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AllocatorERNS0_12RenderSystem11DescriptionE_ZN2nw4demo7Utility8LoadFileEPNS_2os10IAllocatorEPKwj_ZN2nw4demo8internal17IsTerminatingImplEv_ZN2nn2fs12IInputStreamD0Ev_ZN2nn2fs12IInputStreamD1Ev_ZN2nn2fs15FileInputStream11SetPositionEx_ZN2nn2fs15FileInputStream14TrySetPositionEx_ZN2nn2fs15FileInputStream4ReadEPvj_ZN2nn2fs15FileInputStream4SeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStream7TryReadEPiPvj_ZN2nn2fs15FileInputStream7TrySeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStreamD0Ev_ZN2nn2fs15FileInputStreamD1Ev_ZN2nw3gfx6Camera14DynamicBuilderD1Ev_ZN2nw3gfx6Camera14DynamicBuilderD2Ev_ZNK2nn2fs15FileInputStream10TryGetSizeEPx_ZNK2nn2fs15FileInputStream11GetPositionEv_ZNK2nn2fs15FileInputStream14TryGetPositionEPx_ZNK2nn2fs15FileInputStream7GetSizeEv// 0 0 0 0 261 ` demo_AutoTester.o/ demo_CameraController.o/ demo_CommandListSwapper.o/ demo_DebugUtility.o/ demo_DisplayBufferSwapper.o/ demo_GraphicsDrawing.o/ demo_GraphicsMemoryAllocator.o/ demo_GraphicsSystem.o/ demo_HioPacketChannel.o/ demo_PadButton.o/ demo_SimpleApp.o/ /0 1294816195 0 0 100666 135040 ` ELF(X4(C-|M@P圀(0x`px P  `H0 0` dPXhl` 0 3/llhUptt lplt h0p th0pl A2SQhp PlP h 2/ P@X XXP PP @P 倒  0PP`0@"` 0dpxp P ` @h 0 3/lpthYt lplt h0p th0pl A2SQhp PlP h 2/<UHLpPp TX\ `dT`X`\```d` PAPHpPP P RRpG XP TX\ `dT`X`\```d` PAPPP  PSS  x`D-0 `$|Ѝ?!ĔgX Q/- M00 0  Ѝ -  MQ 00 0  Ѝ䚧8G-@P b r$$- M$僊sQ7l$<PLh ^|Y PV P`00   I PF Pp(P    ( P   (PP PPP00 0  (P  P P00   P$ $P  Q  Ѝ蚧8WW zD @-@|- $MQ+   (Q 0# 00 `  (  (    00 0 $ЍWW zD@-`M@PQp7\0H0 0 A0 !P1 P  0 0 ЍNPNPpPЍNPNPpPЍ0 0\Q   48000 Ѝ$ R , 0S 0R 0R  Q P 0Ѝ@0Ѝ@#NW_SCREENSHOT_TEST: OK NW_SCREENSHOT_TEST: NG 0S/-M00 00000 0 Ѝ O P/p@-@P ,03/P  @     0 ( pp@-@P 0`BbV B"R0PS  2/ p@/@-@ P P @      0 ( /@-@@0B€\ B"RPQ 2/D ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Release\demo_AutoTester.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp`armcc+|      0`armcc+|     \A|`armcc+|     (<AyAZKy`armcc+|     <A~ LA `armcc+|     pA~`armcc+|      A|a`armcc+|      `armcc+|     LDA|M`armcc+|     ABvoAv`armcc+|     LAB|O`armcc+|     A~`armcc+|     TA{Bts{AtL{AtQ{At[{AtZ{ BA tC{ BA t`armcc+|     8HAxGv Anv AxA n`armcc+|     LDAzMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0`Z0jMv:'{P,](~]$p ] (q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\void0W\allocatorfdeviceAllocatorHw__result PXrmemoryPrautoTester P] $$ ~]Z,X(j5v~]<T"~]HPp ]LTq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<boolint/<this channelNumberxneedCustomerenderSystemFRcorrectHashDisplay0R4correctHashDisplay1Rw__resultP TrheaderWrittenSizeLrdataWrittenSizeHrtestInfoHeaderrscenarioHeadern~<reventDPuiui],4=~]PdH~]V ~] {P {Q {R {S ]V ~] ] ] ~]pV ~]p ]p~]p||~}]$~] t4W kX~}}{Y"  | E" |2" 4 |#" 4+|. ] 4@Y~] 8PZ ~] t|e ] g P] l ] $o ~] $ {P {Q {R {S ] o ~]  ]  ]  ~]$|o ~]$| ]$|~]$|||}]$0~]D t~{P|a"D{Q]8 P] N~{P |;"{Q ] P] P] ,~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<<this :]0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p`p{Pl]h~]h ]ho~]h\I|6|#}] ~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this qallocatorU]t~]t~]t ]ty~]tfS|@|-}](~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L`L9" L{ t ]$~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`/?YKF"W{Zt{g` ]$~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L`tLM:" L{t ]$~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Q3]  Qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthis Zparam&sscreenshotIndexsshotDisplayreachParamcTXreachParamcTXrheaderX|rheaderXTrresultP]~]p~] ~] ~] ~]~Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HHthis ]| s]`Q]t "{P]~]/ ?K"W{ZP{g]~]  "{ P] ~]$ PXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LLthis adeviceLeakSizeNparticleLeakSize; Lrheadertrdatal]0~( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}% x> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"  `  e+} x|  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h5"  y x % }% 7   x  % |}  |! } '% y "     !"  {I { ~ ~%07 ~).S y3 O 6 1} |}  |! }% ' %  { #% z  z 1-  |1z #% z  1-  |z)7~( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h  yT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %! }% 'p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h} &[ %' }% 'Y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp&D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h t    +\ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h~   !,!~!0 1D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h~    + d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h)~K d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.h}@ } } %~ `   ~1+  [&~&~  ~~ ~ #~ 1 k~ ~ gF d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.h -~ !  ~b`  } )~ # 1   !,!~!0 1 ~% 1 ~F4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.ho 1 W10}0QR0Q0P}\}<\Q,\P Q \UP\T}}4}4<}PUPDU0TP$DR$4Q$DR$PRP$Y(P0XPXtXt0U$HP8R(Q8RDRPXUXXUU$S$RQY P <T}4}48}8<}P0T}p} HP<Q8R<QhQhTT}}}(PPDS@RDStSdQDTPT} Q}}H}HL}8P} } }(}}(QP} } H}HL}Q8P}} PQT P} } }0} }0 }T}0TX}X}0}0}008}8<}<H}0HP}PT}T}0 PpTU@PPXPQVVXVPT} } $}($,},0}(04} 4H}P|ZP4T}}H}HL}<R@Q4P^`_dcbaG-p QQ P  0 3/@P! `AQ @@ PIZ @ PTTFc P@@@P`VPTT@BQ 2/   `armcc+|      8Axd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8`8|{Y`|]04~]dp~]p Qs~{Pp|J|!{V<]0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h !+X } &^|+|}} ~+ I" # }% }8} UUUTTTpYpPdT8T $P@DP48P Q 8XP8WgfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hjiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hlD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#on@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intshortintlong longfloatunsigned long longiu8|(%iu32*%is16.%is32/%is640%iuptr3%if32B%ibit32J%ibit64K%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hqD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uuD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long0Dwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]?yd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intp?nwutRhGetFlagValueppp3flags3shift3maskz__resultp?xn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboollong ?4thisz__result0DD? D4thisz__result 4this3element 4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK4#this3indexz__result9|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLint8dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdevd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000004this3indexz__resultnwdev@DisplayDescription&format#&width#&height#&offsetX# &offsetY#&display#@Screenshot<&m_DisplayDescription#&m_Allocator#&m_CopyScreen#&m_SrcScreen# &m_Length#$&m_MaxLength#(&m_Hash#,&m_Writed#0&m_Width#4&m_Height#8Equal65DumpHash6GetBufferLength6GetBuffer6GetWidth6GetHeight6@ScreenshotManager&m_Allocator#&m_ScreenshotsL#&m_NextWrited#iScreenshotArray(cCreate555Take65: : GetScreenshot65Destroy65000v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_Ch#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint000nwdemo@HioPacketChannel&m_Allocator#&m_DeviceAllocator#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber#Description6@Builder&m_DescriptionC#ChannelNumber65Create655Destroy6cInitialize5dFinalizeListen65Disconnect6SendPacket65555ReceivePacket655555550C?000d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&hold'#&trigger'#&release'#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@DisplayBufferSwapper<#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#DTransformNoded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyType4iRenderKeyFactory.y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@CommandListSwapper`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCamera,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatintnwdemoDResourceSetiResourceArrayVB@RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue #&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera!#&m_Resources#&m_SkyModel'#@LoadMeterDescription0&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,ResetCumulativeLoadMeter6?GetCumulativeLoadMeter60000000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|EnableTestMode65SetTestPadStatus65@PadFactorycGetPad00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]charboolintvoid00nwdemo@DebugUtility@AutoTester,&m_Allocator #&m_DeviceAllocator #&m_ScreenshotManager #&m_HioPacketChannel # &m_FrameCount#&m_Scenario#&m_CurrentEvent*#$&m_RenderSystem #(EventTypeEVENT_SCREENSHOT EVENT_SET_PAD_STATUS EVENT_BEACON EVENT_SEND_LOAD_METER EVENT_RESET_LOAD_METER EVENT_TEST_DONE EVENT_SWITCH_CPU_PROFILING_MODE @ScreenshotParam&display#&hash#@SetPadStatusParam&padStatus#@BeaconParam@SendLoadMeterParam@ResetLoadMeterParam@SwitchCpuProfilingModeParam&isModeEnabled#@TestEvent &frameCount#&eventType#¶m#l'screenshotc'setPadStatus'beacon'sendLoadMeter'resetLoadMeter'switchCpuProfilingMode @TestInfoHeaderH&packetType#&eventCount#?&programName0#TestInfoHeaderr 6r @ ScenarioHeader&packetType#&eventCount# ScenarioHeaderv 6v @ ScreenshotHeader&packetType#&frameCount#&width#&height# &display# ScreenshotHeaderz 6z @ BeaconHeader&packetType#&frameCount# BeaconHeader~ 6~ @ LoadMeterHeader&packetType#&frameCount# LoadMeterHeader 6 @ LoadMeterData&callCount#&cpuTime#&gpuTime#&otherGpuTime# &cmdSize#@ MemoryLeakHeader&packetType#&frameCount# MemoryLeakHeader 6 @MemoryLeakData&deviceLeakSize#&particleLeakSize#@DoneHeader&packetType#&frameCount#DoneHeader 6 cCreate 5 5 Initialize6 555 55Finalize6 Destroy6 AdvanceFrame6 NotifyMemoryLeak6 55AutoTester 6 5 5 ~AutoTester6 SendScreenshot6 5c?SetPadStatus6 5?SendBeacon6 5?SendLoadMeter6 5" ? NotifyDone6 SwitchCpuProfilingMode6 5n  ?j 00n00\000**s_IsForceCpuProfilingMode*s_SilentMode0*s_AutoTester dSetSilentMode500000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type##0i__builtin_va_list000LB4 this3allocator3deviceAllocatorz__result g4 thisz__resultB@ 4 this3n param& 4 this uheader*4 this3" param uheaderudata4 this3param uheader\4 this3paramB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray)&m_Allocator/#&m_Elements5#&m_End5#&m_Capacity# operator[]96#50000)?)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?DD?nwut@MoveArrayD&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArray6MoveArray655:p ~MoveArray6operator=65operator[]65size6begin*6end*6empty6capacity6reserve65push_back65swap65resize65clear6GetArrayKindp6SetArrayKind65pSetCapacity65GetCapacity6construct655construct65destroy65destroy_range65*5*erase650?0 00D|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3sizez__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool[ P4this3hashz__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ j4thisz__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4this3channelNumberz__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4thisz__result| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool c4this3enabled|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3status|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ 3isEnabledz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValuepp3flags3shift3mask3valuez__resultxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hSetFlagValued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3pkind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int %4this3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]k:4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result*|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] b4this3element3value|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result*|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy3__first3__last3__resz__resultu__first__7u__first__8u__res__9ub__6l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h copyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool '4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultp|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolZ4this3reserveSizez__resultuelementsuelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintx4this3elementz__resulturesultucapacity unewCapacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long 4this3*first3*lastufirst__5ub__4uelement__2|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h('d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]V4this3size3allocator7pkind z__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3otheruelementsuenducapacityuallocator|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h.-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3rhsz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h102d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy54d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h87d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h;:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4v thisz__resultv z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h>=8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3numberz__resulturesultuelement__11uelement__14 umin ui umax ui|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hA@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] L4r thisz__resultr z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hDCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] a4 thisz__result z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hGFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hJId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4~ thisz__result~ z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hMLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] 84z thisz__resultz z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hPOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hR!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 !ddd<ddLddLdd@d`d4ddddd(d@dTddLd d d d d d dd^d#ccDc cbhbbaua .a ` ` ` [` `^m_R_07_1_$_%^&^'^(^)^*g^+M^,3^-^.]/]?]@]3]4]5g]6N]75]8]9]:\;\<\=\2\>m\NT\A;\B"\C \D[E[F[G[H[Is[JZ[KA[L([M[[Z\ZOZPZQZR~ZSfZTNZU6ZVZWZXYYYZY<Y$Y#hYRYaXFX0WgWVVVUT|TS*~SS!xRQ=yQPiPO'RON$aNM-kM7 MhLLKPKCJIxJ: J@IF.IOHLaHGG.GFFE}E4DDKDCCGCB BQBu BAvA'A@@U@@??K??>|>6>==i=$=<<^<<;s;{e;y);l:i:fu:q::n99}u959w88O8077.76c65\54z4* 43!32=821B10'E0/$n/.-.7@.-`--,CZ,I+:+@9+F*Ou*L$*)u))(( ('4)'&&G&%%D% %$u$j$0$##t#C# #""m"5"!!!Z! !   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"X$z$S!!%*,,hkl,j,,U{,,V{V{V{V{{V,,,,"'/3,7,AEVKSWV\aimVrvV{r,,rr,jzQjzPjjxRjjjjjjjSjT#CK&jyNjjK1@P ^jj<cLjjjOjjjjjjLjMjjjjjjJo #)j8Cej/\jfz<_) 1z2CTj{"FZ7=    jI;HNclx )8AMcn}j+1jjjjqjjpj/#s} juHjjCjBjEjDjFj;j<j:j=j>j9jnj!j 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-Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp?@=wwwB A`armcc+|     xA|`armcc+|      A|a`armcc+|     84A|Bv  |A `armcc+|     PA|`armcc+|     ,A|BxC|`armcc+|     <,AzBv  zAA `armcc+|      `armcc+|     (Aw Arw`armcc+|     $@A| MA d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x`Px_I{kPt"xy||6]HpO#~]HP ]HPP~]HL~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Sqthis&RqallocatorV]PtW_?~k"ty{|T ]LtO,~]LT ]LTP~]LP~Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 4this!camera*x__result!EuresViewUpdateruresAimTargetViewUpdaterauresLookAtTargetViewUpdateruresRotateViewUpdatervrcameraPos   trlookReverse<rlookReverse$sxs sxc sys psyc X] 2~]  +~](8>~]04S~]04~]04~]04:~]<HD~]DHS~]DH~]DH~]DH:~]HX8~]TXS~]TX~]TX~]TX:~] `l] \`P~]  ~]  ~] 9~{] l* ~{ l] |;~~] {4~] *~~] zC~] p  ~]  ~]  ~]   ~] < ~] 89~{]P`* ~{ ]T`|;~~]T`{4~]@L*~~]@LzC~]dl  ~]dh ~] ~|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Punsigned intvoid0^Pthis&rcamera*T9cameraIndex 6rmemoryP](f#~]48j~<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  Tthis!uresViewUpdaterrresAimTargetViewUpdateraPuresLookAtTargetViewUpdateruresRotateViewUpdatervqxs  qxc  qys  syc ]#~]+~](4&~]04S~]04~]04~]04:~]8D)~]@DS~]@D~]@D~]@D:~]DT#~]PTS~]PT~]PT~]PT:~]`d ]pt  ] ] ] ]   Q9]  ] %~] P~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865],  >,this!spadDrstickJsdollySpeed smoveSpeed rdScreenrdWorldrscreenToWorldDumoveSpeed ]~] ~] ~{ ] ~] ~{ ] P ` ~] PH0~|c| K||#|.C|9+|D{M |V{_ |h}r||||}{ }" P||| |~|||k|||'|0|9"B|ES|Q;|]#" (j|m||||{|3|||||s| |[]  ~{ ]   ~{ ] $  ~{ ] dp  ~] p|  ~] |  ~]  ~]  ~]  ~] Ph ~{]  kS~(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intz this&)9cameraIndex ]~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 4this&allocatordescriptionw__result&P]0;~]$,p ](0q ]|>~]| {P {Q {R {S ]<>~]hx ]x ]x| ~]>~] ]P~]~] |@~] |I~{P{P|{ R|\{lP}~"||]]P~] |~|w|Y](0~]`l~] p 0~{P{R,]  ] PP ~{WP|] lt~] ~]  a8~{Q{R,] 8PTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0$@thisVallocator8w__result&P<rmemoryPrdemoCamera&P] $*~X d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h " 7x  -~` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr ( 7x  -~4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Triangular.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector3.ippD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h!2~E%2;.rSJ~ J~J;F(| ~ ~9~ ~*.a ~ %{   ~~ 9 }*.W ~ %{   ~ ~ ~~D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h| a' ~ 5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h#!#~%#~J~J~J3  r q  1 O  +(~ *~%~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Types.ippd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h-G= !  --~ !~ x~~  { ~ x{  z  ! }  | } } }  v} qz~  |  z z wz z{ 2N 0P 0O 1  /    ~ ~1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h:4L1O1 x|  x }   % |}  y -% ~~ z  }  ||+|} z" ~ 1" # }%  }{ {   }  ||%|} z" ~ 1" ") } }! |y, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h& d "j+/}x}HpTDTDU}}}L`QtUPU} } }( $}$4}( $P    Td  `PQ P $T}P}(PRPU Q 4VPPT} } } }    P P`xQ P T} } }(}},}(   DL @l 8@ 4 0 , H       4 T      D           \|PVpU$  S R Q         UU P T } QP}}$}8}$PXPQSQRXPXPPU8PP VpQVQltRlPSP`VV\UYT@U8THQ(RQ\P P [}8}8<}<@} Q <TP<UHGD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hKJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#PO$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintfloatiu8|(%iu16)%iu32*%is16.%is32/%iuptr3%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdUTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatstdR#fabsf|3|__fz__result|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdYD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u[D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0!]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndcd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathinternal@SinCosSample&sin_val #&cos_val #&sin_delta #&cos_delta # gSinCosTblgd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x #&y #@VEC2#jikd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x #&y #&z #@VEC3 #iself_typeQVEC3|6|5 5 5 operator-653?/operator*65 operator/65 00?RVEC3Dist 3p13p2z__result pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hVEC3Distmd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x #&y #&z #&w # od:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathrqsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&V#@BaseData0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,l0''f e'mp  'a'vB0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,@MTX340#0DRMTX34RotXYZFIdxW3WpOut3 fIdxX3 fIdxY3 fIdxZz__resultWpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h"]MTX34RotXYZFIdxud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmathARMv60Dwd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<l@''f 'm 'a'vB@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<@MTX44@#yd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#{d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 865]D0~}0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&hold#&trigger#&release#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU32uiResF32 wiResTypeInfoiResVec3#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00 4thisz__result!4thisz__result!4thisz__result 42thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60\\0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut*4Ethisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?4thisz__resultnwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneObjectData@ResSceneObject#@ResSceneNode#@ResTransformNode#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwutRhGetFlagValue3flags3shift3maskz__result??xn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboollong 4thisz__result 74thisz__result0!p4this3pelementz__resulturesultucapacity unewCapacity!?j @4thisz__result ^4this3element3pvalue 4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrixD#&m_Scale#0&m_Flags#<SetTranslate65 5 5 SetTranslate65GetTranslate65|EnableFlags6500?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd#@AnimBinding,#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#0h0BM&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#Lu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwgfx@TransformNode#&m_Transform#P&m_WorldMatrixD#&m_CalculatedTransform#+m_InverseWorldMatrixD#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignali#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description~#Transform630y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0*4{thisz__results@4{thisz__result4thisz__result?4thisz__result4thisz__result nw gfx res@ResCameraViewUpdaterData&typeInfo#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPosition#&m_Twist#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPosition#&m_UpwardVector#@ResRotateViewUpdaterData#&m_Flags#&m_ViewRotate#@ResCameraViewUpdater#ResCameraViewUpdaterk6k: refs6{GetTypeInfo6{@ ResAimTargetViewUpdater#iResDataTypeResAimTargetViewUpdater6: ?ref6?ref6GetTargetPosition 6SetTargetPosition65 GetTwist 6 SetTwist65 @ ResLookAtTargetViewUpdater#iResDataType ResLookAtTargetViewUpdater 6: ? ref 6? ref 6 GetTargetPosition  6 SetTargetPosition 65 @ ResRotateViewUpdater#iResDataType ResRotateViewUpdater 6: ? ref 6? ref 6 GetViewRotate  6 SetViewRotate 65 @ ResCamera#0?o0w0aa0000vv0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraViewUpdater #&m_IsDynamic#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDCameraProjectionUpdater4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@Camera#&m_ViewMatrixD#&m_InverseViewMatrixD#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrixD#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup0#&m_OriginalValueR#&m_OriginalTransform#&m_WScale #&m_IsDynamic#GetViewUpdater6*00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned intvoid0 0} 4!thisz__resultnwdemo@CameraController&m_Allocator,#&m_Descriptionr#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#@Builder&m_Descriptionr#Create&65,@CameraEntry<&m_Rotate#&m_TargetPos# &m_TargetDistance #&m_Camera#&m_InitialRotate# &m_InitialTargetPos#,&m_InitialTargetDistance #8*DOLLY_SPEED_BASE*TUMBLE_SPEED*MOVE_SPEED_BASE*ROTATE_X_LIMIT*DEFAULT_DISTANCECameraEntry!6!5~CameraEntry6!Update6!UpdateCamera6!Destroy6&Register6&5: Update6&: CameraController&6&5,5r?~CameraController6&0000~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65cGetAnalogStick6@PadFactorycGetPad000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type!#0i__builtin_va_list00D4&thisz__result@ ucameraEntry$B0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon\#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal20 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeg|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr"0&m_Object#&m_Deleter#ielement_type3ideleter_type"|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal28d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62\#00.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr"0&m_Object#&m_Deleter#ielement_type3ideleter_type"0Get6EPtr6E0A|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr"0&m_Object#&m_Deleter#ielement_type3ideleter_type"|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# iiterator X=MoveArray6MoveArray6555~MoveArray6operator=65operator[]65size6begin$6end$6empty6capacity6reserve65push_back65assign655swap65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65 5destroy65 destroy_range65$5$Assign655erase  65 0?0 000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4|this3 fx3 fy3 fzz__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Sub|3|pOut3p13p2z__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hVEC3Subd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]z4this33rhsz__resultutmppd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Scale|3|pOut3p3 scalez__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hVEC3Scale  d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]{74this3 fz__resultutmppd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]|Y4this3 fz__resultur pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3sizez__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0|4this3pz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04*this3pz__result*|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4*thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]OKEnableFlag3flags3valuez__resultxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hEnableFlag"!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] s4this3flags d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h%$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3 x3 y3 z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h('d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] 14this3translate d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h+*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] Q4this3|translate d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h.-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]43thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h10d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Ethisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h43d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4*thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h76d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04kthis7p z__resultky d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h:9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h@?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hCBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3 valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hFEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]J4thisz__result y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hIHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]g4this3 valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hLKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hONd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hRQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865],4thisz__result y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hUTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4this3 valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hXWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h[Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h^]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.ha`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]04this3 valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hdcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result$|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hgfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__result$|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hjid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long 4this3$first3$lastufirst__6ub__5uelement__3|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hmld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3firstz__result |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hpod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hsrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0|4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hvuwD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatOasin|3|__xz__result|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hasinzy{d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]OAsinFIdx 3 xz__result pg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Triangular.hAsinFIdx~}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3SquareDist 3p13p2z__result udiffxm d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector3.ipp!VEC3SquareDistd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Dist 3v13v2z__result pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hVEC3Distd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCastvv3resz__resultv|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCast3resz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCastaa3resz__resulta|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatOClamp3x3low3highz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]OFAbs 3 xz__result uret pg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hFAbsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]OFSqrt 3 xz__result pg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hFSqrtd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3TransformNormal|3|pOut3pM3pVz__result|utmptk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Types.ipp&VEC3TransformNormald:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]OU16ToF32 3xz__result pg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hU16ToF32d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]OF32ToU163 xz__resultpg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hF32ToU160d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]intOMTX34RotXYZFIdxC_FAST3pOut3 fIdxX3 fIdxY3 fIdxZz__resultusinx ucosx usiny ucosy usinz ucosz uf1 uf2 uf3 uf4 uf00 uf10 uf21 uf22 uf01 uf11 uf02 uf12  uidxxuabs_fidxx urx uidxyuabs_fidxy ury uidxzuabs_fidxz urz unegxunegyunegz uidxxf uidxyf uidxzf  usinx_val usinx_delta ucosx_val ucosx_delta usiny_val usiny_delta ucosy_val ucosy_delta usinz_val usinz_delta ucosz_val ucosz_delta t d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ipp(4MTX34RotXYZFIdxC_FASTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34RotXYZDegW3WpOut3 fDegX3 fDegY3 fDegZz__resultWpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h!MTX34RotXYZDegd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int !4this3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy3__first3__last3__resz__resultu__first__19ub__18l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolR4this3reserveSizez__resultuelementsuelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3size3pelementz__resulturesulturesult__8ucapacityu_ZNK2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE4sizeEv__13unewCapacityuelement__15u_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE9push_backERKS5___9 ui|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3size3pelementz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValue3flags3shift3mask3valuez__resultxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hSetFlagValued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4this3size3allocator3kindz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3otheruelementsuenducapacityuallocator|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3rhsz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]k44thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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RVCT4.0 [Build 865]8`8{P{W ~~ "0|$%~("80|3";~>]D$ ~{V@|x]PT~]~] ePR~{Q{R|?|%!]$ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h  "      ~ }~ ||+|}} ~ %" # }%}8}\\SVQX$X4\Ul,U(Q$QP,Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned charintiGLenum}3iGLboolean4iGLbitfield}5iGLint8iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intunsigned long longshortintlong longfloatiu8|(%iu32*%iu64+%is16.%is32/%is640%iuptr3%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwutRhGetFlagValue3flags3shift3maskz__result?xn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intlong0std0|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds#DZeroOnlyTag0iZeroOnly.*TimeSpanE6E: cFromNanoSeconds5GetMicroSeconds6M00I  4Mthisz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#TickN6N: operator s646Voperator nn::fnd::TimeSpan6VToTimeSpan6VcGetSystemCurrent00R0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolunsigned intlong 4thisz__result `4thisz__result00 E4thisz__result c4this3element 4this3element 4thisz__result4thisz__result 4thisz__result? 4thisz__result A4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0nwdemo@ CommandListSwapper`&m_Allocator #&m_CommandListsq#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandListsq#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#@GpuProfilingEntry &beginId#&endId#&beginTick#&endTick#&costTime'#&isInTotal#GpuProfilingEntry6iCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwappercCreate5 5?Destroy6Bind6RunAsync6WaitDone6Swap6ResetGpuProfiling6 AddGpuProfilingStartPoint 65 SetGpuProfilingEndPoint 65 GetGpuProfilingCostTime' 65 GetGpuProfilingTotalCostTime' 6 GetCommandListId 6 GetCommandBufferSize 6 GetReusableCommandBufferSize 6 StartCommandSave 6 EndCommandSave 6 ReuseCommand 65 CommandListSwapper 65 5 ~CommandListSwapper 6 CalcGpuProfilingCostTime 6 SetGpuProfilingTick 65d CommandListCallback5 RegisterCallback 60000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x'#&y'#@VEC2#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&hold2#&trigger2#&release2#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65c@PadFactorycGetPad000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@DebugUtility*s_IsForceCpuProfilingModecIsCpuProfilingMode0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolfloat@__type_info&__vptr#&__name%#00!F__class_type_info&base#F__vmi_class_type_info&base)#&flags#&base_count# &base_info#B &base)#&flags#&base_count# &base_info#F__si_class_type_info &base)#&base_type4#)00i__builtin_va_list0?0004this3idutickusizeuindex__11u_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEEixEi__12]uindex__14u_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEEixEi__15]uindex__17u_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEEixEi__18]uindex__20u_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEEixEi__21] uih4thisT4this c 4thisuend* ugpuProfilingEntry* uspank  4thisz__resulturequestCountB )0&tinfo #&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArray6MoveArray655: ~MoveArray6operator=65operator[]65operator[]65size6begin*6end*6empty6capacity6reserve65swap65resize65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65destroy65destroy_range65*5*erase650?000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArray655: ~MoveArray6operator[]65size6begin*6end*6back6empty6capacity6reserve65push_back65swap65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65*5*erase6500?00|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]O nnmathMultiplyAndDivide3x3mul3divz__resulturateur_hiur_loux_hiux_lotk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.h*nnmathMultiplyAndDivided:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3sizez__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int &4this3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]24thisz__result*|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result*|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intlong0Oacopy3__first3__last3__resz__resultu__first__35u__first__36u__res__37ub__34l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h4copyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool H4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool{4this3reserveSizez__resultuelementsuelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolunsigned int04this3numberz__resulturesultuelement__28uelement__31 umin ui umax ui|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intlong0 4this3*first3*lastufirst__26ub__25|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValue3flags3shift3mask3valuez__resultxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hSetFlagValue  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]V4this3size3allocator7kind z__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3otheruelementsuenducapacityuallocator|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3rhsz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]34Nthis7tick z__resultNh] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qg2z__resultz__struct_resultNh] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4Vthisz__resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]k:4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h#"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h&%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h)(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4this3size3allocator7kind z__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result*|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h/.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result*|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h21d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long \4this3*first3*lastufirst__44ub__43uelement__41|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h54d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h87d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h;:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0h4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0=4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hA@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865] 74thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hDCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQJz__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hGFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]s4this3otheruelementsuenducapacityuallocator|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hJId:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865];4Ethis7zeroOnly z__resultElc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hMLd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]QD3nanoSecondsz__resulturetz__struct_resultElc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hPOd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4Vthisz__resultz__struct_result\h] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hSRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]u 4Vthisz__resultz__struct_result\h] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hVUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hYXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865] L4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h\[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4this3element3value|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h_^`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy3__first3__last3__resz__resultu__first__39ub__38l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopycbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hfed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hihd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool54this3reserveSizez__resultuelementsuelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hlk d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintS4this3elementz__resulturesultucapacity unewCapacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hond:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hrqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.ht!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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-DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp`armcc+|     $Cz``armcc+|     hA~`armcc+|     A|`armcc+|     $@A| MA `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned intfthistargetLjisMultiCommandListArbufferObjectQqmodeU4stargetCount.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hhthis6sdisplay#hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`VeqdF{P|3{Q"{U]3~]tP ~\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0 c@thissVallocator8w__resultP<rmemoryPrbufferSwapperP] $#~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp(W v #     "7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp      !  J d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h2c+y      s  s% =0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h #] #)a+/ } }}hQVRVPQ$PTPT}h} 0PPhT}}tQ@dPR$P Q UPT}8}8<}<@} Q <TP<U%&(*,N2nw4demo20DisplayBufferSwapperE.N2nw3gfx9GfxObjectE015432/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Cthis|w__result P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h}P798=<;:@-@@8Q 08Q 2/8`armcc+|     PA~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P`P6{PL]$H #]$0 ~A d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h  !)#U}P}$@PPPT?A@B@-@<8Q 08Q 2/8`armcc+|     LA~EDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hHGD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#MLd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintiu8|(%iu32*%is32/%iuptr3%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdQd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000?nwos@IAllocator(__vptr#Alloc650Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6GetAllocator60Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 00ZYd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned charintiGLenum}3iGLboolean4iGLint8iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.h]\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool<4thisz__resultnwgfx@FrameBufferObject &m_Description#@Description &fboID#&height#&width#&colorFormat# &depthFormat#&colorAddress#&depthAddress#&useBlock32#operator u3260w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h_<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget#ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00 nw demoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description:#&m_CurrentDisplay#4&m_DisplayBuffers#8@Description,&screenKind#&width#&height#&format# &transferMode1#&memoryArea#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCount#(@Builder,&m_Description:#Create6s5*s_TypeInfoGetRuntimeTypeInfo #6|MakeTransferBufferCommand655ActivateBuffer6DisplayBufferSwapper655E:?A~DisplayBufferSwapper60B0x00dcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base"#&flags#&base_count# &base_info#B &base"#&flags#&base_count# &base_info#F__si_class_type_info &base"#&base_type-#"0)i__builtin_va_list00+4this3allocator3Edescriptionz__resultudisplayumemoryR uiB"0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppgfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3sizez__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hjid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4this3 parentz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hmld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q853bufz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hpod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q=5u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hsrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]N04this3allocatorz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hvud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0WR4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hyxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]bq4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|{}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeFree3memory3allocator|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hSafeFreed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 I4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintfloatiu8|(%iu16)%iu32*%is32/%iuptr3%if32B%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00?0?nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Vector2.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#iself_typeCVEC2655operator f32 *6operator const f32 *6?operator*=F65operator+65?operator-65operator/650000pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #VEC365550d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&V#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fe'mp 'a'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#cIdentityMTX346555555555555D?0D0RMTX34Copy3pOut3pz__result0pe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hMTX34Copyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6Hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<l@'f'f=*'m5'aD'vUB@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<@MTX44@*#cIdentityMTX4465555555555555555operator f32 *6=?0=00RMTX44Copy3pOut3pz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hLMTX44Copyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned charintfloatiGLvoid}2iGLenum3iGLboolean4iGLint8iGLsizei9iGLuint<iGLfloat=dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#@FloatColor&r#&g#&b#&a# iSelfTypeFloatColor65?operator=F65operator f32 *6Set6555:000xo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned charlong 4Tthis3element0nwut0 a4\thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float24&m_Float32#cFloat32ToBits245@Float31&m_Float32#cFloat32ToBits315d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontInformation  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwfontinternalDTextureObjectiCharCodet@Font(__vptr#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourcedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid04Hthisz__result^ nw font@CharWriterL&m_ColorMapping#&m_VertexColors #&m_TextColors+#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationModeJ# &m_ScaleZ#$&m_CursorPosn#,&m_FixedWidth#8&m_pFontT#<&m_pTextWriterResourceX#@&m_pDispStringBuffer^#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#SetFont6@5TEnableFixedWidth6@5SetFixedWidth6@5SetCursor6@55cGetDispStringBufferSize5cInitDispStringBuffer^55GetDispStringBuffer^6HSetDispStringBuffer6@5^StartPrint6@EndPrint6@UseCommandBuffer6@B J&m_ColorMapping#&m_VertexColorsB#&m_TextColorsc#&m_GradationModeJ# &m_ScaleZ#$&m_CursorPosn#,&m_FixedWidth#8&m_pFontT#<&m_pTextWriterResourceX#@&m_pDispStringBuffer^#D&m_IsWidthFixed#H&m_Alpha#I00D0N00x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontiTextWriter!x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00004this3ptrz__resultnwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndex#iGlyphIndexIsManaging650y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwfont@ResFont#ResFont6~ResFont6SetResource65RemoveResource6cGetDrawBufferSize5SetDrawBuffer650$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawerCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ColorBufferInfo&width#&height#&depth##td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0000 nw font@ RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 0>&m_UniformAddrB# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer';B&m_UniformTextMtxBuffer@#s&m_UniformTextColorBufferi#@@UniformAddress&addrMtx#&addrSizeAndVtx#&addrTexCoord#&addrColor# cGetVertexBufferCommandBufferSize55RectDrawerp6p~RectDrawer6p Initialize 6p555 Finalize# 6p DrawBegin# 6p:  DrawEnd# 6p:  SetProjectionMtx 6p5 SetViewMtxForText 6p5 BuildTextCommand 6p5@0%<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolunsigned shortchar000?0nwdemo@GraphicsDrawing&m_ScreenSize#&m_LineWidth#&m_ProgramID# &m_ShaderID#&m_pShaderBinary#&m_PositionStreamv#&m_ColorStream#&m_TexCoordStream#&m_Font#&m_TextWriter#&m_Drawer#&m_MaxTextCount#&m_FontCommandBuffer#&m_FontAllocator#&m_ShapeAllocator#GraphicsDrawing868~GraphicsDrawing68Finalize68InitializeShader6855Setup68BeginDrawingShape68DrawLine68555DrawRectangle68555FillRectangle68555FillTriangle685555FillTriangles68555InitializeFont68555DestroyFont68 BeginDrawingString68 DrawString 685o DrawString 68555o DrawStringArgs 685555 FlushDrawing 68 InitializeShader 6855 InitializeFont 68555555 SetupMaterial 68 SetupTexEnv 68 SendMatrix 68 BuildTriangle 685555 BuildRectangle 68555 BuildRectangle 6855555 BuildLine 685555 InitializeFontResource 6855InitializeFontShader6855SendFontMatrix680'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0nwdemo@UtilitycLoadFile55: )d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo,+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intunsigned shortvoidbool@__type_info&__vptr##&__name+#00'F__class_type_info&base#F__vmi_class_type_info&base/#&flags#&base_count# &base_info#B &base/#&flags#&base_count# &base_info#F__si_class_type_info &base/#&base_type:#/06i__builtin_va_list0Y0?a00uC48thisustringBufferu udrawBufferauresourceaG)48this3apShaderBinary3binarySizez__resulturesultuprev48this48this48this3ept13ept23ept33pVecArrayz__resultJ48this3ept13ept23ept33ept43pVecArrayz__resultucount 48this3epos3esize3pVecArrayz__resultucount  48this3ashaderBinary3shaderSizez__result  48this3afontData3fontSizez__result V 48this3ashaderBinary3shaderSize3afontBinary3fontSize3adrawBuffer3astringBufferz__resultupDrawStringBuf  48this uproj=uznearuzfarutubulur umvD  48this3posh3posv3+format3argsz__resultuwidthB /0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cpp/.ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0nwut@MoveArray&m_Allocatorb#&m_Elementsh#&m_Endh#&m_Capacity# iiteratorhX=~MoveArray6Treleaseh6Tsize6\begin6Tend6Tempty6\clear6TSetCapacity6T5destroy6T5hdestroy_range6T55erasehh6T5h00X00|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBase43d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintvoid00nwfont@TextWriterBased&m_WidthLimit#L&m_CharSpace#P&m_LineSpace#T&m_TabWidth#X&m_DrawFlag#\0j&m_TagProcessorP#`iTagProcessor)TextWriterBase6~TextWriterBase6VPrintf655#0| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.h76d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]R4this3fx3fyz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.h:9d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.h=<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.h@?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]fJ4this3fz__resultFpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hCBd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]lm4this3rhsz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hFEd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]m4this3rhsz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hIHd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4this3fz__resulturpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hLKd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4this3fx3fy3fzz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hON,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]i4this3x003x013x023x033x103x113x123x133x203x213x223x23z__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hRQd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]QVz__resultridentitype d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hUTTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]b4this3x003x013x023x033x103x113x123x133x203x213x223x233x303x313x323x33z__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hXWd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]QOz__resultridentitype d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.h[Zd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.h^]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3sizez__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.ha`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3red3green3blue7alphaxo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hdcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]J4this3colorz__resultFxo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hgfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865] %4this3colorz__resultxo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hjid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]j4thisz__resultxo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hmld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQ3valuez__resultubits32usignuexpufractionubits24|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hpod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQ3valuez__resultubits32usignuexpufractionubits31|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hsrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4Tthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hvud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Tthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hyxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charlong0  4Tthis3first3lastufirst__5ub__4|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]24Tthis3firstz__resulth|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Tthis|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0*4Tthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4Tthis3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4Tthisz__resulthuresult|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4\thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?PSafeFree3memory3allocator|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hSafeFreed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeFree3memory3allocator|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hSafeFreed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34LookAtC_FAST3pOut3pCamPos3pCamUp3pTargetz__result0um uvLookxuvLookyuvLookzuvRightxuvRightyuvRightzuvUpxuvUpyuvUpzutmp1utmp2utmp3 umag umagt d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ipp$MTX34LookAtC_FASTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34LookAt3pOut3pCamPos3pCamUp3pTargetz__resultpe 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d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ipp#MTX44PivotC_FASTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Pivot3pOut3pivotz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hMTX44Pivotxd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44OrthoC_FAST3pOut3l3r3b3t3n3fz__result0 umutmp1utmp2utmp3um00um03um11um13um22um23t d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ipp#|MTX44OrthoC_FASTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Ortho3pOut3l3r3b3t3n3fz__resultpe 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Gd4 *n'n$n'n'n'n$nL'n'n$n'n$nl'n'n'n $n` 'n $n 'n $n4 'n $n4 'n 'n'n'n$n'n$n|'n$n'n$n'n$n'n'n$n'n'n'n$nH'n$n\'n'n$n'n$n`'nm0m@muCmcmmlll_l1lkkekk j tj Dj i imi#ihhlh7hhggZg3gff{fXf5fee@CmmleQQeR6eSeTeDdUdVdWdXzdY_dZDd[)d\d]c^cEc_c`cancFTcG:cH cIcJbKbLbMbNbOjbPPbo6bpbqbrasatauavawgacMax3ayaz`{`|`}`~`~`de`eL`f3`g`h`i_j_k_l_m_bl_nR_8___^^^^^i^O^5^^^]]]]]h]O]6]]]\\\\\o\V\=\$\ \[[[[[v[][D[+[[ZZZZZ~ZfZNZ6ZZZYYYYYm0m@dY:YYXFXWnWWVYVV6U9~U?4UKTQTSSQ6SNRWRTCRZQQEQPP]POkO`OfNclNiNlMocMMxLubLrL~K{bKKJ.mJJI5IHH35H1G<GHSGEGBFgF+F%E)E'[EEDD QD#D!C}C4C BB[BBAAMA A@@=@??q?-?>>j>.>==z=?=<<<?<;;L;::R::9699L9?9K8F877QR7N7W6T6ZK655a55]4[44`3f3c>3i2l2o\2 2x1u1r=1~0{0h0*0.///..9.3-1-<v-H6-E,B,q,+4,%+)+'+e+-+* *#*!O**) )d)()(((N((''r':''&&a&,&%%%m%>%%$$x$D$$#V#"~"#"!i! !7 : @D LaRFOXUS[ U^.{a#gd|j$mpsyvrs |r$/}E4N=IFkC,H ADM  6  V   5  J   $ f;l`l|l|al3lktk gk,kh j vj< Fj4 i i\oip%ihhnh9hhgg$\g5gHfdf}fZflt7f$S!g5w:xT8{U/xl\MC(v`UDm"/""! 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-DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp`armcc+|     4A|`armcc+|     $A~`armcc+|     (Azi FA `armcc+|      $8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4#t4this8>allocatorG ] %~] &~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$/$this8"]1~]2~Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint07this8 areaaimidsizex__resultsaddrAlignlsresultAddr8]l ~]l ~]p P~]w ~]w ~]{ P~(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this8Marea:aim'3idaddr4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.h#  ~( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.h/ 9H 8ITN d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.h7A|L } z  t   z+  c   _v+ y n  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp %}4} Q 4UP4T}$}P$T}}}}$PPPP LThTTPPP VS(RhQPU$} SRQPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h"!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#'&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charintiu8|(%is32/%iuptr3%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h*)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiGLenum}3iGLsizei9iGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.h-,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h0/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std54D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h87D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h;:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]std?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdAd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndEd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMGd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndId:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosKd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosOd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosQd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#Ud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoY<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramA#&m_CurrentAddrVramB# &m_DeviceMemoryAllocator#Initialize685Finalize68Allocate685555Deallocate685555MathRoundup68550[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathcd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathgd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathid:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathkd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathmd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathod:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathqd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxCTRVramAreaMEM_VRAMAMEM_VRAMB wd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR{d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# Q&base_info#B &base#&flags#&base_count# Q&base_info#F__si_class_type_info &base#&base_type(#0$i__builtin_va_list00B0U&tinfoY#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 865]OgGetVramStartAddr3areaz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.h#GetVramStartAddrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int\  48this3x3basez__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 865]OuGetVramEndAddr3areaz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/gx/CTR/gx_Vram.h!GetVramEndAddr!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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--diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp75u=`armcc+|      A~`armcc+|      A~`armcc+|     ,Aw CJew`armcc+|     ,Au Argw`armcc+|     4DAv wB`armcc+|      `armcc+|     A|`armcc+|     DAz`armcc+|     $DAyApNy`armcc+|     ,AyBt`yAtDy`armcc+|     (|Az \A `armcc+|     A~`armcc+|      Ax`armcc+|     `A|`armcc+|     Az`armcc+|     XxAw Fu Au BwAA Au AwA `armcc+|     LAs CqAq BsAwBA `armcc+|      Ax`armcc+|      `armcc+|     A~E`armcc+|     A~`armcc+|     0AxBv qxA `armcc+|     XA|`armcc+|      A|_`armcc+|     0Ax FA `armcc+|     0Aw BrbwArJw`armcc+|      X`armcc+|      `armcc+|     4A{DyAtcy A{A t`armcc+|     0A~B|AzV| B~AA z`armcc+|     (lAw CXw`armcc+|      A|@`armcc+|     ,AxCrhxArwx`armcc+|      @A|N`armcc+|      `armcc+|     B~D`armcc+|     pA|`armcc+|      ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemors_GraphicsMemoryAllocatorrs_DeviceAllocator4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0nwdemoVaDeallocateGraphicsMemory areaYaimFid3addr Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0nwdemoUMAllocateGraphicsMemory areaYaimFid3size w__resultPrbufferPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Wh3allocator{descriptionPGw__result P rmemoryPsrenderSystem rswapperDescriptionrextensionScreenDescription/~rcameraMemoryPsstereoCamera;](m ~](n4~]`!~]~](~](d~]( ] ] ~]p~]Hv~]H~{P ]8~]@H ~]@H~]@HM~] Ht}~] Ht~{P]Hd~] lt ~] lt~] ltM~]X~|{P ]  ~]  ~k~]  +~]  +X~]  ]  ]  ~](X E~] (, +~](H +2~] 4< ]<H ]<@ ~]~]\  (]\  ]`  ]h~]h|t|a}]`p~]NQ]P~]tP~]5~]\d Q~]DH ~]l~0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0>Tthis ufileNamebsresourceSetNuresultrmodels|Psnode:rmodel]T] }\{Q`}`}`{P`}`}`},`{BS`{PP`}`}`}`{S`{P`"|C{FQ]'~}~]$P~|;] ~]DH(Q~]8<~]<@P~]@D~]Hh0~~~]PhP~|]HP~]`d~]dhP~]hx ~]ht:~]HP~|] ~]  ~] :~] ~]&8}\}}{qW}}}}{qU}}}}{v\}}}{zR}{R} }w{Q{P" 8{Z" 8}"  {W"  }" D{U" D/}2" F{I\" Y}\$ r~u]8+~}~] 8P~|] ~] R~]~]P~]~] ,~~~] P~|]~]~] P~]  ~] :~] 4/~] 4HZ~]$465P~{P]4P/~}]LP R~]8H ~]8H ~|]HL ~]Pd0~]PdHZ~]Td65P~|]dt0~~]dt ~]dt ~{P]t ~]t:~]A~]H~]{4~{W]A~}] jR~] ~] ~|}] ~]B~]H~]{4~{W]B~~] ~] ~{P]~]:~]?~]H~]{4~{U]?~}] DR~]  ~]  ~|W]  ~]$@~]$H~]${4~{U]$4@~~]$4 ~]$4 ~{P]4D~]4@:~]HXG~]HXH~]HX{4~{\] XtG~}]pt 1R~]\l ~]\l ~{R] lp ~] tH~] tH~] t{4~{\]!H~}]! ~]! ~|]"~]":~]"H~{R]" ~]# ~]#:~]#~]$~]$:~]$~]%~]%:~]%  ~]%  ~]% :~]& $ ~]&$4 ~]&$0:~]'~]:<}\}`}`{\`}`{\`}`}y`{R`{P`{P`{P`{P`{P`}`}`}]`}`}`{P`{IP`{zR`{P`{P`{P`{P`{P`}`}`}Z`}`}`{R`}`}#`{R`}`{(R`}7`}`{X`{P`{P`{P`{P`}`}:`}`}`{P`{U P`{ X`{ P`{ P`{ P`{ P`} `} `}g `} `{ X`} `{ Q`{' P`",\ {_ Vh",k }n ",@~ { \",@ } ", } ", { R ", } ].<+~}~],HP~| ]-<D~]-dhR~]-X\~]-\`P~].`d~]/h,~~~].pP~|]/hp~]/~]/P~]0 ~]0:~]0/~]0HV~]065P~{P]2/~}]1 R~]2 ~]2 ~|]2 ~]30~]3HV~]365P~|]40~~]4 ~]4 ~{P]4 ~]4:~]4H~{\]6HdK~}]5`d S~]6L\ ~]6L\ ~|]6\` ~]7dtL~~]7dt ~]7dt ~{P]7t~]7t:~]8H~{R]8~]8~]8:~]9 ~]9 ~]9:~]: ~]: ~]::~]:8<~];s`~]<8#~~~]; 8P~|M]< ~]<04~]<48P~]=8H~]=8HH~]=8H65P~{P]>h~{U]=hl g&~]> hP~{Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0 tDthis VqallocatorWqmemoryU]D]@C]D||0{X{P"D|#|&] ]~]{T}] ~] ]P~]~]~]~]$] ]$X]0T]X]d]]]]r](]$_](\]4XL] \] h9]  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this )renderTargetrrenderContextPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this renderSortMode] D]<m]L| Z~]L|~{P ]Ll~]t| G~]t|~]t|M~] 4~]~{P]~] !~]~]M~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DDthis IsceneSystem 6sceneEnvironmentSettings=#rrenderContextPqsceneContextm VqsceneEnvironmentW qendUDqsceneEnvironmentSettingTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D-Dthis sceneSystem rrenderContextPqsceneContextm UqsceneEnvironmentW]~] $ P]$(~]04 P]`@~||}`]4@~]@P~~]@P~] t@~|a|N}]~]~~]~](,~]4< ;]48l ~$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Othis sceneSystem scamerassceneContextm ]P~]~]$HX~|]$~]L]P {]Ph~]PUB|/|}P]P\~]~]~]] ]  W|"|]4t p"4t|R]8P T~]`t  P~]P~ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|`|t|"a|4;]  N~]48 ~]LP ~]dh ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`L\"] ~] ~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`iyF{PQ {PQ ] ~}]`~~]`w~~]`rPQ~{} } |3|  0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]```> ]LLT \]PT~]LP~}Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthis camera trptr__4@Tu_ZNK2nw2ut8internal8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratordeEv__3rtranslatesscaleIrmeshArray_TVuendMeshriterT]$a~{]\%6~$~}\]tx~]tx ~]x ~}x]#P~]|~]| ~{P]~] ~]:~]H~{T] ~] ~]:~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xboolint mxthis &camerascreenKind99isCommandCacheDump srenderContextusceneEnvironmentsprofilingIdscmdBufferSizerbuilderUX] ]L \]~]~}]| oW?'~] ] ~]  P~]( ]( "8||{}| |"4H$}}"4H}}}$~"4H~](4 ~] ~] P~] P{"T{4U ] ~]  ~]   ~] 48 ~Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint this RleftCamera3rightCamera9isCommandCacheDump srenderContextusceneEnvironmentscmdBufferSizesprofilerLeftsprofilerRightlrbuilderUX]8@ ~]p ]]L \]~]~}]\p p~] ] J~] P~] ]h "h|7|${}| |"($}}"(}}}$~"(~] ~]lp ~]p P~]  |"{4R$]  ~]  ~] D|"{4R$] D\ y~] hl ~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`F{UV{Pt] ~} ]iRS~],t~~],tw~~],trPQ~{,} } |3|  ]$,~~~]$,Z7R~] $~} ]L\]~]~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"2. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`?O"] ~] ~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`\l{xPQ{PQ|\|D] ~} ]d~~]dw~~]drPQ~{} } || t8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X`X6#{T]?<TO]HL~]<H~}<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]` W|.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this screenKind9] ~]   |] |v]?O]~]~}] ]"  2] ( ]4  |M] |:]?O]~]~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this +leftCamera rightCamerabaseCamera9]depthLevel?9]depthRange?qprojOriginalWqviewOriginalX sprojLcqviewLY(qprojRZ,qviewR[0]0<~]04~]04 ~]DP ~]P\ ~]\h ~]ht ~]t P]t| ~]t|7~] P] ~]7~] P] ~]7~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xfloatw Xthis -scallCountd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float this graphicsDrawing99positionX Zz99positionY\rloadRate rloadGpuRate d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float- this jrloadRate rloadGpuRate  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0W lallocator>description w__result PrmemoryPqsceneSystem UTsworldMatrixUpdater sskeletonUpdaterrmaterialIdGeneratorP]( ~]8P~]Q~] Q~]Q~]Q~]Q~]Q~]Q~]Q~]Q~]Q~]Q~]Q~]Q~]Q~]T~]041~]@D+~] @u~] < : ] <$] <"|O{ Q] $b~] ~] ~] <$~] <~] < <] < ]l~]p B ] |$] |"|{ Q] t|$~] t|~] x|~]$~]~] ] ]Tl~]T\ 4~]T\~]X\~]\d 4~]\d~]`d~]dl 4~]dl~]hl~] (8Q~] 8Q~]08~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this zqallocatorPqmemoryQ]@]<g]@t]LpT]t]A]].]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this sceneRooth]DJ7X]` T]p@ $||{Pp|||2|D{UUp|lk}wp"p@|]4 XL"4{T]D WP"D|E]T 2L"T| ] ||{P|||2|D{UU|lf}w"{X]4 SL"4{T]8DP~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@ @this JsceneRoot,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoVFinalizeGraphicsSystemd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pintvoid0nwdemoVInitializeGraphicsSystempdeviceAllocator5uMAX_FILEuMAX_DIRECTORYqworkingMemorySize9THsworkingMemory"uresult d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp+l d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h 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T/0235689;<>@BDFHJLN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEEENN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEPN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEERN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEEETN2nw4demo23GraphicsMemoryAllocatorEVN2nw3gfx9GfxObjectEXN2nw3gfx21BasicRenderKeyFactoryIyEEZ[_^]\A-Pp` VQ  lA  (1  D%P`armcc+|     AzXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatMthis renderElementdepthzlayerId\w__resultPQrrenderKeyumeshsmodeleIsmaterial#]~]~]$06~]$(~]0l }{P},{P4]04%~]04i ~]08~]@D~]\d<~]p P]lp ~] ph 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RS$P R <VQ<UPhij/`armcc+|      lmn/`armcc+|      pqutsr5 _-` 00   @XPP l a @$- PP ppW   T% @P ?K`armcc+|     $Bv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float DthisrenderElement|depthlayerIdqx__result rrenderKeyumeshsmodele^smaterial8] ~]@  ],  ~]@H~]T`K~]TX~]` }}P{PP]`d%~]`di ~]`h ~]#~{P] ~] ~]P~]:~]<~]<~]<~] ] ~] ]  ~1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h  |%} `+ }  }  ~  ~  vA ?qP  J$ \,  v T%}}(PQ`VTtQH\P R Z Q`V$Pwx|{zyp@-` PL- /"p`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<<thiscommandVotranslucencyKind& Qpriority3layerId w__resultPQ8rrenderKeyP]~] ]( ](0 ]08 y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h%|%|  ,b }<} RS$P R <VQ<UP~/`armcc+|      /`armcc+|      5 _-` 00   @XPP l a @$ PP ppW   T% @P ?K`armcc+|     $Bv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float Gthis renderElementdepthlayerIdqx__result rrenderKeyumeshsmodele^smaterial8] ~]@  ],  ~]@H~]T`K~]TX~]` }}P{PP]`d%~]`di ~]`h ~]#~{P] ~] ~]P~]:~]<~]<~]<~] ] ~] ]  ~1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h  |%| `+ |  | ~ ~  ~  vA ?qP  J$ \,  v T%}}(PQ`VTtQH\P R Z Q`V$Pp@-` PL- /"p`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<<this commandVotranslucencyKind& Qpriority3layerId w__resultPQ8rrenderKeyP]~] ]( ](0 ]08 y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h%|%|  ,b }<} RS$P R <VQ<UP/`armcc+|      /`armcc+|      /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]5thisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h4}Pd@-@  0BL€\ BB"RPQ 2/D`armcc+|     lB~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l`l{Ph]d"~]d ]do~]d\I|6|#}]~P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!"!| ! }% '"}l}DP8Q4R8QdQdTPh0-0  @BDBT BB"RPQ 0/0/`armcc+|      pB~ WA A@-@@`armcc+|     $A~GD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned intstdiptrdiff_t~"isize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0~std@__va_list&__ap#iva_list&,dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%if32B%ibit32J%ibit64K%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdi__va_list2dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.htD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]void0?0std0h4this3__x3__y?? 4?this3(__yh4this3__x3__y??F 4?this3(__yh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long00__rwS __rw_swap3__a3__bu__tmpS __rw_swap3__a3__bu__tmp??stdS iter_swap3__a3__bRncopy_backward3__first3__last3__resz__resultu__last__342u__last__343u__res__344ub__341S iter_swap3__a3__bRncopy_backward3__first3__last3__resz__resultu__last__385ub__384l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]stdS __pop_heap3__first3__last3__res3__val3__cmp5S pop_heap3__first3__last3__compS__linear_insert3__first3__last53__compu__valueS __pop_heap3__first3__last3__res3__val3__cmp5S pop_heap3__first3__last3__compS__linear_insert3__first3__last53__compu__value000003000000d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid000?]?F?=0?0;??}???9?)?m ?nwutRGetOffsetFromPtr3start3endz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Codeh#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallPd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSecondsD#DZeroOnlyTag0iZeroOnly.*TimeSpanD6D: cFromNanoSeconds5DGetNanoSecondsD6L00Hlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]D9d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickD#Tick6:D operator s64D6operator nn::fnd::TimeSpan6ToTimeSpan6cGetSystemCurrentoperator-=65operator-6500?0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000000nwos@IAllocator(__vptr#Alloc65Alloc65: Alloc65: Alloc65: Alloc65: 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut*4Ethisz__result0000|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?04thisz__result00nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6.coperator new55doperator delete5GfxObject.6.5~GfxObject6.@GfxDeleter&m_HasOwnership#GfxDeleter262operator()625.00u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Optionh#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0b@NNSiFndExpHeapHead&mbFreeList|#&mbUsedList|#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListP# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$|p d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl(#&m_AllocCount#TiExpHeap5lb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x]#&y]#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x]#&y]#&z]#@VEC3 #iVector3pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x]#&y]#&z]#&w]# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmath@MTX34_0&]#@BaseData0&_00]#&_01]#&_02]#&_03]# &_10]#&_11]#&_12]#&_13]#&_20]# &_21]#$&_22]#(&_23]#,l0''f]l'mw] 'a'vB0&_00]#&_01]#&_02]#&_03]# &_10]#&_11]#&_12]#&_13]#&_20]# &_21]#$&_22]#(&_23]#,@MTX340#GetColumn65iMatrix34KK00Kpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6 pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00]#&_01]#&_02]#&_03]# &_10]#&_11]#&_12]#&_13]#&_20]# &_21]#$&_22]#(&_23]#,&_30]#0&_31]#4&_32]#8&_33]#<l@'f'f=]*'m5]'aD'vUB@&_00]#&_01]#&_02]#&_03]# &_10]#&_11]#&_12]#&_13]#&_20]# &_21]#$&_22]#(&_23]#,&_30]#0&_31]#4&_32]#8&_33]#<@MTX44@*#iMatrix44=0==0epe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileSystemBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned charintiGLvoid}2iGLenum3iGLboolean4iGLbitfield5iGLsizei9iGLuint<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.h0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x.#&y.#iAnalogStickStatusZB&holdh#&triggerh#&releaseh#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwutiResU8qiResS8$riResU16siResS16.tiResU32uiResS329viResF32]w@BinString&offset#iBinString#@Offset&offset#to_ptr6@to_table_ptr6@iOffsetRiResTypeInfo@ResBool&value#iResBooliResVec2#iResVec3#iResTransform3#iResMtx34K#0R|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00!84\thisz__result4thisz__result 42thisz__result4*thisz__result 42thisz__result4 thisz__result4*thisz__result 42thisz__result4*thisz__result 42thisz__result nw ut@DataBlockHeader&signature#&length#iDataBlockHeaderpn@ResCommonBase&mpData#ResCommonBaseT6T5IsValid6\void_ptr6Tvoid_ptr6\00XRaResStaticCastkkD3Dresz__resultkRaResStaticCastD3Dresz__resultRHResDynamicCastdd3resz__resultdRHResDynamicCast;;3resz__result;S SafeCleanup3res|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h#"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boole 4thisz__resultnwgfx@Result&m_Code#IsFailure60 |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h&%dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#@FloatColor&r]#&g]#&b]#&a]# FloatColor`6`5]5]5]5]iResFloatColor0xo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.h)(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool04thisz__result4thisz__resultT{3ptrz__result4thisz__result4thisz__resultT{3ptrz__result4thisz__result4thisz__result4thisz__result4thisz__result46thisz__resultT{3ptrz__result4thisz__result4thisz__resultY4%thisz__resultEQ4thisz__result=4 this3+pz__result 4 this3+pz__result 4 this3+pz__result Q4thisz__result=4 this3+pz__result Q4thisz__result=  4 this3+pz__result  nw ut internal|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResDicPatriciaDatap#&numData#&data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# 0GetBeginNodec6@ResDicPatricia#ResDicPatricia6: ref600?.-,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revision#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h10d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalT6S31ptrz__result@w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h43d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P4thisz__resultu(4thisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName@# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeData#&m_Transform#0&m_LocalMatrix-#T&m_WorldMatrix-#@ResSceneObject#ResSceneObject6: ref6GetTypeInfo6@ResSceneNode#ResSceneNode6: @ResTransformNodeI#ResTransformNode6: 0?00I0~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h76d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result4thisz__result/4thisz__result+E4this3valuenwgfxres@ResTextureData#@ResPixelBasedTextureData8Z#&m_Height#&m_Width#&m_Format# &m_FormatType#$&m_MipmapSize#(&m_TextureObject#,&m_LocationFlag#0&m_FormatHW#4@ResTexture#iResDataTypeZResTexture6: 0]ptr6?]ref6@ResPixelBasedTextureD#iResDataTypexResPixelBasedTexture6: ?ref+6SetLocationFlag65@ResImageTexture#ResImageTexture6: @ResCubeTexture#ResCubeTexture6: 0D00k0z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h9<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget#;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwut?>=0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intlongunsigned charvoid4'this3indexz__resultA64ethisz__resultN4ethisz__result@4thisz__resultX4thisz__result n4thisz__result 4thisz__result4Gthisz__result*4Gthisz__result4=thisz__result&4=thisz__result64ethisz__resultN4ethisz__result4Gthisz__result*4Gthisz__result 4sthis3element 4thisz__result {4this3element000 4Uthis3 element0 nw ut ArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK  4=thisz__result & 4=thisz__result  4)this3indexz__resultA|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h@Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description/#&m_CurrentDisplay#4&m_DisplayBuffersL#8@Description,&screenKind#&width9#&height9#&format# &transferMode&#&memoryArea#&isTransferFlipX#&transferOffsetX9#&transferOffsetY9#&displayOffsetX9# &displayOffsetY9#$&bufferCount#(Description161@Builder,&m_Description/#BufferDescription5695ABufferCount5695CreateF695MakeTransferBufferCommand6F55ActivateBuffer6F0/?U0U/?=00Bd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEDTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#GetResSceneObject6?GetResSceneObjectM6G00Cw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrixK#&m_Scale#0&m_Flagsh#<Kd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AnimGroupd#@AnimBinding,#Md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut00Od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0%0?RQ<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResultsh#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks9#&maxChildren9#&maxAnimObjectsPerGroup9# &isAnimationEnabled#B&isFixedSizeMemory#&maxCallbacks9#&maxChildren9#&maxAnimObjectsPerGroup9# &isAnimationEnabled#0h0BM&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResultsh#4&m_Description~#8&m_BranchVisible#Lu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hUThd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?K?nwgfx@TransformNode#&m_Transform#P&m_WorldMatrixK#&m_CalculatedTransform#+m_InverseWorldMatrixK#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalo#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description~#WorldMatrix6YWorldMatrix6a00]y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hXWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00[K4thisz__result|a4thisz__result4thisz__result4this3valuev4thisz__result4this3value nw gfx res@ResVertexAttributeData &typeInfo#&m_Usage#&m_Flags#@ResVertexAttribute#ResVertexAttribute6: ref6GetTypeInfo6@ResVertexStreamBaseData$#&m_BufferObject# &m_LocationFlag#&m_StreamTableCount#&toStreamTable#&m_LocationAddress#&m_MemoryArea# @ResVertexStreamBase#iResDataTypeResVertexStreamBase6: ?[ref6SetLocationFlag65@ ResIndexStreamData,&m_FormatType#&m_PrimitiveMode#&m_IsVisible#&_padding_04#&m_StreamTableCount#&toStreamTable# &m_BufferObject#&m_LocationFlag#&m_CommandCache#&m_CommandCacheSize9#&m_LocationAddress# &m_MemoryArea#$&toBoundingVolume#(@ ResIndexStream# ResIndexStream 6:  ref 6 SetLocationFlag 650?00;02?y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h[Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0ok4hthisz__result`4thisz__resultxC4thisz__result?{4thisz__resultw4thisz__resultnwgfxres@ResPrimitiveData&m_IndexStreamsTableCount#&toIndexStreamsTable#&m_BufferObjectsTableCount#&toBufferObjectsTable# @ResPrimitive#ResPrimitiveT6T: refX6Tref`6hGetIndexStreamsCount96hGetIndexStreams6T@ResPrimitiveSetData&m_BoneIndexTableTableCount#&toBoneIndexTableTable#&m_SkinningMode#&m_PrimitivesTableCount# &toPrimitivesTable#@ResPrimitiveSet#ResPrimitiveSetl6l: refp6lrefx6GetPrimitivesCount96GetPrimitives6l@ ResShapeData8#&m_Flags#&toBoundingVolume#&m_PositionOffset# &m_PrimitiveSetsTableCount#,&toPrimitiveSetsTable#0&m_BaseAddress#4@ ResShape#iResDataType: ResShape 6: 0  ptr? 6?  refY 6 ?s refw 6 GetPrimitiveSetsCount9 6 GetPrimitiveSets 6@ ResSeparateDataShapeDataD:#&m_VertexAttributesTableCount#8&toVertexAttributesTable#<&toMorphShape#@@ResSeparateDataShape#iResDataType ResSeparateDataShape 6: ? ref 6? ref 6GetVertexAttributesCount96GetVertexAttributes60??\0d0~??t~0|000dd0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h]^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int0__cb_current_command_buffer.__cb_current_command_buffer`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolcharint00nwgfxinternal@CommandCacheBuilder&m_StartAddr#&m_EndAddr#CommandCacheBuilder6Begin6End6GetSize96Report6: 0fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription#hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxreskj d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00  4 thisz__result} nwgfxres@ResMaterialColorData&m_EmissionJ#&m_AmbientAndVertexColorScaleJ#&m_DiffuseJ# &m_Specular0J#0&m_Specular1J#@&m_Constant0J#P&m_Constant1J#`&m_Constant2J#p&m_Constant3J#&m_Constant4J#&m_Constant5J#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit#&m_CommandBuffer# @ResBlendOperationData,&m_Mode#&m_BlendColorJ#&m_CommandBuffer#@ResDepthOperationData&m_Flags#&m_CommandBuffer6#@ ResStencilOperationData &m_CommandBufferu#@ ResFragmentOperationDataP&m_DepthOperation #&m_BlendOperation#&m_StencilOperationY#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0#&&m_TextureMatrix-#(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization'#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount#&m_TextureCoordinators#&toTextureMappers'#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#@ResMaterial#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType ResMaterial 6 : A ?y ref} 6 GetTranslucencyKind& 6 GetMaterialId6 0  0 { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hnmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00@4~thisz__resultnwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModel# &m_IsVisible#$&m_RenderPriority#%&m_MeshNodeVisibilityIndex#&&m_CurrentPrimitiveIndex#(&m_Flags#, &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize9#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize9#l&toMeshNodeName@#p&m_RenderKeyCache#x@ResMesh#iResDataType@ResMeshv6v: ?ref6~GetMaterialIndex96~GetRenderPriority6~iResMeshArray/00zw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hqpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0_4thisz__resultnwgfxresDResMeshNodeVisibilityData@ResModelDatag#&m_MeshesTableCount#&toMeshesTable#&m_MaterialsDicCount#&toMaterialsDic#&m_ShapesTableCount#&toShapesTable#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0C#&m_LayerId#@ResModel#iResDataType_ResModel6: ?ref6?ref6GetMeshesCount96GetMeshes6GetShapesCount96GetShapes6iResModelArray30vv0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight#wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight#yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDShaderProgram|{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?4thisz__resultnwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCount9#$&m_ShaderParameterResMaterial #(&m_ShadingParameterResMaterial #,&m_MaterialColorResMaterial #0&m_RasterizationResMaterial #4&m_TextureCoordinatorResMaterial #8&m_TextureMapperResMaterial #<&m_FragmentLightingResMaterial #@&m_FragmentLightingTableResMaterial #D&m_TextureCombinerResMaterial #H&m_AlphaTestResMaterial #L&m_FragmentOperationResMaterial #P&m_SceneEnvironmentResMaterial #TiResMaterialArray(GetOriginal6GetOwnerModel6GetBuffer6GetShaderParameterResMaterial6iMaterialArray"0 0t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivatorpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0_nwgfx@Model#&m_MaterialAnimGroupk#&m_MaterialAnimBindingIndex9#&m_VisibilityAnimGroupk#&m_VisibilityAnimBindingIndex9#00&m_PreRenderSignalT#&m_PostRenderSignalT#&m_Materials#&m_MeshBuffers_#&m_MeshNodeVisibilityBuffers#&m_BufferOptionh#&m_ModelViewMatrixK#&m_NormalMatrixK#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?&m_Description#&m_UserParameter#&m_SharingMaterial#iRenderSignal1@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4@Description#*s_TypeInfo GetResModelv6]GetResMeshes_6]?0PreRenderSignal6]PostRenderSignal6]GetMaterial6e500a0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidfloatbool04thisz__result  4thisz__result \4thisz__result w4thisz__resulte4thisz__result 4this3shiftz__result0nwgfx@RenderCommand(__vptr#iRenderKeyTypeuiRenderElement+iRenderKeyFactory.00;y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void044wthisz__result0nwgfxres@ResCameraDatag#&m_ViewType#&m_ProjectionType#&toViewUpdater#&toProjectionUpdater#&m_WScale#@ResCamera#ProjTypePROJTYPE_PERSPECTIVE PROJTYPE_FRUSTUM PROJTYPE_ORTHO PROJTYPE_COUNT iResDataTypeResCamerao6o: ?,ref06wGetProjectionType6w00sy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDCameraViewUpdaterdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6`50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?=4thisz__result?K4thisz__resultnwgfx@Camera#&m_ViewMatrixK#&m_InverseViewMatrixK#&m_ProjectionMatrix=#&m_InverseProjectionMatrix=#&m_TextureProjectionMatrixK#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue#&m_OriginalTransform#&m_WScale]#&m_IsDynamic#GetResCamera6ProjectionMatrix6ViewMatrix6GetProjectionUpdater`6GetFar]6 000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletalModel#4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid#?0nwgfxiRenderQueue @RenderElementCompare#operator()6-550w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.htd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT DepthSortModeSORT_DEPTH_OF_ALL_MESH SORT_DEPTH_OF_TRANSLUCENT_MESH <d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneUpdater$#&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#&m_DepthSortMode"# @Builder&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#Builder 6 SkeletonUpdaterPtr$6 5/WorldMatrixUpdaterPtr$6 55Create)6 500?0000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor#Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MeshRenderer #&m_RenderContext}#cCreate=5SetRenderContext6=5CRenderMesh6=55]00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFogUpdaterDataDResFogDatadd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#&m_Resource#&m_UpdaterCache#&m_Near]#&m_Far]#&m_WScale]#@UpdateFunctor&camera9#UpdateFunctor.6.59operator()6.53@ResFogDataDestroyer#&m_Allocator?#@ResFogUpdaterDataDestroyer#&m_Allocator?#iResPtr:iResUpdaterPtrHUpdate635 0000<W4.this33fogxo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneEnvironmentSetting<#&m_LightSets7# &m_CamerasT#&m_Fogso#,DLightSetBinderDCameraBinderDFogBinderiLightSetBinderArrayO+iCameraBinderArrayP)iFogBinderArrayQ&ResolveReference650-? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfxiSceneNodeArray*#iModelArray-iSkeletalModelArray0'iLightArray3iFragmentLightArray6'iVertexLightArray9%iHemiSphereLightArray<)iAmbientLightArray?&iCameraArrayB iFogArrayEiParticleSetArrayH%iParticleEmitterArrayK)iParticleModelArrayN'iLightSetArrayQ"iAnimatableNodeArrayT#@SceneContext#&m_SceneNodesz#&m_Models#&m_SkeletalModels#(&m_Cameras##8&m_Fogs6#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights #&m_ParticleSetsF#&m_ParticleEmitters^#&m_ParticleModelsz#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray+kiHemiSphereLightArrayEm"iAmbientLightArraycoiCameraArray~qiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy @Builder<&m_IsFixedSizeMemory#&m_MaxSceneNodes9#&m_MaxModels9#&m_MaxSkeletalModels9# &m_MaxCameras9#&m_MaxLights9#&m_MaxFragmentLights9#&m_MaxVertexLights9#&m_MaxHemiSphereLights9# &m_MaxAmbientLights9#$&m_MaxFogs9#(&m_MaxParticleSets9#,&m_MaxParticleEmitters9#0&m_MaxParticleModels9#4&m_MaxAnimatableNodes9#8 Builderd 6d  IsFixedSizeMemoryh 6d 5 MaxSceneNodesh 6d 59 MaxModelsh 6d 59 MaxSkeletalModelsh 6d 59MaxCamerash 6d 59MaxLightsh 6d 59MaxFragmentLightsh 6d 59MaxVertexLightsh 6d 59MaxHemiSphereLightsh 6d 59MaxAmbientLightsh 6d 59MaxFogsh 6d 59MaxParticleSetsh 6d 59MaxParticleEmittersh 6d 59MaxParticleModelsh 6d 59Createm 6d 5GetFragmentLightsBegin6m GetFragmentLightsEnd6m GetVertexLightsBegin6m GetVertexLightsEnd6m GetHemiSphereLightsBegin6m GetHemiSphereLightsEnd6m GetAmbientLightsBegin6m GetAmbientLightsEnd6m GetFogBegin6m GetFogEnd6m GetParticleSetBegin6m GetParticleSetEnd6m 0?0-x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiFixedFragmentLightArray#9@LightSet#t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?0000nwgfx@SceneEnvironment&m_AmbientLight#&m_HemiSphereLight#&m_VertexLights+#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras~#h&m_CameraIndex9#x&m_Fogs#|&m_LightSets#&m_LightSetIndex9#&m_ActiveVertexLightCount9#&m_ActiveFragmentLightCount9#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#&m_CameraDirty#ApplyFrom65SetFog6595SetFragmentLight65SetVertexLight65SetAmbientLight65SetHemiSphereLight650000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00000??R4}thisz__result nw gfx@ RenderContext#&m_ShaderProgram#&m_MatrixPaletteCount9#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache# &m_Material#$&m_MaterialCache#(&m_CameraCache#,&m_SceneEnvironment#@&m_MaterialHash#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(@ Builder&m_MaxCameras#&m_MaxLightSets#&m_MaxFogs#&m_MaxVertexLights# &m_ParticleMaterialActivator#Builderx6x Create} 6x5 SetRenderTarget 6}5 ClearBuffer 6}555] GetRenderTarget 6} GetActiveCamera 6} SetCameraMatrix 6}5:  GetSceneEnvironment 6}00y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneTraverser #&m_SceneContext?#@BuilderCreate9645Begin695?End69000-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneInitializer#&m_MaterialIdGenerator#@Description0&materialIdGenerator#Description6@Builder&m_Description#MaterialIdGenerator65Create65Begin6End60?90900d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletonUpdater#@BuilderBuilder6Create6500 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater#@BuilderBuilder6Create6500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BillboardUpdater#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IMaterialIdGenerator#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nwgfxinternalDMaterialKeyValue@SortingMaterialIdGenerator(#&m_MaterialsF#&m_MaterialsWorkSpaceF#iMaterialKeyValueArray47@Description&isFixedSizeMemory#&maxMaterials#DescriptionM6M@Builder&m_Descriptione#IsFixedSizeMemoryQ6U5MaxMaterialsQ6U5Create6U50e?0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleModel#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitter#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@ParticleSetCompare#operator()6550 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intboolvoid0x00000  4this3DresTexture uresImageTexturek uresCubeTexture +4this32resIndexStream K4this3;resVertexStreamnwgfxres@ResFileHeaderData&m_Signature#&m_ByteOrder#&m_HeaderSize#&m_Revision#&m_FileSize# &m_NumBlocks#&padding_E#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount#&toModelsDic# &m_TexturesDicCount#$&toTexturesDic#(&m_LutSetsDicCount#,&toLutSetsDic#0&m_MaterialsDicCount#4&toMaterialsDic#8&m_ShadersDicCount#<&toShadersDic#@&m_CamerasDicCount#D&toCamerasDic#H&m_LightsDicCount#L&toLightsDic#P&m_FogsDicCount#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCount#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCount#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCount#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCount#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCount#|&toCameraAnimsDic#&m_LightAnimsDicCount#&toLightAnimsDic#&m_EmittersDicCount#&toEmittersDic#@ ResFileHeader#@ResGraphicsFile#iResDataTypex?  ref! 6 ?; ref? 6 GetModelsCount9 6 GetModels 6 GetTexturesCount9 6 GetTextures 6Setup 655Setup65Cleanup6ForeachTexture65ForeachIndexStream65ForeachVertexStream65@LocationFlagSetter&m_Flag#LocationFlagSetter65operator()65Doperator()652operator()65;iTextureLocationFlagSetteriIndexStreamLocationFlagSetteriVertexStreamLocationFlagSetter0000C4thisz__result?0Z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@CameraController&m_Allocator#&m_Description"#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#Description6@Builder&m_Description"#Create65DCameraEntryDestroy60"0i00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool nw demo@ CommandListSwapper`&m_Allocator#&m_CommandLists#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandLists#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.cCreate55,?Destroy6Bind6RunAsync6WaitDone6Swap6AddGpuProfilingStartPoint965SetGpuProfilingEndPoint65GetGpuProfilingTotalCostTime]6GetListCount6GetCommandBufferSize6 StartCommandSave 6 EndCommandSave 6 ReuseCommand 65000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnulcdCTR@StereoCamera`&m_BaseCameral#&m_LimitParallax]#H&m_LevelWidth]#L&m_DepthLevel]#P&m_DistanceToNearClip]#T&m_DistanceToFarClip]#X&m_CameraInterval]#\@CameraInfoH&left]#&right]#&bottom]#&top]# &near]#&far]#&position#&rightDir#$&upDir#0&targetDir#<StereoCamera6Initialize6Finalize6CalculateMatrices]65555555]5]500P0P00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatintboolunsigned short0-000000?. 4 thisz__result0nwdemoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource#iResourceArrayVB@RenderSystem&m_Allocator #&m_RenderContext #&m_PriorMaterialRenderKeyFactory #&m_PriorDepthRenderKeyFactory # &m_RenderQueue #&m_MeshRenderer #&m_RenderSortMode#&m_UpperSwapper #&m_LowerSwapper # &m_ExtensionSwapper #$&m_CommandListSwapper #(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera #&m_Resources#&m_SkyModel #@ Description|&upperScreenDescription/#&lowerScreenDescription/#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode<#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTickD#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount9#,*NANO_TO_MILLI*MILLI_TO_RATE LoadMeterDescriptionh 6h c Create 5 5P?L LoadSkyModel 6 5 Destroy 6  SetRenderTarget 6 5 GetRenderContext 6  SetRenderSortMode 6 5SetSceneEnvironmentSettings6 5 5=SetEnvironment6 5 SubmitView6 5 RenderScene6 559: RenderStereoScene6 55: ClearBuffer6 5`ClearBySkyModel6 5 TransferBuffer6 59WaitCommandList6 RunCommandList6 SwapCommandList6 WaitVSync6 59SwapBuffer6 59PresentBuffer6 59CalcStereoCamera6 555:]?:]?BeginLoadMeter6 EndLoadMeter6 CalcLoadMeter6 SuspendLoadMeter6 ResumeLoadMeter6 ResetCumulativeLoadMeter6 DrawLoadMeter6 5:9 Z:9LogLoadMeter6 RenderSystem 6 0@SceneSystem&m_Allocator #&m_SceneContext#&m_SceneTraverser#&m_SceneUpdater# &m_SceneInitializer#&m_CameraController#@Description@&maxSceneNodes9#&maxModels9#&maxSkeletalModels9#&maxCameras9# &maxLights9#&maxFragmentLights9#&maxVertexLights9#&maxHemiSphereLights9#&maxAmbientLights9# &maxFogs9#$&maxParticleSets9#(&maxParticleEmitters9#,&maxParticleModels9#0&maxBones9#4&maxMaterials9#8&isFixedSizeMemory#<cCreate 5 5  ? Destroy6 InitializeScene6 5TraverseScene6 5UpdateScene6 GetSceneContext6 GetSceneUpdater&6 SceneSystem 6 00m ?000;000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddressO#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontInformationd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwfontinternalDTextureObjectiCharCodet@Font(__vptr#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingQ#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidth]#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingQ#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale)#$&m_CursorPos=#,&m_FixedWidth]#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontiTextWriter!x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.htd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndex^#iGlyphIndexy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFont#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 06&m_UniformAddr:# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer '3B&m_UniformTextMtxBuffer8#s&m_UniformTextColorBuffera#@@UniformAddress&addrMtx]#&addrSizeAndVtx]#&addrTexCoord]#&addrColor]# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar000nwdemo@GraphicsDrawing&m_ScreenSize#&m_LineWidth]#&m_ProgramID# &m_ShaderID#&m_pShaderBinary#&m_PositionStreamN#&m_ColorStreamq#&m_TexCoordStream#&m_Font#&m_TextWriter#&m_Drawer#&m_MaxTextCount9#&m_FontCommandBuffer#&m_FontAllocator#&m_ShapeAllocator#DrawString]659595o0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX.#l&m_AnalogStickY.#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65c@PadFactorycGetPad000Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool0nwdemo@UtilitycLoadResources:5@55cCreateSceneNode55: :F :9 0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@DebugUtility*s_IsForceCpuProfilingModecIsCpuProfilingModeld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramAO#&m_CurrentAddrVramBO# &m_DeviceMemoryAllocator#Initialize6e5Finalize6eAllocate6e5555Deallocate6e5555GraphicsMemoryAllocatore6e~GraphicsMemoryAllocator6e0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]intboollong000000?std0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intlongcharunsigned intvoidunsigned shortboolfloatBe0&tinfo#&offset_flags#@__type_info&__vptrY#&__namea#0U0]F__class_type_info&base(#F__vmi_class_type_info&basee#&flags#&base_count# &base_info#B &basee#&flags#&base_count# &base_info#F__si_class_type_info &basee#&base_typep#e0li__builtin_va_list000__dso_handle0000??=?K?0?#4 this39screenKindurenderContextuisMultiCommandList 4 this 4 thisuendTickuspanD4 this3`clearColor74 thisustartTickuspanDV4 thist4 this= 4 this [ 4 thisuendTickuspanDucurrentTimeucurrentGpuTime  4 this39screenKindudisplay  4 this39screenKindudisplay nw ut internal gfx demo@ RenderSceneInternalFunctor#&m_RenderContext#&m_MeshRenderer# RenderSceneInternalFunctor  6 55 operator() 6 5 0\B h 0&f#&d# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp4__dso_handle d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65ptr6#0td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayDicTraits@Traitsvipointero&8ireferencev(8cGetValue5@TraitsDipointero&8ireferenceD(8cGetValue@510w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0%0?nwut@LastValueResultoperator()65550d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwut@Signal2m 0- d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeg|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher#"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h&%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h)(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2-8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00./d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #021d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h54d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray6559begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h78d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.:9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraits2ipointer kireference2mcGetValue50|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h=<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray2&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray6559begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h?8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon*6*5ptr6*ptr62#00.BAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hEDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray6559begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hHGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraits~ipointer kireference~mcGetValue50|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hKJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray~&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray6559begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#POd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypePFw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hSRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hVU<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent3#iTItipointer=ireference=operator*E6%?'operator++u6)iterator)6)53ResArray.6.559empty66begin6.end6.0!0002|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hYXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h\[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray6559begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h_^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciavitype`^w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.haDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray &m_Allocator/#&m_Elements5#&m_End5#&m_Capacity# operator[]A6)50%00  ?;dcPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal3}00{&m_Allocator#&m_SlotsK#iSlotType iResultType iSlotList &iResultCombinerType iAllocatorType @Invoker &m_arg0#&m_arg1#&m_arg2#Invoker6555operator()65000%operator()6K5550{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.higfTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacity# iiteratorOX=begin6=end6=00%00C|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hiDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray-&m_Allocator3#&m_Elements9#&m_End9#&m_Capacity# operator[]A6'50#000--?=k d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00nmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hqpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.htsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# yx$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolintfloat00 nw gfx@ BasicRenderElement &m_Key%#&m_Mesh#&m_Model # iKeyType @@Bit64RenderKey&m_Key%#Bit64RenderKey6SetLayerId65SetPriorityForSimpleMaterial655SetSimpleMaterialIdAndTranslucencyKind655SetTranslucencyKind65& SetDepth655SetCommand65Key6@ReverseDepth24bitQuantizer#operator()%65@Bit64RenderKey}&m_Key%#Bit64RenderKey6SetLayerId65SetPriorityForDetailedMaterial655SetDetailedMaterialIdAndTranslucencyKind655SetPriorityForSimpleMaterial655SetTranslucencyKind65& SetDepth655SetCommand65Key6@ ZeroQuantizer# operator()% 6 5 BasicRenderElement 65 ~BasicRenderElement 6 IsCommand 6 GetMesh 6 GetMesh 6 GetModel  6 GetModele 6 GetCommand 6%? Key 6 GetBool 6506600000}0?00y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h{<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@BasicRenderKeyFactory BasicRenderKeyFactory8685~BasicRenderKeyFactory68#0~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float0nwgfx@PriorMaterialRenderKeyFactory }iKeyType iRenderElementType)iBit64RenderKeyType\cCreate 5CreateRenderKey#6 555?CreateCommandRenderKey# 6 55& 55PriorMaterialRenderKeyFactory 6 5#0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwgfx@PriorDepthRenderKeyFactory iKeyType iRenderElementType)iBit64RenderKeyType6\cCreate5CreateRenderKey#65|55?xCreateCommandRenderKey# 65V5& 55PriorDepthRenderKeyFactory65#0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwgfx@TopPriorDepthRenderKeyFactory iKeyType iRenderElementType)iBit64RenderKeyType6\cCreate 5CreateRenderKey#6 555?{CreateCommandRenderKey# 6 5V5& 55TopPriorDepthRenderKeyFactory 6 5#0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6EPtr6E0A|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@binary_function##|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter!60?Ptr6MovePtr650??|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter!60?Ptr6MovePtr650??|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrv0&m_Object#&m_Deleter#ielement_type3ideleter_typev|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray,&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayk&m_Allocatorq#&m_Elementsw#&m_Endw#&m_Capacity# iiteratorwX=operator[]{6e5begin6eend6e0000k?k|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorX=operator[]65begin6end6capacity6GetCapacity600000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayS&m_AllocatorM#0S&m_Elements#&m_End#&m_Capacity# iiteratorX=begin6Gend6G0000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacity# iiteratorOX=begin6=end6=0000C|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayk&m_Allocatorq#&m_Elementsw#&m_Endw#&m_Capacity# iiteratorwX=operator[]{6e5begin6eend6e0000k?k|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayS&m_AllocatorM#0S&m_Elements#&m_End#&m_Capacity# iiteratorX=begin6Gend6G0000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@ &m_FixedSizeElements# #0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@binary_function|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayv&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray6559begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayD&m_pBegin#&m_pEnd#ipointer19@iterator&m_pCurrent+#iTItipointer1=ireference@=operator*=6?operator++m6 iterator 6 5+ResArray6559begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator%#&m_Elements+#&m_End+#&m_Capacity# size6000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=~MoveArray6begin 6end 6clear6destroy65destroy_range65 5 erase65000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocator[#&m_Elementsa#&m_Enda#&m_Capacity# iiteratoraX=MoveArrayU6U555[5~MoveArray6Ubegin6Uend6Uclear6USetArrayKind6U5SetCapacity6U5destroy6U5adestroy_range6U55eraseaa6U5a000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# FixedSizeArray6#0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwgfx@BasicRenderQueue,&m_List#0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingStatew#(iElementKeyFactoryType; iiteratorA-@Builder&m_IsFixedSizeMemory#&m_MaxRenderElements#Builder6~Builder6MaxRenderElements65Create65*s_TypeInfo GetRuntimeTypeInfo#6Reset65Reset65=5=5=5=: 0Begin6End6BasicRenderQueue65BasicRenderQueue655~BasicRenderQueue60?#00w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocatory#&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArrays6s55y: MoveArrays6s5y~MoveArray6sbegin6send6sclear6sSetArrayKind6s5SetCapacity6s5destroy6s5destroy_range6s55erase6s5000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapTemplateX##!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBase$#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintnwfont@TextWriterBased&m_WidthLimit]#L&m_CharSpace]#P&m_LineSpace]#T&m_TabWidth#X&m_DrawFlag#\0W&m_TagProcessor=#`iTagProcessor)#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.h&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?#)(Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayC&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacity# iiteratorOX=begin6=end6=0000C|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,+D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional/.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional21D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional54TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional87D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional;:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional>=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalA@TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0-nwut@Slot2Ed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00-nwut@Slot2HGHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nwut@Slot3(__vptr#0/&m_Allocator#iResultType iAllocatorType { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]floatstd@unary_function|%MLD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iterator_traitsivalue_typeR(idifference_typeS(0l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hPOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iterator_traitsivalue_typeR(idifference_typeS(00l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hSRTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newWVXd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]O nnmathMultiplyAndDivideD3Dx39mul39divz__resultDurateur_hiur_loux_hiux_lotk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.h*nnmathMultiplyAndDivide[ZD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]14this3__funh652z__resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functional^]D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]47this3__oper3__xz__result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionala`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]14this3__funh652z__resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionaldcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]47this3@__oper3L__xz__result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalgfd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]34this7Dtick z__resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hjid:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4thisz__resultDh] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hmld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865];4Dthis7zeroOnly z__resultDlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hpod:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]QD3DnanoSecondsz__resulturetz__struct_resultDlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hsrd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisz__resultz__struct_resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hvud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]u 4thisz__resultz__struct_resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hyxd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qg2z__resultz__struct_resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h|{d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y M4this3rhsz__resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h~d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z n4this3rhsz__resulturetz__struct_resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4Lthisz__resultDlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]int ]4this3indexz__resultucolumnpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3sizez__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]S 4this3size7alignment z__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]S94this3size7alignment z__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]Sf4this3size7alignment z__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]S4this3size7alignment z__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 k4@thisz__resultup|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4@thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Tthis3pz__resultT|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4\thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0!4Tthisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]4`this3]red3]green3]blue3]alphaz__result`xo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]g4thisz__resultcw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04*this3pz__result*|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4*thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3slot{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4this3first3last3invoker|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04*this3pz__result*|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pz__result |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04*this3pz__result*|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04*this3pz__result*|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3arg03arg13arg2z__result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool@4this3s_TypeInfoz__resultuselfy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin39numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin39numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin39numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0o04Tthis7p z__resultTx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3ptrz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin39numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04lthis7p z__resultlx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3ptrz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04.this3pBegin39numz__result.|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4)this33pz__result)|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4.thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4.thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin39numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P4this7p z__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3ptrz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin39numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3+pz__result |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0b4this7p z__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0_4this7p z__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q63ptrz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin39numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3+pz__result |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h$#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h'&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4thisz__result=|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h-,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]y4)thisz__resultu|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h0/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h32d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4thisz__result=|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h65d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h98d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4thisz__result=|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h<;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h?>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4thisz__result=|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hBAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hEDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hHGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hKJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], 84.thisu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hNMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q8O53bufz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hQPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q=p5u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hTSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]N4.this3allocatorz__result.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hWVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0W4.thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hZYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]x42thisz__result2u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h]\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 42this3.objectu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h`_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4?thisz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hcbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4Gthisz__resultMw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hfed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Ythisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hihd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4athisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hlkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 U 4 this7p z__result { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.honpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast  3resz__result |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastsrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]g04thisz__resultt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hvud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]yN4thisz__resultt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hyxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]booln4thisz__resultuhasBuffert d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.h|{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]4]thisz__resultv|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result9x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultz__struct_result.x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]4]thisz__result_ umodelvz__struct_result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]4]thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]4]thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]int84ethis3indexz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]&4=thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4=thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] "4Kthis3arg03arg13arg2ucombiner^{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3elementz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865] &4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]B4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]48this3allocatorz__result8y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 48thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3allocatorz__result y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q+63allocatorz__result ufactoryMemoryy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]f4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]'4this3layerIdy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]84~thisz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4this3priority3shifty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 thisz__result& { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 thisz__result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3material3materialIdShifturesMaterial uid%ushadingParametersResMaterial utranslucencyKind& y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]4~thisz__result9w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float4 this3depthz__result%y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float&4this3depth3shifty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]H4this3Vcommandy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3& translucencyKindy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3priority3shifty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3allocatorz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q(-3allocatorz__resultufactoryMemoryy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4this3layerIdy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3priority3shifty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3material3materialIdShifturesMaterial uresBuffer utranslucencyKind& y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float4this3depthz__result%y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]float?4this3depth3shifty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865] [4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]a4this3Vcommandy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3& translucencyKindy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3allocatorz__result y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q+03allocatorz__result ufactoryMemoryy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]J 84`this3pivot d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4othis7p z__resultoy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast3resz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Ethisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result`|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4-this3lhs3rhsz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]54thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865];4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h%$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h('d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865];4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h+*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h.-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 4 thisz__result x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h10d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h43d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result!|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h76d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0U4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h:9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h=<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pointerz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h@?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\4this3pointerz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hCBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] p4this3pointeruobjectudeleter |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hFEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] $4this3pointeru d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hIHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4this3objectu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hLKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]84 this3/skeletonUpdaterz__result$x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hONd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hRQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result!|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hUTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0U4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hXWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h[Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pointerz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h^]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\4this3pointerz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.ha`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] p4this3pointeruobjectudeleter |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hdcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] $4this3pointeru d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hgfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4this3objectu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hjid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4 this35worldMatrixUpdaterz__result$x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hmld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hpod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]j4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hsrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0O4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hvud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hyxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]G 4=this3CrenderContextx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.h|{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 34.this39cameraz__result.xo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.h~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]$. 4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]$[ 4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]! 4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]! 4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] > 4m thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] ,4d thisz__resultd x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolF4d this3isFixedSizeMemoryz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]O4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4d this39maxz__resulth x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4ethis3indexz__result{|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4ethis3indexz__result{|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]i 4this39index3fog| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865] <4this3ambientLight| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865] _4this3hemiSphereLight| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4}thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4}thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] ]4xthisz__resultxy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]- 4thisz__result| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]8Z4this3materialIdGeneratorz__result| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]5 4thisz__result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]< 4thisz__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]? 4Mthisz__resultM d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolU4Uthis3isFixedSizeMemoryz__resultQ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int\ 4Uthis3maxMaterialsz__resultQ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4sthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4sthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long ,4sthis3first3lastufirst__23ub__22uelement__18|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4sthis3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4sthis|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3cacheEnabledw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3=opacityKeyFactory3=translucentKeyFactory3=additiveKeyFactory3=subtractionKeyFactory7cacheEnabled w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]A4thisz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y4thisz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValue3flags3shift3mask3valuez__resultxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hSetFlagValued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4sthis3kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4sthis3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4sthis3allocatorz__results|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h('d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4this3allocatorz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h+*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4sthis3size3allocator7kind z__results|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h.-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3allocator3maxRenderElementsz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h10d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0p4sthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h43d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h76d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] >4thisz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h:9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 X4thisz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h=<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]ints4this3maxz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h@?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3allocatorz__resultuqueueMemoryuqueuew d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hCBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0q4this7p z__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hFEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hIHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hLKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hONd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0[ 4this7p z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hRQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0o4this7p z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hUTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0O4this7p z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hXWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]oU4Tthisz__resultXx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h[Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4hthisz__result9x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h^]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Tthisz__resultz__struct_resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.ha`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4lthisz__resultpx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hdcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result9x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hgfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4lthisz__resultz__struct_resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hjid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4thisz__resultYx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hmld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result9x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hpod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultz__struct_resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hsrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hvud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hyxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result9x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h|{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4thisz__resultz__struct_resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0@4vthis7p z__resultvw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4thisz__result9x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4thisz__resultz__struct_resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]J4wthisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4thisz__result! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y4thisz__result9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4thisz__resultudicz__struct_result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultudicz__struct_result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3allocatorz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int:4this3functionuenduptr__26cu_ZNK2nw2ut8internal8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__25DuresTexture__30Du_ZN2nw3gfx3res10ResTexture3refEv__32 ures__33Du_ZN2nw2ut13ResStaticCastINS_3gfx3res15ResImageTextureENS3_10ResTextureEEET_T0___35kuresImageTexturekuvalue__38u_ZN2nw3gfx3res20ResPixelBasedTexture3refEv__41ures__42Du_ZN2nw2ut13ResStaticCastINS_3gfx3res14ResCubeTextureENS3_10ResTextureEEET_T0___44uresCubeTextureuvalue__47u_ZN2nw3gfx3res20ResPixelBasedTexture3refEv__50 utexture d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int a4this3functionumodelsEndup__54@u_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__55 up__59@u_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__60 up__64@u_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__65 up__69@u_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__70 up__74@u_ZN2nw2ut8internal8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__75 up__79@u_ZN2nw2ut8internal8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__80 up__84@u_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__85 up__89@u_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__90 uptr__93@u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratordeEv__922uresIndexStream__972uvalue__99u_ZN2nw3gfx3res14ResIndexStream3refEv__101 umodel ushapesEnd ushape uprimitiveSetsEnd uprimitiveSet uprimitivesEnd uprimitive uindexStreamsEnd uindexStream d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidunsigned int04this3functionumodelsEndup__107@u_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__108 up__112@u_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__113 uptr__116@u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratordeEv__115ures__119u_ZNK2nw2ut13ResCommonBase7IsValidEv__127up__129up__132up__135up__138up__141u_ZN2nw2ut13ResCommonBaseC1EPKv__142Tu_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__139*u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__136u_ZN2nw3gfx3res8ResShapeC1EPKv__133u_ZN2nw3gfx3res20ResSeparateDataShapeC1EPKv__130u_ZN2nw2ut14ResDynamicCastINS_3gfx3res20ResSeparateDataShapeENS3_8ResShapeEEET_T0___124du_ZNK2nw3gfx3res14ResSceneObject3refEv__146u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__144up__152up__155up__158up__161up__164u_ZN2nw2ut13ResCommonBaseC1EPKv__165Tu_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__162*u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__159u_ZN2nw3gfx3res8ResShapeC1EPKv__156u_ZN2nw3gfx3res20ResSeparateDataShapeC1EPKv__153u_ZNK2nw2ut13ResCommonBase7IsValidEv__167up__171@u_ZN2nw2ut8internal8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__172 up__176@u_ZN2nw2ut8internal8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__177 uptr__180@u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE8iteratordeEv__179ures__183u_ZNK2nw2ut13ResCommonBase7IsValidEv__191up__193up__196up__199up__202u_ZN2nw2ut13ResCommonBaseC1EPKv__203Tu_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEEC1EPKv__200*u_ZN2nw3gfx3res18ResVertexAttributeC1EPKv__197u_ZN2nw3gfx3res19ResVertexStreamBaseC1EPKv__194u_ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResVertexStreamBaseENS3_18ResVertexAttributeEEET_T0___188;u_ZNK2nw3gfx3res18ResVertexAttribute3refEv__207u_ZNK2nw3gfx3res18ResVertexAttribute11GetTypeInfoEv__205up__214up__217up__220up__223u_ZN2nw2ut13ResCommonBaseC1EPKv__224Tu_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEEC1EPKv__221*u_ZN2nw3gfx3res18ResVertexAttributeC1EPKv__218u_ZN2nw3gfx3res19ResVertexStreamBaseC1EPKv__215u_ZNK2nw2ut13ResCommonBase7IsValidEv__226uresVertexStream__228;uvalue__230u_ZN2nw3gfx3res19ResVertexStreamBase3refEv__232 umodel ushapesEnd ushape uresSeparateDataShaped uvertexAttributesEnd uvertexAttribute uresVertexStream; d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3flagz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0ONWGetCurrentCmdBufferz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h(NWGetCurrentCmdBufferd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] =4thisw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] R4thisw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] e4thisz__result9w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar00Ovsnprintf3dest3destCount3srcCount3format3vargsz__resulturesult|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h$vsnprintf d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar00Osnprintf3dest3destCount3srcCount3formatoz__resultuvargsuresult|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h$snprintfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharint 4this7detail uaddruendAddrutmpStruoffset9ucount @command_t)data# )addr#)be# )size#)rsv#)seq#uaddruendAddr ucommanducommand_u32ucommandSize ui ui0'w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z 641thisz__result1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]ov49this3Adescriptionz__result5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]49this3countz__result5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]3 J4thisz__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865] /4thisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]84thisz__result |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charlong0 4this3 first3 lastufirst__16ub__15|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] f4this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h! "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]OCreatePriorDepthReverseDepthRenderKeyFactoryZ3allocatorz__resultZy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h?CreatePriorDepthReverseDepthRenderKeyFactory%$&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]OCreatePriorMaterialAndZeroDepthRenderKeyFactoryZ3allocatorz__resultZy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hBCreatePriorMaterialAndZeroDepthRenderKeyFactory)(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Uthis3kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4Uthis3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h/.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0"4Uthis3elements3size3allocator3kindz__resultU|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h21d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h54d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4h thisz__resulth | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h87d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]I 4 thisz__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h;:<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5]z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_?>@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast]]3objz__result]us_TypeInfoUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastCBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4Uthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hFEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Uthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hIH d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4Uthis3first3lastuelement__8 u_ZN2nw4demo11ResourceSetD1Ev__11|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hLKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]3 4Uthis3 firstz__resulta|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hONd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Uthis|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hRQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0R4Uthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hUTVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyYXZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy]\^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy;3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroya`bd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyedfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyihjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroymln0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolPSafeCleanupResources3 resourcesuendures__233u_ZNK2nw2ut13ResCommonBase7IsValidEv__237 uit| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h'4SafeCleanupResourcesqprd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hxwyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]OCreateTopPriorDepthReverseDepthRenderKeyFactoryZ3allocatorz__resultZy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hBCreateTopPriorDepthReverseDepthRenderKeyFactory|{}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidOmem_fun3__funh652z__resultz__struct_resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalmem_funD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]Obind1st3@__oper3__xz__resultz__struct_result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalbind1st D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each3__first3__last3__fz__resultu__x__253u__y__254z__struct_result7d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_eachD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidOmem_fun3__funh652z__resultz__struct_resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalmem_funD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]Obind1st3__oper3__xz__resultz__struct_result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalbind1st D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each3__first3__last3__fz__resultu__x__242u__y__243z__struct_result7d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_eachD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P__unguarded_linear_insert3__last3__val3__comp u__nexth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC,__unguarded_linear_insertD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]boollongP__insertion_sort3__first3__last3__compu__first__316u__last__317u__comp__319u__valueu_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___325u_ZN2nw3gfx20RenderElementCompareclERKNS0_18BasicRenderElementIyEES5___327u__first__331u__last__332u__res__333u__last__332__338u__last__332__339u__res__333__340ub__337u_ZSt13copy_backwardIPN2nw3gfx18BasicRenderElementIyEES4_ET0_T_S6_S5___334u_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___336 u__ih^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC#__insertion_sortD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P__unguarded_insertion_sort3__first3__last3__compu_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___346 u__id[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm- __unguarded_insertion_sortD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P__final_insertion_sort3__first3__last3__comph^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC)__final_insertion_sortD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]O__median3__a3__b3__c3__compz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC__median`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]O__unguarded_partition3__first3__last3__pivot3__compz__resultu__a__307u__b__308u__tmpu_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___313h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC(d__unguarded_partitionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]intP __push_heap3__first3__holeIndex3__topIndex3__val3__comp u__parenth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC__push_heappD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]intboolP __adjust_heap3__first3__holeIndex3__dist3__val3__compu__topIndexu__2ndChildu_ZN2nw3gfx20RenderElementCompareclERKNS0_18BasicRenderElementIyEES5___286h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC t__adjust_heapD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P sort_heap3__first3__last3__compu__first__289u__last__290u__comp__291u_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___296u__first__297u__last__298u__res__299u__val__300u__cmp__301u_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___306d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmsort_heap8D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P __make_heap3__first3__last3__comp55u__distu__parentu_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___284h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC<__make_heapD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P make_heap3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmmake_heapD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]boolP__partial_sort3__first3__middle3__last53__compu_ZN2nw3gfx20RenderElementCompareclERKNS0_18BasicRenderElementIyEES5___266u_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___272u__first__273u__last__274u__res__275u__val__276u__cmp__277u_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___282 u__ih^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC!__partial_sortD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]Psort3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmsortd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]P 4 thisz__result&| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each3__first3__last3__fz__resultufog__2613d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_eachd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3renderContext3meshRendererz__result  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 4 this3element ucommandV umeshumodel] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQJz__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3'it13'it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3'it1_3'it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Copy3pOut3pz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hMTX34Copyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44Copya3apOut3ipz__resultape d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hMTX44Copyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]r 4 thisz__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3 object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy-3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P__unguarded_linear_insert3__last3__val3__comp u__nexth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC,__unguarded_linear_insert   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longP__insertion_sort3__first3__last3__compu__first__372u__last__373u__comp__375u__valueu__first__378u__last__379u__res__380u__last__379__383ub__382u_ZSt13copy_backwardIPPN2nw3gfx11ParticleSetES4_ET0_T_S6_S5___381 u__ih^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC#__insertion_sort   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P__unguarded_insertion_sort3__first3__last3__comp u__id[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm-__unguarded_insertion_sort D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P__final_insertion_sort3__first3__last3__comph^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC)__final_insertion_sort   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]O__median3__a3__b3__c3__compz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC__median   ,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]O__unguarded_partition3__first3__last3__pivot3__compz__resultu__a__366u__b__367u__tmph^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC(0__unguarded_partition   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]intP __push_heap3__first3__holeIndex3__topIndex3__val3__comp u__parenth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC__push_heap   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]intP __adjust_heap3__first3__holeIndex3__dist3__val3__compu__topIndexu__2ndChildh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC  __adjust_heap  XD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P sort_heap3__first3__last3__compu__first__355u__last__356u__comp__357u__first__359u__last__360u__res__361u__val__362u__cmp__363d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm\sort_heap# " $ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P __make_heap3__first3__last3__comp55u__distu__parenth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC__make_heap' & ( D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]P make_heap3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmmake_heap+ * , TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]P__partial_sort3__first3__middle3__last53__compu__first__348u__last__349u__res__350u__val__351u__cmp__352 u__ih^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC!X__partial_sort/ . 0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]Psort3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmsort3 2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]J 4ethisz__resulte d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h6 5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q 74ethisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h8 !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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t9 l |89 # 9 l P9 # 9 l x9 # 9 l @9 # 9 l @9 # 9 l $9 # 9 l p9 # $9 l ,89 # d9 l l9 # 9 l 89 # <9 l D(9 l lP9 # 9 l 89 l @9 l <9 l T 9 # t9 l | 9 # 9 l 09 # 9 l 09 # 9 l (9 l < 9 # \9 l d 9 # 9 l  9 # 9 l  9 # 9 l  9 # 9 l H9 # L9 l T9  # 9  l @9  # $9  l ,89 # d9 l lP9  # 9  l p9  # 4 9  l < @9  # | 9  l @9  # 9  l x9  # D 9 l L h9 " # 9 $ l 89 & # 9 ( l 9 * # | 9 , l 89 . # 9 0 l (9 2 l  9 5   ! p I/200 1294816650 0 0 100666 60900 ` ELF(L4( @-@-(@ 03/ @C- M0(`@p0(!0 PPU700  PQP*W 000  PQP0H0  PQPV 000  PQP $ Ѝ ЍSendPacket() : Failed to send packet O-MP`\TPpO 0@P`FVPP9` 0@P`FV`Z&: V` 0 @ P`FV` 0@P`FVX`P*,Ѝ$Vp`  0@Pp`FV,ЍDQ@-  PA-`Pp 03/@   03/   @ @-p@-@ P 2/  Q p@/@- @/p@-P @ 03/  p @@-@ 2/ P DARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Release\demo_HioPacketChannel.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppD`armcc+|     8A~`armcc+|      HA|P`armcc+|     4A~`armcc+|     $A~G`armcc+|     4B~`armcc+|     B~`armcc+|     B~`armcc+|     0AyAvLyBvCyBv`armcc+|     0As AlWwBlTw`armcc+|     LA|`armcc+|     pAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8`85{P4] 0"~8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H2!HthisRqallocatorU ] 06?~]$0,~Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4boolW=84deviceAllocator5w__resultP0] @"~](0B~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$WGQ$<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4boolOa4this6timeOut#w__resultP0rresultP](4]~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolbthis!w__resultP] d~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolithis!w__resultP] k~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0pthisheaderBufferheaderLengthdataBufferdataLengthx__result\uresultrwrittenSize`stotalSizezrsize\ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidintboolcharunsigned int0thisVheaderWrittenSize7dataWrittenSize headerBufferheaderLengthdataBufferdataLengthtimeOutx__resultxrheaderIdPqattrTsreadSizeqsizeV,stotalReadSizemrintBufferHsbuf__2Zssize__3Grattr__4SrreadDsbuf__11ssize__12rattr__13Srread__15@sbuf__21ssize__22rattr__23Srread__25sbuf__31ssize__32rattr__33Srread__35sbuf__41essize__42Rrattr__43Srread__45Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L`Lwd5F{GPH}W0]3~]0 ~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0pthisallocatorxdeviceAllocatorZw__resultPlrmemoryPrhioPacketChannelP]('~]0h*(G5~G}W$]044~]<T!~( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.h }< d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.h2 } }rx* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h= }% } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h| #1}  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h ~  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h ~  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppy32 2 2 2 }d d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppznu  |x 2  2  6  2  !l 6 = d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h$~  ~%(= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.h"  `  (g+$  ~%(}%}8} 0T T}D}DH}$0P 0TPHT}4} P P} } $}}4}QP$P}}P}}P}}8}(8@}@L}(LT}T}(<@PPTP8TU,VS,XRWQY P @T}}4d}dl}$l}}$VRhlPP <V 0RVRVRT`PPP<HPP8TV8HR [Z`YxW0P`XZSY R `TlT Q P P U}L}0PP S LU$RQPLT}p}<TP0<P0pTRpW Q pUPpVQPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hTSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#YXd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintiu8|(%iu32*%is32/%iuptr3%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h\[D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h_^D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.haD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stddcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hgfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hjiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hlD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdnD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdqpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool b4thisz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE Result6Result655t55}IsFailure6IsSuccess6operator==6500?dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndwd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd{d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 4this3buf3size7attr z__resulturead0nnhioCTR@SerialChannel&m_Ch#AttributeATTRIBUTE_NONE ATTRIBUTE_NO_WAIT ATTRIBUTE_IN_PC SerialChannel6~SerialChannel6Open655Close6Connect6WaitHost6: Disconnect6Flush6Read6555: Read655: Write6555: 0xl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint000nwdemo@HioPacketChannel&m_Allocator#&m_DeviceAllocator#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber#@Builder&m_DescriptionO#Create655*PACKET_HEADER_ID*BUFFER_SIZE*s_DeviceAllocatorForHioWorkMemory*s_HioWorkMemoryDestroy6cInitialize5dFinalizeListen65Connect6Disconnect6SendPacket65555ReceivePacket65555555HioPacketChannel6555]O?Y~HioPacketChannel60w00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# e&base_info#i__builtin_va_list000a4thisz__result*4this3allocator3deviceAllocator3]descriptionz__resulturesultB0i&tinfom#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4thisz__resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]int:4this3level3tsummary3module3}descriptionz__resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool ~4thisz__result}dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3rhsz__result}dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]< |4thisz__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0A 4thisz__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3sizez__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]OResultConnectedz__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_SerialChannel.h"ResultConnected!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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-Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp`armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|     @F~G`armcc+|     A}Ez^}`armcc+|     $A|Dz[|D`armcc+|      `armcc+|      `armcc+|     (A~H`armcc+|      `armcc+|     dB~Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemors_IsInitializedrs_MemoryBlockrs_MainMemoryHeapd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `x =*] PQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`]Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this%v__resultP]P~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this%)addressv__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this%]P}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@`;@}X|r-](@` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P|_];,Tw}X,|r]@T`]Xpyr~} X]p{~|9|$L{-P]t-~{Qt{Qt]1~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemoV:InitializeDemoAllocatorallocator%size9option umemoryuaddress]x< ~|];,Lw}X,|r]8L`]Phy~} P]hx{~|k|$~{-P ]hp-~{Qh{Qh]pt1~]xx>]XEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {P{Q{Qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]` ]~{Q{Q]}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865](nwdemoVCFinalizeDemoAllocator(allocator%B] E /] ~{Q {Q ]}] E~](F] (Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoVDump]~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hp{ * d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h\$|\ ~  }% z* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h:n ~  %z  } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h - d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h$d ~  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h  } S R Q}P}P}QP}P}4}4@}(8P}} }} QRpPXpQ@PPQT P TU}}}}}QPpQpRhtPPhQ8HPRVQU P T }P} P}$}$(} PP(T}STXWVU@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0ethis "w__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.h"}}PTZ[_^]\@-@@`armcc+|      B~Ed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {P] !-~b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h !~*}} } Tab dfhN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEEEjN2nn2os10LockPolicy6NoLock10LockObjectElmqpon`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`~|b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h }Pstu@-@@`armcc+|     $B~Fwx|{zy`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this)p]#~b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h }QP~`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisv__resultPulk|b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h }P`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisv__resultPulk|b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h }P`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0Othis)addrv__resultPulk|b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h }QPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintiu8|(%iu16)%iu32*%is32/%iuptr3%ibit8|H%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintunsigned int0nwutRAddOffsetToPtr 3 ptr3offsetz__result 0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd'4@thisz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hXd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nnos@MemoryBlockBase#&m_Addr#&m_Size# &m_ReadOnly#)#MemoryBlockBaseQ6Q~MemoryBlockBase6Q0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObjectInitialize6"Finalize6"@ScopedLockScopedLock&6&5.00?*0 4&this5.z__result&lc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnos@MemoryBlock#MemoryBlock 6 ~MemoryBlock6 Finalize6 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfnd@HeapBase#(__vptr#&m_Parentj# &m_Children#&m_Option#~HeapBase6jHeapBasej6j: Initialize6j50d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0b@NNSiFndExpHeapHead&mbFreeList|#&mbUsedList|#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListP# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$ExpHeapImpl60(|p d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnfnd@ExpHeapBaseX#&m_ExpHeapImpl(#&m_AllocCount#TAllocationModeALLOCATION_MODE_FIRST_FIT ALLOCATION_MODE_BEST_FIT GetSizeOf65ExpHeapBase6Initialize6555Finalize6~ExpHeapBase6Allocate65: : : : Free65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6Dump#6HasAddress#65iExpHeap500lb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddress#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#Initialize6%55: Finalize6%GetStartAddress6-GetFreeSize6%GetMemoryBlockSize6%5Dump6%00)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# ,&base_info~#B &base#&flags#&base_count# ,&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle>nwdemo00[4%this3startAddress3size7option 4%thisO*AlignMemory_h3hmemory3alignz__resulthutophuheadluoffsetPKInitializeDemoMemoryuDEMO_MAIN_MEMORY_SIZEruaddressOpAlloch3size7alignment z__resulthumemoryhOeUnAlignMemoryh3hmemoryz__resulthuheadluoffsetPFree3hmemoryB00&tinfo4#&offset_flags#} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp]\B__dso_handle;InitializeDemoMemoryAllocUnAlignMemoryFreed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablePd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink@#&m_NextLink@#Item@6@~Item6@0#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink$#&m_NextLink$#Item$6$0IntrusiveLinkedListY6Y#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnfnd@ExpHeapTemplateXiScopedLock-ExpHeapTemplate6Initialize6555Finalize6~ExpHeapTemplate6Allocate65: : : : Free65FreeV#65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6HasAddress#65Dump#6##00lb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4@thisz__result@pe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]> 4Qthisz__resultQth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlockBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0@-4Qthisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlockBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865](4"thislc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]*4"thislc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4 thisz__result pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]S(4Ythisz__resultYpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4$thisz__result$pe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] I4jthis3optionlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]&4jthis7option z__resultjlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ 4thisz__result|p d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]uf4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3addr3size3optionlb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865] .4thislb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4-thisz__resultt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865] *4thisz__resultulklb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]t4thisulklb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 F4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0 k4this3byteSize7alignment 7groupId 7mode 7reuse z__resultulklb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h! d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4this3pulklb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.h$#%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtr(')d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetOffsetFromPtr3start3endz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#GetOffsetFromPtr,+-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUp/!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Release\demo_Pad.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp`armcc+|      `armcc+|     A~D`armcc+|      `armcc+|     A~Cpd~Ap`armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|     Az`armcc+|      `armcc+|     (Az jA `armcc+|     ,A~`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`=Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Yh.}t]= <Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Jthis5F<rpadReader@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolkthis=)buttoncw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolr this=)buttoncw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]booly/this=)buttoncw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolPthis=)buttoncw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]booluthis=)buttoncw__resultP xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`r|!{P |4] ~](_~]Hp~~]Hp> G~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W allocator3]~{P|L] ~],w~]P|~~]P|> _~]Yh9}t]=<Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865],W ,] ] !{Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W # w__result5Pz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp4/z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp ~ &~&u z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.h )\%k8$l~z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp(< d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.h \%k>$lc/z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppez d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp}P}}}PT}P}}}}} P T}QP}QP}QP}QP}QP}}PPhx 0TPV}PQ}}}}TTt 8TPV},} Q }^a`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hdcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#ih(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intshortintlong longfloatiu8|(%iu32*%is16.%is32/%is640%iuptr3%if32B%ibit8|H%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hkd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#nmd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall%4thisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRDPadrd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#cZeroVEC2655?0td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathwv0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&x#&y#iAnalogStickStatusZB&hold#&trigger#&release#&stick# iPadStatusitk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DeviceStatus.hyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR{d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil~}td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nnhidCTR@PadReader8#&m_Padm#&m_IndexOfRead#&m_LatestHold#&m_MinOfStickClampCircle# &m_MinOfStickClampCross#&m_MinOfStickClampMinimum#&m_MaxOfStickClampCircle#&m_MaxOfStickClampCross#&m_MaxOfStickClampMinimum#&m_IsReadLatestFirst#&m_StickClampMode#&m_Threshold#&m_Scale#&m_Stroke# &m_StrokeVelocity#$&m_LastLength#(&m_LastDiff#,&m_TickOfRead#0STICK_CLAMP_MODE_CIRCLE STICK_CLAMP_MODE_CROSS STICK_CLAMP_MODE_MINIMUM iStickClampModebPadReaderf6f5m~PadReader6fReadLatest6f50?th d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_PadReader.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool9 4this3buttonBitz__result: 44this3buttonBitz__result; Y4this3buttonBitz__result< |4this3buttonBitz__result= 4this3buttonBitz__resultnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterL#&m_RepeatCounterFastn#4&m_ResetFlag#T&padding#UPadButton6Update65Reset6IsButtonPress65IsButtonDown65IsButtonUp65IsButtonRepeat65IsButtonRepeatFast6500w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0ud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemo@Pad&m_PadButton#&m_AllocatorC#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT Initialize65Finalize65Update65Reset65IsButtonPress6=5cIsButtonDown6=5cIsButtonUp6=5cIsButtonRepeat6=5cIsButtonRepeatFast6=5ccCreate55CDestroy65Pad565@PadFactory*s_pPad5dInitialize5CdFinalizecGetPad500904d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infos#B &base #&flags#&base_count# &base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list00d45this445thisuresultA45thisQ33allocatorz__result5umemory9upad5(45thisuallocator3B 0 &tinfo#&offset_flags#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum&m_EnumValue#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0p'4fthisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_PadReader.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]R4this3fx3fyz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q<z__resultrzeropd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]45thisz__result5|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3sizez__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intiu8|(%iu32*%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h!(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounter?#&m_RepeatCounterFasta#4&m_ResetFlag#T&padding#UPadButton"6"Update6"5ClearTriggerFlag6"Reset6"0#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned char?0std0('d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intL  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     d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]]thisy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h%}Plmqpon/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }Pstxwvu/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865](this w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }Pz{~}|P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]("this w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }P- 44R 4@@S004K0  R 4  0 0 4/`armcc+|     A~ed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PthissparentAsresults.]L|g|z|T](~]HL]H`S~]ht ~] G d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h  ~ ~  .~ ~. ~. ~ E 1S}}}HQHlR(SHQ(RP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$Xthisvw__resultBPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h#}P@-`armcc+|      A~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charintfloatiu8|(%iu16)%iu32*%is8-%is32/%iuptr3%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiuint+w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/config/platform/ctr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longstd00000D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]long?0000std0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut?0{??zd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fa'ml 'a{'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoid0f4Sthisz__resultup000nwutiResS8riResU16siResU32uiResS32viResF32w@BinString&offset*#to_ptr6SiBinStringJ@Offset&offset*#to_ptr6WiOffsetiResTypeInfo@ResBool&value#iResBooliResVec2#iResTransform3#iResMtx34@#J0O0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revision#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintR/CheckFlag3flags3maskz__result?nwutRKEnableFlagA3flags3@valuez__resultRXDisableFlagA3flags3@valuez__resultRKEnableFlag} 3Jflags3Tvaluez__resultRhGetFlagValue   3^flags3shift3hmaskz__result A?:?D} ?N?X ?bxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hpCheckFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc650@ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]longintbool 4thisz__result 4thisz__result04this3pelementz__resulturesultucapacity unewCapacity?j 4thisz__result 4this3element3pvalue 4this3elementO4this3pelementz__result 4this3\element00V0h 4|thisz__result 4|thisz__result004tthis3*elementz__resulturesultucapacity unewCapacity?& 4|thisz__result 4tthis3element3*value 4tthis3element-4tthis3*elementz__result 4|thisz__result 4|thisz__result00< 4tthis3elementz__resulturesultucapacity unewCapacity<?   4|thisz__result   4tthis3Belement3value   4tthis3Belement - 4tthis3elementz__result   4thisz__result   4thisz__result  4this3&elementz__resulturesultucapacity unewCapacity?    4thisz__result   4this3element3&value   4this3element E 4this3&elementz__result  4thisz__result 4thisz__result4this3elementz__resulturesultucapacity unewCapacity? 4thisz__result 4this3~element3value 4this3~elementE4this3elementz__result i4thisz__result4thisz__result 4thisz__result4this K4this3element4thisz__result4thisnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this36 element000 0d|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolA 4this3childnwut 4this3childz__resultupushed|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwutinternal@RuntimeTypeInfo&mParentTypeInfoB#RuntimeTypeInfoF6F5BIsDerivedFrom6B5B0>0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result0?0?0?0?0?0??0?0?0???5??5?nwutinternal@static_any_baseoperator bool6s?istatic_any_t) 0R<encode_type5z__resultR<encode_type(5"z__result(R<encode_type45.z__result4R$extract$3cur54z__result$|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0D4dthisz__result@0H4hthisz__resultD{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutf 4this3slot? f 4this3slot? ?/?)|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FloatColor&r#&g#&b#&a# iResFloatColorxo d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00!4(thisz__result4thisz__result4thisz__resultnwut@DataBlockHeader&signature#&length#iDataBlockHeader<n@ResCommonBase&mpData#ResCommonBase 6 5IsValid6(void_ptr6 void_ptr6(00$RaResStaticCastkkD3Dresz__resultkRaResStaticCastD3Dresz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool04thisz__result4thisz__resultQ4thisz__result=Q4thisz__result=4 this3+pz__result nwutinternal|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResDicPatriciaData<#&numData#&data# @ResDicNodeData&ref#&idxLeft #&idxRight #&ofsString#&ofsData# 0GetBeginNodec6@ResDicPatricia#ResDicPatricia6: ref600?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boole 4*thisz__resultnwgfx@Result&m_Code#IsFailure6*IsSuccess6*0&|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5@GfxDeleter&m_HasOwnership#operator()6500Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalT63ptrz__resultT63}ptrz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar0PG4.thisz__result&0`]4.thisz__resultuw4.thisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCount*#&toUserDataDic#@ResSceneNodeData0I#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount*# &toChildrenTable#$&m_AnimGroupsDicCount*#(&toAnimGroupsDic#,@ResTransformNodeData#&m_Transform$#0&m_LocalMatrix<#T&m_WorldMatrix<#@ResSceneObject#ResSceneObject6: ref&6.GetName6.GetTypeInfo6.@ResSceneNode#ResSceneNode262: @ResTransformNode#ResTransformNode666: 0I?"0*00~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result4thisz__result/4thisz__result+E4this3valuenwgfxres@ResTextureDataI#@ResPixelBasedTextureData8Z#&m_Height*#&m_Width*#&m_Format# &m_FormatType#$&m_MipmapSize*#(&m_TextureObject#,&m_LocationFlag#0&m_FormatHW#4@ResTexture#iResDataTypeZResTexture6: 0]ptr6?]ref6@ResPixelBasedTextureD#iResDataTypexResPixelBasedTexture6: ?ref+6SetLocationFlag65@ResImageTexture#ResImageTexture6: @ResCubeTexture#ResCubeTexture6: 0D00k0z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0W $4Fthisz__resultnwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#~SceneObject6F0w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwanim@AnimFrame (__vptr#&m_Frame#&m_LastFrame#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrame#&m_StartFrame#&m_EndFrame#&m_PlayPolicy#&m_UserData# g55550iPlayPolicy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix@#&m_Scale#0&m_Flags#<IsEnabledFlags67503d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@AnimGroupd#@AnimObject #@AnimBinding,#&m_AnimGroupsK#&m_AnimObjectsd#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArray(v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid,4thisz__result,44thisz__result 4this3childz__result 4thisz__result p4thisz__result0?z nw gfx@ SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description#8&m_BranchVisible#LTraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#Description6B&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#0*s_TypeInfo>GetParent6GetParent6SetParent65 DestroyBranch 6 AttachChild 65 DetachChild 65 GetTraversalResults 6 SetTraversalResults 65 IsEnabledResults 65 InheritTraversalResults# 6 IsBranchVisible 6 ~SceneNodep 6 IsCircularReference 6500B M&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description#8&m_BranchVisible#L0u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid??3 4 thisz__result@?4 thisz__result <4 thisz__result0000 nw gfx@ TransformNode#&m_Transform#P&m_WorldMatrix@#&m_CalculatedTransform#+m_InverseWorldMatrix@#+m_IsInverseWorldMatrixValid#0{&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description#Description6*s_TypeInfo>Transform6Transform6 WorldMatrix6 WorldTransform6 UpdateDirection#(6UpdateTransform# 6545:Accept#65@TrackbackWorldMatrix#6 TrackbackWorldTransform#6 TrackbackLocalTransform#6 InheritTraversalResults# 6 TransformNode 6555? ~TransformNodeF 6 Initialize#$ 6500YY0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00  4 thisz__result   4 thisz__result   4 thisz__result  4 this3valuenwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit:#&m_CommandBuffer# @ResBlendOperationData,&m_Mode*#&m_BlendColor#&m_CommandBufferZ#@ ResDepthOperationData&m_Flags# &m_CommandBuffer#@ ResStencilOperationData &m_CommandBuffer#@ ResFragmentOperationDataP&m_DepthOperation}#&m_BlendOperation#&m_StencilOperation#@@ ResTextureCoordinatorDataX&m_SourceCoordinate*#&m_MappingMethod*#&m_ReferenceCamera*#&m_MatrixMode*# &m_Scale#&m_Rotate:#&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0V#&&m_TextureMatrix<#(@ResMaterialDataI#&m_Flags#&m_TextureCoordinateConfig*#&m_TranslucencyKind*# &m_MaterialColora#$&m_Rasterization#&m_FragmentOperation #&m_ActiveTextureCoordinatorsCount*#r&m_TextureCoordinatorsr#&toTextureMappers#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex*#&m_ShaderParametersTableCount*#&toShaderParametersTable#&m_LightSetIndex*#&m_FogIndex*#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED @ResMaterial#iResDataType ResMaterial 6 : ?W ref 6 W ? ref 6 GetFlags6 SetFlags6 50= = 0 { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResMesh#iResMeshArray/w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0_4{thisz__resultnwgfxresDResMeshNodeVisibilityData@ResModelData#&m_MeshesTableCount*#&toMeshesTable#&m_MaterialsDicCount*#&toMaterialsDic#&m_ShapesTableCount*#&toShapesTable#&m_MeshNodeVisibilitiesDicCount*#&toMeshNodeVisibilitiesDic#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0C#&m_LayerId#@ResModel#iResDataType_ResModels6s: 0ptr6s?ref6s?ref6{GetMaterialsCount6{GetMaterials6siResModelArray30vv0wx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#iMaterialArray"t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivator! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool nw gfx@ModelY#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex#0#&m_PreRenderSignalG#&m_PostRenderSignalG#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption#&m_ModelViewMatrix@#&m_NormalMatrix@#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#9?&m_Description#&m_UserParameter#&m_SharingMaterial#iRenderSignal1@@Description#0#9?XB &m_MaterialAnimGroup#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex#&m_PreRenderSignalT#&m_PostRenderSignalT#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption#&m_ModelViewMatrix@#&m_NormalMatrix@#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#&m_Description\#&m_UserParameter#&m_SharingMaterial#0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h#4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneHelperdResolveReferenceImpl55dResolveReference5/dResolveReference55555?%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor#)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater#21d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0'4thisz__result644this3resourcez__resultnwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOption#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilder6Resource65CreateObjectF6550?x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResParticleFormData@ResParticleForm#8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResParticleModelv#ResParticleModel6: 0:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShape#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameController#*s_TypeInfo>>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed#@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet#Bd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<#EDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResParticleEmitterParameterData@ResParticleEmitter#ResParticleEmitter~6~: @ResParticleEmitterParameter#iResEmitterArrayo=0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@ParticleEmitterY#&m_IsFirstEmission#&m_EmissionCount#&m_NextEmissionTime#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameController#&m_ResParameter:#&m_ResForm#*s_TypeInfo>Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleUtildSetupParticleObject550LKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int0x0I0 4}this3DresTexture uresImageTexturek uresCubeTexture B4this3vresModel3= resMaterialuresTypeInfonwgfxres@ResFileHeaderData&m_Signature#&m_ByteOrder #&m_HeaderSize #&m_Revision#&m_FileSize# &m_NumBlocks #&padding_#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount*#&toModelsDic# &m_TexturesDicCount*#$&toTexturesDic#(&m_LutSetsDicCount*#,&toLutSetsDic#0&m_MaterialsDicCount*#4&toMaterialsDic#8&m_ShadersDicCount*#<&toShadersDic#@&m_CamerasDicCount*#D&toCamerasDic#H&m_LightsDicCount*#L&toLightsDic#P&m_FogsDicCount*#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCount*#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCount*#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCount*#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCount*#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCount*#|&toCameraAnimsDic#&m_LightAnimsDicCount*#&toLightAnimsDic#&m_EmittersDicCount*#&toEmittersDic#@ ResFileHeader#@ResGraphicsFile#iResDataTypeI? ref 6i?  ref 6q GetModelsCount 6q GetModels 6i GetTexturesCount 6q GetTextures 6i GetEmittersCount 6q GetEmitters 6iSetup6i55Setup6i5ForeachTexture6i5ForeachModelMaterial#6i5#@LocationFlagSetter&m_Flag#LocationFlagSetteru6u5operator()6}5DiTextureLocationFlagSetter@ParticleMaterialFlagSetteroperator()65v5= 00m00y#04qthisz__result0Z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxQPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidchar000 4zthis3model0 4zthis3emitter000 nw demo@ParticleNodeY#&m_Id#&m_ModelInstances#&m_EmitterInstances#@DynamicBuilder&m_Description#DynamicBuilderA6AMaxChildrenE6A5MaxCallbacksE6A5Createz6A5*s_TypeInfo>GetRuntimeTypeInfoB#6vSetID6z5RegisterParticleModel6z5RegisterParticleEmitter6z5ParticleNodez6z555~ParticleNode6z0?@ ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#PcCreate~5555Destroy6~ ParticleEffect~6~5555 ~ParticleEffect 6~ Setup 6~5:  Register 6~55" Register 6~5 FreePool 6~ Allocatez 6~ DestroyParticleNode 6~5z60r060J0zv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0?VUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolunsigned char@__type_info&__vptr#&__name##00F__class_type_info&base#F__vmi_class_type_info&base'#&flags#&base_count# &base_info#B &base'#&flags#&base_count# &base_info#F__si_class_type_info &base'#&base_type2#'0.i__builtin_va_list000#0I00000s00}4zthis3allocator3resObj3descriptionz__resultz)'4Athis3allocatorz__resultzumemoryQunodez uresultJ4~this3znodenwutinternalB'0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResultZ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65ptr6#0]\ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayDicTraits@Traits= ipointer&8ireference= (8cGetValue5@Traitsvipointer&8ireferencev(8cGetValue@51@TraitsDipointer&8ireferenceD(8cGetValue5}@Traitsipointer&8ireference(8cGetValue50w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0I0nwut@ResCommonIResCommon65ptr6#00a d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000c d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000fed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal200B&m_Allocator#&m_Slots/#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiihd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hlkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenceU=iiteratorX=MoveArray65~MoveArray6size6begin56end56empty6capacity6reserve65push_back65clear6erase_find65GetArrayKind 6SetArrayKind65 SetCapacity65GetCapacity6construct655destroy65destroy_range65555PushBack65erase650000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hond:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter)#iiterator5];ideleter_typeg~Children6begin6end6Attach65Detach650|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacheroperator()650ts d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hwvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hzyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtrP0&m_Object#&m_Deleter#ielement_type3ideleter_typePideleter_reference~MovePtr6GetDeleter60?mPtrq60?P|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 s#00?~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Y0nwut@Signal20<&m_Allocator#&m_Slots)#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typeW=iiteratorX=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypePFw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointerk0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray= &m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciavitype`^w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal30 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrP0&m_Object#&m_Deleter#ielement_type3ideleter_typeP|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArrayt6t5~MoveArray6tsize6|begin46tend46tempty6|capacity6|reserve6t5push_back6t5clear6tGetArrayKind 6|SetArrayKind6t5 SetCapacity6t5GetCapacity6|construct6t55destroy6t5destroy_range6t5454PushBack6t5erase6t5000x0|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorX=MoveArrayt6t5~MoveArray6tsize6|begin46tend46tempty6|capacity6|reserve6t5push_back6t5clear6tGetArrayKind 6|SetArrayKind6t5 SetCapacity6t5GetCapacity6|construct6t55destroy6t5destroy_range6t5454PushBack6t5erase6t5000x0|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayPatriciaitype`^w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayv&m_pBegin#&m_pEnd#ipointer19@iterator&m_pCurrent+#iTItipointer1=ireference@=operator*=6?operator++m6 iterator 6 5+ResArray655begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayD&m_pBegin#&m_pEnd#ipointer}9@iterator&m_pCurrent+#iTItipointer}=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent+#iTItipointer=ireference=operator*=6?operator++m6 iterator 6 5+ResArray655begin6end6000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenceU=iiteratorX=MoveArray65~MoveArray6size6begin56end56empty6capacity6reserve65push_back65clear6GetArrayKind 6SetArrayKind65 SetCapacity65GetCapacity6construct655destroy65destroy_range65555Size6PushBack65erase650000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenceU=iiteratorX=MoveArray65~MoveArray6size6begin56end56empty6capacity6reserve65push_back65clear6GetArrayKind 6SetArrayKind65 SetCapacity65GetCapacity6construct655destroy65destroy_range65555Size6PushBack65erase650000?|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# iiterator X=MoveArray65~MoveArray6size6begin6end6back6empty6pop_back6clear6SetArrayKind65 SetCapacity65destroy65 destroy_range655Size6Back6PopBack6erase  65 000600|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 s#00?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 s#00?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 s#00?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 s#00?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 s#00?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer operator()65#0? hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6d0GetAllocator@6d0{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer operator()65#0? ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0Y00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6h0GetAllocatorD6h0{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C 4this3sizez__result|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4Wthisz__resultup|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pz__result |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4(thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0!4 thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]g4thisz__resultcw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] )4dthisuallocator{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] -4hthisuallocator{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4Fthis3Bparentz__resultFy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool@4Bthis3Bs_TypeInfoz__resultuselfBy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3itemz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin3numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin3numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3+pz__result |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h$#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h'&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h*)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P 4this7p z__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h-,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void042this7p z__result2~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h0/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void046this7p z__result6~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h32d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0_4sthis7p z__resultsx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h65d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q6S31ptrz__result@w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h98d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin3numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h<;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3+pz__result |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h?>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hBAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hEDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin3numz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hHGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3+pz__result |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hKJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hNMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hQPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0J4~this7p z__result~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hTSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q63ptrz__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hWVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4thisz__result=|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hZYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h]\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4thisz__result=|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h`_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hcbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3itemz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hfed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3itemz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hihd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3itemz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hlkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3itemz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hond:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4this3itemz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hrqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4 thisz__resultm|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hxwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolk  4*thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h{zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], 4thisu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q853bufz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q=45u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] u4this3objectu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  47this3flagsz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865],P4this3parentu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865][4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]s4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] m4thisuenduparent__2 uchildu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result5|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long *4this35first35lastufirst__251ub__250uelement__248|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4this3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result5|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longO remove_copy3__first3__last3__res3__valz__resultu__first__378ub__377h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC remove_copyD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OXfind3__first3__last3__valuez__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfindD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]Oremove3__first3__last3__valuez__resultu__nextd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmremoved:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool M4this3pelementz__resulturemoved5uIsErased|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3childz__resulturesult|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3childu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3resultsu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3resultsz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool E4thisuresultsuparentuisVisibleu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 84this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0e4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]longOJfor_each3__first3__last3__fz__resultu__first__259ub__258uchild__253uparent__256d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm$for_eachd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]u4thisz__resultq|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void054thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long 4this3first3lastufirst__264: ub__263uelement__261: |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]6 4this36 firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] v4this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0+4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each3__first3__last3__fz__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_eachd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlots/3array|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h"DestroyAllSlotsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 q4thisz__result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] Z4this{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultuparentu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3childz__resultuparentu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]W _4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValue  3^flags3shift3hmask3hvaluez__resultxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hSetFlagValue  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3 kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4this3allocatorz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy3__first3__last3__resz__resultu__first__246ub__245l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4thisz__result |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3reserveSizez__resultuelementsuelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h#"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h&%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h)(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long 4this3first3lastufirst__271`ub__270uelement__268`|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\4this3\firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h/.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] v4this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h21d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0+4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h546D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each3__first3__last3__fz__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmfor_each98:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlots)3array|p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.h"DestroyAllSlots=<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 k4thisz__result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi@?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] T4this{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiCBDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy{3object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyGFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hJId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]3 4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hMLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q+535begin35end uparent5 uchild5w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hPOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]QG3/nodesw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hSRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] m4tthis3 kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hVUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4tthis3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hYXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4tthis3allocatorz__resultt|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h\[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4tthisz__result4|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h_^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4tthisz__result4|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hbad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long 4tthis34first34lastufirst__280ub__279uelement__277|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L4tthis3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hhgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 74tthis|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hkjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0d4tthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hnmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4|thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hqprD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy3__first3__last3__resz__resultu__first__275ub__274l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L4|thisz__result |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4tthis3reserveSizez__resultuelementsuelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h{zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] m4tthis3 kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4tthis3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4tthis3allocatorz__resultt|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4tthisz__result4|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4tthisz__result4|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long 4tthis34first34lastufirst__287Bub__286uelement__284B|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]LB4tthis3Bfirstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 74tthis|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0d4tthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4|thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy3__first3__last3__resz__resultu__first__282ub__281l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L4|thisz__result |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4tthis3reserveSizez__resultuelementsBuelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0q4this7p z__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 k 4 this7p z__result { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4sthisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4sthisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]4{thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]94sthisz__resultudicz__struct_resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void014this7p z__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4ithisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]*4qthisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]M4ithisz__resultudicz__struct_result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]k4qthisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4ithisz__resultudicz__struct_result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4qthisz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4ithisz__resultudicz__struct_result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4ithis3allocatorz__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int94ithis3functionuenduptr__313cu_ZNK2nw2ut8internal8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__312DuresTexture__317Du_ZN2nw3gfx3res10ResTexture3refEv__319ures__320Du_ZN2nw2ut13ResStaticCastINS_3gfx3res15ResImageTextureENS3_10ResTextureEEET_T0___322kuresImageTexturekuvalue__325u_ZN2nw3gfx3res20ResPixelBasedTexture3refEv__328ures__329Du_ZN2nw2ut13ResStaticCastINS_3gfx3res14ResCubeTextureENS3_10ResTextureEEET_T0___331uresCubeTextureuvalue__334u_ZN2nw3gfx3res20ResPixelBasedTexture3refEv__337 utexture d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int`#4ithis3#functionuendup__341cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorC1EPNS7_14ResDicNodeDataE__342 up__346cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorC1EPNS7_14ResDicNodeDataE__347 uptr__350cu_ZNK2nw2ut8internal8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__349vuptr__355cu_ZNK2nw2ut8internal8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__354= uresModel__359vuresMaterial__360= u_ZNK2nw3gfx3res14ResSceneObject3refEv__369uresTypeInfouvalue__374u_ZN2nw3gfx3res11ResMaterial3refEv__376 umodel umaterialEnd umaterial d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4uthis3flagz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]inte 4zthis3idv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]1 4Athisz__resultAv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]intA4Athis3maxChildrenz__resultEv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]intH4Athis3maxCallbacksz__resultEv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy63object|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4this3 kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int ,4this3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],4this3allocatorz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] n4this3 kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4this3allocatorz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] n4this3 kind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4this3allocatorz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%$ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolc4~this3mainAllocator3deviceAllocator3autoAlocate3particleContextz__result~v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.h('d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result5|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result5|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h.-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long  4this35first35lastufirst__292ub__291uelement__289|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h10d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d4this3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h43d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 84this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h76d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0e4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h:9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result5|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h=<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result5|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h@?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long  4this35first35lastufirst__301~ub__300uelement__298~|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hCBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d~4this3~firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hFEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 84this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hIHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0e4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hLKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hONd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hRQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long f4this3first3lastufirst__310ub__309uelement__307|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hUTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3firstz__result |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hXWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h[Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0L4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h^]_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroyBranch63tnodeu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h$SafeDestroyBranchbad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hed d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4~thisu_ZNK2nw2ut9MoveArrayIPNS_4demo12ParticleNodeEE5emptyEv__13uelement__15 unodezv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hhgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04~thisz__resultv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hkjl$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy~~~3~__first3~__last3~__resz__result~u__first__303~u__first__304~u__res__305~ub__302l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h(copyond:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hrqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]M4thisz__result |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3reserveSizez__resultuelements~uelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxwyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==|{}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy3__first3__last3__resz__resultu__first__294u__first__295u__res__296ub__293l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h(copyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]M4thisz__result |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3reserveSizez__resultuelementsuelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCastv3vresz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_cast:3valuez__result:|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnext3cur54|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hnextd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOdone3cur3end54z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hdoned:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_castT3valuez__resultT|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/end3cur54z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hendd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/begin3cur54z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hbegind:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]OUcontain3.colz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hcontaind:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_B5z__resultBy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3objz__resultus_TypeInfoUBy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_B5z__resultBy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3Fobjz__resultus_TypeInfoUBy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O$extract$3cur5(z__result$|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hextractd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_castN53valuez__resultN|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnext3cur5(|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hnextd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOdone3cur3end5(z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hdoned:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_castJ3valuez__resultJ|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/end3cur5(z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hendd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/begin3cur5(z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hbegind:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]OUcontain3"colz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hcontaind:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_B5z__resultBy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3objz__resultus_TypeInfoUBy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O$extract$3cur5z__result$|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hextractd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_castD53valuez__resultD|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnext3cur5|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hnextd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOdone3cur3end5z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hdoned:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_cast@3valuez__result@|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/end3cur5z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hendd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/begin3cur5z__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hbegind:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]OUcontain3colz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hcontaind:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int.4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int.4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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[Build 865]p pthisjdisplayLsscreenKind9]C 4R`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D thisF] $G]$XH]0T3]XI]d d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W 6size)9alignment v__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W Wsize)9alignment v__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W ptr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h m,T,T,T,T,  U       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp }  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppnn }   t|O d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h/(~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppN2N } 0} z y  @ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h~x*%~x*%y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp} } }} QP4LQ4DP P T,} P P}p} Q 4UPTT\pT}P}h}hl}lp}`lQ Q HUP`T}}dU0XUPT}QP}QP}P?>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hBAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#GF4d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintlong longunsigned long longiu8|(%iu16)%iu32*%is32/%is640%iuptr3%ibit32J%ibit64K%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hId:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndKd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosOd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndRQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndVd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosYXD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@NoLock@LockObject]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnoscd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Option#0hgd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0b@NNSiFndExpHeapHead&mbFreeList|#&mbUsedList|#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListP# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$|p d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/detail/fnd_DetailHeapHead.hkjd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl(#&m_AllocCount#TiExpHeap5lb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hmd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndpoD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hrd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathtd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathvd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathxd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathzd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath~d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]?,nwut?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutos4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6/@GfxDeleter&m_HasOwnership#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FrameBufferObject d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width#&height#&colorFormat#&depthFormat# &colorArea<# &depthArea<#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description3#BufferSize655ColorFormat65 Create 6503?00 res0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description)#&m_CurrentDisplay#4&m_DisplayBuffers^#8@Description,&screenKind#&width#&height#&format# &transferMode #&memoryArea<#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCount#(DescriptionO6O0)os0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdevd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight#DLightd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDShaderProgramd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#DSceneObjectd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivatorosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model#DTransformNoded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyType)iRenderKeyFactory.y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxnnmathd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiVertexLightArray9%iCameraArrayB iFogArrayEiLightSetArrayQ"x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiFixedFragmentLightArray#9@LightSet#t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneEnvironment&m_AmbientLight#0&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex#x&m_Fogs#|&m_LightSets#&m_LightSetIndex#&m_ActiveVertexLightCount#&m_ActiveFragmentLightCount#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#&m_CameraDirty#000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0000nwgfx@RenderContext#&m_ShaderProgram#&m_MatrixPaletteCount#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache# &m_Material#$&m_MaterialCache#(&m_CameraCache#,&m_SceneEnvironment#@&m_MaterialHashm#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(GetRenderTarget60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight#%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#'d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwos3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@CommandListSwapper`osKd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCameraNMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREODResourceSetiResourceArrayVB@ RenderSystem&m_AllocatorK#&m_RenderContextQ#&m_PriorMaterialRenderKeyFactoryW#&m_PriorDepthRenderKeyFactoryW# &m_RenderQueue]#&m_MeshRendererc#&m_RenderSortMode#&m_UpperSwapperi#&m_LowerSwapperi# &m_ExtensionSwapperi#$&m_CommandListSwappero#(&m_LoadMeterDescription_#0&m_CumulativeLoadMeterDescription_#`&m_StereoCamerau#&m_Resources#&m_SkyModel{#@Description|&upperScreenDescription)#&lowerScreenDescription)#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#xDescription'6'@ LoadMeterDescription0&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,c Create,5K5}?y Destroy 6, SetRenderTarget 6,5 GetRenderContextQ 6, TransferBuffer 6,5 PresentBuffer 6,5003 ut os gfx000000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hP\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@DemoAllocatorp#&m_StartAddress#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstanceInitialize6SetRenderingTarget65GetFrameBufferObject6SwapBuffer65Finalize6cAllocate5: cAllocateDeviceMemory5: dFree5TransferBuffer600030?Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontos`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@PadFactorydInitialize5dFinalize0bd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemoedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# _&base_infoy#B &base#&flags#&base_count# _&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list?)0N 4thisB0c&tinfog#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppgd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableid:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#kd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablenmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hqpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.htsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_type |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity# 000~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@ &m_FixedSizeElements# #0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_type |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@ExpHeapTemplateX##d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], 4/thisu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]u 4thisz__resulty 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RVCT4.0 [Build 865]Z 04Othisz__resultO d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]4,thisz__resultQ| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865] @4'thisz__result'| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3object|q 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PF]@ ]@x>3~]@x~]Hx P ]Tx 2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h= ~}* %~}*%}}HxU@xT@U@T~   0000N2nn2fs12IInputStreamEN2nn2fs13IPositionableEN2nn2fs15FileInputStreamEN2nn2fs6detail8FileBaseEN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEEN2nn2fs6detail12FileBaseImplEN2nn2fs3CTR6MPCore6detail14UserFileSystemEN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEEp@-@P p`armcc+|     0A|p@-@P p@`armcc+|      4A|K@-0  `armcc+|     (A~8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865](`(YF3{P$]$3 ~{x{Q"$}P d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h1Y3'Y ~`&}(}PRQP`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this-MpOut:buffer'sizev__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hD}SRQP@-000 @`armcc+|     0A~ IA Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this-apositionRQbaseN] ,:;RQ{Q " ,} P d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h8O:1O ~b1}(}(,},0} PS P@-000`armcc+|      A~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this-!positionRQbaseSw__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h=?q%} }P/`armcc+|      Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dthis5w__resultPQ ]'P~{PQ~~~~~n~~" }  d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hO}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hthis5)pOutw__resultP]6~] s~]} t~]} ~K d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h!0e}QP@- @`armcc+|      B~ DA 4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this-9positionRS].PRS{Q"}@ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h., ~W}}} }P`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this-positionRSv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h3}P- M  Ѝ`armcc+|     (AA|G d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865](`(M{PQ$] #:~{p {Q " } L d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h!# ~#G}}$}$(} P P`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this5)pOutv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h2}QPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintlong longfloatunsigned long longiu8|(%iu32*%is32/%is640%iuptr3%if32B%ibit32J%ibit64K%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charlong0std00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4thisz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const t  } Const6#Result65IsFailure60!iResultSuccess!00dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall$4thisz__result%4thisz__result$4thisz__result%4thisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intp?nwutRhGetFlagValueppp3flags3shift3maskz__resultp??xn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintboolunsigned charlong000 r4uthisz__result0 4uthisz__result 4ithis3element 4ithis3element /4thisz__resultt4thisz__result 4thisz__result0? <4thisz__result 46thisz__resultnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiGLuint}<dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\GLES2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#VEC26550$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #VEC3 6 555Set6 5550 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# "d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath$Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fa'ml 'a{'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6(Ld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<l@'b'f9&'m1'a@'vQB@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<@MTX44@&#*d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil.d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsPositionBasePOSITION_BASE_BEGIN POSITION_BASE_CURRENT POSITION_BASE_END 0<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFile555dCloseFile52d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfs@IPositionable(__vptr#~IPositionable604d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nnfs@IInputStream0"~IInputStream66B06d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short00nnfsdetail@FileBaseImpl##&m_P#FileBaseImpl6TryOpenImpl655Finalize6~FileBaseImpl6GetPtr60098d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortvoidboollong longunsigned int00000nnfsdetail@FileBase#&m_Position0#+m_Size0# iS64>"FileBase6TryInitialize655TryRead6555TrySeek655TryGetPosition65TrySetPosition65TryGetSize65Read655Seek655GetPosition6SetPosition65GetSize600la d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h;<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned shortvoid000000nnfs@FileInputStream###FileInputStream-6-6TryInitialize6-5Finalize6-~FileInputStream6-6Read#,6-55TryRead#(6-555Seek# 6-55TrySeek#6-55GetPosition#65TryGetPosition#655SetPosition#6-5TrySetPosition#6-5GetSize#$65TryGetSize# 655001>=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsiFileReaderlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileReader.hA@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU32uiResF32w@OffsetiOffsetiResTypeInfoiResVec2#iResVec3#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hDCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut4Lthisz__result000|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hFxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6p@GfxDeleter&m_HasOwnership#GfxDeletert6toperator()6t5p00Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650KJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00!F4}thisz__result!a4thisz__resultnwut@ResCommonBase&mpData#ResCommonBase}6}5void_ptr6}void_ptr600|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hNMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boole 4thisz__resultnwgfx@Result&m_Code#IsFailure60 |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutT`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData@ResSceneObject#ResSceneObjectY6Y: @ResSceneNode#@ResTransformNode!#0Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width#&height#&colorFormat#&depthFormat# &colorArea<# &depthArea<#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description3#BufferSize655ColorFormat65 Create 6503?000X8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description)#&m_CurrentDisplay#4&m_DisplayBuffers4#8@Description,&screenKind#&width#&height#&format# &transferMode #&memoryArea<#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCount#(0Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut]\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject#w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix@#&m_Scale#0&m_Flags#<SetTranslate6s555SetTranslate6s5EnableFlags6s50?ybad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@AnimGroupd#@AnimObject #&m_AnimGroup#0@AnimBinding,#&m_AnimGroupsj#&m_AnimObjects#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArray(SetAnimObject655: 00v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwutfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutihpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeP#&m_Parent# &m_Children#&m_AnimBinding#(0h&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#LiUpdateSignalH:@Description&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#Description6B&isFixedSizeMemory#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# &isAnimationEnabled#0h*s_TypeInfo0~0BM&m_Parent# &m_Children#&m_AnimBinding#(&m_PreUpdateSignal#0&m_TraversalResults#4&m_Description~#8&m_BranchVisible#Lu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hlk`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwgfx@TransformNode#&m_Transform#P&m_WorldMatrix@#&m_CalculatedTransform#+m_InverseWorldMatrix@#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignali#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description~#DescriptionU6UBTransform6Z00y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hnd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxinternaltd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresyxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResMesh#iResMeshArray/w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResMeshNodeVisibilityData}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResLight;#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#*s_TypeInfoGetAnimGroup6_SetAnimObject6_50B4_thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#iMaterialArray"t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivator( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4! thisz__resultb4! thisz__resultnwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex#0~&m_PreRenderSignal#&m_PostRenderSignal#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption#&m_ModelViewMatrix@#&m_NormalMatrix@#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?,&m_Description0#&m_UserParameter#&m_SharingMaterial#iRenderSignal1@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4@Description#0~?*s_TypeInfoGetMaterialAnimGroup6! SetMaterialAnimObject6! 5: GetVisibilityAnimGroup6! SetVisibilityAnimObject6! 5: B&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex#&m_PreRenderSignal#&m_PostRenderSignal#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption#&m_ModelViewMatrix@#&m_NormalMatrix@#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#&m_Description#&m_UserParameter#&m_SharingMaterial#0|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyType iRenderKeyFactory.y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?4thisz__result4thisz__resultnwgfxres@ResCameraViewUpdaterData&typeInfo#@ResCameraProjectionUpdaterData &typeInfo#&m_Near#&m_Far#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPosition#&m_Twist#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPosition#&m_UpwardVector#@ResProjectionRect&m_AspectRatio#&m_Height#&m_Center#@ResFrustumProjectionUpdaterDataI#&m_Rectr# @ResOrthoProjectionUpdaterDataI#&m_Rectr# @ResPerspectiveProjectionUpdaterDataI#&m_AspectRatio# &m_Fovy#@ResCameraViewUpdater#ResCameraViewUpdater6: @ ResCameraProjectionUpdater#ResCameraProjectionUpdater6: ref6SetNear65 SetFar 65@ ResAimTargetViewUpdater#iResDataType ResAimTargetViewUpdater 6: ? ref 6 SetTargetPosition 65 SetTwist 65@ ResLookAtTargetViewUpdater#iResDataType ResLookAtTargetViewUpdater 6: ?z ref 6 SetTargetPosition 65 SetUpwardVector 6555@ResFrustumProjectionUpdater#iResDataType ResFrustumProjectionUpdater 6: ?Z ref 6Z? ref 6 GetRect 6SetRect65@ResOrthoProjectionUpdater#iResDataTypeResOrthoProjectionUpdater6: ?6ref|66?ref6GetRect6SetRect65@ResPerspectiveProjectionUpdater#iResDataType8ResPerspectiveProjectionUpdater6: ?refb6SetFovy65@ResCamera;#00?I00S0220r?000y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraViewUpdater #&m_IsDynamic#B &m_IsDynamic#dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6`50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint/4thisz__result0000 nw gfx@ Camera#&m_ViewMatrix@#&m_InverseViewMatrix@#&m_ProjectionMatrix9#&m_InverseProjectionMatrix9#&m_TextureProjectionMatrix@#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue#&m_OriginalTransform#&m_WScale#&m_IsDynamic#@Description#Description6@DynamicBuilder$&m_DescriptionT#&m_ViewUpdater#&m_ProjectionUpdater#DynamicBuilder6~DynamicBuilder6MaxChildren65MaxCallbacks65ViewUpdater65ProjectionUpdater65`Create65*s_TypeInfoUpdateCameraMatrix6SetWScale65GetAnimGroup6SetAnimObject65 GetPerspective 65555 SetPerspective 655550T0?00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Skeleton#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4thisz__resultnwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#*s_TypeInfoGetSkeletalAnimGroup6SetSkeletalAnimObject65: 0y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderQueue w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint000nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOption#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilder6Resource65BufferOption65MaxAnimObjectsPerGroup65IsAnimationEnabled65CreateObject6550?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FrustumProjectionUpdater #&m_Resource2#cCreate5 00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@OrthoProjectionUpdater #&m_Resource#cCreate500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@PerspectiveProjectionUpdater #&m_Resource#cCreate 500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AimTargetViewUpdater#&m_Resource# cCreate500 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@LookAtTargetViewUpdater#&m_ResourceS# cCreate500ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResFileHeaderData@ResFileHeader#ResFileHeader`6`: @ResGraphicsFile#ResGraphicsFiled6d: 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwdemo@CommandListSwapper`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTRDStereoCamerad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource#iResourceArrayVB@ RenderSystem&m_Allocatork#&m_RenderContextq#&m_PriorMaterialRenderKeyFactoryw#&m_PriorDepthRenderKeyFactoryw# &m_RenderQueue}#&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescriptiong#0&m_CumulativeLoadMeterDescriptiong#`&m_StereoCamera#&m_ResourcesB#&m_SkyModel#@Description|&upperScreenDescription)#&lowerScreenDescription)#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,000000000| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortbool00?B0??00? 00 nw demo@ UtilityAnimationTypeSKELETAL_ANIMATION MATERIAL_ANIMATION VISIBILITY_ANIMATION CAMERA_ANIMATION LIGHT_ANIMATION *CAMERA_POSITION*TARGET_POSITION*NEAR_CLIP*FAR_CLIP*FOVY_RADIAN*PROJECTION_CENTER*PROJECTION_HEIGHTcLoadFile55: cLoadResources555cCreateCamera555555: : cCreateAimCamera555555: : cCreateFrustumCamera5555555: : cCreateOrthoCamera5555555: : dCreateStereoCameras555555555: dSetCameraAspectRatio55cCreateUpperScreenBuffer55cCreateLowerScreenBuffer55c CreateSceneNode55: : : c GetAnimGroup55 c BindAnimationObject555 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intunsigned shortvoidbool@__type_info&__vptr#&__name##00F__class_type_info&base#F__vmi_class_type_info&base'#&flags#&base_count# &base_info#B(&base'#&flags#&base_count# &base_info#B &base'#&flags#&base_count# &base_info%#F__si_class_type_info &base'#&base_type|#'0xi__builtin_va_list000?B?0000?000? 00000Q 3object3 animationTypez__resultuanimGroup uskeletalModel umodel umodel ucamera ulightnwutdemointernalB'0&tinfo#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int64&lo#&hi#Int6465operator s64600 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#0Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator<#&m_ElementsB#&m_EndB#&m_Capacity# size66Size660200<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray)&m_Allocator/#&m_Elements5#&m_End5#&m_Capacity# operator[]96#50000)?)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal20 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeg|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0operator->60u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0operator->6LPtr6L0H|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypePFw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointerk0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal30 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00Inwut@ResCommonIResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter!60?Ptr6MovePtr650??|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65`GfxPtr65`0?u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter60?Ptr6MovePtr65`0??|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#0%$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=2HiSafeBool0#@SafeBoolHelper&x#MoveArrayi6iMoveArrayi6i555:p MoveArrayi6i5q~MoveArray6ioperator int nw::ut::MoveArray::SafeBoolHelper::*76uoperator=y6i5irelease6isize6ubegin 6iend 6ifront6iempty6ucapacity6ureserve6i5swap6i5yresize6i5clear6iGetArrayKindp6uSetArrayKind6i5pSetCapacity6i5GetCapacity6uconstruct6i5destroy6i5destroy_range6i5 5 erase6i50?m0m?00|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h('d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorX=size6begin6end6back6empty6capacity6reserve65push_back65GetArrayKindp6SetCapacity65GetCapacity6construct6550|000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray &m_FixedSizeElements# #,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot22d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot24d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot3768D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator new;:d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]g4this3codez__resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h>=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4thisz__resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hA@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]R4this3fx3fyz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hDCd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4 this3fx3fy3fzz__result pd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hGFd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 this3fx3fy3fzpd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hJId:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultpf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IPositionable.hMLd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000 4this6z__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IInputStream.hPOd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4this3sz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hSRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4thisz__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hVUd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]"=4thisz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hYXd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0004-this6z__result-th d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h\[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0' 4this3path3modez__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.h_^d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0DX4this3pathName3modez__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hbad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0t 74-this3pathNamez__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hedd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 {4thisz__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hhgd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]2 C4thisxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hkjd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865] ]4-thisth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hnmd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0=[4thisz__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hqpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000 u4-this6z__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.htsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0wI4this3buffer3sizez__resulturetu_ZNK2nn6Result9IsFailureEv__2 uresultLocalla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hwvd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04-this3buffer3sizez__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hzyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]booll4this3position3baseu_ZNK2nn6Result9IsFailureEv__4 uresultLocalla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h}|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long longunsigned intbool04thisz__resulturetupOut__6ucode__15u_ZN2nn6ResultC1Ej__16u_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC1Ev__13u_ZN2nn6ResultC1ERKS0___19u_ZNK2nn2fs6detail8FileBase14TryGetPositionEPx__9u_ZNK2nn6Result9IsFailureEv__21 uresultLocalla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4this3pOutz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4this3positionu_ZNK2nn6Result9IsFailureEv__23 uresultLocalla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__resulturetu_ZNK2nn6Result9IsFailureEv__25 uresultLocalla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]45thisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0"4}this3pz__result}|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pz__result |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this3pz__result |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool@4this3s_TypeInfoz__resultuselfy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0_4`this7p z__result` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void074dthis7p z__resultd d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValuepp3flags3shift3mask3valuez__resultxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hSetFlagValued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4ithis3pkind|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4ithis3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ke4ithisz__resulti|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4ithisz__resulturesult|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4ithis3qarrayz__resulti|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4ithisz__result |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4ithisz__result |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charlong0 "4ithis3 first3 lastufirst__30ub__29|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4ithis3firstz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] U4ithis|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04ithisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4ithis3yotheruelementsuenducapacityuallocator|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]84ithis3irhsz__resulty|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04ithis3elements3size3allocator7pkind z__resulti|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]j4uthisz__resultp|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4uthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4uthisz__result7|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4ithisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4uthisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charlong0Oacopy3__first3__last3__resz__resultu__first__41u__first__42u__res__43ub__40l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h4copyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4ithis3reserveSizez__resultuelementsuelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolunsigned char084ithis3numberz__resulturesultuelement__32uelement__36 umin ui umax ui|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oacopy3__first3__last3__resz__resultl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hcopyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultp|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3reserveSizez__resultuelementsuelementsCount|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] Z4this3element3 value|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4this3 elementz__resulturesultucapacity unewCapacity|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3wScale|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]94Zthisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]OKEnableFlag3flags3valuez__resultxn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hEnableFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] Q4sthis3flags d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4sthis3x3y3z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] 14sthis3translate d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h#"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h&%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result!|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h)(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], 4pthisu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h,+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] Q4tthis3pobjectu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h/.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0U4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h21d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h54d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h87d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h;:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0O4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h>=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hA@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0>  4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hDCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]x44tthisz__resulttu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hGFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]54thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hJId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hMLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865];4thisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hPOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hSRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]W  4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hVUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]3 4Uthisz__resultUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hYXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865], n4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h\[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]; 4thisz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h_^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]intL,4this3maxChildrenz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hbad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]intSN4this3maxCallbacksz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pointerz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hhgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\4this3pointerz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hkjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] p4this3pointeruobjectudeleter |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hnmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] $4this3pointeru d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hqpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4this3objectu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.htsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865][q4this3viewUpdaterz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hwvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3`pointerz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hzyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4this3`pointerz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] j4this3pointeruobjectudeleter|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3pointeru d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]64this3`objectu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4this3`projectionUpdaterz__result|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]f4thisz__resultby d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]=4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]S4this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4this7p z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0*4this7p z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast3resz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]J 84`this3pivot d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3x3y3zy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCastSS3resz__resultS|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]44this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast3resz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0n4this7p z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast223resz__result2|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3valuey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0J4this7p z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast3resz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]u 4thisz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865](4this3width3heightz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4this3formatz__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3objz__resultus_TypeInfoUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P4Ythis7p z__resultY~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]'4thisz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]64this3resourcez__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]\4this3bufferOptionz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]m)4this3maxAnimObjectsz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool|X4this3isAnimationEnabledz__resultx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5_z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast__3objz__result_us_TypeInfoUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3objz__resultus_TypeInfoUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5! z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast! ! 3objz__result! us_TypeInfoUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCast#"$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5z__resulty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_'&(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3objz__resultus_TypeInfoUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCast+*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]14Lthisz__result|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h.-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h10d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4#this3indexz__result9|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h43d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int46thisz__result|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h76d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4this3groupIdx3animObject7objectIdx z__result uindexv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h:9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y ;4_this3animObject|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.h=<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865] P4this3animObject|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h@?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4! this3animObject7objectIndex |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hCBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 14! this3animObject7objectIndex |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hFEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3animObject7objectIndex y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hH!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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