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aController11CameraEntryEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEED1Ev_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEED2Ev_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEixEi_ZZ15nwGlErrorStringjE12ENUM_STRINGS_ZN2nw4demo18CommandListSwapper20s_CommandListSwapperE_ZN2nw4demo18CommandListSwapper12ReuseCommandEb_ZN2nw4demo18CommandListSwapper14EndCommandSaveEv_ZN2nw4demo18CommandListSwapper16RegisterCallbackEv_ZN2nw4demo18CommandListSwapper16StartCommandSaveEv_ZN2nw4demo18CommandListSwapper17ResetGpuProfilingEv_ZN2nw4demo18CommandListSwapper19CommandListCallbackEi_ZN2nw4demo18CommandListSwapper19SetGpuProfilingTickEi_ZN2nw4demo18CommandListSwapper23GetGpuProfilingCostTimeEj_ZN2nw4demo18CommandListSwapper23SetGpuProfilingEndPointEj_ZN2nw4demo18CommandListSwapper24CalcGpuProfilingCostTimeEv_ZN2nw4demo18CommandListSwapper25AddGpuProfilingStartPointEb_ZN2nw4demo18CommandListSwapper28GetGpuProfilingTotalCostTimeEv_ZN2nw4demo18CommandListSwapper4BindEv_ZN2nw4demo18CommandListSwapper4SwapEv_ZN2nw4demo18CommandListSwapper6CreateEPNS_2os10IAllocatorERNS1_11DescriptionE_ZN2nw4demo18CommandListSwapper7DestroyEv_ZN2nw4demo18CommandListSwapper8RunAsyncEv_ZN2nw4demo18CommandListSwapper8WaitDoneEv_ZN2nw4demo18CommandListSwapperC1EPNS_2os10IAllocatorERNS1_11DescriptionE_ZN2nw4demo18CommandListSwapperC2EPNS_2os10IAllocatorERNS1_11DescriptionE_ZNK2nw4demo18CommandListSwapper20GetCommandBufferSizeEv_ZNK2nw4demo18CommandListSwapper28GetReusableCommandBufferSizeEv__ARM_common_ll_mulss__ARM_common_ll_muluu_Z15nwGlErrorStringj_ZN2nn2os4TickC1Ex_ZN2nn2os4TickC2Ex_ZN2nw4demo18CommandListSwapper17GpuProfilingEntryC1Ev_ZN2nw4demo18CommandListSwapper17GpuProfilingEntryC2Ev_ZNK2nn2os4Tick10ToTimeSpanEv_ZNK2nn2os4TickcvNS_3fnd8TimeSpanEEv_ZNK2nn3fnd8TimeSpan15GetMicroSecondsEv_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE5clearEv_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEE7reserveEi_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEED1Ev_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEED2Ev_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEEixEi_ZN2nw2ut9MoveArrayIjE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIjE6resizeEi_ZN2nw2ut9MoveArrayIjE7reserveEi_ZN2nw2ut9MoveArrayIjEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIjEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIjED1Ev_ZN2nw2ut9MoveArrayIjED2Ev_ZN2nw2ut9MoveArrayIjEixEi_ZNK2nw2ut9MoveArrayIjE4sizeEv_ZNK2nw2ut9MoveArrayIjE5emptyEv_ZNK2nw2ut9MoveArrayIjEixEi_ZN2nw4demo12DebugUtility18s_ProfileCallCountE_ZN2nw4demo12DebugUtility22s_DeviceMemoryFreeSizeE_ZN2nw4demo12DebugUtility24s_ParticleMemoryFreeSizeE_ZN2nw4demo12DebugUtility25s_IsForceCpuProfilingModeE_ZN2nw4demo12DebugUtility12s_SilentModeE_ZN2nw4demo12DebugUtility13DrawLoadMeterEPNS0_12RenderSystemEPNS0_15GraphicsDrawingEb_ZN2nw4demo12DebugUtility18IsCpuProfilingModeEv_ZTIN2nw3gfx9GfxObjectE_ZTIN2nw4demo20DisplayBufferSwapperE_ZTSN2nw3gfx9GfxObjectE_ZTSN2nw4demo20DisplayBufferSwapperE_ZTVN2nw3gfx9GfxObjectE_ZTVN2nw4demo20DisplayBufferSwapperE_ZN2nw4demo20DisplayBufferSwapper10s_TypeInfoE_ZN2nw4demo20DisplayBufferSwapper14ActivateBufferEv_ZN2nw4demo20DisplayBufferSwapper25MakeTransferBufferCommandEPNS_3gfx13IRenderTargetEb_ZN2nw4demo20DisplayBufferSwapper7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw4demo20DisplayBufferSwapperC1EPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw4demo20DisplayBufferSwapperC2EPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw2os10IAllocator5AllocEj_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw4demo20DisplayBufferSwapperD0Ev_ZN2nw4demo20DisplayBufferSwapperD1Ev_ZN2nw4demo20DisplayBufferSwapperD2Ev_ZNK2nw4demo20DisplayBufferSwapper18GetRuntimeTypeInfoEv_ZZN2nn4math5MTX348IdentityEvE8identity_ZZN2nn4math5MTX448IdentityEvE8identity_ZZ15nwGlErrorStringjE12ENUM_STRINGS_ZGVZN2nn4math5MTX348IdentityEvE8identity_ZGVZN2nn4math5MTX448IdentityEvE8identity_ZN2nw4demo15GraphicsDrawing10DrawStringEPKcz_ZN2nw4demo15GraphicsDrawing10DrawStringEiiPKcz_ZN2nw4demo15GraphicsDrawing10SendMatrixEv_ZN2nw4demo15GraphicsDrawing11DestroyFontEv_ZN2nw4demo15GraphicsDrawing11SetupTexEnvEv_ZN2nw4demo15GraphicsDrawing12FillTriangleERKN2nn4math4VEC2ES6_S6_NS_2ut6Color8E_ZN2nw4demo15GraphicsDrawing12FlushDrawingEv_ZN2nw4demo15GraphicsDrawing13BuildTriangleERKN2nn4math4VEC2ES6_S6_PS4__ZN2nw4demo15GraphicsDrawing13DrawRectangleERKN2nn4math4VEC2ES6_NS_2ut6Color8E_ZN2nw4demo15GraphicsDrawing13FillRectangleERKN2nn4math4VE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IPositionableD1Ev_ZN2nn2fs13IPositionableD2Ev_ZN2nn2fs15FileInputStream11SetPositionEx_ZN2nn2fs15FileInputStream14TrySetPositionEx_ZN2nn2fs15FileInputStream4ReadEPvj_ZN2nn2fs15FileInputStream4SeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStream7TryReadEPiPvj_ZN2nn2fs15FileInputStream7TrySeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStreamD0Ev_ZN2nn2fs15FileInputStreamD1Ev_ZN2nn2fs6detail12FileBaseImpl8FinalizeEv_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding13SetAnimObjectEiPNS0_10AnimObjectEi_ZN2nw3gfx13IRenderTarget7BuilderC1Ev_ZN2nw3gfx13IRenderTarget7BuilderC2Ev_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx19CalculatedTransform11EnableFlagsEj_ZN2nw3gfx19CalculatedTransform12SetTranslateERKN2nn4math4VEC3E_ZN2nw3gfx23CameraProjectionUpdater17SetPivotDirectionEN2nn4math14PivotDirectionE_ZN2nw3gfx3res15ResGraphicsFileC1EPKv_ZN2nw3gfx3res15ResGraphicsFileC2EPKv_ZN2nw3gfx3res20ResCameraViewUpdaterC1EPKv_ZN2nw3gfx3res20ResCameraViewUpdaterC2EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res23ResAimTargetViewUpdater3refEv_ZN2nw3gfx3res23ResAimTargetViewUpdaterC1EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdaterC2EPKv_ZN2nw3gfx3res25ResOrthoProjectionUpdater7SetRectERKNS1_17ResProjectionRectE_ZN2nw3gfx3res25ResOrthoProjectionUpdaterC1EPKv_ZN2nw3gfx3res25ResOrthoProjectionUpdaterC2EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdater12GetClassNameEv_ZN2nw3gfx3res26ResCameraProjectionUpdater3refEv_ZN2nw3gfx3res26ResCameraProjectionUpdater6SetFarEf_ZN2nw3gfx3res26ResCameraProjectionUpdater7SetNearEf_ZN2nw3gfx3res26ResCameraProjectionUpdaterC1EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdaterC2EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdater15SetUpwardVectorEfff_ZN2nw3gfx3res26ResLookAtTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res26ResLookAtTargetViewUpdater3refEv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC1EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC2EPKv_ZN2nw3gfx3res27ResFrustumProjectionUpdater7SetRectERKNS1_17ResProjectionRectE_ZN2nw3gfx3res27ResFrustumProjectionUpdaterC1EPKv_ZN2nw3gfx3res27ResFrustumProjectionUpdaterC2EPKv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdater3refEv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdaterC1EPKv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdaterC2EPKv_ZN2nw3gfx6Camera14DynamicBuilder11MaxChildrenEi_ZN2nw3gfx6Camera14DynamicBuilder11ViewUpdaterEPNS0_17CameraViewUpdaterE_ZN2nw3gfx6Camera14DynamicBuilder12MaxCallbacksEi_ZN2nw3gfx6Camera14DynamicBuilder17ProjectionUpdaterEPNS0_23CameraProjectionUpdaterE_ZN2nw3gfx6Camera14DynamicBuilderC1Ev_ZN2nw3gfx6Camera14DynamicBuilderC2Ev_ZN2nw3gfx6Camera14DynamicBuilderD1Ev_ZN2nw3gfx6Camera14DynamicBuilderD2Ev_ZNK2nn2fs15FileInputStream10TryGetSizeEPx_ZNK2nn2fs15FileInputStream11GetPositionEv_ZNK2nn2fs15FileInputStream14TryGetPositionEPx_ZNK2nn2fs15FileInputStream7GetSizeEv_ZNK2nn2fs6detail8FileBase14TryGetPositionEPx_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw3gfx3res20ResCameraViewUpdater11GetTypeInfoEv_ZNK2nw3gfx3res25ResOrthoProjectionUpdater7GetRectEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater11GetTypeInfoEv_ZNK2nw3gfx3res27ResFrustumProjectionUpdater7GetRectEv_ZN2nw2ut11DynamicCastIPNS_3gfx13SkeletalModelENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx5LightENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx5ModelENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx6CameraENS2_11SceneObjectEEET_PT0__ZN2nw2ut13ResStaticCastINS_3gfx3res23ResAimTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res25ResOrthoProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res27ResFrustumProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res31ResPerspectiveProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE7reserveEi_ZN2nw2ut9MoveArrayIhE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIhE7reserveEi_ZN2nw2ut9MoveArrayIhEC1ERKS2__ZN2nw2ut9MoveArrayIhEC2ERKS2__ZN2nw2ut9MoveArrayIhEC1Ev_ZN2nw2ut9MoveArrayIhEC2Ev_ZN2nw2ut9MoveArrayIhED1Ev_ZN2nw2ut9MoveArrayIhED2Ev_ZN2nw2ut9MoveArrayIhEaSES2__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEED1Ev_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEED2Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEED1Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEED2Ev_ZNK2nw2ut9MoveArrayIhE12GetArrayKindEv_ZNK2nw3gfx6GfxPtrINS0_11AnimBindingEEcvMNS_2ut7MovePtrIS2_NS0_10GfxDeleterEE14SafeBoolHelperEiEv// 0 0 0 0 261 ` demo_AutoTester.o/ demo_CameraController.o/ demo_CommandListSwapper.o/ demo_DebugUtility.o/ demo_DisplayBufferSwapper.o/ demo_GraphicsDrawing.o/ demo_GraphicsMemoryAllocator.o/ demo_GraphicsSystem.o/ demo_HioPacketChannel.o/ demo_PadButton.o/ demo_SimpleApp.o/ /0 1294816343 0 0 100666 200376 ` ELF({4(𵡰F'&b@hF  / / "!lJB!;Fkbh!h(`A!kwh!!F1( X%vNjH"hBTJS!gL2"h#F  bN+Fii@BW*!!1[ji"C"hB6Jc!I2aH%pA F 0"h!#F <  t -ЁjX`!`@(   F.ЁrX``@( `0"!vdeviceAllocator w__result P,qmemoryTrautoTester P]$~] "(~4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint/this channelNumberneedCustomrenderSystemFcorrectHashDisplay0RcorrectHashDisplay1Rvw__resultPZrheaderWrittenSizePrdataWrittenSizeLrtestInfoHeaderrscenarioHeadern~reventDFxsiXsi:]:=~]dpH~]Y~]Z ~]Z ~]e ] P]~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Zj!{vPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "qallocatorTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&`&!"&{t]~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this fparam" SrheaderdrdataP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&`&5""&{t]~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`&Q23]  Qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ZintboolZthis paramsscreenshotIndexsshotDisplayZ<TreachParamcTTreachParamcTrheaderXrheaderXXrresultP]&x~] ~] ~] ~] ~] ~] ~]DG~$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this F]"* &23]&* QXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this adeviceLeakSizeNparticleLeakSize;(rheadertrdatal] ~4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h} }  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new"  `  a%? b( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h5{ {C x%! m  } [.\  B> ~%~O U0+~  S{ #x   )x  ))T9~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp + d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp,< d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h    7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp! } z   t>'~!  +1< d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h    7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h)~D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h} }+' '&' '&  C"  }  z $ B%P! ~ ~ #~ + k~ ~    }  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h !b &)~ *&& #& " `2#@ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h 0 Y ' Y7}*}$P$RQP*T}.}Q.VP.U}}}}vPPJ`PdjPfVVhUxUSRQ6WPT}}PT}}T}}PU}Q}&}P} } }}8}} $QPT}&}QP}}PQTP}}}0}Z}0:P UZUWUQvV VBVP T}}&,P",TPU}}&}&(}RQP]_^cba`FhB !h)Ѐ( A hhh "G$I$ehh'B7F ")F8F 5 7Bahh@G`h( h(I 1 hahhhGxf``hC`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  AyBxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolZthisreserveSizex__resultqelementsV6selementsCounth]~]Rf UA.~] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h -+X6} &^7" z%)  " &# }1}}} RnWLn`LnUDNWnWP$&PQh"h&hPTTefjihgpFFbhhh%HB!*Q F Рh( "1Fh 0`(FpXarmcc+|  DA|td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DboolintxDthisrelementTw__resultPBsresult6scapacity#DrnewCapacityQ],: Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-1 " }1}D}"R"U*DUQ:VP>TlnmrqpoAhFhF 0Bѡ` h()hhG FXarmcc+|  (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0(thisZw__resultP&] ]G~] 4!] ~]~s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hy#{ } }(} RP$QP(TtvuzyxwF FF`ѡ!-0hi "h0FG(``ѩ! ```h9F`h(C` F FNW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)Xarmcc+|  XAzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XVXthiszsize\allocator>9Bkind w__resultPV]@N s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h &  )%) }%&}X} S XWR<VQXUPXT|}~pBFhh hhJhN`h`h`h````B`pXarmcc+|  (A|<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this5rhs"w__resultP&]( {R{U {S{Ts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  z}(}(Q(P`0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h<e}PhC`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)]  ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPFh( `Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}PTF'hchBB )!FF@BH!hFB 1F F(h'ahh@E`hi@ !mB`hq@`8FXarmcc+|  tAzhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t`tn[{Pr{W"*{Q"(|H"t|5"p| "]ZbPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h .  +    '.  {+" }t}TtU,nV &PQPnTI`!A`pGWW Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {Pz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h  } PI`!A```pG#Xarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P^ S07 0'/`armcc+|      D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intshortintlong longfloatunsigned long longiu8|(%iu32*%is16.%is32/%is640%iuptr3%if32B%ibit32J%ibit64K%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0DD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intB?nwutRhGetFlagValueBBB3flags3shift3maskz__resultB?xn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool '4thisz__result ?4thisz__result0DD? D4thisz__resultnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLint8dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdevd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00000nwdev@DisplayDescription&format#&width#&height#&offsetX# &offsetY#&display#@Screenshot<&m_DisplayDescription#&m_Allocator#&m_CopyScreen#&m_SrcScreen# &m_Length#$&m_MaxLength#(&m_Hash#,&m_Writed#0&m_Width#4&m_Height#8Equal65DumpHash6GetBufferLength6GetBuffer6GetWidth6GetHeight6@ScreenshotManager&m_Allocator#&m_Screenshots#&m_NextWrited#iScreenshotArray(cCreate555Take65: : GetScreenshot65Destroy65W000Wosv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint000nwdemo@HioPacketChannel&m_Allocator#&m_DeviceAllocator#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber#Description6@Builder&m_DescriptionC#ChannelNumber65Create655Destroy6cInitialize5dFinalizeListen65Disconnect6SendPacket65555ReceivePacket655555550C?000d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&hold'#&trigger'#&release'#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.h!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontos5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0?nwgfx@GfxObject(__vptr#&m_Allocator#9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@DisplayBufferSwapper<#osEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdevSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxoskd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#DTransformNodepod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyType4iRenderKeyFactory.y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathtd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutnnmathvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres{zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@CommandListSwapper`osd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCamera0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint nwdemoDResourceSetiResourceArrayVB@RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue #&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera##&m_Resources#&m_SkyModel)#@LoadMeterDescription0&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,ResetCumulativeLoadMeter6?GetCumulativeLoadMeter60utos gfx RenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTc000000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|EnableTestMode65SetTestPadStatus65@PadFactorycGetPad00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]charboolintvoid00nwdemo@DebugUtility@AutoTester,&m_Allocator #&m_DeviceAllocator #&m_ScreenshotManager #&m_HioPacketChannel # &m_FrameCount#&m_Scenario#&m_CurrentEvent*#$&m_RenderSystem #(EventTypeEVENT_SCREENSHOT EVENT_SET_PAD_STATUS EVENT_BEACON EVENT_SEND_LOAD_METER EVENT_RESET_LOAD_METER EVENT_TEST_DONE EVENT_SWITCH_CPU_PROFILING_MODE @ScreenshotParam&display#&hash#@SetPadStatusParam&padStatus#@BeaconParam@SendLoadMeterParam@ResetLoadMeterParam@SwitchCpuProfilingModeParam&isModeEnabled#@TestEvent &frameCount#&eventType#¶m#l'screenshotc'setPadStatus'beacon'sendLoadMeter'resetLoadMeter'switchCpuProfilingMode @TestInfoHeaderH&packetType#&eventCount#?&programName0#TestInfoHeaderr 6r @ ScenarioHeader&packetType#&eventCount# ScenarioHeaderv 6v @ ScreenshotHeader&packetType#&frameCount#&width#&height# &display# ScreenshotHeaderz 6z @ BeaconHeader&packetType#&frameCount# BeaconHeader~ 6~ @ LoadMeterHeader&packetType#&frameCount# LoadMeterHeader 6 @ LoadMeterData&callCount#&cpuTime#&gpuTime#&otherGpuTime# &cmdSize#@ MemoryLeakHeader&packetType#&frameCount# MemoryLeakHeader 6 @MemoryLeakData&deviceLeakSize#&particleLeakSize#@DoneHeader&packetType#&frameCount#DoneHeader 6 cCreate 5 5 Initialize6 555 55Finalize6 Destroy6 AdvanceFrame6 NotifyMemoryLeak6 55AutoTester 6 5 5 ~AutoTester6 SendScreenshot6 5c?SetPadStatus6 5?SendBeacon6 5?SendLoadMeter6 5" ? NotifyDone6 SwitchCpuProfilingMode6 5n  ?j 00n00\000**s_IsForceCpuProfilingMode*s_SilentMode0*s_AutoTester dSetSilentMode500000 ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# ?&base_info#B &base#&flags#&base_count# ?&base_info#F__si_class_type_info &base#&base_type##0i__builtin_va_list000Lg4 thisz__resultB@ 4 this3n param& 4 this uheader*4 this3param uheader\4 this3paramB0C&tinfoG#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayH&m_AllocatorN#&m_ElementsT#&m_EndT#&m_Capacity# operator[]X6:5size6B00>0W00H?Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?DD?nwut@MoveArrayD&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArray6MoveArray655:B ~MoveArray6operator=65operator[]65size6begin*6end*6empty6capacity6reserve65push_back65swap65resize65clear6GetArrayKindB6SetArrayKind65BSetCapacity65GetCapacity6construct655construct65destroy65destroy_range65*5*erase650?0 00D|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3sizez__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool[  4this3hashz__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]int T4thisz__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0v4thisz__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int "4Bthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4:this3indexz__resultX|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]int|4this3indexz__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ j4thisz__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4this3channelNumberz__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4thisz__result| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool c4this3enabled|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3status|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ 3isEnabledz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValueBB3flags3shift3mask3valuez__resultxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hSetFlagValued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3Bkind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int %4this3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]k:4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h'&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result*|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] b4this3element3value|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result*|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h0/1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopy43d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultB|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h76d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3element|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h:9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3*first3*last|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h=<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h@?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hCBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3otheruelementsuenducapacityuallocator|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hFEGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyJId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hMLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hPOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4v thisz__resultv z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hSRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3element|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hVUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3numberz__resulturesult umin ui umax ui|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hYXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] L4r thisz__resultr z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h\[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] a4 thisz__result z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h_^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hbad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4~ thisz__result~ z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] 84z thisz__resultz z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hhgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hj!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 |y|y&|y&|y |y|vy|y|yZ|y |y(|y| y | y. | | | ||v||||]y]|e|tyXt|l||k!e"ݧ\ g*J  Ѥ  \ 0D]RetlR|/r0X#>$$% &'֟()*+n,T-:. >?2Ԟ3456p7W8>9%: ;<۝1=M@vA]BDC+DEFGǜHIJ|KcLJZ1[NOPћQRSTqUYVAW)XY"j]`g3w՗ou~#ЖYE(Sn ڒM9ё,QBӐ&U?͏<NUˎ6FR)B#ˌQL.4ۉr[aO-X^Pgd P 3I9ۂ0ف/ˀJI=q$~~CD~3}}o}1}||Qh|'|{{_{ {z)z/Sz+z1y-xya*yxKxOxGwtwrvw$wv7vMvguuAqu}*uttUte tissm5srrYr rqq9qppUpopzo_oYAo[n]n_nnWm?mUMm mOlyl3lkkNk kMjE~j8jicikYixivhh;hhg!yg%3gf#fof(feege$e d d[ddccPccbbSbbaaFaa`}`1`__}_B__^^U^^]]'X]]\S\U\5\;[9[U[ZEZ0ZYY Y XX9W, WBV&>V?U<QUUT6cTRS)yS#SRLPRQQQPzPP[Oa`OOOXN^=NgMdM0M L~L 6LKrK3KIJWJJI|I2IH/HcH.HIG=G|G>h>e*>i==m|====<<N<<;;X;;o:z:_v:Y>:[ :]99M9W9?8U8o8O18777>776M6EX665c5kg5x25v44}4Q44!3%3s3#C3 322n2822 1 1`1*1000T00///V//...E..--y-K--,,,d,*,+'++b+S-+*5*;*9e**)<)(ap(h'x'p4'&&G&%%F%$!#p#:"-t"C!'x!@ =q V7iS*e$tMG\boPY_%heX% y4tJ[W0Yp@{N_$j/h b: i y] q  [   L   c! jzFrGG1Wߧ&&^ iZ(L . 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ЁXk+ (k 0kK 8k; Hk+ k k kK k; Pk+ `k7 hk xkK k; 0k+ k ȄkK Єk; Xk+ 8k @kK Hk; XXk+ k kK k; Ѕk; k; k; k; k; k; 0k; @k; Pk; `k; pk; k; k; k; k; k; k; k; k; Ȇk; Іk; ؆k; k; k; Hk; @Pk; k; k; hk; k; `k; k; k; k; k; k; k; k; Ȉk ; Јk ; ؈k; k; k; k; k; k; k; k; 8k; Pk!; Xk#; `k%; hk'; pk); xk+; k-; k/; k1; k3; k5; k7; k9; k;; ȉk=; Љk?; ؉kA; kC; kE; kG; kI; kK; kM; kO; kQ; (kS; 0kU; 8kW; @kY; Hk[; Pk]; Xk_; `ka; hkc; pke; xkg; ki; kk; km;  ko; kr; kt; Ȋkv; Њkx; ؊kz; k}; k; k; k; k; k; (k; 0k; 8k; @k; Hk; Pk; `k; hk; pk; xk; k; k; k; k; k; k; k; k; k; ȋk; Ћk; ؋k; k; k; k; k; k; k; k; k; k; (k; 0xk; k; Hk; Hk; @Hk; k; ( k; Hk; Xk; p(k; (k; k; Џ(k; `k; Xk# pk; x(k; (k; Ȑ k;  k;  k; ( k; H k; h(k; (k; (k; 0k ; (k ; 8 k; X(k; k; Pk# k; (k;  k ; 8(k#; `(k&; 0k); (k,; Hk/# (k1; 0(k3; X(k6; 0k9; 8k<;  k?; HkB; P kE# pkG; x kI; (kL; (kO; (kR;  kU; 0(kX; X(k[; (k^; (ka; Ж(kd; (kg 1;Qp;{K/19 1294816324 0 0 100666 285832 ` ELF(X4(.+0@-@-M1/P  Q   Q  P  @ @ @ @i * Pbh H @ B     Ѝ0NW:Fatal Error Invalid type of resource view updaterdemo_CameraController.cpp0@-@- <Ѝ0@?=a 6?@wwwwwwB0@-Q@-$M0#. 1/P  P    P       @A` H h @   P       @A` H h @  E  #P =  @ @ @  a@ A d ,  $Ѝ0NW:Pointer Error camera(=%p) is not valid pointer.demo_CameraController.cpp ANW:Fatal Error Invalid type of resource view updater|F FBhB!J|!+F F0)FFh( )F FJh}!H2)F Fh|demo_CameraController.cppp F(!+F (h"!h(FG+!#F 2F)FpNW:Pointer Error allocator(=%p) is not valid pointer.demo_CameraController.cppNW:Pointer Error memory(=%p) is not valid pointer.pFh h)Fh FGpFFBhFB!%Jc!;F%.d!3F(! hA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*void0D*this&!w__resultP(*qcameraEntry$Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Sqthis&"qallocatorT\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this!camera*x__result!auresViewUpdater*rresAimTargetViewUpdater`rresLookAtTargetViewUpdater\rresRotateViewUpdaterXrcameraPosLrlookReverserlookReverseTsxs sxc sys syc t]l]  ~0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intvoid0^this&rcamera*T9cameraIndex 6smemory#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X TXthis!uresViewUpdater*rresAimTargetViewUpdaterTrresLookAtTargetViewUpdaterPrresRotateViewUpdaterLqxs  qxc  qys  qyc  ]dp ](L]4L hPdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] >this!spadDrstickJsdollySpeed xsmoveSpeed rdScreenXrdWorldrscreenToWorldDxumoveSpeed ]  ~]   ~] H ~{] w_~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Vunsigned intzVthis&>9cameraIndex (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4this&Zallocator<description)w__result&P]*;~]$p ]Hl>~]Hl ||||]v@~~]vIk~{P"|M]v~]x~P~]vx~] ~{P|:"{Q] P|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>void0$>this>allocator w__result&P<qmemoryT"rdemoCamera&P] *~]02-"~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp  /{ + d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp&Y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h 2'>-D8 ~~~ *,1     *,1        " d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppP' '7 K !Y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h2 >-D8  q   ! #  gu| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Types.ippd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h -G= ! !  '     ~  / *+? 0+ '     ~#. ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppP1K2D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h:4L4 | }K'  y!& H-!1  }%.y& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new& %g+?%"g)}*}*U}}PU}} }L}LP}PT} T}PTP    lP$QPTT}} :dURWQrVPT} } }P}8PT}TX} 4L 0L ,L (HPXUdt PXT} } }}}} }      UPT}V}QVUP&T}}}(}PWWvVrVrTXdSVdRTdQLdWHdP<dT*P*RQTVPU}>}Q>UP>VFGKJIHF`! FNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.hXarmcc+|  A~Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Mthis69p #w__resultP]~]:~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h}}QPTMNRQPO8Fh( J!  hh8ResCameraViewUpdater%s::%s: Object not valid.gfx_ResCamera.hXarmcc+|   A|4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"w__resultP]3~~]~  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h1h3+J} }PTTUYXWVFh(! hNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4this"w__result0P]~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4c%}}PT[\`_^]Fh(! hNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Rthis"w__resultNP]~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4e%}}PTbcgfed@--@ P( PH  AsinFIdx: Input is out of the domain."B`armcc+|      HA~A|N~4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HnnmathUAsinFIdx Hx 8w__result  D]48 ~ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Triangular.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.h%{ }}@}@H}  H ijnmlk(hFhF!hXarmcc+|  *A~A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*nwutUHResDynamicCast**res*xw__resultP(] "L .~]Q ~]"&S~4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h  '~}}*} "PPpqutsr(hF@hF!hXarmcc+|  *A~A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*nwutUHResDynamicCast**res*xw__resultP(] "L .~]Q ~]"&S~4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h  '~}}*} "PPwx|{zy}(hF(hF!hXarmcc+|  *A~A|td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*UHResDynamicCast**res*xw__resultP(] "L .~]Q ~]"&S~4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h  '~}}*} "PP!xResDynamicCast| FFhih@,ۢB !!1#Fhh@|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  2Az(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2int2this>index w__resultP0] ~s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h? B\}2}Q2TP*UFFhB !h)Ѐ( hhh "G!I!h`h'B )F `9FBahh@`h( h(I 1 hahhhG@e``h0C`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolRthisreserveSizex__resultxqelementsU2selementsCountZ]~]LX G4!~] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h '+X6} &^"^+" z)  " &" }+}}LXQH`RHXP@LW`WP"$PQVVPTT  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`]E-{P d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h$,4<}   P ` 0 pa1/`armcc+|      (0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865](`(){   ${$]$zC~d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h~p~(}(Q(P    `!/?`armcc+|      (Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865](`(qY|{ ] |;~~] {4A~d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h..~P~(} $      $Phh"GXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){Pp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h }QPk CcpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)]%~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hO}QPP0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h(<}P!I@hpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {P]+P~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h+!M~ }P0Xarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h} }P F0Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`A#y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}}Q TPFh(!"1 h0NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P]~]~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4%}}PTpFh F(!"1 h0pNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"> ]~]~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4f%%}"}QUPTFh(!I1 h0NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P]~]~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4%}}PTpFh F(!I1 h0pNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"> ]~]~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4n%%}"}QUPTAhF`h()hhG FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P] ]Q~s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hy  }}PT `0  ` 0 p! /`armcc+|      8<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8`8){ 4]49~]0~{ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector3.ipp~V8}8Q8P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{ { g d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.h} @--@  FSqrt: Input is out of the domain.`armcc+|     $TA~A| H~A d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T`T\|Dg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.h'}}(}(,},T}(,       A-@lR-@`A p* P|" = p* Pڠ"? p* Pڰ"?" #3 # 3 0#03\a1\\a 0\\ p\Q pPp p` ZB*Qp ab:B*0 a*q:0 :B  * # B" *:*J#*CaR* Z!@ SJab* :bJ"":! aa!:J JCZ Za*ZP S*@ Z * ,Floating Point Value Error fIdxX is infinite or nan.imath_Matrix34.ippFloating Point Value Error fIdxY is infinite or nan.jFloating Point Value Error fIdxZ is infinite or nan.kGG`armcc+|     4XAzCv  zA (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X`X |D|| ||#|.|9w|D|M|V|_|h_|rG||/|||W|o|"|||g|W||<|?|||'|'|0T|9)"xB|E|Q|]o"j|m||||||O|g|7||| |]  ~{ ]  ~{ ]  ~{ ]<H  ~]HT  ~]T`  ~]`h ~]hp ~]px ~ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.h&JJ Ix{ ~z{ ~{  z  '  ! } | } } } } } nqz~  {  x `sx| |}}x}(x|}|X}(x|P8| 4| 08 (| $| | $ | | | | | 0 |      \     , (       | x p h `P\T\VHUW S R Q      P |ThC`pGXarmcc+|    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)]  ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPF FF`ѡ!-0h "h0FG(``ѩ! ```h9F`h(C` F FNW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)Xarmcc+|  XAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X`Xz\> {PV]@N s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h &   } )%) }%&}X} S XWR<VQXUPXTref D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h#"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#('$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintfloatiu8|(%iu16)%iu32*%is16.%is32/%iuptr3%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h+*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal0/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h32D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h65D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatstdR#fabsf|3|__fz__result|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.h8D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std;:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std0!@?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hCBD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdGD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdId:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosKd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMOd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndQd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosSd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosUd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosWd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosYd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndcd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathinternal@SinCosSample&sin_val #&cos_val #&sin_delta #&cos_delta # gSinCosTblgd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x #&y #@VEC2#jid:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x #&y #&z #@VEC3 #iself_typeQVEC3|6|5 5 5 operator-653?/operator*65 operator/65 00?pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x #&y #&z #&w # nd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathrd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathtd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathwvxd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&V#@BaseData0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,l0''f e'mp  'a'vB0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,@MTX340#0DRMTX34RotXYZFIdxW3WpOut3 fIdxX3 fIdxY3 fIdxZz__resultWpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h"]MTX34RotXYZFIdxzd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmathARMv60D|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<l@''f 'm 'a'vB@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<@MTX44@#~d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 865]D0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&hold#&trigger#&release#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU32uiResF32 wiResTypeInfoiResVec3#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00 42thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutos*4Ethisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?4thisz__resultnwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneObjectData@ResSceneObject#@ResSceneNode#@ResTransformNode#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intj?nwutRhGetFlagValuejjj3flags3shift3maskz__resultj??xn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4thisz__result 74thisz__result0!!? @4thisz__result 4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrixD#&m_Scale#0&m_Flags#<SetTranslate65 5 5 SetTranslate65GetTranslate65|EnableFlags6500?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd#@AnimBinding,#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#0h0BM&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#Lu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwgfx@TransformNode#&m_Transform#P&m_WorldMatrixD#&m_CalculatedTransform#+m_InverseWorldMatrixD#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignali#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description~#Transform630y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdevd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00? nw gfx res@ResCameraViewUpdaterData&typeInfo#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPosition#&m_Twist#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPosition#&m_UpwardVector#@ResRotateViewUpdaterData#&m_Flags#&m_ViewRotate#@ResCameraViewUpdater#ResCameraViewUpdater6: ref6cGetClassNameGetTypeInfo6@ResAimTargetViewUpdater*#iResDataType ResAimTargetViewUpdater6: ?ref06?JrefN6GetTargetPosition6SetTargetPosition65GetTwist 6SetTwist65 @ ResLookAtTargetViewUpdater*#iResDataTypenResLookAtTargetViewUpdater6: ?ref[6?u refy 6 GetTargetPosition 6 SetTargetPosition 65@ ResRotateViewUpdater*#iResDataType ResRotateViewUpdater 6: ? ref? 6?Y ref] 6 GetViewRotate 6 SetViewRotate 65@ ResCamera#0*?*0000000y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnmathnwgfx@CameraViewUpdater #&m_IsDynamic#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDCameraProjectionUpdaterutnnmath4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@Camera#&m_ViewMatrixD#&m_InverseViewMatrixD#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrixD#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup0#&m_OriginalValue#&m_OriginalTransform#&m_WScale #&m_IsDynamic#GetViewUpdater6*00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDC8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned intvoid0 0} 4!thisz__resultnwdemo@CameraController&m_Allocator4#&m_Descriptionr#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#@Builder&m_Descriptionr#Create&654@CameraEntry<&m_Rotate#&m_TargetPos# &m_TargetDistance #&m_Camera#&m_InitialRotate# &m_InitialTargetPos#,&m_InitialTargetDistance #8*DOLLY_SPEED_BASE*TUMBLE_SPEED*MOVE_SPEED_BASE*ROTATE_X_LIMIT*DEFAULT_DISTANCECameraEntry!6!5~CameraEntry6!Update6!UpdateCamera6!Destroy6&Register6&5: Update6&: CameraController&6&545r?~CameraController6&000os0~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#UHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65cGetAnalogStick6@PadFactorycGetPad000ML|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# P&base_info#B &base#&flags#&base_count# P&base_info#F__si_class_type_info &base#&base_type!#0i__builtin_va_list00B0T&tinfoX#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#Qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResultSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal20U d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00XWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeg|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher]\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h`_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hcbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr"0&m_Object#&m_Deleter#ielement_type3ideleter_type"|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2g8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.jid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hmld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hpoLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr"0&m_Object#&m_Deleter#ielement_type3ideleter_type"0Get6EPtr6E0A|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hsrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hvud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hyxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr"0&m_Object#&m_Deleter#ielement_type3ideleter_type"|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|{$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# iiterator X=MoveArray6MoveArray6555j~MoveArray6operator=65operator[]65size6begin$6end$6empty6capacity6reserve65push_back65assign655swap65clear6GetArrayKindj6SetArrayKind65jSetCapacity65GetCapacity6construct65 5destroy65 destroy_range65$5$Assign655erase  65 0?0 000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4|this3 fx3 fy3 fzz__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Sub|3|pOut3p13p2z__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hVEC3Subd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]z4this33rhsz__resultutmppd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Scale|3|pOut3p3 scalez__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hVEC3Scaled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]{74this3 fz__resultutmppd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]|Y4this3 fz__resultur pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3sizez__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4this3pz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool .4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0!H4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0!c4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04*this3pz__result*|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4*thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]OKEnableFlag3flags3valuez__resultxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hEnableFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] s4this3flags d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3 x3 y3 z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] 14this3translate d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] Q4this3|translate d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]43thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Ethisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4*thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0Qz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]charz4thisz__resultr__FUNCTION__y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]h4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3 valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0(4this7p z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4thisz__result[y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]}4thisz__resultyy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]C4thisz__result?y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]a4thisz__result]y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result$|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__result$|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3$first3$last|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3firstz__result |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0|4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatOasin|3|__xz__result|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hasind:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3SquareDist 3p13p2z__result udiffxm d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector3.ipp!VEC3SquareDistd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Dist 3p13p2z__result pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hVEC3Distd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Dist 3v13v2z__result pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hVEC3Distd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h! "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatOClamp3x3low3highz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClamp%$&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]OFAbs 3 xz__result uret pg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hFAbs)(*d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]OFSqrt 3 xz__result pg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hFSqrt-,.d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3TransformNormal|3|pOut3pM3pVz__result|utmptk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Types.ipp&VEC3TransformNormal102d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]OU16ToF32 3xz__result pg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hU16ToF32546d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]OF32ToU163 xz__resultpg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hF32ToU1698:0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]intOMTX34RotXYZFIdxC_FAST3pOut3 fIdxX3 fIdxY3 fIdxZz__resultusinx ucosx usiny ucosy usinz ucosz uf1 uf2 uf3 uf4 uf00 uf10 uf21 uf22 uf01 uf11 uf02 uf12  uidxxuabs_fidxx urx uidxyuabs_fidxy ury uidxzuabs_fidxz urz unegxunegyunegz uidxxf uidxyf uidxzf  usinx_val usinx_delta ucosx_val ucosx_delta usiny_val usiny_delta ucosy_val ucosy_delta usinz_val usinz_delta ucosz_val ucosz_delta t d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ipp(4MTX34RotXYZFIdxC_FAST=<>d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34RotXYZDegW3WpOut3 fDegX3 fDegY3 fDegZz__resultWpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h!MTX34RotXYZDegA@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hDCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ^4this3element3value|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hGFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int !4this3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hJIKD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyNMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultj|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hQP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintp4this3elementz__resulturesultucapacity 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T2mB d2mE l2mG t2mI |2mK 2mM 2mO 2mQ 2mS 2mU 2mW 2mY 2m[ 2m] 2m_ 2ma 2mc 2(me 3mg ,3Pmi |3(ml 3mn 3mp 3mr 3mt 3mv 4mx 4mz 4 m| 5m~ 6 m $6m 46m <6m D6m L6m T68m 6m 6m 6m 6(m 6(m 6m 6(m $70m T7m \7m d7m l7m |7m 7m 7Pm 7`m <8m D8(m l8Pm 8m 8m 8m 8m 8m l9Pm 9m 9m 9m 9m 9m 9m 9m 9m 9m :m :m :m :m $:m ,:m 4:m <:m D:m L:m :m :m :pm \;m d;m l;m t;m |;m ;m ;m ;m ;m ;m  ;m  ;m  ;m ;m ;m ;m ;m ;m ;m ;m <m <m! <m# <m% $<m' ,<m) 4<m+ <<m- D<m/ L<m1 T<m3 \<m5 d<m7 l<m9 t<m; |<m= <m? <mA <hmC <HmF D=mH L=HmJ =(mL =mO =mQ =8mS >(mU <>HmW >mZ > m\ > m_ >0mb ?0me 4?(mg \?(mi ? ml ?0mo ? mr ? mu @0mx D@Hm{ @ m~ @ m @m @m @@m ,A8m dAm lA8m A8m Am A8m B8m TB(m |B(m B m B m B m C(m ,C(m TC@m Cm C(m C8m C(m $D(m LD(m tD(m D(m Dm D0m E(m 4E(m \E(m E(m E(m E(m E(m $F(m LF(m tF(m F(m F(m F(m G(m  LL(m@ tL0mC L mF LHmI MmK M(mM FH Fai@0h H@ F!Ft1 >GL_ERROR : %s (0x%x)demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu 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Compiler, RVCT4.0 [Build 865]`Zi!] j~Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HnHthis]"po|\|I|6|#]*Bu~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `v !4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\c\this!qend*U\qgpuProfilingEntry*T  LrspanTPQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]N(Nthis"]vDL d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$}@$this!]v"  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B\}2}Q2TP*UF FF`ѡ!-0hi "h0FG(``ѩ! ```h`C` FNW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)Xarmcc+|  PAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P:Pthiszsize\allocator>9kind w__resultPN]@B ]BL ]BJ ~8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h &  )%) }7}P} S PWR<VQPUPPT| F(FB (F!! 1#Fhh@|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  4Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4int4this>index w__resultP2s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h t}4}Q4TP,U| F(FB (F!!1#Fhh@|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  4Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4int4this>index w__resultP2s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h t}4}Q4TP,UJ!XB@hpGIt)pGUnknownXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`2|~~4"K{NQj d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.h ~  -.w}PPPPFFhB !h)Ѐ( hhh "G!I!h`h'B )F `9FBahh@`h( h(I 1 hahhhG@e``h0C`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Azld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|x{U2|Z]~]LX G4!~] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h '+X6} &^"^+" z)  " &" }+}}LXQH`RHXP@LW`WP"$PQVVPTTAhF`h()hhG FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P] ]Q~s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hy  }}PThC`pGXarmcc+|    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)]  ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPC``pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`RS{P|] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h12}PChhF 1Bу`pGXarmcc+|   hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`M]:~]']~]~s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h#{$}RQSPF h(ah)hhG FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }}PTh@hpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }PXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`5~|"] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h}}PQ}"#Xarmcc+|  B~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!{PQc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.h#!#@}} P   /`armcc+|      ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865],`,{P( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h  ,},PFhB !h)Ѐ( A hhh "G$I$ehh'B7F")F8F 5 7Bahh@G`h( h(I 1 hahhhGxf``hC`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  AyBxld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|{V6|h]~]Rf UA.~] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h -+X6} &^7" z%)  " &# }1}}} RnWLn`LnUDNWnWP$&PQh"h&hPTT    F JhhB pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%6}PQ󵅰&'0I F9F(F"F3F1F8FFF J(F3FyAYAqAJӺXarmcc+|   VAyAth{pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]V`V}~|^]NRrPQ~{PQN~]NrRU~{}}|K| 8d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.h}gf}}T}0TV} 0T VUPVdQ -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayMode /`armcc+|       ! /`armcc+|      $#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned charintiGLenum}3iGLboolean4iGLbitfield}5iGLint8iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.h'&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h*)D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#/.@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intunsigned long longshortintlong longfloatiu8|(%iu32*%iu64+%is16.%is32/%is640%iuptr3%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint065d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwutRhGetFlagValue3flags3shift3maskz__result?xn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h8D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0std?>Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds#DZeroOnlyTag0iZeroOnly.*TimeSpanE6E: cFromNanoSeconds5GetMicroSeconds6M00Ilc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hAd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]C`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#TickN6N: operator s646Voperator nn::fnd::TimeSpan6VToTimeSpan6VcGetSystemCurrent00R0Ed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMGd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650LKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool `4thisz__result0 E4thisz__result c4this3element 4this3element4thisz__result 4thisz__result 4thisz__result? 4thisz__resultnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hONd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0nwdemo@ CommandListSwapper`&m_Allocator #&m_CommandListsq#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandListsq#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#@GpuProfilingEntry &beginId#&endId#&beginTick#&endTick#&costTime'#&isInTotal#GpuProfilingEntry6iCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwappercCreate5 5?Destroy6Bind6RunAsync6WaitDone6Swap6ResetGpuProfiling6 AddGpuProfilingStartPoint 65 SetGpuProfilingEndPoint 65 GetGpuProfilingCostTime' 65 GetGpuProfilingTotalCostTime' 6 GetCommandListId 6 GetCommandBufferSize 6 GetReusableCommandBufferSize 6 StartCommandSave 6 EndCommandSave 6 ReuseCommand 65 CommandListSwapper 65 5 ~CommandListSwapper 6 CalcGpuProfilingCostTime 6 SetGpuProfilingTick 65d CommandListCallback5 RegisterCallback 60000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hQd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndSd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x'#&y'#@VEC2#VU0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&hold2#&trigger2#&release2#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#U`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65c@PadFactorycGetPad000bd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@DebugUtility*s_IsForceCpuProfilingModecIsCpuProfilingModeedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_info#B &base #&flags#&base_count# &base_info#F__si_class_type_info &base #&base_type+# 0'i__builtin_va_list0?h4thisT4thisB 0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpphgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArray6MoveArray655: ~MoveArray6operator=65operator[]65operator[]65size6begin*6end*6empty6capacity6reserve65swap65resize65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65destroy65destroy_range65*5*erase650?000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hkjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArray655: ~MoveArray6operator[]65size6begin*6end*6back6empty6capacity6reserve65push_back65swap65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65*5*erase6500?00|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hnmoXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0OnwGlErrorString3errz__resultB&value#&name#iEnumStringsrENUM_STRINGSNUM_ENUM_STRING t uidxtj d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.h"\nwGlErrorStringrqsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newvuwd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]O nnmathMultiplyAndDivide3x3mul3divz__resulturateur_hiur_loux_hiux_lotk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.h*nnmathMultiplyAndDividezyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3sizez__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h}|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int &4this3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]24thisz__result*|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result*|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool{4this3reserveSizez__resultuelementsuelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3*first3*last|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValue3flags3shift3mask3valuez__resultxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hSetFlagValued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3otheruelementsuenducapacityuallocator|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3rhsz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]34Nthis7tick z__resultNh] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qg2z__resultz__struct_resultNh] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4Vthisz__resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]k:4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result*|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result*|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] A4this3element|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] \4this3*first3*last|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0h4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0=4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865] 74thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQJz__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]s4this3otheruelementsuenducapacityuallocator|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865];4Ethis7zeroOnly z__resultElc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]QD3nanoSecondsz__resulturetz__struct_resultElc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4Vthisz__resultz__struct_result\h] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]u 4Vthisz__resultz__struct_result\h] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4Mthisz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865] L4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4this3element3value|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool54this3reserveSizez__resultuelementsuelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintS4this3elementz__resulturesultucapacity unewCapacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool H4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 xxxxxxZxxpxx,xxRxx,xxxxxx,x x2 x x\ x x x, x xxx.xxxHxxxxxxVxxx,xxNxxxxxxxPxxx2xxxxxxXxxx4xx xx4xSxMx/6x!xwwwOwwvvmv0vu u vu 4u u ttet8t tssxsNssrrrPrqqCqppp{p;pppoo onn<n=n>n?on@TnA9nBnCnDm0m1m2m3m4gm5Mm63m7m8l9l:l;lRlS}lTclUIlV/lWlXkYkZkFkGkH}kIdkJKkK2kLkMkNjOjPjEjQjhijiOjj5jkjljmini[ioi\i]ii^Pi_7i`iaibhchdhehfhgoh|Vh}=h~$h hgggggpwgq_grGgs/gtgufvfwfxfyfzf{xPf/fee[edpddcbc+cbblb:baa{aKNJbJZjJ`&J^IQI>]IX$I#HUHASHSH:GuGIQGEGGFCF1[F,F)E&E8lE./E5D\DKqDm(DCCQC CyB,BAA@7@?O?>X>=b=<v< <j;|b;;::A:99h9'988ge887h7$766P65_5544+43w3I3q3<232df2N,2b1Z1`1^M1Q1>0X0#{0U?0A 0S/:/up/I > F2 : B )H H # , 1 .$ $* 4 H : D& <2 <N A^ Bl 'r #z % + * D B F ' # %  + $G ( " 2$  ( K #" (( #, "6 2F *Q*P*]*Y*Z*W*[*O*T*\*X*L*U*S*R*V*a*b*M*K*JYNZN`}dQ`~dP`d]`dY`dZ`dW`d[`dOhlT`d\`dX`dL`tdU`udShvlRhwlV`xda`ydb`zdM`{dK`|dJQQQQ.+QQ.#+ /Q3Q= B JNQRQ[`PPPP]]]]%*.5]9]KV]Z]imt]x]]]]]]]] ] $)-26;?YYYY%.7;Y?YHNS[_YcYlrwZZZZ%ZZ %WWWWWW[[[[[[ "&.2[6[>OOOOTTTTTT TT&\\\\\\XXXXXXLLLLUUUU. $09=UAUKOUY^cglpwU{UUUSSSS. 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D _ePU    !$2 F8 FXG ,G  LGH G GX G( G G  G  Q H  $ 4H  DH LHr \H A |H  HH H |I : I@+ I+ I+ I+ I+ I+ J+ J+ J+ J+ $J+ ,J + 4J!+ q K?q K@q KAq KBq KCq KDa KEa LFa LPGa a ln Aa n8Ca nEa nGa nIa nKa oNa tpQa |pSa p8Ua pXa pZa p\a pH^a ,q@`a lqba tqHda q`ga r`ja |r(m# roa rq# rsa r`u# ,swa 4s(ya \s |a |s(a s(a sH# ta t(a Dt0a tt0a t8a t a t a uP# lua tu(a uHa u0a v a 4v0a dv(a v(a v(a v(a w a $w(a Lw(a tw(a w0a w8a x a $x a Dx a dx a x(a xa xHa y0a d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyType4iRenderKeyFactory.y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hBAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hD$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT Fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#Jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@CommandListSwapper`Ld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCameraONDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint?nwdemoDResourceSetiResourceArrayVB@RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue!#&m_MeshRenderer'#&m_RenderSortMode#&m_UpperSwapper-#&m_LowerSwapper-# &m_ExtensionSwapper-#$&m_CommandListSwapper3#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera9#&m_Resources#&m_SkyModel?#@LoadMeterDescription0&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,CalcLoadMeter6 DrawLoadMeter6 5: Z:LogLoadMeter6 0000000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#USd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65c@PadFactorycGetPad000Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nwdemo@DebugUtility*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCountdDrawLoadMeter5 55cIsCpuProfilingModeXWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# U&base_info}#B &base#&flags#&base_count# U&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listnwdemo0B0Y&tinfo]#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElement\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory#^ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #bd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArraydd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#gfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQJz__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hi!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdfd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000?nwos@IAllocator(__vptr#Alloc650jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6GetAllocator60ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 00ond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned charintiGLenum}3iGLboolean4iGLint8iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwuttsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool<4thisz__resultnwgfx@FrameBufferObject &m_Description#@Description &fboID#&height#&width#&colorFormat# &depthFormat#&colorAddress#&depthAddress#&useBlock32#operator u3260w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hv<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00 nw demoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description:#&m_CurrentDisplay#4&m_DisplayBuffers#8@Description,&screenKind#&width#&height#&format# &transferMode1#&memoryArea#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCount#(@Builder,&m_Description:#Create6s5*s_TypeInfoGetRuntimeTypeInfo #6|MakeTransferBufferCommand655ActivateBuffer6DisplayBufferSwapper655E:?A~DisplayBufferSwapper60B0x00{zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base"#&flags#&base_count# V&base_info#B &base"#&flags#&base_count# V&base_info#F__si_class_type_info &base"#&base_type-#"0)i__builtin_va_list00B"0Z&tinfo^#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3sizez__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4this3 parentz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q853bufz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q=5u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]N04this3allocatorz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0WR4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]bq4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeFree3memory3allocator|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hSafeFree!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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865]`|!~]X<$ |d L4~e d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h !7`  1#0 #0 ^#"+0^ }}PX T T P L H D @ < 8 4 , mnrqpo@--'P# & $ @*`z`*`j@:@z    *   j @@J@J@z@Z@:@Z@j@   ?`armcc+|     $B~A| l~B d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|E~]lx`H0 '1p;X~Ee d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.h '=Z &1#0 #0 #0 W#)C0W } } }}}Pl l h d ` \ X T P L H D @ < 8 0 tuyxwv*: * `!a "  /၀;`armcc+|      Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L`LaN;(o d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h ~}}}L}L\LSLRLQLP{|~}@-@P` -Mpw?0!v?{U{?0!m?rVu?0!>iWo?0>/ h`0  `p  h`0H IK!Z?K a )(h ` @ ɪ`*H@ Kʴ8!< *: * j) :iJb*( J( A:H JC`* JJQZ"*b*:J J#Z(*CZ*AZb Ѝ pOut%s must not be NULLmath_Matrix34.ipppCamPospCamUppTargetMATHNormalize3(): zero magnitude vector?`armcc+|     PA{Dq   Apyq A{A pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`~`B$|^|||"|/|<y|JQ|X)|f|q|||||q"|"8x|lt d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ipp28>> = w  {  9 u~  {  9 X s  v  q  vqq}}}<}}<}}P      Dd lx 8x x 0t t $p p      TSWRdVQUPTQQ Q  @ ` *A*a::B*b* C: c:**::/Q *@  a*@ ::@  **::/  @* @* @: @:  **::/`armcc+|      ,4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865],`,|{P"|||||"|,n|6V|@>"|K{N {X ({b 0{l 8{v { { { ",{ ${ ({ ,{ 0{ { { { <t d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ipp   ~~}}}}};H y  xy{ kyy,}txPP(,PTx Lx Dx <x 4x ,x $x x xQ,P -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0~std@__va_list&__ap#iva_list&,dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintfloatiu8|(%iu16)%iu32*%is32/%iuptr3%if32B%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00?0?nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector2.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#iself_typeCVEC2655operator f32 *6operator const f32 *6?operator*=F65operator+65?operator-65operator/650000pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #VEC365550d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&V#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fe'mp 'a'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#cIdentityMTX346555555555555D?0D0RMTX34Copy3pOut3pz__result0pe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hMTX34Copyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6Hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<l@'f'f=*'m5'aD'vUB@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<@MTX44@*#cIdentityMTX4465555555555555555operator f32 *6=?0=00RMTX44Copy3pOut3pz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hLMTX44Copyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned charintfloatiGLvoid}2iGLenum3iGLboolean4iGLint8iGLsizei9iGLuint<iGLfloat=dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#@FloatColor&r#&g#&b#&a# iSelfTypeFloatColor65?operator=F65operator f32 *6Set6555:000xo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?RhGetFlagValue3flags3shift3maskz__result?xn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h GetFlagValued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4uthis3belementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0 a4}thisz__result 4}thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdev-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal/,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float24&m_Float32#cFloat32ToBits245@Float31&m_Float32#cFloat32ToBits3151d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresos9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutnnmathUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwoscd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxoswd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoutosgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontInformationd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwfontinternalDTextureObjectiCharCodet@Font(__vptr#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourcedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid04Hthisz__result^ nw font@CharWriterL&m_ColorMapping#&m_VertexColors #&m_TextColors+#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationModeJ# &m_ScaleZ#$&m_CursorPosn#,&m_FixedWidth#8&m_pFontT#<&m_pTextWriterResourceX#@&m_pDispStringBuffer^#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#SetFont6@5TEnableFixedWidth6@5SetFixedWidth6@5SetCursor6@55cGetDispStringBufferSize5cInitDispStringBuffer^55GetDispStringBuffer^6HSetDispStringBuffer6@5^StartPrint6@EndPrint6@UseCommandBuffer6@B J&m_ColorMapping#&m_VertexColorsB#&m_TextColorsc#&m_GradationModeJ# &m_ScaleZ#$&m_CursorPosn#,&m_FixedWidth#8&m_pFontT#<&m_pTextWriterResourceX#@&m_pDispStringBuffer^#D&m_IsWidthFixed#H&m_Alpha#I00D0N00x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontiTextWriter!x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00004this3ptrz__resultnwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndex#iGlyphIndexIsManaging650y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwfont@ResFont#ResFont6~ResFont6SetResource65RemoveResource6cGetDrawBufferSize5SetDrawBuffer650$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawerCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ColorBufferInfo&width#&height#&depth#td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0000 nw font@ RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 0>&m_UniformAddrB# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer';B&m_UniformTextMtxBuffer@#s&m_UniformTextColorBufferi#@@UniformAddress&addrMtx#&addrSizeAndVtx#&addrTexCoord#&addrColor# cGetVertexBufferCommandBufferSize55RectDrawerp6p~RectDrawer6p Initialize 6p555 Finalize# 6p DrawBegin# 6p:  DrawEnd# 6p:  SetProjectionMtx 6p5 SetViewMtxForText 6p5 BuildTextCommand 6p5@0Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolunsigned shortchar000?0nwdemo@GraphicsDrawing&m_ScreenSize#&m_LineWidth#&m_ProgramID# &m_ShaderID#&m_pShaderBinary#&m_PositionStreamv#&m_ColorStream#&m_TexCoordStream#&m_Font#&m_TextWriter#&m_Drawer#&m_MaxTextCount#&m_FontCommandBuffer#&m_FontAllocator#&m_ShapeAllocator#GraphicsDrawing868~GraphicsDrawing68Finalize68InitializeShader6855Setup68BeginDrawingShape68DrawLine68555DrawRectangle68555FillRectangle68555FillTriangle685555FillTriangles68555InitializeFont68555DestroyFont68 BeginDrawingString68 DrawString 685o DrawString 68555o DrawStringArgs 685555 FlushDrawing 68 InitializeShader 6855 InitializeFont 68555555 SetupMaterial 68 SetupTexEnv 68 SendMatrix 68 BuildTriangle 685555 BuildRectangle 68555 BuildRectangle 6855555 BuildLine 685555 InitializeFontResource 6855InitializeFontShader6855SendFontMatrix680fontosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0nwdemo@UtilitycLoadFile55: d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intunsigned shortvoidbool@__type_info&__vptr##&__name+#00'F__class_type_info&base#F__vmi_class_type_info&base/#&flags#&base_count# J&base_info#B &base/#&flags#&base_count# J&base_info#F__si_class_type_info &base/#&base_type:#/06i__builtin_va_list0Y0?a00u48this48this3ashaderBinary3shaderSizez__result48this3afontData3fontSizez__resultB/0N&tinfoR#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=~MoveArray6urelease6usize6}begin6uend6uempty6}clear6uGetArrayKind6}SetCapacity6u5destroy6u5destroy_range6u55erase6u500y00|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBased:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintvoid00nwfont@TextWriterBased&m_WidthLimit#L&m_CharSpace#P&m_LineSpace#T&m_TabWidth#X&m_DrawFlag#\0j&m_TagProcessorP#`iTagProcessor)TextWriterBase6~TextWriterBase6VPrintf655#0| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0OnwGlErrorString3errz__resultB&value#&name#iEnumStringsrENUM_STRINGSNUM_ENUM_STRING t uidxtj d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.h"\nwGlErrorStringd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]R4this3fx3fyz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]fJ4this3fz__resultFpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]lm4this3rhsz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]m4this3rhsz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4this3fz__resulturpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4this3fx3fy3fzz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]i4this3x003x013x023x033x103x113x123x133x203x213x223x23z__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]QVz__resultridentitype d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]b4this3x003x013x023x033x103x113x123x133x203x213x223x233x303x313x323x33z__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]QOz__resultridentitype d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3sizez__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3red3green3blue7alphaxo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]J4this3colorz__resultFxo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865] %4this3colorz__resultxo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]j4thisz__resultxo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4uthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4uthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] .4uthis3first3last|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Sb4uthis3bfirstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4uthis|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0*4uthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4uthis3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h('d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4}thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+*,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?PSafeFree3memory3allocator|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hSafeFree/.0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeFree3memory3allocator|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hSafeFree324d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34LookAtC_FAST3pOut3pCamPos3pCamUp3pTargetz__result0um uvLookxuvLookyuvLookzuvRightxuvRightyuvRightzuvUpxuvUpyuvUpzutmp1utmp2utmp3 umag umagt d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ipp$MTX34LookAtC_FAST768d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34LookAt3pOut3pCamPos3pCamUp3pTargetz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hMTX34LookAt;:<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Copy3pOut3mz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hMTX44Copy?>@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]O:MTX44Identity3pOutz__resultxn d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix44.ipp MTX44IdentityCBDd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44PivotC_FAST3pOut3pivotz__result0um um00um01um02um03um10um11um12um13 um00um01um02um03um10um11um12um13 um00um01um02um03um10um11um12um13t d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ipp#MTX44PivotC_FASTGFHd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Pivot3pOut3pivotz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hMTX44PivotKJLxd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44OrthoC_FAST3pOut3l3r3b3t3n3fz__result0 umutmp1utmp2utmp3um00um03um11um13um22um23t d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ipp#|MTX44OrthoC_FASTONPd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Ortho3pOut3l3r3b3t3n3fz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hMTX44OrthoSRTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]OFrSqrt3xz__resultpg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hFrSqrtWVXd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC2Scale3pOut3p3scalez__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hVEC2Scale[Z\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector2.ippARM C/C++ Compiler, RVCT4.0 [Build 865]OXVEC2Normalize3pOut3pz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector2.ipp VEC2Normalize_^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]4@this3^bufferx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hbad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]4@this3widthx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4@this3isFixedx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hhgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]c4@this3TpFontx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hkjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]4@this3x3yx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hnmod:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Copy3pOut3mz__resultpe 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NW:Fatal Error [DEMO:GraphicsMemoryAllocator] lack of resource on VRAM-B. Xarmcc+|  "A|Xarmcc+|  A~Xarmcc+|  $AwAtN{AtXarmcc+|  ,A|8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"#t"this8>allocatorG ]%~]&~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/this8"] 1~] 2~Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint07this8Gareaaimidsizex__resultsaddrAlignnsresultAddrE]l P~]l ~]p P~]ftw P~]r|w ~]{ P~,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865],void0,this8zarea\aimIid6addr#0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.h#  A%  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.h/ 9J%|N d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.h7%!A|8 0 z7%    e+ % i,u% u   u p+ %! y, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp# "%}"}Q"UP"T}}PT}}$ }0 "}"}0&rWWW$8THTTT"PPVVSR8dHTdQ``PUU},},USRQ,VP,T !^ S07 0'/`armcc+|      $#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h'&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h)D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#,+d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charintiu8|(%is32/%iuptr3%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal10d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.h43D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h76D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h9D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std<;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h?>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hBAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdFD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdHd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosJd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndLd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMNd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndPd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosVd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosXd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo`<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramA#&m_CurrentAddrVramB# &m_DeviceMemoryAllocator#Initialize685Finalize68Allocate685555Deallocate685555MathRoundup68550bd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnddd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathfd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathhd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathjd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 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865]nnmath|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxCTRVramAreaMEM_VRAMAMEM_VRAMB ~d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# Q&base_info#B &base#&flags#&base_count# Q&base_info#F__si_class_type_info &base#&base_type(#0$i__builtin_va_list00B0U&tinfoY#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 865]OgGetVramStartAddr3areaz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.h#GetVramStartAddrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int\  48this3x3basez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 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F! $8 pk %%(a %ha FF I %(`'(FGL_ERROR : %s (0x%x)demo_GraphicsSystem.cpppFi%(%ah(`h(``h(e``i(ea h!FhhGpF@hF0@jIhml h($B,i F0( !Uhh i!G*~h!kF  h)ii FG(ihiBЬ)F"0F (1 F0F!FhFF F4B)F0Fp FCF i jh`jH ih`j  jH@H!p@8@-P@P  E@ 04 0@8?GL_ERROR : %s (0x%x)ndemo_GraphicsSystem.cppG- M@p`P 0-fP(PP.](  P _ ]@@ V  `p 0 `p 0( @X( @( ЍGGL_ERROR : %s (0x%x)demo_GraphicsSystem.cppNW:Failed assertion profilingId >= 0??@-@-M # P0  (  p  p  p 0 X\\Ѝ75Fh00#IF"N(F1F1F(F!h*h(F(F!))F"#hF"FF$N'(F(hh(FGBh(=F-!+  `NW:Fatal Error Fail to set up model. A result code is 0x%xdemo_GraphicsSystem.cppNW:Pointer must not be NULL (model)@-@-M\( ! +S\( ! +SXЍX@u=B CPU :%5.2f ms/f (%6.2f %%) GPU :%5.2f ms/f (%6.2f %%) Cmd size :% 8d bytes \ ` *`*****   \/@-`pP-M""@ !0 (  x0  !(  X0> 0`0Ѝu=B CPU :%5.2f ms/f (%6.2f %%) GPU :%5.2f ms/f (%6.2f %%) Cmd size :% 8d bytes pFj Fhh) F)F F)F Fj Fp F)F F)F FpFac c ej𵋰MhFh/F7@69jiBh0`9ihBhp`(on&HC!hRhhG$BHo?hhh !hRhhG$B)mlBh!0F FFEhjhh(''ii:Fi j:Fpi`j:F0@-P@- M C P2    4  P 0* P Ѝ0NW:Pointer must not be NULL (camera)demo_GraphicsSystem.cpp?Fac c@hFjj@- M@ (     Ѝ75O-@P`F/-@`MK UdM/F V.A ~P   Ѝ0h H 00 NW:Pointer must not be NULL (leftCamera)demo_GraphicsSystem.cppNW:Pointer must not be NULL (rightCamera)INW:Pointer must not be NULL (baseCamera)J@-M@ # P0      04Ѝ75G-@ M`(p(P P ~ |@@ Y   0  0(@X((PP  G ((P 0 P(PP ((@ 0\ @@ Ѝ??NW:Failed assertion profilerLeft >= 0Gdemo_GraphicsSystem.cppGL_ERROR : %s (0x%x)QNW:Failed assertion profilerRight >= 0U_pFv 0 ~(!&h!"0hh0FGI-(F1FI` (`!J,1p hNW:Pointer must not be NULL (factoryMemory)kgfx_RenderElement.h`demo_GraphicsSystem.cpp  ! /GhNhhTh@7 h1F!h8F$BF FhW!"Ih0FG'(#`G``aGavabGbb0000`8!FPF10H``#`FC`+!P`" *, -! +.F*1F``0h!"h0FG!1mx81FyI``0F(` p!1@ )(1FF ahh8F0( !U(иa(a(8b(xb0F`aah`^I_H(ѐ!]f(om(nhnno0F(bFaJ!Zjj,!,")Fho1F'8Fa,!8F)F,1,"ho1F'8F b(F`0FDIB+kF qhh,!h ," io 1F`b0h"`!h0FG(F! Q (FF!) &`/ FNW:Pointer must not be NULL (factoryMemory)gfx_RenderElement.hNW:Fatal Error nngxInitialize failed. demo_GraphicsSystem.cppGL_ERROR : %s (0x%x)F&h+ %(h(.` F0hEh(i(hF5B F0Fi(8h)ih8FG F$0 F 0 F0`i(fa i(&a F0 F 0`h(f`j(bH (F!F 1 %F F h(ah)hhG8h)Fh8FGGL_ERROR : %s (0x%x)demo_GraphicsSystem.cpp)F F"I#F M%0F(F0FscreenKind is out of bounds(%d) screenKind <= %d not satisfied.demo_GraphicsSystem.cpp8F FFH8HHh8F FFH88L `%5 h)*FH!h"!(F!F"F!#F(F@I8NW:Failed assertion result.IsSuccess()|demo_GraphicsSystem.cppHIJ`!q``aI ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Development\demo_GraphicsSystem.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppNW:Pointer Error renderSystem->m_CommandListSwapper(=%p) is not valid pointer.NW:Pointer must not be NULL (this->m_PriorDepthRenderKeyFactory)NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()75u=Xarmcc+|  A|Xarmcc+|  A|Xarmcc+|  $PA{HL{Xarmcc+|   A{BvL{Xarmcc+|  AxXarmcc+|   A~Xarmcc+|  ^A|Xarmcc+|  &AzXarmcc+|   A{Apa{Xarmcc+|  $A{BtO{AtXarmcc+|  HAzXarmcc+|  A~`armcc+|     A~Ax]~`armcc+|     lA|`armcc+|     0A}CyAv{yA}`armcc+|     4AxApjxC`armcc+|     ,AxBpxAp`armcc+|     tA~AvZ~Xarmcc+|   A~Xarmcc+|  A~Xarmcc+|  A~`armcc+|     (A~B|Avi|A~Xarmcc+|  >AzXarmcc+|  \A|Xarmcc+|  TA|`armcc+|     <4Aw Fu Cntu AwA n`armcc+|      T`armcc+|      `armcc+|     ,A{DyAtcyA{`armcc+|     ,xA~B|AzV|B~AXarmcc+|   AyAT{Xarmcc+|  NA|Xarmcc+|  dA|Xarmcc+|  &A|Xarmcc+|   Xarmcc+|  B~Xarmcc+|  \A|Xarmcc+|  C~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemors_GraphicsMemoryAllocatorrs_DeviceAllocator4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemoVaDeallocateGraphicsMemoryareaeaimRid4addr!Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemoUMAllocateGraphicsMemoryareaeaimRid4size!w__resultPrbufferPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0W h3PallocatorbdescriptionPDw__result PrmemoryPqrenderSystem ThrswapperDescription,rextensionScreenDescription/~rcameraMemoryPqstereoCameraUP,Pserr:]m~]bn &~]HZ~]JZd~]LR ]RZ ]RX ~]h|p~]v~]~|]~] ~] ~]~]~]  s(]  ] `Q] P~] ~~] P~] M~]  Q~]  ~] ~dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0Tthis fileNamesresourceSeturesultrmodelsW\snodeKqmodel]U]~]~],4q^~]LP~]j~|8]jlg2~]zh,P~{Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0tthis nqallocatorWqmemoryUqerrU] []>H|4"">|!]*6 `]v]]] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this 5renderTarget"rrenderContextPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^^this nrenderSortMode[]B H~]B~|5] ~]4> "~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&&this IsceneSystem 6sceneEnvironmentSettings=#rrenderContextWqsceneContextm VqsceneEnvironmentWqendU&qsceneEnvironmentSettingTTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]-this sceneSystem rrenderContextVqsceneContextm UqsceneEnvironmentV]~]~] P]~]~]$& P]>hH~}>]>\O ]@\ ]&(~]04~~]04~]r_H~}]O ] L9]ln~]lp~]v|~~]v|~]~]~(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Othis sceneSystem scamerassceneContextm ] P~] ~].~](O ]~]~].>]>@~]HP~]djW]x ] T"|D]bfP~]dhP~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HboolHthis RscreenKind94qrenderContextUqisMultiCommandListW] !~] " ~].0 ~]<> ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"] ~]~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this :rendTick`rspanDPQ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]llthis RclearColor`44lserr!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthis camera hrtranslatesscalePrmeshArray:\uendMeshriterX]8DP~{8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintmthis camerascreenKind99isCommandCacheDump dsrenderContextFusceneEnvironmentqprofilingIdUXqcmdBufferSizeYtHqerrU8rbuilderPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthis leftCamerarightCamera9isCommandCacheDump srenderContextusceneEnvironmentscmdBufferSizensprofilerLeft[sprofilerRightHrbuilderPqerrUPqerrTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t7tthis :rstartTickXrspanDPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` "!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`/?" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`L\"] ~]~}8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float[ this jrendTickXrspanDPQqcurrentTime XscurrentGpuTimeRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>>this >screenKind9 qdisplayUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\\this tscreenKind9Ksdisplay"Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TTthis RscreenKind94]!~]*0 "]8< "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this leftCamerarightCamerabaseCamera9]depthLevel?9]depthRange?`qprojOriginalL`qviewOriginalZdqprojLWhqviewLXpqprojRHtqviewR[|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tfloatw Tthis -scallCountd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float this graphicsDrawing99positionX Zn99positionYPrloadRate rloadGpuRate d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xfloat- xthis ^rloadRate rloadGpuRate $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W allocator-description w__result PrmemoryPqsceneSystem U,sworldMatrixUpdatersskeletonUpdaterrmaterialIdGeneratorPserr:]~](~]Q~]Q~]Q~]|~Q~]xzQ~]tvQ~]prQ~]lnQ~]hjQ~]dfQ~]`bQ~]\^Q~]XZQ~]TVQ~],T~]1~]+~] ,s~] * : ] "$] ""|M{~] $`~] ~] ~] ~] B ] $] "|{~] $~] ~] ~]~] 4~] ~] ~] 4~]~]~] 4~]~]~]df8Q~]`d8Q~]nr~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Nvoid0 Nthis "qallocatorPBqmemoryQD]]]*]*6]6Bd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d dthis sceneRootd]"dF3]6d ]JX T"JX| ]$P~]"&~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]& &this >sceneRoot d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoVFinalizeGraphicsSystemd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\intvoid0nwdemoVInitializeGraphicsSystem\deviceAllocator5MAX_FILEMAX_DIRECTORY qworkingMemorySize9T4sworkingMemory"uresult]JN~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp1tl d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h W)% W) +%d{ } |   @ B e% E} 5}% H/Ho~ I~#  +       |   3${(9  K1.% 40  F=.t045! ~  7.%   %31 &G d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h!1{1{/}/} #)-: I~U  , ^z(!L  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hz z#' } | -"! ~z ~zK2M5& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp'H d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h ~+  5 K}%& { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp%@-} }\ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm %} -} ! ! C~+|1  ~ 7~+|1  !!T  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC/~ % } }  &~ % U- !+ ,:7+~ }X d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h#| * * ) d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppC'{" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp #9x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h&! }  %-/  ~1 $ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp'"}:! #:0 l g)X d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp v  /:0 l g : 8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp*"} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp C  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp:7 +  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp~          d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h{#{      ! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp&& ##| "   u  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp|z| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp,}L~.3 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp ~4~. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h x x+}1 y%1   w 1+ r'y/y(y'y/y-y1y.y%y-y1y/y y+x%1x1x+x+y~  ~$ x  $~%~$ }  ($~$y  ~8r  x+8  x8  x%  x)'%El d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h ~~~~~ 0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC   } !+ ,:+ } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp 8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h$& y7 }}SRT Q P}}SRT Q P}}L}LP}2HUQP ~ WPWJPPH^Q2P@JPQ"UPHV}}}(}lVjU,4Q,4PPQPT}} (JU"^d(P UPT} }QP}^}4@P".U@V QP^T}&}RQP}}}}QPpWlT@ZQ>HP*D&jTQP}}}0}}0TdUdVV.HT(PW.T`dQXVPdU}H} PQ8VPHT}}PT}}|} |} P T}l}<`T Q <TPlU}} }}(}} x QUPT}} }} }W8XWSVRXQZ P T} } L}LP} P}PUXU0XUPVSxYRPWQX P $T}}p}(pt} P tT} }P}}PT}}PT} } }}(}}` PT}>}Q"TP>V}\} P&*P@DPQ"U&:UP"T&:T@NT}T}PQTUPTT}}$(},(}},}$4}$ $4  4 S4VR4UQ4TP4YT} < TP}P}}}}0}}SURWQVPT} } }h}hp}pt}tx}PxT}}}}TPPBWPRQ"WW"~~QTPd}N}PNT}d}JZT"dU"JVZdVQ"UP,T}&}Q&UP&T }P}}}\}:FP PF`Ю! FNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.hXarmcc+|  A~Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this 69p #w__result P]~]:~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h}}QPT8F(J! h8ResDicPatricia%s::%s: Object not valid.ut_ResDictionary.hXarmcc+|   A|4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] char this "w__resultPr__FUNCTION__] ~w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h71} }PT F`[! FNW:Failed assertion !((u32)p & ((4)-1))gfx_ResVertex.hXarmcc+|  A~Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0[Pthis69p #w__resultP][~]:~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h}}QPT   8Fh(! hlF 0F Fh8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  *A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*Q*thisZw__result=P(](HG~] &654!~]"&_~]"&~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h*,5~)+"5q}*} &Q*TQPT8Fh(! hlFF Fh8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  (A|@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](Q(thisZw__result=P&]&HG~]${44!~, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h*,44q}(} P(TPPT8Fh(! hЭ!8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShape.hXarmcc+|  .A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865].Q.this6w__result=P,],HP~]*{4#~]~]:~5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h*,42H*q}.}PPT !%$#"8Fh(! ho!8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShape.hXarmcc+|  .A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865].Q.this6w__result=P,],HP~]*{4#~]o~]:~5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h*,4tHq}.}PPT'(,+*)FHa`) `Q! FNW:Pointer must not be NULL (allocator)gfx_GfxObject.hXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Nthis.6allocator#w__result.Pu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h % }}QPT./32108F( JP! hh8ResSceneObject%s::%s: Object not valid.gfx_ResSceneObject.hXarmcc+|  "A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"u"this"w__resultP ]u3~~~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h1[13%+J}"}PT56:987Fh(_! hNW:Pointer must not be NULL (void_ptr())gfx_ResModel.hXarmcc+|  A~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]_thisw"w__resultP]_~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4%}}PT<=A@?>Fh(_! hNW:Pointer must not be NULL (void_ptr())gfx_ResModel.hXarmcc+|  A~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]_thiso"w__resultP]_~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4%}}PTCDHGFE| FF5i5)FhHh,ۢB !! 1#Fhh@h|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  :AzPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:int8:thiseQindex3w__resultP8] 6  ~]  ~  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  I\}:} 0UQ:T PJLKPONMmFhhhF hh)hhhjhG$BXarmcc+|  $Axd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ "$thisKarg0arg1Rarg2oucombiner^]$ \I6]> #] ~] ~]  ~8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h a~`  ~u1} }$} P$U$W$TSQPRSWVUTFh(@! hNW:Pointer must not be NULL (void_ptr())gfx_ResMesh.hXarmcc+|  A~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@thisY"w__resultP]@~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h?4~%}}PTYZ^]\[Fh(I hNW:Pointer must not be NULL (void_ptr())$gfx_ResMaterial.hXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] [ this "w__resultW P] ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 4w%}}PT`aedcb|F Fѿ!'h(!% i! RC2Fch"hCCa` `jhF(!!hFjah C``|NW:Pointer must not be NULL (material)gfx_RenderElement.hNW:Failed assertion resMaterial.IsValid()NW:Failed assertion shadingParametersResMaterial.IsValid()Xarmcc+|  Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this^material@materialIdShift"rresMaterial lrid%PrshadingParametersResMaterial hrtranslucencyKind P]%~]i ~]<>~]nv<~4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h    1" 563 1  v }}RnVQnUPTghlkji|F F!$h(!"! 2Fch"hCCa` `(FhF(hFjah C``|NW:Pointer must not be NULL (material)gfx_RenderElement.hNW:Failed assertion resMaterial.IsValid()Xarmcc+|  xAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xxthis^material@materialIdShift"rresMaterial lrresBuffer hrtranslucencyKind P]%~]i ~]`b~]dl~8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h    1!#X<& +v  v }x}RdVQdUPxTnosrqp p@-@ 0 P   p?K`armcc+|     HB|4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hfloat?HthisVdepth>shift ] ,  ~y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h     + ,}H} Q HU PHTuwv{zyx IF4` F h(ah)hhG F8Xarmcc+|  (B~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0 (this5w__resultP&]"""~$ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!" {! "}(}(T P}~pFh F(ѯ! hcpNW:Pointer must not be NULL (void_ptr())gfx_ResTexture.hXarmcc+|  A|,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisa>value ]~]~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4qD<}}QUPTFFF(Jo!0hF0F(Jo! 0hh,` h`ResPrimitive%s::%s: Object not valid.gfx_ResShape.hXarmcc+|  RAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]RRthisfw__resultpPx__struct_resultH]HP5"~]"~~]*H~]*D~~8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hj1+j+1+ 0P}R}HJP*RTPRUQDVFFF(J!0h0F0F(J! 0hh,` h`ResPrimitiveSet%s::%s: Object not valid.gfx_ResShape.hXarmcc+|  RAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]RRthisfw__resultpPx__struct_resultH]HP5"~]"~~]*H~]*D~~8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h`1 +`+1 + h}R}HJP*RTPRUQDVpFh F(!  h00F h(! hj5`(p`pNW:Pointer must not be NULL (void_ptr())gfx_ResShape.hXarmcc+|  >A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]><>thisfw__resultp<x__struct_resultH]4<5"~]~]~] 4~] 0~] "~5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+ ~}>}46P >UP>VQ0T FFh's7( 9F h<0F h(9F hk5`(p`NW:Pointer must not be NULL (void_ptr())gfx_ResShape.hXarmcc+|  BAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]BBthisfw__resultp@x__struct_resultH]8@5"~]~] ~]$8~]$4~]$&~5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hr%r+% ~}B}8:P$BUPBVQ4TFh(! 1 hNW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.hXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]-this"w__result)P]~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4P0%%}}PTFh(! 1 hNW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.hXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Kthis"w__resultGP]~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4R.%%}}PTFFF 0FhFhF(hF0F0Fi,` h`Xarmcc+|  @Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@@thisfw__resultp>rdichx__struct_resultH]4>5"~]*,P~].6~B d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hC%&} } }}@}4@Q.@TP@UQ@VFFF(0FhFhF(hF0F0FAj,` h`Xarmcc+|  @Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@@thisfw__resultp>rdichx__struct_resultH]4>5"~]*,P~].6~B d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hC%&} } }}@}4@Q.@TP@UQ@V𵇰FFF!F&),!" F 0F8Fh/х!(,J9h8F) 4B0F p@NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hNW:Pointer must not be NULL (void_ptr())gfx_ResTexture.hXarmcc+|   A{At@{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]BthisrfunctionWuendrtextureT]'~]0~]Bt W"`f{T`"ft{Tf]BT ~]"D ~]0DH_~]:B65L9~]tv~]~]~:~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h' 0 8} ,|5~7 z 1) /#{8:}}}0}:>P2BW06PPT󵥰FF !!F$#"`  B&,!*5 F!13=&(?J!19>4$Ga!BF H@'FB8F x@"$FB F `@#(w0$(Z'NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hNW:Failed assertion !((u32)p & ((4)-1))gfx_ResVertex.hResIndexStream%s::%s: Object not valid.Xarmcc+|   lAyAT{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l ilthisbfunctionhumodelsEndlrmodelDVushapesEnd0VrshapeFDuprimitiveSetsEndXDrprimitiveSetn,uprimitivesEnd~,rprimitive~uindexStreamsEndrindexStreamT]+~]\,~].2/~]BJ0~]VZA~]j4B~]~?~] @~]G~]H~]~] <]~~]~]HP~]{4O~]~]:~] =~] )~] :~] 5~] *#~] (:~] ,07~] 4B"~] 4@:~] DH%~] VZ"~L d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h+-}, %/1-}02 AC-}BD?A@ BGIH J,|4%%~ |=6%#}8:)#|8#8|:#|8"8|:"#|-}#|+-}+}}j}jl}WPPT𵕰FFF!F&]  @( #IC!h(%,! FFh(a$B0F p@(0(NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|   A{Aft{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisbfunctionWumodelsEndrmodelP$ushapesEnd6rshapeLrresSeparateDataShape~uvertexAttributesEndrvertexAttributeTuresVertexStream]+~]",~]48/~]H0~]Rz;~]prL ~]pr<~]jlQ ~]rvS~]rv~]K~]L~]=~]HP~]] W]A~])~]:~] %~] ^~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h+ -|,-|%8J /1-|02 ;{  -~KL ,|H4=1|#S8:)#|-|#|%O%}}}}prPjnPP$TG-BMP @`0,dd0w?`V@Pr@`U:TjZ_ f fTP `_q@ Y`D" *T V  U@TUpR Q/O OO  +S@D 0I:  0+S@TV|AW:Bߍ---------- 0x%08x, %s ---- Detail ------ Size : %d Raw Data: 0x%08x, 0x%08x, addr : 0x%x be : 0x%x size : 0x%x (%d) rsv : 0x%x seq : 0x%x data : 0x%x (%f), 0x%x (%f), 0x%x (%f), `armcc+|     ,AxAxAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharint this9detail saddrsendAddrrtmpStr1}soffset9scount$@command_t)data# )addr#)be# )size#)rsv#)seq#qaddrWqendAddrXscommandyscommand_u32scommandSizeosi\siI0u] Q~] S~] Q~0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.h    ~ y3}w    '!!} ~#2s! &,&!t #t 2y1!|G}}  } $} $}T0TVUU0V,TWUQZ P Y"!1pA`!`I!sauaabbAbpGQXarmcc+|   (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](Z 6(this1w__result1P& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h % (}(PpFh!"h(FGI )FI`pNW:Pointer must not be NULL (factoryMemory) gfx_RenderElement.hXarmcc+|  .A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865].nwgfxUCreatePriorDepthReverseDepthRenderKeyFactory.allocator6w__resultP,].~{T]~]  ~]", #~8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h z% E| 4 L}.}".PP.U        (,/`armcc+|      <d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<  <thish w__resulth P8| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h C <}<PFEhh,F `h` h(ah)hhG4Bѵ`Xarmcc+|  ,Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865], ,thisUZ]*G~] (4!]"] ~]~s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h {1}#$},} ,W,T,UP,VBFF*,F%!F*F(&F6 F8>h 81` >BNN=hFF F4B Xarmcc+|   fA{Bro{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]fstdV__insertion_sortf__first__lastu__compfq__iT]\ h{X].B W9~x D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h}"$    2{ 7 (B73}}d}8df}.2V>FV&4P>DPQfWPHULfUFFF A F:(d1 @N&FtBۼB @81NȎf p0N@N`&FDB G9F(0D.. Xarmcc+|   AwAnF{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intstdV __adjust_heap__first"__holeIndex__dist__val__comps__topIndexs__2ndChild]T lW@"T|9^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC )  8     | ,e  ~  -A}}$}}\fTlTTLZVdV0T4LTD S Zh R HWQ*V0FVPU FFa )#:F9F0F4F=F@1F8F8( (1F(1F(1F (4!F(=*F(ѬB 9F F 'F@ )ܢ!FhF=hF<=Xarmcc+|  $AwAlN{Al(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intstdV__introsort_loop__firstZ__last<__max_depth__comph s__cutG]!ZD~] ]{]8!z~ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h0   %!u~+!~+%,12+,9%?! ~+. :0q 0p % y3 ~ }}$ } "}"}T@@8rv0rv"UUU"TTT R d Q WPV   pF)F!91-!:1 FpNW:Pointer must not be NULL (renderContext)demo_GraphicsSystem.cppNW:Pointer must not be NULL (meshRenderer)Xarmcc+|  ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,thisGRrenderContext?meshRenderer!w__resultGP* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp   % },}RUQP,TF FHhՀ!@1&-h-!B1'1(h!hh(FGhh#h2F(F0A0Fj)F`h*F1Fxj#h2F)F F!FM1"NW:Failed assertion this->IsCommand()gfx_RenderElement.hNW:Pointer must not be NULL (command)demo_GraphicsSystem.cppGL_ERROR : %s (0x%x)Xarmcc+|  Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] #thisGKelement"<qcommandU<jumeshqmodel]UjqerrT] )~]  ~]<>~]@J ~]^` ~I d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h p       '$ \%   -J}}QU<@UP0T<jTBFF,F&h*hhF1F( ! F h `B.`1F F$BXarmcc+|  DAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DstdV__insertion_sortD__firstf__lastH__compDq__iT]< h{V]$0 5"~p D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h}$  8{  B3}D}$4Q4PQDWPDU!"&%$#FFF@9k!X (m X.F`PuB۽BѨ@8kn`PpY.F`PhEBݯY(`PXarmcc+|   |AwAt{{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|intstdV __adjust_heap|__first__holeIndex__dist__val__comps__topIndexs__2ndChildi]Hx VT"Hx|8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC )  >  }  h    ~  -/}}$z}0z|}LVU\|UH|V.U2HUrX S |h R HWQFVP|T()-,+*F\)#F0F/@4Fh1h:h(h(:h1h(1h(7F:hh(?h$:F!h(-9F*h(ѬB F@)ܦ)h h!`(`Xarmcc+|  $AwAtM{At$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intstdV__introsort_loop__first.__last__max_depth__comphs__cutE]!XX~] ]{P]2!vT~ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h0  +!u~+!~+,78%,?1! ~4 :0q %%y }}$}0 } }0TWW2nWrW,nPrP UU TTRdQ`PV/04321J!XB@hpGIt)pGUnknownXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`2|~~4"K{NQj d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.h ~  -.w}PPPP67;:98C``pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`RS{P|] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h12}P=>BA@?FhIhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{PQ|] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h>+}PDEIHGFXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`5~|"] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h}}PQKLPONMFXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` ~|"] iPQ~] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h} }P TRSWVUTFɀAXarmcc+|  A~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`ARS~{|#] Z7R~] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h$."7J}}PTQYZ^]\[FhIhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{PQc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.h"8}P`aedcbh)pG pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`E||2r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h } P PPPghlkjiXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!{Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}Pnosrqph( pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }Puvzyxw  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`u]E-{Po d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h&}    P|}~hpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h-H}P@hpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h-F}PF`P! FNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.hXarmcc+|  A~(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`6#{P]P~]:~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h}}QPT8Fh(! hlFF Fh8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  (A|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865](`(Z{P&]&HG~]${44!~( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h*,4E4;q}(} P(TPPTh `pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#1?}PFhh FG`hhh!FGXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h+*D%}}PTFxF*Xarmcc+|  B~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`> u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h   }}QPPR0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h"8}P0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h.D}P((!hF!h(Jc!hut_ResUtil.hXarmcc+|  XA~Azi4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X`Xx{PT]6cp~]$&Q ~]JNd~q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%g  % ~%+& }}V}VX}F aj) (!i`i#@*!! 1 i!hindex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  BA|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]B`B#{P@{P]4 ~] ~8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  I7 I O'}B}P2T6BT| F2A2FkkB!щhhFh(!1 0F0Ak%`h``| |NW:Failed assertion model.IsValid()gfx_Model.hXarmcc+|  ZAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Z`Zy~"Z{l|[]~] H~]_~]~] ~]4T ~}4]JT5"~]BL~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  0~%   71     }Z}JNQBVUPPVTQKh 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nngxSetDisplayMode^ref`refbrefdreffrefhrefjreflrefnprtvxz|N2nw3gfx9GfxObjectE~N2nw3gfx21BasicRenderKeyFactoryIyEEN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEEEN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEEEN2nw4demo23GraphicsMemoryAllocatorEpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}PpGXarmcc+|   pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Py 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(A}C{Bvb{A}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatDthisrenderElement|depthlayerIdyw__resultPQrrenderKey`rmesh~\smodelefLsmaterialSy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h,   & & / }} }}(}} `lP@TRU  Q@TPhF FFF9FhF"1FhF)FhF!FhFXarmcc+|  :Ax[{|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]::thiscommand{translucencyKind ]priority?layerId,w__resultPQ6rrenderKey`]26 ~y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  ' !}8} 8:}:WS:VR:UQ:T PpGXarmcc+|   pGXarmcc+|   0@-@P-@MH  @PT   Ѝ0`armcc+|     (A}C{Bvb{A}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatGthis renderElementdepthlayerIdyw__resultPQrrenderKey`rmesh~\smodelefLsmaterialSy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h,   & & . }} }}(}} `lP@TRU  Q@TPhF FFF9FhF"1FhF)FhF!FhFXarmcc+|  :Ax[{|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]::this command{translucencyKind ]priority?layerId,w__resultPQ6rrenderKey`]26 ~y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  ' !}8} 8:}:WS:VR:UQ:T PpGXarmcc+|   pGXarmcc+|   HpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]5thisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h4}PXarmcc+|  A~Xarmcc+|   A~hpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h%4}PFhIhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{PQy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h%3}PBh CA`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` )y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   }Q P    0@yXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{P w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h} }P F!2"hchCCXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`F3 y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   H}} R QPTiXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{Pw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h} }P !`A`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h%&}P"#'&%$FhIhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{PQy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h%3}P)*.-,+Bh CA`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` )y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   }Q P015432FF!2"hchCCXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`R4!y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   :}} RQPPT78<;:9!`A`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h%&}P>?CBA@Ch$hd#CC Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`5"y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h    }}QPEFJIHGBh CA`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` )y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   }Q PLMN /`armcc+|      PQR /`armcc+|      UTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hXWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned intstdiptrdiff_t~"isize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h[ZD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0~std@__va_list&__ap#iva_list&,dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.h^]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%if32B%ibit32J%ibit64K%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.ha`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternaled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0gD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdjiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdi__va_list2dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hlD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]void0?0std0????nD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0upD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdrD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std00__rw??tD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]std000003000000wv`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid000?]?F?=0?0??}???9?)?m ?nwutRGetOffsetFromPtr3start3endz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hzy d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__result}nn@Result&m_Codeh#IsFailure}6IsSuccess}60dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/svc/svc_Stub.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsvc~d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallPd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSecondsD#DZeroOnlyTag0iZeroOnly.*TimeSpanD6D: cFromNanoSeconds5DGetNanoSecondsD6L00Hlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]D9d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickD#Tick6:D operator s64D6operator nn::fnd::TimeSpan6ToTimeSpan6cGetSystemCurrentoperator-=65operator-6500?0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000000nwos@IAllocator(__vptr#Alloc65Alloc65: Alloc65: Alloc65: Alloc65: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut*4Ethisz__result0000|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?04thisz__result00nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6.coperator new55doperator delete5GfxObject.6.5~GfxObject6.@GfxDeleter&m_HasOwnership#GfxDeleter262operator()625.00u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Optionh#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0b@NNSiFndExpHeapHead&mbFreeList|#&mbUsedList|#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListP# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$|p d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl(#&m_AllocCount#TiExpHeap5lb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x]#&y]#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x]#&y]#&z]#@VEC3 #iVector3pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x]#&y]#&z]#&w]# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmath@MTX34_0&]#@BaseData0&_00]#&_01]#&_02]#&_03]# &_10]#&_11]#&_12]#&_13]#&_20]# &_21]#$&_22]#(&_23]#,l0''f]l'mw] 'a'vB0&_00]#&_01]#&_02]#&_03]# &_10]#&_11]#&_12]#&_13]#&_20]# &_21]#$&_22]#(&_23]#,@MTX340#GetColumn65iMatrix34KK00Kpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00]#&_01]#&_02]#&_03]# &_10]#&_11]#&_12]#&_13]#&_20]# &_21]#$&_22]#(&_23]#,&_30]#0&_31]#4&_32]#8&_33]#<l@'f'f=]*'m5]'aD'vUB@&_00]#&_01]#&_02]#&_03]# &_10]#&_11]#&_12]#&_13]#&_20]# &_21]#$&_22]#(&_23]#,&_30]#0&_31]#4&_32]#8&_33]#<@MTX44@*#iMatrix44=0==0epe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileSystemBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned charintiGLvoid}2iGLenum3iGLboolean4iGLbitfield5iGLsizei9iGLuint<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.h0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x.#&y.#iAnalogStickStatusZB&holdh#&triggerh#&releaseh#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwutiResU8qiResS8$riResU16siResS16.tiResU32uiResS329viResF32]w@BinString&offset#iBinString#@Offset&offset#to_ptr6@to_table_ptr6@iOffsetRiResTypeInfo@ResBool&value#iResBooliResVec2#iResVec3#iResTransform3#iResMtx34K#0R|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool004thisz__result  42thisz__result 42thisz__result4 thisz__result4*thisz__result 42thisz__result4*thisz__result 42thisz__resultnwut@DataBlockHeader&signature#&length#iDataBlockHeadern@ResCommonBase&mpData#ResCommonBase65IsValid6 void_ptr6void_ptr6 0mm0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boole  4*thisz__resultnwgfx@Result&m_Code#GetCode6*IsFailure6*0&|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#@FloatColor&r]#&g]#&b]#&a]# FloatColor`6`5]5]5]5]iResFloatColor0xo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool046thisz__resultnwutinternal|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwut@ResDicPatriciaData#&numData# &data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# 0 GetBeginNodes6 @ResDicPatricia#ResDicPatricia 6 : ref6 cGetClassName00?,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revision#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName@# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeDataS#&m_Transform#0&m_LocalMatrix-#T&m_WorldMatrix-#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo6@ResSceneNode#ResSceneNode6: @ResTransformNode #ResTransformNode6: 0?00 0_pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_Height#&m_Width#&m_Format# &m_FormatType#$&m_MipmapSize#(&m_TextureObject#,&m_LocationFlag#0&m_FormatHW#4@ResTexture#iResDataTypeResTexture]6]: 0ptr6]?ref6]@ResPixelBasedTexture#iResDataTypeResPixelBasedTexturea6a: ?Tref6aSetLocationFlag6a5@ResImageTexture3#ResImageTexturee6e: @ResCubeTexture3#ResCubeTexturei6i: 00300z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]inty?nwut?Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidM4|thisz__resulte4|thisz__resultW4thisz__resulto4thisz__result 4thisz__result 4thisz__result4Gthisz__result*4Gthisz__result4=thisz__result&4=thisz__resultM4|thisz__resulte4|thisz__result4Gthisz__result*4Gthisz__result 4thisz__result {4this3[element000nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK4=thisz__result&4=thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description/#&m_CurrentDisplay#4&m_DisplayBuffersL#8@Description,&screenKind#&width9#&height9#&format# &transferMode&#&memoryArea#&isTransferFlipX#&transferOffsetX9#&transferOffsetY9#&displayOffsetX9# &displayOffsetY9#$&bufferCount#(Description161@Builder,&m_Description/#BufferDescription5695ABufferCount5695CreateF695MakeTransferBufferCommand6F55ActivateBuffer6F0/?U0U/?=00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#GetResSceneObject6?GetResSceneObjectM6G00Cw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrixK#&m_Scale#0&m_Flagsh#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd#@AnimBinding,#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0%0?<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResultsh#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks9#&maxChildren9#&maxAnimObjectsPerGroup9# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks9#&maxChildren9#&maxAnimObjectsPerGroup9# &isAnimationEnabled#0h0BM&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResultsh#4&m_Description~#8&m_BranchVisible#Lu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?K?nwgfx@TransformNode#&m_Transform#P&m_WorldMatrixK#&m_CalculatedTransform#+m_InverseWorldMatrixK#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalo#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description~#WorldMatrix6YWorldMatrix6a00]y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidchar000 nw gfx res@ResVertexAttributeData &typeInfo#&m_Usage#&m_Flags#@ResVertexAttribute#ResVertexAttribute6: ref6 cGetClassNameGetTypeInfo6 @ResVertexStreamBaseData$#&m_BufferObject# &m_LocationFlag#&m_StreamTableCount#&toStreamTable#&m_LocationAddress#&m_MemoryArea# @ResVertexStreamBase/#iResDataTypeResVertexStreamBase$6$: ?ref6$SetLocationFlag6$5@ResIndexStreamData,&m_FormatType#&m_PrimitiveMode#&m_IsVisible#&_padding_0{#&m_StreamTableCount#&toStreamTable# &m_BufferObject#&m_LocationFlag#&m_CommandCache#&m_CommandCacheSize9#&m_LocationAddress# &m_MemoryArea#$&toBoundingVolume#(@ ResIndexStream# ResIndexStream( 6(:  ref, 6(c GetClassName SetLocationFlag 6(50/?/000y?"y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwgfxres@ResPrimitiveData&m_IndexStreamsTableCount#&toIndexStreamsTable#&m_BufferObjectsTableCount#&toBufferObjectsTable# @ResPrimitive#ResPrimitive6: ref6ref6cGetClassNameGetIndexStreamsCount96GetIndexStreams6@ResPrimitiveSetData&m_BoneIndexTableTableCount#&toBoneIndexTableTable#&m_SkinningMode#&m_PrimitivesTableCount# &toPrimitivesTable#@ResPrimitiveSet#ResPrimitiveSet6: ref6ref6cGetClassNameGetPrimitivesCount96GetPrimitives6@ResShapeData8#&m_Flags#&toBoundingVolume#&m_PositionOffset# &m_PrimitiveSetsTableCount#,&toPrimitiveSetsTable#0&m_BaseAddress#4@ ResShape#iResDataType ResShape 6: 0 ptr 6? ref 6? ref 6  GetPrimitiveSetsCount9 6  GetPrimitiveSets 6@ ResSeparateDataShapeDataD#&m_VertexAttributesTableCount#8&toVertexAttributesTable#<&toMorphShape#@@ ResSeparateDataShapet#iResDataTypeb ResSeparateDataShape 6: ? refG 6?a refe 6 GetVertexAttributesCount9 6 GetVertexAttributes 60h??h00?99?00tt0 00x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int0__cb_current_command_buffer.__cb_current_command_buffer d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolcharint00nwgfxinternal@CommandCacheBuilder&m_StartAddr#&m_EndAddr#CommandCacheBuilder6Begin6End6GetSize96Report6: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfxres@ResMaterialColorData&m_EmissionJ#&m_AmbientAndVertexColorScaleJ#&m_DiffuseJ# &m_Specular0J#0&m_Specular1J#@&m_Constant0J#P&m_Constant1J#`&m_Constant2J#p&m_Constant3J#&m_Constant4J#&m_Constant5J#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit#&m_CommandBuffer_# @ResBlendOperationData,&m_Mode#&m_BlendColorJ#&m_CommandBuffer#@ResDepthOperationData&m_Flags#&m_CommandBuffer#@ResStencilOperationData&m_CommandBufferO#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation3#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0#&&m_TextureMatrix-#(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationr#&m_ActiveTextureCoordinatorsCount# &m_TextureCoordinators#&toTextureMappers#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#@ResMaterial#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType ResMaterial 6 :  ?S refW 6 GetTranslucencyKind 6 GetMaterialId6 0  0 { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModel# &m_IsVisible#$&m_RenderPriority#%&m_MeshNodeVisibilityIndex#&&m_CurrentPrimitiveIndex#(&m_Flags#, &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize9#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize9#l&toMeshNodeName@#p&m_RenderKeyCache#x@ResMesh#iResDataType@ResMeshQ6Q: ?ref6YGetMaterialIndex96YGetRenderPriority6YiResMeshArray/00Uw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResMeshNodeVisibilityData@ResModelData'#&m_MeshesTableCount#&toMeshesTable#&m_MaterialsDicCount#&toMaterialsDic#&m_ShapesTableCount#&toShapesTable#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0#&m_LayerId#@ResModel_#iResDataType_ResModelo6o: ?href6oh?ref6wGetMeshesCount96wGetMeshes6oGetShapesCount96wGetShapes6oiResModelArray30QQ0sx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight#!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight##d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDShaderProgram&%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?4thisz__resultnwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCount9#$&m_ShaderParameterResMaterial #(&m_ShadingParameterResMaterial #,&m_MaterialColorResMaterial #0&m_RasterizationResMaterial #4&m_TextureCoordinatorResMaterial #8&m_TextureMapperResMaterial #<&m_FragmentLightingResMaterial #@&m_FragmentLightingTableResMaterial #D&m_TextureCombinerResMaterial #H&m_AlphaTestResMaterial #L&m_FragmentOperationResMaterial #P&m_SceneEnvironmentResMaterial #TiResMaterialArray(GetOriginal6GetOwnerModel6GetBuffer6GetShaderParameterResMaterial6iMaterialArray"0 0t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivator+*pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0:nwgfx@Model#&m_MaterialAnimGroupk#&m_MaterialAnimBindingIndex9#&m_VisibilityAnimGroupk#&m_VisibilityAnimBindingIndex9#00&m_PreRenderSignalT#&m_PostRenderSignalT#&m_Materials#&m_MeshBuffers:#&m_MeshNodeVisibilityBuffers#&m_BufferOptionh#&m_ModelViewMatrixK#&m_NormalMatrixK#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?&m_Description#&m_UserParameter#&m_SharingMaterial#iRenderSignal1@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4@Description#*s_TypeInfo GetResModelQ6]GetResMeshes:6]?0PreRenderSignal6]PostRenderSignal6]GetMaterial6e500a0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h.-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidfloatbool04thisz__resultz \4thisz__result w4thisz__resulte 4this3shiftz__result0nwgfx@RenderCommand(__vptr#iRenderKeyTypeuiRenderElement+iRenderKeyFactory.00y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h10Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResCameraData'#&m_ViewType#&m_ProjectionType#&toViewUpdater#&toProjectionUpdater#&m_WScale#@ResCamera_#ProjTypePROJTYPE_PERSPECTIVE PROJTYPE_FRUSTUM PROJTYPE_ORTHO PROJTYPE_COUNT iResDataTypeResCameraI6I: ?ref 6QGetProjectionTyper6Q0ZZ0My d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDCameraViewUpdater5dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6`5087d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?=4thisz__result?K4thisz__resultnwgfx@Camera#&m_ViewMatrixK#&m_InverseViewMatrixK#&m_ProjectionMatrix=#&m_InverseProjectionMatrix=#&m_TextureProjectionMatrixK#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValueZ#&m_OriginalTransform#&m_WScale]#&m_IsDynamic#GetResCameraZ6ProjectionMatrix6ViewMatrix6GetProjectionUpdater`6GetFar]6 000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletalModel#?>4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid?0nwgfxiRenderQueue @RenderElementCompare#operator()6-550w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hAtd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT DepthSortModeSORT_DEPTH_OF_ALL_MESH SORT_DEPTH_OF_TRANSLUCENT_MESH C<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneUpdater$#&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#&m_DepthSortMode"# @Builder&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#Builder 6 SkeletonUpdaterPtr$6 5/WorldMatrixUpdaterPtr$6 55Create)6 500?0000Ed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor#GHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MeshRenderer #&m_RenderContext}#cCreate=5SetRenderContext6=5CRenderMesh6=55]00Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFogUpdaterDataDResFogDataLKDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#&m_Resource#&m_UpdaterCache#&m_Near]#&m_Far]#&m_WScale]#@UpdateFunctor&camera9#UpdateFunctor.6.59operator()6.53@ResFogDataDestroyer#&m_Allocator?#@ResFogUpdaterDataDestroyer#&m_Allocator?#iResPtr:iResUpdaterPtrHUpdate635 0000xo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hONd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneEnvironmentSetting<#&m_LightSets7# &m_CamerasT#&m_Fogso#,DLightSetBinderDCameraBinderDFogBinderiLightSetBinderArrayO+iCameraBinderArrayP)iFogBinderArrayQ&ResolveReference650-? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hRQt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfxiSceneNodeArray*#iModelArray-iSkeletalModelArray0'iLightArray3iFragmentLightArray6'iVertexLightArray9%iHemiSphereLightArray<)iAmbientLightArray?&iCameraArrayB iFogArrayEiParticleSetArrayH%iParticleEmitterArrayK)iParticleModelArrayN'iLightSetArrayQ"iAnimatableNodeArrayT#@SceneContext#&m_SceneNodesz#&m_Models#&m_SkeletalModels#(&m_Cameras##8&m_Fogs6#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights #&m_ParticleSetsF#&m_ParticleEmitters^#&m_ParticleModelsz#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray+kiHemiSphereLightArrayEm"iAmbientLightArraycoiCameraArray~qiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy @Builder<&m_IsFixedSizeMemory#&m_MaxSceneNodes9#&m_MaxModels9#&m_MaxSkeletalModels9# &m_MaxCameras9#&m_MaxLights9#&m_MaxFragmentLights9#&m_MaxVertexLights9#&m_MaxHemiSphereLights9# &m_MaxAmbientLights9#$&m_MaxFogs9#(&m_MaxParticleSets9#,&m_MaxParticleEmitters9#0&m_MaxParticleModels9#4&m_MaxAnimatableNodes9#8 Builderd 6d  IsFixedSizeMemoryh 6d 5 MaxSceneNodesh 6d 59 MaxModelsh 6d 59 MaxSkeletalModelsh 6d 59MaxCamerash 6d 59MaxLightsh 6d 59MaxFragmentLightsh 6d 59MaxVertexLightsh 6d 59MaxHemiSphereLightsh 6d 59MaxAmbientLightsh 6d 59MaxFogsh 6d 59MaxParticleSetsh 6d 59MaxParticleEmittersh 6d 59MaxParticleModelsh 6d 59Createm 6d 5GetFragmentLightsBegin6m GetFragmentLightsEnd6m GetVertexLightsBegin6m GetVertexLightsEnd6m GetHemiSphereLightsBegin6m GetHemiSphereLightsEnd6m GetAmbientLightsBegin6m GetAmbientLightsEnd6m GetFogBegin6m GetFogEnd6m GetParticleSetBegin6m GetParticleSetEnd6m 0?0-x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hUTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiFixedFragmentLightArray#9@LightSet#t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?0000nwgfx@SceneEnvironment&m_AmbientLight#&m_HemiSphereLight#&m_VertexLights+#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras~#h&m_CameraIndex9#x&m_Fogs#|&m_LightSets#&m_LightSetIndex9#&m_ActiveVertexLightCount9#&m_ActiveFragmentLightCount9#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#&m_CameraDirty#ApplyFrom65SetFog6595SetFragmentLight65SetVertexLight65SetAmbientLight65SetHemiSphereLight650000ZYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00000??R4}thisz__result nw gfx@ RenderContext#&m_ShaderProgram#&m_MatrixPaletteCount9#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache# &m_Material#$&m_MaterialCache#(&m_CameraCache#,&m_SceneEnvironment#@&m_MaterialHash#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(@ Builder&m_MaxCameras#&m_MaxLightSets#&m_MaxFogs#&m_MaxVertexLights# &m_ParticleMaterialActivator#Builderx6x Create} 6x5 SetRenderTarget 6}5 ClearBuffer 6}555] GetRenderTarget 6} GetActiveCamera 6} SetCameraMatrix 6}5:  GetSceneEnvironment 6}00y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h\Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneTraverser #&m_SceneContext?#@BuilderCreate9645Begin695?End69000-^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneInitializer#&m_MaterialIdGenerator#@Description0&materialIdGenerator#Description6@Builder&m_Description#MaterialIdGenerator65Create65Begin6End60?90900`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletonUpdater#@BuilderBuilder6Create6500b d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater#@BuilderBuilder6Create6500dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BillboardUpdater#fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IMaterialIdGenerator#ih\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nwgfxinternalDMaterialKeyValue@SortingMaterialIdGenerator(#&m_MaterialsF#&m_MaterialsWorkSpaceF#iMaterialKeyValueArray47@Description&isFixedSizeMemory#&maxMaterials#DescriptionM6M@Builder&m_Descriptione#IsFixedSizeMemoryQ6U5MaxMaterialsQ6U5Create6U50e?0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight#md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleModel#qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet#sd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitter#ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@ParticleSetCompare#operator()6550xwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFileHeaderData&m_Signature#&m_ByteOrder#&m_HeaderSize#&m_Revision#&m_FileSize# &m_NumBlocks#&padding_M#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount#&toModelsDic# &m_TexturesDicCount#$&toTexturesDic#(&m_LutSetsDicCount#,&toLutSetsDic#0&m_MaterialsDicCount#4&toMaterialsDic#8&m_ShadersDicCount#<&toShadersDic#@&m_CamerasDicCount#D&toCamerasDic#H&m_LightsDicCount#L&toLightsDic#P&m_FogsDicCount#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCount#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCount#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCount#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCount#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCount#|&toCameraAnimsDic#&m_LightAnimsDicCount#&toLightAnimsDic#&m_EmittersDicCount#&toEmittersDic#@ ResFileHeader#@ ResGraphicsFile#iResDataType? ref) 6?C refG 6 GetModelsCount9 6 GetModels 6 GetTexturesCount9 6 GetTextures 6 Setup 655 Setup 65 Cleanup 6 ForeachTexture 65 ForeachIndexStream 65 ForeachVertexStream 65@LocationFlagSetter&m_Flag#LocationFlagSetter65operator()65operator()65yoperator()65iTextureLocationFlagSetteriIndexStreamLocationFlagSetteriVertexStreamLocationFlagSetter0000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@CameraController&m_Allocator#&m_Description"#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#Description6@Builder&m_Description"#Create65DCameraEntryDestroy60"0i00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool nw demo@ CommandListSwapper`&m_Allocator#&m_CommandLists#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandLists#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.cCreate55,?Destroy6Bind6RunAsync6WaitDone6Swap6AddGpuProfilingStartPoint965SetGpuProfilingEndPoint65GetGpuProfilingTotalCostTime]6GetListCount6GetCommandBufferSize6 StartCommandSave 6 EndCommandSave 6 ReuseCommand 65000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnulcdCTR@StereoCamera`&m_BaseCameral#&m_LimitParallax]#H&m_LevelWidth]#L&m_DepthLevel]#P&m_DistanceToNearClip]#T&m_DistanceToFarClip]#X&m_CameraInterval]#\@CameraInfoH&left]#&right]#&bottom]#&top]# &near]#&far]#&position#&rightDir#$&upDir#0&targetDir#<StereoCamera6Initialize6Finalize6CalculateMatrices]65555555]5]500P0P00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatintboolunsigned short0-000000?. 4 thisz__result0nwdemoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource#iResourceArrayVB@RenderSystem&m_Allocator #&m_RenderContext #&m_PriorMaterialRenderKeyFactory #&m_PriorDepthRenderKeyFactory # &m_RenderQueue #&m_MeshRenderer #&m_RenderSortMode#&m_UpperSwapper #&m_LowerSwapper # &m_ExtensionSwapper #$&m_CommandListSwapper #(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera #&m_Resources#&m_SkyModel #@ Description|&upperScreenDescription/#&lowerScreenDescription/#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode<#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTickD#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount9#,*NANO_TO_MILLI*MILLI_TO_RATE LoadMeterDescriptionh 6h c Create 5 5P?L LoadSkyModel 6 5 Destroy 6  SetRenderTarget 6 5 GetRenderContext 6  SetRenderSortMode 6 5SetSceneEnvironmentSettings6 5 5=SetEnvironment6 5 SubmitView6 5 RenderScene6 559: RenderStereoScene6 55: ClearBuffer6 5`ClearBySkyModel6 5 TransferBuffer6 59WaitCommandList6 RunCommandList6 SwapCommandList6 WaitVSync6 59SwapBuffer6 59PresentBuffer6 59CalcStereoCamera6 555:]?:]?BeginLoadMeter6 EndLoadMeter6 CalcLoadMeter6 SuspendLoadMeter6 ResumeLoadMeter6 ResetCumulativeLoadMeter6 DrawLoadMeter6 5:9 Z:9LogLoadMeter6 RenderSystem 6 0@SceneSystem&m_Allocator #&m_SceneContext#&m_SceneTraverser#&m_SceneUpdater# &m_SceneInitializer#&m_CameraController#@Description@&maxSceneNodes9#&maxModels9#&maxSkeletalModels9#&maxCameras9# &maxLights9#&maxFragmentLights9#&maxVertexLights9#&maxHemiSphereLights9#&maxAmbientLights9# &maxFogs9#$&maxParticleSets9#(&maxParticleEmitters9#,&maxParticleModels9#0&maxBones9#4&maxMaterials9#8&isFixedSizeMemory#<cCreate 5 5  ? Destroy6 InitializeScene6 5TraverseScene6 5UpdateScene6 GetSceneContext6 GetSceneUpdater&6 SceneSystem 6 00m ?000000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddressO#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontInformationd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwfontinternalDTextureObjectiCharCodet@Font(__vptr#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingQ#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidth]#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingQ#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidth]#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontiTextWriter!x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.htd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndex^#iGlyphIndexy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFont#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '3B&m_UniformTextMtxBuffer8#s&m_UniformTextColorBuffera#@@UniformAddress&addrMtx]#&addrSizeAndVtx]#&addrTexCoord]#&addrColor]# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar000nwdemo@GraphicsDrawing&m_ScreenSize#&m_LineWidth]#&m_ProgramID# &m_ShaderID#&m_pShaderBinary#&m_PositionStreamN#&m_ColorStreamq#&m_TexCoordStream#&m_Font#&m_TextWriter#&m_Drawer#&m_MaxTextCount9#&m_FontCommandBuffer#&m_FontAllocator#&m_ShapeAllocator#DrawString]659595o0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX.#l&m_AnalogStickY.#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65c@PadFactorycGetPad000Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool0nwdemo@UtilitycLoadResources:5@55cCreateSceneNode55: :F :9 0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@DebugUtility*s_IsForceCpuProfilingModecIsCpuProfilingModeld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramAO#&m_CurrentAddrVramBO# &m_DeviceMemoryAllocator#Initialize6e5Finalize6eAllocate6e5555Deallocate6e5555GraphicsMemoryAllocatore6e~GraphicsMemoryAllocator6e0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]int000000?stdld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intlongcharunsigned intvoidunsigned shortboolfloatBe0&tinfo#&offset_flags#@__type_info&__vptrY#&__namea#0U0]F__class_type_info&base(#F__vmi_class_type_info&basee#&flags#&base_count# &base_info#B &basee#&flags#&base_count# &base_info#F__si_class_type_info &basee#&base_typep#e0li__builtin_va_list000__dso_handle0000??=?K?0? 4 thisV4 thist4 this= 4 thisnwutinternalgfxdemo@RenderSceneInternalFunctor#&m_RenderContext#&m_MeshRenderer#RenderSceneInternalFunctorG6G55operator()6G50Bh0Q&fU#&d# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppp__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65ptr 6m#0td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayDicTraits@TraitsQipointero&8ireferenceQ(8cGetValue5@Traitsipointero&8ireference(8cGetValue@510 w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62m#00. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0%0?nwut@LastValueResultoperator()65550d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwut@Signal2m 0- d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeg|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal28d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62m#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00"nwut@ResCommon"ResCommon 6 5ptr6 m#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraits/ipointer kireference/mcGetValue50|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray/&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray6559begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62m#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsyipointer kireferenceymcGetValue50|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayy&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray6559begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00990nwut@ResCommon9ResCommon*6*5ptr6*ptr62m#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitshipointer kireferencehmcGetValue50|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayh&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray6559begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray6559begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonm#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypePFw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent3#iTItipointer=ireference=operator*E6%?'operator++u6)iterator)6)53ResArray.6.559empty66begin6.end6.0!0002|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitstipointer kireferencetmcGetValue50|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayt&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray6559begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciaQitype`^w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h \d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray &m_AllocatorF#&m_ElementsL#&m_EndL#&m_Capacity# operator[]X6@5size6@0<00  ?RPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal3}00{&m_Allocator#&m_SlotsK#iSlotType iResultType iSlotList &iResultCombinerType iAllocatorType @Invoker &m_arg0#&m_arg1#&m_arg2#Invoker6555operator()65000%operator()6K5550{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacity# iiteratorOX=begin6=end6=00%00C|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayD&m_AllocatorJ#&m_ElementsP#&m_EndP#&m_Capacity# operator[]X6>5size6>0:000DD?T d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# %$$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolintfloat00 nw gfx@ BasicRenderElement&m_Key%#&m_Mesh#&m_Model # iKeyType@@Bit64RenderKey&m_Key%#Bit64RenderKey6SetLayerId65SetPriorityForSimpleMaterial655SetSimpleMaterialIdAndTranslucencyKind655SetTranslucencyKind65 SetDepth655SetCommand65Key6@ReverseDepth24bitQuantizer#operator()%65@Bit64RenderKey}&m_Key%#Bit64RenderKey6SetLayerId65SetPriorityForDetailedMaterial655SetDetailedMaterialIdAndTranslucencyKind655SetPriorityForSimpleMaterial655SetTranslucencyKind65 SetDepth655SetCommand65Key6@ ZeroQuantizer# operator()% 6 5 BasicRenderElement 65 ~BasicRenderElement 6 IsCommand 6 GetMesh 6 GetMesh 6 GetModel  6 GetModele 6 GetCommand 6%? Key 6 GetBool 6506600000}0?00y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h'<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@BasicRenderKeyFactoryBasicRenderKeyFactory8685~BasicRenderKeyFactory68#0*)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float0nwgfx@PriorMaterialRenderKeyFactory}iKeyTypeiRenderElementType)iBit64RenderKeyType\cCreate 5CreateRenderKey#6 555?CreateCommandRenderKey# 6 55 55PriorMaterialRenderKeyFactory 6 5#0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h-,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwgfx@PriorDepthRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType6\cCreate5CreateRenderKey#65|55?xCreateCommandRenderKey# 655 55PriorDepthRenderKeyFactory65#0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h0/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwgfx@TopPriorDepthRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType6\cCreate 5CreateRenderKey#6 555?{CreateCommandRenderKey# 6 55 55TopPriorDepthRenderKeyFactory 6 5#0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h32d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h65d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h98d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h<;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h?>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hBALd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6EPtr6E0A|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@binary_function|GFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hJId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hMLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter!60?Ptr6MovePtr650??|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hPOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hSRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hVUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter!60?Ptr6MovePtr650??|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hYX$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h\[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h_^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.haD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0cD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0fed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hihd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrv0&m_Object#&m_Deleter#ielement_type3ideleter_typev|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hlkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hond:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray,&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00,u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=operator[]6|5size6begin6|end6|00000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorX=operator[]65size6begin6end6capacity6GetCapacity600000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayS&m_AllocatorM#0S&m_Elements#&m_End#&m_Capacity# iiteratorX=begin6Gend6G0000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacity# iiteratorOX=begin6=end6=0000C|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=operator[]6|5size6begin6|end6|00000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayS&m_AllocatorM#0S&m_Elements#&m_End#&m_Capacity# iiteratorX=begin6Gend6G0000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@ &m_FixedSizeElements# #0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@binary_function|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonm#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayQ&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray6559begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer19@iterator&m_pCurrent+#iTItipointer1=ireference@=operator*=6?operator++m6 iterator 6 5+ResArray6559begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 0000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator%#&m_Elements+#&m_End+#&m_Capacity# size6000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=~MoveArray6begin 6end 6clear6destroy65destroy_range65 5 erase65000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocator[#&m_Elementsa#&m_Enda#&m_Capacity# iiteratoraX=MoveArrayU6U555[5y~MoveArray6Ubegin6Uend6Uclear6USetArrayKind6U5ySetCapacity6U5destroy6U5adestroy_range6U55eraseaa6U5a000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# FixedSizeArray6#0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwgfx@BasicRenderQueue,&m_List#0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingStatew#(iElementKeyFactoryType; iiteratorA-@Builder&m_IsFixedSizeMemory#&m_MaxRenderElements#Builder6~Builder6MaxRenderElements65Create65*s_TypeInfo GetRuntimeTypeInfo#6Reset65Reset65=5=5=5=: 0Begin6End6BasicRenderQueue65BasicRenderQueue655~BasicRenderQueue60?#00w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocatory#&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArrays6s55y:y MoveArrays6s5y~MoveArray6sbegin6send6sclear6sSetArrayKind6s5ySetCapacity6s5destroy6s5destroy_range6s55erase6s5000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapTemplateX##d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBase|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintnwfont@TextWriterBased&m_WidthLimit]#L&m_CharSpace]#P&m_LineSpace]#T&m_TabWidth#X&m_DrawFlag#\0W&m_TagProcessor=#`iTagProcessor)#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacity# iiteratorOX=begin6=end6=0000C|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0-nwut@Slot2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00-nwut@Slot2Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nwut@Slot3(__vptr#0/&m_Allocator#iResultType iAllocatorType { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]floatstd@unary_function|%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iterator_traitsivalue_typeR(idifference_typeS(0l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iterator_traitsivalue_typeR(idifference_typeS(00l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0OnwGlErrorString3errz__resultB&value#&name#iEnumStringsrENUM_STRINGSNUM_ENUM_STRING t uidxtj d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.h"\nwGlErrorStringD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]O nnmathMultiplyAndDivideD3Dx39mul39divz__resultDurateur_hiur_loux_hiux_lotk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.h*nnmathMultiplyAndDivide  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]14this3__funh652z__resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]h4this3__x3__yh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]47this3__oper3__xz__result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865] 4?this3(__yh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]14this3__funh652z__resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]h4this3__x3__yh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]47this3__oper3__xz__result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865] 4?this3(__yh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional#"d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__result}dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h&%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]34this7Dtick z__resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h)(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4thisz__resultDh] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h,+d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865];4Dthis7zeroOnly z__resultDlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.h/.d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]QD3DnanoSecondsz__resulturetz__struct_resultDlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.h21d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisz__resultz__struct_resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h54d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]u 4thisz__resultz__struct_resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h87d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qg2z__resultz__struct_resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h;:d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y M4this3rhsz__resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h>=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z n4this3rhsz__resulturetz__struct_resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hA@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4Lthisz__resultDlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hDCd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]int ]4this3indexz__resultucolumnpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hGFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3sizez__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hJId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]S 4this3size7alignment z__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hMLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]S94this3size7alignment z__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hPOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]Sf4this3size7alignment z__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hSRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]S4this3size7alignment z__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hVUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 k4@thisz__resultup|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hYXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4@thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h\[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h_^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4 thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hbad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0!4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0!4 thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hhgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]4`this3]red3]green3]blue3]alphaz__result`xo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hkjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4 thisz__resultsw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hnmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hqpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0Qz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.htsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04*this3pz__result*|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hwvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4*thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hzyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3slot{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi}|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4this3first3last3invoker|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04*this3pz__result*|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4*thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pz__result |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04*this3pz__result*|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04*this3pz__result*|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3arg03arg13arg2z__result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool@4this3s_TypeInfoz__resultuselfy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin39numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3+pz__result |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3ptrz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin39numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3+pz__result |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04(this7p z__result(y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3ptrz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin39numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3+pz__result |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0o4this7p z__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3ptrz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin39numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3+pz__result |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3ptrz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04.this3pBegin39numz__result.|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4)this33pz__result)|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4.thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4.thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P4this7p z__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0@4Qthis7p z__resultQw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3ptrz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin39numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3+pz__result |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3ptrz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin39numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3+pz__result |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void094this7p z__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0|4this7p z__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0_{4othis7p z__resultox d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q63ptrz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin39numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3+pz__result |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h" ! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h% $ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04]this7p z__result]z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h( ' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q6S31ptrz__result@w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h+ * d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h. - d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y4%thisz__resultE|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h1 0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]y4)thisz__resultu|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h4 3 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4thisz__result=|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h7 6 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h: 9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h= < d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h@ ? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hC B d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4thisz__result=|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hF E d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hI H d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4thisz__result=|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hL K d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hO N d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], 84.thisu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hR Q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q8O53bufz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hU T d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q=p5u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hX W d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0W4.thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h[ Z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]x42thisz__result2u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h^ ] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 42this3.objectu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.ha ` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]_ 4*thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hd c d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4?thisz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hg f d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4Gthisz__resultMw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hj i d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Ythisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hm l d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4athisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hp o d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 / 4 this7p z__result { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hs r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0QPz__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hv u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]charP4thisz__resultr__FUNCTION__~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hy x z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCast  3resz__result |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCast} | ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast  3resz__result |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCast d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]g04thisz__resultt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]yN4thisz__resultt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int $4@thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4@this3indexz__resultX|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]booln4thisz__resultuhasBuffert d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]4]thisz__resultQ|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]4wthisz__result9x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]4othisz__resultz__struct_result.x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]4]thisz__result: umodelQz__struct_result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]4]thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]4]thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int "4>thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4>this3indexz__resultX|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]&4=thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4=thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3elementz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865] &4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]B4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]48this3allocatorz__result8y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 48thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3allocatorz__result y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q+63allocatorz__result ufactoryMemoryy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]f4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]'4this3layerIdy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Ythisz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4this3priority3shifty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] q 4 thisz__result { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 thisz__result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Ythisz__result9w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float4 this3depthz__result%y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float&4this3depth3shifty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]H4this3commandy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3 translucencyKindy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3priority3shifty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3allocatorz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q(-3allocatorz__resultufactoryMemoryy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4this3layerIdy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3priority3shifty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float4this3depthz__result%y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865] [4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]a4this3commandy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3 translucencyKindy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3allocatorz__result y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q+03allocatorz__result ufactoryMemoryy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]J 84`this3pivot d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Ithis7p z__resultIy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCastZZ3resz__resultZ|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCast   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCastZZ3resz__resultZ|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCast" ! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4thisz__resultZ|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h% $ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Ethisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h( ' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result`|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h+ * d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4-this3lhs3rhsz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h. - d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]54thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h1 0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h4 3 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865];4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h7 6 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h: 9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865];4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h= < d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h@ ? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 4 thisz__result x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hC B d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hF E d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result!|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hI H d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0U4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hL K d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hO N d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pointerz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hR Q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\4this3pointerz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hU T d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] p4this3pointeruobjectudeleter |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hX W d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] $4this3pointeru d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h[ Z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4this3objectu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h^ ] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]84 this3/skeletonUpdaterz__result$x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.ha ` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd c d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result!|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hg f d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0U4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hj i d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hm l d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pointerz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hp o d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\4this3pointerz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hs r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] p4this3pointeruobjectudeleter |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hv u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] $4this3pointeru d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hy x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4this3objectu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h| { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4 this35worldMatrixUpdaterz__result$x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]j4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0O4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]G 4=this3CrenderContextx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 34.this39cameraz__result.xo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]<W4.this33fogxo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]$. 4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]$[ 4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]! 4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]! 4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] > 4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] ,4d thisz__resultd x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolF4d this3isFixedSizeMemoryz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]O4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 64thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4|this3indexz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int @4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 64thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4|this3indexz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]i 4this39index3fog| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865] <4this3ambientLight| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865] _4this3hemiSphereLight| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4}thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4}thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] ]4xthisz__resultxy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]- 4thisz__result| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]8Z4this3materialIdGeneratorz__result| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]5 4thisz__result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]< 4thisz__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]? 4Mthisz__resultM d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolU4Uthis3isFixedSizeMemoryz__resultQ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int\ 4Uthis3maxMaterialsz__resultQ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4sthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4sthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4sthis3element|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h' & d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ,4sthis3first3last|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h* ) d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4sthis3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h- , d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4sthis|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h0 / d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3cacheEnabledw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h3 2 <d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3=opacityKeyFactory3=translucentKeyFactory3=additiveKeyFactory3=subtractionKeyFactory7cacheEnabled w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h6 5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]A4thisz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h9 8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y4thisz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h< ; = d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValueyy3flags3shift3mask3valuez__resultxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hSetFlagValue@ ? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4sthis3ykind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hC B d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4sthis3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hF E d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4sthis3allocatorz__results|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hI H d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4this3allocatorz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hL K d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4sthis3size3allocator7ykind z__results|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hO N d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3allocator3maxRenderElementsz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hR Q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0p4sthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hU T d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] >4thisz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hX W d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 X4thisz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h[ Z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]ints4this3maxz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h^ ] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3allocatorz__resultuqueueMemoryuqueuew d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.ha ` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]4]thisz__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hd c d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]4]thisz__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hg f d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0h4athis7p z__resultaz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hj i d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]4athisz__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hm l d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04ethis7p z__resultez d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hp o d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void054ithis7p z__resultiz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hs r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0Q[z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hv u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]char[{4 thisz__resultr__FUNCTION__y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hy x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4 thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h| { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04$this7p z__result$y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]4$thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]4$this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0Qz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]char4(thisz__result,r__FUNCTION__y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]4(this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0Qoz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]charo4thisz__resultr__FUNCTION__x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]charo4thisz__resultr__FUNCTION__x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result9x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0QZz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]char.4thisz__resultr__FUNCTION__x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]charD4thisz__resultr__FUNCTION__x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4thisz__result9x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result9x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]K4thisz__resultGx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]i4thisz__resultex d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result9x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]4wthisz__result9x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]84othisz__resultz__struct_resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Qthisz__result y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4Qthisz__resultry d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]a4thisz__result9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4this3allocatorz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCast3resz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCast d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast3resz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCast d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCast3resz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCast d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast3resz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCast d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3resTexture uresImageTexture uresCubeTexture d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator== d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] 34this3yresIndexStream d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator== d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator== d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] S4this3resVertexStream d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCast/3/resz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCast  ! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==$ # % d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=( ' ) d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCastt3tresz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCast, + d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3flagz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h/ . d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h2 1 3 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0ONWGetCurrentCmdBufferz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h(NWGetCurrentCmdBuffer6 5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] =4thisw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h9 8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] R4thisw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h< ; = d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtr@ ? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] e4thisz__result9w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hC B D d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]O?U32AsF32]3xz__result]pg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hU32AsF32G F H d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar00Ovsnprintf3dest3destCount3srcCount3format3vargsz__resulturesult|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h$vsnprintfK J L d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar00Osnprintf3dest3destCount3srcCount3formatoz__resultuvargsuresult|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h$snprintfO N d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]ov49this3Adescriptionz__result5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hR Q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]49this3countz__result5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hU T d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]3 J4thisz__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hX W d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865] /4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h[ Z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]84thisz__result |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h^ ] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.ha ` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3 first3 last|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd c d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865][4this3[firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hg f d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] f4this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hj i d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hm l n d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]OCreatePriorMaterialAndZeroDepthRenderKeyFactory3allocatorz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hBCreatePriorMaterialAndZeroDepthRenderKeyFactoryq p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Uthis3ykind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.ht s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4Uthis3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hw v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0"4Uthis3elements3size3allocator3ykindz__resultU|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hz y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h} | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]I 4 thisz__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5]z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast]]3objz__result]us_TypeInfoUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCast d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4Uthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Uthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Uthis3eelement|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Uthis3first3last|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]3e4Uthis3efirstz__resulta|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0R4Uthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeCleanup3res|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hSafeCleanup d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeCleanupResources3 resourcesuend uit| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h'SafeCleanupResources d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]OCreateTopPriorDepthReverseDepthRenderKeyFactory3allocatorz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hBCreateTopPriorDepthReverseDepthRenderKeyFactory D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidOmem_fun3__funh652z__resultz__struct_resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalmem_fun D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]Obind1st3__oper3__xz__resultz__struct_result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalbind1st D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each3__first3__last3__fz__resultz__struct_result7d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_each D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidOmem_fun3__funh652z__resultz__struct_resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalmem_fun D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]Obind1st3__oper3__xz__resultz__struct_result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalbind1st D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each3__first3__last3__fz__resultz__struct_result7d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_each D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P__unguarded_linear_insert3__last3__val3__comp u__nexth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC,__unguarded_linear_insert D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oncopy_backward3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h copy_backward D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P__linear_insert3__first3__last53__compu__valued[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm"__linear_insert D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P__unguarded_insertion_sort3__first3__last3__comp u__id[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm-__unguarded_insertion_sort D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P__final_insertion_sort3__first3__last3__comph^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC)__final_insertion_sort D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]O__median3__a3__b3__c3__compz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC__median D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]P __rw_swap3__a3__bu__tmpl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h__rw_swap D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]P iter_swap3__a3__bl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hiter_swap D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]O__unguarded_partition3__first3__last3__pivot3__compz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC(__unguarded_partition  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]intP __push_heap3__first3__holeIndex3__topIndex3__val3__comp u__parenth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC__push_heap   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P __pop_heap3__first3__last3__res3__val3__cmp5d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm__pop_heap  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P pop_heap3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmpop_heap  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P sort_heap3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmsort_heap   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P __make_heap3__first3__last3__comp55u__distu__parenth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC__make_heap   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P make_heap3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmmake_heap   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P__partial_sort3__first3__middle3__last53__comp u__ih^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC!__partial_sort   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]Psort3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmsort! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]P 4 thisz__result&| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h$ # % D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each3__first3__last3__fz__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_each( ' ) D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each3__first3__last3__fz__resultz__struct_resultGd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_each, + d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQJz__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h/ . 0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3'it13'it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==3 2 4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3'it1_3'it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=7 6 8 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Copy3pOut3pz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hMTX34Copy; : < d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Copya3apOut3ipz__resultape d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hMTX44Copy? > d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]r 4 thisz__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hB A C d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3 object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyF E G d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy-3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyJ I K d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyN M O d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyR Q S d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyV U W D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P__unguarded_linear_insert3__last3__val3__comp u__nexth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC,__unguarded_linear_insertZ Y [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oncopy_backward3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h copy_backward^ ] _ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P__linear_insert3__first3__last53__compu__valued[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm"__linear_insertb a c D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P__unguarded_insertion_sort3__first3__last3__comp u__id[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm-__unguarded_insertion_sortf e g D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P__final_insertion_sort3__first3__last3__comph^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC)__final_insertion_sortj i k D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]O__median3__a3__b3__c3__compz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC__mediann m o D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]P __rw_swap3__a3__bu__tmpl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h__rw_swapr q s D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]P iter_swap3__a3__bl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hiter_swapv u w D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]O__unguarded_partition3__first3__last3__pivot3__compz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC(__unguarded_partitionz y { D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]intP __push_heap3__first3__holeIndex3__topIndex3__val3__comp u__parenth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC__push_heap~ }  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P __pop_heap3__first3__last3__res3__val3__cmp5d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm__pop_heap D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P pop_heap3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmpop_heap D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P sort_heap3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmsort_heap D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P __make_heap3__first3__last3__comp55u__distu__parenth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC__make_heap D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P make_heap3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmmake_heap D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P__partial_sort3__first3__middle3__last53__comp u__ih^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC!__partial_sort D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]Psort3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmsort d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]J 4ethisz__resulte d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q 74ethisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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(F 0,!!!(!FpNW:Failed assertion timeOut <= 0demo_HioPacketChannel.cpp FF$!+F.%!3F"(h"!h(FG(!#F* ;F2F)FNW:Pointer Error allocator(=%p) is not valid pointer.demo_HioPacketChannel.cppNW:Pointer Error deviceAllocator(=%p) is not valid pointer.NW:Pointer Error memory(=%p) is not valid pointer. 0@pFh h)Fh FGpIhIhhhGpFB`` 0!C`F I`hF`F)h0F@!>1 Fp @NW:Failed assertion result.IsSuccess()demo_HioPacketChannel.cpppF 0F`hhhhG(h,F( F F 8pARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Development\demo_HioPacketChannel.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppDXarmcc+|  *A|Xarmcc+|  A|Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|  0A|Xarmcc+|  B~Xarmcc+|  B~Xarmcc+|  $AwArT{ArXarmcc+|  $AwAtn{AtXarmcc+|  >A|Xarmcc+|  RAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*void0a*this5w__resultP(]$"~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2!this"qallocatorTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolW=8deviceAllocator!w__resultP]B~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]WGQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0boolOa0this>timeOut w__resultP.rresultP]&.]~]$&]~]$& ~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolbthis!w__resultP ] d~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolithis!w__resultP ] k~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0pthisheaderBufferheaderLengthdataBufferdataLengthx__resultGuresultrwrittenSizeTstotalSizeersizeP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidintboolchar0thisheaderWrittenSizebdataWrittenSize7headerBufferheaderLengthdataBufferdataLengthtimeOutx__resultDrheaderIdPqattrT0sreadSizebqsizeU4stotalReadSizerintBufferTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>*>thiszallocatorgdeviceAllocatorTdescription]6w__resultP<uresult]#~](,~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Rvoid0Rthis^allocator@deviceAllocator"w__resultPPqmemoryT4rhioPacketChannelP]&2'~]BD*(~8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.h  } } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp2'  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h=! } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp,& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.h $~ 1}  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h ~  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h ~H d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppyy9 >  8$ >  8$ }| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp, +q  D  2 # ,6 u 2  !l &* u& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h$~ +n & d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new" & %d+?%(d/}*}*TT}}PU}} P}}}0}QTPU}}P}}P}}$}8}}8PPzVzUTShRdUQdWP}}$}0}}0PPHPPnvPPPP2WWW,TVShRddQ`P8\}>}PS:URQP>T}R}RRVQRUPRWNOSRQPF F CXarmcc+|  A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`rTA|#{t] ~ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h   + ~? C }}PPSRT QPUWV[ZYXhh"GXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){Pp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h }QP^]D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.ha`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#fed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintiu8|(%iu32*%is32/%iuptr3%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hihd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalnmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hqpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdvuD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hyxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h|{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE Result6Result655J55yIsFailure6IsSuccess6operator==6500?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nnhioCTR@SerialChannel&m_Ch#AttributeATTRIBUTE_NONE ATTRIBUTE_NO_WAIT ATTRIBUTE_IN_PC SerialChannel6~SerialChannel6Open655Close6Connect6WaitHost6: Disconnect6Flush6Read6555: Read655: Write6555: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint000nwdemo@HioPacketChannel&m_Allocator#&m_DeviceAllocator#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber#@Builder&m_DescriptionO#Create655*PACKET_HEADER_ID*BUFFER_SIZE*s_DeviceAllocatorForHioWorkMemory*s_HioWorkMemoryDestroy6cInitialize5dFinalizeListen65Connect6Disconnect6SendPacket65555ReceivePacket65555555HioPacketChannel6555]O?Y~HioPacketChannel60w00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#i__builtin_va_list000B0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3level3Jsummary3module3}descriptionz__resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 84thisz__result}dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool T4thisz__result}dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool p4this3rhsz__result}dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]< %4thisz__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0A E4thisz__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 L4this3buf3size7attr z__resultureadxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3sizez__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]OResultConnectedz__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.h"ResultConnected!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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  "ARM 34D dtH(Gpp]4*p ppp pppp p(p0 p8 @D$Kh$ $$| q  q  k   x< x t(txttx||$ tD$h!<"#$H%&'(LD*+`-` .H` 4/@` t/4` / ` /\` $04` X04` 0` 1` 03` 3|sD4q`4p|4N4t4$6` 7O7 M7p7U;7$8lt8\9` 9<1 (: 4::h H; T;;h d<l< = $=>hw l> x>0?xD ?? d@ p@Ah A A4Bh BB ,C 8CCh^ LD XDEh0 hE tEFh FF GG GGo LPTP8 PP QQ 4R ? @ $Am ,N 4O <P LQ R V7 W ,X <hY Z ] ` ̔c Ԕe h k m p $s ,u <x L{ \~ d l |         ĕ ԕ ܕ |h  #  $( L@   ̗( (   <@ |( # Ę̘ a0'pKdemo_Memory.o/ 1294816506 0 0 100666 97788 ` ELF( 24(A`00000A x@pG Hpx)!pM(FBFFHHk*F!FpF@h F0pFF!F0FF#F2F(FpHA xAH| FFHBs!!,$"FH)"A mdCn,, "!2!#F(F4p|NW:Failed assertion (alignment & (alignment - 1)) == 0demo_Memory.cppoffset is out of bounds(%d) %d <= offset <= %d not satisfied. H$ J`D``` ItH IJ0D```aDaaDe`IARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Development\demo_Memory.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp################# Device Memory : 0x%x - 0x%x ################# Xarmcc+|   A~Xarmcc+|   B~Xarmcc+|   B~Xarmcc+|   B~Xarmcc+|   B~Xarmcc+|  4B|Xarmcc+|  ^AzXarmcc+|  A|Xarmcc+|   Xarmcc+|  B~Xarmcc+|  A~Xarmcc+|   B~Xarmcc+|  8B~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemors_IsInitializedrs_MemoryBlockrs_MainMemoryHeapd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `x YF3 ] PQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !]Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this%!w__resultP]P~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 this%5address"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this%!]P}@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4nwdemoVKInitializeDemoMemory4DEMO_MAIN_MEMORY_SIZErqaddressT]&2`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^void0nwdemoUpAlloc^size9alignment w__resultP\smemoryZ]"2ym~} "]2\{~|G|$4|-!]4<-~{Q4{U4]>@1~Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemoV:InitializeDemoAllocatorallocator%rsizeT9option 6rmemoryPsaddress#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`;T{_P{mQ{vQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!];T~_{mQ{vQ]}Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoVCFinalizeDemoAllocatorallocator%"]E~] F]Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwdemoVDump ]} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h ~} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h }, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h(~ %~%* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h! ~% }|zF} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp:!&} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hh ~- d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h$@ ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h } }} } S R QP} }P} }P} }QP} }P}4}}^}@XT>XV<^U2TP".PQ:TP6U}}PRTQVPU}P}} P}}PT} }TUYXWV8F h(`h(" F8!m_PreviousLink && !m_NextLink%sfnd_LinkedList.hXarmcc+|  (A|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0e(this 6w__resultP&]$e"#~]$@~P  d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlockBase.h+"7}(}TP(T[\`_^]IF` FXarmcc+|  B~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]!!~b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h !~*!}}Tbc egiN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEEEkN2nn2os10LockPolicy6NoLock10LockObjectEmnrqpoXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!}b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h }}PtuvXarmcc+|   A~xy}|{zXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this5p"]#}b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h! t, }}QPXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this!w__resultPulkb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h }}PXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this!w__resultPulkb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h }}PXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0Othis5addr"w__resultPulkb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h }}QPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintiu8|(%iu16)%iu32*%is32/%iuptr3%ibit8|H%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiuint+w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintunsigned int0nwut0RAddOffsetToPtr3ptr3offsetz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndXd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nnos@MemoryBlockBase#&m_Addr#&m_Size# &m_ReadOnly#)#MemoryBlockBaseQ6Q~MemoryBlockBase6Q0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObjectInitialize6"Finalize6"@ScopedLockScopedLock&6&5.00?*0 4&this5.z__result&lc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnos@MemoryBlock#MemoryBlock 6 ~MemoryBlock6 Finalize6 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfnd@HeapBase#(__vptr#&m_Parentj# &m_Children#&m_Option#~HeapBase6jHeapBasej6j: Initialize6j50d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0b@NNSiFndExpHeapHead&mbFreeList|#&mbUsedList|#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListP# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$ExpHeapImpl60(|p d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnfnd@ExpHeapBaseX#&m_ExpHeapImpl(#&m_AllocCount#TAllocationModeALLOCATION_MODE_FIRST_FIT ALLOCATION_MODE_BEST_FIT GetSizeOf65ExpHeapBase6Initialize6555Finalize6~ExpHeapBase6Allocate65: : : : Free65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6Dump#6HasAddress#65iExpHeap500lb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddress#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#Initialize6%55: Finalize6%GetStartAddress6-GetFreeSize6%GetMemoryBlockSize6%5Dump6%00)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info~#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle>nwdemo00[4%this3startAddress3size7option 4%thisO*AlignMemory_h3hmemory3alignz__resulthutophuheadluoffsetOeUnAlignMemoryh3hmemoryz__resulthuheadluoffsetPFree3hmemoryB0&tinfo#&offset_flags#} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp:B__dso_handle;UnAlignMemoryFreed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablePd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink@#&m_NextLink@#Item@6@~Item6@0#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink$#&m_NextLink$#Item$6$0IntrusiveLinkedListY6Y#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnfnd@ExpHeapTemplateXiScopedLock-ExpHeapTemplate6Initialize6555Finalize6~ExpHeapTemplate6Allocate65: : : : Free65FreeV#65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6HasAddress#65Dump#6##00lb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4@thisz__result@pe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]> 4Qthisz__resultQth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlockBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0'4@thisz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0@-4Qthisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlockBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865](4"thislc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]*4"thislc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4 thisz__result pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]S(4Ythisz__resultYpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4$thisz__result$pe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] I4jthis3optionlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]&4jthis7option z__resultjlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ 4thisz__result|p d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]uf4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3addr3size3optionlb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865] .4thislb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4-thisz__resultt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865] *4thisz__resultulklb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]t4thisulklb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h"!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 F4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h%$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0 k4this3byteSize7alignment 7groupId 7mode 7reuse z__resultulklb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h('d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4this3pulklb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h+*,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtr/.0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetOffsetFromPtr3start3endz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#GetOffsetFromPtr324d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUp6!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 MMT|M(TMMMMMMM|M4MM M |M M |M M |M^ M |M8 MxMtM[|M[MMMMmwMllMA5MgL eL(krL7i,L$c&LL KTKKpKLK$KKJJdJ OJ 9J "J J IxItFI[HHbH HmvGZG;GXGG-F!F"F#F$F%fF&LF'2F(F)E*E+E,E/E0E1fE2ME34E4E5E6D7D8D9D.D:mD;TD<;D="D> D?C@CACBCCCDsCEZCFBCG*CHCIBJBKBLBMBNBOjBPRBQ:BRJ8 @MgL eL(k}L7i7L$cB6AVvAz#Av@]p@@?V?o?>I>==W== < ><;'0;$:K:9!p998687H766.65T54143G3.222*-21X1100X00//J//..A..-v-9-,,,E, ,++N++**<*))\))( ( %(''1'$&f&&!%E%$$($#\##"" "!!{ 2 .2*?X"}Iq; e5uGFW{l^ Lp%3  ( %'"Lw3=/ 3 +#  N    I    S    XP |_@qXY}`S?r04C,K K rK NK &K KJ4JfJ QJ  ;J $J^ uQ) qR)`EK("T~"TI"xI "tHI"[B"[H"H"dH""H"m-""E!L!!7L! G Q S R J E F" M. G4%8< B J C 8 R  H L >. 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[Build 865]nnos~d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRDPadd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#cZeroVEC2655?0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&hold#&trigger#&release#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutiltd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nnhidCTR@PadReader8#&m_Padm#&m_IndexOfRead#&m_LatestHold#&m_MinOfStickClampCircle# &m_MinOfStickClampCross#&m_MinOfStickClampMinimum#&m_MaxOfStickClampCircle#&m_MaxOfStickClampCross#&m_MaxOfStickClampMinimum#&m_IsReadLatestFirst#&m_StickClampMode#&m_Threshold#&m_Scale#&m_Stroke# &m_StrokeVelocity#$&m_LastLength#(&m_LastDiff#,&m_TickOfRead#0STICK_CLAMP_MODE_CIRCLE STICK_CLAMP_MODE_CROSS STICK_CLAMP_MODE_MINIMUM iStickClampModebPadReaderf6f5m~PadReader6fReadLatest6f50?th d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_PadReader.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool9 4this3buttonBitz__result: 44this3buttonBitz__result; Y4this3buttonBitz__result< |4this3buttonBitz__result= 4this3buttonBitz__resultnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterL#&m_RepeatCounterFastn#4&m_ResetFlag#T&padding#UPadButton6Update65Reset6IsButtonPress65IsButtonDown65IsButtonUp65IsButtonRepeat65IsButtonRepeatFast6500w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemod:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_AllocatorC#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT Initialize65Finalize65Update65Reset65IsButtonPress6=5cIsButtonDown6=5cIsButtonUp6=5cIsButtonRepeat6=5cIsButtonRepeatFast6=5ccCreate55CDestroy65Pad565@PadFactory*s_pPad5dInitialize5CdFinalizecGetPad50090d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infos#B &base #&flags#&base_count# &base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list00d45this445thisuresultA45thisB 0&tinfo#&offset_flags#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum&m_EnumValue#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0p'4fthisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_PadReader.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]R4this3fx3fyz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q<z__resultrzeropd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]45thisz__result5|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3sizez__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 "//\/c/Hc//$////$////T//// / / / / / //!. j.\.cz.W.2..----v- J- - , , ,+.j+.+/+"v+#\+$B+%(+&+'*(*)***+*,r*-X*=>*>%*1 *2)3)4)5)6)7v)8])9D):+);)0(<(L(?(@(A|(Bc(CJ(D1(E(F'G'H'I'J'K'Yi'ZQ'M9'N!'O 'P&Q&R&S&T&Uy&Va&WI&X)&!&j.j%%^k%e/%w$$K$#e#""Z""!!`!!  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T!`A```aF1 "$ pRI*40 !pI@)F@2pF}*"a``B`uh FFCCB```a`!"h BЃF}mu 3}v-uh& C`&u}, i% Cau$u 3uRI *pF FARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Development\demo_PadButton.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppXarmcc+|  :B}Xarmcc+|   A~Xarmcc+|  C|Xarmcc+|   0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:L  :this"m](VZG],:W4!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this""w__result"P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this"5buttonStatus"qmaskQ2qiR4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 865] \  this"D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h 1+ Q 0 R d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp  '  ,~  $,k1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp}:} ,:Q*:P,R,Q*P} }P T}}*QP } PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intiu8|(%iu32*%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h!(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#UPadButton"6"Update6"5ClearTriggerFlag6"Reset6"0#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std%|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]}std'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std)D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?std0+D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]std.-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 865]inti__builtin_va_list d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp102D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intP fill_n3__first3__n3__valuel` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hfill_n4!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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(h"T!h(FGR! 3F)FNW:Pointer must not be NULL (mainAllocator)demo_Particle.cppNW:Failed assertion memory != NULLpFDh,b!(F h)Fh FGpNW:Failed assertion allocator != NULLdemo_Particle.cpp𵙰%t!&FpbiicjjQah!hFH ` Q0Q`h(!t}!  aii F*(hh(FG(%=F5U5hjhhB!(A(F(Шh(`h`0h0` hBajj F@h`hahOH-б0hh0FG(&>F6e6hrhhB!(A0F(аh(`h`(h(` hB!m -h`hah%H.Щ)F8F( h(*child))NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()Xarmcc+|  AxXarmcc+|  ^AzXarmcc+|   DAwAv_{Xarmcc+|  B~Xarmcc+|  &A|Xarmcc+|  4AzXarmcc+|   AxAne{Xarmcc+|   AyAr@{Xarmcc+|  $"A{Ab{BbXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisPHallocatornresObjyRdescription[w__resultPP]J#5~](2 ]2J d]L~#"~]bj ]j~ dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^void0)^thisallocatorx__resultP"smemoryqsnodeP@<^uresult] /~](.6~](.^~]FJ= ~]LV? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dboolvoid0WJDmainAllocatordeviceAllocatorwautoAlocateYparticleContextD;w__resultTP@qmemoryT$rparticleEffectTP]"Q~]02S$~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisTAnodeP#]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&^&thisT"qallocatorThd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4boolkl4thisTRresourcel9useParticleMaterial 4uresult]m~]"x!~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]charbool00thisTresourcednodeNamesdrmodels6TumodelsEndremitterseLnrmodelResourceH^sresourceNamePqnameTqfindUremitterResourceHzsresourceName<qnameUqfindT]0~]d9~]^b%~]v=~],~]~<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisT:resourcehrmodels6\umodelsEndremitterseTRrmodelResourcePBrresTypeInfoPremitterResourceP]0~]9~]BH%~]Z`=~]rx,~]xz~L d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"bool"thisT~x__resultPFqtopPW8rsceneNodeArrayH| u_contain| s_cur| s_end | u_continue| uresModelN rsceneObjectFPrnodesmodelTu_contains_curqs_end u_continueuresEmitterZ<rsceneObjectFPrnodesemitter`"u_contain"s_cur"q_end<"u_continue"snode]X~]k~]1~] 3~]$~]$,~]<DQ] Dz,2~]Zb ] dz D] x~] xzP~] ~~] ~P~] +^~]  ~] &'~|] g2~]  ]  ~] A~{P|" {Q]  P] ] ~] ~]~]P~]+~] ~](+@~|]g2~]<x ]Dx ~]DxA~{P|"Vx{Q]hr P]x~]~]]I ~]I ~]~]~]~] ~] l~{P]  YQ]] ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"% %x}Cy }C|+ %Cy }C|1' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h+ n17 1%P y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new& t+?t$ 1  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h"} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp!&X d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h1z /}% ! 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F 0F8Fh/х!(,J9h8F) 4B0F p@NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hNW:Pointer must not be NULL (void_ptr())gfx_ResTexture.hXarmcc+|   A{At@{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pthisrfunctionWuendrtextureT]'~]0~]Bt W"`f{T`"ft{Tf]BT ~]"D ~]0DH_~]:B65L9~]tv~]~]~:~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h' 0 8} ,|5~7 z 1) /#{8:}}}0}:>P2BW06PPTIF4e4`ah` h(ah)hhG<`h` h(ah)hhG F8U8Xarmcc+|  FA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Fvoid0 FthisPIw__resultPD] "6~]  ] Q~] ~]$:#~]$& ]$&P~p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h y%  y }F}$FT "TPF` ``)`! h!jF`   F 0` FNW:Pointer must not be NULL (allocator)ut_MoveArray.hXarmcc+|  @A|Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@,@this6allocator#w__resultP>]" ]$< ts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h Cy }C}+}@}QP@TpF Fchhh B!*Q F(Сh)*h `h `pXarmcc+|  >A||d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>boolE>thisrelement4Tw__resultP<]>A~|6|#">{Q],6 Qs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?-1  }%d}}>}"R"P(>PQ4UP>T(hF IChF!h@Xarmcc+|  ,A~A|Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwutUHResDynamicCast,QresQxw__resultP*]"$L ~]"$1~]"$_~]"$.~]Q ~]$(S~]$(1~]$(_~]$(~, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h  -.R}},}"$P PpF Fchhh B!*Q F(Сh)*h `h `pXarmcc+|  >A||d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>boolE>thisrelementTw__resultP<]>A~|6|#">{Q],6 Qs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?-1  }%d}}>}"R"P(>PQ4UP>Th)pG pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`E||2r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h } P PPPh( pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PF`Ю! FNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.hXarmcc+|  A~$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`6#{P]~]:~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h}}QPTB pGh(pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Q||3y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h  }z }PPP PQF`P! FNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.hXarmcc+|  A~$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`6#{P]P~]:~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h}}QPTFhh FG`hhh!FGXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h+*D%}}PTFFhB !h)Ѐ( hhh "G!I!h`h'B )F `9FBahh@`h( h(I 1 hahhhG@e``h0C`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Azdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|x{U2|Z]~]LX G4!~] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h '+X6} &^"^+" z)  " &" }+}}LXQH`RHXP@LW`WP"$PQVVPTT  h(ЈB Xarmcc+|  AHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`eR|!|?u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!   }}PPPQP  AhF`h()hhG FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P] ]Q~s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hy  }}PThhh@C@CpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`M:'{Pn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h&}SRQP! 񵂰H`050h/&hh%hnh.(hAh(FG0h)Fh0FG$Bѹh`xh()hhG8hhh9FG!`Xarmcc+|  nAzAx<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]n`nh{Pl]f ]`y]Vf~]F ] ByS?~] :O ] :h ,{V]y~]BFz]BFQ~]DV ,P~$D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm  y"    y%  y (%z}}n} :U V`VTVWdWdd#%$)('&󵁰%hO- (hh(FG9F(- J1! !h0h$B6Bgfx_SceneHelper.hXarmcc+|  NAyAxLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]N`Nf"N{V"D|S] &1@~|-] g2~P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h+  9q,I=&9}+7~(}}N} *W *U FTQNhPNd+-,10/.FFhB !h)Ѐ( hhh "G!I!h`h'B )F `9FBahh@`h( h(I 1 hahhhG@e``h0C`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Azdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|x{U2|Z]~]LX G4!~] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h '+X6} &^"^+" z)  " &" }+}}LXQH`RHXP@LW`WP"$PQVVPTT3549876FFhB !h)Ѐ( hhh "G!I!h`h'B )F `9FBahh@`h( h(I 1 hahhhG@e``h0C`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Azdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|x{U2|Z]~]LX G4!~] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h '+X6} &^"^+" z)  " &" }+}}LXQH`RHXP@LW`WP"$PQVVPTT;<@?>=h 0) Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Q| ]`P~|>$ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h @}}PPPPBCGFEDhXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{P~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J} }PIJNMLK((!IChF!h(Jc!h Dut_ResUtil.hXarmcc+|  ZA~Azj,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Z`Zx{PV]8cp~]&(Q ~]LPd~L d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%g 6+ G%+& }}X}XZ}PQUTSR((!IChF!h(Jc!h Dut_ResUtil.hXarmcc+|  ZA~Azj,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Z`Zx{PV]8cp~]&(Q ~]LPd~L d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%g 6+ G%+& }}X}XZ}WX\[ZY#FBF X@pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`PQ{P] :~r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:8:R}^_cba`󵍰FF !F '5,! F 0mFF(FhF*F4B8F x@0 (NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|   AyAlK{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`rh~"{L""}""2{T2]%~] ,~]264~]DF6~]Hj~]VjH_~]`h65L9~]z|~]~]:~]~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h%-},-}%8J 46 8 ,}5~ z#}=8:#} %}}}}`dPXhUV\PP"TefjihgF&``A`sFa4a) Fa!'h'&!` F 0jF`4 ``%`-`!h!jF` F 0` F0)F0)F@8eNW:Pointer must not be NULL (allocator)ut_MoveArray.hXarmcc+|  Axd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`\H{P]H5~]&0 ]0H d]J~"~]`h ]h~ d d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%} } }x}Cy }C-} %Cy }C3}} JTJT"PzPPP&SRQUlnmrqpoFlal@!1 + F hBУc Fbkk) F@08FGetActiveSize() == 0demo_Particle.hXarmcc+|  A~Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]  ~]  ~]: " .|]  ~]"( ]"()].6&~]Ll~]Ll ]L\~]TZn]PR~]LN~]n[~]n ]n~H~]v|5"]rt~]np~, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~ &%   },&~%#{ } #{ } }}v~PrRnQnTT\PPfRLlQLlT"&QLTtvuzyxwFFhB !h)Ѐ( hhh "G!I!h`h'B )F `9FBahh@`h( h(I 1 hahhhG@e``h0C`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Azdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|x{U2|Z]~]LX G4!~] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h '+X6} &^"^+" z)  " &" }+}}LXQH`RHXP@LW`WP"$PQVVPTT|}~#FBF X@pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`PQ{P] :~r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:8:R}FFhB !h)Ѐ( hhh "G!I!h`h'B )F `9FBahh@`h( h(I 1 hahhhG@e``h0C`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Azdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|x{U2|Z]~]LX G4!~] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h '+X6} &^"^+" z)  " &" }+}}LXQH`RHXP@LW`WP"$PQVVPTTpM hh FG)F( Fp pXarmcc+|  "A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"R|!|?]g2~y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hs, ?}"}P "PUP"T񵂰(H`h(k/&hh%hnh.(hAh(FG0h)Fh0FG$Bѹh`xh()hhG8hhh9FG cj(4(!y) F8$hBih h*` B8Xarmcc+|  AzAxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`h{P| ]n ] h] ^~] N ](Jy~](BO ](Bh {V] "y~]JNz]JNQ~]L^ ,P~]n~]n~]x Q]p~]  R?d~]O ,] E ]  ~]  ~_ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h  y"    y%  y (% {~% y|  u%i"  }}} RSQQPxPnT(BU(^d ^T ^W lWPXarmcc+|  A~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!{P]~]~z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h~}}QXarmcc+|  A~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!{P]~]~z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h|}}Q7(I IBM()F( !i C()F"a0NW:Failed assertion resMaterial.IsValid()gfx_ResGraphicsFile.h@$NW:Pointer must not be NULL (void_ptr())gfx_ResMaterial.hXarmcc+|  VAzAxh}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]V`VMlp{P]>R :]>P ~]<> ~]$< ~]$8 ~]$( ~@ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h +%! % {v % {}}T} TV} >VTPAhF`h()hhG FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P] ]Q~s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hy  }}PTp F!1hB!1iiBhBѐBF hB Bi!B!)a `pNW:Pointer must not be NULL (child)gfx_SceneNode.hNW:Failed assertion child->GetParent() == thisXarmcc+|  dA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d`d] ~]&d ~{Q2]&Z~|H|5],N~|],8~]@Nn[~]&*~]&(~]XZ ~]^b " d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h  % } $  p ~ 9 ~~ :}d}^dTXdQNXP@NP@NQ8@P.8P,NR&,P8@PQdTPXU refrefN2nw4demo12ParticleNodeEpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]]thisy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h%}P0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }P0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](this w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }PP0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]("this w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }PxL#%hVDk*Sk.FC-)kFx!CkFx!FC#AcX&#C-* TkFC-kFx CkFxC FBcxXarmcc+|  pA{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pPpthissparent5sresults"]8|n|[|H]~]48]6DS~]46~]LT ~]ln,G d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ~~ ~%+ ,({%. ~.~   C+ ,)}p}4jQ4PRQR4TlPHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisLw__resultBPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h#}PXarmcc+|  A~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charintfloatiu8|(%iu16)%iu32*%is8-%is32/%iuptr3%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiuint+w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0std0000D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]std0?0000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut?0{??Pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fa'ml 'a{'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil! 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoid0000nwutiResS8riResU16siResU32uiResS32viResF32w@BinString&offset#to_ptr6'iBinString@Offset&offset#to_ptr6+iOffsetfiResTypeInfo@ResBool&value#iResBooliResVec2#iResTransform3#iResMtx34@#0#0f|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h$#,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revision#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut)(* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintR/CheckFlag3flags3maskz__result?nwutRKEnableFlag3flags3valuez__resultRXDisableFlag3flags3valuez__resultRhGetFlagValue3flags3shift3maskz__result?? ???xn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h$CheckFlag,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650/.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0? 4thisz__result 4this3element 4this36element000 4|thisz__result 4|thisz__result 4|thisz__result00? 4|thisz__result 4tthis3element 4|thisz__result 4|thisz__result 4|thisz__result00? 4|thisz__result 4tthis3element 4thisz__result 4thisz__result 4thisz__result?| 4thisz__result 4thisz__result 4thisz__result 4thisz__result?. 4thisz__result 4thisz__result   4thisz__result0P nw ut ArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK   4this3element00z   4thisz__result   4thisz__result   4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal5Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwutinternal@RuntimeTypeInfo&mParentTypeInfoB#RuntimeTypeInfoF6F5BIsDerivedFrom6B5B0>087\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result0?0?0?0?0?0??0?0?0???5??5?nwutinternal@static_any_baseoperator bool6s?istatic_any_t) 0R<encode_type5z__resultR<encode_type(5"z__result(R<encode_type45.z__result4|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut?>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0D4dthisz__result@0H4hthisz__resultD{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut? ? ?/?)DCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FloatColor&r#&g#&b#&a# iResFloatColorxo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hGFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool004thisz__result 4thisz__resultnwut@DataBlockHeader&signature#&length#iDataBlockHeadern@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60ee0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwutinternalKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwut@ResDicPatriciaData#&numData# &data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# 0 GetBeginNodes6 @ResDicPatricia#ResDicPatricia 6 : ref6 cGetClassName00?Md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutPOLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boole  4Fthisz__resultnwgfx@Result&m_Code#GetCode6FIsFailure6FIsSuccess6F0B|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5@GfxDeleter&m_HasOwnership#operator()6500PTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toNameT# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeDataS#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetName6GetTypeInfo6@ResSceneNode#ResSceneNode6: @ResTransformNode:#ResTransformNode6: 0?00:0yYXpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_Height#&m_Width#&m_Format# &m_FormatType#$&m_MipmapSize#(&m_TextureObject#,&m_LocationFlag#0&m_FormatHW#4@ResTexture#iResDataTypeResTexture]6]: 0ptr6]?ref6]@ResPixelBasedTexture#iResDataTypeResPixelBasedTexturea6a: ?Tref6aSetLocationFlag6a5@ResImageTexture3#ResImageTexturee6e: @ResCubeTexture3#ResCubeTexturei6i: 00300z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx^]Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0W $4Fthisz__resultnwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#~SceneObject6F0w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.ha`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwanim@AnimFrame (__vptr#&m_Frame#&m_LastFrame#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrame#&m_StartFrame#&m_EndFrame#&m_PlayPolicy#&m_UserData# g55550iPlayPolicy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxrese<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix@#&m_Scale#0&m_Flags#<IsEnabledFlags67503hgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@AnimGroupd#@AnimObject #@AnimBinding,#&m_AnimGroupsK#&m_AnimObjectsd#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArray(v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hkj8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid,44thisz__result4 v44thisz__result 44thisz__result0?P nw gfx@ SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0f&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description|#8&m_BranchVisible#LTraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#Description6B&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#0f*s_TypeInfo>GetParent464GetParent6SetParent65DestroyBranch6AttachChild65DetachChild65 GetTraversalResults 64 SetTraversalResults 65 IsEnabledResults 645 InheritTraversalResults# 6 IsBranchVisible 64 ~SceneNode 6 IsCircularReference 64540|04B M&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description|#8&m_BranchVisible#L400u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hnmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid??3 4 thisz__result@?4 thisz__result <4 thisz__result0000 nw gfx@ TransformNode4#&m_Transform#P&m_WorldMatrix@#&m_CalculatedTransform#+m_InverseWorldMatrix@#+m_IsInverseWorldMatrixValid#0{&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description|#Description6*s_TypeInfo>Transform6Transform6 WorldMatrix6 WorldTransform6 UpdateDirection#(6UpdateTransform# 6545:Accept#65@TrackbackWorldMatrix#6 TrackbackWorldTransform#6 TrackbackLocalTransform#6 InheritTraversalResults# 6 TransformNode 655y5? ~TransformNodeF 6 Initialize#$ 6500YY0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxsrx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit#&m_CommandBuffer_# @ResBlendOperationData,&m_Mode#&m_BlendColor#&m_CommandBuffer#@ResDepthOperationData&m_Flags#&m_CommandBuffer#@ResStencilOperationData&m_CommandBufferO#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation3#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationr#&m_ActiveTextureCoordinatorsCount# &m_TextureCoordinators#&toTextureMappers#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED @ResMaterial#iResDataType ResMaterialk 6k : ? ref 6k  ? ref 6s GetFlags6s SetFlags6k 50  0o { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hvud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResMesh#iResMeshArray/w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hyx\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResMeshNodeVisibilityData@ResModelData'#&m_MeshesTableCount#&toMeshesTable#&m_MaterialsDicCount#&toMaterialsDic#&m_ShapesTableCount#&toShapesTable#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0#&m_LayerId#@ResModely#iResDataType_ResModelN6N: 0hptr6N?href6Nh?ref6VGetMaterialsCount6VGetMaterials6NiResModelArray30QQ0Rx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h|{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#iMaterialArray"t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool nw gfx@ModelY#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex#0#&m_PreRenderSignalG#&m_PostRenderSignalG#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption#&m_ModelViewMatrix@#&m_NormalMatrix@#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#9?&m_Description#&m_UserParameter#&m_SharingMaterial#iRenderSignal1@@Description#0#9?XB &m_MaterialAnimGroup#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex#&m_PreRenderSignalT#&m_PostRenderSignalT#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption#&m_ModelViewMatrix@#&m_NormalMatrix@#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#&m_Description\#&m_UserParameter#&m_SharingMaterial#0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneHelperdResolveReferenceImpl55dResolveReference5/dResolveReference55555?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOption#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilder&6&Resource*6&5CreateObjectF6&550?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResParticleFormData@ResParticleForm#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResParticleModelQ#ResParticleModel6: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShape#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameController#*s_TypeInfo>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet4#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResParticleEmitterParameterData@ResParticleEmittery#ResParticleEmitter~6~: @ResParticleEmitterParameter#iResEmitterArrayo=0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@ParticleEmitterY#&m_IsFirstEmission#&m_EmissionCount#&m_NextEmissionTime#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameController#&m_ResParameter:#&m_ResForm#*s_TypeInfo>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleUtildSetupParticleObject550d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFileHeaderData&m_Signature#&m_ByteOrder#&m_HeaderSize#&m_Revision#&m_FileSize# &m_NumBlocks#&padding_M#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount#&toModelsDic# &m_TexturesDicCount#$&toTexturesDic#(&m_LutSetsDicCount#,&toLutSetsDic#0&m_MaterialsDicCount#4&toMaterialsDic#8&m_ShadersDicCount#<&toShadersDic#@&m_CamerasDicCount#D&toCamerasDic#H&m_LightsDicCount#L&toLightsDic#P&m_FogsDicCount#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCount#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCount#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCount#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCount#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCount#|&toCameraAnimsDic#&m_LightAnimsDicCount#&toLightAnimsDic#&m_EmittersDicCount#&toEmittersDic#@ ResFileHeader#@ ResGraphicsFile#iResDataType? ref) 6?C refG 6 GetModelsCount 6 GetModels 6 GetTexturesCount 6 GetTextures 6 GetEmittersCount 6 GetEmitters 6 Setup 655 Setup 65 ForeachTexture 65 ForeachModelMaterial Z65Z@LocationFlagSetter&m_Flag#LocationFlagSetter65operator()65iTextureLocationFlagSetter@ParticleMaterialFlagSetteroperator()65Q5 0000Z0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidchar0000000 nw demo@ParticleNodeY#&m_Id#&m_ModelInstances#&m_EmitterInstances#@DynamicBuilder&m_Description#DynamicBuilder6MaxChildren65MaxCallbacks65CreateP65*s_TypeInfo>GetRuntimeTypeInfoB#6LSetID6P5RegisterParticleModel6P5RegisterParticleEmitter6P5ParticleNodeP6P55y5~ParticleNode6P0M?M@ ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#PcCreateT5555Destroy6TParticleEffectT6T5555~ParticleEffect6T Setup6T5:  Register 6T55 Register 6T5 GetActiveSize 6\ FreePool 6T AllocateP 6T DestroyParticleNode 6T5P0H000XD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]std0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type!#0i__builtin_va_list00000nwutinternalB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResult d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65ptr 6e#0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayDicTraits@Traits ipointer&8ireference (8cGetValue5@TraitsQipointer&8ireferenceQ(8cGetValue@51@Traitsipointer&8ireference(8cGetValue5}@Traitsipointer&8ireference(8cGetValue50 w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon65ptr6e#00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal200B&m_Allocator#&m_Slots/#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenceU=iiteratorX=MoveArray65~MoveArray6size6begin56end56empty6capacity6reserve65push_back65clear6erase_find65GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65555PushBack65erase650000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwut@Children44&m_Parent#&m_Children#&m_Deleter)#iiterator5];ideleter_typeg~Children6begin6end6Attach65Detach650|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher4operator()650 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtrP0&m_Object#&m_Deleter#ielement_type3ideleter_typePideleter_reference~MovePtr6GetDeleter60?mPtrq60?P|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 s#00?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Y0nwut@Signal20<&m_Allocator#&m_Slots)#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypePFw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointerk0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray &m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciaQitype`^w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal30 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrP0&m_Object#&m_Deleter#ielement_type3ideleter_typeP|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArrayt6t5~MoveArray6tsize6|begin46tend46tempty6|capacity6|reserve6t5push_back6t5clear6tGetArrayKind6|SetArrayKind6t5SetCapacity6t5GetCapacity6|construct6t55destroy6t5destroy_range6t5454PushBack6t5erase6t5000x0|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArrayt6t5~MoveArray6tsize6|begin46tend46tempty6|capacity6|reserve6t5push_back6t5clear6tGetArrayKind6|SetArrayKind6t5SetCapacity6t5GetCapacity6|construct6t55destroy6t5destroy_range6t5454PushBack6t5erase6t5000x0|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommone# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommone#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciaitype`^w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommone#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayQ&m_pBegin#&m_pEnd#ipointer19@iterator&m_pCurrent+#iTItipointer1=ireference@=operator*=6?operator++m6 iterator 6 5+ResArray655begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer}9@iterator&m_pCurrent+#iTItipointer}=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h#"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenceU=iiteratorX=MoveArray65~MoveArray6size6begin56end56empty6capacity6reserve65push_back65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65555Size6PushBack65erase650000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h&%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenceU=iiteratorX=MoveArray65~MoveArray6size6begin56end56empty6capacity6reserve65push_back65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65555Size6PushBack65erase650000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h)(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# iiterator X=MoveArray65~MoveArray6size6begin6end6back6empty6pop_back6clear6SetArrayKind65SetCapacity65destroy65 destroy_range655Size6Back6PopBack6erase  65 00000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 s#00?-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 s#00?1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 s#00?3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 s#00?7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 s#00?9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|? =d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer operator()65#0? @?hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6d0GetAllocator@6d0{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiBD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|? Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer operator()65#0? GFld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0Y00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6h0GetAllocatorD6h0{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot3LKMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newPOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3sizez__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hSRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0:4'thisz__resultup|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hVUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4+thisz__resultup|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hYXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h\[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h_^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0!4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hbad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0!4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4 thisz__resultsw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hhgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hkjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this7p z__result w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hnmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0Qz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hqpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.htsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] )4dthisuallocator{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiwvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]f 4this3slot|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hzyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] -4hthisuallocator{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi}|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]f 4this3slot|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4Fthis3Bparentz__resultFy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool@4Bthis3Bs_TypeInfoz__resultuselfBy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3itemz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin3numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3+pz__result |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P4this7p z__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0  4k this7p z__resultk { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q63ptrz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin3numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3+pz__result |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0S4this7p z__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0_{4Nthis7p z__resultNx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q6S31ptrz__result@w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin3numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3+pz__result |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04]this7p z__result]z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q63}ptrz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin3numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3+pz__result |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0J4~this7p z__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q63ptrz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3itemz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3itemz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3itemz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3itemz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3itemz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4thisz__result=|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4thisz__result=|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]_ 4Fthisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolk %4Fthisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], 4thisu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q853bufz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q=45u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] u4this3objectu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  47this3flagsz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865],4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865],4this3parentu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865][4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]s4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3element3value|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result5|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result5|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h(')D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopy,+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h/.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3reserveSizez__resultuelementsuelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h21d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3childz__resultupushed|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h54d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool \44this34childz__resultuparent4u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h87d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 54this3childz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h;:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] *4this35first35last|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4this3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hA@BD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]O remove_copy3__first3__last3__res3__valz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCremove_copyEDFD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OXfind3__first3__last3__valuez__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfindIHJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]Oremove3__first3__last3__valuez__resultu__nextd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmremoveMLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool M4this3elementz__resulturemoved5uIsErased|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hPOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3childz__resulturesult|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hSRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] W4this3childu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hVUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3resultsu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hYXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 44this3resultsz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h\[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisuresultsuparentuisVisibleu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h_^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 84this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hbad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0e4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]A 4this3child|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hhgiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each3__first3__last3__fz__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_eachlkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hond:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]u4thisz__resultq|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hrqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void054thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hxwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h{zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3first3last|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] v4this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0+4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each3__first3__last3__fz__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_eachd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlots/3array|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h"DestroyAllSlotsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 q4thisz__result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] Z4this{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroyf3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 =4thisz__resultuparentu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]W  4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValue3flags3shift3mask3valuez__resultxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hSetFlagValued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4this3allocatorz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO4this3elementz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3first3last|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]64this36firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] v4this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0+4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each3__first3__last3__fz__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_eachd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlots)3array|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h"DestroyAllSlotsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 k4thisz__result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] T4this{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy{3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]3 4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_B45z__resultBy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast43objz__resultus_TypeInfoUBy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q+535begin35end uparent5 uchild5w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]QG3/nodesw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] m4tthis3kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4tthis3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4tthis3allocatorz__resultt|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4tthisz__result4|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4tthisz__result4|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4tthis34first34last|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L4tthis3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 74tthis|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0d4tthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopy  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L4|thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4tthis3reserveSizez__resultuelementsuelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4tthis3element3value|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4tthis3elementz__resulturesultucapacity unewCapacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool-4tthis3elementz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] m4tthis3kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4tthis3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4tthis3allocatorz__resultt|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4tthisz__result4|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h'&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4tthisz__result4|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4tthis34first34last|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L4tthis3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h0/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 74tthis|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h32d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0d4tthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h657D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopy:9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L4|thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h=<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4tthis3reserveSizez__resultuelementsuelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h@?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4tthis3element3value|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hCB d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4tthis3elementz__resulturesultucapacity unewCapacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hFEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool-4tthis3elementz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hIHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]64&this3resourcez__result*x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hLKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0QPz__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hONd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0`4thisz__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hRQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]u4thisz__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hUTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]4]thisz__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hXWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]4]thisz__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h[Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0h4athis7p z__resultaz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h^]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]4athisz__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.ha`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04ethis7p z__resultez d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hdcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void054ithis7p z__resultiz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hgfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4k thisz__result { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hjid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4s thisz__result { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hmld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] / 4s thisz__result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hpod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] L 4k this3value{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hsrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4Nthisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hvud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4Nthisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hyxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4Vthisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h|{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Vthisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void014this7p z__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]a4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] P4this3allocatorz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCast3resz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast3resz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCast3resz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast3resz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3resTexture uresImageTexture uresCubeTexture d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]OKEnableFlag 3flags3 valuez__resultxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hEnableFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] y4this3QresModel3 resMaterialuresTypeInfo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z4this3Zfunctionuend umodel umaterialEnd umaterial d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3flagz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]inte 94Pthis3idv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865] R4Pthis3modelv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865] {4Pthis3emitterv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]1 w4thisz__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]intA4this3maxChildrenz__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]intH4this3maxCallbacksz__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4this3kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int ,4this3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] n4this3kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4this3allocatorz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] n4this3kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4this3allocatorz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4Tthis3mainAllocator3deviceAllocator3autoAlocate3particleContextz__resultTv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result5|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result5|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3element|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4this35first35last|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d4this3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 84this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0e4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result5|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result5|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3~element|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4this35first35last|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d~4this3~firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 84this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0e4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h'&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] f4this3first3last|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3firstz__result |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h0/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0L4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h324d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroyBranch3nodeu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h$SafeDestroyBranch76d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] K4this3element|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h:9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h=<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h@?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hCBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hFEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Tthis unodePv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hIHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int i4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hLKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4\thisz__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hONd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0J4Tthisz__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hRQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3~element34value|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hUTVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy~~~3~__first3~__last3~__resz__result~l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyYXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]M4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h\[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3reserveSizez__resultuelements~uelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h_^ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4this34elementz__resulturesultucapacity unewCapacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hbacd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==fegd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=jid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3element3value|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hmlnD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyqpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]M4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.htsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3reserveSizez__resultuelementsuelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hwv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4this3elementz__resulturesultucapacity unewCapacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hzy{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O$extract$3cur54z__result$|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hextract~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_cast:3valuez__result:|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnext3cur54|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hnextd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOdone3cur3end54z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hdoned:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_castT3valuez__resultT|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/end3cur54z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hendd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/begin3cur54z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hbegind:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]OUcontain3.colz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hcontaind:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_B5z__resultBy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast43objz__resultus_TypeInfoUBy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3Fobjz__resultus_TypeInfoUBy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O$extract$3cur5(z__result$|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hextractd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_castN53valuez__resultN|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnext3cur5(|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hnextd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOdone3cur3end5(z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hdoned:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_castJ3valuez__resultJ|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/end3cur5(z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hendd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/begin3cur5(z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hbegind:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]OUcontain3"colz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hcontaind:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_B5z__resultBy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast43objz__resultus_TypeInfoUBy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O$extract$3cur5z__result$|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hextractd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_castD53valuez__resultD|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnext3cur5|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hnextd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOdone3cur3end5z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hdoned:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_cast@3valuez__result@|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/end3cur5z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hendd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/begin3cur5z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hbegind:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]OUcontain3colz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hcontaind:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int.4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 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F--h`h pph`h NW:Failed assertion display == DISPLAY0 || display == DISPLAY1demo_SimpleApp.cppF`h( `` F0 F 0@h@hih iGARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Development\demo_SimpleApp.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppXarmcc+|   A|CT|Xarmcc+|  A~Xarmcc+|  >A|Xarmcc+|   Xarmcc+|  HA|Xarmcc+|  (A~Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisrrenderDesc~uupperScreenDesc9ulowerScreenDesc9qerrT]j$)~]1Q~]1ta~]8Q~]8N;~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`CR!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>a >this?display!(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865] z  thisv__resultP]|P~]|P~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H HthisSdisplay5sscreenKind""@qerrTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865](D (this"]Gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W 6size59alignment "w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W Wsize59alignment "w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W ptr!O d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h-) %  .%! 1  t t %! 1  t %!D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp %|  v 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp}}}}QPQP*lQPT}}P}>}Q.UP.T2>T }P}H}"QQTPU@HU}(}P(T}}QP}}QP}}P=>BA@?CJ!XB@hpGIt)pGUnknownXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]charint0UnwGlErrorStringerr2x__resultB&value#&name#iEnumString/BsrENUM_STRINGSFNUM_ENUM_STRING tqidxQj d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.h ~  -.w}PPPP"nwGlErrorStringEFG!1`!A`IIA!I`! a!AaawpGXXarmcc+|   (IJNMLK"!1pA`!`I!sauaabbAbpGQXarmcc+|   (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865](Z 0(thisOw__resultOP& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h % (}(PPRQVUTSpFh, hh FG`hhh!FG (`pXarmcc+|  "A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"6] # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hx*%}"} "TP"UXY -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayMode\[D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h_^D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.haD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#dc4d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintlong longunsigned long longiu8|(%iu16)%iu32*%is32/%is640%iuptr3%ibit32J%ibit64K%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndjd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosnd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndqpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosxwD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hzd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObject|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos~d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Option#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0b@NNSiFndExpHeapHead&mbFreeList|#&mbUsedList|#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListP# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$|p d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl(#&m_AllocCount#TiExpHeap5lb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiGLenum}3iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]?,nwut?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutos4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6/@GfxDeleter&m_HasOwnership#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FrameBufferObject d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width#&height#&colorFormat#&depthFormat# &colorArea<# &depthArea<#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description3#BufferSize655ColorFormat65 Create 6503?00 res0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description)#&m_CurrentDisplay#4&m_DisplayBuffers^#8@Description,&screenKind#&width#&height#&format# &transferMode #&memoryArea<#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCount#(DescriptionO6O0)os0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdevd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight#DLightd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDShaderProgramd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#DSceneObjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivatorosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#DTransformNode  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyType)iRenderKeyFactory.y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendereros"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx+*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiVertexLightArray9%iCameraArrayB iFogArrayEiLightSetArrayQ"x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h.-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiFixedFragmentLightArray#9@LightSet#t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneEnvironment&m_AmbientLight#0&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex#x&m_Fogs#|&m_LightSets#&m_LightSetIndex#&m_ActiveVertexLightCount#&m_ActiveFragmentLightCount#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#&m_CameraDirty#0002d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0000nwgfx@RenderContext#&m_ShaderProgram#&m_MatrixPaletteCount#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache# &m_Material#$&m_MaterialCache#(&m_CameraCache#,&m_SceneEnvironment#@&m_MaterialHashm#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(GetRenderTarget604d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxos<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#Fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwoshd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@CommandListSwapper`osjd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCameramld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREODResourceSetiResourceArrayVB@ RenderSystem&m_AllocatorK#&m_RenderContextQ#&m_PriorMaterialRenderKeyFactoryW#&m_PriorDepthRenderKeyFactoryW# &m_RenderQueue]#&m_MeshRendererc#&m_RenderSortMode#&m_UpperSwapperi#&m_LowerSwapperi# &m_ExtensionSwapperi#$&m_CommandListSwappero#(&m_LoadMeterDescription_#0&m_CumulativeLoadMeterDescription_#`&m_StereoCamerau#&m_Resources#&m_SkyModel{#@Description|&upperScreenDescription)#&lowerScreenDescription)#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#xDescription'6'@ LoadMeterDescription0&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,c Create,5K5}?y Destroy 6, SetRenderTarget 6,5 GetRenderContextQ 6, TransferBuffer 6,5 PresentBuffer 6,5003 ut os gfx000000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.ho\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddress#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstanceInitialize6SetRenderingTarget65GetFrameBufferObject6SwapBuffer65Finalize6cAllocate5: cAllocateDeviceMemory5: dFree5TransferBuffer600030?sd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@PadFactorydInitialize5dFinalize0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# _&base_infoy#B &base#&flags#&base_count# _&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list?)0N 4thisB0c&tinfog#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_type |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@ &m_FixedSizeElements# #0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_type |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapTemplateX##d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], 4/thisu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]u 4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865](4this3width3heightz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4this3formatz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]4,thisz__resultQ| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865] @4'thisz__result'| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy33object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h#  %-K 43  ~= #  ~%= w#+  ~%= %  ~%=#  |%7~|(~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp}}$}}UPhnP\T8HSP\ S WRHQQU}}Z}8Z\}\}8lUfVVX\PP R JUQJVPT}},}(,l}lt}(tx}xx}txP4xTT TUL4T, ,x (S(TX$ $T  T  T RUQxVPTW}},}0,h}hp}0pt}P PU L0T, ,t (S(PX$ $P  P  P RUQtVPPW}}},}},}}PXTxUPXT(Y0 0 ( 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FNW:Failed assertion !((u32)p & ((4)-1))gfx_ResGraphicsFile.hXarmcc+|  A~td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void07thisd69p #w__resultdP]P~]_~]:~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h~}}QPTpFh F(`Hhh`h`h`F(!1 ```h`(FpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.hXarmcc+|  >A|@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>>thisi>arrayq w__resultiP<]: ~}]0: s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h ?7!~}>}Q>TP>UpBFhh hhJhN`h`h`h````B`pXarmcc+|  (A|8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865](8(thisi5rhsi"w__resultyP&]( {R{U {S{Ts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  z}(}(Q(PFhB !h)Ѐ(  AC hhh "G*I!*ehh&B>F)FhFF0FhF(i50a6Bahh@!F`h( h(I 1 hahhhG g`FC`hC`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  $AyBtH{Atd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisreserveSizex__resultqelements5W:selementsCount] ~]Vz mYF~] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h -+X6} &^7" za)  4 &# } }1}}}0}}0VVP`PUHRVVP&(PQh$h(hPTT!"pB`"`#`tCa "vaTpGXarmcc+|    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]; thisMw__resultP];~]- :~]3~];~]'~]R~];~]~]R~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h % ~A?A}RRPP>kFF!F4Br !h!yr `x q(F>Xarmcc+|  4Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4[q4thisnviewUpdater[w__resultP2]0[GH]*$]*"|"{h] $5~] ~] ~2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hEGaEaG$ }  $~iw}4}(P P*TQP4U>kFF!F4Br !h!yr `x q(F>Xarmcc+|  4Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4_4thisnprojectionUpdater`[w__resultP2]0_YH]*$]*"|"{h] $5~] ~] ~2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hWYeWeY$ }  $~}4}(P P*TQP4U8F( JF! h8%s::%s: Object not valid.gfx_ResCamera.hXarmcc+|  $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$charN$this% "w__result) P"r__FUNCTION__y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h+I}$}P TF`! FNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.hXarmcc+|  A~Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this% 69p #w__result% P]~]:~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h}}QPT8F( JF! hh8%s::%s: Object not valid.gfx_ResCamera.hXarmcc+|  &A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&&this9 "w__resultP$] 3~~y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1e%3CJ}&}P T((!hF!h(Jc!hut_ResUtil.hXarmcc+|  XA~Azild:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XnwutUaResStaticCastHXHresxw__resultHPT]6cp~]$&Q ~]JNd~q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%g  % ~%+& }}V}VX}Fh(!"1 hNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]#thisA "w__resultP]~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4%%}}PTF`! FNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.hXarmcc+|  A~Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0wthis 69p #w__result P]~]:~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h}}QPT8F( J!  hh8ResCameraViewUpdater%s::%s: Object not valid.gfx_ResCamera.hXarmcc+|  "A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]""this! "w__resultP ]3~~y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1y13+J}"}PT((!@hF!h(Jc!hut_ResUtil.hXarmcc+|  XA~Azild:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XnwutUaResStaticCastXTresTxw__resultPT]6cp~]$&Q ~]JNd~q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%g  % ~%+& }}V}VX}Fh(! hNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Wthis= "w__resultSP]~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4c%}}PT!1`!A`IIA!I`! a!AaawpGXXarmcc+|   (|)FF'h iB!+۠jBHCi j@B i j+F@!!1i@` | |index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  ^Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^intbool ^thisgroupIdxanimObjecte9objectIdx Rx__result! ^sindex?] ~]$T ~]&. ~]2: ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h ~ ,~  |> B> B> B> B>  }^}XZP\^P$ZU2SRZV&QPNT  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`]E-{P d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h$,4<}   PXarmcc+|   A~pF% FpXarmcc+|  A|F FiF(Xarmcc+|  A~0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`YF3{P]3 ~{x"} d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h1Y3'Y3'`}}PR QP    iF(Xarmcc+|  A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`5{PQ]#"~{p"} d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h!##G}} PPh( pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {Pq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PB pGh(pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Q||3y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h  }z }PPP PQ $#"!hC`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)]  ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h}QP&'+*)(F ````h!` F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` "{P] p s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }}&} }P T-.210/hpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6}P465:987AhF`h()hhG FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P] ]Q~s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hy  }}PT<>=BA@?FFhB h( F( h "hh9FG I h`h&B )Fx@N p1FBahhF`h( h(I 1 hahhhGe``h8C`NW:Failed assertion 0 != elements*ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  AzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|z{U6|\]P^ I6#~] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h '+X '&^1" z) )   &# }+}}P^QLdRL^PDPVdVP&(PQWPTDEIHGFP0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h(<}PKLPONM@-    `armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865](`(}j]$ R:" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h u }(}$ $ $ Q$PRSWVUThF)  FXarmcc+|  A~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P]~]  ~, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h ~ & ~~}}PTYZ^]\[hF)  FXarmcc+|  A~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P]~]  ~, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h ~ & ~~}}PT`aedcb088Xarmcc+|  B~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h=}}ghlkji`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h  }QPnosrqpA`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h  }QPuvzyxwFh(!1 hNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P]~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4~%%}}PT|}~pGResCameraProjectionUpdaterXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}@--@`armcc+|      A~A|D~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`a9y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}}}   P@--@`armcc+|      A~A|D~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`a9y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}}}   PXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!{Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}QrpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`) d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h;R}QP@--@`A`armcc+|     (0A~AzI~$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0`0}](j R: d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h%(08}},},0}0 0 0P 0  0  0 P F0Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`A#y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}}Q TPXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!{Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}Q F0Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`A#y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}}Q TP((!(hF!h(Jc!hut_ResUtil.hXarmcc+|  XA~Azi,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X`Xx{PT]6cp~]$&Q ~]JNd~q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%g  % ~%+& }}V}VX}pFh F(!g1 h 0pNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"> ]~]~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4~v% %}"}QUPTFh(!g1 h 0NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  A~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P]~]~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4~% }}PT((!(hF!h(Jc!hut_ResUtil.hXarmcc+|  XA~Azi,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X`Xx{PT]6cp~]$&Q ~]JNd~q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%g  % ~%+& }}V}VX}pFh F(!|1 h 0pNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"> ]~]~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4~v% %}"}QUPTFh(!|1 h 0NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  A~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P]~]~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4~% }}PT((!@hF!h(Jc!hut_ResUtil.hXarmcc+|  XA~Azi,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X`Xx{PT]6cp~]$&Q ~]JNd~q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%g  % ~%+& }}V}VX}pM hh FG)F( Fp pXarmcc+|  "A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"R|!|?]g2~y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hs, ?}"}P "PUP"TpM hh FG)F( Fp pXarmcc+|  "A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"R|!|?]g2~y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hs, ?}"}P "PUP"TpM hh FG)F( Fp pXarmcc+|  "A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"R|!|?]g2~y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hs, ?}"}P "PUP"T  pM hh FG)F( Fp pXarmcc+|  "A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"R|!|?]g2~y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hs, ?}"}P "PUP"T  h( pG CpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`5|]!~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!~G!G} PPPk CcpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)]%~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hO}QP x F( hh FG`hhh!FGXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`A#]  u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  *%}}QTP"#'&%$Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!{Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}Q)*.-,+Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!{Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}Q015432Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!{Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}Q78 ;:<   0000>@refBrefDrefFHN2nn2fs12IInputStreamEJLN2nn2fs13IPositionableENPRN2nn2fs15FileInputStreamETVN2nn2fs6detail8FileBaseEXN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEEZ\^N2nn2fs6detail12FileBaseImplE`N2nn2fs3CTR6MPCore6detail14UserFileSystemEbN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEEdeihgfpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IPositionable.h}PklmXarmcc+|  A~opqXarmcc+|   A~stxwvuXarmcc+|   B~$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 this-YpOutFbuffer3size w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hDBDz} }SRQPz{~}|F F(Xarmcc+|  A~Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this-IpositionQSbase6]:#QS"} d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h8O:1Ob1=}}P RPF FXarmcc+|  A~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this-!positionQSbaseRw__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h=?q+}} PiF(Xarmcc+|  A|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dthis55w__resultPQ]'"~{p"} d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h%'B'>O}} PPXarmcc+|   B~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] h this55pOut"w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h646e} }QP(Xarmcc+|  B~,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this-!positionRS].PRS"} d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h.,W}}PXarmcc+|   B~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this-!positionRSw__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h313f} }PXarmcc+|   B~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this55pOut"w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h202]} }QPh@h pGXarmcc+|   <d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` ){P]s~]}t~]}~8 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h!0~ } QP^ S07 0'/`armcc+|      D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintlong longfloatunsigned long longiu8|(%iu32*%is32/%is640%iuptr3%if32B%ibit32J%ibit64K%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0std0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4thisz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const t  } Const6#Result65IsFailure60!iResultSuccess!00dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall$4thisz__result%4thisz__result$4thisz__result%4thisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwutRhGetFlagValue3flags3shift3maskz__result??xn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool000 r4uthisz__result 4uthisz__result 4uthisz__result 4ithis3element 4ithis3element /4thisz__resultt4thisz__result 4thisz__result 4thisz__result0?; <4thisz__result 46thisz__resultnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#VEC26550$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #VEC3 6 555Set6 5550d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fa'ml 'a{'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6Ld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<l@'b'f9&'m1'a@'vQB@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<@MTX44@&#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsPositionBasePOSITION_BASE_BEGIN POSITION_BASE_CURRENT POSITION_BASE_END <d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFile555dCloseFile5d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfs@IPositionable(__vptr#~IPositionable60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nnfs@IInputStream0"~IInputStream66B0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned shortbool00nnfsdetail@FileBaseImpl##&m_P#FileBaseImpl6TryOpenImpl655Finalize6~FileBaseImpl6GetPtr6IsNotFlushed600d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortvoid0000nnfsdetail@FileBase#&m_Position#+m_Size# iS64>"FileBase6TryInitialize655TryRead6555TrySeek655TryGetPosition65TrySetPosition65TryGetSize65Read655Seek655GetPosition6SetPosition65GetSize600la d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned shortvoid000000nnfs@FileInputStream###FileInputStream-6-6TryInitialize6-5Finalize6-~FileInputStream6-6Read#,6-55TryRead#(6-555Seek# 6-55TrySeek#6-55GetPosition#65TryGetPosition#655SetPosition#6-5TrySetPosition#6-5GetSize#$65TryGetSize# 655001d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsiFileReaderlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileReader.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU32uiResF32w@OffsetiOffsetiResTypeInfoiResVec2#iResVec3#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutP4thisz__resultLm4thisz__result000|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6p@GfxDeleter&m_HasOwnership#GfxDeletert6toperator()6t5p00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00 42thisz__result 42thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boole 4thisz__resultnwgfx@Result&m_Code#IsFailure60 |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData@ResSceneObject#ResSceneObjectY6Y: @ResSceneNode#@ResTransformNode!#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width#&height#&colorFormat#&depthFormat# &colorArea<# &depthArea<#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description3#BufferSize655ColorFormat65 Create 6503?0008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description)#&m_CurrentDisplay#4&m_DisplayBuffers4#8@Description,&screenKind#&width#&height#&format# &transferMode #&memoryArea<#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCount#(0!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut$#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix@#&m_Scale#0&m_Flags#<SetTranslate6s555SetTranslate6s5EnableFlags6s50?y)(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@AnimGroupd#@AnimObject #&m_AnimGroup#0@AnimBinding,#&m_AnimGroupsj#&m_AnimObjects#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArray(SetAnimObject655: 00v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0/pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#Description6B&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#0h*s_TypeInfo0~0BM&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#Lu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h32`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwgfx@TransformNode#&m_Transform#P&m_WorldMatrix@#&m_CalculatedTransform#+m_InverseWorldMatrix@#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignali#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description~#DescriptionU6UBTransform6Z00y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx<;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResMesh#iResMeshArray/w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResMeshNodeVisibilityData@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResLight;#CBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#*s_TypeInfoGetAnimGroup6_SetAnimObject6_50B4_thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hFEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#iMaterialArray"t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivatorKJ( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4! thisz__resultb4! thisz__resultnwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex#0~&m_PreRenderSignal#&m_PostRenderSignal#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption#&m_ModelViewMatrix@#&m_NormalMatrix@#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?,&m_Description0#&m_UserParameter#&m_SharingMaterial#iRenderSignal1@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4@Description#0~?*s_TypeInfoGetMaterialAnimGroup6! SetMaterialAnimObject6! 5: GetVisibilityAnimGroup6! SetVisibilityAnimObject6! 5: B&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex#&m_PreRenderSignal#&m_PostRenderSignal#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption#&m_ModelViewMatrix@#&m_NormalMatrix@#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#&m_Description#&m_UserParameter#&m_SharingMaterial#0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hNMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyType iRenderKeyFactory.y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hQPl d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00?nwgfxres@ResCameraViewUpdaterData&typeInfo#@ResCameraProjectionUpdaterData &typeInfo#&m_Near#&m_Far#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPosition#&m_Twist#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPosition#&m_UpwardVector#@ResProjectionRect&m_AspectRatio#&m_Height#&m_Center#@ResFrustumProjectionUpdaterData #&m_Rect6# @ResOrthoProjectionUpdaterData #&m_Rect6# @ResPerspectiveProjectionUpdaterData #&m_AspectRatio# &m_Fovy#@ResCameraViewUpdater#ResCameraViewUpdater 6 : ref 6! cGetClassNameGetTypeInfo6! @ ResCameraProjectionUpdater#ResCameraProjectionUpdater% 6% : ref) 6% ref1 69 c GetClassName SetNear 6% 5 SetFar 6% 5 GetTypeInfo 69 @ ResAimTargetViewUpdaterT#iResDataTypeb ResAimTargetViewUpdater= 6= : ? refS 6=  SetTargetPosition 6= 5 SetTwist 6= 5@ ResLookAtTargetViewUpdaterT#iResDataType ResLookAtTargetViewUpdaterA 6A : ? ref 6A  SetTargetPosition 6A 5 SetUpwardVector 6A 555@ResFrustumProjectionUpdater#iResDataTypeResFrustumProjectionUpdaterE 6E : ?ref6E ?ref6M GetRectU 6M SetRect6E 5U @ResOrthoProjectionUpdater#iResDataTypeResOrthoProjectionUpdaterY 6Y : ?ref6Y ?ref6a GetRectU 6a SetRect6Y 5U @ResPerspectiveProjectionUpdater#iResDataTypeResPerspectiveProjectionUpdatere 6e : ?tref6e SetFovy6e 5@ResCamera;#0T? T0 0?  ?- 05 0000I 6?Q 0nn0] 0Hy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraViewUpdater #&m_IsDynamic#B &m_IsDynamic#Udd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6`50XWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint/4thisz__result0000 nw gfx@ Camera#&m_ViewMatrix@#&m_InverseViewMatrix@#&m_ProjectionMatrix9#&m_InverseProjectionMatrix9#&m_TextureProjectionMatrix@#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue#&m_OriginalTransform#&m_WScale#&m_IsDynamic#@Description#Description6@DynamicBuilder$&m_DescriptionT#&m_ViewUpdater#&m_ProjectionUpdater#DynamicBuilder6~DynamicBuilder6MaxChildren65MaxCallbacks65ViewUpdater65ProjectionUpdater65`Create65*s_TypeInfoUpdateCameraMatrix6SetWScale65GetAnimGroup6SetAnimObject65 GetPerspective 65555 SetPerspective 655550T0?00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Skeleton#]\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4thisz__resultnwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#*s_TypeInfoGetSkeletalAnimGroup6SetSkeletalAnimObject65: 0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h`_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hb$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxreshd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint000nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOption#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilder6Resource65BufferOption65MaxAnimObjectsPerGroup65IsAnimationEnabled65CreateObject6550?nd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FrustumProjectionUpdater #&m_Resource#cCreate5 00r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@OrthoProjectionUpdater #&m_Resourcen#cCreate500td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@PerspectiveProjectionUpdater #&m_ResourceH#cCreate 500vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AimTargetViewUpdater#&m_Resource# cCreate500x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@LookAtTargetViewUpdater#&m_Resource# cCreate500zld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResFileHeaderData@ResFileHeader#ResFileHeader`6`: @ResGraphicsFile#ResGraphicsFiled6d: 00|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@CommandListSwapper`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCamerad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource#iResourceArrayVB@ RenderSystem&m_Allocatork#&m_RenderContextq#&m_PriorMaterialRenderKeyFactoryw#&m_PriorDepthRenderKeyFactoryw# &m_RenderQueue}#&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescriptiong#0&m_CumulativeLoadMeterDescriptiong#`&m_StereoCamera#&m_ResourcesB#&m_SkyModel#@Description|&upperScreenDescription)#&lowerScreenDescription)#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,000000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool00?B0??00? 00 nw demo@ UtilityAnimationTypeSKELETAL_ANIMATION MATERIAL_ANIMATION VISIBILITY_ANIMATION CAMERA_ANIMATION LIGHT_ANIMATION *CAMERA_POSITION*TARGET_POSITION*NEAR_CLIP*FAR_CLIP*FOVY_RADIAN*PROJECTION_CENTER*PROJECTION_HEIGHTcLoadFile55: cLoadResources555cCreateCamera555555: : cCreateAimCamera555555: : cCreateFrustumCamera5555555: : cCreateOrthoCamera5555555: : dCreateStereoCameras555555555: dSetCameraAspectRatio55cCreateUpperScreenBuffer55cCreateLowerScreenBuffer55c CreateSceneNode55: : : c GetAnimGroup55 c BindAnimationObject555 0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intunsigned shortvoidbool@__type_info&__vptr#&__name##00F__class_type_info&base#F__vmi_class_type_info&base'#&flags#&base_count# ;&base_info#B(&base'#&flags#&base_count# ;&base_info#B &base'#&flags#&base_count# ;&base_info%#F__si_class_type_info &base'#&base_type|#'0xi__builtin_va_list000?B?0000?000? 00000nwutdemointernalB'0?&tinfoC#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int64&lo#&hi#Int6465operator s64600 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#0Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator<#&m_ElementsB#&m_EndB#&m_Capacity# size66Size660200\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayH&m_AllocatorN#&m_ElementsT#&m_EndT#&m_Capacity# operator[]X6:5size6B00>000H?Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal20 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeg|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/iSafeBool+0operator-> 6operator int nw::ut::MovePtr::SafeBoolHelper::*60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type2/iSafeBool#@SafeBoolHelper&x#0operator->L6operator int nw::ut::MovePtr::SafeBoolHelper::*6PtrL60|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypePFw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointerk0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal30 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory#8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00  0nwut@ResCommon ResCommon*6*5ptr6*ptr62#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter!60?Ptr6MovePtr650??|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65`GfxPtr65`0?u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter60?Ptr6MovePtr65`0??|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=2HiSafeBool0#@SafeBoolHelper&x#MoveArrayi6iMoveArrayi6i555: MoveArrayi6i5q~MoveArray6ioperator int nw::ut::MoveArray::SafeBoolHelper::*76uoperator=y6i5irelease6isize6ubegin 6iend 6ifront6iempty6ucapacity6ureserve6i5swap6i5yresize6i5clear6iGetArrayKind6uSetArrayKind6i5SetCapacity6i5GetCapacity6uconstruct6i5destroy6i5destroy_range6i5 5 erase6i50?m0m?00|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=size6begin6end6back6empty6capacity6reserve65push_back65GetArrayKind6SetCapacity65GetCapacity6construct6550|000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]g4this3codez__resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4thisz__resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]R4this3fx3fyz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4 this3fx3fy3fzz__result pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 this3fx3fy3fzpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultpf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IPositionable.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000 4this6z__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4this3sz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4thisz__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4thisz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0004-this6z__result-th d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h#"d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0' !4this3path3modez__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.h&%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0D/4this3pathName3modez__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h)(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0t 74-this3pathNamez__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h,+d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.h/.d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.h21d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865] ]4-thisth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h54d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0=c4thisz__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.h87d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000 u4-this6z__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h;:d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0w 4this3buffer3sizez__resulturet uresultLocalla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h>=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04-this3buffer3sizez__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hA@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]C4this3position3base uresultLocalla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hDCd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hGFd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4this3pOutz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hJId:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]c4thisz__resulturet uresultLocalla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hMLd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3position uresultLocalla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hPOd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulturet uresultLocalla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hSRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]45thisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hVUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void064this3pz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hYXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool Z4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h\[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0!t4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h_^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0!4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hbad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04*this3pz__result*|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hhgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4*thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hkjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04*this3pz__result*|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hnmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4*thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hqpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.htsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool@4this3s_TypeInfoz__resultuselfy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hwvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0_4`this7p z__result` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hzy{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValue3flags3shift3mask3valuez__resultxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hSetFlagValue~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4ithis3kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4ithis3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ke4ithisz__resulti|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]j4uthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4ithisz__resulturesult|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4ithisz__result |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4ithisz__result |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] "4ithis3 first3 last|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4ithis3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] U4ithis|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04ithisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4ithis3yotheruelementsuenducapacityuallocator|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04ithis3elements3size3allocator7kind z__resulti|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4uthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4uthisz__result7|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4ithisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4ithis3reserveSizez__resultuelementsuelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool84ithis3numberz__resulturesult umin ui umax ui|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] Z4this35element3Avalue|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4this3Aelementz__resulturesultucapacity unewCapacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3wScale|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]94Zthisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]OKEnableFlag3flags3valuez__resultxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hEnableFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] Q4sthis3flags d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4sthis3x3y3z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] 14sthis3translate d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result!|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], 4pthisu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] Q4tthis3pobjectu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0U4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0O4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0>  4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]x44tthisz__resulttu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]54thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865];4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]W  4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]3 4Uthisz__resultUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865], n4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]intL,4this3maxChildrenz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]intSN4this3maxCallbacksz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pointerz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h#"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\4this3pointerz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h&%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] p4this3pointeruobjectudeleter |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h)(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] $4this3pointeru d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h,+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4this3objectu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h/.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3`pointerz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h21d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4this3`pointerz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h54d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] j4this3pointeruobject udeleter|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h87d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3pointeru d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]64this3`objectu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h>=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4e thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hA@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4e this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hDCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0Qzz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hGFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4% this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hJId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4% this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hMLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04e this7p z__resulte y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hPOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]chard49 thisz__result1 r__FUNCTION__y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hSRTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCastHH3resz__resultH|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastWVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]J 84`this3pivot d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hZYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4A this3x3y3zy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h]\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]94A this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h`_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04A this7p z__resultA y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hcbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0Qz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hfed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]char4! thisz__result r__FUNCTION__y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hihjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCastT3Tresz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastmld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4= this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hpod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]m4= this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hsrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0#4= this7p z__result= y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hvuwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCastT3Tresz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastzy{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCastT3Tresz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCast~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4E thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]R4E this3U valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4M thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]84M thisz__resultU y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04E this7p z__resultE y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCast3resz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast3resz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Y thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865],4Y this3U valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4a thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4a thisz__resultU y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Y this7p z__resultY y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCastnn3resz__resultn|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCastnn3resz__resultn|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]u 4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865](4this3width3heightz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4this3formatz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3objz__resultus_TypeInfoUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P4Ythis7p z__resultY~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]'4thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]64this3resourcez__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]\4this3bufferOptionz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]m)4this3maxAnimObjectsz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool|X4this3isAnimationEnabledz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5_z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast__3objz__result_us_TypeInfoUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3objz__resultus_TypeInfoUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5! z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast! ! 3objz__result! us_TypeInfoUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3objz__resultus_TypeInfoUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultL|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int "4Bthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4:this3indexz__resultX|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int46thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y ;4_this3animObject|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865] P4this3animObject|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4! this3animObject7objectIndex |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 14! this3animObject7objectIndex |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3animObject7objectIndex y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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