN2nw3gfx15SkeletonUpdaterD2Ev_ZN2nw3gfx16BillboardUpdater6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx16BillboardUpdaterD1Ev_ZN2nw3gfx16BillboardUpdaterD2Ev_ZN2nw3gfx16SceneEnvironment13ClearSettingsEv_ZN2nw3gfx16SceneEnvironment14SetVertexLightEPNS0_11VertexLightE_ZN2nw3gfx16SceneEnvironment16SetFragmentLightEPNS0_13FragmentLightE_ZN2nw3gfx16SceneEnvironment17SetActiveLightSetEi_ZN2nw3gfx16SceneEnvironment5ResetEv_ZN2nw3gfx16SceneEnvironment9ApplyFromERKNS0_23SceneEnvironmentSettingE_ZN2nw3gfx16SceneInitializer10VisitLightEPNS0_5LightE_ZN2nw3gfx16SceneInitializer10VisitModelEPNS0_5ModelE_ZN2nw3gfx16SceneInitializer11VisitCameraEPNS0_6CameraE_ZN2nw3gfx16SceneInitializer14VisitSceneNodeEPNS0_9SceneNodeE_ZN2nw3gfx16SceneInitializer16VisitParticleSetEPNS0_11ParticleSetE_ZN2nw3gfx16SceneInitializer16VisitVertexLightEPNS0_11VertexLightE_ZN2nw3gfx16SceneInitializer17VisitAmbientLightEPNS0_12AmbientLightE_ZN2nw3gfx16SceneInitializer18VisitFragmentLightEPNS0_13FragmentLightE_ZN2nw3gfx16SceneInitializer18VisitParticleModelEPNS0_13ParticleModelE_ZN2nw3gfx16SceneInitializer18VisitSkeletalModelEPNS0_13SkeletalModelE_ZN2nw3gfx16SceneInitializer18VisitTransformNodeEPNS0_13TransformNodeE_ZN2nw3gfx16SceneInitializer20VisitHemiSphereLightEPNS0_15HemiSphereLightE_ZN2nw3gfx16SceneInitializer20VisitParticleEmitterEPNS0_15ParticleEmitterE_ZN2nw3gfx16SceneInitializer7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx16SceneInitializer8VisitFogEPNS0_3FogE_ZN2nw3gfx16SceneInitializerD1Ev_ZN2nw3gfx16SceneInitializerD2Ev_ZN2nw3gfx16ShaderBinaryInfo13AnalyzeBinaryEv_ZN2nw3gfx16ShaderBinaryInfo18BuildCommonCommandEPjj_ZN2nw3gfx16ShaderBinaryInfo25BuildShaderProgramCommandEiiPjj_ZN2nw3gfx16StandardSkeleton15WorldMatrixPoseEv_ZN2nw3gfx16StandardSkeleton17LocalOriginalPoseEv_ZN2nw3gfx16StandardSkeleton17SkiningMatrixPoseEv_ZN2nw3gfx16StandardSkeleton18LocalTransformPoseEv_ZN2nw3gfx16StandardSkeleton18WorldTransformPoseEv_ZN2nw3gfx16StandardSkeleton6CreateENS0_3res11ResSkeletonEibNS_2ut9MoveArrayINS0_19CalculatedTransformEEEPNS_2os10IAllocatorE_ZN2nw3gfx16StandardSkeletonD1Ev_ZN2nw3gfx16StandardSkeletonD2Ev_ZN2nw3gfx17BaseAnimEvaluator10InitializeERKNS_4anim3res7ResAnimEii_ZN2nw3gfx17BaseAnimEvaluator11UpdateFrameEv_ZN2nw3gfx17BaseAnimEvaluator7TryBindEPNS0_9AnimGroupE_ZN2nw3gfx17BaseAnimEvaluatorD1Ev_ZN2nw3gfx17BaseAnimEvaluatorD2Ev_ZN2nw3gfx17MaterialActivator6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx17MaterialActivator8ActivateEPNS0_13RenderContextEPKNS0_8MaterialE_ZN2nw3gfx17RotateViewUpdater11GetResourceEv_ZN2nw3gfx17RotateViewUpdater6CreateEPNS_2os10IAllocatorENS0_3res20ResRotateViewUpdaterE_ZN2nw3gfx17RotateViewUpdater6UpdateEPN2nn4math5MTX34ERKS4_RKNS3_4VEC3E_ZN2nw3gfx17RotateViewUpdaterD1Ev_ZN2nw3gfx17RotateViewUpdaterD2Ev_ZN2nw3gfx18ParticleCollection5ClearEv_ZN2nw3gfx18ParticleCollection6CreateEPNS0_11ParticleSetENS0_3res21ResParticleCollectionEPNS_2os10IAllocatorES8_PNS0_13ParticleShapeE_ZN2nw3gfx18ParticleCollectionD1Ev_ZN2nw3gfx18ParticleCollectionD2Ev_ZN2nw3gfx18WorldMatrixUpdater7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx18WorldMatrixUpdaterD1Ev_ZN2nw3gfx18WorldMatrixUpdaterD2Ev_ZN2nw3gfx19CalculatedTransform12SetTransformERKN2nn4math10Transform3E_ZNK2nw3gfx22TransformAnimEvaluator18EvaluateMemberAnimEPNS0_19CalculatedTransformENS_4anim3res16ResTransformAnimEfPKN2nn4math10Transform3Eb_ZN2nw3gfx19CalculatedTransform20UpdateCompositeFlagsEv_ZN2nw3gfx19CalculatedTransform5SetupENS0_3res7ResBoneE_ZN2nw3gfx19CalculatedTransformC1Ev_ZN2nw3gfx19CalculatedTransformC2Ev_ZN2nw3gfx19ParticleSpinUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEf_ZN2nw3gfx20AimTargetViewUpdater11GetResourceEv_ZN2nw3gfx20AimTargetViewUpdater6CreateEPNS_2os10IAllocatorENS0_3res23ResAimTargetViewUpdaterE_ZN2nw3gfx20AimTargetViewUpdater6UpdateEPN2nn4math5MTX34ERKS4_RKNS3_4VEC3E_ZN2nw3gfx20AimTargetViewUpdaterD1Ev_ZN2nw3gfx20AimTargetViewUpdaterD2Ev_ZN2nw3gfx20ParticleChildUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEPtiiiffjPNS0_11ParticleSetEPNS0_15ParticleContextEPNS0_14ParticleRandomE_ZN2nw3gfx20ParticleSceneUpdater10UpdateNodeEPNS0_12SceneContextEPNS0_15ParticleContextE_ZN2nw3gfx20ParticleSceneUpdater7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx20ParticleSceneUpdaterD1Ev_ZN2nw3gfx20ParticleSceneUpdaterD2Ev_ZN2nw3gfx21ParticleRandomUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEffRNS0_14ParticleRandomE_ZN2nw3gfx22OrthoProjectionUpdater11GetResourceEv_ZN2nw3gfx22OrthoProjectionUpdater6CreateEPNS_2os10IAllocatorENS0_3res25ResOrthoProjectionUpdaterE_ZN2nw3gfx22OrthoProjectionUpdater6UpdateEPN2nn4math5MTX44EPNS3_5MTX34E_ZN2nw3gfx22OrthoProjectionUpdaterD1Ev_ZN2nw3gfx22OrthoProjectionUpdaterD2Ev_ZN2nw3gfx22TransformAnimEvaluator10InitializeERKNS_4anim3res7ResAnimEiib_ZN2nw3gfx22TransformAnimEvaluator11UpdateCacheEv_ZN2nw3gfx22TransformAnimEvaluator17ResetNoAnimMemberEPNS0_9AnimGroupENS_4anim3res7ResAnimE_ZN2nw3gfx22TransformAnimEvaluator7TryBindEPNS0_9AnimGroupE_ZN2nw3gfx22TransformAnimEvaluatorD1Ev_ZN2nw3gfx22TransformAnimEvaluatorD2Ev_ZN2nw3gfx23LookAtTargetViewUpdater11GetResourceEv_ZN2nw3gfx23LookAtTargetViewUpdater6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx23LookAtTargetViewUpdater6CreateEPNS_2os10IAllocatorENS0_3res26ResLookAtTargetViewUpdaterE_ZN2nw3gfx23LookAtTargetViewUpdater6UpdateEPN2nn4math5MTX34ERKS4_RKNS3_4VEC3E_ZN2nw3gfx23LookAtTargetViewUpdaterD1Ev_ZN2nw3gfx23LookAtTargetViewUpdaterD2Ev_ZN2nw3gfx23SceneEnvironmentSetting16ResolveReferenceERKNS0_12SceneContextE_ZN2nw3gfx23SceneEnvironmentSetting22CreateEnvironmentArrayEPNS_2os10IAllocatorENS0_3res26ResSceneEnvironmentSettingE_ZN2nw3gfx23SceneEnvironmentSetting6CreateENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nw3gfx23SceneEnvironmentSettingD1Ev_ZN2nw3gfx23SceneEnvironmentSettingD2Ev_ZN2nw3gfx23SimpleMaterialActivator6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx23SimpleMaterialActivator8ActivateEPNS0_13RenderContextEPKNS0_8MaterialE_ZN2nw3gfx23SimpleMaterialActivatorD1Ev_ZN2nw3gfx23SimpleMaterialActivatorD2Ev_ZN2nw3gfx24FrustumProjectionUpdater11GetResourceEv_ZN2nw3gfx24FrustumProjectionUpdater6CreateEPNS_2os10IAllocatorENS0_3res27ResFrustumProjectionUpdaterE_ZN2nw3gfx24FrustumProjectionUpdater6UpdateEPN2nn4math5MTX44EPNS3_5MTX34E_ZN2nw3gfx24FrustumProjectionUpdaterD1Ev_ZN2nw3gfx24FrustumProjectionUpdaterD2Ev_ZN2nw3gfx24TransformAnimBlendOpQuatD1Ev_ZN2nw3gfx24TransformAnimBlendOpQuatD2Ev_ZN2nw3gfx25ParticleMaterialActivator8ActivateEPNS0_13RenderContextEPKNS0_8MaterialE_ZN2nw3gfx25ParticleMaterialActivatorD1Ev_ZN2nw3gfx25ParticleMaterialActivatorD2Ev_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED1Ev_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED2Ev_ZN2nw3gfx26SortingMaterialIdGenerator6AcceptEPNS0_8MaterialE_ZN2nw3gfx26SortingMaterialIdGenerator7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx26SortingMaterialIdGeneratorD1Ev_ZN2nw3gfx26SortingMaterialIdGeneratorD2Ev_ZN2nw3gfx28PerspectiveProjectionUpdater11GetResourceEv_ZN2nw3gfx28PerspectiveProjectionUpdater6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx28Perspectiv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Linker, RVCT4.0 [Build 865] armlink --strict --verbose --callgraph --no_eager_load_debug --no_exceptions --inline --map --symbols --tailreorder --largeregions --xref --diag_suppress=L6314W,L6329W,9931 --pad=0xFF --fpu=SoftVFP --datacompressor=off --callgraph_output=text --list=..\..\..\images\tools\Viewer\CTR-TS.Process.MPCore.fast\Release\Viewer.map --output=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\images\tools\Viewer\CTR-TS.Process.MPCore.fast\Release\Viewer.axf --scatter=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\images\tools\Viewer\CTR-TS.Process.MPCore.fast\Release\Viewer.autogen.ldscript --startup=__ctr_start --vfemode=force --entry=__ctr_start --keep=nnMain --info=architecture,exceptions,inline,inputs,libraries,merge,sizes,stack,summarysizes,summarystack,tailreorder,totals,unused,unusedsymbols,veneerpools,veneers,veneercallers,visibility --userlibpath=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\libraries\CTR-TS.Process.MPCore\release D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\lib\armlib\c_4.lD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\lib\cpplib\cpp_4s.lD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\lib\cpplib\cpprt_4.lD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\lib\armlib\fz_4v.lD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\lib\armlib\h_4.lD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\lib\armlib\m_4v.lD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\lib\armlib\vfpsupport.lInput Comments:CharArray.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\common\src\CharArray.cppgfx_SortingMaterialIdGenerator.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppCommon.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\common\src\Common.cppConfigEffect.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\ConfigEffect.cppeffect_main.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\effect_main.cppgfx_RotateViewUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppCameraMgr.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\CameraMgr.cpput_ResDictionary.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\ut\ut_ResDictionary.cppConfig3D.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\Config3D.cppInfoDrawer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\InfoDrawer.cppProtocolExec.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\ProtocolExec.cppProtocolExecCS.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\ProtocolExecCS.cppProtocolExecEM4C.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\ProtocolExecEM4C.cppvertarraystate.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vertarraystate.cSubMode.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\SubMode.cppcamera.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\camera.cppg3d_main.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\g3d_main.cppfs_FileBase.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\fs_FileBase.cppgrid.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\grid.cppmain.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\main.cppAnmCtrl.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\AnmCtrl.cppApp.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\App.cppCapture.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Capture.cppCommandListSwapper.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\CommandListSwapper.cppConfigFile.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\ConfigFile.cppConfigSys.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\ConfigSys.cppDisplayBufferSwapperCTR.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\DisplayBufferSwapperCTR.cppgxlow_Management.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppDraw2DHelperCTR.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Draw2DHelperCTR.cppDraw3DHelperCTR.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Draw3DHelperCTR.cppGraphicsMemoryAllocatorCTR.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\GraphicsMemoryAllocatorCTR.cppMemory.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Memory.cppPad.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Pad.cppPerformDrawer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\PerformDrawer.cppRenderSystemCTR.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\RenderSystemCTR.cppmath_Matrix34.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\objects\libraries\math\CTR-TS.Process.MPCore.fast\Release\ARMv6\math_Matrix34.o --vfemode=force Input Comments:p1804-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interwormath_Matrix34.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\math\ARMv6\math_Matrix34.cppSceneSystem.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\SceneSystem.cppUIManager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\UIManager.cppUtilityCTR.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\UtilityCTR.cppVTask.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\VTask.cppVideo.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Video.cppmodule.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\module.cppperform.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\perform.cppgfx_ResLight.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppsystem_main.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\system_main.cpptemplate_main.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\tools\Viewer\sources\template\src\template_main.cppcrt0.fast.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\objects\libraries\crt0\CTR-TS.Process.MPCore.fast\Release\MPCore\crt0.o --vfemode=force Input Comments:p588-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interworcrt0.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\crt0\MPCore\crt0.cppanim_AnimFrameController.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\anim_AnimFrameController.cppdev_Utility.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\dev\dev_Utility.cppfont_CharWriter.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_CharWriter.cppfont_DispStringBuffer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_DispStringBuffer.cppfont_RectDrawer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cppfont_ResFont.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_ResFont.cppfont_TextWriterBase.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppgfx_ActivateCommand.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppgfx_AimTargetViewUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppalloca.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_execstack --no_generate_mapping_symbols --diag_suppress=6642 --cpu=4 --fpu=None --output=alloca.o --vfemode=force Input Comments:gfx_AmbientLight.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppgfx_AnimObject.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppgfx_Camera.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppgfx_Fog.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppgfx_FragmentLight.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppgfx_GraphicsDevice.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppgfx_IRenderTarget.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppgfx_Light.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppgfx_LookAtTargetViewUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppgfx_MeshRenderer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppgfx_Model.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppgfx_ParticleContext.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppgfx_ParticleModel.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppgfx_ParticleSceneUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppgfx_ParticleUtil.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppgfx_PerspectiveProjectionUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppgfx_RenderContext.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppgfx_RenderQueue.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_RenderQueue.cppgfx_SceneBuilder.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppgfx_SceneContext.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppgfx_SceneEnvironment.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppgfx_SceneEnvironmentSetting.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppgfx_SceneHelper.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppgfx_SceneInitializer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppgfx_SceneNode.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppgfx_SceneTraverser.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppgfx_SceneUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppgfx_SkeletalModel.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppgfx_SkeletonUpdater.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Release\gfx_SkeletonUpdater.o --vfemode=force Input Comments:p10b8-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/intgfx_SkeletonUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppgfx_TransformAnim.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppgfx_TransformNode.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppgfx_WorldMatrixUpdater.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Release\gfx_WorldMatrixUpdater.o --vfemode=force Input Comments:pcfc-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/intgfx_WorldMatrixUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppgfx_ResGraphicsFile.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppgfx_ResLookupTable.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppgfx_ResTextureMapper.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpput_LinkList.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\ut\ut_LinkList.cpparrayprocessor.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\arrayprocessor.cenable.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\enable.cfbmanager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\fbmanager.cfinish.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\finish.cfragopstate.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\fragopstate.cshadermanager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.csystemmanager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.canim_ResAnim.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnim.cpptransformstate.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\transformstate.cvbmanager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vbmanager.cvertcurrstate.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vertcurrstate.cerr_Api.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\err\CTR\Client\err_Api.cppfnd_ExpHeap.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\fnd_ExpHeap.cppfnd_HeapBase.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\fnd_HeapBase.cppfs_Api.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_Api.cppfs_UserFileSystem.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppgx_Misc.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gx_Misc.cpphid_AccelerometerReader.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_LOG_LEVEL=NN_LOG_LEVEL_INFO -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_AccelerometerReader.cpphid_Api.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_LOG_LEVEL=NN_LOG_LEVEL_INFO -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_Api.cppapplet_Gfx.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_Gfx.cpphid_DebugPadReader.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_LOG_LEVEL=NN_LOG_LEVEL_INFO -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_DebugPadReader.cpphid_PadReader.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_LOG_LEVEL=NN_LOG_LEVEL_INFO -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_PadReader.cpphid_TouchPanelReader.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_LOG_LEVEL=NN_LOG_LEVEL_INFO -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_TouchPanelReader.cpphio_Api.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_Api.cpphio_HostFile.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_HostFile.cpphio_SerialChannel.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hio\CTR\hio_SerialChannel.cppinit_Alloc.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\init\init_Alloc.cppinit_StartUp.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\init\init_StartUp.cppmath_Matrix33.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\objects\libraries\math\CTR-TS.Process.MPCore.fast\Release\ARMv6\math_Matrix33.o --vfemode=force Input Comments:p12dc-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interwormath_Matrix33.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\math\ARMv6\math_Matrix33.cppmath_Matrix44.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\objects\libraries\math\CTR-TS.Process.MPCore.fast\Release\ARMv6\math_Matrix44.o --vfemode=force Input Comments:p188c-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interwormath_Matrix44.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\math\ARMv6\math_Matrix44.cppmath_Triangular.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\math\math_Triangular.cppos_Initialize.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_Initialize.cppos_Memory.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_Memory.cppos_MemoryBlock.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_MemoryBlock.cppos_Thread.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\objects\libraries\os\CTR-TS.Process.MPCore.fast\Release\os_Thread.o --vfemode=force Input Comments:p14ec-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interworos_Thread.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_Thread.cppsvc_Stub.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\objects\libraries\svc\CTR-TS.Process.MPCore.fast\Release\ARM\svc_Stub.o --vfemode=force Input Comments:p1964-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interworsvc_Stub.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\svc\ARM\svc_Stub.cppulcd_StereoCamera.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\ulcd\CTR\ulcd_StereoCamera.cpputil_Symbol.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\objects\libraries\util\CTR-TS.Process.MPCore.fast\Release\detail\util_Symbol.o --vfemode=force Input Comments:p15dc-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interworutil_Symbol.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\util\detail\util_Symbol.cpprvct_stdio.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\rtport\rvct\rvct_stdio.cppanim_AnimBlend.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\anim_AnimBlend.cppanim_ResAnimCurve.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppanim_ResAnimGroup.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppfont_Font.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_Font.cppfont_ResFontBase.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppfont_TagProcessorBase.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_TagProcessorBase.cppfont_TextWriterResource.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_TextWriterResource.cppgfx_BillboardUpdater.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Release\gfx_BillboardUpdater.o --vfemode=force Input Comments:p2f4-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/intgfx_BillboardUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppgfx_CalculatedTransform.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppgfx_CameraProjectionUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CameraProjectionUpdater.cppgfx_CameraViewUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CameraViewUpdater.cpput_CmdCache.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\ut\ut_CmdCache.cppgfx_CommandUtil.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Release\gfx_CommandUtil.o --vfemode=force Input Comments:p100c-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/intgfx_CommandUtil.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CommandUtil.cppgfx_FrameBuffer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppgfx_FrustumProjectionUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppgfx_HemiSphereLight.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppgfx_ISceneUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneUpdater.cppgfx_ISceneVisitor.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneVisitor.cppgfx_LightSet.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppgfx_Material.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppgfx_MaterialActivator.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppgfx_MemoryUtil.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Release\gfx_MemoryUtil.o --vfemode=force Input Comments:p1b70-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/intgfx_MemoryUtil.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_MemoryUtil.cppgfx_OffScreenBuffer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppgfx_OnScreenBuffer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_OnScreenBuffer.cppgfx_OrthoProjectionUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppgfx_ParticleEmitter.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppgfx_ParticleMaterialActivator.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppgfx_ParticleSet.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Release\gfx_ParticleSet.o --vfemode=force Input Comments:p1c84-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/intgfx_ParticleSet.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppgfx_ParticleShape.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppgfx_SceneObject.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneObject.cppgfx_ShaderProgram.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppgfx_SimpleMaterialActivator.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppgfx_StandardSkeleton.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppgfx_VertexLight.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppgfx_ResFog.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppgfx_ResModel.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppgfx_ResShader.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppgfx_ResTexture.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppgfx_ResUtil.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cpput_BinaryFileFormat.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\ut\ut_BinaryFileFormat.cppcommandbuffer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\commandbuffer.cerror.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\error.cmemmanager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\memmanager.cstate.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\state.cstatevalidator.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\statevalidator.csurface.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\surface.ctexmanager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.capplet_API.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_API.cppcfg_Api.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\cfg\CTR\cfg_Api.cppcfg_DetailApi.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\cfg\CTR\cfg_DetailApi.cppdbg_Break.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dbg\dbg_Break.cppdbg_PrintResult.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dbg\dbg_PrintResult.cppos_ResultFailureHandler.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_ResultFailureHandler.cppdbm_RomPathTool.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dbm\dbm_RomPathTool.cppdev_Api.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dev\CTR\dev_Api.cpperr_FatalErrClient.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\err\CTR\Client\err_FatalErrClient.cppfnd_DetailHeap.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeap.cppfnd_UnitHeap.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\fnd_UnitHeap.cppfs_FileSystemBase.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\fs_FileSystemBase.cppfs_IpcDirectory.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\fs_IpcDirectory.cppfs_IpcFile.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\fs_IpcFile.cppfs_IpcFileSystem.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fs\fs_IpcFileSystem.cppgxlow_C_Wrapper.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppgxlow_Misc.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_Misc.cpphid_IpcClient.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_LOG_LEVEL=NN_LOG_LEVEL_INFO -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hid\CTR\hid_IpcClient.cpphidlow_Utils.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_LOG_LEVEL=NN_LOG_LEVEL_INFO -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\hidlow\hidlow_Utils.cppdevhio_fileio.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_fileio.cdevhio_init.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_init.cdevhio_sio.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_sio.cinit_Default.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\init\init_Default.cppmath_Types.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\objects\libraries\math\CTR-TS.Process.MPCore.fast\Release\ARMv6\math_Types.o --vfemode=force Input Comments:p1554-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interwormath_Types.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\math\ARMv6\math_Types.cppos_SpinWait.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\objects\libraries\os\CTR-TS.Process.MPCore.fast\Release\ARM\os_SpinWait.o --vfemode=force Input Comments:p1520-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interworos_SpinWait.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\ARM\os_SpinWait.cppos_AddressSpaceManager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_AddressSpaceManager.cppos_CriticalSection.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_CriticalSection.cppos_Default.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\objects\libraries\os\CTR-TS.Process.MPCore.fast\Release\os_Default.o --vfemode=force Input Comments:p145c-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interworos_Default.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_Default.cppos_LightEvent.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_LightEvent.cppos_SharedMemory.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_SharedMemory.cppos_StackMemory.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_StackMemory.cppos_ThreadLocalStorage.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_ThreadLocalStorage.cppos_WaitableCounter.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_WaitableCounter.cppsrv_Api.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\srv\srv_Api.cppsrv_Service.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\srv\srv_Service.cppsvc_StubDbg.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\objects\libraries\svc\CTR-TS.Process.MPCore.fast\Release\ARM\svc_StubDbg.o --vfemode=force Input Comments:p588-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interworsvc_StubDbg.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\svc\ARM\svc_StubDbg.cppfont_CharStrmReader.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\font\font_CharStrmReader.cppgfx_MaterialState.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppgfx_GlImplement.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_GlImplement.cppgfx_IMaterialActivator.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_IMaterialActivator.cppgfx_ParticleAnimationOption.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppgfx_ParticleCollection.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppgfx_ParticleRandom.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Release\gfx_ParticleRandom.o --vfemode=force Input Comments:pab8-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/intgfx_ParticleRandom.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleRandom.cppgfx_ShaderBinaryInfo.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppgfx_Skeleton.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppgfx_ResMaterial.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppgfx_ResMesh.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppgfx_ResShape.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppapplet_APIForSystem.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_APIForSystem.cppapplet_Ipc.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_Ipc.cppapplet_Wrapper.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\applet\CTR\applet_Wrapper.cppcamera_Api.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\camera\CTR\camera_Api.cppcfg_IpcUser.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\cfg\CTR\cfg_IpcUser.cppcfg_Default.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\cfg\CTR\detail\cfg_Default.cppdev_Dev.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dev\CTR\dev_Dev.cppdsp_Api.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_LOG_LEVEL=NN_LOG_LEVEL_WARN -DNN_DSP_DSPCOMPONENT_SIZE=48590 -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dsp\CTR\dsp_Api.cppfnd_DetailHeapCommon.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailHeapCommon.cppgxlow_CmdReqQueueTx.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_CmdReqQueueTx.cppgxlow_GpuClient.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_GpuClient.cppgxlow_InterruptReceiver.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_InterruptReceiver.cppgxlow_RegAccess.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppgxlow_SystemUse.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\gxlow\CTR\gxlow_SystemUse.cppdevhio_comm.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppndm_Setup.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\ndm\ndm_Setup.cppos_ExceptionHandler.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\ARM\os_ExceptionHandler.cppos_Environment.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_Environment.cppos_StackMemoryBlock.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_StackMemoryBlock.cppos_TransferMemoryBlock.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\os\os_TransferMemoryBlock.cppsrv_Manager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\srv\srv_Manager.cppgfx_ResFragmentShader.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppinit_aeabi.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_execstack --no_generate_mapping_symbols --diag_suppress=6642 --cpu=4 --fpu=None --output=init_aeabi.o --vfemode=force Input Comments:gfx_ResVertex.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppcamera_Camera.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\camera\CTR\camera_Camera.cppdsp_Ipc.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_LOG_LEVEL=NN_LOG_LEVEL_WARN -DNN_DSP_DSPCOMPONENT_SIZE=48590 -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\dsp\CTR\dsp_Ipc.cppfnd_DetailList.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-0_14\Horizon\sources\libraries\fnd\detail\fnd_DetailList.cpplsc.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_execstack --no_generate_mapping_symbols --diag_suppress=6642 --cpu=5TE --fpu=VFPv2z --output=lsc.o --vfemode=force Input Comments:arm_exceptions_cleanup.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_execstack --no_generate_mapping_symbols --diag_suppress=6642 --cpu=4 --fpu=None --output=arm_exceptions_cleanup.o --vfemode=force Input Comments:argv_veneer.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_execstack --no_generate_mapping_symbols --diag_suppress=6642 --cpu=4 --fpu=None --output=argv_veneer.o --vfemode=force Input Comments:unwinder.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_execstack --no_generate_mapping_symbols --diag_suppress=6642 --cpu=4 --fpu=None --output=unwinder.o --vfemode=force Input Comments:unwind_activity.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_execstack --no_generate_mapping_symbols --diag_suppress=6642 --cpu=4 --fpu=None --output=unwind_activity.o --vfemode=force Input Comments:STUP_ENTRYSTATIC_INITINIT_ARRAYRORWZI.module_id.debug_abbrev.debug_frame.debug_info.debug_line.debug_loc.debug_pubnames.symtab.strtab.note.comment.shstrtab4H H 0  DtDt   TT4H  H| H| # 0 Dt& ) j , T7D E R b^n&jHuM6>(ԣ,TԣL