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yyyyyy4444444444444444444444444444444444444444444444444444444444444444444444FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF˅x˅x˅x˅x˅x˅x˅x˅x˅x˅x˅xllllllllll_ZN2nw3snd8internal6driver4BankC1Ev_ZN2nw3snd8internal6driver4BankC2Ev_ZN2nw3snd8internal6driver4BankD1Ev_ZN2nw3snd8internal6driver4BankD2Ev_ZNK2nw3snd8internal6driver4Bank6NoteOnEPKvRKNS2_10NoteOnInfoERKNS0_12SoundArchiveERKNS0_18SoundArchivePlayerE_ZN2nw3snd10AdshrCurveC1Ehhhhh_ZN2nw3snd10AdshrCurveC2Ehhhhh_ZN2nw3snd8internal18VelocityRegionInfoC1Ev_ZN2nw3snd8internal18VelocityRegionInfoC2Ev_ZN2nw3snd8internal6driver7Channel10SetInitPanEf_ZN2nw3snd8internal6driver7Channel10SetReleaseEi_ZN2nw3snd8internal6driver7Channel10SetSustainEi_ZN2nw3snd8internal6driver7Channel13SetInitVolumeEf_ZN2nw3snd8internal6driver7Channel13SetKeyGroupIdEh_ZN2nw3snd8internal6driver7Channel18SetIsIgnoreNoteOffEb_ZN2nw3snd8internal6driver7Channel20SetInterpolationTypeEh_ZN2nw3snd8internal6driver7Channel6SetKeyEhh_ZN2nw3snd8internal6driver7Channel7SetHoldEi_ZN2nw3snd8internal6driver7Channel7SetTuneEf_ZN2nw3snd8internal6driver7Channel8SetDecayEi_ZN2nw3snd8internal6driver7Channel9SetAttackEi_ZN2nw2ut3MinIiEET_S2_S2__ZNK2nw3snd8internal8BankFile10FileHeader12GetInfoBlockEv_ZNK2nw3snd8internal8BankFile10Instrument12GetKeyRegionEj_ZNK2nw3snd8internal8BankFile13InfoBlockBody13GetInstrumentEi_ZNK2nw3snd8internal8BankFile13InfoBlockBody14GetWaveIdTableEv_ZNK2nw3snd8internal8BankFile13InfoBlockBody27GetInstrumentReferenceTableEv_ZNK2nw3snd8internal8BankFile14VelocityRegion11GetKeyGroupEv_ZNK2nw3snd8internal8BankFile14VelocityRegion13GetAdshrCurveEv_ZNK2nw3snd8internal8BankFile14VelocityRegion14GetOriginalKeyEv_ZNK2nw3snd8internal8BankFile14VelocityRegion15IsIgnoreNoteOffEv_ZNK2nw3snd8internal8BankFile14VelocityRegion18GetRegionParameterEv_ZNK2nw3snd8internal8BankFile14VelocityRegion20GetInterpolationTypeEv_ZNK2nw3snd8internal8BankFile14VelocityRegion6GetPanEv_ZNK2nw3snd8internal8BankFile14VelocityRegion8GetPitchEv_ZNK2nw3snd8internal8BankFile14VelocityRegion9GetVolumeEv_ZNK2nw3snd8internal8BankFile9KeyRegion17GetVelocityRegionEj_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3snd10AdshrCurveC1Ehhhhh_ZN2nw3snd10AdshrCurveC2Ehhhhh_ZN2nw3snd8internal4Util12DevideBy8bitEji_ZNK2nw3snd8internal4Util14ReferenceTable14GetReferedItemEj_ZNK2nw3snd8internal4Util15SoundFileHeader8GetBlockEt_ZNK2nw3snd8internal4Util19BlockReferenceTable12GetReferenceEtt_ZNK2nw3snd8internal4Util19BlockReferenceTable14GetReferedItemEPKvtt_ZNK2nw3snd8internal4Util7BitFlag11GetValueF32EPfj_ZNK2nw3snd8internal4Util7BitFlag12GetTrueCountEj_ZNK2nw3snd8internal4Util7BitFlag8GetValueEPjj_ZNK2nw3snd8internal4Util9Reference13IsValidTypeIdEt_ZNK2nw3snd8internal8BankFile13InfoBlockBody18GetInstrumentCountEv_ZN2nw2ut14AddOffsetToPtrIiEEPKvS3_T__ZN2nw2ut14AddOffsetToPtrIjEEPKvS3_T__ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw3snd8internal14BankFileReaderC1EPKv_ZN2nw3snd8internal14BankFileReaderC2EPKv_ZNK2nw3snd8internal14BankFileReader14GetWaveIdTableEv_ZNK2nw3snd8internal14BankFileReader22ReadVelocityRegionInfoEPNS1_18VelocityRegionInfoEiii_ZNK2nw3snd8internal4Util11WaveIdTable8GetCountEv_ZNK2nw3snd8internal4Util11WaveIdTable9GetWaveIdEj_ZNK2nw3snd8internal8BankFile13InfoBlockBody14GetWaveIdCountEv_ZNK2nw3snd8internal8BankFile13InfoBlockBody18GetInstrumentCountEv_ZNK2nw3snd8internal8BankFile13InfoBlockBody9GetWaveIdEj_ZTIN2nw3snd8internal10BasicSoundE_ZTSN2nw3snd8internal10BasicSoundE_ZTVN2nw3snd8internal10BasicSoundE_ZN2nw3snd8internal10BasicSound10s_TypeInfoE_ZN2nw3snd8internal10BasicSound10InitializeEv_ZN2nw3snd8internal10BasicSound10SetLpfFreqEf_ZN2nw3snd8internal10BasicSound10SetPanModeENS0_7PanModeE_ZN2nw3snd8internal10BasicSound11SetMainSendEf_ZN2nw3snd8internal10BasicSound11SetPanCurveENS0_8PanCurveE_ZN2nw3snd8internal10BasicSound11SetPriorityEii_ZN2nw3snd8internal10BasicSound11UpdateParamEv_ZN2nw3snd8internal10BasicSound13StartPreparedEv_ZN2nw3snd8internal10BasicSound14SetAmbientInfoERKNS2_11AmbientInfoE_ZN2nw3snd8internal10BasicSound14SetFrontBypassEb_ZN2nw3snd8internal10BasicSound14SetSurroundPanEf_ZN2nw3snd8internal10BasicSound15SetBiquadFilterEif_ZN2nw3snd8internal10BasicSound15UpdateMoveValueEv_ZN2nw3snd8internal10BasicSound16AttachPlayerHeapEPNS1_10PlayerHeapE_ZN2nw3snd8internal10BasicSound16AttachSoundActorEPNS0_10SoundActorE_ZN2nw3snd8internal10BasicSound16DetachPlayerHeapEPNS1_10PlayerHeapE_ZN2nw3snd8internal10BasicSound16DetachSoundActorEPNS0_10SoundActorE_ZN2nw3snd8internal10BasicSound16SetInitialVolumeEf_ZN2nw3snd8internal10BasicSound17AttachSoundPlayerEPNS0_11SoundPlayerE_ZN2nw3snd8internal10BasicSound17DetachSoundPlayerEPNS0_11SoundPlayerE_ZN2nw3snd8internal10BasicSound17SetPlayerPriorityEi_ZN2nw3snd8internal10BasicSound18GetAmbientPriorityERKNS2_11AmbientInfoEj_ZN2nw3snd8internal10BasicSound18SetAutoStopCounterEi_ZN2nw3snd8internal10BasicSound19DetachGeneralHandleEv_ZN2nw3snd8internal10BasicSound23DetachTempGeneralHandleEv_ZN2nw3snd8internal10BasicSound23IsAttachedGeneralHandleEv_ZN2nw3snd8internal10BasicSound25AttachExternalSoundPlayerEPNS1_19ExternalSoundPlayerE_ZN2nw3snd8internal10BasicSound25DetachExternalSoundPlayerEPNS1_19ExternalSoundPlayerE_ZN2nw3snd8internal10BasicSound27IsAttachedTempGeneralHandleEv_ZN2nw3snd8internal10BasicSound4StopEi_ZN2nw3snd8internal10BasicSound5PauseEbi_ZN2nw3snd8internal10BasicSound5SetIdEj_ZN2nw3snd8internal10BasicSound6FadeInEi_ZN2nw3snd8internal10BasicSound6SetPanEf_ZN2nw3snd8internal10BasicSound6UpdateEv_ZN2nw3snd8internal10BasicSound8FinalizeEv_ZN2nw3snd8internal10BasicSound8SetPitchEf_ZN2nw3snd8internal10BasicSound9SetFxSendENS0_6AuxBusEf_ZN2nw3snd8internal10BasicSound9SetVolumeEfi_ZN2nw3snd8internal10BasicSoundC2Ev_ZNK2nw3snd8internal10BasicSound22GetRemainingFadeFramesEv_ZNK2nw3snd8internal10BasicSound27GetRemainingPauseFadeFramesEv_ZNK2nw3snd8internal10BasicSound7IsPauseEv_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3snd10SoundParamC1Ev_ZN2nw3snd10SoundParamC2Ev_ZN2nw3snd17SoundAmbientParamC1Ev_ZN2nw3snd17SoundAmbientParamC2Ev_ZN2nw3snd8internal10BasicSound14GetSoundPlayerEv_ZN2nw3snd8internal10BasicSound22OnUpdatePlayerPriorityEv_ZN2nw3snd8internal10BasicSoundD0Ev_ZN2nw3snd8internal10BasicSoundD1Ev_ZN2nw3snd8internal10BasicSoundD2Ev_ZN2nw3snd8internal15SoundActorParam5ResetEv_ZN2nw3snd8internal15SoundActorParamC1Ev_ZN2nw3snd8internal15SoundActorParamC2Ev_ZNK2nw3snd10SoundActor20detail_GetActorParamEv_ZNK2nw3snd11SoundPlayer10GetLpfFreqEv_ZNK2nw3snd11SoundPlayer11GetMainSendEv_ZNK2nw3snd11SoundPlayer19GetBiquadFilterTypeEv_ZNK2nw3snd11SoundPlayer20GetBiquadFilterValueEv_ZNK2nw3snd11SoundPlayer9GetFxSendENS0_6AuxBusE_ZNK2nw3snd11SoundPlayer9GetVolumeEv_ZNK2nw3snd8internal10BasicSound18GetRuntimeTypeInfoEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer14IsPlayFinishedEv_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_19DriverCommandPlayerEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_23DriverCommandPlayerInitEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_24DriverCommandPlayerParamEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_27DriverCommandPlayerPanParamEEEPT_v_ZN2nw3snd8internal9MoveValueIfiE6UpdateEv_ZN2nw3snd8internal9MoveValueIfiE9InitValueEf_ZN2nw3snd8internal9MoveValueIfiE9SetTargetEfi_ZN2nw3snd8internal9MoveValueIfiEC1Ev_ZN2nw3snd8internal9MoveValueIfiEC2Ev_ZNK2nw3snd8internal9MoveValueIfiE10IsFinishedEv_ZNK2nw3snd8internal9MoveValueIfiE17GetRemainingCountEv_ZNK2nw3snd8internal9MoveValueIfiE8GetValueEv_ZTIN2nw3snd8internal6driver16BasicSoundPlayerE_ZTSN2nw3snd8internal6driver16BasicSoundPlayerE_ZTVN2nw3snd8internal6driver16BasicSoundPlayerE_ZN2nw3snd8internal6driver14PlayerParamSet10InitializeEv_ZN2nw3snd8internal6driver16BasicSoundPlayer10InitializeEv_ZN2nw3snd8internal6driver16BasicSoundPlayer15SetBiquadFilterEif_ZN2nw3snd8internal6driver16BasicSoundPlayer8FinalizeEv_ZN2nw3snd8internal6driver16BasicSoundPlayer9SetFxSendENS0_6AuxBusEf_ZN2nw3snd8internal6driver16BasicSoundPlayerC2Ev_ZNK2nw3snd8internal6driver16BasicSoundPlayer9GetFxSendENS0_6AuxBusE_ZN2nn2os10LightEvent10InitializeEb_ZN2nn2os10LightEventC1Eb_ZN2nn2os10LightEventC2Eb_ZN2nn2os15WaitableCounterC1Ev_ZN2nn2os15WaitableCounterC2Ev_ZN2nn2os15WaitableCounterdeEv_ZN2nw3snd8internal6driver14PlayerParamSetC1Ev_ZN2nw3snd8internal6driver14PlayerParamSetC2Ev_ZN2nw3snd8internal6driver16BasicSoundPlayerD0Ev_ZN2nw3snd8internal6driver16BasicSoundPlayerD1Ev_ZN2nw3snd8internal6driver16BasicSoundPlayerD2Ev_ZN2nn3fnd19InterlockedVariableIiE10AssignFuncC1IiEERKT__ZN2nn3fnd19InterlockedVariableIiE10AssignFuncC2IiEERKT__ZN2nn3fnd19InterlockedVariableIiE10AssignFuncclERi_ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS2_10AssignFuncEEEbRT__ZN2nn3fnd19InterlockedVariableIiEC1Ev_ZN2nn3fnd19InterlockedVariableIiEC2Ev_ZN2nn3fnd19InterlockedVariableIiEaSIiEEvT__ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS0_19InterlockedVariableIiE10AssignFuncEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE9LoadRegExEPVi_ZN2nw3snd8internal15BiquadFilterLpf18COEFFICIENTS_TABLEE_ZN2nw3snd8internal15BiquadFilterHpf18COEFFICIENTS_TABLEE_ZN2nw3snd8internal18BiquadFilterBpf51218COEFFICIENTS_TABLEE_ZN2nw3snd8internal19BiquadFilterBpf102418COEFFICIENTS_TABLEE_ZN2nw3snd8internal19BiquadFilterBpf204818COEFFICIENTS_TABLEE_ZTIN2nw3snd20BiquadFilterCallbackE_ZTIN2nw3snd8internal15BiquadFilterHpfE_ZTIN2nw3snd8internal15BiquadFilterLpfE_ZTIN2nw3snd8internal18BiquadFilterBpf512E_ZTIN2nw3snd8internal19BiquadFilterBpf1024E_ZTIN2nw3snd8internal19BiquadFilterBpf2048E_ZTSN2nw3snd20BiquadFilterCallbackE_ZTSN2nw3snd8internal15BiquadFilterHpfE_ZTSN2nw3snd8internal15BiquadFilterLpfE_ZTSN2nw3snd8internal18BiquadFilterBpf512E_ZTSN2nw3snd8internal19BiquadFilterBpf1024E_ZTSN2nw3snd8internal19BiquadFilterBpf2048E_ZTVN2nw3snd8internal15BiquadFilterHpfE_ZTVN2nw3snd8internal15BiquadFilterLpfE_ZTVN2nw3snd8internal18BiquadFilterBpf512E_ZTVN2nw3snd8internal19BiquadFilterBpf1024E_ZTVN2nw3snd8internal19BiquadFilterBpf2048E_ZNK2nw3snd8internal15BiquadFilterHpf15GetCoefficientsEifPN2nn3snd3CTR24BiquadFilterCoefficientsE_ZNK2nw3snd8internal15BiquadFilterLpf15GetCoefficientsEifPN2nn3snd3CTR24BiquadFilterCoefficientsE_ZNK2nw3snd8internal18BiquadFilterBpf51215GetCoefficientsEifPN2nn3snd3CTR24BiquadFilterCoefficientsE_ZNK2nw3snd8internal19BiquadFilterBpf102415GetCoefficientsEifPN2nn3snd3CTR24BiquadFilterCoefficientsE_ZNK2nw3snd8internal19BiquadFilterBpf204815GetCoefficientsEifPN2nn3snd3CTR24BiquadFilterCoefficientsE_ZN2nw3snd20BiquadFilterCallbackD1Ev_ZN2nw3snd20BiquadFilterCallbackD2Ev_ZN2nw3snd8internal15BiquadFilterHpfD0Ev_ZN2nw3snd8internal15BiquadFilterHpfD1Ev_ZN2nw3snd8internal15BiquadFilterHpfD2Ev_ZN2nw3snd8internal15BiquadFilterLpfD0Ev_ZN2nw3snd8internal15BiquadFilterLpfD1Ev_ZN2nw3snd8internal15BiquadFilterLpfD2Ev_ZN2nw3snd8internal18BiquadFilterBpf512D0Ev_ZN2nw3snd8internal18BiquadFilterBpf512D1Ev_ZN2nw3snd8internal18BiquadFilterBpf512D2Ev_ZN2nw3snd8internal19BiquadFilterBpf1024D0Ev_ZN2nw3snd8internal19BiquadFilterBpf1024D1Ev_ZN2nw3snd8internal19BiquadFilterBpf1024D2Ev_ZN2nw3snd8internal19BiquadFilterBpf2048D0Ev_ZN2nw3snd8internal19BiquadFilterBpf2048D1Ev_ZN2nw3snd8internal19BiquadFilterBpf2048D2Ev_ZN2nw2ut5ClampIiEET_S2_S2_S2__ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZTIN2nw3snd8internal6driver15DisposeCallbackE_ZTIN2nw3snd8internal6driver7Channel8DisposerE_ZTSN2nw3snd8internal6driver15DisposeCallbackE_ZTSN2nw3snd8internal6driver7Channel8DisposerE_ZTVN2nw3snd8internal6driver15DisposeCallbackE_ZTVN2nw3snd8internal6driver7Channel8DisposerE_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal6driver7Channel11FreeChannelEPS3__ZN2nw3snd8internal6driver7Channel11UpdateSweepEi_ZN2nw3snd8internal6driver7Channel12AllocChannelEiiPFvPS3_NS3_21ChannelCallbackStatusEjEj_ZN2nw3snd8internal6driver7Channel13SetSweepParamEfib_ZN2nw3snd8internal6driver7Channel15SetBiquadFilterEif_ZN2nw3snd8internal6driver7Channel16AppendWaveBufferERKNS1_8WaveInfoE_ZN2nw3snd8internal6driver7Channel17VoiceCallbackFuncEPNS2_5VoiceENS4_19VoiceCallbackStatusEPv_ZN2nw3snd8internal6driver7Channel4StopEv_ZN2nw3snd8internal6driver7Channel5StartERKNS1_8WaveInfoEij_ZN2nw3snd8internal6driver7Channel6UpdateEb_ZN2nw3snd8internal6driver7Channel7GetTickEv_ZN2nw3snd8internal6driver7Channel7NoteOffEv_ZN2nw3snd8internal6driver7Channel7ReleaseEv_ZN2nw3snd8internal6driver7Channel8Disposer14InvalidateDataEPKvS6__ZN2nw3snd8internal6driver7Channel9InitParamEPFvPS3_NS3_21ChannelCallbackStatusEjEj_ZN2nw3snd8internal6driver7ChannelC1Ev_ZN2nw3snd8internal6driver7ChannelC2Ev_ZN2nw3snd8internal6driver7ChannelD1Ev_ZN2nw3snd8internal6driver7ChannelD2Ev_ZNK2nw3snd8internal6driver7Channel13GetSweepValueEv_ZNK2nw3snd8internal6driver7Channel23GetCurrentPlayingSampleEv_ZN2nn2os4TickC1Ex_ZN2nn2os4TickC2Ex_ZN2nn3snd3CTR10WaveBufferC1Ev_ZN2nn3snd3CTR10WaveBufferC2Ev_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3snd8internal10CurveAdshr9SetStatusENS2_6StatusE_ZN2nw3snd8internal13CurveLfoParamC1Ev_ZN2nw3snd8internal13CurveLfoParamC2Ev_ZN2nw3snd8internal6driver15DisposeCallbackC2Ev_ZN2nw3snd8internal6driver15DisposeCallbackD0Ev_ZN2nw3snd8internal6driver15DisposeCallbackD1Ev_ZN2nw3snd8internal6driver15DisposeCallbackD2Ev_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZN2nw3snd8internal6driver7Channel8DisposerC1EPS3__ZN2nw3snd8internal6driver7Channel8DisposerC2EPS3__ZN2nw3snd8internal6driver7Channel8DisposerD0Ev_ZN2nw3snd8internal6driver7Channel8DisposerD1Ev_ZN2nw3snd8internal6driver7Channel8DisposerD2Ev_ZN2nw3snd8internal8CurveLfo8GetParamEv_ZN2nw3snd8internal8CurveLfoC1Ev_ZN2nw3snd8internal8CurveLfoC2Ev_ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw3snd8internal10CurveAdshr9GetStatusEv_ZNK2nw3snd8internal6driver15HardwareManager10GetSrcTypeEv_ZNK2nw3snd8internal6driver5Voice15GetChannelCountEv_ZN2nw2ut14AddOffsetToPtrIjEEPKvS3_T__ZN2nw2ut14AddOffsetToPtrImEEPKvS3_T__ZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEv_ZN2nw3snd8internal9MoveValueIhtE6UpdateEv_ZN2nw3snd8internal9MoveValueIhtE9InitValueEh_ZN2nw3snd8internal9MoveValueIhtEC1Ev_ZN2nw3snd8internal9MoveValueIhtEC2Ev_ZNK2nw3snd8internal9MoveValueIhtE10IsFinishedEv_ZNK2nw3snd8internal9MoveValueIhtE8GetValueEv_ZN2nw3snd8internal6driver14ChannelManager10InitializeEPvm_ZN2nw3snd8internal6driver14ChannelManager11GetInstanceEv_ZN2nw3snd8internal6driver14ChannelManager16UpdateAllChannelEv_ZN2nw3snd8internal6driver14ChannelManager18GetRequiredMemSizeEi_ZN2nw3snd8internal6driver14ChannelManager4FreeEPNS2_7ChannelE_ZN2nw3snd8internal6driver14ChannelManager5AllocEv_ZN2nw3snd8internal6driver14ChannelManager8FinalizeEv_ZN2nw3snd8internal6driver14ChannelManagerC1Ev_ZN2nw3snd8internal6driver14ChannelManagerC2Ev_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EED2Ev_ZN2nw2ut8internal12LinkListImpl11Initialize_Ev_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorppEv_ZN2nw2ut8internal12LinkListImplC1Ev_ZN2nw2ut8internal12LinkListImplC2Ev_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw2ut8internaleqENS1_12LinkListImpl8iteratorES3__ZN2nw2uteqENS0_8LinkListINS_3snd8internal6driver7ChannelELl316EE8iteratorES7__ZN2nw2utneENS0_8LinkListINS_3snd8internal6driver7ChannelELl316EE8iteratorES7__ZN2nw3snd8internal12InstancePoolINS1_6driver7ChannelEEC1Ev_ZN2nw3snd8internal12InstancePoolINS1_6driver7ChannelEEC2Ev_ZN2nw3snd8internal6driver14ChannelManagerD1Ev_ZN2nw3snd8internal6driver14ChannelManagerD2Ev_ZN2nw3snd8internal8PoolImplC1Ev_ZN2nw3snd8internal8PoolImplC2Ev_ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw2ut8internal12LinkListImpl5emptyEv_ZNK2nw2ut8internal12LinkListImpl8iteratorptEv_ZnwjPv_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE18GetNodeFromPointerEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE5EraseEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE5eraseEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE6insertENS6_8iteratorEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE8PushBackEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE8iteratorppEi_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE9push_backEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EEC2Ev_ZN2nw3snd8internal12InstancePoolINS1_6driver7ChannelEE4FreeEPS4__ZN2nw3snd8internal12InstancePoolINS1_6driver7ChannelEE5AllocEv_ZN2nw3snd8internal12InstancePoolINS1_6driver7ChannelEE6CreateEPvm_ZN2nw3snd8internal12InstancePoolINS1_6driver7ChannelEE7DestroyEPvm_ZNK2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE7IsEmptyEv_ZNK2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE8iteratorptEv_ZN2nw3snd8internal10CurveAdshr11VOLUME_INITE_ZN2nw3snd8internal10CurveAdshr18DecibelSquareTableE_ZN2nw3snd8internal10CurveAdshr10InitializeEf_ZN2nw3snd8internal10CurveAdshr10SetReleaseEi_ZN2nw3snd8internal10CurveAdshr10SetSustainEi_ZN2nw3snd8internal10CurveAdshr11CalcReleaseEi_ZN2nw3snd8internal10CurveAdshr17CalcDecibelSquareEi_ZN2nw3snd8internal10CurveAdshr5ResetEf_ZN2nw3snd8internal10CurveAdshr6UpdateEi_ZN2nw3snd8internal10CurveAdshr7SetHoldEi_ZN2nw3snd8internal10CurveAdshr8SetDecayEi_ZN2nw3snd8internal10CurveAdshr9SetAttackEi_ZN2nw3snd8internal10CurveAdshrC1Ev_ZN2nw3snd8internal10CurveAdshrC2Ev_ZNK2nw3snd8internal10CurveAdshr8GetValueEv_ZN2nw3snd8internal13CurveLfoParam10InitializeEv_ZN2nw3snd8internal8CurveLfo5ResetEv_ZN2nw3snd8internal8CurveLfo6UpdateEi_ZN2nw3snd8internal8CurveLfo9GetSinIdxEi_ZNK2nw3snd8internal8CurveLfo8GetValueEv_ZN2nw3snd20Debug_SetWarningFlagENS0_16DebugWarningFlagEb_ZN2nw3snd8internal20Debug_GetWarningFlagENS0_16DebugWarningFlagE_ZN2nw3snd8internal24Debug_GetSoundTypeStringENS1_14DebugSoundTypeE_ZN2nw3snd8internal38Debug_GetDebugWarningFlagFromSoundTypeENS1_14DebugSoundTypeE_ZN2nw3snd8internal6driver22DisposeCallbackManager11GetInstanceEv_ZN2nw3snd8internal6driver22DisposeCallbackManager23RegisterDisposeCallbackEPNS2_15DisposeCallbackE_ZN2nw3snd8internal6driver22DisposeCallbackManager25UnregisterDisposeCallbackEPNS2_15DisposeCallbackE_ZN2nw3snd8internal6driver22DisposeCallbackManager7DisposeEPvm_ZN2nw3snd8internal6driver22DisposeCallbackManagerC1Ev_ZN2nw3snd8internal6driver22DisposeCallbackManagerC2Ev_ZNK2nw3snd8internal6driver22DisposeCallbackManager16GetCallbackCountEv_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EED2Ev_ZN2nw2ut8internal12LinkListImpl11Initialize_Ev_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorppEv_ZN2nw2ut8internal12LinkListImplC1Ev_ZN2nw2ut8internal12LinkListImplC2Ev_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw2ut8internaleqENS1_12LinkListImpl8iteratorES3__ZN2nw2uteqENS0_8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE8iteratorES7__ZN2nw2utneENS0_8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE8iteratorES7__ZN2nw3snd8internal6driver22DisposeCallbackManagerD1Ev_ZN2nw3snd8internal6driver22DisposeCallbackManagerD2Ev_ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw2ut8internal12LinkListImpl4sizeEv_ZNK2nw2ut8internal12LinkListImpl8iteratorptEv_ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE18GetNodeFromPointerEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE5EraseEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE5eraseEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE6insertENS6_8iteratorEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE8PushBackEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE8iteratorppEi_ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE9push_backEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EEC2Ev_ZNK2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE7GetSizeEv_ZNK2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE8iteratorptEv_ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal13DriverCommand18ProcessCommandListEPS2__ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZN2nw3snd8internal6driver16BasicSoundPlayer10SetLpfFreqEf_ZN2nw3snd8internal6driver16BasicSoundPlayer10SetPanModeENS0_7PanModeE_ZN2nw3snd8internal6driver16BasicSoundPlayer11SetMainSendEf_ZN2nw3snd8internal6driver16BasicSoundPlayer11SetPanCurveENS0_8PanCurveE_ZN2nw3snd8internal6driver16BasicSoundPlayer14SetFrontBypassEb_ZN2nw3snd8internal6driver16BasicSoundPlayer14SetSurroundPanEf_ZN2nw3snd8internal6driver16BasicSoundPlayer6SetPanEf_ZN2nw3snd8internal6driver16BasicSoundPlayer8SetPitchEf_ZN2nw3snd8internal6driver16BasicSoundPlayer9SetVolumeEf_ZNK2nw2ut12LinkListNode7GetNextEv_ZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEv_ZN2nw3snd8internal20DriverCommandManager10InitializeEPvj_ZN2nw3snd8internal20DriverCommandManager11AllocMemoryEj_ZN2nw3snd8internal20DriverCommandManager11GetInstanceEv_ZN2nw3snd8internal20DriverCommandManager11PushCommandEPNS1_13DriverCommandE_ZN2nw3snd8internal20DriverCommandManager12FlushCommandEb_ZN2nw3snd8internal20DriverCommandManager14ProcessCommandEv_ZN2nw3snd8internal20DriverCommandManager14TryAllocMemoryEj_ZN2nw3snd8internal20DriverCommandManager16RecvCommandReplyEv_ZN2nw3snd8internal20DriverCommandManager16WaitCommandReplyEj_ZN2nw3snd8internal20DriverCommandManager19FinalizeCommandListEPNS1_13DriverCommandE_ZN2nw3snd8internal20DriverCommandManager24GetInstanceForTaskThreadEv_ZN2nw3snd8internal20DriverCommandManager8FinalizeEv_ZN2nw3snd8internal20DriverCommandManagerC1Ev_ZN2nw3snd8internal20DriverCommandManagerC2Ev_ZNK2nw3snd8internal20DriverCommandManager15IsFinishCommandEj_ZNK2nw3snd8internal20DriverCommandManager25GetAllocatableCommandSizeEv_ZN2nn2os15WaitableCounterC1Ev_ZN2nn2os15WaitableCounterC2Ev_ZN2nn2os22InterCoreBlockingQueue10InitializeEPjj_ZN2nn2os22InterCoreBlockingQueue10TryDequeueEPj_ZN2nn2os22InterCoreBlockingQueue10TryEnqueueEj_ZN2nn2os22InterCoreBlockingQueue7DequeueEv_ZN2nn2os22InterCoreBlockingQueue7EnqueueEj_ZN2nn2os22InterCoreBlockingQueue8FinalizeEv_ZN2nn2os22InterCoreBlockingQueueC1Ev_ZN2nn2os22InterCoreBlockingQueueC2Ev_ZN2nn2os22InterCoreBlockingQueueD1Ev_ZN2nn2os22InterCoreBlockingQueueD2Ev_ZN2nn2os23InterCoreLightSemaphoreC1Ev_ZN2nn2os23InterCoreLightSemaphoreC2Ev_ZN2nn2os24InterCoreCriticalSection27GetInvalidThreadUniqueValueEv_ZN2nn2os24InterCoreCriticalSectionC1Ev_ZN2nn2os24InterCoreCriticalSectionC2Ev_ZN2nn2os3ARM17DataMemoryBarrierEv_ZN2nw3snd8internal20DriverCommandManagerD1Ev_ZN2nw3snd8internal20DriverCommandManagerD2Ev_ZN2nn2os6detail26InterCoreBlockingQueueBaseINS0_24InterCoreCriticalSectionEEC1Ev_ZN2nn2os6detail26InterCoreBlockingQueueBaseINS0_24InterCoreCriticalSectionEEC2Ev_ZN2nn3fnd19InterlockedVariableIiEC1Ev_ZN2nn3fnd19InterlockedVariableIiEC2Ev_ZN2nn3fnd19InterlockedVariableIsEC1Ev_ZN2nn3fnd19InterlockedVariableIsEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os24InterCoreCriticalSectionEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os24InterCoreCriticalSectionEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os6detail26InterCoreBlockingQueueBaseINS3_24InterCoreCriticalSectionEEEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os6detail26InterCoreBlockingQueueBaseINS3_24InterCoreCriticalSectionEEEEC2Ev_ZN2nw2ut3MaxIjEET_S2_S2__ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_13DriverCommandEEEPT_v_ZN2nw3snd8internal19ExternalSoundPlayer11AppendSoundEPNS1_10BasicSoundE_ZN2nw3snd8internal19ExternalSoundPlayer11RemoveSoundEPNS1_10BasicSoundE_ZN2nw3snd8internal19ExternalSoundPlayer12StopAllSoundEi_ZN2nw3snd8internal19ExternalSoundPlayer13PauseAllSoundEbi_ZN2nw3snd8internal19ExternalSoundPlayer19DetachSoundActorAllEPNS0_10SoundActorE_ZN2nw3snd8internal19ExternalSoundPlayer19detail_CanPlaySoundEi_ZN2nw3snd8internal19ExternalSoundPlayer21SetPlayableSoundCountEi_ZN2nw3snd8internal19ExternalSoundPlayer22GetLowestPrioritySoundEv_ZN2nw3snd8internal19ExternalSoundPlayerC1Ev_ZN2nw3snd8internal19ExternalSoundPlayerC2Ev_ZN2nw3snd8internal19ExternalSoundPlayerD1Ev_ZN2nw3snd8internal19ExternalSoundPlayerD2Ev_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EED2Ev_ZN2nw2ut8internal12LinkListImpl11Initialize_Ev_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorppEv_ZN2nw2ut8internal12LinkListImplC1Ev_ZN2nw2ut8internal12LinkListImplC2Ev_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw2ut8internaleqENS1_12LinkListImpl8iteratorES3__ZN2nw2uteqENS0_8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorES6__ZN2nw2utneENS0_8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorES6__ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw2ut8internal12LinkListImpl4sizeEv_ZNK2nw2ut8internal12LinkListImpl8iteratorptEv_ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv_ZNK2nw3snd8internal19ExternalSoundPlayer20GetPlayingSoundCountEv_ZNK2nw3snd8internal19ExternalSoundPlayer21GetPlayableSoundCountEv_ZN2nw2ut5ClampIiEET_S2_S2_S2__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE18GetNodeFromPointerEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE5EraseEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE5eraseEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE6insertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8PushBackEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorppEi_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE9push_backEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EEC2Ev_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE7GetSizeEv_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratordeEv_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorptEv_ZN2nw3snd8internal9FrameHeap10NewSectionEv_ZN2nw3snd8internal9FrameHeap12ClearSectionEv_ZN2nw3snd8internal9FrameHeap4DumpERNS0_16SoundDataManagerERNS0_12SoundArchiveE_ZN2nw3snd8internal9FrameHeap5AllocEjPFvPvmS3_ES3__ZN2nw3snd8internal9FrameHeap5ClearEv_ZN2nw3snd8internal9FrameHeap6CreateEPvj_ZN2nw3snd8internal9FrameHeap7DestroyEv_ZN2nw3snd8internal9FrameHeap7Section4DumpERNS0_16SoundDataManagerERNS0_12SoundArchiveE_ZN2nw3snd8internal9FrameHeap7SectionD1Ev_ZN2nw3snd8internal9FrameHeap7SectionD2Ev_ZN2nw3snd8internal9FrameHeap9LoadStateEi_ZN2nw3snd8internal9FrameHeap9SaveStateEv_ZN2nw3snd8internal9FrameHeapC1Ev_ZN2nw3snd8internal9FrameHeapC2Ev_ZN2nw3snd8internal9FrameHeapD1Ev_ZN2nw3snd8internal9FrameHeapD2Ev_ZNK2nw3snd8internal9FrameHeap11GetFreeSizeEv_ZNK2nw3snd8internal9FrameHeap15GetCurrentLevelEv_ZNK2nw3snd8internal9FrameHeap7GetSizeEv_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw2ut8HeapBase17GetHeapEndAddressEv_ZN2nw2ut8HeapBase19GetHeapStartAddressEv_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EED2Ev_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EED2Ev_ZN2nw2ut8internal12LinkListImpl11Initialize_Ev_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratormmEv_ZN2nw2ut8internal12LinkListImpl8iteratorppEv_ZN2nw2ut8internal12LinkListImplC1Ev_ZN2nw2ut8internal12LinkListImplC2Ev_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw2ut8internaleqENS1_12LinkListImpl8iteratorES3__ZN2nw2ut9GetIntPtrEPKv_ZN2nw2uteqENS0_8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE8iteratorES7__ZN2nw2uteqENS0_8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE8iteratorES7__ZN2nw2utneENS0_8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE8iteratorES7__ZN2nw2utneENS0_8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE8iteratorES7__ZN2nw3snd12SoundArchive15WaveArchiveInfoC1Ev_ZN2nw3snd12SoundArchive15WaveArchiveInfoC2Ev_ZN2nw3snd12SoundArchive8BankInfoC1Ev_ZN2nw3snd12SoundArchive8BankInfoC2Ev_ZN2nw3snd12SoundArchive9GroupInfoC1Ev_ZN2nw3snd12SoundArchive9GroupInfoC2Ev_ZN2nw3snd8internal4Util15GetMaskedItemIdEjNS1_8ItemTypeE_ZN2nw3snd8internal9FrameHeap5Block13GetBufferAddrEv_ZN2nw3snd8internal9FrameHeap5BlockC1EPvjPFvS4_mS4_ES4__ZN2nw3snd8internal9FrameHeap5BlockC2EPvjPFvS4_mS4_ES4__ZN2nw3snd8internal9FrameHeap5BlockD1Ev_ZN2nw3snd8internal9FrameHeap5BlockD2Ev_ZN2nw3snd8internal9FrameHeap7Section11AppendBlockEPNS2_5BlockE_ZN2nw3snd8internal9FrameHeap7SectionC1Ev_ZN2nw3snd8internal9FrameHeap7SectionC2Ev_ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw2ut12LinkListNode7GetPrevEv_ZNK2nw2ut8internal12LinkListImpl4sizeEv_ZNK2nw2ut8internal12LinkListImpl5emptyEv_ZNK2nw2ut8internal12LinkListImpl8iteratorptEv_ZNK2nw3snd8internal9FrameHeap7IsValidEv_ZnwjPv_ZN2nw2ut14AddOffsetToPtrImEEPvS2_T__ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut7RoundUpIvEEPvPT_j_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE18GetNodeFromPointerEPS5__ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE6insertENS6_8iteratorEPS5__ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE8PushBackEPS5__ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE8iteratormmEv_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE8iteratorppEi_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE9push_backEPS5__ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EEC2Ev_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE18GetNodeFromPointerEPS5__ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE4backEv_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE5EraseEPS5__ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE5eraseEPS5__ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE6insertENS6_8iteratorEPS5__ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE7GetBackEv_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE8PushBackEPS5__ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE8iteratormmEv_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE8iteratorppEi_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE9push_backEPS5__ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EEC2Ev_ZNK2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE8iteratorptEv_ZNK2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE7GetSizeEv_ZNK2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE7IsEmptyEv_ZNK2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE8iteratordeEv_ZNK2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE8iteratorptEv_ZTIN2nw3snd6FxBaseE_ZTIN2nw3snd7FxDelayE_ZTSN2nw3snd6FxBaseE_ZTSN2nw3snd7FxDelayE_ZTVN2nw3snd6FxBaseE_ZTVN2nw3snd7FxDelayE_ZN2nw3snd7FxDelay10FreeBufferEv_ZN2nw3snd7FxDelay10InitializeEv_ZN2nw3snd7FxDelay11AllocBufferEv_ZN2nw3snd7FxDelay12UpdateBufferEiPN2nn3snd3CTR10AuxBusDataEiNS0_12SampleFormatEfNS0_10OutputModeE_ZN2nw3snd7FxDelay15InitializeParamEv_ZN2nw3snd7FxDelay16AssignWorkBufferEjj_ZN2nw3snd7FxDelay17ReleaseWorkBufferEv_ZN2nw3snd7FxDelay18GetRequiredMemSizeEv_ZN2nw3snd7FxDelay8FinalizeEv_ZN2nw3snd7FxDelay8SetParamERKNS1_5ParamE_ZN2nw3snd7FxDelayC1Ev_ZN2nw3snd7FxDelayC2Ev_ZN2nw3snd7FxDelayD0Ev_ZN2nw3snd7FxDelayD1Ev_ZN2nw3snd7FxDelayD2Ev_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw3snd6FxBase18OnChangeOutputModeEv_ZN2nw3snd6FxBaseC2Ev_ZN2nw3snd6FxBaseD0Ev_ZN2nw3snd6FxBaseD1Ev_ZN2nw3snd6FxBaseD2Ev_ZN2nw3snd7FxDelay5ParamC1Ev_ZN2nw3snd7FxDelay5ParamC2Ev_ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw3snd8FxReverb19s_DefaultFilterSizeE_ZTIN2nw3snd6FxBaseE_ZTIN2nw3snd8FxReverbE_ZTSN2nw3snd6FxBaseE_ZTSN2nw3snd8FxReverbE_ZTVN2nw3snd6FxBaseE_ZTVN2nw3snd8FxReverbE_ZN2nw3snd8FxReverb10FreeBufferEv_ZN2nw3snd8FxReverb10InitializeEv_ZN2nw3snd8FxReverb11AllocBufferEv_ZN2nw3snd8FxReverb12UpdateBufferEiPN2nn3snd3CTR10AuxBusDataEiNS0_12SampleFormatEfNS0_10OutputModeE_ZN2nw3snd8FxReverb15InitializeParamEv_ZN2nw3snd8FxReverb16AssignWorkBufferEjj_ZN2nw3snd8FxReverb17ReleaseWorkBufferEv_ZN2nw3snd8FxReverb18GetRequiredMemSizeEv_ZN2nw3snd8FxReverb8FinalizeEv_ZN2nw3snd8FxReverb8SetParamERKNS1_5ParamE_ZN2nw3snd8FxReverbC1Ev_ZN2nw3snd8FxReverbC2Ev_ZN2nw3snd8FxReverbD0Ev_ZN2nw3snd8FxReverbD1Ev_ZN2nw3snd8FxReverbD2Ev_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw3snd6FxBase18OnChangeOutputModeEv_ZN2nw3snd6FxBaseC2Ev_ZN2nw3snd6FxBaseD0Ev_ZN2nw3snd6FxBaseD1Ev_ZN2nw3snd6FxBaseD2Ev_ZN2nw3snd8FxReverb10FilterSizeC1Ev_ZN2nw3snd8FxReverb10FilterSizeC2Ev_ZN2nw3snd8FxReverb5ParamC1Ev_ZN2nw3snd8FxReverb5ParamC2Ev_ZN2nw2ut7RoundUpIjEET_S2_j_ZNK2nw3snd8internal9GroupFile10FileHeader12GetFileBlockEv_ZNK2nw3snd8internal9GroupFile10FileHeader12GetInfoBlockEv_ZN2nw2ut9GetIntPtrEPKv_ZNK2nw3snd8internal4Util15SoundFileHeader8GetBlockEt_ZNK2nw3snd8internal4Util19BlockReferenceTable12GetReferenceEtt_ZNK2nw3snd8internal4Util19BlockReferenceTable14GetReferedItemEPKvtt_ZNK2nw3snd8internal4Util9Reference13IsValidTypeIdEt_ZN2nw2ut14AddOffsetToPtrIiEEPKvS3_T__ZN2nw3snd8internal15GroupFileReaderC1EPKv_ZN2nw3snd8internal15GroupFileReaderC2EPKv_ZNK2nw3snd8internal15GroupFileReader25ReadGroupItemLocationInfoEPNS1_21GroupItemLocationInfoEj_ZN2nw2ut9GetIntPtrEPKv_ZNK2nw3snd8internal9GroupFile13GroupItemInfo15GetFileLocationEPKNS2_13FileBlockBodyE_ZNK2nw3snd8internal9GroupFile13InfoBlockBody16GetGroupItemInfoEj_ZNK2nw3snd8internal9GroupFile13InfoBlockBody21GetGroupItemInfoCountEv_ZN2nw2ut14AddOffsetToPtrIiEEPKvS3_T__ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZTIN2nw3snd20BiquadFilterCallbackE_ZTSN2nw3snd20BiquadFilterCallbackE_ZTVN2nw3snd20BiquadFilterCallbackE_ZN2nw3snd8internal6driver15HardwareManager17BIQUAD_FILTER_LPFE_ZN2nw3snd8internal6driver15HardwareManager17BIQUAD_FILTER_HPFE_ZN2nw3snd8internal6driver15HardwareManager21BIQUAD_FILTER_BPF_512E_ZN2nw3snd8internal6driver15HardwareManager22BIQUAD_FILTER_BPF_1024E_ZN2nw3snd8internal6driver15HardwareManager22BIQUAD_FILTER_BPF_2048E_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal6driver15HardwareManager10InitializeEv_ZN2nw3snd8internal6driver15HardwareManager10SetSrcTypeENS0_7SrcTypeE_ZN2nw3snd8internal6driver15HardwareManager11ClearEffectENS0_6AuxBusEi_ZN2nw3snd8internal6driver15HardwareManager12AppendEffectENS0_6AuxBusEPNS0_6FxBaseE_ZN2nw3snd8internal6driver15HardwareManager12PrepareResetEv_ZN2nw3snd8internal6driver15HardwareManager13SetOutputModeENS0_10OutputModeE_ZN2nw3snd8internal6driver15HardwareManager14FinalizeEffectENS0_6AuxBusE_ZN2nw3snd8internal6driver15HardwareManager15AuxCallbackFuncEPN2nn3snd3CTR10AuxBusDataEij_ZN2nw3snd8internal6driver15HardwareManager15SetMasterVolumeEfi_ZN2nw3snd8internal6driver15HardwareManager23SetBiquadFilterCallbackEiPKNS0_20BiquadFilterCallbackE_ZN2nw3snd8internal6driver15HardwareManager6UpdateEv_ZN2nw3snd8internal6driver15HardwareManager8FinalizeEv_ZN2nw3snd8internal6driver15HardwareManagerC1Ev_ZN2nw3snd8internal6driver15HardwareManagerC2Ev_ZNK2nw3snd8internal6driver15HardwareManager12IsResetReadyEv_ZNK2nw3snd8internal6driver15HardwareManager15GetChannelCountEv_ZNK2nw3snd8internal6driver15HardwareManager15GetOutputVolumeEv_ZN2nn2os4Tick16GetSystemCurrentEv_ZN2nn2os4TickC1Ex_ZN2nn2os4TickC2Ex_ZN2nn2os4TickmIES1__ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw2ut8internal12LinkListImpl11Initialize_Ev_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorppEv_ZN2nw2ut8internal12LinkListImplC1Ev_ZN2nw2ut8internal12LinkListImplC2Ev_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw2ut8internaleqENS1_12LinkListImpl8iteratorES3__ZN2nw2uteqENS0_8LinkListINS_3snd6FxBaseELl4EE8iteratorES5__ZN2nw2utneENS0_8LinkListINS_3snd6FxBaseELl4EE8iteratorES5__ZN2nw3snd20BiquadFilterCallbackC2Ev_ZN2nw3snd20BiquadFilterCallbackD0Ev_ZN2nw3snd20BiquadFilterCallbackD1Ev_ZN2nw3snd20BiquadFilterCallbackD2Ev_ZN2nw3snd8internal15BiquadFilterHpfC1Ev_ZN2nw3snd8internal15BiquadFilterHpfC2Ev_ZN2nw3snd8internal15BiquadFilterHpfD1Ev_ZN2nw3snd8internal15BiquadFilterHpfD2Ev_ZN2nw3snd8internal15BiquadFilterLpfC1Ev_ZN2nw3snd8internal15BiquadFilterLpfC2Ev_ZN2nw3snd8internal15BiquadFilterLpfD1Ev_ZN2nw3snd8internal15BiquadFilterLpfD2Ev_ZN2nw3snd8internal18BiquadFilterBpf512C1Ev_ZN2nw3snd8internal18BiquadFilterBpf512C2Ev_ZN2nw3snd8internal18BiquadFilterBpf512D1Ev_ZN2nw3snd8internal18BiquadFilterBpf512D2Ev_ZN2nw3snd8internal19BiquadFilterBpf1024C1Ev_ZN2nw3snd8internal19BiquadFilterBpf1024C2Ev_ZN2nw3snd8internal19BiquadFilterBpf1024D1Ev_ZN2nw3snd8internal19BiquadFilterBpf1024D2Ev_ZN2nw3snd8internal19BiquadFilterBpf2048C1Ev_ZN2nw3snd8internal19BiquadFilterBpf2048C2Ev_ZN2nw3snd8internal19BiquadFilterBpf2048D1Ev_ZN2nw3snd8internal19BiquadFilterBpf2048D2Ev_ZN2nw3snd8internal6driver15HardwareManager13GetEffectListENS0_6AuxBusE_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZNK2nn2os4TickmiES1__ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw2ut8internal12LinkListImpl5emptyEv_ZNK2nw2ut8internal12LinkListImpl8iteratorptEv_ZNK2nw3snd8internal6driver15HardwareManager13GetOutputModeEv_ZN2nw2ut5ClampIfEET_S2_S2_S2__ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE18GetNodeFromPointerEPS3__ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE3endEv_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE5ClearEv_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE5beginEv_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE6insertENS4_8iteratorEPS3__ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE8PushBackEPS3__ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE9push_backEPS3__ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EEC1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EEC2Ev_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_26DriverCommandAllVoicesSyncEEEPT_v_ZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEv_ZN2nw3snd8internal9MoveValueIfiE6UpdateEv_ZN2nw3snd8internal9MoveValueIfiE9InitValueEf_ZN2nw3snd8internal9MoveValueIfiE9SetTargetEfi_ZN2nw3snd8internal9MoveValueIfiEC1Ev_ZN2nw3snd8internal9MoveValueIfiEC2Ev_ZNK2nw2ut8LinkListINS_3snd6FxBaseELl4EE7IsEmptyEv_ZNK2nw2ut8LinkListINS_3snd6FxBaseELl4EE8iteratorptEv_ZNK2nw3snd8internal9MoveValueIfiE10IsFinishedEv_ZNK2nw3snd8internal9MoveValueIfiE8GetValueEv_ZTIN2nw3snd15HioSoundArchive13HioFileStreamE_ZTIN2nw3snd15HioSoundArchiveE_ZTSN2nw3snd15HioSoundArchive13HioFileStreamE_ZTSN2nw3snd15HioSoundArchiveE_ZTVN2nw3snd15HioSoundArchive13HioFileStreamE_ZTVN2nw3snd15HioSoundArchiveE_ZN2nw3snd15HioSoundArchive10LoadHeaderEPvj_ZN2nw3snd15HioSoundArchive10OpenStreamEPvijj_ZN2nw3snd15HioSoundArchive13HioFileStream4ReadEPvj_ZN2nw3snd15HioSoundArchive13HioFileStream4SeekEij_ZN2nw3snd15HioSoundArchive13HioFileStreamC1EPKcjj_ZN2nw3snd15HioSoundArchive13HioFileStreamC2EPKcjj_ZN2nw3snd15HioSoundArchive13HioFileStreamC1EPN2nn3hio3CTR8HostFileEjj_ZN2nw3snd15HioSoundArchive13HioFileStreamC2EPN2nn3hio3CTR8HostFileEjj_ZN2nw3snd15HioSoundArchive14LoadFileHeaderEv_ZN2nw3snd15HioSoundArchive19LoadLabelStringDataEPvj_ZN2nw3snd15HioSoundArchive4OpenEPKc_ZN2nw3snd15HioSoundArchive5CloseEv_ZN2nw3snd15HioSoundArchiveC1Ev_ZN2nw3snd15HioSoundArchiveC2Ev_ZN2nw3snd15HioSoundArchiveD0Ev_ZN2nw3snd15HioSoundArchiveD1Ev_ZN2nw3snd15HioSoundArchiveD2Ev_ZNK2nw3snd15HioSoundArchive13OpenExtStreamEPviPKcjj_ZNK2nw3snd15HioSoundArchive34detail_GetRequiredStreamBufferSizeEv_ZN2nn3hio3CTR8HostFile4ReadEPvj_ZN2nn3hio3CTR8HostFile4SeekExNS2_8SeekTypeE_ZN2nn3hio3CTR8HostFileC1Ev_ZN2nn3hio3CTR8HostFileC2Ev_ZN2nn3hio3CTR8HostFileD1Ev_ZN2nn3hio3CTR8HostFileD2Ev_ZN2nw2ut7strncpyEPcjPKcj_ZN2nw3snd15HioSoundArchive13HioFileStreamD0Ev_ZN2nw3snd15HioSoundArchive13HioFileStreamD1Ev_ZN2nw3snd15HioSoundArchive13HioFileStreamD2Ev_ZN2nw3snd8internal22SoundArchiveFileReaderD1Ev_ZN2nw3snd8internal22SoundArchiveFileReaderD2Ev_ZNK2nn6Result9IsFailureEv_ZNK2nn6Result9IsSuccessEv_ZNK2nw2io10FileStream12FilePosition11GetFileSizeEv_ZNK2nw2io10FileStream12FilePosition4TellEv_ZNK2nw2io13HioFileStream18GetRuntimeTypeInfoEv_ZNK2nw2io13HioFileStream4TellEv_ZNK2nw2io13HioFileStream7CanReadEv_ZNK2nw2io13HioFileStream7CanSeekEv_ZNK2nw2io13HioFileStream7GetSizeEv_ZNK2nw2io13HioFileStream8CanAsyncEv_ZNK2nw2io13HioFileStream8CanWriteEv_ZNK2nw2io13HioFileStream9CanCancelEv_ZNK2nw2io8IOStream12GetSizeAlignEv_ZNK2nw2io8IOStream14GetBufferAlignEv_ZNK2nw2io8IOStream14GetOffsetAlignEv_ZNK2nw3snd15HioSoundArchive13HioFileStream4TellEv_ZNK2nw3snd15HioSoundArchive13HioFileStream7GetSizeEv_ZNK2nw3snd15HioSoundArchive21detail_GetFileAddressEj_ZNK2nw3snd8internal22SoundArchiveFileReader16GetInfoBlockSizeEv_ZNK2nw3snd8internal22SoundArchiveFileReader18GetInfoBlockOffsetEv_ZNK2nw3snd8internal22SoundArchiveFileReader18GetStringBlockSizeEv_ZNK2nw3snd8internal22SoundArchiveFileReader20GetStringBlockOffsetEv_ZNSt11char_traitsIcE12to_char_typeERKi_ZnwjPv_ZN2nw2ut3MinIjEET_S2_S2__ZN2nw2ut7RoundUpIhEEPvPT_j_ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut8internal9strncpy_tIcEEjPT_jPKS3_j_ZN2nw3snd8internal8PoolImpl10CreateImplEPvjj_ZN2nw3snd8internal8PoolImpl11DestroyImplEPvm_ZN2nw3snd8internal8PoolImpl8FreeImplEPv_ZN2nw3snd8internal8PoolImpl9AllocImplEv_ZNK2nw3snd8internal8PoolImpl9CountImplEv_ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut7RoundUpIvEEPvPT_j_ZTIN2nw3snd18MemorySoundArchive16MemoryFileStreamE_ZTIN2nw3snd18MemorySoundArchiveE_ZTSN2nw3snd18MemorySoundArchive16MemoryFileStreamE_ZTSN2nw3snd18MemorySoundArchiveE_ZTVN2nw3snd18MemorySoundArchive16MemoryFileStreamE_ZTVN2nw3snd18MemorySoundArchiveE_ZN2nw3snd18MemorySoundArchive10InitializeEPKv_ZN2nw3snd18MemorySoundArchive10OpenStreamEPvijj_ZN2nw3snd18MemorySoundArchive16MemoryFileStream4ReadEPvj_ZN2nw3snd18MemorySoundArchive16MemoryFileStream4SeekEij_ZN2nw3snd18MemorySoundArchive16MemoryFileStream5CloseEv_ZN2nw3snd18MemorySoundArchive16MemoryFileStreamC1EPKvj_ZN2nw3snd18MemorySoundArchive16MemoryFileStreamC2EPKvj_ZN2nw3snd18MemorySoundArchive8FinalizeEv_ZN2nw3snd18MemorySoundArchiveC1Ev_ZN2nw3snd18MemorySoundArchiveC2Ev_ZN2nw3snd18MemorySoundArchiveD0Ev_ZN2nw3snd18MemorySoundArchiveD1Ev_ZN2nw3snd18MemorySoundArchiveD2Ev_ZNK2nw3snd18MemorySoundArchive13OpenExtStreamEPviPKcjj_ZNK2nw3snd18MemorySoundArchive21detail_GetFileAddressEj_ZNK2nw3snd18MemorySoundArchive34detail_GetRequiredStreamBufferSizeEv_ZN2nw2io10FileStreamC2Ev_ZN2nw2io10FileStreamD1Ev_ZN2nw2io10FileStreamD2Ev_ZN2nw2io8IOStreamC2Ev_ZN2nw2io8IOStreamD1Ev_ZN2nw2io8IOStreamD2Ev_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3snd12SoundArchive8FileInfoC1Ev_ZN2nw3snd12SoundArchive8FileInfoC2Ev_ZN2nw3snd18MemorySoundArchive16MemoryFileStreamD0Ev_ZN2nw3snd18MemorySoundArchive16MemoryFileStreamD1Ev_ZN2nw3snd18MemorySoundArchive16MemoryFileStreamD2Ev_ZN2nw3snd8internal22SoundArchiveFileReaderD1Ev_ZN2nw3snd8internal22SoundArchiveFileReaderD2Ev_ZNK2nw2io10FileStream18GetRuntimeTypeInfoEv_ZNK2nw2io8IOStream12GetSizeAlignEv_ZNK2nw2io8IOStream14GetBufferAlignEv_ZNK2nw2io8IOStream14GetOffsetAlignEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream4TellEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream7CanReadEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream7CanSeekEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream7GetSizeEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream8CanAsyncEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream8CanWriteEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream9CanCancelEv_ZNK2nw3snd8internal22SoundArchiveFileReader16GetInfoBlockSizeEv_ZNK2nw3snd8internal22SoundArchiveFileReader18GetFileBlockOffsetEv_ZNK2nw3snd8internal22SoundArchiveFileReader18GetInfoBlockOffsetEv_ZNK2nw3snd8internal22SoundArchiveFileReader18GetStringBlockSizeEv_ZNK2nw3snd8internal22SoundArchiveFileReader20GetStringBlockOffsetEv_ZnwjPv_ZN2nw2ut14AddOffsetToPtrIjEEPKvS3_T__ZN2nw2ut14AddOffsetToPtrImEEPKvS3_T__ZN2nw2ut3MinIjEET_S2_S2__ZTIN2nw3snd8internal6driver18MidiSequencePlayerE_ZTSN2nw3snd8internal6driver18MidiSequencePlayerE_ZTVN2nw3snd8internal6driver18MidiSequencePlayerE_ZN2nw3snd8internal6driver18MidiSequencePlayer10NoteOffAllEv_ZN2nw3snd8internal6driver18MidiSequencePlayer11SendMessageEhhh_ZN2nw3snd8internal6driver18MidiSequencePlayer12FindNoteInfoEi_ZN2nw3snd8internal6driver18MidiSequencePlayer12FindNoteInfoEii_ZN2nw3snd8internal6driver18MidiSequencePlayer12StopAllSoundEv_ZN2nw3snd8internal6driver18MidiSequencePlayer15ChannelCallbackEPNS2_7ChannelE_ZN2nw3snd8internal6driver18MidiSequencePlayer16FindFreeNoteInfoEv_ZN2nw3snd8internal6driver18MidiSequencePlayer16HandleRpnMessageEhh_ZN2nw3snd8internal6driver18MidiSequencePlayer16SetProgramNumberEii_ZN2nw3snd8internal6driver18MidiSequencePlayer17HandleNrpnMessageEhh_ZN2nw3snd8internal6driver18MidiSequencePlayer18ResetAllControllerEv_ZN2nw3snd8internal6driver18MidiSequencePlayer22HandlePitchBendMessageEhhh_ZN2nw3snd8internal6driver18MidiSequencePlayer24HandleChannelModeMessageEhh_ZN2nw3snd8internal6driver18MidiSequencePlayer26HandleControlChangeMessageEhhh_ZN2nw3snd8internal6driver18MidiSequencePlayer26HandleProgramChangeMessageEhh_ZN2nw3snd8internal6driver18MidiSequencePlayer5ResetEv_ZN2nw3snd8internal6driver18MidiSequencePlayer5StartEv_ZN2nw3snd8internal6driver18MidiSequencePlayer6NoteOnEhhh_ZN2nw3snd8internal6driver18MidiSequencePlayer7NoteOffEhhh_ZN2nw3snd8internal6driver18MidiSequencePlayerC1Ev_ZN2nw3snd8internal6driver18MidiSequencePlayerC2Ev_ZN2nw3snd8internal6driver18MidiSequencePlayerD0Ev_ZN2nw3snd8internal6driver18MidiSequencePlayerD1Ev_ZN2nw3snd8internal6driver18MidiSequencePlayerD2Ev_ZThn56_N2nw3snd8internal6driver18MidiSequencePlayerD0Ev_ZThn56_N2nw3snd8internal6driver18MidiSequencePlayerD1Ev_ZThn68_N2nw3snd8internal6driver18MidiSequencePlayerD0Ev_ZThn68_N2nw3snd8internal6driver18MidiSequencePlayerD1Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallback24OnUpdateVoiceSoundThreadEv_ZN2nw3snd8internal6driver13SequenceTrack19GetParserTrackParamEv_ZN2nw3snd8internal6driver13SequenceTrack22GetSequenceSoundPlayerEv_ZN2nw3snd8internal6driver18MidiSequencePlayer20ParameterControlInfoC1Ev_ZN2nw3snd8internal6driver18MidiSequencePlayer20ParameterControlInfoC2Ev_ZN2nw3snd8internal6driver19SequenceSoundPlayer20GetParserPlayerParamEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer21OnShutdownSoundThreadEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer24OnUpdateFrameSoundThreadEv_ZN2nw3snd8internal6driver7Channel13SetInitVolumeEf_ZN2nw3snd8internal6driver7Channel6SetKeyEh_ZN2nw3snd8internal6driver7Channel9SetLengthEi_ZNK2nw3snd8internal10CurveAdshr9GetStatusEv_ZNK2nw3snd8internal6driver7Channel9IsReleaseEv_ZThn68_N2nw3snd8internal6driver19SequenceSoundPlayer21OnShutdownSoundThreadEv_ZThn68_N2nw3snd8internal6driver19SequenceSoundPlayer24OnUpdateFrameSoundThreadEv_ZN2nw2ut5ClampIiEET_S2_S2_S2__ZN2nw3snd8internal9MoveValueIasE9SetTargetEas_ZN2nw3snd8internal9MoveValueIhsE9SetTargetEhs_ZNK2nw3snd8internal9MoveValueIasE10IsFinishedEv_ZNK2nw3snd8internal9MoveValueIasE8GetValueEv_ZNK2nw3snd8internal9MoveValueIhsE10IsFinishedEv_ZNK2nw3snd8internal9MoveValueIhsE8GetValueEv_ZTIN2nw3snd8internal6driver17MidiSequenceTrackE_ZTSN2nw3snd8internal6driver17MidiSequenceTrackE_ZTVN2nw3snd8internal6driver17MidiSequenceTrackE_ZN2nw3snd8internal6driver17MidiSequenceTrack5ParseEb_ZN2nw3snd8internal6driver17MidiSequenceTrackC1Ev_ZN2nw3snd8internal6driver17MidiSequenceTrackC2Ev_ZN2nw3snd8internal6driver17MidiSequenceTrackD0Ev_ZN2nw3snd8internal6driver17MidiSequenceTrackD1Ev_ZN2nw3snd8internal6driver17MidiSequenceTrackD2Ev_ZTIN2nw3snd8internal6driver22SequenceTrackAllocatorE_ZTIN2nw3snd8internal6driver26MidiSequenceTrackAllocatorE_ZTSN2nw3snd8internal6driver22SequenceTrackAllocatorE_ZTSN2nw3snd8internal6driver26MidiSequenceTrackAllocatorE_ZTVN2nw3snd8internal6driver26MidiSequenceTrackAllocatorE_ZGVZN2nw3snd8internal6driver21MidiSequenceTrackPool11GetInstanceEvE8instance_ZZN2nw3snd8internal6driver21MidiSequenceTrackPool11GetInstanceEvE8instance_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocator10AllocTrackEPNS2_19SequenceSoundPlayerE_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocator6CreateEPvm_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocator7DestroyEPvm_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocator9FreeTrackEPNS2_13SequenceTrackE_ZNK2nw3snd8internal6driver26MidiSequenceTrackAllocator24GetAllocatableTrackCountEv_ZN2nw3snd8internal12InstancePoolINS1_6driver17MidiSequenceTrackEEC1Ev_ZN2nw3snd8internal12InstancePoolINS1_6driver17MidiSequenceTrackEEC2Ev_ZN2nw3snd8internal6driver13SequenceTrack22SetSequenceSoundPlayerEPNS2_19SequenceSoundPlayerE_ZN2nw3snd8internal6driver21MidiSequenceTrackPool11GetInstanceEv_ZN2nw3snd8internal6driver22SequenceTrackAllocatorD1Ev_ZN2nw3snd8internal6driver22SequenceTrackAllocatorD2Ev_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocatorD0Ev_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocatorD1Ev_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocatorD2Ev_ZN2nw3snd8internal8PoolImplC1Ev_ZN2nw3snd8internal8PoolImplC2Ev_ZnwjPv_ZN2nw3snd8internal12InstancePoolINS1_6driver17MidiSequenceTrackEE4FreeEPS4__ZN2nw3snd8internal12InstancePoolINS1_6driver17MidiSequenceTrackEE5AllocEv_ZN2nw3snd8internal12InstancePoolINS1_6driver17MidiSequenceTrackEE6CreateEPvm_ZN2nw3snd8internal12InstancePoolINS1_6driver17MidiSequenceTrackEE7DestroyEPvm_ZNK2nw3snd8internal12InstancePoolINS1_6driver17MidiSequenceTrackEE5CountEv_ZN2nw3snd8internal16MidiStreamParser10RestBufferEv_ZN2nw3snd8internal16MidiStreamParser11ParseBufferEv_ZN2nw3snd8internal16MidiStreamParser11SetCallbackEPFvhhhPvES3__ZN2nw3snd8internal16MidiStreamParser12SetMsgBufferEPKvj_ZN2nw3snd8internal16MidiStreamParser14SeekStatusByteEv_ZN2nw3snd8internal16MidiStreamParser5ParseEPKvm_ZN2nw3snd8internal16MidiStreamParser5ResetEv_ZN2nw3snd8internal16MidiStreamParser7EatByteEv_ZN2nw3snd8internal16MidiStreamParser8BackByteEh_ZN2nw3snd8internal16MidiStreamParser8ReadByteEPh_ZN2nw3snd8internal16MidiStreamParserC1Ev_ZN2nw3snd8internal16MidiStreamParserC2Ev_ZN2nw3snd8internal16MidiStreamParser10IsDataByteEh_ZN2nw3snd8internal16MidiStreamParser12IsStatusByteEh_ZN2nw3snd8internal16MidiStreamParser14IsRealtimeMesgEh_ZN2nw3snd8internal16MidiStreamParser17IsSystemResetMesgEh_ZTIN2nw3snd8internal6driver9MmlParserE_ZTSN2nw3snd8internal6driver9MmlParserE_ZTVN2nw3snd8internal6driver9MmlParserE_ZN2nw3snd8internal6driver9MmlParser20mPrintVarEnabledFlagE_ZN2nw3snd8internal6driver9MmlParser15ParseAllocTrackEPKvjPj_ZNK2nw3snd8internal6driver9MmlParser11CommandProcEPNS2_16MmlSequenceTrackEjii_ZNK2nw3snd8internal6driver9MmlParser14GetVariablePtrEPNS2_19SequenceSoundPlayerEPNS2_13SequenceTrackEi_ZNK2nw3snd8internal6driver9MmlParser17NoteOnCommandProcEPNS2_16MmlSequenceTrackEiiib_ZNK2nw3snd8internal6driver9MmlParser5ParseEPNS2_16MmlSequenceTrackEb_ZNK2nw3snd8internal6driver9MmlParser6Read16EPPKh_ZNK2nw3snd8internal6driver9MmlParser6Read24EPPKh_ZNK2nw3snd8internal6driver9MmlParser7ReadArgEPPKhPNS2_19SequenceSoundPlayerEPNS2_13SequenceTrackENS3_10SeqArgTypeE_ZNK2nw3snd8internal6driver9MmlParser7ReadVarEPPKh_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3snd8internal6driver13SequenceTrack19GetParserTrackParamEv_ZN2nw3snd8internal6driver13SequenceTrack22GetSequenceSoundPlayerEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer20GetParserPlayerParamEv_ZNK2nw3snd8internal6driver13SequenceTrack16GetPlayerTrackNoEv_ZNK2nw3snd8internal6driver9MmlParser8ReadByteEPPKh_ZN2nw2ut14AddOffsetToPtrIjEEPKvS3_T__ZN2nw2ut5ClampIiEET_S2_S2_S2__ZN2nw3snd8internal9MoveValueIasE9SetTargetEas_ZN2nw3snd8internal9MoveValueIhsE9SetTargetEhs_ZNK2nw3snd8internal9MoveValueIasE10IsFinishedEv_ZNK2nw3snd8internal9MoveValueIasE8GetValueEv_ZNK2nw3snd8internal9MoveValueIhsE10IsFinishedEv_ZNK2nw3snd8internal9MoveValueIhsE8GetValueEv_ZTIN2nw3snd8internal6driver16MmlSequenceTrackE_ZTSN2nw3snd8internal6driver16MmlSequenceTrackE_ZTVN2nw3snd8internal6driver16MmlSequenceTrackE_ZN2nw3snd8internal6driver16MmlSequenceTrack5ParseEb_ZN2nw3snd8internal6driver16MmlSequenceTrackC1Ev_ZN2nw3snd8internal6driver16MmlSequenceTrackC2Ev_ZN2nw3snd8internal6driver16MmlSequenceTrackD0Ev_ZN2nw3snd8internal6driver16MmlSequenceTrackD1Ev_ZN2nw3snd8internal6driver16MmlSequenceTrackD2Ev_ZTIN2nw3snd8internal6driver22SequenceTrackAllocatorE_ZTIN2nw3snd8internal6driver25MmlSequenceTrackAllocatorE_ZTSN2nw3snd8internal6driver22SequenceTrackAllocatorE_ZTSN2nw3snd8internal6driver25MmlSequenceTrackAllocatorE_ZTVN2nw3snd8internal6driver25MmlSequenceTrackAllocatorE_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocator10AllocTrackEPNS2_19SequenceSoundPlayerE_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocator6CreateEPvm_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocator7DestroyEPvm_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocator9FreeTrackEPNS2_13SequenceTrackE_ZN2nw3snd8internal6driver13SequenceTrack22SetSequenceSoundPlayerEPNS2_19SequenceSoundPlayerE_ZN2nw3snd8internal6driver16MmlSequenceTrack12SetMmlParserEPKNS2_9MmlParserE_ZN2nw3snd8internal6driver22SequenceTrackAllocatorD1Ev_ZN2nw3snd8internal6driver22SequenceTrackAllocatorD2Ev_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocatorD0Ev_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocatorD1Ev_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocatorD2Ev_ZNK2nw3snd8internal6driver25MmlSequenceTrackAllocator24GetAllocatableTrackCountEv_ZnwjPv_ZN2nw3snd8internal12InstancePoolINS1_6driver16MmlSequenceTrackEE4FreeEPS4__ZN2nw3snd8internal12InstancePoolINS1_6driver16MmlSequenceTrackEE5AllocEv_ZN2nw3snd8internal12InstancePoolINS1_6driver16MmlSequenceTrackEE6CreateEPvm_ZN2nw3snd8internal12InstancePoolINS1_6driver16MmlSequenceTrackEE7DestroyEPvm_ZNK2nw3snd8internal12InstancePoolINS1_6driver16MmlSequenceTrackEE5CountEv_ZTIN2nw3snd22SoundMemoryAllocatableE_ZTIN2nw3snd8internal10PlayerHeapE_ZTSN2nw3snd22SoundMemoryAllocatableE_ZTSN2nw3snd8internal10PlayerHeapE_ZTVN2nw3snd22SoundMemoryAllocatableE_ZTVN2nw3snd8internal10PlayerHeapE_ZN2nw3snd8internal10PlayerHeap11AttachSoundEPNS1_10BasicSoundE_ZN2nw3snd8internal10PlayerHeap11DetachSoundEPNS1_10BasicSoundE_ZN2nw3snd8internal10PlayerHeap5AllocEj_ZN2nw3snd8internal10PlayerHeap5ClearEv_ZN2nw3snd8internal10PlayerHeap6CreateEPvj_ZN2nw3snd8internal10PlayerHeap7DestroyEv_ZN2nw3snd8internal10PlayerHeapC1Ev_ZN2nw3snd8internal10PlayerHeapC2Ev_ZN2nw3snd8internal10PlayerHeapD0Ev_ZN2nw3snd8internal10PlayerHeapD1Ev_ZN2nw3snd8internal10PlayerHeapD2Ev_ZNK2nw3snd8internal10PlayerHeap11GetFreeSizeEv_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut9GetIntPtrEPKv_ZN2nw3snd22SoundMemoryAllocatableC2Ev_ZN2nw3snd22SoundMemoryAllocatableD0Ev_ZN2nw3snd22SoundMemoryAllocatableD1Ev_ZN2nw3snd22SoundMemoryAllocatableD2Ev_ZN2nw2ut14AddOffsetToPtrIjEEPvS2_T__ZN2nw2ut7RoundUpIvEEPvPT_j_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_27DriverCommandInvalidateDataEEEPT_v_ZTIN2nn2fs12IInputStreamE_ZTIN2nn2fs13IPositionableE_ZTIN2nn2fs15FileInputStreamE_ZTIN2nn2fs3CTR6MPCore6detail14UserFileSystemE_ZTIN2nn2fs6detail12FileBaseImplE_ZTIN2nn2fs6detail8FileBaseE_ZTIN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE_ZTIN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE_ZTIN2nw3snd15RomSoundArchive13RomFileStreamE_ZTIN2nw3snd15RomSoundArchiveE_ZTSN2nn2fs12IInputStreamE_ZTSN2nn2fs13IPositionableE_ZTSN2nn2fs15FileInputStreamE_ZTSN2nn2fs3CTR6MPCore6detail14UserFileSystemE_ZTSN2nn2fs6detail12FileBaseImplE_ZTSN2nn2fs6detail8FileBaseE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE_ZTSN2nw3snd15RomSoundArchive13RomFileStreamE_ZTSN2nw3snd15RomSoundArchiveE_ZTTN2nn2fs12IInputStreamE_ZTVN2nn2fs12IInputStreamE_ZTVN2nn2fs13IPositionableE_ZTTN2nn2fs15FileInputStreamE_ZTVN2nn2fs15FileInputStreamE_ZTVN2nw3snd15RomSoundArchive13RomFileStreamE_ZTVN2nw3snd15RomSoundArchiveE_ZN2nw3snd15RomSoundArchive10LoadHeaderEPvm_ZN2nw3snd15RomSoundArchive10OpenStreamEPvijj_ZN2nw3snd15RomSoundArchive13RomFileStream4ReadEPvj_ZN2nw3snd15RomSoundArchive13RomFileStream4SeekEij_ZN2nw3snd15RomSoundArchive13RomFileStreamC1EPKcjj_ZN2nw3snd15RomSoundArchive13RomFileStreamC2EPKcjj_ZN2nw3snd15RomSoundArchive13RomFileStreamC1EPN2nn2fs15FileInputStreamEjj_ZN2nw3snd15RomSoundArchive13RomFileStreamC2EPN2nn2fs15FileInputStreamEjj_ZN2nw3snd15RomSoundArchive14LoadFileHeaderEv_ZN2nw3snd15RomSoundArchive19LoadLabelStringDataEPvm_ZN2nw3snd15RomSoundArchive4OpenEPKc_ZN2nw3snd15RomSoundArchive5CloseEv_ZN2nw3snd15RomSoundArchiveC1Ev_ZN2nw3snd15RomSoundArchiveC2Ev_ZN2nw3snd15RomSoundArchiveD0Ev_ZN2nw3snd15RomSoundArchiveD1Ev_ZN2nw3snd15RomSoundArchiveD2Ev_ZNK2nw3snd15RomSoundArchive13OpenExtStreamEPviPKcjj_ZNK2nw3snd15RomSoundArchive34detail_GetRequiredStreamBufferSizeEv_ZN2nn2fs12IInputStreamC2Ev_ZN2nn2fs12IInputStreamD0Ev_ZN2nn2fs12IInputStreamD1Ev_ZN2nn2fs12IInputStreamD2Ev_ZN2nn2fs13IPositionableC2Ev_ZN2nn2fs13IPositionableD0Ev_ZN2nn2fs13IPositionableD1Ev_ZN2nn2fs13IPositionableD2Ev_ZN2nn2fs15FileInputStream10InitializeEPKc_ZN2nn2fs15FileInputStream11SetPositionEx_ZN2nn2fs15FileInputStream14TrySetPositionEx_ZN2nn2fs15FileInputStream4ReadEPvj_ZN2nn2fs15FileInputStream4SeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStream7TryReadEPiPvj_ZN2nn2fs15FileInputStream7TrySeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStream8FinalizeEv_ZN2nn2fs15FileInputStreamC1Ev_ZN2nn2fs15FileInputStreamC2Ev_ZN2nn2fs15FileInputStreamD0Ev_ZN2nn2fs15FileInputStreamD1Ev_ZN2nn2fs15FileInputStreamD2Ev_ZN2nn2fs6detail12FileBaseImpl11TryOpenImplEPKwj_ZN2nn2fs6detail12FileBaseImpl12IsNotFlushedEv_ZN2nn2fs6detail12FileBaseImpl8FinalizeEv_ZN2nn2fs6detail12FileBaseImplC1Ev_ZN2nn2fs6detail12FileBaseImplC2Ev_ZN2nn2fs6detail12FileBaseImplD1Ev_ZN2nn2fs6detail12FileBaseImplD2Ev_ZN2nn2fs6detail8FileBase10InitializeEPKcj_ZN2nn2fs6detail8FileBase11SetPositionEx_ZN2nn2fs6detail8FileBase13TryInitializeEPKcj_ZN2nn2fs6detail8FileBase13TryInitializeEPKwj_ZN2nn2fs6detail8FileBase4ReadEPvj_ZN2nn2fs6detail8FileBase4SeekExNS0_12PositionBaseE_ZN2nn2fs6detail8FileBaseC1Ev_ZN2nn2fs6detail8FileBaseC2Ev_ZN2nn2fs6detail8FileBaseD1Ev_ZN2nn2fs6detail8FileBaseD2Ev_ZN2nn6ResultC1ERKS0__ZN2nn6ResultC2ERKS0__ZN2nn6ResultC1Ej_ZN2nn6ResultC2Ej_ZN2nw2ut7strncpyEPcjPKcj_ZN2nw3snd15RomSoundArchive13RomFileStreamD0Ev_ZN2nw3snd15RomSoundArchive13RomFileStreamD1Ev_ZN2nw3snd15RomSoundArchive13RomFileStreamD2Ev_ZN2nw3snd8internal22SoundArchiveFileReaderD1Ev_ZN2nw3snd8internal22SoundArchiveFileReaderD2Ev_ZNK2nn2fs15FileInputStream10TryGetSizeEPx_ZNK2nn2fs15FileInputStream11GetPositionEv_ZNK2nn2fs15FileInputStream14TryGetPositionEPx_ZNK2nn2fs15FileInputStream7GetSizeEv_ZNK2nn2fs6detail12FileBaseImpl6GetPtrEv_ZNK2nn2fs6detail8FileBase11GetPositionEv_ZNK2nn2fs6detail8FileBase14TryGetPositionEPx_ZNK2nn2fs6detail8FileBase7GetSizeEv_ZNK2nn6Result9IsFailureEv_ZNK2nw2io10FileStream12FilePosition11GetFileSizeEv_ZNK2nw2io10FileStream12FilePosition4TellEv_ZNK2nw2io13RomFileStream18GetRuntimeTypeInfoEv_ZNK2nw2io13RomFileStream4TellEv_ZNK2nw2io13RomFileStream7CanReadEv_ZNK2nw2io13RomFileStream7CanSeekEv_ZNK2nw2io13RomFileStream7GetSizeEv_ZNK2nw2io13RomFileStream8CanAsyncEv_ZNK2nw2io13RomFileStream8CanWriteEv_ZNK2nw2io13RomFileStream9CanCancelEv_ZNK2nw2io8IOStream12GetSizeAlignEv_ZNK2nw2io8IOStream14GetBufferAlignEv_ZNK2nw2io8IOStream14GetOffsetAlignEv_ZNK2nw3snd15RomSoundArchive13RomFileStream4TellEv_ZNK2nw3snd15RomSoundArchive13RomFileStream7GetSizeEv_ZNK2nw3snd15RomSoundArchive21detail_GetFileAddressEj_ZNK2nw3snd8internal22SoundArchiveFileReader16GetInfoBlockSizeEv_ZNK2nw3snd8internal22SoundArchiveFileReader18GetInfoBlockOffsetEv_ZNK2nw3snd8internal22SoundArchiveFileReader18GetStringBlockSizeEv_ZNK2nw3snd8internal22SoundArchiveFileReader20GetStringBlockOffsetEv_ZNSt11char_traitsIcE12to_char_typeERKi_ZnwjPv_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEED2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEED2Ev_ZN2nn4util5Int64IxvEC1Ex_ZN2nn4util5Int64IxvEC2Ex_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC1Ev_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC2Ev_ZN2nw2ut3MinIjEET_S2_S2__ZN2nw2ut7RoundUpIhEEPvPT_j_ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut8internal9strncpy_tIcEEjPT_jPKS3_j_ZNK2nn4util5Int64IxvEcvxEv_ZTIN2nw3snd8internal13SequenceSound11SeqLoadTaskE_ZTIN2nw3snd8internal13SequenceSoundE_ZTSN2nw3snd8internal13SequenceSound11SeqLoadTaskE_ZTSN2nw3snd8internal13SequenceSoundE_ZTVN2nw3snd8internal13SequenceSound11SeqLoadTaskE_ZTVN2nw3snd8internal13SequenceSoundE_ZN2nw3snd8internal13SequenceSound10s_TypeInfoE_ZN2nw3snd8internal13SequenceSound10InitializeEv_ZN2nw3snd8internal13SequenceSound11SeqLoadTask7ExecuteEv_ZN2nw3snd8internal13SequenceSound11SeqLoadTaskC1Ev_ZN2nw3snd8internal13SequenceSound11SeqLoadTaskC2Ev_ZN2nw3snd8internal13SequenceSound11SetTrackPanEjf_ZN2nw3snd8internal13SequenceSound12SetTrackMuteEjNS0_7SeqMuteE_ZN2nw3snd8internal13SequenceSound12SetTrackMuteEjb_ZN2nw3snd8internal13SequenceSound13SetTempoRatioEf_ZN2nw3snd8internal13SequenceSound13SetTrackPitchEjf_ZN2nw3snd8internal13SequenceSound13WriteVariableEis_ZN2nw3snd8internal13SequenceSound14SetTrackVolumeEjf_ZN2nw3snd8internal13SequenceSound15SetTrackLpfFreqEjf_ZN2nw3snd8internal13SequenceSound15SetTrackSilenceEjbi_ZN2nw3snd8internal13SequenceSound16SetTrackModDepthEjf_ZN2nw3snd8internal13SequenceSound16SetTrackModSpeedEjf_ZN2nw3snd8internal13SequenceSound16SetTrackPanRangeEjf_ZN2nw3snd8internal13SequenceSound17SetTrackBankIndexEji_ZN2nw3snd8internal13SequenceSound18ReadGlobalVariableEiPs_ZN2nw3snd8internal13SequenceSound18SetChannelPriorityEi_ZN2nw3snd8internal13SequenceSound18WriteTrackVariableEiis_ZN2nw3snd8internal13SequenceSound19SetTrackSurroundPanEjf_ZN2nw3snd8internal13SequenceSound19WriteGlobalVariableEis_ZN2nw3snd8internal13SequenceSound20SetTrackBiquadFilterEjif_ZN2nw3snd8internal13SequenceSound21SetReleasePriorityFixEb_ZN2nw3snd8internal13SequenceSound22OnUpdatePlayerPriorityEv_ZN2nw3snd8internal13SequenceSound23DetachTempSpecialHandleEv_ZN2nw3snd8internal13SequenceSound25NotifyLoadAsyncEndSeqDataEbPKvPv_ZN2nw3snd8internal13SequenceSound27IsAttachedTempSpecialHandleEv_ZN2nw3snd8internal13SequenceSound27SetSequenceUserprocCallbackEPFvtPNS0_29SequenceUserprocCallbackParamEPvES5__ZN2nw3snd8internal13SequenceSound4SkipENS1_6driver19SequenceSoundPlayer10OffsetTypeEi_ZN2nw3snd8internal13SequenceSound5SetupEPNS1_6driver22SequenceTrackAllocatorEjPNS3_14NoteOnCallbackEPPKvj_ZN2nw3snd8internal13SequenceSound7PrepareEPKviNS1_6driver19SequenceSoundPlayer10OffsetTypeEi_ZN2nw3snd8internal13SequenceSound7PrepareEPNS_2io10FileStreamEiNS1_6driver19SequenceSoundPlayer10OffsetTypeEi_ZN2nw3snd8internal13SequenceSound8FinalizeEv_ZN2nw3snd8internal13SequenceSound8LoadDataEPFvbPKvPvES5__ZN2nw3snd8internal13SequenceSoundC1ERNS1_20SoundInstanceManagerIS2_NS1_6driver19SequenceSoundPlayerEEE_ZN2nw3snd8internal13SequenceSoundC2ERNS1_20SoundInstanceManagerIS2_NS1_6driver19SequenceSoundPlayerEEE_ZNK2nw3snd8internal13SequenceSound12ReadVariableEiPs_ZNK2nw3snd8internal13SequenceSound17ReadTrackVariableEiiPs_ZNK2nw3snd8internal13SequenceSound7GetTickEv_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorppEv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut8internaleqENS1_12LinkListImpl8iteratorES3__ZN2nw2uteqENS0_8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorES6__ZN2nw2utneENS0_8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorES6__ZN2nw3snd8internal10BasicSound13GetPlayerHeapEv_ZN2nw3snd8internal10BasicSoundD1Ev_ZN2nw3snd8internal10BasicSoundD2Ev_ZN2nw3snd8internal13SequenceSound11SeqLoadTaskD0Ev_ZN2nw3snd8internal13SequenceSound11SeqLoadTaskD1Ev_ZN2nw3snd8internal13SequenceSound11SeqLoadTaskD2Ev_ZN2nw3snd8internal13SequenceSound25GetBasicSoundPlayerHandleEv_ZN2nw3snd8internal13SequenceSoundD0Ev_ZN2nw3snd8internal13SequenceSoundD1Ev_ZN2nw3snd8internal13SequenceSoundD2Ev_ZN2nw3snd8internal4Task4WaitEv_ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw2ut8internal12LinkListImpl8iteratorptEv_ZNK2nw3snd8internal10BasicSound17IsPlayerAvailableEv_ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv_ZNK2nw3snd8internal13SequenceSound10IsPreparedEv_ZNK2nw3snd8internal13SequenceSound18GetRuntimeTypeInfoEv_ZNK2nw3snd8internal6driver19SequenceSoundPlayer14GetTickCounterEv_ZN2nw2ut5ClampIiEET_S2_S2_S2__ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE18GetNodeFromPointerEPS4__ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE5EraseEPS4__ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE5eraseEPS4__ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE6InsertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE6insertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8PushBackEPS4__ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE9push_backEPS4__ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_20DriverCommandSeqInitEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_20DriverCommandSeqSkipEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_22DriverCommandSeqSetVarEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_23DriverCommandSeqPrioFixEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_23DriverCommandSeqSetDataEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_24DriverCommandSeqUserProcEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_25DriverCommandSeqTrackMuteEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_26DriverCommandSeqTempoRatioEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_26DriverCommandSeqTrackParamEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_27DriverCommandSeqChannelPrioEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_27DriverCommandSeqTrackBiquadEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_28DriverCommandSeqTrackSilenceEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_30DriverCommandSeqTrackBankIndexEEEPT_v_ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE14UpdatePriorityEPS3_i_ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE18InsertPriorityListEPS3_i_ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE18RemovePriorityListEPS3__ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE4FreeEPS3__ZNK2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorptEv_ZNK2nw3snd8internal17SequenceSoundFile10FileHeader12GetDataBlockEv_ZNK2nw3snd8internal17SequenceSoundFile10FileHeader13GetLabelBlockEv_ZNK2nw3snd8internal17SequenceSoundFile14LabelBlockBody12GetLabelInfoEi_ZNK2nw3snd8internal17SequenceSoundFile14LabelBlockBody16GetLabelByOffsetEj_ZNK2nw3snd8internal17SequenceSoundFile14LabelBlockBody16GetOffsetByLabelEPKcPj_ZNK2nw3snd8internal17SequenceSoundFile14LabelBlockBody8GetLabelEi_ZNK2nw3snd8internal17SequenceSoundFile14LabelBlockBody9GetOffsetEiPj_ZN2nw2ut9GetIntPtrEPKv_ZNK2nw3snd8internal17SequenceSoundFile14LabelBlockBody13GetLabelCountEv_ZNK2nw3snd8internal4Util14ReferenceTable14GetReferedItemEj_ZNK2nw3snd8internal4Util15SoundFileHeader8GetBlockEt_ZNK2nw3snd8internal4Util19BlockReferenceTable12GetReferenceEtt_ZNK2nw3snd8internal4Util19BlockReferenceTable14GetReferedItemEPKvtt_ZNK2nw3snd8internal4Util9Reference13IsValidTypeIdEt_ZN2nw2ut14AddOffsetToPtrIiEEPKvS3_T__ZN2nw3snd8internal23SequenceSoundFileReaderC1EPKv_ZN2nw3snd8internal23SequenceSoundFileReaderC2EPKv_ZNK2nw3snd8internal23SequenceSoundFileReader15GetSequenceDataEv_ZNK2nw3snd8internal23SequenceSoundFileReader16GetLabelByOffsetEj_ZNK2nw3snd8internal23SequenceSoundFileReader16GetOffsetByLabelEPKcPj_ZNK2nw3snd8internal17SequenceSoundFile13DataBlockBody15GetSequenceDataEv_ZN2nw3snd19SequenceSoundHandle11DetachSoundEv_ZN2nw3snd19SequenceSoundHandle30detail_AttachSoundAsTempHandleEPNS0_8internal13SequenceSoundE_ZN2nw3snd19SequenceSoundHandleC1EPNS0_11SoundHandleE_ZN2nw3snd19SequenceSoundHandleC2EPNS0_11SoundHandleE_ZN2nw3snd11SoundHandle23detail_GetAttachedSoundEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw3snd11SoundHandle15IsAttachedSoundEv_ZNK2nw3snd19SequenceSoundHandle15IsAttachedSoundEv_ZN2nw2ut11DynamicCastIPNS_3snd8internal13SequenceSoundENS3_10BasicSoundEEET_PT0__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3snd8internal13SequenceSoundEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw3snd8internal6driver19SequenceSoundPlayer16m_GlobalVariableE_ZTIN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTIN2nw3snd8internal6driver15DisposeCallbackE_ZTIN2nw3snd8internal6driver19SequenceSoundPlayerE_ZTSN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTSN2nw3snd8internal6driver15DisposeCallbackE_ZTSN2nw3snd8internal6driver19SequenceSoundPlayerE_ZTVN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTVN2nw3snd8internal6driver15DisposeCallbackE_ZTVN2nw3snd8internal6driver19SequenceSoundPlayerE_ZN2nw3snd8internal6driver19SequenceSoundPlayer10CloseTrackEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer10InitializeEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer10SetSeqDataEPKvi_ZN2nw3snd8internal6driver19SequenceSoundPlayer10UpdateTickEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer11SetPanRangeEf_ZN2nw3snd8internal6driver19SequenceSoundPlayer11SetTrackPanEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer12FinishPlayerEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer12SetTrackMuteEjNS0_7SeqMuteE_ZN2nw3snd8internal6driver19SequenceSoundPlayer13ParseNextTickEb_ZN2nw3snd8internal6driver19SequenceSoundPlayer13SetTempoRatioEf_ZN2nw3snd8internal6driver19SequenceSoundPlayer13SetTrackPitchEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer14GetPlayerTrackEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer14GetVariablePtrEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer14InvalidateDataEPKvS5__ZN2nw3snd8internal6driver19SequenceSoundPlayer14SetPlayerTrackEiPNS2_13SequenceTrackE_ZN2nw3snd8internal6driver19SequenceSoundPlayer14SetTrackVolumeEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer15SetTrackLpfFreqEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer15SetTrackSilenceEmbi_ZN2nw3snd8internal6driver19SequenceSoundPlayer16SetLocalVariableEis_ZN2nw3snd8internal6driver19SequenceSoundPlayer16SetTrackModDepthEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer16SetTrackModSpeedEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer16SetTrackPanRangeEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer17GetGlobalVariableEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer17SetGlobalVariableEis_ZN2nw3snd8internal6driver19SequenceSoundPlayer17SetTrackBankIndexEji_ZN2nw3snd8internal6driver19SequenceSoundPlayer18SetChannelPriorityEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer18UpdateChannelParamEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer19SetTrackSurroundPanEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer20SetTrackBiquadFilterEjif_ZN2nw3snd8internal6driver19SequenceSoundPlayer21SetReleasePriorityFixEb_ZN2nw3snd8internal6driver19SequenceSoundPlayer23InitSequenceSoundPlayerEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer27SetSequenceUserprocCallbackEPFvtPNS0_29SequenceUserprocCallbackParamEPvES6__ZN2nw3snd8internal6driver19SequenceSoundPlayer28CallSequenceUserprocCallbackEtPNS2_13SequenceTrackE_ZN2nw3snd8internal6driver19SequenceSoundPlayer4SkipENS3_10OffsetTypeEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer4StopEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer5PauseEb_ZN2nw3snd8internal6driver19SequenceSoundPlayer5SetupEPNS2_22SequenceTrackAllocatorEjPNS2_14NoteOnCallbackEPPKv_ZN2nw3snd8internal6driver19SequenceSoundPlayer5StartEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer6NoteOnEhRKNS2_10NoteOnInfoE_ZN2nw3snd8internal6driver19SequenceSoundPlayer6UpdateEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer8FinalizeEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer8SkipTickEv_ZN2nw3snd8internal6driver19SequenceSoundPlayerC1Ev_ZN2nw3snd8internal6driver19SequenceSoundPlayerC2Ev_ZN2nw3snd8internal6driver19SequenceSoundPlayerD0Ev_ZN2nw3snd8internal6driver19SequenceSoundPlayerD1Ev_ZN2nw3snd8internal6driver19SequenceSoundPlayerD2Ev_ZNK2nw3snd8internal6driver19SequenceSoundPlayer14GetPlayerTrackEi_ZNK2nw3snd8internal6driver19SequenceSoundPlayer16GetLocalVariableEi_ZThn56_N2nw3snd8internal6driver19SequenceSoundPlayer14InvalidateDataEPKvS5__ZThn56_N2nw3snd8internal6driver19SequenceSoundPlayerD0Ev_ZThn56_N2nw3snd8internal6driver19SequenceSoundPlayerD1Ev_ZThn68_N2nw3snd8internal6driver19SequenceSoundPlayerD0Ev_ZThn68_N2nw3snd8internal6driver19SequenceSoundPlayerD1Ev_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallback21OnShutdownSoundThreadEv_ZN2nw3snd8internal6driver11SoundThread14PlayerCallback24OnUpdateFrameSoundThreadEv_ZN2nw3snd8internal6driver11SoundThread14PlayerCallback24OnUpdateVoiceSoundThreadEv_ZN2nw3snd8internal6driver11SoundThread14PlayerCallbackC1Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallbackC2Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallbackD0Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallbackD1Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallbackD2Ev_ZN2nw3snd8internal6driver13SequenceTrack10SetLpfFreqEf_ZN2nw3snd8internal6driver13SequenceTrack11SetModDepthEf_ZN2nw3snd8internal6driver13SequenceTrack11SetModSpeedEf_ZN2nw3snd8internal6driver13SequenceTrack11SetPanRangeEf_ZN2nw3snd8internal6driver13SequenceTrack14SetSurroundPanEf_ZN2nw3snd8internal6driver13SequenceTrack19GetParserTrackParamEv_ZN2nw3snd8internal6driver13SequenceTrack6SetPanEf_ZN2nw3snd8internal6driver13SequenceTrack8SetPitchEf_ZN2nw3snd8internal6driver13SequenceTrack9SetVolumeEf_ZN2nw3snd8internal6driver15DisposeCallbackC2Ev_ZN2nw3snd8internal6driver15DisposeCallbackD0Ev_ZN2nw3snd8internal6driver15DisposeCallbackD1Ev_ZN2nw3snd8internal6driver15DisposeCallbackD2Ev_ZN2nw3snd8internal6driver16BasicSoundPlayerD1Ev_ZN2nw3snd8internal6driver16BasicSoundPlayerD2Ev_ZN2nw3snd8internal6driver19SequenceSoundPlayer15ChannelCallbackEPNS2_7ChannelE_ZN2nw3snd8internal6driver19SequenceSoundPlayer21OnShutdownSoundThreadEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer24OnUpdateFrameSoundThreadEv_ZNK2nw3snd8internal6driver13SequenceTrack8IsOpenedEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer13IsFrontBypassEv_ZNK2nw3snd8internal6driver19SequenceSoundPlayer15CalcTickPerMsecEv_ZNK2nw3snd8internal6driver19SequenceSoundPlayer17CalcTickPerMinuteEv_ZThn68_N2nw3snd8internal6driver19SequenceSoundPlayer21OnShutdownSoundThreadEv_ZThn68_N2nw3snd8internal6driver19SequenceSoundPlayer24OnUpdateFrameSoundThreadEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer13SetTrackParamINS0_7SeqMuteEEEvjMNS2_13SequenceTrackEFvT_ES7__ZN2nw3snd8internal6driver19SequenceSoundPlayer13SetTrackParamIbiEEvjMNS2_13SequenceTrackEFvT_T0_ES6_S7__ZN2nw3snd8internal6driver19SequenceSoundPlayer13SetTrackParamIfEEvjMNS2_13SequenceTrackEFvT_ES6__ZN2nw3snd8internal6driver19SequenceSoundPlayer13SetTrackParamIiEEvjMNS2_13SequenceTrackEFvT_ES6__ZN2nw3snd8internal6driver19SequenceSoundPlayer13SetTrackParamIifEEvjMNS2_13SequenceTrackEFvT_T0_ES6_S7__ZTIN2nw3snd8internal6driver13SequenceTrackE_ZTSN2nw3snd8internal6driver13SequenceTrackE_ZTVN2nw3snd8internal6driver13SequenceTrackE_ZN2nw3snd8internal6driver13SequenceTrack10AddChannelEPNS2_7ChannelE_ZN2nw3snd8internal6driver13SequenceTrack10SetSeqDataEPKvi_ZN2nw3snd8internal6driver13SequenceTrack10SetSilenceEbi_ZN2nw3snd8internal6driver13SequenceTrack12SetBankIndexEi_ZN2nw3snd8internal6driver13SequenceTrack13ParseNextTickEb_ZN2nw3snd8internal6driver13SequenceTrack14FreeAllChannelEv_ZN2nw3snd8internal6driver13SequenceTrack14GetVariablePtrEi_ZN2nw3snd8internal6driver13SequenceTrack14StopAllChannelEv_ZN2nw3snd8internal6driver13SequenceTrack15PauseAllChannelEb_ZN2nw3snd8internal6driver13SequenceTrack15SetBiquadFilterEif_ZN2nw3snd8internal6driver13SequenceTrack16SetPlayerTrackNoEi_ZN2nw3snd8internal6driver13SequenceTrack16SetTrackVariableEis_ZN2nw3snd8internal6driver13SequenceTrack17ReleaseAllChannelEi_ZN2nw3snd8internal6driver13SequenceTrack18UpdateChannelParamEv_ZN2nw3snd8internal6driver13SequenceTrack19ChannelCallbackFuncEPNS2_7ChannelENS4_21ChannelCallbackStatusEj_ZN2nw3snd8internal6driver13SequenceTrack19UpdateChannelLengthEv_ZN2nw3snd8internal6driver13SequenceTrack20UpdateChannelReleaseEPNS2_7ChannelE_ZN2nw3snd8internal6driver13SequenceTrack4OpenEv_ZN2nw3snd8internal6driver13SequenceTrack5CloseEv_ZN2nw3snd8internal6driver13SequenceTrack6NoteOnEiiib_ZN2nw3snd8internal6driver13SequenceTrack7SetMuteENS0_7SeqMuteE_ZN2nw3snd8internal6driver13SequenceTrack9InitParamEv_ZN2nw3snd8internal6driver13SequenceTrackC2Ev_ZN2nw3snd8internal6driver13SequenceTrackD0Ev_ZN2nw3snd8internal6driver13SequenceTrackD1Ev_ZN2nw3snd8internal6driver13SequenceTrackD2Ev_ZNK2nw3snd8internal6driver13SequenceTrack15GetChannelCountEv_ZNK2nw3snd8internal6driver13SequenceTrack16GetTrackVariableEi_ZN2nw3snd8internal13CurveLfoParamC1Ev_ZN2nw3snd8internal13CurveLfoParamC2Ev_ZN2nw3snd8internal6driver13SequenceTrack16ParserTrackParamC1Ev_ZN2nw3snd8internal6driver13SequenceTrack16ParserTrackParamC2Ev_ZN2nw3snd8internal6driver13SequenceTrack19GetParserTrackParamEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer20GetParserPlayerParamEv_ZN2nw3snd8internal6driver7Channel10SetPanModeENS0_7PanModeE_ZN2nw3snd8internal6driver7Channel10SetReleaseEi_ZN2nw3snd8internal6driver7Channel10SetSilenceEbi_ZN2nw3snd8internal6driver7Channel10SetSustainEi_ZN2nw3snd8internal6driver7Channel10SetUserPanEf_ZN2nw3snd8internal6driver7Channel11SetLfoParamERKNS1_13CurveLfoParamE_ZN2nw3snd8internal6driver7Channel11SetMainSendEf_ZN2nw3snd8internal6driver7Channel11SetPanCurveENS0_8PanCurveE_ZN2nw3snd8internal6driver7Channel12SetLfoTargetENS3_9LfoTargetE_ZN2nw3snd8internal6driver7Channel12SetUserPitchEf_ZN2nw3snd8internal6driver7Channel13SetInitVolumeEf_ZN2nw3snd8internal6driver7Channel13SetUserVolumeEf_ZN2nw3snd8internal6driver7Channel14SetFrontBypassEb_ZN2nw3snd8internal6driver7Channel14SetUserLpfFreqEf_ZN2nw3snd8internal6driver7Channel17SetUserPitchRatioEf_ZN2nw3snd8internal6driver7Channel18SetUserSurroundPanEf_ZN2nw3snd8internal6driver7Channel19SetNextTrackChannelEPS3__ZN2nw3snd8internal6driver7Channel21SetReleasePriorityFixEb_ZN2nw3snd8internal6driver7Channel5PauseEb_ZN2nw3snd8internal6driver7Channel6SetKeyEh_ZN2nw3snd8internal6driver7Channel7SetHoldEi_ZN2nw3snd8internal6driver7Channel8SetDecayEi_ZN2nw3snd8internal6driver7Channel9SetAttackEi_ZN2nw3snd8internal6driver7Channel9SetFxSendENS0_6AuxBusEf_ZN2nw3snd8internal6driver7Channel9SetLengthEi_ZN2nw3snd8internal8CurveLfo8SetParamERKNS1_13CurveLfoParamE_ZNK2nw3snd8internal10CurveAdshr9GetStatusEv_ZNK2nw3snd8internal6driver13SequenceTrack14GetLastChannelEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer10GetLpfFreqEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer10GetPanModeEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer11GetMainSendEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer11GetPanCurveEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer14GetSurroundPanEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer19GetBiquadFilterTypeEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer20GetBiquadFilterValueEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer6GetPanEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer8GetPitchEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer9GetVolumeEv_ZNK2nw3snd8internal6driver19SequenceSoundPlayer11GetPanRangeEv_ZNK2nw3snd8internal6driver19SequenceSoundPlayer20IsReleasePriorityFixEv_ZNK2nw3snd8internal6driver7Channel13GetKeyGroupIdEv_ZNK2nw3snd8internal6driver7Channel17IsAutoUpdateSweepEv_ZNK2nw3snd8internal6driver7Channel19GetNextTrackChannelEv_ZNK2nw3snd8internal6driver7Channel7IsPauseEv_ZNK2nw3snd8internal6driver7Channel8IsActiveEv_ZNK2nw3snd8internal6driver7Channel9GetLengthEv_ZNK2nw3snd8internal6driver7Channel9IsReleaseEv_ZN2nw2ut5ClampIfEET_S2_S2_S2__ZN2nw3snd8internal9MoveValueIasE6UpdateEv_ZN2nw3snd8internal9MoveValueIasE9InitValueEa_ZN2nw3snd8internal9MoveValueIasEC1Ev_ZN2nw3snd8internal9MoveValueIasEC2Ev_ZN2nw3snd8internal9MoveValueIhsE6UpdateEv_ZN2nw3snd8internal9MoveValueIhsE9InitValueEh_ZN2nw3snd8internal9MoveValueIhsEC1Ev_ZN2nw3snd8internal9MoveValueIhsEC2Ev_ZN2nw3snd8internal9MoveValueIhtE9SetTargetEht_ZNK2nw3snd8internal9MoveValueIasE10IsFinishedEv_ZNK2nw3snd8internal9MoveValueIasE8GetValueEv_ZNK2nw3snd8internal9MoveValueIhsE10IsFinishedEv_ZNK2nw3snd8internal9MoveValueIhsE8GetValueEv_ZNK2nw3snd8internal9MoveValueIhtE10IsFinishedEv_ZNK2nw3snd8internal9MoveValueIhtE8GetValueEv_ZTIN2nw3snd12Sound3DActorE_ZTIN2nw3snd8internal10BasicSound24AmbientArgUpdateCallbackE_ZTSN2nw3snd12Sound3DActorE_ZTSN2nw3snd8internal10BasicSound24AmbientArgUpdateCallbackE_ZTVN2nw3snd12Sound3DActorE_ZTVN2nw3snd8internal10BasicSound24AmbientArgUpdateCallbackE_ZN2nw3snd12Sound3DActor10InitializeERNS0_18SoundArchivePlayerERNS0_14Sound3DManagerE_ZN2nw3snd12Sound3DActor10SetupSoundEPNS0_11SoundHandleEjPKNS0_14SoundStartable9StartInfoEPv_ZN2nw3snd12Sound3DActor11SetPositionERKN2nn4math4VEC3E_ZN2nw3snd12Sound3DActor11SetVelocityERKN2nn4math4VEC3E_ZN2nw3snd12Sound3DActor13ResetPositionEv_ZN2nw3snd12Sound3DActor19ClearUpdateCallbackERNS0_11SoundHandleE_ZN2nw3snd12Sound3DActor23detail_UpdateAmbientArgEPvPKNS0_8internal10BasicSoundE_ZN2nw3snd12Sound3DActor8FinalizeEv_ZN2nw3snd12Sound3DActorC1ERNS0_18SoundArchivePlayerERNS0_14Sound3DManagerE_ZN2nw3snd12Sound3DActorC2ERNS0_18SoundArchivePlayerERNS0_14Sound3DManagerE_ZN2nw3snd12Sound3DActorC1Ev_ZN2nw3snd12Sound3DActorC2Ev_ZN2nw3snd12Sound3DActorD0Ev_ZN2nw3snd12Sound3DActorD1Ev_ZN2nw3snd12Sound3DActorD2Ev_ZThn88_N2nw3snd12Sound3DActor23detail_UpdateAmbientArgEPvPKNS0_8internal10BasicSoundE_ZThn88_N2nw3snd12Sound3DActorD0Ev_ZThn88_N2nw3snd12Sound3DActorD1Ev_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math7VEC3SubEPNS0_4VEC3EPKS1_S4__ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratormmEv_ZN2nw2ut8internal12LinkListImpl8iteratorppEv_ZN2nw2ut8internaleqENS1_12LinkListImpl8iteratorES3__ZN2nw2ut8internaleqERKNS1_16reverse_iteratorINS0_8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorEEESB__ZN2nw2ut8internalneERKNS1_16reverse_iteratorINS0_8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorEEESB__ZN2nw2uteqENS0_8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorES6__ZN2nw2utneENS0_8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorES6__ZN2nw3snd11SoundHandle23detail_GetAttachedSoundEv_ZN2nw3snd11SoundHandleC1Ev_ZN2nw3snd11SoundHandleC2Ev_ZN2nw3snd11SoundHandleD1Ev_ZN2nw3snd11SoundHandleD2Ev_ZN2nw3snd14SoundStartable11StartResultC1ENS2_10ResultCodeE_ZN2nw3snd14SoundStartable11StartResultC2ENS2_10ResultCodeE_ZN2nw3snd8internal10BasicSound24AmbientArgUpdateCallbackC2Ev_ZN2nw3snd8internal10BasicSound24AmbientArgUpdateCallbackD0Ev_ZN2nw3snd8internal10BasicSound24AmbientArgUpdateCallbackD1Ev_ZN2nw3snd8internal10BasicSound24AmbientArgUpdateCallbackD2Ev_ZN2nw3snd8internal10BasicSound29ClearAmbientArgUpdateCallbackEv_ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw2ut12LinkListNode7GetPrevEv_ZNK2nw2ut8internal12LinkListImpl8iteratorptEv_ZNK2nw3snd11SoundHandle15IsAttachedSoundEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE17GetEndReverseIterEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE19GetBeginReverseIterEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE4rendEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE6rbeginEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratormmEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorppEi_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorppEv_ZN2nw2ut8internal16reverse_iteratorINS0_8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorEEC1ES8__ZN2nw2ut8internal16reverse_iteratorINS0_8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorEEC2ES8__ZN2nw2ut8internal16reverse_iteratorINS0_8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorEEppEi_ZN2nw3snd10SoundActor12ForEachSoundIPFvRNS0_11SoundHandleEEEET_S7_b_ZN2nw3snd8internal19ExternalSoundPlayer12ForEachSoundIPFvRNS0_11SoundHandleEEEET_S8_b_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratordeEv_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorptEv_ZNK2nw2ut8internal16reverse_iteratorINS0_8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorEEdeEv_ZN2nw3snd17Sound3DCalculator11CalcPanImplERKN2nn4math4VEC3EfffffffPfS7__ZN2nw3snd17Sound3DCalculator15CalcPanSurroundERKN2nn4math4VEC3EffffffPfS7__ZN2nw3snd17Sound3DCalculator20CalcAngleAndDistanceERKN2nn4math4VEC3EffPfS7__ZN2nw3snd17Sound3DCalculator21CalcBiquadFilterValueERKNS0_14Sound3DManagerERKNS0_15Sound3DListenerERKNS0_12Sound3DParamEPf_ZN2nw3snd17Sound3DCalculator21CalcVolumeAndPriorityERKNS0_14Sound3DManagerERKNS0_15Sound3DListenerERKNS0_12Sound3DParamEPfPi_ZN2nw3snd17Sound3DCalculator25CalcVolumeAndPriorityImplEfNS0_12SoundArchive11Sound3DInfo10DecayCurveEfiffPfPi_ZN2nw3snd17Sound3DCalculator7CalcPanERKNS0_14Sound3DManagerERKNS0_15Sound3DListenerERKNS0_12Sound3DParamERKNS1_12CalcPanParamEPfSE__ZN2nw3snd17Sound3DCalculator9CalcPitchERKNS0_14Sound3DManagerERKNS0_15Sound3DListenerERKNS0_12Sound3DParamEPf_ZN2nn4math13VEC3SquareLenEPKNS0_4VEC3E_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math4VEC3dVEf_ZN2nn4math4VEC3mLEf_ZN2nn4math5ARMv614VEC3TransformCEPNS0_4VEC3EPKNS0_5MTX34EPKS2__ZN2nn4math7VEC3DotEPKNS0_4VEC3ES3__ZN2nn4math7VEC3LenEPKNS0_4VEC3E_ZN2nn4math7VEC3SubEPNS0_4VEC3EPKS1_S4__ZN2nn4math9VEC3ScaleEPNS0_4VEC3EPKS1_f_ZNK2nw3snd14Sound3DManager11GetPanRangeEv_ZNK2nw3snd14Sound3DManager16GetSonicVelocityEv_ZNK2nw3snd14Sound3DManager23GetMaxPriorityReductionEv_ZNK2nw3snd15Sound3DListener11GetPositionEv_ZNK2nw3snd15Sound3DListener11GetVelocityEv_ZNK2nw3snd15Sound3DListener15GetInteriorSizeEv_ZNK2nw3snd15Sound3DListener15GetUnitDistanceEv_ZNK2nw3snd15Sound3DListener20GetMaxVolumeDistanceEv_ZNK2nw3snd15Sound3DListener23GetMaxBiquadFilterValueEv_ZNK2nw3snd15Sound3DListener24GetUnitBiquadFilterValueEv_ZNK2nw3snd15Sound3DListener9GetMatrixEv_ZTIN2nw3snd13Sound3DEngineE_ZTIN2nw3snd8internal14ISound3DEngineE_ZTSN2nw3snd13Sound3DEngineE_ZTSN2nw3snd8internal14ISound3DEngineE_ZTVN2nw3snd13Sound3DEngineE_ZTVN2nw3snd8internal14ISound3DEngineE_ZN2nw3snd13Sound3DEngine18GetAmbientPriorityEPKNS0_14Sound3DManagerEPKNS0_12Sound3DParamEj_ZN2nw3snd13Sound3DEngine18UpdateAmbientParamEPKNS0_14Sound3DManagerEPKNS0_12Sound3DParamEjPNS0_17SoundAmbientParamE_ZN2nw3snd13Sound3DEngine18UpdateAmbientParamEPKNS0_14Sound3DManagerEPKNS0_12Sound3DParamEjjPNS0_17SoundAmbientParamE_ZN2nw3snd13Sound3DEngineC1Ev_ZN2nw3snd13Sound3DEngineC2Ev_ZN2nw2ut8internal12LinkListImpl14const_iteratorC1ENS2_8iteratorE_ZN2nw2ut8internal12LinkListImpl14const_iteratorC2ENS2_8iteratorE_ZN2nw2ut8internal12LinkListImpl14const_iteratorppEv_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internaleqENS1_12LinkListImpl14const_iteratorES3__ZN2nw2uteqENS0_8LinkListINS_3snd15Sound3DListenerELl100EE14const_iteratorES5__ZN2nw2utneENS0_8LinkListINS_3snd15Sound3DListenerELl100EE14const_iteratorES5__ZN2nw3snd13Sound3DEngineD0Ev_ZN2nw3snd13Sound3DEngineD1Ev_ZN2nw3snd13Sound3DEngineD2Ev_ZN2nw3snd17Sound3DCalculator12CalcPanParamC1Ev_ZN2nw3snd17Sound3DCalculator12CalcPanParamC2Ev_ZN2nw3snd17SoundAmbientParamC1Ev_ZN2nw3snd17SoundAmbientParamC2Ev_ZN2nw3snd8internal14ISound3DEngineC2Ev_ZN2nw3snd8internal14ISound3DEngineD0Ev_ZN2nw3snd8internal14ISound3DEngineD1Ev_ZN2nw3snd8internal14ISound3DEngineD2Ev_ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw2ut8internal12LinkListImpl14const_iteratorptEv_ZNK2nw2ut8internal12LinkListImpl4sizeEv_ZNK2nw3snd14Sound3DManager15GetListenerListEv_ZNK2nw3snd14Sound3DManager19GetBiquadFilterTypeEv_ZNK2nw3snd14Sound3DManager23GetMaxPriorityReductionEv_ZN2nw2ut3MaxIfEET_S2_S2__ZN2nw2ut3MaxIiEET_S2_S2__ZN2nw2ut3MinIfEET_S2_S2__ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE14const_iteratorC1ENS4_8iteratorE_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE14const_iteratorC2ENS4_8iteratorE_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE14const_iteratorppEi_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE14const_iteratorppEv_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE18GetPointerFromNodeEPKNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE3endEv_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE5beginEv_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZNK2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE10GetEndIterEv_ZNK2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE12GetBeginIterEv_ZNK2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE14const_iteratordeEv_ZNK2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE14const_iteratorptEv_ZNK2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE3endEv_ZNK2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE5beginEv_ZNK2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE7GetSizeEv_ZN2nw3snd15Sound3DListener11ResetMatrixEv_ZN2nw3snd15Sound3DListener11SetVelocityERKN2nn4math4VEC3E_ZN2nw3snd15Sound3DListener15SetInteriorSizeEf_ZN2nw3snd15Sound3DListener15SetUnitDistanceEf_ZN2nw3snd15Sound3DListener20SetMaxVolumeDistanceEf_ZN2nw3snd15Sound3DListener22CalcPositionFromMatrixERKN2nn4math5MTX34EPNS3_4VEC3E_ZN2nw3snd15Sound3DListener23SetMaxBiquadFilterValueEf_ZN2nw3snd15Sound3DListener24SetUnitBiquadFilterValueEf_ZN2nw3snd15Sound3DListener9SetMatrixERKN2nn4math5MTX34E_ZN2nw3snd15Sound3DListenerC1Ev_ZN2nw3snd15Sound3DListenerC2Ev_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math5MTX34C1Ev_ZN2nn4math5MTX34C2Ev_ZN2nn4math7VEC3SubEPNS0_4VEC3EPKS1_S4__ZN2nn4math9MTX34ZeroEPNS0_5MTX34E_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZTIN2nw3snd14Sound3DManagerE_ZTIN2nw3snd8internal10BasicSound26AmbientParamUpdateCallbackE_ZTIN2nw3snd8internal10BasicSound27AmbientArgAllocatorCallbackE_ZTSN2nw3snd14Sound3DManagerE_ZTSN2nw3snd8internal10BasicSound26AmbientParamUpdateCallbackE_ZTSN2nw3snd8internal10BasicSound27AmbientArgAllocatorCallbackE_ZTVN2nw3snd14Sound3DManagerE_ZTVN2nw3snd8internal10BasicSound26AmbientParamUpdateCallbackE_ZTVN2nw3snd8internal10BasicSound27AmbientArgAllocatorCallbackE_ZN2nw3snd12Sound3DParamC1Ev_ZN2nw3snd12Sound3DParamC2Ev_ZN2nw3snd14Sound3DManager10InitializeEPKNS0_12SoundArchiveEPvj_ZN2nw3snd14Sound3DManager18GetRequiredMemSizeEPKNS0_12SoundArchiveE_ZN2nw3snd14Sound3DManager19SetBiquadFilterTypeEi_ZN2nw3snd14Sound3DManager21detail_FreeAmbientArgEPvPKNS0_8internal10BasicSoundE_ZN2nw3snd14Sound3DManager22detail_AllocAmbientArgEj_ZN2nw3snd14Sound3DManager25detail_GetAmbientPriorityEPKvj_ZN2nw3snd14Sound3DManager25detail_UpdateAmbientParamEPKvjPNS0_17SoundAmbientParamE_ZN2nw3snd14Sound3DManager30InitializeWithMoreSoundArchiveEPKNS0_12SoundArchiveE_ZN2nw3snd14Sound3DManager8FinalizeEv_ZN2nw3snd14Sound3DManager9SetEngineEPNS0_13Sound3DEngineE_ZN2nw3snd14Sound3DManagerC1Ev_ZN2nw3snd14Sound3DManagerC2Ev_ZThn4_N2nw3snd14Sound3DManager21detail_FreeAmbientArgEPvPKNS0_8internal10BasicSoundE_ZThn4_N2nw3snd14Sound3DManager22detail_AllocAmbientArgEj_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EED1Ev_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EED2Ev_ZN2nw2ut8internal12LinkListImpl11Initialize_Ev_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratormmEv_ZN2nw2ut8internal12LinkListImplC1Ev_ZN2nw2ut8internal12LinkListImplC2Ev_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw3snd13Sound3DEngineD1Ev_ZN2nw3snd13Sound3DEngineD2Ev_ZN2nw3snd14Sound3DManagerD0Ev_ZN2nw3snd14Sound3DManagerD1Ev_ZN2nw3snd14Sound3DManagerD2Ev_ZN2nw3snd8internal10BasicSound26AmbientParamUpdateCallbackC2Ev_ZN2nw3snd8internal10BasicSound26AmbientParamUpdateCallbackD0Ev_ZN2nw3snd8internal10BasicSound26AmbientParamUpdateCallbackD1Ev_ZN2nw3snd8internal10BasicSound26AmbientParamUpdateCallbackD2Ev_ZN2nw3snd8internal10BasicSound27AmbientArgAllocatorCallbackC2Ev_ZN2nw3snd8internal10BasicSound27AmbientArgAllocatorCallbackD0Ev_ZN2nw3snd8internal10BasicSound27AmbientArgAllocatorCallbackD1Ev_ZN2nw3snd8internal10BasicSound27AmbientArgAllocatorCallbackD2Ev_ZN2nw3snd8internal12InstancePoolINS0_12Sound3DParamEEC1Ev_ZN2nw3snd8internal12InstancePoolINS0_12Sound3DParamEEC2Ev_ZN2nw3snd8internal14ISound3DEngineD1Ev_ZN2nw3snd8internal14ISound3DEngineD2Ev_ZN2nw3snd8internal8PoolImplC1Ev_ZN2nw3snd8internal8PoolImplC2Ev_ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw2ut12LinkListNode7GetPrevEv_ZNK2nw2ut8internal12LinkListImpl5emptyEv_ZNK2nw2ut8internal12LinkListImpl8iteratorptEv_ZThn4_N2nw3snd14Sound3DManagerD0Ev_ZThn4_N2nw3snd14Sound3DManagerD1Ev_ZnwjPv_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE18GetNodeFromPointerEPS3__ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE3endEv_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE4backEv_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE5EraseEPS3__ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE5eraseEPS3__ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE7GetBackEv_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE8iteratormmEv_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EEC1Ev_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EEC2Ev_ZN2nw3snd8internal12InstancePoolINS0_12Sound3DParamEE4FreeEPS3__ZN2nw3snd8internal12InstancePoolINS0_12Sound3DParamEE5AllocEv_ZN2nw3snd8internal12InstancePoolINS0_12Sound3DParamEE6CreateEPvm_ZN2nw3snd8internal12InstancePoolINS0_12Sound3DParamEE7DestroyEPvm_ZNK2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE7IsEmptyEv_ZNK2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE8iteratordeEv_ZNK2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE8iteratorptEv_ZTIN2nw3snd10SoundActorE_ZTIN2nw3snd14SoundStartableE_ZTSN2nw3snd10SoundActorE_ZTSN2nw3snd14SoundStartableE_ZTVN2nw3snd10SoundActorE_ZTVN2nw3snd14SoundStartableE_ZN2nw3snd10SoundActor10InitializeERNS0_18SoundArchivePlayerE_ZN2nw3snd10SoundActor10SetupSoundEPNS0_11SoundHandleEjPKNS0_14SoundStartable9StartInfoEPv_ZN2nw3snd10SoundActor12StopAllSoundEi_ZN2nw3snd10SoundActor13PauseAllSoundEbi_ZN2nw3snd10SoundActor16detail_GetItemIdEPKc_ZN2nw3snd10SoundActor17detail_SetupSoundEPNS0_11SoundHandleEjbPKNS0_14SoundStartable9StartInfoE_ZN2nw3snd10SoundActor21SetPlayableSoundCountEii_ZN2nw3snd10SoundActor32detail_SetupSoundWithAmbientInfoEPNS0_11SoundHandleEjPKNS0_14SoundStartable9StartInfoEPNS0_8internal10BasicSound11AmbientInfoEPv_ZN2nw3snd10SoundActor8FinalizeEv_ZN2nw3snd10SoundActorC1ERNS0_18SoundArchivePlayerE_ZN2nw3snd10SoundActorC2ERNS0_18SoundArchivePlayerE_ZN2nw3snd10SoundActorC1Ev_ZN2nw3snd10SoundActorC2Ev_ZN2nw3snd10SoundActorD0Ev_ZN2nw3snd10SoundActorD1Ev_ZN2nw3snd10SoundActorD2Ev_ZNK2nw3snd10SoundActor20GetPlayingSoundCountEi_ZNK2nw3snd10SoundActor21GetPlayableSoundCountEi_ZN2nw3snd14SoundStartable11StartResultC1ENS2_10ResultCodeE_ZN2nw3snd14SoundStartable11StartResultC2ENS2_10ResultCodeE_ZN2nw3snd14SoundStartableC2Ev_ZN2nw3snd14SoundStartableD0Ev_ZN2nw3snd14SoundStartableD1Ev_ZN2nw3snd14SoundStartableD2Ev_ZN2nw3snd8internal15SoundActorParam5ResetEv_ZN2nw3snd8internal15SoundActorParamC1Ev_ZN2nw3snd8internal15SoundActorParamC2Ev_ZNK2nw2ut8internal12LinkListImpl4sizeEv_ZNK2nw3snd8internal19ExternalSoundPlayer20GetPlayingSoundCountEv_ZNK2nw3snd8internal19ExternalSoundPlayer21GetPlayableSoundCountEv_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE7GetSizeEv_ZTIN2nw3snd12SoundArchiveE_ZTSN2nw3snd12SoundArchiveE_ZTVN2nw3snd12SoundArchiveE_ZN2nw3snd12SoundArchive10InitializeEPNS0_8internal22SoundArchiveFileReaderE_ZN2nw3snd12SoundArchive19SetExternalFileRootEPKc_ZN2nw3snd12SoundArchive21detail_OpenFileStreamEjPvi_ZN2nw3snd12SoundArchive8FinalizeEv_ZN2nw3snd12SoundArchiveC2Ev_ZN2nw3snd12SoundArchiveD0Ev_ZN2nw3snd12SoundArchiveD1Ev_ZN2nw3snd12SoundArchiveD2Ev_ZNK2nw3snd12SoundArchive11IsAvailableEv_ZNK2nw3snd12SoundArchive12GetBankCountEv_ZNK2nw3snd12SoundArchive12GetItemLabelEj_ZNK2nw3snd12SoundArchive12GetSoundTypeEj_ZNK2nw3snd12SoundArchive12ReadBankInfoEjPNS1_8BankInfoE_ZNK2nw3snd12SoundArchive13GetGroupCountEv_ZNK2nw3snd12SoundArchive13GetItemFileIdEj_ZNK2nw3snd12SoundArchive13GetSoundCountEv_ZNK2nw3snd12SoundArchive13ReadSoundInfoEjPNS1_9SoundInfoE_ZNK2nw3snd12SoundArchive14GetPlayerCountEv_ZNK2nw3snd12SoundArchive14ReadPlayerInfoEjPNS1_10PlayerInfoE_ZNK2nw3snd12SoundArchive15ReadSound3DInfoEjPNS1_11Sound3DInfoE_ZNK2nw3snd12SoundArchive17GetSoundUserParamEj_ZNK2nw3snd12SoundArchive17OpenExtStreamImplEPviPKcjj_ZNK2nw3snd12SoundArchive18GetSoundGroupCountEv_ZNK2nw3snd12SoundArchive19GetWaveArchiveCountEv_ZNK2nw3snd12SoundArchive19ReadWaveArchiveInfoEjPNS1_15WaveArchiveInfoE_ZNK2nw3snd12SoundArchive19detail_GetFileCountEv_ZNK2nw3snd12SoundArchive19detail_ReadFileInfoEjPNS1_8FileInfoE_ZNK2nw3snd12SoundArchive20detail_ReadGroupInfoEjPNS1_9GroupInfoE_ZNK2nw3snd12SoundArchive21ReadSequenceSoundInfoEjPNS1_17SequenceSoundInfoE_ZNK2nw3snd12SoundArchive24detail_ReadWaveSoundInfoEjPNS1_13WaveSoundInfoE_ZNK2nw3snd12SoundArchive25detail_ReadSoundGroupInfoEjPNS1_14SoundGroupInfoE_ZNK2nw3snd12SoundArchive26ReadSoundArchivePlayerInfoEPNS1_22SoundArchivePlayerInfoE_ZNK2nw3snd12SoundArchive26detail_ReadStreamSoundInfoEjPNS1_15StreamSoundInfoE_ZNK2nw3snd12SoundArchive28detail_GetWaveArchiveIdTableEj_ZNK2nw3snd12SoundArchive9GetItemIdEPKc_ZN2nw2ut7strncatEPcjPKcj_ZN2nw2ut7strncpyEPcjPKcj_ZN2nw3snd12SoundArchive8FileInfoC1Ev_ZN2nw3snd12SoundArchive8FileInfoC2Ev_ZNK2nw3snd8internal22SoundArchiveFileReader18GetFileBlockOffsetEv_ZNSt11char_traitsIcE12to_char_typeERKi_ZN2nw2ut3MinIjEET_S2_S2__ZN2nw2ut8internal9strncpy_tIcEEjPT_jPKS3_j_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader14GetReferenceByEt_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader16GetFileBlockSizeEv_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader16GetInfoBlockSizeEv_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader18GetFileBlockOffsetEv_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader18GetInfoBlockOffsetEv_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader18GetStringBlockSizeEv_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader20GetStringBlockOffsetEv_ZNK2nw3snd8internal16SoundArchiveFile10PlayerInfo11GetStringIdEv_ZNK2nw3snd8internal16SoundArchiveFile10PlayerInfo17GetPlayerHeapSizeEv_ZNK2nw3snd8internal16SoundArchiveFile12PatriciaTree13GetNodeDataByEPKcj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody11GetBankInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody11GetFileInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody12GetGroupInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody12GetSoundInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody13GetItemFileIdEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody13GetPlayerInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody15GetItemStringIdEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody17GetSoundGroupInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody18GetWaveArchiveInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody25GetBankInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody25GetFileInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody25GetSoundArchivePlayerInfoEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody26GetGroupInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody26GetSoundInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody27GetPlayerInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody31GetSoundGroupInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody32GetWaveArchiveInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13WaveSoundInfo18GetChannelPriorityEv_ZNK2nw3snd8internal16SoundArchiveFile13WaveSoundInfo23GetIsReleasePriorityFixEv_ZNK2nw3snd8internal16SoundArchiveFile14SoundGroupInfo11GetStringIdEv_ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody10GetSectionENS3_8SectionsE_ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody13GetItemIdImplENS3_8SectionsEPKc_ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody8DumpTreeEv_ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody9GetStringEj_ZNK2nw3snd8internal16SoundArchiveFile15WaveArchiveInfo11GetStringIdEv_ZNK2nw3snd8internal16SoundArchiveFile15WaveArchiveInfo12GetWaveCountEv_ZNK2nw3snd8internal16SoundArchiveFile17SequenceSoundInfo10GetBankIdsEPj_ZNK2nw3snd8internal16SoundArchiveFile17SequenceSoundInfo14GetBankIdTableEv_ZNK2nw3snd8internal16SoundArchiveFile17SequenceSoundInfo14GetStartOffsetEv_ZNK2nw3snd8internal16SoundArchiveFile17SequenceSoundInfo18GetChannelPriorityEv_ZNK2nw3snd8internal16SoundArchiveFile17SequenceSoundInfo20IsReleasePriorityFixEv_ZNK2nw3snd8internal16SoundArchiveFile8BankInfo11GetStringIdEv_ZNK2nw3snd8internal16SoundArchiveFile8FileInfo19GetExternalFileInfoEv_ZNK2nw3snd8internal16SoundArchiveFile8FileInfo19GetFileLocationTypeEv_ZNK2nw3snd8internal16SoundArchiveFile8FileInfo19GetInternalFileInfoEv_ZNK2nw3snd8internal16SoundArchiveFile9GroupInfo11GetStringIdEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo10GetPanModeEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo11GetPanCurveEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo11GetStringIdEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo12GetSoundTypeEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo12GetUserParamEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo13IsFrontBypassEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo14GetSound3DInfoEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo16GetActorPlayerIdEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo16GetWaveSoundInfoEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo17GetPlayerPriorityEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo18GetStreamSoundInfoEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo20GetSequenceSoundInfoEv_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3snd8internal4Util11GetItemTypeEj_ZN2nw3snd8internal4Util12DevideBy8bitEji_ZN2nw3snd8internal4Util12GetItemIndexEj_ZNK2nw3snd8internal16SoundArchiveFile11StringTable9GetStringEi_ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody14GetStringTableEv_ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody15GetPatriciaTreeENS3_8SectionsE_ZNK2nw3snd8internal4Util14ReferenceTable14GetReferedItemEj_ZNK2nw3snd8internal4Util7BitFlag12GetTrueCountEj_ZNK2nw3snd8internal4Util7BitFlag8GetValueEPjj_ZN2nw2ut14AddOffsetToPtrIiEEPKvS3_T__ZN2nw2ut14AddOffsetToPtrIjEEPKvS3_T__ZN2nw3snd8internal22SoundArchiveFileReader10InitializeEPKv_ZN2nw3snd8internal22SoundArchiveFileReader12SetInfoBlockEPKv_ZN2nw3snd8internal22SoundArchiveFileReader14SetStringBlockEPKv_ZN2nw3snd8internal22SoundArchiveFileReader8FinalizeEv_ZN2nw3snd8internal22SoundArchiveFileReaderC1Ev_ZN2nw3snd8internal22SoundArchiveFileReaderC2Ev_ZNK2nw3snd8internal22SoundArchiveFileReader12GetBankCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader12GetFileCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader12GetItemLabelEj_ZNK2nw3snd8internal22SoundArchiveFileReader12GetSoundTypeEj_ZNK2nw3snd8internal22SoundArchiveFileReader12ReadBankInfoEjPNS0_12SoundArchive8BankInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader12ReadFileInfoEjPNS0_12SoundArchive8FileInfoEi_ZNK2nw3snd8internal22SoundArchiveFileReader13GetGroupCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader13GetItemFileIdEj_ZNK2nw3snd8internal22SoundArchiveFileReader13GetSoundCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader13ReadGroupInfoEjPNS0_12SoundArchive9GroupInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader13ReadSoundInfoEjPNS0_12SoundArchive9SoundInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader14GetPlayerCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader14GetStringCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader14ReadPlayerInfoEjPNS0_12SoundArchive10PlayerInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader15ReadSound3DInfoEjPNS0_12SoundArchive11Sound3DInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader17GetSoundUserParamEj_ZNK2nw3snd8internal22SoundArchiveFileReader17ReadWaveSoundInfoEjPNS0_12SoundArchive13WaveSoundInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader18GetSoundGroupCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader18ReadSoundGroupInfoEjPNS0_12SoundArchive14SoundGroupInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader19GetWaveArchiveCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader19ReadStreamSoundInfoEjPNS0_12SoundArchive15StreamSoundInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader19ReadWaveArchiveInfoEjPNS0_12SoundArchive15WaveArchiveInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader21GetWaveArchiveIdTableEj_ZNK2nw3snd8internal22SoundArchiveFileReader21ReadSequenceSoundInfoEjPNS0_12SoundArchive17SequenceSoundInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader26ReadSoundArchivePlayerInfoEPNS0_12SoundArchive22SoundArchivePlayerInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader8DumpTreeEv_ZNK2nw3snd8internal22SoundArchiveFileReader9GetItemIdEPKc_ZNK2nw3snd8internal22SoundArchiveFileReader9GetStringEj_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3snd8internal4Util11GetItemTypeEj_ZN2nw3snd8internal4Util15GetMaskedItemIdEjNS1_8ItemTypeE_ZNK2nw3snd8internal16SoundArchiveFile11StringTable8GetCountEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody12GetBankCountEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody12GetFileCountEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody13GetGroupCountEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody13GetSoundCountEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody14GetPlayerCountEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody18GetSoundGroupCountEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody19GetWaveArchiveCountEv_ZNK2nw3snd8internal16SoundArchiveFile14SoundGroupInfo14GetFileIdTableEv_ZNK2nw3snd8internal16SoundArchiveFile14SoundGroupInfo21GetWaveSoundGroupInfoEv_ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody14GetStringCountEv_ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody14GetStringTableEv_ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody9GetItemIdEPKc_ZNK2nw3snd8internal16SoundArchiveFile16InternalFileInfo11GetFileSizeEv_ZNK2nw3snd8internal16SoundArchiveFile16InternalFileInfo26GetOffsetFromFileBlockHeadEv_ZNK2nw3snd8internal16SoundArchiveFile18WaveSoundGroupInfo25GetWaveArchiveItemIdTableEv_ZNK2nw3snd8internal16SoundArchiveFile8BankInfo25GetWaveArchiveItemIdTableEv_ZN2nw2ut14AddOffsetToPtrIiEEPKvS3_T__ZN2nw3snd8internal18SoundArchiveLoader8LoadFileEjPNS0_22SoundMemoryAllocatableEjb_ZN2nw3snd8internal18SoundArchiveLoader8ReadFileEjPvjij_ZN2nw3snd8internal18SoundArchiveLoaderC1ERKNS0_12SoundArchiveE_ZN2nw3snd8internal18SoundArchiveLoaderC2ERKNS0_12SoundArchiveE_ZN2nw3snd8internal18SoundArchiveLoaderD1Ev_ZN2nw3snd8internal18SoundArchiveLoaderD2Ev_ZN2nn2os15CriticalSection10InitializeEv_ZN2nn2os15CriticalSection10ScopedLockC1ERS1__ZN2nn2os15CriticalSection10ScopedLockC2ERS1__ZN2nn2os15CriticalSection10ScopedLockD1Ev_ZN2nn2os15CriticalSection10ScopedLockD2Ev_ZN2nn2os15CriticalSection12TryEnterImplEv_ZN2nn2os15CriticalSection14ReverseUpdaterclERi_ZN2nn2os15CriticalSection20GetThreadUniqueValueEv_ZN2nn2os15CriticalSection24ReverseIfPositiveUpdaterclERi_ZN2nn2os15CriticalSection27GetInvalidThreadUniqueValueEv_ZN2nn2os15CriticalSection5EnterEv_ZN2nn2os15CriticalSection5LeaveEv_ZN2nn2os15CriticalSection8FinalizeEv_ZN2nn2os15CriticalSectionC1Ev_ZN2nn2os15CriticalSectionC2Ev_ZN2nn2os15CriticalSectionD1Ev_ZN2nn2os15CriticalSectionD2Ev_ZN2nn2os15WaitableCounter16ArbitrateAddressENS0_15ArbitrationTypeEi_ZN2nn2os15WaitableCounter6SignalEi_ZN2nn2os15WaitableCounterC1Ev_ZN2nn2os15WaitableCounterC2Ev_ZN2nn2os15WaitableCounterdeEv_ZN2nn2os15WaitableCounterptEv_ZN2nn6HandleC1E8nnHandle_ZN2nn6HandleC2E8nnHandle_ZN2nw3snd12SoundArchive8FileInfoC1Ev_ZN2nw3snd12SoundArchive8FileInfoC2Ev_ZN2nw3snd8internal4Util14IsDeviceMemoryEjj_ZNK2nn2os15CriticalSection13IsInitializedEv_ZNK2nn2os15CriticalSection21LockedByCurrentThreadEv_ZN2nn3fnd19InterlockedVariableIiE10AssignFuncC1IiEERKT__ZN2nn3fnd19InterlockedVariableIiE10AssignFuncC2IiEERKT__ZN2nn3fnd19InterlockedVariableIiE10AssignFuncclERi_ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS2_10AssignFuncEEEbRT__ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS_2os15CriticalSection14ReverseUpdaterEEEbRT__ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS_2os15CriticalSection24ReverseIfPositiveUpdaterEEEbRT__ZN2nn3fnd19InterlockedVariableIiEC1Ev_ZN2nn3fnd19InterlockedVariableIiEC2Ev_ZN2nn3fnd19InterlockedVariableIiEaSIiEEvT__ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS0_19InterlockedVariableIiE10AssignFuncEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os15CriticalSection14ReverseUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os15CriticalSection24ReverseIfPositiveUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE9LoadRegExEPVi_ZN2nn4util11ADLFireWall11NonCopyableINS_2os15CriticalSectionEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os15CriticalSectionEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os15CriticalSectionEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os15CriticalSectionEED2Ev_ZN2nw2ut3MinIjEET_S2_S2__ZN2nw2ut7RoundUpIjEET_S2_j_ZNK2nn3fnd19InterlockedVariableIiEcviEv_ZTIN2nw3snd14SoundStartableE_ZTIN2nw3snd18SoundArchivePlayer17WaveSoundCallbackE_ZTIN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackE_ZTIN2nw3snd18SoundArchivePlayerE_ZTIN2nw3snd8internal6driver14NoteOnCallbackE_ZTIN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackE_ZTIN2nw3snd8internal6driver22SequenceTrackAllocatorE_ZTSN2nw3snd14SoundStartableE_ZTSN2nw3snd18SoundArchivePlayer17WaveSoundCallbackE_ZTSN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackE_ZTSN2nw3snd18SoundArchivePlayerE_ZTSN2nw3snd8internal6driver14NoteOnCallbackE_ZTSN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackE_ZTSN2nw3snd8internal6driver22SequenceTrackAllocatorE_ZTVN2nw3snd14SoundStartableE_ZTVN2nw3snd18SoundArchivePlayer17WaveSoundCallbackE_ZTVN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackE_ZTVN2nw3snd18SoundArchivePlayerE_ZTVN2nw3snd8internal6driver14NoteOnCallbackE_ZTVN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackE_ZTVN2nw3snd8internal6driver22SequenceTrackAllocatorE_ZN2nw3snd18SoundArchivePlayer10InitializeEPKNS0_12SoundArchiveEPKNS0_16SoundDataManagerEPvjS8_j_ZN2nw3snd18SoundArchivePlayer14GetSoundPlayerEPKc_ZN2nw3snd18SoundArchivePlayer14GetSoundPlayerEj_ZN2nw3snd18SoundArchivePlayer14PrepareSeqImplEPNS0_8internal13SequenceSoundEPKNS0_12SoundArchive9SoundInfoEPKNS5_17SequenceSoundInfoENS0_14SoundStartable9StartInfo15StartOffsetTypeEiPKNSD_12SeqSoundInfoE_ZN2nw3snd18SoundArchivePlayer14SetupWaveSoundEPKNS0_12SoundArchiveEiPPvS5__ZN2nw3snd18SoundArchivePlayer16CreatePlayerHeapEPPvS2_j_ZN2nw3snd18SoundArchivePlayer16SetupSoundPlayerEPKNS0_12SoundArchiveEPPvS5__ZN2nw3snd18SoundArchivePlayer16SetupStreamSoundEPKNS0_12SoundArchiveEiPPvS5__ZN2nw3snd18SoundArchivePlayer17PrepareStreamImplEPNS0_8internal11StreamSoundEPKNS0_12SoundArchive9SoundInfoEPKNS5_15StreamSoundInfoENS0_14SoundStartable9StartInfo15StartOffsetTypeEi_ZN2nw3snd18SoundArchivePlayer17SetupStreamBufferEPKNS0_12SoundArchiveEPvm_ZN2nw3snd18SoundArchivePlayer17detail_SetupSoundEPNS0_11SoundHandleEjbPKNS0_14SoundStartable9StartInfoE_ZN2nw3snd18SoundArchivePlayer18GetRequiredMemSizeEPKNS0_12SoundArchiveE_ZN2nw3snd18SoundArchivePlayer18SetupSequenceSoundEPKNS0_12SoundArchiveEiPPvS5__ZN2nw3snd18SoundArchivePlayer18SetupSequenceTrackEPKNS0_12SoundArchiveEiPPvS5__ZN2nw3snd18SoundArchivePlayer20PrepareWaveSoundImplEPNS0_8internal9WaveSoundEPKNS0_12SoundArchive9SoundInfoEPKNS5_13WaveSoundInfoENS0_14SoundStartable9StartInfo15StartOffsetTypeEi_ZN2nw3snd18SoundArchivePlayer21detail_SetupSoundImplEPNS0_11SoundHandleEjPNS0_8internal10BasicSound11AmbientInfoEPNS0_10SoundActorEbPKNS0_14SoundStartable9StartInfoE_ZN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallback6NoteOnEPNS0_8internal6driver19SequenceSoundPlayerEhRKNS4_10NoteOnInfoE_ZN2nw3snd18SoundArchivePlayer22UpdateCommonSoundParamEPNS0_8internal10BasicSoundEPKNS0_12SoundArchive9SoundInfoE_ZN2nw3snd18SoundArchivePlayer27GetRequiredStreamBufferSizeEPKNS0_12SoundArchiveE_ZN2nw3snd18SoundArchivePlayer27SetSequenceUserprocCallbackEPFvtPNS0_29SequenceUserprocCallbackParamEPvES4__ZN2nw3snd18SoundArchivePlayer6UpdateEv_ZN2nw3snd18SoundArchivePlayer8FinalizeEv_ZN2nw3snd18SoundArchivePlayer9SetupMramEPKNS0_12SoundArchiveEPvm_ZN2nw3snd18SoundArchivePlayerC1Ev_ZN2nw3snd18SoundArchivePlayerC2Ev_ZN2nw3snd18SoundArchivePlayerD0Ev_ZN2nw3snd18SoundArchivePlayerD1Ev_ZN2nw3snd18SoundArchivePlayerD2Ev_ZNK2nw3snd18SoundArchivePlayer11IsAvailableEv_ZNK2nw3snd18SoundArchivePlayer15GetSoundArchiveEv_ZNK2nw3snd18SoundArchivePlayer17WaveSoundCallback16GetWaveSoundDataEPNS0_8internal13WaveSoundInfoEPNS3_17WaveSoundNoteInfoEPNS3_8WaveInfoEPKviij_ZNK2nw3snd18SoundArchivePlayer21detail_GetFileAddressEj_ZN2nw2ut10ComparePtrEPKvS2__ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EED2Ev_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EED2Ev_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EED2Ev_ZN2nw2ut8internal12LinkListImpl11Initialize_Ev_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorppEv_ZN2nw2ut8internal12LinkListImpl9pop_frontEv_ZN2nw2ut8internal12LinkListImplC1Ev_ZN2nw2ut8internal12LinkListImplC2Ev_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw2ut8internaleqENS1_12LinkListImpl8iteratorES3__ZN2nw2ut9GetIntPtrEPKv_ZN2nw2uteqENS0_8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorES6__ZN2nw2uteqENS0_8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorES6__ZN2nw2uteqENS0_8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorES6__ZN2nw2utneENS0_8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorES6__ZN2nw2utneENS0_8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorES6__ZN2nw2utneENS0_8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorES6__ZN2nw3snd10SoundActor21detail_GetActorPlayerEi_ZN2nw3snd12SoundArchive10PlayerInfoC1Ev_ZN2nw3snd12SoundArchive10PlayerInfoC2Ev_ZN2nw3snd12SoundArchive13WaveSoundInfoC1Ev_ZN2nw3snd12SoundArchive13WaveSoundInfoC2Ev_ZN2nw3snd12SoundArchive15StreamSoundInfoC1Ev_ZN2nw3snd12SoundArchive15StreamSoundInfoC2Ev_ZN2nw3snd12SoundArchive17SequenceSoundInfoC1Ev_ZN2nw3snd12SoundArchive17SequenceSoundInfoC2Ev_ZN2nw3snd12SoundArchive8BankInfoC1Ev_ZN2nw3snd12SoundArchive8BankInfoC2Ev_ZN2nw3snd14SoundStartable11StartResultC1ENS2_10ResultCodeE_ZN2nw3snd14SoundStartable11StartResultC2ENS2_10ResultCodeE_ZN2nw3snd14SoundStartableC2Ev_ZN2nw3snd14SoundStartableD0Ev_ZN2nw3snd14SoundStartableD1Ev_ZN2nw3snd14SoundStartableD2Ev_ZN2nw3snd18SoundArchivePlayer16detail_GetItemIdEPKc_ZN2nw3snd18SoundArchivePlayer17WaveSoundCallbackC1ERKS1__ZN2nw3snd18SoundArchivePlayer17WaveSoundCallbackC2ERKS1__ZN2nw3snd18SoundArchivePlayer17WaveSoundCallbackD0Ev_ZN2nw3snd18SoundArchivePlayer17WaveSoundCallbackD1Ev_ZN2nw3snd18SoundArchivePlayer17WaveSoundCallbackD2Ev_ZN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackC1ERKS1__ZN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackC2ERKS1__ZN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackD0Ev_ZN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackD1Ev_ZN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackD2Ev_ZN2nw3snd8internal10BasicSound13GetPlayerHeapEv_ZN2nw3snd8internal11StreamSound19GetFileStreamBufferEv_ZN2nw3snd8internal11StreamSound23GetFileStreamBufferSizeEv_ZN2nw3snd8internal12InstancePoolINS1_6driver16MmlSequenceTrackEEC1Ev_ZN2nw3snd8internal12InstancePoolINS1_6driver16MmlSequenceTrackEEC2Ev_ZN2nw3snd8internal13SequenceSound19GetFileStreamBufferEv_ZN2nw3snd8internal13SequenceSound23GetFileStreamBufferSizeEv_ZN2nw3snd8internal4Util12GetItemIndexEj_ZN2nw3snd8internal4Util14IsDeviceMemoryEjj_ZN2nw3snd8internal4Util15GetMaskedItemIdEjNS1_8ItemTypeE_ZN2nw3snd8internal6driver11SoundThread15IncrNoteOnCountEv_ZN2nw3snd8internal6driver14NoteOnCallbackC2Ev_ZN2nw3snd8internal6driver14NoteOnCallbackD0Ev_ZN2nw3snd8internal6driver14NoteOnCallbackD1Ev_ZN2nw3snd8internal6driver14NoteOnCallbackD2Ev_ZN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackC2Ev_ZN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackD0Ev_ZN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackD1Ev_ZN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackD2Ev_ZN2nw3snd8internal6driver22SequenceTrackAllocatorC2Ev_ZN2nw3snd8internal6driver22SequenceTrackAllocatorD0Ev_ZN2nw3snd8internal6driver22SequenceTrackAllocatorD1Ev_ZN2nw3snd8internal6driver22SequenceTrackAllocatorD2Ev_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocatorC1EPNS2_9MmlParserE_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocatorC2EPNS2_9MmlParserE_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocatorD1Ev_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocatorD2Ev_ZN2nw3snd8internal6driver9MmlParserC1Ev_ZN2nw3snd8internal6driver9MmlParserC2Ev_ZN2nw3snd8internal8PoolImplC1Ev_ZN2nw3snd8internal8PoolImplC2Ev_ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw2ut8internal12LinkListImpl4sizeEv_ZNK2nw2ut8internal12LinkListImpl5emptyEv_ZNK2nw2ut8internal12LinkListImpl8iteratorptEv_ZNK2nw3snd11SoundHandle15IsAttachedSoundEv_ZNK2nw3snd14SoundStartable11StartResult9IsSuccessEv_ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv_ZNK2nw3snd8internal10BasicSound5GetIdEv_ZNK2nw3snd8internal11StreamSound12GetSoundTypeEv_ZNK2nw3snd8internal13SequenceSound12GetSoundTypeEv_ZNK2nw3snd8internal6driver19SequenceSoundPlayer11GetBankFileEh_ZNK2nw3snd8internal9WaveSound12GetSoundTypeEv_ZnwjPv_ZN2nw2ut14AddOffsetToPtrIjEEPvS2_T__ZN2nw2ut14AddOffsetToPtrImEEPvS2_T__ZN2nw2ut5ClampIiEET_S2_S2_S2__ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut7RoundUpImEET_S2_j_ZN2nw2ut7RoundUpIvEEPvPT_j_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE18GetNodeFromPointerEPS4__ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE5ClearEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE5frontEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE6InsertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE6insertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8GetFrontEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8PopFrontEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8PushBackEPS4__ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE9push_backEPS4__ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EEC2Ev_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE18GetNodeFromPointerEPS4__ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE5ClearEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE5frontEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE6InsertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE6insertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8GetFrontEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8PopFrontEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8PushBackEPS4__ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE9push_backEPS4__ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EEC2Ev_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE18GetNodeFromPointerEPS4__ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE5ClearEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE5frontEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE6InsertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE6insertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8GetFrontEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8PopFrontEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8PushBackEPS4__ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE9push_backEPS4__ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EEC2Ev_ZN2nw3snd18SoundArchivePlayer10AllocSoundINS0_8internal11StreamSoundENS3_6driver17StreamSoundPlayerEEEPT_PNS3_20SoundInstanceManagerIS7_T0_EEjiiPNS3_10BasicSound11AmbientInfoE_ZN2nw3snd18SoundArchivePlayer10AllocSoundINS0_8internal13SequenceSoundENS3_6driver19SequenceSoundPlayerEEEPT_PNS3_20SoundInstanceManagerIS7_T0_EEjiiPNS3_10BasicSound11AmbientInfoE_ZN2nw3snd18SoundArchivePlayer10AllocSoundINS0_8internal9WaveSoundENS3_6driver15WaveSoundPlayerEEEPT_PNS3_20SoundInstanceManagerIS7_T0_EEjiiPNS3_10BasicSound11AmbientInfoE_ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE16SortPriorityListEv_ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE18GetRequiredMemSizeEi_ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE18InsertPriorityListEPS3_i_ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE22GetLowestPrioritySoundEv_ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE5AllocEii_ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE6CreateEPvm_ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE7DestroyEPvm_ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEEC1Ev_ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEEC2Ev_ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEED1Ev_ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEED2Ev_ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE16SortPriorityListEv_ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE18GetRequiredMemSizeEi_ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE18InsertPriorityListEPS3_i_ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE22GetLowestPrioritySoundEv_ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE5AllocEii_ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE6CreateEPvm_ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE7DestroyEPvm_ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEEC1Ev_ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEEC2Ev_ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEED1Ev_ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEED2Ev_ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE16SortPriorityListEv_ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE18GetRequiredMemSizeEi_ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE18InsertPriorityListEPS3_i_ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE22GetLowestPrioritySoundEv_ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE5AllocEii_ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE6CreateEPvm_ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE7DestroyEPvm_ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEEC1Ev_ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEEC2Ev_ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEED1Ev_ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEED2Ev_ZNK2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE7GetSizeEv_ZNK2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE7IsEmptyEv_ZNK2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratordeEv_ZNK2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorptEv_ZNK2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE7GetSizeEv_ZNK2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE7IsEmptyEv_ZNK2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratordeEv_ZNK2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorptEv_ZNK2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE7GetSizeEv_ZNK2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE7IsEmptyEv_ZNK2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratordeEv_ZNK2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorptEv_ZTIN2nw3snd16SoundDataManagerE_ZTIN2nw3snd8internal6driver15DisposeCallbackE_ZTSN2nw3snd16SoundDataManagerE_ZTSN2nw3snd8internal6driver15DisposeCallbackE_ZTVN2nw3snd16SoundDataManagerE_ZTVN2nw3snd8internal6driver15DisposeCallbackE_ZN2nw3snd16SoundDataManager10InitializeEPKNS0_12SoundArchiveEPvj_ZN2nw3snd16SoundDataManager12SetGroupItemEPKvPNS0_22SoundMemoryAllocatableEj_ZN2nw3snd16SoundDataManager13LoadWaveSoundEjPNS0_22SoundMemoryAllocatableEjjj_ZN2nw3snd16SoundDataManager14InvalidateDataEPKvS3__ZN2nw3snd16SoundDataManager14LoadSoundGroupEjPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd16SoundDataManager14SetFileAddressEjPKv_ZN2nw3snd16SoundDataManager15LoadWaveArchiveEjPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd16SoundDataManager17LoadSequenceSoundEjPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd16SoundDataManager18LoadIndividualWaveEjjPNS0_22SoundMemoryAllocatableEj_ZN2nw3snd16SoundDataManager19InvalidateSoundDataEPvj_ZN2nw3snd16SoundDataManager19LoadWaveArchiveImplEjjPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd16SoundDataManager20LoadWaveArchiveTableEjPNS0_22SoundMemoryAllocatableEj_ZN2nw3snd16SoundDataManager22CreateFileAddressTableEPKNS0_12SoundArchiveEPPvS5__ZN2nw3snd16SoundDataManager8FinalizeEv_ZN2nw3snd16SoundDataManager8LoadBankEjPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd16SoundDataManager8LoadDataEPKcPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd16SoundDataManager8LoadDataEjPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd16SoundDataManager8LoadImplEjPNS0_22SoundMemoryAllocatableEjb_ZN2nw3snd16SoundDataManager9LoadGroupEjPNS0_22SoundMemoryAllocatableEj_ZN2nw3snd16SoundDataManagerC1Ev_ZN2nw3snd16SoundDataManagerC2Ev_ZN2nw3snd16SoundDataManagerD0Ev_ZN2nw3snd16SoundDataManagerD1Ev_ZN2nw3snd16SoundDataManagerD2Ev_ZNK2nw3snd16SoundDataManager11IsAvailableEv_ZNK2nw3snd16SoundDataManager12IsDataLoadedEPKcj_ZNK2nw3snd16SoundDataManager12IsDataLoadedEjj_ZNK2nw3snd16SoundDataManager14GetFileAddressEj_ZNK2nw3snd16SoundDataManager16IsBankDataLoadedEjj_ZNK2nw3snd16SoundDataManager16detail_GetFileIdEPKv_ZNK2nw3snd16SoundDataManager17IsGroupDataLoadedEj_ZNK2nw3snd16SoundDataManager18GetRequiredMemSizeEPKNS0_12SoundArchiveE_ZNK2nw3snd16SoundDataManager21IsWaveSoundDataLoadedEjj_ZNK2nw3snd16SoundDataManager21detail_GetFileAddressEj_ZNK2nw3snd16SoundDataManager22IsSoundGroupDataLoadedEjj_ZNK2nw3snd16SoundDataManager23IsWaveArchiveDataLoadedEjj_ZNK2nw3snd16SoundDataManager25IsSequenceSoundDataLoadedEjj_ZN2nw2ut10ComparePtrEPKvS2__ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut9GetIntPtrEPKv_ZN2nw3snd10AdshrCurveC1Ehhhhh_ZN2nw3snd10AdshrCurveC2Ehhhhh_ZN2nw3snd12SoundArchive13WaveSoundInfoC1Ev_ZN2nw3snd12SoundArchive13WaveSoundInfoC2Ev_ZN2nw3snd12SoundArchive14SoundGroupInfoC1Ev_ZN2nw3snd12SoundArchive14SoundGroupInfoC2Ev_ZN2nw3snd12SoundArchive15WaveArchiveInfoC1Ev_ZN2nw3snd12SoundArchive15WaveArchiveInfoC2Ev_ZN2nw3snd12SoundArchive17SequenceSoundInfoC1Ev_ZN2nw3snd12SoundArchive17SequenceSoundInfoC2Ev_ZN2nw3snd8internal17WaveSoundNoteInfoC1Ev_ZN2nw3snd8internal17WaveSoundNoteInfoC2Ev_ZN2nw3snd8internal4Util11GetItemTypeEj_ZN2nw3snd8internal4Util14IsDeviceMemoryEjj_ZN2nw3snd8internal6driver15DisposeCallbackC2Ev_ZN2nw3snd8internal6driver15DisposeCallbackD0Ev_ZN2nw3snd8internal6driver15DisposeCallbackD1Ev_ZN2nw3snd8internal6driver15DisposeCallbackD2Ev_ZNK2nw3snd8internal15GroupFileReader17GetGroupItemCountEv_ZNK2nw3snd8internal21WaveArchiveFileReader8IsLoadedEj_ZNK2nw3snd8internal4Util11WaveIdTable8GetCountEv_ZNK2nw3snd8internal4Util11WaveIdTable9GetWaveIdEj_ZNK2nw3snd8internal9GroupFile13InfoBlockBody21GetGroupItemInfoCountEv_ZN2nw2ut14AddOffsetToPtrIjEEPvS2_T__ZN2nw2ut7RoundUpIhEEPvPT_j_ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut7RoundUpIvEEPvPT_j_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_27DriverCommandInvalidateDataEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_28DriverCommandDisposeCallbackEEEPT_v_ZN2nw3snd11SoundHandle11DetachSoundEv_ZN2nw3snd11SoundHandle18detail_AttachSoundEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundHandle22detail_DuplicateHandleEPS1__ZN2nw3snd11SoundHandle30detail_AttachSoundAsTempHandleEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundHandle23detail_GetAttachedSoundEv_ZNK2nw3snd11SoundHandle15IsAttachedSoundEv_ZTIN2nw3snd22SoundMemoryAllocatableE_ZTIN2nw3snd9SoundHeapE_ZTSN2nw3snd22SoundMemoryAllocatableE_ZTSN2nw3snd9SoundHeapE_ZTVN2nw3snd22SoundMemoryAllocatableE_ZTVN2nw3snd9SoundHeapE_ZN2nw3snd9SoundHeap19DisposeCallbackFuncEPvmS2__ZN2nw3snd9SoundHeap5AllocEj_ZN2nw3snd9SoundHeap5AllocEjPFvPvmS2_ES2__ZN2nw3snd9SoundHeap5ClearEv_ZN2nw3snd9SoundHeap6CreateEPvj_ZN2nw3snd9SoundHeap7DestroyEv_ZN2nw3snd9SoundHeap9LoadStateEi_ZN2nw3snd9SoundHeap9SaveStateEv_ZN2nw3snd9SoundHeapC1Ev_ZN2nw3snd9SoundHeapC2Ev_ZN2nw3snd9SoundHeapD0Ev_ZN2nw3snd9SoundHeapD1Ev_ZN2nw3snd9SoundHeapD2Ev_ZN2nn2os15CriticalSection10InitializeEv_ZN2nn2os15CriticalSection10ScopedLockC1ERS1__ZN2nn2os15CriticalSection10ScopedLockC2ERS1__ZN2nn2os15CriticalSection10ScopedLockD1Ev_ZN2nn2os15CriticalSection10ScopedLockD2Ev_ZN2nn2os15CriticalSection12TryEnterImplEv_ZN2nn2os15CriticalSection14ReverseUpdaterclERi_ZN2nn2os15CriticalSection20GetThreadUniqueValueEv_ZN2nn2os15CriticalSection24ReverseIfPositiveUpdaterclERi_ZN2nn2os15CriticalSection27GetInvalidThreadUniqueValueEv_ZN2nn2os15CriticalSection5EnterEv_ZN2nn2os15CriticalSection5LeaveEv_ZN2nn2os15CriticalSection8FinalizeEv_ZN2nn2os15CriticalSectionC1Ev_ZN2nn2os15CriticalSectionC2Ev_ZN2nn2os15CriticalSectionD1Ev_ZN2nn2os15CriticalSectionD2Ev_ZN2nn2os15WaitableCounter16ArbitrateAddressENS0_15ArbitrationTypeEi_ZN2nn2os15WaitableCounter6SignalEi_ZN2nn2os15WaitableCounterC1Ev_ZN2nn2os15WaitableCounterC2Ev_ZN2nn2os15WaitableCounterdeEv_ZN2nn2os15WaitableCounterptEv_ZN2nn6HandleC1E8nnHandle_ZN2nn6HandleC2E8nnHandle_ZN2nw3snd22SoundMemoryAllocatableC2Ev_ZN2nw3snd22SoundMemoryAllocatableD0Ev_ZN2nw3snd22SoundMemoryAllocatableD1Ev_ZN2nw3snd22SoundMemoryAllocatableD2Ev_ZNK2nn2os15CriticalSection13IsInitializedEv_ZNK2nn2os15CriticalSection21LockedByCurrentThreadEv_ZNK2nw3snd8internal9FrameHeap7IsValidEv_ZN2nn3fnd19InterlockedVariableIiE10AssignFuncC1IiEERKT__ZN2nn3fnd19InterlockedVariableIiE10AssignFuncC2IiEERKT__ZN2nn3fnd19InterlockedVariableIiE10AssignFuncclERi_ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS2_10AssignFuncEEEbRT__ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS_2os15CriticalSection14ReverseUpdaterEEEbRT__ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS_2os15CriticalSection24ReverseIfPositiveUpdaterEEEbRT__ZN2nn3fnd19InterlockedVariableIiEC1Ev_ZN2nn3fnd19InterlockedVariableIiEC2Ev_ZN2nn3fnd19InterlockedVariableIiEaSIiEEvT__ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS0_19InterlockedVariableIiE10AssignFuncEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os15CriticalSection14ReverseUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os15CriticalSection24ReverseIfPositiveUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE9LoadRegExEPVi_ZN2nn4util11ADLFireWall11NonCopyableINS_2os15CriticalSectionEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os15CriticalSectionEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os15CriticalSectionEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os15CriticalSectionEED2Ev_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_27DriverCommandInvalidateDataEEEPT_v_ZNK2nn3fnd19InterlockedVariableIiEcviEv_ZN2nw3snd11SoundPlayer10SetLpfFreqEf_ZN2nw3snd11SoundPlayer11SetMainSendEf_ZN2nw3snd11SoundPlayer12StopAllSoundEi_ZN2nw3snd11SoundPlayer13PauseAllSoundEbi_ZN2nw3snd11SoundPlayer15RemoveSoundListEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer15SetBiquadFilterEif_ZN2nw3snd11SoundPlayer18InsertPriorityListEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer18RemovePriorityListEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer18detail_AppendSoundEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer18detail_RemoveSoundEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer19detail_CanPlaySoundEi_ZN2nw3snd11SoundPlayer21SetPlayableSoundCountEi_ZN2nw3snd11SoundPlayer21detail_FreePlayerHeapEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer22detail_AllocPlayerHeapEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer23detail_AppendPlayerHeapEPNS0_8internal10PlayerHeapE_ZN2nw3snd11SoundPlayer23detail_RemovePlayerHeapEPNS0_8internal10PlayerHeapE_ZN2nw3snd11SoundPlayer23detail_SortPriorityListEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer23detail_SortPriorityListEv_ZN2nw3snd11SoundPlayer28detail_SetPlayableSoundLimitEi_ZN2nw3snd11SoundPlayer6UpdateEv_ZN2nw3snd11SoundPlayer9SetFxSendENS0_6AuxBusEf_ZN2nw3snd11SoundPlayer9SetVolumeEf_ZN2nw3snd11SoundPlayerC1Ev_ZN2nw3snd11SoundPlayerC2Ev_ZN2nw3snd11SoundPlayerD1Ev_ZN2nw3snd11SoundPlayerD2Ev_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EED2Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EED2Ev_ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EED2Ev_ZN2nw2ut8internal12LinkListImpl11Initialize_Ev_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorppEv_ZN2nw2ut8internal12LinkListImpl9pop_frontEv_ZN2nw2ut8internal12LinkListImplC1Ev_ZN2nw2ut8internal12LinkListImplC2Ev_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw2ut8internaleqENS1_12LinkListImpl8iteratorES3__ZN2nw2uteqENS0_8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorES6__ZN2nw2uteqENS0_8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratorES6__ZN2nw2utneENS0_8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorES6__ZN2nw2utneENS0_8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratorES6__ZN2nw3snd11SoundPlayer22GetLowestPrioritySoundEv_ZN2nw3snd8internal10BasicSound13GetPlayerHeapEv_ZN2nw3snd8internal10PlayerHeap17AttachSoundPlayerEPNS0_11SoundPlayerE_ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw2ut8internal12LinkListImpl4sizeEv_ZNK2nw2ut8internal12LinkListImpl5emptyEv_ZNK2nw2ut8internal12LinkListImpl8iteratorptEv_ZNK2nw3snd11SoundPlayer20GetPlayingSoundCountEv_ZNK2nw3snd11SoundPlayer21GetPlayableSoundCountEv_ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv_ZN2nw2ut5ClampIiEET_S2_S2_S2__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE18GetNodeFromPointerEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE5EraseEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE5eraseEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE6insertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE8PushBackEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorppEi_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE9push_backEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EEC2Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE18GetNodeFromPointerEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE5EraseEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE5eraseEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE5frontEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE6InsertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE6insertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8GetFrontEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8PopFrontEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8PushBackEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE9push_backEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EEC2Ev_ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE18GetNodeFromPointerEPS4__ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE5EraseEPS4__ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE5eraseEPS4__ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE5frontEv_ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE6insertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE8GetFrontEv_ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE8PopFrontEv_ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE8PushBackEPS4__ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE9push_backEPS4__ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EEC2Ev_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE7GetSizeEv_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorptEv_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE7GetSizeEv_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE7IsEmptyEv_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratordeEv_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratorptEv_ZNK2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE7IsEmptyEv_ZNK2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE8iteratordeEv_ZNK2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE8iteratorptEv_ZN2nw3snd14SoundStartable10StartSoundEPNS0_11SoundHandleEPKcPKNS1_9StartInfoE_ZN2nw3snd14SoundStartable10StartSoundEPNS0_11SoundHandleEjPKNS1_9StartInfoE_ZN2nw3snd14SoundStartable12PrepareSoundEPNS0_11SoundHandleEPKcPKNS1_9StartInfoE_ZN2nw3snd14SoundStartable12PrepareSoundEPNS0_11SoundHandleEjPKNS1_9StartInfoE_ZN2nw3snd14SoundStartable9HoldSoundEPNS0_11SoundHandleEPKcPKNS1_9StartInfoE_ZN2nw3snd14SoundStartable9HoldSoundEPNS0_11SoundHandleEjPKNS1_9StartInfoE_ZN2nw3snd11SoundHandle13StartPreparedEv_ZN2nw3snd11SoundHandle23detail_GetAttachedSoundEv_ZN2nw3snd14SoundStartable11StartResultC1ENS2_10ResultCodeE_ZN2nw3snd14SoundStartable11StartResultC2ENS2_10ResultCodeE_ZNK2nw3snd11SoundHandle15IsAttachedSoundEv_ZNK2nw3snd11SoundHandle5GetIdEv_ZNK2nw3snd14SoundStartable11StartResult9IsSuccessEv_ZNK2nw3snd8internal10BasicSound5GetIdEv_ZN2nw3snd11SoundSystem12s_TaskThreadE_ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd11SoundSystem15s_MaxVoiceCountE_ZN2nw3snd11SoundSystem27s_AutoCreateSoundThreadFlagE_ZN2nw3snd11SoundSystem15s_IsInitializedE_ZN2nw3snd11SoundSystem18s_IsStreamLoadWaitE_ZN2nw3snd11SoundSystem17s_LoadThreadStackE_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd11SoundSystem10InitializeERKNS1_16SoundSystemParamEjj_ZN2nw3snd11SoundSystem11ClearEffectENS0_6AuxBusEi_ZN2nw3snd11SoundSystem12AppendEffectENS0_6AuxBusEPN2nn3snd3CTR7FxDelayE_ZN2nw3snd11SoundSystem12AppendEffectENS0_6AuxBusEPN2nn3snd3CTR8FxReverbE_ZN2nw3snd11SoundSystem12AppendEffectENS0_6AuxBusEPNS0_6FxBaseE_ZN2nw3snd11SoundSystem13IsInitializedEv_ZN2nw3snd11SoundSystem18GetRequiredMemSizeERKNS1_16SoundSystemParamE_ZN2nw3snd11SoundSystem8FinalizeEv_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw3snd8internal11ThreadStackC1Ev_ZN2nw3snd8internal11ThreadStackC2Ev_ZN2nw3snd8internal11ThreadStackD1Ev_ZN2nw3snd8internal11ThreadStackD2Ev_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZNK2nw2ut12LinkListNode7GetNextEv_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_19DriverCommandEffectEEEPT_v_ZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEv_ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal6driver11SoundThread10CreateImplEb_ZN2nw3snd8internal6driver11SoundThread10InitializeEv_ZN2nw3snd8internal6driver11SoundThread11GetInstanceEv_ZN2nw3snd8internal6driver11SoundThread11VoiceUpdateEv_ZN2nw3snd8internal6driver11SoundThread12FrameProcessEv_ZN2nw3snd8internal6driver11SoundThread14ClearTickCountEv_ZN2nw3snd8internal6driver11SoundThread15CalcProcessCostERKN2nn2os4TickE_ZN2nw3snd8internal6driver11SoundThread15SoundThreadFuncEj_ZN2nw3snd8internal6driver11SoundThread15SoundThreadProcEv_ZN2nw3snd8internal6driver11SoundThread17CreateSoundThreadEjjijjiib_ZN2nw3snd8internal6driver11SoundThread18UserThreadCallbackEj_ZN2nw3snd8internal6driver11SoundThread22RegisterPlayerCallbackEPNS3_14PlayerCallbackE_ZN2nw3snd8internal6driver11SoundThread24UnregisterPlayerCallbackEPNS3_14PlayerCallbackE_ZN2nw3snd8internal6driver11SoundThread26RegisterSoundFrameCallbackEPNS3_18SoundFrameCallbackE_ZN2nw3snd8internal6driver11SoundThread28UnregisterSoundFrameCallbackEPNS3_18SoundFrameCallbackE_ZN2nw3snd8internal6driver11SoundThread7DestroyEv_ZN2nw3snd8internal6driver11SoundThread8FinalizeEv_ZN2nw3snd8internal6driver11SoundThreadC1Ev_ZN2nw3snd8internal6driver11SoundThreadC2Ev_ZNK2nw3snd8internal6driver11SoundThread12GetTickCountERN2nn2os4TickERi_ZN2nn2os15WaitableCounter16ArbitrateAddressENS0_15ArbitrationTypeEi_ZN2nn2os15WaitableCounter6SignalEi_ZN2nn2os15WaitableCounterC1Ev_ZN2nn2os15WaitableCounterC2Ev_ZN2nn2os15WaitableCounterdeEv_ZN2nn2os15WaitableCounterptEv_ZN2nn2os24InterCoreCriticalSection10InitializeEv_ZN2nn2os24InterCoreCriticalSection10ScopedLockC1ERS1__ZN2nn2os24InterCoreCriticalSection10ScopedLockC2ERS1__ZN2nn2os24InterCoreCriticalSection10ScopedLockD1Ev_ZN2nn2os24InterCoreCriticalSection10ScopedLockD2Ev_ZN2nn2os24InterCoreCriticalSection12TryEnterImplEv_ZN2nn2os24InterCoreCriticalSection14ReverseUpdaterclERi_ZN2nn2os24InterCoreCriticalSection20GetThreadUniqueValueEv_ZN2nn2os24InterCoreCriticalSection24ReverseIfPositiveUpdaterclERi_ZN2nn2os24InterCoreCriticalSection27GetInvalidThreadUniqueValueEv_ZN2nn2os24InterCoreCriticalSection5EnterEv_ZN2nn2os24InterCoreCriticalSection5LeaveEv_ZN2nn2os24InterCoreCriticalSection8FinalizeEv_ZN2nn2os24InterCoreCriticalSectionC1Ev_ZN2nn2os24InterCoreCriticalSectionC2Ev_ZN2nn2os24InterCoreCriticalSectionD1Ev_ZN2nn2os24InterCoreCriticalSectionD2Ev_ZN2nn2os3ARM26DataSynchronizationBarrierEv_ZN2nn2os4TickC1Ex_ZN2nn2os4TickC2Ex_ZN2nn2os4TickpLES1__ZN2nn2os6Thread12GetCurrentIdEv_ZN2nn2os6Thread18GetCurrentPriorityEv_ZN2nn2os6Thread22GetCurrentAffinityMaskEPhi_ZN2nn2os6Thread22GetDefaultAffinityMaskEPhi_ZN2nn2os6Thread24GetCurrentIdealProcessorEv_ZN2nn2os6Thread24GetDefaultIdealProcessorEv_ZN2nn2os6Thread25GetCurrentProcessorNumberEv_ZN2nn3fnd8TimeSpan15FromNanoSecondsEx_ZN2nn3fnd8TimeSpanC1EPKNS1_11ZeroOnlyTagE_ZN2nn3fnd8TimeSpanC2EPKNS1_11ZeroOnlyTagE_ZN2nn3snd3CTR23FinalizeUserSoundThreadEv_ZN2nn6HandleC1E8nnHandle_ZN2nn6HandleC2E8nnHandle_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EED2Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EED2Ev_ZN2nw2ut8internal12LinkListImpl11Initialize_Ev_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorppEv_ZN2nw2ut8internal12LinkListImplC1Ev_ZN2nw2ut8internal12LinkListImplC2Ev_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw2ut8internaleqENS1_12LinkListImpl8iteratorES3__ZN2nw2uteqENS0_8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE8iteratorES8__ZN2nw2uteqENS0_8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE8iteratorES8__ZN2nw2utneENS0_8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE8iteratorES8__ZN2nw2utneENS0_8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE8iteratorES8__ZN2nw3snd11SoundSystem13GetVoiceCountEv_ZN2nw3snd8internal4Util13PerfHistogram5ResetEv_ZN2nw3snd8internal4Util13PerfHistogram7SetLoadEf_ZN2nw3snd8internal4Util13PerfHistogramC1Ev_ZN2nw3snd8internal4Util13PerfHistogramC2Ev_ZN2nw3snd8internal6driver11SoundThreadD1Ev_ZN2nw3snd8internal6driver11SoundThreadD2Ev_ZN2nw3snd8internal6driver15HardwareManager13IsInitializedEv_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZNK2nn2os24InterCoreCriticalSection13IsInitializedEv_ZNK2nn2os24InterCoreCriticalSection21LockedByCurrentThreadEv_ZNK2nn2os4Tick10ToTimeSpanEv_ZNK2nn2os4TickcvNS_3fnd8TimeSpanEEv_ZNK2nn3fnd8TimeSpan15GetMicroSecondsEv_ZNK2nn6Result11GetCodeBitsEji_ZNK2nn6Result8GetLevelEv_ZNK2nn6Result9IsFailureEv_ZNK2nn6Result9IsSuccessEv_ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw2ut8internal12LinkListImpl8iteratorptEvnnmathMultiplyAndDivide_ZN2nn3fnd19InterlockedVariableIiE10AssignFuncC1IiEERKT__ZN2nn3fnd19InterlockedVariableIiE10AssignFuncC2IiEERKT__ZN2nn3fnd19InterlockedVariableIiE10AssignFuncclERi_ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS2_10AssignFuncEEEbRT__ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS_2os24InterCoreCriticalSection14ReverseUpdaterEEEbRT__ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS_2os24InterCoreCriticalSection24ReverseIfPositiveUpdaterEEEbRT__ZN2nn3fnd19InterlockedVariableIiEC1Ev_ZN2nn3fnd19InterlockedVariableIiEC2Ev_ZN2nn3fnd19InterlockedVariableIiEaSIiEEvT__ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS0_19InterlockedVariableIiE10AssignFuncEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os24InterCoreCriticalSection14ReverseUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os24InterCoreCriticalSection24ReverseIfPositiveUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE9LoadRegExEPVi_ZN2nn4util11ADLFireWall11NonCopyableINS_2os24InterCoreCriticalSectionEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os24InterCoreCriticalSectionEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os24InterCoreCriticalSectionEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os24InterCoreCriticalSectionEED2Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE18GetNodeFromPointerEPS6__ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE5EraseEPS6__ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE5eraseEPS6__ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE6insertENS7_8iteratorEPS6__ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE8PushBackEPS6__ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE8iteratorppEi_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE9push_backEPS6__ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EEC2Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE18GetNodeFromPointerEPS6__ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE5EraseEPS6__ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE5eraseEPS6__ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE6insertENS7_8iteratorEPS6__ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE8PushBackEPS6__ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE8iteratorppEi_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE9push_backEPS6__ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EEC2Ev_ZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEv_ZNK2nn3fnd19InterlockedVariableIiEcviEv_ZNK2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE8iteratorptEv_ZNK2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE8iteratorptEv_ZN2nw3snd8internal6driver16StreamBufferPool10InitializeEPvji_ZN2nw3snd8internal6driver16StreamBufferPool4FreeEPv_ZN2nw3snd8internal6driver16StreamBufferPool5AllocEv_ZN2nw3snd8internal6driver16StreamBufferPool8FinalizeEv_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut9GetIntPtrEPKv_ZN2nw2ut14AddOffsetToPtrIjEEPvS2_T__ZN2nw2ut7RoundUpIiEET_S2_j_ZTIN2nw3snd8internal11StreamSoundE_ZTSN2nw3snd8internal11StreamSoundE_ZTVN2nw3snd8internal11StreamSoundE_ZN2nw3snd8internal11StreamSound10s_TypeInfoE_ZN2nw3snd8internal11StreamSound10InitializeEv_ZN2nw3snd8internal11StreamSound11SetTrackPanEmf_ZN2nw3snd8internal11StreamSound11UpdateParamEv_ZN2nw3snd8internal11StreamSound14SetTrackVolumeEmfi_ZN2nw3snd8internal11StreamSound15UpdateMoveValueEv_ZN2nw3snd8internal11StreamSound19SetTrackSurroundPanEmf_ZN2nw3snd8internal11StreamSound22OnUpdatePlayerPriorityEv_ZN2nw3snd8internal11StreamSound23DetachTempSpecialHandleEv_ZN2nw3snd8internal11StreamSound27IsAttachedTempSpecialHandleEv_ZN2nw3snd8internal11StreamSound5SetupEPNS1_6driver16StreamBufferPoolEit_ZN2nw3snd8internal11StreamSound7PrepareENS1_6driver17StreamSoundPlayer15StartOffsetTypeEiPNS_2io10FileStreamE_ZN2nw3snd8internal11StreamSound8FinalizeEv_ZN2nw3snd8internal11StreamSoundC1ERNS1_20SoundInstanceManagerIS2_NS1_6driver17StreamSoundPlayerEEE_ZN2nw3snd8internal11StreamSoundC2ERNS1_20SoundInstanceManagerIS2_NS1_6driver17StreamSoundPlayerEEE_ZNK2nw3snd8internal11StreamSound10IsPreparedEv_ZNK2nw3snd8internal11StreamSound16GetPlayLoopCountEv_ZNK2nw3snd8internal11StreamSound18ReadStreamDataInfoEPNS0_14StreamDataInfoE_ZNK2nw3snd8internal11StreamSound21GetPlaySamplePositionEv_ZNK2nw3snd8internal11StreamSound23IsSuspendByLoadingDelayEv_ZNK2nw3snd8internal11StreamSound25GetFilledBufferPercentageEv_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorppEv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut8internaleqENS1_12LinkListImpl8iteratorES3__ZN2nw2uteqENS0_8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorES6__ZN2nw2utneENS0_8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorES6__ZN2nw3snd8internal10BasicSoundD1Ev_ZN2nw3snd8internal10BasicSoundD2Ev_ZN2nw3snd8internal11StreamSound25GetBasicSoundPlayerHandleEv_ZN2nw3snd8internal11StreamSoundD0Ev_ZN2nw3snd8internal11StreamSoundD1Ev_ZN2nw3snd8internal11StreamSoundD2Ev_ZN2nw3snd8internal6driver16BasicSoundPlayer16WaitInstanceFreeEv_ZN2nw3snd8internal6driver16BasicSoundPlayer19TryWaitInstanceFreeEv_ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw2ut8internal12LinkListImpl8iteratorptEv_ZNK2nw3snd8internal10BasicSound17IsPlayerAvailableEv_ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv_ZNK2nw3snd8internal11StreamSound18GetRuntimeTypeInfoEv_ZNK2nw3snd8internal6driver17StreamSoundPlayer10IsPreparedEv_ZNK2nw3snd8internal6driver17StreamSoundPlayer16GetPlayLoopCountEv_ZNK2nw3snd8internal6driver17StreamSoundPlayer23IsSuspendByLoadingDelayEv_ZN2nw2ut5ClampIiEET_S2_S2_S2__ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE18GetNodeFromPointerEPS4__ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE5EraseEPS4__ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE5eraseEPS4__ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE6InsertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE6insertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8PushBackEPS4__ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE9push_backEPS4__ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_28DriverCommandStreamSoundInitEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_29DriverCommandStreamSoundSetupEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_34DriverCommandStreamSoundTrackParamEEEPT_v_ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE14UpdatePriorityEPS3_i_ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE18InsertPriorityListEPS3_i_ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE18RemovePriorityListEPS3__ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE4FreeEPS3__ZN2nw3snd8internal9MoveValueIfiE6UpdateEv_ZN2nw3snd8internal9MoveValueIfiE9InitValueEf_ZN2nw3snd8internal9MoveValueIfiE9SetTargetEfi_ZN2nw3snd8internal9MoveValueIfiEC1Ev_ZN2nw3snd8internal9MoveValueIfiEC2Ev_ZNK2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorptEv_ZNK2nw3snd8internal9MoveValueIfiE10IsFinishedEv_ZNK2nw3snd8internal9MoveValueIfiE8GetValueEv_ZNK2nw3snd8internal15StreamSoundFile10FileHeader14GetReferenceByEt_ZNK2nw3snd8internal15StreamSoundFile10FileHeader16GetDataBlockSizeEv_ZNK2nw3snd8internal15StreamSoundFile10FileHeader16GetInfoBlockSizeEv_ZNK2nw3snd8internal15StreamSoundFile10FileHeader16GetSeekBlockSizeEv_ZNK2nw3snd8internal15StreamSoundFile10FileHeader18GetDataBlockOffsetEv_ZNK2nw3snd8internal15StreamSoundFile10FileHeader18GetInfoBlockOffsetEv_ZNK2nw3snd8internal15StreamSoundFile10FileHeader18GetSeekBlockOffsetEv_ZNK2nw3snd8internal15StreamSoundFile11ChannelInfo22GetDspAdpcmChannelInfoEv_ZNK2nw3snd8internal15StreamSoundFile13InfoBlockBody17GetTrackInfoTableEv_ZNK2nw3snd8internal15StreamSoundFile13InfoBlockBody18GetStreamSoundInfoEv_ZNK2nw3snd8internal15StreamSoundFile13InfoBlockBody19GetChannelInfoTableEv_ZNK2nw3snd8internal15StreamSoundFile14TrackInfoTable12GetTrackInfoEj_ZNK2nw3snd8internal15StreamSoundFile16ChannelInfoTable14GetChannelInfoEj_ZN2nw2ut9GetIntPtrEPKv_ZNK2nw3snd8internal4Util14ReferenceTable14GetReferedItemEjt_ZNK2nw3snd8internal4Util9Reference13IsValidTypeIdEt_ZN2nw2ut14AddOffsetToPtrIiEEPKvS3_T__ZN2nw3snd8internal21StreamSoundFileLoader14LoadFileHeaderEPvm_ZN2nw3snd8internal21StreamSoundFileLoader17ReadAdpcBlockDataEPtS3_ii_ZNK2nw3snd8internal21StreamSoundFileLoader13GetTrackCountEv_ZNK2nw3snd8internal21StreamSoundFileLoader14ReadStreamInfoEPNS1_15StreamSoundFile15StreamSoundInfoE_ZNK2nw3snd8internal21StreamSoundFileLoader15GetChannelCountEv_ZNK2nw3snd8internal21StreamSoundFileLoader19ReadStreamTrackInfoEPNS1_21StreamSoundFileReader9TrackInfoEi_ZNK2nw3snd8internal21StreamSoundFileLoader23ReadDspAdpcmChannelInfoEPNS0_13DspAdpcmParamEPNS1_17DspAdpcmLoopParamEi_ZNK2nw3snd8internal15StreamSoundFile14TrackInfoTable13GetTrackCountEv_ZNK2nw3snd8internal15StreamSoundFile16ChannelInfoTable15GetChannelCountEv_ZNK2nw3snd8internal21StreamSoundFileReader11IsAvailableEv_ZNK2nw3snd8internal21StreamSoundFileReader13GetTrackCountEv_ZNK2nw3snd8internal21StreamSoundFileReader15GetChannelCountEv_ZNK2nw3snd8internal21StreamSoundFileReader18GetSeekBlockOffsetEv_ZN2nw2ut7RoundUpIhEEPvPT_j_ZN2nw3snd8internal21StreamSoundFileReader10InitializeEPKv_ZN2nw3snd8internal21StreamSoundFileReader8FinalizeEv_ZN2nw3snd8internal21StreamSoundFileReaderC1Ev_ZN2nw3snd8internal21StreamSoundFileReaderC2Ev_ZNK2nw3snd8internal21StreamSoundFileReader17IsValidFileHeaderEPKv_ZNK2nw3snd8internal21StreamSoundFileReader19ReadStreamSoundInfoEPNS1_15StreamSoundFile15StreamSoundInfoE_ZNK2nw3snd8internal21StreamSoundFileReader19ReadStreamTrackInfoEPNS2_9TrackInfoEi_ZNK2nw3snd8internal21StreamSoundFileReader23ReadDspAdpcmChannelInfoEPNS0_13DspAdpcmParamEPNS1_17DspAdpcmLoopParamEi_ZN2nw2ut9GetIntPtrEPKv_ZNK2nw3snd8internal15StreamSoundFile10FileHeader12GetInfoBlockEv_ZNK2nw3snd8internal15StreamSoundFile14TrackInfoTable13GetTrackCountEv_ZNK2nw3snd8internal15StreamSoundFile23GlobalChannelIndexTable14GetGlobalIndexEj_ZNK2nw3snd8internal15StreamSoundFile23GlobalChannelIndexTable8GetCountEv_ZNK2nw3snd8internal15StreamSoundFile9TrackInfo20GetTrackChannelCountEv_ZNK2nw3snd8internal15StreamSoundFile9TrackInfo21GetGlobalChannelIndexEj_ZNK2nw3snd8internal15StreamSoundFile9TrackInfo26GetGlobalChannelIndexTableEv_ZN2nw2ut14AddOffsetToPtrIiEEPKvS3_T__ZN2nw2ut14AddOffsetToPtrIjEEPKvS3_T__ZN2nw2ut3MinIiEET_S2_S2__ZN2nw3snd17StreamSoundHandle11DetachSoundEv_ZN2nw3snd17StreamSoundHandle30detail_AttachSoundAsTempHandleEPNS0_8internal11StreamSoundE_ZN2nw3snd17StreamSoundHandleC1EPNS0_11SoundHandleE_ZN2nw3snd17StreamSoundHandleC2EPNS0_11SoundHandleE_ZN2nw3snd11SoundHandle23detail_GetAttachedSoundEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw3snd11SoundHandle15IsAttachedSoundEv_ZNK2nw3snd17StreamSoundHandle15IsAttachedSoundEv_ZN2nw2ut11DynamicCastIPNS_3snd8internal11StreamSoundENS3_10BasicSoundEEET_PT0__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3snd8internal11StreamSoundEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw3snd8internal6driver17StreamSoundPlayer12s_LoadBufferE_ZTIN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTIN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskE_ZTIN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskE_ZTIN2nw3snd8internal6driver17StreamSoundPlayerE_ZTSN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTSN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskE_ZTSN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskE_ZTSN2nw3snd8internal6driver17StreamSoundPlayerE_ZTVN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTVN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskE_ZTVN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskE_ZTVN2nw3snd8internal6driver17StreamSoundPlayerE_ZN2nw3snd8internal6driver17StreamSoundPlayer10FreeVoicesEv_ZN2nw3snd8internal6driver17StreamSoundPlayer10InitializeEv_ZN2nw3snd8internal6driver17StreamSoundPlayer10LoadHeaderERKNS1_15StreamSoundFile15StreamSoundInfoEPKNS1_21StreamSoundFileReader9TrackInfoEPKNS0_13DspAdpcmParamEPKNS1_17DspAdpcmLoopParamEjjj_ZN2nw3snd8internal6driver17StreamSoundPlayer10UpdateTaskEv_ZN2nw3snd8internal6driver17StreamSoundPlayer11AllocVoicesEv_ZN2nw3snd8internal6driver17StreamSoundPlayer11SetTrackPanEjf_ZN2nw3snd8internal6driver17StreamSoundPlayer11SetupPlayerEv_ZN2nw3snd8internal6driver17StreamSoundPlayer12UpdateBufferEv_ZN2nw3snd8internal6driver17StreamSoundPlayer14GetPlayerTrackEi_ZN2nw3snd8internal6driver17StreamSoundPlayer14LoadStreamDataEiijbb_ZN2nw3snd8internal6driver17StreamSoundPlayer14SetTrackVolumeEjf_ZN2nw3snd8internal6driver17StreamSoundPlayer15CalcStartOffsetEPiPjS4__ZN2nw3snd8internal6driver17StreamSoundPlayer15GetTrackChannelERKNS2_11StreamTrackEi_ZN2nw3snd8internal6driver17StreamSoundPlayer17FreeStreamBuffersEv_ZN2nw3snd8internal6driver17StreamSoundPlayer17UpdatePauseStatusEv_ZN2nw3snd8internal6driver17StreamSoundPlayer17UpdateVoiceParamsEPNS2_11StreamTrackE_ZN2nw3snd8internal6driver17StreamSoundPlayer17VoiceCallbackFuncEPNS2_5VoiceENS4_19VoiceCallbackStatusEPv_ZN2nw3snd8internal6driver17StreamSoundPlayer18AllocStreamBuffersEv_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTask14LoadStreamDataEv_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTask7ExecuteEv_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskC1Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskC2Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer19SetTrackSurroundPanEjf_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTask10LoadHeaderEv_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTask7ExecuteEv_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskC1Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskC2Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer23UpdateLoadingBlockIndexEv_ZN2nw3snd8internal6driver17StreamSoundPlayer23UpdatePlayingBlockIndexEv_ZN2nw3snd8internal6driver17StreamSoundPlayer4StopEv_ZN2nw3snd8internal6driver17StreamSoundPlayer5PauseEb_ZN2nw3snd8internal6driver17StreamSoundPlayer5SetupEPNS2_16StreamBufferPoolEjt_ZN2nw3snd8internal6driver17StreamSoundPlayer5StartEv_ZN2nw3snd8internal6driver17StreamSoundPlayer6UpdateEv_ZN2nw3snd8internal6driver17StreamSoundPlayer7PrepareEPNS_2io10FileStreamENS3_15StartOffsetTypeEi_ZN2nw3snd8internal6driver17StreamSoundPlayer8FinalizeEv_ZN2nw3snd8internal6driver17StreamSoundPlayerC1Ev_ZN2nw3snd8internal6driver17StreamSoundPlayerC2Ev_ZN2nw3snd8internal6driver17StreamSoundPlayerD0Ev_ZN2nw3snd8internal6driver17StreamSoundPlayerD1Ev_ZN2nw3snd8internal6driver17StreamSoundPlayerD2Ev_ZNK2nw3snd8internal6driver17StreamSoundPlayer10IsDspAdpcmEv_ZNK2nw3snd8internal6driver17StreamSoundPlayer14CalcLoadOffsetEv_ZNK2nw3snd8internal6driver17StreamSoundPlayer14GetPlayerTrackEi_ZNK2nw3snd8internal6driver17StreamSoundPlayer18ReadStreamDataInfoEPNS0_14StreamDataInfoE_ZNK2nw3snd8internal6driver17StreamSoundPlayer19CheckDiskDriveErrorEv_ZNK2nw3snd8internal6driver17StreamSoundPlayer21GetPlaySamplePositionEv_ZNK2nw3snd8internal6driver17StreamSoundPlayer25GetFilledBufferPercentageEv_ZNK2nw3snd8internal6driver17StreamSoundPlayer27CalcLoadingBufferBlockCountEv_ZThn56_N2nw3snd8internal6driver17StreamSoundPlayerD0Ev_ZThn56_N2nw3snd8internal6driver17StreamSoundPlayerD1Ev_ZN2nn2os15WaitableCounter16ArbitrateAddressENS0_15ArbitrationTypeEi_ZN2nn2os15WaitableCounter6SignalEi_ZN2nn2os15WaitableCounterdeEv_ZN2nn2os15WaitableCounterptEv_ZN2nn2os24InterCoreCriticalSection12TryEnterImplEv_ZN2nn2os24InterCoreCriticalSection14ReverseUpdaterclERi_ZN2nn2os24InterCoreCriticalSection20GetThreadUniqueValueEv_ZN2nn2os24InterCoreCriticalSection24ReverseIfPositiveUpdaterclERi_ZN2nn2os24InterCoreCriticalSection27GetInvalidThreadUniqueValueEv_ZN2nn2os24InterCoreCriticalSection5EnterEv_ZN2nn2os24InterCoreCriticalSection5LeaveEv_ZN2nn2os3ARM26DataSynchronizationBarrierEv_ZN2nn3snd3CTR10WaveBufferC1Ev_ZN2nn3snd3CTR10WaveBufferC2Ev_ZN2nn6HandleC1E8nnHandle_ZN2nn6HandleC2E8nnHandle_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EED2Ev_ZN2nw2ut8internal12LinkListImpl11Initialize_Ev_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorppEv_ZN2nw2ut8internal12LinkListImplC1Ev_ZN2nw2ut8internal12LinkListImplC2Ev_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw2ut8internaleqENS1_12LinkListImpl8iteratorES3__ZN2nw2ut9GetIntPtrEPKv_ZN2nw2uteqENS0_8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE8iteratorES8__ZN2nw2utneENS0_8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE8iteratorES8__ZN2nw3snd11SoundSystem23detail_IsStreamLoadWaitEv_ZN2nw3snd8internal12InstancePoolINS1_6driver17StreamSoundPlayer18StreamDataLoadTaskEEC1Ev_ZN2nw3snd8internal12InstancePoolINS1_6driver17StreamSoundPlayer18StreamDataLoadTaskEEC2Ev_ZN2nw3snd8internal21StreamSoundFileLoaderC1ERNS_2io10FileStreamE_ZN2nw3snd8internal21StreamSoundFileLoaderC2ERNS_2io10FileStreamE_ZN2nw3snd8internal4Task4WaitEv_ZN2nw3snd8internal4Task5SetIdEj_ZN2nw3snd8internal6driver11SoundThread14PlayerCallback21OnShutdownSoundThreadEv_ZN2nw3snd8internal6driver11SoundThread14PlayerCallback24OnUpdateFrameSoundThreadEv_ZN2nw3snd8internal6driver11SoundThread14PlayerCallback24OnUpdateVoiceSoundThreadEv_ZN2nw3snd8internal6driver11SoundThread14PlayerCallbackC1Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallbackC2Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallbackD0Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallbackD1Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallbackD2Ev_ZN2nw3snd8internal6driver11SoundThread4LockEv_ZN2nw3snd8internal6driver11SoundThread6UnlockEv_ZN2nw3snd8internal6driver13StreamChannelC1Ev_ZN2nw3snd8internal6driver13StreamChannelC2Ev_ZN2nw3snd8internal6driver15SoundThreadLockC1Ev_ZN2nw3snd8internal6driver15SoundThreadLockC2Ev_ZN2nw3snd8internal6driver15SoundThreadLockD1Ev_ZN2nw3snd8internal6driver15SoundThreadLockD2Ev_ZN2nw3snd8internal6driver16BasicSoundPlayerD1Ev_ZN2nw3snd8internal6driver16BasicSoundPlayerD2Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer16SetTaskErrorFlagEv_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskD0Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskD1Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskD2Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskD0Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskD1Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskD2Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer21OnShutdownSoundThreadEv_ZN2nw3snd8internal6driver17StreamSoundPlayer24OnUpdateFrameSoundThreadEv_ZN2nw3snd8internal6driver17StreamSoundPlayer24OnUpdateVoiceSoundThreadEv_ZN2nw3snd8internal8PoolImplC1Ev_ZN2nw3snd8internal8PoolImplC2Ev_ZNK2nn2os24InterCoreCriticalSection13IsInitializedEv_ZNK2nn2os24InterCoreCriticalSection21LockedByCurrentThreadEv_ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw2ut8internal12LinkListImpl4sizeEv_ZNK2nw2ut8internal12LinkListImpl5emptyEv_ZNK2nw2ut8internal12LinkListImpl8iteratorptEv_ZNK2nw3snd8internal21StreamSoundFileLoader18GetDataBlockOffsetEv_ZNK2nw3snd8internal21StreamSoundFileReader11IsAvailableEv_ZNK2nw3snd8internal21StreamSoundFileReader18GetDataBlockOffsetEv_ZNK2nw3snd8internal4Task9GetStatusEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer10GetLpfFreqEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer11GetMainSendEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer13IsFrontBypassEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer14GetSurroundPanEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer19GetBiquadFilterTypeEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer20GetBiquadFilterValueEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer6GetPanEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer8GetPitchEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer9GetVolumeEv_ZNK2nw3snd8internal6driver16StreamBufferPool12GetBlockSizeEv_ZThn56_N2nw3snd8internal6driver17StreamSoundPlayer21OnShutdownSoundThreadEv_ZThn56_N2nw3snd8internal6driver17StreamSoundPlayer24OnUpdateFrameSoundThreadEv_ZThn56_N2nw3snd8internal6driver17StreamSoundPlayer24OnUpdateVoiceSoundThreadEv_ZnwjPv_ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS_2os24InterCoreCriticalSection14ReverseUpdaterEEEbRT__ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS_2os24InterCoreCriticalSection24ReverseIfPositiveUpdaterEEEbRT__ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os24InterCoreCriticalSection14ReverseUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os24InterCoreCriticalSection24ReverseIfPositiveUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE9LoadRegExEPVi_ZN2nw2ut14AddOffsetToPtrIiEEPvS2_T__ZN2nw2ut14AddOffsetToPtrIjEEPvS2_T__ZN2nw2ut3MaxIfEET_S2_S2__ZN2nw2ut3MinIjEET_S2_S2__ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE18GetNodeFromPointerEPS6__ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE5EraseEPS6__ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE5eraseEPS6__ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE6insertENS7_8iteratorEPS6__ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE8PushBackEPS6__ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE8iteratorppEi_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE9push_backEPS6__ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EEC2Ev_ZN2nw3snd8internal12InstancePoolINS1_6driver17StreamSoundPlayer18StreamDataLoadTaskEE4FreeEPS5__ZN2nw3snd8internal12InstancePoolINS1_6driver17StreamSoundPlayer18StreamDataLoadTaskEE5AllocEv_ZN2nw3snd8internal12InstancePoolINS1_6driver17StreamSoundPlayer18StreamDataLoadTaskEE6CreateEPvm_ZN2nw3snd8internal12InstancePoolINS1_6driver17StreamSoundPlayer18StreamDataLoadTaskEE7DestroyEPvm_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_32DriverCommandStreamSoundLoadDataEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_34DriverCommandStreamSoundLoadHeaderEEEPT_v_ZNK2nn3fnd19InterlockedVariableIiEcviEv_ZNK2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE7GetSizeEv_ZNK2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE7IsEmptyEv_ZNK2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE8iteratordeEv_ZNK2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE8iteratorptEv_ZNK2nw3snd8internal12InstancePoolINS1_6driver17StreamSoundPlayer18StreamDataLoadTaskEE5CountEv_ZN2nw3snd8internal6driver13StreamChannel16AppendWaveBufferEPN2nn3snd3CTR10WaveBufferEb_ZTIN2nw3snd8internal4TaskE_ZTSN2nw3snd8internal4TaskE_ZTVN2nw3snd8internal4TaskE_ZN2nw3snd8internal4TaskC2Ev_ZN2nw3snd8internal4TaskD0Ev_ZN2nw3snd8internal4TaskD1Ev_ZN2nw3snd8internal4TaskD2Ev_ZN2nn2os10LightEvent10InitializeEb_ZN2nn2os10LightEventC1Eb_ZN2nn2os10LightEventC2Eb_ZN2nn2os15WaitableCounterC1Ev_ZN2nn2os15WaitableCounterC2Ev_ZN2nn2os15WaitableCounterdeEv_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nn3fnd19InterlockedVariableIiE10AssignFuncC1IiEERKT__ZN2nn3fnd19InterlockedVariableIiE10AssignFuncC2IiEERKT__ZN2nn3fnd19InterlockedVariableIiE10AssignFuncclERi_ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS2_10AssignFuncEEEbRT__ZN2nn3fnd19InterlockedVariableIiEC1Ev_ZN2nn3fnd19InterlockedVariableIiEC2Ev_ZN2nn3fnd19InterlockedVariableIiEaSIiEEvT__ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS0_19InterlockedVariableIiE10AssignFuncEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE9LoadRegExEPVi_ZN2nw3snd8internal11TaskManager10AppendTaskEPNS1_4TaskENS2_12TaskPriorityE_ZN2nw3snd8internal11TaskManager10CancelTaskEPNS1_4TaskE_ZN2nw3snd8internal11TaskManager10InitializeEv_ZN2nw3snd8internal11TaskManager10RemoveTaskEPNS1_4TaskE_ZN2nw3snd8internal11TaskManager11ExecuteTaskEv_ZN2nw3snd8internal11TaskManager11GetInstanceEv_ZN2nw3snd8internal11TaskManager11GetNextTaskENS2_12TaskPriorityEb_ZN2nw3snd8internal11TaskManager11GetNextTaskEv_ZN2nw3snd8internal11TaskManager13CancelAllTaskEv_ZN2nw3snd8internal11TaskManager14CancelTaskByIdEj_ZN2nw3snd8internal11TaskManager14CancelWaitTaskEv_ZN2nw3snd8internal11TaskManager14RemoveTaskByIdEj_ZN2nw3snd8internal11TaskManager7PopTaskEv_ZN2nw3snd8internal11TaskManager8FinalizeEv_ZN2nw3snd8internal11TaskManager8WaitTaskEv_ZN2nw3snd8internal11TaskManagerC1Ev_ZN2nw3snd8internal11TaskManagerC2Ev_ZN2nn2os13BlockingQueue10InitializeEPjj_ZN2nn2os13BlockingQueue10TryEnqueueEj_ZN2nn2os13BlockingQueue7DequeueEv_ZN2nn2os13BlockingQueue7EnqueueEj_ZN2nn2os13BlockingQueue8FinalizeEv_ZN2nn2os13BlockingQueueC1Ev_ZN2nn2os13BlockingQueueC2Ev_ZN2nn2os13BlockingQueueD1Ev_ZN2nn2os13BlockingQueueD2Ev_ZN2nn2os14LightSemaphoreC1Ev_ZN2nn2os14LightSemaphoreC2Ev_ZN2nn2os15CriticalSection10InitializeEv_ZN2nn2os15CriticalSection10ScopedLockC1ERS1__ZN2nn2os15CriticalSection10ScopedLockC2ERS1__ZN2nn2os15CriticalSection10ScopedLockD1Ev_ZN2nn2os15CriticalSection10ScopedLockD2Ev_ZN2nn2os15CriticalSection12TryEnterImplEv_ZN2nn2os15CriticalSection14ReverseUpdaterclERi_ZN2nn2os15CriticalSection20GetThreadUniqueValueEv_ZN2nn2os15CriticalSection24ReverseIfPositiveUpdaterclERi_ZN2nn2os15CriticalSection27GetInvalidThreadUniqueValueEv_ZN2nn2os15CriticalSection5EnterEv_ZN2nn2os15CriticalSection5LeaveEv_ZN2nn2os15CriticalSection8FinalizeEv_ZN2nn2os15CriticalSectionC1Ev_ZN2nn2os15CriticalSectionC2Ev_ZN2nn2os15CriticalSectionD1Ev_ZN2nn2os15CriticalSectionD2Ev_ZN2nn2os15WaitableCounter16ArbitrateAddressENS0_15ArbitrationTypeEi_ZN2nn2os15WaitableCounter6SignalEi_ZN2nn2os15WaitableCounterC1Ev_ZN2nn2os15WaitableCounterC2Ev_ZN2nn2os15WaitableCounterdeEv_ZN2nn2os15WaitableCounterptEv_ZN2nn6HandleC1E8nnHandle_ZN2nn6HandleC2E8nnHandle_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EED2Ev_ZN2nw2ut8internal12LinkListImpl11Initialize_Ev_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorppEv_ZN2nw2ut8internal12LinkListImpl9pop_frontEv_ZN2nw2ut8internal12LinkListImplC1Ev_ZN2nw2ut8internal12LinkListImplC2Ev_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw2ut8internaleqENS1_12LinkListImpl8iteratorES3__ZN2nw2uteqENS0_8LinkListINS_3snd8internal4TaskELl4EE8iteratorES6__ZN2nw2utneENS0_8LinkListINS_3snd8internal4TaskELl4EE8iteratorES6__ZN2nw3snd8internal11TaskManagerD1Ev_ZN2nw3snd8internal11TaskManagerD2Ev_ZNK2nn2os15CriticalSection13IsInitializedEv_ZNK2nn2os15CriticalSection21LockedByCurrentThreadEv_ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw2ut8internal12LinkListImpl5emptyEv_ZNK2nw2ut8internal12LinkListImpl8iteratorptEv_ZN2nn2os6detail17BlockingQueueBaseINS0_15CriticalSectionEEC1Ev_ZN2nn2os6detail17BlockingQueueBaseINS0_15CriticalSectionEEC2Ev_ZN2nn3fnd19InterlockedVariableIiE10AssignFuncC1IiEERKT__ZN2nn3fnd19InterlockedVariableIiE10AssignFuncC2IiEERKT__ZN2nn3fnd19InterlockedVariableIiE10AssignFuncclERi_ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS2_10AssignFuncEEEbRT__ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS_2os15CriticalSection14ReverseUpdaterEEEbRT__ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS_2os15CriticalSection24ReverseIfPositiveUpdaterEEEbRT__ZN2nn3fnd19InterlockedVariableIiEC1Ev_ZN2nn3fnd19InterlockedVariableIiEC2Ev_ZN2nn3fnd19InterlockedVariableIiEaSIiEEvT__ZN2nn3fnd19InterlockedVariableIsEC1Ev_ZN2nn3fnd19InterlockedVariableIsEC2Ev_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS0_19InterlockedVariableIiE10AssignFuncEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os15CriticalSection14ReverseUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os15CriticalSection24ReverseIfPositiveUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE9LoadRegExEPVi_ZN2nn4util11ADLFireWall11NonCopyableINS_2os15CriticalSectionEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os15CriticalSectionEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os15CriticalSectionEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os15CriticalSectionEED2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os6detail17BlockingQueueBaseINS3_15CriticalSectionEEEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os6detail17BlockingQueueBaseINS3_15CriticalSectionEEEEC2Ev_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE18GetNodeFromPointerEPS4__ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE5EraseENS5_8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE5eraseENS5_8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE5frontEv_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE6insertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE8GetFrontEv_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE8PopFrontEv_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE8PushBackEPS4__ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE8iteratorppEi_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE9push_backEPS4__ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EEC2Ev_ZNK2nn3fnd19InterlockedVariableIiEcviEv_ZNK2nw2ut8LinkListINS_3snd8internal4TaskELl4EE7IsEmptyEv_ZNK2nw2ut8LinkListINS_3snd8internal4TaskELl4EE8iteratordeEv_ZNK2nw2ut8LinkListINS_3snd8internal4TaskELl4EE8iteratorptEv_ZN2nw3snd8internal10TaskThread10ThreadFuncEj_ZN2nw3snd8internal10TaskThread10ThreadProcEv_ZN2nw3snd8internal10TaskThread6CreateEiRNS1_11ThreadStackE_ZN2nw3snd8internal10TaskThread7DestroyEv_ZN2nw3snd8internal10TaskThreadC1Ev_ZN2nw3snd8internal10TaskThreadC2Ev_ZN2nw3snd8internal10TaskThreadD1Ev_ZN2nw3snd8internal10TaskThreadD2Ev_ZN2nn2os10WaitObject11WaitOneImplEx_ZN2nn2os10WaitObject7WaitOneEv_ZN2nn2os10WaitObjectC1Ev_ZN2nn2os10WaitObjectC2Ev_ZN2nn2os10WaitObjectD1Ev_ZN2nn2os10WaitObjectD2Ev_ZN2nn2os12HandleObject5CloseEv_ZN2nn2os12HandleObject8FinalizeEv_ZN2nn2os12HandleObjectC1Ev_ZN2nn2os12HandleObjectC2Ev_ZN2nn2os12HandleObjectD1Ev_ZN2nn2os12HandleObjectD2Ev_ZN2nn2os15CriticalSection10InitializeEv_ZN2nn2os15CriticalSection10ScopedLockC1ERS1__ZN2nn2os15CriticalSection10ScopedLockC2ERS1__ZN2nn2os15CriticalSection10ScopedLockD1Ev_ZN2nn2os15CriticalSection10ScopedLockD2Ev_ZN2nn2os15CriticalSection12TryEnterImplEv_ZN2nn2os15CriticalSection14ReverseUpdaterclERi_ZN2nn2os15CriticalSection20GetThreadUniqueValueEv_ZN2nn2os15CriticalSection24ReverseIfPositiveUpdaterclERi_ZN2nn2os15CriticalSection27GetInvalidThreadUniqueValueEv_ZN2nn2os15CriticalSection5EnterEv_ZN2nn2os15CriticalSection5LeaveEv_ZN2nn2os15CriticalSection8FinalizeEv_ZN2nn2os15CriticalSectionC1Ev_ZN2nn2os15CriticalSectionC2Ev_ZN2nn2os15CriticalSectionD1Ev_ZN2nn2os15CriticalSectionD2Ev_ZN2nn2os15WaitableCounter16ArbitrateAddressENS0_15ArbitrationTypeEi_ZN2nn2os15WaitableCounter6SignalEi_ZN2nn2os15WaitableCounterC1Ev_ZN2nn2os15WaitableCounterC2Ev_ZN2nn2os15WaitableCounterdeEv_ZN2nn2os15WaitableCounterptEv_ZN2nn2os6Thread12FinalizeImplEv_ZN2nn2os6Thread4JoinEv_ZN2nn2os6Thread8FinalizeEv_ZN2nn2os6ThreadC1Ev_ZN2nn2os6ThreadC2Ev_ZN2nn2os6ThreadD1Ev_ZN2nn2os6ThreadD2Ev_ZN2nn3svc19WaitSynchronizationEPiPNS_6HandleEibx_ZN2nn6HandleC1E8nnHandle_ZN2nn6HandleC2E8nnHandle_ZN2nn6HandleC1Ev_ZN2nn6HandleC2Ev_ZNK2nn2os12HandleObject7IsValidEv_ZNK2nn2os12HandleObject9GetHandleEv_ZNK2nn2os15CriticalSection13IsInitializedEv_ZNK2nn2os15CriticalSection21LockedByCurrentThreadEv_ZNK2nn6Handle7IsValidEv_ZNK2nn6Result10GetSummaryEv_ZNK2nn6Result11GetCodeBitsEji_ZNK2nn6Result8GetLevelEv_ZNK2nn6Result9IsFailureEv_ZNK2nn6Result9IsSuccessEv_ZNK2nw3snd8internal11ThreadStack14GetBaseAddressEv_ZNK2nw3snd8internal11ThreadStack14GetStackBottomEv_ZnwjPv_ZN2nn2os6Thread8TryStartIjjN2nw3snd8internal11ThreadStackEEENS_6ResultEPFvT_ET0_RT1_ii_ZN2nn2os6Thread8TypeInfo4CopyIjjEEvPKvPv_ZN2nn2os6Thread8TypeInfo6InvokeIjEEvPFvjEPKv_ZN2nn2os6Thread8TypeInfo7DestroyIjEEvPv_ZN2nn2os6Thread8TypeInfo7SetDataIjjEEvPNS_4util9enable_ifIXsrNS4_14is_convertibleIT0_T_EE5valueEvE4typeE_ZN2nn3fnd19InterlockedVariableIiE10AssignFuncC1IiEERKT__ZN2nn3fnd19InterlockedVariableIiE10AssignFuncC2IiEERKT__ZN2nn3fnd19InterlockedVariableIiE10AssignFuncclERi_ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS2_10AssignFuncEEEbRT__ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS_2os15CriticalSection14ReverseUpdaterEEEbRT__ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS_2os15CriticalSection24ReverseIfPositiveUpdaterEEEbRT__ZN2nn3fnd19InterlockedVariableIiEC1Ev_ZN2nn3fnd19InterlockedVariableIiEC2Ev_ZN2nn3fnd19InterlockedVariableIiEaSIiEEvT__ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS0_19InterlockedVariableIiE10AssignFuncEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os15CriticalSection14ReverseUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os15CriticalSection24ReverseIfPositiveUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE9LoadRegExEPVi_ZN2nn4util11ADLFireWall11NonCopyableINS_2os12HandleObjectEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os12HandleObjectEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os12HandleObjectEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os12HandleObjectEED2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os15CriticalSectionEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os15CriticalSectionEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os15CriticalSectionEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2os15CriticalSectionEED2Ev_ZNK2nn3fnd19InterlockedVariableIiEcviEv_ZN2nw3snd8internal11ThreadStack10InitializeEjj_ZN2nw3snd8internal11ThreadStack8FinalizeEv_ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal4Util23CALC_LPF_FREQ_INTERCEPTE_ZN2nw3snd8internal4Util16CalcLpfFreqTableE_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal4Util10CalcRandomEv_ZN2nw3snd8internal4Util11CalcLpfFreqEf_ZN2nw3snd8internal4Util11GetWaveFileEjjRKNS0_12SoundArchiveERKNS0_18SoundArchivePlayerE_ZN2nw3snd8internal4Util12CalcPanRatioEfRKNS2_7PanInfoE_ZN2nw3snd8internal4Util14CalcPitchRatioEi_ZN2nw3snd8internal4Util15CalcVolumeRatioEf_ZN2nw3snd8internal4Util15GetByteBySampleEmNS0_12SampleFormatE_ZN2nw3snd8internal4Util15GetSampleByByteEmNS0_12SampleFormatE_ZN2nw3snd8internal4Util20CalcSurroundPanRatioEfRKNS2_7PanInfoE_ZN2nw3snd8internal4Util8CalcTickEv_ZN2nn2os4Tick16GetSystemCurrentEv_ZN2nn2os4TickC1Ex_ZN2nn2os4TickC2Ex_ZN2nn2os4TickmIES1__ZN2nn3fnd8TimeSpan15FromNanoSecondsEx_ZN2nn3fnd8TimeSpanC1EPKNS1_11ZeroOnlyTagE_ZN2nn3fnd8TimeSpanC2EPKNS1_11ZeroOnlyTagE_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw3snd11SoundSystem13GetOutputModeEv_ZN2nw3snd12SoundArchive15WaveArchiveInfoC1Ev_ZN2nw3snd12SoundArchive15WaveArchiveInfoC2Ev_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZNK2nn2os4Tick10ToTimeSpanEv_ZNK2nn2os4TickcvNS_3fnd8TimeSpanEEv_ZNK2nn2os4TickmiES1__ZNK2nn3fnd8TimeSpan15GetMilliSecondsEv_ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw3snd8internal6driver15HardwareManager13GetOutputModeEvnnmathMultiplyAndDivide_ZN2nw2ut5ClampIfEET_S2_S2_S2__ZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEv_ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal6driver5Voice10VOLUME_MINE_ZN2nw3snd8internal6driver5Voice14VOLUME_DEFAULTE_ZN2nw3snd8internal6driver5Voice10VOLUME_MAXE_ZN2nw3snd8internal6driver5Voice8PAN_LEFTE_ZN2nw3snd8internal6driver5Voice10PAN_CENTERE_ZN2nw3snd8internal6driver5Voice9PAN_RIGHTE_ZN2nw3snd8internal6driver5Voice10SPAN_FRONTE_ZN2nw3snd8internal6driver5Voice11SPAN_CENTERE_ZN2nw3snd8internal6driver5Voice9SPAN_REARE_ZN2nw3snd8internal6driver5Voice15CUTOFF_FREQ_MINE_ZN2nw3snd8internal6driver5Voice15CUTOFF_FREQ_MAXE_ZN2nw3snd8internal6driver5Voice16BIQUAD_VALUE_MINE_ZN2nw3snd8internal6driver5Voice16BIQUAD_VALUE_MAXE_ZN2nw3snd8internal6driver5Voice8SEND_MINE_ZN2nw3snd8internal6driver5Voice8SEND_MAXE_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal6driver5Voice10InitializeERKNS1_8WaveInfoEj_ZN2nw3snd8internal6driver5Voice10SetLpfFreqEf_ZN2nw3snd8internal6driver5Voice10SetPanModeENS0_7PanModeE_ZN2nw3snd8internal6driver5Voice11FrameToByteEjNS0_12SampleFormatE_ZN2nw3snd8internal6driver5Voice11SetMainSendEf_ZN2nw3snd8internal6driver5Voice11SetPanCurveENS0_8PanCurveE_ZN2nw3snd8internal6driver5Voice11SetPriorityEi_ZN2nw3snd8internal6driver5Voice12CalcMixParamEiPN2nn3snd3CTR8MixParamE_ZN2nw3snd8internal6driver5Voice12StopFinishedEv_ZN2nw3snd8internal6driver5Voice13SetAdpcmParamEiRKN2nn3snd3CTR10AdpcmParamE_ZN2nw3snd8internal6driver5Voice14SetFrontBypassEb_ZN2nw3snd8internal6driver5Voice14SetSurroundPanEf_ZN2nw3snd8internal6driver5Voice15SetBiquadFilterEif_ZN2nw3snd8internal6driver5Voice16AppendWaveBufferEiPN2nn3snd3CTR10WaveBufferEb_ZN2nw3snd8internal6driver5Voice16CalcBiquadFilterEv_ZN2nw3snd8internal6driver5Voice16GetDebugMixParamERfS4_RN2nn3snd3CTR8MixParamE_ZN2nw3snd8internal6driver5Voice20SetInterpolationTypeEh_ZN2nw3snd8internal6driver5Voice20UpdateVoicesPriorityEv_ZN2nw3snd8internal6driver5Voice21RunAllHardwareChannelEv_ZN2nw3snd8internal6driver5Voice22StopAllHardwareChannelEv_ZN2nw3snd8internal6driver5Voice23PauseAllHardwareChannelEv_ZN2nw3snd8internal6driver5Voice24SdkVoiceDropCallbackFuncEPN2nn3snd3CTR5VoiceEj_ZN2nw3snd8internal6driver5Voice29SdkVoiceDropCallbackFuncMultiEPN2nn3snd3CTR5VoiceEj_ZN2nw3snd8internal6driver5Voice4CalcEv_ZN2nw3snd8internal6driver5Voice4FreeEv_ZN2nw3snd8internal6driver5Voice4StopEv_ZN2nw3snd8internal6driver5Voice5AllocEiiPFvPS3_NS3_19VoiceCallbackStatusEPvES6__ZN2nw3snd8internal6driver5Voice5PauseEb_ZN2nw3snd8internal6driver5Voice5StartEv_ZN2nw3snd8internal6driver5Voice6CalcVeEv_ZN2nw3snd8internal6driver5Voice6SetPanEf_ZN2nw3snd8internal6driver5Voice6UpdateEv_ZN2nw3snd8internal6driver5Voice7CalcLpfEv_ZN2nw3snd8internal6driver5Voice7CalcMixEv_ZN2nw3snd8internal6driver5Voice7CalcSrcEb_ZN2nw3snd8internal6driver5Voice8SetPitchEf_ZN2nw3snd8internal6driver5Voice9InitParamEiPFvPS3_NS3_19VoiceCallbackStatusEPvES6__ZN2nw3snd8internal6driver5Voice9SetFxSendENS0_6AuxBusEf_ZN2nw3snd8internal6driver5Voice9SetVolumeEf_ZN2nw3snd8internal6driver5VoiceC1Ev_ZN2nw3snd8internal6driver5VoiceC2Ev_ZN2nw3snd8internal6driver5VoiceD1Ev_ZN2nw3snd8internal6driver5VoiceD2Ev_ZNK2nw3snd8internal6driver5Voice14IsPlayFinishedEv_ZNK2nw3snd8internal6driver5Voice18GetHardwareChannelEi_ZNK2nw3snd8internal6driver5Voice23GetCurrentPlayingSampleEv_ZNK2nw3snd8internal6driver5Voice5IsRunEv_ZNK2nw3snd8internal6driver5Voice9GetFormatEv_ZN2nn3snd3CTR8MixParamC1Ev_ZN2nn3snd3CTR8MixParamC2Ev_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw3snd8internal4Util20GetInterpolationTypeENS0_7SrcTypeE_ZN2nw3snd8internal4Util7PanInfoC1Ev_ZN2nw3snd8internal4Util7PanInfoC2Ev_ZN2nw3snd8internal6driver15HardwareManager23GetBiquadFilterCallbackEi_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZNK2nn3snd3CTR5Voice8GetStateEv_ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw3snd8internal6driver15HardwareManager10GetSrcTypeEv_ZNK2nw3snd8internal6driver15HardwareManager13GetOutputModeEv_ZNK2nw3snd8internal6driver5Voice8IsActiveEv_ZN2nw2ut5ClampIfEET_S2_S2_S2__ZN2nw2ut5ClampIiEET_S2_S2_S2__ZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEv_ZN2nw3snd8internal6driver12VoiceManager10AllocVoiceEiiPFvPNS2_5VoiceENS4_19VoiceCallbackStatusEPvES7__ZN2nw3snd8internal6driver12VoiceManager10InitializeEPvj_ZN2nw3snd8internal6driver12VoiceManager11GetInstanceEv_ZN2nw3snd8internal6driver12VoiceManager13StopAllVoicesEv_ZN2nw3snd8internal6driver12VoiceManager15AppendVoiceListEPNS2_5VoiceE_ZN2nw3snd8internal6driver12VoiceManager15RemoveVoiceListEPNS2_5VoiceE_ZN2nw3snd8internal6driver12VoiceManager15UpdateAllVoicesEv_ZN2nw3snd8internal6driver12VoiceManager18GetRequiredMemSizeEi_ZN2nw3snd8internal6driver12VoiceManager19ChangeVoicePriorityEPNS2_5VoiceE_ZN2nw3snd8internal6driver12VoiceManager19UpdateAllVoicesSyncEj_ZN2nw3snd8internal6driver12VoiceManager23DropLowestPriorityVoiceEi_ZN2nw3snd8internal6driver12VoiceManager23UpdateEachVoicePriorityERKNS_2ut8LinkListINS2_5VoiceELl88EE8iteratorESA__ZN2nw3snd8internal6driver12VoiceManager8FinalizeEv_ZN2nw3snd8internal6driver12VoiceManager9FreeVoiceEPNS2_5VoiceE_ZN2nw3snd8internal6driver12VoiceManagerC1Ev_ZN2nw3snd8internal6driver12VoiceManagerC2Ev_ZNK2nw3snd8internal6driver12VoiceManager12GetFreeCountEv_ZNK2nw3snd8internal6driver12VoiceManager12GetVoiceListEv_ZNK2nw3snd8internal6driver12VoiceManager13GetVoiceCountEv_ZNK2nw3snd8internal6driver12VoiceManager14GetActiveCountEv_ZN2nn2os15WaitableCounter16ArbitrateAddressENS0_15ArbitrationTypeEi_ZN2nn2os15WaitableCounter6SignalEi_ZN2nn2os15WaitableCounterdeEv_ZN2nn2os15WaitableCounterptEv_ZN2nn2os24InterCoreCriticalSection12TryEnterImplEv_ZN2nn2os24InterCoreCriticalSection14ReverseUpdaterclERi_ZN2nn2os24InterCoreCriticalSection20GetThreadUniqueValueEv_ZN2nn2os24InterCoreCriticalSection24ReverseIfPositiveUpdaterclERi_ZN2nn2os24InterCoreCriticalSection27GetInvalidThreadUniqueValueEv_ZN2nn2os24InterCoreCriticalSection5EnterEv_ZN2nn2os24InterCoreCriticalSection5LeaveEv_ZN2nn2os3ARM26DataSynchronizationBarrierEv_ZN2nn6HandleC1E8nnHandle_ZN2nn6HandleC2E8nnHandle_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EED2Ev_ZN2nw2ut8internal12LinkListImpl11Initialize_Ev_ZN2nw2ut8internal12LinkListImpl14const_iteratorC1ENS2_8iteratorE_ZN2nw2ut8internal12LinkListImpl14const_iteratorC2ENS2_8iteratorE_ZN2nw2ut8internal12LinkListImpl14const_iteratorppEv_ZN2nw2ut8internal12LinkListImpl22GetIteratorFromPointerEPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratormmEv_ZN2nw2ut8internal12LinkListImpl8iteratorppEv_ZN2nw2ut8internal12LinkListImpl9pop_frontEv_ZN2nw2ut8internal12LinkListImplC1Ev_ZN2nw2ut8internal12LinkListImplC2Ev_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw2ut8internaleqENS1_12LinkListImpl14const_iteratorES3__ZN2nw2ut8internaleqENS1_12LinkListImpl8iteratorES3__ZN2nw2ut8internaleqERKNS1_16reverse_iteratorINS0_8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorEEESC__ZN2nw2ut8internalneERKNS1_16reverse_iteratorINS0_8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorEEESC__ZN2nw2uteqENS0_8LinkListINS_3snd8internal6driver5VoiceELl88EE14const_iteratorES7__ZN2nw2uteqENS0_8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorES7__ZN2nw2utneENS0_8LinkListINS_3snd8internal6driver5VoiceELl88EE14const_iteratorES7__ZN2nw2utneENS0_8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorES7__ZN2nw3snd8internal6driver11SoundThread4LockEv_ZN2nw3snd8internal6driver11SoundThread6UnlockEv_ZN2nw3snd8internal6driver12VoiceManagerD1Ev_ZN2nw3snd8internal6driver12VoiceManagerD2Ev_ZN2nw3snd8internal6driver15SoundThreadLockC1Ev_ZN2nw3snd8internal6driver15SoundThreadLockC2Ev_ZN2nw3snd8internal6driver15SoundThreadLockD1Ev_ZN2nw3snd8internal6driver15SoundThreadLockD2Ev_ZNK2nn2os24InterCoreCriticalSection13IsInitializedEv_ZNK2nn2os24InterCoreCriticalSection21LockedByCurrentThreadEv_ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw2ut12LinkListNode7GetPrevEv_ZNK2nw2ut8internal12LinkListImpl14const_iteratorptEv_ZNK2nw2ut8internal12LinkListImpl4sizeEv_ZNK2nw2ut8internal12LinkListImpl5emptyEv_ZNK2nw2ut8internal12LinkListImpl8iteratorptEv_ZNK2nw3snd8internal6driver5Voice11GetPriorityEv_ZNK2nw3snd8internal6driver5Voice21GetPhysicalVoiceCountEv_ZnwjPv_ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS_2os24InterCoreCriticalSection14ReverseUpdaterEEEbRT__ZN2nn3fnd19InterlockedVariableIiE23AtomicUpdateConditionalINS_2os24InterCoreCriticalSection24ReverseIfPositiveUpdaterEEEbRT__ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os24InterCoreCriticalSection14ReverseUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os24InterCoreCriticalSection24ReverseIfPositiveUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE9LoadRegExEPVi_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE14const_iteratorC1ENS6_8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE14const_iteratorC2ENS6_8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE14const_iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE17GetEndReverseIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE18GetNodeFromPointerEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE18GetPointerFromNodeEPKNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE19GetBeginReverseIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE22GetIteratorFromPointerEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE22GetIteratorFromPointerEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE4rendEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE5EraseEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE5eraseEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE5frontEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE6InsertENS6_8iteratorEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE6insertENS6_8iteratorEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE6rbeginEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8GetFrontEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8PopFrontEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8PushBackEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratormmEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorppEi_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE9push_backEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EEC2Ev_ZN2nw2ut8internal16reverse_iteratorINS0_8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorEEC1ES9__ZN2nw2ut8internal16reverse_iteratorINS0_8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorEEC2ES9__ZN2nw2ut8internal16reverse_iteratorINS0_8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorEEppEv_ZNK2nn3fnd19InterlockedVariableIiEcviEv_ZNK2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE10GetEndIterEv_ZNK2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE12GetBeginIterEv_ZNK2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE14const_iteratorptEv_ZNK2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE3endEv_ZNK2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE5beginEv_ZNK2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE7GetSizeEv_ZNK2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE7IsEmptyEv_ZNK2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratordeEv_ZNK2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorptEv_ZNK2nw2ut8internal16reverse_iteratorINS0_8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorEE7GetBaseEv_ZNK2nw2ut8internal16reverse_iteratorINS0_8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorEEdeEv_ZNK2nw2ut8internal16reverse_iteratorINS0_8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorEEptEv_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader12GetFileBlockEv_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader12GetInfoBlockEv_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader14GetReferenceByEt_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader16GetFileBlockSizeEv_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader16GetInfoBlockSizeEv_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader18GetFileBlockOffsetEv_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader18GetInfoBlockOffsetEv_ZN2nw2ut9GetIntPtrEPKv_ZN2nw2ut14AddOffsetToPtrIjEEPKvS3_T__ZN2nw3snd8internal21WaveArchiveFileReader20SIGNATURE_WARC_TABLEE_ZN2nw3snd8internal21WaveArchiveFileReader11SetWaveFileEjPKv_ZN2nw3snd8internal21WaveArchiveFileReader19InitializeFileTableEv_ZN2nw3snd8internal21WaveArchiveFileReaderC1EPKvb_ZN2nw3snd8internal21WaveArchiveFileReaderC2EPKvb_ZNK2nw3snd8internal21WaveArchiveFileReader11GetWaveFileEj_ZNK2nw3snd8internal21WaveArchiveFileReader15GetWaveFileSizeEj_ZNK2nw3snd8internal21WaveArchiveFileReader16GetWaveFileCountEv_ZNK2nw3snd8internal21WaveArchiveFileReader29GetWaveFileOffsetFromFileHeadEj_ZN2nw2ut9GetIntPtrEPKv_ZNK2nw3snd8internal15WaveArchiveFile13InfoBlockBody16GetWaveFileCountEv_ZNK2nw3snd8internal15WaveArchiveFile13InfoBlockBody26GetOffsetFromFileBlockBodyEj_ZNK2nw3snd8internal15WaveArchiveFile13InfoBlockBody7GetSizeEj_ZNK2nw3snd8internal21WaveArchiveFileReader19GetWaveFileForWholeEj_ZNK2nw3snd8internal21WaveArchiveFileReader24GetWaveFileForIndividualEj_ZN2nw2ut14AddOffsetToPtrIjEEPKvS3_T__ZN2nw2ut14AddOffsetToPtrIjEEPvS2_T__ZNK2nw3snd8internal8WaveFile10FileHeader12GetDataBlockEv_ZNK2nw3snd8internal8WaveFile10FileHeader12GetInfoBlockEv_ZNK2nw3snd8internal8WaveFile11ChannelInfo15GetDspAdpcmInfoEv_ZNK2nw3snd8internal8WaveFile11ChannelInfo17GetSamplesAddressEPKv_ZNK2nw3snd8internal8WaveFile13InfoBlockBody14GetChannelInfoEi_ZN2nw2ut9GetIntPtrEPKv_ZNK2nw3snd8internal4Util14ReferenceTable14GetReferedItemEj_ZNK2nw3snd8internal4Util15SoundFileHeader8GetBlockEt_ZNK2nw3snd8internal4Util19BlockReferenceTable12GetReferenceEtt_ZNK2nw3snd8internal4Util19BlockReferenceTable14GetReferedItemEPKvtt_ZNK2nw3snd8internal4Util9Reference13IsValidTypeIdEt_ZNK2nw3snd8internal8WaveFile13InfoBlockBody15GetChannelCountEv_ZN2nw2ut14AddOffsetToPtrIiEEPKvS3_T__ZN2nw3snd8internal14WaveFileReader15GetSampleFormatEh_ZN2nw3snd8internal14WaveFileReaderC1EPKv_ZN2nw3snd8internal14WaveFileReaderC2EPKv_ZNK2nw3snd8internal14WaveFileReader12ReadWaveInfoEPNS1_8WaveInfoEPKv_ZNK2nw3snd8internal14WaveFileReader18GetWaveDataAddressEPKNS1_8WaveFile11ChannelInfoEPKv_ZNK2nw3snd8internal8WaveFile13InfoBlockBody15GetChannelCountEv_ZTIN2nw3snd8internal9WaveSoundE_ZTSN2nw3snd8internal9WaveSoundE_ZTVN2nw3snd8internal9WaveSoundE_ZN2nw3snd8internal9WaveSound10s_TypeInfoE_ZN2nw3snd8internal9WaveSound10InitializeEv_ZN2nw3snd8internal9WaveSound18SetChannelPriorityEi_ZN2nw3snd8internal9WaveSound21SetReleasePriorityFixEb_ZN2nw3snd8internal9WaveSound22OnUpdatePlayerPriorityEv_ZN2nw3snd8internal9WaveSound23DetachTempSpecialHandleEv_ZN2nw3snd8internal9WaveSound27IsAttachedTempSpecialHandleEv_ZN2nw3snd8internal9WaveSound7PrepareEPKviNS1_6driver15WaveSoundPlayer15StartOffsetTypeEiPKNS6_17WaveSoundCallbackEj_ZN2nw3snd8internal9WaveSound8FinalizeEv_ZN2nw3snd8internal9WaveSoundC1ERNS1_20SoundInstanceManagerIS2_NS1_6driver15WaveSoundPlayerEEE_ZN2nw3snd8internal9WaveSoundC2ERNS1_20SoundInstanceManagerIS2_NS1_6driver15WaveSoundPlayerEEE_ZNK2nw3snd8internal9WaveSound21GetPlaySamplePositionEv_ZNK2nw3snd8internal9WaveSound21ReadWaveSoundDataInfoEPNS0_17WaveSoundDataInfoE_ZN2nw2ut8internal12LinkListImpl3endEv_ZN2nw2ut8internal12LinkListImpl5beginEv_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorC2EPNS0_12LinkListNodeE_ZN2nw2ut8internal12LinkListImpl8iteratorppEv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut8internaleqENS1_12LinkListImpl8iteratorES3__ZN2nw2uteqENS0_8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorES6__ZN2nw2utneENS0_8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorES6__ZN2nw3snd8internal10BasicSoundD1Ev_ZN2nw3snd8internal10BasicSoundD2Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallbackD1Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallbackD2Ev_ZN2nw3snd8internal6driver15DisposeCallbackD1Ev_ZN2nw3snd8internal6driver15DisposeCallbackD2Ev_ZN2nw3snd8internal6driver15WaveSoundPlayerD1Ev_ZN2nw3snd8internal6driver15WaveSoundPlayerD2Ev_ZN2nw3snd8internal6driver16BasicSoundPlayerD1Ev_ZN2nw3snd8internal6driver16BasicSoundPlayerD2Ev_ZN2nw3snd8internal9WaveSound25GetBasicSoundPlayerHandleEv_ZN2nw3snd8internal9WaveSoundD0Ev_ZN2nw3snd8internal9WaveSoundD1Ev_ZN2nw3snd8internal9WaveSoundD2Ev_ZNK2nw2ut12LinkListNode7GetNextEv_ZNK2nw2ut8internal12LinkListImpl8iteratorptEv_ZNK2nw3snd8internal10BasicSound17IsPlayerAvailableEv_ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv_ZNK2nw3snd8internal9WaveSound10IsPreparedEv_ZNK2nw3snd8internal9WaveSound18GetRuntimeTypeInfoEv_ZN2nw2ut5ClampIiEET_S2_S2_S2__ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE18GetNodeFromPointerEPS4__ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE18GetPointerFromNodeEPNS0_12LinkListNodeE_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE5EraseEPS4__ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE5eraseEPS4__ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE6InsertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE6insertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8PushBackEPS4__ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorC2ENS0_8internal12LinkListImpl8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE9push_backEPS4__ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_27DriverCommandWaveSoundSetupEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_29DriverCommandWaveSoundPrioFixEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_33DriverCommandWaveSoundChannelPrioEEEPT_v_ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE14UpdatePriorityEPS3_i_ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE18InsertPriorityListEPS3_i_ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE18RemovePriorityListEPS3__ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE4FreeEPS3__ZNK2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorptEv_ZNK2nw3snd8internal13WaveSoundFile10FileHeader12GetInfoBlockEv_ZNK2nw3snd8internal13WaveSoundFile13InfoBlockBody14GetWaveIdTableEv_ZNK2nw3snd8internal13WaveSoundFile13InfoBlockBody16GetWaveSoundDataEj_ZNK2nw3snd8internal13WaveSoundFile13InfoBlockBody30GetWaveSoundDataReferenceTableEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData11GetNoteInfoEj_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData12GetTrackInfoEj_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData16GetWaveSoundInfoEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData25GetNoteInfoReferenceTableEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData26GetTrackInfoReferenceTableEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundInfo12GetSendValueEPhS4_h_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundInfo13GetAdshrCurveEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundInfo14GetSurroundPanEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundInfo6GetPanEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundInfo8GetPitchEv_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo12GetSendValueEPhPS4_h_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo13GetAdshrCurveEv_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo14GetOriginalKeyEv_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo14GetSurroundPanEv_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo6GetPanEv_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo8GetPitchEv_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo9GetVolumeEv_ZNK2nw3snd8internal13WaveSoundFile9TrackInfo12GetNoteEventEj_ZNK2nw3snd8internal13WaveSoundFile9TrackInfo26GetNoteEventReferenceTableEv_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3snd10AdshrCurveC1Ehhhhh_ZN2nw3snd10AdshrCurveC2Ehhhhh_ZN2nw3snd8internal4Util12DevideBy8bitEji_ZNK2nw3snd8internal13WaveSoundFile13InfoBlockBody17GetWaveSoundCountEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData12GetNoteCountEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData13GetTrackCountEv_ZNK2nw3snd8internal13WaveSoundFile9TrackInfo17GetNoteEventCountEv_ZNK2nw3snd8internal4Util14ReferenceTable14GetReferedItemEjt_ZNK2nw3snd8internal4Util15SoundFileHeader8GetBlockEt_ZNK2nw3snd8internal4Util19BlockReferenceTable12GetReferenceEtt_ZNK2nw3snd8internal4Util19BlockReferenceTable14GetReferedItemEPKvtt_ZNK2nw3snd8internal4Util7BitFlag11GetValueF32EPfj_ZNK2nw3snd8internal4Util7BitFlag12GetTrueCountEj_ZNK2nw3snd8internal4Util7BitFlag8GetValueEPjj_ZNK2nw3snd8internal4Util9Reference13IsValidTypeIdEt_ZN2nw2ut14AddOffsetToPtrIiEEPKvS3_T__ZN2nw2ut14AddOffsetToPtrIjEEPKvS3_T__ZN2nw3snd8internal19WaveSoundFileReaderC1EPKv_ZN2nw3snd8internal19WaveSoundFileReaderC2EPKv_ZNK2nw3snd8internal19WaveSoundFileReader12ReadNoteInfoEPNS1_17WaveSoundNoteInfoEjj_ZNK2nw3snd8internal19WaveSoundFileReader16GetNoteInfoCountEj_ZNK2nw3snd8internal19WaveSoundFileReader17GetTrackInfoCountEj_ZNK2nw3snd8internal19WaveSoundFileReader17GetWaveSoundCountEv_ZNK2nw3snd8internal19WaveSoundFileReader17ReadWaveSoundInfoEPNS1_13WaveSoundInfoEj_ZNK2nw3snd8internal13WaveSoundFile13InfoBlockBody17GetWaveSoundCountEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData12GetNoteCountEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData13GetTrackCountEv_ZNK2nw3snd8internal4Util11WaveIdTable9GetWaveIdEj_ZN2nw3snd15WaveSoundHandle11DetachSoundEv_ZN2nw3snd15WaveSoundHandle30detail_AttachSoundAsTempHandleEPNS0_8internal9WaveSoundE_ZN2nw3snd15WaveSoundHandleC1EPNS0_11SoundHandleE_ZN2nw3snd15WaveSoundHandleC2EPNS0_11SoundHandleE_ZN2nw3snd11SoundHandle23detail_GetAttachedSoundEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw3snd11SoundHandle15IsAttachedSoundEv_ZNK2nw3snd15WaveSoundHandle15IsAttachedSoundEv_ZN2nw2ut11DynamicCastIPNS_3snd8internal9WaveSoundENS3_10BasicSoundEEET_PT0__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3snd8internal9WaveSoundEEEPKNS1_15RuntimeTypeInfoEPT__ZTIN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTIN2nw3snd8internal6driver15DisposeCallbackE_ZTIN2nw3snd8internal6driver15WaveSoundPlayerE_ZTSN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTSN2nw3snd8internal6driver15DisposeCallbackE_ZTSN2nw3snd8internal6driver15WaveSoundPlayerE_ZTVN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTVN2nw3snd8internal6driver15DisposeCallbackE_ZTVN2nw3snd8internal6driver15WaveSoundPlayerE_ZN2nw3snd8internal6driver15WaveSoundPlayer10InitializeEv_ZN2nw3snd8internal6driver15WaveSoundPlayer11SetPanRangeEf_ZN2nw3snd8internal6driver15WaveSoundPlayer12CloseChannelEv_ZN2nw3snd8internal6driver15WaveSoundPlayer12FinishPlayerEv_ZN2nw3snd8internal6driver15WaveSoundPlayer12StartChannelEPKNS3_17WaveSoundCallbackEj_ZN2nw3snd8internal6driver15WaveSoundPlayer13UpdateChannelEv_ZN2nw3snd8internal6driver15WaveSoundPlayer14InvalidateDataEPKvS5__ZN2nw3snd8internal6driver15WaveSoundPlayer18SetChannelPriorityEi_ZN2nw3snd8internal6driver15WaveSoundPlayer19ChannelCallbackFuncEPNS2_7ChannelENS4_21ChannelCallbackStatusEj_ZN2nw3snd8internal6driver15WaveSoundPlayer21SetReleasePriorityFixEb_ZN2nw3snd8internal6driver15WaveSoundPlayer4StopEv_ZN2nw3snd8internal6driver15WaveSoundPlayer5PauseEb_ZN2nw3snd8internal6driver15WaveSoundPlayer5StartEv_ZN2nw3snd8internal6driver15WaveSoundPlayer6UpdateEv_ZN2nw3snd8internal6driver15WaveSoundPlayer7PrepareEPKviNS3_15StartOffsetTypeEiPKNS3_17WaveSoundCallbackEj_ZN2nw3snd8internal6driver15WaveSoundPlayer8FinalizeEv_ZN2nw3snd8internal6driver15WaveSoundPlayerC1Ev_ZN2nw3snd8internal6driver15WaveSoundPlayerC2Ev_ZNK2nw3snd8internal6driver15WaveSoundPlayer21GetPlaySamplePositionEv_ZNK2nw3snd8internal6driver15WaveSoundPlayer21ReadWaveSoundDataInfoEPNS0_17WaveSoundDataInfoE_ZThn56_N2nw3snd8internal6driver15WaveSoundPlayer14InvalidateDataEPKvS5__ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw3snd10AdshrCurveC1Ehhhhh_ZN2nw3snd10AdshrCurveC2Ehhhhh_ZN2nw3snd8internal13CurveLfoParamC1Ev_ZN2nw3snd8internal13CurveLfoParamC2Ev_ZN2nw3snd8internal13WaveSoundInfoC1Ev_ZN2nw3snd8internal13WaveSoundInfoC2Ev_ZN2nw3snd8internal17WaveSoundNoteInfoC1Ev_ZN2nw3snd8internal17WaveSoundNoteInfoC2Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallback21OnShutdownSoundThreadEv_ZN2nw3snd8internal6driver11SoundThread14PlayerCallback24OnUpdateFrameSoundThreadEv_ZN2nw3snd8internal6driver11SoundThread14PlayerCallback24OnUpdateVoiceSoundThreadEv_ZN2nw3snd8internal6driver11SoundThread14PlayerCallbackC1Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallbackC2Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallbackD0Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallbackD1Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallbackD2Ev_ZN2nw3snd8internal6driver15DisposeCallbackC2Ev_ZN2nw3snd8internal6driver15DisposeCallbackD0Ev_ZN2nw3snd8internal6driver15DisposeCallbackD1Ev_ZN2nw3snd8internal6driver15DisposeCallbackD2Ev_ZN2nw3snd8internal6driver15WaveSoundPlayer21OnShutdownSoundThreadEv_ZN2nw3snd8internal6driver15WaveSoundPlayer24OnUpdateFrameSoundThreadEv_ZN2nw3snd8internal6driver15WaveSoundPlayerD0Ev_ZN2nw3snd8internal6driver15WaveSoundPlayerD1Ev_ZN2nw3snd8internal6driver15WaveSoundPlayerD2Ev_ZN2nw3snd8internal6driver16BasicSoundPlayerD1Ev_ZN2nw3snd8internal6driver16BasicSoundPlayerD2Ev_ZN2nw3snd8internal6driver7Channel10SetPanModeENS0_7PanModeE_ZN2nw3snd8internal6driver7Channel10SetReleaseEi_ZN2nw3snd8internal6driver7Channel10SetSustainEi_ZN2nw3snd8internal6driver7Channel10SetUserPanEf_ZN2nw3snd8internal6driver7Channel11SetLfoParamERKNS1_13CurveLfoParamE_ZN2nw3snd8internal6driver7Channel11SetMainSendEf_ZN2nw3snd8internal6driver7Channel11SetPanCurveENS0_8PanCurveE_ZN2nw3snd8internal6driver7Channel13SetUserVolumeEf_ZN2nw3snd8internal6driver7Channel14SetFrontBypassEb_ZN2nw3snd8internal6driver7Channel14SetUserLpfFreqEf_ZN2nw3snd8internal6driver7Channel17SetUserPitchRatioEf_ZN2nw3snd8internal6driver7Channel18SetUserSurroundPanEf_ZN2nw3snd8internal6driver7Channel21SetReleasePriorityFixEb_ZN2nw3snd8internal6driver7Channel5PauseEb_ZN2nw3snd8internal6driver7Channel7SetHoldEi_ZN2nw3snd8internal6driver7Channel8SetDecayEi_ZN2nw3snd8internal6driver7Channel9SetAttackEi_ZN2nw3snd8internal6driver7Channel9SetFxSendENS0_6AuxBusEf_ZN2nw3snd8internal8CurveLfo8SetParamERKNS1_13CurveLfoParamE_ZNK2nw3snd8internal6driver15WaveSoundPlayer11GetPanRangeEv_ZNK2nw3snd8internal6driver15WaveSoundPlayer15IsChannelActiveEv_ZNK2nw3snd8internal6driver15WaveSoundPlayer18GetChannelPriorityEv_ZNK2nw3snd8internal6driver15WaveSoundPlayer23GetWaveSoundDataAddressEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer10GetLpfFreqEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer10GetPanModeEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer11GetMainSendEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer11GetPanCurveEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer13IsFrontBypassEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer14GetSurroundPanEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer19GetBiquadFilterTypeEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer20GetBiquadFilterValueEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer6GetPanEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer8GetPitchEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer9GetVolumeEv_ZNK2nw3snd8internal6driver7Channel7IsPauseEv_ZNK2nw3snd8internal6driver7Channel8IsActiveEv_ZThn56_N2nw3snd8internal6driver15WaveSoundPlayerD0Ev_ZThn56_N2nw3snd8internal6driver15WaveSoundPlayerD1Ev_ZThn68_N2nw3snd8internal6driver15WaveSoundPlayer21OnShutdownSoundThreadEv_ZThn68_N2nw3snd8internal6driver15WaveSoundPlayer24OnUpdateFrameSoundThreadEv_ZThn68_N2nw3snd8internal6driver15WaveSoundPlayerD0Ev_ZThn68_N2nw3snd8internal6driver15WaveSoundPlayerD1Ev_ZN2nw2ut3MinIiEET_S2_S2_ // 0 0 0 0 1634 ` snd_BankFileReader.o/ snd_BasicSound.o/ snd_BasicSoundPlayer.o/ snd_BiquadFilterCallback.o/ snd_BiquadFilterPresets.o/ snd_ChannelManager.o/ snd_CurveAdshr.o/ snd_DisposeCallback.o/ snd_DisposeCallbackManager.o/ snd_DriverCommand.o/ snd_DriverCommandManager.o/ snd_ExternalSoundPlayer.o/ snd_GroupFileReader.o/ snd_HardwareManager.o/ snd_HioSoundArchive.o/ snd_InstancePool.o/ snd_MemorySoundArchive.o/ snd_MidiSequencePlayer.o/ snd_MidiSequenceTrack.o/ snd_MidiSequenceTrackAllocator.o/ snd_MidiStreamParser.o/ snd_MmlSequenceTrack.o/ snd_MmlSequenceTrackAllocator.o/ snd_PlayerHeap.o/ snd_RomSoundArchive.o/ snd_SequenceSound.o/ snd_SequenceSoundFile.o/ snd_SequenceSoundFileReader.o/ snd_SequenceSoundHandle.o/ snd_SequenceSoundPlayer.o/ snd_SequenceTrack.o/ snd_SequenceTrackAllocator.o/ snd_Sound3DActor.o/ snd_Sound3DCalculator.o/ snd_Sound3DEngine.o/ snd_Sound3DListener.o/ snd_Sound3DManager.o/ snd_SoundActor.o/ snd_SoundArchive.o/ snd_SoundArchiveFile.o/ snd_SoundArchiveFileReader.o/ snd_SoundArchiveLoader.o/ snd_SoundArchivePlayer.o/ snd_SoundDataManager.o/ snd_SoundHandle.o/ snd_SoundInstanceManager.o/ snd_SoundPlayer.o/ snd_SoundStartable.o/ snd_SoundSystem.o/ snd_SoundThread.o/ snd_StreamBufferPool.o/ snd_StreamSound.o/ snd_StreamSoundFile.o/ snd_StreamSoundFileLoader.o/ snd_StreamSoundFileReader.o/ snd_StreamSoundHandle.o/ snd_StreamSoundPlayer.o/ snd_StreamTrack.o/ snd_TaskManager.o/ snd_TaskThread.o/ snd_ThreadStack.o/ snd_VoiceManager.o/ snd_WaveArchiveFile.o/ snd_WaveArchiveFileReader.o/ snd_WaveFileReader.o/ snd_WaveSoundFile.o/ snd_WaveSoundFileReader.o/ snd_WaveSoundHandle.o/ snd_WaveSoundPlayer.o/ snd_Bank.o/ 1294816186 0 0 100666 110928 ` ELF(8`4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ//O--M@P`pTЍ00 P0 X P0Y    @2 @H # `      @@  h    0 I|BARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_Bank.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cpp`armcc+|      `armcc+|      `armcc+|     <Aw Au ANHu AwA N`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*thisLv__resultLPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void07thisLv__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidintfloat0; thisTbankFilenoteOnInfoIarchiveSplayer]tx__resultarregionInfoqwaveFileXrwaveInfo~qpChannelYqvelocityZqinitVolume qinitPan <prreader~rreader~$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cpp+y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cpp8Ty d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cpp2   7'   -7 '!8'r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }P}P}}$ }, ,},0},04}$4}04PWSVRUQT P }}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ@AEDCB-P 0`armcc+|      A,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865] w this 9a n9d [9s H9h 59r "w__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h+} } ^ \ S R Q PGHI@-@000  @@`armcc+|     0A|KLPONM&'!/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  ] this=key*originalKeys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h-:W } R Q PRSWVUT@ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this-volume{s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h(?} PYZ^]\[A /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this-pan{s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h"3} P`aedcbC /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this-tune{s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h /} Pghlkjip@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this>attack s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h"$F}} Q UPTnosrqpp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this>hold s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h >}} Q UPTuvzyxwp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this>decay s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h "B}} Q UPT|}~p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int 3this>sustain s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h$&J}} Q UPTp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int Qthis>release s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h$&J}} Q UPT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool othis)flags d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h,F}QP(/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this)ids d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h#6}QP)/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this)types d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h,H}QP R/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intUMina:b'x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRMinD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0 nw sndh5>0iSoundFrameUserCallback3SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#AdshrCurve 6 : : : : :  internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#@ WaveInfot&sampleFormat#&loopFlag#&channelCount#&sampleRate#&loopStartFrame# &loopEndFrame# &channelParam#@ ChannelParam0&dataAddress#&adpcmParam#&adpcmLoopParam#*0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0??nwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCountX#&m_Count#&m_IrregularCount#cGetWaveFile5555d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@BankFileDFileHeaderDInfoBlockBodypd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BankFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000nwsndinternal@VelocityRegionInfo&waveArchiveId#&waveIndex#&pitch{#&adshrCurve# &originalKey#&volume#&pan#&isIgnoreNoteOff#&keyGroup#&interpolationType#@BankFileReader&m_pHeader#&m_pInfoBlockBody#BankFileReader^6^5ReadVelocityRegionInfo6f5j55500b0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_Value{#&m_Decay{#&m_Release{# &m_Attack{#&m_Hold#&m_HoldCounter#&m_Sustain#&padding#SetAttack6d5SetHold6d5SetDecay6d5SetSustain6d5SetRelease6d50dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth{#&speed{#&delay#&range# &padding# @CurveLfo&m_Param#&m_DelayCounter#&m_Counter{#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundArchived:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStream xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet#  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size# |d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0?nwsndinternaldriver@Channel&m_WaveBuffer#&m_AdpcmContext#`&m_AdpcmLoopContext3#l&m_LoopStartFrame#x&m_LoopFlag#|&m_Disposer#&m_CurveAdshr#&m_Lfo#&m_LfoTarget#&m_PauseFlag#&m_ActiveFlag#&m_AllocFlag#&m_AutoSweep#&m_ReleasePriorityFixFlag#&m_IsIgnoreNoteOff#&m_BiquadType#&m_UserVolume{#&m_UserPitchRatio{#&m_UserPan{#&m_UserSurroundPan{#&m_UserLpfFreq{#&m_BiquadValue{#&m_MainSend{#{&m_FxSend*#&m_UserPitch{#&m_SweepPitch{#&m_SweepCounter(#&m_SweepLength(#&m_InitVolume{#&m_InitPan{#&m_InitSurroundPan{#&m_Tune{#&m_SilenceVolume#&m_Cent{#&m_CentPitch{#&m_Length(#&m_PanMode#&m_PanCurve#&m_Key#&m_OriginalKey#&m_KeyGroupId#&m_InterpolationType#&m_Callback#&m_CallbackData#&m_pVoice#&m_pNextLink#&m_Link# ChannelCallbackStatusCALLBACK_STATUS_STOPPED CALLBACK_STATUS_DROP CALLBACK_STATUS_FINISH CALLBACK_STATUS_CANCEL h 55850iChannelCallback=@ Disposer#&m_pChannel# c AllocChannel5555 Start 6555 SetKey 655 SetInitVolume 65{ SetInitPan 65{ SetTune 65{ SetAttack 65SetHold65SetDecay65SetSustain65SetRelease65SetIsIgnoreNoteOff65SetKeyGroupId65SetInterpolationType650|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternaldriver@NoteOnInfo &prgNo#&key#&velocity#&length# &initPan#&priority#&channelCallback#&channelCallbackData#@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000cnwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0#"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundArchivePlayer#DSoundStartable+(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#-\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveFileDInfoBlockBody1|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternal@WaveFileReader&m_pInfoBlockBodyz#&m_pDataBlockBody#WaveFileReadere6e5ReadWaveInfo6m5: 00i0t3\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00???nwsndinternaldriver@BankBankL6L~Bank6LNoteOn6T555500P65d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidfloat@__type_info&__vptr#&__name #00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# a&base_info{#B &base#&flags#&base_count# a&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0;?C?M?WB0e&tinfoi#&offset_flags#y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cpp8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable:d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable>d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Bd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#Fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 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 "ARM 40jd (K0,|tNpp p ppppppp>5 t2 t J  R t FtFt(*.w2wwbXwwfw wwJ w w!*"(*B"(*j"*j#<*#8*#4*$@*R$x*$4*$4 4%KW P% pp%@x%|%0w$'*'GP(KYE`(0p(G(|)Kb0) p<)KD)t)w**L+P+K^+p+R+t<,w$-*-@s-K[q.p.Y$.t.w|/*0@DP0KdBl0pt0`|0t0w1*h2@2Kf2p2g2h3wT4*4\L5Kch5p5n5 6w6*7\7Ke 8p(8u088w9*8:\t:K]r:p:|:T;w@<*<\=8=K\;T=pp=x==w>*?\ ?K`?p@@t|@whA*A<8BK_TBp\BdBtBwC*PD<DKaDpDDt,EwF*F<zF KgxGpG$GtGwH*4IX'III KIw`JhJ KJw|KhKKKL KLw D K@ d KB 8KD  KF KH Gp_Isnd_BankFile.o/ 1294816420 0 0 100666 144304 ` ELF(о4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-@P`pp@-@P`p Q   P  /   p@-@PpG-@P`pT P P P P      NW:Pointer must not be NULL (startPtr)snd_BankFile.cpp8@-@PP000x P*000 lP8P*E out of region value[%d] < min[%d] snd_BankFile.cppout of region value[%d] > max[%d] p@-@P&pA-@PUt a`Q:`QVpNW:Failed assertion index <= 127snd_BankFile.cpp@-@@-@p@-@P 0pA-@PP| `qY P Y @P p T NW:Failed assertion programNo < GetInstrumentCount()snd_BankFile.cppcannot support Bank::InstRef::TypeId@-@@-@ 8@-@ PU8@-@ `V P8@-@ PU<88@-@ PU8P@-@@Q 8@-@ PU88@-@ PU@88@-@ PU 8 ?8@-@ PU8p@-@P 0p@-000 ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_BankFile.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp`armcc+|     A~`armcc+|     A~`armcc+|     A~`armcc+|     Az`armcc+|     A|`armcc+|      A|`armcc+|     4A|`armcc+|     Az`armcc+|      A|`armcc+|     A~`armcc+|     A|`armcc+|      T`armcc+|      Ax`armcc+|     $A|`armcc+|     $A|`armcc+|     <A|`armcc+|     <A|`armcc+|     <A|`armcc+|     4A|`armcc+|     PA|`armcc+|     <A|`armcc+|     <A|`armcc+|     LAz`armcc+|     0A~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalrDEFAULT_ADSHR_CURVE!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2this6"w__result.Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\this>"w__resultlPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]}this>"w__resultpP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthis>RprogramNo4x__resultF!qtable'V8qref-W@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0othis Rindex4x__result!Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0nwsndinternalUGetIndexChunk regionChunk>index w__resultPqindexChunkVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4intX4this>index w__result-P0ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0_thisfindexHx__result"qisFoundRangeChunkIndexV(qregionTableIndexX,qref-Wpsi5Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0nwsndinternalUGetRangeChunk regionChunk>index w__resultPqrangeChunkVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Ithis"w__resultP<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternalUGetDirectChunkregionChunk"w__resultPqdirectChunkU d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TnwsndinternalU GetRegionTypeTtypeId*x__resultxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternalU GetRegionstartPtrztypeId\offset>index w__resultPqregionChunkYkey w__resultNP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$~$thisN>velocity w__resultVP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<bool<thisV6x__result#rvaluepqresultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<bool<thisV6x__result#rvaluepqresultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<bool0<thisV6x__result#rvaluepqresultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4boolK4thisV:x__result{"rvalue{pqresultU d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pbool hPthisV6x__result#rvaluepqresultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<bool<thisV6x__result#rvaluepqresultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<bool<thisV6x__result#rvaluepqresultU(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lbool-LthisV6x__result#roffsetToReferencehqresultVqref-U<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0<0thisV6x__result^#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKZhrMASK2Z`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASK`Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp'   3    y  {} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp 22 {  } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp"} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp A} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp %!  !1z   $~  } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp"} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp$} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp 9  y     } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp&!  K         s  } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp%} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp%} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp&} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp&} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp&} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp&} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp&%} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp&} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp&} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp& |!} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp !~r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }} P T}}PT}}PT}}lpPQUPT}}lpPQUPT} }Q UP T}4} Q 4UP4T}}lpP0`P Q UPT} }Q UP T}}PT}} P TT},0PPTQ}} SWRV Q UPT}$}Q$UP$T}$}Q$UP$T}<}(,PP<T}<}(,PP<T}<}(,PP<T}4}(, P4T}P}(,PPPT}<}(,PP<T}<}(,PP<T}L}(,PPLT}0} PP0T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ-P 0`armcc+|      A0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisk9a n9d [9s H9h 59r "w__resultkPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h+} } ^ \ S R Q P 2/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intW8value*indexw__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h }QPR P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool~ this_:validId'x__resultp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h     }P QP R/`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@Pp`armcc+|     A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTp@-@PPp`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8void08thisgRindex4x__result!p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  #  }8} PQ8UP8TA-@`pP P PU`armcc+|     PAz(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pint,PthiswrtypeIdTcount6x__resulto#PqiUp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h   - )x }P}8<PRPW Q PVPPTA-@P` pWP`armcc+|     \Az8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\void0H\thisworiginptypeIdRcount4x__result!qrefoW(p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h *& &   ~% }\}48P S \XR\V Q \UP\Tp@-@P1 p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this>typeId w__resultP p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h   &}$}Q$UP$Tp@-@Pp`armcc+|     A|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPT    A-@PU\ `p  pP`PV NW:Failed assertion bitNumber <= BIT_NUMBER_MAX=snd_Util.h`armcc+|     xAz<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xboolintExthisfbitNumberHx__result"qretV(qcountW,xsi5p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  ! !.y   ~}x}lpP0lP Q xUPxTA-@Pp`V`armcc+|     LAz$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LboolLthisrvalueTbitNumber6x__result#qcountV p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h   "  }'}L},0PRLW Q LUPLTA-@Pp`V `armcc+|     LAz$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LboolLthisrvalueTbitNumber6x__result#qcountV p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h      }'}L},0PRLW Q LUPLT $#"!@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]vthis>"w__result(Pt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.h   }}PT&'+*)( A0A/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intnwutURoundUpx*basew__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPR.-D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h10D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#65d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h8$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings;:d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#Cd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#E,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Gd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndJId:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hLd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Nd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#P d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#Rd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0V@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizenXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal[Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h^] D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.h`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexbD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwutfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledhd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessionkjdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(viResF32{w|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hnmTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version(#&fileSize(# &dataBlocks#&reserved#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hqppd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#AdshrCurvek6k: : : : : internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#0i|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000{ nw snd internal@ Util@Reference&typeId#&padding#&offset8#IsValidTypeId6_5@ReferenceWithSize #&size(#@Table (&count(#&item#@ReferenceTable r#GetReferedItem6g5@BlockReferenceTable E&item#GetReferenceo6w55GetReferedItem6w555@SoundFileHeader &header#&blockReferenceTable#GetBlock65@BitFlag&bitFlag(#GetValue655GetValueF32655GetTrueCount65DWaveIdTable@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount#&m_Count#&m_IrregularCount#@Table(&count(#&item #cDevideBy8bit550[0cE0k0sz0{0utd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbooli?nwsndinternal@BankFile@FileHeader z#GetInfoBlock.66@InfoBlockBody&toWaveIdTable#&toInstrumentReferenceTable#GetWaveIdTablel6>GetInstrumentReferenceTablep6>GetInstrumentCount(6>GetInstrumentF6>5DInfoBlock@Instrument&toKeyRegionChunk#GetKeyRegionN6F5@KeyRegion&toVelocityRegionChunk#GetVelocityRegionV6N5@VelocityRegion&waveIdTableIndex(#&optionParameter#GetOriginalKey6VGetVolume6VGetPan6VGetPitch{6VIsIgnoreNoteOff6VGetKeyGroup6VGetInterpolationType6VGetAdshrCurve6VGetRegionParameter^6VDRegionParameter0*020:0BQ0J0R0Zm?f?cxwDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal|xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogramz#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaithd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# ;&base_info~#B &base#&flags#&base_count# ;&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listnwsndinternal@DirectChunk&toRegion#GetRegion76@RangeChunk&borderTable#GetRegionTableAddress-65GetRegion765@IndexChunk &min#&max#&reserved9#&toRegionT#GetRegion76 5RegionTypeREGION_TYPE_DIRECT REGION_TYPE_RANGE REGION_TYPE_INDEX REGION_TYPE_UNKNOWN ^000 ??? i?c?[03B0?&tinfoC#&offset_flags#} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 PPPPP$PPPPPlPPPP P P P P PP P PPPPPPPPPP Px PPPPPPPPPPPPLPPPPPPP4PPP P$ PPP&PCuPDZP?P$P POOOO}O)ON N 0N M MZM LLALLKKBK KJ JqJ5JIIxI3IHHeH#HGGRGGFFcFEF FEE&7EDCDQDRDSwDT\DUADV&DW DXCYCZC[C\C]iC^OCE4C_C`BaBbBcBdBFyBG_BHEBI+BJBKALAMANAOAPuAr[AsAAt'Au Av@w@x@y@z@fr@{X@|>@}$@~ @?????o?gV?h=?i$?j ?k>l>m>n>o>pv>e]>qC>)>>=====t=Z=@=&= =<<<<<q<W<><%< <;;;;;v;];D;+;;:::::|:c:J:1::999999j9Q999!9 988888y8a8I8\P0AP &P$ POO0Ol+O N  NT 2N M \M L4LCLGF$ 877b7(3766i665i554 4D43!3:W32r21s10`0//b]/`/h.8.GR..-N-?3-P,L,fg,A(,E+C+Xc+I$+R**uZ*z*))E)V)(p}(:(''^''&&>&%%|\%~%$$J$$#T#sI# #3"0"-Z"]"5!Z!m[!d!w j =d : Ojqb`_h,8GON?PLif.AECX^I,RuzLVs@pVh0|u~7_-Ts3l0=-]5ZwmDdwj=g+)Vb v  1   "Q ; J  q8   l 10 . ^ 6 [6 nxkx< *gsB#c(+Wf }9$7JI$IzIHH<gHL%H<GPG0TG<G<F4F<eF$uQJO"O "+"M"L8"K$"KP"DK\"KL"Jx" JL"sJ "5I"F"E"E"&""$(4Dt0X, 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EA FC FE (FG 0F I PFL `F(N F(P F R F(T FV GX HZ H] H` (Hb 0Hd 8Hf @Hh PHhj HHm Ip Is Ju 0Kw HKz PK| K8~ L L L 0L @M HM PM XM0 M MX M N N N N N  NP 0O P P P 8P PPp P P P P Q  (Q  HQ  hQQmPpI/0 1294816731 0 0 100666 120692 ` ELF(|4(30--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-@`Vx EPp`PUx LXP M8NW:Pointer must not be NULL (bankFile)snd_BankFileReader.cppNW:Pointer must not be NULL (infoBlock)INFO8@-@P@P &P 8P*004 +P*P000 3XhPCBNKinvalid file signature. bank file is not available.snd_BankFileReader.cpp@-@O-@P`p0VPY PZP$!s P               \snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_BankFileReader.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppbank file is not supported version. please reconvert file using new version tools. (SUPPORTED_FILE_VERSION:0x%08x >= your version:0x%08x) bank file is not supported version. please reconvert file using new version tools. (CURRENT_FILE_VERSION:0x%08x <= your version:0x%08x) NW:Failed assertion infoBlock->header.kind == SIGNATURE_INFO_BLOCKNW:Failed assertion velocityRegion->waveIdTableIndex < m_pInfoBlockBody->GetWaveIdCount()`armcc+|     A|`armcc+|     A|`armcc+|     $At `armcc+|     A~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0U IsValidFileHeaderbankFile6x__result#qheaderRU $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0AthisRbankFile4x__result!qinfoBlockUXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolQ*thisinfoprogramNofkeyHvelocity5x__result"qinstrumentYHqkeyRegion XdqvelocityRegionZqwaveId][qregionParameterTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]cthis"w__resultP,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwap!lval!pw__result!PQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwapL0valLpw__resultLPQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwapA valA"w__resultAPrdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap0valPw__result ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwap val w__result P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwap6val6w__result6P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cpp (%!@o1513 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cpp!,z*  X d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cpp- !?,E! *  4! %  #6 ;( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}DHPPT}}DHPQVPT}}048PXSWRV Q UPT}}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQGHLKJIp@-@PP 88pNW:Failed assertion index < table.countsnd_Util.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44thise>index w__result]P0p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h    }4}Q4UP4TNOSRQP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisew__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h(*> }P QUVZYXWp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]rthis"w__resultPt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.h    }}PT\]a`_^@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]vthis"w__resultAPt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.h   }}PTcdhgfep@-@P`p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$|'$this>index w__result]P t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.h   &}$}Q$UP$TkjD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hnmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#srd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%ivu32r:%6ivs16>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hu$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsxwd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hzd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#~d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickL#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale #&yn16#&yn26#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLengthA#&pAdpcmContext#&userParamW# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId #&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00A nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBufferW#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutg#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSizer#&m_EarlyGain#&m_FusedGain#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ A&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32iType32)iResU16 siResU32uiResS32Av!|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder #&headerSize#&version(#&fileSize(# &dataBlocks#&reserved #@BinaryBlockHeader&kind#&size#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5W0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding #&offset8#@ReferenceWithSize #&size(#@Table (&count(#&itemN#@ReferenceTable )#@BlockReferenceTable &item#@SoundFileHeader &header#&blockReferenceTable#@BitFlag&bitFlag(#@WaveId&waveArchiveId(#&waveIndex(#@Table  (&count(# &itemg#@WaveIdTable &tableB#GetWaveId]6e5GetCount6e@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount#&m_Count#&m_IrregularCount# ?Y}0a$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint?ad?i? nw snd internal@ BankFile@FileHeader #GetInfoBlock6@InfoBlockBody&toWaveIdTable#&toInstrumentReferenceTable#GetWaveIdTable6GetInstrumentReferenceTable6GetWaveIdCount6GetInstrumentCountA6GetWaveId]65GetInstrument65@InfoBlock&headerT#&body#@Instrument&toKeyRegionChunk#GetKeyRegion 65@KeyRegion&toVelocityRegionChunk#GetVelocityRegion6 5@ VelocityRegion&waveIdTableIndex(#&optionParameter#GetOriginalKey6GetVolume6GetPan6GetPitch6IsIgnoreNoteOff6GetKeyGroup6GetInterpolationType6GetAdshrCurve6 GetRegionParameter 6@ RegionParameter(&originalKey# &padding1#&volume# &padding2#&pan#&surroundPan,#  &padding3!# &pitch# &isIgnoreNoteOff#&keyGroup#&interpolationType# &padding4#&offset#&refToAdshrCurve#&adshrCurvei# N000y00 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BankFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000?anwsndinternal@VelocityRegionInfo&waveArchiveId#&waveIndex#&pitch#&adshrCurvei# &originalKey#&volume#&pan#&isIgnoreNoteOff#&keyGroup#&interpolationType#@BankFileReader&m_pHeader#&m_pInfoBlockBody#BankFileReader65ReadVelocityRegionInfo65555GetWaveIdTable6000Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalio d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0A nw snd@ FxReverb#&m_Param# &m_pBufferW#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutQ#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSize#&m_EarlyGain#&m_FusedGain#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ A&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_AddrW#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArgW#&m_SoundThreadCoreNoA#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallback! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh5 5500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange#T&m_TempoRatio#X&m_TickFraction#\&m_SkipTickCounter#`&m_SkipTimeCounter#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#&m_LocalVariable#&m_TickCounterw#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo #&callback#*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrack%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocator'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal)xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume#&m_Pan#&m_SurroundPan#0@?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounterA#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCountA#&m_ChannelCountA# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffsetA#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_OffsetA#D&m_BlockBytes#H&m_BufferBlockIndexA#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoolDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverP(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#R\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndYXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# V&base_info#B &base#&flags#&base_count# V&base_info#F__si_class_type_info &base#&base_type%#0!i__builtin_va_list0D0LB0Z&tinfo^#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cpp[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableA&m_v#A_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablead:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablecd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #ed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#k!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 SSSSS$SSSSSlSSS S S S S SNSGS4GSUS\ScSSSzS_SDS)SSRR LR Q QNQGEQUQ\Pc%P POOOOOoO UO!;O"!O#O$N&N'N(N)N*qN+XN,?N-&N. 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 "ARM 40d 3(0|l ,m^p ^p^p ^p ^p^p^p^p^p ^p^p$($ MMZMMf|MMfMtM^MMjtMt=R(=z(==R=F0=v ===$== -!-"-"\-B$-$-%->&-&-~'-(-(N)T)p**@+<N+8+4+@+xr,4,4,l,l^pd-GMl-=--./\/l 0 ^p0NM 0t=0-124P2ll2^p2UM2=3-44@h4lf4^p5\M5|=5-6(7@)h7l'7$^p7cM7=08-499\k0: lF=<:-:h<P; lE=\;-<h l<lD=t< = lL=,=->hD?l=L?(}t@ l=@-TAhDAlP=A tBl=|BDCl=LCDl=DjDl =D@TE l=`E-FhlFl =tF0Gl=GHH l=TH-=(TTl"=TdUl=UD6Z lK=Z-[x\ lJ=\-\h$] lG=0]0-`^_l=_|_ lQ=`-`Odal=la al=ablI=bHcl=Pc4dl== 0.0f3snd_BasicSound.cppp@-P@T, LP L t0@pNW:Pointer must not be NULL (player)snd_BasicSound.cppNW:Failed assertion m_pSoundPlayer == NULLp@-P@T0 TTP T 8pNW:Pointer must not be NULL (player)snd_BasicSound.cppNW:Failed assertion player == m_pSoundPlayer|@-@PUU0 08 88PP $1/|snd_BasicSound.cppp@-@PPp  0 3/`Q /@-@@-@ P /p@-P@T, PPP P |4@pNW:Pointer must not be NULL (extPlayer)snd_BasicSound.cppNW:Failed assertion m_pExtSoundPlayer == NULLp@-P@T0 TTP T /8pNW:Pointer must not be NULL (extPlayer)snd_BasicSound.cppNW:Failed assertion extPlayer == m_pExtSoundPlayer P /p@-@PU PP1/pdZ j dA-@`pV) P P P P tz ZUP= t 0 +P P P P t( 0z ZUP t 0 L0 Unexpected pause state %dsnd_BasicSound.cpp?./p@-@PP pd 0Z Z d?- /@-,M@P P P P,Ѝ@PP P1/PPPp P 1/pP 1/P P P t t(1/ (1/ P ( 0 3/P7 P             L P$T((( 00= 0.0fSsnd_BasicSound.cpp0@-- M@P@UU0 0 TT Ѝ0bus is out of bounds(%d) %d <= bus < %d not satisfied.snd_BasicSound.cppp@--@@P < \\ * @H pNW:Failed assertion volume >= 0.0fCsnd_BasicSound.cpp@-@|00@@XX@@dd@@tt@@@@@@@@@@@@@-@d@-@tP P/@-0 ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_BasicSound.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpppriority is out of bounds(%d) %d <= priority <= %d not satisfied.NW:Pointer must not be NULL (ambientArgInfo.argAllocatorCallback)`armcc+|     A~`armcc+|     lAz`armcc+|     A|`armcc+|     $,A{ApQ{Ap`armcc+|      `armcc+|     tAz`armcc+|      `armcc+|     TA|`armcc+|     Az`armcc+|     A~`armcc+|      `armcc+|     A~`armcc+|      `armcc+|      `armcc+|     Az`armcc+|      ,`armcc+|     LAz`armcc+|      TA~A|R~`armcc+|     $dA|AzV|`armcc+|      <A~A|L~`armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|     PAz`armcc+|     PAz`armcc+|     PAz`armcc+|      `armcc+|     (`A}A{AxS{A}`armcc+|     A~`armcc+|     A~`armcc+|     HA|`armcc+|     LA|`armcc+|     HA|`armcc+|     LA|`armcc+|     HA|`armcc+|     LA|`armcc+|     HA|`armcc+|     LA|`armcc+|     A|`armcc+|     DA|`armcc+|     A~`armcc+|     LAyAq   Anq AyA n`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( 3 thisx"w__resultxPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lint lthisx>priority d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisx>fadeFrames qframesV\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],boolr ,thisxsplayerStartFlagscmdmgrIrambientParamDhscommandOmhscommandOZ,scommandOGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tboolint tthisxflagtfadeFramesVsframes"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int thisx)framesd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tint Tthisx>frames ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int6 thisx6qbasicPlayerUUqcmdmgrIW$qcommand[Vpsi#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisx"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool thisx*x__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisx"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool] thisx*x__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisx)id(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 thisxFqcmdmgrIVqcommandOU$\scmdmgrI3scommandO d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],boolT ,thist*x__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lintn Lthisx^priority@ambientPriority"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tfloat Tthisxbvolume:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dfloatint dthisx~volumeV9frames 8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<float <thisxbpitch:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float thisx-pand:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float thisx-lpfFreqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intfloat, thisxAtype.valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatS thisx-surroundPan d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pu Pthisx>panMode qcmdmgrIWqcommandaV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P Pthisx>panCurveL qcmdmgrIWqcommandaV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pbool Pthisx>isFrontBypass qcmdmgrIWqcommandOV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float thisx-sendd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`float `thisxbusxsendPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int? thist"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]inth thist"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H Hthisx>player> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L Lthisx>player> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H" Hthisx>actorg d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LF Lthisx>actorg d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hj Hthisx>extPlayerm d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L Lthisx>extPlayerm d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H Hthisx>pHeaps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L Lthisx>pHeaps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 thisx>ambientArgInfo2 qambientArgT@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DintW6DambientInfo2RsoundId4x__result!qpriorityV<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865])thisx"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatintLthisxfsvolumeNspan6ssurroundPanspitchslpfFreqsbiquadFilterTypesbiquadFilterValuesmainSendrfxSendxscmdmgrIscommand}r0sisi_(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp) d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp8   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp   y2 p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp   ~  +  -@ 9 9     y  +   1 4"( ! "& & *! &    !& & d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp! D 2     g &z  D   >     &} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~> T d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp6+"&! #~& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppX d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp<G& & ! ! -" #& &"& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp6 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp 9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp&   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp"*& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp"*& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp"& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp,8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp ! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp " d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp ! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp " d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp ! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp " d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp ! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp " d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp , {"  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp4z6 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp!,   - &' .  D#|O"!'& #~+r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}PT}l} Q lUPlT}} Q UPT}}L}LP}P,}(WtWLW(V`(U P ,T } P}t}hUU PUlpURtW Q tVPtT } Q P}T}QTUPTT}}`PPT}}PT }PP Q}}PT }PP Q}QP}}8lW,lXPT,} $PP,Q}L}RLU Q LVPLT}}P}PT} T P TT}}`}`d}QdU d P dT}}8}8<} < P <T} P} P }  Q P} P}P} Q PUPPT}P} Q PUPPT}P} Q PUPPT} P}}  } X} X\}\`}  ` Q`UP`T}}PT}}PT}H} Q HTPHU}L} Q LTPLU}H} Q HTPHU}L} Q LTPLU}H} Q HTPHU}L} Q LTPLU}H} Q HTPHU}L} Q LTPLU}}QVPU}D} PQDUPDT}}PT}} }< }}<}}PDV8XW 4 ,U     $P$T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQBCEFJIHG/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3thisbw__resultbP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2H}PLMQPON/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>this)parent w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg=h}QPSTXWVU            $/?`armcc+|      Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L6Lthis}w__result}PHv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hL}LPZ[_^]\            $/?`armcc+|      Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LLthisw__resultPHv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hL}LPabfedcH/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] &l thisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hCEZ }P Qhimlkj /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float this:w__result w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.h0}Poptsrq /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float this:w__result w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.h 2}Pvw{zyx4/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int . this:w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.h%'< }P Q}~ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float Tthis:w__result w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.h*@}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float {this:w__result w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.h!4}P@ ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float this:)busw__result w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.h+C}QP     /?`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thislw__resultlPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h;<}P    /?`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] "thislv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h }P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thistw__result Pv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h }P Q    /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] $ thisw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hF#G } P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 P thisxv__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h}Pp@-@Pp`armcc+|     A|p@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X ?,this"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,T  P/`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolz $this*x__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h<$}PP$Q  Q  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] o  thisu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h0= } P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolE s thisw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h!#8 }P Q@-@P   ` 0  0`armcc+|     XA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X^|Xthis:x__result{"u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  } }X}  PXTp@--@@P P p`armcc+|     $8A|AzK|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8intA Y8this~targetValue{Vframes8u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h &}}4}48}Q8U 8 P 8Tp@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X ,this"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,T   /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/ :this-value{u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h 0} Pp@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X ,.this"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,T@-@P @`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],int,this6x__result#u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  },} PP,T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisxw__result>Pv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h#%< }P Q   /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisxv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h,}P p@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X e,this"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,TN2nw3snd8internal10BasicSoundED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#! d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h#$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings&%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall*d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#.d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#0,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager 2d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd54d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h7d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#9d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#;d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#= d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#Ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#Cd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0E@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizenGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalJId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hML D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_EnabledUd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionXWTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h[Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coefY#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternalad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 00dchd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodeb6binternal@LinkListImpl &m_SizeA#&m_BaseNodeT#isize_typek%iNodeo%0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned longfloat00000nwsnd@SoundParam(&volume{#&pitch{#&pan{#&span{# &fxSend{#&lpf{#&biquadFilterValue{#&biquadFilterType#&priority# &userData#$SoundParam}6}@SoundAmbientParam(&volume{#&pitch{#&pan{#&span{# &fxSend{#&lpf{#&biquadFilterValue{#&biquadFilterType#&priority# &userData#$SoundAmbientParam6internal@SoundActorParam &volume{#&pitch{#&pan{#SoundActorParaml6lReset6l@BasicSound(__vptr#0&m_pPlayerHeapW#0&m_pGeneralHandler#&m_pTempGeneralHandler# 0&m_pSoundPlayer#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag# PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState#&m_UnPauseFlag#&m_AutoStopCounter(#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume{#&m_ExtPan{#&m_ExtPitch{#&m_LpfFreq{#&m_BiquadFilterValue{#&m_MainSend{#{&m_FxSend-#&m_ExtSurroundPan{#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0k¶mUpdateCallback#0&argUpdateCallback#0&argAllocatorCallback0#&arg# &argSize#@AmbientParamUpdateCallback(__vptr#@AmbientArgUpdateCallback(__vptr#@AmbientArgAllocatorCallback(__vptr#*s_TypeInfoGetRuntimeTypeInfo 6tBasicSoundx6x~BasicSound#6xUpdate6xStartPrepared6xStop6x5Pause6x55SetAutoStopCounter6x5FadeIn6x5Initialize# 6xFinalize#6xIsPause6tSetPriority6x55SetInitialVolume6x5SetVolume6x5: SetPitch6x5SetPan6x5SetLpfFreq6x5SetBiquadFilter6x55SetSurroundPan6x5SetPanMode6x5SetPanCurve6x5LSetPlayerPriority6x5SetFrontBypass6x5SetMainSend6x5SetFxSend6x55GetRemainingFadeFrames6tGetRemainingPauseFadeFrames6tSetId6x5GetSoundPlayer>6xAttachSoundPlayer6x5>DetachSoundPlayer6x5>AttachSoundActor6x5DetachSoundActor6x5AttachExternalSoundPlayer6x5DetachExternalSoundPlayer6x5AttachPlayerHeap6x5DetachPlayerHeap6x5SetAmbientInfo6x52?.cGetAmbientPriority525IsAttachedGeneralHandle6xIsAttachedTempGeneralHandle6xDetachGeneralHandle6xDetachTempGeneralHandle6xOnUpdatePlayerPriority#$6xUpdateMoveValue#(6xUpdateParam#,6x080p0800hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ul` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolfloatint0nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD DRIVER_COMMAND_SEQTRACK_BANKINDEX !DRIVER_COMMAND_WAVESND_SETUP "DRIVER_COMMAND_WAVESND_CHANNELPRIO #DRIVER_COMMAND_WAVESND_PRIOFIX $DRIVER_COMMAND_STRM_INIT %DRIVER_COMMAND_STRM_SETUP &DRIVER_COMMAND_STRM_STOP 'DRIVER_COMMAND_STRM_LOADHEADER (DRIVER_COMMAND_STRM_LOADDATA )DRIVER_COMMAND_STRM_TRACK_VOLUME *DRIVER_COMMAND_STRM_TRACK_PAN +DRIVER_COMMAND_STRM_TRACK_SPAN ,DRIVER_COMMAND_INVALIDATE_DATA -DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK .DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_APPEND_EFFECT 0DRIVER_COMMAND_CLEAR_EFFECT 1DRIVER_COMMAND_ALLVOICES_SYNC 2@DriverCommand&next#&id#&tag#&memory_next# 0S@DriverCommandPlayerS#0&player#&flag#@DriverCommandPlayerInitS#&player#&availableFlagPtr#@DriverCommandPlayerPanParamS#&player#&panMode#&panCurveL#@DriverCommandPlayerParam<S#&player#&volume#&pitch#&pan#&surroundPan# &lpfFreq#$&biquadFilterType#(&biquadFilterValue#,&mainSend#0&fxSendD #4ond:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00000.nwsndinternal@DriverCommandManager&m_SendCommandQueue#>&m_SendCommandQueueBuffer#4&m_RecvCommandQueue#>&m_RecvCommandQueueBuffere#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancePushCommand65AllocMemory65AllocCommand6AllocCommand6AllocCommand6AllocCommand.6?00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hrqDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@ExternalSoundPlayer&m_SoundList#&m_PlayableCount# iSoundList'VRemoveSound6=5x0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.htd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#||d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSize~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurveL#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# IsPlayFinished60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundStartable(__vptr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwsnd@SoundActorX#0&m_pSoundArchivePlayer#W&m_ActorPlayer#&m_ActorParam#H&m_IsInitialized#T&m_IsFinalized#UiActorPlayerE+detail_GetActorParam60v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParamG#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundArchivePlayer#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundHandle&m_pSound#DetachSound6008Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intfloat08nwsnd@SoundPlayerH&m_SoundList#&m_PriorityList# &m_PlayerHeapList#&m_PlayableCount#$&m_PlayableLimit#(&m_Volume#,&m_LpfFreq#0&m_BiquadType#4&m_BiquadValue#8&m_MainSend#<&m_FxSend#@iPlayerHeapList9iSoundList?iPriorityListEGetVolume6:GetLpfFreq6:GetBiquadFilterType6:GetBiquadFilterValue6:GetMainSend6:GetFxSend6:5detail_RemoveSound6>5detail_SortPriorityList6>5detail_FreePlayerHeap6>5060w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.h(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolfloatvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type*#0&i__builtin_va_list?0000.00000B0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_vj#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex(#$&m_usedCount(#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# MoveValue6InitValue65{SetTarget65{5GetValue{6Update6IsFinished6GetRemainingCount600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 8#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 8#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 8#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 E$lLSLSZLZ L HHLLTHLl !"H"#L#$%%&t&'(T()*+,<,-`-.d.//aov}h 01233  xtJ8CuvEmR7~L~S~Zb~2~ } } } U} $}||v|B||{{\{{zzQzzyyg%g gfffffofUf;f!ffeeeeeleRe8eeedddddodVd>d%d dcccccocVc9[? [@[ZZZZZxZ`ZHZ0 o$T90l r3U'8CZuYYGkYN9YUY\XfX+XWWlWVVVUYUUTTJTc TqSSx>SRRjmRRQQ:QP%|P%PO]ONlNMYMLLLKKJIIdIQ(IOHUH#`H2HG9G*AG?F=F;]F7FSE,E0XE.EGD4DAKDDfCtCv-ClBnBqRBzBEA|AZHA~A@_z@6@??R??>x|>7>==e= =<<h><j;;p;,;::Cj:]+:99w9<9L9 8I8tD8c8W7au7(F7%66=65r55h4 43K32x211100QZ0O$0U/#/2/H/9/*.?.=G.;.7-S-,p-0@-. -G,4,Ag,0,f++v}+l<+n*q*z*E_*|,*Z)~))_L))((X(!('x'q'9'&&&Q&&h%j%]%,%$$$CZ$]($###m#L?# #I"t"cu"W:"a"(!H!O\!V$!]   R  az~9dzr<yi.kDv&.5oMr [|7k/M!~J=dXIPWW^ M \uy4eus7zd)l  ?   | J; Q X _ >       2 |9uf9t{q,mQ {d~4~ }P } }P W}L &}| x|D|P|{ {^{H{HzLzLSzT zHyLyl>yDy xTx x !wH"ewL#$w $v%vt&v'{vT(Pv)%v,*u+u<,u`-bud.qqq?rrrr@ssBttCuuuDvvvEwwwFxxxGzzzH{{{I|||J}}}K~~~M NO 0Ict~~P ~~  }}Q }}  zzR zz   yyS yy   xxT xx  ||U ||  {{V {{  ~}zyx|{5 4!  $(,04*whlwwwwww*hl*hl*hl*hl*hl*hl*hl*hl*hl*hl*hl*hl *hl*hl*hl *hl*hl *hl*hl*hl ,*hl .*hl *hl *hl *hl  ,*hl*hl*hl*hl zzxE     y                 O d      $ A _ k      &        + U j   y     ! 1 A L R  ]|  . 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.ARM.attributes.strtab.shstrtab.rel.constdata__ZTIN2nw3snd8internal10BasicSoundE.relt._ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_24DriverCommandPlayerParamEEEPT_v.relt._ZNK2nw3snd8internal9MoveValueIfiE17GetRemainingCountEv.relt._ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_27DriverCommandPlayerPanParamEEEPT_v.relt._ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_23DriverCommandPlayerInitEEEPT_v.relt._ZN2nw3snd8internal9MoveValueIfiE9SetTargetEfi.relt._ZNK2nw3snd8internal9MoveValueIfiE8GetValueEv.relt._ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_19DriverCommandPlayerEEEPT_v.reli._ZN2nw3snd8internal10BasicSoundD0Ev.reli._ZNK2nw3snd8internal10BasicSound18GetRuntimeTypeInfoEv.rel.constdata__ZTVN2nw3snd8internal10BasicSoundE.rel.arm_vfe_vtableinfo_ZTVN2nw3snd8internal10BasicSoundE.rel.debug_line.rel.debug_info.rel.debug_frame.rel.init_array.rel.arm_vfe_vcallinfoi._ZN2nw3snd8internal10BasicSound8FinalizeEv.rel.arm_vfe_vcallinfoi._ZN2nw3snd8internal10BasicSound6UpdateEv.rel.arm_vfe_vcallinfoi._ZN2nw3snd8internal10BasicSound4StopEi.rel.arm_vfe_vcallinfoi._ZN2nw3snd8internal10BasicSound18GetAmbientPriorityERKNS2_11AmbientInfoEj.rel.arm_vfe_vcallinfoi._ZN2nw3snd8internal10BasicSound17SetPlayerPriorityEi.rel.arm_vfe_vcallinfoi._ZN2nw3snd8internal10BasicSound14SetFrontBypassEb.rel.arm_vfe_vcallinfoi._ZN2nw3snd8internal10BasicSound14SetAmbientInfoERKNS2_11AmbientInfoE.rel.arm_vfe_vcallinfoi._ZN2nw3snd8internal10BasicSound11UpdateParamEv.rel.arm_vfe_vcallinfoi._ZN2nw3snd8internal10BasicSound11SetPanCurveENS0_8PanCurveE.rel.arm_vfe_vcallinfoi._ZN2nw3snd8internal10BasicSound10SetPanModeENS0_7PanModeE.rel.arm_vfe_vcallinfoi._ZN2nw3snd8internal10BasicSound10InitializeEv.rel.ARM.exidx.reli.__sti___18_snd_BasicSound_cpp.reli._ZNK2nw3snd8internal10BasicSound27GetRemainingPauseFadeFramesEv.reli._ZNK2nw3snd8internal10BasicSound22GetRemainingFadeFramesEv.reli._ZN2nw3snd8internal10BasicSoundC2Ev.reli._ZN2nw3snd8internal10BasicSound9SetVolumeEfi.reli._ZN2nw3snd8internal10BasicSound9SetFxSendENS0_6AuxBusEf.reli._ZN2nw3snd8internal10BasicSound8SetPitchEf.reli._ZN2nw3snd8internal10BasicSound8FinalizeEv.reli._ZN2nw3snd8internal10BasicSound6UpdateEv.reli._ZN2nw3snd8internal10BasicSound6FadeInEi.reli._ZN2nw3snd8internal10BasicSound5PauseEbi.reli._ZN2nw3snd8internal10BasicSound4StopEi.reli._ZN2nw3snd8internal10BasicSound25DetachExternalSoundPlayerEPNS1_19ExternalSoundPlayerE.reli._ZN2nw3snd8internal10BasicSound25AttachExternalSoundPlayerEPNS1_19ExternalSoundPlayerE.reli._ZN2nw3snd8internal10BasicSound23DetachTempGeneralHandleEv.reli._ZN2nw3snd8internal10BasicSound19DetachGeneralHandleEv.reli._ZN2nw3snd8internal10BasicSound17SetPlayerPriorityEi.reli._ZN2nw3snd8internal10BasicSound17DetachSoundPlayerEPNS0_11SoundPlayerE.reli._ZN2nw3snd8internal10BasicSound17AttachSoundPlayerEPNS0_11SoundPlayerE.reli._ZN2nw3snd8internal10BasicSound16SetInitialVolumeEf.reli._ZN2nw3snd8internal10BasicSound16DetachSoundActorEPNS0_10SoundActorE.reli._ZN2nw3snd8internal10BasicSound16DetachPlayerHeapEPNS1_10PlayerHeapE.reli._ZN2nw3snd8internal10BasicSound16AttachSoundActorEPNS0_10SoundActorE.reli._ZN2nw3snd8internal10BasicSound16AttachPlayerHeapEPNS1_10PlayerHeapE.reli._ZN2nw3snd8internal10BasicSound15UpdateMoveValueEv.reli._ZN2nw3snd8internal10BasicSound14SetFrontBypassEb.reli._ZN2nw3snd8internal10BasicSound14SetAmbientInfoERKNS2_11AmbientInfoE.reli._ZN2nw3snd8internal10BasicSound11UpdateParamEv.reli._ZN2nw3snd8internal10BasicSound11SetPriorityEii.reli._ZN2nw3snd8internal10BasicSound11SetPanCurveENS0_8PanCurveE.reli._ZN2nw3snd8internal10BasicSound10SetPanModeENS0_7PanModeE.reli._ZN2nw3snd8internal10BasicSound10InitializeEv.reli._ZN2nw2ut6Endian5BSwapEy.reli._ZN2nw2ut6Endian5BSwapEx.reli._ZN2nw2ut6Endian5BSwapEi.reli._ZN2nw2ut6Endian5BSwapEf.symtab.debug_abbrev__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000__ARM_grp._ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EEE.2_0f1000_dDdBPlWKgDe_f00000__ARM_grp._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EEE.2_oy3000_TVwR10XCAJ0_a20000__ARM_grp._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EEE.2_oy3000_g13Mg4E6tD4_a20000__ARM_grp._ZN2nw3snd8internal12InstancePoolINS1_6driver17StreamSoundPlayer18StreamDataLoadTaskEEE.2_k24000_1cZeUPhuiQe_I20000__ARM_grp._ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EEE.2_k24000_LYFWetMGUy0_I20000__ARM_grp._ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EEE.2_ki2000_o8PGabr$8X9_d10000__ARM_grp._ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EEE.2_ki2000_Z5uPL7rJg03_d10000__ARM_grp._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EEE.2_oy3000_bAeIzLfYti9_a20000__ARM_grp._ZN2nw3snd8internal9MoveValueIfiEE.2_w41000_ItfzcVlUiE1_c00000__ARM_grp._ZN2nn2os6detail26InterCoreBlockingQueueBaseINS0_24InterCoreCriticalSectionEEE.2_MC1000_1ze1bwLQ7hd_K00000__ARM_grp._ZN2nn4util11ADLFireWall11NonCopyableINS_2os6detail2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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  t}tP}P}PPT}0}P0T}}PT}}  } } }}   QUPT}}  } X} X\}\`}  ` Q`UP`T}L} Q LUPLT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQXY [\`_^]/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]+thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h/*}Pbcgfed/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] F thisw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h#$ } Pijk@-@@`armcc+|     A~mnrqpo /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intW"  val*ptrw__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hC!E_ } QP Rtuyxwv /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolcthis*xw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h}QPR{|~}/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W! ptrw__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h: <Q }P Q@-@P`  PP`armcc+|     \AzLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWf\(prupdateT< 6x__result#iStoragehEkU'v('nrx,hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\Tp@-@P p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool this>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP T /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int?c this)operandw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h } Q P@-M@ `armcc+|     (A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intl(this.vtrflf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h}}(} P (Tp@-@P`U p`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<boolq <this,>isManualReset c d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.h J}<}Q<UP<Tp@-@P@p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],boolc,this,>isManualReset w__result,P(c d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.h },}Q,UP,T-0`armcc+|     Ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]1this"w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h0&}}PS/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void09 thisv__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h"8}Pp@-@Pp`armcc+|     A|N2nw3snd8internal6driver16BasicSoundPlayerED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager \d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool(00nnfndARMv6@Interlocked@AtomicStorageSelecter(iType(9!0 cAtomicUpdate(55: detailxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?(?nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*60th d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@LightEvent&m_Counter#LightEvent,6,5Initialize6,5Signal6,ClearSignal6,0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coefY#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#  Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolintvoid00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurveL#!&fxSend#$PlayerParamSet6Initialize6@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# BasicSoundPlayer6~BasicSoundPlayer6Initialize#6Finalize# 6SetBiquadFilter655SetFxSend655GetFxSend65000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#"!|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallback)(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrack-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocator/xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParamG#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#043d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag:(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#<\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait?>ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intfloat@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# @&base_info#B &base#&flags#&base_count# @&base_info#F__si_class_type_info &base#&base_type!#0i__builtin_va_listB0D&tinfoH#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppAd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableCd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?(?nnfnd@InterlockedVariable(&m_v#@AssignFunc&m_operand(#operator()65AssignFunc65InterlockedVariable6operator=65AtomicUpdateConditional65?00(Ed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableGd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Kd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#Od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#RQd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'pg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExcLoadRegEx5cStoreRegEx550V!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 FFFFiF[FFFF$FFFFFlFFtFF F F F F F` F FP FFFFLFFtFFbFFFmF{EE,aE$Y;EEDiD[DDDqDVD;D DCCwC 4C B B B MBBAAbAt A@b@)@?m?{?>,>> >!>"s>#Y>$?>%%>& >'=(=)=*=+=:p=.W=/>=0%=1 =2<3<4<5<6<7v<8^<-E<9,<<<=;>;?;@;A;B};Cd;DK;E3;;;F;G:H:V:I:J:Ko:LW:M?:N':O:P9Q9R9S9T9UD0D D$sDXD=D0"DlEE,lE$Y]9V"988k8]587v7A7d6]6 6o5}t5,544Q4C3T3A 3E2G?2Q1K71I0M0O//d/$/..W..-y-6-,,p,1,++m+!+>**N* *))I))(8x(&+(('+'-O'< '!&6w&(&%3%1Z%/%:$$T$ $$##a#&#""o" ."!!t!*!C Tt A EGYQKkIMmO>n6ItBf>)Qz8?&(+-J<!6W31/y:A $}Na -R^wepZ~  A R  h ?(  ) "K 4   ] "    f 6  _hxfq>yJ`ygr[CtyC0 6C B B` BP ALkE>+$=E<"!E," "E"i"iD"[C""OB""B"A "R"dA"tA "@ "b+"b@("+@\"? "m? 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(ת/'\v0G='B1z&)2 q&2 &٥3 %[p4J ?%:5~ $&6 t$6$ۙ7#Wc8SD#,9"!9{"ݾ:"݆;,!OO ! m?AC3@zY@ AmB%0JC_3DjDEZ[FKDGGHdI?B%J}^JKceL:=$Mz#M~N^O>@PbPQZMRLHSSryT22Uc+UyVWW;> XgX wYN+ZdXZ[[C\IK\]fV^4A__ߑoe`#:ata݋uob4ci "cۇ yud1 ea &eل |wf / "g] 'g׃ }xh- "i[ (iՂ ~wj- !kZ )kӂ ~ul, mY)mсtn+oV+ovp)"qQ.q{{r$)sH4stt7u8=ujvLwȵKxjZxmyŢ^%zCDz/!.gѳ"2/.ц#]-;Y$[-+%,%,w& ,Ӟ'A+Hm(pP+<)* ****է+1)Ot,cJ)A-(.|(.(צ/*'Qr0]H'>1& 2 {&2 &ٟ3) %Rj4\ H%55 $5 {$6$۔7*#Q^8]I#(9"9|"ݽ:"݆;,!PP<_I!= =} ߮> x?,PB@_I AA{BlC)S6D[FE!EwFdGY1HM>H|+IlJgKh7L1.M\=MWN}O~QP'Q!^QD2Re>SPT"mUjNV 1W~XY tYZn[#\#q] ^~_ `ia )cA !dڨ XIeO yff g־ Bh| Ej [ kҠ`mA"{no'@qd>v==';/=S^:<uÙ9;7Q; 6:E1 v5(:S Q49fm 339Ɓ 28{Ǐ 17ȗ/|7ț.6ɚ-{6ɔ,5ʋ+5~~+5n*4q[)4E/(3_-B',3W&2Io%D2$1/η#_1Ε"0r!}0M 0( /d 9-/ Y.Cѱ!zN.ш"-!^#p-4$- %,n%##,Ӵ&E+Mԉ'gD+^(*,4)d* *) *)}ֶ+)֍,$(`d-@.(<.\'E/vG'/&-0 ]&٧1 %څ2 p%d3 $ E4 ~$(5$ 6#y6  #7"v8"ݶ9!{ި: !ߝ;y ߕ<=c>+?C@RA[B*yC'D4(FhuYG$H(IPn$KS}LZMVO*=PyZjRnTvUrW_zY={[z ] =_g Bb ddgжJjl`armcc+|     (hAzAxWz`armcc+|     (hAzAxWz`armcc+|     (xAzAx[z`armcc+|     (xAzAx[z`armcc+|     (xAzAx[z`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]aL8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hinththistypevalue{Xcoef::qcoefSizeUqcoefIndexV48d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hintzhthistypevalue{Xcoef::qcoefSizeUqcoefIndexV48d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xintxthis!typevalue{Xcoef::qcoefSizeU,qcoefIndexVD8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xintexthis)typevalue{Xcoef::qcoefSizeU,qcoefIndexVD8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xintxthis1typevalue{Xcoef::qcoefSizeU,qcoefIndexVD0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatah d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPR d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp--&, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp--&, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp.!-&, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp.!-&, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp.!-&,r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}d} dh}4R4hT h QhX P hW}}d} dh}4R4hT h QhX P hW}}t} tx}DRDxT x QxX P xW}}t} tx}DRDxT x QxX P xW}}t} tx}DRDxT x QxX P xW}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQNOQRTUWXZ[]^ba`_/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0:  this6v__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.h&9}Pdeihgfj0S/S`armcc+|      ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865],intUClamp,xNlow;high(x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.4,}P,R,QP,SClamplmn@-@@`armcc+|     A~pqrp@-@Pp`armcc+|     A|tuv@-@@`armcc+|     A~xyzp@-@Pp`armcc+|     A||}~@-@@`armcc+|     A~p@-@Pp`armcc+|     A|@-@@`armcc+|     A~p@-@Pp`armcc+|     A|@-@@`armcc+|     A~p@-@Pp`armcc+|     A|N2nw3snd8internal15BiquadFilterLpfEN2nw3snd8internal15BiquadFilterHpfEN2nw3snd8internal18BiquadFilterBpf512EN2nw3snd8internal19BiquadFilterBpf1024EN2nw3snd8internal19BiquadFilterBpf2048EN2nw3snd20BiquadFilterCallbackED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTRB &n0#&n1#&n2#&d1#&d2#iBiquadFilterCoefficients0@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status#&bufferId#&next#0(tk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.h@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsnd@BiquadFilterCallback(__vptr#iCoefficients3/~BiquadFilterCallback660 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.h<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@BiquadFilterLpf#8o*COEFFICIENTS_TABLEGetCoefficients#655{5@BiquadFilterHpf#8`*COEFFICIENTS_TABLEXGetCoefficients#655{5@BiquadFilterBpf512#8y*COEFFICIENTS_TABLEGetCoefficients#6!55{5@BiquadFilterBpf1024#8\*COEFFICIENTS_TABLECGetCoefficients#6)55{5@BiquadFilterBpf2048#8\*COEFFICIENTS_TABLEGetCoefficients#6155{50 :00!0%0-xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size# |d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0(&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag!(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated##\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait&%ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# @&base_infoz#B &base#&flags#&base_count# @&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0B0D&tinfoH#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable*d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable.d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#8!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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PA-@P`p ad  4$4%4)44p@--@PPpP P @ @ 3 ` P *&'@ < p pP( 0@F h Ge (  @FI G C 4 @A 5 pP) 0@B 6 0U P 7 < p@ @P0 @ @4P# H 4I 4i 4J 4j 48 ` 49 ` 4` ! ` 4`VdC̴C?@@-@ @-@P @-@P 4P P4O-@P` 4Pp 4&! 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-Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpppriority is out of bounds(%d) %d <= priority <= %d not satisfied.`armcc+|     \A|`armcc+|     LAz`armcc+|      Ax`armcc+|      Av`armcc+|      `armcc+|     ($Aw Alw`armcc+|     A|`armcc+|     ,A|`armcc+|      $`armcc+|     $A~A| H~A `armcc+|     A|`armcc+|     <A|At   F|A `armcc+|     Az`armcc+|     TA~`armcc+|     $A~`armcc+|      `armcc+|      `armcc+|     pA~`armcc+|     A~`armcc+|     $,At `armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\U GetNwInterpolationTypeFromHardwareManager\w__resultPXqresultTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LintcLthisrcallbackTcallbackData6Lsi# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Wvoice^statusl@arg"qchStatusGW,qchannelXTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intWvoiceChannelCountprioritypcallbackRcallbackData4x__result!qchannelXTqvoiceYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Wchannel@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$intvoid0$thiswaveInfo_qloopStartByteX,qloopEndByteTstartOffset d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TTthis"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int thisAtype.value{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisUsweepPitch{=sweepTime*autoUpdated:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p;pthis6x__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ww__resultpx__struct_result"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865],voidboolint0\,thisstartendsdisposeFlagschannelCountp,schannelIndex]@,swaveBufferIndexJH,swaveBuffer7sbufferEnd#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp E   z 0| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp  #~  | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp $!?    v   ( | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp&9   m7  !| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp~| 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp !  | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppr$ )| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp  | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp *Y!# 3 '# O(tKy(>~!   , r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }\}}L}PRLV Q LUPLT}} RV Q UPT}}(x|PSWRV Q UPT}P}}$ } $}$,P|YlP`X$Q$$U P $T}}PT},}P,T$}$Q$P}}(}(,},}(, PT}}PT}} }0 $}$}0XV ` 8   d QU P T}}SWRV Q UPT}T}PTT}$}P$T }  Q P}RQ P}p}PPpT}}PT},}0X\[DZ< Y8(X((WR,V Q ,UP,T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ@-@ Ѝ`armcc+|     $AzG~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$3$this.83tick pw__resultP ] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h021} } $}P$T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.h  } P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3thisw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2H}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] :  thisw__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9- }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)pw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865];this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*H}} P T8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865](#(this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*Q1}(}P(T>@-@ >`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8q8this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h;I}8}P8T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&/}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] G } thisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.h 1 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H this)statusv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.h':}QP@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%this$"w__result$Pt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.h$%}}PT@-@@  `armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865],@,this("w__result(P(t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.h7?8},}P,T  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Gthis(v__result4Pt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.h1}P  @-@@`armcc+|     A~@-@0 d`armcc+|     $A~@-@ 0P $@ `armcc+|     LA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LWLw__resultPHrinstancep d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h > 8 }L} /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this<v__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.h!}P"#$p@-@Pp`armcc+|     A|&'(@-@@@`armcc+|     $A~*+/.-,/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] l  thisw__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h "4 }P Q126543/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.h!#: }P Q89=<;: /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/ 9this)valueu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h 0}QP?@DCBA/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PFGKJIHp@-@Pp`armcc+|     A|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTMNRQPO/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hF#G}PTUYXWVp@-@P@ Pp`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865], ,this>channel w__resultP(s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h:%;},}Q,UP,T[\`_^]@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0>this"w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h}}PTbcgfed P/`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolz $this*x__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h<$}PP$Qijnmlk@-@P  0 B0`armcc+|     LA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L^XLthis6x__result#u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  } }L} PPLTpqutsr Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] o u thisu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h0= } Pwxyp@-@Pp`armcc+|     A|{|~}p@-@Pp`armcc+|     A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0UAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPT!$AddOffsetToPtrN2nw3snd8internal6driver7Channel8DisposerEN2nw3snd8internal6driver15DisposeCallbackED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#Tick6:3 0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmParam &coef#@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status9#&bufferId#&next#WaveBuffer60BiAuxBusDatatk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@Voiceld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned long0nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0 nw sndh5>0iSoundFrameUserCallback3OutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coefn#&predScale# &yn1#"&yn2#$SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP  internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#@ WaveInfot&sampleFormat#&loopFlag#&channelCount#&sampleRate#&loopStartFrame# &loopEndFrame# &channelParam#@ ChannelParam0&dataAddress#&adpcmParam\#&adpcmLoopParam#*|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h!(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned long?nwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCountL#&m_Count#&m_IrregularCount#@SingletoncGetInstancecCalcPitchRatio{5cCalcVolumeRatio{5{cGetByteBySample55#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal('d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext 6internal@LinkListImpl &m_Sizej#&m_BaseNode}#isize_typek%iNodeo%ivalue_type}p%iiterator_categoryu1@iterator#&m_pPointer#iterator65~LinkListImpl6begin6end6erase655clear600900|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDBiquadFilterCallback.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatintnwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_Value{#&m_Decay{#&m_Release{# &m_Attack{#&m_Hold#&m_HoldCounter#&m_Sustain#&padding#*VOLUME_INITCurveAdshr6Initialize65Reset65Update65GetValue{6GetStatus6SetStatus65000<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@CurveLfoParam&depth{#&speed{#&delay#&range# &padding# CurveLfoParam$6$Initialize6$@CurveLfo&m_Param#&m_DelayCounter#&m_Counter{#CurveLfo(6(Reset6(Update6(5GetValue{60GetParam46(00ZZ0,?2xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#04d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0u6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverio8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut<Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#~DisposeCallback6<0>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalio@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#D|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSizeFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwioJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamLxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurvea#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# ON d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwsndinternaldriver@HardwareManager#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolumeo#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#>&m_AuxCallbackContext#&m_EffectProcessTick?#&m_AuxCallbackWaitCounterf#iFxList?>h55(5>0iAuxCallbackGetSrcType6HardwareManager600{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#TS|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hWVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0R??nwsndinternaldriveriHardwareChannel!@ Voice`&m_pHardwareChannel #&m_ChannelCount#&m_Callback # &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer#&m_SyncFlag# &m_BiquadType#"&m_Volume{#$&m_Pitch{#(&m_PanMode#,&m_PanCurvea#-&m_Pan{#0&m_SurroundPan{#4&m_LpfFreq{#8&m_BiquadValue{#<&m_Priority#@&m_MainSend{#D{&m_FxSend#H&m_Format#P&m_VoiceUser>#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h55l50iVoiceCallback=Free6Initialize655Start6 Stop6 SetVolume 65{ SetPitch 65{ SetPanMode 65 SetPanCurve 65a SetPan 65{ SetSurroundPan 65{ SetLpfFreq 65{ SetBiquadFilter 655{ SetPriority 65 SetInterpolationType 65 GetChannelCount 6 SetMainSend 65{ SetFxSend 65T5{ GetCurrentPlayingSample 6 GetFormat 6c FrameToByte55 AppendWaveBuffer 6555 SetAdpcmParam 655000|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hZYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0R?0nwsndinternaldriver@Channel&m_WaveBuffer#&m_AdpcmContext#`&m_AdpcmLoopContext@#l&m_LoopStartFrame#x&m_LoopFlag#|&m_Disposer#&m_CurveAdshr#&m_LfoZ#&m_LfoTarget#&m_PauseFlag#&m_ActiveFlag#&m_AllocFlag#&m_AutoSweep#&m_ReleasePriorityFixFlag#&m_IsIgnoreNoteOff#&m_BiquadType#&m_UserVolume{#&m_UserPitchRatio{#&m_UserPan{#&m_UserSurroundPan{#&m_UserLpfFreq{#&m_BiquadValue{#&m_MainSend{#{&m_FxSend7#&m_UserPitch{#&m_SweepPitch{#&m_SweepCounter(#&m_SweepLength(#&m_InitVolume{#&m_InitPan{#&m_InitSurroundPan{#&m_Tune{#&m_SilenceVolume#&m_Cent{#&m_CentPitch{#&m_Length(#&m_PanMode#&m_PanCurvea#&m_Key#&m_OriginalKey#&m_KeyGroupId#&m_InterpolationType#&m_Callback#&m_CallbackData#&m_pVoice#&m_pNextLink#&m_Link# ChannelCallbackStatusCALLBACK_STATUS_STOPPED CALLBACK_STATUS_DROP CALLBACK_STATUS_FINISH CALLBACK_STATUS_CANCEL h 55G50iChannelCallback=@ Disposer#&m_pChannel#  Disposer 65 ~Disposer 6 InvalidateData# 655c AllocChannel5555d FreeChannel5d VoiceCallbackFunc55l5AppendWaveBuffer65Channel6~Channel6Update65Start6555NoteOff6Release6Stop6SetBiquadFilter655{SetSweepParam65{55UpdateSweep65GetCurrentPlayingSample6GetSweepValue{6InitParam655cGetTick000|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallback_^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.had:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatored:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalgxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam\#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBuffer>#4&m_AdpcmContext]#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList1#&m_FreeVoiceList1#iVoiceList$>cGetInstanceAllocVoice6555 5?0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.h(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned longvoid0nwsndinternaldriver@ChannelManager &m_Poolk#&m_ChannelList#&m_IsInitialized#&m_ChannelCount#&m_pMem#&m_MemSize#iChannelPool*#iChannelList+>cGetInstanceAlloc6Free65?0z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@DisposeCallbackManager &m_CallbackList#iCallbackList!UcGetInstanceRegisterDisposeCallback65<UnregisterDisposeCallback65<?0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info}#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle=0R?Y0=?\0m0w?B0&tinfo#&offset_flags#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppA__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI0?|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  9#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  9#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  9#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#MoveValue6InitValue65GetValue6Update6IsFinished600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `9#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  X9#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList <9#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  9#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 $l ?&$&"$ T,Tw[L,*1pF{Lp8MbiTIB9Փ +a+'vU7ˑzL #͐cI?&"Qu A   t ,ˌa3Ջa,TwȊ[rI ӉB* 1ԈkFC{Çp8kM8bihYMG2HIJ:DžKLMvN[O@P%Q RSԄT;<=l>R?8@ABCЃDEFbhcNd4efgĥijVkelKm1noWX́YZ[\h]O^6_`UaҀ~jP6qhrOs6tuv~w~x~y~z~po~{V~|=~}$~ ~}}}}}v}]}D}+}}||||||g|O|7|||{{{{0 $͑0|l\Y +l+2I{{zz|z?zHz}yyAyyxmx>xAwwJww(v$uv.vuVuyVu]uttrXt:tOssKs,r3rdrrk6rqnqp}p!poonnm;ml$lkbk kjjUjjiiJiihh>hggzg6gfJfHxf5f eele)ed d^dd ccXc!cbbCbba{a6a``r`'`__^__^^U^* ^L],z]9]Y\\.k\0"\<[[6>[8ZBZ{Z9ZDYYNjYF'YXXGX#W\WtWe-WiV^VaIVcVoUqpUs,UmT>TuNTT@SkwS2SSRRZR2 R4Q}{Q{=QgPPQuP7P!OVOsO0OyNwN^N"NMMoM5MLLLBL:LK%K'?KJJJEJIzI IHFHGdGFF#FE&ED~D5DDCCoC> q><>>==j=&=<<<M<<;;r;B;;::c:2:9*9L}9,G99Y88.l8008<776s78@7B 766Do636N5F55A5 5#4\4_4e%4i3^3ah3c/3o2q2s2mF2>2u11@P1k10S0k0/02/4/}w/{F/g/.Q.t.!B.V.--ya-w%-,,,j,;,,+++O+:+*%*'*G**)))M)I)~((V('''BI' '&_&&W%^%[%%s$;$Pa$$#-#4;#e"l"/"!!m!,!Z  T  O_yT.~Wj.{?(G |@JIC<R X_ N t<QT.u5.fm]"Km/rD&? 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lXP: Q Tk UZ VJ hW: \X d[k l\Z t]J P^: _k cZ dJ Xe: Lf Tik djZ lkJ |`l: mk qZ rJ Ps: Ltc Twk dxZ ly7 |{k |Z }J H~: #    a $# <J LJ \J lJ tJ (J  J J J J J J $J 4J DJ L J lJ |(J J J (J J J J J J (J 40J dJ lJ tJ |J |J J J J J J J J J J J J J J J J $J ,J 4J <J DJ LJ TJ \ J d J l J tJ J J J J J `J `J l`!J #J %J 8'J *J ,J $P.J tH0J 2J <84J t6J |8J :J <J >J @J BJ DJ FJ HJ JJ 0LJ NJ QJ XSJ @VJ TYJ $\J ,^J aJ cJ eJ  gJ iJ kJ mJ $oJ ,qJ 4sJ <uJ DwJ LyJ TP{J }J J J J J J J (J J J J J 0J L(J t@# J J J J J 8J < J \ J | J  J HJ  J $J < J \J t J  q0%!pFI/119 1294816189 0 0 100666 169500 ` ELF(4 4(yv--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-@P`P p P`@-@ 0P $@ |@-@  P P| Q?/8@-@P8p@-@Pp|@-@P| P PP$ FH NW:Failed assertion m_ChannelList.IsEmpty()snd_ChannelManager.cpp@-@@@@ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_ChannelManager.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cpp`armcc+|     4A~`armcc+|     LA~`armcc+|      `armcc+|     HA|`armcc+|     Az`armcc+|     (A|`armcc+|     ,A|`armcc+|     dAz`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4#k4this"w__resultP0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dYKdthis"dritr0ldrcurItr0h,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cpp% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cpp>8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cpp) d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cpp. {& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cpp9%s&   {7!! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cpp%&  &{7r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4}P4T}L}}QPR}H}RHV Q HUPHT}}PT}(}P(T},} Q ,UP,T}d}PdT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ`aedcbf /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP R operator newhimlkj/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3thisw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2H}Poptsrq/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] : & thisw__result"Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9- }P Qvw{zyx/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+-@ }P Q}~@-@T ,,ODNW:Pointer must not be NULL (p)Cut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]othis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(T}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8this"w__result4Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!#GU}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,:}}PT8@-@P  8`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865],int ,this>> w__resultcP(ritpr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+4CN},}Q,UP,T@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"ittw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>?} }P T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nthisr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }P@-@@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$w$this"w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,.=}$}P$T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Uthis)pw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*H}} P T8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*Q1}(}P(T>@-@ >`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8Y8this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h;I}8}P8T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&/}}PTP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool this*x__resultr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h')=) }PP Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ! thisw__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h" # } P@-@@`armcc+|     A~@-@@@`armcc+|     A~@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisx"w__resultxPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PT@-@@`armcc+|     A~A-@P`Q0 `armcc+|     ,Az8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865],voidunsigned long0 ,thisi^buffer@size"w__resultP(qobjSizeWx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h  &},}R,V Q ,UP,Tp@-@P` p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$voidunsigned long0  $thisi^buffer@size"x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h68U}$}R$V Q $UP$T    @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7}}PT@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](-(thisx"w__resultAP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(T8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisx"w__resultAPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT! @-P `armcc+|      A}E}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1 tit2 xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68a8} } P#$('&%)@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolUoperator==it1cpit2ctw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}operator==+,0/.-@- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_cpit2_ctw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}237654@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((thisx"w__resultAP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(T9:>=<;8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisx"w__resultAPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT@AEDCB@-@T ,,ONW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(TGHLKJIw@- M@P` Ѝp`armcc+|      HAyAvO|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HCHthisxVitAhp8w__resultAPDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/kU}}D}(DH}RHU P HTNOSRQP|@-@P |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0d0thisx>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/E7}0}Q0UP0TUVZYXWp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]5thisx>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/C}} Q UPT\]a`_^p@-@`VpQP P`armcc+|     PA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0*Pthisi6x__resulto#qptrVx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h   }P} $PPPTcdhgfep@-P@Tp`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 D0thisi>objo x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h  ~}0} Q 0TP0Ujkonml|@-@P`|`armcc+|     <Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<<thisx>p w__resultAP8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68mI}<}Q<UP<Tqrvuts8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Q thisx>p w__resultAPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68O} } Q UP TyxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h|{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolc0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext"6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6? operator++46iterator65LinkListImpl6~LinkListImpl6empty6begin6end6insert655erase65erase655clear6Initialize_60000NN000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_Value{#&m_Decay{#&m_Release{# &m_Attack{#&m_Hold#&m_HoldCounter#&m_Sustain#&padding#dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth{#&speed{#&delay#&range# &padding# @CurveLfo&m_Param#&m_DelayCounter#&m_Counter{#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternal@PoolImpl&m_pNext#PoolImpl6CreateImpl6555DestroyImpl655AllocImpl6FreeImpl650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoicexd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00 nw snd internal driver@ Channel&m_WaveBuffer#&m_AdpcmContext #`&m_AdpcmLoopContext-#l&m_LoopStartFrame#x&m_LoopFlag#|&m_Disposer#&m_CurveAdshr#&m_Lfo#&m_LfoTarget#&m_PauseFlag#&m_ActiveFlag#&m_AllocFlag#&m_AutoSweep#&m_ReleasePriorityFixFlag#&m_IsIgnoreNoteOff#&m_BiquadType#&m_UserVolume{#&m_UserPitchRatio{#&m_UserPan{#&m_UserSurroundPan{#&m_UserLpfFreq{#&m_BiquadValue{#&m_MainSend{#{&m_FxSend$#&m_UserPitch{#&m_SweepPitch{#&m_SweepCounter(#&m_SweepLength(#&m_InitVolume{#&m_InitPan{#&m_InitSurroundPan{#&m_Tune{#&m_SilenceVolume#&m_Cent{#&m_CentPitch{#&m_Length(#&m_PanMode#&m_PanCurve#&m_Key#&m_OriginalKey#&m_KeyGroupId#&m_InterpolationType#&m_Callback#&m_CallbackData#&m_pVoice#&m_pNextLinko#&m_Link# ChannelCallbackStatusCALLBACK_STATUS_STOPPED CALLBACK_STATUS_DROP CALLBACK_STATUS_FINISH CALLBACK_STATUS_CANCEL h 5o5250iChannelCallback=@ Disposer#&m_pChannelo#  Channelo 6o ~Channel 6o Update 6o5 Stop 6o0|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned longvoidint0nwsndinternaldriver@ChannelManager &m_Poolr#&m_ChannelList#&m_IsInitialized#&m_ChannelCount#&m_pMem#&m_MemSize#iChannelPool*#iChannelList+>cGetInstanceGetRequiredMemSize65Initialize655Finalize6Alloco6Free65oUpdateAllChannel6ChannelManager6?0z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base##&flags#&base_count# i&base_info#B &base##&flags#&base_count# i&base_info#F__si_class_type_info &base##&base_type.##0*i__builtin_va_list__dso_handleM0B#0m&tinfoq#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppQ__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#( d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  N#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  N#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `N#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternal@InstancePoolCreate6i55Destroy6i55Alloco6iFree6i5o#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwut@LinkList <ivalue_type 0ipointer iiterator_category-iTIt_base_!iIteratorA%@iterator#&it_#iTItAoperator->6?coperator++6operator++c65iterator65A00ALinkListx6xbeginA6xendA6xinsertA6x5A5push_back6x5eraseA6x5cGetNodeFromPointer5cGetPointerFromNode5IsEmpty6GetBeginIterA6xGetEndIterA6xPushBack6x5EraseA6x5N#00||r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?!!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 yyhyyyy$yyyyylyyyyyyyyyyy#y+yyy yL y y y y yyyyyyoyyvy`yy9y@y(@y}y(}yyqy2yjyGyUyyyyNyycy\yyyyy  y"syhXy=y"yyxxxuxCxxwwwQw*wwv{v#*v+uusu 2u t t yt Attsssoks:sv0s`rr9Br@q}qQqq q2pjmpG"pUojo onNnOnc n\mm:mlOlFl  Bl"'l0 l1k#k$k%k&k'pk(Vk)(iOiBhChDhEhFhGyhH`hIGhJ.hKhAgLgMgNg]g^gPigQQgR9gS!gT gUfVfWfXfYfZyf[af\Zy0?y $y$ yxx0xl'f!eje2e;dBLdccs=c4bltbIbWa2a`r`P`__A__^i^$^]]`]\%\-;\e[^[/[ZZ^Z$ZqY gY&YXxXbX.XWIW V JVU7UTQ> =G=<<p<><<;;n;8;;::W:!:999P9988r858777R77666I6655b5(544t4<4333C3 322k292211~x1{I1x1000W0#0///k%/.<Z.C----t,5x,m ,J+X,+*p**Q)u)8)((c((''^'&&&.<&f%_%3%$$rg$ $##ye#c)#"."!![!!  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@``"_G `"` `"cx `"dg `"eW ``"fG 0a"go 8a"jx Pa"kg Xa"lW hah"mG a"n# a"qx a"rg a"sW ah"tG `b"uW hb"xW xb"{W b"~W b"W b("W b "W b"W b"W c"W c"W 0c"W 8c"W Hc"W Pc "W pc"W c("W c("W c "W c("W d"W e"W (e"W 8e"W @e"W He"W Pe"W Xe"W he`"W eP"W f0"W Hf"W Pf"W XfH"W fH"W f@"W (g"W g8"W g"W g"W g"W h"W h"W i "W @i"W Hi0"W xi"W iX"W i"W ix"W hk"W pk"W l"W l"W (l "W HlP"W l"W xm"W m"W m"W m"W m8"W m"3 n"W n"W n"W 8n" W Hn" W Xn@" W n "W n "W n8"W o "W 0o"W Ho0"W xoP"W o0"o ڐzp I/141 1294816511 0 0 100666 89392 ` ELF(4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@--@@H |@-@PUU0 0 TT |release is out of bounds(%d) %d <= release <= %d not satisfied.Fsnd_CurveAdshr.cpp|@-P@TT0 0 LL@|sustain is out of bounds(%d) %d <= sustain <= %d not satisfied.6snd_CurveAdshr.cpp@-@TT0 0t T- ~T* 2T # " ~d   release is out of bounds(%d) %d <= release <= %d not satisfied.Qsnd_CurveAdshr.cppGAC@pB@-@TT0 0 LXscale is out of bounds(%d) %d <= scale <= %d not satisfied.snd_CurveAdshr.cpp ` / Ap@--@PP0K+=>    PE @ =  U / Pڶ@PEP   @  Z   *    Z  p|@-@PUU0 0( ``!!|hold is out of bounds(%d) %d <= hold <= %d not satisfied.snd_CurveAdshr.cpp|@-@PUU0 0 PP |decay is out of bounds(%d) %d <= decay <= %d not satisfied.&snd_CurveAdshr.cpp|@-P@TT0 0 XXd  |attack is out of bounds(%d) %d <= attack <= %d not satisfied.snd_CurveAdshr.cpp@-@ Q  `  /  AARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_CurveAdshr.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cpp̴-./u 4FWft  %*.37<@DHLPSW[^behkorux{~?G?e?1?~?~?~?/a~?,~?}?}?}?sX}?"}?W|?|?|?TK|?|?j{?{?p{?9{?X{?z?+z?K[z?8#z?y?|y?yy?@y?y?x?x?i[x?!x?bw?w?rw?7w?v?v?"v?{Jv?v?u?*u?Yu?u?t?zt?dt?2't?0s?s?mls?-s?r?er?or?0r? q?q?"oq?G.q?&p?p?jp?(p?o?No?{`o?[o?n?:n?7Rn? n?Dm?Tm??m?l?l?eml?&l?k?Řk?9Qk?V k?j?xj?/j?Li?i?Ri??i?~h?[rh?&h?g?g?Ag?f?cf?|Yf?- f?pe?Ime?e?c? a?<`?^?]?$Z?W? T?P? L?Z/G?fA?e9?.?"?(?A>>`armcc+|      `armcc+|     A|`armcc+|     LAz`armcc+|     DAz`armcc+|     LAz`armcc+|     \Az`armcc+|     PAz`armcc+|      `A~A|U~`armcc+|      A~`armcc+|     HA|`armcc+|     (\A|AzT|`armcc+|      8`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floataUthist-initDecibeld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intW5release:x__result{"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LintLthist>release d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DintDthist>sustain d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LintLthist>decay d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\thist>hold d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PintfloatPthist>attack rattackTabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`floatM7`thistbinitDecibel:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ?  thist"w__resulttPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HintWQHscale"w__resultPDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\intn\thistnmsecP\ssustainDecay:8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8p8this|-x__result{(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cpp9 x @ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cpp9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cpp9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cpp9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cpp92 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cpp;8  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cpp?  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cpp8( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cpp ?   'v    # )  (, !   ,Y) d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cpp- 'r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  } P}}DH PT}L} Q LUPLT}D} Q DTPDU}L} Q LUPLT}\} Q \UP\T}P} Q PTPPU}}\}\`} ` P `T} }P T}H}PHT}}X}X\}$ Q\U P \T8}$( 8P}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQyxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h|{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatintnwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_Value{#&m_Decay{#&m_Release{# &m_Attack{#&m_Hold#&m_HoldCounter#&m_Sustain#&padding#*VOLUME_INIT*DecibelSquareTableCurveAdshrt6tInitialize6t5Reset6t5Update6t5GetValue{6|SetAttack6t5SetHold6t5SetDecay6t5SetSustain6t5SetRelease6t5cCalcRelease{5cCalcDecibelSquare500xxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intfloat@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# D&base_infoz#B &base#&flags#&base_count# D&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list{B0H&tinfoL#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 ]0Z0Z0Z0W0$Z0Z0Z0Z0W0lZ0Z0 W0L Z0 W0D Z0 W0 Z0 W0H Z0 W0 Z0W0\Z0W0\Z0W0LZ0W0PZ0W0 Z0W08L0)100/////_/// . . . m. 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-DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveLfo.cpp %+168} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveLfo.cpp"%y+V'r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  $}$P}}HLPPT}P}QP}}(}(,},}(, PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQNMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hQPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#VUd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%ivu32r:%6ivs16>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hX$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings[Zd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#cd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickL#e,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager gd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndjid:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#nd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#p d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#rd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale #&yn16#&yn26#td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLengthA#&pAdpcmContext#&userParamW# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId #&next#0v@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00A nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBufferW#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutg#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSizer#&m_EarlyGain#&m_FusedGain#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ A&m_Lpf#P*s_DefaultFilterSizenyxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h|{ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.h~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32iType32)iResU16 siResU32uiResS32Av!|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5W0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding #&offset8#@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount5#&m_Count#&m_IrregularCount#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# Initialize6@CurveLfo&m_Param#&m_DelayCounter#&m_Counter#cGetSinIdx,5Reset6Update65GetValue600::0xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0A nw snd@ FxReverb#&m_Param# &m_pBufferW#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutQ#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSize#&m_EarlyGain#&m_FusedGain#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ A&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_AddrW#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArgW#&m_SoundThreadCoreNoA#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh5 5500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange#T&m_TempoRatio#X&m_TickFraction#\&m_SkipTickCounter#`&m_SkipTimeCounter#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#&m_LocalVariable#&m_TickCounterw#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo #&callback#*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume#&m_Pan#&m_SurroundPan#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounterA#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCountA#&m_ChannelCountA# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffsetA#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_OffsetA#D&m_BlockBytes#H&m_BufferBlockIndexA#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveLfo.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# 5&base_infoo#B &base#&flags#&base_count# 5&base_info#F__si_class_type_info &base#&base_type#0 i__builtin_va_list,B09&tinfo=#&offset_flags#} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveLfo.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableA&m_v#Ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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"'"'O#'#'$''%7%(7%T7;&(7c&<7&|7'<7W'87'47'@7(x7{(47(4( 7(')h* 7*'*h +7(+|+ 7+'-hI-7.((/ 74/'0hp07x0(1701n172>272 h37p30 474 D5 7P5'86xc 676( p77x7 x878 979 :7:K <<7D<D A 7A'DBx B 7B'Ch @D7HD $E7,E] E7E' F7F G 7GX'I I 7I'tL L7L[ N 7NH'O& TP7\P \R7dR| T7Tl lV7tV9 W7W pX7xX]7^^7^X_7_| 0b78b$c 70c'f4g7# P?3 XM3 hP3 xS3 U3 (X3 Z3 ]3 _3 a3 c3 e3 0g3 8 i3 Xl3 h(n3 (p3 r3 ث(t3 v3 x3 {3 ~3 (3 03 83 H`3 P3 03 (3 @P3 3 83 H3 X3 h3 x3 3 03 3 аX3 (3 03 83 3 3 3 P3 `3 @3 H3 P3 h3 3 3 3 ȳ3 س3 3  3 ( 3 H`9+pIsnd_Debug.o/ 1294816135 0 0 100666 106328 ` ELF(O4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-@P`U (pQ0        /p@-@PPp@-@T T T  4 , ( $ 8seqstrmwaveNW:Failed assertion falsesnd_Debug.cpp@-@T T T      v$NW:Failed assertion falsesnd_Debug.cppARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_Debug.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cpp`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|      |`armcc+|     8A|`armcc+|     dA~`armcc+|     dA~`armcc+|     PA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndrgWarningFlag$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|nwsndU)GetWarningBitFlag|warningw__resultPxqbitFlagPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8boolUdDebug_GetWarningFlag8warning6x__result#qbitFlagU(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dnwsndinternalUkDebug_GetDebugWarningFlagFromSoundTypedtype6x__result#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dchar0nwsndinternalU{ Debug_GetSoundTypeStringdtype6x__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PboolnwsndVPDebug_SetWarningFlagPwarningRenable4sbitFlag!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cpp)E      qz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cpp%z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cpp3  x    z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cpp3  x    z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cpp /'}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ|}P|Q}8},0PP8T}d},0PPdT}d},0PPdT}P}LVQPUPPT'Debug_GetWarningFlagPOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hSRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#XWd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hZ$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings]\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#cd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#ed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndgd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#jiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hl,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager nd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndqpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#ud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#wd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos{ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#~}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Debug.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDebugWarningFlagDEBUG_WARNING_NOT_ENOUGH_INSTANCE DEBUG_WARNING_NOT_ENOUGH_SEQSOUND DEBUG_WARNING_NOT_ENOUGH_STRMSOUND DEBUG_WARNING_NOT_ENOUGH_WAVESOUND DEBUG_WARNING_NOT_ENOUGH_SEQTRACK DEBUG_WARNING_NOT_ENOUGH_STRMCHANNEL internalDebugSoundTypeDEBUG_SOUND_TYPE_SEQSOUND DEBUG_SOUND_TYPE_STRMSOUND DEBUG_SOUND_TYPE_WAVESOUND xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver0(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#2\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd98d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# X&base_infot#B &base #&flags#&base_count# X&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_listnwsndinternalB 0\&tinfo`#&offset_flags#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cpp;d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableAd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Ed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#K!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndKJd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Od:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#Q d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#Sd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#Ud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0W@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizenZYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h]\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.h_D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexaD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proccd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enableded:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionhgTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hkjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#poDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hrxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0uvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#z|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSize|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallback.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# 6&base_infov#B &base #&flags#&base_count# 6&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_listB 0:&tinfo>#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallback.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(7 }P Q@-@@`armcc+|     A~@-@@`armcc+|     A~@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisq"w__resultqPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PT@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]($(thisq"w__result8P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(T8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisq"w__result8Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT@-P `armcc+|      A}E},d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1 tit2 xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68a8} } P@-`armcc+|     A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolUoperator==it1Zpit2Ztw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}operator==@- `armcc+|     A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_Zpit2_Ztw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( (thisq"w__result8P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(T   8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisq"w__result8Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT @-@T ,,NW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(Tw@- M@P` Ѝp`armcc+|      HAyAvO|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H:HthisqVit8hp8w__result8PDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/kU}}D}(DH}RHU P HT |@-@P |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0[0thisq>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/E7}0}Q0UP0T"#'&%$p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865].thisq>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/C}} Q UPT)*.-,+|@-@P`|`armcc+|     <Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<x<thisq>p w__result8P8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68mI}<}Q<UP<T0154328@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] J thisq>p w__result8Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68O} } Q UP T78<;:9@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisy"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!6}}PT?>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hBAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#GFd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hI$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsLKd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hNd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallPd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Rd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#V,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Xd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd[Zd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#a d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#cd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#ed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0g@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizenjid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hml D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hoD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagqD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledwd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionzyTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h}|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolZ0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext"6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6? operator++46iterator65LinkListImpl6~LinkListImpl6size6begin6end6insert655erase65erase655clear6Initialize_60000NN000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long00nwsndinternaldriver@DisposeCallbackManager &m_CallbackList #iCallbackList!UcGetInstanceDispose655RegisterDisposeCallback65UnregisterDisposeCallback65GetCallbackCount6DisposeCallbackManager6?00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name'#00#F__class_type_info&base#F__vmi_class_type_info&base+#&flags#&base_count# {&base_info#B &base+#&flags#&base_count# {&base_info#F__si_class_type_info &base+#&base_type6#+02i__builtin_va_list__dso_handleU00U0B+0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppY__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  N#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  N#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `N#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@LinkList  ivalue_type 0ipointer iiterator_category-iTIt_base_!iIterator8%@iterator#&it_#iTIt8operator->6?Zoperator++6operator++Z65iterator658008LinkListq6qbegin86qend86qinsert86q585push_back6q5erase86q5cGetNodeFromPointer5cGetPointerFromNode5GetSize6yGetBeginIter86qGetEndIter86qPushBack6q5Erase86q5N#00u|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 mmUmmmm$mmmmmlmmmmmmmxmmmmmmmLm m m m mm\mmcm mmm m( mjm(jmm0mm)mm"mmmmmm7mqm mmUmpmUm:mmmllolFllkk}kxVk/kjjHjji 6i h h h^h\3hhcg fggf Hfjee0cee)ddd"ccMcbbcb7bqqaha daJa 0a!a"`#`$`%`&`'z`(``)F`*,`+`,_._/_0_1_2|_3c_4J_51_6_7^8^-^9^;^<^=j^>Q^?8^@^A^B]C]D]:]E]Fr]GZ]HB]I*]J]K\L\M\N\O\P\Qj\RR\Sm0rm Wm$e>S>>D=A=>d=l)=F<i<l<+<;y;Nu;K+;:`:9{9988776X6s&6o5q5w5IV5X 54_4Pi4a34]3u3R3Vb3T'3Z2c2|272111W1g$1|00z0:00//L//..Y..--{-C--e,,,DP,A!,>+l+F+ic+/+**y*N\*X)) )(m>('3{'',&@&%%R%$$*$##h#)#""{S""!a!  _Y :tof3L1[G}u*B?wm<GjzMY n/4l -1&CwY|D R`J;u`g/Zc  s o  5U  .  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P.X x . + .  . . .Xx (/ 0/ H/ P/ `/px /r / / / 0`x `0 h0" p0# x0$ 0`%x 0& 0) 1* 1+ 1h,x 1-v 10 11 12 1h3x 24# 27 (28 029 @2X:x 2; 2> 2A 2D 2F 2(I 3 K (3N 03P H3R X3T h3V x3X 3 Z 3] 3(_ 3(a 4 c 4(e H4g H5i X5l h5o p5q x5s 5u 5w 5`y 5P| H60 x6 6H 6 H78 7 7 7 7 7 8 8 80 9 9X p9 x9 9 (: 0: 8:  X:P : ; ; ; ; ;  ;  < < < 8< H< X<@ <  <  <  < =X h=0=B\JnpI/212 1294816782 0 0 100666 137944 ` ELF(4(41--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍA-@P3P0116AHO\ycio (08@HQXdjpx    `P 1/P `P 1/ `P 1/ `PP  1/ `P0 2/ `P `P `P ` ` P ` P ` P ` P ` P ` (P ` Pp4 ! ` pW` ` 000PV ` PN `0 PE ` ` P= `P6 `P/ ` P' `0s P ` rP `PpW p  `0 P `0!P ` ` P ` ` P ` ` P ` ` P ` ` P ` ` P ` ` P ` ` P ` `  P ` P ` 00  P `P `P `1 Pv ` 0Pl `=`0L P_ `2" 0PT ` ` PK ` ` PB ` ` P9 `p P0 `pP( `pP `p P `p P `P< `pP PU[CMD] %s |ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_DriverCommand.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cpp`armcc+|     Av`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intW commandListqcommandU scS@scY@`sc_`sc_sc_wsc_dsceQsce>0sc_+sckqiW$scq$DscwDhsc}hscscscscsc$scm$`scZstrackG`sc4sc!scscsc<sc<`sc`scscscscvsccHscPHdsc=dsc*sc sc sc ,sc ,Psc Ptsc tsc sc sc scl  scY DscF D`sc3 `sc  ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwap!lval!pw__result!PQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwapL0valLpw__resultLPQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwapA valA"w__resultAPrdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap0valPw__result ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwap val w__result P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwap6val6w__result6P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cpp c  #  ( &  $ & $ & $     $ , ,   ,   $   ) &&&&&,& 11  % 1 ( ) % / + ( , " ( " ) ) ' / ' ) '* & ' * / - 0 + / + / + / + / + / + / + / + / , 6 / ) , C 2   .   - 0 . 6 3  C 1 7 3 / 3 / 3 / , / - ( - ( $ / $ / #   + &  |  |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}(d|VH\V$@VVVVVxVTpV0LV(VVVVh|VL`VDVVVVVdV@\V8VVVVVdV<XW(XV VVVVVlVHdV(@V V4V,VVVVVd|VD\V<V PPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ56:987/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865] :  thisuw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9- }P Q<=A@?>/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisg)pw__resultgPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:;}QPCDHGFE8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisl"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*H}} P TJKONML8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((thisl"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*Q1}(}P(TQRVUTS>@-@ >`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8R8thisl"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h;I}8}P8TXY]\[Z@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisl"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&/}}PT_`a@-@@`armcc+|     A~cde@-@0 d`armcc+|     $A~ghlkji@-@ 0P $@ `armcc+|     LA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LWLw__resultPHrinstancep d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h > 8 }L}nosrqp /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatb this-send| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h&H} Puvzyxw /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatN this-lpfFreq| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h(L} P|}~ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatR Lthis-surroundPan| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h0\} P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatM this-pan| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h <} P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatL this-pitch| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h$D} P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatK sthis-volume| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h&H} P&/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolS nthis)frontBypass| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h/]}QP-/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Q +this)panCurve| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h-S}QP,/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P  this)panMode| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h*N}QPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%ivu32r:%6ivs16>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickL#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale #&yn16#&yn26#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLengthA#&pAdpcmContext#&userParamW# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status9#&bufferId #&next#0BiAuxBusDatatk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.h@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00A nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBufferW#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutg#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSizer#&m_EarlyGain#&m_FusedGain#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ A&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32iType32)iResU16 siResU32uiResS32Av!|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5W0iSoundFrameUserCallback3OutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SeqMuteSEQ_MUTE_OFF SEQ_MUTE_NO_STOP SEQ_MUTE_RELEASE SEQ_MUTE_STOP PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwsndinternal@Util@Reference&typeId#&padding #&offset8#@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount;#&m_Count#&m_IrregularCount#@SingletoncGetInstanced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6uinternal@LinkListImpl &m_SizeK#&m_BaseNode^#isize_typek%iNodeo%ivalue_type^p%iiterator_categoryu1@iterator#&m_pPointer#iteratorg6g5~LinkListImpl6lbegin6lend6lerase6l55clear6l000q|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDBiquadFilterCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]charboolfloatintvoidunsigned long000'nw'snd'internalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD DRIVER_COMMAND_SEQTRACK_BANKINDEX !DRIVER_COMMAND_WAVESND_SETUP "DRIVER_COMMAND_WAVESND_CHANNELPRIO #DRIVER_COMMAND_WAVESND_PRIOFIX $DRIVER_COMMAND_STRM_INIT %DRIVER_COMMAND_STRM_SETUP &DRIVER_COMMAND_STRM_STOP 'DRIVER_COMMAND_STRM_LOADHEADER (DRIVER_COMMAND_STRM_LOADDATA )DRIVER_COMMAND_STRM_TRACK_VOLUME *DRIVER_COMMAND_STRM_TRACK_PAN +DRIVER_COMMAND_STRM_TRACK_SPAN ,DRIVER_COMMAND_INVALIDATE_DATA -DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK .DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_APPEND_EFFECT 0DRIVER_COMMAND_CLEAR_EFFECT 1DRIVER_COMMAND_ALLVOICES_SYNC 2@DriverCommand&next#&id#&tag#&memory_next# dProcessCommandList50@DriverCommandDebug#&str #@DriverCommandReply#&ptr#@DriverCommandPlayer#0&playerm#&flag#@DriverCommandPlayerInit#&playerm#&availableFlagPtr#@DriverCommandPlayerPanParam#&playerm#&panMode#&panCurve#@DriverCommandPlayerParam<#&playerm#&volume#&pitch#&pan#&surroundPan# &lpfFreq#$&biquadFilterType#(&biquadFilterValue#,&mainSend#0&fxSend #4@DriverCommandSeqInitd#0u&player( #0&trackAllocator< #&allocTracks#0¬eOnCallbackm #&bankFiles # &bankFileCount#`@DriverCommandSeqSetData#&player( #&seqBase#&seqOffsetA#@DriverCommandSeqSkip#&player( #&offsetType#&offset#@DriverCommandSeqTempoRatio#&player( #&tempoRatio#@DriverCommandSeqChannelPrio#&player( #&priority#@DriverCommandSeqPrioFix#&player( #&priorityFix#@DriverCommandSeqUserProc#&player( #&callbackW#&arg#@DriverCommandSeqSetVar #&player( #&trackNo#&varNo#&varA#@DriverCommandSeqTrack#&player( #&trackBitFlag#@DriverCommandSeqTrackMute #&mute#@DriverCommandSeqTrackSilence  #&silenceFlag#&fadeFrames#@DriverCommandSeqTrackParam #&value#@DriverCommandSeqTrackBiquad  #&type#&value#@DriverCommandSeqTrackBankIndex #&bankIndex#@DriverCommandWaveSoundSetup,#0&player#&waveSoundBase#&waveSoundOffsetA#&startOffsetType#&offsetA# &callback#$&callbackData#(@DriverCommandWaveSoundChannelPrio#&player#&priority#@DriverCommandWaveSoundPrioFix#&player#&priorityFix#@ DriverCommandStreamSoundInit #0$&player#0&pBufferPool#&allocChannelCount#&allocTrackFlag #@!DriverCommandStreamSoundSetup #&player#0&pFileStreamu#&startOffsetType#&offsetA#@#DriverCommandStreamSoundLoadHeader#&player#&streamInfo#"&trackInfoArray#L"&dspAdpcmParam)#`"&dspAdpcmLoopParamI#&dataBlockOffset#&trackCount#&channelCount#@$DriverCommandStreamSoundLoadData$#&player#&bufferBlockIndex#&dataBlockIndex#&blockSamples#&isDataLoopBlock# &lastBlockFlag#!@%DriverCommandStreamSoundTrackParam#&player#&trackBitFlag#&value#@&DriverCommandInvalidateData#&mem#&size#@&DriverCommandDisposeCallback#0&callback-#@'DriverCommandEffect#&bus6#0&effectq#&fadeTimes#@'DriverCommandAllVoicesSync#&syncFlag#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0A nw snd@ FxReverb#&m_Param# &m_pBufferW#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutQ#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSize#&m_EarlyGain#&m_FusedGain#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ A&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# SetVolume65SetPitch65SetPan65SetLpfFreq65SetBiquadFilter655SetPanMode65SetPanCurve65SetSurroundPan65SetFrontBypass65SetMainSend65SetFxSend65650Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint000nwsndinternaldriver@HardwareManager#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolume|#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#W&m_AuxCallbackContext$#&m_EffectProcessTickL#&m_AuxCallbackWaitCounters#iFxList?>h55A5W0iAuxCallbackAppendEffect6L565ClearEffect6L565HardwareManagerL6L0{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_AddrW#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArgW#&m_SoundThreadCoreNoA#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channel%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallback('d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolintfloatunsigned long000000nwsndDSequenceUserprocCallbackParamh5 55500#iSequenceUserprocCallback9_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange#T&m_TempoRatio#X&m_TickFraction#\&m_SkipTickCounter#`&m_SkipTimeCounter#d&m_ParserParam>#h&m_pSequenceTrackAllocator< #t&m_SequenceUserprocCallback=#x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#&m_LocalVariable#&m_TickCounterw#&m_pBankFiles #@ParserPlayerParam &volume#&priority#&timebase#&tempo #&callback#OffsetTypeOFFSET_TYPE_TICK OFFSET_TYPE_MILLISEC *m_GlobalVariableSetup6~5555SetSeqData6~55ASkip6~55 SetSequenceUserprocCallback 6~5=5 SetTempoRatio 6~5 SetChannelPriority 6~5 SetReleasePriorityFix 6~5 SetTrackMute 6~55k SetTrackSilence 6~555 SetTrackVolume 6~55 SetTrackPitch 6~55 SetTrackPan 6~55 SetTrackSurroundPan 6~55 SetTrackPanRange 6~55 SetTrackLpfFreq 6~55 SetTrackBiquadFilter 6~555 SetTrackModDepth 6~55 SetTrackModSpeed 6~55SetTrackBankIndex 6~55SetLocalVariable6~556dSetGlobalVariable556GetPlayerTrack6~50u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00u00 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume#&m_ExtPitch# &m_ExtPan#&m_ExtSurroundPan#&m_PanRange#&m_ParserTrackParam#&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# 6&callStack# &callStackDepth#$&frontBypassFlag#%&waitA#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan,#k&transpose,#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold6#t&mainSend#v &fxSend#w&biquadType#y&lpfFreq#|&biquadValue#@ CallStack&loopFlag#&loopCount#&address# SetTrackVariable 65560,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocator.xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#0<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitch#&adshrY#&pan# &surroundPan# &mainSend# &fxSend# 2Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint00nwsndinternaldriver@WaveSoundPlayer##8#D&m_WavePlayFlag#P&m_ReleasePriorityFixFlag#Q&m_PanRange#T&m_Priority#X0w&m_pCallback{#\&m_CallbackData#`&m_pWaveSoundData#d&m_WaveSoundIndex#hStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#l&m_StartOffset#p&m_LfoParam#t&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallbackPrepare6;5555550SetChannelPriority6;5SetReleasePriorityFix6;504d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume#&m_Pan#&m_SurroundPan#076 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidfloat000?000nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounterA#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount# StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetTypeG#&m_StartOffset#&m_StreamHeaderLoadTaskF#&m_StreamDataLoadTaskList #&m_StreamDataLoadTaskPool# &m_StreamDataLoadTaskArea)#&m_pBufferPool#&m_pFileStream#&m_TrackCountA#&m_ChannelCountA# &m_Channels# &m_Tracks#' SetupResultSETUP_SUCCESS SETUP_ERR_CANNOT_ALLOCATE_BUFFER SETUP_ERR_UNKNOWN @ StreamHeaderLoadTask(#&m_PlayerHandle #&m_pFileStream#&m_StartOffsetTypeG# &m_StartOffsetA#$@StreamDataLoadTaskh#&m_PlayerHandle #&m_pFileStream#&m_BufferAddress# &m_ChannelCount#@&m_OffsetA#D&m_BlockBytes#H&m_BufferBlockIndexA#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBufferASetup6 555 Prepare6 55G5SetTrackVolume6 55SetTrackPan6 55SetTrackSurroundPan6 55LoadHeader6 5555555LoadStreamData6 555550$} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag>=|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList#&m_FreeVoiceList#iVoiceList$>cGetInstancerUpdateAllVoicesSync6v5?0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.h@(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#B\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitEDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long00nwsndinternaldriver@DisposeCallbackManager &m_CallbackList #iCallbackList!UcGetInstanceDispose655RegisterDisposeCallback65UnregisterDisposeCallback65?0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hHGI@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info{#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle;0"00M003 0 0 0 0` 0 0 07 0 00* 0] 0 0 0'0d00i00=000e000D00B0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppD?__dso_handleKd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableA&m_v#AOd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableQd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableTSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator|jipointerI0j?j|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue6&m_Origin#&m_Target#&m_Frame6#&m_Counter6#`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue,6&m_Origin,#&m_Target,#&m_Frame6#&m_Counter6#bd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  `#dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  X#hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #j!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }(}P(T}L}}L}}\}8R8\V Q \UP\T}}PT}T}PPTT8}8QP8R`}`Q`P}8} UP8T}PQPR}P} @V@U Q PWPPT}}WDHPQUPT}}$(PQUPTP}$(PPQPPR}D} ,UPDT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h#$ } P@-@@`armcc+|     A~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h#$ } P@-@@@@`armcc+|     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8this_"w__result_P4q d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hfg}8}P8T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}P@-@@@@ @@@@,,@@00@@`armcc+|     XA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X.Xthis"w__resultPTo d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.h"-#}X}PXT@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|this"w__resultPo d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.h}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ^this"o d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.h)}}PT@-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this"w__resultP o d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.h!-}$}P$Tp@-@P` p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ :$this^buffer@size"o d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.h13S}$}R$V Q $UP$Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] vthis>data> o d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.h4}} Q UPTp@-@Pp`armcc+|     A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this>data> w__resultPo d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.h "A}} Q UPT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"w__result>Po d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.h.}}PTp@-@Pp`armcc+|     A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this>pOut w__resultPo d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.h!#B}} Q UPT@-@@@@`armcc+|     $A~ R*/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intnwutUMaxa:b'x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPR     /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] V!DataMemoryBarrier j d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_MemoryBarrier.h# }$DataMemoryBarrierp@-@P` p`armcc+|     ,A|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X ,7this"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#! d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h#$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings&%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall*d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#.d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#0,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager 2d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd54d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h7d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#9d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#;d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM?$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#InterCoreLightSemaphore60Add:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#InterCoreCriticalSection_6_cGetInvalidThreadUniqueValue>0Cd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00>nnosdetail@InterCoreBlockingQueue4#InterCoreBlockingQueue6~InterCoreBlockingQueue6Initialize655Finalize6Enqueue65>TryEnqueue65>Dequeue>6TryDequeue650Ed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#Gd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0I@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizenLKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hON D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intnwutWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_EnabledYd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session^]Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.ha`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#feDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hhxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0uld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD DRIVER_COMMAND_SEQTRACK_BANKINDEX !DRIVER_COMMAND_WAVESND_SETUP "DRIVER_COMMAND_WAVESND_CHANNELPRIO #DRIVER_COMMAND_WAVESND_PRIOFIX $DRIVER_COMMAND_STRM_INIT %DRIVER_COMMAND_STRM_SETUP &DRIVER_COMMAND_STRM_STOP 'DRIVER_COMMAND_STRM_LOADHEADER (DRIVER_COMMAND_STRM_LOADDATA )DRIVER_COMMAND_STRM_TRACK_VOLUME *DRIVER_COMMAND_STRM_TRACK_PAN +DRIVER_COMMAND_STRM_TRACK_SPAN ,DRIVER_COMMAND_INVALIDATE_DATA -DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK .DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_APPEND_EFFECT 0DRIVER_COMMAND_CLEAR_EFFECT 1DRIVER_COMMAND_ALLVOICES_SYNC 2@DriverCommand&next#&id#&tag#&memory_next# dProcessCommandList507ond:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0 nw snd internal@ DriverCommandManager&m_SendCommandQueue#>&m_SendCommandQueueBuffer#4&m_RecvCommandQueue#>&m_RecvCommandQueueBufferM#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancecGetInstanceForTaskThreadInitialize655Finalize6GetAllocatableCommandSize6PushCommand65RecvCommandReply6FlushCommand65WaitCommandReply65IsFinishCommand65ProcessCommand6DriverCommandManager6AllocMemory65 TryAllocMemory 65 FinalizeCommandList 65 AllocCommand 76?000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#sd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#u|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSizewd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStream{xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# }d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# f&base_info#B &base #&flags#&base_count# f&base_info#F__si_class_type_info &base #&base_type+# 0'i__builtin_va_list__dso_handleJ0B 0j&tinfon#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppN__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#InterlockedVariable60(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_vj#InterlockedVariable60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableNonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableNonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex(#$&m_usedCount(#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0InterCoreBlockingQueueBase6~InterCoreBlockingQueueBase6Initialize655Finalize6Enqueue65>TryEnqueue65>Dequeue>6TryDequeue65#00>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4}4this"w__resultP0qpUr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&2BU_}4}P4T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8this"w__result4Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!#GU}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,:}}PT8@-@P  8`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],int ,this >> w__resultqP(ritpr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+4CN},}Q,UP,T@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this "it*tw__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>?} }P T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]mthisr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }P@-@@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$w$this"w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,.=}$}P$T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Uthis)pw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*H}} P T8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*Q1}(}P(T>@-@ >`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8X8this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h;I}8}P8T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&/}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(7 }P Q0S/S`armcc+|      ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],intUClamp,xNlow;high(x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.4,}P,R,QP,SClamp@-@P  `armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$int $thisd"w__resultP v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h 0}$}P$T@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PT@-@@`armcc+|     A~ @-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(this"w__resultOP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(T   8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dthis"w__resultOPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT@-P `armcc+|      A}E}(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1 tit2 xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68a8} } P@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolUoperator==it1qpit2qtw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}} operator==!"&%$#@- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_qpit2_qtw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}()-,+*@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](?(this"w__resultOP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(T/043218@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%this"w__resultOPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT67;:98@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!6}}PT=>BA@?@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int4 this"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.h&3(Y}}PTDEIHGF /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int6  thisw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.h'5)A }P QKLPONM@-@T ,,NW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(TRSWVUTw@- M@P` Ѝp`armcc+|      HAyAvO| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HmHthisVitOhp8w__resultOPDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/kU}}D}(DH}RHU P HTYZ^]\[|@-@P |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/E7}0}Q0UP0T`aedcbp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]athis>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/C}} Q UPTghlkji|@-@P`|`armcc+|     <Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<<this>p w__resultOP8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68mI}<}Q<UP<Tnosrqp8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] } this>p w__resultOPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68O} } Q UP TvuD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hyxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#~}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolq0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext"6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6? operator++46iterator65LinkListImpl6~LinkListImpl6size6begin6end6insert655erase65erase655clear6Initialize_60000NN000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long0000nwsnd@SoundParam(&volume{#&pitch{#&pan{#&span{# &fxSend{#&lpf{#&biquadFilterValue{#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume{#&pitch{#&pan{#@BasicSound(__vptr#0&m_pPlayerHeap #0&m_pGeneralHandle(#&m_pTempGeneralHandle(# 0&m_pSoundPlayerb#0&m_pSoundActor~#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState5#&m_UnPauseFlag#&m_AutoStopCounter(#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume{#&m_ExtPan{#&m_ExtPitch{#&m_LpfFreq{#&m_BiquadFilterValue{#&m_MainSend{# {&m_FxSend#&m_ExtSurroundPan{#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0!¶mUpdateCallback#0A&argUpdateCallback#0[&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackStop6\5Pause6\55CalcCurrentPlayerPriority6dDetachSoundActor6\5AttachExternalSoundPlayer6\5DetachExternalSoundPlayer6\500`xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00nwsndinternal@ExternalSoundPlayer&m_SoundList!#&m_PlayableCount# iSoundList'VExternalSoundPlayer6~ExternalSoundPlayer6StopAllSound65PauseAllSound655GetPlayingSoundCount6SetPlayableSoundCount65GetPlayableSoundCount6detail_CanPlaySound65AppendSound65\RemoveSound65\DetachSoundActorAll65GetLowestPrioritySound\600 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaittd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# H&base_info#B &base#&flags#&base_count# H&base_info#F__si_class_type_info &base#&base_type##0i__builtin_va_list0B0L&tinfoP#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@LinkList ivalue_type 0ipointer ?ireference iiterator_category-iTIt_base_!iIteratorO%@iterator#&it_*#iTItOoperator*6operator->6?qoperator++6 operator++q6 5iterator 6 5*O00OLinkList6beginO6endO6insertO65O5push_back65eraseO65cGetNodeFromPointer5cGetPointerFromNode5GetSize6GetBeginIterO6GetEndIterO6PushBack65EraseO65N#00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  N#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  N#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `N#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xthis"w__resultTPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!#GU}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,:}}PT8@-@P  8`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865],int ,this>>> w__resultrP(ritpr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+4CN},}Q,UP,T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]uthis"w__resultTPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!#GU}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,:}}PT@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this>"it+tw__result>Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>?} }P T  @-@T ,,DNW:Pointer must not be NULL (p)Cut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(T  p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]fthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(T}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,:}}PT8@-@P  8`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865],int ,this >> w__resultZP(ritpr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+4CN},}Q,UP,T!"&%$#@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,:}}PT()-,+*@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this "ittw__result Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>?} }P T/04321/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }P67;:98@-@@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this"w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,.=}$}P$T=>BA@?/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)pw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:;}QPDEIHGF8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*H}} P TKLPONM8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]("(this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*Q1}(}P(TRSWVUT>@-@ >`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]88this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h;I}8}P8TYZ^]\[@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&/}}PT`aedcb/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(7 }P QghlkjiP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__resultr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h')=) }PP Qnosrqp/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]    thisw__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h+, } Puvzyxw/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this@w__result@Px d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hMN}P|}~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thissw__resultsPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h,- } P  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W id*typew__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  } QP R@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Bthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PT@-@@`armcc+|     A~@-@T ,,NW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(T|@-@P`|`armcc+|     <Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<<this>p w__resultPP8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68mI}<}Q<UP<T8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this>p w__resultPPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68O} } Q UP T@-@@`armcc+|     A~@-@P 0  3/`armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865],void0, ,thisr"w__resultP(u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.h+._},}P,T@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]()(this:"w__result8P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(T8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this:"w__result8Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT@-P `armcc+|      A}E} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1)tit2)xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68a8} } P@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator==it1Zpit2Ztw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}@- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_Zpit2_Ztw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865](A(this:"w__result8P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(T8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this:"w__result8Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865](u(this"w__resultPP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(T8@-@P ( DD P8NW:Failed assertion !empty()yut_LinkList.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HHthis"w__resultPDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%:DK}H}PHT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(=}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool^this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7}}PTP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolu  this*x__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.h5 }PP Q     w@- M@P` Ѝp`armcc+|      HAyAvO|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HHthisVitPhp8w__resultPPDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/kU}}D}(DH}RHU P HT|@-@P |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/E7}0}Q0UP0Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/C}} Q UPT#"! @-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this:"w__result:Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PT%&'@-@@@@`armcc+|     (A~)*.-,+/- 0A A`armcc+|     $A4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$voidunsigned int0URoundUp$x6base#w__resultP qvalueS qroundedP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h(}$}$QP$R8RoundUp126543@-@T ,,NW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(T89=<;:w@- M@P` Ѝp`armcc+|      HAyAvO|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HWHthis:Vit8hp8w__result8PDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/kU}}D}(DH}RHU P HT?@DCBA|@-@P |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0x0this:>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/E7}0}Q0UP0TFGKJIHp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this:>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/C}} Q UPTMNRQPOp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Emthisv>blockr u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.h*,K}} Q UPTTUYXWVA-@P`p@P `p`armcc+|     <Az<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0* <thisrbufferpsizeRcallback24callbackArg!w__resultrP8u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hf*+g%}<}<XS<WR<V Q <UP<T[\`_^]/`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pbcgfedp@-@Pp`armcc+|     A|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTijnmlk A0A/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intnwutURoundUpx*basew__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRpqutsr@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Bthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!6}}PTwx|{zy/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0. thisrw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.h- 2 }P Q~8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator==it1rpit2rtw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}@- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_rpit2_rtw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865](](this"w__resultPP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(T8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xthis"w__resultPPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned long00nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR"d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR)(Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h+8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ItemType.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalItemTypeItemType_Sound ItemType_SoundGroup ItemType_Bank ItemType_Player ItemType_WaveArchive ItemType_Group .-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#ATableF(cGetMaskedItemId552d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal54d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolrZ0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext(6GetPrev(6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?)operator++T6operator--T6iterator65LinkListImpl6~LinkListImpl6size6empty6begin6end6insert655erase65erase655clear6Initialize_60000nn000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver9xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0u=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverio?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndBAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwut@HeapNode (__vptr#&mLinkNode#@HeapBase(#&mHeapStart# &mHeapEnd#&mSignature#&mChildList_#&mAttribute#$iHeapList0CGetHeapStartAddress6GetHeapEndAddress60|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0nwut@FrameHeap4#&mHeadAllocator#(&mTailAllocator#,0&mpState#0DHeapStatecCreate 55: Destroy6 Alloc6 5: GetAllocatableSize6 : Free6 5RecordState6 5FreeByState6 50Fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#IHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool00 nw snd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileIdIe@SoundInfo&fileIdY#&playerIdI#&actorPlayerId#&playerPriority# &volume#&panMode#&panCurve#&isFrontBypass#@BankInfo&fileIdY#BankInfo6@WaveArchiveInfo &fileId#&waveCount#&isLoadIndividual#&padding1# &padding2# WaveArchiveInfo@6@@GroupInfo&fileIdY#GroupInfos6sGetSoundCount6|GetGroupCount6|GetBankCount6|GetWaveArchiveCount6|GetItemLabel6|5IReadSoundInfo6|5I50gReadBankInfo6|5I50ReadWaveArchiveInfo6|5I5@0<detail_ReadGroupInfo6|5I5s00x internal iox d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hLKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternalDSoundFileManager0@SoundDataManager#0S&m_pFileTable# &m_pSoundArchive#&m_pFileManager#DFileAddressiFileTable{0detail_GetFileId6500| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hONd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longboolint0?? nw snd internal@FrameHeap&m_pHeap#&m_SectionList#h5550iDisposeCallback.%@Block&m_Link#&m_pBuffer#&m_Size# &m_Callback2#&m_pCallbackArg#Blockr6r55525~Block6rGetBufferAddr6riBlockList?:@Section&m_Link#&m_BlockList#~Section6vAppendBlock6v5rDump6v55iSectionListP>FrameHeap{6{~FrameHeap6{Create6{55Destroy6{Alloc6{5525Clear6{SaveState6{LoadState6{5GetCurrentLevel6GetSize6GetFreeSize6IsValid6Dump6{55NewSection6{ClearSection6{0I0#000u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#S|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSizeUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStream[xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# ]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#`_|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoicedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackgfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatormd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaloxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriversd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned longbool@__type_info&__vptr#&__name"#00F__class_type_info&base#F__vmi_class_type_info&base&#&flags#&base_count# &base_info#B &base&#&flags#&base_count# &base_info#F__si_class_type_info &base&#&base_type1#&0-i__builtin_va_list00I?#??0#0v0~nwsndinternal?xB&0&tinfo#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  n#@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@LinkList I ivalue_typeI 0ipointer iiterator_category-iTIt_base_!iIterator8%@iterator#&it_#iTIt8operator->6?Zoperator++6 operator++Z6 5operator--6 iterator 6 58008LinkList:6:begin86:end86:insert86:585push_back6:5cGetNodeFromPointer5cGetPointerFromNode5GetBeginIter86:GetEndIter86:PushBack6:5n#0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwut@LinkList # ivalue_type# 0ipointer ?ireference iiterator_category-iTIt_base_!iIteratorP%@iterator#&it_+#iTItPoperator*6:operator->6:?roperator++6>operator++r6>5operator--6>iterator>6>5+P060PLinkList6beginP6endP6back6insertP65P5push_back65eraseP65cGetNodeFromPointer5cGetPointerFromNode5GetSize6IsEmpty6GetBeginIterP6GetEndIterP6GetBack6PushBack65EraseP65n#00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  n#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  n#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `n#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 $l/DKR=6Y[un| wT d M %D`gX8Dbi)1(1(8F(!?~((H  p4rW<!I/DKRU=%6YpV[dun|'  ;  wTkC MR&%~Z5`gX$bia)v158F~(5!X?~~'|7_ sn#ֿJ pl e@JA/BC3߼DļEFGsHXI=J#4 56ջ789:m;S<9=>?XѺYZ[\i]O^5_`LaιbMNOjPQQ8RSTUԸVKWqorUs;t!uvwԷdxyzmeTf;g"h ij׶klmctn[oBp)ߵ{Ƶ{bI0|}ϴ~oW?'0 $tY>0#l)tNdk+h >3İm:JHȮ*j# NA CtE. d_O1ʤFMJT?h,8[u]Dݠw[p~̟y1VOZ' )r˜j ɛbiBPߙk ^ӓXْV͑L"Ð&$C xY> u2i$ `Z ƊAw8d݇[7[ȆF=4?NlQ*S-bU +݃@dmm&qفfiBkwyi{%uHWC}~~Ke~s ~}_}L}}9|;i|$|{o{]{]{z0zbzbzyyCyyxxTxxwwgw,wvDvAiv(v2u4u(`u%uttHtsqs#sr5rqTqprpoVonnwnHnnmmqm:mmll"dl&.l$kk kZkY-kjj jUjjii{i HiihhhDh hgg[g'gfffRffeeje8eed7d[WdFd=c?cocN>j>.>=P=<<E<<;O};.0;g:I:L[:`:99]9!988o8.8B757)q7?77f6m6-b6"65d5454 ,43j3< 3J2,.2%1t11C0"a0///.h. .-T-, ,,,+J+**+*))3R)H)O(V}(A9('':']4''_&<&%r%.%y$r$e$${#X#8#Q""h" "t!N!  do k* bg1n.'`6 <=vK-&>D1#q6)b&j W4IPZWB~D; ^`0h z sI   |c Y&  R a   uL   P e lr</| H =  Ed @T dl$\4ZX&8Dl3f<!r9w/"" """Q"K"""/"D("K8"RW"="='""$"6"6"Y"Yr "X"[""f"""uX"u "n2"n "| "| " "w<"T"Tm,"""M(("%"%7 " " "` "g " " ""b"ic$")""x("1("("("7H"8"F "("(7"!,""Z0"?"""~")("("~("9H" "("a<" H" "u" "k""p,"%"ؿ0""+"L" "p"n4"""""??C$$8`4LTp(8, @HXdt0<L` $,8@\$,<Lt (0,8@ht<\h|$DLDp $,4DT(8Hl| < $,<Th $ $0 $, $,8*******************~*{*z*y*}*|hlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhl~hl{hlzhlyhl}hl|E!((E11E222E33E44E555E666  66E77 77+7<7uE888E9999E :::::(E";;E#<< E$%% % E  & & & #&+/7 AEP\`&E''''&*4>BO^'i  '' '' ' '# ''.2=JN'W[c g'nr}''E)))) #0E *  E~~ ~~+   E{{ {{, ,  Ezz zz- -  Eyy yy. . 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G tG& G G2 tG t7 (7B 7Z7n777''Z'''>''v<J84@xn44 c]7'h c\7'hRc[7$ c_7t'Hh cM7'hcS7 ((!cb70!Q!cU7!"cV7"l#cW7t#0$cT7$qH% cX7T%'<&x<&cZ7&D, c^7 ,'-h-cQ7-h.cP7p.|4/c`73 Nc@3 8NcB3 HNcD3 XNcF3 `N cH3 NcK3 OcM3 OcP3 OcR3 OcT3 OcV3 OHcX3 Pc[3 Pc^3 (Pc`@PTVapgIsnd_FxDelay.o/ 1294816132 0 0 100666 104624 ` ELF(`H4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ $0!] R/@-@^P H d^P  X\^NW:Failed assertion ! m_IsActivesnd_FxDelay.cppp@-@P DP DS `$a`]QP*t 0pNW:Pointer must not be NULL (m_pBuffer)Esnd_FxDelay.cppNW:Failed assertion m_DelayFrames != 0FNW:Failed assertion ptr <= m_pBuffer + m_BufferSizeRO--M@P`@^PЍUI/ DPO/I H%!$14qpXhL ˣjL ʃJT P囨)ɓq^:]QHHDP:HNW:Pointer must not be NULL (data)snd_FxDelay.cppNW:Failed assertion m_DelayFrames != 0@-@H 4 ]Qp@-@P`U( HUpP `NW:Pointer must not be NULL (buffer)snd_FxDelay.cpp@-@P 4NW:Pointer must not be NULL (m_pBuffer)snd_FxDelay.cppp@-@DP( HD] PpNW:Failed assertion m_DelayFrames != 0snd_FxDelay.cpp@-@^P^  |@-@P    0  :!Ju o : k | c  _  0  :l!PU O : K ^P XP\P P/DDPD P]]'*a La ! a ` 1` !a P!` T  ?snd_FxDelay.cppPC33s?@-@@t @@ HLPT]^4 ]Qp@-@Pp@-@<^P P @ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_FxDelay.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppparam.m_Damping is out of bounds(%d) %d <= param.m_Damping <= %d not satisfied.param.m_FeedbackGain is out of bounds(%d) %d <= param.m_FeedbackGain <= %d not satisfied.`armcc+|      (`armcc+|     A~`armcc+|     0A~`armcc+|     <A~`armcc+|     LA~`armcc+|     A|`armcc+|     HA~`armcc+|     A|`armcc+|     dA~`armcc+|     <hAw Au ApHu AwA p`armcc+|     LAz`armcc+|     DA|`armcc+|     HA|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865](int7(thisu(qchQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int$ thisu6w__resultuPsch#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00thisu"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<"<thisu"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoid08 Lthisu"w__resultPHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HintQHthisu"HqchP$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthisuZsch_buffer_size@Gsptr>4sch!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dbooldthisu6x__result#dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hint>hthisunumChannelsdata.sampleLength(format6GsampleRate{[mode34rinputPDsstart_pos:hsch hscur_possin_ptr4sdelay_ptr4slpf_ptr44ssamp(sdelay_out(sfeedback(slpf_out(astmp(tHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LboolF~Lthisuparam|x__resulti$slpf_coef{Qslpf_coef_1{9slpf_coef_2{!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DDthisu"w__resultP@qresultU8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HboolHthisurbuffer>Tsize6x__result#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp 3~| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp,%% 3~| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp |!| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp8   | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp! 3~| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp !!! 2} | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp   wL| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp6 "!     '2T3x8 -T| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp %%D(% '? D%%D-% '  ! = ,    .  ! &( | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp '| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp   |r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  (}(P}}hPPT}0}P0T}<}P<T}L}PLT}H}PHT}}`P\VLUPT}d}48PPdT}}$ }, ,},0},04}$4h},YZ,X,W8^8\8S8R8QDPd@hh h ShVRhUQh PhT}L}   PQ$UP$T}D}PDT}H}48PRHV Q HUPHT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQz{}~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3thisbw__resultbP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2H}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0< this(v__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.h;}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]~this(r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.h(}P@-@@@`armcc+|     $A~     />?`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$j q$thispw__resultpP s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxDelay.h  $}$P A0A/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intnwutURoundUpx*basew__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRN2nw3snd7FxDelayEN2nw3snd6FxBaseED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000(nnsndCTRCHANNEL_INDEX_FRONT_LEFT CHANNEL_INDEX_FRONT_RIGHT CHANNEL_INDEX_REAR_LEFT CHANNEL_INDEX_REAR_RIGHT CHANNEL_INDEX_NUM @WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status#&bufferId#&next>#0WB&frontLeft#&frontRight#&rearLeft#&rearRight# iAuxBusDataBtk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.h@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intnwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3OutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodeb6binternal@LinkListImpl &m_SizeA#&m_BaseNodeT#isize_typek%iNodeo%0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsnd@FxBase (__vptr#&m_Link#~FxBase6(OnChangeOutputMode#6(0|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint0(00nwsnd@FxDelay`#&m_Param # &m_pBuffer>#&m_BufferSize# &m_WorkBuffer#$&m_DelayFrames#D&m_CurFrame#H&m_FeedbackGain(#L&m_LpfCoef1(#P&m_LpfCoef2(#T&m_DelayTimeAtInitialize#X&m_IsEnableSurroundAtInitialize#\&m_ProcessChannelCount#]&m_IsActive#^@Param&m_DelayTime#&m_FeedbackGain{#&m_Damping{#&m_IsEnableSurround# Paramp6p@WorkBuffer &m_Delay#(&m_Lpf#FxDelayu6u~FxDelay6uInitialize#6uFinalize# 6uUpdateBuffer#6u555(565{5SetParam6u5 ?GetRequiredMemSize6uAssignWorkBuffer6u5>5ReleaseWorkBuffer6uAllocBuffer6uFreeBuffer6uInitializeParam6u0 0|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStream xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam #&m_AdpcmLoopParamm#*&m_pVoice#0W&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0#"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag)(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#+\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait.-td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# F&base_infon#B &base#&flags#&base_count# F&base_info#F__si_class_type_info &base#&base_type#0 i__builtin_va_list00(B0J&tinfoN#&offset_flags#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable2d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(4d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable6d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#@!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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ELF(xj4(0---M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ D0!T0!d0!d01 0! !R/@-@P L bh  8 , NW:Failed assertion ! m_IsActivesnd_FxReverb.cppG--@0P  @Q@a8q<@ 0DTd‡d  Q P*L |0NW:Pointer must not be NULL (m_pBuffer)snd_FxReverb.cppNW:Failed assertion ptr <= m_pBuffer + m_BufferSizeO- --DM@@PDЍЍ\P/,\4\8\<\ @0,(P$ 0,(P$D T4  0 蠔  0 , , d!( 10\lĠ ʓiĐ à ( d‑ 10^nȠ ʓiȐ A$ 1Ԑ`0Vf ʓ`i c`$ ap`Wg ʓpi sCؠ ɓ Aؐ쐔  ȃ4 00,,((P$$` Qo QYʤ0QNW:Pointer must not be NULL (data)ksnd_FxReverb.cpp0,Q,(Q(PP$Q$p@--@ @H @h  @ X @V @S/t]8<P S R i @K N @L *  PU@> *   8   2  - ) @( I 0$   )  04 pzDNW:Failed assertion fused_time_sec != 0.f6snd_FxReverb.cpp@F AC33s??p@-@P`U( HUp0P4`NW:Pointer must not be NULL (buffer)snd_FxReverb.cpp@-@0P 40NW:Pointer must not be NULL (m_pBuffer)snd_FxReverb.cppG--@ @Q@a8q<@  @-@P|@-@P   0  :"~ : |   0  :p" :     0  :!u o : k  c  _  0  :x!U O : K P+PPP PP~Pw P Po P  !  P 88 X?snd_FxReverb.cppX@-@@, @@0 8 L@     P D T   d01!Q   Pp@-@Pp@-@<P 0P @ /j@ @   @ / j@@-ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_FxReverb.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppparam.m_Coloration is out of bounds(%d) %d <= param.m_Coloration <= %d not satisfied.param.m_Damping is out of bounds(%d) %d <= param.m_Damping <= %d not satisfied.param.m_EarlyGain is out of bounds(%d) %d <= param.m_EarlyGain <= %d not satisfied.param.m_FusedGain is out of bounds(%d) %d <= param.m_FusedGain <= %d not satisfied.`armcc+|     HA~`armcc+|     0A~`armcc+|      L`armcc+|     ,A~`armcc+|     LA~`armcc+|     A|`armcc+|      `armcc+|      ,`armcc+|     <A|At  m|`armcc+|     ,AxAv {x`armcc+|     hA~`armcc+|     @$As AqAoA^Fo AqAwA ^`armcc+|     PAz`armcc+|     ,tAxAv Zx`armcc+|     HA|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hint* HthistZw__resulttPsiGHsch4Hsi!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00thist"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lint6LthistLqchQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865],p!,thist"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoid0T Lthist"w__resultPHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]U ConvertMsecToSamplesmsec{w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865],U RoundUpToMsecPerFrame{,msec-x__result{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pthistfqearly_time{ qpre_delay_time{ 8qfused_time_sec{ dqall_pass_coef{ qlpf_coef{ si(Sscomb_coef{;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthistsbufSizeForEarlyReflection;sbufSizeForPreDelay;sbufSizeForFilterComp0;sbufSizeForFilterComp1;rsbufSizeForFilterAllPass;_sptr>Lsch9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hbool`hthist"w__resultPdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$int=$thistnumChannelsdata/esampleLength(:format6sampleRate{mode5rinputQsearly_posspre_delay_pos~scomb_filter_pos0\scomb_filter_pos1>sallpass_filter_pos$sch $searly_reflection5spre_delay5(ssamp( sindata(searly_out(spre_delay_out(qfilter_out(Q`scomb_line5xsout_tmp(escomb_fb_0(Rscomb_fb_1(,sallpass_line5sallpass_coef(sallpass_in(sfo_2(stmp(sfused_out({dstmp(?stmp(Lstmp(Xstmp(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pboolz}PthistRparam4x__result!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ttthist:w__resultPpqbufSizeForEarlyReflection;U qbufSizeForPreDelay;V4qbufSizeForFilterComp0;WTsize6x__result#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP<} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp2%% |   !~ u } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp 3z} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp~} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp   } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp ,} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp(+/4} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp,!  ^x+ (,-2) } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp,!%'('*" 3q } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp! } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp+~%"  ( -  !               , !23u !  ! !  !} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp %%D+% ' %%D(% ' %%D*% ' %%D*% '  ! ! ''' =  !  } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp,%'('*+} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp   }r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }H}QDPPPHT}0}P0TL}LP},}P,T}L}PLT} ,} $ ,P}}}0} xU P T}} }(} |PxZhY`XXWPV<U P T}h}PhT}}4 }< }(}(,},0}<04}$4$}X~\pYPW0YV~Y^h|Y\\XSPR0,,,<PT TU UT T T T$T$ T $ STX$XRTT$TQTP$PPTT$T}P}PQ$UP$T}} p}(pt} P tT}H}48PRHV Q HUPHT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3thisbw__resultbP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2H}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0< this(v__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.h;}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]~this(r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.h(}P@-@@@`armcc+|     $A~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X thisw__resultPt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.h  }P<d   $     /?>?`armcc+|      Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L Lthisow__resultoPHt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.h  L}LP A0A/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intnwutURoundUpx*basew__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRN2nw3snd8FxReverbEN2nw3snd6FxBaseED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000(nnsndCTRCHANNEL_INDEX_FRONT_LEFT CHANNEL_INDEX_FRONT_RIGHT CHANNEL_INDEX_REAR_LEFT CHANNEL_INDEX_REAR_RIGHT CHANNEL_INDEX_NUM @WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status#&bufferId#&next>#0WB&frontLeft#&frontRight#&rearLeft#&rearRight# iAuxBusDataBtk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.h@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intnwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session  Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3OutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodeb6binternal@LinkListImpl &m_SizeA#&m_BaseNodeT#isize_typek%iNodeo%0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsnd@FxBase (__vptr#&m_Link#~FxBase6(OnChangeOutputMode#6(0xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint0(00nwsnd@FxReverb#&m_Param # &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOuti#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#FilterSize6@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround#  Paramo 6o0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay3#  N&m_CombFilterW#  &m_AllPassFiltert#@ (&m_Lpf#P*s_DefaultFilterSize FxReverbt 6t ~FxReverb 6t Initialize# 6t Finalize# 6t UpdateBuffer# 6t555(565{5 SetParam 6t5 ? GetRequiredMemSize 6t AssignWorkBuffer 6t5>5ReleaseWorkBuffer6tAllocBuffer6tFreeBuffer6tInitializeParam6t0 0!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStream%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd'xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# )d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#,+|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallback32d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrack7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocator9xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam #&m_AdpcmLoopParamm#*&m_pVoice#0W&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0>=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoolBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagD(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#F\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitIHtd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# F&base_infoo#B &base#&flags#&base_count# F&base_info#F__si_class_type_info &base#&base_type#0 i__builtin_va_list00(B0J&tinfoN#&offset_flags#} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppKd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(Od:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableQd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#Yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#[!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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[Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsrqd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.htd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallvd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#xd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#zd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#|,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager ~d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version(#&fileSize(# &dataBlocks#&reserved#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0nwsndinternal@Util@Reference&typeId#&padding#&offset8#IsValidTypeId65@ReferenceWithSize #&size(#@BlockReferenceTable 9&item~#GetReference655GetReferedItem6555@SoundFileHeader &header#&blockReferenceTablef#GetBlock65@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount#&m_Count#&m_IrregularCount#090f00Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSizeHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@GroupFile@FileHeader #GetInfoBlock169GetFileBlockA69DInfoBlockDFileBlock0-05"0=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogramQ#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# 0&base_infop#B &base#&flags#&base_count# 0&base_info#F__si_class_type_info &base#&base_type#0 i__builtin_va_listB04&tinfo8#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFile.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 33333$33333l3H3]3A3V3:333 3Oj3O34332222Hv2]42A1V1:y1<1 1Ot0Z0@0&0 0/////q/X/ ?/!&/" /#.$.%.&..(x.)_.*F.+-.,.--.-/-'-0-1-2j-3R-4:-5"-6 -7,8l30Q3 63$33202l,{,QL,J+_+CL+X+<*qm*)) )((v'&&s&0&%o%~h% %$v$G$$#x#|B#z""w"-"!!b! !  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(SUPPORTED_FILE_VERSION:0x%08x >= your version:0x%08x) group file is not supported version. please reconvert file using new version tools. (CURRENT_FILE_VERSION:0x%08x >= your version:0x%08x) NW:Failed assertion infoBlock->header.kind == SIGNATURE_INFO_BLOCKNW:Failed assertion fileBlock->header.kind == SIGNATURE_FILE_BLOCK`armcc+|     A|`armcc+|     Az`armcc+|     dAz`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0U IsValidFileHeadergroupFile6x__result#qheaderSU Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0C`thisRgroupFile4x__result!qheaderVLqinfoBlockWXqfileBlockXd,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dbool[dthisrinfoTindex6x__result#qgroupItemInfoV4,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cpp (%! !o1513 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cpp!-)r+ ! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cpp   3w   r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}DHPPT}}DHPQUPT}d} $PRdW Q dUPdT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQABFEDC/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 1_ thisw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.h 1   }P QHIMLKJ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}POPTSRQp@-@Pp`armcc+|     A|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTVW[ZYXp@-@PPp`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<5<thisRindex4x__result!u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.h 5 !  ~}<} $PQ<UP<T]^ba`_p@-@Ppp`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0void0a0thisRfileBlockBody4x__result!u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.h    ~}0} PQ0UP0TedD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hhgD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hjD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#mld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.ho$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsrqd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.htd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallvd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#xd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#zd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version(#&fileSize(# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@ReferenceWithSize #&size(#@Table (&count(#&itemN#@ReferenceTable )#@BlockReferenceTable &item#@SoundFileHeader &header#&blockReferenceTable#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount'#&m_Count#&m_IrregularCount#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSize d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@GroupFile@FileHeader #GetInfoBlock6GetFileBlock6@InfoBlockBody &referenceTableOfGroupItemInfod#GetGroupItemInfoCount6GetGroupItemInfo65@InfoBlock&headerT#&body&#@GroupItemInfo&fileId(#&embeddedItemInfo#GetFileLocation65@FileBlockBody@FileBlock &headerT#&bodyA#00T0&00A0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0&0A0nwsndinternal@GroupItemLocationInfo&fileId#&address#@GroupFileReader&m_pInfoBlockBody#&m_pFileBlockBody#GroupFileReader65ReadGroupItemLocationInfo655000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrack!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocator#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal%xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#'d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0<;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverL(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#N\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndUTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# W&base_info#B &base#&flags#&base_count# W&base_info#F__si_class_type_info &base#&base_type&#0"i__builtin_va_list0E0MB0[&tinfo_#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppWd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableYd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#([d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #cd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#ed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#g!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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865]pintpthis"pqidUhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthis^DsiKDsupdateFlag8qreturnVolume{ Dqvolume{ ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4int$4thisfmodeHqcmdmgr.Wscommand^54qbusV4slistd"$ritr"dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TintWzTdatasampleLength(xuserData>Zqbus6WqFX_BUFFER_SIZEzXLrtickHsnumChannels<qoutputModeZdTritr"Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis^bus6@pFxj"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xint:xthis^bus6@fadeTimes"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4S_4this:w__result{ 0qvolume{ <d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatintZthisvolume~fadeTimes`Tscmdmgr.Mscommand^:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T|Tthis>type  Tqcmdmgr.Wqcommand^Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool thisw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D#2DthisJ"w__resultJP@,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\platform/snd_HardwareManagerDSP.cppi+++,   #z% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cpp 9H d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\platform/snd_HardwareManagerDSP.cppi/T /Iy+  ;~    "3     w  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cpp !u (  ~1< d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\platform/snd_HardwareManagerDSP.cppir 01v @ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\platform/snd_HardwareManagerDSP.cppi  '  ''   >? #f  "  $  '4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cpp$+W3     w&- $   ~1+|7   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cpp&!8  .~ {  1  ~U O0+ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cpp ! ' %  1, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cpp   ' 0B d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cpp&7&-  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cpp u&-  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\platform/snd_HardwareManagerDSP.cppi" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\platform/snd_HardwareManagerDSP.cppi d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\platform/snd_HardwareManagerDSP.cppi d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\platform/snd_HardwareManagerDSP.cppi"+%r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}PT}X}RXU Q XVPXT}H}XPPHT}} Q UPT}p}PpT}}|}|}VU P T}4} (XVQ4UP4T}}$P}PT}$YTYRTVQTU P TT}}RV Q UPT}x}RxU Q xVPxT}}0}04} P 4T}}} }hV\WQU  P T}T}QTUPTT}}PT }P Q }P Q}D}PDT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ@-@ Ѝ`armcc+|     $AzG~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$3$this .83tick pw__result P ] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h021} } $}P$T@-@0 `armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$Wg$w__resultp x__struct_result "] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h,}$}P$T@-@ PЍ`armcc+|     (AzH~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](Y (this .rhspw__result$P$] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h ">%L}$}$(} P (T@-M@P  ! ` Ѝp`armcc+|      HAxAvO|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HZ Hthis,Vrhshw__resultp@rretXx__struct_result 8] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.h$.7J7}} D}(DH} P HTQHU/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3this~w__result~P r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2H}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] :  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9- }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisdw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+-@ }P Q@-@T ,,DNW:Pointer must not be NULL (p)Cut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](Ws(pl"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]athis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(T}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]+thish"w__result'Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!#GU}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__result~Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,:}}PT@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"ittw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>?} }P T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ethisqr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }P@-@@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$j$thisq"w__resultqP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,.=}$}P$T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hthish)pw__resulthPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:;}QP    8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisq"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*H}} P T8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((thisq"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*Q1}(}P(T>@-@ >`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]808thisq"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h;I}8}P8T $#"!@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisq"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&/}}PT&'+*)(P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool thisy*x__resultr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h')=) }PP Q-.210//`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0: thisv__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.h&9}P456p@-@Pp`armcc+|     A|89:/`armcc+|      <=A@?>    /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] $ thisw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hF#G } PCDHGFE   /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/ :this-value{u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h 0} PJKONML  P/`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolz $this*x__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h<$}PP$QQRVUTS@-@P   ` 0  0`armcc+|     XA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X^|Xthis:x__result{"u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  } }X}  PXTXY]\[Zp@--@@P P p`armcc+|     $8A|AzK|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8intA Y8this~targetValue{Vframes8u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h &}}4}48}Q8U 8 P 8T_`dcba  Q  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] o  thisu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h0= } Pfgkjih@-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $this"w__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.h%}$}P$Tmno@-@@`armcc+|     A~qrvuts@-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$/$this"w__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.h.%}$}P$Txyz@-@@`armcc+|     A~|}~@-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$>^$this"w__resultP  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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,T@-@@`armcc+|     A~@-@0 d`armcc+|     $A~@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this&"w__result&Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PT@-@ 0P $@ `armcc+|     LA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LWLw__resultPHrinstance p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h > 8 }L}@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this&"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h'}}PT@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this&"w__result3P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(T8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this&"w__result3Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT@-P `armcc+|      A}E}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68a8} } P@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator==it1Upit2Utw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}@- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_Upit2_Utw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this&"w__result3P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(T8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this&"w__result3Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis."w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7}}PT|@-@PUU0 0 Hd|bus is out of bounds(%d) %d <= bus < %d not satisfied.snd_HardwareManager.h`armcc+|     LAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L Lthis>bus6 w__resultPH{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h 8}L} Q LUPLT@A /*` a `armcc+|      4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4floatUClamp4x\lowDhigh,x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.44} 4 4  4 Clamp     /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 9 thisw__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h&8(= }P Q@-@T ,,NW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](WR(p"w__result4P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(Tw@- M@P` Ѝp`armcc+|      HAyAvO|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HHthis&Vit3hp8w__result3PDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/kU}}D}(DH}RHU P HT"! |@-@P |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]050this&>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/E7}0}Q0UP0T$%)('&p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this&>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/C}} Q UPT+,/.13N2nw3snd20BiquadFilterCallbackE65D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h98D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#>=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h@$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsCBd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hEd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallGd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndKd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#M0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#Tick 6 :3 cGetSystemCurrentoperator-=$6 5operator-6,50?0(O,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Qd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndTSd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hVd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Xd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#Zd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#^ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#bd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#edd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTROUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_3DSURROUND iOutputModeGAUX_BUS_NULLAUX_BUS_AAUX_BUS_BAUX_BUS_NUMiAuxBusId"}@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status#&bufferId#&nextS#0lBiAuxBusDataWh55(5>0\0oiAuxCallbacktk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hg@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizenid:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalnmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hqp D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_taguD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexwD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabled{d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session~}Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3OutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coefP#&predScale# &yn1#"&yn2#$SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]int? nwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount;#&m_Count#&m_IrregularCount#@Singleton cGetInstanced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode~6~0GetNext6internal@LinkListImpl &m_Sizer#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6d?operator++'6hiteratorh6h5LinkListImplq6q~LinkListImpl6qempty6ybegin6qend6qinsert6q55erase6q55clear6qInitialize_6q0`000AA0u00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsnd@BiquadFilterCallback(__vptr#~BiquadFilterCallback60,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@BiquadFilterLpf#BiquadFilterLpf6@BiquadFilterHpf#BiquadFilterHpf6@BiquadFilterBpf512#BiquadFilterBpf5126@BiquadFilterBpf1024#BiquadFilterBpf1024"6"@BiquadFilterBpf2048#BiquadFilterBpf2048&6&000=00xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD DRIVER_COMMAND_SEQTRACK_BANKINDEX !DRIVER_COMMAND_WAVESND_SETUP "DRIVER_COMMAND_WAVESND_CHANNELPRIO #DRIVER_COMMAND_WAVESND_PRIOFIX $DRIVER_COMMAND_STRM_INIT %DRIVER_COMMAND_STRM_SETUP &DRIVER_COMMAND_STRM_STOP 'DRIVER_COMMAND_STRM_LOADHEADER (DRIVER_COMMAND_STRM_LOADDATA )DRIVER_COMMAND_STRM_TRACK_VOLUME *DRIVER_COMMAND_STRM_TRACK_PAN +DRIVER_COMMAND_STRM_TRACK_SPAN ,DRIVER_COMMAND_INVALIDATE_DATA -DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK .DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_APPEND_EFFECT 0DRIVER_COMMAND_CLEAR_EFFECT 1DRIVER_COMMAND_ALLVOICES_SYNC 2@DriverCommand&next#&id#&tag#&memory_next# 07@DriverCommandAllVoicesSync7#&syncFlag#@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nwsndinternal@DriverCommandManager&m_SendCommandQueue#>&m_SendCommandQueueBuffer #4&m_RecvCommandQueue#>&m_RecvCommandQueueBufferS#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea9#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstance.PushCommand625AllocMemory625AllocCommand62?00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurveC#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintfloat0=0 nw snd internal driver@ HardwareManager#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolume#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#>&m_AuxCallbackContextE#&m_EffectProcessTickm#&m_AuxCallbackWaitCounter#iFxList?>h55(5>0iAuxCallback*BIQUAD_FILTER_LPF*BIQUAD_FILTER_HPF*BIQUAD_FILTER_BPF_512*BIQUAD_FILTER_BPF_1024*BIQUAD_FILTER_BPF_2048Initialize6Finalize6Update6SetOutputMode65GetOutputMode6AppendEffect6565ClearEffect6565 GetOutputVolume{6 SetMasterVolume 655 SetSrcType 65 SetBiquadFilterCallback 655 PrepareReset 6 IsResetReady 6 GetChannelCount 6 HardwareManager 6d AuxCallbackFunc55(5> FinalizeEffect 656? GetEffectList 6560  0{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam>#&m_AdpcmLoopParam#*&m_pVoice#0l&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList#&m_FreeVoiceList#iVoiceList$>cGetInstancerUpdateAllVoicesSync6v5?0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.h(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\platform/snd_HardwareManagerDSP.cppiARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsndinternaldriver@PerfH&m_Ticks#&m_TmpTick#8&m_Counter#@PerfJ6J0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidfloat@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type'#0#i__builtin_va_list__dso_handleF0?00pB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppJ__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_vj#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex(#$&m_usedCount(#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# MoveValue6InitValue65{SetTarget65{5GetValue{6Update6IsFinished6008d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList  ivalue_type 0ipointer iiterator_category-iTIt_base_!iIterator3%@iterator#&it_#iTIt3operator->6?Uoperator++~6iterator653003LinkList&6&begin36&end36&insert36&535push_back6&5cGetNodeFromPointer45cGetPointerFromNode54IsEmpty6.GetBeginIter36&GetEndIter36&PushBack6&5Clear6&A#00*0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  A#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  A#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `A#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  XA#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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P" ,# 4' <( LX) * . / P0 1 4 ,5 46 D8 L9 T: d= l> |X? @ D E `F TG \K dL tXM N} Q R S `T TUH \X dY lZ |h[ \ ` a Pb Tc \f lg th Xi j m n o q r s ,Xt u x y zZ | } ~ X ,( 4 < D T d l |X        $X |\       p 4 < D L \ l t\    X  @ D L \X     P , 4 D L \X _    X 4 < D TP     H   $ , <H     X g   $ 4X .    P     ,h    X     $  4X       X =  , 4 Dp     `  D! L$ T% \& l`' ( +V  ,# 1 5 $8 4; <= T(@ | B E G I K M O Q  S $V 4(X \Z d \ (^ `  b @d g i $k ,m <p Ls Tu \w dy l{ |`} P ,@ l t |@   0  |8    d l |     0   X l t | $ , 4  TP         @ < D T l |   ` @ T8 P       < T  t0?,(pI/334 1294816178 0 0 100666 175656 ` ELF(@4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍC-M@P`TP CCpV*V* Ѝ000  Y <CNW:Failed assertion m_IsOpenedsnd_HioSoundArchive.cppHioSoundArchive::LoadHeader buffer size is too small. HioSoundArchive::LoadHeader cannot read file. G-@P`p TP4V*4 0  @-@p` 000| || 000x xXPQ*,0 A ` snd_HioSoundArchive.cppHp@-@P`V V V ,P P P@ P ddp ,P,PPP Unsupported Seek originsnd_HioSoundArchive.cppA-@`Pp0!@X,P0p0P*8 ppW0 ,NW:Failed assertion m_Size <= io::HioFileStream::GetSize()~snd_HioSoundArchive.cppA-@`Pp0!@X,P0p0P*8 clW0 ,NW:Failed assertion m_Size <= io::HioFileStream::GetSize()snd_HioSoundArchive.cpp@-|M@TP | 8P p `V l L|ЍCCNW:Failed assertion m_IsOpenedsnd_HioSoundArchive.cppHioSoundArchive::LoadFileHeader cannot read file. C-M@P`TP CpCwЍ V* V* 000p   X [@CNW:Failed assertion m_IsOpenedUsnd_HioSoundArchive.cppHioSoundArchive::LoadLabelStringData buffer size is too small.aHioSoundArchive::LoadLabelStringData cannot read file. A-M@P0!pW ,܍TpW 6`pF׀/X \X W Bh W0    pGWCannot open file snd_HioSoundArchive.cppCannot load header NW:Failed assertion i < FILE_PATH_MAX8@-@TP CT8@-@@(CCO@N@Tp@-@Pp@-@4N@CCO@@_-@P`p؂TP4V*4 0  4/ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_HioSoundArchive.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppNW:Alignment Error(0x%x) (buf) must be aligned to %d bytes boundary.NW:Alignment Error(0x%x) (length) must be aligned to %d bytes boundary.`armcc+|     DA~`armcc+|     <A|`armcc+|     DA~`armcc+|     A|`armcc+|     $A{A\]{A\`armcc+|     ( AzASzA`armcc+|     (AyArZyAr`armcc+|     (AyArTyAr`armcc+|      `armcc+|     Az`armcc+|      |Ax`armcc+|     Az`armcc+|     $|Av `armcc+|     Az`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DDthish"w__resulthP@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<Q<thish"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0Dthish"w__resultP@`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0z:thishZx__resultGqheaderAlignSize[U8wrheaderArea~qalignedBufferWHqreadSize(V\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] charboolint0# thishpathx__resultnqlenV`sresult`qresultW  si[ schH rdirBuffer}dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0thishbufferxsizeZx__resultGqinfoChunkOffsetIXsize w__result[PTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|voidint0\"|thishbuffersizefbeginHlength5x__result"qstreamUZt0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0!thisUzpath\offset>size w__result[Pxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|voidintchar00h"|thispbuffersizezextFilePath\beginIlength6x__result#qstreamU[t,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisU^buf@length"w__result(PqcurPosUdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&,thisU^offset(@origin",d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp"!"!&  |4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp#!+   " `       & 8p0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp&! !~D&   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp&!  i #D& # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp%7%    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp, }+\ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp%7%    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp, }+\ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp 23 &3  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp 2     j    ! r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }D}PDT}<}P<T}D}PDT}}|}|}}|P P T}}T}TX}X }XWTXP4lWQ U P T}}p}8pt}t}8ptPRVQU P T}}X}8X\}\}8X\PRVQU P T }P Q}}SWRU Q VPT}|} (,P|YS|WR|V Q |UP|T}}SWRU Q VPT}|}((,P|Y|XS|WR|V Q |UP|T}}RV Q WPT}}RV Q UPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP R operator newp/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W__cw__resultP ^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.h9 }PQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool thisw__resultP |Y d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h }PQ@-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this"w__resultPY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h }}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] V  thisw__resultPg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_HostFile.h  } P8@-@P8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0\ (this"w__resultP$g d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_HostFile.h   }(}P(T|@-@P`0 P |`armcc+|     HAz(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoid0 >HthisrbufTsize6x__result(#rreadhg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_HostFile.h  !+9 =}H}<@PRHV Q HUPHT@- M@@PP"P  $ 0Ѝp`armcc+|      hAxApW| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]h hthisNoffset3htype;w__result3PQdrpos3Pg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_HostFile.h  !+ b}} d}dh}hU P hT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 qthisv__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h }P R/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intnwutUMina:b'x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRA-@P`p @` P EP `armcc+|     Axpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char00nwutinternalUCstrncpy_tdestzdestCount\src>srcCount w__resultPqlengthXq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h& ; ' u %3}} SWRV Q UPTA-@P`p0 `armcc+|     ,AzLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865],char00nwutUstrncpy,destzdestCount\src>srcCount w__resultP(q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h&&},}S,WR,V Q ,UP,T- 0A A`armcc+|     $A<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$voidunsigned int0URoundUp$x6base#w__resultP qvalueS qroundedP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h(}$}$QP$R@RoundUp A0A/`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intnwutURoundUpx*basew__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPR@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865].cthis"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h--/S}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/this"w__result(P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h-./U}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865],this"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h-+/U}}PT  @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]-:this"w__result(P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h-,/W}}PT   /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0/ thisp*>bw__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HioSoundArchive.h/  } QP R/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] F thisw__resultPt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.h9;M }P Q@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4thisn"w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h!3#H}}PT!"&%$#/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] K% thisw__resultPt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.h*,> }P Q()-,+*@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]5thisn"w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h4 >}}PT/04321@-@,@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]SPthisc"w__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HioSoundArchive.h M}}PT67;:980/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Tm thiscw__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HioSoundArchive.h!#2 }P Q=>?@-@@`armcc+|     A~ABCp@-@Pp`armcc+|     A|EFJIHG/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] S] this[w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h13= }P QLMQPON/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ] this[w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h13= }P QSTXWVU/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] g this[w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h13= }P QZ[_^]\/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisnw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h }P Qabfedc/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool7  thisnw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h$6&3 }P Qhimlkj/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool8> thisnw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h$7&4 }P Qoptsrq/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool9^ thisnw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h$8&8 }P Qvw{zyx/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool:| thisnw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h$9&9 }P Q}~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool; thisnw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h$:&4 }P QN2nw3snd15HioSoundArchiveEN2nw3snd15HioSoundArchive13HioFileStreamED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnn@Result&m_Code#IsFailurey6IsSuccessy60$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]charunsigned intvoid0000nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version(#&fileSize(# &dataBlocks#&reserved#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@ReferenceWithSize #&size(#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCountb#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo#0Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid0000nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileIdReSoundArchive6~SoundArchive6SetExternalFileRoot65Initialize65Finalize60x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFile@FileHeader8#&toBlocks#GetStringBlockSize6GetInfoBlockSize6GetStringBlockOffset(6GetInfoBlockOffset(6@StringBlockBodyDInfoBlockBodyDFileBlockBody0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwsndinternal@SoundArchiveFileReaderD&m_Header#&m_pStringBlockBody#8&m_pInfoBlockBody#<&m_pFileBlockBody#@SoundArchiveFileReader6~SoundArchiveFileReader6Initialize65Finalize6SetStringBlock65SetInfoBlock65GetStringBlockSize6GetStringBlockOffset(6GetInfoBlockSize6GetInfoBlockOffset(600000`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwio@IOStream(__vptr#&mAvailable#&mAsyncResult(#&mCallbackE# &mArg#h5(5S50/iIOStreamCallbackA$GetOffsetAlign#6[GetSizeAlign#6[GetBufferAlign# 6[ReadAsync#(6S555E5WriteAsync#06S555E5IsBusy#46[00W|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwio@FileStream#@FilePosition&mFileSize#&mPosition#GetFileSize6Tell6Cancel#D6CancelAsync#H65E500xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram)#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallback d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrack d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hio/CTR/hio_HostFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar00003nnhioCTR@HostFile&m_Fd#SeekTypeSEEK_TYPE_SET SEEK_TYPE_CURRENT SEEK_TYPE_END OpenDispOPEN_DISP_CREATE_NEW OPEN_DISP_CREATE_ALWAYS OPEN_DISP_OPEN_EXISTING OPEN_DISP_OPEN_ALWAYS HostFile6~HostFile6Open6555*Close6Read6555Read(655Seek65535Seek365350 |d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharvoid000nwio@HioFileStream,#&m_FilePosition#&m_File#&m_pOpenedFilex# &m_CanRead#$&m_CanWrite#%&m_IsAvailable#&&m_CloseOnDestroyFlag#'&m_CloseEnableFlag#(*s_TypeInfoGetRuntimeTypeInfo6nHioFileStreamr6r555*HioFileStreamr6r5x5: ~HioFileStream#6rClose#86rRead(#$6r55Write(#,6r55Seek#@6r5(5GetSize#<6nTell#T6nCanSeek#L6nCanCancel#P6nCanRead# 6nCanWrite#6nCanAsync#6nB)&m_FilePosition#&m_File#&m_pOpenedFilex# &m_CanRead#$&m_CanWrite#%&m_IsAvailable#&&m_CloseOnDestroyFlag#'&m_CloseEnableFlag#(0j00"td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HioSoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharvoidint0000nwsnd@HioSoundArchive#&m_ArchiveReader#&m_HostFile#&m_IsOpened#&m_RootDirectoryC#@HioFileStream4#&m_Offset(#,&m_Size#0HioFileStream[6[555HioFileStream[6[555Read(#$6[55Seek#@6[5(5Tell#T6cGetSize#<6cHioSoundArchiveh6h~HioSoundArchive6hOpen6h5Close6hLoadHeader6h55LoadLabelStringData6h55detail_GetRequiredStreamBufferSize# 6pdetail_GetFileAddress#6p5bOpenStream#6h5555OpenExtStream#6p55555LoadFileHeader6h0ee0_00l%$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# r&base_info#B &base#&flags#&base_count# r&base_info#F__si_class_type_info &base#&base_type&#0"i__builtin_va_list0(0enwsndB0v&tinfoz#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(+d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable-d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable0/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintstd@char_traitsichar_type'iint_type'cto_char_type5?h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.h2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#:!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 kkkkhkkkkkk$kkkkklkkkk k k k k k k k k kAk=kkkkkk kkkDkkkDkkkkk!kZk Zk(kokakk}kvkhkLkSkEk/k6kk kkkkkkkkkkkk/Ok %k j*jj`_j _?_@_0_Ag_BL_C1_D_E^1^2^3^4^5z^6`^7F^8,^9^:];]<]R]S]Tv]U\]VB]W(]X]Y\Z\G\H\I\Jw\K^\LE\M,\N\O[P[F[Q[h[i{[ja[kG[l-[m[nZ\ZoZ]Z^Z_|Z`cZaJZb1ZcZdZ[YeYfYgY|Y}jY~RYp9Y YYXXXXqXrtXs\XtDXu,XvXwWxWyWzW{i0i i$giLi1i0ilZk 0k j*jj`jj zW:BWVVVgV4VVUUGUCU?TTVT TS#S\IS*SqRcR\R RxQjQNkQU.QGP1P8JPOO>ONNNHN NM)DM'L+SL-K4KK2J63J8I/IsI6IHHnH,HGG bG+GFFMF FEEDEEDD@DDCnC.CBBjBB$A"AMAA@q@ !@ ??A?>>m>$>==E==<~<?<<;;J;;::]::99R9988H8877)<7'6+e6-54w5246y48>4/433z3G3322k2 72 211V1 1000O00///B//..i.6.-$-"-M--,, U, ,++d+,+**q*3*)))[)))(((h(9( (''s'?' 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Ԁ;A ;B ;C ;F ;G X;H l;I t;M |;N X;O ;P ;T ;U X;V \;W d;Z l;[ t;\ X;] ܂;^ ;b ;c P;d L;e T;i \;j lP;k ;l ă;p ̃;q ܃P;r ,;s 4;w <;x LP;y ;z ;~ ; P; ;` ;# ,; D; T; d; l; ; (;  ; ܅; ; ; ; ; $; 4; < ; \; l(; ; (; Ć ; (; ; ; ; $; 4; <; D; L; T; d; l; |`; ܈H; $P; t8; ; ; ̉; L8; ; ; 0; ̊; ܊; ; 8; ,H; tH; 8; 0; $; <X; ; ; ; L;  T;  \ ; |P; ̎; ; ; ; ԏ; p; \;  ;" ԑ8;$ ;' ;) 4;+ D;- T;/ d ;2  ;4  ;6 Ē;8ܒlpI/357 1294816876 0 0 100666 79068 ` ELF(<4(da--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍG-@P`pUp 'pHF  P: NW:Pointer must not be NULL (buffer)snd_InstancePool.cppG-@P`UL Clp WY* YNW:Pointer must not be NULL (buffer)snd_InstancePool.cpp 00 / P/  R/ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_InstancePool.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cpp`armcc+|      Ax`armcc+|      lAx`armcc+|      $`armcc+|      ,`armcc+|      `armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00%thisbuffersizefobjSizeHw__resultPqptrX%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hf$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsihd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hkd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallmd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#od:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#qd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#s,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager ud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndxwd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hzd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#~ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intvoid0nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint0nwsndinternal@PoolImpl&m_pNext#CreateImpl6555DestroyImpl655CountImpl6AllocImpl6FreeImpl6500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base!#&flags#&base_count# S&base_info#B &base!#&flags#&base_count# S&base_info#F__si_class_type_info &base!#&base_type,#!0(i__builtin_va_list00B!0W&tinfo[#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, 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snd_MemorySoundArchive.cpp@-@P P`  /ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_MemorySoundArchive.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppNW:Alignment Error(0x%x) (soundArchiveData) must be aligned to %d bytes boundary.`armcc+|     8A~`armcc+|     0A~`armcc+|     A|`armcc+|     $Av `armcc+|     $A~`armcc+|      `armcc+|     TAx`armcc+|     <A|`armcc+|     $Av `armcc+|      0Ax`armcc+|      `armcc+|     PAz`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 8this\"w__result\P4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0void0.0this\"w__resultP,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolunsigned long0;8this\>soundArchiveData w__resultPqinfoBlockOffsetXlqinfoBlockSizeYxqstringBlockOffsetVqstringBlockSizeWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$hY$this\"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] q thisdw__resultP$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid0o!TthisdRfileIdj4x__result!rfileInfox` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0'<thisa^buffer@size"w__resultOP8Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0%this\buffersizefbeginHlength5x__result"qstreamaZld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0voidintchar00%0thisdbuffersizefextFilePathHbegin5length"w__resultP,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865],Ithisa,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0+bPthisa^buf@length"w__result(PLqreadLenW(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865],thisa^offset(@origin"0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cpp!% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cpp.  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cpp; 3)'+5)- 5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cpp - | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cpp% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cpp,|.o d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cpp+! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cpp ,8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cpp 2    " rr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }8}P8T}0}P0T}}( Q UPT}$}P$T }P Q}T} 04PQTUPTT}<}R<V Q <UP<T}}((,PXSWRV Q UPT}0} 0U0TS0YR0X Q 0WP0V}P}P}RPV Q PUPPT}}RV Q UPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQz{}~ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator new/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this[w__result[Px d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h  }P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 qthisv__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h }P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@Pp`armcc+|     A|,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0UAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPT!0AddOffsetToPtr@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865],this"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h-+/U}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]-:this"w__result(P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h-,/W}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865].cthis"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h--/S}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/this"w__result(P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h-./U}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]1this"w__result(P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h-0/U}}PTp@-@Pp`armcc+|     A|<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPT /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h}P@-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$<P$thisv"w__resultvP t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.h3;4%}$}P$T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] booly thisWw__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.h"$1 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolz thisWw__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.h$&3 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool{ thisWw__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.h#%3 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool|  thisWw__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.h"$1 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool}* thisWw__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.h#%3 }P Q R/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intnwutUMina:b'x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPR    /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisWw__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.h"$7 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisWw__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.h"$3 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0,]thisv__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h&+}P@-@@`armcc+|     A~ !"@-@@`armcc+|     A~$%&p@-@Pp`armcc+|     A|()-,+*/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] S} thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h13= }P Q/04321/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ] thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h13= }P Q67;:98/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] g thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h13= }P Q=>BA@?/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ' thisrw__resultPt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.h& }P QDFHN2nw3snd18MemorySoundArchiveEJN2nw3snd18MemorySoundArchive16MemoryFileStreamEMLD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hPOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#UTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hW$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsZYd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall^d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#bd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#dD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uh,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager jd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndmld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hod:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#qd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#s d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#ud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#wd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0y@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizen{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned long0nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version(#&fileSize(# &dataBlocks#&reserved#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@ReferenceWithSize #&size(#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCountb#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo#0Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoidbool0000nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileIdZe@FileInfo &fileSize#&offsetFromFileBlockHead#&externalFilePath#FileInfo[6[SoundArchive6~SoundArchive6detail_ReadFileInfo65j5[0xInitialize65Finalize600x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFile@FileHeader8#&toBlocks#GetStringBlockSize6GetInfoBlockSize6GetStringBlockOffset(6GetInfoBlockOffset(6GetFileBlockOffset(6@StringBlockBodyDInfoBlockBodyDFileBlockBody0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwsndinternal@SoundArchiveFileReaderD&m_Header#&m_pStringBlockBody#8&m_pInfoBlockBody#<&m_pFileBlockBody#@SoundArchiveFileReader6~SoundArchiveFileReader6Initialize65Finalize6SetStringBlock65SetInfoBlock65GetStringBlockSize6GetStringBlockOffset(6GetInfoBlockSize6GetInfoBlockOffset(6GetFileBlockOffset(600000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwio@IOStream(__vptr#&mAvailable#&mAsyncResult(#&mCallbackE# &mArg#h5(550/iIOStreamCallbackA$~IOStream#6GetOffsetAlign#6GetSizeAlign#6GetBufferAlign# 6ReadAsync#(6555E5Write(#,655WriteAsync#06555E5IsBusy#46IOStream600|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwio@FileStream#*s_TypeInfoGetRuntimeTypeInfo6rCancel#D6vCancelAsync#H6v5E5FileStreamv6v0n0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolintchar0000nwsnd@MemorySoundArchive#&m_pData#&m_FileReader#@MemoryFileStream #&m_pBuffer#&m_Size#&m_Position#MemoryFileStreamO6O55CanSeek#L6WCanCancel#P6WCanAsync#6WCanRead# 6WCanWrite#6WClose#86ORead(#$6O55Seek#@6O5(5Tell#T6WGetSize#<6WMemorySoundArchive\6\~MemorySoundArchive6\Initialize6\5Finalize6\detail_GetRequiredStreamBufferSize# 6ddetail_GetFileAddress#6d5jOpenStream#6\5555OpenExtStream#6d555550..0S00`xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram)#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name##00F__class_type_info&base#F__vmi_class_type_info&base'#&flags#&base_count# g&base_info#B &base'#&flags#&base_count# g&base_info#F__si_class_type_info &base'#&base_type2#'0.i__builtin_va_list0Q00.B'0k&tinfoo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 O`L`I`$L`L`I`L`L`L`L`I`$L`L`L`L`I`lL`L`L`I`L` L` L` I` L` L` I`< L`$L` L`L`I`8L`L`I`0L`L`=I` =L`/L`6L`(L`I`0L`L`L`L`L`L`L`L`L`L`L`L`L`L`L`L`L`L`>`R+_ F_ D_0Jf_H'_`{^ ~^^^^u^Z^?^$^ ^]]]]`]-] \ \ {\ A\ \$[ [[][8[[Z=Z/Z6aZ('ZYYpY2YXXtX9XWWiW$WVVVfV>V"VUgU9LU:1U;U<T,T=T>T?T-wT.]T/CT0)T1T2S3S4S5S6S7sS8YSL?SM%SN SORPRQRRRARBrRCYRD@RE'RFRGQHQIQJQ@QKxQ`^QaDQb*QcQdPePTPUPVPWyPX`PYGPZ.P[P\OSO]O^O_OrOsgOtOOf6OuOvOwNxNgNhNiNjsNk[NlCNm+NnNoMpMqw^0\^ A^$&^ ^]0]l ` F_ D_0Jq_H2_`{_ ~MxMGMMLLqL@LLKK&^>sg>o&>=`=hb=b"={<l<uQ<<;;yD;;:p:$:99L998o8%877K776i6655W554w4V44R3O3Lg3,3T2}2h2'211X1\)1Y0{00///.6.--Z-$-,W,d,jS,,+f+q+^>+s+o**`g*h7*b*{)l)uZ))((y(N((''_'$'&&g&.&%%v%>%%$$E$ $##m#;#w #""Rz"OK"L"!T!}!R!!  v \F  tDQ@29+P Z` WIZm2ZPM\!U~\U9A3:D, QYUH*   h -    Q  B 4 ;` -   p   { ( z"pSb]/] \P \ }\ C\<  [$[8_[:[0s)Z0;XTW PtR.G bEu,c:! ^$""^"^""^"]"]"" \"$[" q" ["A"Z "=Z "/Z "6cZ "(Y "Y "rY "4Y "X "X "vX "W"kW"&W"V"V"V "hV"@V"$V",""!!c! `!_!2_!_!  $  DP\d(p&-*)-0>D+X,l .0,D p < (8   0$ 8'L,*[*]*\*R*Z*l*k*W*S*c*V*T*U*O*N*K*J*I*M*Lh{l[hl]hl\hlRhlZhllhlkhlWhlShlchlVhlThlUhwlOhxlNhylKhzlJh|lIh}lMh~lL[[[[]]]]RRRR ZZZZllll+kkkk WWWW. 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp3   <} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp  ',}   H|" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp& ,~  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp  ' ,| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp   H}" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp  ',}   H}" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp"Q     s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp B !l,9-  ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp B !r,9-  ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp& !~,9V  &   9     }    &        &    &    , 8 ,3  +2  07    ,                      18 ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp &, -,w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp( ,s- &!  x! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp  &,z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp & -,x( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp, "1`-   !"&   8!( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp&i &  / '   / !    & '   } Q1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp  &,~r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }p}HlPPpT}}PT}}PT}}PT}P}(@VPPT}}XpV P T}`} ,S,`WR`V Q `UP`T}0}R0V Q 0UP0T}$}R$V Q $UP$T}T}PTU}@} 0VP@T}x}XhV P xT}}RV Q TPU}}($R$[ Q UPT}}($R$V Q UPT}}(`[[TZZ<YY$XXSWWRVV Q UUPTT}x}`dPxRxQPxS}} lZSYRV Q UPTD},0PPDQ\}DHP\QP\R}}4 }< 4}48}<8<}4<P} |[ S PVRPUQPT P PL}l} S lWRlV Q lUPlT}@}@Q@P}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] G  thisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.h 1 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8thisw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h27}P&/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] +this)keys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h*}QP@ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Gthis-volumes d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h(?} P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thismw__resultmP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MidiSequencePlayer.h   } P P/`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolz _$this*x__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h<$}PP$Q !%$#"@-@P  0 B0`p`armcc+|     LA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L^BLthis6x__result,#u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  } }L} PPLT'(,+*)p@-@P`P`p`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0A 0this}^targetValue,@frames6"u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  }0}R0V Q 0UP0T./3210/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h-/J }P Q56:987 P/`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolz _$this*x__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h<$}PP$Q<=A@?>@-@P  0 B0``armcc+|     LA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L^BLthis6x__result#u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  } }L} PPLTCDHGFEp@-@P`P`p`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0A 0this}^targetValue@frames6"u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  }0}R0V Q 0UP0TJKONML/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] B thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h35T }P QQRVUTSW0S/S`armcc+|      ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],intUClamp,xNlow;high(x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.4,}P,R,QP,SClampY[N2nw3snd8internal6driver18MidiSequencePlayerE^]D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.ha`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#fed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%ivu32r:%6ivs16>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hh$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringskjd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hmd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallod:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#qd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#sd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickL#u,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager wd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndzyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#~d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale #&yn16#&yn26#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLengthA#&pAdpcmContext#&userParamW# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId #&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00A nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBufferW#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutg#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSizer#&m_EarlyGain#&m_FusedGain#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ A&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32iType32)iResU16 siResU32uiResS32Av!|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5W0iSoundFrameUserCallback3AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coefY#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding #&offset8#@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_Value#&m_Decay#&m_Release# &m_Attack#&m_Hold #&m_HoldCounter #&m_Sustain#&padding#GetStatus60dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# @CurveLfo&m_Param#&m_DelayCounter#&m_Counter#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0A nw snd@ FxReverb#&m_Param# &m_pBufferW#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutQ#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSize#&m_EarlyGain#&m_FusedGain#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ A&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurveL#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_AddrW#&m_Size#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSection#&m_SoundFrameCallbackListB#&m_PlayerCallbackListc#&m_UserCallback#&m_UserCallbackArgW#&m_SoundThreadCoreNoA#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#OnUpdateVoiceSoundThread# 6iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfData0w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0 nw snd internal driver@ Channel&m_WaveBuffer#&m_AdpcmContext#`&m_AdpcmLoopContext"#l&m_LoopStartFrame#x&m_LoopFlag#|&m_Disposer#&m_CurveAdshr#&m_Lfo#&m_LfoTarget#&m_PauseFlag#&m_ActiveFlag#&m_AllocFlag#&m_AutoSweep#&m_ReleasePriorityFixFlag#&m_IsIgnoreNoteOff#&m_BiquadType#&m_UserVolume#&m_UserPitchRatio#&m_UserPan#&m_UserSurroundPan#&m_UserLpfFreq#&m_BiquadValue#&m_MainSend#&m_FxSend#&m_UserPitch#&m_SweepPitch#&m_SweepCounterA#&m_SweepLengthA#&m_InitVolume#&m_InitPan#&m_InitSurroundPan#&m_Tune#&m_SilenceVolume#&m_Cent#&m_CentPitch#&m_LengthA#&m_PanMode#&m_PanCurveL#&m_Key#&m_OriginalKey#&m_KeyGroupId#&m_InterpolationType#&m_Callback#&m_CallbackData#&m_pVoice#&m_pNextLink#&m_Link# ChannelCallbackStatusCALLBACK_STATUS_STOPPED CALLBACK_STATUS_DROP CALLBACK_STATUS_FINISH CALLBACK_STATUS_CANCEL h 55'50iChannelCallback=@ Disposer#&m_pChannel#  Release 6 Stop 6 SetKey 65 SetInitVolume 65 SetLength 65A IsRelease 600|s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0000 nw sndDSequenceUserprocCallbackParamh5 5500iSequenceUserprocCallback_ internal driver@ SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange#T&m_TempoRatio#X&m_TickFraction#\&m_SkipTickCounter#`&m_SkipTimeCounter#d&m_ParserParam#h0&m_pSequenceTrackAllocator5#t&m_SequenceUserprocCallback#x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#&m_LocalVariable#&m_TickCounterw#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo #&callback#*m_GlobalVariableSequenceSoundPlayerg6g~SequenceSoundPlayer6gInitialize#6gFinalize# 6gStart#6gStop#6g Pause#6g5 InvalidateData# 6g55? GetParserPlayerParam 6g GetPlayerTrack 6g5 Update 6g OnUpdateFrameSoundThread#$ 6g OnShutdownSoundThread#( 6g0Q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MidiSequencePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0 nw snd internal driver@ MidiSequencePlayerQ#=&m_NoteInfo#{&m_ParameterControlInfo#@NoteInfo &channel#&channelIndex#&key#@ParameterControlInfoModeRPN NRPN &mode#&rpnLsb#&rpnMsb#&nrpnLsb#&nrpnMsb#ParameterControlInfom6mMidiSequencePlayerr6r~MidiSequencePlayer6rStart#6rSendMessage6r555Reset6rSetProgramNumber6r55ChannelCallback# 6r5NoteOn6r555NoteOff6r555HandleControlChangeMessage6r555HandleRpnMessage6r55HandleNrpnMessage6r55HandleChannelModeMessage6r55HandleProgramChangeMessage6r55 HandlePitchBendMessage 6r555 NoteOffAll 6r StopAllSound 6r ResetAllController 6r0= FindFreeNoteInfo 6r FindNoteInfo 6r55 FindNoteInfo 6r50{0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00Q0 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume#&m_ExtPitch# &m_ExtPan#&m_ExtSurroundPan#&m_PanRange#&m_ParserTrackParam#&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# 2&callStack# &callStackDepth#$&frontBypassFlag#%&waitA#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan,#k&transpose,#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold6#t&mainSend#v &fxSend#w&biquadType#y&lpfFreq#|&biquadValue#@ CallStack&loopFlag#&loopCount#&address# InitParam 6 Open 6 NoteOn 6555A5 StopAllChannel 6? GetParserTrackParam 6 SetTrackVariable 6556 GetSequenceSoundPlayer 6 UpdateChannelRelease 650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParamG#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume#&m_Pan#&m_SurroundPan#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounterA#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCountA#&m_ChannelCountA# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffsetA#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_OffsetA#D&m_BlockBytes#H&m_BufferBlockIndexA#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#B(&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_typet#0pi__builtin_va_list00?0=B0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableA&m_v#Ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue &m_Origin#&m_Target#&m_Frame #&m_Counter #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue6&m_Origin#&m_Target#&m_Frame6#&m_Counter6#SetTarget6}556GetValue6IsFinished600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue,6&m_Origin,#&m_Target,#&m_Frame6#&m_Counter6#SetTarget6}5,56GetValue,6IsFinished600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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--cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cpp`armcc+|     $A~`armcc+|      `armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this4"w__result4P  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool/ this4*doNoteOnw__resultP0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwap!lval!pw__result!PQrMASKJhrMASK2J` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwapL0valLpw__resultLPQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwapA valA"w__resultAPrdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap0valPw__result ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwap val w__result Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwap6val6w__result6P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cpp& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }$}P$T } QP R}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ:;=>?@-@@`armcc+|     A~ABCp@-@Pp`armcc+|     A|EGN2nw3snd8internal6driver17MidiSequenceTrackEJID:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hMLD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#RQd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%ivu32r:%6ivs16>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hT$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsWVd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hYd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickL#a,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager cd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndfed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hhd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#jd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#l d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#nd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale #&yn16#&yn26#pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLengthA#&pAdpcmContext#&userParamW# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId #&next#0r@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00A nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBufferW#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutg#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSizer#&m_EarlyGain#&m_FusedGain#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ A&m_Lpf#P*s_DefaultFilterSizenutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hxw D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hzD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32iType32)iResU16 siResU32uiResS32Av!|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5W0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding #&offset8#@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0A nw snd@ FxReverb#&m_Param# &m_pBufferW#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutQ#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSize#&m_EarlyGain#&m_FusedGain#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ A&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_AddrW#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArgW#&m_SoundThreadCoreNoA#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh5 5500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange#T&m_TempoRatio#X&m_TickFraction#\&m_SkipTickCounter#`&m_SkipTimeCounter#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#&m_LocalVariable#&m_TickCounterw#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo #&callback#*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00D000 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume#&m_ExtPitch# &m_ExtPan#&m_ExtSurroundPan#&m_PanRange#&m_ParserTrackParam!#&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# A&callStack# &callStackDepth#$&frontBypassFlag#%&waitA#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan,#k&transpose,#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold6#t&mainSend#v &fxSend#w&biquadType#y&lpfFreq#|&biquadValue#@ CallStack&loopFlag#&loopCount#&address# ParseResultPARSE_RESULT_CONTINUE PARSE_RESULT_FINISH  SequenceTrack  6  ~SequenceTrack 6 0<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MidiSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternaldriver@MidiSequenceTrack#MidiSequenceTrack464Parse#6450d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume#&m_Pan#&m_SurroundPan#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounterA#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCountA#&m_ChannelCountA# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffsetA#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_OffsetA#D&m_BlockBytes#H&m_BufferBlockIndexA#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# @&base_info#B &base#&flags#&base_count# @&base_info#F__si_class_type_info &base#&base_type!#0i__builtin_va_listB0D&tinfoH#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableA&m_v#Ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue6&m_Origin#&m_Target#&m_Frame6#&m_Counter6#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue,6&m_Origin,#&m_Target,#&m_Frame6#&m_Counter6#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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-DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cpp`armcc+|     8Az`armcc+|     DA|`armcc+|     A|`armcc+|     (Az`armcc+|     (Az`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]88,8this>player w__resultP4qtrack Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DK"@Dthis>track 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865]0nwutEndianU:BSwapL0valLpw__resultLPQ,rdatah$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPR$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwapA valA"w__resultAPrdata p,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap0valPw__result ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwap val w__result Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwap6val6w__result6P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cpp8   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cpp!  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cpp & d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cpp &r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }8} Q 8TP8W}D} Q DTPDV}}PU}(}R(U Q (TP(W}(}R(U Q (TP(W}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQLMOPTSRQU /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator newWX\[ZY/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ! thisw__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h" # } P^_cba`A-@P`p0 `armcc+|     ,AzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865],voidunsigned long0 ,this^buffer@size"w__resultP(qobjSizeWx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h  &},}R,V Q ,UP,Tefjihgp@-@P` p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$voidunsigned long0 $this^buffer@size"x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h68U}$}R$V Q $UP$Tlmqpon@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int 7this"w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h-}}PTstxwvup@-@`VpP P`armcc+|     PA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0OPthis6x__result#qptrVx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h   }P} $PPPTz|{~}p@-@PUp1/`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 g8this>obj x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h  ~ }8} Q 8UP8T@-@@`armcc+|     A~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] zthis)playery d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hBc}QP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0"  this:v__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.h(!}P@-0 P `armcc+|     <A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<W-<w__resultP8rinstance d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cpp0>  }<}@-@@`armcc+|     A~p@-@Pp`armcc+|     A|N2nw3snd8internal6driver26MidiSequenceTrackAllocatorEN2nw3snd8internal6driver22SequenceTrackAllocatorED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%ivu32r:%6ivs16>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickL#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale #&yn16#&yn26#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLengthA#&pAdpcmContext#&userParamW# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId #&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00A nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBufferW#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutg#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSizer#&m_EarlyGain#&m_FusedGain#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ A&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32iType32)iResU16 siResU32uiResS32Av!|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5W0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding #&offset8#@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0A nw snd@ FxReverb#&m_Param# &m_pBufferW#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutQ#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSize#&m_EarlyGain#&m_FusedGain#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ A&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint00nwsndinternal@PoolImpl&m_pNext#PoolImpl6CreateImpl6555DestroyImpl655CountImpl6AllocImpl6FreeImpl6500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet#  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_AddrW#&m_Size#  |d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArgW#&m_SoundThreadCoreNoA#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh5 5500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange#T&m_TempoRatio#X&m_TickFraction#\&m_SkipTickCounter#`&m_SkipTimeCounter#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#&m_LocalVariable#&m_TickCounterw#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo #&callback#*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00D00 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume#&m_ExtPitch# &m_ExtPan#&m_ExtSurroundPan#&m_PanRange#&m_ParserTrackParam#&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# 6&callStack# &callStackDepth#$&frontBypassFlag#%&waitA#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan,#k&transpose,#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold6#t&mainSend#v &fxSend#w&biquadType#y&lpfFreq#|&biquadValue#@ CallStack&loopFlag#&loopCount#&address# SetSequenceSoundPlayer 650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MidiSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MidiSequenceTrack#MidiSequenceTrack 6 0@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternaldriver@SequenceTrackAllocator(__vptr#~SequenceTrackAllocator6:0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MidiSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned longvoid0nwsndinternaldriver@MidiSequenceTrackAllocator#AllocTrack#65FreeTrack# 65GetAllocatableTrackCount#6Create655Destroy655000Dxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume#&m_Pan#&m_SurroundPan#0$#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounterA#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCountA#&m_ChannelCountA# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffsetA#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_OffsetA#D&m_BlockBytes#H&m_BufferBlockIndexA#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag*(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#,\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait/.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr##&__name+#00'F__class_type_info&base#F__vmi_class_type_info&base/#&flags#&base_count# &base_info#B &base/#&flags#&base_count# &base_info#F__si_class_type_info &base/#&base_type:#/06i__builtin_va_listnwsndinternaldriver@MidiSequenceTrackPoolcGetInstance0D0?B/0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cpp1d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable3d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableA&m_v#A5d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable7d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue6&m_Origin#&m_Target#&m_Frame6#&m_Counter6#?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue,6&m_Origin,#&m_Target,#&m_Frame6#&m_Counter6#Ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#Cd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#Ed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint00nwsndinternal@InstancePoolCreate655Destroy655Count6Alloc6Free65#00G!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 GGGGG$GGGGGlGGGG<GGG G G GD GGGWG GOGzGsG^GeGlGUG G2F6FM8FFFEEEE{E2EDDVDCC lC C BBvBW B BOAzzAs*A^@e@l?>F????i?O? 5?!?"?#>$>%>&>(>)h>*O>+6>,>->.=/=0=1=2='o=4V=5==6$=7 =8<9<:<;<<<=v<3]<>E<?-<@<A;B;C;D;E;F;Gm;HU;I=;JF0F E$EEE0}ElG`G G2F6FM:>F:GQ:}9u9`$9g8Q877Y776Yl6nM6Q653I5145X473;P392AL2E1Ck1?1=00Z00//Q//..<.--p-1-,,m,#,++W++**S* *)l).)(((J(''f'!',& &&I&%%#j%!,%$*$ d$&$##o#3#"""A""!!A!3 1v 5 7;9A.ECg?=WPj/`#~Ku7.q(;C , &Z#!q:* m>V"R~va(h] Zw oY R   ? /   b $&   t 9   T wb*i_[yp[Sx6cj_ \&q TUC8C( nC( CD "B e7leQ=64E""D"D<""XD"B"B"}"xB "W\"WB "OA8"z|AP"s,A,"^@$"e@"lG"2"!G!`G!F!rrVvV$V Zd,YZ eZ f J,Y0Z<cZg*0*3*7*1*2*+***'*&*%*)*(h@l0hAl3hBl7hCl1hDl2hEl+hFl*hGl'hHl&hIl%hJl)hKl(~00b00ddd~33X33eee~77Y77ff~11Z11gggg~22[22hhhh~++\++i .~**]**j ~''^''kk ~&&_&&ll ~%%`%%mm  ~))a))nn ~((c((oo 03712+*'&%)(m kl(lx^ ]EHI*8hl8~88988CCCb8!*6hl6~66766AA6$L*;hl;~;;2;;<<<<,>;M*<hl<~<<3<<====< P*=hl=~==8==BB= O,b<K*:hl:~::1::;;;:0N*99jhl9~99099:::9 `*,hl,*-hl-~--4-->>>-*/hl/~//6//@@/T(W0U<|@}*.hl.~..5..?}. \*5hl5 ^S*4hl4RzwQy~z*~z)~~x-^~~y"~~~~~~~~#~~~~~~Od$A_k&+Uj ~,~y+~~~~~/!1ALR~$(GTa~.~~..~~5FZm1Rl~$:Emw~~~9Ni+IUx'=PzK~&8>~~~^o~~'L/Lf~~~~&_is *0BTc~!H\nVu -@Rdw.Ob~~~+^~m~+Fe 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H# H& H( H* H, (H. H1 H3 H5 $H7 4 H9 T H; t8H= 8H? HA HC (HEDJZHpVI/488 1294816312 0 0 100666 95540 ` ELF($04(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍA-@(Pp,P I$`@ $PPpX: `@ PPpX: $p P:T O0NW:Failed assertion ! m_IsBackByteAvailablesnd_MidiStreamParser.cpp@-@ (P P()P PPP  P P * P7 @P01 $%%% )% P PP P  ) + PP P ʀP P P P P P Pq P P 0  byte d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis06x__result#qbyteU<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>`this06rstatuslrdata1hrdata2dTrb`sch# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0:this0=buffer*lend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4voidunsigned long0+4this0^buffer@size"0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp!  &  |  &  |  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp9, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp  e , #,-   ~x  , #,-   ~x  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp !( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp  + i &    z  &    z  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp>     )% ! &%     !V -% -%-% -%  j )% z-% } ' # - a d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp+!#r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  $}$P } R Q P}}X<X8VW UPT}P}P}P}LPPQPUPPT}X}QXUPXT}}HLPPT}} UPT}RQP}4}R4V Q 4UP4T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQqrvutsQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolW9b*x__result| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.h(8*AOH}PPQxy}|{z/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolW7bw__resultP | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.h$6&J}PQQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolW: b*x__result| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.h+9-DRK}PPQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolW8bw__resultP | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.h&7(L}PQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocator8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolunsigned long0000nwsndinternal@MidiStreamParser&m_CallbackFunc #&m_pCallbackArg#&m_MsgBuffer!#&m_RestBuffer!#&m_RestBufa#(&m_IsReset#&m_IsSysEx#&m_RunningStatus#&m_BackByte#&m_IsBackByteAvailable#h55550iMidiCallback @MidiMsgBuffer&ptr#&len#&readPos#&donePos# MidiStreamParser060SetCallback605 5Parse6055Reset60ReadByte605BackByte605EatByte60SetMsgBuffer6055ParseBuffer60RestBuffer60SeekStatusByte60cIsDataByte5cIsStatusByte5cIsRealtimeMesg5cIsSystemResetMesg50| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name!#00F__class_type_info&base#F__vmi_class_type_info&base%#&flags#&base_count# a&base_info#B &base%#&flags#&base_count# a&base_info#F__si_class_type_info &base%#&base_type0#%0,i__builtin_va_list00S0B%0e&tinfoi#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#( d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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\3 l3 |3 3 3 3 (3 (3  3 4(3 \3 \3 l3 |3 3 3 3 `3 P3 T03 3 3 83 T3 d3 t3 3 3 03 3 X3 43 <3 D3 3 3 3 3 P3 3 3 3 3 3 $ 3 D3 T3 l 3 | 3 3 3 3 "6p/Isnd_MmlParser.o/1294816401 0 0 100666 133612 ` ELF(\4(JG--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍA-@P`Tp V pP ppNW:Pointer must not be NULL (baseAddress)'snd_MmlParser.cppNW:Pointer must not be NULL (allocTrack)(O- M@PU/i`V/+pPP  0P ʲPN ʊP ʁP] P PPR PPk ʳPn PaPk P@ P0Udg5P[ @ P0n2,CX1P @P0[FI'VP P PNP' PI 8!A = Pp4 0/ ) @p P! h i  plNW:Pointer must not be NULL (track)snd_MmlParser.cppNW:Pointer must not be NULL (player)nw::snd::MmlParser: too large prg No. %d @p pb j @@p@p V @@pk @p p\ m P   P % o  @    @   H D @    p q r{ sw r pqrsj @P0` P  R P  P A ln/9 P /0 @@ ;  ' y#  0  1 w x v  pP-  00 R @ P@C>BB PaP]0 Y Y.)Y-t  @  $PU/$ ‑$$ $@$$ P$ ‑$P YK pTG#%08x[%d]: printvar %sVAR_%d(%d) = %d nw::snd::MmlParser: opentrack for not allocated tracknw::snd::MmlParser: opentrack for self tracknw::snd::MmlParser: cannot 'call' because already too deepnw::snd::MmlParser: unmatched sequence command 'ret'9 $P<#<0$ ‑$$# $P/$4$@ ‑P/dZJZ$@$ $P!* Y / P P  0[ЍZ ʀJ P0 &,2<LZ ʊZ Z Z ZZ Z Z Z @p @p @Ap @`p @P @qp @P@p@aPp @P@`p@@@P `pnw::snd::MmlParser: unmatched sequence command 'loop_end'NW:Failed assertion cmd == MmlCommand::MML_EX_COMMAND @p` @pY @ pR @pL @P @qB @P8 @P. @P$ @P @P @P  p  A-p@P`V0V00 0@ xx V0V FvarNo is out of bounds(%d) %d <= varNo <= %d not satisfied.snd_MmlParser.cppC-@P` p$0 O- M@PT/0`V/2+p P  P  P  P  P  P  P  : P 0000   X,Ѝ  ,PU 0Z 0  ptr} w__result P8qret V$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|int|thisMplayer\ptrackFRvarNo4x__result! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lintlthisM>ptr} w__resultAPhqretAVqbW@qiXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$thisMptr}player\trackFargTypew__resultAPqvarAXsvarNonsvarPtri[$srandA"smin6Hsmax65d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LLthisM>ptr} w__resultPHqretVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint+'thisMtrack?|doNoteOnSx__result splayer\5strackParamsplayerParam sargTypesargType2suseArgTypesdoExecCommandyscmdWsvelocityEDslengthK1skeyscommandArg1AscommandArg2Ax(sargA,strackNosoffsetsoffsetsoffsetl8lsargY scmdexFPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0WbaseAddressrseqOffsetTallocTrackY6x__result#qptr_WPlqtracksQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisMNtrack?commandcommandArg1AfcommandArg2A"splayer\strackParamsplayerParam esvarPtrmGHsnewTrackF4HscallStackq!8 scallStackq8 scallStackq 0 scallStackqsloop_count0 scmdscmdexsvarPtrwp sminus_flag\srandAH8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8intbool-8thisMtrack?keyfvelocityHlengthA5tieFlag"(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwap!lval!pw__result!PQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwapL0valLpw__resultLPQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwapA valA"w__resultAPrdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap0valPw__result ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwap val w__result Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwap6val6w__result6P~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cpp   ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cpp&7   v #~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cpp     {~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cpp ,E        ,    ! _%~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cpp    ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cpp. ! 1 9 "  5              $9   }'' ' H  8  ]",9 ",9C   C  C  C   ( : 7-y C   C  ( : C  9   !6&09I &0?Ik C    ~% ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cpp  !    x ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cpp ! 1 9 a (    # '     /        l  /    5     /    2  2    2  2        ,              8  2  2      2  2    ,          * ,1l% + %             C   C &|  (     C    C       }  $  ,    &  &  &  % ,  / -   "&   &  &  &     % &  8  8  8  8  8  8  )~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cpp2,r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }<} Q <UP<T}|} X\PS|VR|U Q |TP|W}l}QlUPlT}$}(Y[ZYZ$XS$WR$V Q $UP$T}L} Q LUPLT}}0}}$}4ZlZZZL[<ZZ8Y8YP[ZY8xX8Xp@8@lD8DhH8H`L8LXW8W4V8VRU8U Q T8TPP8P}}hlPRV Q UPT}}4 } }$ }< D H\ [[@ ZZ8 YY  Z  Yd Y Y( 4 YtY,YXYlYdXlXXl X( XXXWlXWl W( WW4VlXVl V( VVlXl ( SXlXXl X( XXRTlXTl T( TTQUlXUl U( UU P TlXTl T( TT}8} 8X8WS8VR8U Q 8TP8Y}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQhiklponmh/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this\w__result P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h/1G }P Qrswvut/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisFw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h-/J }P Qyz~}|{/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisFw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h35T }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisNw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h!#; }P Q P/`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolz _$this*x__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h<$}PP$Q@-@P  0 B0``armcc+|     LA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L^BLthis6x__result#u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  } }L} PPLTp@-@P`P`p`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0A 0this}^targetValue@frames6"u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  }0}R0V Q 0UP0T P/`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolz _$this*x__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h<$}PP$Q@-@P  0 B0`p`armcc+|     LA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L^BLthis6x__result,#u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  } }L} PPLTp@-@P`P`p`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0A 0this}^targetValue,@frames6"u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  }0}R0V Q 0UP0T 00/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]S hthisM*ptrw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.h+-?}QPR0S/S`armcc+|      , d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865],intUClamp,xNlow;high(x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.4,}P,R,QP,SClamp/`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@Pp`armcc+|     A|4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTN2nw3snd8internal6driver9MmlParserED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%ivu32r:%6ivs16>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickL#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale #&yn16#&yn26#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLengthA#&pAdpcmContext#&userParamW# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId #&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00A nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBufferW#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutg#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSizer#&m_EarlyGain#&m_FusedGain#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ A&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwut d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32iType32)iResU16 siResU32uiResS32Av!|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5W0iSoundFrameUserCallback3AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SeqMuteSEQ_MUTE_OFF SEQ_MUTE_NO_STOP SEQ_MUTE_RELEASE SEQ_MUTE_STOP PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding #&offset8#@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount5#&m_Count#&m_IrregularCount#cCalcRandom d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# "xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0u&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#*|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0A nw snd@ FxReverb#&m_Param# &m_pBufferW#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutQ#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSize#&m_EarlyGain#&m_FusedGain#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ A&m_LpfG#P*s_DefaultFilterSize,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStream2xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode\# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# 4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_AddrW#&m_Size#76|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArgW#&m_SoundThreadCoreNoA#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channel=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallback@?dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint00000nwsndDSequenceUserprocCallbackParamh5 5500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange#T&m_TempoRatio#X&m_TickFraction#\&m_SkipTickCounter#`&m_SkipTimeCounter#d&m_ParserParam$#h0&m_pSequenceTrackAllocator;#t&m_SequenceUserprocCallback#x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#&m_LocalVariable#&m_TickCounterw#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo #&callback#*m_GlobalVariableCallSequenceUserprocCallback6\5 5GetVariablePtr6\5?$GetParserPlayerParam 6\GetPlayerTrack6\50W d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hBTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00W0000nwsndinternaldriver@SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume#&m_ExtPitch# &m_ExtPan#&m_ExtSurroundPan#&m_PanRange#&m_ParserTrackParam+#&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# K&callStack# &callStackDepth#$&frontBypassFlag#%&waitA#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan,#k&transpose,#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold6#t&mainSend#v &fxSend#w&biquadType#y&lpfFreq#|&biquadValue#@ CallStack&loopFlag#&loopCount#&address# ParseResultPARSE_RESULT_CONTINUE PARSE_RESULT_FINISH  SetSeqData 6F55A Open 6F Close 6F NoteOn 6F555A5 ReleaseAllChannel 6F5 FreeAllChannel 6F?+ GetParserTrackParam 6F SetMute 6F5 GetVariablePtr 6F5GetSequenceSoundPlayer6FGetPlayerTrackNo6N00JDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorFxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume#&m_Pan#&m_SurroundPan#0KJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounterA#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCountA#&m_ChannelCountA# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffsetA#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_OffsetA#D&m_BlockBytes#H&m_BufferBlockIndexA#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoolOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MmlSequenceTrack#0&m_pParser#QTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0000000nwsndinternaldriver@MmlParser(__vptr#SeqArgTypeSEQ_ARG_NONE SEQ_ARG_U8 SEQ_ARG_S16 SEQ_ARG_VMIDI SEQ_ARG_RANDOM SEQ_ARG_VARIABLE *mPrintVarEnabledFlagParse6M55cParseAllocTrack555CommandProc6M555A5ANoteOnCommandProc#6M5555A5ReadByte6M5Read16 6M5Read246M5ReadVarA6M5ReadArgA6M55\5F5GetVariablePtr6M5\5F50IS(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#U\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitXWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type #0i__builtin_va_list0A0Q00E0ci0K00_B0&tinfo#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppZd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableA&m_v#A^d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablebd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue6&m_Origin#&m_Target#&m_Frame6#&m_Counter6#SetTarget6}556GetValue6IsFinished600hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue,6&m_Origin,#&m_Target,#&m_Frame6#&m_Counter6#SetTarget6}5,56GetValue,6IsFinished600jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#n!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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(o/ (o0 (o1 (o2 (o3 )o4 )o5 )o6 8)po7 )o8 0*xo9 *o: +po; (, o< H.o= .o> 0o? `1`o@ 1XoA 2`oB x2`oC 2`oD 83XoE 3XoF 3oG 3oH 3oI 4oJ 4oK 4oL 4oM (4(oN P4oO X4oP `4oQ h4oR p4oS x4oT 4oU 4oV 4ohl 4oiq 4ol 4om 4Xon (5ooq 05os 85ot H5Xou 5ovq 5oz 5o{ 5Xo| 6o}q 6o (6o 86Xo 6oq 6o 6o 6Xo 7o8 7oq 7o (7o 87`o 7o 7oq 7o 7o 7po 08oq 88o @8o P8Xo 8o 8oq 8o 8o 8`o 89o @9oq H9o P9o `9po 9oq 9o 9o 9ho X:oq `:o h:o x:Xo :o :oq :o :o :Po H;oZ P;oq X;o `;o p;Ho ;o# ;o ;o ;o ;o ;o <(o 8< o X<o `<o x<o <o <o <o <o < o <o <(o =(o 8= o X=(o =o >o >o >o >o >o  >o  >o  >o >`o 8?Po ?8o ?o ?o ?o ?0o  @o" @8o$ @o& @o( @o* Bo, Bo. Bo0 B0o2 HBo4 `BXo6 Bo9 Bo; Bo= Bo? CpoB EoD E oF (EPoH xEoJ XFoM `FoO xFoQ GoS 8GoU PGPoW GoZ Go\ Go^ Go` G ob H od (HPof xHPoh H oj HolIbhKpI/512 1294816357 0 0 100666 78132 ` ELF(4(UR--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-@P p@-@@ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_MmlSequenceTrack.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cpp`armcc+|     $A~`armcc+|      A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$thisM"w__resultMP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool.* thisM>doNoteOn w__resultP0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwap!lval!pw__result!PQrMASKJhrMASK2J` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwapL0valLpw__resultLPQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwapA valA"w__resultAPrdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap0valPw__result ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwap val w__result P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwap6val6w__result6P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cpp& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cpp#r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }$}P$T} } Q UP T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ:;=>?@-@@`armcc+|     A~ABCp@-@Pp`armcc+|     A|EGN2nw3snd8internal6driver16MmlSequenceTrackEJID:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hMLD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#RQd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%ivu32r:%6ivs16>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hT$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsWVd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hYd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickL#a,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager cd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndfed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hhd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#jd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#l d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#nd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale #&yn16#&yn26#pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLengthA#&pAdpcmContext#&userParamW# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId #&next#0r@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00A nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBufferW#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutg#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSizer#&m_EarlyGain#&m_FusedGain#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ A&m_Lpf#P*s_DefaultFilterSizenutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hxw D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hzD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32iType32)iResU16 siResU32uiResS32Av!|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5W0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding #&offset8#@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0A nw snd@ FxReverb#&m_Param# &m_pBufferW#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutQ#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSize#&m_EarlyGain#&m_FusedGain#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ A&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_AddrW#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArgW#&m_SoundThreadCoreNoA#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh5 5500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange#T&m_TempoRatio#X&m_TickFraction#\&m_SkipTickCounter#`&m_SkipTimeCounter#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#&m_LocalVariable#&m_TickCounterw#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo #&callback#*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00D000 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume#&m_ExtPitch# &m_ExtPan#&m_ExtSurroundPan#&m_PanRange#&m_ParserTrackParam!#&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# A&callStack# &callStackDepth#$&frontBypassFlag#%&waitA#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan,#k&transpose,#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold6#t&mainSend#v &fxSend#w&biquadType#y&lpfFreq#|&biquadValue#@ CallStack&loopFlag#&loopCount#&address# ParseResultPARSE_RESULT_CONTINUE PARSE_RESULT_FINISH  SequenceTrack  6  ~SequenceTrack 6 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume#&m_Pan#&m_SurroundPan#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounterA#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCountA#&m_ChannelCountA# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffsetA#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_OffsetA#D&m_BlockBytes#H&m_BufferBlockIndexA#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoolTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternaldriver@MmlSequenceTrack#0&m_pParser#MmlSequenceTrackM6MParse#6M50<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagParse645M500(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# ?&base_info#B &base#&flags#&base_count# ?&base_info#F__si_class_type_info &base#&base_type #0i__builtin_va_listB0C&tinfoG#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableA&m_v#Ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue6&m_Origin#&m_Target#&m_Frame6#&m_Counter6#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue,6&m_Origin,#&m_Target,#&m_Frame6#&m_Counter6#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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-DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cpp`armcc+|     @A|`armcc+|     @A|`armcc+|     $A|`armcc+|     $A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@(+c@this>playerX w__resultP<qtrackCVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@track 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$voidunsigned long0E*$this^buffer@size"w__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$voidunsigned long0J!$this^buffer@size"8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwap!lval!pw__result!PQrMASKJhrMASK2J`(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwapL0valLpw__resultLPQ,rdatah$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPR$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwapA valA"w__resultAPrdata p(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap0valPw__result ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwap val w__result Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwap6val6w__result6P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cpp(  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cpp<! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cpp  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }@}Q@UP@T}@} Q @UP@T}$}R$V Q $UP$T}$}R$V Q $UP$T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQFGIJNMLKO /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator newQRVUTS/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] zthis)playery d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hBc}QPXY]\[Z/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0"  this:v__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.h(!}P_`dcba/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]% "thisC)parserQ| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.h4$H}QPfgkjihp@-@`VpP P`armcc+|     PA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0IPthis6x__resultC#qptrVx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h   }P} $PPPTmonsrqpp@-@PUp1/`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 c8this>objC x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h  ~ }8} Q 8UP8Tuvzyxw@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int 1this"w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h-}}PT|}~@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int,this%"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.h2+4P}}PTA-@P`p0 `armcc+|     ,AzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865],voidunsigned long0 ,this^buffer@size"w__resultP(qobjSizeWx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h  &},}R,V Q ,UP,Tp@-@P` p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$voidunsigned long0 $this^buffer@size"x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h68U}$}R$V Q $UP$T@-@@`armcc+|     A~p@-@Pp`armcc+|     A|N2nw3snd8internal6driver25MmlSequenceTrackAllocatorEN2nw3snd8internal6driver22SequenceTrackAllocatorED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%ivu32r:%6ivs16>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickL#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale #&yn16#&yn26#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLengthA#&pAdpcmContext#&userParamW# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId #&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00A nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBufferW#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutg#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSizer#&m_EarlyGain#&m_FusedGain#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ A&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32iType32)iResU16 siResU32uiResS32Av!|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5W0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding #&offset8#@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0A nw snd@ FxReverb#&m_Param# &m_pBufferW#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutQ#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSize#&m_EarlyGain#&m_FusedGain#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ A&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint0nwsndinternal@PoolImpl&m_pNext#CreateImpl6555DestroyImpl655CountImpl6AllocImpl6FreeImpl6500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_AddrW#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArgW#&m_SoundThreadCoreNoA#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh5 5500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange#T&m_TempoRatio#X&m_TickFraction#\&m_SkipTickCounter#`&m_SkipTimeCounter#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#&m_LocalVariable#&m_TickCounterw#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo #&callback#*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00D00 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume#&m_ExtPitch# &m_ExtPan#&m_ExtSurroundPan#&m_PanRange#&m_ParserTrackParam#&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# 6&callStack# &callStackDepth#$&frontBypassFlag#%&waitA#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan,#k&transpose,#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold6#t&mainSend#v &fxSend#w&biquadType#y&lpfFreq#|&biquadValue#@ CallStack&loopFlag#&loopCount#&address# SetSequenceSoundPlayer 650 @d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternaldriver@SequenceTrackAllocator(__vptr#~SequenceTrackAllocator6:0 xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume#&m_Pan#&m_SurroundPan#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounterA#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCountA#&m_ChannelCountA# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffsetA#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_OffsetA#D&m_BlockBytes#H&m_BufferBlockIndexA#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoolTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MmlSequenceTrack#0&m_pParser#MmlSequenceTrackC6CSetMmlParser6C5Q00K8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned longvoid00nwsndinternaldriver@MmlSequenceTrackAllocator #&m_pParser#&m_TrackPoolE#iMmlSequenceTrackPool$,AllocTrack#653FreeTrack# 65GetAllocatableTrackCount#6%Create655Destroy65500!00D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait"!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr"#&__name*#00&F__class_type_info&base#F__vmi_class_type_info&base.#&flags#&base_count# b&base_info#B &base.#&flags#&base_count# b&base_info#F__si_class_type_info &base.#&base_type9#.05i__builtin_va_list0D0B.0f&tinfoj#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cpp$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableA&m_v#A(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable*d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue6&m_Origin#&m_Target#&m_Frame6#&m_Counter6#2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue,6&m_Origin,#&m_Target,#&m_Frame6#&m_Counter6#4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint0nwsndinternal@InstancePoolCreate655Destroy655Count6AllocC6Free65C#00:!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 4F1F1F1F.F$1F1F1F1F.Fl1FQ1F_1FX1F1F 1F 1F .F@ 1F1F1F|1FI1Fm1Ff1F1F1FuEE hE2$E5DGDDDtDYD>D#DCQtC_;CXBB TB A AA/A|%AI@m@f<@??u>>>>>}>c>I>/> >!="=#=%=&='}=(d=)K=*2=+=,=-<.<$<0<1<2k<3R<49<5 <6<7;8;9;/;:;;u;<];=E;>-;?;@:A:B:C:DD0D D$vD[D@D0%DlEE sE2/E5DG{:::p9hS98y8S8a7Zv7%76wY6~:6K55&65$4(E4*3.=3,24:2816Y121000H00//I//.k.(.--`-#-,,R,,++F++**<*))Z)!)(|(/(' ' S''&{&,&%%^% %$$X$$##e#*#""s"2"!!s!&!$ (8 *.J,4a862Q0"R;d4V!}Hi!!j*  u=D  l: yJXq]i"Tbr[x  LN   q "   A    S    4 rjq U6c\yMsAk| Vd[]zvNTOB@B$ VB$ A@ 2|S)C"QvC"_"X=C"XA"A"["1A"|'A "I@8"m@P"f>@,"?$"?"uF"1"!E!E!D!ggDkD$DO(E4FPQ :,E8N*+*.*,*-*'*&*#*"*!*%*$h9l+h:l.h;l,h<l-h=l'h>l&h?l#h@l"hAl!hBl%hCl$q++Y++ZZZq..O..[[[q,,P,,\\ \\q--Q--]] ]]q''R''^ -q&&S&&_ q##T##`` q""U""aa q!!V!!bb q%%W%%cc q$$X$$dd +.,-'&#"!%$X VW(WmJ I69L*2h}l2q22*22444b2*(hvl(q((%((///(**hxl*q**'**11**)hwl)q))&))000) ?,M<;*4hsl4q44"44,,,40>*33Uhrl3q33!33+++3 @*7h{l7q77(77227 R*1h|l1q11)11331$<*5htl5q55#55----+=5=*6hul6q66$66....6 H*0hzl0 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--diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MoveValue.cpp`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MoveValue.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MoveValue.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MoveValue.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MoveValue.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MoveValue.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MoveValue.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MoveValue.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ/.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h21D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h4D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#76d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h9$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings<;d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h>d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Bd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#Dd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#F,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndKJd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Od:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#Q d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#Sd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#Ud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0W@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizenZYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h]\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.h_D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexaD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proccd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enableded:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionhgTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hkjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#poDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hrxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0uvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#z|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSize|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MoveValue.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# 0&base_infop#B &base#&flags#&base_count# 0&base_info#F__si_class_type_info &base#&base_type#0 i__builtin_va_listB04&tinfo8#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_MoveValue.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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-DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppNW:Alignment Error(0x%x) (m_pAllocAddress) must be aligned to %d bytes boundary.`armcc+|     HA~`armcc+|     TA|`armcc+|     A~`armcc+|     ,A~`armcc+|     A|`armcc+|     HA|`armcc+|     LA|`armcc+|     XAz`armcc+|     tAz`armcc+|      A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      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4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoidbool0DXthiserstartAddressTsize6x__result#qendAddressW $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tvoid0i tthiseRsize4x__result!qendpUDqallocAddressWXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] D thism"w__resultPqoffsetU(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cpp(%+ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cpp,4  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cpp5  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cpp ! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cpp " d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cpp   &{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cpp3 !}  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cpp"r 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d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int00nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodeb6binternal@LinkListImpl &m_SizeA#&m_BaseNodeT#isize_typek%iNodeo%0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@BasicSoundxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD DRIVER_COMMAND_SEQTRACK_BANKINDEX !DRIVER_COMMAND_WAVESND_SETUP "DRIVER_COMMAND_WAVESND_CHANNELPRIO #DRIVER_COMMAND_WAVESND_PRIOFIX $DRIVER_COMMAND_STRM_INIT %DRIVER_COMMAND_STRM_SETUP &DRIVER_COMMAND_STRM_STOP 'DRIVER_COMMAND_STRM_LOADHEADER (DRIVER_COMMAND_STRM_LOADDATA )DRIVER_COMMAND_STRM_TRACK_VOLUME *DRIVER_COMMAND_STRM_TRACK_PAN +DRIVER_COMMAND_STRM_TRACK_SPAN ,DRIVER_COMMAND_INVALIDATE_DATA -DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK .DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_APPEND_EFFECT 0DRIVER_COMMAND_CLEAR_EFFECT 1DRIVER_COMMAND_ALLVOICES_SYNC 2@DriverCommand&next#&id#&tag#&memory_next# 0S@DriverCommandInvalidateDataS#&mem#&size#@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nwsndinternal@DriverCommandManager&m_SendCommandQueue#>&m_SendCommandQueueBuffer #4&m_RecvCommandQueue#>&m_RecvCommandQueueBufferS#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea9#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstance.PushCommand625AllocMemory625AllocCommand62?00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link# |d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSize d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrack!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocator#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsnd@SoundMemoryAllocatable(__vptr#~SoundMemoryAllocatable6"0%xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@PlayerHeap #&m_pSoundt#0&m_pPlayer#&m_pStartAddress# &m_pEndAddress#&m_pAllocAddress#&m_Link#PlayerHeape6e~PlayerHeap6eAttachSound6e5tDetachSound6e5tCreate6e55Destroy6eAlloc#6e5Clear6eGetFreeSize6m00i0'xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0,+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH4(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#6\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait98td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# H&base_infox#B &base#&flags#&base_count# H&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list000B0L&tinfoP#&offset_flags# 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865]void0%this^buf@length"w__result(PqcurPosUdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&!this^offset(@origin",d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p 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#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cpp6    j    & 8o0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cpp ! #~>' #  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cpp !!  # >' # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cpp%1%    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cpp+|+\ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cpp%+%    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cpp,|+\ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cpp 23 &3  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cpp 2     j    ! r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }D}PDT}8}P8T}D}PDT}}|}|}}|P P T}}P}PT}T}lXdWPTPQU P T}l}0lp} p}0lpPRV Q UPT}T}0TX} X}0TXPRV Q UPT }P Q}} S WRU Q VPT}|} (,P|YS|WR|V Q |UP|T}}SWRU Q VPT}|}((,P|Y|XS|WR|V Q |UP|T}}RV Q WPT}}RV Q UPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP R operator newp/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W__cw__resultP ^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.h9 }PQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Athis)codew__resultPxY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h01}QP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool `thisw__resultP |Y d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h }PQ /`armcc+|      @-@@`armcc+|      A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this|"w__result|P|Y d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h} } P T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h$}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h$}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 thisv__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IPositionable.h}Pp@-@Pp`armcc+|     A|/`armcc+|      Q00 /`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$intvoid000 $this)w__resultP e d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IInputStream.h7$}$Q$P@-@`armcc+|     A~p@-@Pp`armcc+|     A|  000 /`armcc+|      @-M/Ѝ`armcc+|     (AzAxG~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865](!(this9s3pw__resultP$b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hQ R}}$} $(}(P@-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$%$this"w__resultP l d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.h$}$}P$T@-@@( @@ @@`armcc+|     DA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D"$Dthis!"w__result!P@a d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h+!%,%}D}PDT     p@-@`VP X`@@@@@ 0p`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int000this> w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h/U=}} Q VPT@-@`armcc+|     A~@-@P` `armcc+|     (Az(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865](unsigned short0' !(this^path@mode"w__resultP$l d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.h'  &}(}R(V Q (UP(TC-@P` pD    `armcc+|      `Av,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`unsigned short0Dc`this!^pathName@mode"w__resultP\a d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h \&}`}(R`V Q `UP`T!"&%$#@-M@P` p4Wp  ߍ`armcc+|      dA{A~V{\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dcharunsigned short0Jdthis!vpathNameXmode:w__resultP`qpathLenW(rbufferC{a d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h''  ,}}`}`d}RdVQdU P dT()-,+*@-@P`   P `armcc+|     HAz0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hchar0b?Hthis!^pathName@mode"HrresultLocalha d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h %}H}RHV Q HUPHT/04321p@-@P p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] char0d - this>pathName h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h+-e} }Q UP T67;:98/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 thisw__resultP l d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hv}PQ=>BA@?/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool thisw__resultP l d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hP}PQDEIHGF8@-@P P 000807 4P8!IsNotFlushed()%sfs_FileBase.h`armcc+|     `A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`2 K`this"l d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.h2  "3 }`}P`TKLPONM@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Kthis"h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h5}}PTRSWVUT@-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0=c$this"w__resultP l d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.h<#}$}P$TYZ[@-@@`armcc+|     A~]^ba`_p@-@`VP @`@@@@U @p`armcc+|     pA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pintvoid000 cpthis> w__resultPlh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h !I+}p} Q pVPpTdef@-@`armcc+|     A~hijp@-@Pp`armcc+|     A|lmqpon|@-@P` 0  P |`armcc+|     PAzHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0wPthis!^buffer@size"w__result(PLrret(lPrresultLocalha d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h!+}P}RPV Q PUPPTstxwvup@-@P` p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this^buffer@size"w__result(P h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h13`}$}R$V Q $UP$Tz{~}|@-@P`p0 `armcc+|     0Az,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0void00thiszpOut\buffer>size w__resultP,h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hBD%z+}0}S0WR0V Q 0UP0T@-M@(P P!P  Ѝp`armcc+|      LAxAvP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LLthis!Nposition3hbase;LrresultLocal\a d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h %}} H}(HL}LU P LT@-M@(PP!Ѝp`armcc+|      (AxAvG|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((thisNposition3hbase;h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h8:b}} $}($(}(U P (T@-M@(PP!Ѝp`armcc+|      ,AxAvH|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,thisNposition3hbase;w__resultP(h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h=?q+}} (}((,},U P ,T@- M  00 Ѝ`armcc+|     XA~AvS~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X"Xthis:w__result3PQTb d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.h![s}}T}(TX} P XR|@-@P `|`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8q 8this)>pOut w__resultP4a d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h2}8}Q8UP8T@-@ P  Ѝ`armcc+|     DAzO~$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DDthis).w__result3PQ@rret3p DrresultLocalla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h}@}@D}PDT@-@`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2this#"w__result3PQh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h%'O}}PT8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] V this#>pOut w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h46e} } Q UP T@-M@ !P  Ѝ`armcc+|     DAzAxN~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DDthis!:position3pDrresultLocalda d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h}}@} @D} P DT@-@ `armcc+|     Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"position3ph d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h,.W}}PT@-M@!Ѝ`armcc+|     $AzAxF~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this:position3pw__resultP h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h13f%}} } $} P $T@-@ P  Ѝ`armcc+|     DAzO~$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DDthis).w__result3PQ@rret3p DrresultLocalla d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h}@}@D}PDT@-@`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this#"w__result3PQh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h!#G}}PT8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this#>pOut w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.h02]} } Q UP T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 qthisv__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h }P R/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intnwutUMina:b'x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRA-@P`p @` P EP `armcc+|     Axpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char00nwutinternalUCstrncpy_tdestzdestCount\src>srcCount w__resultPqlengthXq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h& ; ' u %3}} SWRV Q UPTA-@P`p0 `armcc+|     ,AzLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865],char00nwutUstrncpy,destzdestCount\src>srcCount w__resultP(q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h&&},}S,WR,V Q ,UP,T- 0A A`armcc+|     $A<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$voidunsigned int0URoundUp$x6base#w__resultP qvalueS qroundedP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h(}$}$QP$R@RoundUp     A0A/`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intnwutURoundUpx*basew__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPR@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865].cthis"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h--/S}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/this"w__result(P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h-./U}}PT! @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865],this"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h-+/U}}PT#$('&%@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]-:this"w__result(P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h-,/W}}PT*+/.-, /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 thisa*fileIdbw__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_RomSoundArchive.h  } QP R126543/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] F thisw__resultPt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.h9;M }P Q89=<;:@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3this"w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h!2#H}}PT?@DCBA/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] K% thisw__resultPt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.h*,> }P QFGKJIH@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4this"w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h3 >}}PTMNRQPO@-@<@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]EthisT"w__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_RomSoundArchive.h"$Q}}PTTUYXWV@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] b thisTw__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_RomSoundArchive.h"$3 }P Q[\]@-@@`armcc+|     A~_`ap@-@Pp`armcc+|     A|cdhgfe/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] S] thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h13= }P Qjkonml/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ] thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h13= }P Qqrvuts/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] g thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h13= }P Qxy}|{z/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool6 thisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h$5&3 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool7 thisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h$6&4 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool8 thisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h$7&3 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool9# thisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h$8&4 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool:B thisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h$9&4 }P Q   00   0000N2nn2fs12IInputStreamEN2nw3snd15RomSoundArchiveEN2nw3snd15RomSoundArchive13RomFileStreamEN2nn2fs13IPositionableEN2nn2fs15FileInputStreamEN2nn2fs6detail8FileBaseEN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEEN2nn2fs6detail12FileBaseImplEN2nn2fs3CTR6MPCore6detail14UserFileSystemEN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_INVALID_RESULT_VALUE @Const N  } Const|6|#Result65IsFailure60iResultSuccess00dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0 @d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizen d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]charunsigned intvoid0000nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsPositionBasePOSITION_BASE_BEGIN POSITION_BASE_CURRENT POSITION_BASE_END %<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFile555dCloseFile5'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfs@IPositionable(__vptr#~IPositionable60)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nnfs@IInputStream0"~IInputStream66B0+d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned shortbool00nnfsdetail@FileBaseImpl##&m_P#FileBaseImpl6TryOpenImpl655Finalize6~FileBaseImpl6GetPtr6IsNotFlushed600.-0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charunsigned shortvoid000(003nnfsdetail@FileBase#&m_Position#+m_Size# iS64>"FileBase!6!Initialize6!55TryInitialize6!55TryInitialize6!55TryRead6!555TrySeek6!535TryGetPosition6)5TrySetPosition6!53TryGetSize6)5Read(6!55Seek6!535GetPosition36)SetPosition6!53GetSize36)00%la d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileBase.h0(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid00000(03nnfs@FileInputStream###FileInputStream66Initialize65Finalize6~FileInputStream66Read(#,655TryRead#(6555Seek# 6535TrySeek#6535GetPosition3#6#TryGetPosition#6#5SetPosition#653TrySetPosition#653GetSize3#$6#TryGetSize# 6#50032d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsiFileReaderlc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fs/fs_FileReader.h65Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h98Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version(#&fileSize(# &dataBlocks#&reserved#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h<;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@ReferenceWithSize #&size(#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCountb#&m_Count#&m_IrregularCount#@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo#0CBDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hExd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0Gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0uId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#NMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid0000nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileIdReSoundArchive6~SoundArchive6SetExternalFileRoot65Initialize65Finalize60x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#R|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSizeTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFile@FileHeader8#&toBlocks#GetStringBlockSize6GetInfoBlockSize6GetStringBlockOffset(6GetInfoBlockOffset(6@StringBlockBodyDInfoBlockBodyDFileBlockBody0Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwsndinternal@SoundArchiveFileReaderD&m_Header#&m_pStringBlockBody#8&m_pInfoBlockBody#<&m_pFileBlockBody#@SoundArchiveFileReader6~SoundArchiveFileReader6Initialize65Finalize6SetStringBlock65SetInfoBlock65GetStringBlockSize6GetStringBlockOffset(6GetInfoBlockSize6GetInfoBlockOffset(600000[Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwio@IOStream(__vptr#&mAvailable#&mAsyncResult(#&mCallbackE# &mArg#h5(5{50/iIOStreamCallbackA$GetOffsetAlign#6GetSizeAlign#6GetBufferAlign# 6ReadAsync#(6{555E5Write(#,6{55WriteAsync#06{555E5IsBusy#4600|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwio@FileStream#@FilePosition&mFileSize#&mPosition#GetFileSize6Tell6Cancel#D6CancelAsync#H65E500_xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#dc|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram)#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoicehd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackkjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharvoid00nwio@RomFileStream<#&m_FilePosition#&m_FileReader#&m_pOpenedFileReader#4&m_IsAvailable#8&m_CloseOnDestroyFlag#9&m_CloseEnableFlag#:*s_TypeInfoGetRuntimeTypeInfo6RomFileStream65RomFileStream65: ~RomFileStream#6Close#86Read(#$655Seek#@65(5GetSize#<6Tell#T6CanSeek#L6CanCancel#P6CanRead# 6CanWrite#6CanAsync#6B;&m_FilePosition#&m_FileReader#&m_pOpenedFileReader#4&m_IsAvailable#8&m_CloseOnDestroyFlag#9&m_CloseEnableFlag#:000shd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_RomSoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidcharunsigned longint00000nwsnd@RomSoundArchive#&m_ArchiveReader#&m_FileReader#&m_IsOpened#@RomFileStreamD#&m_Offset(#<&m_Size#@RomFileStreamL6L555RomFileStreamL6L555Read(#$6L55Seek#@6L5(5Tell#T6TGetSize#<6TRomSoundArchiveY6Y~RomSoundArchive6YOpen6Y5Close6YLoadHeader6Y55LoadLabelStringData6Y55detail_GetRequiredStreamBufferSize# 6adetail_GetFileAddress#6a5bOpenStream#6Y5555OpenExtStream#6a55555LoadFileHeader6Y0\\0P00]uxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0zyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoidunsigned long@__type_info&__vptr #&__name(#00$F__class_type_info&base#F__vmi_class_type_info&base,#&flags#&base_count# &base_info#B &base,#&flags#&base_count# &base_info#B(&base,#&flags#&base_count# &base_info*#F__si_class_type_info &base,#&base_type#,0}i__builtin_va_list0(0\0B,0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintstd@char_traitsichar_type'iint_type'cto_char_type5?h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int643&lo#&hi#Int64653operator s643600 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-@0@-@ @03/ $03/P P Ul $P ( $03/` p$P ( $03/failed to load sequence data ssnd_SequenceSound.cpp@-@@$(A--@P@p`PA-@P`pP`A-@P`pPV p@--@@ H Eh`PpNW:Failed assertion tempoRatio >= 0.0fsnd_SequenceSound.cppA--@P@ L llp`PNW:Failed assertion pitch >= 0.0fsnd_SequenceSound.cppA-@P`UU0 0D ||pP`varNo is out of bounds(%d) %d <= varNo < %d not satisfied.snd_SequenceSound.cppA--@P@ L llp`PNW:Failed assertion volume >= 0.0fsnd_SequenceSound.cppA--@P@p`PG-@P`p P`p A--@P@p`PA--@P@p`PA--@P@p`PA-@P`p!P`|@-@PUL +hTT0 0X 8|NW:Pointer must not be NULL (var)snd_SequenceSound.cppvarNo is out of bounds(%d) %d <= varNo < %d not satisfied.A-@PUU0 0@ @@p`PL*snd_SequenceSound.cppG-@P`pUU0 0x VV0 0  P`p trackNo is out of bounds(%d) %d <= trackNo < %d not satisfied.snd_SequenceSound.cppvarNo is out of bounds(%d) %d <= varNo < %d not satisfied.A--@P@p`PA-@PTT0 0< ttp`@PvarNo is out of bounds(%d) %d <= varNo < %d not satisfied.snd_SequenceSound.cppA--@P`@p P`A-@Pp`Pp@-@P p@-@G-@P`` TU  p P P!NW:Pointer must not be NULL (sound)snd_SequenceSound.cppNW:Pointer must not be NULL (seqBase)P /A-@P`pP`A-@P`pP`_-@P`p؂W xY y P`p  P:  NW:Pointer must not be NULL (noteOnCallback)snd_SequenceSound.cppG-@P`p Ud  P` Y NW:Pointer must not be NULL (seqBase)snd_SequenceSound.cppA-@P`pRaq P1/p@-@0Pp0P P P  81/G-@P`pW <1/ 2/Y $(T,d p@-@P@4@@Q K@@D0p|@-@P`Vl UU0 0| \P|NW:Pointer must not be NULL (var)snd_SequenceSound.cppvarNo is out of bounds(%d) %d <= varNo < %d not satisfied.A-@P`pW UU0 0 VV0 0 P X NW:Pointer must not be NULL (var)snd_SequenceSound.cpptrackNo is out of bounds(%d) %d <= trackNo < %d not satisfied.varNo is out of bounds(%d) %d <= varNo < %d not satisfied.@-@P@-@ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_SequenceSound.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppNW:Failed assertion bankFileCount <= DriverCommandSeqInit::BANK_FILE_MAXpriority is out of bounds(%d) %d <= priority <= %d not satisfied.`armcc+|     8A~`armcc+|     TA|`armcc+|     $Av `armcc+|     LAz`armcc+|      Ax`armcc+|      Ax`armcc+|      Ax`armcc+|     \Az`armcc+|     8A~`armcc+|     A|`armcc+|     $lA|AzX|`armcc+|     tAx`armcc+|     DAz`armcc+|     LAz`armcc+|     ,A~`armcc+|     LAz`armcc+|     `Az`armcc+|      TAx`armcc+|     (\AzAxTz`armcc+|     LAz`armcc+|     (tAzAxZz`armcc+|     (tAzAxZz`armcc+|     (TAzAxRz`armcc+|     (TAzAxRz`armcc+|     (TAzAxRz`armcc+|     (TAzAxRz`armcc+|     (TAzAxRz`armcc+|     (TAzAxRz`armcc+|     Az`armcc+|     hAz`armcc+|     Ax`armcc+|     |Ax`armcc+|     pAx`armcc+|      Av`armcc+|      `armcc+|     A~`armcc+|     (A|`armcc+|     Ax`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8.8this "w__result P4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T.Tthis >manager w__result PPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void00pthis trackAllocatorCallocTracksznoteOnCallbackI\bankFilesIbankFileCount6qcmdmgr>[Pqcommand[Z\si#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lintm Lthis ^offsetType@offset"qcmdmgr>XqcommandW$hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0this seqBasepseqOffsetARstartOffsetType4startOffset!qcmdmgr>Z8qcommandaXDDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00W result^seqBase@userData"qsound Xqcmdmgr>YlqcommandaWx\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0J this rcallbackTcallbackArg6x__result#qheapWqfileSizeX@qbufferYX<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int \this fileStreamgpseqOffsetARstartOffsetType4startOffset!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]86K8this "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Nithis "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]llthis btempoRatio:qcmdmgr>V8qcommandmUDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tinttthis >priority qcmdmgr>WDqcommandsVPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DboolDthis >fix qcmdmgr>WqcommandyV (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoid0Lthis ^callback@arg"qcmdmgr>XqcommandW$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],M,this 6x__result#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LiLthis ^trackBitFlag@mute"qcmdmgr>XqcommandW$,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`bool`this ^trackBitFlag@muteFlag"qcmdmgr>XqcommandW$Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TboolintTthis ztrackBitFlag\silenceFlag>fadeFrames qcmdmgr>YqcommandX(8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\this trackBitFlagtypebvalue:qcmdmgr>X qcommandW,,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LintLthis ^trackBitFlag@bankIndex"qcmdmgr>XqcommandW$$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tCtthis ~trackBitFlag`volume8qcmdmgr>WWWqcommandV(,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TTthis ~trackBitFlag`surroundPan8qcmdmgr>WqcommandV((d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TTthis ~trackBitFlag`lpfFreq8qcmdmgr>WqcommandV((d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TTthis ~trackBitFlag`panRange8qcmdmgr>WqcommandV($d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TCTthis ~trackBitFlag`depth8qcmdmgr>WqcommandV($d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ToTthis ~trackBitFlag`speed8qcmdmgr>WqcommandV(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthis ^varNo@var"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hintboolWhvarNo>var w__resultPdHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthis trackNopvarNoRvar4w__resultPstrack! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|int|this ^varNo@var6"qcmdmgr>XHqcommandWT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pintW>pvarNo>var6 qcmdmgr>WDqcommandVP4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intcthis ztrackNo\varNo>var6 qcmdmgr>Y|qcommandXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool this *x__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865](int (this "qpriorityU0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0"Lthis ZsreadSizeAGsseq4rseqFileReader`sseqBase!,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwap!lval!pw__result!PQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwapL0valLpw__resultLPQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwapA valA"w__resultAPrdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap0valPw__result ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwap val w__result P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwap6val6w__result6P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cpp%  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cpp2% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cpp, "!# $ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cpp" # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cpp,"!& " d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cpp ! q" & " d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cpp! p&, - d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cpp, ,! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cpp6 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppo &   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cpp "!) d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cpp"9* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cpp"& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cpp" ' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cpp ! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cpp" ( 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] :  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9- }P Q*+/.-,/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+-@ }P Q126543@-@T ,,DNW:Pointer must not be NULL (p)Cut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865](Wm(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(T89=<;:p@-@Pp`armcc+|     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[Build 865]  this"ittw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>?} }P TTUYXWV/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>this)parent w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg=h}QP[\`_^]/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)pw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:;}QPbcgfed8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865](@(this"w__resultP$r 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<Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<0<this.>p w__result,P8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68mI}<}Q<UP<T8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this.>p w__result,Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68O} } Q UP T8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this>sound  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h-/N} } Q UP Tp@-@PU4 P1/ pNW:Pointer must not be NULL (sound)snd_SoundInstanceManager.h`armcc+|     PA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P >Pthis>sound  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h # }P} Q PUPPT7@-M@P  Ѝ0`armcc+|     ,AzAxH}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this.Vit,lp8w__result,P(r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/K+}}(} (,} R,U P ,T0S/S`armcc+|      ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],intUClamp,xNlow;high(x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.4,}P,R,QP,SClamp@-@P  `armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$int $this"w__resultP v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h 0}$}P$T8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this."w__result,Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT@-P `armcc+|      A}E}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68a8} } P@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolUoperator==it1Npit2Ntw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}operator==@- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_Npit2_Ntw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this."w__result,P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(T8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this."w__result,Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PTA-@P`pP P  `armcc+|     Axd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int |this^sound@priority"ritr,d d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h!  @+ }@9 &}} RV Q UPTp@-@P` p`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0int V0this^sound@priority" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h " }0}R0V Q 0UP0T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 thisv__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h}P   /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] F thisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h!#9 }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  thisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h$&D }P Qp@-@P` p`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X O,thisB"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,T p@-@P` p`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X u,\thisB"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,T"#'&%$p@-@P` p`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X ,thisB"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,T)*.-,+p@-@P` p`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X , thisB"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,T015432p@-@P` p`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X ,K thisB"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,T78<;:9p@-@P` p`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X  , thisB"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,T>?CBA@p@-@P` p`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X 3, thisB"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,TEFJIHGp@-@P` p`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X Y, thisB"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,TLMQPONp@-@P` p`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X , thisB"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,TSTXWVUp@-@P` p`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X ,M thisB"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,TZ[_^]\p@-@P` p`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X , thisB"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,Tabfedcp@-@P` p`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X , thisB"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,Thimlkjp@-@P` p`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X ,) thisB"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,Toptsrq@-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2 this"p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.h1#}}PTvw{zyx/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 7{ this w__result Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.h6 }P Q}~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boollthis w__resultP y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.h%'>}PQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h "8 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ' this w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hCEl }P Q@-@@`armcc+|     A~@-@0 K@@D1@@@@`armcc+|     @A~p@-@Pp`armcc+|     A|p@-@Pp`armcc+|     A|N2nw3snd8internal13SequenceSoundEN2nw3snd8internal13SequenceSound11SeqLoadTaskED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%ivu32r:%6ivs16>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickL#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Wait60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightSemaphore&m_Counter#&m_NumWaiting#&m_Max6#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max6# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale #&yn16#&yn26#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLengthA#&pAdpcmContext#&userParamW# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId #&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00A nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBufferW#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutg#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSizer#&m_EarlyGain#&m_FusedGain#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ A&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32iType32)iResU16 siResU32uiResS32Av!|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5W0iSoundFrameUserCallback3SeqMuteSEQ_MUTE_OFF SEQ_MUTE_NO_STOP SEQ_MUTE_RELEASE SEQ_MUTE_STOP PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coefz#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding #&offset8#@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6internal@LinkListImpl &m_SizeH#&m_BaseNode[#isize_typek%iNodeo%ivalue_type[p%0gipointeryq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?operator++6iterator65begin6end6insert655}erase65}000[00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long000nwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle"#&m_pTempGeneralHandle"# 0&m_pSoundPlayer\#0&m_pSoundActorx#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState/#&m_UnPauseFlag#&m_AutoStopCounterA#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#0;&argUpdateCallback#0U&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallback*s_TypeInfoBasicSound6~BasicSound#6Stop65Initialize# 6Finalize#6CalcCurrentPlayerPriority6GetPlayerHeap6UpdateMoveValue#(6UpdateParam#,6IsPlayerAvailable600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0u  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD DRIVER_COMMAND_SEQTRACK_BANKINDEX !DRIVER_COMMAND_WAVESND_SETUP "DRIVER_COMMAND_WAVESND_CHANNELPRIO #DRIVER_COMMAND_WAVESND_PRIOFIX $DRIVER_COMMAND_STRM_INIT %DRIVER_COMMAND_STRM_SETUP &DRIVER_COMMAND_STRM_STOP 'DRIVER_COMMAND_STRM_LOADHEADER (DRIVER_COMMAND_STRM_LOADDATA )DRIVER_COMMAND_STRM_TRACK_VOLUME *DRIVER_COMMAND_STRM_TRACK_PAN +DRIVER_COMMAND_STRM_TRACK_SPAN ,DRIVER_COMMAND_INVALIDATE_DATA -DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK .DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_APPEND_EFFECT 0DRIVER_COMMAND_CLEAR_EFFECT 1DRIVER_COMMAND_ALLVOICES_SYNC 2@DriverCommand&next#&id#&tag#&memory_next# 0Y@DriverCommandSeqInitdY#0U&player#0&trackAllocator#&allocTracks#0¬eOnCallback#&bankFiles*# &bankFileCount#`@DriverCommandSeqSetDataY#&player#&seqBase#&seqOffsetA#@DriverCommandSeqSkipY#&player#&offsetType#&offset#@DriverCommandSeqTempoRatioY#&player#&tempoRatio#@DriverCommandSeqChannelPrioY#&player#&priority#@DriverCommandSeqPrioFixY#&player#&priorityFix#@DriverCommandSeqUserProcY#&player#&callbackW#&arg#@DriverCommandSeqSetVar Y#&player#&trackNo#&varNo#&varA#@DriverCommandSeqTrackY#&player#&trackBitFlag#@DriverCommandSeqTrackMute #&mute#@DriverCommandSeqTrackSilence  #&silenceFlag#&fadeFrames#@DriverCommandSeqTrackParam #&value#@DriverCommandSeqTrackBiquad  #&type#&value#@DriverCommandSeqTrackBankIndex #&bankIndex#  Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid000\00 0K 0 0 0 0 0M 0 0 0)  nw snd internal@ DriverCommandManager&m_SendCommandQueue#W&m_SendCommandQueueBufferU#4&m_RecvCommandQueue#W&m_RecvCommandQueueBuffer#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryAreaI#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstance>PushCommand6B5AllocMemory6B5AllocCommand6BAllocCommand\6BAllocCommand6BAllocCommand 6BAllocCommandK 6BAllocCommand 6BAllocCommand 6BAllocCommand 6B AllocCommand  6B AllocCommand M 6B AllocCommand  6B AllocCommand  6B AllocCommand ) 6B?!0!0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0A nw snd@ FxReverb#&m_Param# &m_pBufferW#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutQ#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSize#&m_EarlyGain#&m_FusedGain#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ A&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00nwio@IOStream(__vptr#&mAvailable#&mAsyncResultA#&mCallback=# &mArg#h5A5V50'iIOStreamCallback9$0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#"xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode'# &panCurvem#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_AddrW#&m_Size#'&|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArgW#&m_SoundThreadCoreNoA#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channel-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallback0/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0000 nw sndDSequenceUserprocCallbackParamh5 5500iSequenceUserprocCallback_ internal driver@ SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange#T&m_TempoRatio#X&m_TickFraction#\&m_SkipTickCounter#`&m_SkipTimeCounter#d&m_ParserParam#h&m_pSequenceTrackAllocator#t&m_SequenceUserprocCallback#x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#&m_LocalVariable#&m_TickCounterw#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo #&callback#OffsetTypeOFFSET_TYPE_TICK OFFSET_TYPE_MILLISEC *m_GlobalVariableSequenceSoundPlayer6~SequenceSoundPlayer6GetLocalVariable665c GetGlobalVariable65 GetTickCounter 6 GetPlayerTrack 650UU0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00U00 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume#&m_ExtPitch# &m_ExtPan#&m_ExtSurroundPan#&m_PanRange#&m_ParserTrackParam#&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# 6&callStack# &callStackDepth#$&frontBypassFlag#%&waitA#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan,#k&transpose,#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold6#t&mainSend#v &fxSend#w&biquadType#y&lpfFreq#|&biquadValue#@ CallStack&loopFlag#&loopCount#&address# GetTrackVariable6 6504d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocator6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#8Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@PlayerHeap #&m_pSoundP#&m_pPlayer\#&m_pStartAddress# &m_pEndAddress#&m_pAllocAddress#&m_Link#0:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal0(<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#Task6~Task6Wait60?> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000000060nwsndinternaliSequenceSoundInstanceManager/J@SequenceSound#&m_SequenceSoundPlayerInstanceU#0&m_pTempSpecialHandlem#&m_Manager #&m_SeqOffsetA#&m_StartOffsetType#&m_StartOffset#&m_LoadingFlag#&m_PreparedFlag#&m_pFileStream#&m_FileStreamBuffer-#&m_SeqLoadTask#&m_InitializeFlag#h5550iNotifyAsyncEndCallback>@SeqLoadTask,#&m_pFileStream#&m_pBuffer#&m_BufferSize# &m_Callback#$&m_CallbackData#(SeqLoadTask 6 Execute#6 *s_TypeInfoGetRuntimeTypeInfo 6 SequenceSound 6 5 Setup6 55555Prepare6 55A55Prepare6 55A55Initialize# 6  Finalize#6  IsPrepared# 6  SetTempoRatio 6 5 SetChannelPriority 6 5 SetReleasePriorityFix 6 5 SetSequenceUserprocCallback 6 55 GetTick 6  SetTrackMute 6 55 SetTrackMute 6 55 SetTrackSilence 6 555 SetTrackBiquadFilter 6 555 SetTrackBankIndex 6 55 SetTrackVolume 6 55 SetTrackPitch 6 55 SetTrackPan 6 55 SetTrackSurroundPan 6 55SetTrackLpfFreq6 55SetTrackPanRange6 55SetTrackModDepth6 55SetTrackModSpeed6 55ReadVariable6 55cReadGlobalVariable55ReadTrackVariable6 555WriteVariable6 556dWriteGlobalVariable556WriteTrackVariable6 5556IsAttachedTempSpecialHandle#6 DetachTempSpecialHandle#6 GetBasicSoundPlayerHandle# 6 OnUpdatePlayerPriority#$6 LoadData6 55Skip6 55dNotifyLoadAsyncEndSeqData5550?(0 0(y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SequenceSoundFileDFileHeaderDDataBlockBodyDLabelBlockBodyCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@SequenceSoundFileReader &m_pHeader#&m_pDataBlockBody#&m_pLabelBlockBody#SequenceSoundFileReader}6}5GetSequenceData600000Ed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SequenceSoundHandle&m_pSound#DetachSound600(Gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartableKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParamh#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume#&m_Pan#&m_SurroundPan#0NMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounterA#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCountA#&m_ChannelCountA# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffsetA#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_OffsetA#D&m_BlockBytes#H&m_BufferBlockIndexA#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoolRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandleVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHX(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#Z\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait]\8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskManager&m_TaskList#&m_pCurrentTask2#$&m_IsWaitTaskCancel#(&m_CriticalSection#,&m_BlockingQueue#8W&m_MsgBufferT#lTaskPriorityPRIORITY_LOW PRIORITY_MIDDLE PRIORITY_HIGH iTaskList=6?Noperator++w6iterator65,00,begin,6.end,6.insert,6.5,5push_back6.5erase,6.5cGetNodeFromPointer45cGetPointerFromNode54GetBeginIter,6.GetEndIter,6.Insert,6.5,5PushBack6.5Erase,6.5#00[|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 $lib[?T 8  lt|thtp !!"#$%%&&'\'()*T*@o#* }}++,,v v-..w(w1(1p~MF"h7>E)S0ZLaP8xc:  /"\!+8%dew\3ib[?gT0[5  Z$  w A b(z?MT ҿ!G"վ#|$%&>'(Ҽ)h*?oϻ#*f &}+|,@v-˹.<w31pcĶm~"MjF´f"h7J>E')űSb0ZL5a?îV 8kPr5stuvɬwxyxz]{B|'} ~׫fkP5ɪgy^C( שhmiSj9klmnѨopqiO5ͧfL2ʦ}cI/ǥy`F,ߤƤ{bI0ˣ}cI0Ȣz`F,ߡšw]C)ܠ t[B)ޟşzaH/˞gN5 ҝ    nU<# ٜu\C*ɛiQ9!0 $y0^l.E  /"g!68d!Ty٘3r$ʗm5OSHktd]דAVH|4c ΐ$;jǎ9Sލ@hG+zU2\Ncvc,q%:L,axz lr1dڃhibfxnj<p̀j{by~I~t}%}|:|{w{}R{{zzTzzy yEyxxixxww>wvvxv9vuutu5utt"ft+$tss Fs rrwr5rqqlqR)qp-p8Tp_ p>oAqoC$oEn/n2@n4mImqmT#m:l6lVFlGlZk&rkP)kjjMJjK j<i\iX>i$hhh)Fh hggXggffZffee\edldr:ddchcb%cfbn-bjap1a`f`{_ym_^tb^]\]]\w\}R\ \[[[P[[ ZZrZ:ZYYqY;YYXXbX0XXWW`W)WV"V+VGV V U UYU$UTTTMTRTS-S8iS_/S>RARCmRE-R/Q2Q4yQI@QQTP:P6LPVPGOZO&dOP(ONNMpNK?N<N\MXM$fM5MM)LLvLHLLKKKPKKJJsJJIIIzH4xHsHGgGFF2FEPREIDDlvDeD^CBCWNCBB=B BA=A@%[@k?:u??A>H>,=V)=3<]:<O;d3;::9[9r"9&8;~8-2877F7y66B65u!544J4  43`z3?-302'2NX2]211j1/100x00/N/{.5}.t!.-l--,7,+QW+J**m{*f$*_)C)XS)((B( ('B'&&`&l%;z%%B$I$-#W.#4"^?"P!e8!  `s''<.7Kz`|6umPRKKng{`8DYI f3'mP< kCJ. X5!_Q1f     t (; = / Y   {k 2 8 8  T L y` Cl t|tdT*TTT|TALhtOTp\DV( !I "׾L#~L$%&@\'(Լ)jT*-*+~,,-CW0\,m:SK( 5"i ("b"["["?i"Th"T2 """] "D"7"\"&""Կ "A"@"""oѻ "# "*h " ($""}B "v͹ ",">""("w5("1("p "e("<"ƶ,"oH"~$" "M}"Ml"F 0"Ĵ,"h,"" ,"h,"7L,",">,"E),")DZ,"Sd,"0,"Z,"L7,"a0"A"Ů "XP" "8h"S":!$!(!!E!! !g!6!$ ` 8 HDX,0<`04@h<@Lt04@h H L H H HD PX8<Hlt@pt H8<Hh$P <   (D`dpDD,DHT,0<d|<\,<Ht$8uT$T\|(X $ **********************************************$$&hlh lhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlh lh lh lh lhlhlhlhlhlhlhlhl0U000`0000k00/Q//3F[Q_l$}/Qq004$!/r00Q)4-BO$`/s00,$=/t000*6/u00/Q4#8v00w00x00Q$ /y00$ /z0{0{{$ /N0|0|4||$ /O0}0}Q}P0~0~Q~)~ $/Q00Q$&/R00Q&3$D/S00QQ!$2/T00Q$&/V00QQ $/W00QQ $/X00QQ $/Y00QQ$#/Z00QQ$/[00QQ$ /\00QQ $/]00QQ $/^00/_0/a00/-1=/Ab00Q$/c0Q$/d00Q $*/e00f00g00h00Q/2-iQQQU!UjQQQUlQQQUmQQQUnQQQUoQQQpQQQ ( s $(,04 ( t*hl5TiTiT*hl7TkTk*hl ATA *hl6jj *hlTOTOT *hlJJ*hlII*hlVPVPVPV*hlTNTNNT *hlTMTMT*hlTLTLT *hlBB*hl @@(8*hlGGG$*hlKKK*hlHHH 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D this"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]!E,this"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<int+H<this>index w__resultP8(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$intchar030$this>index w__resultP qlabelInfoVLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tcharint090TthisfoffsetHx__result"TqiVTslabelInfo54d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0intboolG)0this^index@offsetPtr8"w__resultP,qlabelInfoV |d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xcharboolint0N);xthislabeldoffsetPtr8Fx__result qlabelLength>WxqiY $xslabelInfo30d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cpp! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cpp+! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cpp3   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cpp9$   +w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cpp    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cpp# $   -+v r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }} P T}} P T}<}Q<UP<T}$} Q $UP$T}T}48P$8WQTUPTT}0}R0W Q 0UP0T}x} X\P4\XRxV Q xUPxT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQXY]\[Z P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool~ thisR:validId'x__resultp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h     }P QP R_`dcba/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pfgkjihp@-@Pp`armcc+|     A|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTmnrqpop@-@PPp`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8void08thisZRindex4x__result!p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  #  }8} PQ8UP8TtuyxwvA-@`pP P PU`armcc+|     PAz0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pint,PthisjrtypeIdTcount6x__resultb#PqiUp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h   - )x }P}8<PRPW Q PVPPT{|~}A-@P` pWP`armcc+|     \Az@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\void0<\thisjoriginptypeIdRcount4x__result!qrefbW(p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h *& &   ~% }\}48P S \XR\V Q \UP\Tp@-@P1 p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$thisr>typeId w__resultP p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h   &}$}Q$UP$T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intA thisw__resultP} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.h*,R }P QD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version(#&fileSize(# &dataBlocks#&reserved#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0nwsndinternal@Util@Reference&typeId#&padding#&offset8#IsValidTypeId6R5@ReferenceWithSize #&size(#@Table (&count(#&item#@ReferenceTable f#GetReferedItem6Z5@BlockReferenceTable 9&item#GetReferenceb6j55GetReferedItem6j555@SoundFileHeader &header#&blockReferenceTable#GetBlock6r5@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount#&m_Count#&m_IrregularCount#0N0V90^0fn0nDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintbool00nwsndinternal@SequenceSoundFile@FileHeader n#GetDataBlock6GetLabelBlock6DDataBlock@LabelBlockBody &labelInfoReferenceTable#GetLabelCount6GetLabelInfo65GetLabel65GetLabelByOffset65GetOffset655GetOffsetByLabel655DLabelBlock@LabelInfo&referToSequenceData#&labelStringLength(#&label# M00g0X0s0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# D&base_infox#B &base#&flags#&base_count# D&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0B0H&tinfoL#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7##!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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not be NULL (dataBlock)DATA NW:Pointer must not be NULL (labelBlock)LABLd8@-@P@P 'P 8P*004 /P*P004 7XPCSEQinvalid file signature. sequence file is not available.snd_SequenceSoundFileReader.cpp@-@P ]<NW:Pointer must not be NULL (m_pDataBlockBody)snd_SequenceSoundFileReader.cppp@-@PP i@pNW:Pointer must not be NULL (m_pLabelBlockBody)snd_SequenceSoundFileReader.cppp@-@P`P cD pNW:Pointer must not be NULL (m_pLabelBlockBody)snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_SequenceSoundFileReader.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppsequence file is not supported version. please reconvert file using new version tools. (SUPPORTED_FILE_VERSION:0x%08x >= your version:0x%08x) sequence file is not supported version. please reconvert file using new version tools. (CURRENT_FILE_VERSION:0x%08x >= your version:0x%08x) NW:Failed assertion dataBlock->header.kind == SIGNATURE_DATA_BLOCKNW:Failed assertion labelBlock->header.kind == SIGNATURE_LABEL_BLOCK`armcc+|     A|`armcc+|     Az`armcc+|     0A~`armcc+|     @A|`armcc+|     8A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0U!IsValidFileHeadersequenceFile6x__result#qheaderaU Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0EJthisRsequenceFile4x__result!qdataBlockU\qlabelBlockWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0void0[&x0this"w__resultP,0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@charbool0a@this^label@offsetPtrU"w__resultP<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8char0g&8this>offset w__resultP44d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatah$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPR$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cpp!(%! !o1513 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cpp!0 u3  5   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cpp    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cpp r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}DHPPT}}HLPQVPT}0}P0T}@}R@V Q @UP@T}8}Q8UP8T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQMNRQPO/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0.thisv__resultP} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hc-}PUTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hXWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hZD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#]\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h_$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsbad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hdd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallfd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#jd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#onD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hq,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager sd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndvud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hxd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#zd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd~d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version(#&fileSize(# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@ReferenceWithSize #&size(#@Table (&count(#&itemN#@ReferenceTable )#@BlockReferenceTable &item#@SoundFileHeader &header#&blockReferenceTable#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount'#&m_Count#&m_IrregularCount#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrack d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocator d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidcharbool000nwsndinternal@SequenceSoundFile@FileHeader #GetDataBlock6GetLabelBlock6@DataBlockBody&sequenceDatag#GetSequenceData6@DataBlock &headerT#&bodyU#@LabelBlockBody &labelInfoReferenceTabled#GetLabelByOffset65GetOffsetByLabel655@LabelBlock&headerT#&body#00]0U00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolchar000nwsndinternal@SequenceSoundFileReader &m_pHeader#&m_pDataBlockBody#&m_pLabelBlockBody#SequenceSoundFileReader65GetSequenceData6GetOffsetByLabel655GetLabelByOffset65000U00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0*)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver:(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#<\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndCBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base##&flags#&base_count# e&base_info#B &base##&flags#&base_count# e&base_info#F__si_class_type_info &base##&base_type.##0*i__builtin_va_list0M00[B#0i&tinfom#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppEd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableGd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableKd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  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-DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cpp`armcc+|     \A|`armcc+|     lAz`armcc+|     LA~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cppARM C/C++ Compiler, RVCT4.0 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cpp=! -! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cpp# v'$(  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cpp !7r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }\} Q \UP\T}l} $PQlUPlT}L}PLT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQABFEDC0 R/ R`armcc+|      0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0bool@0this:s_TypeInfo'x__resultqselfRy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0SHIMLKJ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this#w__result)Pw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h57H }P QOPTSRQ/`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUWGetTypeInfoFromPtr_  >w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P QVXW\[ZY]p@-@PT 1/`P p`armcc+|     PA| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PUeDynamicCastPobj6x__result#qs_TypeInfoUUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT$DynamicCast_`dcbaP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h"$=$ }PP QfgkjihP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundHandle.h"$=$ }PP QnmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hqpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#vud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hx$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings{zd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0 0nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.htd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume{#&pitch{#&pan{#&span{# &fxSend{#&lpf{#&biquadFilterValue{#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume{#&pitch{#&pan{#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerV#0&m_pSoundActorr#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState)#&m_UnPauseFlag#&m_AutoStopCounter(#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume{#&m_ExtPan{#&m_ExtPitch{#&m_LpfFreq{#&m_BiquadFilterValue{#&m_MainSend{# {&m_FxSend#&m_ExtSurroundPan{#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#05&argUpdateCallback#0O&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#OffsetTypeOFFSET_TYPE_TICK OFFSET_TYPE_MILLISEC o*m_GlobalVariable d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwsndinternaliSequenceSoundInstanceManager/J@SequenceSound#&m_SequenceSoundPlayerInstanceD#0&m_pTempSpecialHandleQ#&m_Manager'#&m_SeqOffset(#&m_StartOffsetType{#&m_StartOffset#&m_LoadingFlag#&m_PreparedFlag#&m_pFileStream#&m_FileStreamBuffer#&m_SeqLoadTask#&m_InitializeFlag#h5550diNotifyAsyncEndCallbackt>@SeqLoadTask,#&m_pFileStream#&m_pBuffer#&m_BufferSize# &m_Callbackx#$&m_CallbackData#(*s_TypeInfo?y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsnd@SequenceSoundHandle&m_pSound#SequenceSoundHandlex6x5IsAttachedSound6DetachSound6xdetail_AttachSoundAsTempHandle6x500|0 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsnd@SoundHandle&m_pSound)#IsAttachedSound6detail_GetAttachedSound)6#000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaittd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# F&base_infoz#B &base#&flags#&base_count# F&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list00 B0J&tinfoN#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager D!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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 "ARM S404d (0|L llp p pppppppp (,$PT  X | X  tP  \ttyDy8yPy44yh$y$y$y(yyi$iiiiDiii(ii`  \T!p!@"<@"8x"4"@"xd#4#4f#d#0p$A $ty$ i%p&X1&/& p&H&tyl'id()44)P)p`)Oh)ty)(i++4O+$M+PpH,V;P,$t,y,$i..T'$/"H/d/ p/_/ty0i11H12 p(2f02ty2i3P4H4 y4iP5hm5 y5il6h>6y67 y7i,9h9y9(: y:i;hu <y<=<y<=y=P>yX>?y ?0h<@yD@-@ y@iAxLByTB CyCxDyDF,Ey4EFy$FGyGD$M y0MiMxXN ydNitOhTOyO%PyPQyQxRyRTS y`SXiTT8U yDUiX#XyXZy$ZZyZ(~ \ y\Hi`]G]y]x `eyhe|gygpiyxiMTjy\jpkyxk Xly`l qyqv ryr9 sys| vy v  w ywiz {y${\ {y{ | y|i HyP ,y4h  y(' y y| < yH0ix| yA y Ty\ 0y8 T y`i@W ̗yԗ! yЙyؙ4 yzЛy؛,By `l yxxiyRXy`,y4{y2̤yԤyDĦy̦yFlytPyXDVvL nT@VO 0    X                     $  ,  4  < D T d t        !u `"u Tx#u P$u `%u |X&u `'u 4`(u `)u X*u LX+e ,e -e .e /e 0e 1e 2e 3e 4e 5  B Cu pDe |E  I Ju XKe L O  P Qu `Re |S V  W7 X Yu xZe 4[# <]  D` Lau \Xbe c  g hu Xie ,ju 4mu Dpu Tsu \uu t(xu zu }u u u u u u  u 4u D(u l(u u (u u u u u u u u $`u Pu 0u u u $u <(u du 8u u $u 4u Du Tu \u d0u u Xu u u u u u u u u Xu Tu lu tu |Pu u u u u u u u (u ,u <u Tu du t u u u  u  u $9=p1I/714 1294816513 0 0 100666 241108 ` ELF(4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ|@-@`VV0 0T PU|0t0 2/trackNo is out of bounds(%d) %d <= trackNo < %d not satisfied.snd_SequenceSoundPlayer.cpp@-@ P0  /  `,  )  '  x|x0jh@ip  P P P:?A-@P`pWU  0@--M@@I @Ѝ0 B @  @ & PP PU  @ @  @  P:P    NM /p@--@P@H  p p@-@ P PD PPUp@-@P`` A-@P`pXPP ` pWV@--@@  <<NW:Failed assertion tempoRatio >= 0.0fksnd_SequenceSoundPlayer.cppp@--@P@ , HH X pNW:Failed assertion pitch >= 0.0fsnd_SequenceSoundPlayer.cpp Q/|@-@PU U 0 0< ttU| UEhvarNo is out of bounds(%d) %d <= varNo <= %d not satisfied.snd_SequenceSoundPlayer.cppG-@P`P& pX  UY 1/ pW UQ 0!P:A-@`PVQp%pp@--@P@ , LLH \ pNW:Failed assertion volume >= 0.0fsnd_SequenceSoundPlayer.cppp@--@P@H  p0A-@P`p` |@-@`PVV0 0 PPP|varNo is out of bounds(%d) %d <= varNo < %d not satisfied.snd_SequenceSoundPlayer.cppp@--@P@H  pHp@--@P@H  pPp@--@P@H  p@@-@TT0 0 oL`varNo is out of bounds(%d) %d <= varNo < %d not satisfied.snd_SequenceSoundPlayer.cpp|@-P@UU0 0 PPd@|varNo is out of bounds(%d) %d <= varNo < %d not satisfied.snd_SequenceSoundPlayer.cpp|@-@`PUU:0 0@ @@P|<P *snd_SequenceSoundPlayer.cppX|@-P@TT0 0 i@|vsnd_SequenceSoundPlayer.cppp@-@` PU `Vpp@--@P@H  p(p@--M@P`@H ` Ѝp8P/ P/x| /A-@PpxPWl c` | x03/ NW:Pointer must not be NULL (track)snd_SequenceSoundPlayer.cpp0S/Q Q  `00`0  * 0 @-@A-@P Pp `V pW_-@P`p(pp P1/ P  1/ 2/[ p  ⩐Y8tPX  P:`snd_SequenceSoundPlayer.cppNW:Pointer must not be NULL (track)p@-@PD pA-@P`p0  0.0fsnd_SequenceSoundPlayer.cpp?@-@@88@@DD@@848D Pp@-@Pp@-@D48DDD@@88@@@ Q/|@-@PUU0 0 kL|varNo is out of bounds(%d) %d <= varNo < %d not satisfied.snd_SequenceSoundPlayer.cppp@-@P`8@D p@-@8@D@-@8@D@-@D@D@-@D@DARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_SequenceSoundPlayer.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppFailed to start sequence sound for not enough sequence track instance.priority is out of bounds(%d) %d <= priority <= %d not satisfied.bankIndex is out of bounds(%d) %d <= bankIndex < %d not satisfied.`armcc+|      (`armcc+|     lA~`armcc+|      `armcc+|     Az`armcc+|     PA|`armcc+|     HA|`armcc+|     TA~`armcc+|     A|`armcc+|     A~`armcc+|     A~`armcc+|     A~`armcc+|     A~`armcc+|     A~`armcc+|     LAz`armcc+|     $0Av `armcc+|     PAz`armcc+|     $A|`armcc+|     A~`armcc+|     TAz`armcc+|      \`armcc+|     8Az`armcc+|      `armcc+|     pAz`armcc+|     Av`armcc+|      <A~A|L~`armcc+|      `armcc+|     DAz`armcc+|      `armcc+|     ,Az`armcc+|     0Ax`armcc+|     $TA|AzR|`armcc+|     $TA|AzR|`armcc+|     $4A|AzJ|`armcc+|     $4A|AzJ|`armcc+|     $4A|AzJ|`armcc+|     $4A|AzJ|`armcc+|     ,DA|AzAxLzA|`armcc+|     $4A|AzJ|`armcc+|     $4A|AzJ|`armcc+|     xAz`armcc+|     LAz`armcc+|     HA|`armcc+|     PAz`armcc+|     LAz`armcc+|      Ax`armcc+|     (A|`armcc+|      `armcc+|     HA|`armcc+|     Az`armcc+|     0HA}A{AvI{ A}A v`armcc+|     ,<AzAx XzA `armcc+|     tA~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intW2w((qvariableNoPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lintClthisN 6w__resultN PhlstrackNo# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int% thisN :trackNo'x__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intK thisN >trackNo qtrackULd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pinti PthisN "PqtrackNoU0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HHthisN "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid0TTthisN "w__resultPPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisN "w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisN "w__resultP8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbthisN FsvarNo3strackNo qbankIdxPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lint LthisN ^trackNo@track"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0voidint000thisN trackAllocatorallocTrackscallbackbankFilesm|qtrackCountY |strackBitMaskZ|strackBitMaskGstrackNo4qtrack[$0si!(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0FPthisN rseqBaseTseqOffsetA6sseqTrack#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$j$thisN "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisN "(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TboolintTthisN >flag qtrackV TqtrackNoW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\int\thisN =offsetType*offset0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]88thisN ^bankIndex@noteOnInfo"w__resultP4qchannelW0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 thisN =callback*arg d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pint pthisN RvarNo4x__result^ !(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*thisN ^procId @track"qtrackParam VDrparamXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<float`<thisN btempoRatio:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthisN -panRanged:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DintDthisN >priority d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisN )fixd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,thisN ^trackBitFlag@mute"@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0unsigned longboolint0thisN ztrackBitFlag\silenceFlag>fadeTimes d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TfloatBTthisN ~trackBitFlag`volume8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TfloatjTthisN ~trackBitFlag`pitch8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4float4thisN ~trackBitFlag`pan8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4float4thisN ~trackBitFlag`surroundPan8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4float4thisN ~trackBitFlag`panRange8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4float 4thisN ~trackBitFlag`lpfFreq8$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dintfloat6DthisN trackBitFlagtypezvalueRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4floath4thisN ~trackBitFlag`depth8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4float4thisN ~trackBitFlag`speed8,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xintboolxthisN rtrackBitFlagTbankIndex6x__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LintLthisV >varNo w__result6PHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HintW HvarNo"w__result6PDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pint5 PthisN ^varNo@var6"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LintW_ LvarNo>var6 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0 thisN startendstrackNoo$strack\scurIsi6scur#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0( thisN ^>@>" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int+ thisV :trackNo'x__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hint HthisN "qtrackUHqtrackNoV \d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint thisN zdoNoteOn\x__result#qactiveFlagVstrackNoIstrack6@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hbool HthisN rqtickPerMsec rrestMsec!`rnextMsec!XlHsresult_hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<int3 <thisN qskipCountUXTstrackNowHqtrackW<stickPerMsec_smsecPerTickGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tA tthisN "0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwap!lval!pw__result!PQrMASKJhrMASK2J` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwapL0valLpw__resultLPQ,rdatah d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPR d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwapA valA"w__resultAPrdata p$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap0valPw__result ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwap val w__result Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwap6val6w__result6P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp3 B~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp> =~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp9  z. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp   <~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp$ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp 8~ =~ B~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp  z,D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp.# ,E~2 0 2W 5&, 5|6~A#!  :~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp   {   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp   ~<} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppw'  &} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp 7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp9   x # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp o1!   % d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp , d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp&, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp& , d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp& , d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp&, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp&, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp&, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp&, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp22 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp&, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp&, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp!8 !~, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp 9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp  "  " " "z@}   ":{  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp   <} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp     (  !s<{  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp f 9 '%    ! , l 2D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp   }<}   i #     '  f&7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppq ) '  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  (}}l}HhPPlT }P QP R}} Q VPT}P}PPT}H}PHT}T}PTT}}PT}}PT}}PPPT}L}RLU Q LVPLT}0}(,PZY$@P0XS0WR0V Q 0UP0T}P} LWRPV Q PUPPT}$}P$T}}PT}T}QTUPTT\}\R\Q\P}8}R8V Q 8UP8T } R Q P}p}LPP Q pUPpT}}(RW Q UPT}}8}8<} < P <T} P}D} Q DTPDU}QP},}R,V Q ,UP,T}0} S0WR0V Q 0UP0T}}P}PT} T QTU P TT}}P}PT} T QTU P TT}}0}04} 4 Q4U P 4T}}0}04} 4 Q4U P 4T}}0}04} 4 Q4U P 4T}}0}04} 4 Q4U P 4T}} } <} <@}@D} D RDVQDUPDT}}0}04} 4 Q4U P 4T}}0}04} 4 Q4U P 4T}x}TXPRxU Q xVPxT}L} Q LUPLT}H}PHT}P}RPU Q PVPPT}L} Q LTPLU}} QPHpY4pX WRV Q UPT}(}R(V Q (UP(T }P QP R}H}PHT}}P(pXWQUPT}}  } 0}(04}48} 8H}(UPHT}}h} hl}l<}   \V P <T}t}PtT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQdeghlkji/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3thisbw__resultbP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2H}Pnosrqp/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this<v__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.h!}Puvwp@-@Pp`armcc+|     A|yz{@-@@@`armcc+|     $A~}~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void09 this"v__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h"8}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool^  this*w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h "I }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void06 thishv__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h$5}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]7Dthishw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h26}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8pthishw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h27}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]9thishw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h/8}P@-@@@`armcc+|     $A~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h-/J }P QO-$M@PX`p*%X  , ,  , , ;/ pPWU4Ѝ`armcc+|     (As Ajuwtd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisN trackBitFlagtfunc4Tparamah652 #strackNoNstrack; d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h& -  -~ } ,}}4}}$8XWVQU P TO-$M@PX`p+&X  , ,  , , \ ;/ pPWU4Ѝ`armcc+|     (As Ajvwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint thisN trackBitFlagfuncPTparam1uparam2ah6552 =strackNoNstrack; d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h& -  -~ } ,}}4}}$8XWVQU P TG- -- M@P@`*%pW  8  8  8 8H :/ `PVU ЍЍ`armcc+|     8AtArApAhupArAxxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatintn thisN trackBitFlagfunc7Xparamh652 (strackNo$strackn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h2 -  -~ } ,}}0 }8 }}}}8} @W V   QUPTO- --$M@P@h`p+&X  < <  < <H  ;/ pPWU$ЍЍ`armcc+|     <As AqAoAfwoAqAwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intfloat thisN trackBitFlagfuncQTparam1param2h6552 >strackNo~(strackk d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h8 -  -~ } ,}}4 }< }}}}<}$DX$WV$ $ QUPTO-$M@PX`p*%X  , ,  , , ;/ pPWU4Ѝ`armcc+|     (As Ajuwpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisN trackBitFlagtfunc.Tparamah652 strackNoNstrack; d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h& -  -~ } ,}}4}}$8XWVQU P Tj&  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisV w__result  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h%i1 } P@-@ `jG`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisV "w__result  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h!#R}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h0 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W thisN )channel d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hG}QP@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]~ thisN " d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h-/9}}PT@-@D@D`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]~ thisN " d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp}}PT @-@1/ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisN " d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h*,4}}PT   @-@D@D`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisN " d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp}}PT /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float 8this-volumey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h&<} P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float Uthis-pitchy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h$8} P !%$#" /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float qthis-pany d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h 0} P'(,+*) /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float this-panRangey d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h*A} P./3210 /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float this-surroundPany d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h0P} P56:987& /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float this-lpfFreqy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h(N} P<=A@?> /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float this-depthy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h'R} PCDHGFE /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float 0this-speedy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h'R} PJKMNP8DRTVN2nw3snd8internal6driver19SequenceSoundPlayerEXN2nw3snd8internal6driver15DisposeCallbackEZN2nw3snd8internal6driver11SoundThread14PlayerCallbackE]\D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h`_D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hbD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#edd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%ivu32r:%6ivs16>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hg$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsjid:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallnd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#rd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickL#t,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager vd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndyxd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h{d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale #&yn16#&yn26#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLengthA#&pAdpcmContext#&userParamW# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId #&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00A nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBufferW#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutg#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSizer#&m_EarlyGain#&m_FusedGain#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ A&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32iType32)iResU16 siResU32uiResS32Av!|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5W0iSoundFrameUserCallback3SeqMuteSEQ_MUTE_OFF SEQ_MUTE_NO_STOP SEQ_MUTE_RELEASE SEQ_MUTE_STOP PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coefz#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding #&offset8#@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodeb6binternal@LinkListImpl &m_SizeA#&m_BaseNodeT#isize_typek%iNodeo%0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#~DisposeCallback6<0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0A nw snd@ FxReverb#&m_Param# &m_pBufferW#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutQ#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSize#&m_EarlyGain#&m_FusedGain#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ A&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStream0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolintvoid00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode'# &panCurvem#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# BasicSoundPlayer"6"~BasicSoundPlayer6"Initialize#6"Finalize# 6"IsFrontBypass6*00&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_AddrW#&m_Size#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00 nw snd internal driver@ SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSection#&m_SoundFrameCallbackList#&m_PlayerCallbackList#&m_UserCallback#&m_UserCallbackArgW#&m_SoundThreadCoreNoA#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0&m_pPerfData~#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#~PlayerCallback6hOnUpdateFrameSoundThread#6hOnUpdateVoiceSoundThread# 6hOnShutdownSoundThread#6hiSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatacGetInstanceRegisterPlayerCallback65h0 UnregisterPlayerCallback 65h?0w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriverDNoteOnInfo@NoteOnCallback(__vptr#d d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidintfloatunsigned long000000?0  0nwsnd@SequenceUserprocCallbackParam&localVariable^ #&globalVariable^ #&trackVariable^ #&cmpFlag# h5 5500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange#T&m_TempoRatio#X&m_TickFraction#\&m_SkipTickCounter#`&m_SkipTimeCounter#d&m_ParserParam#h0&m_pSequenceTrackAllocator#t&m_SequenceUserprocCallback#x&m_pSequenceUserprocCallbackArg#|0 5&m_pTracks;#&m_LocalVariableV#&m_TickCounterw#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo #&callback#OffsetTypeOFFSET_TYPE_TICK OFFSET_TYPE_MILLISEC *m_GlobalVariableUd InitSequenceSoundPlayer SequenceSoundPlayerN 6N  ~SequenceSoundPlayer 6N  Initialize# 6N  Finalize# 6N  Setup 6N 5555 SetSeqData 6N 55A Start# 6N  Stop# 6N  Pause# 6N 5 Skip 6N 55 NoteOn 6N 55 SetSequenceUserprocCallback 6N 55 CallSequenceUserprocCallback 6N 5 5 SetTempoRatio 6N 5 SetPanRange 6N 5 SetChannelPriority 6N 5 SetReleasePriorityFix 6N 5SetTrackMute6N 55SetTrackSilence6N 555SetTrackVolume6N 55SetTrackPitch6N 55SetTrackPan6N 55SetTrackSurroundPan6N 55SetTrackPanRange6N 55SetTrackLpfFreq6N 55SetTrackBiquadFilter6N 555SetTrackModDepth6N 55SetTrackModSpeed6N 55SetTrackBankIndex6N 55GetLocalVariable66V 5cGetGlobalVariable65SetLocalVariable6N 556dSetGlobalVariable556GetVariablePtr^ 6N 5InvalidateData#6N 55GetPlayerTrack6N 5GetPlayerTrack 6V 5SetPlayerTrack6N 55Update6N ChannelCallback# 6N 5OnUpdateFrameSoundThread#$6N OnShutdownSoundThread#(6N ParseNextTick6N 5UpdateChannelParam6N UpdateTick6N SkipTick6N CloseTrack6N 5FinishPlayer6N CalcTickPerMinute6V CalcTickPerMsec6V SetTrackParam6N 55 5h652  SetTrackParam6N 55d 55h6552 S SetTrackParam6N 55 5h652  SetTrackParam6N 55 55h6552  SetTrackParam6N 55C 5h652 6 00R 0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MidiSequencePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidfloat000000nwsndinternaldriver@SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume#&m_ExtPitch# &m_ExtPan#&m_ExtSurroundPan#&m_PanRange#&m_ParserTrackParam4#&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# T&callStack# &callStackDepth#$&frontBypassFlag#%&waitA#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan,#k&transpose,#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold6#t&mainSend#v &fxSend#w&biquadType#y&lpfFreq#|&biquadValue#@ CallStack&loopFlag#&loopCount#&address# SetSeqData 655A Open 6 Close 6 IsOpened 6 ParseNextTick 65 UpdateChannelLength 6 UpdateChannelParam 6 ReleaseAllChannel 65 FreeAllChannel 6 PauseAllChannel 65?4 GetParserTrackParam 6SetMute65SetSilence655SetVolume65SetPitch65SetPan65SetPanRange65SetSurroundPan65SetLpfFreq65SetBiquadFilter655SetModDepth65SetModSpeed65SetBankIndex65GetVariablePtr65SetPlayerTrackNo650  0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@SequenceTrackAllocator(__vptr#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParamh#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume#&m_Pan#&m_SurroundPan#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounterA#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCountA#&m_ChannelCountA# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffsetA#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_OffsetA#D&m_BlockBytes#H&m_BufferBlockIndexA#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@DisposeCallbackManager &m_CallbackList#iCallbackList!UcGetInstanceRegisterDisposeCallback65<UnregisterDisposeCallback65<?0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.h<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intlongcharunsigned intvoidboolfloatunsigned longBg0&tinfo#&offset_flags#@__type_info&__vptr[#&__namec#0W0_F__class_type_info&base*#F__vmi_class_type_info&baseg#&flags#&base_count# &base_info#B &baseg#&flags#&base_count# &base_info#B(&baseg#&flags#&base_count# &base_infoe#F__si_class_type_info &baseg#&base_type#g0i__builtin_va_list000000 ?0?40Bh0!&f%#&d# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableA&m_v#Ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue6&m_Origin#&m_Target#&m_Frame6#&m_Counter6#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue,6&m_Origin,#&m_Target,#&m_Frame6#&m_Counter6#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 g$l$5<C'. y$yun} H 4 ,<TpT40P444HL x !D!"#4#$D$%&(&'(()*+,0,-./t/01<12l234T456L6789 :; |x/~2TR(Pt7Z:+X/VN|K>de gϏ~cd&p55<C'.>  ҋhy6unъ}Q  Ή  K w4hƆ/[̈́? g!"Ղ#$>%&Xـ'r(()*+C, -~.~/C~0~1}2}3d}4,}||5`||6{{7F{8 {9z ez)z:y;}yyxJxw?w7w~/w~'w~w~w ~w(~w0~v8~v@~vH~vP~vX~vvvpvUv:vvvuuuu}ubuHu-uutttttptUt:t ttssss~scsHs-ssrrrrrqrVr;r rrqqqqqeqKq1qqppppp{papGp-ppoooooxo^oDo*oonnnnnun[nAn'n nmmmmmrmXm>m$m mlllllnlUl;l!llkkkkklkSk:k!k kjjjjjnjTj:j!jjiiiii ki Qi 7i i ihhhhhhhNh4hhhgggggegKg1ggf f!ff"f#|f$bf%Hf&.f'f(e)e*eee|eceJe1e4e5d6d7d8d9d:d;id<Pd=7d>d?d@c+cAcBcCcDpcEWcF>cG%cH cIbJb,bKbLbMwbN^bOEbP,bQbRaSaTa-aUaV~aWeaXLaY3aZa[a\`]`^`.`_``l`aS`b;`/#`0 `1_2_30 я$0el_ |=TRő(P7ZE+X/VNKIde^_+_i^X^]]G]\\7U\>\E[)b[0 [Z"tZ'ZY{YwRYp YXXWWV,VUiUUTkTTS ?SSiR;RQJQPBPO?ON^NNMMMM MgLvLDLK}KnfK#K{JJp[JtJrIIxWI IHHAHGGoG-GFF[FFEE>EDDZDDCC=CBB^B BAAXAA@@bc@_'@\??v?d5?>>m>l>>i==)=<D<;b;:d::99t9>9 9g8v8i8.8}7n7|7{H7 7p6t6rx6=6x 655e5)544~4I4433h32322u2;2111K1100W0&0///T/"/.b._.\g.9. 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pytiPYL-4, e,<: p@yHtiY-P(!xd: pyh,,`f,H: pLyTtiY-@(,ha,: pytiY-|(+_+: pyti@Y$-(b(: py ||+lz+ : pyti@Y8-4ki$: py ixY-: pyi@Y-|: pyi0|Y-%#: pyiHY-: pyi`tY-4+h|2+ : pyti Y-(s{q : p$y,|iY-L@*y* : pyti0Y,-4*v*: py$tiY-,<!hx: py|iY-@~: py$|iY-(@zh wx: pf$y|iLY0-@}4: pL yT|iY-X@r*op*: pyti8Y4-@;* n9*, : p4 y< ti Y -H @* m* : p  y ti( Y$ - @)j): p$'y,tiY-<@)|k): p.ytiY -@S)gQ): p 5y(tiY-8@)xh): p<ytiY-@(i( : pCytiY-(@h t ;(|q 2('0(8(@/n(pc(x+(((7' iYh' iYh' i(b' iY h/' di!('(" Ui4"Y#h&p#ix#&($ii0$T&$mi%$&%oi%%h&nip&0%'ei'%D( qiP(Y8)xI%)ki)%p*hix*$x+ji+$,ri,f$-i-1$6 ?6 @6 A6 B6 C6 D6 E6 F6 G6 H6 I6 J6 K6 L6 $M6 ,N6 4O6 <P6 DQ6 LR6 TS6 \T6 dU6 lV6 tW6 |X6 Y6 Z6 [6 \6 ]6 ^6 _6 `6 a6 b6 c6 d6 e6 f6 g6 h6 i6 j6 k6 l6 $m6 ,n6 4o6 <p6 Dq6 Lr6 Ts6 \t6 du6 lv tx y z { `~u u ,u <u Lu \u lu |u u u u u u u u u u u ,u <u Lu \u lu |u u u u u u u u u u u ,u <u Lu \u lu |u u u u u u u u u u u ,u <u Lu \u lu |u u u u e e Pe 4pe he `e l`e Pe Pe lPe Pe e he  e $xe Pe Pe <pe he e he he de Xe <Xe Xe Xe Dpe he he he he The he $he pe he dhe pe <`e Pe he TXe e `e he Lhe e Le e |Pe `e ,Xe `e `e D`e Xe XU TU \U dU lU tU |U U U U U U U U U U U U U U U U U  U  U  U  U $ U ,U 4U <U DU LU TU \U dU lU tU |U U U U U U U U  U !U "U #U $U %U &U 'U (U )U *  @d Te6 hu ie XjU tk6 |ou pe PqU r u6 vu w] y6 $zu ,{6 <~u De TPU 6 u e PU 6 u $e 4PU  6 u 6 u e PU 6 $u ,e <PU 6 u e PU  6 u 6 ,u 4e DXU e (6 u e U  (6 u e U  (6 u e U  (6 u e U  (6 u e U 6 u e XU m 6 $u ,e <XU 6 u e PU 6 u e $`U  6 u e PU  6 u e $PU t6 |b u e PU    6  u  e PU l6 tu |e XU 6 u e XU \6 d!u l"e |X#U $6 (u )e X*U L+6 T/u \0e lX1U 26 6u 7e X8U <96 D=u L>e \X?U @6 Du Ee XFU ,G 4J D K7 dM t0N (Pm R# Te \e _e be de ,(ge T ie tle |ne pe re te ve  xe {e (}e $(e L e l(e e e e e e e e e `e DPe 0e e e 0e e 8e e e e e e e e 0e Le dXe e e e e e `e , e 4  e T Pe e !e !e !e !e !(e !Pe <"e L"e d"e t"e " e " e "8e "8e 4# e T#e l# #0SpI/741 1294816146 0 0 100666 248632 ` ELF(4(<9--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-@PPp00 0/A-@P`IPp  pW|@-P@TT:0 0 M@|[snd_SequenceTrack.cppp@-@PPplrx~JP P JDPD@DDP P  2/`V DPJP p@-@PPUp|@-@PUU0 0$ \\U|varNo is out of bounds(%d) %d <= varNo <= %d not satisfied.snd_SequenceTrack.cppp@-@PPUpp@-@P` P P `Vp' /|@-P@TT0 0 " @|snd_SequenceTrack.cpp|@-@`PVV0 0 LP|varNo is out of bounds(%d) %d <= varNo < %d not satisfied.snd_SequenceTrack.cpp|@-@P`P UUU0 04 pp`V|release is out of bounds(%d) %d <= release <= %d not satisfied.=snd_SequenceTrack.cppA- -M@PЍ Plg @ h ` @~ ` ` r  @ʰ}}  `ʔ |x l @ʰll  0<& pP'P P@ @ S M `0|p @ E ʀ <  pW`.H h I i J j K k p  ` pWTd`VS IC|B?@BG-@P`pTA/,KWM/EU U  P  2/PĀX  PP 4NW:Pointer must not be NULL (dropChannel) snd_SequenceTrack.cppNW:Pointer must not be NULL (track)NW:Pointer must not be NULL (channel)!NW:Failed assertion false*p@-@PpPP`@PPUp@-@PPPLPpJ@D/@-@O--$M@P`pPUU0 0/VV0 04#4 `X  P  j @ h`  P  P P  j @ h`  P9  PP`X  @M P$Ѝ PĠ [ Z   Pʌ Pʍ Pʎ Pʏ P KP @  0@P+W P H 5key is out of bounds(%d) %d <= key <= %d not satisfied.snd_SequenceTrack.cppdBportatime zero is invalid.! j4 H H  ʢ  H PIP      Tp@-P@T T T T H H H H p@-@Z  X  W  U  R   $%&'@DHIJKLMPTd;  lrx~@<  P & '  P?@-@0@@p@-@Pp@-@p@-@P``PUp|@-@PUU0 0 PP|varNo is out of bounds(%d) %d <= varNo < %d not satisfied.jsnd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_SequenceTrack.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppfadeTimes is out of bounds(%d) %d <= fadeTimes <= %d not satisfied.velocity is out of bounds(%d) %d <= velocity <= %d not satisfied.bankIndex is out of bounds(%d) %d <= bankIndex < %d not satisfied.playerTrackNo is out of bounds(%d) %d <= playerTrackNo <= %d not satisfied.`armcc+|      (Ax`armcc+|     xA~`armcc+|     @A~`armcc+|     8A|`armcc+|     PAzAp  AnEp AzA n`armcc+|     Az`armcc+|     (A~`armcc+|      A~`armcc+|     A|`armcc+|      `armcc+|      `armcc+|     A|`armcc+|     DA|`armcc+|     A|`armcc+|      A|`armcc+|     <Aw Au Alu AwA l`armcc+|     @A|`armcc+|     XA|`armcc+|     4A|`armcc+|     A|`armcc+|     TAz`armcc+|      `armcc+|     DAz`armcc+|     LAz`armcc+|     PAz`armcc+|     XAz`armcc+|     DAz`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(dropChannel0 ^statust@userData"qtrackWqchannel0 Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xint=Ixthis6Xsi#xqvarNoPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@&@this"w__result P<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]88this"qchannel0 Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatintthissvolumezspitchbspitchRatioJspan2ssurroundPanslpfFreqsbiquadTypesbiquadValuesmainSendrfxSendschannel0 sisbussispsbus`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intcthis>release qchannel0 Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0/& this"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0bthis=seqBase*seqOffsetAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthisfdoNoteOnHx__result5sresult"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D7 Dthis>channel0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"qchannel0 Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this>channel0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolfloatthiskeyvelocityulengthALtieFlag.x__result0 splayerParamschannel0 ssweepPitchrLsinitVolumeLsinitVolumernoteOnInfo,|sitr0 ssweepTime_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@E@this"qchannel0 Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XboolXthis>flag qchannel0 V d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4int4this "w__resultP0qchannel0 UqcountVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>mute $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tboolint2Tthis^silenceFlag@fadeTimes"qchannel0 Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intfloatT thisAtype.valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dint{Dthis>bankIndex d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LintLthis >varNo w__result6PHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PintPthis^varNo@var6"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XintXthisRvarNo4x__result!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dint  Dthis>playerTrackNo ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwap!lval!pw__result!PQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwapL0valLpw__resultLPQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwapA valA"w__resultAPrdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap0valPw__result ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwap val w__result P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwap6val6w__result6P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp  !'  ) u    , { L d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp= #~ 6~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp  ~t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp  Y3E #ya# !G #}U    '}1  m d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp  !8   u  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp/  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp $`        , z0  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp- !  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppo  ! . !  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppH d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp88?9'   & ! ( !"&  |  )  ! 3z       .   GT ,&D,,, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp  | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp 0 !  z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp  ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp?    t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp  ; z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp 9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp9  ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp 8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }(} R(V Q (UP(T}x}DP0P0xT}@}P@T}8}P8T}} } } $}$(}(}tXlWVXW ` \UX H    l PT}}QUPT}(} P (T} }P T}RQP}P}}V PQUPT}D}QDUPDT}}PT} } Q UP T}}$ }, }},}$}4Z\  ,pZPl  \PP\YY \XXS\WWR\VVQ\UUP\TT}@}P@T}X} Q XUPXT}4}P4T}} Q TPU}T}RTV Q TUPTT }  Q P}D} Q DTPDU}L} Q LUPLT}P}RPU Q PVPPT}X}LPP Q XUPXT}D} Q DTPDU}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] G  thisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.h 1 }P Q@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%this"w__resultPt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.h$%}}PTp@-@P p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] F  this>lfoParam t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.h46U} }Q UP T /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatU sthisw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h?}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatV thisw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h=}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatW thisw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h9}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatX thisw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h A}P $/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intY  thisw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h%'K }P Q    /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatZ thisw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h*O}P,/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] [ - thisw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h "C }P Q-/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] \L thisw__result4P| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h"$F }P Q !%$#" /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float] lthisw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h$I}P'(,+*) /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floate thisw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h!C}P./3210p@-P@@4p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool~  this0 >flag s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h3L} }Q TP U56:987P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this8 *x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h7 }PP Q<=A@?>P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this8 *x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h5 }PP QCDHGFE&/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this0 )keys d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h*}QPJKONML@ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this0 -volumes d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h(?} PQRVUTSp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int 3this0 >attack s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h"$F}} Q UPTXY]\[Zp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int Pthis0 >hold s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h >}} Q UPT_`dcbap@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int kthis0 >decay s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h "B}} Q UPTfgkjihp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this0 >sustain s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h$&J}} Q UPTmnrqpop@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this0 >release s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h$&J}} Q UPTtuyxwv P/`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolz _$this*x__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h<$}PP$Q{|~}@-@P  0 B0`armcc+|     LA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L^BLthis6x__result#u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  } }L} PPLTp@-@P`P`p`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0A 0this}^targetValue@frames "u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  }0}R0V Q 0UP0T|@-P@`VV@0 04 0v T | snd_Channel.h`armcc+|     hAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hboolint hthis0 ^silenceFlag@fadeTimes"s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h  8A}h}RhV Q hTPhU /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this8 w__resultAPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h. }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this0 )lengthAs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h$7}QP@-@P`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool "(this8 6x__result#s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h]}(} PP(T3 /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] >this0 -volumes d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h(?} P< /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] athis0 -pitchs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h&;} P4 /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this0 -pitchRatios d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h0O} P5 /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this0 -pans d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h"3} P6 /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this0 -surroundPans d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h2S} P7 /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this0 -lpfFreqs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h*C} Pp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ? this0 >param s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h46O}} Q UPT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` this0 )type*s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h+?}QP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool  this0 )fixs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h.N}QPp@-@P4p`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool  this0 >flag s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h&(J}} Q UPTP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this8 *x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h$&@& }PP Q$/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 9 this0 )panModes d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h*?}QP%/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Y this0 )panCurve4s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h-D}QP9 /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] z this0 -sends d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h$7} P     ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this0 Abus.sends d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h.F} QP8/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this8 w__result0 Ps d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h*,@ }P Q8/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this0 )channel0 s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h4K}QP! (/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this8 w__resultPs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h 5 }P Q#$('&% /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float thisNw__result  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h!4}P*+/.-,/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  thisNw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h')J }P Q126543h/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisFw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h/1G }P Q89=<;: /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/ 9this)value,u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h 0}QP?@DCBA /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/ 9this)valueu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h 0}QPFGKJIH/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hF#G}PMNRQPO/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hF#G}PTUV@-@88@@P@@V@@\@@b@@`armcc+|     LA~XY]\[Z P/`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolz $this*x__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h<$}PP$Q_`dcba@-@P  0 B0`p`armcc+|     LA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L^XLthis6x__result,#u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  } }L} PPLTfgkjihl@A /*` a `armcc+|      4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4floatUClamp4x\lowDhigh,x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.44} 4 4  4 Clampnosrqp P/`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolz $this*x__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h<$}PP$Quvzyxw@-@P  0 B0``armcc+|     LA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L^XLthis6x__result#u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  } }L} PPLT|}~ Qq/`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$o u$thisu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h0=$}$P Qq/`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$o u$thisu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h0=$}$P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] a this w__result0 Py d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h%'> }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h-/J }P QN2nw3snd8internal6driver13SequenceTrackED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%ivu32r:%6ivs16>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickL#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale #&yn16#&yn26#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLengthA#&pAdpcmContext#&userParamW# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId #&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@Voicel@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00A nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBufferW#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutg#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSizer#&m_EarlyGain#&m_FusedGain#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ A&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32iType32)iResU16 siResU32uiResS32Av!|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5W0iSoundFrameUserCallback3AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM SeqMuteSEQ_MUTE_OFF SEQ_MUTE_NO_STOP SEQ_MUTE_RELEASE SEQ_MUTE_STOP PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coefA#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding #&offset8#@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_Value#&m_Decay#&m_Release# &m_Attack#&m_Hold #&m_HoldCounter #&m_Sustain#&padding#GetStatus6SetAttack65SetHold65SetDecay65SetSustain65SetRelease6500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# CurveLfoParam6Initialize6@CurveLfo&m_Param#&m_DelayCounter#&m_Counter#SetParam6500S?xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0A nw snd@ FxReverb#&m_Param# &m_pBufferW#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutQ#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSize#&m_EarlyGain#&m_FusedGain#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ A&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve4#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# GetVolume6GetPitch6GetPan6GetLpfFreq6GetBiquadFilterType6GetBiquadFilterValue6GetPanMode6GetPanCurve46GetSurroundPan6GetMainSend6GetFxSend650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_AddrW#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArgW#&m_SoundThreadCoreNoA#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwsndinternaldriveriHardwareChannel!@Voice`I&m_pHardwareChannel#&m_ChannelCount#&m_Callback# &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer#&m_SyncFlag # &m_BiquadType#"&m_Volume#$&m_Pitch#(&m_PanMode#,&m_PanCurve4#-&m_Pan#0&m_SurroundPan#4&m_LpfFreq#8&m_BiquadValue#<&m_Priority#@&m_MainSend#D&m_FxSend#H&m_Format#P&m_VoiceUserW#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h5M5X50iVoiceCallback=Pause6M5SetFrontBypass6M500|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.h@ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwsndinternaldriver@Channel&m_WaveBuffer#&m_AdpcmContext#`&m_AdpcmLoopContext##l&m_LoopStartFrame#x&m_LoopFlag#|&m_Disposer##&m_CurveAdshr#&m_LfoS#&m_LfoTarget#&m_PauseFlag#&m_ActiveFlag#&m_AllocFlag#&m_AutoSweep#&m_ReleasePriorityFixFlag#&m_IsIgnoreNoteOff#&m_BiquadType#&m_UserVolume#&m_UserPitchRatio#&m_UserPan#&m_UserSurroundPan#&m_UserLpfFreq#&m_BiquadValue#&m_MainSend#&m_FxSend#&m_UserPitch#&m_SweepPitch#&m_SweepCounterA#&m_SweepLengthA#&m_InitVolume#&m_InitPan#&m_InitSurroundPan#&m_Tune#&m_SilenceVolume#&m_Cent#&m_CentPitch#&m_LengthA#&m_PanMode#&m_PanCurve4#&m_Key#&m_OriginalKey#&m_KeyGroupId#&m_InterpolationType#&m_Callback #&m_CallbackData#&m_pVoiceM#&m_pNextLink0 #&m_Link# LfoTargetLFO_TARGET_PITCH LFO_TARGET_VOLUME LFO_TARGET_PAN  ChannelCallbackStatusCALLBACK_STATUS_STOPPED CALLBACK_STATUS_DROP CALLBACK_STATUS_FINISH CALLBACK_STATUS_CANCEL h 50 5t50iChannelCallback=@ Disposer#&m_pChannel0 # d FreeChannel50  NoteOff 60  Release 60  Stop 60  Pause 60 5 IsActive 68  IsPause 68 SetKey60 5SetInitVolume60 5SetAttack60 5SetHold60 5SetDecay60 5SetSustain60 5SetRelease60 5SetSilence60 55GetLengthA68 SetLength60 5AIsRelease68 SetUserVolume60 5SetUserPitch60 5SetUserPitchRatio60 5SetUserPan60 5SetUserSurroundPan60 5SetUserLpfFreq60 5SetBiquadFilter60 55SetLfoParam60 5SetLfoTarget60 5*SetReleasePriorityFix60 5SetFrontBypass60 5SetSweepParam60 555IsAutoUpdateSweep68 UpdateSweep60 5SetPanMode60 5SetPanCurve60 54SetMainSend60 5SetFxSend60 55GetNextTrackChannel0 68 SetNextTrackChannel60 50 GetKeyGroupId68 004 |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternaldriver@NoteOnInfo &prgNo#&key#&velocity#&length# &initPan#&priority#&channelCallback #&channelCallbackData#@NoteOnCallbackTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolfloat000c?nwsndDSequenceUserprocCallbackParamh5 5500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange#T&m_TempoRatio#X&m_TickFraction#\&m_SkipTickCounter#`&m_SkipTimeCounter#d&m_ParserParam$#h0&m_pSequenceTrackAllocator;#t&m_SequenceUserprocCallback#x&m_pSequenceUserprocCallbackArg#|0 &m_pTracks#&m_LocalVariable#&m_TickCounterw#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo #&callback#*m_GlobalVariableNoteOn0 6F55GetPanRange6NIsReleasePriorityFix6N?$GetParserPlayerParam6F0WW0J d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidfloat00W0000nwsndinternaldriver@SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume#&m_ExtPitch# &m_ExtPan#&m_ExtSurroundPan#&m_PanRange#&m_ParserTrackParam4#&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList0 #@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# T&callStack# &callStackDepth#$&frontBypassFlag#%&waitA#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan,#k&transpose,#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold6#t&mainSend#v &fxSend#w&biquadType#y&lpfFreq#|&biquadValue#@ CallStack&loopFlag#&loopCount#&address# ParseResultPARSE_RESULT_CONTINUE PARSE_RESULT_FINISH d ChannelCallbackFunc50 5t5 SequenceTrack 6  ~SequenceTrack 6  InitParam 6  SetSeqData 6 55A Open 6  Close 6  ParseNextTick 6 5 UpdateChannelLength 6 UpdateChannelParam6 NoteOn0 6 555A5StopAllChannel6 ReleaseAllChannel6 5FreeAllChannel6 PauseAllChannel6 5GetChannelCount6 ?4GetParserTrackParam6 SetMute6 5SetSilence6 55SetBiquadFilter6 55SetBankIndex6 5GetTrackVariable66 5SetTrackVariable6 556GetVariablePtr6 5SetPlayerTrackNo6 5UpdateChannelRelease6 50 GetLastChannel0 6 AddChannel6 50 0  0  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam/#&m_AdpcmLoopParam#*&m_pVoiceM#0&m_WaveBuffer>#4&m_AdpcmContext]#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume#&m_Pan#&m_SurroundPan#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounterA#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCountA#&m_ChannelCountA# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffsetA#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_OffsetA#D&m_BlockBytes#H&m_BufferBlockIndexA#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base"#&flags#&base_count# &base_info#B &base"#&flags#&base_count# &base_info#B(&base"#&flags#&base_count# &base_info #F__si_class_type_info &base"#&base_typew#"0si__builtin_va_list0 0$?B"0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable"d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableA&m_v#A$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue &m_Origin#&m_Target#&m_Frame #&m_Counter #SetTarget6}55 GetValue6IsFinished600.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue6&m_Origin#&m_Target#&m_Frame6#&m_Counter6#MoveValue6InitValue65GetValue6Update6IsFinished6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue,6&m_Origin,#&m_Target,#&m_Frame6#&m_Counter6#MoveValue6InitValue65,GetValue,6Update6IsFinished6002d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#6!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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h1 72 1741r)[zpI/762 1294816320 0 0 100666 66200 ` ELF(P4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_SequenceTrackAllocator.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrackAllocator.cpp`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatah d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPR d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ/.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h21D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h4D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#76d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h9$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings<;d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h>d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Bd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#Dd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#F,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndKJd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Od:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#Q d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#Sd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#Ud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0W@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizenZYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h]\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.h_D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexaD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proccd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enableded:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionhgTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hkjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#poDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hrxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0uvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#z|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSize|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# =&base_info}#B &base#&flags#&base_count# =&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listB0A&tinfoE#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrackAllocator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 9(6(6(6(3($6(6(6(6(3(l('''''v'&&&&n&T&:& &&%%%%%r%Y% @%!'%"%#$$$%$$&$'|$(d$)L$*4$+$,(0' '$'''0x'l##;O#"j"!k! 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865]Hvoid0HthisV^arg@soundp"qparamtUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0(thisV^>@>p",d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata 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RVCT4.0 [Build 865] q thisw"itftw__resultwPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h78} }P T8@-@  P8`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865],v/,this"w__resultP(rtmpfpr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h",9J},}P,T |@-P@`   |`armcc+|     <Az$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<intz K<thisw^>@w__resultp8rtmphx__struct_result"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h&/BN}<}P<UR<V Q <T   /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]b 9thisk)codew__resultkPz 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A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thish"w__resultfPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT./3210@-P `armcc+|      A}E} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68a8} } P56:987;@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolUoperator==it1pit2tw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}operator===>BA@?@- `armcc+|     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C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h"$=$ }PP QYZ^]\[8@-@P8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((thish>w__result"p$x__struct_result r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,.P+}(}P(TQ(U`aedcbp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]9thish>w__result"px__struct_result r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9;P}}PT Q Ughlkjimp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolU~operator==r1_>r2_ w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h=?d}} Q UPToperator==optsrqp@-@P p`armcc+|      A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator!= r1>r2 w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h;=O} } Q UP Tvw{zyx8@-@P8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((thish>w__result"p$x__struct_result r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,.N+}(}P(TQ(U}~p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thish>w__result"px__struct_result r 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 pthisv__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h*}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h57H }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this"v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h,T } P ` 0   ` 0   ` 0 /`armcc+|      4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4nnmathUVEC3Sub4pOut=p1*p2w__resultP0d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h  !4}4R4Q4Pp@-@Pp`armcc+|     A|XN2nw3snd12Sound3DActorEN2nw3snd8internal10BasicSound24AmbientArgUpdateCallbackED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabled d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd"d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x{#&y{#&z{#@VEC3 #VEC365{5{5{00(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath*d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath.d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath2d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath4d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath6d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath:d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session>d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRBd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRDd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRFd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRIHTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hLK(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?nwutinternalUTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0"nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6GetPrev6internal@LinkListImpl &m_Sizeu#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?operator++6operator--6iterator65begin6end60000D0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hW4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume{#&pitch{#&pan{#&span{# &fxSend{#&lpf{#&biquadFilterValue{#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume{#&pitch{#&pan{#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerV#0&m_pSoundActorr#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState)#&m_UnPauseFlag#&m_AutoStopCounter(#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume{#&m_ExtPan{#&m_ExtPitch{#&m_LpfFreq{#&m_BiquadFilterValue{#&m_MainSend{# {&m_FxSend#&m_ExtSurroundPan{#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#0D&argUpdateCallback#0&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallback(__vptr#@AmbientArgUpdateCallback(__vptr#~AmbientArgUpdateCallback6@AmbientArgAllocatorCallback(__vptr#SetPanCurve6"5ClearAmbientArgUpdateCallback6"0D0driverYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth{#&speed{#&delay#&range# &padding# [xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0u_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriobad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?nwsndinternal@ExternalSoundPlayer&m_SoundList#&m_PlayableCount# iSoundList'Vh50)ForEachSound1t6z5h5h50`h50l0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#ih(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdG@Sound3DInfo &flags#&decayRatio{#&decayCurve#&dopplerFactor# GetSoundUserParam6 5AReadSound3DInfo6 5A50Q0 internaliox d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundDataManagermd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#o|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSizeqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0sd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamwxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|{|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@NoteOnCallback(__vptr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@SequenceTrackAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliSequenceSoundInstanceManager/JDSequenceSounddrivery d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundStartable(__vptr#@StartResultResultCodeSTART_SUCCESS START_ERR_LOW_PRIORITY START_ERR_INVALID_LABEL_STRING START_ERR_INVALID_SOUNDID START_ERR_NOT_DATA_LOADED START_ERR_NOT_SEQ_LOADED START_ERR_NOT_BANK_LOADED START_ERR_NOT_WSD_LOADED START_ERR_NOT_WARC_LOADED START_ERR_NOT_ENOUGH_PLAYER_HEAP START_ERR_CANNOT_OPEN_FILE START_ERR_NOT_AVAILABLE START_ERR_CANNOT_ALLOCATE_TRACK START_ERR_NOT_ENOUGH_INSTANCE START_ERR_INVALID_PARAMETER START_ERR_INVALID_SEQ_START_LOCATION_LABEL START_ERR_ACTOR_NOT_INITIALIZED START_ERR_USER START_ERR_UNKNOWN &m_Code#StartResultk6k5@StartInfo00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidcharint0?0\000?nwsnd@SoundActorX#0&m_pSoundArchivePlayer#&m_ActorPlayer1#&m_ActorParam#H&m_IsInitialized#T&m_IsFinalized#UiActorPlayerE+SoundActor6~SoundActor6Initialize65Finalize6detail_SetupSoundWithAmbientInfo#655555detail_SetupSound#65555detail_GetItemIdA# 65h50ForEachSound65: h50 h50BV&m_pSoundArchivePlayer#&m_ActorPlayerE#&m_ActorParam#H&m_IsInitialized#T&m_IsFinalized#U0v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.h\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid??0?0\00?nwsnd@Sound3DActor#D#X0&m_p3dManager#\&m_pArchivePlayer#`&m_UserParam#d&m_Position#h&m_Velocity#t&m_ResetPositionFlag#&m_IsInitialized#&m_IsFinalized#Sound3DActorV6V55Sound3DActorV6V~Sound3DActor6VInitialize6V55Finalize6VSetPosition6V5ResetPosition6VSetVelocity6V5SetupSound#6V5555detail_UpdateAmbientArg#6V55dClearUpdateCallback50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSound3DListener@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsnd@Sound3DParam,&position#&velocity# &ctrlFlag#&actorUserParam#&soundUserParam# &decayRatio{#$&decayCurve#(&dopplerFactor#)Sound3DParam969internalDISound3DEngine0@Sound3DManager<##&m_ParamPool#&m_ListenerList!# &m_pSound3DEngine#&m_MaxPriorityReduction(#&m_PanRange{# &m_SonicVelocity{#$&m_BiquadFilterType(#(&m_pSoundParamPoolBuffer#,&m_SoundParamPoolBufferSize#0&m_FreeMemSizeAfterCheking(#4&m_IsInitialized#8iSound3DParamPool2iListenerListR0z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitch{#&adshri#&pan# &surroundPan# &mainSend# &fxSend# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000nwsndinternaldriver@WaveSoundPlayer##8#D&m_WavePlayFlag#P&m_ReleasePriorityFixFlag#Q&m_PanRange{#T&m_Priority#X0&m_pCallback#\&m_CallbackData#`&m_pWaveSoundData#d&m_WaveSoundIndex#hStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#l&m_StartOffset#p&m_LfoParam#t&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallback(__vptr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliWaveSoundInstanceManager)BDWaveSoundu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwsndinternaldriver@StreamBufferPool&m_pBuffer#&m_BufferSize#&m_BlockSize#&m_BlockCount# &m_AllocCount#&m_AllocFlagsN#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliStreamSoundInstanceManager"FDStreamSoundw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDMmlSequenceTrackDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MmlSequenceTrackAllocator #0&m_pParser#&m_TrackPool"#iMmlSequenceTrackPool$, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000?nwsnd@SoundArchivePlayer#&m_pSoundArchive#&m_SequenceCallback#&m_WaveSoundCallback=#&m_SequenceUserprocCallback #&m_pSequenceUserprocCallbackArg#&m_SoundPlayerCount# &m_pSoundPlayersV#$&m_SequenceSoundInstanceManager#(&m_WaveSoundInstanceManager#@&m_StreamSoundInstanceManager#X&m_pSequenceTrackAllocator#p&m_MmlSequenceTrackAllocator#t&m_StreamBufferPool#&m_MmlParser#&m_pSetupBufferAddress#&m_SetupBufferSize#&m_pSoundDataManager#@SequenceNoteOnCallback#&m_pSoundArchivePlayer#@WaveSoundCallback#&m_pSoundArchivePlayer#GetSoundArchive6?0internal0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsnd@SoundHandle&m_pSound#SoundHandle6~SoundHandle6IsAttachedSound6DetachSound6detail_AttachSoundAsTempHandle65detail_GetAttachedSound6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infoz#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list??0?J0\0Z? 0j0?B0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI0?|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@LinkList ivalue_type 0ipointer ?ireference iTIt_base_!ireverse_iterator2iIteratorf%iReverseIterator"%@iterator#&it_#iTItfoperator*6Poperator->6P?operator++6Toperator++6T5operator--6TiteratorT6T5f0L0fbeginf6hendf6hrbegin"6hrend"6hcGetPointerFromNode5GetBeginIterf6hGetEndIterf6hGetBeginReverseIter"6hGetEndReverseIter"6hD#0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  D#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  D#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  dD#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `D#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManagerD&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList D#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList D#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList D#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ivalue_type iiterator_category-D#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorireferenceJ0?|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutinternal@reverse_iteratorf&m_Currentf#ireferenceg.iSelfl(reverse_iteratorw6w5foperator*6operator++6w5#00{|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 $l.go5=     P  L@  R'K`(} YDv4/ӵ d98jO4ȳY. goM5=ʰ6ׯ  c 7  z, ϭ QѬiDRgB'Ka`}m ,YDv<gLcY>=#>?@ӣ0ABCgDLE21234ʢ567|8b9H:.;<QRơSTUxV^WDX*YGHߠIƠJKL{MbNIO1FPfgʟhij|kblI[/m\]^˞_`abhZOc6deyzҝ{n|}o~V=$ opܜqĜrst|udvLw4xQ06 $ʳ0l޵ o'98̛0)њMmb:"[F5xYc#˕AC0piq7#?Ǒ}JĐ oŏmŎ.э ɌT6ŋQԊl'6#"nPՀ<R"GB~F{~D>~>}@} s}u9}|:|,p|.-|0{2{6d{4{*z8z$[z&z(yyUyyx}xT@[T %TuSS:S,VS. 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Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@--@@`AaBbCP` j*J*iIh H pw@- --$M@@AaBbP`U/WV3.\ o       #     "뫚IhhIʰ  **j  @ @P  * @*j  @A  * @*K  @3  **kK  @| @% l  *v @e*qdk  @  *h @f*VLU  @O*]UL  @W @h @I >Q I @ , 09ڟm )@ *@ ) ?` q.   * 7` qn 3 0 0 $Ѝ$ЍpNW:Pointer must not be NULL (panPtr)snd_Sound3DCalculator.cppNW:Pointer must not be NULL (surroundPanPtr)]?`!?jI@`! @dkI?ɿ@p@--M@@`P`UF/<OVR/I W @S    $ ` ` J @ɚ) )   @ h   1   h   AA A ЍpNW:Pointer must not be NULL (anglePtr)snd_Sound3DCalculator.cppNW:Pointer must not be NULL (distancePtr)A--M@P`V p @-@@H  I x *@iЍNW:Pointer must not be NULL (biquadFilterValuePtr)snd_Sound3DCalculator.cppC-- M@P`p8   @@@ @ (0 hI H ЍA--@@`PAa`pV WA/HɊT T I 8) @j h @ I 8) 3 h01 @/ *+ @ % J 0Z  `NW:Pointer must not be NULL (volumePtr)snd_Sound3DCalculator.cppNW:Pointer must not be NULL (priorityPtr)?G--M@P`pЄ  @@@ @: @* @* @ hH I ЍA--M@P`pWS/[@H \ ` Y Ѝ @h F h ) @ > :  @@ @@ )@ *@ȪȚJ 8i x NW:Pointer must not be NULL (pitchPtr)snd_Sound3DCalculator.cpp?BG@:A  1 :# /*p 1 ": a " 3@ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_Sound3DCalculator.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppsurroundSpeakerFrontAngle is out of bounds(%f) %f <= surroundSpeakerFrontAngle <= %f not satisfied.surroundSpeakerRearAngle is out of bounds(%f) %f <= surroundSpeakerRearAngle <= %f not satisfied.`armcc+|     8AzAt  Az`armcc+|     8AyAu  AreuAy`armcc+|      D`armcc+|     4HA|AxArMxA|`armcc+|     hAyAsAcAZc AsA|A Z`armcc+|     <`A|At  U|`armcc+|     <AxAt  AphtAx`armcc+|     DxAzAt  ApUt AzA p`armcc+|     <AzAt  ApotAz`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int0WactorDistance{(decayCurve decayRatio{maxPriorityReductionmaxVolumeDistance{unitDistance{tvolumePtrVVpriorityPtr8qvolume{ \dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int0W:emanager>listenerHactorParamRvolumePtrVdpriorityPtrQrposHqactorDistance` PLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DU SolveLinerFunction{Dx{x1{tx2{\y1{Dy2{,x__result{qdivider{ $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HWHposvactorDistance{interiorSize{anglePtrVdistancePtrVrinteriorPosT|HryPlanePointHsd{jsyPlaneDistance{Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]WposvinteriorSize{vactorDistance{FpanRange{surroundSpeakerFrontAngle{surroundSpeakerRearAngle{surroundPanOffset{panPtrVsurroundPanPtrVjrangle{rdistance{sx{Rsz{:sangleRearLeft`"sangleFrontLeft` sangleFrontRight`sangleRearRight`sa{sspeakerOffset{scenter_x`scenter_z`zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`W^`posvinteriorSize{factorDistance{>panRange{stereoSpeakerAngle{surroundSpeakerFrontAngle{surroundSpeakerRearAngle{surroundPanOffset{vpanPtrVXspanPtrV:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Wbmanager>listenerHactorParamRcalcPanParamxpanPtrVespanPtrVRqlistenerMtxlZ,rposDqactorDistance` T]8Ho~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xWxmanager>listenerHactorParamRpitchPtrVqsonicVelocity` @rrelPosDqdistance` qdopplerFactor` sactorVelocity{`qlistenerVelocity{ qpitch{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Wmanager>listenerHactorParamRrbiquadFilterValuePtrVTrposDqactorDistance` dqbiquadFilterValue{ hqmaxVolumeDistance{ tqmaxBiquadFilterValue{ 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppD " ' 2  2" |> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cpp:2 y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cpp ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cpp8 ! !)2   " &&2 l d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppP $+D E !2  ' 9 ! 9 !2  ' 9 !;2 8'8J d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cpp(OG, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h$: x , d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cpp2! &(^2 &)   :'    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cpp22 !< r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }} }0 }(S(W$R$V     QU  PT   }} }, }8},} XSWRVQUPTD}  D D D D  D }} } @}8@D} DH}  R HVQHU H  H PHT}} }4 }8}8<}<@}4@D}D}D D D D D D D D D D 0R0DV,Q,DU( (D $ $D  D  D  DPP D PDT}}\}0\`}0R0`V,Q,`U( (` $ $`  `  `  `  `  ` P `T}}  }0 }}0} YXSWRVQUPT}} }0 `}`d}0dh}hx}  x SxWRxVQxUPxT}} }0 }}0}SVRUQTPX}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQefjihg/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ythisqv__resultqPd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h }Plmqpon  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^thisq]fx{Efy{-fz{w__resultqP d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h$,4<}   Pstxwvu `  `  ` /`armcc+|      ((d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865](nnmathUVEC3Scaleq(pOutqApy.scale{w__resultqP$d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h(}( (Q(Pz{~}|@--@@H `armcc+|      ,A~A|H~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865],r*,thisqbf{:w__result&P(d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h$&FT}}(}(,} , P ,T@--@@  @?`armcc+|     $0A~A| H~A d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0sM0thisqf{Zx__result&Gd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h$&B+}}(}(,},0}(,P , P ,T /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisw__result{ { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h#:}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ]thisw__result{ { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h(D}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int   thisw__resultPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.h  }P Q     /`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nnmathUVEC3SquareLen{$pyw__result{ d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h8$}$P@--M@T000,0_/8@Ѝp%s must not be NULLmath_Vector3.h`armcc+|     ,xA~A|AzO| A~A zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xnnmathUVEC3Len{xpyvx__result{^d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h 3,}} } H}HL}LP}Px}LP PPT0/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h/1D }P Q ` 0   ` 0   ` 0 /`armcc+|      4$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4nnmathUVEC3Subq4pOutq=p1y*p2yw__resultqP0d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h  !4}4R4Q4P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Jthisw__result{ z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.h2}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 9thisw__result{ { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h#:}P@-Mp@PTO?0N?' QUQ?0E?( WI?00) W`      0       0    0 V     ЍpM%s must not be NULLmath_Matrix34.ipppVpOut`armcc+|     $A{AvU{Av8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]U%VEC3TransformCqpOutqpMpVjx__resultqDrvTmp`spDstqWt d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ipp%&22 3!)PPQ }}\}(\`}`}(\`P`VR`UQ`T P `W!<VEC3TransformC/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bthisv__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h>}P</`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h/1D }P Q     /`armcc+|      (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865](nnmathUVEC3Dot{(p1y)p2yw__result{ $d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h>(}(Q(P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] jthisw__result{ z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.h$<}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisw__result{ { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h,L}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisw__result{ { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h+J}PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(##d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos' d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#*)D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos.d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos2d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos4d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#6d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#08d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR:d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR>@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizen@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalCBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hFED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hIH,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hKD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexPOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_EnabledZd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd^d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmatha`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x{#&y{#&z{#@VEC3 #iself_typeQVEC3q6qVEC3q6q5{5{5{?operator*=&6q5{operator/=&6q5{00upd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hcd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x{#&y{#&z{#&w{# ed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathgd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathid:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathkd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathm\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00{#&_01{#&_02{#&_03{# &_10{#&_11{#&_12{#&_13{#&_20{# &_21{#$&_22{#(&_23{#,l0''f{a'ml{ 'a{'vB0&_00{#&_01{#&_02{#&_03{# &_10{#&_11{#&_12{#&_13{#&_20{# &_21{#$&_22{#(&_23{#,@MTX340#@0Sod:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]@00qd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathwd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session{d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume{#&pitch{#&pan{#&span{# &fxSend{#&lpf{#&biquadFilterValue{#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume{#&pitch{#&pan{#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerV#0&m_pSoundActorr#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState)#&m_UnPauseFlag#&m_AutoStopCounter(#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume{#&m_ExtPan{#&m_ExtPitch{#&m_LpfFreq{#&m_BiquadFilterValue{#&m_MainSend{# {&m_FxSend#&m_ExtSurroundPan{#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#0D&argUpdateCallback#0^&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallback(__vptr#DAmbientArgUpdateCallback@AmbientArgAllocatorCallback(__vptr#driverxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#@Sound3DInfo &flags#&decayRatio{#&decayCurve#&dopplerFactor# DecayCurveDECAY_CURVE_LOG DECAY_CURVE_LINEAR internaliod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0?nwsnd@Sound3DCalculator@CalcPanParam&stereoSpeakerAngle{#&surroundSpeakerFrontAngle{#&surroundSpeakerRearAngle{#&surroundPanOffset{# dCalcVolumeAndPriority5+555?5C5dCalcPan5+555?55C5C?dCalcPitch5+555?5CdCalcBiquadFilterValue5+555?5CdCalcVolumeAndPriorityImpl5{55{55{5{5C5dCalcPanImpl55{5{5{5{5{5{5{5C5CdCalcPanSurround55{5{5{5{5{5{5C5CdCalcAngleAndDistance55{5{5C5C?%?/?90{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool@??nwsnd@Sound3DListenerl&m_Mtx@#&m_Position#0&m_Velocity#<&m_InteriorSize{#H&m_MaxVolumeDistance{#L&m_UnitDistance{#P&m_UserParam#T&m_UnitBiquadFilterValue{#X&m_MaxBiquadFilterValue{#\&m_ResetMatrixFlag#`&m_LinkNode#dGetMatrix6GetPosition6GetVelocity6GetInteriorSize{6GetMaxVolumeDistance{6GetUnitDistance{6GetUnitBiquadFilterValue{6GetMaxBiquadFilterValue{60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0nwsnd@Sound3DParam,&position#&velocity# &ctrlFlag#&actorUserParam#&soundUserParam# &decayRatio{#$&decayCurve#(&dopplerFactor#)internalDISound3DEngine0@Sound3DManager<#^#&m_ParamPool#&m_ListenerList # &m_pSound3DEngine#&m_MaxPriorityReduction(#&m_PanRange{# &m_SonicVelocity{#$&m_BiquadFilterType(#(&m_pSoundParamPoolBuffer#,&m_SoundParamPoolBufferSize#0&m_FreeMemSizeAfterCheking(#4&m_IsInitialized#8iSound3DParamPool2iListenerListRGetMaxPriorityReduction6GetPanRange{6GetSonicVelocity{60z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# z&base_infox#B &base#&flags#&base_count# z&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list?8?B?L0{0{@?f?pB0~&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  d# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Transformq3qpOut3WpM3ypVz__resultqpe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.h VEC3Transform!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this#w__result^Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,> }P Qnosrqp@-@T (dDNW:Pointer must not be NULL (p)ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865](WF(p+"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(Tuvzyxwp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]zthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(T}}PT|}~p@-@PU ,,pNW:Pointer must not be NULL (p)ut_LinkList.h`armcc+|     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865],int ,this>> w__result P(ritpr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+4CN},}Q,UP,T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this4w__resultUPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(7 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)pw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:;}QP8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this8"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*Q1}(}P(T8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this8"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*H}} P T            $/?`armcc+|      Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LVLthisww__resultwPHv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hL}LP       /I? ? @`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$P Z$this(w__result(P } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.h  $}$P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865] g thisw__resultcPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.h13J }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.h  }P Q(/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.h%'B }P Q@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(T@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%^1}(}P(T@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(T@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865](0(this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%\1}(}P(T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]gthis"w__resultUPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!6}}PT8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,D}}PT8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,@}}PT  /`armcc+|        /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0m thisv__resultPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.h }P@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0E this"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DEngine.h}}PTp@-@Pp`armcc+|     A|#"! @` /A `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865] floatnwutUMin aDb,x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h }     %&*)(' R/`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutUMaxa:b'x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPR,-10/.@*` /A `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865] floatnwutUMax aDb,x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h }     348765@-P `armcc+|      A}E}$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1Rtit2Rxx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h67`7} } P:;?>=<@@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolUoperator==it1 pit2 tw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}operator==BCGFED@- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_ pit2_ tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}IJKp@-@Pp`armcc+|     A|MNPRTN2nw3snd13Sound3DEngineEVN2nw3snd8internal14ISound3DEngineEYXD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h\[D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h^D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#a`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hc$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsfed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hhd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalljd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#ld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#nd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#p,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager rd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndutd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hwd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#yd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#{ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatintnwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x{#&y{#&z{#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6Ainternal@LinkListImpl &m_SizeU#&m_BaseNodeh#isize_typek%iNodeo%ivalue_typehp%t0iconst_pointerr%iiterator_categoryu1@iterator#&m_pPointer#iterator65iIterator_alias_@const_iterator#&m_pPointer^#iTIt#$ipointer#const_iterator65 operator->^6#?Roperator++6sizeU64begin68end6800##0h0'$000$0=|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume{#&pitch{#&pan{#&span{# &fxSend{#&lpf{#&biquadFilterValue{#&biquadFilterType#&priority# &userData#$@SoundAmbientParam(&volume{#&pitch{#&pan{#&span{# &fxSend{#&lpf{#&biquadFilterValue{#&biquadFilterType#&priority# &userData#$SoundAmbientParamw6winternal@SoundActorParam &volume{#&pitch{#&pan{#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayer=#0&m_pSoundActorY#0&m_pExtSoundPlayert#&m_AmbientInfou#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag# PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState#&m_UnPauseFlag#&m_AutoStopCounter(#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume{#&m_ExtPan{#&m_ExtPitch{#&m_LpfFreq{#&m_BiquadFilterValue{#&m_MainSend{# {&m_FxSend#&m_ExtSurroundPan{#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#0+&argUpdateCallback#0E&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallback(__vptr#DAmbientArgUpdateCallback@AmbientArgAllocatorCallback(__vptr#0xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartableTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@Sound3DCalculator@CalcPanParam&stereoSpeakerAngle{#&surroundSpeakerFrontAngle{#&surroundSpeakerRearAngle{#&surroundPanOffset{# CalcPanParam(6(dCalcVolumeAndPriority555?5I5M5dCalcPan555?5I55M5M?dCalcPitch555?5I5MdCalcBiquadFilterValue555?5I5M0?/?9?C0{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSound3DListenerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00nwsnd@Sound3DParam,&position#&velocity# &ctrlFlag#&actorUserParam#&soundUserParam# &decayRatio{#$&decayCurve#(&dopplerFactor#)internal@ISound3DEngine(__vptr#~ISound3DEngine60@Sound3DManager<#E#&m_ParamPool-#&m_ListenerListH# &m_pSound3DEngine#&m_MaxPriorityReduction(#&m_PanRange{# &m_SonicVelocity{#$&m_BiquadFilterType(#(&m_pSoundParamPoolBuffer#,&m_SoundParamPoolBufferSize#0&m_FreeMemSizeAfterCheking(#4&m_IsInitialized#8iSound3DParamPool2iListenerListRH?_GetListenerListc6GetMaxPriorityReduction6GetBiquadFilterType60z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DEngine.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwsnd@Sound3DEngine#&m_CalcPanParam#Sound3DEngine6~Sound3DEngine6UpdateAmbientParam#655555wGetAmbientPriority# 6555UpdateAmbientParam#65555w0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intfloat@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# Q&base_info}#B &base#&flags#&base_count# Q&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0=?GB0U&tinfoY#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratortipointerI0t?t|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  $#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  $#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]inth0nwut@LinkList  diSelfivalue_type 0iconst_pointer ?iconst_reference iiterator_category-iTIt_base_!iTItC_base_#"iIterator_alias_iConstIterator%@iterator#&it_J#iterator65J@const_iterator#&it_^#iTIt ipointerireference!const_iterator65soperator*'6operator->6? operator++6operator++ 65000begin6begin6end6end6cGetPointerFromNode5GetSizeU6GetBeginIter6GetEndIter6$#00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator.0? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `$# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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C/C++ Compiler, RVCT4.0 [Build 865]<PZ<thisZbinteriorSize{:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<V<thisZbmaxVolumeDistance{:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<\<thisZbunitDistance{:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hbhthisZzvalue{Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hhhthisZzvalue{R,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cppARM C/C++ Compiler, RVCT4.0 [Build 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cpp)++ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cpp>DDD d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cpp. !   ! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cpp& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cpp&> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cpp&>r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2H}P         /`armcc+|      <d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<nnmathU'MTX34Zerok<pOutk)x__resultkn d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix34.ipp(Z<}48P8P ` 0   ` 0   ` 0 /`armcc+|      4$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4nnmathUVEC3Sub4pOut=p1*p2w__resultP0d d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.h  !4}4R4Q4PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x{#&y{#&z{#@VEC3 #VEC365{5{5{00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x{#&y{#&z{#&w{# pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00{#&_01{#&_02{#&_03{# &_10{#&_11{#&_12{#&_13{#&_20{# &_21{#$&_22{#(&_23{#,l0''f{a'ml{ 'a{'vB0&_00{#&_01{#&_02{#&_03{# &_10{#&_11{#&_12{#&_13{#&_20{# &_21{#$&_22{#(&_23{#,@MTX340#MTX34k6k0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodeb6binternal@LinkListImpl &m_SizeA#&m_BaseNodeT#isize_typek%iNodeo%0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool@??nwsnd@Sound3DListenerl&m_Mtx@#&m_Position#0&m_Velocity#<&m_InteriorSize{#H&m_MaxVolumeDistance{#L&m_UnitDistance{#P&m_UserParam#T&m_UnitBiquadFilterValue{#X&m_MaxBiquadFilterValue{#\&m_ResetMatrixFlag#`&m_LinkNode#dSound3DListenerZ6ZSetMatrix6Z5ResetMatrix6ZSetVelocity6Z5SetInteriorSize6Z5{SetMaxVolumeDistance6Z5{SetUnitDistance6Z5{SetUnitBiquadFilterValue6Z5{SetMaxBiquadFilterValue6Z5{CalcPositionFromMatrix6Z550d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# J&base_infov#B &base #&flags#&base_count# J&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list@?6?@B 0N&tinfoR#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DListener.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `##d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#%!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2H}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] :  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9- }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] A 3 thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h- }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] " thisyw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+-@ }P Q@-@T ,,dDNW:Pointer must not be NULL (p)Cut_LinkList.h`armcc+|  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A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ethis}"w__resultAPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!#GU}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,:}}PT@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"it$tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>?} }P T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Zthisr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }P@-@@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this"w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,.=}$}P$T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bthis})pw__result}Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*H}} P T8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*Q1}(}P(T  >@-@ >`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8E8this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h;I}8}P8T  @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&/}}PTP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool this*x__resultr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h')=) }PP Q@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PT!"&%$#/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ! thisw__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h" # } P()*@-@@`armcc+|     A~,-./`armcc+|      012/`armcc+|      459876A-@P`,p0 `armcc+|     ,Az8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865],voidunsigned long0 ,thisi^buffer@size"w__resultP(qobjSizeWx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h  &},}R,V Q ,UP,T;<@?>=p@-@P` p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$voidunsigned long0  $thisi^buffer@size"x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h68U}$}R$V Q $UP$TBCGFED@-@T ,,dNW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](WP(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(TIJNMLK|@-@P`|`armcc+|     <Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<4<this>p w__result8P8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68mI}<}Q<UP<TPQUTSR8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this>p w__result8Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68O} } Q UP TWX\[ZY@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__result8P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(T^_cba`8@-@P ( DD P8NW:Failed assertion !empty()yut_LinkList.h`armcc+|     HA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HHthis"w__resultPDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%:DK}H}PHTefjihg@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(=}}PTlmqpon@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7}}PTstxwvup@-@`Vp,P P`armcc+|     PA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0*Pthisi6x__result#qptrVx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h   }P} $PPPTz{~}|p@-P@Tp`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( D(thisi>obj x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h  }(} Q (TP(U/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 Vthisv__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h,}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 thisv__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h-}P@-@@`armcc+|     A~@-@0  @@@@@@`armcc+|     @A~p@-@Pp`armcc+|     A|@-@@D`armcc+|     A~@-@@D`armcc+|     A~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0m thisv__resultPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.h }P@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0E this+"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DEngine.h}}PTp@-@Pp`armcc+|     A|p@-@Pp`armcc+|     A|N2nw3snd14Sound3DManagerEN2nw3snd8internal10BasicSound26AmbientParamUpdateCallbackEN2nw3snd8internal10BasicSound27AmbientArgAllocatorCallbackED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x{#&y{#&z{#@VEC3 #VEC360 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session  Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext6GetPrev6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6y?operator--A6}iterator}6}5LinkListImpl6~LinkListImpl6empty6begin6end6erase65erase655clear6Initialize_60u000[[000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume{#&pitch{#&pan{#&span{# &fxSend{#&lpf{#&biquadFilterValue{#&biquadFilterType#&priority# &userData#$DSoundAmbientParaminternal@SoundActorParam &volume{#&pitch{#&pan{#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle/#&m_pTempGeneralHandle/# 0&m_pSoundPlayeri#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState<#&m_UnPauseFlag#&m_AutoStopCounter(#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume{#&m_ExtPan{#&m_ExtPitch{#&m_LpfFreq{#&m_BiquadFilterValue{#&m_MainSend{# {&m_FxSend#&m_ExtSurroundPan{#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0(¶mUpdateCallback#0&argUpdateCallback#0&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallback(__vptr#~AmbientParamUpdateCallback6DAmbientArgUpdateCallback@AmbientArgAllocatorCallback(__vptr#~AmbientArgAllocatorCallback60(0xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0u!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayer#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#'4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#@SoundArchivePlayerInfo&sequenceSoundMax#&sequenceTrackMax#&streamSoundMax#&streamTrackMax# &streamChannelMax#&waveSoundMax#&waveTrackMax#ReadSoundArchivePlayerInfo6/5&0=0+)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#+|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSize-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternal@PoolImpl&m_pNext#PoolImpl6CreateImpl6555DestroyImpl655AllocImpl6FreeImpl650/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderD1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStream3xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# 5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#87|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallback?>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapGxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartableKTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@Sound3DCalculator@CalcPanParam&stereoSpeakerAngle{#&surroundSpeakerFrontAngle{#&surroundSpeakerRearAngle{#&surroundPanOffset{# Md:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSound3DListenerPOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000000 nw snd@Sound3DParam,&position#&velocity# &ctrlFlag#&actorUserParam#&soundUserParam# &decayRatio{#$&decayCurve#(&dopplerFactor#)Sound3DParam6internal@ISound3DEngine(__vptr#~ISound3DEngine60@ Sound3DManager<(##&m_ParamPoolj#&m_ListenerList# &m_pSound3DEngine#&m_MaxPriorityReduction(#&m_PanRange{# &m_SonicVelocity{#$&m_BiquadFilterType(#(&m_pSoundParamPoolBuffer#,&m_SoundParamPoolBufferSize#0&m_FreeMemSizeAfterCheking(#4&m_IsInitialized#8iSound3DParamPool2iListenerListRSound3DManager6GetRequiredMemSize65/Initialize65/55InitializeWithMoreSoundArchive65/Finalize6 SetEngine65 SetBiquadFilterType 65 detail_UpdateAmbientParam# 6555 detail_GetAmbientPriority# 655 detail_AllocAmbientArg# 65 detail_FreeAmbientArg# 65500z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hR0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DEngine.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsnd@Sound3DEngine#&m_CalcPanParam#Sound3DEngine+6+~Sound3DEngine6+0Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0WVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandle_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHa(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#c\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitfegd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info|#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle<nwsnd0?00<000B0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cpp@__dso_handleid:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablekd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(md:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableod:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablerqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.htd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  [#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  [#zpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternal@InstancePoolCreate6i55Destroy6i55Alloc6iFree6i5#0}|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList  divalue_type 0ipointer ?ireference iiterator_category-iTIt_base_!@iterator#&it_$#iTIt8operator*6operator->6?Zoperator--6iterator65$8008LinkList6end86back6erase865cGetNodeFromPointer5cGetPointerFromNode5IsEmpty6GetBack6Erase865[#000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `[#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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"w__resultP<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4intfS4this >fadeFrames 4qiUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<boolintxs<this ^flag@fadeFrames"<qiUTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0)this handleFsoundId~startInfoR`setupArgMx__result:qsetupInfo`Ypd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LintLthis>actorPlayerId w__resultPHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TintTthis ^actorPlayerId@count"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lint%Lthis>actorPlayerId w__resultPHld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0)Qthis handleFsoundIdstartInfoRtambientInfodasetupArgNx__result;qsetupInfo`ZpPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hbool)Hthis handleFpsoundIdRholdFlag4startInfoR!w__resultPDrsetupInfo` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8char0"8this RpString4x__result9!(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }p}@TWQpVPpT}p}QpUPpT}`}P`T}x}PxT}@}P@T}4}Q4VP4T}<}R<W Q <VP<T}d}0dh} h}0dhPXSWRV Q UPT}L} Q LUPLT}T}RTV Q TUPTT}L} Q LUPLT}d}8dh}(h}8dhPYXSWRV Q UPT}H}(HXSHWRHV Q HUPHT}8} PQ8UP8T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865] A this]w__result"Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(7 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 vthisv__resultPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.h }Pp@-@Pp`armcc+|     A|/`armcc+|      /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]b Dthis)codew__resultPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.h9:}QP     /?`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h;<}P    /?`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h }P@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__result"Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!6}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int4 thisj"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.h&3(Y}}PT /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int6  thisjw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.h'5)A }P QN2nw3snd10SoundActorEN2nw3snd14SoundStartableED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabled d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%size"6]0Y|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume{#&pitch{#&pan{#&span{# &fxSend{#&lpf{#&biquadFilterValue{#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume{#&pitch{#&pan{#SoundActorParam6Reset6@BasicSound(__vptr#0&m_pPlayerHeap8#0&m_pGeneralHandleS#&m_pTempGeneralHandleS# 0&m_pSoundPlayer#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState`#&m_UnPauseFlag#&m_AutoStopCounter(#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume{#&m_ExtPan{#&m_ExtPitch{#&m_LpfFreq{#&m_BiquadFilterValue{#&m_MainSend{# {&m_FxSend#&m_ExtSurroundPan{#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0L¶mUpdateCallback#0l&argUpdateCallback#0&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallback0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth{#&speed{#&delay#&range# &padding#  xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0u%$pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwsndinternal@ExternalSoundPlayer&m_SoundList#&m_PlayableCount# iSoundList'VExternalSoundPlayerb6b~ExternalSoundPlayer6bStopAllSound6b5PauseAllSound6b55GetPlayingSoundCount6jSetPlayableSoundCount6b5GetPlayableSoundCount6jDetachSoundActorAll6b5 00f d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.h'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#*)Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundDataManager.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#0|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSize2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#04d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderD6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStream8xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# :d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#=<|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiceAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@ChannelCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@NoteOnCallback(__vptr#FEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@SequenceTrackAllocator(__vptr#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalPxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#SRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliSequenceSoundInstanceManager/JDSequenceSoundy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsnd@SoundStartable(__vptr#@StartResultResultCodeSTART_SUCCESS START_ERR_LOW_PRIORITY START_ERR_INVALID_LABEL_STRING START_ERR_INVALID_SOUNDID START_ERR_NOT_DATA_LOADED START_ERR_NOT_SEQ_LOADED START_ERR_NOT_BANK_LOADED START_ERR_NOT_WSD_LOADED START_ERR_NOT_WARC_LOADED START_ERR_NOT_ENOUGH_PLAYER_HEAP START_ERR_CANNOT_OPEN_FILE START_ERR_NOT_AVAILABLE START_ERR_CANNOT_ALLOCATE_TRACK START_ERR_NOT_ENOUGH_INSTANCE START_ERR_INVALID_PARAMETER START_ERR_INVALID_SEQ_START_LOCATION_LABEL START_ERR_ACTOR_NOT_INITIALIZED START_ERR_USER START_ERR_UNKNOWN &m_Code#StartResult65@StartInfo0~SoundStartable600XWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidintchar?00g000nwsnd@SoundActorX#0&m_pSoundArchivePlayer#&m_ActorPlayer+#&m_ActorParam#H&m_IsInitialized#T&m_IsFinalized#UiActorPlayerE+@SetupInfo&holdFlag#SoundActor 6 5SoundActor 6 ~SoundActor6 Initialize6 5Finalize6 StopAllSound6 5PauseAllSound6 55SetupSound#6 5555GetPlayingSoundCount65SetPlayableSoundCount6 55GetPlayableSoundCount65detail_SetupSoundWithAmbientInfo#6 55555detail_SetupSound#6 5555detail_GetItemId9# 6 500v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd\<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitch{#&adshri#&pan# &surroundPan# &mainSend# &fxSend# ^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000nwsndinternaldriver@WaveSoundPlayer##8#D&m_WavePlayFlag#P&m_ReleasePriorityFixFlag#Q&m_PanRange{#T&m_Priority#X0&m_pCallback#\&m_CallbackData#`&m_pWaveSoundData#d&m_WaveSoundIndex#hStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#l&m_StartOffset#p&m_LfoParam#t&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallback(__vptr#a`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliWaveSoundInstanceManager)BDWaveSoundu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0fed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hhpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwsndinternaldriver@StreamBufferPool&m_pBuffer#&m_BufferSize#&m_BlockSize#&m_BlockCount# &m_AllocCount#&m_AllocFlagsN#kjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliStreamSoundInstanceManager"FDStreamSoundw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDMmlSequenceTrackpoDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MmlSequenceTrackAllocator #0&m_pParser#&m_TrackPool"#iMmlSequenceTrackPool$, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagtd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00000g0nwsnd@SoundArchivePlayer#&m_pSoundArchive#&m_SequenceCallback#&m_WaveSoundCallbackW#&m_SequenceUserprocCallback #&m_pSequenceUserprocCallbackArg#&m_SoundPlayerCount# &m_pSoundPlayers#$&m_SequenceSoundInstanceManager#(&m_WaveSoundInstanceManager#@&m_StreamSoundInstanceManager#X&m_pSequenceTrackAllocator#p&m_MmlSequenceTrackAllocator#t&m_StreamBufferPool#&m_MmlParser#&m_pSetupBufferAddress#&m_SetupBufferSize#&m_pSoundDataManager#@SequenceNoteOnCallback#&m_pSoundArchivePlayer#@WaveSoundCallback#&m_pSoundArchivePlayer#detail_SetupSoundImpl65555 55?00vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandlexd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHz(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#|\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# j&base_info#B &base#&flags#&base_count# j&base_info#F__si_class_type_info &base#&base_type!#0i__builtin_va_list?0g0L00Z0B0n&tinfor#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList GetSize"6#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManagerD&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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"" "# "$ "% "& "' "( ") "* "+ ", ".A "/0 #20 #30 (#40 8#50 H#60 X#70 h#80 x#90 #:0 #;0 #<0 #=0 #>0 #?0 #@0 #A0 $B0 $C0 ($D0 8$E0 H$F0 X$G  h$H  $hI  X%XJ  %`K  &PL  `&hM  &pN  8'O  'XP  0(`Q  (XR  (S  )T  0*hU  *`V  *XW  P+`X  +`Y  ,`Z  p,X[  ,X\ -] (-^ 0-_ 8-` @-a H-b P-c X-d `-e h-f p-g x-h -i -j -k -l -m -n -o -p -q -  -8 .0 (.  8.X . .0 .  .P / / /0 /l 0/ 8/0 @/ P/0 X/  h/h / /0 /  /X H0 P00 X0  h0P 0# 0 00 0  0X 81 @1 H10 P1  `1P 1 10 1  1P 2 (2y 82(P `2# x2  2  2  2  2  2(  2   3  3  03  @3  P3  `3  h3   3  3(  3(  3   4(  04  05  @5  P5  X5   `5   h5   x5`  5x  P60  6  6  6(  70  7   x88"  8 $  8'  8()  9,  9.  90  0:2  8:4  @:6  H:08  x::  :X<  :?  :A  :C  ;E  ;H  ;J  ;L  ;N  ; P  ;R  <U  <W  <Z  <8\  <P^  =`  8=Pc  =e  h> h  >j  >m  >(o  >r  >t  ?v  ?x  ?z  ?|  ?@~  @  @  8@  H@  X@   x@(  @   @   @   A  A  0A(  XA   xA(  A   A(  A BV ^baYpI/921 1294816671 0 0 100666 148668 ` ELF(4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-P@T I@@pNW:Pointer must not be NULL (fileReader)snd_SoundArchive.cppA-@pP`0 E/P /` V: @@NW:Failed assertion nullPos < FILE_PATH_MAXjsnd_SoundArchive.cppC-M@P`p PЍP 000 0 00 0 idj w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0$thiss>pStr w__resultjPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thiss>idj w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thiss>soundIdj w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]'thiss>soundIdj w__resultzPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$bool$thiss^soundIdj@info8"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$bool<$thiss^soundIdj@infol"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolp$thiss^bankIdj@info"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$bool$thiss^playerIdj@info"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthiss>info w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$bool$thiss^soundIdj@info2"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$bool6$thiss^soundIdj@infoi"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolm$thiss^soundIdj@info"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$bool$thiss^warcIdj@info"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$bool$thiss^soundGroupIdj@info"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$bool$thiss^groupIdj@info4"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool8(thiss^fileId@infof"w__resultP$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]jthiss>idj w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidintchar00.thissbuffersizeexternalFilePathbeginlengthx__resultHqfullPathYrpathBuffer{}0sfileLennsdirLen[pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0thiskfileIdbuffersizelx__resultYrfileInfoXqstream>XPsstream>Fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xchar0xthisk>extFileRoot qlenUqnullPosVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8G8thisk>fileReaderD d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Wthisk,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp. d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp & d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp5   - z&&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp- -q  ?O d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp' !  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  $}$P}P }PP Q}}PT}}PT}}PT}}PT}}PT}}PT}}PT}} Q UPT}} Q UPT}} Q UPT}} Q UPT}} Q UPT}$}R$V Q $UP$T}$}R$V Q $UP$T}$}R$V Q $UP$T}$}R$V Q $UP$T}} Q UPT}$}R$V Q $UP$T}$}R$V Q $UP$T}$}R$V Q $UP$T}$}R$V Q $UP$T}$}R$V Q $UP$T}$}R$V Q $UP$T}(}R(V Q (UP(T}} Q UPT}}$t}tx}$x}txPH[<ZXSWRVQU P T}}@}0@D}D}0t|Y@DPSWRVQU P T}x}QxWPxT}8} Q 8TP8U}P}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQp/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W__cw__resultP ^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.h9 }PQG-@P`pP:Ep@ E`armcc+|      \Axhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\char00nwutUstrncat\destzdestCount\src>srcCount w__resultPXqlengthX qresultYHq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h* '}\} S\WR\V Q \UP\T     R/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intUMina:b'x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRMinA-@P`p @` P EP `armcc+|     Axpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char00nwutinternalUCstrncpy_tdestzdestCount\src>srcCount w__resultPqlengthXq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h& ; ' u %3}} SWRV Q UPTA-@P`p0 `armcc+|     ,AzHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865],char00nwutUstrncpy,destzdestCount\src>srcCount w__resultP(q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h&&},}S,WR,V Q ,UP,T !%$#"/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisfw__resultfPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h  }P'(,+*)@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]1^this"w__result(P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h-0/U}}PT.0N2nw3snd12SoundArchiveE32D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h65D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h8D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#;:d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h=$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings@?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hBd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallDd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Fd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#Hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#J,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Ld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndONd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hQd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Sd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#Ud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosW d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#Yd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0]@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizen_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalbad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdgf D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]charunsigned int00nwutinternalqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionvuTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hyxTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version(#&fileSize(# &dataBlocks#&reserved#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h|{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@ReferenceWithSize #&size(#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCountb#&m_Count#&m_IrregularCount#ATable((Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoidbool000000nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot/#&m_FileBlockOffset#iItemIdGSoundTypeSOUND_TYPE_INVALID SOUND_TYPE_SEQ SOUND_TYPE_STRM SOUND_TYPE_WAVE iFileIdjeDSoundInfoDSound3DInfoDSequenceSoundInfoDStreamSoundInfoDWaveSoundInfoDBankInfoDWaveArchiveInfoDPlayerInfoDSoundGroupInfoDGroupInfoDSoundArchivePlayerInfo@FileInfo &fileSize#&offsetFromFileBlockHead#&externalFilePath#FileInfof6fSoundArchivek6k~SoundArchive6kIsAvailable6sGetSoundCount6sGetGroupCount6sGetPlayerCount6sGetSoundGroupCount6sGetBankCount6sGetWaveArchiveCount6sdetail_GetFileCount6sGetItemLabel6s5j GetItemIdj 6s5 GetItemFileId 6s5j GetSoundUserParam 6s5j GetSoundTypez 6s5j ReadSoundInfo 6s5j580 ReadSequenceSoundInfo 6s5j5l0 ReadBankInfo 6s5j500 ReadPlayerInfo 6s5j50K ReadSoundArchivePlayerInfo 6s50r detail_ReadStreamSoundInfo 6s5j520 detail_ReadWaveSoundInfo 6s5j5i0! ReadSound3DInfo 6s5j50 ReadWaveArchiveInfo 6s5j50:detail_ReadSoundGroupInfo 6s5j50Wdetail_ReadGroupInfo6s5j540gdetail_ReadFileInfo6s55f0detail_GetWaveArchiveIdTable6s5jdetail_OpenFileStream6k555SetExternalFileRoot6k5Initialize6k5Finalize6kOpenExtStreamImpl6s5555500ox d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFile@FileHeader8#&toBlocks#GetFileBlockOffset(6`@StringBlockBodyDInfoBlockBodyDFileBlockBody0\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]charboolint00 nw snd internal@ SoundArchiveFileReaderD&m_Header#&m_pStringBlockBody#8&m_pInfoBlockBody#<&m_pFileBlockBody#@GetFileBlockOffset(6GetItemIdj65GetItemLabel65jGetItemFileId65jGetSoundCount6GetBankCount6GetPlayerCount6GetSoundGroupCount6GetGroupCount6GetWaveArchiveCount6GetFileCount6ReadSoundInfo65j58ReadBankInfo65j5ReadPlayerInfo65j5ReadSoundGroupInfo65j5ReadGroupInfo65j54ReadWaveArchiveInfo65j5ReadFileInfo655f: ReadSoundArchivePlayerInfo65 GetSoundTypez65j GetSoundUserParam 65j ReadSound3DInfo 65j5 ReadSequenceSoundInfo 65j5l ReadStreamSoundInfo 65j52 ReadWaveSoundInfo 65j5i GetWaveArchiveIdTable 65j0)0>0M0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram)#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# J&base_infoz#B &base#&flags#&base_count# J&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list000B0N&tinfoR#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintstd@char_traitsichar_type'iint_type'cto_char_type5?h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 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"Gsnd_SoundArchiveFile.cpp@-@"@Q  [snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_SoundArchiveFile.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 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0A|`armcc+|     HA|`armcc+|      Av`armcc+|     Az`armcc+|      xAx`armcc+|     A~`armcc+|     A~`armcc+|     `Az`armcc+|     A~`armcc+|     `Az`armcc+|     A~`armcc+|     `Az`armcc+|     A~`armcc+|     `Az`armcc+|     A~`armcc+|     `Az`armcc+|     A~`armcc+|     `Az`armcc+|     A~`armcc+|     HAz`armcc+|     A~`armcc+|     Az`armcc+|     4A|`armcc+|     4A|`armcc+|     4A|`armcc+|     4A|`armcc+|     4A|`armcc+|     4A|`armcc+|     TAz`armcc+|      X`armcc+|     8A~`armcc+|     8A~`armcc+|     8A~`armcc+|     <A|`armcc+|     <A|`armcc+|     <A|`armcc+|     <A|`armcc+|     <A|`armcc+|     4A|`armcc+|     8A|`armcc+|     <A|`armcc+|     <A|`armcc+|     A~`armcc+|     TA|`armcc+|     4A|`armcc+|     <A|`armcc+|     PA|`armcc+|     4A|`armcc+|     4A|`armcc+|     lA~`armcc+|     0A~`armcc+|     0A~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|       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qtableyVTqiPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4bool*O 4this6x__result#rvaluepqresultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<bool)r <this6x__result#rvaluepqresultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pbool+ Pthis6x__result#rvaluepqresultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4bool# 4this@6x__result#rvaluepqresultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 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865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASK_Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp  -&x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp" !! ,0 5|+Iz0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp  j   - ' r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp , & { ? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp ! y'  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp ! y'  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp ! y'  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp ! y'  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp ! y'  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp ! y'  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp'  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp!Q#   "   )   #     _$ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp& D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp#Q#   "   )   (   #   $   S0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp? y    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp& ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp*  6x  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp& ~/% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp?  x     d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp !~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp !~r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  H}04PHQPHR}} P T}} P T}} P T}} P T}} P T}} P T}0}P Q 0UP0T}H}P Q HVPHT}}(HdYDdX4tW tVPT}}R\QTP $PRV Q UPT}x} @DPRxV Q xUPxT}}PT}}PT}`} $PQ`UP`T}}PT}`} $PQ`UP`T}}PT}`} $PQ`UP`T}}PT}`} $PQ`UP`T}}PT}`} $PQ`UP`T}}PT}`} $PQ`UP`T}}PT}H}48PQHUPHT}}PT}}WWxWT`WQUPT}4}(,PP4T}4}(,PP4T}4}(,PP4T}4}(,PP4T}4}(,PP4T}4}(,PP4T}T}0DWWWWWThWQTUPTTX}04PPXQ}8}P8T}8}P8T}8}P8T}<}(,PP<T}<}(,PP<T}<}(,PP<T}<}(,PP<T}<}(,PP<T}4}(,PP4T}8}(,PP8T}<}(,PP<T}<}(,PP<T}}PT}T}QTUPTT}4}(,PP4T}<}(,PP<T}P}(,PPPT}4}(,PP4T}4}(,PP4T}l}48PPlT}0} PP0T}0} PP0T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ 2/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intWvalue*indexw__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h }QPR! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W idw__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W idw__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@Pp`armcc+|     A|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTp@-@PPp`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8void08thisRindex4x__result!p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  #  }8} PQ8UP8Tp@-@Pp`armcc+|     A|8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTA-@PU\ `p  pP`PV NW:Failed assertion bitNumber <= BIT_NUMBER_MAX=snd_Util.h`armcc+|     xAzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xboolintexthisfbitNumberHx__result"qretV(qcountW,xsi5p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  ! !.y   ~}x}lpP0lP Q xUPxTA-@Pp`V`armcc+|     LAz,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lbool@LthisrvalueTbitNumber6x__result#qcountV p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h   "  }'}L},0PRLW Q LUPLTp@-P@ p`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intchar0(this>stringId w__resultP$| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h   -}(}Q(TP(U@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]g&9this"w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h   }} P Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l'Zthis>section w__result P| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h   }} Q UPTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd  d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos"d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR*@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizen-,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h0/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h32,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex87D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]std<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]std@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwutBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_EnabledDd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndFd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndHd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathJd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathLd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathNd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathTd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathVd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathXd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathZd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath^d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessionbd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRdd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRfd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRhd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRjd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRmldd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU8qiResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hpoTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize'#&version7#&fileSize7# &dataBlocks'#&reserved#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hr8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ItemType.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalItemTypeItemType_Sound ItemType_SoundGroup ItemType_Bank ItemType_Player ItemType_WaveArchive ItemType_Group utd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&'&coef$#&predScale'# &yn1'#"&yn2'#$internal@DspAdpcmLoopParam&loopPredScale'#&loopYn1'#&loopYn2'#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00nwsndinternal@Util@Reference&typeId'#&padding#&offsetG#@ReferenceWithSize #&size7#@Table 7&count7#&itemk#@ReferenceTable F#GetReferedItem65@Table7&count7#&item#@ReferenceWithSizeTable#@BitFlag&bitFlag7#GetValue655GetTrueCount65@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount#&m_Count#&m_IrregularCount#@Table7&count7#&item3#@Table77&count7#7&itemr#cDevideBy8bit55cGetItemType5cGetItemIndex50#0zyDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver~xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate7#&loopStart7#&frameCount7# &blockCount7#&oneBlockBytes7#&oneBlockSamples7#&lastBlockBytes7#&lastBlockSamples7# &lastBlockPaddedBytes7#$&sizeofSeekInfoAtom7#(&seekInfoIntervalSamples7#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGSoundTypeSOUND_TYPE_INVALID SOUND_TYPE_SEQ SOUND_TYPE_STRM SOUND_TYPE_WAVE iFileId9eiStringId9linternaliox d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharvoidint000?0K?#nw#snd#internal@#SoundArchiveFile@FileHeader8#&toBlocks4#GetStringBlockSize6GetInfoBlockSize6GetFileBlockSize6GetStringBlockOffset(6GetInfoBlockOffset(6GetFileBlockOffset(6GetReferenceBy65@StringBlockBody&toSections#SectionsSections_StringTable Sections_PatriciaTree Sections_Max GetString659DumpTree6GetSection65GetStringTable6GetPatriciaTree 65GetItemIdImpl655@ PatriciaTree&rootIdx7#&nodeTable #@NodeData&stringId7#&itemId7#@Node&flags'#&bit'#&leftIdx7#&rightIdx7#&nodeData# 0i GetNodeDataBym 6 5: @ StringTable&table# GetString 65@InfoBlockBody@&toSoundInfoReferenceTable#&toSoundGroupInfoReferenceTable#&toBankInfoReferenceTable#&toWaveArchiveInfoReferenceTable#&toGroupInfoReferenceTable# &toPlayerInfoReferenceTable#(&toFileInfoReferenceTable#0&toSoundArchivePlayerInfo#8 GetSoundInfo( 6059 GetBankInfo8 6059 GetPlayerInfo@ 6059 GetSoundGroupInfoH 6059 GetGroupInfoP 6059 GetWaveArchiveInfoX 6059GetFileInfo`605GetSoundArchivePlayerInfoh60GetItemFileId6059GetItemStringId6059GetSoundInfoReferenceTable60GetBankInfoReferenceTable60GetPlayerInfoReferenceTable60GetSoundGroupInfoReferenceTable60GetGroupInfoReferenceTable60GetWaveArchiveInfoReferenceTable60GetFileInfoReferenceTable60@SoundInfo&fileId7#&playerId7#&volume#&padding0# &padding1# &toDetailSoundInfo# &optionParameter##GetSoundTypeI6(GetStreamSoundInfop6(GetWaveSoundInfox6(GetSequenceSoundInfo6(GetSound3DInfo6(GetStringId6(GetPanMode6(GetPanCurve6(GetPlayerPriority6(GetActorPlayerId6(GetUserParam6(IsFrontBypass6(DStreamSoundInfo@WaveSoundInfo &index7#&allocTrackCount7#&optionParameter##GetChannelPriority6GetIsReleasePriorityFix6@SequenceSoundInfo&toBankIdTable#&allocateTrackFlags7#&optionParameter## GetBankIds65GetStartOffset6GetChannelPriority6IsReleasePriorityFix6GetBankIdTable6DSound3DInfo@BankInfo&fileId7#&toWaveArchiveItemIdTable#&optionParameter## GetStringId68@PlayerInfo&playableSoundMax7#&optionParameter##GetStringId6@GetPlayerHeapSize6@@SoundGroupInfo&startId7#&endId7#&toFileIdTable#&toDetailSoundGroupInfo#&optionParameter##GetStringId6H@GroupInfo&fileId7#&optionParameter##GetStringId6P@WaveArchiveInfo &fileId7#&isLoadIndividual#&padding1#&padding2#&optionParameter##GetStringId6XGetWaveCount6X FileLocationTypeFILE_LOCATION_TYPE_INTERNAL FILE_LOCATION_TYPE_EXTERNAL FILE_LOCATION_TYPE_NONE @!FileInfo &toFileLocation#&optionParameter## GetFileLocationType 6`!GetInternalFileInfo!6`!GetExternalFileInfo!6`DInternalFileInfoDExternalFileInfoDSoundArchivePlayerInfo0_0 000$0, 04h 0< 0D0L0T0\0d ?l( ?t ?| 00t0|00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type #0i__builtin_va_list0?0I0S0]?0K?snwsndinternalB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 $l      !"#$%&'())*+,-./01234l456789:;<=>?8?@A8AB8BxlQ6ˀpF _  ~ ~ 5~}}Z}}||?|{{f{{zz7zyy8yxx 5x!w"~w#0w$v%v&@v'u(u?ut)t*kt+!t,s-s.:s/r0r1Sr2 r3q4xq56q6p7p8qp9.p:o;o<bo=o>n?n@CnAmBmmUm-mmelJl/llkkkkkskXk=k"kkjjjjjfjKj0jjiiiiitiYi>i#iihhhhhghLh1hhgggggtgYg?g$g gfffffgfLf2ffeeeee|ebeHe.eedddddyd_dEd+ddcccccuc\cBc(ccbbbbbrbXb?b%b baaaaaoaUa;a"aa`````l`R`8```__ _ _ _k_R_9_ __^^^^^n^T^:^ ^ ^ ]!]"]#]$]%k]&Q]'7](])]*\\+\,\-\.h\/N\04\1\2\3[4[[5[6[7e[8K[91[:[;Z<Z=Z>ZZ?|Z@bZAHZB.ZCZDYEYFYGYHYyYI_YJEYK+YLYMXXXXX|X cXJX1XX[W\W]WNW^W_W`jWaQWb8WcWdWeVfVgVOVhViqVjXVk?Vl&Vm VnUoUpUqUPUrxUs_UtFUu-UvUwTxTyTzT{TQT|fT}MT~4TTTSSSSSRmSTS;S"S SRRRRRtRS\RTDRU,RVRWQXQYQZ0n S$80lrQUQQPPiP)POqOONfN NMMML+LK#KJ JI<I5PI`IHHFKHHGG?GfFjFh}Fb9FdEDExE:5E^DPDRlDT)DVCZCX^CNC\BHBJXBL!BAACAA @{@B6@??r?'?>> V> >"==|K==<n<.<;*;j;t$;:r:U::9s9(/988T887s7+766U6 65o5#544L443x3/3~22P2211J1$ 1w0&0H00/o/3/...2D. .>-/-X-,-o,@,yM,l,+7+S+***)*)(,('<'5'`e'5'&F&&^&)&%f%j%hT%b%d$D$$:M$^$P#R#Tu#V?#Z #X"N"\i"H4"J!L!!b!!   } BE  j:  "]&|s3*ct*r<(V`"w8y:R~_!I$w&Ih9 2>Q/#,o@Ryl7{?T  0   Q     V u  w 2   o 4 30F-pz{m@8\'gd7}(\ H a  ~ ~ 7~}}4\}4||`A|H{`{`h{{`zTz`9z`yy:yxx 7x!w"w#2w<$v<%v4&Bv0'ux(t)tH*mt4+#t4,sT-s.n8?n<@En8Am8Bb@92+̀"H "" "}("u"Au"m8"mx"WmL"/m"m"""33$3 7??@5(94 X=9 @=(94 X=(94X=7Lp (94X=7L`'x  $(<(94X=(94X=@@@@@@@@?48?48?(@<,L\4<,1\1 ;@:??@??48?48? "(@`2 "(@??48?48????4A?48$20@8\?48$20@<\$20@8\*i*n*k*j*o*m*l****s***e*w*}*t**y**{**v**|*~*u**x*p******z*******************q*****c*b*_*^*]*a*`hlihlnhlkhljhlohlmhllhlhlhlhlshlhlhlehlwhl}hlthlhlyhlhl{hlhlvhlhl|hl~hluhlhlxhlphlhlhlhlhlhlzhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlqhlhlhlhlhlchlbhl_hl^hl]hlahl`iiniiuu<uu iinn7nn<kkBkk<jjMjj<ooXoo<mmcmm<llill<j kl'<+26AEPTssmss6 $0:s>sJVd<ho <(:peeq eer<r ww0wwssss <}}1}}tttt2ttvvvv <3wwyy4yyxxxx <5yy{{6{{zzzz <8{{vv9vv|||| <:}}||;||~~~~ <~~<~~uu=uu <>xx?xxxx!%-x1x<@HxLxW[cxgxrvpp@pp<<A<<C<<D<<E<<F<<zzGzz zz#'/z3z>BJzNzY]eziztxzzzzHIJKL<N <O <P<<Q<<R<<S<T<<U<<VW<Y<<Z<<[<qq\qq<<]<<^_`cca<cc<<A$Abbb<bb<<A__d<__<<A^^e<^^<<A]]f<]]<<Aaag<aa<<``h<``<<inkjomlsew}ty{v|~uxpzqcb_^]a`*ghlggg.gg<<}g*fhlfff.ff< }f*hhlhhh.hh<<}h*dhlddd=dd =~d6*hl ~0@*hl..< }6*hl"~ 2*hl..< <04<<@}>8A*hl...<%<} @*rhlrrrrrr*hl*hlzzxE7<<<<y<<<u<<<<z<<<<<<<<6O<d<<<<<<$<A<_<k<<<<<<&<<<<<<<<+<U<j< <zyy8<<<<< <0<@<P<[<a<<<AA&A:AL<<(AGATAaAAAA<A<A>AXAdA<AA9A`<y<<<< A,A7XA_AkAvA<< <<<.<<5<F<ZAmAAAAAAAA1ARAl.<$<:<E<m&w&@1<B<@<<69<N<i<<<<<<+<I<U<<<<<<<x<<<<<<'<=<P<z<<K<..<.,>8.i<<<<<*<Y<w.<A.AA!A.A?AQA6. .4.V..... .1U{_mA A A- <? <Z .s . > <]  }   < < <B A[ At . < < . 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L . l .  . 2lD"pI/965 1294816630 0 0 100666 219580 ` ELF(4(;8--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-`@T4 R\PpP8 NW:Pointer must not be NULL (soundArchiveData)snd_SoundArchiveFileReader.cpp < / 8 /8<@/8<@/8@-@P@P &P 8P*004 .tP*P004d 98PCSARinvalid file signature.snd_SoundArchiveFileReader.cpp@-@<P <<NW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cpp@-@<P <<NW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cppp@-P`<PL t8Pp<@t8NW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cppp@-@`<P< }d<PUd <pNW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cppNW:Pointer must not be NULL (soundInfo)A-@Pp<PP xW `<`VNW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cppNW:Pointer must not be NULL (info)G-@P`<P V I<pWP P P   NW:Pointer must not be NULL (m_pInfoBlockBody)#snd_SoundArchiveFileReader.cppNW:Pointer must not be NULL (info)@-@<P <<NW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cppp@-@P<P @<pNW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cpp@-@<P <<NW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cppA-@Pp<PP ||W Bd<`VNW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cppNW:Pointer must not be NULL (info)A-@Pp<P W <`V NW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cppNW:Pointer must not be NULL (info)@-@<P <<NW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cpp@-@8P o@8NW:Pointer must not be NULL (m_pStringBlockBody)snd_SoundArchiveFileReader.cppA-@`p<P\ W l<PUNW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cppNW:Pointer must not be NULL (info)A-@Pp<P W <`VX   NW:Pointer must not be NULL (m_pInfoBlockBody)Usnd_SoundArchiveFileReader.cppNW:Pointer must not be NULL (info)Vp@-@`<P< hh<PUh @pNW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cppNW:Pointer must not be NULL (soundInfo)A-@P<P gX <`VP pP NW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cppNW:Pointer must not be NULL (info)@-@<P <<NW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cppA-@`p<Pd W t<PUNW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cppNW:Pointer must not be NULL (info)@-@<P <<NW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cppA-@P<P| X <pWP `NW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cppNW:Pointer must not be NULL (info)A-@`p<Pd EW t<PUNW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cppNW:Pointer must not be NULL (info)G-@P<Pm/P P< P_P <`Vn/P(p" <Y. PP* X-  p<P <`V wpWA/ <`Vt zL NW:Pointer must not be NULL (m_pInfoBlockBody)snd_SoundArchiveFileReader.cppNW:Pointer must not be NULL (pInfo)NW:Pointer must not be NULL (pGroupInfo)NW:Pointer must not be NULL (pWaveSoundGroupInfo)A-@Pp<P W <`VP NW:Pointer must not be NULL (m_pInfoBlockBody)msnd_SoundArchiveFileReader.cppNW:Pointer must not be NULL (info)np@-@`<P| V <PUp NW:Pointer must not be NULL (m_pInfoBlockBody)Bsnd_SoundArchiveFileReader.cppNW:Pointer must not be NULL (info)C@-@8P z@8NW:Pointer must not be NULL (m_pStringBlockBody)snd_SoundArchiveFileReader.cppp@-@P8Pp8p@-@P8P tD8pNW:Pointer must not be NULL (m_pStringBlockBody)snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_SoundArchiveFileReader.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppsound archive file is not supported version. please reconvert file using new version tools. (SUPPORTED_FILE_VERSION:0x%08x >= your version:0x%08x) sound archive file is not supported version. please reconvert file using new version tools. (CURRENT_FILE_VERSION:0x%08x <= your version:0x%08x) `armcc+|      `armcc+|     A|`armcc+|     PA|`armcc+|      `armcc+|      `armcc+|      `armcc+|     0A~`armcc+|     0A|`armcc+|     lA|`armcc+|     8A|`armcc+|     0A~`armcc+|     8A|`armcc+|     0A~`armcc+|     0A~`armcc+|     0A~`armcc+|     0A~`armcc+|     0A~`armcc+|     0A~`armcc+|     0A~`armcc+|     Az`armcc+|     tAz`armcc+|     Az`armcc+|     Az`armcc+|     tAz`armcc+|     Az`armcc+|      Ax`armcc+|     A|`armcc+|     \A|`armcc+|     \A|`armcc+|     Az`armcc+|     Az`armcc+|     Az`armcc+|     Az`armcc+|      Ax`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ithisw__resultP4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0U IsValidFileHeadersoundArchiveData6x__result#qheaderU d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0PPthis>soundArchiveData qheaderZU<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Zthisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0a this)stringBlockd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0g6 this)infoBlockd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0mV0this"w__resultP,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0char0~.y0thisRpStr4x__resultS!$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lchar0%lthisRidS4x__result!qstringIdTLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8.8this>idS w__resultP4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0x0this"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8char0r%8this>stringIdS w__resultP4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0"0this"w__resultP,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0D0this"w__resultP,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0e0this"w__resultP,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this"w__resultP,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this"w__resultP,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this"w__resultP,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this"w__resultP,0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisrsoundIdSTinfo^6x__result#qdataVT,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tboolDtthisrbankIdSTinfod6x__result#qdataVT0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolmthisrplayerIdSTinfoj6x__result#qdataUT4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisrsoundGroupIdSTinfop6x__result#qdataUT0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tbooltthisrgroupIdSTinfov6x__result#qdataVT,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisrwarcIdSTinfo|6x__result#qdataUTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbool!thisidinfoz9index \x__resultIqdata WXslocationK6slocationS#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolPthisRinfo4x__result!qdataULd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\\this>soundIdS w__resultcPXqsoundInfoU8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\\this>soundIdS w__resultPXqsoundInfoU8Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisrsoundIdSTinfo6x__result#qsoundInfoVTqsound3dInfo3XpLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisrsoundIdSTinfo6x__result#qsoundInfoVTqseqSoundInfo+XLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool2thisrsoundIdSTinfo6x__result#qsoundInfoWTqstrmSoundInfoVLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolbthisrsoundIdSTinfo6x__result#qsoundInfoVTqwaveSoundInfo#Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisidSx__resultY8spInfo4si4spGroupInfospWaveSoundGroupInfoCl8spInfoFspWaveSoundGroupInfoC3spInfo 4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKihrMASK2i`$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatah d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKoR d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp (%! !i1 1  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp $0}  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  %z   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  -!  v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  ,! ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  .! | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  2! | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  -! ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  3! | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp& ," m ?D  D   x  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp :! x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2!   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2!   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  2!   6v  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  2!  t != d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  2!   w !< d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  2!  t !:QXh d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp! ?:!!!"L:!:1!\Rw& ?!)"! 9!!  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }P}}DHPPT}P} Q PTPPV}P } Q P } Q P}0}P0T}0} PQ0UP0T}l}8<PQlVPlU}8}Q8UP8T}0}P0T}8}Q8UP8T}0}P0T}0}P0T}0}P0T}0}P0T}0}P0T}0}P0T}0}P0T}}`dPRW Q UPT}t}`dPRtW Q tUPtT}}`dPRW Q VPT}}`dPRW Q VPT}t}`dPRtW Q tUPtT}}`dPRW Q VPT}} XXdhPSYRV Q UPT}}X\PQVPT}\}Q\VP\T}\}Q\VP\T}}`dPRW Q UPT}}`dPRW Q UPT}}`dPRX Q UPT}}`dPRX Q UPT}} VlWHVPXY,W`4VQUPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W idw__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  }P Q  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W id*typew__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  } QP R     @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]g&bthis"w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h   }} P T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h    }P Qp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865][ this"w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h$&K}}PT#"! p@-@P p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] char0] this>str w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h    } }Q UP T%&*)('@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Kthis"w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h35`}}PT,-10/.@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]mthis"w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h35_}}PT348765@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h35a}}PT:;?>=<@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h35e}}PTABFEDC@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h35`}}PTHIMLKJ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h35f}}PTOPTSRQ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"this"w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h35_}}PTVW[ZYX/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}P]^ba`_p@-@Pp`armcc+|     A|8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTdeihgf@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 9 this"w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h   }}PTklponm@-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2Rthis"w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h   }}PTrswvut@-@"@Q `armcc+|     0A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0-s0this6x__resultC#| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h  "  ~}0} PP0Tyz~}|{@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisC"w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h   }}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] I thisKw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h    }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ithisKw__resultP | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h   }PQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRtd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU8qiResU16siResU32uiResS32(viResF32{w|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize'#&version7#&fileSize7# &dataBlocks'#&reserved#@BinaryBlockHeader&kind#&size#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ItemType.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalItemTypeItemType_Sound ItemType_SoundGroup ItemType_Bank ItemType_Player ItemType_WaveArchive ItemType_Group d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&'&coef$#&predScale'# &yn1'#"&yn2'#$internal@DspAdpcmLoopParam&loopPredScale'#&loopYn1'#&loopYn2'#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId'#&padding#&offsetG#@ReferenceWithSize #&size7#@Table 7&count7#&itemN#@ReferenceTable )#@Table7&count7#&item#@ReferenceWithSizeTable#@BitFlag&bitFlag7#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount6#&m_Count#&m_IrregularCount#ATable77cGetItemType5cGetMaskedItemId55Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate7#&loopStart7#&frameCount7# &blockCount7#&oneBlockBytes7#&oneBlockSamples7#&lastBlockBytes7#&lastBlockSamples7# &lastBlockPaddedBytes7#$&sizeofSeekInfoAtom7#(&seekInfoIntervalSamples7#,&sampleDataOffset#0%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0u'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverio)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#.-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool0|00 nw snd@ SoundArchive(__vptr#0>&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGSoundTypeSOUND_TYPE_INVALID SOUND_TYPE_SEQ SOUND_TYPE_STRM SOUND_TYPE_WAVE iFileIdSeiStringIdSl@SoundInfo&fileId#&playerIdS#&actorPlayerId#&playerPriority# &volume#&panMode#&panCurve#&isFrontBypass#@Sound3DInfo &flags#&decayRatio{#&decayCurve#&dopplerFactor# @SequenceSoundInfo&startOffset#&bankIds#&allocateTrackFlags#&channelPriority#&isReleasePriorityFix#@StreamSoundInfo&allocTrackCount#&allocChannelCount#@WaveSoundInfo &index#&allocTrackCount#&channelPriority#&isReleasePriorityFix# @BankInfo&fileId#@ WaveArchiveInfo &fileId#&waveCount#&isLoadIndividual#&padding1# &padding2# @ PlayerInfo&playableSoundMax#&playerHeapSize#@ SoundGroupInfo &startIdS#&endIdS#&fileIdTable#@ GroupInfo&fileId#@ SoundArchivePlayerInfo&sequenceSoundMax#&sequenceTrackMax#&streamSoundMax#&streamTrackMax# &streamChannelMax#&waveSoundMax#&waveTrackMax#@ FileInfo &fileSize#&offsetFromFileBlockHead#&externalFilePath# internal iox d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#4|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSize6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#08\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharvoid00d?0|0&nw&snd&internal@&SoundArchiveFile@FileHeader8#&toBlocks'#@StringBlockBody&toSectionW#SectionsSections_StringTable Sections_PatriciaTree Sections_Max GetString65SGetStringCount6GetItemId65DumpTree6GetSection65sGetStringTable6GetItemIdImpl65s5@StringBlock&headerT#&bodyC#@StringTable&table#GetCount6@InfoBlockBody@&toSoundInfoReferenceTable#&toSoundGroupInfoReferenceTable#&toBankInfoReferenceTable#&toWaveArchiveInfoReferenceTable#&toGroupInfoReferenceTable# &toPlayerInfoReferenceTable#(&toFileInfoReferenceTable#0&toSoundArchivePlayerInfo#8GetSoundCount6 GetBankCount 6 GetPlayerCount 6 GetSoundGroupCount 6 GetGroupCount 6 GetWaveArchiveCount 6 GetFileCount 6 GetSoundInfo 65S GetBankInfo 65S GetPlayerInfo 65S GetSoundGroupInfo 65S GetGroupInfo 65S GetWaveArchiveInfo 65S GetFileInfo  65 GetSoundArchivePlayerInfo 6 GetItemFileId 65S GetItemStringId 65S GetSoundInfoReferenceTable 6GetBankInfoReferenceTable6GetPlayerInfoReferenceTable6GetSoundGroupInfoReferenceTable6GetGroupInfoReferenceTable6GetWaveArchiveInfoReferenceTable6GetFileInfoReferenceTable6@InfoBlockH&headerT#&body#@SoundInfo&fileId7#&playerId7#&volume#&padding0# &padding1# &toDetailSoundInfo# &optionParameter#GetSoundTypec6GetStreamSoundInfo6GetWaveSoundInfo#6GetSequenceSoundInfo+6GetSound3DInfo36GetPanMode6GetPanCurve6GetPlayerPriority6GetActorPlayerId6GetUserParam6IsFrontBypass6@StreamSoundInfo&allocTrackCount'#&allocChannelCount'#&optionParameter#@WaveSoundInfo &index7#&allocTrackCount7#&optionParameter#GetChannelPriority67GetIsReleasePriorityFix67@SequenceSoundInfo&toBankIdTable#&allocateTrackFlags7#&optionParameter# GetBankIds6;5GetStartOffset6;GetChannelPriority6;IsReleasePriorityFix6;@Sound3DInfo&flags7#&decayRatioW#&decayCurve#&dopplerFactor# &padding # &optionParameter# @BankInfo&fileId7#&toWaveArchiveItemIdTable#&optionParameter# GetWaveArchiveItemIdTable6@PlayerInfo&playableSoundMax7#&optionParameter#GetPlayerHeapSize6@SoundGroupInfo&startId7#&endId7#&toFileIdTable#&toDetailSoundGroupInfo#&optionParameter#GetFileIdTable6GetWaveSoundGroupInfoC6@WaveSoundGroupInfo &toWaveArchiveItemIdTable#&optionParameter#GetWaveArchiveItemIdTable6C@GroupInfo&fileId7#&optionParameter#@WaveArchiveInfo &fileId7#&isLoadIndividual#&padding1#&padding2#&optionParameter#GetWaveCount6 FileLocationTypeFILE_LOCATION_TYPE_INTERNAL FILE_LOCATION_TYPE_EXTERNAL FILE_LOCATION_TYPE_NONE @"FileInfo &toFileLocation#&optionParameter#!GetFileLocationType!6 !GetInternalFileInfoK!6 "GetExternalFileInfoS"6 @#InternalFileInfo &toFileImageFromFileBlockBody#"GetFileSize"6K#GetOffsetFromFileBlockHead#6K@#ExternalFileInfo#&filePath#@%SoundArchivePlayerInfo&sequenceSoundMax'#&sequenceTrackMax'#&streamSoundMax'#&streamTrackMax'#&streamChannelMax'#&waveSoundMax'# &waveTrackmax'# &padding#&options7#DFileBlockBodyC000?0 0f 0 00S0]00T ? ?] ?'O 0/00'0?0G0O:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidcharboolint0000+000>0G00[0|00r0|0 nw snd internal@ SoundArchiveFileReaderD&m_Header#&m_pStringBlockBody#8&m_pInfoBlockBody#<&m_pFileBlockBody#@SoundArchiveFileReader6Initialize65Finalize6SetStringBlock65SetInfoBlock65GetStringCount6GetItemIdS65GetItemLabel65SGetItemFileId65SDumpTree6GetString65SGetSoundCount6GetBankCount6GetPlayerCount6GetSoundGroupCount6GetGroupCount6GetWaveArchiveCount6GetFileCount6ReadSoundInfo65S5ReadBankInfo65S5 ReadPlayerInfo 65S5 ReadSoundGroupInfo 65S5 ReadGroupInfo 65S5 ReadWaveArchiveInfo 65S5 ReadFileInfo 655:  ReadSoundArchivePlayerInfo 65 GetSoundTypec 65S GetSoundUserParam 65S ReadSound3DInfo 65S5 ReadSequenceSoundInfo 65S5 ReadStreamSoundInfo 65S5  ReadWaveSoundInfo 65S5 GetWaveArchiveIdTable 65S0>>0C000<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStream>xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# @d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#CB|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiceGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackJId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalRxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0ihd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoolmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriversd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldrivery(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#{\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base"#&flags#&base_count# &base_info#B &base"#&flags#&base_count# &base_info#F__si_class_type_info &base"#&base_type-#"0)i__builtin_va_list0L?T00+000>0G00[0|00r0?B"0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 XUUUR$UUUURlUVURPU U U U UUU R UU,UOUAU%U3U:UHUkUrUU UUUUyUdUR0UR0URlUR\URtURUR0UR8UR0URtURUR0UR0URURUR\URUR0U R U!R0!U"R"U#R#U$R$U%R%U&R&U'R0'U(U)R8)U]G&U,ێpV2  w E ߌz 9,O`A%͊3:0HkrG iygd(kr26SE Q!"{#3$%L&'~(~)r~]}}c}d}ef}fL}V1}g}h|i|j|k|l|mt|nY|o>|p$|W |q{r{s{t{u{vg{wL{x1{y{zzXz{z|z}z~vzY\zZBz[(z\z]y^y_y`yaybryXy>y$y yxxxxxoxUx;x!xxwwwwwlwRw8wwwvvvvvivPv7vvvuuuuupuVuU+T'T)@T2SS4|S6S6RRsgRoRqQGQAQPPTPIfPLPNOZO\=O^NXN-iN8NM:{M`/MuL0LVXL{LBKkKm;K#J%Jh\JfJRIyI@VIIHHETHwHdGb{G}?GGFFPFFEEdEEDDYDDCC_CBB$BA6A@8@ @??q?;??>>`> +>= == W=!=<<<<R<<;;z;B;;::p:F: :99Y9"988{8K8877l717666!Z6>6+5'5)q52<554446f404s3o3qr3G833P2T2IM2L 2N1Z1\X1^!1X0-08f0#0:/`/uh/0-/V.{.B.kH.m .#-%-hT-f#-R,y,@,Q,,+E+w~+d>+b+}**u*G**)))`)$)(((P("('`'Yz'*'&y&/&R%Dc%(%6$=@$K#n{#u#" _"!"!&!| g P  {J5.CSid(i(paBZ_0SJE)7->LkovE "}Mhb[Y1OTF*:8?wMpwU#> e ~ i4P   y G  *00lm\tt0480t800U\G0 S0!"}#5$%N&0'~0(~8) i $   S   | 1   ? D<Ll$?_XM{2+r"V " "; "","Ob"A"%ϊ"3":2"H"k0"rI""  "k """yi"dt~"]""EEI$ (JH,l__ ( ($Dd$0LT(@L,DPl ($0 ((@L(@L ( ((@Lp(@Lh$0LT(@Lh ((@Lx ((@Lh(@Lp$,Xt|  @\d(@Lh$<D (($0*l*o*h*k*j*i*****************************f*e*b*a*`*d*chllhlohlhhlkhljhlihlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlfhlehlbhlahl`hldhlcKllllKoooo( ((+Khhhh333Kkkkk99Kjjjj:::Kiiii;;;K<<K=== =K>>>>K???K@@KAAAKBBKKKKKK  K!!! !!'K""" ""&K### ##(K$$$ $ $,K%%% %%'K&&& &&&K''' ''-'9CGVZ'bfuy'K))))K***K+++K,,, ,,,AK--- --,BK... ..,CK/// //,CK0000 0#'/30:>OS0mq0{000Kffff1*Keeee2Kbb bb44Kaa aa55K`` ``66Kdd dd77Kcc cc88lohkjifeba`dc*mhNlmKmm~mm}m*nhOlnKnnnn}n*{h[l{K{{{{{*phPlpKppppp *zhZlzKzzzzz*|h\l|K|||| | *thTltKttttt *qhQlqKqqqqq *uhUluKuuuuu *vhVlvKvvvvv *shSlsKsssss *whWlwKwwwww *rhRlrKrrrrr*ghMlgKgg}gg~g*hLlK|~ *h`lK *xhXlxKxxxxx( *yhYlyKyyyyy *h_lK*}h]l}K}}}}}*~h^l~K~~~~~KzrKzqKKxvEKKyhKKcaKKKKuiKKKjbaKKdKKKeKztKKKKKKKKKOd$A_k&+Uj KwKzuKysKKy{KKKKKKKKKKKKKKKKKKKKaKKKKKKz 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Kpx'Gi]v/P)JhKKKKKKKKKKKKnEV`flrx~KKKKKKKK.ARM.attributes.strtab.shstrtab.reli._ZNK2nw3snd8internal16SoundArchiveFile18WaveSoundGroupInfo25GetWaveArchiveItemIdTableEv.reli._ZNK2nw3snd8internal16SoundArchiveFile14SoundGroupInfo21GetWaveSoundGroupInfoEv.reli._ZNK2nw3snd8internal16SoundArchiveFile14SoundGroupInfo14GetFileIdTableEv.reli._ZNK2nw3snd8internal16SoundArchiveFile8BankInfo25GetWaveArchiveItemIdTableEv.relt._ZN2nw2ut14AddOffsetToPtrIiEEPKvS3_T_.reli._ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody12GetFileCountEv.reli._ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody19GetWaveArchiveCountEv.reli._ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody13GetGroupCountEv.reli._ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody18GetSoundGroupCountEv.reli._ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody14GetPlayerCountEv.reli._ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody12GetBankCountEv.reli._ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody13GetSoundCountEv.reli._ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody9GetItemIdEPKc.reli._ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody14GetStringCountEv.reli._ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody14GetStringTableEv.rel.debug_line.rel.debug_info.rel.debug_frame.rel.ARM.exidx.reli._ZNK2nw3snd8internal22SoundArchiveFileReader9GetStringEj.reli._ZNK2nw3snd8internal22SoundArchiveFileReader9GetItemIdEPKc.reli._ZNK2nw3snd8internal22SoundArchiveFileReader8DumpTreeEv.reli._ZNK2nw3snd8internal22SoundArchiveFileReader26ReadSoundArchivePlayerInfoEPNS0_12SoundArchive22SoundArchivePlayerInfoE.reli._ZNK2nw3snd8internal22SoundArchiveFileReader21ReadSequenceSoundInfoEjPNS0_12SoundArchive17SequenceSoundInfoE.reli._ZNK2nw3snd8internal22SoundArchiveFileReader21GetWaveArchiveIdTableEj.reli._ZNK2nw3snd8internal22SoundArchiveFileReader19ReadWaveArchiveInfoEjPNS0_12SoundArchive15WaveArchiveInfoE.reli._ZNK2nw3snd8internal22SoundArchiveFileReader19ReadStreamSoundInfoEjPNS0_12SoundArchive15StreamSoundInfoE.reli._ZNK2nw3snd8internal22SoundArchiveFileReader19GetWaveArchiveCountEv.reli._ZNK2nw3snd8internal22SoundArchiveFileReader18ReadSoundGroupInfoEjPNS0_12SoundArchive14SoundGroupInfoE.reli._ZNK2nw3snd8internal22SoundArchiveFileReader18GetSoundGroupCountEv.reli._ZNK2nw3snd8internal22SoundArchiveFileReader17ReadWaveSoundInfoEjPNS0_12SoundArchive13WaveSoundInfoE.reli._ZNK2nw3snd8internal22SoundArchiveFileReader17GetSoundUserParamEj.reli._ZNK2nw3snd8internal22SoundArchiveFileReader15ReadSound3DInfoEjPNS0_12SoundArchive11Sound3DInfoE.reli._ZNK2nw3snd8internal22SoundArchiveFileReader14ReadPlayerInfoEjPNS0_12SoundArchive10PlayerInfoE.reli._ZNK2nw3snd8internal22SoundArchiveFileReader14GetStringCountEv.reli._ZNK2nw3snd8internal22SoundArchiveFileReader14GetPlayerCountEv.reli._ZNK2nw3snd8internal22SoundArchiveFileReader13ReadSoundInfoEjPNS0_12SoundArchive9SoundInfoE.reli._ZNK2nw3snd8internal22SoundArchiveFileReader13ReadGroupInfoEjPNS0_12SoundArchive9GroupInfoE.reli._ZNK2nw3snd8internal22SoundArchiveFileReader13GetSoundCountEv.reli._ZNK2nw3snd8internal22SoundArchiveFileReader13GetItemFileIdEj.reli._ZNK2nw3snd8internal22SoundArchiveFileReader13GetGroupCountEv.reli._ZNK2nw3snd8internal22SoundArchiveFileReader12ReadFileInfoEjPNS0_12SoundArchive8FileInfoEi.reli._ZNK2nw3snd8internal22SoundArchiveFileReader12ReadBankInfoEjPNS0_12SoundArchive8BankInfoE.reli._ZNK2nw3snd8internal22SoundArchiveFileReader12GetSoundTypeEj.reli._ZNK2nw3snd8internal22SoundArchiveFileReader12GetItemLabelEj.reli._ZNK2nw3snd8internal22SoundArchiveFileReader12GetFileCountEv.reli._ZNK2nw3snd8internal22SoundArchiveFileReader12GetBankCountEv.reli._ZN2nw3snd8internal54_GLOBAL__N__30_snd_SoundArchiveFileReader_cpp_43b61e7617IsValidFileHeaderEPKv.reli._ZN2nw3snd8internal22SoundArchiveFileReader10InitializeEPKv.reli._ZN2nw2ut6Endian5BSwapEy.reli._ZN2nw2ut6Endian5BSwapEx.reli._ZN2nw2ut6Endian5BSwapEi.reli._ZN2nw2ut6Endian5BSwapEf.symtab.debug_abbrev__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000__ARM_grp._ZN2nw3snd8internal12InstancePoolINS1_6driver17StreamSoundPlayer18StreamDataLoadTaskEEE.2_Ib4000_ulM_UBqpkqf_Y20000__ARM_grp._ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EEE.2_Ib4000_U1hAekiP6Vb_Y20000__ARM_grp._ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EEE.2_ks2000_4x6ceZSYrS5_t10000__ARM_grp._ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EEE.2_ks2000_er5kWw2ZdP6_t10000__ARM_grp._ZN2nn4util11ADLFireWall11NonCopyableINS_2os24InterCoreCriticalSectionEEE.2_sh1000_FKmLKIxgLj5_n00000__ARM_grp._ZN2nn4util11ADLFireWall11NonCopyableINS_2os15CriticalSectionEEE.2_ch1000_X86ol991pC9_n00000__ARM_grp._ZN2nn3fnd19InterlockedVariableIiEE.2_E$0000_u$zdaFLffA9_800000__ARM_grp._ZN2nn4util11ADLFireWall11NonCopyableINS_2os12HandleObjectEEE.2_E71000_KMA9vbSQUva_e00000__ARM_grp.snd_SoundArchiveFileReader.cpp.2_I24000_aNfjWEdGMR9_340000__ARM_grp.snd_Bank.h.2_IO0000_cZtEOUY_E53_100000__ARM_grp.snd_WaveS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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  },}Q,UP,T}$}P$T},}P,T }P Q }PP Q}QP}}$p}pt}$t(}[@d Dd Y<\ZptP((S(WR(VQ(U P (T}} \}8\`} `}8\`PXSWRVQU P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQabfedc@- `armcc+|     A}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xthis!handlexw__resultP xY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h}} Phimlkj/`armcc+|      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Compiler, RVCT4.0 [Build 865]$9 "$thisu>num( w__resultP h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h9 &}$}Q$UP$T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h#$ } P@-@@`armcc+|     A~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result(PqxPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h- }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intW"  val *ptrw__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hC!E_ } QP R /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolcDthis*xw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h}QPR/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W! ptrw__result Pl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h: <Q }P Q@-@P`  PP`armcc+|     \AzLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWf#\("prupdateT< 6x__result#iStorage hEkU'v('nrx.hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\Tp@-@P p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool_ "this>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP T /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int?ce this)operandw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h } Q P@-M@ `armcc+|     (A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865](int(this.vtrf"lf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h}}(} P (T `/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolMy thisk*xw__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h    } QP R@-@P`  PP`armcc+|     \AzLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWfX\(QprupdateT< 6x__result#iStorage hEkU'v('nrx.hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\Tp@-@P p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool Qthis>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP T P`/`armcc+|      ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865],bool</,thisg:x'x__resulth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h <  ~,} $P,QP,R@-@P`  PP`armcc+|     \AzLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWf\(prupdateT< 6x__result#iStorage hEkU'v('nrx.hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\Tp@-@P p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool* this>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ww__result>Ph d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h }/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}P@-@@@`armcc+|     8A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8`8thisx"w__resultxP4h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h]^}8}P8T   p@-@Pp`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0l 0thisx"h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h &}0}P0T /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  9 thisxh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h) } P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h$}P @-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Qthisx"w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h}}PT"#'&%$p/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ww__result>Pqv>Ph d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h })*.-,+|@-@PP P ,0080 4|m_LockCount == 0%sos_CriticalSection.h`armcc+|     dAz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dbool dthisx6x__result#rupdaterlh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h  64 ~}d}X\PPdT015432@-@P`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool (this6x__result#h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h  }(} PP(T78<;:9/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool Gthisw__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h ";}PQ>?CBA@8@-@PL00T0 PPP8IsInitialized()%sos_CriticalSection.h`armcc+|     lA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l tlthisx"h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h 4) ! }l}PlTEFJIHG|@-@P000 P Pʴ0 PPP0 XPP |IsInitialized()%sos_CriticalSection.hCriticalSection is not entered on the current thread.CriticalSection is not entered.`armcc+|     Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisx"trupdaterQlh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h 2& !+(( !}}PTLMQPONp@-P@@p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thiso>referencet w__resultoPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h} }Q TP USTXWVU@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thiso"w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h}}PTZ[_^]\/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisw__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h  }PabfedcA-@P`pVP`armcc+|     @Az$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@boolW@memory>Rsize4x__result!qheadVqtailWp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h !  ~}@}48P Q @UP@Thimlkjn R/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]UMina:b'x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRMinpqutsr A0A/`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intnwutURoundUpx*basew__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRxwD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h{zD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#Handle650dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool(00?Q?nnfndARMv6@Interlocked@AtomicStorageSelecter(iType(9! 0cAtomicUpdate("55: cAtomicUpdate(Q55: cAtomicUpdate(55: detailxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?Q??(?nnfnd|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6u0operator->6uSignal6u5(ArbitrateAddress6u55(0th d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?(nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#@ReverseIfPositiveUpdateroperator()6g5@ReverseUpdater&afterUpdate(#operator()6k5@ScopedLock&m_Referencet#ScopedLocko6o5t~ScopedLock6oCriticalSectionx6xInitialize6xFinalize6x~CriticalSection6xEnter6xLeave6xEnterImpl6xTryEnterImpl6xcGetThreadUniqueValue>cGetInvalidThreadUniqueValue>LockedByCurrentThread6IsInitialized600Q0?00|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intnwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool>nwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCountC#&m_Count#&m_IrregularCount#cIsDeviceMemory5>5Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharboolvoid0000nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileIdZe@FileInfo &fileSize#&offsetFromFileBlockHead#&externalFilePath#FileInfo6detail_ReadFileInfo6W5j50xdetail_OpenFileStream6[5j550S0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderD\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00nwio@IOStream(__vptr#&mAvailable#&mAsyncResult(#&mCallback=# &mArg#h5(5V50'iIOStreamCallback9$0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram #&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternal@SoundArchiveLoader&m_CriticalSection#&m_Arc# &m_StreamArea#SoundArchiveLoader65~SoundArchiveLoader6LoadFile65j555ReadFile(65j555(50?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# C&base_info#B &base#&flags#&base_count# C&base_info#F__si_class_type_info &base#&base_type)#0%i__builtin_va_listnwsndinternal@FileStreamHandle&m_pStream'#FileStreamHandle65'~FileStreamHandle96operator->'6operator bool60hh00?S000B0G&tinfoK#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool?Q??(?nnfnd@InterlockedVariable(&m_v#@StorageSelecter(iType(A@AssignFunc&m_operand(#operator()65AssignFunc65InterlockedVariable6operator s32(6operator=65AtomicUpdateConditionalQ65AtomicUpdateConditional65AtomicUpdateConditional"65?"0"00(pf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `##d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#&%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'pg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.h(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegEx cLoadRegEx 5cStoreRegEx5 5 0*!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Pz+# hz+% xz(+(zl! wpI/1021 1294816242 0 0 100666 574000 ` ELF(4( --M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO-@P`p(P tIPUG/zVJ/{WN/| 000= GetRequiredMemSize( arc )5snd_SoundArchivePlayer.cppW@-@@@@@@ $((@@@@@@XX@@tt@@@@p@-@Pp@-@\tt@@XX@@@@@@((@@@@@@@@-@PP@-@P $$Setup is not completed.snd_SoundArchivePlayer.cppO-@P`p0P  P 0  P0 [   Pp@-@PPp@ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_SoundArchivePlayer.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppNW:Failed assertion static_cast(buf) - static_cast(buffer) == static_cast( GetRequiredMemSize( arc ) )NW:Alignment Error(0x%x) (buffer) must be aligned to %d bytes boundary.NW:Alignment Error(0x%x) (strmBuffer) must be aligned to %d bytes boundary.NW:Failed assertion strmBufferSize >= GetRequiredStreamBufferSize( arc )itemIndex is out of bounds(%d) %d <= itemIndex < %d not satisfied.Failed to start sound (id:%d) for not enough SequenceSound instance.Failed to start sound (id:%d) for not enough StreamSound instance.Failed to start sound (id:%d) for not enough WaveSound instance.`armcc+|     A~`armcc+|     lA~`armcc+|     A|`armcc+|     $xAyAp[y`armcc+|      XA{AtS{`armcc+|     $pAzArKzAr`armcc+|     $Av `armcc+|     $Av `armcc+|     $Av `armcc+|     $Av `armcc+|     $Av `armcc+|     ,Aw AnYwAn`armcc+|     $`AzApXzAp`armcc+|     $Av `armcc+|     Az`armcc+|     <A~`armcc+|     XAz`armcc+|     |Az`armcc+|     ,A~`armcc+|     `A|`armcc+|      `armcc+|     $A|Az^|`armcc+|     (Ar VvAr`armcc+|     (,Ar zvAr`armcc+|     ,8Aw AdqwAd`armcc+|     , As AVSwAV`armcc+|     0A|`armcc+|      @AvNz`armcc+|     $At `armcc+|     $At `armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0"this "w__result Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0GGlthis "w__resultPhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xintoxthis ~arc`w__resultPqsizeV,rsoundArchivePlayerInfoHsplayerCountMsplayerIndex:TrplayerInfo`@qiYPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XintXthis Varc8w__resultPTqstrmChannelCountU,rsoundArchivePlayerInfoPqmemSizeVLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pvoidunsigned longboolint0 pthis arcbuffervsizeXx__resultEqstrmChannelCountXnumTracksebufferGendp4x__result!qrequireSizeXqepY8qcreateNumZhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolunsigned long00 this >numSoundsebufferGendp4x__result!qrequireSizeZ$qepX@qcreateNumYpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolunsigned long00} this >numSoundsebufferGendp4x__result!qrequireSizeZ$qepX@qcreateNumYpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolunsigned long00 this >numSoundsebufferGendp4x__result!qrequireSizeZ$qepX@qcreateNumYptd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00+this bufferoendpQheapSize3x__resultU qepX,qbufYHqplayerHeapZ|qresult[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint00this arcbufferendpx__resultqqplayerCountX qrequireSizeT0qepPLqbufLtqptrXqplayerIndexYsplayer^rplayerInfo`@qi[ splayerHeapIxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`voidunsigned longbool0`this arcbufferzsize\x__resultIqendpX@rbufdrsoundArchivePlayerInfoHtd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0jthis arcmanagerbuffersizerstrmBufferTstrmBufferSize6x__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this Zscmdmgr]4stag!@splayerIdZGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<boolT<this 6x__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X"uXthis >playerIdZ w__resultPTqitemIndexVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|=|this 6qcmdmgr]Wd\splayerIndex#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],)S,this "w__resultP($d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`char0"`this >pStr w__resultP\qplayerIdZU8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0  this =callback *callbackArgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this vsoundXcommonInfo:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0 1Lthis soundcommonInfoinfostartOffsetTypestartOffsetx__resultoqwsdDataZ@swsdStartOffsetType;rstartResultTHdrresultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],intvoidlong0 1,this soundcommonInfoinfostartOffsetTypestartOffsetx__result;sstrmStartOffsetTypeNqfileStreamBuffer[qfileStreamBufferSizeTqfileStreamPrstartResultLrresultHxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8intvoidbool0018this {soundRcommonInfo)infostartOffsetTypestartOffsetexternalSeqInfox__result<sseqFilesfileStreambrseqOffsetPrallocTrackLZrbankIdsrbankFilessseqOffsetType{HrstartResulth8rseqFileReadersresultOrstartResult8rseqFileReadersresult)d|rstartResult|spPlayerHeapsfileStreamBuffersfileStreamBufferSizerresult LrresultLxrresultsi`si\sip\rbankInfo)sisReadBanksbankFilerresult$rseqFileReaderd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolint 1 this $handlecsoundIdambientArgInfoiactorVholdFlag-startInfoux__resultrsoundInfosstartOffsetTypesstartOffsetsplayerPriorityjsplayerIdZ;sactorPlayerId sseqInfosprioritysambientPrioritysallocPriority\sextPlayer3splayerssoundsseqSoundsstrmSoundwswaveSoundHrresult@trresultrresultrresulttrresulttrresultrresultTrresultrinfos~rresult~rresult~qiP qbankIdZQ` rinfo.rresult~rresult~ rinfo~rresult~ \rresult~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0void0i0this RfileId4x__result!Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@bool1@this handlec|soundId^holdFlag@startInfou-w__resultP<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 HKthis seqPlayerpbankIndexRnoteOnInfo4x__resultw!qsndArcZ8qbankFile[HrbankTqchannel%Ypd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0 -this info+noteInfo1waveInfo7waveSoundDatamindexZnoteIndexG>3x__result qsndArcXqwaveFile[4rreaderPrreaderP0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp:%% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp , d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp ! ' & F   D|"{?z$ (555+ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp ! 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" }   . @#<           !.(   1 D   D% &D!'&$E = %   = %   = %    M7 ' ' E ")  ,'   ->{  C !&  '"  ,'   = !&  %"  ,'   = !&    '    '& D    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp,= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp &2 r (7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp 4  5'P  -  3 ( "  -r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r 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@UP@T}}0(,PSWRV Q UPT}}004P ZYXSWRV Q UPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator new/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3thisw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2H}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] :  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9- }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+-@ }P Q     @-@T ,,DNW:Pointer must not be NULL (p)Cut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(T}}PTp@-@PU ,,pNW:Pointer must not be NULL (p)uut_LinkList.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4x4this"w__resultP0qpUr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&2BU_}4}P4T"! @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]+this"w__result'Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!#GU}}PT$%)('&@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,:}}PT+,0/.-@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"it%tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>?} }P T237654@-@T ,,DNW:Pointer must not be NULL (p)Cut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(T9:>=<;p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(T}}PT@AEDCBp@-@PU ,,pNW:Pointer must not be NULL (p)uut_LinkList.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4x4this"w__resultP0qpUr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&2BU_}4}P4TGHLKJI@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,:}}PTNOSRQP@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"it%tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>?} }P TUVZYXW@-@T ,,DNW:Pointer must not be NULL (p)Cut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r 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Compiler, RVCT4.0 [Build 865]8|8this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h;I}8}P8T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&/}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultrPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(7 }P QP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool this*x__resultr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h')=) }PP Q@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&>1}(}P(T  0!Q:/`armcc+|      8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8  8thisUw__resultUP48qiQx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h   0~ 8}8P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] vthisw__resultP x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h  }P /`armcc+|      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[Build 865]void0 this7v__resultPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.h }Pp@-@Pp`armcc+|     A|/`armcc+|      /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]b dthis*)codew__result*Pz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.h9:}QPP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolo this2*x__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.h "B" }PP Q QQ/`armcc+|      (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intm(this:actorPlayerId'x__resultiv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.h= #I (}P(QP(R/`armcc+|           /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ! thisw__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h" # } P@-@@`armcc+|     A~/`armcc+|      p@-@P@P@@p`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8'\8this>parser w__resultP4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hJ&%K}8}Q8UP8T $#"!@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PT&'+*)(@-@@ @@`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](-`(this"w__resultP$ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h-}(}P(T-.210/@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PT459876@-@@ @@`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](-`(this"w__resultP$ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h-}(}P(T;<@?>=@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PTBCGFED@-@@ @@`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](-`(this"w__resultP$ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h-}(}P(TIJK/`armcc+|      MNRQPOp@-@P@ Pp`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],d ,this >player w__result P(~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.ha%c},}Q,UP,TTUV/`armcc+|      XY]\[Zp@-@P@ Pp`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],P ,this >player w__result P(~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hf%h},}Q,UP,T_`dcba/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0+  this.v__resultPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.h *}Pfgh@-@@`armcc+|     A~jkonml/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0_thisv__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.h'}Pqrs@-@@`armcc+|     A~uvw@-@@`armcc+|     A~yz~}|{@-@ @@@`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void02(this"w__resultP$ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h2}(}P(T@-@@`armcc+|     A~@-@ @@@`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void02(this"w__resultP$ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h2}(}P(T@-@@`armcc+|     A~@-@ @@@`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void02(this"w__resultP$ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h2}(}P(T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0"  this:v__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.h(!}P@-@@`armcc+|     A~ A0A/`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intnwutURoundUpx*basew__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPR /`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned long7this*instanceCountw__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h7 }QPR A0A/`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longunsigned intURoundUpx*basew__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPR(RoundUp f/`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned long7this*instanceCountw__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h7 }QPR /4`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned long7this*instanceCountw__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h7 }QPR  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W id*typew__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  } QP R/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@P`Fp`armcc+|     (A|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intvoid0nwutUComparePtr(a>b w__resultP$q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(Tp@-@Pp`armcc+|     A|8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPT- 0A A`armcc+|     $ALd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$voidunsigned int0nwutURoundUp$x6base#w__resultP qvalueS qroundedP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h(}$}$QP$R@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](1(this"w__resultJP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(T@-@T ,,NW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(Tw@- M@P` Ѝp`armcc+|      HAyAvO| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H_HthisVitJhp8w__resultJPDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/kU}}D}(DH}RHU P HT|@-@P |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/E7}0}Q0UP0T p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/C}} Q UPT   _-@P`U| Hp   {Y:NW:Pointer must not be NULL (buffer)snd_SoundInstanceManager.h`armcc+|     $Av d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longchar00FthisrbufferTsize6w__resultPqptrW,qnumObjectsX<qiY@Dssound# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h  "(   P/}! }}(t[RV Q UPTp@-@Pp`armcc+|     A|8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPT@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](1(this"w__resultJP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(T !%$#"@-@T ,,NW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(T'(,+*)w@- M@P` Ѝp`armcc+|      HAyAvO| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H_HthisVitJhp8w__resultJPDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/kU}}D}(DH}RHU P HT./3210|@-@P |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/E7}0}Q0UP0T56:987p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/C}} Q UPT<=A@?>_-@P`Ux Hpff   fY:NW:Pointer must not be NULL (buffer)snd_SoundInstanceManager.h`armcc+|     $Av d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longchar00FthisrbufferTsize6w__resultPqptrW,qnumObjectsX<qiY@Dssound# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h  "(   P/}! }}(t[RV Q UPTCDHGFE@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](1(this"w__resultJP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(TJKONML@-@T ,,NW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(TQRVUTSw@- M@P` Ѝp`armcc+|      HAyAvO| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H_HthisVitJhp8w__resultJPDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/kU}}D}(DH}RHU P HTXY]\[Z|@-@P |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/E7}0}Q0UP0T_`dcbap@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/C}} Q UPTfgkjih_-@P`U| Hp   {4pY:NW:Pointer must not be NULL (buffer)snd_SoundInstanceManager.h4`armcc+|     $Av d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longchar00FthisrbufferTsize6w__resultPqptrW,qnumObjectsX<qiY@Dssound# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h  "(   P/}! }}(t[RV Q UPTmnrqpoA-@P`pVP`armcc+|     @Az$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@boolW)@memory>Rsize4x__result!qheadVqtailWp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h !  ~}@}48P Q @UP@Ttuyxwv@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h'}}PT{|~}@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7}}PTp@-@P`U< b\P` c< pNW:Pointer must not be NULL (buffer)snd_SoundInstanceManager.hNW:Failed assertion m_PriorityList.IsEmpty()`armcc+|     \A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\voidunsigned long0` \this^buffer@size" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h   $}\}R\V Q \UP\T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h'}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7}}PTp@-@P`U< b\P` c< pNW:Pointer must not be NULL (buffer)snd_SoundInstanceManager.hNW:Failed assertion m_PriorityList.IsEmpty()`armcc+|     \A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\voidunsigned long0` \this^buffer@size" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h   $}\}R\V Q \UP\T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h'}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7}}PTp@-@P`U< b\P` c< pNW:Pointer must not be NULL (buffer)snd_SoundInstanceManager.hNW:Failed assertion m_PriorityList.IsEmpty()`armcc+|     \A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\voidunsigned long0` \this^buffer@size" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h   $}\}R\V Q \UP\T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-}}PT@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__resultJP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(T8@-@P << 8NW:Failed assertion !empty()qut_LinkList.h`armcc+|     @A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@G@this"w__resultP<r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%:BK}@}P@T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Uthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(>}}PT0S/S`armcc+|      ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],intUClamp,xNlow;high(x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.4,}P,R,QP,SClamp@-@P  `armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$int $this` "w__resultP v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h 0}$}P$T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultrPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!6}}PTp@-M@P*܍p0  ` Q P P  `   P PU0  `armcc+|     $A|A|F|A|Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int 8thisn8rtmplists<sfront[qiUsfrontH d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h o '  8{  &  {#~+ %}} } $}$} VHtV P T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-}}PT@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__resultJP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(T8@-@P << 8NW:Failed assertion !empty()qut_LinkList.h`armcc+|     @A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@G@this"w__resultP<r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%:BK}@}P@T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Uthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(>}}PT     @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultrPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!6}}PTp@-M@P*܍p0  ` Q P P  `   P PU0  `armcc+|     $A|A|F|A|Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int 8thisn8rtmplists<sfront[qiUsfrontH d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h o '  8{  &  {#~+ %}} } $}$} VHtV P T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-}}PT"! @-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__resultJP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(T$%)('&8@-@P << 8NW:Failed assertion !empty()qut_LinkList.h`armcc+|     @A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@G@this"w__resultP<r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%:BK}@}P@T+,0/.-@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Qthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(>}}PT237654@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultrPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!6}}PT9:>=<;p@-M@P*܍p0  ` Q P P  `   P PU0  `armcc+|     $A|A|F|A|Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int 8thisn8rtmplists<sfront[qiUsfrontH d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h o '  8{  &  {#~+ %}} } $}$} VHtV P T@AEDCB/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W idw__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  }P QGHLKJI /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longC  thisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.h$&F }P QNOSRQP f/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0B tthisw__resultP w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.h!#>}PQUVZYXW /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] o  thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.h&(H }P Q\]a`_^/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0n  thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.h!#> }P Qcdhgfe/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisX w__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h!#9 }P Qjkonml7@-M@P  Ѝ0`armcc+|     ,AzAxH} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],p,thisVitJlp8w__resultJP(r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/K+}}(} (,} R,U P ,Tqrvuts8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8this"w__resultJPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PTxy}|{z@-P `armcc+|      A}E}(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68a8} } P@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator==it1lpit2ltw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}@- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_lpit2_ltw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultJPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PTA-@P`pP P  `armcc+|     Axd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this^sound@priority"ritrNd d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h!  @+ }@9 &}} RV Q UPT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] MH thisvw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.h)+N }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  z this` w__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h& }P Q@-@P `armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865], X,this6x__result# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h ) },} PP,T_-@P`p p0 P &Y P P 0\  X 1/  Sound (id:%d) is stopped for not enough %s sound instance.snd_SoundInstanceManager.h`armcc+|     $4At ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4intx 4thisprioritydambientPriorityFx__result qallocPriorityWqsoundX,X4slowPrioSound3  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h  )  !%-iR7[ e  ! }4}0ptPdYR4V Q 4UP4TG-@P`ЂTT xx pWY NW:Pointer must not be NULL (manager)snd_SoundArchivePlayer.cpp`armcc+|      |Axd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|int |this manager soundIdZzpriority\ambientPriorityIambientArgInfoi6x__resultE#qsoundWD d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp,"& w }|} PTP|Y|XS|VR|U Q |TP|Z7@-M@P  Ѝ0`armcc+|     ,AzAxH} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],p,thisVitJlp8w__resultJP(r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/K+}}(} (,} R,U P ,T8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8this"w__resultJPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator==it1lpit2ltw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}@- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_lpit2_ltw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultJPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PTA-@P`pP P  `armcc+|     Axd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this^sound@priority"ritrNd d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h!  @+ }@9 &}} RV Q UPT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] S thisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.h)+N }P Q@-@P `armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865], X,this6x__result# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h ) },} PP,T_-@P`p p0 P &Y P P 0\  X 1/  Sound (id:%d) is stopped for not enough %s sound instance.snd_SoundInstanceManager.h`armcc+|     $4At ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4intx 4thisprioritydambientPriorityFx__result qallocPriorityWqsoundX,X4slowPrioSound3  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h  )  !%-iR7[ e  ! }4}0ptPdYR4V Q 4UP4TG-@P`ЂTT xx pWY NW:Pointer must not be NULL (manager)snd_SoundArchivePlayer.cpp`armcc+|      |Axd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|int |this managersoundIdZzpriority\ambientPriorityIambientArgInfoi6x__result5#qsoundWD d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp,"& w }|} PTP|Y|XS|VR|U Q |TP|Z   7@-M@P  Ѝ0`armcc+|     ,AzAxH} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],l,thisVitJlp8w__resultJP(r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/K+}}(} (,} R,U P ,T 8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4this"w__resultJPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolUoperator==it1lpit2ltw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}} operator==! @- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_lpit2_ltw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}#$('&%8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultJPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT*+/.-,A-@P`pP P  `armcc+|     Axd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this^sound@priority"ritrNd d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h!  @+ }@9 &}} RV Q UPT126543/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.h)+M }P Q89=<;:@-@P `armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865], X,this6x__result# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h ) },} PP,T?A@EDCB_-@P`p p0 P &Y P P 0\  X 1/  Sound (id:%d) is stopped for not enough %s sound instance.snd_SoundInstanceManager.h`armcc+|     $4At ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4intx 4thisprioritydambientPriorityFx__result qallocPriorityWqsoundX,X4slowPrioSound3  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h  )  !%-iR7[ e  ! }4}0ptPdYR4V Q 4UP4TGHLKJIG-@P`ЂTT xx pWY NW:Pointer must not be NULL (manager)snd_SoundArchivePlayer.cpp`armcc+|      |Axd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|int? |Dthis managersoundIdZzpriority\ambientPriorityIambientArgInfoi6x__result#qsoundWD d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp,"& w }|} PTP|Y|XS|VR|U Q |TP|ZNOSRQPP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this6*x__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h"$=$ }PP QUVZYXWp@-@PP @pNW:Pointer must not be NULL (m_pSoundArchive)snd_SoundArchivePlayer.h`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8char0"<8this >pString w__resultZP4~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.h  }8}Q8UP8T\]a`_^/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h2}Pcdhgfe /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this*bankIndexw__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h35W}QPRjklp@-@Pp`armcc+|     A|nopp@-@Pp`armcc+|     A|rstp@-@Pp`armcc+|     A|vwxp@-@Pp`armcc+|     A|z{|p@-@Pp`armcc+|     A|~N2nw3snd18SoundArchivePlayerEN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackEN2nw3snd18SoundArchivePlayer17WaveSoundCallbackEN2nw3snd14SoundStartableEN2nw3snd8internal6driver14NoteOnCallbackEN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackEN2nw3snd8internal6driver22SequenceTrackAllocatorED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intintunsigned long00nwut d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabled d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil+d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR-d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR/d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR1d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR3d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR65Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h88d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ItemType.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalItemTypeItemType_Sound ItemType_SoundGroup ItemType_Bank ItemType_Player ItemType_WaveArchive ItemType_Group ;:0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#DWaveInfo|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h=Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0?>nwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCountX#&m_Count#&m_IrregularCount#ATableF(cGetWaveFile5555 cGetItemIndex5cGetMaskedItemId55cIsDeviceMemory5>5?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalDCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext6internal@LinkListImpl &m_Sizer#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?operator++'6iterator65LinkListImpl6~LinkListImpl6sizer6empty6begin6end6pop_front6insert655erase65erase655clear6Initialize_60000AA000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hFt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long000nwsnd@SoundParam(&volume{#&pitch{#&pan{#&span{# &fxSend{#&lpf{#&biquadFilterValue{#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume{#&pitch{#&pan{#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle"#&m_pTempGeneralHandle"# 0&m_pSoundPlayer\#0&m_pSoundActorx#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState/#&m_UnPauseFlag#&m_AutoStopCounter(#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume{#&m_ExtPan{#&m_ExtPitch{#&m_LpfFreq{#&m_BiquadFilterValue{#&m_MainSend{# {&m_FxSend#&m_ExtSurroundPan{#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#0;&argUpdateCallback#0U&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackStop6X 5SetPriority6X 55SetInitialVolume6X 5{SetPanMode6X 5SetPanCurve6X 5SetPlayerPriority6X 5SetFrontBypass6X 5SetId6X 5GetId6` CalcCurrentPlayerPriority6` AttachSoundActor6X 5GetPlayerHeap6X SetAmbientInfo6X 5, ?( cGetAmbientPriority5, 500\ driverHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth{#&speed{#&delay#&range# &padding# Jd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Debug.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDebugWarningFlagDEBUG_WARNING_NOT_ENOUGH_INSTANCE DEBUG_WARNING_NOT_ENOUGH_SEQSOUND DEBUG_WARNING_NOT_ENOUGH_STRMSOUND DEBUG_WARNING_NOT_ENOUGH_WAVESOUND DEBUG_WARNING_NOT_ENOUGH_SEQTRACK DEBUG_WARNING_NOT_ENOUGH_STRMCHANNEL internalDebugSoundTypeDEBUG_SOUND_TYPE_SEQSOUND DEBUG_SOUND_TYPE_STRMSOUND DEBUG_SOUND_TYPE_WAVESOUND Lxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0Nd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0uPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDDriverCommanddriverioSR,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@DriverCommandManager&m_SendCommandQueue|#>&m_SendCommandQueueBuffer#4&m_RecvCommandQueue|#>&m_RecvCommandQueueBufferB#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea%#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstanceRecvCommandReply6FlushCommand65WaitCommandReply65?000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hVUxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsndinternal@ExternalSoundPlayer&m_SoundList#&m_PlayableCount# iSoundList'Vdetail_CanPlaySound6r5AppendSound6r5X 0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#]\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharboolvoid0000nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGSoundTypeSOUND_TYPE_INVALID SOUND_TYPE_SEQ SOUND_TYPE_STRM SOUND_TYPE_WAVE iFileIdZe@SoundInfo&fileId#&playerIdZ#&actorPlayerId#&playerPriority# &volume#&panMode#&panCurve#&isFrontBypass#@SequenceSoundInfo&startOffset#&bankIds#&allocateTrackFlags#&channelPriority#&isReleasePriorityFix#SequenceSoundInfoU6U@StreamSoundInfo&allocTrackCount#&allocChannelCount#StreamSoundInfo6@WaveSoundInfo &index#&allocTrackCount#&channelPriority#&isReleasePriorityFix# WaveSoundInfoR6R@BankInfo&fileId#BankInfo6@ PlayerInfo&playableSoundMax#&playerHeapSize# PlayerInfo 6@ SoundArchivePlayerInfo&sequenceSoundMax#&sequenceTrackMax#&streamSoundMax#&streamTrackMax# &streamChannelMax#&waveSoundMax#&waveTrackMax# IsAvailable 6 GetPlayerCount 6 GetItemIdZ 65 GetSoundTypej 65Z ReadSoundInfo 65Z5!0 ReadSequenceSoundInfo 65Z5U0s ReadBankInfo 65Z50) ReadPlayerInfo 65Z50` ReadSoundArchivePlayerInfo 650detail_ReadStreamSoundInfo65Z50.detail_ReadWaveSoundInfo65Z5R0detail_OpenFileStream655500internaliox d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h`_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternalDSoundFileManager0@SoundDataManager#0S&m_pFileTable# &m_pSoundArchive#&m_pFileManager#DFileAddressiFileTable0detail_GetFileAddress6500| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#d|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSizefd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#PoolImpl60hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDkj\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00nwio@IOStream(__vptr#&mAvailable#&mAsyncResult(#&mCallback=# &mArg#h5(5V50'iIOStreamCallback9$0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#oxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#tsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatacGetInstanceIncrNoteOnCount6?0w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoicexd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channelz4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternaldriverDNoteOnInfo@NoteOnCallback(__vptr#~NoteOnCallback6.0}|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#OffsetTypeOFFSET_TYPE_TICK OFFSET_TYPE_MILLISEC o*m_GlobalVariableGetBankFile65D0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrack@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternaldriver@SequenceTrackAllocator(__vptr#~SequenceTrackAllocator6:0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@PlayerHeap #&m_pSound#&m_pPlayer\#&m_pStartAddress# &m_pEndAddress#&m_pAllocAddress#&m_Link#PlayerHeap6Create655GetFreeSize6000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidunsigned longchar000?0?0?nwsndinternalxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000000 nw snd internaliSequenceSoundInstanceManager/J@ SequenceSound#&m_SequenceSoundPlayerInstanceD#0&m_pTempSpecialHandlea#&m_Manager#&m_SeqOffset(#&m_StartOffsetType{#&m_StartOffset#&m_LoadingFlag#&m_PreparedFlag#&m_pFileStream#&m_FileStreamBuffer!#&m_SeqLoadTask#&m_InitializeFlag#h5550tiNotifyAsyncEndCallback>@SeqLoadTask,#&m_pFileStream#&m_pBuffer#&m_BufferSize# &m_Callback#$&m_CallbackData#(SequenceSound65Setup655555Prepare655(5{5Prepare655(5{5GetFileStreamBuffer6GetFileStreamBufferSize6SetChannelPriority65SetReleasePriorityFix65 SetSequenceUserprocCallback 65 5 GetSoundType 6?00 drivery d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SequenceSoundFileDFileHeaderDDataBlockBodyDLabelBlockBodyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolchar000nwsndinternal@SequenceSoundFileReader &m_pHeader#&m_pDataBlockBody#&m_pLabelBlockBody#SequenceSoundFileReader65GetSequenceData6GetOffsetByLabel65500000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSequenceSoundHandle<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidcharbool0000 nw snd@ SoundStartable(__vptr#@StartResultResultCodeSTART_SUCCESS START_ERR_LOW_PRIORITY START_ERR_INVALID_LABEL_STRING START_ERR_INVALID_SOUNDID START_ERR_NOT_DATA_LOADED START_ERR_NOT_SEQ_LOADED START_ERR_NOT_BANK_LOADED START_ERR_NOT_WSD_LOADED START_ERR_NOT_WARC_LOADED START_ERR_NOT_ENOUGH_PLAYER_HEAP START_ERR_CANNOT_OPEN_FILE START_ERR_NOT_AVAILABLE START_ERR_CANNOT_ALLOCATE_TRACK START_ERR_NOT_ENOUGH_INSTANCE START_ERR_INVALID_PARAMETER START_ERR_INVALID_SEQ_START_LOCATION_LABEL START_ERR_ACTOR_NOT_INITIALIZED START_ERR_USER START_ERR_UNKNOWN &m_Code#StartResult*6*5IsSuccess62@ StartInfo0&enableFlag#StartOffsetTypeSTART_OFFSET_TYPE_MILLISEC START_OFFSET_TYPE_TICK START_OFFSET_TYPE_SAMPLE &startOffsetType#&startOffset#&playerIdZ# &playerPriority#&actorPlayerId#&seqSoundInfo#@ SeqSoundInfo&seqDataAddress#&startLocationLabel# Z&bankIds# ~SoundStartable 6700.0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwsnd@SoundActorX#0&m_pSoundArchivePlayer#T&m_ActorPlayer#&m_ActorParam#H&m_IsInitialized#T&m_IsFinalized#UiActorPlayerE+0Tdetail_GetActorPlayeri650v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundFileDFileHeaderDInfoBlockBodyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveSoundFileReader&m_pHeader#&m_pInfoBlockBody#WaveSoundFileReader65ReadWaveSoundInfo655ReadNoteInfo6555@WaveSoundInfo&pitch{#&adshri#&pan# &surroundPan# &mainSend# &fxSend# @WaveSoundNoteInfo&waveArchiveId#&waveIndex(#&adshri#&originalKey# &pan#&surroundPan#&volume#&pitch{#000000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint0000nwsndinternaldriver@WaveSoundPlayer##8#D&m_WavePlayFlag#P&m_ReleasePriorityFixFlag#Q&m_PanRange{#T&m_Priority#X0&m_pCallback#\&m_CallbackData#`&m_pWaveSoundData#d&m_WaveSoundIndex#hStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#l&m_StartOffset#p&m_LfoParam#t&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallback(__vptr#~WaveSoundCallback60|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint00nwsndinternaliWaveSoundInstanceManager)B@WaveSound#&m_WaveSoundPlayerInstance#0&m_pTempSpecialHandle<#&m_pManagerj#&m_PreparedFlag#&m_InitializeFlag#WaveSoundn6n5jPrepare6n55(55(55SetChannelPriority6n5SetReleasePriorityFix6n5GetSoundType6v?00ru d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwsndinternaldriver@StreamBufferPool&m_pBuffer#&m_BufferSize#&m_BlockSize#&m_BlockCount# &m_AllocCount#&m_AllocFlagsN#Initialize6555Finalize60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidlong00nwsndinternaliStreamSoundInstanceManager"F@StreamSound/#&m_StreamSoundPlayerInstance#0&m_pTempSpecialHandleD#*&m_Manager#*&m_TrackVolumey#*&m_pFileStream#+&m_FileStreamBuffer#+&m_AllocTrackFlag#/&m_InitializeFlag#/StreamSound65Setup6555Prepare655(5GetFileStreamBuffer6GetFileStreamBufferSize6GetSoundType6?000w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDMmlSequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longvoid0nwsndinternaldriver@MmlSequenceTrackAllocator #0&m_pParser#&m_TrackPool>#iMmlSequenceTrackPool$,MmlSequenceTrackAllocator65Create655Destroy65500 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagcParseAllocTrack555< d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolcharintunsigned long000?3 ?00000 00s0!0+0.0;00K00000000D?000%nwsnd@SoundArchivePlayer#&m_pSoundArchive9 #&m_SequenceCallback#&m_WaveSoundCallbackw#&m_SequenceUserprocCallback #&m_pSequenceUserprocCallbackArg#&m_SoundPlayerCount# &m_pSoundPlayers\#$&m_SequenceSoundInstanceManager#(&m_WaveSoundInstanceManager#@&m_StreamSoundInstanceManager#X&m_pSequenceTrackAllocator#p&m_MmlSequenceTrackAllocator#t&m_StreamBufferPool#&m_MmlParser#&m_pSetupBufferAddress#&m_SetupBufferSize#&m_pSoundDataManager#@SequenceNoteOnCallback#&m_pSoundArchivePlayer #SequenceNoteOnCallback 6 5 NoteOnw#6 5}55@ WaveSoundCallback#&m_pSoundArchivePlayer # WaveSoundCallback 6 5  GetWaveSoundData# 6 5555 555 SoundArchivePlayer 6  ~SoundArchivePlayer 6  GetRequiredMemSize 6 59  GetRequiredStreamBufferSize 6 59  Initialize 6 59 55555 Finalize 6  IsAvailable 6  Update 6  GetSoundArchive 6  GetSoundPlayer 6 5Z GetSoundPlayer 6 5 SetSequenceUserprocCallback 6 5 5detail_SetupSoundImpl6 555555detail_GetItemIdZ# 6 5detail_GetFileAddress 6 5detail_SetupSound#6 5555PrepareSeqImpl6 555'5551PrepareStreamImpl6 5555A55PrepareWaveSoundImpl6 5E55Q55CreatePlayerHeapU6 5[55SetupMram6 59 55SetupSoundPlayer6 59 5[5SetupSequenceSound6 59 55[5SetupSequenceTrack6 59 55[5SetupWaveSound6 59 55[5SetupStreamSound6 59 55[5SetupStreamBuffer6 59 55UpdateCommonSoundParam6 5_5AllocSoundD6 5e5Z555AllocSound56 5k5Z555AllocSoundE6 5q5Z55500ww0 ? 00 internal03 Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsnd@SoundHandle&m_pSound@#IsAttachedSound66DetachSound6:detail_AttachSound6:5@0200`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intfloatbool00nwsnd@SoundPlayerH&m_SoundList#&m_PriorityList# &m_PlayerHeapList#&m_PlayableCount#$&m_PlayableLimit#(&m_Volume#,&m_LpfFreq#0&m_BiquadType#4&m_BiquadValue#8&m_MainSend#<&m_FxSend#@iPlayerHeapList9iSoundList?iPriorityListESoundPlayer\6\Update6\StopAllSound6\5SetPlayableSoundCount6\5detail_SetPlayableSoundLimit6\5detail_CanPlaySound6\5detail_AppendSound6\5detail_AppendPlayerHeap6\5detail_AllocPlayerHeap6\50w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitcIsInitializedd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDStreamSoundHandled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveFileDInfoBlockBody|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00%nwsndinternal@WaveFileReader&m_pInfoBlockBodyz#&m_pDataBlockBody#WaveFileReadere6e5ReadWaveInfo6m5: 00i0td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDWaveSoundHandleTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000??nwsndinternaldriver@BankBankD6D~Bank6DNoteOn6L5555 00Hld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolunsigned long@__type_info&__vptr##&__name+#00'F__class_type_info&base#F__vmi_class_type_info&base/#&flags#&base_count# =&base_info#B &base/#&flags#&base_count# =&base_info#F__si_class_type_info &base/#&base_type:#/06i__builtin_va_list0?000o0y0?00000s00000.000Y000000D??0000%B/0A&tinfoE#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_vj#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex(#$&m_usedCount(#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList A#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  A#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  A#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `A#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint00nwsndinternal@SoundInstanceManagerD&m_PriorityList8#&m_FreeList8# iPriorityList&BiIterator9'-SoundInstanceManager6~SoundInstanceManager6GetRequiredMemSize65Create655Destroy655Alloc655SortPriorityList6GetLowestPrioritySound6InsertPriorityList6550 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList ivalue_type 0ipointer ?ireference iiterator_category-iTIt_base_!iIteratorJ%@iterator#&it_%#iTItJoperator*6operator->6?loperator++6iterator65%J00JLinkList6beginJ6endJ6front6insertJ65J5push_back65cGetNodeFromPointer5cGetPointerFromNode5GetSizer6IsEmpty6GetBeginIterJ6GetEndIterJ6GetFront6InsertJ65J5PushBack65PopFront6Clear6A#000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint00nwsndinternal@SoundInstanceManager&m_PriorityList8#&m_FreeList8# iPriorityList&BiIterator9'-SoundInstanceManager6~SoundInstanceManager6GetRequiredMemSize65Create655Destroy655Alloc655SortPriorityList6GetLowestPrioritySound6InsertPriorityList6550 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList ivalue_type 0ipointer ?ireference iiterator_category-iTIt_base_!iIteratorJ%@iterator#&it_%#iTItJoperator*6operator->6?loperator++6iterator65%J00JLinkList6beginJ6endJ6front6insertJ65J5push_back65cGetNodeFromPointer5cGetPointerFromNode5GetSizer6IsEmpty6GetBeginIterJ6GetEndIterJ6GetFront6InsertJ65J5PushBack65PopFront6Clear6A#00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint00nwsndinternal@SoundInstanceManager&m_PriorityList8#&m_FreeList8# iPriorityList&BiIterator9'-SoundInstanceManager6~SoundInstanceManager6GetRequiredMemSize65Create655Destroy655Alloc655SortPriorityList6GetLowestPrioritySound6InsertPriorityList6550 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList ivalue_type 0ipointer ?ireference iiterator_category-iTIt_base_!iIteratorJ%@iterator#&it_%#iTItJoperator*6operator->6?loperator++6iterator65%J00JLinkList6beginJ6endJ6front6insertJ65J5push_back65cGetNodeFromPointer5cGetPointerFromNode5GetSizer6IsEmpty6GetBeginIterJ6GetEndIterJ6GetFront6InsertJ65J5PushBack65PopFront6Clear6A#00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList A#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList A# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  A# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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GiYiBz1Ypjjjjnnnniiii.ARM.attributes.strtab.shstrtab.rel.constdata__ZTIN2nw3snd8internal6driver22SequenceTrackAllocatorE.rel.constdata__ZTIN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackE.rel.constdata__ZTIN2nw3snd8internal6driver14NoteOnCallbackE.rel.constdata__ZTIN2nw3snd14SoundStartableE.rel.constdata__ZTIN2nw3snd18SoundArchivePlayer17WaveSoundCallbackE.rel.constdata__ZTIN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackE.rel.constdata__ZTIN2nw3snd18SoundArchivePlayerE.rel.constdata__ZTVN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackE.rel.arm_vfe_vtableinfo_ZTVN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackE.rel.constdata__ZTVN2nw3snd14SoundStartableE.rel.arm_vfe_vtableinfo_ZTVN2nw3snd14SoundStartableE.rel.constdata__ZTVN2nw3snd8internal6driver22SequenceTrackAllocatorE.rel.arm_vfe_vtableinfo_ZTVN2nw3snd8internal6driver22SequenceTrackAllocatorE.rel.constdata__ZTVN2nw3snd8internal6driver14NoteOnCallbackE.rel.arm_vfe_vtableinfo_ZTVN2nw3snd8internal6driver14NoteOnCallbackE.reli._ZN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackD0Ev.reli._ZN2nw3snd8internal6driver22SequenceTrackAllocatorD0Ev.reli._ZN2nw3snd8internal6driver14NoteOnCallbackD0Ev.reli._ZN2nw3snd18SoundArchivePlayer17WaveSoundCallbackD0Ev.reli._ZN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackD0Ev.reli._ZN2nw3snd18SoundArchivePlayer16detail_GetItemIdEPKc.relt._ZN2nw3snd18SoundArchivePlayer10AllocSoundINS0_8internal13SequenceSoundENS3_6driver19SequenceSoundPlayerEEEPT_PNS3_20SoundInstanceManagerIS7_T0_EEjiiPNS3_10BasicSound11AmbientInfoE.rel.arm_vfe_vcallinfot._ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE5AllocEii.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE5AllocEii.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE22GetLowestPrioritySoundEv.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE18InsertPriorityListEPS3_i.relt._ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE12GetBeginIterEv.reli._ZN2nw2utneENS0_8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorES6_.reli._ZN2nw2uteqENS0_8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorES6_.relt._ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE10GetEndIterEv.relt._ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE6InsertENS5_8iteratorEPS4_.relt._ZN2nw3snd18SoundArchivePlayer10AllocSoundINS0_8internal11StreamSoundENS3_6driver17StreamSoundPlayerEEEPT_PNS3_20SoundInstanceManagerIS7_T0_EEjiiPNS3_10BasicSound11AmbientInfoE.rel.arm_vfe_vcallinfot._ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE5AllocEii.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE5AllocEii.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE22GetLowestPrioritySoundEv.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE18InsertPriorityListEPS3_i.relt._ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE12GetBeginIterEv.reli._ZN2nw2utneENS0_8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorES6_.reli._ZN2nw2uteqENS0_8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorES6_.relt._ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE10GetEndIterEv.relt._ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE6InsertENS5_8iteratorEPS4_.relt._ZN2nw3snd18SoundArchivePlayer10AllocSoundINS0_8internal9WaveSoundENS3_6driver15WaveSoundPlayerEEEPT_PNS3_20SoundInstanceManagerIS7_T0_EEjiiPNS3_10BasicSound11AmbientInfoE.rel.arm_vfe_vcallinfot._ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE5AllocEii.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE5AllocEii.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE22GetLowestPrioritySoundEv.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE18InsertPriorityListEPS3_i.relt._ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE12GetBeginIterEv.reli._ZN2nw2utneENS0_8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorES6_.reli._ZN2nw2uteqENS0_8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorES6_.relt._ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE10GetEndIterEv.relt._ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE6InsertENS5_8iteratorEPS4_.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE16SortPriorityListEv.relt._ZNK2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE7GetSizeEv.relt._ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8GetFrontEv.relt._ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE5frontEv.relt._ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE5beginEv.relt._ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8PopFrontEv.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE16SortPriorityListEv.relt._ZNK2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE7GetSizeEv.relt._ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8GetFrontEv.relt._ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE5frontEv.relt._ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE5beginEv.relt._ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8PopFrontEv.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE16SortPriorityListEv.relt._ZNK2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE7GetSizeEv.reli._ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv.relt._ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8GetFrontEv.relt._ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE5frontEv.relt._ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE5beginEv.relt._ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8PopFrontEv.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE7DestroyEPvm.relt._ZNK2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE7IsEmptyEv.relt._ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE5ClearEv.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE7DestroyEPvm.relt._ZNK2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE7IsEmptyEv.relt._ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE5ClearEv.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE7DestroyEPvm.relt._ZNK2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE7IsEmptyEv.relt._ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE5ClearEv.reli._ZN2nw3snd8internal4Util14IsDeviceMemoryEjj.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE6CreateEPvm.relt._ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8PushBackEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE9push_backEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE6insertENS5_8iteratorEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE18GetNodeFromPointerEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE3endEv.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE6CreateEPvm.relt._ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8PushBackEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE9push_backEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE6insertENS5_8iteratorEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE18GetNodeFromPointerEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE3endEv.relt._ZN2nw2ut14AddOffsetToPtrIjEEPvS2_T_.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE6CreateEPvm.relt._ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8PushBackEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE9push_backEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE6insertENS5_8iteratorEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE18GetNodeFromPointerEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE3endEv.relt._ZN2nw2ut14AddOffsetToPtrImEEPvS2_T_.reli._ZN2nw2ut10ComparePtrEPKvS2_.reli._ZN2nw3snd8internal6driver25MmlSequenceTrackAllocatorD1Ev.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEED1Ev.reli._ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EED1Ev.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEED1Ev.reli._ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EED1Ev.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEED1Ev.reli._ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EED1Ev.reli._ZN2nw3snd18SoundArchivePlayer17WaveSoundCallbackD1Ev.reli._ZN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackD1Ev.reli._ZN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackC1ERKS1_.reli._ZN2nw3snd8internal6driver14NoteOnCallbackC2Ev.reli._ZN2nw3snd18SoundArchivePlayer17WaveSoundCallbackC1ERKS1_.reli._ZN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackC2Ev.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEEC1Ev.relt._ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EEC1Ev.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEEC1Ev.relt._ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EEC1Ev.relt._ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEEC1Ev.relt._ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EEC1Ev.reli._ZN2nw3snd8internal6driver25MmlSequence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I< ! v; !  $; "0 : $#P : t#p>: #09 $H09 \$8 t$r8 |$8 %07 4%( 7 \%@^6 %85 '@b5 (( 5 <(4 L(H4 (Hd4 (X;4 4)H4 |) 3 )@!3 )"{3 )#2 )@$2 *%2 $*&2 ,*'2 4*(2 <*)2 D**2 L*+2 T*,2 \*-2 d*.2 l*/2 t*02 |*12 *22 *32 *42 *52 *62 *72 *82 *92 *:2 *;2 *<2 *=2 *>2 *?2 *@2 *A2 +B2 +C2 +D2 +E2 $+F2 ,+G2 4+H2 <+I2 D+J1 L+L0 d+(M0 +P0 +Q0 +R0 +S0 +T0 +U0 +V0 +W0 ,X0 ,Y0 ,,Z0 <,[0 L,\0 \,]0 l,^0 |,_0 ,`0 ,a0 ,b0 ,c0 ,d0 ,e0 ,f0 ,g0 -h0 -i0 ,-j0 <-k0 L-l0 \-m0 l-n0 |-o0 -p0 -q0 -r0 -s0 -t0 -Xu0 4.Pv0 .w0 d/xx0 /y0 \0z0 0{0 d1|0 1}0 t2~0 20 30 |40 $50 5X0 6p0 |6x0 6X0 L7h0 7h0 8p0 80 d90 D:0 <0 ?h0 T@0 @0 A0 tB`0 BX0 ,C`0 C`0 C`0 LDX0 DX0 D0 E0 E0 E0 E0 $E0 ,E0 4E0 0 ^?N% ^B2 _C0 _D0 _XE0 t_F% |_I2 _J0 _K$ _M2 _N0 _O0 _hP0 ,`Q$ 4`T2 <`U0 D`VK$ T`X2 d`Y0 l`Z0 |`h[0 `\2 ``0 `a0 aPb0 Tac $ \af2 dag0 lah2 |ak0 al0 aPm0 an# aq2 ar0 as# bu2 bv0 bw# ,by2 0 ,p?0 p@ pC2 pD0 pE0 pXF0 DqG LqJ2 TqK0 \qL0 lqXM0 qN3 qQ2 qR0 qS0 qpT0 lrU trX2 rY0 rZ0 r`[0 r\ s_2 s`0 sa0 $s`b0 sc" s(f2 sg0 sh0 si0 \tj dtm2 ttn0 |to0 txp0 uq ut2 uu0 uv0 ,uPw0 |ux_ u{2 u|0 u}0 uP~0 u u(2 $v0 ,v0 = GetRequiredMemSize( arc )HA-M@P`p PЍ P  V 000 PPO-$M@P`\p  00 , X0X4Ѝ Q  X(  P 0 PX00` ,0P!w  Z` ] X00 0, P P NW:Pointer must not be NULL (pWarcIdTable)snd_SoundDataManager.cppC-@`p P  VQ 00! Q P:V PLPX    CIWVC-M@P`p0 PЍP P%  0 P P*  0 PP P* A-@P` P Ph hh P 0 0L ( q asnd_SoundDataManager.cppfileId is out of bounds(%d) %d <= fileId < %d not satisfied.O-@P`p( 000 Y G- M@P`p@ 000 Y Ѝ   P z 0 PY: O-M@P`p`88Y 0 Yߍ P   2/( (P  8 ( ($ 08$" P $" $ buffer, buffer + REQUIRED_SIZE is not Device Memory.snd_SoundDataManager.cppG-@Pp`-@PG-@P`pЃ PЍ P 0 P 0 PO-M@P`P ߍ`` PdPd|   2 ,0 |,Y | x x[|xp 2/P | 2  x0|xY | lx l 똂|buffer, buffer + REQUIRED_SIZE is not Device Memory.=snd_SoundDataManager.cppG-@P`p P     QA-@`P/@p O-M@P`p 00 @0XЍ E P   @000p  P PX`  @00 0 P P NW:Pointer must not be NULL (pWarcIdTable)snd_SoundDataManager.cppC-@P`p P4 \0 NW:Pointer must not be NULL (m_pSoundArchive)snd_SoundDataManager.cppA-@P`p Pi/s 000!jPuVP0FE;#C)0 P P P 0  000  0  0  0  0  NW:Pointer must not be NULL (m_pSoundArchive)snd_SoundDataManager.cppXG-M@P`p8P Y0 Yߍ   NW:Pointer must not be NULL (m_pSoundArchive)snd_SoundDataManager.cppC-@P`p000 X0 @-@@ p@-@Pp@-@@ 00 /CIWV@-@PPA-@P`P, XXp NW:Pointer must not be NULL (m_pSoundArchive)snd_SoundDataManager.cppp@-@P`PpuP087/5!& P P P            p@-@P P P8 88p P ksnd_SoundDataManager.cppO-@P`p P  p PP p@-@P` Pp`Pp@-@P`PpA-p@T4 FPP`PNW:Pointer must not be NULL (arc)snd_SoundDataManager.cppG- M@P`pp W Ѝ#  P 0 P P p@-@PP  2/`V p  2/`V `V @-@P` PP P  p PpP* p PpP* C-M@P`ppWЍ PP v P PY: A- M@P` pP Ѝ   Pp x  PpW: ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_SoundDataManager.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppNW:Alignment Error(0x%x) (buffer) must be aligned to %d bytes boundary.NW:Failed assertion static_cast(buf) - static_cast(buffer) == GetRequiredMemSize( arc )Failed to SoundDataManager::SetFileAddress because file table is not allocated. Failed to SoundDataManager::GetFileAddress because file table is not allocated. NW:Alignment Error(0x%x) (loadBlockSize) must be aligned to %d bytes boundary.`armcc+|     4A~`armcc+|     A~`armcc+|     A|`armcc+|     PAz`armcc+|      Ax`armcc+|      Av`armcc+|     <A~`armcc+|     dAz`armcc+|     Ax`armcc+|     dA|`armcc+|     A|`armcc+|     ,AxA~bxA~`armcc+|     $lAv `armcc+|      `armcc+|     ,As A~PwA~`armcc+|     ,Aw A~YwA~`armcc+|     (AtOxAt`armcc+|     ,As AjVwAj`armcc+|     ,Aw ApVwAp`armcc+|     (AxApWxAp`armcc+|     (AyAtOyAt`armcc+|     $AzAtQzAt`armcc+|      pAx`armcc+|     Ax`armcc+|      `Ax`armcc+|     (AyArPyAr`armcc+|     (AxApTxAp`armcc+|     $At `armcc+|     $AzArPzAr`armcc+|     Ax`armcc+|     @A|`armcc+|     @A|`armcc+|     PAz`armcc+|     LA|`armcc+|      `Ax`armcc+|      Av`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]494this0"w__result0P0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0@this0"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PDPthis8>arc w__resultPLqsizeU(ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00}this0arcbufferfendpHx__result5qrequiredSizeX$qepY@si"ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0O@this0arcpbufferRsize4x__result!qendpYrbuf\qcmdmgrJZqcommandPXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<boolk<this86x__result# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dldthis0"qcmdmgrJVqcommandPUqtagWD4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0mthis0rfileIdTaddress6x__result#qpreAddressWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0dthis8RfileId4x__result!`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this8zfileId\x__result6DsaddrIDlqaddrVlsfileData#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00this0fileIdpAllocatorVloadBlockSizel9needDeviceMemory Yx__resultFqfileAddressYHPrloader{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lboolvoid0#lthis0warcIdSpAllocatorVloadFlaglloadBlockSizeYx__result  lsfileIdFspFile3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865],0thisj=id*indexw__resultjPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void00[this0warcIdSpAllocatorVzloadBlockSize[x__resultHqfileIdD qpWaveArchiveFile@0qwaveCountrloader{qfileBlockOffset{qREQUIRED_SIZEWqbufferXrreader{Lrinfo{ _rpBufferzqpAlignedBufferz qreadSize(Y4qpHeaderZLqinfoBlockOffset[hqreadSize(Y$@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00this0warcIdSwaveIndexpAllocatorVlloadBlockSizeYx__resultFqfileIdX(qpWaveArchiveFileYthis8itemIdSwaveIndexjx__resultWqpWarcFileWrinfoXLqfileIdXrreaderLqwaveCountXsiDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0this8itemIdSloadFlagx__resultqpWsdFileWdswsdFileIddsindexmswarcIdZswaveIndexGdrinfoTrreaderXrinfom@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0this8itemIdSloadFlagnx__resultHqpBankFileXdsfileId[rreaderPstablez5si"qwaveIdYqwarcIdZqwaveIndex[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthis8itemIdSloadFlag~x__resultX`sfileIdkrinfoLsiEqbankIdX\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this8itemIdSxloadFlagZx__resultGrinfo`\sid4sid!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@boolt@this8RitemIdS4x__result!qfileIdV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@bool@this8ritemIdST9loadFlag6x__result#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pcharbool0?Pthis8^pItemName@9loadFlag"w__resultPLqidSW<(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoid0Lthis8Raddress4x__result!LqiV4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`void0 `this0^mem@size"qcmdmgrJWqcommanddV$qtagXPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Mthis0startendnsi[$saddrHsinfof5spWarcTable"rreaderX0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp<% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp : d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp&#2 ' u  0~$ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp&  2%! 3t1 ,5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp$}- d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp,5   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp  #{? d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp #}* 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C7x   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp2  8 h")  -  9:y  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp"3 -&^9  98|&   ?8|& w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp,  - i %@6f d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp' #8 4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp, 3d/Q E  2  ?  2 2 , 3  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp,! ,$ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp&  !  #c -)   ' '-|  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp&  "$  !c) - +) 3   - d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp   !%  o"2 2  -0y  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp&   'i")  -  -:y  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp "  -j9  -8|&   -8|& w  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp  ' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp e/Q E  &  '  & &   '  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp !   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp  'Bx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp, 4    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp!  #4{  ', (! 5    r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4}P4T}}PT}P} Q PTPPW}} |PX\PSWRV Q UPT}}(PSWRV Q UPT}<}PP<T}d}PdT}} <@PRV Q UPT}d}8<PQdUPdT}}|V<@P0@VQUPT}} }} }PXSWRVQU P T}l}(\`PP`Y0`ZlXSlWRlV Q lUPlT}RQP}}4H}HL}$L}HLPSXRVQU P T}}$l}lp}$p}lpPXSWRVQU P T}@}0@D} D}0@DPYXSWRV Q UPT}}4`}`d}$d}l[([(Z(YX`dPPdXWSVRTQU P T}}$`}`d}$d}<YY|T`dPPdXSWRVQU P T}} d}dh} h}YdhPThY4hZXSWRVQU P T}}D}0DH}H}0YlYDHPXSWRVQU P T}}L}0LP}P}0LPP S WRVQU P T}p} TXP(XY S pWRpV Q pUPpT}} lpPXSWRV Q UPT}`} `XS`WR`V Q `UP`T}}H}8HL}L}8YHLP R VQU P T}} X}X\} \}ZYXX\P(HX R VQU P T}}0X|WX\P(HW R V Q UPT}}H}8HL}L}8WHLP,LWRVQU P T}} W\W48PRV Q UPT}@}48P Q @UP@T}@}$(PR@V Q @UP@T}P}RPV Q PUPPT}L},0PQLUPLT}`} R`U Q `TP`Y}}(XU0PQ dPRW Q VPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ    /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3thisbw__resultbP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2H}P-P 0`armcc+|      A8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisk9a n9d [9s H9h 59r "w__resultkPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h+} } ^ \ S R Q P  0!Q:/`armcc+|      8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 d8thisw__resultP48qiQx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h   0~ 8}8P $#"! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this1w__result1Px d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h)*}P&'+*)(/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thiscw__resultcPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hMN}P-.210//`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisw__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h }P456@-@@@`armcc+|     $A~89=<;:/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this<v__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.h!}P?@DCBA A0A/`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intnwutURoundUpx*basew__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRFGKJIHp@-@P` p`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X X,this"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,TMNRQPO/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PTUYXWVp@-@P`Fp`armcc+|     (A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intvoid0nwutUComparePtr(a>b w__resultP$q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(T[\`_^]p@-@Pp`armcc+|     A|4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTbcgfedh- 0A A`armcc+|     $A<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$voidunsigned int0URoundUp$x6base#w__resultP qvalueS qroundedP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h(}$}$QP$R@RoundUpjkonmlA-@P`pVP`armcc+|     @Az d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@boolWw@memory>Rsize4x__result!qheadVqtailWp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h !  ~}@}48P Q @UP@Tqrvutsp@-@PP p`armcc+|     0A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0bool. 0thisRwaveIndex4x__result! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.h.  ' }0}$(P Q 0UP0Txy}|{z- 0A A`armcc+|     $APd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$voidunsigned int0nwutURoundUp$x6base#w__resultP qvalueS qroundedP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h(}$}$QP$R@-@000 @@`armcc+|     0A|p@-@PP 88pNW:Failed assertion index < table.countsnd_Util.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this>index w__resultP0p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h    }4}Q4UP4T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] > thisw__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h(*> }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 1 this6w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.h 1   }P Q@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]& this"w__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFileReader.h#%%W}}PT! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] WY idw__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  }P Qp@-@P` p`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X ~,this"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,Tp@-@P`Fp`armcc+|     (A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0nwutUGetOffsetFromPtr(start>end w__resultP$q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(Tp@-@Pp`armcc+|     A|N2nw3snd16SoundDataManagerEN2nw3snd8internal6driver15DisposeCallbackED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint000nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil  Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version(#&fileSize(# &dataBlocks#&reserved#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ItemType.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalItemTypeItemType_Sound ItemType_SoundGroup ItemType_Bank ItemType_Player ItemType_WaveArchive ItemType_Group pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#AdshrCurvek6k: : : : : internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#0i|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool>nwsndinternal@Util@Reference&typeId#&padding#&offset8#@ReferenceWithSize #&size(#@Table (&count(#&item\#@ReferenceTable 7#@WaveId&waveArchiveId(#&waveIndex(#@Table (&count(#&item#@WaveIdTable &table#GetWaveId65GetCount6@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount#&m_Count#&m_IrregularCount#@Table(&count(#&item#@Table((&count(#(&itemA#cGetItemType5cIsDeviceMemory5>5?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@BankFileDFileHeaderDInfoBlockBodypd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BankFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?nwsndinternal@BankFileReader&m_pHeaderc#&m_pInfoBlockBodym#BankFileReaderN6N5GetWaveIdTable6V00R0]0ghd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodeb6binternal@LinkListImpl &m_SizeA#&m_BaseNodeT#isize_typek%iNodeo%0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0u$$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD DRIVER_COMMAND_SEQTRACK_BANKINDEX !DRIVER_COMMAND_WAVESND_SETUP "DRIVER_COMMAND_WAVESND_CHANNELPRIO #DRIVER_COMMAND_WAVESND_PRIOFIX $DRIVER_COMMAND_STRM_INIT %DRIVER_COMMAND_STRM_SETUP &DRIVER_COMMAND_STRM_STOP 'DRIVER_COMMAND_STRM_LOADHEADER (DRIVER_COMMAND_STRM_LOADDATA )DRIVER_COMMAND_STRM_TRACK_VOLUME *DRIVER_COMMAND_STRM_TRACK_PAN +DRIVER_COMMAND_STRM_TRACK_SPAN ,DRIVER_COMMAND_INVALIDATE_DATA -DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK .DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_APPEND_EFFECT 0DRIVER_COMMAND_CLEAR_EFFECT 1DRIVER_COMMAND_ALLVOICES_SYNC 2@DriverCommand&next#&id#&tag#&memory_next# 0S@DriverCommandInvalidateDataS#&mem#&size#@DriverCommandDisposeCallbackS#0&callback #'&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid000nwsndinternal@DriverCommandManager&m_SendCommandQueue#>&m_SendCommandQueueBuffer#4&m_RecvCommandQueue#>&m_RecvCommandQueueBufferY#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancePushCommand65FlushCommand65WaitCommandReply65AllocMemory65AllocCommand6AllocCommand6?00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut+Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#~DisposeCallback6<0.-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool000 nw snd@ SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGSoundTypeSOUND_TYPE_INVALID SOUND_TYPE_SEQ SOUND_TYPE_STRM SOUND_TYPE_WAVE iFileIdSe@SequenceSoundInfo&startOffset#&bankIds#&allocateTrackFlags#&channelPriority#&isReleasePriorityFix#SequenceSoundInfo6@WaveSoundInfo &index#&allocTrackCount#&channelPriority#&isReleasePriorityFix# WaveSoundInfo161@WaveArchiveInfo &fileId#&waveCount#&isLoadIndividual#&padding1# &padding2# WaveArchiveInfoc6c@SoundGroupInfo &startIdS#&endIdS#0&fileIdTable#SoundGroupInfo6IsAvailable6detail_GetFileCount6 GetItemIdS65 GetItemFileId 65S GetSoundTypec 65S ReadSequenceSoundInfo 65S50 detail_ReadWaveSoundInfo 65S510 ReadWaveArchiveInfo 65S5c0 detail_ReadSoundGroupInfo 65S50 detail_GetWaveArchiveIdTable 65S0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h10<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolchar0000000nwsndinternal@SoundFileManager(__vptr#0 @SoundDataManager#0&m_pFileTableS# &m_pSoundArchive#&m_pFileManager/#@FileAddress&address#iFileTable0SoundDataManager060~SoundDataManager60GetRequiredMemSize685Initialize60555IsAvailable68Finalize60LoadData605S5:: LoadData6055:: IsDataLoaded685S:IsDataLoaded685:SetFileAddress6055detail_GetFileAddress685detail_GetFileId685SetGroupItem605: : InvalidateSoundData6055InvalidateData#6055 LoadSequenceSound 605S555 LoadWaveSound 605S555:S LoadBank 605S555 LoadWaveArchive 605S555 LoadWaveArchiveTable 605S55 LoadIndividualWave 605S555 LoadGroup 605S55 LoadSoundGroup 605S555 LoadImpl 60555:  LoadWaveArchiveImpl 605S5555 IsSequenceSoundDataLoaded 685S5IsWaveSoundDataLoaded 685S5IsBankDataLoaded685S5IsWaveArchiveDataLoaded685S5IsGroupDataLoaded685SIsSoundGroupDataLoaded685S5GetFileAddress685CreateFileAddressTable6055504404| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.h3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#5|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSize7<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@GroupFile@InfoBlockBody &referenceTableOfGroupItemInfor#GetGroupItemInfoCount66DFileBlockBody029d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00#0nwsndinternal@GroupItemLocationInfo&fileId#&address#@GroupFileReader&m_pInfoBlockBody#&m_pFileBlockBody#GroupFileReader65GetGroupItemCount6ReadGroupItemLocationInfo655000;d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderD?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwioAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamCxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# Ed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#HG|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram\#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiceLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackONd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#Wxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#Yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternal@SoundArchiveLoader&m_CriticalSection#&m_Arc# &m_StreamArea#SoundArchiveLoader65~SoundArchiveLoader6LoadFile65555ReadFile(65555(50?[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundFileDFileHeaderDInfoBlockBody]8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveSoundFileReader&m_pHeader,#&m_pInfoBlockBody6#WaveSoundFileReader65ReadNoteInfo6555@WaveSoundNoteInfo&waveArchiveId#&waveIndex(#&adshri#&originalKey# &pan#&surroundPan#&volume#&pitch{#000m0&00_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0bad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoolfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagh(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#j\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitlhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveArchiveFile@FileHeader,# &toBlocks#GetInfoBlockOffset6aGetFileBlockOffset6aDInfoBlockBody0]nd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveArchiveFileReader &m_pHeader#&m_pInfoBlockBody#0/&m_pLoadTable#DIndividualLoadTable*SIGNATURE_WARC_TABLEWaveArchiveFileReader65: InitializeFileTable6GetWaveFileCount6GetWaveFileSize65GetWaveFileOffsetFromFileHead65GetWaveFile65SetWaveFile655IsLoaded65000N0qpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# q&base_info#B &base#&flags#&base_count# q&base_info#F__si_class_type_info &base#&base_type'#0#i__builtin_va_list0?000\00j?t?~000Fnwsndinternal@IndividualWaveInfo &signature#&fileId#&waveIndex#&padding# IndividualWaveInfoj6j550b0B0u&tinfoy#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(wd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableyd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_vj#{d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex(#$&m_usedCount(#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 ||T| ||||}|$||||}|l|M|||-|&||}|| | }| | }| | | }| |||}||||}||||}||}|`|}||}|||}|4|||}||||j|4}|$4||8|| }|P |!|"}|d"|#|$|%|&}|P&|'|(|)|*|+||q||}|4||[|x|?|b||Fr|\G|  |{{+}{C{${T{ zzzzuzZz?z$z zMyyy-\y&*yxx Ex x w w 8wvvWvvuWu-uttMttssssPsrrrsrjAr4rq8q{q Jq!q"p#p$xp%.p&o'o(o)Do*o+nnq\n'nmm[mx{m?]mbllFkkjkkklkmpk]Ukn:kokpkqjrjsjtju}jvbjwHj^-jxjyizi{i|i}i~piUi:i i_ihhhh~hdh`Jha0hbhcgdgegfggghzgi`gFg,ggfffffwf]fCf)ffeeeeeseYe?e%e edddddodVdUT:TWTsTSfS*SRlRRuQyMQsPw\P{O}3ON NMYMMLLULLAK?KDKJJTJJIIII IHHEHHG|G8GFCF+^F$F&E3ELE5 ED7D9:D;CCfmCL CNBQBSCB-A=AY[ApA0@U|@j7@G?d? U?" ?a>_>WC>h=E==B=J<l<nc<[<];;b;';::h: ':)99e9 %9888 87ux7y7s6w=6{5}.545433Y3#3222AN2?211U1100v0;0 0//k/9//..U.C.+-$-&k-36--5,,7\,9#,;++f}+L=+N+Q*S*-D*=*Y)p)0F)U)j(G(d]( ("'a'_t'W='h'E&&p&J4&l%n%[x%]I%%$$$a$%$ #)##V# ##""W" J"^"!{!B{!eM!P! 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }h}PhT}L} Q LUPLT}L} Q LUPLT}X}@TUQXVPXT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQFGKJIHP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h"$=$ }PP QMNRQPO/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] c thisw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h57H }P QUTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hXWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hZD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#]\d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h_$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsbad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hdd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallfd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#jd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#l,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager nd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndqpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#ud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#w d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#yd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#{d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0}@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume{#&pitch{#&pan{#&span{# &fxSend{#&lpf{#&biquadFilterValue{#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume{#&pitch{#&pan{#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerV#0&m_pSoundActorr#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState)#&m_UnPauseFlag#&m_AutoStopCounter(#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume{#&m_ExtPan{#&m_ExtPitch{#&m_LpfFreq{#&m_BiquadFilterValue{#&m_MainSend{# {&m_FxSend#&m_ExtSurroundPan{#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#05&argUpdateCallback#0O&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackIsAttachedGeneralHandle6IsAttachedTempGeneralHandle6DetachGeneralHandle6DetachTempGeneralHandle60xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsnd@SoundHandle&m_pSound#IsAttachedSound6DetachSound6detail_AttachSound65detail_AttachSoundAsTempHandle65detail_GetAttachedSound6detail_DuplicateHandle65000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# 8&base_infor#B &base#&flags#&base_count# 8&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0B0<&tinfo@#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHandle.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D# GDthisz"w__resultzP@ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]``thisz"qcmdmgrLU@qtagVP8rlockhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LVLthisz"rlockpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoid02 cLthisz"w__resultPH,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@voidbool0C@thisz^startAddress@size"w__resultP<rlockh(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoidunsigned long0WRDmem^size@arg"qcmdmgrLWqcommandRV$8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoid0Hthiszzsize\callback0>callbackArg w__resultPDrlock`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0jDthisz>size w__resultP@rlockhqbufferW0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0int0thisz"w__resultP,rlockp$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tint5Tthisz>level  TrlockhqcmdmgrLV qtagW0(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cpp$%~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cpp -x ,  ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cpp&$}~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cpp2 ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cpp& %~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cpp,"4~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cpp&&+~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cpp&+~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cpp&~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cpp- 0  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  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865]  thisw__result(PqxPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h- }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intW"  val *ptrw__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hC!E_ } QP R /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolcDthis*xw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h}QPR/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W! ptrw__result Pl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h: <Q }P Q@-@P`  PP`armcc+|     \AzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWf#\("prupdateT< 6x__result#iStorage hEkU'v('nrx%hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\Tp@-@P p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool_ "this>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP T /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int?ce this)operandw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h } Q P@-M@ `armcc+|     (A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865](int(this.vtrf"lf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h}}(} P (T `/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolMy thisk*xw__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h    } QP R@-@P`  PP`armcc+|     \AzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWfX\(QprupdateT< 6x__result#iStorage hEkU'v('nrx%hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\Tp@-@P p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool Qthis>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP T P`/`armcc+|      ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865],bool</,thisg:x'x__resulth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h <  ~,} $P,QP,R@-@P`  PP`armcc+|     \AzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWf\(prupdateT< 6x__result#iStorage hEkU'v('nrx%hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\Tp@-@P p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool* this>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ww__result>Ph d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h }    /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}P@-@@@`armcc+|     8A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8`8thisx"w__resultxP4h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h]^}8}P8Tp@-@Pp`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0l 0thisx"h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h &}0}P0T! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  9 thisxh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h) } P#$('&%/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h$}P*+/.-,@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Qthisx"w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h}}PT126543p/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ww__result>Pqv>Ph d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h }89=<;:|@-@PP P ,0080 4|m_LockCount == 0%sos_CriticalSection.h`armcc+|     dAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dbool dthisx6x__result#rupdaterlh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h  64 ~}d}X\PPdT?@DCBA@-@P`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool (this6x__result#h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h  }(} PP(TFGKJIH/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool Gthisw__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h ";}PQMNRQPO8@-@PL00T0 PPP8IsInitialized()%sos_CriticalSection.h`armcc+|     lA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l tlthisx"h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h 4) ! }l}PlTTUYXWV|@-@P000 P Pʴ0 PPP0 XPP |IsInitialized()%sos_CriticalSection.hCriticalSection is not entered on the current thread.CriticalSection is not entered.`armcc+|     Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisx"trupdaterQlh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h 2& !+(( !}}PT[\`_^]p@-P@@p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thiso>referencet w__resultoPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h} }Q TP Ubcgfed@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thiso"w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h}}PTijnmlk/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void00 this"v__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.h(/}Ppqrp@-@Pp`armcc+|     A|tuv/`armcc+|      xy}|{zP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolu B thise*x__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.h5 }PP Qp@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X R,this}"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,TN2nw3snd9SoundHeapEN2nw3snd22SoundMemoryAllocatableED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#Handle650dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool(00?Q?nnfndARMv6@Interlocked@AtomicStorageSelecter(iType(9! 0cAtomicUpdate("55: cAtomicUpdate(Q55: cAtomicUpdate(55: detailxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?Q??(?nnfnd|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6u0operator->6uSignal6u5(ArbitrateAddress6u55(0th d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?(nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#@ReverseIfPositiveUpdateroperator()6g5@ReverseUpdater&afterUpdate(#operator()6k5@ScopedLock&m_Referencet#ScopedLocko6o5t~ScopedLock6oCriticalSectionx6xInitialize6xFinalize6x~CriticalSection6xEnter6xLeave6xEnterImpl6xTryEnterImpl6xcGetThreadUniqueValue>cGetInvalidThreadUniqueValue>LockedByCurrentThread6IsInitialized600Q0?00|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD DRIVER_COMMAND_SEQTRACK_BANKINDEX !DRIVER_COMMAND_WAVESND_SETUP "DRIVER_COMMAND_WAVESND_CHANNELPRIO #DRIVER_COMMAND_WAVESND_PRIOFIX $DRIVER_COMMAND_STRM_INIT %DRIVER_COMMAND_STRM_SETUP &DRIVER_COMMAND_STRM_STOP 'DRIVER_COMMAND_STRM_LOADHEADER (DRIVER_COMMAND_STRM_LOADDATA )DRIVER_COMMAND_STRM_TRACK_VOLUME *DRIVER_COMMAND_STRM_TRACK_PAN +DRIVER_COMMAND_STRM_TRACK_SPAN ,DRIVER_COMMAND_INVALIDATE_DATA -DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK .DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_APPEND_EFFECT 0DRIVER_COMMAND_CLEAR_EFFECT 1DRIVER_COMMAND_ALLVOICES_SYNC 2@DriverCommand&next#&id#&tag#&memory_next# 0S@DriverCommandInvalidateDataS#&mem#&size#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nwsndinternal@DriverCommandManager&m_SendCommandQueue#>&m_SendCommandQueueBuffer #4&m_RecvCommandQueue#>&m_RecvCommandQueueBufferS#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstanceyPushCommand6}5FlushCommand6}5WaitCommandReply6}5AllocMemory6}5AllocCommand6}?00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FrameHeap4#DHeapBased:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longboolint0nwsndinternal@FrameHeap&m_pHeapl#&m_SectionListF#h5550iDisposeCallback"%DSectioniSectionListP>FrameHeap]6]~FrameHeap6]Create6]55Destroy6]Alloc6]55&5Clear6]SaveState6]LoadState6]5IsValid6e00a0u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size# |d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocator(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsnd@SoundMemoryAllocatable(__vptr#~SoundMemoryAllocatable6"0xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag$#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longboolint0nwsnd@SoundHeap #+m_CriticalSection#&m_FrameHeap#h5550iDisposeCallback,BSoundHeapz6z~SoundHeap6zCreate6z55Destroy6zAlloc#6z5Alloc6z5505Clear6zSaveState6zLoadState6z5dDisposeCallbackFunc5550u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHeap.h&(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#(\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait+*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# X&base_info#B &base#&flags#&base_count# X&base_info#F__si_class_type_info &base#&base_type)#0%i__builtin_va_list0?0B0\&tinfo`#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cpp-d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable0/d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool?Q??(?nnfnd@InterlockedVariable(&m_v#@StorageSelecter(iType(A@AssignFunc&m_operand(#operator()65AssignFunc65InterlockedVariable6operator s32(6operator=65AtomicUpdateConditionalQ65AtomicUpdateConditional65AtomicUpdateConditional"65?"0"00(pf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h2d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable604d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_vj#6d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable:d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex(#$&m_usedCount(#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0><d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList = #>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Bd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#GFd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'pg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hId:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegEx cLoadRegEx 5cStoreRegEx5 5 0K!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 }}}[}b}8}d8}}1}}}M}lM}T}T}}}*}}@}}}w}~}p}}}}$}}}}}l}t} t}p}i}} }D } } } } }}}}D}}}L}F}?}x}}}}}}}}}}}}}}#}}P}-} |"|||nZ|*|[{b{8{i{1-{zzMzTz^z=z*yyyywmy~Qyp6yyyxxxxkxtBxpxiww w |w Zw 9w wvvvvsvF?m?&m@ mAlBlCl9lDlWvlX\lYBlZ)lKlLkMkNkOkPkQzkRakSIkJ0kTkUjVjgjhjij[jjijkQj\9j]!j^ j_i`iaibicidyieaif8y0y y$xxx0xl[}8} }"|||n'iKhh]`hdh:gg3SVBU<XUDUTT]TTSSOS SRR0RQQLQ QPPGP POOEOONnN'NMMVMMLLQL LK!K 3KJJWJ*J#II(:IHHXH HGGFG&GFFEF  FEEVEEDD]DDCCbC3CB:tB/*B4AItA- A2@6@8?FJ?@>>Q>B=<p=DA==<<t<<<<;;^;&;::]:':999V9&9888Q8877]7'7666V6#655!y5 95444*N4# 43(3^3"322j2922&11g151 100z0L00///H//..^L.e .;-|-4,-,,Pj,W.,++-i+/+*z*v*,*)A)(y(7('&O&%%T% $&$s$l$#I#BI# #{"w"0&"G!!K!! { 6 +$ c'u:y5_f<m$5KQX l.{mj^!?V 'rt5m{J0C|t1`g=l$6NRY!s/  |x *  x  n 2  R   m (uPnKND}wDwD wH ~w` \w@ ;wL wTv0vDvvLyTRX0rIB/( \|0",| "["[{"b"b{d"8{ "k{"1/{,"z"zl"Mz"Tz "`z8""?z"*s"*y@"y$"y"T"y"woy"~Sy"p:"pmx "tDx"p"ix"iuv"F>v("?v "xu ""u"Lu "t "ht "?t ""t("s\"r\"er\"'r "q "q"o"`q"#+"#p,"p """[}!8}!|!|!RR$RB<CU(38WD1U0F<W 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--signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundInstanceManager.cpp`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundInstanceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundInstanceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatah d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundInstanceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPR d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundInstanceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundInstanceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundInstanceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundInstanceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ/.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h21D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h4D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#76d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h9$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings<;d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h>d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Bd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#Dd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#F,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndKJd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Od:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#Q d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#Sd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#Ud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0W@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizenZYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h]\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.h_D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexaD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proccd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enableded:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionhgTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hkjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#poDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hrxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0uvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#z|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSize|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaithd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundInstanceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name #00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# ;&base_info{#B &base#&flags#&base_count# ;&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listB0?&tinfoC#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundInstanceManager.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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865]floatthis-lpfFreqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intfloat thisAtype.valued:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthis-sendd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`float'`thisbusxsendPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intqthisRcount4\sdropSoundb!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],int,this>limit 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisfstartPriorityHx__result5@sdropSoundb"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>pSoundb ritrd@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthisfpSoundbHx__result5qallocPriorityV0LsdropSoundb"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this>pSoundb d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this>pSoundb d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](E(this>pSoundb d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this>pSoundb d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@@this>pHeapn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this>pHeapn d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xxthisRpSoundb4x__result!qplayerHeaptVHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d@dthis>pSoundb qpHeapnU0(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp- #~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp#$  &{7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp>( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp)i@%-%+% 8 { ) &  {~+  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp#$   {7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp# $  ,{7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp,8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp" ')    {1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp) x)3 " G d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp  W= }W9& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp!)q) " G   z 1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp"' &u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp!!{r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}dPPT}h}QhUPhT}@} P @T}X}0VVlUPXT}h}PhT}p} RpV Q pUPpT}}P}PT} T P TT} P }  Q P} P}}  } X} X\}\`}  ` Q`UP`T}}hV Q UPT},} Q ,TP,U}}LtV $PQUPT}} QUPT}}XWDHP Q UPT},} Q ,UP,T} } Q UP T}(} Q (UP(T}(} Q (UP(T}@} Q @UP@T} } Q UP T}x}8<P Q xUPxT}d} Q dVPdT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Uthis)pw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*H}} P T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] : & thisw__result"Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9- }P Q8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*Q1}(}P(T>@-@ >`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]88this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h;I}8}P8T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&/}}PT@-@@`armcc+|     A~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3thisw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2H}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+-@ }P Q@-@T ,,DNW:Pointer must not be NULL (p)Cut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(T     p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]gthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(T}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8this"w__result4Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!#GU}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,:}}PT"! 8@-@P  8`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],int ,this>> w__result[P(ritpr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+4CN},}Q,UP,T$%)('&@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"ittw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>?} }P T+,0/.-@-@T ,,DNW:Pointer must not be NULL (p)Cut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(T237654p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(T}}PT9:>=<;p@-@PU ,,pNW:Pointer must not be NULL (p)uut_LinkList.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4\4this"w__resultP0qpUr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&2BU_}4}P4T@AEDCB@-@`armcc+|     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A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]vthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(T}}PT\]a`_^p@-@PU ,,pNW:Pointer must not be NULL (p)uut_LinkList.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4Z4this"w__resultP0qpUr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&2BU_}4}P4Tcdhgfe@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"it$tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>?} }P Tjkonml/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }Pqrvuts@-@@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$w$this"w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,.=}$}P$Txy}|{z/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(7 }P QP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool this*x__resultr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h')=) }PP Q@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&>1}(}P(T@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisP"w__resultPPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PT@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PT@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisr"w__resultrPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PT@-@@`armcc+|     A~@-@@`armcc+|     A~@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](%(thisr"w__result9P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(T8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisr"w__result9Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT@-P `armcc+|      A}E} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1 tit2 xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68a8} } P@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolUoperator==it1[pit2[tw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}operator==@- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_[pit2_[tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( (thisr"w__result9P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(T8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisr"w__result9Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__result.P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(T@-@T ,,NW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(Tw@- M@P` Ѝp`armcc+|      HAyAvO|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HCHthisVit.hp8w__result.PDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/kU}}D}(DH}RHU P HT|@-@P |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0d0this>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/E7}0}Q0UP0Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/C}} Q UPT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-}}PT   @-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__result.P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(T 8@-@P << 8NW:Failed assertion !empty()qut_LinkList.h`armcc+|     @A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@+@this"w__resultP<r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%:BK}@}P@T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Uthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(>}}PT @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7}}PT"#'&%$(0S/S`armcc+|      , d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],intUClamp,xNlow;high(x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.4,}P,R,QP,SClamp*+/.-,@-@P  `armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$int $this"w__resultP v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h 0}$}P$T126543@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!6}}PT89=<;:@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisz"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!6}}PT?@DCBA@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int Jthis "w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.h&(Y}}PTFGKJIH@-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ithis"w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.h46Y}}PTMNRQPO$/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  this w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.h')A }P QTUYXWV7@-M@P  Ѝ0`armcc+|     ,AzAxH}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],p,thisVit.lp8w__result.P(r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/K+}}(} (,} R,U P ,T[\`_^]8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8this"w__result.Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PTbcgfed@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator==it1Ppit2Ptw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}ijnmlk@- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_Ppit2_Ptw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}pqutsr8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__result.Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PTwx|{zy@-@T ,,NW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(T~w@- M@P` Ѝp`armcc+|      HAyAvO|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H;HthisrVit9hp8w__result9PDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/kU}}D}(DH}RHU P HT|@-@P |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0\0thisr>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/E7}0}Q0UP0Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/thisr>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/C}} Q UPT|@-@P`|`armcc+|     <Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<y<thisr>p w__result9P8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68mI}<}Q<UP<T8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] K thisr>p w__result9Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68O} } Q UP T|@-@P`|`armcc+|     <Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<<this>p w__result.P8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68mI}<}Q<UP<T8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this>p w__result.Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68O} } Q UP T@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((thisP"w__result8P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(T@-@T ,,NW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](Wz(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(Tw@- M@P` Ѝp`armcc+|      HAyAvO|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H HthisPVit8hp8w__result8PDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/kU}}D}(DH}RHU P HT|@-@P |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0A0thisP>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/E7}0}Q0UP0Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisP>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/C}} Q UPT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]- Lthis)playerv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.h5,I}QP|@-@P`|`armcc+|     <Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<^<thisP>p w__result8P8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68mI}<}Q<UP<T8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ) thisP>p w__result8Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68O} } Q UP T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisP"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-}}PT@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((thisP"w__result8P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(T8@-@P << 8NW:Failed assertion !empty()qut_LinkList.h`armcc+|     @A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@@thisP"w__resultP<r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%:BK}@}P@T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisP"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(>}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisX"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7}}PT    /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h!#9 }P QD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h!d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#'d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#),d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager +d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd.-d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#2d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#4 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#6d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0:@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizen<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal?>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hBA D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagFD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexHD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_EnabledLd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionONTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hRQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coefY#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal[Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool[0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext"6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6? operator++46iterator65LinkListImpl6~LinkListImpl6size6empty6begin6end6pop_front6insert655erase65erase65erase655clear6Initialize_60000NN000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long000nwsnd@SoundParam(&volume{#&pitch{#&pan{#&span{# &fxSend{#&lpf{#&biquadFilterValue{#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume{#&pitch{#&pan{#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle"#&m_pTempGeneralHandle"# 0&m_pSoundPlayer\#0&m_pSoundActorx#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState/#&m_UnPauseFlag#&m_AutoStopCounter(#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume{#&m_ExtPan{#&m_ExtPitch{#&m_LpfFreq{#&m_BiquadFilterValue{#&m_MainSend{# {&m_FxSend#&m_ExtSurroundPan{#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#0;&argUpdateCallback#0U&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackUpdate6Stop65Pause655CalcCurrentPlayerPriority6AttachSoundPlayer65DetachSoundPlayer65AttachPlayerHeap65DetachPlayerHeap65GetPlayerHeap600_xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ucd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayered:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#m|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSizeod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamsxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurveL#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#xw|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallback~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@PlayerHeap #&m_pSound#&m_pPlayer\#&m_pStartAddress# &m_pEndAddress#&m_pAllocAddress#&m_Link#AttachSoundPlayer65AttachSound65DetachSound65Clear600xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParamG#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intfloatvoidbool000 nw snd@ SoundPlayerH&m_SoundList#&m_PriorityList# &m_PlayerHeapList#&m_PlayableCount#$&m_PlayableLimit#(&m_Volume#,&m_LpfFreq#0&m_BiquadType#4&m_BiquadValue#8&m_MainSend#<&m_FxSend#@iPlayerHeapList9iSoundList?iPriorityListESoundPlayer6~SoundPlayer6Update6StopAllSound65PauseAllSound655SetVolume65SetLpfFreq65SetBiquadFilter655SetMainSend65SetFxSend655GetPlayingSoundCount6 SetPlayableSoundCount65GetPlayableSoundCount6 detail_SetPlayableSoundLimit65detail_CanPlaySound65detail_AppendSound65detail_RemoveSound65 detail_SortPriorityList 6 detail_SortPriorityList 65 detail_AppendPlayerHeap 65 detail_RemovePlayerHeap 65 detail_AllocPlayerHeap 65 detail_FreePlayerHeap 65 GetLowestPrioritySound 6 InsertPriorityList 65 RemovePriorityList 65 RemoveSoundList 6500w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.h(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# z&base_info#B &base #&flags#&base_count# z&base_info#F__si_class_type_info &base #&base_type+# 0'i__builtin_va_list__dso_handleJ0?0?B 0~&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppN__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  N#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  N#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `N#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@LinkList ivalue_type 0ipointer iiterator_category-iTIt_base_!iIterator9%@iterator#&it_#iTIt9operator->6?[operator++6operator++[65iterator659009LinkListr6rbegin96rend96rinsert96r595push_back6r5erase96r5cGetNodeFromPointer5cGetPointerFromNode5GetSize6zGetBeginIter96rGetEndIter96rPushBack6r5Erase96r5N#00v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList ivalue_type 0ipointer ?ireference iTIt_base_!iIterator.%@iterator#&it_ #iTIt.operator*6operator->6?Poperator++6iterator65 .00.LinkList6begin.6end.6front6insert.65.5push_back65erase.65cGetNodeFromPointer5cGetPointerFromNode5GetSize6IsEmpty6GetBeginIter.6GetEndIter.6GetFront6Insert.65.5PushBack65PopFront6Erase.65N#00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList  ivalue_type 0ipointer ?ireference iiterator_category-iTIt_base_!@iterator#&it_$#operator*6operator->6iterator65$8008LinkListP6Pbegin86Pend86Pfront6Pinsert86P585push_back6P5erase86P5cGetNodeFromPointer5cGetPointerFromNode5IsEmpty6XGetFront6PPushBack6P5PopFront6PErase86P5N#00T|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4  $ljqbi dFx@X,`T x?M*"w(w(~$[p(+(+ @ TG@(N(N@c819492\4\UDFpU:u7jtIqY"b8i  o C  :uBFs$Q~` - xh7?M*o"'w'`~$=[mp+w2i T|7G=@dNþ>f"޼-cc8ֺ1I92v\/UDFhTMU2VWGXǷYZ[v\[]@^%_ `aնHbcdieNf4IJKL̵MNO~PdQJR0Sstuȴvwxzy`zF{-g|}߳~ųw]C)hi޲jŲklmznaoHp/qrȱz`G-߰Űw]C*ޯůzaH/ˮgN5ѭnU<# ڬ¬zbJ2 W0< !$0lȫ_$;yénc&ea]r=ţ-peV<+IOBKmPjSEƙeiŘ~l@h#ߖsgUdkFH f : U3;A4^0Wzi!A؎O,G "KɊC*sHDfF#L+[q2΄#}4:0J%r)5'<-n6*]sgJc kȀ:mFQozV2|~~~Z~ ~}}i;}||_||{w{B{_zazcz%zyyu]y8yTxzxhx,xwAw{w>:wevXvZwvN1v!vuTut}ttsasrsrqtqpbpooloH:oD oFnLnjn+4nqm2m#}m4Gm0mJl%l)vl'Cl<l-k6k]bks&kgjcjk~j:IjmjQioiqiV6i|hh~hBh hgigWggffufw8fe_ea|eDeeddurd8AdTdzcccTcA&cb>bebX\bZ(bNa!aa%,a`g`z__C_^^,^]Q]'\ \>\[[^2[sZTZ.ZYQY XX:XWWyW WVEVJUCU;UT_TQ TS_SSRKRQQ@QPffPPOmOSOONyN6NMtMuMMLeOLKlKI^K KJoJ;J I4aII<H5QHG_GX\G{GFFBHFPE-ELEDuDCC.aCRCBBCBxAAAEAB A@?@[M@O@?&?,?>{N>==K=<<.<;(T;!::J:9_9t)98/^887 V776X065~5"54KH4D33332Rj221e110Q0// /g.s.-.n--r--,,Y,u,+q++f*K*m*J)_)&)(<q( (5'c'='6&T&`%Y%|z%5%$C$QR$.!$#'#5#"|Y""!Y!! ? )g" ``uB0y! tYQFLnE\S>?+Thdo(Vv]QgnHK n  =  c 6   >U 7  aJ Z }  C DR/^%(  qh Ep , < (wDdux&@ (SX,h`Tb@  eA Kz3 z:r"y"w"="9"""""j"v("K8""""("$"q`"q[";"$ """b:""i"F/ " " " "xj "9 ""? "M$"*q,"")""("w)("(" "b("<"H"~" "$"$,""?0""""[o"p("("+y("4 "("<"k@" ,"TH"~"9"" "G-"G?"@0"""f("("Nž(" "@("<"@"hH"$"""/ "c"c0""N"e"8"غ"1"K4"9"2"x4"\1"U9"$"! $$$0<HX(4DP`$ ,4HP`| (4Pl (4D` <L`| (DP\ (@LXdl ,8   0L\d|(<X\`dh   ,4@P`D, $$0********************************$$h lhlhlhlhlh lh!lh"lh#lh$lh%lh&lh'lhlh lh lh lh lhlhlhlhlhlhlhlhlhlhlhlhlhlhlNsssYzzz [{{\|| |%)|15FJVZ|]}}^~~~~ #'4_`abc d efffGggg g'+gHhhhIiiii#'7;iJjjjKkkkLlllMmmmOnnnPoooQpppp RqqqS,r,,11T,t,,1U,u,u, 1V,v,v, 1W,w,w,1X,x,x,Z,y,y,*hl0o0oo0*hl0l0l0*hl*0|0|0 *hl0m0m0 ,*hl0n0n *hl!0s0s *hl*hl0:0:0*hl600*hl?0? *hl,~~ *hl0p0p0 *hlHH *hlGGG0*hlFF*hlN0N *hl0 (*hl/ *hlZZ*hlYY*hl ^0^  *hl3 !(*hl2*hlhh*hl0k0k *hl 0r0r0*hl4000*hl500 *hl0q0q *hljj *hl \\ *hlJJ *hl *hl *hl@@ *hl<<*hl"t00t*hl#u*hl%w *hlBB *hl== *hlOO*hlMM0(8*hlUUU$*hl [[[*hlXXX *hlWW *hlQQ $,8*hlSS *hlVV *hl.*hl;;;;;~*hl9 *hl-0 *hl+}}0 *hl7 *hl'yy*hl8*hlTTT *hlKK*hl$v*hl&x *hlLL*hl>>(8*hlDDD$*hlIII*hlEEE 0*hlCCC*hlAAA 0*hlRRR*hlPPP *hl __*hl ]]0 (8*hlddd 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0H0i0-0=0000-00G00G0--.ARM.attributes.strtab.shstrtab.relt._ZNK2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE7IsEmptyEv.relt._ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE8GetFrontEv.relt._ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE5frontEv.relt._ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE5beginEv.relt._ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE8PopFrontEv.relt._ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE5EraseEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE5eraseEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE8PushBackEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE9push_backEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE6insertENS5_8iteratorEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE18GetNodeFromPointerEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE3endEv.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE5EraseEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE5eraseEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE5EraseEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE5eraseEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE8PushBackEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE9push_backEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE6insertENS5_8iteratorEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE18GetNodeFromPointerEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE12GetBeginIterEv.reli._ZN2nw2utneENS0_8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratorES6_.reli._ZN2nw2uteqENS0_8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratorES6_.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE10GetEndIterEv.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE6InsertENS5_8iteratorEPS4_.reli._ZN2nw3snd11SoundPlayer22GetLowestPrioritySoundEv.reli._ZNK2nw3snd11SoundPlayer20GetPlayingSoundCountEv.relt._ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE7GetSizeEv.relt._ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE7GetSizeEv.reli._ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv.relt._ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE7IsEmptyEv.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8GetFrontEv.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE5frontEv.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE5beginEv.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8PopFrontEv.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8PushBackEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE9push_backEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE6insertENS5_8iteratorEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE18GetNodeFromPointerEPS4_.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE3endEv.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE12GetBeginIterEv.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE5beginEv.reli._ZN2nw2utneENS0_8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorES6_.rel.debug_pubnames.reli._ZN2nw2uteqENS0_8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorES6_.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE10GetEndIterEv.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE3endEv.reli._ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EED1Ev.reli._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EED1Ev.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EEC1Ev.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EEC1Ev.relt._ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EEC1Ev.reli._ZN2nw2ut8internal12LinkListImpl9pop_frontEv.reli._ZN2nw2ut8internal12LinkListImplC1Ev.relt._ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE.relt._ZNK2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE8iteratordeEv.relt._ZNK2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE8iteratorptEv.relt._ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE18GetPointerFromNodeEPNS0_12LinkListNodeE.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratorppEv.relt._ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratordeEv.relt._ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratorptEv.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE18GetPointerFromNodeEPNS0_12LinkListNodeE.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorppEi.relt._ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorppEv.reli._ZN2nw2ut8internal12LinkListImpl8iteratorppEv.relt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P l] |(& 8 ( 80 < T \Q l  8 T \j dH |  9 !9 "9 #9 $9 %9 &9 '9 (9 )9 *9 +9 ,9 -9 .9 /9 09 19 $29 ,39 449 <59 D69 L79 T89 \99 d:9 l;9 t<9 |=9 >9 ?9 @ B C G H I J K L  M , N < O L P \ Q l R | S T U V W X Y Z [ !\ !] ,!^ o >X_ l>w t>9 |> >o >X_ >5 >9 > ?o ?X_ l? t?9 |? ? ?9 ? ?n ?9 ? ?o ?X_ 4@" <@9 D@ L@o \@X_ @9 @ @o @P_ $A ,A9 4A o ,]Ao <]Do D]Fo L]Ho T]Jo \]Lo l]`No ]PQo ^0To L^Vo T^Xo \^HZo ^@]o __o d`8ao `co `eo `go `io `ko `mo aoo aqo a0so $buo 9startInfo w__resultP8hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hchar0-hthishandle5psoundNameR9startInfo 4x__result!qsoundIdX,4hrresult`,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cpp&=!} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cpp&, ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cpp&1 !& s=!& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cpp&, ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cpp&= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cpp&, ~r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }l} LPPSlWRlV Q lUPlT}h} DHP$S$hWRhV Q hUPhT}}(X\PSWRV Q UPT}h} DHP$S$hWRhV Q hUPhT}<} S<WR<V Q <UP<T}h} DHP$S$hWRhV Q hUPhT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQXY]\[Z/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]b Wthis)codew__resultPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.h9:}QP_`dcbaP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  thisZ*x__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h"$=$ }PP Qfgkjih@-@P `armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$n $thisR"w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h "}$}P$TmnrqpoP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865] booloy this*x__resultz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.h "B" }PP Qtuyxwv/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ' thisRw__result`Pw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h57H }P Q{|~}/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h& }P Q@-@P `armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865],  ,thisZ6x__result#w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h " },} $PP,TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume{#&pitch{#&pan{#&span{# &fxSend{#&lpf{#&biquadFilterValue{#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume{#&pitch{#&pan{#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerV#0&m_pSoundActorr#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState)#&m_UnPauseFlag#&m_AutoStopCounter(#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume{#&m_ExtPan{#&m_ExtPitch{#&m_LpfFreq{#&m_BiquadFilterValue{#&m_MainSend{# {&m_FxSend#&m_ExtSurroundPan{#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#05&argUpdateCallback#0O&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackStartPrepared6SetAutoStopCounter65GetId600xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool000 nw snd@ SoundStartable(__vptr#@StartResultResultCodeSTART_SUCCESS START_ERR_LOW_PRIORITY START_ERR_INVALID_LABEL_STRING START_ERR_INVALID_SOUNDID START_ERR_NOT_DATA_LOADED START_ERR_NOT_SEQ_LOADED START_ERR_NOT_BANK_LOADED START_ERR_NOT_WSD_LOADED START_ERR_NOT_WARC_LOADED START_ERR_NOT_ENOUGH_PLAYER_HEAP START_ERR_CANNOT_OPEN_FILE START_ERR_NOT_AVAILABLE START_ERR_CANNOT_ALLOCATE_TRACK START_ERR_NOT_ENOUGH_INSTANCE START_ERR_INVALID_PARAMETER START_ERR_INVALID_SEQ_START_LOCATION_LABEL START_ERR_ACTOR_NOT_INITIALIZED START_ERR_USER START_ERR_UNKNOWN &m_Code#StartResult65IsSuccess6@StartInfo0StartSound655: 0StartSound655: HoldSound655: HoldSound655:  PrepareSound655:  PrepareSound 655: 000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsnd@SoundHandle&m_pSound`#StartPrepared6RIsAttachedSound6ZGetId6Zdetail_GetAttachedSound`6R00V0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaithd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# ;&base_infou#B &base #&flags#&base_count# ;&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list0B 0?&tinfoC#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#&!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 ;;;;;$;;;;;l;f;t;; ;X; ; ; ; ;_;;m;{;;s;X;=;";;:f:tV:: 9Xv9 %9 8 8 [8_888m7{677#7$6%6&6'6(6)f6*L6+26,6-5.5/51525354g55N5655758594:4;404<4>n4?U4@<4A#4B 4C3D3E3F3G3=u3H\3ID3J,3K3L2M2N2O2P2Q2Rl2ST2T<2U$2V;0; u;$Z;?;$;0 ;l1&1h`1v 1Z0a0F0o0}/s//..-  -|,"+$+_+#+**[**)):)((n(/(''k'''&&G&&%%C%$$w$/$##W##"}"-"! ! 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'/ '0 '1 D'2 '3 '4 ,'5 `'6 4X'7 `'8 `'9 L`': X'; X'<y \'=y d'>y l'?y t'@y |'Ay 'By 'Cy 'Dy 'Ey 'Fy 'Gy 'Hy 'I 'Y 'Z h'[y D'\ L'` T'a dX'by 'cJ 'f 'g 'h P'iy <'j D'n L'o \X'py 'q 'u 'v X'wy ,'x 4'| <'} LX'~y '# ' ' ' `'y 4' <' L' \' d' |(' ' ' ' ' ' ' '  ' <' L(' t(' ' (' ' ' ' ' ' ' ' ,`' P' 0' ' ' ,0' \' 8' ' ' ,(' T' d' t' |' ' 0' ' X' ,' 4' <' ' ' ' ' (' D' TP' ' ' ' '  '  '  ' ' ' ' ,' <' L ' l ' '  '" '$ 7<p%DI/1159 1294816464 0 0 100666 137492 ` ELF(l4(qn--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO-,M@P`P0/YPP0 "\'0|P ,Ѝ`PP    ($P (P$    p <   P*  pW P 1$00 0 (pW 8rworkMemSize(%X) >= RequiredMemSize(%X)snd_SoundSystem.cppNW:Failed assertion ptr <= workMem + workMemSizeNW:Failed assertion resultA-@Pp`1@Ptp@-@Ptpp@-@PtpA-@PU` 1/Pp`0@PNW:Pointer must not be NULL (effect)Esnd_SoundSystem.cpp/A-@ 3B B/4PP0 !50`   p`PPPPPNW:Failed assertion param.soundThreadStackSize % 8 == 0snd_SoundSystem.cppNW:Failed assertion param.taskThreadStackSize % 8 == 0@-P@|@@@@@<@@@@-,@$ $ @ ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_SoundSystem.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE 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865]((thisl"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*Q1}(}P(T>@-@ >`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8R8thisl"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h;I}8}P8T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisl"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&/}}PT@-@@`armcc+|     A~@-@0 d`armcc+|     $A~@-@ 0P $@ `armcc+|     LA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LWLw__resultPHrinstancep d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h > 8 }L}p@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X ,this"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisjw__resultjP w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.h12}P@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 thisj"w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.h"}}PTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTRAUX_BUS_NULLAUX_BUS_AAUX_BUS_BAUX_BUS_NUMiAuxBusId}@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status#&bufferId#&next#0BiAuxBusDatatk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@FxDelayX@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3OutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount;#&m_Count#&m_IrregularCount#@SingletoncGetInstance d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6uinternal@LinkListImpl &m_SizeK#&m_BaseNode^#isize_typek%iNodeo%ivalue_type^p%iiterator_categoryu1@iterator#&m_pPointer#iteratorg6g5~LinkListImpl6lbegin6lend6lerase6l55clear6l000q|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDBiquadFilterCallbackxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD DRIVER_COMMAND_SEQTRACK_BANKINDEX !DRIVER_COMMAND_WAVESND_SETUP "DRIVER_COMMAND_WAVESND_CHANNELPRIO #DRIVER_COMMAND_WAVESND_PRIOFIX $DRIVER_COMMAND_STRM_INIT %DRIVER_COMMAND_STRM_SETUP &DRIVER_COMMAND_STRM_STOP 'DRIVER_COMMAND_STRM_LOADHEADER (DRIVER_COMMAND_STRM_LOADDATA )DRIVER_COMMAND_STRM_TRACK_VOLUME *DRIVER_COMMAND_STRM_TRACK_PAN +DRIVER_COMMAND_STRM_TRACK_SPAN ,DRIVER_COMMAND_INVALIDATE_DATA -DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK .DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_APPEND_EFFECT 0DRIVER_COMMAND_CLEAR_EFFECT 1DRIVER_COMMAND_ALLVOICES_SYNC 2@DriverCommand&next#&id#&tag#&memory_next# 0>@DriverCommandEffect>#&bus6#0&effect#&fadeTimes#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nwsndinternal@DriverCommandManager&m_SendCommandQueue#>&m_SendCommandQueueBuffer #4&m_RecvCommandQueue#>&m_RecvCommandQueueBufferS#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancecGetInstanceForTaskThreadInitialize655Finalize6PushCommand65FlushCommand65WaitCommandReply65AllocMemory65AllocCommand6?00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#&|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSize(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStream.xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panModek# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# 10,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwsndinternaldriver@HardwareManager#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolumeo#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#>&m_AuxCallbackContext#&m_EffectProcessTick?#&m_AuxCallbackWaitCounterf#iFxList?>h55(5>0iAuxCallbackInitialize6#Finalize6#HardwareManager#6#0{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h3pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@ThreadStack&m_Addr>#&m_Size#ThreadStackj6j~ThreadStack6jInitialize6j5>5Finalize6j0654d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatacGetInstance*CreateSoundThread6.5>55(5>55(5(5Destroy6.Initialize6.Finalize6.?0w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channel<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallback?>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{dInitSequenceSoundPlayer d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorExd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#Gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamR#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0JId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoolNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagQPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList1#&m_FreeVoiceList1#iVoiceList$>cGetInstanceGetRequiredMemSize65Initialize655Finalize6?0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0?nwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#TaskThread6~TaskThread6Create65(5Destroy60Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint000nwsnd@SoundSystem@SoundSystemParam &soundThreadPriority(#&soundThreadCoreNo(#&soundThreadStackSize#&soundThreadCommandBufferSize# &taskThreadPriority(#&taskThreadStackSize#&taskThreadCommandBufferSize#&autoCreateSoundThread#&enableGetSoundThreadTick#*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitdInitialize55>5?cGetRequiredMemSize5dFinalizecIsInitializedcAppendEffect565cAppendEffect565cAppendEffect565dClearEffect56: XWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskManagerr&m_TaskList#&m_pCurrentTask#$&m_IsWaitTaskCancel#(&m_CriticalSection#,&m_BlockingQueue#8>&m_MsgBufferT#liTaskList=cGetInstanceGetRequiredMemSize65Initialize655Finalize6?0z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.h^]_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# w&base_info#B &base#&flags#&base_count# w&base_info#F__si_class_type_info &base#&base_type"#0i__builtin_va_list__dso_handleA0?000B0{&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppE__dso_handlead:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablecd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(ed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablegd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_vj#id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablekd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex(#$&m_usedCount(#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0>md:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableod:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableqd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex(#$&m_usedCount(#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0>tsd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator|jipointerI0j?j|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  X#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList <#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]-thisuv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h0,}PABFEDCA-@Pp(`0 `armcc+|     @Ax d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@D C@thisu^type@value("w__resultP<h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h  J}@} R@W Q @UP@THIMLKJ8@-@P 8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$9 "$thisu>num( w__resultP h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h9 &}$}Q$UP$TOPTSRQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W! ptrw__result Pl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h: <Q }P Qvw{zyx@-@P`  PP`armcc+|     \AzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWf#\("prupdateT< 6x__result#iStorage hEkU'v('nrx'hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\T}~p@-@P p`armcc+|      A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool_ "this>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP T /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int?ce this)operandw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h } Q P@-M@ `armcc+|     (A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865](int(this.vtrf"lf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h}}(} P (T `/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolA this*xw__resultPq d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h    } QP R@-@P`  PP`armcc+|     \AzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWfX\(cprupdateT< 6x__result#iStorage hEkU'v('nrx'hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\Tp@-@P p`armcc+|      A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool cthis>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP T P`/`armcc+|      ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865],bool0A,this:x'x__resultq d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h 0  ~,} $P,QP,R@-@P`  PP`armcc+|     \AzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWf\($prupdateT< 6x__result#iStorage hEkU'v('nrx'hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\Tp@-@P p`armcc+|      A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool* $this>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ww__result>Pq d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h }/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}P@-@@@`armcc+|     8A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8T8this"w__resultP4q d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hfg}8}P8Tp@-@Pp`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0` :0this"q d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h &}0}P0T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] y T thisq d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h) } P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h$}P@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0~lthis"w__resultPq d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h!"}}PTp/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ww__result>Pqv>Pq d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h }/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] VDataSynchronizationBarrier j d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_MemoryBarrier.h }-DataSynchronizationBarrier|@-@`PU P ,0080 4|m_LockCount == 0%sos_InterCoreCriticalSection.h`armcc+|     lAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lbool lthis6x__result#rupdater$lqretU q d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h , 4 ~}l}`dPPlT@-@P`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool C(this6x__result#q d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h  }(} PP(T    /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool kthisw__resultPq d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h ";}PQ8@-@PL00T0 PPP8IsInitialized()%sos_InterCoreCriticalSection.h`armcc+|     lA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l lthis"q d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h 4) ! }l}PlT|@-@P000 P P0 PPP0 \PP |IsInitialized()%sos_InterCoreCriticalSection.hInterCoreCriticalSection is not entered on the current thread.InterCoreCriticalSection is not entered.`armcc+|     Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"trupdaterclq d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h 2& !+(' !}}PT $#"!p@-P@@p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this>reference w__resultPq d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h} }Q TP U&'+*)(@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this"w__resultPq d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h}}PT-.210/@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]    thisM"w__result3PQc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.h!#@%} }P T459876/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3 thisw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2H}P;<@?>=/`armcc+|      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A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(T}}PTWX\[ZY@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>this"w__result:Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!#GU}}PT^_cba`@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__result}Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,:}}PTefjihg8@-@P  8`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865],int ,this>> w__resultTP(ritpr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+4CN},}Q,UP,Tlmqpon@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"it tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>?} }P Tstxwvu@-@T ,,DNW:Pointer must not be NULL (p)Cut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(Tz{~}|p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]fthis"w__resultPr 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A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intW[w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.h }}@-@  e/`armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this"p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h    }4}P4T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"w__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h$}}PT : ڠ! ! * eQ ! 0!! ! p /B`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthis-load{qloadIndexQHp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h !! !  ' } P@-@@`armcc+|     A~@-@0 d`armcc+|     $A~@-@ 0P $@ `armcc+|     LA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LWLw__resultPHrinstancep d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h > 8 }L}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool1  this'*x__result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h09 }PP Q@-@@`armcc+|     A~@-@@`armcc+|     A~@-@N@ @qO@ @nO@`armcc+|     4A~  @-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisS"w__resultSPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PT  @-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisU"w__resultUPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PT@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]($(thisU"w__result8P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(T8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisU"w__result8Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT!"&%$#@-P `armcc+|      A}E} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68a8} } P()-,+*@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator==it1Zpit2Ztw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}/04321@- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_Zpit2_Ztw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}67;:98@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( (thisU"w__result8P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(T=>BA@?8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisU"w__result8Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PTDEIHGF@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((thisS"w__result2P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(TKLPONM8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisS"w__result2Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PTRSWVUTX@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolUoperator==it1Tpit2Ttw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}operator==Z[_^]\@- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_Tpit2_Ttw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}abfedc@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((thisS"w__result2P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(Thimlkj8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisS"w__result2Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PToptsrq/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRVo FinalizeUserSoundThreadi d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Api.h(}vw{zyx@-@T ,,NW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(T}~w@- M@P` Ѝp`armcc+|      HAyAvO|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H:HthisUVit8hp8w__result8PDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/kU}}D}(DH}RHU P HT|@-@P |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0[0thisU>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/E7}0}Q0UP0Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisU>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/C}} Q UPT|@-@P`|`armcc+|     <Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<x<thisU>p w__result8P8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68mI}<}Q<UP<T8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] . thisU>p w__result8Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68O} } Q UP T@-@T ,,NW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(Tw@- M@P` Ѝp`armcc+|      HAyAvO|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H4HthisSVit2hp8w__result2PDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/kU}}D}(DH}RHU P HT|@-@P |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0U0thisS>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/E7}0}Q0UP0Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisS>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/C}} Q UPT|@-@P`|`armcc+|     <Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<r<thisS>p w__result2P8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68mI}<}Q<UP<T8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] , thisS>p w__result2Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68O} } Q UP TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit8|H%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzIsFailurey6IsSuccessy6GetLevel6GetCodeBits655(0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#Handle650dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/svc/svc_Stub.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsvcd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds3#DZeroOnlyTag0iZeroOnly.*TimeSpanE6E: cFromNanoSeconds53GetMicroSeconds36M00Ilc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]3(Ld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#Tick363:3 operator nn::fnd::TimeSpan6;ToTimeSpan6;operator+=?635007?0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManagercGetCurrentIdcGetCurrentPriority(dGetCurrentAffinityMask55(dGetDefaultAffinityMask55(cGetCurrentIdealProcessor(cGetDefaultIdealProcessor(cGetCurrentProcessorNumber(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool(00?c?$nnfndARMv6@Interlocked@AtomicStorageSelecter(iType(9! 0cAtomicUpdate("55: cAtomicUpdate(c55: cAtomicUpdate($55: detailxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?c?$?(?nnfnd|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6u0operator->6uSignal6u5(ArbitrateAddress6u55(0th d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?(nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdate(#operator()65@ScopedLock&m_Reference#ScopedLock65~ScopedLock6InterCoreCriticalSection6Initialize6Finalize6~InterCoreCriticalSection6Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValue>cGetInvalidThreadUniqueValue>LockedByCurrentThread6IsInitialized60$0c0?00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#! d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status9#&bufferId#&next#0BiAuxBusData@ThreadParameter &stackBuffer>#&stackSize>#&priority#tk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.h#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR%d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR)@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizen+d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal0/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h32D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h65,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h8D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tag:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex=<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_EnabledGd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndId:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndKd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathOd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathQd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathSd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathUd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathWd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathYd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathcd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiongd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRid:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRkd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRmd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRod:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRrqTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hutpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3OutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hwd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount;#&m_Count#&m_IrregularCount#PerfHistogram6SetLoad65{Reset6@SingletoncGetInstancecCalcRandom0yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolTZ0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext(6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6{?operator++:6iterator65LinkListImpl6~LinkListImpl6begin6end6insert655erase65erase655clear6Initialize_60w000T00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDBiquadFilterCallbackxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDDriverCommanddriveriod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@DriverCommandManager&m_SendCommandQueue|#>&m_SendCommandQueueBuffer#4&m_RecvCommandQueue|#>&m_RecvCommandQueueBufferB#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancecGetInstanceForTaskThreadProcessCommand6?000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode6# &panCurve|#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# 0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwsndinternaldriver@HardwareManager#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolumeo#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#>&m_AuxCallbackContext#&m_EffectProcessTick?#&m_AuxCallbackWaitCounterf#iFxList?>h55(5>0iAuxCallbackIsInitialized6'Update6'HardwareManager'6'0{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?7? nw snd internal driver@ SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSection#&m_SoundFrameCallbackListC#&m_PlayerCallbackListd#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0&m_pPerfData}#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#@SoundFrameCallback (__vptr#&m_Link#@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.@PerfData&load{#&voice#¬eOn#&padding#cGetInstanceCreateSoundThread65>55(5>55(5(5Destroy6 Initialize 6 Finalize 6 FrameProcess 6 RegisterSoundFrameCallback 650 UnregisterSoundFrameCallback 65 RegisterPlayerCallback 65I0 UnregisterPlayerCallback 65I CalcProcessCost 65 GetTickCount 65?5 ClearTickCount 6 SoundThread 6 CreateImpl 65 SoundThreadProc 6 VoiceUpdate 6d SoundThreadFunc5>d UserThreadCallback5>?00w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParamw#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList&#&m_FreeVoiceList&#iVoiceList$>cGetInstanceUpdateAllVoices6GetVoiceCount6?00x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.h(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitcGetVoiceCountd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned longvoid0nwsndinternaldriver@ChannelManager &m_Poolk#&m_ChannelList#&m_IsInitialized#&m_ChannelCount#&m_pMem#&m_MemSize#iChannelPool*#iChannelList+>cGetInstanceUpdateAllChannel6?0z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# i&base_info#B &base#&flags#&base_count# i&base_info#F__si_class_type_info &base#&base_type"#0i__builtin_va_list__dso_handleA?7??B0m&tinfoq#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppE__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool?c?$?(?nnfnd@InterlockedVariable(&m_v#@StorageSelecter(iType(A@AssignFunc&m_operand(#operator()65AssignFunc65InterlockedVariable6operator s32(6operator=65AtomicUpdateConditionalc65AtomicUpdateConditional$65AtomicUpdateConditional"65?"0"00(pf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_vj#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex(#$&m_usedCount(#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  T#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@LinkList  ivalue_type 0ipointer iiterator_category-iTIt_base_!iIterator8%@iterator#&it_#iTIt8operator->6?Zoperator++6operator++Z65iterator658008LinkListU6Ubegin86Uend86Uinsert86U585push_back6U5erase86U5cGetNodeFromPointer5cGetPointerFromNode5GetBeginIter86UGetEndIter86UPushBack6U5Erase86U5T#0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@LinkList  ivalue_type 0ipointer iiterator_category-iTIt_base_!iIterator2%@iterator#&it_ #iTIt2operator->6?Toperator++}6operator++T65iterator65 2002LinkListS6Sbegin26Send26Sinsert26S525push_back6S5erase26S5cGetNodeFromPointer5cGetPointerFromNode5GetBeginIter26SGetEndIter26SPushBack6S5Erase26S5T#0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `T#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  XT#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList <T#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'pg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegEx cLoadRegEx 5cStoreRegEx5 5 0 !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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((!PNg7pI/1197 1294816402 0 0 100666 82952 ` ELF( 4(yv--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍA-@P`pWP` p  P ($Too large stream buffer size.snd_StreamBufferPool.cppG-@P ` V:x Tq  Yl @P \0NW:Failed assertion totalIndex < BLOCK_MAXsnd_StreamBufferPool.cppNW:Failed assertion ( m_AllocFlags[ byteIndex ] & mask ) != 0NW:Failed assertion m_AllocCount >= 0G-@ P `Q`pW 冡   Y `V /ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_StreamBufferPool.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cpp`armcc+|     tAz`armcc+|      `armcc+|      Ax`armcc+|      Ax`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tvoidint0mtthiszpBuffer\size>blockCount d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]+thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint03thisx__resultoqavailableByteU<qbyteIndexV@DsbyteS\smaskI\sbitIndex6lstotalIndex#hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint0OthispPtrsoffsetmstotalIndexZsbyteIndexGsbitIndex4smask!0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cpp&w "  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cpp, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cpp3)j3   && &;wG!}:} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cpp$! #  & r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }t}StWRtV Q tUPtT}P}} Z`Y\XLW PPT}} TYLXHW,VZ Q UPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQFGKJIH/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PMNRQPOp@-@Pp`armcc+|     A|4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTTUYXWVZ A0A/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned intURoundUpx*basew__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRRoundUp\]a`_^p@-@P`Fp`armcc+|     (A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0nwutUGetOffsetFromPtr(start>end w__resultP$q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(TdcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hgfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#lkd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hn$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsqpd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#wd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#yd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std},d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint00nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwsndinternaldriver@StreamBufferPool&m_pBuffer#&m_BufferSize#&m_BlockSize#&m_BlockCount# &m_AllocCount#&m_AllocFlagsN#Initialize6555Finalize6Alloc6Free650d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name!#00F__class_type_info&base#F__vmi_class_type_info&base%#&flags#&base_count# ]&base_info#B &base%#&flags#&base_count# ]&base_info#F__si_class_type_info &base%#&base_type0#%0,i__builtin_va_list0B%0a&tinfoe#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 \0Y0\Y0Y0Y0V0$Y0Y0Y0Y0V0lY0FY0V0tY0 V0 Y0 Y0 Y0MY0T10\0/////t/Z/F/. . r. 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865],bool&,thisl6x__result#`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longfloatintPthisptrackBitFlagvolume|9frames ^sbitFlagKstrackNo88d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tunsigned longfloat|Tthisp~trackBitFlag`pan8qcmdmgrWqcommandjV(8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tunsigned longfloatTthisp~trackBitFlag`span8qcmdmgrWqcommandjV(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4bool4thislRinfop4x__result!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],long,thisl6x__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],long,thisl6x__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],float>,thisl:x__result"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolj$thisp*x__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisp" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PintPthisp"qbitFlagVPqtrackNoU8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthisp6qcmdmgrUqbitFlagV qtrackNoW$0scommandj#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],9,thisp"(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp,%7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp&!"+ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp"&, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp1+"&   &A}% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp{  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp,   {% A  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp"&1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp"&1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp  M|W d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp" 9   MuX  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }h}QhUPhT}t} StWRtV Q tUPtT}T} STWRTV Q TUPTT}}PT}D}PDT},} PP,T},} PP,T}}} }@X<URW  QV P T}}P} PT} T QTU P TT}}P} PT} T QTU P TT}4} $PQ4UP4T},} PP,T},} PP,T},}  P,T$}PP$Q}}PT}P}PPT}}<|XPT},}P,T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] :  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9- }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+-@ }P Q@-@T ,,DNW:Pointer must not be NULL (p)Cut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865](Wm(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Zthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(T}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!#GU}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]{this"w__resultwPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,:}}PT@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"ittw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>?} }P T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>this)parent w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg=h}QP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)pw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:;}QP8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865](@(this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*Q1}(}P(T8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*H}} P T@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this."w__result,P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(T@-@T ,,NW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865](WL(p"w__result4P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(T  w@- M@P` Ѝp`armcc+|      HAyAvO|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HHthis.Vit,hp8w__result,PDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/kU}}D}(DH}RHU P HT  |@-@P |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this.>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/E7}0}Q0UP0Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this.>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/C}} Q UPT|@-@P`|`armcc+|     <Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<0<this.>p w__result,P8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68mI}<}Q<UP<T!"&%$#8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this.>p w__result,Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68O} } Q UP T()-,+*8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this>sound  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h-/N} } Q UP T/105432p@-@PU4 P1/ pNW:Pointer must not be NULL (sound)snd_SoundInstanceManager.h`armcc+|     PA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P >Pthis>sound  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h # }P} Q PUPPT78<;:97@-M@P  Ѝ0`armcc+|     ,AzAxH}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this.Vit,lp8w__result,P(r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/K+}}(} (,} R,U P ,T>?CBA@D0S/S`armcc+|      , d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],intUClamp,xNlow;high(x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.4,}P,R,QP,SClampFGKJIH@-@P  `armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$int $this"w__resultP v d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h 0}$}P$TMNRQPO8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this."w__result,Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PTTUYXWV@-P `armcc+|      A}E} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68a8} } P[\`_^]a@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolUoperator==it1Npit2Ntw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}operator==cdhgfe@- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_Npit2_Ntw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}jkonml@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this."w__result,P$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(Tqrvuts8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this."w__result,Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PTxy}|{zA-@P`pP P  `armcc+|     Axd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int |this^sound@priority"ritr,d d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h!  @+ }@9 &}} RV Q UPTp@-@P` p`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0int V0this^sound@priority" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h " }0}R0V Q 0UP0T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 thisv__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool j thisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h$&D }P Q    /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] $ thisw__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hF#G } P   /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/ :this-value{u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h 0} P  P/`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolz $this*x__resultu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h<$}PP$Q@-@P   ` 0  0`armcc+|     XA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X^|Xthis:x__result{"u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  } }X}  PXTp@--@@P P p`armcc+|     $8A|AzK|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8intA Y8this~targetValue{Vframes8u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h &}}4}48}Q8U 8 P 8T  Q  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] o  thisu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h0= } Pp@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X 8,this"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,Tp@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X ^,/this"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,Tp@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X ,this"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] )6 thislw__result Pw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.h( }P Q@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]i this"| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h/}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolh sthis"w__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h "<}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool d this* w__resultP} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h4 }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool~ : this* w__resultP} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h*,C }P QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] long  this* *x__result} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h#%;OK }PP Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ['  thispw__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hCEj }P Q@-@@@@`armcc+|     ,A~  p@-@Pp`armcc+|     A| N2nw3snd8internal11StreamSoundED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall"d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#(,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager *d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd-,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h/d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@LightEvent&m_Counter#TryWait6Wait601d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#3d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos5d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#7 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#9d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#;d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0?@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizenBAd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hED D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hGD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagID:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexKD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_EnabledOd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionRQTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hUTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#Yd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 00]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal`_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6internal@LinkListImpl &m_SizeH#&m_BaseNode[#isize_typek%iNodeo%ivalue_type[p%0gipointeryq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?operator++6iterator65begin6end6insert655}erase65}000[00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hbd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume{#&pitch{#&pan{#&span{# &fxSend{#&lpf{#&biquadFilterValue{#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume{#&pitch{#&pan{#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerV#0&m_pSoundActorr#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState)#&m_UnPauseFlag#&m_AutoStopCounter(#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume{#&m_ExtPan{#&m_ExtPitch{#&m_LpfFreq{#&m_BiquadFilterValue{#&m_MainSend{# {&m_FxSend#&m_ExtSurroundPan{#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#05&argUpdateCallback#0O&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallback*s_TypeInfoBasicSound6~BasicSound#6Initialize# 6Finalize#6CalcCurrentPlayerPriority6UpdateMoveValue#(6UpdateParam#,6IsPlayerAvailable600dxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0fd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0uh d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned longfloatnwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD DRIVER_COMMAND_SEQTRACK_BANKINDEX !DRIVER_COMMAND_WAVESND_SETUP "DRIVER_COMMAND_WAVESND_CHANNELPRIO #DRIVER_COMMAND_WAVESND_PRIOFIX $DRIVER_COMMAND_STRM_INIT %DRIVER_COMMAND_STRM_SETUP &DRIVER_COMMAND_STRM_STOP 'DRIVER_COMMAND_STRM_LOADHEADER (DRIVER_COMMAND_STRM_LOADDATA )DRIVER_COMMAND_STRM_TRACK_VOLUME *DRIVER_COMMAND_STRM_TRACK_PAN +DRIVER_COMMAND_STRM_TRACK_SPAN ,DRIVER_COMMAND_INVALIDATE_DATA -DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK .DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_APPEND_EFFECT 0DRIVER_COMMAND_CLEAR_EFFECT 1DRIVER_COMMAND_ALLVOICES_SYNC 2@DriverCommand&next#&id#&tag#&memory_next# 0X@DriverCommandStreamSoundInit X#0&player#0&pBufferPool#&allocChannelCount#&allocTrackFlag#@DriverCommandStreamSoundSetup X#&player#0&pFileStreamg#&startOffsetType#&offset(#@DriverCommandStreamSoundTrackParamX#&player#&trackBitFlag#&value#kjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid000/0nwsndinternal@DriverCommandManager&m_SendCommandQueue#>&m_SendCommandQueueBuffer#4&m_RecvCommandQueue#>&m_RecvCommandQueueBuffer_#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancePushCommand65FlushCommand65AllocMemory65AllocCommand6AllocCommand/6AllocCommand6?00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutqd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#sd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#w|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSizeyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStream}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# TryWaitInstanceFree6WaitInstanceFree60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal0xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#04 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidlongfloat00nwsndDStreamDataInfointernaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount# StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType1#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# T&m_StreamDataLoadTaskArea#&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle" #&m_pFileStream#&m_StartOffsetType1# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle" #&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBufferStreamSoundPlayer" 6" ~StreamSoundPlayer6" IsSuspendByLoadingDelay6* IsPrepared6* ReadStreamDataInfo6* 50 GetPlayLoopCount6* GetPlaySamplePosition6* GetFilledBufferPercentage6* 00& 0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolunsigned longfloatlong000 nw snd internaliStreamSoundInstanceManager"F@ StreamSound/#&m_StreamSoundPlayerInstance#0&m_pTempSpecialHandle_#*&m_Managerd#*&m_TrackVolume#*&m_pFileStreamw#+&m_FileStreamBuffer#+&m_AllocTrackFlag#/&m_InitializeFlag#/*s_TypeInfoGetRuntimeTypeInfo 6lStreamSoundp6p5dSetup6p555Prepare6p515(5wInitialize# 6pFinalize#6pIsPrepared#6lIsSuspendByLoadingDelay6lSetTrackVolume6p55: SetTrackPan6p55SetTrackSurroundPan6p55ReadStreamDataInfo6l5GetPlayLoopCount6lGetPlaySamplePosition6lGetFilledBufferPercentage6l IsAttachedTempSpecialHandle# 6p DetachTempSpecialHandle# 6p UpdateMoveValue#( 6p UpdateParam#, 6p GetBasicSoundPlayerHandle# 6p OnUpdatePlayerPriority#$ 6p?0h00w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@StreamSoundHandle&m_pSound#DetachSound600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intunsigned longfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base"#&flags#&base_count# v&base_info#B &base"#&flags#&base_count# v&base_info#F__si_class_type_info &base"#&base_type-#"0)i__builtin_va_list0000/000B"0z&tinfo~#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_vj#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex(#$&m_usedCount(#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorgyipointeryI?g|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# MoveValue6InitValue65{SetTarget65{5GetValue{6Update6IsFinished600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList T `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePoolT#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&BiIterator'-Free65UpdatePriority655InsertPriorityList655RemovePriorityList6500 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ivalue_type 0ipointer iiterator_category-iTIt_base_!iIterator,%@iterator#&it_#iTIt,operator->6?Noperator++w6iterator65,00,begin,6.end,6.insert,6.5,5push_back6.5erase,6.5cGetNodeFromPointer45cGetPointerFromNode54GetBeginIter,6.GetEndIter,6.Insert,6.5,5PushBack6.5Erase,6.5#00[|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 spppm$ppppmlppppppTp[pcppmp p m p m p mP p pm,pmppm$pmtppmDpmhppm,ppppppFpppm ppppm,ppppmp>pMpqpm(pm(pp!pjpp7ppppp pppppxp(p/mP/ppppm ppp>   8ڢ:΢;}bG,zJT[Gc!  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" # $ % & ' ( ȴ) д* ش+ , - . / 0 1 2 3 4 (5 06 88 H;o P<o `=o p>o ?o @o Ao Bo Co еDo Eo Fo Go Ho Io 0Jo @Ko PLo `Mo pNo Oo Po Qo Ro So жTo Uo V_ W_ hX_ Y_ Z_ p[_ P\_ XX]_ X^_ __ p`_ pa_ xhb_ Xc_ 8Xd_ Xe_ Xf_ @Pg_ hh_ i_ Pj_ ؾ`k_ 8Xl_ `m_ `n_ P`o_ Xp_ XqO `rO hsO ptO xuO vO wO xO yO zO {O |O }O ~O O O O O O O O O O O O O ( 0  Ph o _ XO ( 0o 8_ HXO y  o _ XO , ( 8o @_ PXO   o _ XO ( 0 8o @_ PXO <  o _ `O 0 8o @_ PhO  o _ hO @ H Xo `_ pXO   o _ XO H P `o h_ xXO C  o _ XO P X po x_ pO      o _ (`O O  o _ `O   0o 8_ HhO  ! "o #_ h$O @%? H( P)o X*_ h`+O , / 0S 1o 2_ `3O p4 x7 8o 9_ p:O ; ?o @_ (XAO B D F Go H_ PIO JU M No O_ (XPO Q Uo V_ PWO X [ \o ]_ H^O `_ ha pc xdo e_ HfO gh j ko l_ XmO `n hq pro xs_ XtO u 8x yo (z_ 8p{O |#  o _ hO @ Ho P_ `PO  o _ PO  (o 0_ @XO  o _ `O  o (_ 8XO   o _ `O   (o 0_ @hO  o _ PO R  (o 0_ @pO   o _ pO H{ P Xo `_ ppO =  o _ XO ` h po x_ PO   o _ PO P Xo `_ pPO  o _ PO 0 8o @_ PXO  o _ XO  ( @o HV X h o p #  _ _ _ _ _ (_  _  _ ("_ @$_ P&_ `(_ p*_ x ,_ /_ (1_ 3_  5_ (7_ 9_ 0 ;_ P(=_ x?_ xA_ D_ G_ I_ K_ M_ O_ `Q_ (PT_ x0W_ Y_ [_ ]_ @__ 0b_ 0d_ 8f_ @h_ (j_ m_ o_ q_ s_ u_ w_ (y_ 0{_ 80}_ h_ X_ _ _ _ _ _ _ _  _ _ P_ 0_ _ _ _ _ _ _ _ _ P_ H_ X_ p_ _ _ _ `_ @_ X8_  _  _  _ _ 8_ @P_ 0V-ݣpI/1240 1294816636 0 0 100666 97968 ` ELF(x44(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ 0 P/0S@-@ @@-@@-@ @@-@ @@-@@-@ @@-@P@-@P  @-@A P @-@P p@-@P pAp@-@PP x<L pNW:Failed assertion index < table.countsnd_StreamSoundFile.cppAARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_StreamSoundFile.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp`armcc+|      H`armcc+|     A~`armcc+|     A~`armcc+|     A~`armcc+|     A~`armcc+|     A~`armcc+|     A~`armcc+|     ,A~`armcc+|     0A~`armcc+|     0A~`armcc+|      A|`armcc+|     <A|`armcc+|     4A~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HintHthis:typeId'x__resultHqiSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*"this"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]."6this"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2"[this"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]7"this"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865];"this"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]?"this"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865],J!,this6x__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0T!0this6x__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0^!0this6x__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] l" this>index w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<v$<this>index w__resultP8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4B4this6x__result#,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp  -&x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp*  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp.  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp2  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp7  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp;  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp?  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp ~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp !~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp !~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp!# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp '~r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  H}04PHQPHR}} P T}} P T}} P T}} P T}} P T}} P T},}PP,T}0} PP0T}0} PP0T} }Q UP T}<}Q<UP<T}4} $P P 4T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ|}~ P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool~ thism:validId'x__resultp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h     }P QP R/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@Pp`armcc+|     A|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTp@-@P`PpP `armcc+|     XA| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoid0XthisurindexTtypeId6x__result#p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h   #  ~3% }X} $PRXV Q XUPXTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version(#&fileSize(# &dataBlocks#&reserved#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0nwsndinternal@Util@Reference&typeId#&padding#&offset8#IsValidTypeId6m5@ReferenceWithSize #&size(#@Table (&count(#&item#@ReferenceTable f#GetReferedItem6u55@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount##&m_Count#&m_IrregularCount#0i0qDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool90 nw snd internal@ StreamSoundFile@FileHeader8#9&toBlocks#GetInfoBlockSize6GetSeekBlockSize6GetDataBlockSize6GetInfoBlockOffset6GetSeekBlockOffset6GetDataBlockOffset6GetReferenceBy65@InfoBlockBody&toStreamSoundInfo#&toTrackInfoTable#&toChannelInfoTable#GetStreamSoundInfo6GetTrackInfoTable6GetChannelInfoTable6@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0@ TrackInfoTable &table# GetTrackInfo 65DTrackInfo@ ChannelInfoTable &table# GetChannelInfo 65@ ChannelInfo&toDetailChannelInfo# GetDspAdpcmChannelInfo 6DDspAdpcmChannelInfo000v0000l0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# 6&base_infov#B &base #&flags#&base_count# 6&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_listB 0:&tinfo>#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `##d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#%!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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X&@ tX&A X&B $X&C |X&D X&E ,`&F `&G `&H Lh&I h&J `&K |`&L X&M 4`&N `&O `&P TX&Q X&R &S &T &U &V $&W ,&X 4&Y <&Z D&[ L&\ T&] \&^ d&_ l&` t&a |&b &c &d &e &f &} &~ h& $& ,& 4& DP& &f & & & H& &# & & & ,x& & & & & & (&  & 4& <& T& d& t& & & & (& (& & ,(& T& T& d& t& |& & & & `& H& LP& `& & & & ,8& d& t& & & & 0& & X& D& L& T& & & & ,P& |& \&  d&  l& & & & & & & &  & < &! \&#t|=8p-4I/1263 1294816202 0 0 100666 100004 ` ELF(?4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO-lM@P`@ @03/  p@ $03/@Y lЍ    PZ @03/ $03/ Y _-@P`p(P) @0 3/ Z  $03/ [   h  PNW:Failed assertion readDataSize <= 32snd_StreamSoundFileLoader.cpp@-@Pp@-@PPp@-@Pp@-@P`Pp A-@P`pP0 ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_StreamSoundFileLoader.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cpp`armcc+|     ,(Aw A\ZwA\`armcc+|     8A|`armcc+|     @A|`armcc+|     HAz`armcc+|     ,A~`armcc+|     ,A~`armcc+|     $Av `armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865](voidunsigned longbool0'<(thiskbufferxsizeZx__resultGqheaderSizeXX_rbuffer2I~qreadSize(Y`qheader^~rreader~qloadSizeZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8bool{e8thissRstrmInfod4x__result!,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@intbool@thissrtrackInfo{TtrackIndex6x__result#Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HintboolHthissadpcmParamjpadpcmLoopParampRchannelIndex4x__result!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865],l,thiss6x__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865],],thiss6x__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbool6thiskyn1vyn2vzblockIndex\channelCountIx__result6rbufferKqreadOffset(YDqreadDataSizeZ`qreadSize[si#4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatah d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPR d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cpp'&,P )d" ', ,2  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cpp%~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cpp %~  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cpp&%~& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cpp% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cpp% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cpp,%i*.#2' &%}1r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}$p}pt}$t(}ptP R (VQ(U P (T}8} $PQ8UP8T}@}$(PR@V Q @UP@T}H}(,PSHWRHV Q HUPHT},} PP,T},} PP,T}}(P,0PXSWRV Q UPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ[\`_^]/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisIw__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.h#%9 }P Qbcgfed/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisYw__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.h/1E }P QijnmlkP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool(  this+*x__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.h' :  }PP Qpqutsrp@-@P 5DPpNW:Pointer must not be NULL (m_pInfoBlockBody)snd_StreamSoundFileReader.h`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]838this+"w__resultP4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.h3   }8}P8Twx|{zyp@-@P ;DPpNW:Pointer must not be NULL (m_pInfoBlockBody)snd_StreamSoundFileReader.h`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]898this+"w__resultP4 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.h9   }8}P8T~@-@P `armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865],?,this+6x__result# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.h?  ! },} $PP,T- 0A A`armcc+|     $ADd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$voidunsigned int0URoundUp$x6base#w__resultP qvalueS qroundedP q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h(}$}$QP$RHRoundUpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version(#&fileSize(# &dataBlocks#&reserved#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@ReferenceWithSize #&size(#@Table (&count(#&itemN#@ReferenceTable )#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount#&m_Count#&m_IrregularCount#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFile@FileHeader8#&toBlocks#GetInfoBlockSize6AGetInfoBlockOffset6AGetSeekBlockOffset6A@InfoBlockBody&toStreamSoundInfo#&toTrackInfoTable#&toChannelInfoTable#GetTrackInfoTableI6QGetChannelInfoTableY6Q@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0@TrackInfoTable &tabled#GetTrackCount6I@ChannelInfoTable &tabled#GetChannelCount6Y0=0E{0M0UDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint00)00vnwsndinternal@StreamSoundFileReader&m_pHeader8#&m_pInfoBlockBodyB#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexq#StreamSoundFileReader#6#Initialize6#5IsAvailable6+IsValidFileHeader6+5ReadStreamSoundInfo6+5ReadStreamTrackInfo6+5{500ReadDspAdpcmChannelInfo6+555GetChannelCount6+GetTrackCount6+GetSeekBlockOffset6+00'02{0<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00nwio@IOStream(__vptr#&mAvailable#&mAsyncResult(#&mCallback=# &mArg#h5(5V50'iIOStreamCallback9$0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo0# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo)#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidunsigned longint00)00v0nwsndinternal@StreamSoundFileLoader &m_Streamz#&m_Reader#LoadFileHeader6k55ReadStreamInfo6s5ReadStreamTrackInfo6s5{5ReadDspAdpcmChannelInfo6s555GetChannelCount6sGetTrackCount6sReadAdpcBlockData6k555500o?  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name&#00"F__class_type_info&base#F__vmi_class_type_info&base*#&flags#&base_count# |&base_info#B &base*#&flags#&base_count# |&base_info#F__si_class_type_info &base*#&base_type5#*01i__builtin_va_list000)00v0B*0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cpp d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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data is not available.@-P`P| C@ 00 Gt0$ 00x HL$08 NW:Pointer must not be NULL (m_pInfoBlockBody)snd_StreamSoundFileReader.cpp G-@P`P SU T P p  Z:NW:Pointer must not be NULL (m_pInfoBlockBody)snd_StreamSoundFileReader.cppNW:Pointer must not be NULL (pTrackInfo)G-@P`pP pU qV rX&  &NW:Pointer must not be NULL (m_pInfoBlockBody)snd_StreamSoundFileReader.cppNW:Pointer must not be NULL (pParam)NW:Pointer must not be NULL (pLoopParam)ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_StreamSoundFileReader.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppstream file is not supported version. please reconvert file using new version tools. (SUPPORTED_FILE_VERSION:0x%08x >= your version:0x%08x) stream file is not supported version. please reconvert file using new version tools. (CURRENT_FILE_VERSION:0x%08x <= your version:0x%08x) NW:Failed assertion infoBlock->header.kind == SIGNATURE_INFO_BLOCKNW:Failed assertion m_pInfoBlockBody->GetStreamSoundInfo()->oneBlockBytes % 32 == 0NW:Alignment Error(0x%x) (info->oneBlockBytes) must be aligned to %d bytes boundary.NW:Alignment Error(0x%x) (info->lastBlockPaddedBytes) must be aligned to %d bytes boundary.`armcc+|      `armcc+|     Az`armcc+|     A|`armcc+|      `armcc+|     Az`armcc+|      Ax`armcc+|      Ax`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%thisw__resultP 4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0thisRstreamSoundFile4x__result!qheaderQU(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0+thisRstreamSoundFile4sinfoBlock~!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool@this>strmInfoU w__resultPqinfoT4pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolPGthisrpTrackInfouTtrackIndex6x__result#qtableYPqsrcWxqcountXqiZPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolkythispParam[ppLoopParamaRchannelIndex4x__result!qsrcX4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatah d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPR d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cpp' d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cpp(!%"/n1412 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cpp+! %y1!%  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cpp; d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cpp2 24! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cpp  2  !+t   !~% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cpp&  5!<}  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }P}}`dP Q TPV}}LU Q VPT}P}}QVPU}} dhPRV Q UPT}} PSWRV Q UPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQYZ^]\[/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}P`aedcbp@-@Pp`armcc+|     A|@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTghlkjip@-@Pp`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$.$thisv"w__result~P { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.h   -}$}P$Tnosrqp/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisw__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.h#%9 }P Quvzyxwp@-@Pp`armcc+|     A|4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPT|}~@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865](this"w__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.h   }}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] M thisw__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.h(*> }P Qp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.h    }}PTp@-@PP E4pNW:Failed assertion index < table.countsnd_StreamSoundFile.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4j4this>index w__resultP0{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.h    }4}Q4UP4Tp@-@P`p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this>index w__resultP { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.h   &}$}Q$UP$T R/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intUMina:b'x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRMinD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version(#&fileSize(# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@ReferenceWithSize #&size(#@Table (&count(#&itemN#@ReferenceTable )#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount#&m_Count#&m_IrregularCount#@Table(&count(#&item&#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool nw snd internal@ StreamSoundFile@FileHeader8#&toBlocks#GetInfoBlockOffset6vGetInfoBlock~6v@InfoBlockBody&toStreamSoundInfo#&toTrackInfoTable#&toChannelInfoTable#GetStreamSoundInfo6GetTrackInfoTable6GetChannelInfoTable6@InfoBlock &headerT#&bodyN#@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0@TrackInfoTable &tabled#GetTrackInfo65GetTrackCount6@ TrackInfo &volume#&pan#&padding#&toGlobalChannelIndexTable# GetTrackChannelCount 6 GetGlobalChannelIndex 65 GetGlobalChannelIndexTable 6@ GlobalChannelIndexTable&table# GetCount 6 GetGlobalIndex 65@ ChannelInfoTable &tabled# GetChannelInfo 65@ ChannelInfo&toDetailChannelInfo# GetDspAdpcmChannelInfo 6@ DspAdpcmChannelInfo,¶m#&loopParamv#&0r!0zL0N000<0"?0070d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint00L00vnwsndinternal@StreamSoundFileReader&m_pHeader#&m_pInfoBlockBody#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexq#StreamSoundFileReader6Initialize65Finalize6IsValidFileHeader65ReadStreamSoundInfo65ReadStreamTrackInfo65u500ReadDspAdpcmChannelInfo6555000N0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallback  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo0# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfoL#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# g&base_info#B &base#&flags#&base_count# g&base_info#F__si_class_type_info &base#&base_type$#0 i__builtin_va_list0C?K0L00vB0k&tinfoo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cpp"d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#2!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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Tp?nC?t3H@#@AA4B3O0BTpLBuCTB3B8# DD\1E3N/ ETp8E|C@E|3E#FXG@G3KG TpGCGt3 ,3? 43@ <3A D3B L3C T3D \3E d3F l3G t3H |3IP 3Z? 3[/ P3\ 3] 3`P 3a? 3b/ H3c \3d d3gP t3h? |3i/ X3j 3kP 3o? 3p/ X3q \3r d3uP l3v? t3w/ H3x 3y+ 3|P 3}? 3~/ X3 L3P T3? \3/ lX3 3 3P 3? 3/ X3 L3 T3P \3? d3/ th3 37 3P 3? 3/ h3 t3P |3? 3/ P3 3# 3/ 3/ 3/ 3/ 3/ 4(3/ \ 3/ |3/ 3/ 3/ 3/ 3/ 3/ 3/ 3/ (3/ ,(3/ T 3/ t(3/ 3/ 3/ 3/ 3/ 3/ 3/ 3/ 3/ `3/ LP3/ P3/ h3/ T3/ lP3/ P3/ 3/ 3/ ,3/ <3/ D3/ L03/ |3/ X3/ 3/ 3/ 3 / 3 / 3/ 3/ P3/ $3/ 3/ 3/ 3/ ,3/ D83/ |3"/ 3$/ 3&/ 3(/ 3*/ 3,/  3./ $30< ApOI/1321 1294816540 0 0 100666 94396 ` ELF(|.4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-@P  LPLP p@-@PUD 4dP 1/P 1/ LEpNW:Pointer must not be NULL (pSound)snd_StreamSoundHandle.cppA-@PUPp`V ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_StreamSoundHandle.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cpp`armcc+|     `A|`armcc+|     lAz`armcc+|     TA~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`2A`thist>pSound8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]llthistRpHandle#4x__resultt!qsound8VPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TI&Tthist"0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cpp2! -! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cpp v("(  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cpp !7%!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }`} Q `UP`T}l} $PQlUPlT}T}PTT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQABFEDC0 R/ R`armcc+|      0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0bool@0this:s_TypeInfo'x__resultqselfRy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0SHIMLKJP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h"$=$ }PP QOPTSRQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this#w__result)Pw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h57H }P QVW[ZYX/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUWGetTypeInfoFromPtr_ >w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q]_^cba`dp@-@PT 1/`P p`armcc+|     PA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PUeDynamicCastPobj6x__result#qs_TypeInfoUUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT DynamicCastfgkjihP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this|*x__result} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundHandle.h"$=$ }PP QnmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hqpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#vud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hx$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings{zd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.htd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume{#&pitch{#&pan{#&span{# &fxSend{#&lpf{#&biquadFilterValue{#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume{#&pitch{#&pan{#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerV#0&m_pSoundActorr#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState)#&m_UnPauseFlag#&m_AutoStopCounter(#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume{#&m_ExtPan{#&m_ExtPitch{#&m_LpfFreq{#&m_BiquadFilterValue{#&m_MainSend{# {&m_FxSend#&m_ExtSurroundPan{#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#05&argUpdateCallback#0O&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsndinternaliStreamSoundInstanceManager"F@StreamSound/#&m_StreamSoundPlayerInstance#0&m_pTempSpecialHandle+#*&m_Manager#*&m_TrackVolume`#*&m_pFileStream #+&m_FileStreamBuffer#+&m_AllocTrackFlag#/&m_InitializeFlag#/*s_TypeInfo?0w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsnd@SoundHandle&m_pSound)#IsAttachedSound6detail_GetAttachedSound)6#000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsnd@StreamSoundHandle&m_pSound#StreamSoundHandlet6t5#IsAttachedSound6|DetachSound6tdetail_AttachSoundAsTempHandle6t500x0ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# >&base_infox#B &base#&flags#&base_count# >&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0B0B&tinfoF#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 f<c<c<c<`<$c<c<c<c<`<lc<Oc<c< `<` c< c<Ac<Hc<fc<]c<V`< VE<*<<;;;;n;O?;: : p:AB:H:f9]V9V888h8N8488877 7!7#7$g7%N7&57'7(7)6*6+6"6-6.n6/U60<61#62 6354555,5657x58`59H5:05;5<5=4>4?G<0,< <$;;;0;l4/4`3Xj3Q3C2J2hQ2z11100//x. - -U--,,xQ,,++0+**d*%*))a))((=(''y'9'&&m&%&%%M%$$t$&$##W# #""0"!!M!!  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 "ARM A40"d (k0|T|lp p pppppp p(p0[8<$R``  d | d  t\  httsPsDs\s<4sp$s s s$ss c cccc4ccxcccP G \GD!pG!@G!<G0"8Gh"4G"@G"xGT#4G#4 # #0p$A$ts$ c%G`&X&& p&H&tsp'cl(G)HX)t) p)O)ts)c*G+4++p+V+tsh,$c-G(.4O\.$M.Pp.];.$.s|/ c0GT1T'1"v1t1 p2f2ts2c3G,4HEt4 s4c,5h5 s5cH6h6s6d7 sp7c9hp9sx9(W: s:c;h;s;<s<p=sx={,>s4>I>s>0@s @@ s@cAx(Bs0BeBsB!CsCEsEEsFGsGDZM s McMx,4N s@NcPOhOsOPsPhQspQdTRs\R00S s@-@PP A P>C-$M@P>ea0` pW h‑0P 00X$Ѝ0pP  P 0 PP :?2  >SQ/>@-@PO/dYP 0 P>L\T@X PB/(P*  P @P TNW:Pointer must not be NULL (m_pBufferPool)Ksnd_StreamSoundPlayer.cppToo large stream data block size._Too small stream buffer size.ep@-P PpPHNTPP P)P&P#P PP AP P  Q/ _-@P`p0|PJ P @> !i ";?i 4pP Vi  X i i +/4  [  P}P@P}@ :?2  >SQ/O-$M@P`p\P$ЍP̀P H 9)! 0 PPEP LP J H   \\-R:0S:cp@-@PeP !e";?e+/ PPpA-@p P pP pP P e0`V PPʀpG--M@PPЍ @ @  @  @  @ @( @ @ 0@ P ?@ 0@ @@ { 0@ 0@s @ ) 0@) 0@h @ 0@@^ @ 0@`V    0  `V`>0pW8 H h J j K   ` XPI PIV ;@V ;@k  i `PV?B|BA-@pPU `P0P W W W W  0 0 0 4 NW:Pointer must not be NULL (arg)zsnd_StreamSoundPlayer.cppNW:Failed assertion channel->m_pVoice == voice}Unknown Voice callback status %dA-@`pWP !e";?e+/PUfq`PO-M@D 00!D0wH 00!H0m DP`E 000!]@P@@H  Y.N @03/ $0,3/ P Z ЍH H T L0  `[ @Pp)LPX\ ]!snd_StreamSoundPlayer.cppNW:Failed assertion loadSize <= LOAD_BUFFER_SIZEp@-@PUp@-@@<DHLP\``@@ :?2  >SQ/A-0M@$)T$P0Ѝ`P($P$$$P!rp L  $PpPPRP!Wp> `00$PpP$P4 p P$p P$ p,100 $P "`0  "`0 Q n/snd_StreamSoundPlayer.cpp(;p@-@PUp@-@@$O-@P P`pPhPd`EPpXP\` 000!j 000!aAYc/@ F@DHPP`LTX]pPEP \ `+/ FQ  P   PEP Pwsnd_StreamSoundPlayer.cppNW:Pointer must not be NULL (task)0S / 0000 S E0S 000s 0000000 S0000L0 S000L0 SE0S00p@-@P e0`V PP P P8 }pp@-P@ @T pC-@P`pU yF Y:00 0 稀X  P^P ` Q|NW:Pointer must not be NULL (pBufferPool)snd_StreamSoundPlayer.cppToo large track index (%d). Max track index is %d.PG-M@}PЍ PS|xtt0x |P.8NtDp`p' ⇂PDH Z 0P 0x 0  P pPp8 NW:Failed assertion false#snd_StreamSoundPlayer.cppp@-@~P E/(J1/p P Pea0P1/ PPP PPʁP P PP L p(Task error is occured.[snd_StreamSoundPlayer.cppPause stream because of loading delay.A-@P`p|P U  1/P,L1/PA/ ^`p~@  NW:Failed assertion m_IsInitializedsnd_StreamSoundPlayer.cppNW:Pointer must not be NULL (pFileStream)NW:Failed assertion pFileStream->CanRead()NW:Failed assertion pFileStream->CanSeek()>@-@|P>PPA P P  81/ |p@-@@88@@08@@@@AAO@ 0h `BBO@0 L K@OD ,BAP U  2LpNW:Failed assertion taskCount == BUFFER_BLOCK_COUNT_MAXsnd_StreamSoundPlayer.cppp@-@Pp@-@08A P h 9d ,BA 0h `B@@@@88@@@snd_StreamSoundPlayer.cpp@-@DPX F002 / Q/ 8@-@P }P 8EP HLP @-@@-@ P pP }P pHP Hp\P p@--MPPG ЍpP= }P@ 5 @i `HP H` @ \F A p@@J h 0 J @ I @IH B/@-@8@D@-@8@D @ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_StreamSoundPlayer.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppNW:Failed assertion m_StreamDataLoadTaskPool.Count() == BUFFER_BLOCK_COUNT_MAXFailed to start stream sound for not enough stream channel instance.NW:Alignment Error(0x%x) (blockSize) must be aligned to %d bytes boundary.NW:Alignment Error(0x%x) (loadOffset) must be aligned to %d bytes boundary.NW:Failed assertion m_TrackCount == ut::Min( trackCount, STRM_TRACK_NUM )NW:Failed assertion m_ChannelCount == ut::Min( channelCount, STRM_CHANNEL_NUM )NW:Failed assertion command->trackCount <= DriverCommandStreamSoundLoadHeader::TRACK_MAXNW:Failed assertion command->channelCount <= DriverCommandStreamSoundLoadHeader::CHANNEL_MAXNW:Alignment Error(0x%x) (m_Offset) must be aligned to %d bytes boundary.NW:Alignment Error(0x%x) (m_BlockBytes) must be aligned to %d bytes boundary.`armcc+|     XA~`armcc+|     4A~`armcc+|     A|`armcc+|     TA|`armcc+|     |A|`armcc+|     Az`armcc+|     A~`armcc+|     A|`armcc+|     A~`armcc+|     A~`armcc+|     A~`armcc+|     Az`armcc+|      Ax`armcc+|     Az`armcc+|     Az`armcc+|     HAE`armcc+|     ,,Aw AnIwAn`armcc+|     (AxAXExAX`armcc+|     xA|`armcc+|     ,A|`armcc+|      H`armcc+|      H`armcc+|      H`armcc+|     tA|`armcc+|     Az`armcc+|     8PA|AxAvJx A|A v`armcc+|      $`armcc+|      $`armcc+|     (A~`armcc+|     Az`armcc+|     ($AyApeyAp`armcc+|      `armcc+|      `armcc+|     $4Av `armcc+|     XAz`armcc+|     $PAv `armcc+|     $At `armcc+|     A~`armcc+|     LAxAp  AnFp AxA n`armcc+|     Az`armcc+|     0A|`armcc+|      `armcc+|     (A|`armcc+|     $xAzAnLzAn`armcc+|     ,A|`armcc+|     ,tAw ArFwAr`armcc+|     (A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X(Xthis]"w__resultPTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4*A4this"w__resultP0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865], this"w__resultPqtaskCountUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tint Tthis6TqchV TschannelQ#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|int |this"|qindexU $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]. this6ritrEp@rcurItrElstask]#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void05 this"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this"w__resultP`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int> thisZHstrackIndexGPstrackK4qchannelIndexPschannelQ!Xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0 thisZx__result!qindexV sstrmBufferG$si4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ints3 thispBufferPoolWallocChannelCountfallocTrackFlagHx__resulth5qbitMaskX@qtrackIndexYDsch"uchannelQHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolJ thiszpFileStreamc\startOffsetType>startOffset w__resultP4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint YthisZspauseStatusGsch4@svoice7!,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HintEHthisZtrackGchannelIndex4x__result!qindexS d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],bool,thispStartBlockIndexpStartBlockOffsetpLoopCountx__resultqstartOffsetSamplesX4,sloopStart(sloopEnd(osloopLen(\sstartOffset2(Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intp thisrblockIndex(\rblockOffsetXrloopCount(TssampleBufferLenissampleCountoxstrackIndexxstrackKnrwaveInfo~Dsch[4schannelHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xint xthisFxsch3xsvoice7 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],bool ,this>flag ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hint HthisUtrackBitFlagBvolume{*HstrackNo(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hint HthisUtrackBitFlagBpan{*HstrackNo(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hint HthisUtrackBitFlagBspan{*HstrackNod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tbool> tthisRinfo4x__result!rlockp(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longg this6x__result#rlockhqbufOffset(Wlqpos(Vhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pint Pthisvx__result{^rlock\qbufOffset(VqnonFilledBufferBlock{ qlimitTqpercentage{  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$int! $this:trackNo'x__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$int' $this:trackNo'x__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool(this6x__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Wvoice7^statusl@arg"qchannelV,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolint $thisx__result[$qchannelIndexU$schannelQsvoice7PsiXscQn rparamDsiHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] q thisw__result(PqloadOffset(Phd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4boolint 24thissblockSizesblockSampleslslastBlockFlagYsloadOffset(Fstask]34sch Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xbool Xthis6x__result#qstrmBufferSizeiU0rblockIndex(prblockOffsetlrloopCount(h@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pboolint Pthis:streamInfo{trackInfosdspAdpcmParamdspAdpcmLoopParamdataBlockOffsettrackCountchannelCountx__resultDsilDsjY<schFDscontext03qcontext1P$si d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0F thisbufferBlockIndexdataBlockIndexblockSamplesisDataLoopBlocklastBlockFlagx__resultnqcurrentChannelY0sloadChannelCount[\siHXPsdest4spBuffer d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this"w__resultP 8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int h thistracksvolume{hspitchRatio{Pspan{8sspan{ slpfFreq{sbiquadTypesbiquadValue{smainSend{{rfxsenddsiqchVsvoice7 hsihsbusyhsvoicePan{a$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2 this6ritrEprcurItrElstask]#8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0int 0thisZLschGTschannelQ40strackIndex!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this=splayDataIdx*splayBufIdxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( L (this6svoice7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xboolunsigned intint/xthisx__resultrloader\qcmdmgrVDqcommandUP0si(schxsstartOffsetSamplesnsblockIndex([ryn1Lryn2TsiHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],bool/h,this6sresult#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tboolintunsigned intvoid00-; tthis]x__resultsloadOffsetscurrentChannelqcmdmgrXscommandGqloadChannelCountXqloadSizeYqresultSize(Zsi,slenssourcensdestZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool- (this]6sresult#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp%% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp,1+8)  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp  & ,z  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp =1 2=}+1~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp(["01"   w 7   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp5, !% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp> <z   &B{! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp  2*}+  }1q%0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp&!!  5  " o   f  !  ,~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp&  + +!) d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp    ,0{   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp7|& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp/ ([   ~  &    !h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp  3  &!4   )  (&( ({D})>}# ! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp  , ,{    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp - - } $ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp - - } $ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp - - } $ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp{2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppl)    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp "_) O [>! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp) d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp) d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp " 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J9   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp & 2 "" A9""#  #}C    +}1 !'"" =O5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp01"  7  u 78 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp  9K $ & 0y   >~%# 7 !    d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp ;G " ,  " ' % < d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp @) !%@   %   ( _%;  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp% -"1 '   98| "   T@y$  $ . #=! 8>}7%  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp24"! 3  ! ", 2 )Z  & 50m Q"1/ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }X}PXT}4}P4T}}PT}T}$@UPTT}|}P|T}}\UPT}}PT}}PT}}Q\QHPPT}}ptP(tUWPT}} PPSWRV Q UPT}}SWRV Q UPT}}TlV<U WPT}H}PHRHQPH\}}$,},0}$0,}T[ZY,0PS,WR,VQ,U P ,T}} } } }0ZHYHXhW|V|U P T}x}$8V \UPxT},}Q,TP,UH}DRH HQHPH}DRH HQHPH}DRH HQHP}t},0PQtUPtT}}(,PPT}} } 4}(48} 8<}<P}(8< PPU$}P$QP$R$}P$QP$R}(} P P (T}}RU Q WPT}}}}$}PPlYTXH W( V P $T }P Q }P Q}4}(TP0Yp0X00W,0V(0UP4T}X}`dPPXT}P}(Z[@Z P@Z(,PP P$Y$XS$WR$V Q $UP$T}}0TPxTT`[8`Z(,PXSWRV Q UPT}}PT}}  } $}$(}(,} ,}l 8Y\XWhVT L @Z$   t 4 QUPT}}4hUPT}0}UhVPUP0T}RQP}(},$TP(U}}8}8<}<x}XPXXXW,W(W8<P P xT},}(UP,T}}$ }8 $}$$t}8W`LDP0T([ $PtVlU P T}(}$UP(T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQIJLMOPRSWVUTX /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator newZ[_^]\@- `armcc+|     A}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xthis!handlexw__resultP xY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h}} Pabfedc/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]+thisuv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h/*}Phimlkj/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]-thisuv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h0,}PoptsrqA-@Pp(`0 `armcc+|     @Axd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@D C@thisu^type@value("w__resultP<h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h  J}@} R@W Q @UP@Tvw{zyx8@-@P 8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$9 "$thisu>num( w__resultP h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h9 &}$}Q$UP$T}~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thisw__result(PqxPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h- }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intW"  val *ptrw__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hC!E_ } QP R `/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolA this*xw__resultPq d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h    } QP R/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W! ptrw__result Pl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h: <Q }P Q@-@P`  PP`armcc+|     \AzLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWf#\(XprupdateT< 6x__result#iStorage hEkU'v('nrx-hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\Tp@-@P p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool. Xthis>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP T P`/`armcc+|      ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],bool06,this:x'x__resultq d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h 0  ~,} $P,QP,R@-@P`  PP`armcc+|     \AzLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWfV\(prupdateT< 6x__result#iStorage hEkU'v('nrx-hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\Tp@-@P p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolc this>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP Tp/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ww__result>Pqv>Pq d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h }/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] VDataSynchronizationBarrier j d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_MemoryBarrier.h }-DataSynchronizationBarrier|@-@`PU P ,0080 4|m_LockCount == 0%sos_InterCoreCriticalSection.h`armcc+|     lAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lbool lthis6x__result#rupdaterlqretU q d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h , 4 ~}l}`dPPlT@-@P`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool M(this6x__result#q d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h  }(} PP(T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool uthisw__resultPq d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h ";}PQ8@-@PL00T0 PPP8IsInitialized()%sos_InterCoreCriticalSection.h`armcc+|     lA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l lthis"q d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h 4) ! }l}PlT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W%w__result>Pq d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h }|@-@P000 P P0 PPP0 \PP |IsInitialized()%sos_InterCoreCriticalSection.hInterCoreCriticalSection is not entered on the current thread.InterCoreCriticalSection is not entered.`armcc+|     Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"trupdaterXlq d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h 2& !+(' !}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.h  } P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3thisw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2H}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] : & thisw__result"Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9- }P Q    /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+-@ }P Q@-@T ,,`DNW:Pointer must not be NULL (p)Cut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this#"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(T}}PT $#"!p@-@PU ,,pNW:Pointer must not be NULL (p)uut_LinkList.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this#"w__resultP0qpUr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&2BU_}4}P4T&'+*)(@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8this"w__result4Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!#GU}}PT-.210/@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this'"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,:}}PT4598768@-@P  8`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],int ,this'>> w__resultxP(ritpr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+4CN},}Q,UP,T;<@?>=@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this'"it1tw__result'Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>?} }P TBCGFED/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }PIJNMLK@-@@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$w$this"w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,.=}$}P$TPQUTSR/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Uthis)pw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:;}QPWX\[ZY8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*H}} P T^_cba`8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*Q1}(}P(Tefjihg>@-@ >`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8p8this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h;I}8}P8Tlmqpon@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&/}}PTstxwvu/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(7 }P Qz{~}|P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool this*x__resultr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h')=) }PP Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolW[ w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.h  }P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool(  this*x__result d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.h' :  }PP Q@-@P `armcc+|     ,A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],H,this6x__result# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.h  ! },} $PP,Tp@-@sP` p`armcc+|     ,A|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X ?,this"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,Tp@-@ P` p`armcc+|     ,A|$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X e,this"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ! thisw__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h" # } P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/ this)idp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.h.'}QP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 0  thisw__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.h/ 1 }P Q@-@ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2 this"p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.h1#}}PTp@-P@@P@p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$!B$this>stream w__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileLoader.h"}$}Q$TP$U@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2 fthis"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileLoader.h2 }}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void09 this=v__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h"8}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatU thisEw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h?}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatV thisEw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h=}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatW 8thisEw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h9}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatX QthisEw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h A}P$/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intY n thisEw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h%'K }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatZ thisEw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h*O}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float] thisEw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h$I}P   /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool^  thisEw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h "I }P Q  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floate thisEw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h!C}P@-@n`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this!"w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h.}}PT @-@n`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this!"w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h0}}PT"#'&%$/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void06 thishv__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h$5}P)*+p@-@Pp`armcc+|     A|-.210//`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]7Dthishw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h26}P459876/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8pthishw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h27}P;<@?>=/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]9thishw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h/8}PBCD@-@@@`armcc+|     $A~FGKJIHp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this%"w__result%Pw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h }}PTMNRQPOp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this%"w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h }}PTTUV@-@0 44@@`armcc+|     (A~XY]\[ZA-@P`hp0 `armcc+|     ,Az<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],voidunsigned long0 ,this^buffer@size"w__resultP(qobjSizeWx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h  &},}R,V Q ,UP,T_`a@-@@`armcc+|     A~cdhgfe@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]+this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PTjkl@-@@`armcc+|     A~nop@-@@`armcc+|     A~rst@-@@`armcc+|     A~vw{zyxp@-@P` p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$voidunsigned long0 $this^buffer@size"x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h68U}$}R$V Q $UP$T}~@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int 1this"w__resultPx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h-}}PTp@-@PUp1/`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 c8this>obj x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h  ~ }8} Q 8UP8T@-@T ,,`NW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(T|@-@P`|`armcc+|     <Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<<this>p w__resultVP8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68mI}<}Q<UP<T8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this>p w__resultVPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68O} } Q UP T@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](^(this"w__resultVP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(T8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ethis"w__resultVPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT@-P `armcc+|      A}E}(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1 tit2 xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68a8} } P@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator==it1xpit2xtw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}@- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_xpit2_xtw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](F(this"w__resultVP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(T8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Fthis"w__resultVPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT R/`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intUMina:b'x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRMin@*` /A `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] floatnwutUMax aDb,x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h }     @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!6}}PTw@- M@P` Ѝp`armcc+|      HAyAvO| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HtHthisVitVhp8w__resultVPDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/kU}}D}(DH}RHU P HT|@-@P |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/E7}0}Q0UP0Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/C}} Q UPTp@-@`VphP P`armcc+|     PA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0IPthis6x__result#qptrVx d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h   }P} $PPPT /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] !  thisw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.h! #7 }P Q   /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@Pp`armcc+|     A|,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool,this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7}}PT !%$#"@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]} this"} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h-/9}}PT'(,+*)@-@8@D`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]} this" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp}}PT./3210@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h-/?}}PT56:987@-@8@D`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp}}PT<>=BA@?@-@1/ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h*,4}}PTDEIHGF@-@8@D`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp}}PTKLPONM~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  z this} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h5 } PRSTp@-@Pp`armcc+|     A|VW[ZYXp@-@Pp`armcc+|     A|8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPT]^_p@-@Pp`armcc+|     A|abd8fhjlN2nw3snd8internal6driver17StreamSoundPlayerEnN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskEpN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskErN2nw3snd8internal6driver11SoundThread14PlayerCallbackEutD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hxwD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hzD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#}|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#Handle650dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool(0?X0?nnfndARMv6@Interlocked@AtomicStorageSelecter(iType(9! 0cAtomicUpdate(X55: cAtomicUpdate(55: detailxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd?X?|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6u0operator->6uSignal6u5(ArbitrateAddress6u55(0th d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Wait60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?(nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdate(#operator()65Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValue>cGetInvalidThreadUniqueValue>LockedByCurrentThread6IsInitialized600X00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmParam &coef#@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#WaveBuffer60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@Voiceld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intfloatint00nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version(#&fileSize(# &dataBlocks#&reserved#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0 nw sndh5>0iSoundFrameUserCallback3AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef #&predScale# &yn1#"&yn2#$ internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#@ WaveInfot&sampleFormat$#&loopFlag#&channelCount#&sampleRate#&loopStartFrame# &loopEndFrame#M&channelParam0#@ ChannelParam0&dataAddress#&adpcmParam#&adpcmLoopParam[#*|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned longnwsndinternal@Util@Reference&typeId#&padding#&offset8#@ReferenceWithSize #&size(#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCounts#&m_Count#&m_IrregularCount#cGetSampleByByte55$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolx0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext"6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6? operator++46iterator65LinkListImpl6~LinkListImpl6size6empty6begin6end6insert655erase65erase655clear6Initialize_60000NN000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFile@FileHeader8# &toBlocks#GetDataBlockOffset6DInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileReader&m_pHeader#&m_pInfoBlockBody#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexI#StreamSoundFileReader6IsAvailable6GetDataBlockOffset6000/0D d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD DRIVER_COMMAND_SEQTRACK_BANKINDEX !DRIVER_COMMAND_WAVESND_SETUP "DRIVER_COMMAND_WAVESND_CHANNELPRIO #DRIVER_COMMAND_WAVESND_PRIOFIX $DRIVER_COMMAND_STRM_INIT %DRIVER_COMMAND_STRM_SETUP &DRIVER_COMMAND_STRM_STOP 'DRIVER_COMMAND_STRM_LOADHEADER (DRIVER_COMMAND_STRM_LOADDATA )DRIVER_COMMAND_STRM_TRACK_VOLUME *DRIVER_COMMAND_STRM_TRACK_PAN +DRIVER_COMMAND_STRM_TRACK_SPAN ,DRIVER_COMMAND_INVALIDATE_DATA -DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK .DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_APPEND_EFFECT 0DRIVER_COMMAND_CLEAR_EFFECT 1DRIVER_COMMAND_ALLVOICES_SYNC 2@DriverCommand&next#&id#&tag#&memory_next# 0?@DriverCommandStreamSoundLoadHeader?#0&player#&streamInfo>#&trackInfoArray#L&dspAdpcmParam#`[&dspAdpcmLoopParam'#&dataBlockOffset#&trackCount#&channelCount#@DriverCommandStreamSoundLoadData$?#&player#&bufferBlockIndex#&dataBlockIndex#&blockSamples#&isDataLoopBlock# &lastBlockFlag#!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid000nwsndinternal@DriverCommandManager&m_SendCommandQueue#>&m_SendCommandQueueBuffer#4&m_RecvCommandQueue#>&m_RecvCommandQueueBufferY#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstanceForTaskThreadPushCommand65FlushCommand65AllocMemory65AllocCommand6AllocCommand6?00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint0nwsndinternal@PoolImpl&m_pNext#PoolImpl6CreateImpl6555DestroyImpl655CountImpl6AllocImpl6FreeImpl6500\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00nwio@IOStream(__vptr#&mAvailable#&mAsyncResult(#&mCallback=# &mArg#h5(5V50'iIOStreamCallback9$0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolintvoid00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# BasicSoundPlayer=6=~BasicSoundPlayer6=Initialize#6=Finalize# 6=GetVolume6EGetPitch6EGetPan6EGetLpfFreq6EGetBiquadFilterType6EGetBiquadFilterValue6EGetSurroundPan6EIsFrontBypass6EGetMainSend6EGetFxSend6E500Ad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00 nw snd internal driver@ SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram:#&m_IsBeginCalcPerf#+m_CriticalSection#&m_SoundFrameCallbackList#&m_PlayerCallbackList#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0&m_pPerfData~#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#~PlayerCallback6hOnUpdateFrameSoundThread#6hOnUpdateVoiceSoundThread# 6hOnShutdownSoundThread#6hiSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatacGetInstanceRegisterPlayerCallback6!5h0 UnregisterPlayerCallback 6!5h Lock 6! Unlock 6!@ SoundThreadLock SoundThreadLock% 6% ~SoundThreadLock 6%?00w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0?? nw snd internal driveriHardwareChannel!@ Voice`3&m_pHardwareChannel #&m_ChannelCount#&m_Callback # &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer#&m_SyncFlag# &m_BiquadType#"&m_Volume{#$&m_Pitch{#(&m_PanMode#,&m_PanCurve#-&m_Pan{#0&m_SurroundPan{#4&m_LpfFreq{#8&m_BiquadValue{#<&m_Priority#@&m_MainSend{#D{&m_FxSend#H&m_Format$#P&m_VoiceUser>#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h575l50iVoiceCallback=Free67Initialize6755Start67 Stop67 Pause 675 IsRun 6? SetVolume 675{ SetPitch 675{ SetPan 675{ SetSurroundPan 675{ SetLpfFreq 675{ SetBiquadFilter 6755{ SetFrontBypass 675 SetMainSend 675{ SetFxSend 6755{ GetCurrentPlayingSample 6? SetAdpcmParam 6755000;|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallback  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocator d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#Task6~Task6SetId65GetStatus6Wait600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam[#*&m_pVoice7#0&m_WaveBuffer>#4&m_AdpcmContext]#AdpcmContextTypeADPCM_CONTEXT_HEAD ADPCM_CONTEXT_LOOP ADPCM_CONTEXT_NUM AppendWaveBuffer655@StreamTrack &m_ActiveFlag#&m_pChannels%#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidlong00000>?00[00(0?nwsnd@StreamDataInfo&loopFlag#&sampleRate#&loopStart#&loopEnd# internaldriver@StreamSoundPlayer(##8&m_StreamInfo>#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount# StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList] #&m_StreamDataLoadTaskPool# &m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels.# &m_TracksL#' SetupResultSETUP_SUCCESS SETUP_ERR_CANNOT_ALLOCATE_BUFFER SETUP_ERR_UNKNOWN @StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$StreamHeaderLoadTask6Execute#6LoadHeader6@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream#&m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`StreamDataLoadTask6Execute#6LoadStreamData6iStreamDataLoadTaskList *s_LoadBuffer~ StreamSoundPlayer6~StreamSoundPlayer6Initialize#6Setuph6555Finalize# 6Prepare6555Start#6Stop#6Pause#65SetTrackVolume655{SetTrackPan655{SetTrackSurroundPan655{ReadStreamDataInfo65GetPlaySamplePosition6GetFilledBufferPercentage{6GetPlayerTrack65GetPlayerTrack65LoadHeader65555555LoadStreamData655555OnUpdateFrameSoundThread#6OnUpdateVoiceSoundThread# 6OnShutdownSoundThread#$6SetupPlayer6Update6UpdateTask6UpdateBuffer6UpdateVoiceParams65AllocVoices6FreeVoices6AllocStreamBuffers6FreeStreamBuffers6UpdatePlayingBlockIndex6UpdateLoadingBlockIndex6UpdatePauseStatus6SetTaskErrorFlag6CheckDiskDriveError6CalcLoadingBufferBlockCount6CalcStartOffset65 55 dVoiceCallbackFunc575l5GetTrackChannel655CalcLoadOffset(6IsDspAdpcm600000+} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwsndinternaldriver@StreamBufferPool&m_pBuffer#&m_BufferSize#&m_BlockSize#&m_BlockCount# &m_AllocCount#&m_AllocFlagsN#Alloc6Free65GetBlockSize600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList1#&m_FreeVoiceList1#iVoiceList$>cGetInstanceAllocVoice76555 5?0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.h#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitcdetail_IsStreamLoadWait'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidunsigned longint00>000[0nwsndinternal@StreamSoundFileLoader &m_Stream#&m_Reader#StreamSoundFileLoader65LoadFileHeader655ReadStreamInfo65ReadStreamTrackInfo655ReadDspAdpcmChannelInfo6555GetChannelCount6GetTrackCount6GetDataBlockOffset6ReadAdpcBlockData6555500?*)<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskManager&m_TaskList#&m_pCurrentTask8#$&m_IsWaitTaskCancel#(&m_CriticalSection#,&m_BlockingQueue#8>&m_MsgBufferT#lTaskPriorityPRIORITY_LOW PRIORITY_MIDDLE PRIORITY_HIGH iTaskList=?u00[0?00(0?000B0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp3d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable65d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool?X?nnfnd@InterlockedVariable(&m_v#@StorageSelecter(iType(Aoperator s32(6AtomicUpdateConditionalX65AtomicUpdateConditional6500(pf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable:d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_vj#<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable>d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex(#$&m_usedCount(#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0>@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableBd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableDd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex(#$&m_usedCount(#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0>GFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hId:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  N#Kd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  N#NMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwut@LinkList  `ivalue_type 0ipointer ?ireference iiterator_category-iTIt_base_!iIteratorV%@iterator#&it_1#iTItVoperator*6#operator->6#?xoperator++6'operator++x6'5iterator'6'51V00VLinkList6beginV6endV6insertV65V5push_back65eraseV65cGetNodeFromPointer5cGetPointerFromNode5GetSize6IsEmpty6GetBeginIterV6GetEndIterV6PushBack65EraseV65N#00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint0nwsndinternal@InstancePoolCreate655Destroy655Count6Alloc6Free65#00Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  XN#Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  N#Vd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorYXd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'pg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.h[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegEx cLoadRegEx 5cStoreRegEx5 5 0]!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 T9Q9oN9@oQ9vQ9aQ9hQ9N9lQ9Q9Q9Q9Q9N9lQ9N9Q9Q9Q9ZQ9Q9Q9Q9N9$Q9Q9Q9Q9N9lQ9nQ9BQ9WQ9^Q9eQ9PQ9&Q9IQ9lQ9Q9 Q9Q9Q9N9 Q9_Q9Q9Q9Q9;Q9-Q94Q9BN9$BQ9)Q9"Q9Q9Q9TN9(TQ9FQ9MQ9Q9Q9 N9 Q9 N9$ Q9 Q9 N9$ Q9 Q9N9XQ9N9(Q9Q9Q9Q9N9,Q9Q9KQ9Q9Q9N9Q9N9Q9Q9N9Q9Q9N9XQ9]Q9rQ9Q9N9xQ9Q9 N94 Q9RQ9jQ9<Q9!N94!Q9"Q9 Q9.Q9#Q9$Q9%N9%Q9&N9&Q9'N90'Q9(N9(Q9)Q9*N9*Q9+Q9,N9,Q9Q9Q9Q9Q9sQ9zQ9 Q9Q9Q9Q9Q9Q9 Q9Q9Q9Q9Q9Q9Q9Q9Q9-Q9.Q9/Q90Q91Q92N92Q93N9P3Q94Q9DQ9'Q95Q95Q96Q9RQ9Q9Q9Q9Q9Q9Q9Q9VQ9Q9Q9Q9Q9N9(Q9N9(Q9Q9Q9Q9Q9Q9Q9;Q94Q9-Q9Q9cQ9Q9Q9XQ9vQ9Q9Q9}Q9Q9Q9N94Q9Q9}I9@r>9$t8j8 fV8 h8 d77r7Ap27Cn6-l6b`6P6M5LJ5oe5vD5a#5h44t4/4333`3?3#3Z32222~2c2H21n1B1Wc1^81e0P0&0Iw0l@0&0 /H//._r.P.-.-;--.-4,B,)t,"C,,+T+F|+MI+ +* * ) ) O) )((H(('e'!'K&&@&%%8%$$Z$]$r#v#&#" "RH"j!<!!i!"!  . #b $ %&'<()*+e,B zsNz X0 r0h-r-/./0H123`4D'm5356RyeN'V_5l; 42 - i c  A X vt   }y  A}?$ gL1uuZ?$ vhM2u[w@% ixOy5z{|}~eK1|bH.y_E+u\B(rX?% t\C)tZ@& pW=# mS:     j P6jQ8 !"p#W$>%%& '()*+w,^-E.,/01234~5e6L7389:;<=>l?S@:A!BCDEFGt\D,202 2$22e20J2l@r9j8 fa8 h%8 d77r7Ap=7Cn7-l6bk6P6M5LJ])qxcj7:ZNH\^"Xdsx=Z6/^evp/DY`qgR(K\n ](Zx<a@x=/:6D+A$nV'HO?M_t&Tli?"0o"S]!a!u| #x;27-F)_7@TX>D5(:[X38g@<+BXwTKoIMvRF2VPk,m(^Xĺs#SʸNӷK ϶Ap"_ݳT l %ձJ%r#'ԯ0<t)0#n/ h, .zwlt1|r1o.tE>mD#5٦:[#38L@Ĥ<*BXTKI"MáRDFVPU"}Gu=t>˛\,ʚf+əU!j7Ηf-v 6 H%ӔU'ӓ0],)#S" P,.zwtZ,|['NrydOkd p.bΉ&t"Ӈn]<ƆYfjJՃ[jdĀ>H70N~f~EX~Z~a}h}S?})}L|o~|P|{J{{zzy[$yyx*xwwewv>v0*v7u%uLuuItPyt!tNs@ds#s1rr-rqq;qpDp"oovHo}o n5nmmPmllVl lkIkjj]j jiG@i*h8hUh)h6gYKgNfGzf9feecee dd19dc*coc!3cxbubb}Fbaa{a as`z`e|`l2`__8_^^[^^]\S\[O[[ZZ^iZ.ZYZYYYXXwWWVVUUTS?uS8R1{RRgQFQ[FQbQiPTlP*1PMOpO}ONwN.NMBML\QLzKWKJJJ+J?I1WI8I&HyH3HJGQGNGOFAF$1F2EEZEEDhDCqC#BBwuB~0BAbAA@}@+@?? -?>v>)>==6=<Hm<+<9;V;tV;{";f:m:W::9V9988 8w76655L55_44x4[I443 322110&0/"/.@.9-2-,hY,G,\+c+jK+U++*N*qJ**))([('p']&{}&&%t%>%$@o$2$9#'q#+# "K"R[""P!BI!% 3 i  '2$xx9)GP F]  IC,:W{G%X +T* *P ) )$ Q)H )X((($J((H',g'H&|&B&%%:%t$($X#Hx#x(#,"4  !4!k!" x#d ,$ %&0'>()*e*+g,3,t(-1 .$/t0J12P3b 4556x@~B~N^$Y* z#c+  ` /    W '   t ?     s G     \ 3 I +U9 yiX7&5@"og5$"vF5"a%5"h4l"4 "v4"14,"3"3l"3"b3 "A3 ""%3"Z"Z3""1"nO"n1"B1"We1("^:18"e0"P"P0"&0$"I"Iy0"l"lB0 "(0" /"J/"/ "."_i"_t.$"'"R."/."-";-"-0-"4,$"B"B,")v,""""E,","+("T"T+"FQ"F~+"M!"M"K+"#' "K\$"]$"r"r""RJ""jb"j""<!"  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(^[Q9pt,I/1371 1294816797 0 0 100666 70564 ` ELF(4('$--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-@P`U, L0P 0 0pNW:Pointer must not be NULL (pBuffer)snd_StreamTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_StreamTrack.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cpp`armcc+|     LA|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LboolLthis8^pBuffer@lastFlag"(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cpp ! %r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }L}RLV Q LUPLT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ54D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h87D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#=<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h?$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsBAd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hDd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallFd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#Jd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#L,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Nd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndQPd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hSd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Ud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#W d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#Yd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@Voicel_@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizenbad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hed D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hgD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_prockd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledmd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionpoTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hsr\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#xwDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hzxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0u~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panModec# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwsndinternaldriveriHardwareChannel!@Voice`<&m_pHardwareChannel#&m_ChannelCount#&m_Callback# &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer#&m_SyncFlag# &m_BiquadType#"&m_Volume{#$&m_Pitch{#(&m_PanModec#,&m_PanCurve#-&m_Pan{#0&m_SurroundPan{#4&m_LpfFreq{#8&m_BiquadValue{#<&m_Priority#@&m_MainSend{#D{&m_FxSend#H&m_Format#P&m_VoiceUser>#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h5@5X50iVoiceCallback=AppendWaveBuffer6@55500|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoice@#0&m_WaveBuffer>#4&m_AdpcmContext]#AppendWaveBuffer6855@StreamTrack &m_ActiveFlag#8&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaithd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# :&base_infoz#B &base#&flags#&base_count# :&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listB0>&tinfoB#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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E7F| |H7H J7Jp $K7,K;  L7L Q7QxR7RHS7PS|WU7UV 7V'LZZ 7ZL'(__7_~p`7x`>Ta 7`a'ee7etf7|fhg7pg|Xh7hD8k 7Dk'$ss7st7tpu7u,8v7v`Px 7\xl'zX{~7`{P(|}70||7}y}7}~7~p7x D7L7 S=E = %=    c ,T < T D T L T T T \ T dT lT tC |C C C C C ̛C ܛC 3 h3 d`3 ĜX3 `3 |`3 ܝ` 3 <X!3 X"# ## $# %# &# '# (# )# $*3 ,43 <73 L:3 T<3 l(?3 A3 D3 F3 ԟH3 J3 L3 N3 P3 ,S3 <(U3 d(W3 Y3 ([3 Ԡ]3 ܠ_3 ܡa3 d3 g3 i3 k3 m3 $`o3 Pr3 Ԣ0u3 w3 z3 8|3 ԣ~3 3 3 3 3 03 D3 \X3 3 T3 \3 d3 3 3  3 <X3 3 t3 |3 3 3 3 ̨3 ܨ3 3 3  3 4 3 T 3 tl*pCIsnd_Task.o/ 1294816145 0 0 100666 98520 ` ELF(`54(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-@8@@ @@ p@-@Pp@-@0P P "snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_Task.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppNW:Failed assertion m_Status != STATUS_APPEND && m_Status != STATUS_EXECUTE`armcc+|     HA~`armcc+|     @A~`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HHthis"w__resultPDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@void0 @this"w__resultP<$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cpp   r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }H}PHT}@}P@T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ>?ABFEDC/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]+thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h/*}PHIMLKJ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865] F thisw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h#$ } POPQ@-@@`armcc+|     A~STXWVU /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intW"  val*ptrw__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hC!E_ } QP RZ[_^]\ /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolcthis*xw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h}QPRabfedc/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W! ptrw__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h: <Q }P Qhimlkj@-@P`  PP`armcc+|     \Az@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWf\(prupdateT< 6x__result#iStoragehEkU'v('nrx hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\Toptsrqp@-@P p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool this>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP Tvw{zyx /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int?c this)operandw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h } Q P}~@-M@ `armcc+|     (A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intl(this.vtrflf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h}}(} P (Tp@-@P`U p`armcc+|     <A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<boolq <this>isManualReset c d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.h J}<}Q<UP<Tp@-@P@p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865],boolc,this>isManualReset w__resultP(c d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.h },}Q,UP,T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3thisbw__resultbP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2H}PN2nw3snd8internal4TaskED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager \d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool(00nnfndARMv6@Interlocked@AtomicStorageSelecter(iType(9!0 cAtomicUpdate(55: detailxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?(?nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*60th d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@LightEvent&m_Counter#LightEvent65Initialize65Signal60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodeb6binternal@LinkListImpl &m_SizeA#&m_BaseNodeT#isize_typek%iNodeo%0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrack d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocator d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#Task6~Task60d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# +&base_infok#B &base#&flags#&base_count# +&base_info#F__si_class_type_info &base#&base_type #0i__builtin_va_listB0/&tinfo3#&offset_flags#y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?(?nnfnd@InterlockedVariable(&m_v#@AssignFunc&m_operand(#operator()65AssignFunc65InterlockedVariable6operator=65AtomicUpdateConditional65?00("d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable&d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#/.d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'pg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.h1d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExcLoadRegEx5cStoreRegEx5503!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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-od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_TaskManager.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS 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[Build 865]L0Lthis"w__resultPHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LW!Lw__resultPHrinstanced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$6$this"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<this"<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolbthisrpriorityrTdoRemove6x__result#rscopeLock`qtaskYW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]zthis6x__result#rscopeLockhqtaskYU(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]``this6 `staskY#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L-this^taskY@priorityr"rscopeLockhxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthis~taskY`x__result:rscopeLockdqiV spriorityrMritrE`8rcurItrE\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0O0this>taskY \d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int=thisRid4rscopeLockdqiV spriorityr!ritrE`8rcurItrE\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]mthis>id d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|a|this6x__result#qtaskYUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LLthis"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp2+ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp!>8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp6  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp< d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp )9-%{   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp)& y&& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp    t  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp )9  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp)   '   &&  |w$|= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp* d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp)   '  &&& !x$|= d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp& y&& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp  ! |%  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }L}PLT}L}}$}P$T}}PT}}(lpPRV Q UPT}}@DP P T}`}TUP`T}} RU Q VPT}}(}}(P$W Q UPT}0} Q 0UP0T}}($W Q UPT}} Q UPT}P}|}(,PP|T}L}PLT} }P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ@- `armcc+|     A}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xthis!handlexw__resultP xY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h}} P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]+thisuv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h/*}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]-thisuv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h0,}PA-@Pp(`0 `armcc+|     @Ax d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@D C@thisu^type@value("w__resultP<h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h  J}@} R@W Q @UP@T8@-@P 8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$9 "$thisu>num( w__resultP h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h9 &}$}Q$UP$T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h#$ } P@-@@`armcc+|     A~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result(PqxPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h- }P Q /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intW"  val *ptrw__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hC!E_ } QP R /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolcDthis*xw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h}QPR/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W! ptrw__result Pl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h: <Q }P Q@-@P`  PP`armcc+|     \AzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWf#\("prupdateT< 6x__result#iStorage hEkU'v('nrx'hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\Tp@-@P p`armcc+|      A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool_ "this>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP T /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int?ce this)operandw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h } Q P@-M@ `armcc+|     (A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](int(this.vtrf"lf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h}}(} P (T `/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolMy thisk*xw__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h    } QP R@-@P`  PP`armcc+|     \AzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWfX\(QprupdateT< 6x__result#iStorage hEkU'v('nrx'hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\T   p@-@P p`armcc+|      A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool Qthis>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP T  P`/`armcc+|      ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865],bool</,thisg:x'x__resulth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h <  ~,} $P,QP,R@-@P`  PP`armcc+|     \AzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWf\(prupdateT< 6x__result#iStorage hEkU'v('nrx'hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\T p@-@P p`armcc+|      A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool* this>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP T"#'&%$/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ww__result>Ph d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h })*.-,+/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}P015432@-@@@`armcc+|     8A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8`8thisx"w__resultxP4h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h]^}8}P8T78<;:9p@-@Pp`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0l 0thisx"h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h &}0}P0T>?CBA@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  9 thisxh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h) } PEFJIHG/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h$}PLMQPON@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Qthisx"w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h}}PTSTXWVUp/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ww__result>Pqv>Ph d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h }Z[_^]\|@-@PP P ,0080 4|m_LockCount == 0%sos_CriticalSection.h`armcc+|     dAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dbool dthisx6x__result#rupdaterlh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h  64 ~}d}X\PPdTabfedc@-@P`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool (this6x__result#h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h  }(} PP(Thimlkj/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool Gthisw__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h ";}PQoptsrq8@-@PL00T0 PPP8IsInitialized()%sos_CriticalSection.h`armcc+|     lA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l tlthisx"h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h 4) ! }l}PlTvw{zyx|@-@P000 P Pʴ0 PPP0 XPP |IsInitialized()%sos_CriticalSection.hCriticalSection is not entered on the current thread.CriticalSection is not entered.`armcc+|     Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisx"trupdaterQlh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h 2& !+(( !}}PT}~p@-P@@p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thiso>referencet w__resultoPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h} }Q TP U@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thiso"w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h#$ } P@-@@@@`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](u(this"w__resultP$g d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightSemaphore.h}(}P(T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}P@-@@@@ @@@@,,@@00@@`armcc+|     XA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X.Xthis"w__resultPTf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_BlockingQueue.h-}X}PXT@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_BlockingQueue.h}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] :this"f d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_BlockingQueue.h)}}PT@-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this"w__resultP f d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_BlockingQueue.h$}$}P$Tp@-@P` p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $this^buffer@size"f d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_BlockingQueue.h13S}$}R$V Q $UP$Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Rthis>data> f d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_BlockingQueue.h4}} Q UPTp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool othis>data> w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_BlockingQueue.h "A}} Q UPT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"w__result>Pf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_BlockingQueue.h.}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3thisw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2H}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] : & thisw__result"Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9- }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+-@ }P Q@-@T ,,DNW:Pointer must not be NULL (p)Cut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this#"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(T}}PTp@-@PU ,,pNW:Pointer must not be NULL (p)uut_LinkList.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this#"w__resultP0qpUr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&2BU_}4}P4T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8this"w__result4Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!#GU}}PT     @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this'"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,:}}PT8@-@P  8`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865],int ,this'>> w__resultxP(ritpr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+4CN},}Q,UP,T@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this'"it1tw__result'Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>?} }P T#"! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }P%&*)('@-@@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$w$this"w__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,.=}$}P$T,-10/./`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Uthis)pw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:;}QP3487658@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*H}} P T:;?>=<8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*Q1}(}P(TABFEDC>@-@ >`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8r8this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h;I}8}P8THIMLKJ@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&/}}PTOPTSRQP/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool this*x__resultr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h')=) }PP QVW[ZYX@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&>1}(}P(T]^_@-@@`armcc+|     A~abc@-@88@@ @,@@0 `armcc+|     <A~efjihg@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]+this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PTlmqpon@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-}}PTstxwvu@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](F(this"w__resultVP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(Tz{~}|8@-@P << 8NW:Failed assertion !empty()qut_LinkList.h`armcc+|     @A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@t@this"w__resultP<r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%:BK}@}P@T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]~this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(>}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool(this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7}}PT@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](^(this"w__resultVP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(T@-@T ,,NW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(Tw@- M@P` Ѝp`armcc+|      HAyAvO|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HHthisVitVhp8w__resultVPDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/kU}}D}(DH}RHU P HT|@-@P |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/E7}0}Q0UP0Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/C}} Q UPT@-M@ Ѝ`armcc+|     4A|AzJ~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44this:itVtw__resultVP0r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68^=}}0}04} P 4T@-M@ Ѝ`armcc+|     $A|AzF~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this:itVtw__resultVP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P%}} } $} P $T8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]athis"w__resultVPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT@-P `armcc+|      A}E} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1 tit2 xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68a8} } P@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolUoperator==it1xpit2xtw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}operator==@- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_xpit2_xtw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Bthis"w__resultVPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#Handle650dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool(00?Q?nnfndARMv6@Interlocked@AtomicStorageSelecter(iType(9! 0cAtomicUpdate("55: cAtomicUpdate(Q55: cAtomicUpdate(55: detailxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?Q??(?nnfnd  |d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6u0operator->6uSignal6u5(ArbitrateAddress6u55(0th d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Wait6Signal6ClearSignal60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?(nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#@ReverseIfPositiveUpdateroperator()6g5@ReverseUpdater&afterUpdate(#operator()6k5@ScopedLock&m_Referencet#ScopedLocko6o5t~ScopedLock6oCriticalSectionx6xInitialize6xFinalize6x~CriticalSection6xEnter6xLeave6xEnterImpl6xTryEnterImpl6xcGetThreadUniqueValue>cGetInvalidThreadUniqueValue>LockedByCurrentThread6IsInitialized600Q0?00|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightSemaphore&m_Counter#&m_NumWaiting#&m_Max#LightSemaphore60d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00>nnosdetail@BlockingQueue4#BlockingQueue6~BlockingQueue6Initialize655Finalize6Enqueue65>TryEnqueue65>Dequeue>60 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR @d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizen#"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h&% D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.h(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tag*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_proc.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabled0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd2d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Session54Td:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h87d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal?>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolx0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext"6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6? operator++46iterator65LinkListImpl6~LinkListImpl6empty6begin6end6pop_front6insert655erase65erase655clear6Initialize_60000NN000|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hAxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0Cd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0uEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutGd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#M|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSizeOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0Qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamSxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# Ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#XW|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hZd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallback_^d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.had:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorexd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#gd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0jid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoolnd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagp(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#r\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskManager&m_TaskList#&m_pCurrentTask#$&m_IsWaitTaskCancel#(&m_CriticalSection#,&m_BlockingQueue#8>&m_MsgBufferT#lTaskPriorityPRIORITY_LOW PRIORITY_MIDDLE PRIORITY_HIGH iTaskList=TryEnqueue65>Dequeue>6#00>d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  N#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  N#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `N#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwut@LinkList  ivalue_type 0ipointer ?ireference iiterator_category-iTIt_base_!iIteratorV%@iterator#&it_1#iTItVoperator*6#operator->6#?xoperator++6'operator++x6'5iterator'6'51V00VLinkList6beginV6endV6front6insertV65V5push_back65eraseV65VcGetNodeFromPointer5cGetPointerFromNode5IsEmpty6GetBeginIterV6GetEndIterV6GetFront6PushBack65PopFront6EraseV65VN#00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratord:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'pg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegEx cLoadRegEx 5cStoreRegEx5 5 0!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 7}ZdZS "olovv>0L@$l]3:A,V%H L La<ahaO)E((sz@zl e41D34_:f76} ZuS9 "ov>j0ILܿy]?$ ӾM]3ǽ:AY,)VӼ%Hu0b 1  ĺ  M}HqaBh aOG ֶsEp2)kEű:c*sz`$lG ˭ Ve+qѫȫ1ī4BCsDXE>5#FGHҪIJK6h7N849:;<̩=>?~@dAJY0Z[\]Ȩ^_`zaaMGb.NOPQʧRSTUfVMW5LXqrΦstuvfwMd3xyefΥghijjkQl8m cnoդprzY@'ܣã{|{}c~K3Ӣ&0 $վ0li)w<Ԡ_9؟\OUc$)qx@|2FNyC f.d!BU+G#kGRu|InS܏6 gM_ ȍ5<HC.gX+'JIcoj#cXoQ)A}4Å{O҄=hـN,(*T2~0~H~ ~}Q}}5}||\||{.{O{{zzMz zyS{yG;yKxxMvx 6x7wOwnew\w^vavc;vIuruWguluAtCti?tgteswust1sprUror:0rZqq|qAq%qp"pEIp<p>o4oZ4ZZGZ ZYY^Y+YXXX:AXXW]yW0WVVV%WVrVyUAU3xUOUTTyT#TSS SR RQQXQPPpOONuN,NHMpM>MLL8LKK%KJv~J1J}II2IoHiHHG qG(GhF!F6fF='FDE/EIEYE(DKD/DCCkHCd CBB-BAARUAA@~q@@?=?> >8h>_#>X=j=xL=u=<<&^<#<#;?;5b;%;::y:F::99;\998^8K8W77&r7s97z6B646P86555>544;43 /322s2141090//-6/I..Y..-S-,,@,+w+L+~**M*p))2)( (C(i'"'7'>B'E&0&d&Z)&)%L%J%$$lc$e$$##H#""Sp"2"!!!M!!  x <5 _p(X'Rt{C5wQ|''  d'...JTQAxPTq<Pj #8?SF 1 x [> * M b   m~ f@   g   T G yd0 3$  ƺ` L O| JLLd=<o, PA $"a"<"""""$"{"("]"h0"78 "}/"} ""d"Z "w"S;," ""l"o"v 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"/ #X X#M `# p#? x#/ #` # # #? $/ $X h$ p$  x$ ? $ / $X  $  $ %? %/ %h %/ % %? %/ %` & &? & / (&P! x&" &% &&? &'/ &X( ') '-? './ 'h/ '0 '3 '4? '5/ 'X6 (7 (: (;? ((</ 8(X= (>y (A (B? (C/ (PD )EN )H ()I? 0)J/ @)PK )L )P? )Q/ )XR *S *V *W? (*X/ 8*PY *Z *] *^? *_ * a *b? *c~ *e *f? *g/ +Xh `+i> h+l p+m? x+n/ +Po +p +s +t? +u/ ,Xv `,w h, z ,{? ,|/ ,X} ,~ - -? -/ -X x-D - -? -/ -P -  - .? ./ .X x. . .? ./ .X .l / /? // 0/p /( / /? // /` 00 80 @0? H0/ X0` 0 0 0? 0/ 0` H1Q P1 X1? `1/ p1` 1 1 1? 1/ 1X P2 X2? `2/ p2P 2 2 2? 2/ 2H 03 83h @3 H3? P3/ `3H 3# 3 3? 3/ 3X (4/ 04/ @4/ P4/ X4/ p4/ 4/ 4(/ 4 / 4/ 4/ 4/ 4/ 5/ 5/ 5/ 05x/ 5  / 5H / 6/ 6H/ h6/ p6 / 68/ 6(/ 6 / 7(/ 87/ @7 / @8"/ P8%/ `8(/ h8*/ p8,/ x8./ 80/ 82/ 8`4/ 8P7/ H90:/ x9</ 9H>/ 9A/ H:8C/ :E/ :G/ :I/ :K/ :M/ ;O/ ;Q/ ;0S/ <U/ <XW/ p<Z/ x<\/ <^/ (=a/ 0=c/ 8= e/ X=Pg/ =i/ >l/ >n/ >p/ >r/ >Ht/ ? w 0?y/ 8?{/ H?h}/ ?/ ?/ ?/ ?/ h@/ x@@/ @ / @ / @ / A/ 0AP/ A0/ A/ A(A}.ep9p4I/1409 1294816108 0 0 100666 224120 ` ELF(Ъ4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-@Pp8@-@PP  P PP 8C-@P` 000x 3tP 000 LPpWsnd_TaskThread.cppp@-@PpP@-@@@@@-@P @@@ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_TaskThread.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppNW:Alignment Error(0x%x) (stack.GetBaseAddress()) must be aligned to %d bytes boundary.`armcc+|     4A~`armcc+|     PA|`armcc+|     <A~`armcc+|     hA|`armcc+|     A|`armcc+|      Av`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4# 44this"w__resultP0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PWPthis"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<void0) Q<this"w__resultP8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hhthis"(hrlockpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Wsarg>"qtaskThreadU $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool1othisrpriority(Tstack96x__result#qresultW(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cpp% d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cpp)  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cpp  1    j d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cpp1 F = }r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4}P4T}P}PPT}<}P<T}h}PhT}} P T}}(PRV Q UPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQSTXWVUY /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new=?M } QP Roperator new[\`_^]/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this0w__resultP |Y 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A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this0"w__resultCPY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.h &} }P T~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] T this&w__result&PxY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h } P@- `armcc+|     A}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xthis&!handlexw__result&P xY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h}} PP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolf   this.*x__resultY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h   }PP Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ; this|w__resultPe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.h":$5 }P Q@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolB this|"w__resultPe d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.h7}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}P@-@@@`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865](K (this"w__resultP$e d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.h}(}P(T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h$}P8@-@P  8`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4qJ4this"e d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.h !}4}P4T@-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0z*$this"w__resultP e d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.h}$}P$T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]_this"e d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.h}}PT@-@P`p  0 `armcc+|     @Ax`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@boolnnsvcU*WaitSynchronization@pOutzhandles&\numHandles(>waitAll timeout3w__resultP<b d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/svc/svc_Inlines.h* %E}@} S @WR@V Q @UP@T@-M@  0  (Ѝ`armcc+|     HAzAtO~$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H Hthis3:nanoSecondsTimeout3pw__resultPDrdummy(drhandle`h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hJ}}D}0DH} P HT8@-@ P  p P P  8`armcc+|     dA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ddthis3" drresultLocalph d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.h%7% }d}PdT@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this3"w__result3Ph d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.h}}PT@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this3"w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.h}}PT@-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$N$this"w__resultP _ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.h$%}$}P$T@-@P5.$, os_Thread.hPanic: %s:%d Thread is not Joined or Detached either.`armcc+|     <A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<<this"_ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.h }<}P<T@-@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0g$this"w__resultP _ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.h}$}P$T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"_ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.h}}PT    @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"_ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.h}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this.w__result>P w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.h!#;}PQp@-@P4/p`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W>f>p _ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.h }} Q UPT $#"!/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W>px_ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.h}P&'+*)(p@-@P` p`armcc+|     ,A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865],unsigned intvoid00W,>src>dst _ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.h 2},} Q ,UP,T-.210/     /`armcc+|      $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$unsigned int$>thisz)< _ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.h $}$Q$P459876C-$M@P`PpT0 0,0 P4Ѝ   p P P  `armcc+|     (AuAlZyAld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int">thisfTparam\stackpriority(o9(coreNo \h5>0Jx__resultIrinfo(Drresult@xrresultLocal_ d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.h3P !~7% }},p}pt}t}ptPXWSVQU P T;<@?>=/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]+thisuv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h/*}PBCGFED/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]-thisuv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h0,}PIJNMLKA-@Pp(`0 `armcc+|     @Ax d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@D C@thisu^type@value("w__resultP<h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h  J}@} R@W Q @UP@TPQUTSR8@-@P 8`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$9 "$thisu>num( w__resultP h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h9 &}$}Q$UP$TWX\[ZY/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h#$ } P^_`@-@@`armcc+|     A~bcgfed/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__result(PqxPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h- }P Qijnmlk /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intW"  val *ptrw__resultPl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hC!E_ } QP Rpqutsr /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolcDthis*xw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h}QPRwx|{zy/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W! ptrw__result Pl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h: <Q }P Q~@-@P`  PP`armcc+|     \AzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWf#\("prupdateT< 6x__result#iStorage hEkU'v('nrx&hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\Tp@-@P p`armcc+|      A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool_ "this>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP T /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int?ce this)operandw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h } Q P@-M@ `armcc+|     (A|Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865](int(this.vtrf"lf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h}}(} P (T `/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolMy thisk*xw__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h    } QP R@-@P`  PP`armcc+|     \AzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWfX\(QprupdateT< 6x__result#iStorage hEkU'v('nrx&hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\Tp@-@P p`armcc+|      A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool Qthis>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP T P`/`armcc+|      ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865],bool</,thisg:x'x__resulth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h <  ~,} $P,QP,R@-@P`  PP`armcc+|     \AzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolWf\(prupdateT< 6x__result#iStorage hEkU'v('nrx&hl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.h '{'}\}<@PR\V Q \UP\Tp@-@P p`armcc+|      A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool* this>updater w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h46g} }Q UP T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ww__result>Ph d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h }/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h#}P@-@@@`armcc+|     8A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8`8thisx"w__resultxP4h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h]^}8}P8Tp@-@Pp`armcc+|     0A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0l 0thisx"h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h &}0}P0T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  9 thisxh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h) } P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisv__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.h$}P@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Qthisx"w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h}}PTp/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ww__result>Pqv>Ph d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h }|@-@PP P ,0080 4|m_LockCount == 0%sos_CriticalSection.h`armcc+|     dAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dbool dthisx6x__result#rupdaterlh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h  64 ~}d}X\PPdT@-@P`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool (this6x__result#h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h  }(} PP(T    /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool Gthisw__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h ";}PQ8@-@PL00T0 PPP8IsInitialized()%sos_CriticalSection.h`armcc+|     lA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l tlthisx"h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h 4) ! }l}PlT|@-@P000 P Pʴ0 PPP0 XPP |IsInitialized()%sos_CriticalSection.hCriticalSection is not entered on the current thread.CriticalSection is not entered.`armcc+|     Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisx"trupdaterQlh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h 2& !+(( !}}PT $#"!p@-P@@p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thiso>referencet w__resultoPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h} }Q TP U&'+*)(@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thiso"w__resultPh d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.h}}PT-.210//`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] !  this.w__result>Pw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.h! #2 }P Q54D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h87D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#=<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h@?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SvcTypes.autogen.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosh5>0iThreadFunc%ti d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SvcTypes.autogen.hB4d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?IsFailurey60IsSuccessy60GetLevel60GetSummaryC60GetCodeBits6055(0,Dd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Break.hARM C/C++ Compiler, RVCT4.0 [Build 865]nndbgFd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilH$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsKJ4d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool@nnHandle&value#innHandle9nn@Handle&m_Handle#Handle&6&Handle&6&5IsValid}6.00*dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hM8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITOd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/svc/svc_Stub.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsvcQd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/svc/svc_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnsvc0(Sd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallUd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nnos@HandleObject#&m_Handle#GetHandle6|IsValid6|HandleObject6~HandleObject6Close6Finalize60x0Wd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndY8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnos@WaitObject#WaitOne63WaitObject363~WaitObject63WaitOneImpl63530[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#]D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidunsigned int00?0nnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager@TypeInfo&size#h550C©O#h50_&destroyg#h550z&invoke# SetData>6z: dCopy>55dDestroy>5dInvoke>55*s_MainThread0*s_pAutoStackManager0Thread6~Thread6Finalize6Join6FinalizeImpl6TryInitializeAndStartImpl65555>5(5(5(?TryStart>65u555(:( h5>0k0(0bad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool(00?Q?nnfndARMv6@Interlocked@AtomicStorageSelecter(iType(9! 0cAtomicUpdate("55: cAtomicUpdate(Q55: cAtomicUpdate(55: detailxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hdd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?Q??(?nnfndgf|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6u0operator->6uSignal6u5(ArbitrateAddress6u55(0th d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hid:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#kd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?(nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#@ReverseIfPositiveUpdateroperator()6g5@ReverseUpdater&afterUpdate(#operator()6k5@ScopedLock&m_Referencet#ScopedLocko6o5t~ScopedLock6oCriticalSectionx6xInitialize6xFinalize6x~CriticalSection6xEnter6xLeave6xEnterImpl6xTryEnterImpl6xcGetThreadUniqueValue>cGetInvalidThreadUniqueValue>LockedByCurrentThread6IsInitialized600Q0?00|md:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosod:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightSemaphore&m_Counter#&m_NumWaiting#&m_Max#qd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueue4#sd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#u d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#wd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#yd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#{d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDDriverCommandd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@DriverCommandManager&m_SendCommandQueue|#>&m_SendCommandQueueBuffer#4&m_RecvCommandQueue|#>&m_RecvCommandQueueBufferB#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstanceForTaskThreadRecvCommandReply6?000 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# 4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#GetStackBottom>6.GetBaseAddress>6.0*|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0?nwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#TaskThread6~TaskThread6Create65(5Destroy6ThreadProc6dThreadFunc5>0\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskManagerr&m_TaskList#&m_pCurrentTask#$&m_IsWaitTaskCancel#(&m_CriticalSection#,&m_BlockingQueue#8>&m_MsgBufferT#liTaskList=d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex(#$&m_usedCount(#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'pg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegEx cLoadRegEx 5cStoreRegEx5 5 0!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 NKKHdKKKKKKKKK&KHdKKKKKHlKHKKKKIH@IKPK^K;KBKH<K KKKKKK~KKKH$KKKKHlKK K H K K K KKK KKKwKiKpK[KbK-KKSK4K&KKK-H$-KKpKKKKWKK~KKKiKwKKKKKb=X؜uW9ޛ&R[3IPc^B;!B ƘdH4~ȗwG ٖ   a < uwTi8p[bȔ-S.4&ғ;-ʒptgW9~"OiwюH׍b7 ό!"#$g%M&3'()*̋,-./h0O162345Ҋ6+79o:V;=<$= >?ى@AB8vC]DEE-FGHI͈JKLMmNUO=P%Q0 $ʗ0ylxG߆r?!x(6TɃRKOR`=DuF 6c(!]/1~j~r}}}||Yp|{/{z2zkyyyAyxx3xxwwcww vvdcv/vyukuru]dudu/ttUstJ7tBsEsrr8rqSqpApoIondnmQmllNl lkDkHJkkajd~jW;jj]iqvik1iUhwhuAhsgigovg-g?fYfmif_,f[eMefef'eyddMdcc~c}>Le>S0>>=E== d=<7<)r<3<";0;];;:sZ:9N99Z8/8766lF6z55P544l4D4 433 B33e22zl2l<2s 2^1e10F1(1V0K0D0/b/@n/g /..N..-x-<-8-5,,=O,,++\+,+***[*)*))#e)*$)((E('''G''&&MH&T&?%F%y%G%$8$*U$$##1k#@#""t="!1! 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TT \R d A l!1 |h"! ## &R 'A (1 P)! \*R d.A l/1 |X0! 11 41 71 :1 <1 ?1 4(B1 \D1 dF1 l(H1  J1 M1 O1 Q1 S1  U1 W1  Y1 $[1 4]1 <_1 xa1 d d1 Hf1 i1 Hk1 $m1 , o1 Lq1 \ s1 |(u1 w1  y1 ({1 }1 1 1 1 1 ,1 41 <1 D1 L1 \`1 P1 01 <1 T1 81 1 `1 t1 1 1 1 1 01 (1 X1 d1 l1 t1 1 $1 , 1 LP1 1 |1 1 01 1 81  1 ,1 <h1 1 1 1 `1 <1 L1 \`1  1  1  1 1 4 1 T1 d(D' pI/1427 1294816821 0 0 100666 69252 ` ELF(4(*'--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-@P`P  (P`pNW:Failed assertion !m_Addrsnd_ThreadStack.cpp/ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_ThreadStack.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cpp`armcc+|     8A|`armcc+|      `armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]88this"^ptr>@size"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this"(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cpp ! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cpp!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }8}R8V Q 8UP8T}P}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ;:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h>=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#CBd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hE$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsHGd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hJd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallLd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Nd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#Pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#R,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndWVd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hYd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#] d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0c@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizenfed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hih D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledqd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessiontsTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hwvd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#|{Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h~xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# (d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#Initialize6"5>5Finalize6"0|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# 2&base_infor#B &base#&flags#&base_count# 2&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listB06&tinfo:#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 b)_)_)_)\)$_)_)_)_)\)l_)\)8_) A)&) )((((m(?( ''k'Q'7'''&&&&& j&!Q&"8&#&$&%%&%%(%)%*q%+X%,?%-&%. %/$'$0$1$2$3}$4e$5M$65$7$8C)0()  )$(((0(l##GP#"k"!l! Y mVkqETK[Lm]*YoNbR%PV_T cGv~6R ~5~VH ayP@=:hbB'e{s_J0G6=mak+q E T O [ L ] Yi o. 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865] :  thisuw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9- }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisg)pw__resultgPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisl"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*H}} P T8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((thisl"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*Q1}(}P(T>@-@ >`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8R8thisl"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h;I}8}P8T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisl"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&/}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this#w__result#Px d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hMN}P@-@@`armcc+|     A~@-@0 d`armcc+|     $A~@-@ 0P $@ `armcc+|     LA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LW]Lw__resultPHrinstancep d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h > 8 }L}     /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 9 thisw__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h&8(= }P Q@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W[w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.h }}@A /*` a `armcc+|      4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4floatUClamp4x\lowDhigh,x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.44} 4 4  4  Clamp"!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h%$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#*)d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h,$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings/.d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h1d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/svc/svc_Stub.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsvc3d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall5d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#87Td:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds3#DZeroOnlyTag0iZeroOnly.*TimeSpanE6E: cFromNanoSeconds53GetMilliSeconds36M00Ilc d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.h:d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#<d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]3(>d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#Tickn6n:3 operator nn::fnd::TimeSpan6vToTimeSpan6vcGetSystemCurrentoperator-=z6n5operator-6v500r?0@,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Bd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndEDd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hGd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#Kd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosM d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#Od:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#RQd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status9#&bufferId#&next#0BiAuxBusDatatk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hT@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizenVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalYXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h\[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.h^D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tag`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexbD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledfd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndhd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionkjTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hnm`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3OutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintunsigned longvoid{0?(?nwsndinternal@UtilPanCurvePAN_CURVE_SQRT PAN_CURVE_SINCOS PAN_CURVE_LINEAR @PanInfo&curve#¢erZeroFlag#&zeroClampFlag#@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount#&m_Count#&m_IrregularCount#@SingletoncGetInstance*CALC_LPF_FREQ_INTERCEPT*CalcLpfFreqTablecCalcLpfFreq5{cCalcPanRatio{5{5D?cCalcSurroundPanRatio{5{5cCalcPitchRatio{5cCalcVolumeRatio{5{cCalcRandomcGetSampleByByte556cGetByteBySample556cGetWaveFile5555dCalcTickrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaltd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalwv|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6uinternal@LinkListImpl &m_SizeK#&m_BaseNode^#isize_typek%iNodeo%ivalue_type^p%iiterator_categoryu1@iterator#&m_pPointer#iteratorg6g5~LinkListImpl6lbegin6lend6lerase6l55clear6l000q|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDBiquadFilterCallback}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth{#&speed{#&delay#&range# &padding# xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileIdAe@WaveArchiveInfo &fileId#&waveCount#&isLoadIndividual#&padding1# &padding2# WaveArchiveInfo#6#ReadWaveArchiveInfo6,5A5#0_0(x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundDataManagerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# $d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwsndinternaldriver@HardwareManagerH#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolumeo#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#>&m_AuxCallbackContext#&m_EffectProcessTick?#&m_AuxCallbackWaitCounterf#iFxList?>h55(5>0iAuxCallbackGetOutputMode6HardwareManager600{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@NoteOnCallback(__vptr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@SequenceTrackAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliSequenceSoundInstanceManager/JDSequenceSoundy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundStartable(__vptr#<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitch{#&adshr`#&pan# &surroundPan# &mainSend# &fxSend# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000nwsndinternaldriver@WaveSoundPlayer##8#D&m_WavePlayFlag#P&m_ReleasePriorityFixFlag#Q&m_PanRange{#T&m_Priority#X0&m_pCallback#\&m_CallbackData#`&m_pWaveSoundData#d&m_WaveSoundIndex#hStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#l&m_StartOffset#p&m_LfoParam#t&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallback(__vptr#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliWaveSoundInstanceManager)BDWaveSoundu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam #&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwsndinternaldriver@StreamBufferPool&m_pBuffer#&m_BufferSize#&m_BlockSize#&m_BlockCount# &m_AllocCount#&m_AllocFlagsN#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliStreamSoundInstanceManager"FDStreamSoundw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDMmlSequenceTrackDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MmlSequenceTrackAllocator #0&m_pParser#&m_TrackPool"#iMmlSequenceTrackPool$, d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0000nwsnd@SoundArchivePlayer#&m_pSoundArchive#&m_SequenceCallback#&m_WaveSoundCallbackE#&m_SequenceUserprocCallback #&m_pSequenceUserprocCallbackArg#&m_SoundPlayerCount# 0&m_pSoundPlayers#$&m_SequenceSoundInstanceManager#(&m_WaveSoundInstanceManager#@&m_StreamSoundInstanceManager#X&m_pSequenceTrackAllocator#p&m_MmlSequenceTrackAllocator#t&m_StreamBufferPool#&m_MmlParser#&m_pSetupBufferAddress#&m_SetupBufferSize#&m_pSoundDataManager#@SequenceNoteOnCallback#&m_pSoundArchivePlayer#@WaveSoundCallback#&m_pSoundArchivePlayer#detail_GetFileAddress65Q?00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitcGetOutputModed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveArchiveFileDFileHeaderDInfoBlockBodyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveArchiveFileReader &m_pHeader#&m_pInfoBlockBody#0/&m_pLoadTable#DIndividualLoadTableWaveArchiveFileReader65: GetWaveFile650000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type$#0 i__builtin_va_listnwsndinternal@TickCalculator&m_Ticksw#&m_TmpTick#&m_Counter#TickCalculatorX6XCalc6Xx xxxxxxxx~~0c__dso_handle`{0x?(0`B0&tinfo#&offset_flags#y d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppd__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator|jipointerI0j?j|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManagerD&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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} 8 R @ B PH 2  }  R  B X 2    B  !B 0 $B @ 'B H )B `( ,B  .B  1B  3B  5B Д( 7B  :B  <B (0 >B X @B h BB p DB  GB ( IB ȕ KB Е( MB  OB 0 QB H TB H VB P XB ` [B p ^B x `B  bB  dB  fB  hB ` jB x mB  pB P rB X tB `8 vB  yB  {B 0 }B ؙ B X8 B  B  B H B  B  B  B  B  B ( B 0 B 80 B h B  B X B h B p B x B  B ( B 0 B 8 B @ B ` B x B 8 B P B  B P B p B P B p B  B ( B  B  B P B X B p B  B  B 8   B  B  B  B 0 B @8 B x B  B  B آ B  B  B 0 B H( B p B ( B  B أ( B   #pp~8Isnd_Voice.o/ 1294816180 0 0 100666 228668 ` ELF(4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-@P` pQ Q Q    / Q09 !$) 0   *    #                    /p@-@PT0  P  P 4 Sd P` WH pinvalid SampleFormat: nn::snd::SAMPLE_FORMAT_PCM_S32 snd_Voice.cppinvalid SampleFormat: nn::snd::SAMPLE_FORMAT_IMA_ADPCM A-@P`p `  ` q`  p@-@`RV Ppp@-@P`   pA-@P`pW `   W  ` q`  8@-@PT T T P P 0= 8@ 8invalid InterpolationType(%d) snd_Voice.cppA-@P`p `  ` q`  _-@PP`qWP `P @   /, R ," "/p@-@PU U U p   Invalid format snd_Voice.cpp p`  * `  @   /?- R -" "/A-@PU Ul0 0` ``@P`@P `qW `P;snd_Voice.cppA--0M@P`V/ `  @ H `  ( X    -p P P.  $' P ,P0000 $ P U k ` 0 U e 0 0 $ W W W   04                   P h  0 P0ЍNW:Pointer must not be NULL (mix)nsnd_Voice.cpp?@-@PP P P  03/A-@P`qW <<NW:Pointer must not be NULL (pChannel)snd_Voice.cppA-@P`qW `P @  /p@--M@P@UU0 0l ++ H @`"P "P` H  `V  Ѝptype is out of bounds(%d) %d <= type <= %d not satisfied."snd_Voice.cpp?A-@P`pV< ``X` HW `NW:Pointer must not be NULL (pBuffer)snd_Voice.cppNW:Pointer must not be NULL (pChannel)C-@P'aV# "pW   ` " 03/  PPp@-@P`$  0 pA-@P` qW `Pp@-@@PpPaV @PPp@-@PaV PPpp@-@PaV PPpp@-@PaV PPpA-@P`P P ;P |p P  03/NW:Pointer must not be NULL (pVoice)snd_Voice.cppNW:Failed assertion pVoice->m_ChannelCount == 1A-@P`P P Q !Q pX X  pPp P  03/NW:Pointer must not be NULL (pVoice)snd_Voice.cppinvalid allocating voice@-@P(  @ @     p@-@PpPaV PPP@-@P O-@P`p0UU0 0!e PP ]/W!U  \Y1 Z [ Z YP  P  P0 <rsnd_Voice.cppNW:Failed assertion ! m_IsActivev!R/" "/p@--@ @P @PaV H PPp @  /p@-@PpP P PPP  P P PPU U U U     A-@ ` P`qW U`Pp@-0M@ 0  P aV   PP0ЍpA--@p @PaV H PP @  /A-@P`pUU0 0  `p   "       H P ,-<snd_Voice.cpp?0@-- M@P@UU0 0\ & *" @H H  H Ѝ0bus is out of bounds(%d) %d <= bus < %d not satisfied.^snd_Voice.cpp * ` @  @/@-@ XX@@Pp@-@PaV PUp@-@P PPp@-@PU <<pNW:Failed assertion channelIndex < CHANNEL_MAXsnd_Voice.cpp@-@P@-@P P@-@P( DDP PNW:Failed assertion IsActive()Jsnd_Voice.cpp@-ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_Voice.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp?@??@???channelCount is out of bounds(%d) %d <= channelCount <= %d not satisfied.NW:Failed assertion pVoice->m_pHardwareChannel[0] == pDropSdkVoicepriority is out of bounds(%d) %d <= priority <= %d not satisfied.`armcc+|     TA~`armcc+|     8A|`armcc+|     Ax`armcc+|     Az`armcc+|     Az`armcc+|     $At `armcc+|     pA|`armcc+|     A|`armcc+|     $Av `armcc+|      `armcc+|     <A|`armcc+|     8A~`armcc+|     LA~`armcc+|     dA~`armcc+|      $`armcc+|      Av`armcc+|     pAz`armcc+|     LAz`armcc+|     <A|`armcc+|     LAz`armcc+|     tAz`armcc+|     ,A|`armcc+|      `armcc+|     4AzAxAlx AzA l`armcc+|      tA|ApZ|`armcc+|     $`A|AzU|`armcc+|     (PAzAxQz`armcc+|     A~`armcc+|     <A|`armcc+|     <A|`armcc+|     HA|`armcc+|     @A~`armcc+|      <`armcc+|      $`armcc+|      `armcc+|      `armcc+|      $`armcc+|      $`armcc+|      $`armcc+|     ,A|AzAxfzA|`armcc+|     Ax`armcc+|     @Az`armcc+|     tA|`armcc+|     LAz`armcc+|     ,A|`armcc+|     LA|`armcc+|      H`armcc+|     (A}A{Axb{A}`armcc+|     ,A~`armcc+|     HA~`armcc+|     @A|`armcc+|     hA|`armcc+|     dAz`armcc+|     <Az`armcc+|     <A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|      L`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]9J_p-<nwsndinternaldriverrs_Pan{rs_SurroundPan{rs_MixB d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TintKTthis> 6w__result> PPTschannelIndex#4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8voidint0c8this> 6w__resultP48qchannelIndexU 8spChannel: #<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0 d this> channelCountpcallback$RcallbackData4si!pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intW 3 pDropSdkVoice4userArg>spVoice> m<schZDspSdkVoice4Gsch4spSdkVoice4!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W  pDropSdkVoice4RuserArg>4spVoice> !d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0 |this> channelCountprioritycallback$callbackDatax__resultoqsdkVoicePriorityXspSdkVoice: si\spSdkVoice: I`sdropVoiceCount6si#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pint pthis> FpschannelIndex3 pspChannel: 8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverUBGetSdkSampleFormat2format"w__result2Pqresult2U Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this> rwaveInfoTstartOffset6qchannelIndexV spChannel: #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this> d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<int Q <this> 6<qchannelIndexU <spChannel: #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 8this> "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lbool LthisF 6x__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d dthis> "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$bool !$this> )flagLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int  this> FqchannelIndexU spChannel: 3scb lrcoefX(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pint  pthis> 6qfreqUpqchannelIndexV pspChannel: #Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LnwsndinternaldriverV CalcSurroundPanForSurroundLfrontzrear\span>panInfo 4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<nwsndinternaldriverV CalcSurroundPanForMono<front^rear@panInfo"Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LnwsndinternaldriverV CalcDualPanForStereoLleftzright\pan>panInfo dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tintnwsndinternaldriverV CalcBarancePanForStereotleftrightppanRchannelIndex4panInfo!,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865],nwsndinternaldriverV CalcPanForMono,left^right@panInfo" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwsndinternaldriverV PanCurveToPanInfo panInfo)curvead:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int  this> channelIndexmixsmain{{rfx Xrleft{Trright{Prfront{Lrrear{HrpanInfoDsmodet{rtmpVol|Hsi0rvoicePan{sia$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tint  tthis> NrmixB@tqchannelIndexU(,tspChannel: ;,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`int  `this> Nqvolume{ `qchannelIndexU,0`spChannel: ;Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pboolint  Pthis> jinitialUpdateLqratio{ PqchannelIndexU PspChannel: 9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] :this> "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<int w <this> 6<qchannelIndexU <spChannel: #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<int , <this> 6<qchannelIndexU <spChannel: #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H NHthis> "NONE RUN STOP PAUSE qrunFlagUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@bool @thisF 6x__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]< <this> -volume{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $this> -pitch{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this> )panModed:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this> )panCurvead:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ 6$this> -pan{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ R$this> -span{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ v$this> -lpfFreq{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbool this> typevalue{dsisUpdateQ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this> fpriorityHschannelIndex5dspChannel: "8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@boolint @this> RisFrontBypass4@qchannelIndexV@spChannel: !Hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tnwsndinternaldriverU-GetSdkInterpolationTypetinterpolationType"w__resultPpqresultU 4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lint Lthis> RinterpolationType4LqchannelIndexVLspChannel: !d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865],int *,thisF >channelIndex w__resultN P(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lint SLthis> 6LqchannelIndexU LspChannel: #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H wHthis> -send{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this> busTxsend{Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865], ,thisF 6x__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H HthisF 6x__result#Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@nwsndinternaldriverUqFrameToNibbleAddress@frame"w__resultP<qmodVqnibbleAddressU(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hW  hsampleRformat4x__result!0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dintbool  dthis> channelIndexppBuffer.RlastFlag4spChannel: !d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<int  <this> ^channelIndex@param"qpChannel: Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<W  <pan^span@mix"$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LnwsndinternaldriverU^GetNwSampleFormatLformat2w__resultPHqresultPz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp1 =~!z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp#  =x! z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp& 7 '~4z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp#  ' *8Q  * '   u8z  'z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp$    '|z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp,8&!($ % = E (  %('k -c  2{  &z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppl#  @t!!z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp"?       rz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp# ! 3,!E=@}!z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppz d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp #  @w!z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp  $* y !z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpps  " 'z 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Vthisw__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h^?_}P@-@@`armcc+|     A~@-@0 d`armcc+|     $A~@-@ 0P $@ `armcc+|     LA~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LWELw__resultPHrinstancep d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h > 8 }L}/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 9 thisw__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h&8(= }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] l  thisw__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h "4 }P Q|@-@PUU0 0 sH|type is out of bounds(%d) %d <= type <= %d not satisfied.snd_HardwareManager.h`armcc+|     HAzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hintq!:Hthis>type w__resultPD{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h 8}H} Q HUPHT0S/S`armcc+|      ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865],intUClamp,xNlow;high(x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.4,}P,R,QP,S ClampP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool d thisF *x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hE }PP Q     @A /*` a `armcc+|      4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4floatUClamp4x\lowDhigh,x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.44} 4 4  4  ClampD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h"d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#&d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#*,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager ,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd/.d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.h1d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#3d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#5 d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#7d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRDAdpcmParam@AdpcmContext&pred_scale#&yn1#&yn2#:9d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint00 nn snd CTRB&n0#&d1#iMonoFilterCoefficients$B &n0#&n1#&n2#&d1#&d2#iBiquadFilterCoefficients 0CHANNEL_INDEX_FRONT_LEFT CHANNEL_INDEX_FRONT_RIGHT CHANNEL_INDEX_REAR_LEFT CHANNEL_INDEX_REAR_RIGHT CHANNEL_INDEX_NUM InterpolationTypeINTERPOLATION_TYPE_POLYPHASE INTERPOLATION_TYPE_LINEAR INTERPOLATION_TYPE_NONE FILTER_TYPE_NONE FILTER_TYPE_MONOPOLE FILTER_TYPE_BIQUAD FILTER_TYPE_BOTH iFilterTypecp@MixParam0{&mainBus#{&auxBusA#{&auxBusB# MixParam6@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status#&bufferId#&next.#0G SampleFormatSAMPLE_FORMAT_PCM8 SAMPLE_FORMAT_PCM16 SAMPLE_FORMAT_ADPCM B iAuxBusData0tk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.h=<Ld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool??J0 nn snd CTRh545>00iVoiceDropCallbackFunc%DVoiceImpl@ Voicel&m_IdG#StateSTATE_PLAY STATE_STOP STATE_PAUSE &m_State'#&m_InterpolationType#)#&m_FilterType#&m_MonoFilterCoeffs#&m_BiquadFilterCoeffsJ# )#&m_SampleRate(#&m_Pitch{#&m_Priority(# &m_PriorVoice4#$&m_InferiorVoice4#(&m_Callback#,&m_UserArg>#0&m_MixParam#4&m_Volume{#d&m_pImpl8#hAppendWaveBuffer645.SetChannelCount645(SetSampleFormat6452SetFrontBypassFlag645SetSampleRate645(SetPitch645{SetAdpcmParam645SetPriority645(SetState645'SetMixParam645SetVolume645{SetInterpolationType645EnableMonoFilter645 SetMonoFilterCoefficients 645 EnableBiquadFilter 645 SetBiquadFilterCoefficients 645 GetState' 6@ GetPlayPosition( 6@000<(tk d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.h?d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRA@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizenCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalFEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hIH D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hKD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_EnabledSd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionVUTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hYXXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0 nw sndh5>0iSoundFrameUserCallback3OutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coefn#&predScale# &yn1#"&yn2#$SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP  internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#@ WaveInfot&sampleFormat#&loopFlag#&channelCount#&sampleRate#&loopStartFrame# &loopEndFrame# &channelParam#@ ChannelParam0&dataAddress#&adpcmParam\#&adpcmLoopParam#*iMixParam|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint?nwsndinternal@UtilPanCurvePAN_CURVE_SQRT PAN_CURVE_SINCOS PAN_CURVE_LINEAR @PanInfo&curve#¢erZeroFlag#&zeroClampFlag#PanInfo6@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount#&m_Count#&m_IrregularCount#@SingletoncGetInstancecCalcLpfFreq5{cCalcPanRatio{5{5?cCalcSurroundPanRatio{5{5cGetInterpolationType50]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalbad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext 6internal@LinkListImpl &m_Sizej#&m_BaseNode}#isize_typek%iNodeo%ivalue_type}p%iiterator_categoryu1@iterator#&m_pPointer#iterator65~LinkListImpl6begin6end6erase655clear600900|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalgfd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@BiquadFilterCallback(__vptr#iCoefficientsJ3/ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hixd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffsetq#0kd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0umd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#s|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSizeud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwioyd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStream{xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurvea#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# ~}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00nwsndinternaldriver@HardwareManager0#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolumev#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#>&m_AuxCallbackContext#&m_EffectProcessTickF#&m_AuxCallbackWaitCounterm#iFxList?>h55(5>0iAuxCallbackGetOutputMode6GetOutputVolume{6GetSrcType6GetBiquadFilterCallback65HardwareManager600{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hT d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0{R?0B??{?BnwsndinternaldriveriHardwareChannel!@Voice`: &m_pHardwareChannel%#&m_ChannelCount#&m_Callback$# &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer.#&m_SyncFlag# &m_BiquadType#"&m_Volume{#$&m_Pitch{#(&m_PanMode#,&m_PanCurvea#-&m_Pan{#0&m_SurroundPan{#4&m_LpfFreq{#8&m_BiquadValue{#<&m_Priority#@&m_MainSend{#D{&m_FxSend.#H&m_Format#P&m_VoiceUser>#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h5> 550iVoiceCallback =*VOLUME_MIN*VOLUME_DEFAULT*VOLUME_MAX*PAN_LEFT*PAN_CENTER*PAN_RIGHT*SPAN_FRONT*SPAN_CENTER*SPAN_REAR*CUTOFF_FREQ_MIN*CUTOFF_FREQ_MAX*BIQUAD_VALUE_MIN*BIQUAD_VALUE_MAX*SEND_MIN*SEND_MAX Voice> 6>  ~Voice 6>  Alloc 6> 555$5 Free 6>  Initialize 6> 55 Start 6>  Stop 6>  StopFinished 6>  Pause 6> 5 Calc 6>  Update 6>  IsActive 6F  IsRun 6F  IsPlayFinished 6F  SetVolume 6> 5{ SetPitch 6> 5{SetPanMode6> 5SetPanCurve6> 5aSetPan6> 5{SetSurroundPan6> 5{SetLpfFreq6> 5{SetBiquadFilter6> 55{SetPriority6> 5SetFrontBypass6> 5SetInterpolationType6> 5GetHardwareChannelN 6F 5UpdateVoicesPriority6> SetMainSend6> 5{SetFxSend6> 5T5{GetCurrentPlayingSample6F GetFormat6F dSdkVoiceDropCallbackFunc545>dSdkVoiceDropCallbackFuncMulti545>InitParam6> 55$5CalcSrc6> 5CalcVe6> CalcMix6> CalcLpf6> CalcBiquadFilter6> CalcMixParam6> 55RunAllHardwareChannel6> StopAllHardwareChannel6> PauseAllHardwareChannel6> cFrameToByte55AppendWaveBuffer6> 55.5SetAdpcmParam6> 55dGetDebugMixParam555000B 0J |q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam\#&m_AdpcmLoopParam#*&m_pVoice> #0G&m_WaveBuffer>#4&m_AdpcmContext]#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList&#&m_FreeVoiceList&#iVoiceList$>cGetInstanceFreeVoice65> ChangeVoicePriority65> DropLowestPriorityVoice65?0x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.h(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name #00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info{#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle;nwsndinternaldriver0R?00B??{?B?{?B0&tinfo#&offset_flags#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp?__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI0?|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  9#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  9#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  9#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `9#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  X9#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 ~~~<~~~~~$~~~~~l~~~~~~~~~~H~~$~~,~ ~ ~ ~ ~ ~L ~ ~~<~~t~~t~~L~~~~~h~~H~~~~~~~~<~~~~~~d~ ~ ~!~<!~"~#~$~%~&~'~'~(~(~)~*~+~,~,~-~.~/~0~1~2~3~4~5~6~6~7~7~8~<8~9~:~~~~~;~<~,<~=~>~~?~H?~@~@~~~~L}0}}}(}}|||||t|Y|>|#|{{{v{3{ {zz]z+zyJy x ex w w wvBvuuSuutt`t.tssbs-srror8r q!q"pq#4q$p%p&fp'p(o)o*o+=o,o-n.n/n0cn16n2 n3m4m5Xm6m7l8l9l:}lXllkk;kk<,k=k>jj?j@ejDjiQii0hmh}Rh7hhhggggzg_gDg)ggfffffmfRf7fffeeee{e`eEe*eedddddndSd8dddcccc{cacFc+ccbbbbbobUb;b!bbaaaaakaQa7aaa`````h`N`4```_____e_K_1__^^^^^|^b^H^.^^]]]]]x]_]E]+]]\\\\\u\[\B\(\\[[[[[x[`[G[-[[ZZZZZxZ^ZDZ*ZZY Y!Y"Y#Y$tY%[Y AY&'Y' Y(X)X*X+X,X-qX.WX/>X $X0 X1W2W3W4W5W6nW7TW8:W9!W W:V;V<V=V>V?kV@QVA7VBVCV UDUEUFU UkURU9U UUTTSTTTUTVqTWXTX?TY&TZ T[S\S]S^S_SGxS`_SaFSb-ScSdReRfRgRhRiRHfRjMRk4RlRmRnQoQpQqQrQsmQITQt;Qu"Qv QwPxPyPzP{P|sP}[PJBP~)PPOOOOO{OKcOLKOM3ONOOOPNQNR|0| |$v|[|@|0%|ly,LyL x  gx wL w@ w<vtDvtuLj@}NsNENN MMMcM7M M$L(L,iL0>L4L8K{KHKKJ JfJ(JIIPIIHHHGwG?GGF^FFEEED%DCGCB4BA,>yX>w>3=$z=57=1<Q<&o<*2<(;C;.k;7';d:{:fN::o9q9?B9A9s8Xw8}18u77]c7766:655b5i5k44E443}39?3[22<2:2111K1H10E0mS0_0a/U/"\//.G.---,,+<+*u*F*O*K)M)S|)D),)y(w(3g($#(5'1'Q~'&L'*'(&C&.|&7E&d&{%f%W%o$%q$?$A$sS$X$}#u#r#]7#""z"B" "!!iO!k!  q 9  9[p<>xJHEm_RaU"L \w<xAc  X/gY9~\:=^eI*FbmV;  b#R]?  w F     d &   D   H    7 w >uUu$u thtHbt 0tssdds</s@r$rqrd:r q<!qL"rqL#6q<$p<%p<&hp'p(o)op*o8+?o,o$-n .n`/n$0enH18np2 nt3mP4m$5Zm6m7l<8lT99l8::kL;mk,<.k,=k@>jH?n6tK + x?gh?n}<"R"|"6"{" "{"{("x{8"5{""{""zP"z""_zH"-z$"O"l "Zl "l "k "j "gj4"Fj,"iL":"%"!FF$F7,\4x4 7@7LA A808<@,7h7x`H 8@8L8'@P(\&`ch^pV-(\484@9L:x$w,4@ahaWc_(F xu((44%(,D4Ta,4D4P)c(Y@+d+t+/4F<x@u$4-4$$1$1$1$4@4\4t9<w$4x4139<(Hh03T9`<D4Tb|4b""9;3wc?D2HPX 06<*L*X.I GHT#40@4wD4(K 3 ` 4 `$> `\ `$4,`Iu***********************************************************~*}****f&hlhlhlhlh lh lhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhl~hl}hlh lh lh lJJJJJJJJ JJ!)J/7J=EJKSJYaJgPP3[JJJfJJ*J.qJJJ  '+5|JIPJ /I3<@KRVfIjJIPJJJ J$:KcPosJJJJJF3 F+FJJHP &*9J=JJJJJJJJJTJJUJJVJJJ&H*15@,WJJP  J X H H)H-<G@YH H(G,ZHH"H&5G9\ HH!,H0FUGY]H H G$^H3_JJHP P)P8PGPUPfGtHxPP`JJ3 JaJJP#J'bJJP.2AJEcJJdJJJeJJJgJJhJJiJJPjJJPkJJ3lJJ3mJJPnJJPoJJPpJJP rJJ!J%sJJ-J1tFP)F:FuJJP+J/vJJJwJJJxJJPyJJ3PzJJP{JJ3}PP P(P?P~JP3PJJF'J+JJH JJHHHPPP UUPPP UPPPU~~P~~PPU}}P}}PP UPPPPPP3F 3)3~}*{hl{{{F{{FF{{x{*hlIIIx*|hl|||T||TT|*hlTTT*hlTTTR*hlTTT ]R*hlTTT OP,5*hlTT Q*hlTT*hlG3FF}*hlGGG} T*hlB$M*hlC(=8@@DLPTEXZ*hlGG4}*hl443*hl44384*hl444*hl~*h lJJ~*hl~zzxENPPPPyPP   P$  ( (PP(PPPPP)PPPP*P6PBPPPPzPPP)FFPFFFFPP#PsPFPFPFcPPPPGFP&PIPPPMOPdPPPPPP$PAP_PkPPPPPP&PPPPPPPP+PUPjP Py PPPPP!P1PAPLPRPPrUUUU(U9UJUPPMF4UPUPPA4nPuPPPPPF3vPFP5PFPZUmUUUUUUUU1URUlGP$P:PEPm?w?TTP/PM9PNPiPPPPPP+PIPUPPPPPPPxPPPPPP'P=PPPzPPKP^PoP33",FG*3=3Uoz"PJ&qPPP3P-3PM&LG3PPT/Lf!P33)P3I=FQPgPyPP33PPPP'P2PT3iP}TPPP313MPqPPP%PP3PP3( I. 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--diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppNW:Failed assertion ptr <= reinterpret_cast( mem ) + memSize`armcc+|     0A~`armcc+|     LA~`armcc+|      `armcc+|     $Av `armcc+|     `A|`armcc+|     `A|`armcc+|     A}Ave}`armcc+|      Ax`armcc+|      Ax`armcc+|     ,A|`armcc+|     4A|`armcc+|     Az`armcc+|     Az`armcc+|     tAx`armcc+|     ,A|`armcc+|     ,A|`armcc+|      `armcc+|     Az`armcc+|     PAz`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0*0this "w__result P,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LW#_Lw__resultPHrinstanced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int/uthis *voiceCountw__resultP @d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint04this rmemTmemSize6qvoiceCountW0qptrVX4si#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`W,`this 6 `svoice\#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`F`this 6$`svoice\#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this VvoiceC8ritrd\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0`this Rpriority4x__result!qdropVoiceCV0qdropCountYTqcallbackFuncWTqcallbackDataXXdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0jthis voiceChannelCountpriorityfcallbackHcallbackData5x__resultC"qvoice\XPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this >voiceC d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 4this >voiceC xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ithis "lritrllrcurItrh\ritrllrcurItrhritrlrcurItrh$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hthis >syncFlag ritrlrcurItrh,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tinttthis"w__resultPprlockhqvoiceCountVtritrdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865],unsigned long,this"w__resultP(rlockpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865],unsigned long,this"w__resultP(rlockpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] . thisw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this ^beginItrh@endItrh"ritrhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P7Pthis >voiceC ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cpp+ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cpp#>8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cpp/ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cpp4 t ! \&}! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cpp   % s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cpp u  { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cpp $#  - z )8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cpp&j0'  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cpp- !9%t 9 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cpp  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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cpp -r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }0}P0T}L}}QPR}}(8YRV Q UPT}`}LUP`T}`}0DUP`T}} }(} QU P T}} $PQUPT}} @DPYSWRV Q UPT},} Q ,UP,T}4} Q 4TP4U}}PT}}QUPT}t} PtT},}P,T},}P,T }P Q}}RU Q TPW}P} Q PUPPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ /`armcc+|      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d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h , 4 ~}l}`dPPlT#$('&%@-@P`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool M(this6x__result#q d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h  }(} PP(T*+/.-,/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool uthisw__resultPq d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.h ";}PQ1265438@-@PL00T0 PPP8IsInitialized()%sos_InterCoreCriticalSection.h`armcc+|     lA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l lthis"q 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A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(T}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]zthis'"w__resultvPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!#GU}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qthis"w__resultmPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,:}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this@r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }P@-@@@`armcc+|     $A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this@"w__result@P r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,.=}$}P$T/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this#)pw__result#Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this@"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*H}} P T8@-@P 8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this@"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(*Q1}(}P(T>@-@ >`armcc+|     8Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]88this@"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h;I}8}P8T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this@"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&/}}PT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisHw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(7 }P Q    P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool thisH*x__resultr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h')=) }PP Q@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](4(this@"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&>1}(}P(T8@-@T E4 8NW:Pointer must not be NULL (p)ut_LinkList.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4W4p"w__resultP0r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h     }4}P4T $#"!@-@ `armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] q this"ittw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h78} }P T&'+*)(/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] u9 thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h"$6 }P Q-.210/8@-@  P8`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865],vU,this"w__resultP(rtmppr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h",9J},}P,T459876@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]wqthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h"$A}}PT;<@?>=@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]y this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h0>}}PTBCGFED@-@n`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this""w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h.}}PTIJNMLK@-@n`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this""w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h0}}PTPQUTSRp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this&"w__result&Pw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h }}PTWX\[ZYp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this&"w__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h }}PT^_cba`@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisKw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.h2 }P Qefjihg/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisKw__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.h')@ }P Qlmn@-@@`armcc+|     A~pqr@-@@@ @@@`armcc+|     (A~tuyxwv@-@@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PT{|~}@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%C1}(}P(T@-@T ,,XNW:Pointer must not be NULL (p)1ut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](W (p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(Tw@- M@P` Ѝp`armcc+|      HAyAvO|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HfHthisVithp8w__resultPDr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/kU}}D}(DH}RHU P HT|@-@P |`armcc+|     0Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/E7}0}Q0UP0Tp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>p r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/C}} Q UPT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this"r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-}}PT@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%E1}(}P(T8@-@P << 8NW:Failed assertion !empty()qut_LinkList.h`armcc+|     @A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@N@this"w__result8P<r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%:BK}@}P@T@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ethis"w__result8Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&(>}}PT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7}}PT7@-M@P  Ѝ0`armcc+|     ,AzAxH}d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,thisVitlp8w__resultP(r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/K+}}(} (,} R,U P ,T8@-@P8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](7(this>w__resultp$x__struct_result r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,.P+}(}P(TQ(Up@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Athis>w__resultpx__struct_result r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9;P}}PT Q U@-P `armcc+|      A}E} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1Ftit2Fxx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68a8} } P@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolUoperator==it1#pit2#tw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}operator==p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolU~operator==r1_>r2_ w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h=?d}} Q UPToperator==p@-@P p`armcc+|      A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator!= r1>r2 w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h;=O} } Q UP T8@-@P8`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this>w__resultp$x__struct_result r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,.N+}(}P(TQ(Up@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>w__resultpx__struct_result r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9;R}}PT Q U|@-@P`|`armcc+|     <Azd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<<this>p w__resultP8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68mI}<}Q<UP<T     8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this>p w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68O} } Q UP T8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT@- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_#pit2_#tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}#"! 8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}PT%&*)('@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%\1}(}P(T,-10/.8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,@}}PT348765@-P `armcc+|      A}E} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwutinternalUoperator== it1tit2xx__result!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h67`7} } P:;?>=<@-`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator==it1pit2tw__resultP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h46P}}ABFEDC@- `armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutUoperator!=it1_pit2_tw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P}}HIMLKJ@-@`armcc+|     (A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((this"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#%^1}(}P(TOPTSRQ8@-@8`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,D}}PTVW[ZYX@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]mthis"w__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!6}}PT]^ba`_@-@T( DDNW:Pointer must not be NULL (p) ut_LinkList.h`armcc+|     @A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@W@p3"w__resultP<r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  2}@}P@Tdeihgf8@-@T <<P8NW:Pointer must not be NULL (p)ut_LinkList.h`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8W8p"w__resultP4r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  &}8}P8TlkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.honD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hqD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#tsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hvd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#xd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilz$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings}|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#Handle650dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h8d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool(0?X0?nnfndARMv6@Interlocked@AtomicStorageSelecter(iType(9! 0cAtomicUpdate(X55: cAtomicUpdate(55: detailxl d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd?X?|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6u0operator->6uSignal6u5(ArbitrateAddress6u55(0th d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?(nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdate(#operator()65Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValue>cGetInvalidThreadUniqueValue>LockedByCurrentThread6IsInitialized600X00d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetaild:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@Voiceld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwutinternal\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool#00 nw ut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodeM6M0GetNext(6UGetPrev(6U internal@ LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%0iconst_pointerr%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?Foperator++q6#operator--q6#iterator#6#5iIterator_alias_@const_iterator#&m_pPointer$#iTIt$ipointer#const_iterator'6'5operator->$6/?operator++v6'LinkListImpl@6@~LinkListImpl6@size6Hempty6Hbegin6@end6@pop_front6@insert6@55 erase 6@5 erase 6@5 erase 6@55 clear 6@c GetIteratorFromPointer5 Initialize_ 6@0000+0070nn0D00Q|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panModec# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSection_#&m_SoundFrameCallbackList!#&m_PlayerCallbackListB#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0y&m_pPerfData~#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatacGetInstanceLock6"Unlock6"@SoundThreadLockSoundThreadLock&6&~SoundThreadLock6&?00w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0 nw snd internal driveriHardwareChannel!@ Voice`?&m_pHardwareChannel#&m_ChannelCount#&m_Callback# &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer#&m_SyncFlag# &m_BiquadType#"&m_Volume{#$&m_Pitch{#(&m_PanModec#,&m_PanCurve#-&m_Pan{#0&m_SurroundPan{#4&m_LpfFreq{#8&m_BiquadValue{#<&m_Priority#@&m_MainSend{#D{&m_FxSend#H&m_Format#P&m_VoiceUser>#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h5C5X50iVoiceCallback=VoiceC6C~Voice6CAlloc6C5555Free6C Stop 6C StopFinished 6C Calc 6C Update 6C GetPriority 6K GetPhysicalVoiceCount 6K UpdateVoicesPriority 6C000G|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoiceC#0&m_WaveBuffer>#4&m_AdpcmContext]#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidunsigned long0?nwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceListL#&m_FreeVoiceListL#iVoiceList$>cGetInstanceGetRequiredMemSize6 5Initialize6 55Finalize6 AllocVoiceC6 5555FreeVoice6 5CStopAllVoices6 UpdateAllVoices6 UpdateAllVoicesSync6 5GetVoiceCount6GetActiveCount6GetFreeCount6L?GetVoiceList6VoiceManager 6 ChangeVoicePriority6 5CDropLowestPriorityVoice6 5UpdateEachVoicePriority6 55AppendVoiceList6 5CRemoveVoiceList6 5C?00x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.h(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# l&base_infoz#B &base#&flags#&base_count# l&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle:00??bB0p&tinfot#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cpp>__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable  d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool?X?nnfnd@InterlockedVariable(&m_v#@StorageSelecter(iType(Aoperator s32(6AtomicUpdateConditionalX65AtomicUpdateConditional6500(pf d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.h d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  n#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  n#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `n#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00nwut@ LinkList  XiSelfivalue_type 0ipointer 0iconst_pointer ?ireference4 iiterator_category-iTIt_base_!iTItC_base_"iIterator_alias_ireverse_iterator2iIterator%iConstIterator%iReverseIterator%@iterator#&it_f#iTItoperator*86operator->6?#operator++h6operator++#65operator--h6iterator65f@const_iterator#&it_z#iTIt ipointerconst_iterator65operator->6?operator++m60000LinkList6begin6begin6end6end6rbegin6rend6front86 insert655 push_back 65 erase 65c GetIteratorFromPointer5c GetIteratorFromPointer5c GetNodeFromPointer5c GetPointerFromNode5c GetPointerFromNode5 GetSize 6 IsEmpty 6 GetBeginIter 6 GetBeginIter 6 GetEndIter 6 GetEndIter 6 GetBeginReverseIter 6 GetEndReverseIter 6 GetFront8 6 Insert 655 PushBack 65 PopFront 6 Erase 65n#00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorJ4ipointerIireference4J|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h"!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@reverse_iterator&m_Current#ipointerf.ireferenceg.iSelfl(reverse_iterator65GetBase6operator*6operator->6?operator++6#00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h%$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'pg d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_TypeTraits.h'd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegEx cLoadRegEx 5cStoreRegEx5 5 0)!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 630@33330l33 338310l13?0?333F3330$33330l3l333304333333w333333333:33A33B3I33 0 3 0L 3 3 3 333333330433p3P3W3*3#3M3T333 3[33333^3e33333333333330(30(3b0(b33]0@]3d08d3{33 3330@3333333333~33t33;33,3O33%3H3V33p04p3i3&3-34+6 B89k5 w281?nFS8slAvM"Tw%3b~):A8BIk0   q ( \_)pWP%W*#McT+ [g+}^@e6@MZ Tb9]d{a Sh#+V~ td;,<O%iH$VpOi&u- 4kb6^9CG(H IJ:KLMlNQO6PQRS;<=}>c?I@/ABCDEFayb_cEd+efghiUjvk\lBm)VWXYZ[\z]a^H_0T`|}~{aHo.pq{rbsIt0uvwxnyz{iP7pW>% }eM5U0: $0l)o4}-&:3A]=> H} Kd(_@f}; 3ʺa Uxdv`ntѴQoy+3!=b5<;ѮCn(DKrURY,l%,OVZ.Q@'JX4רrzk- f](b/6`Ig*|v[ ' I$ǡAH!%ǝL ɜz?;V͙DȘMƗ|;q/g$ܔHm(ޒFx4r3f*qnkw<s>rxC|vʋ x' =$ ,!#U"z}Gh$FHـi6e,~~{~A~}}}U}}||\|$|{{{R{!{zzzIzzqynyky`ys2yxxxbx)xwxw\w'wvvYvvuUu;u4tBttqs rrqvqFqqIpZp!oo&onGnmekml`lg1l~kk -kj~jjiWihhIhgoggf\f fwele!eddAddcgc#czbbjba"na>a6`K`_\_=^^D/^]E]L]]S]Z\-w\&8\[P[Wi[/ [RZRZ(YKYYIYXsXlEXXW W^V)V0V7UaiUhKUU}T gT%SdS"RARQQtQ'QPPXPPOOoROlONtN`NNMMUM ML L5LKK<AK5JCJ3JI HEHGGtGBGJFF"FETEDuDCfCCaBh_B BA [AA@D@??,?>w>==B=<<8<x;;O;::o:0:99Q9{9888#7?J776y655>(54E]44F3M3TE3[2.2'f2-2Q1X1081S00))0L/Zw//t.ms.4.--_+-*,1/,8+b+iy++**~*5*!))>)(=(6d(D#('' `&%^%%$$KU$###)#"a"!t!g! b, i-+]W~$py~'z>l)|j0$6@8)?`FGuN0U\/M(RYC1T/* M [)  us n(   g ` +g 2 9 cT j7 m2 L ` s *, ^Pa+`40fi,- t,Av=NL"|^@"$""m"7l" "" y,"4"8l"1"? 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(c*w( 0c*x 8c*y HcX*z c*{ c*~( c* c* cX* d* (d*( 8d* @d* Pdh* d*W d*( d* d* dX* 8e*  @e*( He* Pe* `eX* e* e*( e* e* e`* @f*( Hf* Pf* `f`* f*> f*( f* f* f`* Hg*( Pg* Xg* hgX* g* g*( g* g* gX* @h* Hh*( Xh* `h* phX* h*H h*( h* h* hX* Hi* Pi*( Xi* `i* piX* i*( i* i* iP* 8j* @j*( Pj* Xj* hjX* j*( j* j* jh* Hk* Pk*( Xk* `k* pkX* k*o k*( k* k* kX* Pl*@ Xl*( pl* xl* lP* l* l*( l* l* mP* Pm*( Xm* `m* pmX* m*( m*  m*  mX*  @n* Hn*( Xn* `n* pnP* n* n*( n* n* nX* Ho* Po*( Xo*  `o*! po`*" o*#( o*' o*( oX*) Hp** Pp*-( hp*. pp*/ p`*0 p*1C p*4( p*5 p*6 qX*7 `q*8 hq*;( pq*< xq*= qX*> q*? q*B( q*C q*D rP*E Xr*Fj `r*I( hr*J pr*K rP*L r*M4 r*P( r*Q r*R sX*S Xs*T `s*W( ps*X xs*Y sP*Z s*[( s*_ s*` sP*a Ht*b( Pt*f Xt*g htP*h t*i t*l( t*m t*n t*p( t*q t*rG u*t( u*u u*v (uX*w u*x u*{( u*| u*} uX*~ v* v*( v* v* 0vX* v*T v*( v* v* vp* 0w* 8w*( Hw* Pw* `w`* w* w*( w* w* w`* Hx*r Px*( Xx* `x* pxP* x*, x*( x* x* xX* Hy* Py *( py* xy* yX* y* y*( y* y* zX* `z*T hz*( pz* xz* zP* z* z*( z* z* {p* p{* x{*( {* {* {h* |*d |*( |* |* 0|h* |*( |* |* |P* }* }*( }* }* 0}H* x}* }* }*( }* }* }X* ~* ~*& ~*( ~* ~* 0~X* ~* ~*( ~* ~* ~h* * (*( 0* 8* Hh* *A *( * * h* P* X* ( `*  h*  xh*  *  *( * * X* `*Z h*( p* x* H* Ё*  ؁*( * *  X*! P*" X*%( h*& p*' X*( ؂*)z *,( *- *. X*/ X*0( `*4 h*5 xP*6 ȃ*7! Ѓ*:( ؃*; *< H*= 8*> @*A( H*B P*C `H*D *E *H( *I Ȅ*J ؄X*K 0*L2 8*O( @*P H*Q XX*R *S *V( *W ȅ*X ؅X*Y 0*Z~ 8*]( P*^ X*_ hX*` *a# Ȇ*d( *e *f X*g P*h X*k h*n x*q *s *v *x (*z ؇ *| * * * * (* 8* H* P* ``* * ؈H* * 0(* X* `* hH* *  * ؉(* * * * * * 0* 8* @* H* P* ``* P* 0* @* PX* * (8* `* h* x* * * * * 0* * X* P* * * * * *  * АP* * * * h* x* * 0* ؒ* * X*  H*  X* h@*  * ȓ *  * * x* H* H*! (*$ 8(*'` 8mpI/1466 1294816392 0 0 100666 83204 ` ELF(4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-@Ppp@-@Pp 0 P/0S@-@ h@-@@-@ h@-@ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_WaveArchiveFile.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cpp`armcc+|      H`armcc+|     A~`armcc+|     $A|`armcc+|     A~`armcc+|     $A|`armcc+|     A~`armcc+|     A~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hint;Hthis:typeId'x__result5HqiSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2"this"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$this"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6"this"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$$this"w__result'P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*"=this"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]."bthis"w__resultP,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cpp;  -&x d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cpp2  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cpp- d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cpp6  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cpp$- d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cpp*  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cpp. r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  H}04PHQPHR}} P T}$}P$T}} P T}$}P$T}} P T}} P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQXY]\[Z/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}P_`dcbap@-@Pp`armcc+|     A|8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTgfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hjiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hlD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#ond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hq$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringstsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hvd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallxd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#zd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#~,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version(#&fileSize(# &dataBlocks#&reserved#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@ReferenceWithSize #&size(#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCountb#&m_Count#&m_IrregularCount#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram)#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveArchiveFile@FileHeader,#&toBlocks#GetInfoBlock6GetFileBlock'6GetInfoBlockSize6GetFileBlockSize6GetInfoBlockOffset6GetFileBlockOffset6GetReferenceBy565DInfoBlockDFileBlock000#0/dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# 6&base_infov#B &base #&flags#&base_count# 6&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_listB 0:&tinfo>#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 00000$00000l0X00 0 0 0 0 0 0 00_d0I0.00////Xd/ / . . 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L. . -+/"X-"_""aae$  * *$**#**"*!*******h(l h)l$h*lh+l#h,lh-l"h.l!h/lh0lh1lh2lh3lh4lh'lf  M  RRRR   f$$C$$SSfDTTf##E##UUfFVVf""G""WWf!!H!!XXfIY#fJZfK[[fL\\fN]]fO^^fPQQ $#"!*hhlf~*%hgl%f%%%%!~%fzfzffxEffyffkifyff}ffjifflfmfffOd$A_k&+Uj ffyfffffif!1ALRf&:Lf(GTaf!H[f.f5FZm1Rlf$:Emwfff9Ni+IUx'=PzKfff^o{ffL/oLnfzfff_is *0BTcfff{mf+Fe 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NULL (m_pInfoBlockBody)snd_WaveArchiveFileReader.cppp@-@PP @pNW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveArchiveFileReader.cpp@-@P v<NW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveArchiveFileReader.cppA-@PP, Tp`NW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_WaveArchiveFileReader.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppCWATwave archive file is not supported version. please reconvert file using new version tools. (SUPPORTED_FILE_VERSION:0x%08x >= your version:0x%08x) wave archive file is not supported version. please reconvert file using new version tools. (CURRENT_FILE_VERSION:0x%08x <= your version:0x%08x) `armcc+|     A|`armcc+|     Az`armcc+|     0A~`armcc+|     PA|`armcc+|     8A|`armcc+|     LAz`armcc+|     lA|`armcc+|     \Az`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]g0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0U"IsValidFileHeaderwaveArchiveData6x__result#qheaderYU <d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0MthisrpWaveArchiveFileT9isIndividual 6x__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0t0this"w__resultP,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PiPthis"PqiU( d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]88this>waveIndex w__resultP4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L&Lthis>waveIndex w__resultPHqresultVDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0z$^lthisRwaveIndex4x__result!<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\void0\thisrwaveIndexTpWaveFile6x__result#qpreAddressWL4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatah d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPR d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata p$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cpp"(%! !i1 1  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cpp!4q!  1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cpp" .~# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cpp 5 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cpp ,{ ! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cpp !r,  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}DHPPT}}LPP R V Q UPT}0}P0T}P}PPT}8}Q8UP8T}L}QLUPLT}l}<@PQlUPlT}\} $PR\V Q \UP\T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ`aedcb/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] I thisw__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.h-/C }P Qghlkjip@-@PP LDpNW:Failed assertion index < GetWaveFileCount()snd_WaveArchiveFile.h`armcc+|     @A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@J @this>index w__resultP<{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.h     }@}Q@UP@Tnosrqpp@-@PP QDpNW:Failed assertion index < GetWaveFileCount()snd_WaveArchiveFile.h`armcc+|     @A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@O @this>index w__resultP<{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.h     }@}Q@UP@Tuvzyxw/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}P|}~p@-@Pp`armcc+|     A|<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTp@-@Pp`armcc+|     A|@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTA-@Pp``armcc+|     8Az(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8void0@8this>waveIndex w__resultP4qoffsetW d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.h  ,}8} Q 8UP8T /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Ethis*waveIndexw__resultP  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.h }QPRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int00nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version(#&fileSize(# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h"!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@ReferenceWithSize #&size(#@Table(&count(#&itemN#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount#&m_Count#&m_IrregularCount#'&Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver+xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0u/d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverio1d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd3d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#5d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalio7d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd9d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#;|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSize=d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0?d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamAxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# Cd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#FE|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogramd#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiceJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackMLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalUxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#Wd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverYd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd[d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndcd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnded:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalid:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0lkd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hnd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoolpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalrd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldrivertd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldrivervd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#~\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveArchiveFile@FileHeader,#&toBlocks#GetInfoBlockp6xGetFileBlock6xGetFileBlockOffset6x@InfoBlockBody&table)#GetWaveFileCount6GetSize65GetOffsetFromFileBlockBody65@InfoBlock&headerT#&bodye#@FileBlockBody@FileBlock &headerT#&body.#0l0tA0|e0,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveArchiveFileReader &m_pHeader#&m_pInfoBlockBody'#05&m_pLoadTable#@IndividualLoadTable&waveFileM#*SIGNATURE_WARC_TABLEWaveArchiveFileReader65: InitializeFileTable6GetWaveFileCount6GetWaveFileSize65GetWaveFileOffsetFromFileHead65GetWaveFile65SetWaveFile655GetWaveFileForWhole65GetWaveFileForIndividual6500 0e0!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base!#&flags#&base_count# ]&base_info#B &base!#&flags#&base_count# ]&base_info#F__si_class_type_info &base!#&base_type,#!0(i__builtin_va_list0K?SB!0a&tinfoe#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 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- . / 0q 1q P2q $ p3q X4q h5q T h6q p7q , h8q p9q `:q dX;q `<q `=q |`>q X?q 4X@a Aa Ba Ca Da Ea Fa Ga Ha Ia Ja Ka La Ma Na O a bq Xca td |g h iq hja k n $o ,pq <hqa r v wq Pxa y | $} ,~q <Ha l   q Ha #   q ,ha   q `a q q ,q <q Dq \(q  q q q q q q q q q  q 4q D(q lq tq |(q q q q q q  q (q q $q ,q ,q <q Lq \q dq |q q q q q q q q q q q q q q q q  q  q  q q $q ,q 4q <q Dq L`q Pq P!q LH$q &q )q +q 48-q l/q t1q |3q 5q 7q 9q ;q =q ?q 0Aq Cq XEq lHq tJq |Lq $Oq ,Qq 4Sq < Uq \Wq dYq l[q t]q |_q aq cq eq gq Piq kq nq pq rq tq vq xq  zq |q $ ~q < `q hq !q !q ! q 4!q D!q \!q l!q |! q ! q ! q !!d!XCzYpҜIsnd_WaveFile.o/ 1294816880 0 0 100666 93012 ` ELF(&4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-@p@-@@-@ p@-@Ppp@-@PP .HpNW:Failed assertion channelIndex < GetChannelCount()snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_WaveFile.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cpp`armcc+|     A~`armcc+|     A~`armcc+|     <A|`armcc+|     A|`armcc+|     A~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2this"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"2this"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<,<this >channelIndex( w__resultP8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void08this>dataBlockBodyAddress w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]?this"w__resultP(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cpp} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cpp"} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cpp, } d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cpp8} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cpp?r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }} P T}} P T}<}Q<UP<T}} Q UPT}}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQLMQPON P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool~ thisR:validId'x__resultp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h     }P QP RSTXWVU/`armcc+|       d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PZ[_^]\p@-@Pp`armcc+|     A|(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTabfedcp@-@PPp`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8void08thisZRindex4x__result!p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  #  }8} PQ8UP8ThimlkjA-@`pP P PU`armcc+|     PAz(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pint,PthisjrtypeIdTcount6x__resultb#PqiUp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h   - )x }P}8<PRPW Q PVPPToptsrqA-@P` pWP`armcc+|     \Az8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\void0<\thisjoriginptypeIdRcount4x__result!qrefbW(p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h *& &   ~% }\}48P S \XR\V Q \UP\Tvw{zyxp@-@P1 p`armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$thisr>typeId w__resultP p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h   &}$}Q$UP$T}~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] w this w__result(Pt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.h,.V }P QD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version(#&fileSize(# &dataBlocks#&reserved#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0nwsndinternal@Util@Reference&typeId#&padding#&offset8#IsValidTypeId6R5@ReferenceWithSize #&size(#@Table (&count(#&item#@ReferenceTable f#GetReferedItem6Z5@BlockReferenceTable 9&item#GetReferenceb6j55GetReferedItem6j555@SoundFileHeader &header#&blockReferenceTable#GetBlock6r5@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount#&m_Count#&m_IrregularCount#0N0V90^0fn0nDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamv#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@WaveFile@FileHeader n#GetInfoBlock6GetDataBlock6@InfoBlockBody &encoding#&isLoop#&padding#&sampleRate(#&loopStartFrame(#&loopEndFrame(# &reserved(#&channelInfoReferenceTable#GetChannelCount(6 GetChannelInfo6 5(DInfoBlock@ChannelInfo&referToSamples#&referToAdpcmInfo#&reserved(#GetSamplesAddress65GetDspAdpcmInfo6DDspAdpcmInfoDDataBlock,000$07?0?ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# >&base_infov#B &base #&flags#&base_count# >&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list06B 0B&tinfoF#&offset_flags#} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  # d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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 "ARM P401d (0|s/pt p|p p p ppppppp |B | >  |:  B t 6t6trrrrrr,rrrrrr&b.bb~b.bb~b* b bn!b"b"bF##@$@^$\$\%@V%<%8%4%@>&x&4&4i '"g<' p\'Ld'tr'b(|)XO)M)p)S)trp*b+,(88,$6T,pp,Zx,r,,b$..\/8/8pp/ax/r/ b11p2 42Pp2h2r3,b<44e5!c5\p5o6r6<b7|8)(9'D9$ph9vp9r9 b:;\ ;# < p<}$<tr<b=>4P> r\>b?hp? r|?b$@h~@r@P@A rLAbBhLCrTC(|D rDb\EhErE}|FrFBLGrTGHrHHrH0IrImJ rJbKx7Lr LLrLMrMNrNTOrOQrQDV rVbWx0X r (M~ 0Nn @hO^ P T~ Un PV^ W2 Z ([~ 0\n @H]^ ^ a b~ cn hd^ e h (i~ 0jn @k^ l_ o p~ qn r^ s# v w~ xn `y^ z ~~ n 0X^ n n n n n (n n n n 8n Hn Xn hn p n n (n (n n (n 8n 8n Hn Xn `n hn pn xn `n Hn 0Pn n n n (n 8n n n n n n 0n Pn hXn n n n xn n n Pn n n n n n xn n n n n  n  n   n 0 n Ph{9p&I/1518 1294816400 0 0 100666 113372 ` ELF(h4( --M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-@T T T     0 R(Unknown wave data format(%d)snd_WaveFileReader.cppA-@PP`pWXLP D e@LP D f INFOsnd_WaveFileReader.cppDATA\8@-@P@P &P 8P*004 .|P*xP000d 9<LPCWAVinvalid file signature.snd_WaveFileReader.cpp_-@P`PC/vKppP X P &  &*   PNW:Failed assertion m_pInfoBlockBodysnd_WaveFileReader.cppp@-@P`P0 XU` @pNW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveFileReader.cppNW:Pointer must not be NULL (info)ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_WaveFileReader.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cppwave file is not supported version. please reconvert file using new version tools. (SUPPORTED_FILE_VERSION:0x%08x >= your version:0x%08x) wave file is not supported version. please reconvert file using new version tools. (CURRENT_FILE_VERSION:0x%08x <= your version:0x%08x) NW:Failed assertion infoBlock->header.kind == SIGNATURE_INFO_BLOCKNW:Failed assertion dataBlock->header.kind == SIGNATURE_DATA_BLOCK`armcc+|     hA~`armcc+|     A|`armcc+|     Az`armcc+|     TA|`armcc+|     $0Av `armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hWJhformat6x__result#$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0U IsValidFileHeaderwaveFile6x__result#qheaderdU Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W8thisRwaveFile4x__result!qheaderV0qinfoBlockW%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h_$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsbad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hdd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallfd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#jd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickL#onD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hq,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager sd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndvud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hxd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#zd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#|d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd~d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale #&yn16#&yn26#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLengthA#&pAdpcmContext#&userParamW# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId #&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00A nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBufferW#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutg#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSizer#&m_EarlyGain#&m_FusedGain#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ A&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32iType32)iResU16 siResU32uiResS32Av!|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder #&headerSize#&version(#&fileSize(# &dataBlocks#&reserved #@BinaryBlockHeader&kind#&size#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwsndh5W0iSoundFrameUserCallback3SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#@WaveInfot&sampleFormat#&loopFlag#&channelCount#&sampleRate#&loopStartFrame# &loopEndFrame#&channelParam#@ChannelParam0&dataAddress#&adpcmParam#&adpcmLoopParam&#*|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding #&offset8#@ReferenceWithSize #&size(#@Table (&count(#&itemN#@ReferenceTable )#@BlockReferenceTable &item#@SoundFileHeader &header#&blockReferenceTable#@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount'#&m_Count#&m_IrregularCount#Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0A nw snd@ FxReverb#&m_Param# &m_pBufferW#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutQ#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSize#&m_EarlyGain#&m_FusedGain#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ A&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_AddrW#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArgW#&m_SoundThreadCoreNoA#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh5 5500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange#T&m_TempoRatio#X&m_TickFraction#\&m_SkipTickCounter#`&m_SkipTimeCounter#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#&m_LocalVariable#&m_TickCounterw#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo #&callback#*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrack d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocator d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam&#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume#&m_Pan#&m_SurroundPan#0&%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounterA#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCountA#&m_ChannelCountA# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffsetA#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_OffsetA#D&m_BlockBytes#H&m_BufferBlockIndexA#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver6(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#8\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@WaveFile@FileHeader #GetInfoBlock6GetDataBlock6@InfoBlockBody &encoding#&isLoop#&padding #&sampleRate(#&loopStartFrame(#&loopEndFrame(# &reserved(#&channelInfoReferenceTabled#GetChannelCountA6GetChannelInfo65A@InfoBlock(&headerT#&body$#@ChannelInfo&referToSamples#&referToAdpcmInfo#&reserved(#GetSamplesAddress65GetDspAdpcmInfo6@DspAdpcmInfo,&adpcmParam#&adpcmLoopParam&#&@DataBlock &headerT#&Z#l,'pcm8^6'pcm16r'byte,0040$0W?0?<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00vnwsndinternal@WaveFileReader&m_pInfoBlockBody#&m_pDataBlockBody#cGetSampleFormat5WaveFileReader65ReadWaveInfo65: GetWaveDataAddress65500$0>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndCBd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# h&base_info#B &base#&flags#&base_count# h&base_info#F__si_class_type_info &base#&base_type%#0!i__builtin_va_list0D0v??^B0l&tinfop#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cppEd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableGd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableA&m_v#AId:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableKd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Qd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#Sd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#U!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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--diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cpppriority is out of bounds(%d) %d <= priority <= %d not satisfied.`armcc+|     @A|`armcc+|     $Av `armcc+|     (A~`armcc+|     8A~`armcc+|     tAx`armcc+|     DAz`armcc+|     4A|`armcc+|     ,A~`armcc+|      `armcc+|      `armcc+|     (A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@+ @this >manager w__result P<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0[this waveSoundBasewaveSoundOffset(zstartOffsetType\offset(IcallbackM6callbackData#qcmdmgrXPqcommandQ[`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865](3I(this "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8Fg8this "d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tinttthis >priority qcmdmgrWDqcommandWVP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DboolDthis >fix qcmdmgrWqcommand]V d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4bool4thisRinfoc4x__result!d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],long,this6x__result#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolG this *x__resultd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ythis d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865](int(this "qpriorityU(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPRd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwap( val("w__result(Prdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap{0val{Pw__result{ ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwapvalw__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwapvalw__resultP~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cpp/%~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cpp2 "!*~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cpp3~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cpp{~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cpp"90~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cpp",~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cpp"~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cpp"~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cpp~ 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(}(,} ,0} 0 }PQ}PQwxz{~}|/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] :  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9- }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+-@ }P Q@-@T ,,DNW:Pointer must not be NULL (p)Cut_LinkList.h`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865](Wm(p"w__resultP$r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  }(}P(Tp@-@Pp`armcc+|     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[Build 865]<0<this.>p w__result,P8r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68mI}<}Q<UP<T8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this.>p w__result,Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68O} } Q UP T8@-@P8`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this>sound  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h-/N} } Q UP Tp@-@PU4 P1/ pNW:Pointer must not be NULL (sound)snd_SoundInstanceManager.h`armcc+|     PA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P >Pthis>sound  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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool j thisw__resultPv d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h$&D }P Qdeihgfp@-@ P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X ,this"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,Tklponmp@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X 9,\this"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,Trswvutp@-@P` p`armcc+|     ,A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],X _,this"w__resultP(qcommandAreaCountU qcommandV d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h },}P,Tyz~}|{/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 0 thisw__result Pu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.h/ }P Qe/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolBthisw__resultP u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.h%'>}PQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] S' this w__resultPu d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hCEh }P Q/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void09 ~thisv__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h"8}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this<v__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.h!}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void06 thisv__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h$5}P@-@DD@@ @8@@@`armcc+|     0A~@-@@@@`armcc+|     ,A~p@-@Pp`armcc+|     A|N2nw3snd8internal9WaveSoundED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6internal@LinkListImpl &m_SizeH#&m_BaseNode[#isize_typek%iNodeo%ivalue_type[p%0gipointeryq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?operator++6iterator65begin6end6insert655}erase65}000[00|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume{#&pitch{#&pan{#&span{# &fxSend{#&lpf{#&biquadFilterValue{#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume{#&pitch{#&pan{#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerV#0&m_pSoundActorr#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState)#&m_UnPauseFlag#&m_AutoStopCounter(#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume{#&m_ExtPan{#&m_ExtPitch{#&m_LpfFreq{#&m_BiquadFilterValue{#&m_MainSend{# {&m_FxSend#&m_ExtSurroundPan{#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#05&argUpdateCallback#0O&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallback*s_TypeInfoBasicSound6~BasicSound#6Initialize# 6Finalize#6CalcCurrentPlayerPriority6UpdateMoveValue#(6UpdateParam#,6IsPlayerAvailable600d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth{#&speed{#&delay#&range# &padding# xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD DRIVER_COMMAND_SEQTRACK_BANKINDEX !DRIVER_COMMAND_WAVESND_SETUP "DRIVER_COMMAND_WAVESND_CHANNELPRIO #DRIVER_COMMAND_WAVESND_PRIOFIX $DRIVER_COMMAND_STRM_INIT %DRIVER_COMMAND_STRM_SETUP &DRIVER_COMMAND_STRM_STOP 'DRIVER_COMMAND_STRM_LOADHEADER (DRIVER_COMMAND_STRM_LOADDATA )DRIVER_COMMAND_STRM_TRACK_VOLUME *DRIVER_COMMAND_STRM_TRACK_PAN +DRIVER_COMMAND_STRM_TRACK_SPAN ,DRIVER_COMMAND_INVALIDATE_DATA -DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK .DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_APPEND_EFFECT 0DRIVER_COMMAND_CLEAR_EFFECT 1DRIVER_COMMAND_ALLVOICES_SYNC 2@DriverCommand&next#&id#&tag#&memory_next# 0U@DriverCommandWaveSoundSetup,U#0&player#&waveSoundBase#&waveSoundOffset(#&startOffsetType#&offset(# &callback#$&callbackData#(@DriverCommandWaveSoundChannelPrioU#&player#&priority#@DriverCommandWaveSoundPrioFixU#&player#&priorityFix# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid000\0nwsndinternal@DriverCommandManager&m_SendCommandQueue#>&m_SendCommandQueueBuffer#4&m_RecvCommandQueue#>&m_RecvCommandQueueBuffer_#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancePushCommand65AllocMemory65AllocCommand6AllocCommand\6AllocCommand6?00 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#~DisposeCallback6<0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStream d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolintvoid00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# ~BasicSoundPlayer60"d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#%$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSection#&m_SoundFrameCallbackListE#&m_PlayerCallbackListf#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0&m_pPerfData~#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#~PlayerCallback6iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfData0w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h'd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice)d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channel+d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallback.-d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrack2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocator4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeap6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal08xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartable<<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitch{#&adshri#&pan# &surroundPan# &mainSend# &fxSend# >Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint00nwsndDWaveSoundDataInfointernaldriver@WaveSoundPlayer##8#D&m_WavePlayFlag#P&m_ReleasePriorityFixFlag#Q&m_PanRange{#T&m_Priority#X0&m_pCallback#\&m_CallbackData#`&m_pWaveSoundData#d&m_WaveSoundIndex#hStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#l&m_StartOffset#p&m_LfoParam#t&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallbackWaveSoundPlayer;6;ReadWaveSoundDataInfo6C5IGetPlaySamplePosition(6C00?0A@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidintlong0000nwsndinternaliWaveSoundInstanceManager)B@WaveSound#&m_WaveSoundPlayerInstance#0&m_pTempSpecialHandleP#&m_pManager#&m_PreparedFlag#&m_InitializeFlag#*s_TypeInfoGetRuntimeTypeInfo 6WaveSound 6 5Prepare6 55(55(55Initialize# 6 Finalize#6 IsPrepared#6SetChannelPriority6 5SetReleasePriorityFix6 5ReadWaveSoundDataInfo65GetPlaySamplePosition6IsAttachedTempSpecialHandle#6 DetachTempSpecialHandle#6 GetBasicSoundPlayerHandle# 6 OnUpdatePlayerPriority#$6 ?00u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hCd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0FEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoolJd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagLd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandleNd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHP(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#R\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDWaveSoundHandleWVd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# i&base_info#B &base#&flags#&base_count# i&base_info#F__si_class_type_info &base#&base_type #0i__builtin_va_list0?0G00\00B0m&tinfoq#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppYd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable_d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_vj#ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablecd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableed:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex(#$&m_usedCount(#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0>hgd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorgyipointeryI?g|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hjd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue{&m_Origin{#&m_Target{#&m_Frame#&m_Counter# ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #nd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#utd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&BiIterator'-Free65UpdatePriority655InsertPriorityList655RemovePriorityList6500 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hxw8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ivalue_type 0ipointer iiterator_category-iTIt_base_!iIterator,%@iterator#&it_#iTIt,operator->6?Noperator++w6iterator65,00,begin,6.end,6.insert,6.5,5push_back6.5erase,6.5cGetNodeFromPointer45cGetPointerFromNode54GetBeginIter,6.GetEndIter,6.Insert,6.5,5PushBack6.5Erase,6.5#00[|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?|!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 $l$+3V t  @,z]y yA((:drkOHPB)] 18x*+ؒlQ6 oA $+r3LV܏wI ڎ  e ( rGŒyzH]Ћjy0ފXA^ ݈:Zp†{drJkڄOfHI8s9X:=;"<=>ҁ,-./j0P162345΀67LMfNLO2PQ@ABCDEiFPG7HIJ~?~K~_~`~al~bR~c9~R ~S~T}U}V}W}X}Yq}ZX}[?}\&}] }^|p|q|r|s|tw|u_|dG|e/|f|g{h{i{j{k{l{mo{nW{oڒ0 $nS08lh <8x,{*z|zazzCy(yx}x(x<wiw wv)vusu5uttXtts&hs-s5rXTrfqt\qmpQNpJoMonnln$nmm`m&m|ll8l_kkSk{kje>j[i_viYi]hagc\gnflIfpewSegdz4drctRcjcbbXbbaaHaa`c``__G__^^D^^] u])3]\\ U\ \[[D[[Z{ZJ8ZY+Y4_Y-Y0X2X:>XWLW6fWN!WRV$VHIVU UEjUC,U8TPT"dT&TS'SV_S@S<RTR>DRRQQVQQPPXPPOOZONeN[QN_MYM]Ma|LcLnKlKpJw2JgIz-IrHteHj6HHGGlG4GFFFIFFEEXEEDDDNDDC C)qC5CB B zBGBBAAqA;AJA@+@4S@-@0?2?:f?.?L>6>N}>RE>$>H== L=E=C<8<Pt<"B<<;';Vq;@1;<:T:>:[:,:999n9:9988^8)87 s7D76G655=E54 y443I322r2211J1'0.06P0Y/g`/u.n_.R-KP-,,@,++o+}+**`0*))|f)(xp(h'u'N''&.|&%1&F%W%Am%1%$$$?$##o#!#E"9"!!    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HI}I U+ }f Ȁ}G Ѐ}( } } (}  } A 8}  H(} p}2 } } }{ }l Ё}l ؁}l }l }l }l }l }l }l }l }l }l (}l 0} l 8}!l @}"l H}#l P}$l X}%l `}&\ h}+K p},K }-K }.K }/K }0K }1K Ђ}2K }3K }4K }5K }6K }7K 0}8K @}9K P}:K `};K p}<K }=K }>; }?; h}@; }A; ؄P}B; (P}C; xh}D; h}E; Hh}F; X}G; X}H; `P}I; P}J; `}K; `X}L; `}M; `}N; x`}O; ؉X}P; 0X}Q+ }R+ }S+ }T+ }U+ }V+ }W+ }X+ }Y+ Ȋ}Z+ Њ}[+ ؊}\+ }]+ }^+ }_+ }`+ }a+ }b+ }c  }w 8h}xl }{K }|; X}}+ }~l }K }; 0X}+ }^ }l }K }; X}+ } }l }K (}; 8X}+ } }l }K }; X}+ } }l }K (}; 8X}+ }* }l }K }; `}+ }l }K (}; 8h}+ }l }K }; h}+ (} 0}l @}K H}; XX}+ } }l }K Ȑ}; ؐX}+ 0} 8}l H}K P}; `X}+ }7 }l ȑ}K Б}; X}+ 8} @}l X}K `}; pp}+ } }l }K }; `}+ p}L x}l }K }; `}+ } }l }K }; 0h}+ } }l }K }; h}+ (}G 0}l 8}K @}; P`}+ } }l Е}e ؕ}K }; `}+ X} `}l h}K p} ; p} + } l }K }; X}+ h} p} x}l }K }; P}+ }m }l }K }; X} + h}!l p}%K x}&; P}'+ ؘ}( }+l },K }-; H}.+ H}/ P}1 X}3l `}4K h}5; xH}6+ }7 ș}:l ؙ};K }<; X}=+ H}>= P}Al X}BK `}C; pX}D+ Ț}E К8}Hl }IK }J; p}K+ }LQ }Ol }PK }Q; h}R+ (}Sl 0}WK 8}X; HP}Y+ }Zl }^K }_; P}`+ }a }dl }eK }f; 0p}g+ }h} }kl }lK }m; ȝp}n+ 8}o @}rl H}sK P}t; `p}u+ О}v ؞}yl }zK }{; X}|+ P}}l X}K `}; pP}+ }l ȟ}K П}; X}+ 8}l @}K H}; XP}+ }l }K }; ȠP}+ }l }K (}; 8P}+ } }l }K }{ }l ء}K }S }l }K }# }; 0}; @}; P}; X}; p(};  }; }; }; آ}; }; }; };  }; 0}; @(}; h }; (}; };  }; (}; }; }; }; (}; 0}; 8}; @}; H}; X`}; x}; 00}; `}; h}; p}; x@}; 0}; 0}; }; 8} ; Ш8} ; } ; }; }; ȩ}; ة}; }; }; }; }; 0} ; @}"; XX}$; }'; }); }+; ȫ}-; p}0; x}2; }4; }6;  }8; }:; 8}<; X}>; Px}@; ȭP}C; }E; }H; }J; }L; }N; }P; 0}R; H}T; P@}V; }Y; }[; }]; ȯ}_; }a; }c; `}e; `@}g;  }j;  }l;  }n;  }p; }r; 88}t; pP}w; 0}z)poI/1540 1294816803 0 0 100666 147108 ` ELF(44(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-@@-@A-@PPD YlpI,`VX ^8NW:Failed assertion index < GetWaveSoundCount()snd_WaveSoundFile.cppNW:Pointer must not be NULL (pWaveSoundData)@-@ A-@PPD hpl `VX 4NW:Failed assertion index < GetNoteCount()snd_WaveSoundFile.cppINW:Pointer must not be NULL (pNoteInfo)A-@PPD hpl `VX 4NW:Failed assertion index < GetTrackCount()snd_WaveSoundFile.cppINW:Pointer must not be NULL (pTrackInfo)@-@,P uIsnd_WaveSoundFile.cpp@-@@-@ O-@P`p X PPP P PNW:Failed assertion fxSendCount <= sendValue.fxSend.countsnd_WaveSoundFile.cpp@-@ `V P8@-@ PU8p8@-@ PU@88@-@ PU 8 ?O-@P`p X !PPT OP! PNW:Failed assertion fxSendCount <= sendValue.fxSend.countsnd_WaveSoundFile.cpp@-@ `V P8@-@ PU@88@-@ PU88@-@ PU@88@-@ PU 8 ?8@-@ PU`8A-@PPD lpp `V\ 8NW:Failed assertion index < GetNoteEventCount()snd_WaveSoundFile.cppINW:Pointer must not be NULL (pNoteEvent)@-@@-000 ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_WaveSoundFile.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppNW:Failed assertion toWaveSoundInfo.IsValidTypeId( ElementType_WaveSoundFile_WaveSoundInfo )`armcc+|     A~`armcc+|     A~`armcc+|     A~`armcc+|     hAz`armcc+|     <A~`armcc+|     A~`armcc+|     A~`armcc+|     hAz`armcc+|     hAz`armcc+|     <A|`armcc+|     @A|`armcc+|     4A|`armcc+|     $Av `armcc+|     LAz`armcc+|     A~`armcc+|     hAz`armcc+|     <A|`armcc+|     <A|`armcc+|     <A|`armcc+|     @A|`armcc+|     4A|`armcc+|     $Av `armcc+|     LAz`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     $A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalrDEFAULT_ADSHR_CURVEd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L<this/"w__result'Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hPthis7"w__result}Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bqthis7"w__resultP$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0Whthis7>index w__result?PdqpWaveSoundDataVHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<sm<thisK"w__resultGP8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]}thisK"w__resultPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisK"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0,hthisK>index w__resultSPdqpTrackInfoVH d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0QhthisK>index w__result[PdqpNoteInfoVHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<bool"<this_6x__result#rvaluepqresultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@bool"@this_6x__result,#rvaluepqresultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4bool#4this_:x__result"rvaluepqresultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint$this_zmainSend\fxSend>fxSendCount rvalueXqresultX(qsendValueYhqcountSizeZ8XqiPqiP,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lbool1&Lthis_6x__result#roffsetToReferencehqresultVqrefU<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xthisc"w__resultP d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0hthisc>index w__resultkPdqpNoteEventVHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<bool<<thiso6x__result#rvaluepqresultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<bool_<thiso6x__result#rvaluepqresultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<bool}<thiso6x__result#rvaluepqresultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@bool@thiso6x__result#rvaluepqresultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4bool4thiso:x__result"rvaluepqresultUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthisozmainSend\fxSend>fxSendCount rvalueXqresultX(qsendValueYlqcountSizeZ8\qiPqiP,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lbool,Lthiso6x__result#roffsetToReferencehqresultVqrefU<,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwap!lval!pw__result!PQrMASKZhrMASK2Z`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwapL0valLpw__resultLPQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASK`Rd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwapA valA"w__resultAPrdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap0valPw__result ,rdata p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwap val w__result P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwap6val6w__result6P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp  5  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp%" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp!5! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp!5! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp'&   +~ u"   %~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp& |! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp!5! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp& d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp'&   +~ u"   %~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp& |!r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }} P T}}PT}}PT}h}QhUPhT}<} P <T}}PT}}PT}h}QhUPhT}h}QhUPhT}<}(,PP<T}@}(,PP@T}4}(, P4T}}( S WRV Q UPT}L}(,PPLT}}PT}h}QhUPhT}<}(,PP<T}<}(,PP<T}<}(,PP<T}@}(,PP@T}4}(, P4T}}( S WRV Q UPT}L}(,PPLT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ-P 0`armcc+|      A4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisk9a n9d [9s H9h 59r "w__resultkPr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h+} } ^ \ S R Q P 2/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intW>value*indexw__resultPp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h }QPR P/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool~ thise:validId 'x__resultp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h     }P QP R/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutUGetIntPtrptrv__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@Pp`armcc+|     A|,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTp@-@P`PpP `armcc+|     XA| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoid0XthismrindexTtypeId 6x__result#p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h   #  ~3% }X} $PRXV Q XUPXTA-@`pP P PU`armcc+|     PAz,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pint,#Pthis}rtypeId Tcount 6x__resultu#PqiUp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h   - )x }P}8<PRPW Q PVPPTA-@P` pWP`armcc+|     \Az<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\void0N\this}originptypeId Rcount 4x__result!qrefuW(p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h *& &   ~% }\}48P S \XR\V Q \UP\Tp@-@P1 p`armcc+|     $A| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$void0$this>typeId  w__resultP p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h   &}$}Q$UP$Tp@-@Pp`armcc+|     A|8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPT  A-@PU\ `p  pP`PV NW:Failed assertion bitNumber <= BIT_NUMBER_MAX=snd_Util.h`armcc+|     xAzDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xboolintKxthisfbitNumberHx__result"qretV(qcountW,xsi5p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  ! !.y   ~}x}lpP0lP Q xUPxT  A-@Pp`V`armcc+|     LAz(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LboolLthisrvalueTbitNumber6x__result#qcountV p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h   "  }'}L},0PRLW Q LUPLTA-@Pp`V `armcc+|     LAz(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lbool#LthisrvalueTbitNumber6x__result#qcountV p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h      }'}L},0PRLW Q LUPLT@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this7"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.h   }}PT!"&%$#@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisK"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.h   }}PT()-,+*@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisK"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.h   }}PT/04321@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisc"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.h   }}PT76D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h:9D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#?>d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%ivu32r:%6ivs16>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hA$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsDCd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hFd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallHd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Jd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#Ld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickL#N,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Pd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndSRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hUd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Wd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#Y d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale #&yn16#&yn26#]d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLengthA#&pAdpcmContext#&userParamW# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId #&next#0_@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00A nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBufferW#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutg#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSizer#&m_EarlyGain#&m_FusedGain#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ A&m_Lpf#P*s_DefaultFilterSizenbad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hed D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hgD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_prockd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwutmd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledod:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessionrqdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32iType32)iResU16 siResU32uiResS32AviResF32w!|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hutTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder #&headerSize#&version(#&fileSize(# &dataBlocks#&reserved #z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hxwpd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5W0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#AdshrCurvek6k: : : : : internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#0i|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hzd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000 nw snd internal@ Util@Reference&typeId#&padding #&offset8#IsValidTypeId6e5 @ReferenceWithSize #&size(#@Table (&count(#&item#@ReferenceTable r#GetReferedItem6m55 @BlockReferenceTable E&item#GetReferenceu6}5 5 GetReferedItem6}55 5 @SoundFileHeader &header#&blockReferenceTable#GetBlock65 @BitFlag&bitFlag(#GetValue655GetValueF32655GetTrueCount65DWaveIdTable@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount#&m_Count#&m_IrregularCount#@Table&count#&item&#cDevideBy8bit550a0iE0q0y00}|Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0A nw snd@ FxReverb#&m_Param# &m_pBufferW#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutQ#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSize#&m_EarlyGain#&m_FusedGain#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ A&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_AddrW#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArgW#&m_SoundThreadCoreNoA#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh5 5500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange#T&m_TempoRatio#X&m_TickFraction#\&m_SkipTickCounter#`&m_SkipTimeCounter#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#&m_LocalVariable#&m_TickCounterw#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo #&callback#*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw snd internal@ WaveSoundFile@FileHeader #GetInfoBlock'6/@InfoBlockBody&toWaveIdTable#&toWaveSoundDataReferenceTable#GetWaveIdTable}67GetWaveSoundDataReferenceTable67GetWaveSoundCount67GetWaveSoundData?675DInfoBlock@WaveSoundData&toWaveSoundInfo#&toTrackInfoReferenceTable#&toNoteInfoReferenceTable#GetWaveSoundInfoG6KGetTrackInfoReferenceTable6KGetNoteInfoReferenceTable6KGetTrackCount6KGetNoteCount6KGetTrackInfoS6K5GetNoteInfo[6K5@WaveSoundInfo&optionParameter#GetPan6_GetSurroundPan,6_GetPitch6_GetSendValue6_555GetAdshrCurve6_@ TrackInfo&toNoteEventReferenceTable# GetNoteEventReferenceTable 6c GetNoteEventCount 6c GetNoteEventk 6c5DNoteEvent@ NoteInfo&waveIdTableIndex(#&optionParameter# GetOriginalKey 6o GetVolume 6o GetPan 6o GetSurroundPan 6o GetPitch 6o GetSendValue 6o555 GetAdshrCurve 6o0#0+03?;v?C0;G?O?W0C0O?g0Ws?w?i0i?0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume#&m_Pan#&m_SurroundPan#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounterA#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCountA#&m_ChannelCountA# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffsetA#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_OffsetA#D&m_BlockBytes#H&m_BufferBlockIndexA#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type$#0 i__builtin_va_listnwsndinternal@SendValue&mainSend#&fxSend#c?i00?a0B0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableA&m_v#Ad:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 RRRRR$RRRRRlRRRRR R Rh RR R Rh R(R Rh R!RR<RRRRRRLRRRR4RRRRLRRRRR4RRRhR/RRRRRRRRxR RRR$RRR]ARBRCRRiRNR3RRQQQQTQ Q P zP#P O O(UO O!NtN!NMMJM MLLGLLKKSKKJJ/EJJIIEIIHH tHQH)HHaGGBFPFQFRFSFTfFUKFV0FWFXEYEZE[E\E]tEDYE^>E_#E`EaDbDEDFDGDHkDIQDJ7DKDLDMCNCOCpCqCrgCsMCt3CuCvBwBxBdByBz~B{dB|JB}0B~BAAAeAfAg~AheAiLAj3AkAlAm@n@c@o@@i@O@5@@@?????f?L?2??>>>>>>g>N>5>>>=====m=T=;="= =<<<<<s<[<B<)<<;;;;;~;f;N;6;;;::R0R kR$PR5RR0QlSH$:_:":99|998*h8#817m776p6'655Y5C544332 21D1i1g0o0A@0P//Wp/H/Y.U.mS.J.N-L-RP-[ -,y,9,+_+u+w/+**W**)z)5)((](('~'@'&&x&]:&z%%k%/%<$9$6|$dA$a$>#t}#k<#|"q"F"C<"!q!!  igoNAPWmH)YUmJRN"LR[~A_h5wK]%j,T"]zI<96d`a2>tk|[q"F|GP+$2JMw, D Sh x   B  : 7 eT b ? u }N r   s 3 |,"%3v*y0 XB-4&4?H sVQQ Ph %P Oh WOh N<vN#NMMLLM@M<L4LILLL<K@K<UK4K<JhGJQJQ"Q "+"Q"|P"O"(O"!J"/JX"I$"IP"GI\"IL"Hx"HL" vH "+H"H"""$(0@\(0@\(0@\(4@A `4DLB44 d4DLB4444(0@\$B*N*O*R*P*W*Y*X*U*S*]*\*^*Z*[*h*f*a*e*c*b*d*_*`*J*I*F*E*D*H*G*q&hlNhlOhlRhlPhlWhlYhlXhlUhlShl]hl\hl^hvlZhwl[hxlhhylfhzlah{leh|lch}lbh~ldhl_hl`hlJhlIhlFhlEhlDhlHhlGhlq>uNN?NN??OO?OO??RR?RR??PP?PP?E?WW?WW??YY?YY??XX?XX??UU?UU?E?SS?SS?E?]]?]]?EE\\?\\?EE^^?^^?EEZZ?ZZ?>> E".EO>kZoZZZ[[?[[?? 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A[ B[ B[ B[ B[ B[ (B[ 0B[ 8B[ @B[ HB[ PB[ XB[ `B[ hB[ pB[ xB[ B B{ Bk B[ HC PC{ XCk hC`[ C C{ Ck Ch[ PD XD{ `Dk pDP[ D/ D D{ Dk DH[ 0E 8E @E{ HEk XEx[ E E E{ Ek E[ F[ F F{ Fk F[ @G HG PG{ XGk hG`[ G G G{ Gk GH[ 8H @H HH{ PHk `H[ H  H  I { Ik I[ IM I I{ Ik I[ PJ XJ `J{ hJk xJX[ J J! J"{ J#k JX$[ PK%l XK( `K){ hK*k xKX+[ K,# K/ K0{ K1k KX2[ PL3k XL6k hL9k xL<k L>k L(Ak L Ck LFk LHk MJk MLk MNk 0MPk 8M Rk XMUk hM(Wk M(Yk M [k M(]k N_k Oak Odk Ogk (Oik 0Okk 8Omk @Ook POhqk OHtk Pwk Pzk Q|k Qk Qk 8R8k pRk Rk Rk Rk Sk Sk S0k Sk TXk XTk `Tk hTk Uk Uk U k @Uk HVPk Vk xWk Wk Wk Wk W@k Wk Xk Xk 0Xk @X k `X k X k XXtISpI/1561 1294816483 0 0 100666 124672 ` ELF(4(FC--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-@`V LPp`PU UlUP Y<NW:Pointer must not be NULL (waveSoundFile)snd_WaveSoundFileReader.cppNW:Pointer must not be NULL (infoBlock)INFOinvalid block signature.8@-@P@P %P 8P*004 -tP*P004` 88PCWSDinvalid file signature.snd_WaveSoundFileReader.cppG-@P`pP U    NW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveSoundFileReader.cppNW:Pointer must not be NULL (dst)p@-@PPD elPp fL`pNW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveSoundFileReader.cppNW:Failed assertion index < GetWaveSoundCount()p@-@PPD olPp pL`pNW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveSoundFileReader.cppNW:Failed assertion index < GetWaveSoundCount()@-@P _<NW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveSoundFileReader.cppA-@P`P yU zp   0  NW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveSoundFileReader.cppNW:Pointer must not be NULL (dst)ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Debug\snd_WaveSoundFileReader.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppwavesound file is not supported version. please reconvert file using new version tools. (SUPPORTED_FILE_VERSION:0x%08x >= your version:0x%08x) wavesound file is not supported version. please reconvert file using new version tools. (CURRENT_FILE_VERSION:0x%08x <= your version:0x%08x) `armcc+|     A|`armcc+|     A|`armcc+|     0A~`armcc+|     dA|`armcc+|     dA|`armcc+|     Az`armcc+|      Ax`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0UIsValidFileHeaderwaveSoundFile6x__result#qheaderWU ,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Hthis<RwaveSoundFile4x__result<!qinfoBlockCUXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0]=0thisD"w__resultP,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dccdthisD>index w__resultP`qwsdData[VXd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dmdthisD>index w__resultP`qwsdData[VX(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolwthisD^dstH@index"w__resultPqsrccW\Ld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisDzdstL\index>noteIndex w__resultPqsrcoXdqwaveId@Y|0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwap!lval!pw__result!PQrMASKJhrMASK2J` d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwapL0valLpw__resultLPQ,rdatah d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$nwutEndianULBSwap$valw__resultP qMASKPR d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutEndianUSBSwapA valA"w__resultAPrdata p$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU[BSwap0valPw__result ,rdata pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUcBSwap val w__result Pd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianUhBSwap6val6w__result6P d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cpp(%! !i1 1  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cpp!1 u/   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cpp 1!! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cpp 1!! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cpp  -!.&3 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cpp& (! 4.2r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h1   br d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}DHPPT}}DHPQVPT}0}P0T}d}QdUPdT}d}QdUPdT}}RV Q UPT}} SWRV Q UPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQYZ^]\[p@-@PP 88pNW:Failed assertion index < table.countsnd_Util.h`armcc+|     4A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44thisH>index w__result@P0p d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h    }4}Q4UP4T`aedcb@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisS"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.h   }}PTghlkji@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisg"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.h   }}PTnosrqp@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]+thisg"w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.h   }}PTvuD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hyxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#~}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%ivu32r:%6ivs16>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0enndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickL#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValueW#&m_LockCountA#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale #&yn16#&yn26#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLengthA#&pAdpcmContext#&userParamW# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId #&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00A nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBufferW#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutg#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSizer#&m_EarlyGain#&m_FusedGain#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ A&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64!'SInt64LiType64"l'UInt32'SInt32A'Float32iType32)iResU16 siResU32uiResS32Av!|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder #&headerSize#&version(#&fileSize(# &dataBlocks#&reserved #@BinaryBlockHeader&kind#&size#z d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5W0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hPd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding #&offset8#@ReferenceWithSize #&size(#@Table (&count(#&itemN#@ReferenceTable )#@BlockReferenceTable &item#@SoundFileHeader &header#&blockReferenceTable#@BitFlag&bitFlag(#@WaveId&waveArchiveId(#&waveIndex(#@Table  (&count(# &itemg#@WaveIdTable &tableB#GetWaveId@6H5@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount#&m_Count#&m_IrregularCount# ?<}0DDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverio d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0A nw snd@ FxReverb#&m_Param# &m_pBufferW#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLengthA#&m_EarlyPosA#&m_PreDelayLengthA#&m_PreDelayPosA#A&m_CombFilterLength#A&m_CombFilterPos#A&m_CombFilterCoef#&m_AllPassFilterLengthA#&m_AllPassFilterPosA#&m_AllPassFilterCoefA#A&m_LastLpfOutQ#&m_EarlyGainA#&m_FusedGainA#&m_LpfCoef1A#&m_LpfCoef2A#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSize#&m_EarlyGain#&m_FusedGain#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ A&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_AddrW#&m_Size#! |d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArgW#&m_SoundThreadCoreNoA#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice%d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallback('d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh5 5500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange#T&m_TempoRatio#X&m_TickFraction#\&m_SkipTickCounter#`&m_SkipTimeCounter#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#&m_LocalVariable#&m_TickCounterw#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo #&callback#*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h*d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrack,d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocator.d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal0xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#2d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd6d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd8d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd:d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd>d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw snd internal@ WaveSoundFile@FileHeader #GetInfoBlockC6K@InfoBlockBody&toWaveIdTable#&toWaveSoundDataReferenceTable#GetWaveIdTable6SGetWaveSoundDataReferenceTable6SGetWaveSoundCount6SGetWaveSoundData[6S5@InfoBlock&headerT#&body#@WaveSoundData&toWaveSoundInfo#&toTrackInfoReferenceTable#&toNoteInfoReferenceTable#GetWaveSoundInfoc6gGetTrackInfoReferenceTable6gGetNoteInfoReferenceTable6gGetTrackCount6gGetNoteCount6gGetNoteInfoo6g5@WaveSoundInfo&optionParameter#GetPan6sGetSurroundPan,6sGetPitch6sGetSendValue6s555GetAdshrCurve6s@ NoteInfo&waveIdTableIndex(#&optionParameter# GetOriginalKey 6w GetVolume 6w GetPan 6w GetSurroundPan 6w GetPitch 6w GetAdshrCurve 6w0?0G0O?Wq?_0WB?k0_0k?Dd?0i?Bhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveSoundFileReader&m_pHeaderY#&m_pInfoBlockBodyc#WaveSoundFileReader<6<5GetWaveSoundCount6DGetNoteInfoCount6D5GetTrackInfoCount6D5ReadWaveSoundInfo6D5H5ReadNoteInfo6D5L55@WaveSoundInfo&pitch#&adshri#&pan# &surroundPan# &mainSend# &fxSend|# @WaveSoundNoteInfo&waveArchiveId#&waveIndexA#&adshri#&originalKey# &pan#&surroundPan#&volume#&pitch#00@000S0]Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalFd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume#&m_Pan#&m_SurroundPan#0IHd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounterA#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCountA#&m_ChannelCountA# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffsetA#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_OffsetA#D&m_BlockBytes#H&m_BufferBlockIndexA#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hKd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoolMd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalOd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverQd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverSd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlagUd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverY(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#[\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWait]d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd_d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndbad:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# [&base_info#B &base#&flags#&base_count# [&base_info#F__si_class_type_info 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C/C++ Compiler, RVCT4.0 [Build 865]0bool@0this:s_TypeInfo'x__resultqselfRy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0SHIMLKJP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this*x__resultw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h"$=$ }PP QOPTSRQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this#w__result)Pw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h57H }P QVW[ZYX/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternalUWGetTypeInfoFromPtr_ >w__resultPy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q]_^cba`dp@-@PT 1/`P p`armcc+|     PA|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PUeDynamicCastPobj6x__result#qs_TypeInfoUUy d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT DynamicCastfgkjihP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  thisv*x__result{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.h"$=$ }PP QnmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hqpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#vud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hx$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings{zd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h}d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(# d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizend:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5>0iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef$#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal$d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650Dd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size"#&m_BaseNode5#isize_typek%iNodeo%|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.htd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume{#&pitch{#&pan{#&span{# &fxSend{#&lpf{#&biquadFilterValue{#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume{#&pitch{#&pan{#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerV#0&m_pSoundActorr#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState)#&m_UnPauseFlag#&m_AutoStopCounter(#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume{#&m_ExtPan{#&m_ExtPitch{#&m_LpfFreq{#&m_BiquadFilterValue{#&m_MainSend{# {&m_FxSend#&m_ExtSurroundPan{#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#05&argUpdateCallback#0O&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth{#&speed{#&delay#&range# &padding# xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint0nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionT#&m_SoundFrameCallbackList#&m_PlayerCallbackList7#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0n&m_pPerfDatas#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDataw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartable<d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitch{#&adshri#&pan# &surroundPan# &mainSend# &fxSend# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint00nwsndinternaldriver@WaveSoundPlayer##8#D&m_WavePlayFlag#P&m_ReleasePriorityFixFlag#Q&m_PanRange{#T&m_Priority#X0w&m_pCallback{#\&m_CallbackData#`&m_pWaveSoundData#d&m_WaveSoundIndex#hStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#l&m_StartOffset#p&m_LfoParam#t&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternaliWaveSoundInstanceManager)B@WaveSound#&m_WaveSoundPlayerInstance#0&m_pTempSpecialHandle#&m_pManager#&m_PreparedFlag#&m_InitializeFlag#*s_TypeInfo?u d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferB#4&m_AdpcmContexta#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsnd@SoundHandle&m_pSound)#IsAttachedSound6detail_GetAttachedSound)6#000d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsnd@WaveSoundHandle&m_pSound|#WaveSoundHandlen6n5#IsAttachedSound6vDetachSound6ndetail_AttachSoundAsTempHandle6n5|00r0hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# <&base_infov#B &base #&flags#&base_count# <&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list0B 0@&tinfoD#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundHandle.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 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8f @f Xf pf f f f f f  f   f 0 f P f pf }|>p7I/1611 1294816272 0 0 100666 224828 ` ELF(4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-@Q  @X\`dh ! @  PtP? /@-@P P p@-@ P PD pO-M@P`@p G(0 m_pChannel>Q/@-@p@-P@ @P P pp@-@PD p@-@P P P PPP P PP\` PNW:Failed assertion m_ActiveFlagKsnd_WaveSoundPlayer.cpp_-@P`p(P \`dPh`lpp8p@-@P P8p@-@@88@@DD@@008Dtt@@@@@-@Pp@-M@P `0\,0 flag d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthis-panRanged:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dint-Dthis>priority d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 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^status4@userData"qplayerWd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthiscallbackxcallbackDataZx__resultGqpriorityW rwaveInfoO~rnoteInfo9~qresultXTqstartOffsetSamplesYlqchanneld Zd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this",d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutEndianU1BSwaplvalpw__resultPQrMASKJhrMASK2J`d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutEndianU:BSwap30val3pw__result3PQ,rdatahd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 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d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp+ '~ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp !  A9 " ;:"">$ '~  P#|C,-  #}1 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp !  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp   d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp4 " d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp ! ! d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp8 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp  "  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp  d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp  O 2 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp   ! , d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp& I/T   C7=-( 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P T}}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3thisbw__resultbP r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2H}P-P 0`armcc+|      A4d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this@9a n9d [9s H9h 59r "w__result@Pr d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h+} } ^ \ S R Q P@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%this"w__resultPt d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.h$%}}PTp@-@P p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] F  this>lfoParam t d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.h46U} }Q UP T@-@000 @@`armcc+|     0A|@-@000 @@`armcc+|     0A|/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this<v__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.h!}Pp@-@Pp`armcc+|     A|@-@@@`armcc+|     $A~/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void09 this|v__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h"8}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatU thisw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h?}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatV thisw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h=}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatW 8thisw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h9}P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatX Qthisw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h A}P$/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intY n thisw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h%'K }P Q      /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatZ thisw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h*O}P,/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] [  thisw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h "C }P Q-/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] \ thisw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h"$F }P Q#"!  /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float] thisw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h$I}P%&*)('/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool^  thisw__resultP| d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h "I }P Q,-10/. /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floate ;thisw__result | d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h!C}P348765/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void06 thishv__resultPw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h$5}P:;<p@-@Pp`armcc+|     A|>?CBA@/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]7Dthishw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h26}PEFJIHG/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8pthishw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h27}PLMQPON/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]9thishw d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h/8}PSTU@-@@@`armcc+|     $A~WX\[ZYp@-P@@4p`armcc+|      A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool~  thisd >flag s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h3L} }Q TP U^_cba`P /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  thisl *x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h7 }PP QefjihgP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  thisl *x__results d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h5 }PP Qlmqponp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisd >attack s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h"$F}} Q UPTstxwvup@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisd >hold s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h >}} Q UPTz{~}|p@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int  thisd >decay s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h "B}} Q UPTp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int )thisd >sustain s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h$&J}} Q UPTp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int Gthisd >release s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h$&J}} Q UPT3 /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ethisd -volume{s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h(?} P4 /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisd -pitchRatio{s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h0O} P5 /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisd -pan{s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h"3} P6 /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisd -surroundPan{s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h2S} P7 /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisd -lpfFreq{s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h*C} Pp@-@Pp`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Dthisd >param s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h46O}} Q UPT/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool ethisd )fixs d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h.N}QPp@-@P4p`armcc+|     A|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool thisd >flag s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h&(J}} Q UPT$/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisd )panModes d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h*?}QP%/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisd )panCurves d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h-D}QP9 /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisd -send{s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h$7} P ! /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisd Abus.send{s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h.F} QP /`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float |thisw__result { d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.h!4}P@-@P P `armcc+|     4A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4bool 4this6x__result#{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.h"$Q$]$}4}(,PP4TX/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int  thisw__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.h$&9 }P Qd/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0J thisw__resultP{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.h13L }P Q R/`armcc+|      d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intUMina:b'x__resultq d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRMin    @-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]?this"{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.h-/9}}PT@-@D@D`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]?this" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp}}PT@-@1/ `armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]kthis"{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.h*,4}}PT"! @-@D@D`armcc+|     A~d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]kthis" d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cpp}}PT$%&@-@DD@@ @8@@@`armcc+|     0A~()*p@-@Pp`armcc+|     A|,-.@-@D@D`armcc+|     A~012@-@8@D`armcc+|     A~456@-@D@D`armcc+|     A~89:@-@8@D`armcc+|     A~<=?@B8DDFHN2nw3snd8internal6driver15WaveSoundPlayerEJN2nw3snd8internal6driver15DisposeCallbackELN2nw3snd8internal6driver11SoundThread14PlayerCallbackEOND:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hRQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#WVd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8|(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%ivu32Y:%ivs16j>%if32B%ibit32J%dX d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/types.hY$d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Lnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings\[d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandle}9nn@Handle&m_Handle#dY d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/Handle.h^d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall`d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#bd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#dd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick3#f,d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager hd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndkjd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handleth d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_WaitableCounter.hmd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#od:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#q d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue>#&m_LockCount(#sd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#ud:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength(#&pAdpcmContext#&userParam># &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0wd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@Voicely@d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00( nn snd CTR@ FxReverb(__vptr#&m_Param#&m_pBuffer>#$&m_BufferSize#(&m_FilterSizen#,&m_WorkBufferv#8&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutg#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitializen#&m_IsActive#)#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@Param &m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSizer#&m_EarlyGain{#&m_FusedGain{#0n@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter#  &m_AllPassFilter#@ (&m_Lpf#P*s_DefaultFilterSizen|{d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6ti d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/types.h~ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0__rwh5}50__rw_throw_procd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncameraCTRdetail@Camera*s_SessionTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEndianl'UInt64'SInt643iType64"l'UInt32'SInt32('Float32{iType32)iResU16siResU32uiResS32(v|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0 nw sndh5>0iSoundFrameUserCallback3AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef #&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#AdshrCurve@6@: : : : :  internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#@ WaveInfot&sampleFormat$#&loopFlag#&channelCount#&sampleRate#&loopStartFrame# &loopEndFrame# &channelParam#@ ChannelParam0&dataAddress#&adpcmParam#&adpcmLoopParam#*0N|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset8#@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount5#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalhd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodeb6binternal@LinkListImpl &m_SizeA#&m_BaseNodeT#isize_typek%iNodeo%0|r d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hld:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_Value{#&m_Decay{#&m_Release{# &m_Attack{#&m_Hold#&m_HoldCounter#&m_Sustain#&padding#SetAttack6d5SetHold6d5SetDecay6d5SetSustain6d5SetRelease6d50d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth{#&speed{#&delay#&range# &padding# CurveLfoParam6Initialize6@CurveLfo&m_Param#&m_DelayCounter#&m_Counter{#SetParam6500S?xd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate(#&loopStart(#&frameCount(# &blockCount(#&oneBlockBytes(#&oneBlockSamples(#&lastBlockBytes(#&lastBlockSamples(# &lastBlockPaddedBytes(#$&sizeofSeekInfoAtom(#(&seekInfoIntervalSamples(#,&sampleDataOffset#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderq#&m_pInfoBlockBody{#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexA#0k0ud:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutDd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#~DisposeCallback6<0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#|d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0( nw snd@ FxReverb#&m_Param# &m_pBuffer>#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength(#&m_EarlyPos(#&m_PreDelayLength(#&m_PreDelayPos(#(&m_CombFilterLength#(&m_CombFilterPos#(&m_CombFilterCoef#&m_AllPassFilterLength(#&m_AllPassFilterPos(#&m_AllPassFilterCoef(#(&m_LastLpfOutQ#&m_EarlyGain(#&m_FusedGain(#&m_LpfCoef1(#&m_LpfCoef2(#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration{# &m_Damping{#&m_pFilterSize#&m_EarlyGain{#&m_FusedGain{#&m_IsEnableSurround# 0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay#  &m_CombFilter #  &m_AllPassFilter'#@ (&m_LpfG#P*s_DefaultFilterSized:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolintvoid00 nw snd internal driver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer8(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# BasicSoundPlayer|6|~BasicSoundPlayer6|Initialize#6|Finalize# 6|GetVolume6GetPitch6GetPan6GetLpfFreq6GetBiquadFilterType6GetBiquadFilterValue6GetPanMode6GetPanCurve6GetSurroundPan6IsFrontBypass6GetMainSend6GetFxSend6500d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr>#&m_Size#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00 nw snd internal driver@ SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSection#&m_SoundFrameCallbackList#&m_PlayerCallbackList#&m_UserCallback#&m_UserCallbackArg>#&m_SoundThreadCoreNo(#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0&m_pPerfData~#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#~PlayerCallback6hOnUpdateFrameSoundThread#6hOnUpdateVoiceSoundThread# 6hOnShutdownSoundThread#6hiSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatacGetInstanceRegisterPlayerCallback65h0 UnregisterPlayerCallback 65h?0w d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hTd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwsndinternaldriveriHardwareChannel!@Voice`I&m_pHardwareChannel#&m_ChannelCount#&m_Callback# &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer#&m_SyncFlag# &m_BiquadType#"&m_Volume{#$&m_Pitch{#(&m_PanMode#,&m_PanCurve#-&m_Pan{#0&m_SurroundPan{#4&m_LpfFreq{#8&m_BiquadValue{#<&m_Priority#@&m_MainSend{#D{&m_FxSend#H&m_Format$#P&m_VoiceUser>#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h5M5X50iVoiceCallback=Pause6M5SetFrontBypass6M500|q d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.ht d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintO?nwsndinternaldriver@Channel&m_WaveBuffer#&m_AdpcmContext #`&m_AdpcmLoopContext-#l&m_LoopStartFrame#x&m_LoopFlag#|&m_Disposer#&m_CurveAdshr#&m_LfoS#&m_LfoTarget#&m_PauseFlag#&m_ActiveFlag#&m_AllocFlag#&m_AutoSweep#&m_ReleasePriorityFixFlag#&m_IsIgnoreNoteOff#&m_BiquadType#&m_UserVolume{#&m_UserPitchRatio{#&m_UserPan{#&m_UserSurroundPan{#&m_UserLpfFreq{#&m_BiquadValue{#&m_MainSend{#{&m_FxSend$#&m_UserPitch{#&m_SweepPitch{#&m_SweepCounter(#&m_SweepLength(#&m_InitVolume{#&m_InitPan{#&m_InitSurroundPan{#&m_Tune{#&m_SilenceVolume#&m_Cent{#&m_CentPitch{#&m_Length(#&m_PanMode#&m_PanCurve#&m_Key#&m_OriginalKey#&m_KeyGroupId#&m_InterpolationType#&m_Callback#&m_CallbackData#&m_pVoiceM#&m_pNextLinkd #&m_Link# ChannelCallbackStatusCALLBACK_STATUS_STOPPED CALLBACK_STATUS_DROP CALLBACK_STATUS_FINISH CALLBACK_STATUS_CANCEL h 5d 5450iChannelCallback=@ Disposer#&m_pChanneld # c AllocChanneld 5555d FreeChannel5d  Start 6d 555 Release 6d  Pause 6d 5 IsActive 6l  IsPause 6l  SetAttack 6d 5SetHold6d 5SetDecay6d 5SetSustain6d 5SetRelease6d 5SetUserVolume6d 5{SetUserPitchRatio6d 5{SetUserPan6d 5{SetUserSurroundPan6d 5{SetUserLpfFreq6d 5{SetBiquadFilter6d 55{SetLfoParam6d 5SetReleasePriorityFix6d 5SetFrontBypass6d 5SetPanMode6d 5SetPanCurve6d 5SetMainSend6d 5{SetFxSend6d 55{GetCurrentPlayingSample6l 00h |s d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##8#D&m_ReleasePriorityFixFlag#P&m_PanRange{#T&m_TempoRatio{#X&m_TickFraction{#\&m_SkipTickCounter#`&m_SkipTimeCounter{#d&m_ParserParam#h0&m_pSequenceTrackAllocator(#t&m_SequenceUserprocCallback #x&m_pSequenceUserprocCallbackArg#|0&m_pTracks#o&m_LocalVariable#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#o*m_GlobalVariable{ d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitch{#&adshrN#&pan# &surroundPan# &mainSend# &fxSend# @WaveSoundNoteInfo&waveArchiveId#&waveIndex(#&adshrN#&originalKey# &pan#&surroundPan#&volume#&pitch{#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidfloat00 nw snd@WaveSoundDataInfo&loopFlag#&sampleRate#&loopStart#&loopEnd#  internal driver@ WaveSoundPlayer##8#D&m_WavePlayFlag#P&m_ReleasePriorityFixFlag#Q&m_PanRange{#T&m_Priority#X0&m_pCallback#\&m_CallbackData#`&m_pWaveSoundData#d&m_WaveSoundIndex#hStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetTypeB#l&m_StartOffset#p&m_LfoParam#t&m_WaveSoundInfo#&m_pChanneld #@WaveSoundCallback(__vptr#WaveSoundPlayer6Initialize#6Finalize# 6Prepare6555B5550Start#6Stop#6Pause#65SetPanRange65SetChannelPriority65SetReleasePriorityFix65 GetPanRange 6 GetChannelPriority 6 InvalidateData# 655 ReadWaveSoundDataInfo 65 GetPlaySamplePosition( 6 OnUpdateFrameSoundThread# 6 OnShutdownSoundThread#$ 6 FinishPlayer 6 Update 6 IsChannelActive 6 StartChannel 655 CloseChannel 6 UpdateChannel 6 GetWaveSoundDataAddress 6d ChannelCallbackFunc5d 5450NN00d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoiceM#0&m_WaveBuffer>#4&m_AdpcmContext]#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume{#&m_Pan{#&m_SurroundPan{#0d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer(##8&m_StreamInfo#D&m_IsInitialized#|&m_IsPrepared#}&m_IsTaskError#~&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter(#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# 7&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount(#&m_ChannelCount(# &m_Channels~# &m_Tracks#'@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset(#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset(#D&m_BlockBytes#H&m_BufferBlockIndex(#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList *s_LoadBuffer0} d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoold:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#*mPrintVarEnabledFlag(d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#\d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsnd@SoundSystem*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@DisposeCallbackManager &m_CallbackList#iCallbackList!UcGetInstanceRegisterDisposeCallback65<UnregisterDisposeCallback65<?0 d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hd:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolfloat@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base$#&flags#&base_count# &base_info#B &base$#&flags#&base_count# &base_info#B(&base$#&flags#&base_count# &base_info"#F__si_class_type_info &base$#&base_typey#$0ui__builtin_va_list0B$0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable(&m_v#(d:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-0_14_23-20110107\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 7 `#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool7#d:\build\hudson\jobs\NW4C-1_2_23\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #!/!I$ >      % % 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